[Log version] 1 [Session] 92e30d5b-6306-4007-bb13-7113b797d6ac UTC time stamps 23:45:01.508 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 23:45:01.508 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 23:45:01.508 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 23:45:01.508 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 23:45:01.508 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 23:45:01.509 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 23:45:01.523 [RazerChroma] Setup Razer Chroma resources 23:45:01.523 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 23:45:01.542 [Window] Window => active 23:45:01.593 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 23:45:01.624 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 23:45:02.451 [EAC] Init client 110000100f427a9 23:45:02.451 [EAC] EAC client initialized 23:45:02.451 warning: [EAC] Failed to initialize localization 23:45:02.452 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 23:45:02.461 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080 Ti) 23:45:03.608 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 23:45:03.688 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 23:45:04.034 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 23:45:04.036 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 23:45:04.152 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 23:45:04.152 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 23:45:04.152 [Save] Save dir: `C:\Users\kevin\AppData\Roaming\fatshark\Vermintide 2` 23:45:04.153 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 23:45:04.153 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 23:45:04.288 [RazerChroma] Setup Razer Chroma 23:45:04.325 [LightFX ] Loaded DLL. 23:45:04.325 [LightFX ] Init() 23:45:04.330 [LightFX ] LightFX failed to initialize 23:45:04.494 [Lua] boot.lua start, os clock: 5.0259999999999998 23:45:04.495 [Lua] LUA IS STRIPPED! 23:45:04.495 [Lua] Boot:setup() entered. time: 0 os-clock: 5.0270000000000001 23:45:04.495 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32692MB Available: 20990MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 95be9138-ccbe-4450-847d-d8d6f0369785 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 46611 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek USB GbE Family Controller (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer BlackWidow Ultimate Input device: Generic (17.0): Arctis Pro Wireless Input device: Generic (17.0): G Pro Wireless Gaming Mouse Input device: Generic (17.0): IMU Input device: Generic (17.0): Controller Input device: Generic (17.0): Valve VR Radio Input device: 1st person (24.3): Razer Orbweaver Chroma Input device: Generic (17.0): Optical Input device: Generic (17.0): USB Audio Device Input device: Generic (17.0): Razer Orbweaver Chroma Input device: Generic (17.0): Valve VR Radio & HMD Mic 23:45:04.495 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 23:45:04.508 [SteamStats] RequestCurrentStats success: true 23:45:05.778 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.8378523948485963 os-clock: 6.3100000000000005 23:45:05.779 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 23:45:05.779 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 23:45:05.780 [Lua] Flushing: resource_packages/strings [ResourcePackage] 23:45:05.780 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 23:45:05.780 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 23:45:05.780 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 23:45:05.780 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 23:45:05.780 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 23:45:05.780 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 23:45:05.780 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 23:45:05.780 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 23:45:05.781 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 23:45:05.781 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 23:45:05.781 [Lua] Development.init_application_parameters 23:45:05.781 [Lua] ----------------------------------------------------------------- 23:45:05.781 [Lua] -- Application parameters -- 23:45:05.781 [Lua] ----------------------------------------------------------------- 23:45:05.781 [Lua] ***************************************************************** 23:45:05.781 [Lua] ** Initial contents of script_data ** 23:45:05.781 [Lua] script_data.beta_level_progression = false 23:45:05.781 [Lua] script_data.build_identifier = 142279ec06cd 23:45:05.781 [Lua] script_data.debug_interactions = false 23:45:05.781 [Lua] script_data.disable_debug_draw = true 23:45:05.781 [Lua] script_data.disable_intro_trailer = false 23:45:05.781 [Lua] script_data.disable_store = false 23:45:05.781 [Lua] script_data.disable_tutorial_at_start = true 23:45:05.781 [Lua] script_data.eac-untrusted = false 23:45:05.781 [Lua] script_data.enable_detailed_tooltips = false 23:45:05.781 [Lua] script_data.force_debug_disabled = true 23:45:05.781 [Lua] script_data.force_steam = true 23:45:05.781 [Lua] script_data.hide_fps = true 23:45:05.781 [Lua] script_data.hide_version_info = true 23:45:05.781 [Lua] script_data.matchmaking_debug = true 23:45:05.781 [Lua] script_data.network_debug = true 23:45:05.781 [Lua] script_data.package_debug = true 23:45:05.781 [Lua] script_data.packaged_build = true 23:45:05.781 [Lua] script_data.settings = { } 23:45:05.781 [Lua] script_data.show_fps = false 23:45:05.781 [Lua] script_data.spawn_empty_chest = true 23:45:05.781 [Lua] script_data.telemetry_log_interval = 600 23:45:05.781 [Lua] script_data.tobii_button = false 23:45:05.781 [Lua] script_data.use_beta_overlay = false 23:45:05.781 [Lua] script_data.use_local_backend = false 23:45:05.781 [Lua] script_data.use_tech_telemetry = true 23:45:05.781 [Lua] script_data.use_telemetry = true 23:45:05.781 [Lua] ***************************************************************** 23:45:05.781 [Lua] [Boot] use baked enemy meshes: false 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 23:45:05.781 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 23:45:05.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 23:45:05.788 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 23:45:05.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 23:45:05.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 23:45:05.832 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 23:45:05.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 23:45:05.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 23:45:05.860 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 23:45:05.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 23:45:05.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 23:45:05.953 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 23:45:05.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 23:45:05.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 23:45:05.991 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 23:45:05.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 23:45:06.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 23:45:06.154 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 23:45:06.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 23:45:06.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 23:45:06.193 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 23:45:06.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 23:45:06.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 23:45:06.273 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 23:45:06.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 23:45:06.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 23:45:06.512 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 23:45:06.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 23:45:06.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 23:45:06.515 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 23:45:06.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 23:45:06.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 23:45:06.521 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 23:45:06.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 23:45:06.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 23:45:06.586 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 23:45:06.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 23:45:06.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 23:45:06.735 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 23:45:06.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 23:45:06.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 23:45:06.746 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 23:45:06.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 23:45:06.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 23:45:06.756 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 23:45:06.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 23:45:06.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 23:45:06.767 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 23:45:06.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 23:45:06.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 23:45:06.796 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 23:45:06.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 23:45:06.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 23:45:06.800 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 23:45:06.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 23:45:06.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 23:45:06.905 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 23:45:06.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 23:45:06.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 23:45:06.940 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 23:45:06.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 23:45:06.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 23:45:06.954 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 23:45:06.972 [Lua] settings.steam: nil 23:45:06.972 [Lua] Steam: table: 00000000000625D0 23:45:06.972 [Lua] force_steam: true 23:45:06.972 [Lua] BUILD: release 23:45:06.972 [Lua] test_backend: nil 23:45:06.972 [Lua] DEDICATED_SERVER: false 23:45:06.972 [Lua] Using app_id '552500' to define backend 23:45:06.972 [Lua] PlayFab Title ID: 5107 23:45:07.026 [Lua] [1] = chaos_dummy_troll (string) 23:45:07.026 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 23:45:07.026 [Lua] [3] = skaven_rat_ogre (string) 23:45:07.026 [Lua] [4] = critter_rat (string) 23:45:07.026 [Lua] [5] = chaos_troll (string) 23:45:07.026 [Lua] [6] = beastmen_minotaur (string) 23:45:07.026 [Lua] [7] = skaven_storm_vermin_warlord (string) 23:45:07.026 [Lua] [8] = skaven_stormfiend (string) 23:45:07.026 [Lua] [9] = chaos_greed_pinata (string) 23:45:07.026 [Lua] [10] = skaven_stormfiend_demo (string) 23:45:07.026 [Lua] [11] = chaos_plague_wave_spawner (string) 23:45:07.026 [Lua] [12] = chaos_vortex (string) 23:45:07.026 [Lua] [13] = skaven_stormfiend_boss (string) 23:45:07.026 [Lua] [14] = chaos_spawn (string) 23:45:07.026 [Lua] [15] = skaven_storm_vermin_champion (string) 23:45:07.026 [Lua] [16] = chaos_tentacle (string) 23:45:07.026 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 23:45:07.026 [Lua] [18] = skaven_grey_seer (string) 23:45:07.026 [Lua] [19] = skaven_explosive_loot_rat (string) 23:45:07.026 [Lua] [20] = skaven_loot_rat (string) 23:45:07.026 [Lua] [21] = critter_pig (string) 23:45:07.027 [Lua] [22] = chaos_dummy_sorcerer (string) 23:45:07.027 [Lua] [23] = chaos_mutator_sorcerer (string) 23:45:07.027 [Lua] [24] = skaven_gutter_runner (string) 23:45:07.027 [Lua] [25] = skaven_pack_master (string) 23:45:07.027 [Lua] [26] = chaos_exalted_sorcerer (string) 23:45:07.027 [Lua] [27] = chaos_vortex_sorcerer (string) 23:45:07.027 [Lua] [28] = skaven_poison_wind_globadier (string) 23:45:07.027 [Lua] [29] = chaos_corruptor_sorcerer (string) 23:45:07.027 [Lua] [30] = chaos_warrior (string) 23:45:07.027 [Lua] [31] = skaven_warpfire_thrower (string) 23:45:07.027 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 23:45:07.027 [Lua] [33] = chaos_plague_sorcerer (string) 23:45:07.027 [Lua] [34] = curse_mutator_sorcerer (string) 23:45:07.027 [Lua] [35] = chaos_exalted_champion_warcamp (string) 23:45:07.027 [Lua] [36] = chaos_tentacle_sorcerer (string) 23:45:07.027 [Lua] [37] = skaven_ratling_gunner (string) 23:45:07.027 [Lua] [38] = chaos_exalted_champion_norsca (string) 23:45:07.027 [Lua] [39] = chaos_raider (string) 23:45:07.027 [Lua] [40] = chaos_berzerker (string) 23:45:07.027 [Lua] [41] = beastmen_ungor_dummy (string) 23:45:07.027 [Lua] [42] = skaven_storm_vermin (string) 23:45:07.027 [Lua] [43] = beastmen_standard_bearer_crater (string) 23:45:07.027 [Lua] [44] = chaos_raider_tutorial (string) 23:45:07.027 [Lua] [45] = beastmen_gor_dummy (string) 23:45:07.027 [Lua] [46] = beastmen_bestigor_dummy (string) 23:45:07.027 [Lua] [47] = skaven_storm_vermin_with_shield (string) 23:45:07.027 [Lua] [48] = beastmen_ungor (string) 23:45:07.027 [Lua] [49] = skaven_storm_vermin_commander (string) 23:45:07.027 [Lua] [50] = beastmen_ungor_archer (string) 23:45:07.027 [Lua] [51] = beastmen_standard_bearer (string) 23:45:07.027 [Lua] [52] = beastmen_gor (string) 23:45:07.027 [Lua] [53] = beastmen_bestigor (string) 23:45:07.027 [Lua] [54] = skaven_plague_monk (string) 23:45:07.027 [Lua] [55] = chaos_marauder (string) 23:45:07.027 [Lua] [56] = skaven_dummy_clan_rat (string) 23:45:07.027 [Lua] [57] = chaos_marauder_tutorial (string) 23:45:07.027 [Lua] [58] = skaven_clan_rat (string) 23:45:07.027 [Lua] [59] = chaos_zombie (string) 23:45:07.027 [Lua] [60] = chaos_fanatic (string) 23:45:07.027 [Lua] [61] = skaven_clan_rat_tutorial (string) 23:45:07.027 [Lua] [62] = chaos_marauder_with_shield (string) 23:45:07.027 [Lua] [63] = skaven_clan_rat_with_shield (string) 23:45:07.027 [Lua] [64] = skaven_slave (string) 23:45:07.027 [Lua] [65] = skaven_dummy_slave (string) 23:45:07.073 [Lua] [UIRenderer] Loading 23:45:07.077 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 23:45:07.077 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 23:45:07.077 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 23:45:07.077 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 23:45:07.077 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 23:45:07.077 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 23:45:07.088 [Lua] level display name warcamp 23:45:07.088 [Lua] level display name prologue 23:45:07.088 [Lua] level display name military 23:45:07.088 [Lua] level display name skaven_stronghold 23:45:07.088 [Lua] level display name ussingen 23:45:07.088 [Lua] level display name fort 23:45:07.088 [Lua] level display name ground_zero 23:45:07.088 [Lua] level display name elven_ruins 23:45:07.088 [Lua] level display name farmlands 23:45:07.088 [Lua] level display name plaza 23:45:07.088 [Lua] level display name mines 23:45:07.088 [Lua] level display name magnus 23:45:07.088 [Lua] level display name crater 23:45:07.088 [Lua] level display name bell 23:45:07.088 [Lua] level display name dlc_bastion 23:45:07.088 [Lua] level display name skittergate 23:45:07.088 [Lua] level display name dlc_bogenhafen_city 23:45:07.088 [Lua] level display name dlc_bogenhafen_slum 23:45:07.088 [Lua] level display name cemetery 23:45:07.088 [Lua] level display name dlc_castle 23:45:07.088 [Lua] level display name forest_ambush 23:45:07.088 [Lua] level display name nurgle 23:45:07.088 [Lua] level display name catacombs 23:45:07.088 [Lua] level display name dlc_portals 23:45:07.156 [Lua] TIME: 0.036 23:45:08.313 [Lua] [ConflictSettings] Contained breeds generated in: 1.1040000000000001 23:45:08.448 [Lua] <>realm = official<> 23:45:08.483 warning: [ModManager] Mod with id 1387894846ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 23:45:08.515 warning: [ModManager] Mod with id 1384087820ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 23:45:08.568 warning: [ModManager] Mod with id 1423529961ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 23:45:08.575 warning: [ModManager] Mod with id 1406004015ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406004015\mod.bin can't be added as mod hash catalog to EAC, skipping 23:45:08.575 warning: [ModManager] Mod with id 1719960960ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping 23:45:08.612 warning: [ModManager] Mod with id 1395132559ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 23:45:08.633 warning: [ModManager] Mod with id 1391114686ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 23:45:08.655 warning: [ModManager] Mod with id 1422758813ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 23:45:08.655 warning: [ModManager] Mod with id 2170475262ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 23:45:08.655 warning: [ModManager] Mod with id 2445592799ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2445592799\mod.bin can't be added as mod hash catalog to EAC, skipping 23:45:08.655 warning: [ModManager] Mod with id 1835393505ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 23:45:08.655 warning: [ModManager] Mod with id 1982412682ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1982412682\mod.bin can't be added as mod hash catalog to EAC, skipping 23:45:08.656 warning: [ModManager] Mod with id 1425249043ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 23:45:08.656 warning: [ModManager] Mod with id 2179403386ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping 23:45:08.656 warning: [ModManager] Mod with id 2113204803ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping 23:45:08.656 warning: [ModManager] Mod with id 1619024877ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 23:45:08.832 [Lua] 23:45:08.832 [Lua] [1] = table 23:45:08.832 [Lua] [download_pending] = false (boolean) 23:45:08.832 [Lua] [id] = 1369573612 (string) 23:45:08.832 [Lua] [banned] = false (boolean) 23:45:08.832 [Lua] [author_id] = 58813412 (number) 23:45:08.832 [Lua] [tags] = table 23:45:08.832 [Lua] [1] = Tools (string) 23:45:08.832 [Lua] [2] = approved (string) 23:45:08.832 [Lua] [author] = bIbIbI(rus) (string) 23:45:08.832 [Lua] [sanctioned] = true (boolean) 23:45:08.832 [Lua] [out_of_date] = false (boolean) 23:45:08.832 [Lua] [downloading] = false (boolean) 23:45:08.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 23:45:08.832 [Lua] [num_children] = 0 (number) 23:45:08.832 [Lua] [ugc_status] = 3 (number) 23:45:08.832 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 23:45:08.832 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 23:45:08.832 [Lua] [installed] = true (boolean) 23:45:08.832 [Lua] [enabled] = true (boolean) 23:45:08.832 [Lua] [name] = Vermintide Mod Framework (string) 23:45:08.832 [Lua] [dependency_error] = (string) 23:45:08.832 [Lua] [2] = table 23:45:08.832 [Lua] [download_pending] = false (boolean) 23:45:08.832 [Lua] [id] = 1374248490 (string) 23:45:08.832 [Lua] [children] = table 23:45:08.832 [Lua] [1] = 1369573612 (string) 23:45:08.832 [Lua] [banned] = false (boolean) 23:45:08.832 [Lua] [author_id] = 45268594 (number) 23:45:08.832 [Lua] [tags] = table 23:45:08.832 [Lua] [1] = approved (string) 23:45:08.832 [Lua] [author] = prop joe (string) 23:45:08.832 [Lua] [sanctioned] = true (boolean) 23:45:08.832 [Lua] [out_of_date] = false (boolean) 23:45:08.832 [Lua] [downloading] = false (boolean) 23:45:08.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 23:45:08.832 [Lua] [num_children] = 1 (number) 23:45:08.832 [Lua] [ugc_status] = 3 (number) 23:45:08.832 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 23:45:08.832 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 23:45:08.832 [Lua] [installed] = true (boolean) 23:45:08.832 [Lua] [enabled] = true (boolean) 23:45:08.832 [Lua] [name] = Penlight Lua Libraries (string) 23:45:08.832 [Lua] [dependency_error] = (string) 23:45:08.832 [Lua] [3] = table 23:45:08.832 [Lua] [download_pending] = false (boolean) 23:45:08.832 [Lua] [id] = 1422758813 (string) 23:45:08.832 [Lua] [children] = table 23:45:08.832 [Lua] [1] = 1369573612 (string) 23:45:08.832 [Lua] [banned] = false (boolean) 23:45:08.832 [Lua] [author_id] = 65038749 (number) 23:45:08.832 [Lua] [tags] = table 23:45:08.832 [Lua] [author] = Aussiemon (string) 23:45:08.832 [Lua] [sanctioned] = false (boolean) 23:45:08.832 [Lua] [out_of_date] = false (boolean) 23:45:08.832 [Lua] [downloading] = false (boolean) 23:45:08.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 23:45:08.832 [Lua] [num_children] = 1 (number) 23:45:08.832 [Lua] [ugc_status] = 3 (number) 23:45:08.832 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 23:45:08.833 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 23:45:08.833 [Lua] [installed] = true (boolean) 23:45:08.833 [Lua] [enabled] = true (boolean) 23:45:08.833 [Lua] [name] = More Items Library (string) 23:45:08.833 [Lua] [dependency_error] = (string) 23:45:08.833 [Lua] [4] = table 23:45:08.833 [Lua] [download_pending] = false (boolean) 23:45:08.833 [Lua] [id] = 1448714756 (string) 23:45:08.833 [Lua] [children] = table 23:45:08.833 [Lua] [1] = 1369573612 (string) 23:45:08.833 [Lua] [banned] = false (boolean) 23:45:08.833 [Lua] [author_id] = 18741013 (number) 23:45:08.833 [Lua] [tags] = table 23:45:08.833 [Lua] [1] = approved (string) 23:45:08.833 [Lua] [2] = QoL (string) 23:45:08.833 [Lua] [3] = Misc (string) 23:45:08.833 [Lua] [author] = SkacikPL (string) 23:45:08.833 [Lua] [sanctioned] = true (boolean) 23:45:08.833 [Lua] [out_of_date] = false (boolean) 23:45:08.833 [Lua] [downloading] = false (boolean) 23:45:08.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 23:45:08.833 [Lua] [num_children] = 1 (number) 23:45:08.833 [Lua] [ugc_status] = 3 (number) 23:45:08.833 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 23:45:08.833 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 23:45:08.833 [Lua] [installed] = true (boolean) 23:45:08.833 [Lua] [enabled] = true (boolean) 23:45:08.833 [Lua] [name] = No Wobble (string) 23:45:08.833 [Lua] [dependency_error] = (string) 23:45:08.833 [Lua] [5] = table 23:45:08.833 [Lua] [download_pending] = false (boolean) 23:45:08.833 [Lua] [id] = 1402962846 (string) 23:45:08.833 [Lua] [installed] = false (boolean) 23:45:08.833 [Lua] [ugc_status] = 2 (number) 23:45:08.833 [Lua] [downloading] = false (boolean) 23:45:08.833 [Lua] [out_of_date] = false (boolean) 23:45:08.833 [Lua] [banned] = true (boolean) 23:45:08.833 [Lua] [dependency_error] = (string) 23:45:08.833 [Lua] [name] = ... (string) 23:45:08.833 [Lua] [description] = (string) 23:45:08.833 [Lua] [url] = (string) 23:45:08.833 [Lua] [enabled] = false (boolean) 23:45:08.833 [Lua] [last_updated] = (string) 23:45:08.833 [Lua] [author] = unknown (string) 23:45:08.833 [Lua] [6] = table 23:45:08.833 [Lua] [download_pending] = false (boolean) 23:45:08.833 [Lua] [id] = 1464907434 (string) 23:45:08.833 [Lua] [children] = table 23:45:08.833 [Lua] [1] = 1369573612 (string) 23:45:08.833 [Lua] [banned] = false (boolean) 23:45:08.833 [Lua] [author_id] = 14284923 (number) 23:45:08.833 [Lua] [tags] = table 23:45:08.833 [Lua] [1] = UI (string) 23:45:08.833 [Lua] [2] = Misc (string) 23:45:08.833 [Lua] [3] = Approved (string) 23:45:08.833 [Lua] [author] = Fracticality (string) 23:45:08.833 [Lua] [sanctioned] = true (boolean) 23:45:08.833 [Lua] [out_of_date] = false (boolean) 23:45:08.833 [Lua] [downloading] = false (boolean) 23:45:08.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 23:45:08.833 [Lua] [num_children] = 1 (number) 23:45:08.833 [Lua] [ugc_status] = 3 (number) 23:45:08.833 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 23:45:08.833 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 23:45:08.833 [Lua] [installed] = true (boolean) 23:45:08.833 [Lua] [enabled] = false (boolean) 23:45:08.833 [Lua] [name] = Armory (string) 23:45:08.833 [Lua] [dependency_error] = (string) 23:45:08.833 [Lua] [7] = table 23:45:08.833 [Lua] [download_pending] = false (boolean) 23:45:08.833 [Lua] [id] = 1495937978 (string) 23:45:08.833 [Lua] [children] = table 23:45:08.833 [Lua] [1] = 1369573612 (string) 23:45:08.833 [Lua] [banned] = false (boolean) 23:45:08.833 [Lua] [author_id] = 96578995 (number) 23:45:08.833 [Lua] [tags] = table 23:45:08.833 [Lua] [1] = approved (string) 23:45:08.833 [Lua] [2] = QoL (string) 23:45:08.833 [Lua] [author] = NonzeroGeoduck7 (string) 23:45:08.833 [Lua] [sanctioned] = true (boolean) 23:45:08.833 [Lua] [out_of_date] = false (boolean) 23:45:08.833 [Lua] [downloading] = false (boolean) 23:45:08.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 23:45:08.833 [Lua] [num_children] = 1 (number) 23:45:08.833 [Lua] [ugc_status] = 3 (number) 23:45:08.833 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 23:45:08.833 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 23:45:08.833 [Lua] [installed] = true (boolean) 23:45:08.833 [Lua] [enabled] = true (boolean) 23:45:08.833 [Lua] [name] = Host your own game (string) 23:45:08.833 [Lua] [dependency_error] = (string) 23:45:08.833 [Lua] [8] = table 23:45:08.833 [Lua] [download_pending] = false (boolean) 23:45:08.833 [Lua] [id] = 1569650837 (string) 23:45:08.833 [Lua] [children] = table 23:45:08.833 [Lua] [1] = 1369573612 (string) 23:45:08.833 [Lua] [banned] = false (boolean) 23:45:08.833 [Lua] [author_id] = 81851809 (number) 23:45:08.833 [Lua] [tags] = table 23:45:08.833 [Lua] [1] = approved (string) 23:45:08.833 [Lua] [2] = UI (string) 23:45:08.833 [Lua] [3] = QoL (string) 23:45:08.833 [Lua] [author] = Skwuruhl (string) 23:45:08.833 [Lua] [sanctioned] = true (boolean) 23:45:08.833 [Lua] [out_of_date] = false (boolean) 23:45:08.833 [Lua] [downloading] = false (boolean) 23:45:08.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 23:45:08.833 [Lua] [num_children] = 1 (number) 23:45:08.833 [Lua] [ugc_status] = 3 (number) 23:45:08.833 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 23:45:08.833 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 23:45:08.833 [Lua] [installed] = true (boolean) 23:45:08.833 [Lua] [enabled] = true (boolean) 23:45:08.833 [Lua] [name] = Crosshairs Fix (string) 23:45:08.833 [Lua] [dependency_error] = (string) 23:45:08.833 [Lua] [9] = table 23:45:08.833 [Lua] [download_pending] = false (boolean) 23:45:08.833 [Lua] [id] = 1487862316 (string) 23:45:08.833 [Lua] [children] = table 23:45:08.833 [Lua] [1] = 1369573612 (string) 23:45:08.833 [Lua] [banned] = false (boolean) 23:45:08.833 [Lua] [author_id] = 45268594 (number) 23:45:08.833 [Lua] [tags] = table 23:45:08.833 [Lua] [1] = approved (string) 23:45:08.833 [Lua] [2] = UI (string) 23:45:08.833 [Lua] [3] = QoL (string) 23:45:08.833 [Lua] [author] = prop joe (string) 23:45:08.833 [Lua] [sanctioned] = true (boolean) 23:45:08.833 [Lua] [out_of_date] = false (boolean) 23:45:08.833 [Lua] [downloading] = false (boolean) 23:45:08.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 23:45:08.833 [Lua] [num_children] = 1 (number) 23:45:08.833 [Lua] [ugc_status] = 3 (number) 23:45:08.833 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:45:08.833 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 23:45:08.833 [Lua] [installed] = true (boolean) 23:45:08.833 [Lua] [enabled] = true (boolean) 23:45:08.833 [Lua] [name] = Reroll Improvements (string) 23:45:08.833 [Lua] [dependency_error] = (string) 23:45:08.833 [Lua] [10] = table 23:45:08.833 [Lua] [download_pending] = false (boolean) 23:45:08.833 [Lua] [id] = 1431393962 (string) 23:45:08.833 [Lua] [children] = table 23:45:08.833 [Lua] [1] = 1369573612 (string) 23:45:08.833 [Lua] [banned] = false (boolean) 23:45:08.833 [Lua] [author_id] = 14284923 (number) 23:45:08.833 [Lua] [tags] = table 23:45:08.833 [Lua] [1] = UI (string) 23:45:08.833 [Lua] [2] = Misc (string) 23:45:08.833 [Lua] [3] = Approved (string) 23:45:08.833 [Lua] [author] = Fracticality (string) 23:45:08.833 [Lua] [sanctioned] = true (boolean) 23:45:08.833 [Lua] [out_of_date] = false (boolean) 23:45:08.833 [Lua] [downloading] = false (boolean) 23:45:08.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 23:45:08.833 [Lua] [num_children] = 1 (number) 23:45:08.833 [Lua] [ugc_status] = 3 (number) 23:45:08.833 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 23:45:08.833 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 23:45:08.833 [Lua] [installed] = true (boolean) 23:45:08.833 [Lua] [enabled] = false (boolean) 23:45:08.833 [Lua] [name] = Vermitannica (string) 23:45:08.833 [Lua] [dependency_error] = (string) 23:45:08.833 [Lua] [11] = table 23:45:08.833 [Lua] [download_pending] = false (boolean) 23:45:08.833 [Lua] [id] = 1387894846 (string) 23:45:08.833 [Lua] [children] = table 23:45:08.833 [Lua] [1] = 1369573612 (string) 23:45:08.833 [Lua] [banned] = false (boolean) 23:45:08.833 [Lua] [author_id] = 45268594 (number) 23:45:08.833 [Lua] [tags] = table 23:45:08.833 [Lua] [1] = applied (string) 23:45:08.833 [Lua] [2] = QoL (string) 23:45:08.833 [Lua] [author] = prop joe (string) 23:45:08.833 [Lua] [sanctioned] = false (boolean) 23:45:08.833 [Lua] [out_of_date] = false (boolean) 23:45:08.833 [Lua] [downloading] = false (boolean) 23:45:08.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:45:08.833 [Lua] [num_children] = 1 (number) 23:45:08.833 [Lua] [ugc_status] = 3 (number) 23:45:08.833 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 23:45:08.833 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 23:45:08.833 [Lua] [installed] = true (boolean) 23:45:08.833 [Lua] [enabled] = false (boolean) 23:45:08.833 [Lua] [name] = Killbots (string) 23:45:08.833 [Lua] [dependency_error] = (string) 23:45:08.833 [Lua] [12] = table 23:45:08.833 [Lua] [download_pending] = false (boolean) 23:45:08.833 [Lua] [id] = 1459917022 (string) 23:45:08.833 [Lua] [children] = table 23:45:08.833 [Lua] [1] = 1369573612 (string) 23:45:08.833 [Lua] [banned] = false (boolean) 23:45:08.833 [Lua] [author_id] = 155839973 (number) 23:45:08.833 [Lua] [tags] = table 23:45:08.833 [Lua] [1] = approved (string) 23:45:08.833 [Lua] [2] = UI (string) 23:45:08.833 [Lua] [3] = QoL (string) 23:45:08.833 [Lua] [author] = Gohas (string) 23:45:08.833 [Lua] [sanctioned] = true (boolean) 23:45:08.833 [Lua] [out_of_date] = false (boolean) 23:45:08.833 [Lua] [downloading] = false (boolean) 23:45:08.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 23:45:08.833 [Lua] [num_children] = 1 (number) 23:45:08.833 [Lua] [ugc_status] = 3 (number) 23:45:08.833 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 23:45:08.833 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 23:45:08.833 [Lua] [installed] = true (boolean) 23:45:08.833 [Lua] [enabled] = true (boolean) 23:45:08.833 [Lua] [name] = Parry Indicator (string) 23:45:08.833 [Lua] [dependency_error] = (string) 23:45:08.833 [Lua] [13] = table 23:45:08.833 [Lua] [download_pending] = false (boolean) 23:45:08.833 [Lua] [id] = 1393343095 (string) 23:45:08.833 [Lua] [children] = table 23:45:08.833 [Lua] [1] = 1369573612 (string) 23:45:08.833 [Lua] [2] = 1374248490 (string) 23:45:08.833 [Lua] [banned] = false (boolean) 23:45:08.833 [Lua] [author_id] = 45268594 (number) 23:45:08.833 [Lua] [tags] = table 23:45:08.833 [Lua] [1] = UI (string) 23:45:08.833 [Lua] [author] = prop joe (string) 23:45:08.833 [Lua] [sanctioned] = false (boolean) 23:45:08.833 [Lua] [out_of_date] = false (boolean) 23:45:08.833 [Lua] [downloading] = false (boolean) 23:45:08.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 23:45:08.833 [Lua] [num_children] = 2 (number) 23:45:08.833 [Lua] [ugc_status] = 3 (number) 23:45:08.833 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:45:08.833 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 23:45:08.833 [Lua] [installed] = true (boolean) 23:45:08.833 [Lua] [enabled] = false (boolean) 23:45:08.833 [Lua] [name] = Scoreboard Tweaks (string) 23:45:08.833 [Lua] [dependency_error] = (string) 23:45:08.833 [Lua] [14] = table 23:45:08.833 [Lua] [download_pending] = false (boolean) 23:45:08.833 [Lua] [id] = 1389872347 (string) 23:45:08.833 [Lua] [children] = table 23:45:08.833 [Lua] [1] = 1369573612 (string) 23:45:08.833 [Lua] [banned] = false (boolean) 23:45:08.833 [Lua] [author_id] = 4821406 (number) 23:45:08.833 [Lua] [tags] = table 23:45:08.833 [Lua] [1] = approved (string) 23:45:08.833 [Lua] [2] = UI (string) 23:45:08.833 [Lua] [author] = grasmann (string) 23:45:08.833 [Lua] [sanctioned] = true (boolean) 23:45:08.833 [Lua] [out_of_date] = false (boolean) 23:45:08.833 [Lua] [downloading] = false (boolean) 23:45:08.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:45:08.833 [Lua] [num_children] = 1 (number) 23:45:08.833 [Lua] [ugc_status] = 3 (number) 23:45:08.833 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 23:45:08.833 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 23:45:08.833 [Lua] [installed] = true (boolean) 23:45:08.833 [Lua] [enabled] = true (boolean) 23:45:08.833 [Lua] [name] = Simple UI (string) 23:45:08.833 [Lua] [dependency_error] = (string) 23:45:08.833 [Lua] [15] = table 23:45:08.833 [Lua] [download_pending] = false (boolean) 23:45:08.833 [Lua] [id] = 1397265260 (string) 23:45:08.833 [Lua] [children] = table 23:45:08.833 [Lua] [1] = 1369573612 (string) 23:45:08.833 [Lua] [banned] = false (boolean) 23:45:08.833 [Lua] [author_id] = 26572404 (number) 23:45:08.833 [Lua] [tags] = table 23:45:08.833 [Lua] [1] = UI (string) 23:45:08.833 [Lua] [2] = QoL (string) 23:45:08.833 [Lua] [3] = approved (string) 23:45:08.833 [Lua] [author] = Necrossin (string) 23:45:08.833 [Lua] [sanctioned] = true (boolean) 23:45:08.833 [Lua] [out_of_date] = false (boolean) 23:45:08.833 [Lua] [downloading] = false (boolean) 23:45:08.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 23:45:08.833 [Lua] [num_children] = 1 (number) 23:45:08.833 [Lua] [ugc_status] = 3 (number) 23:45:08.833 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 23:45:08.833 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 23:45:08.833 [Lua] [installed] = true (boolean) 23:45:08.833 [Lua] [enabled] = true (boolean) 23:45:08.833 [Lua] [name] = Numeric UI (string) 23:45:08.833 [Lua] [dependency_error] = (string) 23:45:08.833 [Lua] [16] = table 23:45:08.833 [Lua] [download_pending] = false (boolean) 23:45:08.833 [Lua] [id] = 1402835022 (string) 23:45:08.833 [Lua] [installed] = false (boolean) 23:45:08.833 [Lua] [ugc_status] = 2 (number) 23:45:08.833 [Lua] [downloading] = false (boolean) 23:45:08.833 [Lua] [out_of_date] = false (boolean) 23:45:08.833 [Lua] [banned] = true (boolean) 23:45:08.833 [Lua] [dependency_error] = (string) 23:45:08.833 [Lua] [name] = ... (string) 23:45:08.833 [Lua] [description] = (string) 23:45:08.833 [Lua] [url] = (string) 23:45:08.833 [Lua] [enabled] = false (boolean) 23:45:08.833 [Lua] [last_updated] = (string) 23:45:08.833 [Lua] [author] = unknown (string) 23:45:08.833 [Lua] [17] = table 23:45:08.833 [Lua] [download_pending] = false (boolean) 23:45:08.833 [Lua] [id] = 1467751760 (string) 23:45:08.833 [Lua] [children] = table 23:45:08.833 [Lua] [1] = 1369573612 (string) 23:45:08.833 [Lua] [2] = 1374248490 (string) 23:45:08.833 [Lua] [3] = 1389872347 (string) 23:45:08.833 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 45268594 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [1] = UI (string) 23:45:08.834 [Lua] [2] = QoL (string) 23:45:08.834 [Lua] [3] = approved (string) 23:45:08.834 [Lua] [author] = prop joe (string) 23:45:08.834 [Lua] [sanctioned] = true (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 23:45:08.834 [Lua] [num_children] = 3 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 23:45:08.834 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = false (boolean) 23:45:08.834 [Lua] [name] = UI Tweaks (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [18] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 1384087820 (string) 23:45:08.834 [Lua] [children] = table 23:45:08.834 [Lua] [1] = 1369573612 (string) 23:45:08.834 [Lua] [2] = 1374248490 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 45268594 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [author] = prop joe (string) 23:45:08.834 [Lua] [sanctioned] = false (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:45:08.834 [Lua] [num_children] = 2 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 23:45:08.834 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = true (boolean) 23:45:08.834 [Lua] [name] = True Solo QoL Tweaks (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [19] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 1388911015 (string) 23:45:08.834 [Lua] [children] = table 23:45:08.834 [Lua] [1] = 1369573612 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 4821406 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [1] = approved (string) 23:45:08.834 [Lua] [author] = grasmann (string) 23:45:08.834 [Lua] [sanctioned] = true (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 23:45:08.834 [Lua] [num_children] = 1 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 23:45:08.834 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = true (boolean) 23:45:08.834 [Lua] [name] = Chat Block (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [20] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 1619024877 (string) 23:45:08.834 [Lua] [children] = table 23:45:08.834 [Lua] [1] = 1369573612 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 59593500 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [1] = applied (string) 23:45:08.834 [Lua] [2] = Game Modes (string) 23:45:08.834 [Lua] [author] = Grimalackt (string) 23:45:08.834 [Lua] [sanctioned] = false (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 23:45:08.834 [Lua] [num_children] = 1 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 23:45:08.834 [Lua] [last_updated] = 4/28/2021 12:55:16 AM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = false (boolean) 23:45:08.834 [Lua] [name] = Onslaught (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [21] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 1445717962 (string) 23:45:08.834 [Lua] [children] = table 23:45:08.834 [Lua] [1] = 1369573612 (string) 23:45:08.834 [Lua] [2] = 1389872347 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 38895286 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [1] = UI (string) 23:45:08.834 [Lua] [2] = QoL (string) 23:45:08.834 [Lua] [3] = Approved (string) 23:45:08.834 [Lua] [author] = Squatting Bear (string) 23:45:08.834 [Lua] [sanctioned] = true (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 23:45:08.834 [Lua] [num_children] = 2 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 23:45:08.834 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = false (boolean) 23:45:08.834 [Lua] [name] = Loadout Manager (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [22] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 1623948024 (string) 23:45:08.834 [Lua] [children] = table 23:45:08.834 [Lua] [1] = 1369573612 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 65038749 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [1] = Approved (string) 23:45:08.834 [Lua] [author] = Aussiemon (string) 23:45:08.834 [Lua] [sanctioned] = true (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string) 23:45:08.834 [Lua] [num_children] = 1 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions. This mod was originally part of the Vermintide Mod Framework. [url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url] The issue / fix is the same for both games. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 23:45:08.834 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = true (boolean) 23:45:08.834 [Lua] [name] = Hi-Def UI Scaling (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [23] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 1455893647 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 38895286 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [1] = UI (string) 23:45:08.834 [Lua] [2] = QoL (string) 23:45:08.834 [Lua] [3] = Approved (string) 23:45:08.834 [Lua] [author] = Squatting Bear (string) 23:45:08.834 [Lua] [sanctioned] = true (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 23:45:08.834 [Lua] [num_children] = 0 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 23:45:08.834 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = false (boolean) 23:45:08.834 [Lua] [name] = Player List Plus (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [24] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 1502859403 (string) 23:45:08.834 [Lua] [children] = table 23:45:08.834 [Lua] [1] = 1369573612 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 96578995 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [1] = QoL (string) 23:45:08.834 [Lua] [2] = approved (string) 23:45:08.834 [Lua] [author] = NonzeroGeoduck7 (string) 23:45:08.834 [Lua] [sanctioned] = true (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 23:45:08.834 [Lua] [num_children] = 1 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 23:45:08.834 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = false (boolean) 23:45:08.834 [Lua] [name] = Notice Key Pickup (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [25] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 1593460250 (string) 23:45:08.834 [Lua] [children] = table 23:45:08.834 [Lua] [1] = 1369573612 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 84308322 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [1] = approved (string) 23:45:08.834 [Lua] [2] = UI (string) 23:45:08.834 [Lua] [3] = QoL (string) 23:45:08.834 [Lua] [author] = pixaal (string) 23:45:08.834 [Lua] [sanctioned] = true (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 23:45:08.834 [Lua] [num_children] = 1 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 23:45:08.834 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = false (boolean) 23:45:08.834 [Lua] [name] = Crosshair Kill Confirmation (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [26] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 1387440934 (string) 23:45:08.834 [Lua] [children] = table 23:45:08.834 [Lua] [1] = 1369573612 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 4821406 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [1] = Approved (string) 23:45:08.834 [Lua] [2] = QoL (string) 23:45:08.834 [Lua] [3] = Cosmetic (string) 23:45:08.834 [Lua] [author] = grasmann (string) 23:45:08.834 [Lua] [sanctioned] = true (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 23:45:08.834 [Lua] [num_children] = 1 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 23:45:08.834 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = false (boolean) 23:45:08.834 [Lua] [name] = Third Person Equipment (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [27] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 2113204803 (string) 23:45:08.834 [Lua] [children] = table 23:45:08.834 [Lua] [1] = 1369573612 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 71964233 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [author] = raindish (string) 23:45:08.834 [Lua] [sanctioned] = false (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562496748/07504BD8D8C5D13F5B986CC42C9B8A9B0FA9CF15/ (string) 23:45:08.834 [Lua] [num_children] = 1 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = Bless This Many Players! Play with more than 4 friends and pick duplicate characters! Works like normal, just select your character in the keep. Currently soft capped at 32 players, but no one has tested that many so far. Let me know how many you manage! [b]NOTE:[/b] [list] [*] Defund the police [*] Do not use with any other mods like this: Any Character, Duplicate Characters, More Players, Bless This Many Players [*] Send errors to me here or on Discord. Please give me the whole log file! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url]) [/list] [b]Recommended companion mods:[b] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url] [/list] [b]Patchnotes:[/b] [code] 2021-05-05 - Update network config for hotfix patch 4.3.0.6 2021-05-02 - Fixed Engi Leading shots not working for dummies 2021-04-23 - Fixed crash on start up and inability to choose duplicate characters - Bots are now Iron Breaker lol 2021-02-05 - Fix a crash when loading into a map with a large party 2021-02-02 - Maybe it's fixed? Big shout out to SirAiedail for decompiling the network config! 2020-09-07 - Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1 2020-06-23 - Fix for Grail Knight Quest UI 2020-06-22 - Add configurable max number of players, let me know if you have bugs - Update to show correct details for BTMP in lobby browser 2020-06-21 - Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir - Show held items in Player List - Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW) 2020-06-16 - Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives - beam staff fix and another projectile hit_zone fix 2020-06-15 - oops. removed the bots - increase the number of weapons able to be transmit over the network - everyone just calls it BTMP so i'll rename it to BTMP - disable aura buffs for now 2020-06-14 - fix for playing joining during end game screen - fix for twitch vote ui - fix intermittent error in temp hp lookup - fix a crash when finishing a map with more than 8 players - fix for clients when someone changes career - add option to use mmo names colors - fix logging error for clients when beastmen banner is placed 2020-06-07 - address issue with client side vote - fix intermittent error in hp percent lookup - another fix for projectiles 2020-06-06 - fixed scoreboard bugs - added some protection around too many server controlled buffs issue - attempt to fix issue with ratling gun bullets - fix beastmen banner placement crash - fix one immediate crash when entering weaves - add some safety around accessing game object fields for users that have left or are changing character - new custom ui [/code] Thanks to Zaphio and IamLupo for their help and prior art! (string) 23:45:08.834 [Lua] [last_updated] = 5/5/2021 8:00:53 PM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = false (boolean) 23:45:08.834 [Lua] [name] = [BTMP] More Players (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [28] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 1423529961 (string) 23:45:08.834 [Lua] [children] = table 23:45:08.834 [Lua] [1] = 1369573612 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 59593500 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [1] = Game Modes (string) 23:45:08.834 [Lua] [author] = Grimalackt (string) 23:45:08.834 [Lua] [sanctioned] = false (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string) 23:45:08.834 [Lua] [num_children] = 1 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now. Now, your opponents actually possess a will to live, and all wish for your death. If you truly believe yourself a legend, you will crush their dreams.[/i] ------- Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength. This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies). The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version : * Increased health of all common infantry by ~125%. * Increased health of all elites and specials by ~80%. * Increased health of bosses by 50%. * Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats. * Increased the damage of common infantry by ~25-33%. * Increased the damage of elites, specials and bosses by ~50%. While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game. Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string) 23:45:08.834 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = false (boolean) 23:45:08.834 [Lua] [name] = Deathwish (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [29] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 1835393505 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 135496444 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [1] = Game Modes (string) 23:45:08.834 [Lua] [2] = applied (string) 23:45:08.834 [Lua] [author] = RwAoNrDdOsM (string) 23:45:08.834 [Lua] [sanctioned] = false (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 23:45:08.834 [Lua] [num_children] = 0 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = [list] [*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps and Fortunes of War. [*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.) [*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.) [/list] To Enable/Disable Deathwish use /deathwish To play Cataclysm 2 or Cataclysm 3 in Fortunes of War use commands /fow2 and /fow3 respectively. [url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url] I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url]. Thanks Icelator for helping me fix Patch 3.4 crashes. (string) 23:45:08.834 [Lua] [last_updated] = 4/26/2021 8:22:20 AM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = false (boolean) 23:45:08.834 [Lua] [name] = Cata 3 & Deathwish (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [30] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 1395132559 (string) 23:45:08.834 [Lua] [children] = table 23:45:08.834 [Lua] [1] = 1369573612 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 65038749 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [author] = Aussiemon (string) 23:45:08.834 [Lua] [sanctioned] = false (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 23:45:08.834 [Lua] [num_children] = 1 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 23:45:08.834 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = true (boolean) 23:45:08.834 [Lua] [name] = Creature Spawner (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [31] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 1421155919 (string) 23:45:08.834 [Lua] [children] = table 23:45:08.834 [Lua] [1] = 1369573612 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 75308424 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [1] = Approved (string) 23:45:08.834 [Lua] [author] = th-om (string) 23:45:08.834 [Lua] [sanctioned] = true (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 23:45:08.834 [Lua] [num_children] = 1 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 23:45:08.834 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = false (boolean) 23:45:08.834 [Lua] [name] = Mission timer (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [32] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 1719960960 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 71964233 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [author] = raindish (string) 23:45:08.834 [Lua] [sanctioned] = false (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/835890929044229296/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 23:45:08.834 [Lua] [num_children] = 0 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = Tells you whether Deathwish or Onslaught are enabled while in the keep. Also includes a chat command to toggle both: /dwons. Idea by Ghost. [04-05-19] Now warns in chat if Spawn Tweaks options are customised. Added option to enable Dwons on boot. [27-04-19] Added vertical mode. Added syncing state to clients, the UI will now correctly display the state of Deathwish and Onslaught whether you are host or client. [24-04-19] Because state isn't currently synced the message will now be disabled while you're not the host [22-04-19] Adding a /dwons chat command which toggles both Deathwish & Onslaught. Added a font size option for the HUD text which can be set to 0 if you don't want to see it. (string) 23:45:08.834 [Lua] [last_updated] = 5/18/2019 5:14:27 PM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = false (boolean) 23:45:08.834 [Lua] [name] = DwOns QoL (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [33] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 1406004015 (string) 23:45:08.834 [Lua] [children] = table 23:45:08.834 [Lua] [1] = 1369573612 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 162673625 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [1] = applied (string) 23:45:08.834 [Lua] [2] = Tools (string) 23:45:08.834 [Lua] [3] = Misc (string) 23:45:08.834 [Lua] [author] = ScrappyCocco97 (string) 23:45:08.834 [Lua] [sanctioned] = false (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/928185777317526716/F5EB8BBAAD81D6C1357CDFC2FAB2D903DD1DA218/ (string) 23:45:08.834 [Lua] [num_children] = 1 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = [b][u](April 2021 Update) Since Fatshark basically stopped sanctioning mods, this mod is not updated and so not up-to-date with the latest careers, levels, and game modes. In case there will be enough requests, I’ll update it.[/u][/b] Discord Rich Vermintide is a Vermintide 2 mod that show on Discord the character you are playing, the map and the current party size. It also allow to Join/Invite from Discord. [b]WARNING - READ HERE[/b] This mod need to use Discord Library as we cannot ad external libraries to the game from the mod, so [b]you must download the file[/b] [url=https://github.com/ScrappyCocco/Vermintide-2-DiscordRichPresence/releases]here[/url]. [b]Where should i put the .dll file?[/b] Read 'How to install' in the download page (The link is above). [b]Make sure you have the Vermintide Mod Framework installed and that is loaded as first mod, this mod need it.[/b] [b]DISCORD JOIN - INFORMATIONS[/b] [list] [*] You can disable the 'Ask to Join' button in the mod options (open options with F4 by default). [*] Remember that [b]only your Discord friends[/b] can click 'Ask to Join' on you. [*] Everyone can click 'Join' once you post an invite in a Discord channel, the invite expire once another map is loaded. [/list] [b]Additional features:[/b] [list] [*] Install [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1719960960]raindish's DwOns QoL mod[/url] to display if you're playing Deathwish or Onslaught! [/list] [b]Current state of the mod 24 (March 2020):[/b] Added new map level icon on Discord Rich images (Now all Curse of Drachenfels images present) Still no news on this mod being Sanctioned :( You can check the source code and send problems here: [url=https://github.com/ScrappyCocco/Vermintide-2-DiscordRichPresence/]Project Source on Github[/url] (string) 23:45:08.834 [Lua] [last_updated] = 8/15/2019 6:07:23 PM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = false (boolean) 23:45:08.834 [Lua] [name] = Discord Rich Presence (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [34] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 1383433646 (string) 23:45:08.834 [Lua] [children] = table 23:45:08.834 [Lua] [1] = 1369573612 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.834 [Lua] [author_id] = 45268594 (number) 23:45:08.834 [Lua] [tags] = table 23:45:08.834 [Lua] [1] = approved (string) 23:45:08.834 [Lua] [2] = UI (string) 23:45:08.834 [Lua] [3] = QoL (string) 23:45:08.834 [Lua] [author] = prop joe (string) 23:45:08.834 [Lua] [sanctioned] = true (boolean) 23:45:08.834 [Lua] [out_of_date] = false (boolean) 23:45:08.834 [Lua] [downloading] = false (boolean) 23:45:08.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:45:08.834 [Lua] [num_children] = 1 (number) 23:45:08.834 [Lua] [ugc_status] = 3 (number) 23:45:08.834 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 23:45:08.834 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 23:45:08.834 [Lua] [installed] = true (boolean) 23:45:08.834 [Lua] [enabled] = true (boolean) 23:45:08.834 [Lua] [name] = Persistent Ammo Counter (string) 23:45:08.834 [Lua] [dependency_error] = (string) 23:45:08.834 [Lua] [35] = table 23:45:08.834 [Lua] [download_pending] = false (boolean) 23:45:08.834 [Lua] [id] = 1516618647 (string) 23:45:08.834 [Lua] [children] = table 23:45:08.834 [Lua] [1] = 1369573612 (string) 23:45:08.834 [Lua] [banned] = false (boolean) 23:45:08.835 [Lua] [author_id] = 96578995 (number) 23:45:08.835 [Lua] [tags] = table 23:45:08.835 [Lua] [1] = approved (string) 23:45:08.835 [Lua] [2] = UI (string) 23:45:08.835 [Lua] [3] = QoL (string) 23:45:08.835 [Lua] [author] = NonzeroGeoduck7 (string) 23:45:08.835 [Lua] [sanctioned] = true (boolean) 23:45:08.835 [Lua] [out_of_date] = false (boolean) 23:45:08.835 [Lua] [downloading] = false (boolean) 23:45:08.835 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 23:45:08.835 [Lua] [num_children] = 1 (number) 23:45:08.835 [Lua] [ugc_status] = 3 (number) 23:45:08.835 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 23:45:08.835 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 23:45:08.835 [Lua] [installed] = true (boolean) 23:45:08.835 [Lua] [enabled] = false (boolean) 23:45:08.835 [Lua] [name] = Friendly Fire Indicator (string) 23:45:08.835 [Lua] [dependency_error] = (string) 23:45:08.835 [Lua] [36] = table 23:45:08.835 [Lua] [download_pending] = false (boolean) 23:45:08.835 [Lua] [id] = 1395655171 (string) 23:45:08.835 [Lua] [children] = table 23:45:08.835 [Lua] [1] = 1369573612 (string) 23:45:08.835 [Lua] [banned] = false (boolean) 23:45:08.835 [Lua] [author_id] = 59593500 (number) 23:45:08.835 [Lua] [tags] = table 23:45:08.835 [Lua] [1] = QoL (string) 23:45:08.835 [Lua] [2] = Balance/Tweaks (string) 23:45:08.835 [Lua] [3] = Approved (string) 23:45:08.835 [Lua] [author] = Grimalackt (string) 23:45:08.835 [Lua] [sanctioned] = true (boolean) 23:45:08.835 [Lua] [out_of_date] = false (boolean) 23:45:08.835 [Lua] [downloading] = false (boolean) 23:45:08.835 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 23:45:08.835 [Lua] [num_children] = 1 (number) 23:45:08.835 [Lua] [ugc_status] = 3 (number) 23:45:08.835 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 23:45:08.835 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 23:45:08.835 [Lua] [installed] = true (boolean) 23:45:08.835 [Lua] [enabled] = false (boolean) 23:45:08.835 [Lua] [name] = Bot Improvements - Combat (string) 23:45:08.835 [Lua] [dependency_error] = (string) 23:45:08.835 [Lua] [37] = table 23:45:08.835 [Lua] [download_pending] = false (boolean) 23:45:08.835 [Lua] [id] = 2179403386 (string) 23:45:08.835 [Lua] [children] = table 23:45:08.835 [Lua] [1] = 2170475262 (string) 23:45:08.835 [Lua] [banned] = false (boolean) 23:45:08.835 [Lua] [author_id] = 73983654 (number) 23:45:08.835 [Lua] [tags] = table 23:45:08.835 [Lua] [author] = Ic∑Ωlator (string) 23:45:08.835 [Lua] [sanctioned] = false (boolean) 23:45:08.835 [Lua] [out_of_date] = false (boolean) 23:45:08.835 [Lua] [downloading] = false (boolean) 23:45:08.835 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 23:45:08.835 [Lua] [num_children] = 1 (number) 23:45:08.835 [Lua] [ugc_status] = 3 (number) 23:45:08.835 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work. Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877 Changes: - Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven) - Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven) - Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend) - Buffed default patrols and added new custom patrols for every fraction (also mixed ones) - Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects) - Increased max threat level (cata 1-3: 80->100, Legend 60->80) - Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event - Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk) - Added two possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes) - Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that) Various event changes: - Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre) - Hunger in the Dark: end event is more front loaded now, small buffs in general - Halescourge: added a beastmen wave to the end event to make it a bit more dynamic - Athel Yenlui: added a small pre end event - Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop) - Fort Brachsenbrücke: buffed the whole end event (loops + initial wave) - Into the Nest: added a middle event, increased Skarriks hp - Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general. - Festering Ground: buffed the end event (bigger loops, different loops + big end wave) - War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event - Old Haunts: added a boss pool to the middle event - The Pit: slightly buffed the middle event, made the end event more front loaded - Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2) - Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn) - Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave - Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path - various small changes Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262 (clients dont have to activate it anymore, just the host has to activate it) toggle Beastmen Loader with /beastmenloader toggle OnslaughtPlus with /onslaughtplus --------------------------------------------------------------------------------------------------- There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in works and i will update the version from time to time. The general setting is already done (at least the first iteration), which includes hordes, specials, ambients, etc. - More specials - New possible boss events (trigger events) - slightly larger patrols - slightly more ambients, slightly tougher horde compositions and a higher max threat value Reworked events (all other events that are not listed are using the OnslaughtPlus events until i get to rework them): - Fort Brachsenbrücke - Halescourge (have a look at this, pure chaos) - The Pit Toggable with /OnslaughtSquared -> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string) 23:45:08.835 [Lua] [last_updated] = 4/27/2021 8:10:11 PM (string) 23:45:08.835 [Lua] [installed] = true (boolean) 23:45:08.835 [Lua] [enabled] = false (boolean) 23:45:08.835 [Lua] [name] = OnslaughtPlus (string) 23:45:08.835 [Lua] [dependency_error] = (string) 23:45:08.835 [Lua] [38] = table 23:45:08.835 [Lua] [download_pending] = false (boolean) 23:45:08.835 [Lua] [id] = 1395453301 (string) 23:45:08.835 [Lua] [children] = table 23:45:08.835 [Lua] [1] = 1369573612 (string) 23:45:08.835 [Lua] [banned] = false (boolean) 23:45:08.835 [Lua] [author_id] = 58813412 (number) 23:45:08.835 [Lua] [tags] = table 23:45:08.835 [Lua] [1] = Approved (string) 23:45:08.835 [Lua] [2] = QoL (string) 23:45:08.835 [Lua] [author] = bIbIbI(rus) (string) 23:45:08.835 [Lua] [sanctioned] = true (boolean) 23:45:08.835 [Lua] [out_of_date] = false (boolean) 23:45:08.835 [Lua] [downloading] = false (boolean) 23:45:08.835 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 23:45:08.835 [Lua] [num_children] = 1 (number) 23:45:08.835 [Lua] [ugc_status] = 3 (number) 23:45:08.835 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 23:45:08.835 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 23:45:08.835 [Lua] [installed] = true (boolean) 23:45:08.835 [Lua] [enabled] = true (boolean) 23:45:08.835 [Lua] [name] = Skip Intro (string) 23:45:08.835 [Lua] [dependency_error] = (string) 23:45:08.835 [Lua] [39] = table 23:45:08.835 [Lua] [download_pending] = false (boolean) 23:45:08.835 [Lua] [id] = 1425249043 (string) 23:45:08.835 [Lua] [children] = table 23:45:08.835 [Lua] [1] = 1369573612 (string) 23:45:08.835 [Lua] [2] = 1374248490 (string) 23:45:08.835 [Lua] [3] = 1389872347 (string) 23:45:08.835 [Lua] [4] = 1422758813 (string) 23:45:08.835 [Lua] [banned] = false (boolean) 23:45:08.835 [Lua] [author_id] = 45268594 (number) 23:45:08.835 [Lua] [tags] = table 23:45:08.835 [Lua] [author] = prop joe (string) 23:45:08.835 [Lua] [sanctioned] = false (boolean) 23:45:08.835 [Lua] [out_of_date] = false (boolean) 23:45:08.835 [Lua] [downloading] = false (boolean) 23:45:08.835 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 23:45:08.835 [Lua] [num_children] = 4 (number) 23:45:08.835 [Lua] [ugc_status] = 3 (number) 23:45:08.835 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:45:08.835 [Lua] [last_updated] = 4/28/2021 10:58:00 AM (string) 23:45:08.835 [Lua] [installed] = true (boolean) 23:45:08.835 [Lua] [enabled] = false (boolean) 23:45:08.835 [Lua] [name] = Give Weapon (string) 23:45:08.835 [Lua] [dependency_error] = (string) 23:45:08.835 [Lua] [40] = table 23:45:08.835 [Lua] [download_pending] = false (boolean) 23:45:08.835 [Lua] [id] = 1391114686 (string) 23:45:08.835 [Lua] [children] = table 23:45:08.835 [Lua] [1] = 1369573612 (string) 23:45:08.835 [Lua] [banned] = false (boolean) 23:45:08.835 [Lua] [author_id] = 65038749 (number) 23:45:08.835 [Lua] [tags] = table 23:45:08.835 [Lua] [1] = denied (string) 23:45:08.835 [Lua] [author] = Aussiemon (string) 23:45:08.835 [Lua] [sanctioned] = false (boolean) 23:45:08.835 [Lua] [out_of_date] = false (boolean) 23:45:08.835 [Lua] [downloading] = false (boolean) 23:45:08.835 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 23:45:08.835 [Lua] [num_children] = 1 (number) 23:45:08.835 [Lua] [ugc_status] = 3 (number) 23:45:08.835 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 23:45:08.835 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 23:45:08.835 [Lua] [installed] = true (boolean) 23:45:08.835 [Lua] [enabled] = true (boolean) 23:45:08.835 [Lua] [name] = Skip Cutscenes (string) 23:45:08.835 [Lua] [dependency_error] = (string) 23:45:08.835 [Lua] [41] = table 23:45:08.835 [Lua] [download_pending] = false (boolean) 23:45:08.835 [Lua] [id] = 1498189723 (string) 23:45:08.835 [Lua] [children] = table 23:45:08.835 [Lua] [1] = 1369573612 (string) 23:45:08.835 [Lua] [banned] = false (boolean) 23:45:08.835 [Lua] [author_id] = 81851809 (number) 23:45:08.835 [Lua] [tags] = table 23:45:08.835 [Lua] [1] = approved (string) 23:45:08.835 [Lua] [2] = QoL (string) 23:45:08.835 [Lua] [author] = Skwuruhl (string) 23:45:08.835 [Lua] [sanctioned] = true (boolean) 23:45:08.835 [Lua] [out_of_date] = false (boolean) 23:45:08.835 [Lua] [downloading] = false (boolean) 23:45:08.835 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string) 23:45:08.835 [Lua] [num_children] = 1 (number) 23:45:08.835 [Lua] [ugc_status] = 3 (number) 23:45:08.835 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance. Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity. If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%). To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient. Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling. Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov. To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient. To match with this mode CS:GO's default use 133.33% I personally recommend leaving it to scale by zoom ratio with a 100% coefficient. Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game. Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string) 23:45:08.835 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string) 23:45:08.835 [Lua] [installed] = true (boolean) 23:45:08.835 [Lua] [enabled] = true (boolean) 23:45:08.835 [Lua] [name] = Customizable Zoom Sensitivity (string) 23:45:08.835 [Lua] [dependency_error] = (string) 23:45:08.835 [Lua] [42] = table 23:45:08.835 [Lua] [download_pending] = false (boolean) 23:45:08.835 [Lua] [id] = 1383452616 (string) 23:45:08.835 [Lua] [children] = table 23:45:08.835 [Lua] [1] = 1369573612 (string) 23:45:08.835 [Lua] [2] = 1374248490 (string) 23:45:08.835 [Lua] [banned] = false (boolean) 23:45:08.835 [Lua] [author_id] = 45268594 (number) 23:45:08.835 [Lua] [tags] = table 23:45:08.835 [Lua] [1] = approved (string) 23:45:08.835 [Lua] [2] = UI (string) 23:45:08.835 [Lua] [3] = QoL (string) 23:45:08.835 [Lua] [author] = prop joe (string) 23:45:08.835 [Lua] [sanctioned] = true (boolean) 23:45:08.835 [Lua] [out_of_date] = false (boolean) 23:45:08.835 [Lua] [downloading] = false (boolean) 23:45:08.835 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 23:45:08.835 [Lua] [num_children] = 2 (number) 23:45:08.835 [Lua] [ugc_status] = 3 (number) 23:45:08.835 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:45:08.835 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 23:45:08.835 [Lua] [installed] = true (boolean) 23:45:08.835 [Lua] [enabled] = false (boolean) 23:45:08.835 [Lua] [name] = Killfeed Tweaks (string) 23:45:08.835 [Lua] [dependency_error] = (string) 23:45:08.835 [Lua] [43] = table 23:45:08.835 [Lua] [download_pending] = false (boolean) 23:45:08.835 [Lua] [id] = 2445592799 (string) 23:45:08.835 [Lua] [banned] = false (boolean) 23:45:08.835 [Lua] [author_id] = 88599762 (number) 23:45:08.835 [Lua] [tags] = table 23:45:08.835 [Lua] [author] = God Splitter [PL] (string) 23:45:08.835 [Lua] [sanctioned] = false (boolean) 23:45:08.835 [Lua] [out_of_date] = false (boolean) 23:45:08.835 [Lua] [downloading] = false (boolean) 23:45:08.835 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1731045980978140456/AF9800C95D38B8E3495C277B16505C8AC23D67CF/ (string) 23:45:08.835 [Lua] [num_children] = 0 (number) 23:45:08.835 [Lua] [ugc_status] = 3 (number) 23:45:08.835 [Lua] [description] = Replaces Saltzpyre's Portrait (keep_painting_ver_victor01) with something less subtle. Also puts a copy inside her room. Huge thanks to Craven for the help! Artwork by: https://lukejoebob.tumblr.com/ (string) 23:45:08.835 [Lua] [last_updated] = 4/6/2021 10:48:01 AM (string) 23:45:08.835 [Lua] [installed] = true (boolean) 23:45:08.835 [Lua] [enabled] = false (boolean) 23:45:08.835 [Lua] [name] = Catrinne's True Vision (string) 23:45:08.835 [Lua] [dependency_error] = (string) 23:45:08.835 [Lua] [44] = table 23:45:08.835 [Lua] [download_pending] = false (boolean) 23:45:08.835 [Lua] [id] = 2170475262 (string) 23:45:08.835 [Lua] [banned] = false (boolean) 23:45:08.835 [Lua] [author_id] = 73983654 (number) 23:45:08.835 [Lua] [tags] = table 23:45:08.835 [Lua] [author] = Ic∑Ωlator (string) 23:45:08.835 [Lua] [sanctioned] = false (boolean) 23:45:08.835 [Lua] [out_of_date] = false (boolean) 23:45:08.835 [Lua] [downloading] = false (boolean) 23:45:08.835 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 23:45:08.835 [Lua] [num_children] = 0 (number) 23:45:08.835 [Lua] [ugc_status] = 3 (number) 23:45:08.835 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386. This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos) Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game). Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale The Beastmen Loader is off by default and can be toggled with /beastmenloader (string) 23:45:08.835 [Lua] [last_updated] = 4/22/2021 1:27:40 AM (string) 23:45:08.835 [Lua] [installed] = true (boolean) 23:45:08.835 [Lua] [enabled] = false (boolean) 23:45:08.835 [Lua] [name] = Beastmen Loader (string) 23:45:08.835 [Lua] [dependency_error] = (string) 23:45:08.835 [Lua] [45] = table 23:45:08.835 [Lua] [download_pending] = false (boolean) 23:45:08.835 [Lua] [id] = 1982412682 (string) 23:45:08.835 [Lua] [children] = table 23:45:08.835 [Lua] [1] = 1369573612 (string) 23:45:08.835 [Lua] [banned] = false (boolean) 23:45:08.835 [Lua] [author_id] = 104255341 (number) 23:45:08.835 [Lua] [tags] = table 23:45:08.835 [Lua] [1] = applied (string) 23:45:08.835 [Lua] [author] = Orange Chris (string) 23:45:08.835 [Lua] [sanctioned] = false (boolean) 23:45:08.835 [Lua] [out_of_date] = false (boolean) 23:45:08.835 [Lua] [downloading] = false (boolean) 23:45:08.835 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/785251029287808260/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 23:45:08.835 [Lua] [num_children] = 1 (number) 23:45:08.835 [Lua] [ugc_status] = 3 (number) 23:45:08.835 [Lua] [description] = Display damage numbers over enemies. This mod also fixes the damage numbers on the training dummies in the keep. Normally, the game removes the decimal point from those damage numbers. [url=https://github.com/orangechris/damage-numbers]Source Code[/url] (string) 23:45:08.835 [Lua] [last_updated] = 5/20/2020 4:21:30 AM (string) 23:45:08.835 [Lua] [installed] = true (boolean) 23:45:08.835 [Lua] [enabled] = true (boolean) 23:45:08.835 [Lua] [name] = Damage Numbers (string) 23:45:08.835 [Lua] [dependency_error] = (string) 23:45:08.835 [Lua] 23:45:08.835 [Lua] 23:45:08.835 [Lua] [1467751760] = 24 (number) 23:45:08.835 [Lua] [1459917022] = 4 (number) 23:45:08.835 [Lua] [1388911015] = 8 (number) 23:45:08.835 [Lua] [1516618647] = 19 (number) 23:45:08.835 [Lua] [1498189723] = 23 (number) 23:45:08.835 [Lua] [1569650837] = 2 (number) 23:45:08.835 [Lua] [1389872347] = 7 (number) 23:45:08.835 [Lua] [1421155919] = 15 (number) 23:45:08.835 [Lua] [1383452616] = 25 (number) 23:45:08.835 [Lua] [1431393962] = 22 (number) 23:45:08.835 [Lua] [1464907434] = 21 (number) 23:45:08.835 [Lua] [1495937978] = 1 (number) 23:45:08.835 [Lua] [1395655171] = 20 (number) 23:45:08.835 [Lua] [1623948024] = 9 (number) 23:45:08.835 [Lua] [1383433646] = 18 (number) 23:45:08.835 [Lua] [1487862316] = 3 (number) 23:45:08.835 [Lua] [1369573612] = 17 (number) 23:45:08.835 [Lua] [1502859403] = 10 (number) 23:45:08.835 [Lua] [1374248490] = 6 (number) 23:45:08.835 [Lua] [1395453301] = 16 (number) 23:45:08.835 [Lua] [1393343095] = 5 (number) 23:45:08.835 [Lua] [1593460250] = 13 (number) 23:45:08.835 [Lua] [1445717962] = 11 (number) 23:45:08.835 [Lua] [1448714756] = 0 (number) 23:45:08.835 [Lua] [1397265260] = 26 (number) 23:45:08.835 [Lua] [1387440934] = 12 (number) 23:45:08.835 [Lua] [1455893647] = 14 (number) 23:45:08.835 [Lua] 23:45:08.864 [Lua] 23:45:08.864 [Lua] [1467751760] = 24 (number) 23:45:08.864 [Lua] [1459917022] = 4 (number) 23:45:08.864 [Lua] [1388911015] = 8 (number) 23:45:08.864 [Lua] [1516618647] = 19 (number) 23:45:08.864 [Lua] [1498189723] = 23 (number) 23:45:08.864 [Lua] [1569650837] = 2 (number) 23:45:08.864 [Lua] [1389872347] = 7 (number) 23:45:08.864 [Lua] [1421155919] = 15 (number) 23:45:08.864 [Lua] [1383452616] = 25 (number) 23:45:08.864 [Lua] [1431393962] = 22 (number) 23:45:08.864 [Lua] [1464907434] = 21 (number) 23:45:08.864 [Lua] [1495937978] = 1 (number) 23:45:08.864 [Lua] [1395655171] = 20 (number) 23:45:08.864 [Lua] [1623948024] = 9 (number) 23:45:08.864 [Lua] [1383433646] = 18 (number) 23:45:08.864 [Lua] [1487862316] = 3 (number) 23:45:08.864 [Lua] [1369573612] = 17 (number) 23:45:08.864 [Lua] [1502859403] = 10 (number) 23:45:08.864 [Lua] [1374248490] = 6 (number) 23:45:08.864 [Lua] [1395453301] = 16 (number) 23:45:08.864 [Lua] [1393343095] = 5 (number) 23:45:08.864 [Lua] [1593460250] = 13 (number) 23:45:08.864 [Lua] [1445717962] = 11 (number) 23:45:08.864 [Lua] [1448714756] = 0 (number) 23:45:08.864 [Lua] [1397265260] = 26 (number) 23:45:08.864 [Lua] [1387440934] = 12 (number) 23:45:08.864 [Lua] [1455893647] = 14 (number) 23:45:08.864 [Lua] 23:45:08.864 [Lua] <>modded = true<> 23:45:08.864 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 23:45:08.923 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 23:45:08.947 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 23:45:08.947 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 23:45:08.949 [Lua] <>modded = true<> 23:45:08.949 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 23:45:08.979 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 23:45:09.003 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 23:45:09.003 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 23:45:09.004 [Lua] <>modded = true<> 23:45:09.004 [Lua] <>Mod:1448714756:No Wobble = true<> 23:45:09.026 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 23:45:09.037 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 23:45:09.037 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 23:45:09.037 [Lua] <>modded = true<> 23:45:09.037 [Lua] <>Mod:1495937978:Host your own game = true<> 23:45:09.061 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 23:45:09.072 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 23:45:09.072 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 23:45:09.073 [Lua] <>modded = true<> 23:45:09.073 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 23:45:09.095 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 23:45:09.107 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 23:45:09.107 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 23:45:09.107 [Lua] <>modded = true<> 23:45:09.107 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 23:45:09.120 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 23:45:09.121 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 23:45:09.121 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 23:45:09.122 [Lua] <>modded = true<> 23:45:09.122 [Lua] <>Mod:1459917022:Parry Indicator = true<> 23:45:09.127 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 23:45:09.128 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 23:45:09.128 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 23:45:09.129 [Lua] <>modded = true<> 23:45:09.129 [Lua] <>Mod:1389872347:Simple UI = true<> 23:45:09.131 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 23:45:09.132 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 23:45:09.132 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 23:45:09.132 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 23:45:09.133 [Lua] <>modded = true<> 23:45:09.133 [Lua] <>Mod:1397265260:Numeric UI = true<> 23:45:09.135 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 23:45:09.141 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 23:45:09.141 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 23:45:09.142 [Lua] <>modded = true<> 23:45:09.142 [Lua] <>Mod:1388911015:Chat Block = true<> 23:45:09.144 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 23:45:09.145 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 23:45:09.145 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 23:45:09.146 [Lua] <>modded = true<> 23:45:09.146 [Lua] <>Mod:1623948024:Hi-Def UI Scaling = true<> 23:45:09.155 [Lua] Init VMF mod 'HiDefUIScaling' [workshop_name: 'Hi-Def UI Scaling', workshop_id: 1623948024] 23:45:09.155 [Lua] <>modded = true<> 23:45:09.155 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 23:45:09.157 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 23:45:09.158 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 23:45:09.158 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 23:45:09.158 [Lua] <>modded = true<> 23:45:09.158 [Lua] <>Mod:1395453301:Skip Intro = true<> 23:45:09.166 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 23:45:09.168 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 23:45:09.168 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 23:45:09.169 [Lua] <>modded = true<> 23:45:09.169 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<> 23:45:09.171 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]` 23:45:09.172 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]` 23:45:09.172 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723] 23:45:09.172 [Lua] <>project = vermintide 2<> 23:45:09.172 [Lua] <>build = release<> 23:45:09.172 [Lua] <>platform = win32<> 23:45:09.172 [Lua] <>dedicated_server = false<> 23:45:09.172 [Lua] <>title_id = 5107<> 23:45:09.172 [Lua] <>content_revision = 22491<> 23:45:09.173 [Lua] <>engine_revision = 142279ec06cd<> 23:45:09.173 [Lua] <>release_version = 4.3.0<> 23:45:09.173 [Lua] <>rendering_backend = dx12<> 23:45:09.173 [Lua] <>teamcity_build_id = 93509<> 23:45:09.173 [Lua] <>steam_id = 110000100f427a9<> 23:45:09.173 [Lua] <>steam_profile_name = iSushi<> 23:45:09.173 [Lua] <>machine_id = 95be9138-ccbe-4450-847d-d8d6f0369785<> 23:45:09.173 [Lua] [Boot] Application build: release 23:45:09.173 [Lua] [Boot] Content revision: 22491 23:45:09.173 [Lua] [Boot] Engine revision: 142279ec06cd 23:45:09.173 [Lua] [Boot] Release version: 4.3.0 23:45:09.173 [Lua] [Boot] User ID: 110000100f427a9 iSushi 23:45:09.176 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 23:45:09.180 [Lua] initializing mechanism to: adventure 23:45:09.180 [Lua] Game:setup() total time: 0.0069999999999997 23:45:09.180 [Lua] handle rev info: 0 23:45:09.180 [Lua] handle gfx quality: 0 23:45:09.180 [Lua] default settings: 0 23:45:09.180 [Lua] user settings: 0 23:45:09.180 [Lua] set frame times: 0 23:45:09.180 [Lua] init random: 0 23:45:09.180 [Lua] managers: 0.0069999999999996732 23:45:09.180 [Lua] 23:45:09.180 [Lua] unaccounted: 0 23:45:09.180 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 23:45:09.180 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 23:45:09.180 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 23:45:09.180 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 23:45:09.180 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 23:45:09.180 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 23:45:09.180 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 23:45:09.181 [Lua] [Testify] Ready! 23:45:09.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 23:45:09.275 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 23:45:09.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 23:45:09.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 23:45:09.477 [Lua] [PackageManager] Force_load: resource_packages/title_screen 23:45:09.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 23:45:09.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 23:45:09.528 [Lua] [PackageManager] Force_load: resource_packages/menu 23:45:09.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 23:45:09.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 23:45:09.595 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 23:45:09.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 23:45:09.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 23:45:09.884 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 23:45:09.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 23:45:09.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 23:45:09.983 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 23:45:09.984 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 23:45:10.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 23:45:10.034 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 23:45:10.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 23:45:10.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 23:45:10.253 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 23:45:10.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 23:45:10.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 23:45:10.472 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 23:45:10.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 23:45:10.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 23:45:10.726 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 23:45:10.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 23:45:11.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 23:45:11.011 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 23:45:11.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:45:11.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:45:11.179 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:45:11.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 23:45:11.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 23:45:11.297 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 23:45:11.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 23:45:11.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 23:45:11.382 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 23:45:11.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 23:45:11.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 23:45:11.449 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 23:45:11.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 23:45:11.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 23:45:11.864 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 23:45:11.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 23:45:11.906 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 23:45:11.909 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 23:45:11.909 [Lua] [Gamestate] Enter StateTitleScreen 23:45:11.910 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 23:45:11.910 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 23:45:11.910 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 23:45:11.910 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 23:45:11.910 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 23:45:11.912 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 23:45:11.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 23:45:11.930 [Lua] [PackageManager] Force_load: resource_packages/inventory 23:45:11.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 23:45:11.930 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 23:45:11.930 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 23:45:11.930 [Save] Loading `save_data` 23:45:11.931 [Save] Load done 23:45:11.941 [Lua] [BackendManagerPlayFab] Backend Enabled 23:45:11.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 23:45:11.973 [Lua] [PackageManager] Force_load: resource_packages/careers 23:45:11.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 23:45:12.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 23:45:12.024 [Lua] [PackageManager] Force_load: resource_packages/decals 23:45:12.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 23:45:12.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 23:45:12.092 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 23:45:12.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 23:45:12.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 23:45:12.641 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 23:45:12.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 23:45:12.932 [Lua] <>playfab_id = EA3ED9D3C716DE1B<> 23:45:13.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 23:45:13.046 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 23:45:13.216 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 23:45:13.217 [Save] Saving `save_data` 23:45:13.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 23:45:13.221 [Save] Save done 23:45:13.232 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 23:45:13.320 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 23:45:13.320 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 23:45:13.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 23:45:13.471 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 23:45:13.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 23:45:13.656 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 23:45:13.657 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 23:45:13.673 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 23:45:13.757 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 23:45:13.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 23:45:13.773 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 23:45:13.908 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 23:45:13.908 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 23:45:13.924 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 23:45:14.042 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 23:45:14.042 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 23:45:14.059 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 23:45:14.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 23:45:14.110 [Lua] [PackageManager] Force_load: resource_packages/ingame 23:45:14.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 23:45:14.400 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 23:45:14.400 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 23:45:14.414 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 23:45:14.602 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 23:45:14.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 23:45:14.618 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 23:45:14.685 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 23:45:14.685 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 23:45:14.701 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 23:45:14.769 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 23:45:14.769 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 23:45:14.785 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 23:45:14.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 23:45:14.819 [Lua] [PackageManager] Force_load: resource_packages/pickups 23:45:14.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 23:45:14.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 23:45:14.903 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 23:45:14.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 23:45:14.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 23:45:14.954 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 23:45:14.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 23:45:15.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 23:45:15.003 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 23:45:15.008 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 23:45:15.009 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 23:45:15.020 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 23:45:15.088 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 23:45:15.088 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 23:45:15.105 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 23:45:15.375 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 23:45:15.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 23:45:15.392 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 23:45:15.461 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 23:45:15.461 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 23:45:15.477 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 23:45:15.546 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 23:45:15.546 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 23:45:15.563 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 23:45:15.968 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 23:45:15.969 warning: [Lua] Incorrectly configured weapon skins for wh_2h_sword_skin 23:45:15.969 warning: [Lua] Incorrectly configured weapon skins for dr_2h_hammer_skin 23:45:15.970 warning: [Lua] Incorrectly configured weapon skins for dr_handgun_skin 23:45:15.970 warning: [Lua] Incorrectly configured weapon skins for bw_sword_skin 23:45:15.970 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin 23:45:15.970 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_spear_skin 23:45:15.970 [Lua] steam item server: requesting user inventory 23:45:16.243 [Window] Window => inactive 23:45:16.310 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 23:45:16.310 [Lua] ISI-> GET_ALL_ITEMS! 23:45:16.311 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 23:45:16.311 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 23:45:16.311 [Lua] Steam Item: bountyhunter_hat_1002 124 2fa5ea9070332913 0 1 23:45:16.311 [Lua] Steam Item: skin_wh_bountyhunter_1001 125 2fa5ea9070332914 0 1 23:45:16.311 [Lua] Steam Item: skin_ww_shade_1001 121 2fa5ea9070677897 0 1 23:45:16.311 [Lua] Steam Item: shade_hat_1002 103 2fa5ea9070677898 0 1 23:45:16.311 [Lua] Steam Item: ironbreaker_hat_1004 126 2fa5ea9070677b56 0 1 23:45:16.311 [Lua] Steam Item: skin_dr_irondrake 127 2fa5ea9070677b57 0 1 23:45:16.311 [Lua] Steam Item: mercenary_hat_1002 122 2fa5ea9070678097 0 1 23:45:16.311 [Lua] Steam Item: skin_es_mercenary_1001 123 2fa5ea9070678098 0 1 23:45:16.311 [Lua] Steam Item: scholar_hat_1002 128 2fa5ea90706784a8 0 1 23:45:16.311 [Lua] Steam Item: skin_bw_myrmidia 129 2fa5ea90706784a9 0 1 23:45:16.311 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 23:45:16.311 [Lua] 23:45:16.311 [Lua] [1] = 124 (number) 23:45:16.311 [Lua] [2] = 2fa5ea9070332913 (string) 23:45:16.311 [Lua] [3] = 0 (number) 23:45:16.311 [Lua] [4] = 1 (number) 23:45:16.311 [Lua] [5] = 125 (number) 23:45:16.311 [Lua] [6] = 2fa5ea9070332914 (string) 23:45:16.311 [Lua] [7] = 0 (number) 23:45:16.311 [Lua] [8] = 1 (number) 23:45:16.311 [Lua] [9] = 121 (number) 23:45:16.311 [Lua] [10] = 2fa5ea9070677897 (string) 23:45:16.311 [Lua] [11] = 0 (number) 23:45:16.311 [Lua] [12] = 1 (number) 23:45:16.311 [Lua] [13] = 103 (number) 23:45:16.311 [Lua] [14] = 2fa5ea9070677898 (string) 23:45:16.311 [Lua] [15] = 0 (number) 23:45:16.311 [Lua] [16] = 1 (number) 23:45:16.311 [Lua] [17] = 126 (number) 23:45:16.311 [Lua] [18] = 2fa5ea9070677b56 (string) 23:45:16.311 [Lua] [19] = 0 (number) 23:45:16.311 [Lua] [20] = 1 (number) 23:45:16.311 [Lua] [21] = 127 (number) 23:45:16.311 [Lua] [22] = 2fa5ea9070677b57 (string) 23:45:16.311 [Lua] [23] = 0 (number) 23:45:16.311 [Lua] [24] = 1 (number) 23:45:16.311 [Lua] [25] = 122 (number) 23:45:16.311 [Lua] [26] = 2fa5ea9070678097 (string) 23:45:16.311 [Lua] [27] = 0 (number) 23:45:16.311 [Lua] [28] = 1 (number) 23:45:16.311 [Lua] [29] = 123 (number) 23:45:16.311 [Lua] [30] = 2fa5ea9070678098 (string) 23:45:16.311 [Lua] [31] = 0 (number) 23:45:16.311 [Lua] [32] = 1 (number) 23:45:16.311 [Lua] [33] = 128 (number) 23:45:16.311 [Lua] [34] = 2fa5ea90706784a8 (string) 23:45:16.311 [Lua] [35] = 0 (number) 23:45:16.311 [Lua] [36] = 1 (number) 23:45:16.311 [Lua] [37] = 129 (number) 23:45:16.311 [Lua] [38] = 2fa5ea90706784a9 (string) 23:45:16.311 [Lua] [39] = 0 (number) 23:45:16.311 [Lua] [40] = 1 (number) 23:45:16.311 [Lua] 23:45:16.327 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 23:45:16.412 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 23:45:16.429 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 23:45:16.429 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 23:45:16.429 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 23:45:16.429 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 23:45:16.429 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 23:45:16.429 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 23:45:16.429 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 23:45:16.429 [Lua] [SteamManager] request_item_prices 23:45:16.431 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 23:45:16.867 [Lua] [SteamManager] on_price_result 1 USD 23:45:16.868 [Lua] _refresh_steam_item_prices_cb 23:45:16.868 [Lua] Missing item masterlist item for steam_itemdefid: 30 23:45:17.276 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 23:45:17.276 [Lua] Player statistics loaded! 23:45:17.289 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 23:45:17.356 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 23:45:17.373 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 23:45:17.441 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 23:45:17.458 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 23:45:17.614 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 23:45:17.628 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 23:45:17.629 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 23:45:17.679 [Window] Window => active 23:45:17.780 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 23:45:17.797 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 23:45:17.984 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 23:45:18.000 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 23:45:19.030 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 23:45:19.030 [Lua] [Managers] Destroying manager group: 23:45:19.030 [Lua] [Gamestate] Enter state StateLoading 23:45:19.032 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 23:45:19.032 [Lua] [LobbyManager] Setting up network options 23:45:19.032 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 23:45:19.032 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 23:45:19.032 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 23:45:19.032 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 23:45:19.032 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 23:45:19.032 [Lua] LobbyManager:setup_network_options server_port: 27015 23:45:19.032 [Lua] state_loading_restart_network JOIN VIA STEAM 0 23:45:19.037 [Lua] registering RPCs 23:45:19.037 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 23:45:19.037 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 23:45:19.037 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 23:45:19.037 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 23:45:19.037 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1653797376 lt:load_next_level) 23:45:19.037 [Lua] [LevelTransitionHandler] promote_next_level_data 23:45:19.037 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:45:19.037 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 23:45:19.038 [SteamVoip] Creating room 94766f69d81771b4 23:45:19.038 [SteamVoip] Joining room 94766f69d81771b4 23:45:19.038 [EAC] EAC server 110000100f427a9 is initializing 23:45:19.043 [EAC] Server is also client 110000100f427a9 23:45:19.043 [EACServer] [18:45:19:042][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7B3067410 LogLevel: Info. 23:45:19.043 [Lua] ### Created peer state machine for 110000100f427a9 23:45:19.043 [Lua] [PeerSM] 110000100f427a9 :: on_enter Connecting 23:45:19.043 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 23:45:19.043 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:45:19.043 warning: [Application] Application.update_render_world is deprecated. 23:45:19.048 [Lua] [LevelTransitionHandler] Level load completed! 23:45:19.048 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:45:19.048 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:45:19.048 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 23:45:19.048 [Lua] Set lobby begin: 23:45:19.048 [Lua] Set lobby end. 23:45:19.048 [Lua] [PSM] Peer 110000100f427a9 joined. Want to use profile index "2" and join party "nil" 23:45:19.048 [Lua] [LobbyHost] Changed state from 0 to creating 23:45:19.064 [Lua] [StateLoading] load_current_level 23:45:19.064 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 23:45:19.064 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 23:45:19.064 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 23:45:19.064 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 23:45:19.064 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 23:45:19.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:45:19.115 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:45:19.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 23:45:19.211 [Lua] [LobbyHost] Changed state from creating to joined 23:45:19.212 [Lua] [PartyManager] Leader is set to 110000100f427a9 23:45:19.212 [Lua] [ChatManager] Setting up network context, host_peer_id:110000100f427a9 my_peer_id:110000100f427a9 23:45:19.212 [Lua] [ChatManager] Registering channel 1 23:45:19.212 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000100f427a9, own_peer_id=110000100f427a9) 23:45:19.212 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000100f427a9, own_peer_id=110000100f427a9) 23:45:19.212 [Lua] [PartyManager] network_context_created (server_peer_id=110000100f427a9, own_peer_id=110000100f427a9) 23:45:19.226 [Lua] [NetworkServer] Changing num_players from nil to 1 23:45:19.226 [Lua] Players: 1 23:45:19.226 [Lua] Set lobby begin: 23:45:19.226 [Lua] Lobby data mission_id = inn_level 23:45:19.226 [Lua] Lobby data mechanism = adventure 23:45:19.226 [Lua] Lobby data matchmaking_type = 3 23:45:19.226 [Lua] Lobby data eac_authorized = true 23:45:19.226 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:45:19.226 [Lua] Lobby data selected_mission_id = inn_level 23:45:19.226 [Lua] Lobby data num_players = 1 23:45:19.226 [Lua] Lobby data matchmaking = false 23:45:19.226 [Lua] Set lobby end. 23:45:20.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 23:45:20.506 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 23:45:20.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:45:21.058 [Lua] player (110000100f427a9,1) was put into party 0 23:45:21.058 [Lua] [ProfileSynchronizer] Peer 110000100f427a9 entered session 23:45:21.058 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000100f427a9 23:45:21.058 [Lua] [PeerSM] 110000100f427a9 :: on_exit Connecting 23:45:21.058 [Lua] [PeerSM] 110000100f427a9 :: on_enter Loading 23:45:24.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:45:24.694 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:45:24.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 23:45:24.727 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 23:45:24.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 23:45:24.777 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 23:45:24.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:45:24.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:45:24.862 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:45:24.879 [Lua] [LevelTransitionHandler] Level load completed! 23:45:24.879 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 23:45:24.881 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:45:24.881 [Lua] checking dlc's against conflict directors 23:45:24.881 [Lua] number of factions to include 2 23:45:24.881 [Lua] Updated list weights for random: 23:45:24.881 [Lua] skaven, 0.42 (0.00-0.42) 23:45:24.881 [Lua] chaos, 0.42 (0.42-0.83) 23:45:24.881 [Lua] beastmen, 0.17 (0.83-1.00) 23:45:24.881 [Lua] Rolled random faction: 0.27856689691543579 skaven 23:45:24.881 [Lua] Updated list weights for random: 23:45:24.881 [Lua] beastmen, 0.29 (0.00-0.29) 23:45:24.881 [Lua] chaos, 0.71 (0.29-1.00) 23:45:24.881 [Lua] Rolled random faction: 0.81953376531600952 chaos 23:45:24.881 [Lua] number of factions added 2 23:45:24.881 [Lua] --- --- --- 23:45:24.881 [Lua] Starting... difficulty 'normal' 23:45:24.881 [Lua] These are the starting conflict directors: 23:45:24.881 [Lua] inn_level 23:45:24.881 [Lua] --- --- --- 23:45:24.881 [Lua] 23:45:24.881 [Lua] DONE! Found the following directors: 23:45:24.881 [Lua] (free: 35), Master hash is: 23:45:24.881 [Lua] [EnemyPackageLoader] breed_lookup: { } 23:45:24.881 [Lua] load_startup_enemy_packages: -------------- 23:45:24.881 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:45:24.881 [Lua] critter_rat 23:45:24.896 [Lua] ### Received rpc_level_loaded 23:45:24.896 [Lua] #### Has state machine: true, peer_id: 110000100f427a9, level_id: 78 23:45:24.896 [Lua] Peer 110000100f427a9 has loaded the level and all enemies are loaded 23:45:24.913 [Lua] [PeerSM] 110000100f427a9 :: on_exit Loading 23:45:24.913 [Lua] [PeerSM] 110000100f427a9 :: on_enter LoadingProfilePackages 23:45:24.929 [Lua] [PeerSM] 110000100f427a9 :: on_exit LoadingProfilePackages 23:45:24.929 [Lua] [PeerSM] 110000100f427a9 :: on_enter WaitingForEnterGame 23:45:24.929 [Lua] ### Received rpc_level_loaded 23:45:24.929 [Lua] #### Has state machine: false, peer_id: 110000100f427a9, level_id: 78 23:45:24.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:45:24.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:45:24.947 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 23:45:24.947 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:45:24.947 [Lua] Starting async level spawning of levels/inn/world 23:45:24.947 [Umbra] Init version: 3.4.15 :: 16 threads 23:45:25.167 [Lua] Async level spawning done 23:45:25.167 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:45:26.143 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:45:26.143 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:45:26.144 [Lua] Set lobby begin: 23:45:26.144 [Lua] Lobby data selected_mission_id = inn_level 23:45:26.144 [Lua] Lobby data num_players = 1 23:45:26.144 [Lua] Lobby data matchmaking = false 23:45:26.144 [Lua] Lobby data host = 110000100f427a9 23:45:26.144 [Lua] Lobby data mission_id = inn_level 23:45:26.144 [Lua] Lobby data matchmaking_type = 3 23:45:26.144 [Lua] Lobby data country_code = US 23:45:26.144 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:45:26.144 [Lua] Lobby data unique_server_name = iSushi 23:45:26.144 [Lua] Lobby data mechanism = adventure 23:45:26.144 [Lua] Lobby data eac_authorized = true 23:45:26.144 [Lua] Set lobby end. 23:45:26.144 [Lua] [Managers] Destroying manager group: 23:45:26.145 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:45:26.145 [Lua] [Gamestate] Enter StateIngame HOST 23:45:26.145 [Lua] [Managers] Calling function on all managers: 23:45:26.145 [Lua] <>level = inn_level<> 23:45:26.145 [Lua] Set lobby begin: 23:45:26.145 [Lua] Lobby data selected_mission_id = inn_level 23:45:26.145 [Lua] Lobby data num_players = 1 23:45:26.145 [Lua] Lobby data matchmaking = false 23:45:26.145 [Lua] Lobby data host = 110000100f427a9 23:45:26.146 [Lua] Lobby data mission_id = inn_level 23:45:26.146 [Lua] Lobby data matchmaking_type = 3 23:45:26.146 [Lua] Lobby data country_code = US 23:45:26.146 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:45:26.146 [Lua] Lobby data unique_server_name = iSushi 23:45:26.146 [Lua] Lobby data mechanism = adventure 23:45:26.146 [Lua] Lobby data eac_authorized = true 23:45:26.146 [Lua] Set lobby end. 23:45:26.146 [Lua] [StateIngame] Server ingame 23:45:26.149 [Lua] Set lobby begin: 23:45:26.149 [Lua] Lobby data difficulty = normal 23:45:26.149 [Lua] Lobby data selected_mission_id = inn_level 23:45:26.149 [Lua] Lobby data difficulty_tweak = 0 23:45:26.149 [Lua] Lobby data num_players = 1 23:45:26.149 [Lua] Lobby data matchmaking = false 23:45:26.149 [Lua] Lobby data host = 110000100f427a9 23:45:26.149 [Lua] Lobby data mission_id = inn_level 23:45:26.149 [Lua] Lobby data matchmaking_type = 3 23:45:26.150 [Lua] Lobby data country_code = US 23:45:26.150 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:45:26.150 [Lua] Lobby data unique_server_name = iSushi 23:45:26.150 [Lua] Lobby data mechanism = adventure 23:45:26.150 [Lua] Lobby data eac_authorized = true 23:45:26.150 [Lua] Set lobby end. 23:45:26.150 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 23:45:26.150 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 23:45:26.150 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 23:45:26.150 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:45:26.150 [Lua] [Matchmaking] initializing 23:45:26.150 [Lua] [Matchmaking] my_peer_id: 110000100f427a9, I am server 23:45:26.150 [Lua] [Matchmaking] register rpcs 23:45:26.150 [Lua] GameNetworkManager:init... creating game session 23:45:26.150 [Lua] Host GameSession.make_game_session_host with session: 23:45:26.150 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:45:26.150 [Lua] [GameNetworkManager] My own peer_id = 110000100f427a9 23:45:26.150 [Lua] [GameNetworkManager] self.is_server = true 23:45:26.150 [Network] Setting artificial MTU limit to 65536 23:45:26.158 [Lua] Switching ConflictSettings: to: inn_level 23:45:26.158 [Lua] pacing=disabled 23:45:26.158 [Lua] roaming=nil 23:45:26.158 [Lua] disabled=false 23:45:26.158 [Lua] pack_spawning=disabled 23:45:26.158 [Lua] contained_breeds=nil 23:45:26.158 [Lua] boss=disabled 23:45:26.158 [Lua] horde=disabled 23:45:26.158 [Lua] specials=disabled 23:45:26.158 [Lua] name=inn_level 23:45:26.158 [Lua] intensity=disabled 23:45:26.158 [Lua] --- 23:45:26.159 [Lua] [LevelAnalysis] set_random_seed( 0) 23:45:26.162 [Lua] [AIInterestPointSystem] Level Seed: 0 23:45:26.162 [Lua] 23:45:26.162 [Lua] [entity_system_bag] = table 23:45:26.162 [Lua] [entity_system_bag] = metatable 23:45:26.162 [Lua] [startup_data] = table 23:45:26.162 [Lua] [entity_manager] = table 23:45:26.162 [Lua] [entity_manager] = metatable 23:45:26.162 [Lua] [unit_spawner] = table 23:45:26.162 [Lua] [unit_spawner] = metatable 23:45:26.162 [Lua] [unit_storage] = table 23:45:26.162 [Lua] [unit_storage] = metatable 23:45:26.162 [Lua] [dice_keeper] = table 23:45:26.162 [Lua] [dice_keeper] = metatable 23:45:26.162 [Lua] [is_server] = true (boolean) 23:45:26.162 [Lua] [world] = [World] 23:45:26.162 [Lua] [system_api] = table 23:45:26.162 [Lua] [entity_system] = table 23:45:26.162 [Lua] [entity_system] = metatable 23:45:26.162 [Lua] [network_lobby] = table 23:45:26.162 [Lua] [network_lobby] = metatable 23:45:26.162 [Lua] [profile_synchronizer] = table 23:45:26.162 [Lua] [profile_synchronizer] = metatable 23:45:26.162 [Lua] [level_transition_handler] = table 23:45:26.162 [Lua] [level_transition_handler] = metatable 23:45:26.162 [Lua] [num_local_human_players] = 1 (number) 23:45:26.162 [Lua] [statistics_db] = table 23:45:26.162 [Lua] [statistics_db] = metatable 23:45:26.162 [Lua] [network_server] = table 23:45:26.162 [Lua] [network_server] = metatable 23:45:26.162 [Lua] [input_manager] = table 23:45:26.162 [Lua] [input_manager] = metatable 23:45:26.162 [Lua] [network_clock] = table 23:45:26.162 [Lua] [network_clock] = metatable 23:45:26.162 [Lua] [network_transmit] = table 23:45:26.162 [Lua] [network_transmit] = metatable 23:45:26.162 [Lua] [free_flight_manager] = table 23:45:26.162 [Lua] [free_flight_manager] = metatable 23:45:26.162 [Lua] [network_manager] = table 23:45:26.162 [Lua] [network_manager] = metatable 23:45:26.162 [Lua] [network_event_delegate] = table 23:45:26.162 [Lua] [network_event_delegate] = metatable 23:45:26.162 [Lua] 23:45:26.163 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:45:26.163 [Lua] ignoring extension VersusInteractObjectiveExtension 23:45:26.163 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:45:26.163 [Lua] ignoring extension VersusSocketObjectiveExtension 23:45:26.163 [Lua] ignoring extension VersusTargetObjectiveExtension 23:45:26.163 [Lua] ignoring extension VersusMissionObjectiveExtension 23:45:26.163 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:45:26.168 [Lua] [AchievementManager] Achievements using the steam platform 23:45:26.168 [Lua] PlayerManager:add_player player_1 23:45:26.213 [Lua] [StateIngame] Level seed: 0 23:45:26.220 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read, 23:45:26.220 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 23:45:26.220 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:45:26.220 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read, 23:45:26.220 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 23:45:26.220 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 23:45:26.220 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:45:26.220 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1, async-read, 23:45:26.220 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:45:26.220 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 23:45:26.220 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 23:45:26.220 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 23:45:26.220 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 23:45:26.221 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 23:45:26.221 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_1, async-read, 23:45:26.221 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_2, async-read, 23:45:26.221 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_bardin_painting_wood_base_1, async-read, 23:45:26.221 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_bugmans_painting_wood_base_1, async-read, 23:45:26.221 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_3, async-read, 23:45:26.224 [Lua] [LevelAnalysis] set_random_seed( 0) 23:45:26.227 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 23:45:26.227 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 23:45:26.228 [Lua] [IngameUI] init 23:45:26.242 [SteamVoipClient] select_out(110000100f427a9, off) 23:45:26.250 [Lua] cb_razer_chroma_setup 23:45:26.272 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000002CFF0D0; node_def = table: 0000000000C72D90; k = "scale"; v = "fit" [2] scenegraph = table: 0000000002CFEC50; scenegraph_def = table: 0000000000C70C30; name = "sg_aligner"; node_def = table: 0000000000C72D90; parent_name = "sg_root"; parent = table: 0000000002CFED40; parent_world_position = table: 0000000002CFED70; local_position = table: 0000000002CFF040; size = table: 0000000002CFF090; node = table: 0000000002CFF0D0 [3] scenegraph = table: 0000000002CFEC50; scenegraph_def = table: 0000000000C70C30; name = "sg_background_settings_list"; node_def = table: 0000000000C730B0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000002CFEC50; scenegraph_def = table: 0000000000C70C30; name = "sg_settings_list_mask"; node_def = table: 0000000000C73B80; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000000C70C30; scenegraph = table: 0000000002CFEC50; name = "sg_settings_list_mask"; node = table: 0000000000C73B80 [6] self = table: 0000000002B43760 [7] self = table: 0000000002B43760; ingame_ui_context = table: 0000000018A81560; input_manager = table: 000000000254A5A0; world = [World] [8] self = table: 0000000000DB1440; object = table: 0000000002B43760 [10] mod = table: 0000000000DEF070; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 0000000000C6B360; mod = table: 0000000000DEF070; init_view_function = [function]; transitions = table: 0000000000DC9D10; blocked_transitions = table: 0000000000DC9BA0 [13] mod = table: 0000000018A818A0; error_prefix_data = table: 0000000002B43720; func = [function] [14] self = table: 0000000018A818A0; view_name = "vmf_options_view"; _ = table: 0000000000C69C80 [16] mod = table: 0000000000DEF070; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000002B436E0; safe_hooks = table: 00000000033B4220; i = 1 [19] self = table: 000000001ACB10F0; object = table: 0000000018A818A0 [20] self = table: 000000000115C490; ingame_ui_context = table: 0000000018A81560 [21] self = table: 000000000115C490; params = table: 000000001897DBA0; viewport_name = "player_1"; input_manager = table: 000000000254A5A0; input_source = table: 00000000027966A0; player_manager = table: 0000000018D341A0; peer_id = "110000100f427a9"; local_player_id = 1; player = table: 000000000161DF90; stats_id = "110000100f427a9:1"; entity_manager = table: 0000000000EDF250; camera_system = table: 0000000001956B30; outline_system = table: 0000000001555A90; fade_system = table: 00000000019EF8B0; sound_sector_system = table: 0000000001956B90; sound_environment_system = table: 00000000199DCEE0; event_manager = table: 00000000008227C0; level_key = "inn_level"; world_manager = table: 0000000002F60190; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000018A81560 [22] self = table: 000000001897DBD0; new_state = table: 0000000018B65480; params = table: 000000001897DBA0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000001897DBD0; new_state = table: 0000000018B65480; notify = nil; old_state = nil [24] self = table: 000000001897DBD0; parent = table: 000000000254BB10; start_state = table: 0000000018B65480; params = table: 000000001897DBA0; profiling_debugging_enabled = true [25] self = table: 000000001897DBD0; parent = table: 000000000254BB10; start_state = table: 0000000018B65480; params = table: 000000001897DBA0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000001620DC0; ingame_ui = table: 0000000018A818A0; definitions = table: 0000000002B437D0; input_manager = table: 000000000254A5A0; max_setting_list_offset_y = 1810; wwise_world = [WwiseWorld]; render_settings = table: 0000000002B438A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2810; settings_list_size_y = 2810; settings_list_widgets = table: 0000000002B475B0; menu_widgets = table: 0000000002B44510; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000001620DC0; ingame_ui = table: 0000000018A818A0; definitions = table: 0000000002B437D0; input_manager = table: 000000000254A5A0; max_setting_list_offset_y = 1810; wwise_world = [WwiseWorld]; render_settings = table: 0000000002B438A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2810; settings_list_size_y = 2810; settings_list_widgets = table: 0000000002B475B0; menu_widgets = table: 0000000002B44510; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000000DB1440; [14] fps = 0; world_manager = table: 0000000002F60190; ingame_hud = table: 0000000019CEFE10; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 0000000001620DC0; telemetry_time_view_enter = 0; input_manager = table: 000000000254A5A0; profile_synchronizer = table: 0000000000599900; blocked_transitions = table: 000000001ACB0F80; motd_ui = table: 0000000002B716A0; cutscene_system = table: 0000000001762370; text_popup_ui = table: 0000000002B66980; local_player_id = 1; unlock_manager = table: 0000000000BBB050; last_resolution_y = 1440; motd_loading = false; end_screen = table: 00000000022E2D50; world = [World]; camera_manager = table: 00000000036C43E0; _profile_requester = table: 0000000000599B40; ingame_ui_context = table: 0000000018A81560; _fps_cooldown = 0; views = table: 000000000732FF70; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000014BCF40; is_in_inn = true; hotkey_mapping = table: 000000001ACAFEA0; _player = table: 000000000161DF90; weave_onboarding = table: 00000000022E3FD0; popup_handler = table: 0000000002B667D0; peer_id = "110000100f427a9"; network_event_delegate = table: 00000000007DEA00; [19] ___is_class_metatable___ = true; __index = table: 000000001ACB10F0; [20] world_name = "level_world"; network_server = table: 0000000000554120; local_player_id = 1; parent = table: 000000000254BB10; _booted_eac_untrusted = false; statistics_db = table: 000000000254B770; is_server = true; _lobby_host = table: 0000000000553410; world = [World]; _network_options = table: 0000000018CB9B60; is_in_tutorial = false; input_manager = table: 000000000254A5A0; profile_synchronizer = table: 0000000000599900; is_in_inn = true; ingame_ui_context = table: 0000000018A81560; end_conditions_met = false; player = table: 000000000161DF90; free_flight_manager = table: 00000000036344E0; viewport_name = "player_1"; network_event_delegate = table: 00000000007DEA00; [21] world_name = "level_world"; network_server = table: 0000000000554120; local_player_id = 1; parent = table: 000000000254BB10; _booted_eac_untrusted = false; statistics_db = table: 000000000254B770; is_server = true; _lobby_host = table: 0000000000553410; world = [World]; _network_options = table: 0000000018CB9B60; is_in_tutorial = false; input_manager = table: 000000000254A5A0; profile_synchronizer = table: 0000000000599900; is_in_inn = true; ingame_ui_context = table: 0000000018A81560; end_conditions_met = false; player = table: 000000000161DF90; free_flight_manager = table: 00000000036344E0; viewport_name = "player_1"; network_event_delegate = table: 00000000007DEA00; [22] _params = table: 000000001897DBA0; _profiling_debugging_enabled = true; _parent = table: 000000000254BB10; _state = table: 000000000115C490; [23] _params = table: 000000001897DBA0; _profiling_debugging_enabled = true; _parent = table: 000000000254BB10; _state = table: 000000000115C490; [24] _params = table: 000000001897DBA0; _profiling_debugging_enabled = true; _parent = table: 000000000254BB10; _state = table: 000000000115C490; [25] _params = table: 000000001897DBA0; _profiling_debugging_enabled = true; _parent = table: 000000000254BB10; _state = table: 000000000115C490; [26] ___is_class_metatable___ = true; __index = table: 00000000030F4B20; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 00000000005AAA90; network_server = table: 0000000000554120; entity_system = table: 0000000001746AE0; parent = table: 0000000000094F20; _level_flow_events = table: 0000000018C0A240; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000254A5A0; profile_synchronizer = table: 0000000000599900; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000100f427a9"; level = [Level]; network_timer_handler = table: 0000000000AC0700; machines = table: 000000001897DB70; network_event_delegate = table: 00000000007DEA00; free_flight_manager = table: 00000000036344E0; network_transmit = table: 000000000059A460; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000254B770; _lobby_host = table: 0000000000553410; dice_keeper = table: 0000000018F7DA30; network_clock = table: 000000000081AEC0; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 000000001A42B900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000254BB10; [29] _params = table: 000000001A42B900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000254BB10; [30] _params = table: 000000001A42B900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000254BB10; [31] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BD0; flow_return_table = table: 0000000000094F50; _machine = table: 000000001A43B350; startup_timer = 4.0315990428207442; has_booted = true; loading_context = table: 000000000254F700; 23:45:26.273 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000002D04FC0; node_def = table: 0000000002CFEA70; k = "offset"; v = table: 0000000002CFEB30 [2] scenegraph = table: 0000000002D04F40; scenegraph_def = table: 0000000002B43800; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000002CFEA70; parent_name = nil; local_position = table: 0000000002D04F70; node = table: 0000000002D04FC0 [3] scenegraph_def = table: 0000000002B43800; scenegraph = table: 0000000002D04F40; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000002CFEA70 [4] self = table: 0000000002B43760 [5] self = table: 0000000002B43760; ingame_ui_context = table: 0000000018A81560; input_manager = table: 000000000254A5A0; world = [World] [6] self = table: 0000000000DB1440; object = table: 0000000002B43760 [8] mod = table: 0000000000DEF070; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 0000000000C6B360; mod = table: 0000000000DEF070; init_view_function = [function]; transitions = table: 0000000000DC9D10; blocked_transitions = table: 0000000000DC9BA0 [11] mod = table: 0000000018A818A0; error_prefix_data = table: 0000000002B43720; func = [function] [12] self = table: 0000000018A818A0; view_name = "vmf_options_view"; _ = table: 0000000000C69C80 [14] mod = table: 0000000000DEF070; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000002B436E0; safe_hooks = table: 00000000033B4220; i = 1 [17] self = table: 000000001ACB10F0; object = table: 0000000018A818A0 [18] self = table: 000000000115C490; ingame_ui_context = table: 0000000018A81560 [19] self = table: 000000000115C490; params = table: 000000001897DBA0; viewport_name = "player_1"; input_manager = table: 000000000254A5A0; input_source = table: 00000000027966A0; player_manager = table: 0000000018D341A0; peer_id = "110000100f427a9"; local_player_id = 1; player = table: 000000000161DF90; stats_id = "110000100f427a9:1"; entity_manager = table: 0000000000EDF250; camera_system = table: 0000000001956B30; outline_system = table: 0000000001555A90; fade_system = table: 00000000019EF8B0; sound_sector_system = table: 0000000001956B90; sound_environment_system = table: 00000000199DCEE0; event_manager = table: 00000000008227C0; level_key = "inn_level"; world_manager = table: 0000000002F60190; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000018A81560 [20] self = table: 000000001897DBD0; new_state = table: 0000000018B65480; params = table: 000000001897DBA0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000001897DBD0; new_state = table: 0000000018B65480; notify = nil; old_state = nil [22] self = table: 000000001897DBD0; parent = table: 000000000254BB10; start_state = table: 0000000018B65480; params = table: 000000001897DBA0; profiling_debugging_enabled = true [23] self = table: 000000001897DBD0; parent = table: 000000000254BB10; start_state = table: 0000000018B65480; params = table: 000000001897DBA0; profiling_debugging_enabled = true [24] self = table: 00000000030F4B20; object = table: 000000001897DBD0 [25] self = table: 000000000254BB10; loading_context = table: 000000000254F700; is_server = true; assert_on_leak = true; input_manager = table: 000000000254A5A0; level_key = "inn_level"; level_setting = table: 000000000048D190; db = table: 000000000254B770; world = [World]; network_event_delegate = table: 00000000007DEA00; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000719060; level_transition_handler = table: 0000000002F298B0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22491"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000008227C0; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000100f427a9"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018CB9B60; params = table: 000000001897DBA0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000002B44510; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000001620DC0; ingame_ui = table: 0000000018A818A0; definitions = table: 0000000002B437D0; input_manager = table: 000000000254A5A0; wwise_world = [WwiseWorld]; render_settings = table: 0000000002B438A0; original_settings_list_size_y = 2810; max_setting_list_offset_y = 1810; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000002B475B0; settings_list_size_y = 2810; ui_scenegraph = table: 0000000002CFEC50; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000002B44510; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000001620DC0; ingame_ui = table: 0000000018A818A0; definitions = table: 0000000002B437D0; input_manager = table: 000000000254A5A0; wwise_world = [WwiseWorld]; render_settings = table: 0000000002B438A0; original_settings_list_size_y = 2810; max_setting_list_offset_y = 1810; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000002B475B0; settings_list_size_y = 2810; ui_scenegraph = table: 0000000002CFEC50; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000000DB1440; [12] fps = 0; world_manager = table: 0000000002F60190; ingame_hud = table: 0000000019CEFE10; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 0000000001620DC0; telemetry_time_view_enter = 0; input_manager = table: 000000000254A5A0; profile_synchronizer = table: 0000000000599900; blocked_transitions = table: 000000001ACB0F80; motd_ui = table: 0000000002B716A0; cutscene_system = table: 0000000001762370; text_popup_ui = table: 0000000002B66980; local_player_id = 1; unlock_manager = table: 0000000000BBB050; last_resolution_y = 1440; motd_loading = false; end_screen = table: 00000000022E2D50; world = [World]; camera_manager = table: 00000000036C43E0; _profile_requester = table: 0000000000599B40; ingame_ui_context = table: 0000000018A81560; _fps_cooldown = 0; views = table: 000000000732FF70; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000014BCF40; is_in_inn = true; hotkey_mapping = table: 000000001ACAFEA0; _player = table: 000000000161DF90; weave_onboarding = table: 00000000022E3FD0; popup_handler = table: 0000000002B667D0; peer_id = "110000100f427a9"; network_event_delegate = table: 00000000007DEA00; [17] ___is_class_metatable___ = true; __index = table: 000000001ACB10F0; [18] world_name = "level_world"; network_server = table: 0000000000554120; local_player_id = 1; parent = table: 000000000254BB10; _booted_eac_untrusted = false; statistics_db = table: 000000000254B770; is_server = true; _lobby_host = table: 0000000000553410; world = [World]; _network_options = table: 0000000018CB9B60; is_in_tutorial = false; input_manager = table: 000000000254A5A0; profile_synchronizer = table: 0000000000599900; is_in_inn = true; ingame_ui_context = table: 0000000018A81560; end_conditions_met = false; player = table: 000000000161DF90; free_flight_manager = table: 00000000036344E0; viewport_name = "player_1"; network_event_delegate = table: 00000000007DEA00; [19] world_name = "level_world"; network_server = table: 0000000000554120; local_player_id = 1; parent = table: 000000000254BB10; _booted_eac_untrusted = false; statistics_db = table: 000000000254B770; is_server = true; _lobby_host = table: 0000000000553410; world = [World]; _network_options = table: 0000000018CB9B60; is_in_tutorial = false; input_manager = table: 000000000254A5A0; profile_synchronizer = table: 0000000000599900; is_in_inn = true; ingame_ui_context = table: 0000000018A81560; end_conditions_met = false; player = table: 000000000161DF90; free_flight_manager = table: 00000000036344E0; viewport_name = "player_1"; network_event_delegate = table: 00000000007DEA00; [20] _params = table: 000000001897DBA0; _profiling_debugging_enabled = true; _parent = table: 000000000254BB10; _state = table: 000000000115C490; [21] _params = table: 000000001897DBA0; _profiling_debugging_enabled = true; _parent = table: 000000000254BB10; _state = table: 000000000115C490; [22] _params = table: 000000001897DBA0; _profiling_debugging_enabled = true; _parent = table: 000000000254BB10; _state = table: 000000000115C490; [23] _params = table: 000000001897DBA0; _profiling_debugging_enabled = true; _parent = table: 000000000254BB10; _state = table: 000000000115C490; [24] ___is_class_metatable___ = true; __index = table: 00000000030F4B20; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 00000000005AAA90; network_server = table: 0000000000554120; entity_system = table: 0000000001746AE0; parent = table: 0000000000094F20; _level_flow_events = table: 0000000018C0A240; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000254A5A0; profile_synchronizer = table: 0000000000599900; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000100f427a9"; level = [Level]; network_timer_handler = table: 0000000000AC0700; machines = table: 000000001897DB70; network_event_delegate = table: 00000000007DEA00; free_flight_manager = table: 00000000036344E0; network_transmit = table: 000000000059A460; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000254B770; _lobby_host = table: 0000000000553410; dice_keeper = table: 0000000018F7DA30; network_clock = table: 000000000081AEC0; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 000000001A42B900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000254BB10; [27] _params = table: 000000001A42B900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000254BB10; [28] _params = table: 000000001A42B900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000254BB10; [29] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BD0; flow_return_table = table: 0000000000094F50; _machine = table: 000000001A43B350; startup_timer = 4.0315990428207442; has_booted = true; loading_context = table: 000000000254F700; 23:45:26.290 [Lua] [Matchmaking] Cancelling matchmaking 23:45:26.290 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:45:26.290 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:45:26.290 [Lua] Set lobby begin: 23:45:26.290 [Lua] Lobby data difficulty = normal 23:45:26.290 [Lua] Lobby data selected_mission_id = inn_level 23:45:26.290 [Lua] Lobby data power_level = 0 23:45:26.290 [Lua] Lobby data difficulty_tweak = 0 23:45:26.290 [Lua] Lobby data num_players = 1 23:45:26.291 [Lua] Lobby data matchmaking = false 23:45:26.291 [Lua] Lobby data host = 110000100f427a9 23:45:26.291 [Lua] Lobby data mission_id = inn_level 23:45:26.291 [Lua] Lobby data matchmaking_type = 3 23:45:26.291 [Lua] Lobby data country_code = US 23:45:26.291 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:45:26.291 [Lua] Lobby data unique_server_name = iSushi 23:45:26.291 [Lua] Lobby data mechanism = adventure 23:45:26.291 [Lua] Lobby data eac_authorized = true 23:45:26.292 [Lua] Set lobby end. 23:45:26.292 [Flow] complete_skittergate_legend true 23:45:26.292 [Flow] complete_all_helmgart_levels_recruit true 23:45:26.294 [Flow] WitchHunterLevel:35 23:45:26.294 [Flow] LeaderYes 23:45:26.294 [Flow] ALL PC XP:304250 23:45:26.294 [Flow] Has "bogenhafen" DLC:true 23:45:26.294 [Flow] WH XP:60850 23:45:26.294 [Flow] Number of crafted items:4012 23:45:26.294 [Flow] Has "pre_order" DLC:true 23:45:26.294 [Flow] Sum of Powe Levels:1500 23:45:26.294 [Flow] lodestone diff 1:false 23:45:26.294 [Flow] magnus and forest activated 23:45:26.294 [Flow] magnus and forest activated 23:45:26.295 [Flow] cemetery and forest activated 23:45:26.295 [Flow] magnus and cemetery 23:45:26.295 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:45:26.295 [Flow] ALL RUNES ACTIVATED 23:45:26.295 [Flow] magnus and forest activated 23:45:26.295 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:45:26.295 [Flow] ALL RUNES ACTIVATED 23:45:26.295 [Flow] cemetery and forest activated 23:45:26.295 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:45:26.295 [Flow] ALL RUNES ACTIVATED 23:45:26.295 [Flow] magnus and forest activated 23:45:26.295 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:45:26.295 [Flow] ALL RUNES ACTIVATED 23:45:26.295 [Flow] magnus and cemetery 23:45:26.295 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:45:26.295 [Flow] ALL RUNES ACTIVATED 23:45:26.295 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:45:26.297 [Lua] CurrentConflictSettings inn_level 23:45:26.297 [Lua] [ConflictDirector] conflict_director is ai_ready 23:45:26.297 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:45:26.297 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:45:26.300 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:45:26.300 [Lua] Forming navigation groups in one frame 23:45:26.300 [Lua] Forming navigation groups 23:45:26.317 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682 23:45:26.319 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221 23:45:26.319 [Lua] number of nav groups: 42 23:45:26.319 [Lua] number of refined nav groups : 23 23:45:26.323 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999990052 23:45:26.323 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 23:45:26.323 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:45:26.323 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:45:26.326 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:45:26.326 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:45:26.326 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:45:26.326 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 23:45:26.326 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:45:26.326 [Lua] [Managers] Calling function on all managers: 23:45:26.326 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:45:26.351 [Save] Saving `save_data` 23:45:26.357 [Lua] [PeerSM] 110000100f427a9 :: on_exit WaitingForEnterGame 23:45:26.357 [Lua] [PeerSM] 110000100f427a9 :: on_enter WaitingForGameObjectSync 23:45:26.359 [Save] Save done 23:45:26.364 [Lua] [UnlockManager] All unlocks ready 23:45:26.967 [Lua] player (110000100f427a9,1) was put into party 1 23:45:26.967 [Lua] [IngamePlayerListUI] - Destroy 23:45:26.968 [Lua] [GamePadEquipmentUI] - Destroy 23:45:26.968 [Lua] [EquipmentUI] - Destroy 23:45:26.968 [Lua] [GamePadAbilityUI] - Destroy 23:45:26.968 [Lua] [AbilityUI] - Destroy 23:45:26.977 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000100f427a9 23:45:26.977 [Lua] Set lobby begin: 23:45:26.977 [Lua] Lobby data selected_mission_id = inn_level 23:45:26.977 [Lua] Lobby data num_players = 1 23:45:26.977 [Lua] Lobby data difficulty_tweak = 0 23:45:26.977 [Lua] Lobby data host = 110000100f427a9 23:45:26.977 [Lua] Lobby data matchmaking_type = 3 23:45:26.977 [Lua] Lobby data difficulty = normal 23:45:26.977 [Lua] Lobby data player_slot_1 = 0:0 23:45:26.977 [Lua] Lobby data unique_server_name = iSushi 23:45:26.977 [Lua] Lobby data player_slot_4 = 0:0 23:45:26.977 [Lua] Lobby data country_code = US 23:45:26.978 [Lua] Lobby data matchmaking = false 23:45:26.978 [Lua] Lobby data power_level = 0 23:45:26.978 [Lua] Lobby data mission_id = inn_level 23:45:26.978 [Lua] Lobby data mechanism = adventure 23:45:26.978 [Lua] Lobby data player_slot_5 = 0:0 23:45:26.978 [Lua] Lobby data player_slot_2 = 110000100f427a9:1 23:45:26.978 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:45:26.978 [Lua] Lobby data player_slot_3 = 0:0 23:45:26.978 [Lua] Lobby data eac_authorized = true 23:45:26.978 [Lua] Set lobby end. 23:45:26.978 [Lua] [ProfileSynchronizer] Assigning peer(110000100f427a9:1) to profile(2) career(1) 23:45:26.979 [Lua] [PeerSM] 110000100f427a9 :: on_exit WaitingForGameObjectSync 23:45:26.979 [Lua] [PeerSM] 110000100f427a9 :: on_enter WaitingForPlayers 23:45:26.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:45:26.979 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:45:26.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 23:45:26.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 23:45:26.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:45:26.992 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 23:45:26.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 23:45:26.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, ProfileSynchronizer, async-read, 23:45:26.992 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 23:45:26.992 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 23:45:26.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer, async-read, 23:45:26.992 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, ProfileSynchronizer, async-read, 23:45:26.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed, ProfileSynchronizer, async-read, 23:45:26.992 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 23:45:26.992 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 23:45:26.992 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:45:26.992 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read, 23:45:26.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 23:45:26.992 [Lua] [PeerSM] 110000100f427a9 :: on_exit WaitingForPlayers 23:45:26.992 [Lua] [PeerSM] 110000100f427a9 :: on_enter InGame 23:45:27.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 23:45:27.116 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 23:45:27.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 23:45:27.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 23:45:27.341 [Flow] DISABLE 23:45:27.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 23:45:27.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 23:45:27.411 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 23:45:27.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 23:45:27.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 23:45:27.637 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 23:45:27.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 23:45:27.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 23:45:28.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 23:45:28.058 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 23:45:28.058 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 23:45:28.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 23:45:28.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 23:45:28.338 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 23:45:28.338 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 23:45:28.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 23:45:28.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 23:45:28.587 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 23:45:28.587 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 23:45:28.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 23:45:28.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 23:45:28.740 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 23:45:28.740 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 23:45:28.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 23:45:28.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 23:45:28.758 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 23:45:28.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 23:45:28.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:45:28.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:45:28.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:45:28.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 23:45:28.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 23:45:28.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 23:45:28.894 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 23:45:28.894 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 23:45:28.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 23:45:28.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 23:45:28.912 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 23:45:28.912 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 23:45:28.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 23:45:28.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 23:45:28.930 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 23:45:28.930 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 23:45:28.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 23:45:28.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 23:45:28.948 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 23:45:28.948 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 23:45:28.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 23:45:28.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 23:45:28.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 23:45:28.992 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 23:45:29.056 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 23:45:29.056 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 23:45:29.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 23:45:29.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 23:45:29.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 23:45:29.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 23:45:29.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 23:45:29.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 23:45:29.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 23:45:29.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 23:45:29.562 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 23:45:29.563 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 23:45:29.905 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 23:45:29.905 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 23:45:29.905 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 23:45:30.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 23:45:30.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 23:45:30.004 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 23:45:30.076 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 23:45:30.076 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 23:45:30.076 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed 23:45:30.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed 23:45:30.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed 23:45:30.279 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 23:45:30.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 23:45:30.641 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 23:45:30.642 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 23:45:31.052 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 23:45:31.052 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 23:45:31.052 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 23:45:31.138 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 23:45:31.138 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 23:45:31.138 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01 23:45:31.164 [Lua] PlayFabMirrorBase:_commit_internal 1 23:45:31.164 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:45:31.166 [Lua] generate_backend_stats 110000100f427a9:1 23:45:31.189 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:45:31.189 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:45:31.189 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23 23:45:31.189 [Lua] Set lobby begin: 23:45:31.189 [Lua] Lobby data selected_mission_id = inn_level 23:45:31.189 [Lua] Lobby data num_players = 1 23:45:31.189 [Lua] Lobby data difficulty_tweak = 0 23:45:31.189 [Lua] Lobby data host = 110000100f427a9 23:45:31.189 [Lua] Lobby data matchmaking_type = 3 23:45:31.189 [Lua] Lobby data difficulty = normal 23:45:31.190 [Lua] Lobby data player_slot_1 = 0:0 23:45:31.190 [Lua] Lobby data unique_server_name = iSushi 23:45:31.190 [Lua] Lobby data player_slot_4 = 0:0 23:45:31.190 [Lua] Lobby data country_code = US 23:45:31.190 [Lua] Lobby data matchmaking = false 23:45:31.190 [Lua] Lobby data power_level = 835 23:45:31.190 [Lua] Lobby data mission_id = inn_level 23:45:31.190 [Lua] Lobby data mechanism = adventure 23:45:31.190 [Lua] Lobby data player_slot_5 = 0:0 23:45:31.190 [Lua] Lobby data player_slot_2 = 110000100f427a9:1 23:45:31.190 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:45:31.190 [Lua] Lobby data player_slot_3 = 0:0 23:45:31.190 [Lua] Lobby data eac_authorized = true 23:45:31.190 [Lua] Set lobby end. 23:45:31.194 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23 23:45:31.247 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01 23:45:31.247 [Lua] [PackageManager] Force_load: wwise/bw_deus_01 23:45:31.247 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:45:31.324 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:45:31.324 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:45:31.336 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 23:45:31.339 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:45:31.339 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:45:31.339 [Lua] PlayerManager:assign_unit_ownership iSushi 110000100f427a9 1 23:45:31.339 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 23:45:31.368 [Lua] Players are leaving the safe zone 23:45:31.374 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23 23:45:31.381 [Lua] commit result success 1 23:45:31.381 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 24 23:45:31.439 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 24 23:45:31.506 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 24 23:45:31.604 [Lua] StateInGameRunning:_game_actually_starts() 23:45:31.604 [Lua] [IngameUI] menu view on_enter start_menu_view 23:45:31.605 [Lua] hero_fullscreen_menu_on_enter 23:45:31.605 [Lua] ################################################################################################################# 23:45:31.605 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:45:31.605 [Lua] ################################################################################################################# 23:45:31.605 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 23:45:31.608 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03a650d0 23:45:31.610 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 23:45:31.613 [SteamVoipClient] select_out(110000100f427a9, off) 23:45:31.620 [Lua] cb_razer_chroma_setup 23:45:31.624 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 23:45:31.628 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:45:31.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:45:31.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:45:31.629 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0000), because equipped skin(skin_bw_default) wants to hide it 23:45:31.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 23:45:31.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView 23:45:31.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:45:31.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:45:31.743 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_1001), because equipped skin(skin_bw_default) wants to hide it 23:45:31.749 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 23:45:31.749 [Lua] Commit load time data 23:45:32.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 23:45:32.034 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 23:45:32.179 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read, 23:45:32.179 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:45:32.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 23:45:32.188 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:45:32.204 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read, 23:45:32.204 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:45:32.213 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 23:45:32.213 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:45:32.221 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 23:45:32.221 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:45:32.239 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1, async-read, 23:45:32.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:45:32.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_2, async-read, 23:45:32.307 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:45:32.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_bardin_painting_wood_base_1, async-read, 23:45:32.316 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:45:32.623 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x740, position: 0 23:45:33.193 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x740, position: 27249 23:45:33.984 [Lua] [IngameUI] menu view on_exit start_menu_view 23:45:33.984 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 23:45:33.984 [Lua] hero_fullscreen_menu_on_exit 23:45:33.986 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03a650d0 23:45:33.986 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 23:45:33.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 23:45:33.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView 23:45:34.781 [Lua] [IngameUI] menu view on_enter start_game_view 23:45:34.782 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03a63ea0 23:45:34.782 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 23:45:34.785 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 23:45:34.786 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 23:45:34.786 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 23:45:34.787 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 23:45:35.860 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 23:45:35.860 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 23:45:35.860 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 23:45:35.860 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 23:45:35.861 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 23:45:35.861 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 23:45:35.861 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 23:45:35.861 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 23:45:35.861 [Lua] 23:45:35.861 [Lua] [1] = table 23:45:35.861 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 23:45:35.861 [Lua] [difficulties] = table 23:45:35.861 [Lua] [1] = normal (string) 23:45:35.861 [Lua] [2] = hard (string) 23:45:35.861 [Lua] [3] = harder (string) 23:45:35.861 [Lua] [4] = hardest (string) 23:45:35.861 [Lua] [5] = cataclysm (string) 23:45:35.861 [Lua] [6] = any (string) 23:45:35.861 [Lua] [levels] = table 23:45:35.861 [Lua] [1] = warcamp (string) 23:45:35.861 [Lua] [2] = skittergate (string) 23:45:35.861 [Lua] [3] = dlc_bogenhafen_city (string) 23:45:35.861 [Lua] [4] = dlc_bastion (string) 23:45:35.861 [Lua] [5] = bell (string) 23:45:35.861 [Lua] [6] = crater (string) 23:45:35.861 [Lua] [7] = dlc_bogenhafen_slum (string) 23:45:35.861 [Lua] [8] = dlc_castle (string) 23:45:35.861 [Lua] [9] = cemetery (string) 23:45:35.861 [Lua] [10] = nurgle (string) 23:45:35.861 [Lua] [11] = forest_ambush (string) 23:45:35.861 [Lua] [12] = catacombs (string) 23:45:35.861 [Lua] [13] = magnus (string) 23:45:35.861 [Lua] [14] = mines (string) 23:45:35.861 [Lua] [15] = ussingen (string) 23:45:35.861 [Lua] [16] = skaven_stronghold (string) 23:45:35.861 [Lua] [17] = military (string) 23:45:35.861 [Lua] [18] = dlc_celebrate_crawl (string) 23:45:35.861 [Lua] [19] = fort (string) 23:45:35.861 [Lua] [20] = elven_ruins (string) 23:45:35.861 [Lua] [21] = ground_zero (string) 23:45:35.861 [Lua] [22] = plaza (string) 23:45:35.861 [Lua] [23] = farmlands (string) 23:45:35.861 [Lua] [24] = dlc_portals (string) 23:45:35.861 [Lua] [25] = any (string) 23:45:35.861 [Lua] [game_mode_key] = adventure (string) 23:45:35.861 [Lua] [2] = table 23:45:35.861 [Lua] [game_mode_display_name] = gm_morris_deus (string) 23:45:35.861 [Lua] [difficulties] = table 23:45:35.861 [Lua] [1] = normal (string) 23:45:35.861 [Lua] [2] = hard (string) 23:45:35.861 [Lua] [3] = harder (string) 23:45:35.861 [Lua] [4] = hardest (string) 23:45:35.861 [Lua] [5] = cataclysm (string) 23:45:35.861 [Lua] [6] = any (string) 23:45:35.861 [Lua] [levels] = table 23:45:35.861 [Lua] [1] = journey_ruin (string) 23:45:35.861 [Lua] [2] = journey_ice (string) 23:45:35.861 [Lua] [3] = journey_cave (string) 23:45:35.861 [Lua] [4] = journey_citadel (string) 23:45:35.861 [Lua] [5] = any (string) 23:45:35.861 [Lua] [game_mode_key] = deus (string) 23:45:35.861 [Lua] [3] = table 23:45:35.861 [Lua] [game_mode_key] = weave (string) 23:45:35.861 [Lua] [game_mode_display_name] = map_game_mode_name_weave (string) 23:45:35.861 [Lua] [difficulties] = table 23:45:35.861 [Lua] [1] = normal (string) 23:45:35.861 [Lua] [2] = hard (string) 23:45:35.861 [Lua] [3] = harder (string) 23:45:35.861 [Lua] [4] = hardest (string) 23:45:35.861 [Lua] [5] = cataclysm (string) 23:45:35.861 [Lua] [6] = cataclysm_2 (string) 23:45:35.861 [Lua] [7] = cataclysm_3 (string) 23:45:35.861 [Lua] [8] = any (string) 23:45:35.861 [Lua] [game_modes] = table 23:45:35.861 [Lua] [1] = adventure (string) 23:45:35.861 [Lua] [2] = deus (string) 23:45:35.861 [Lua] [3] = weave (string) 23:45:35.861 [Lua] [4] = any (string) 23:45:35.861 [Lua] [deus] = 2 (number) 23:45:35.861 [Lua] [adventure] = 1 (number) 23:45:35.861 [Lua] [any] = 4 (number) 23:45:35.861 [Lua] [weave] = 3 (number) 23:45:35.861 [Lua] 23:45:35.863 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 23:45:35.863 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 23:45:35.875 [Lua] [Matchmaking] Filter: Free slots = 1 23:45:35.875 [Lua] [Matchmaking] Filter: Distance = far 23:45:35.875 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=5d7fd2e0a62500a8 23:45:35.875 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:45:35.875 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:45:35.875 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 23:45:35.875 [Lua] ===========LobbyFinder:refresh() _refresing=false 23:45:36.061 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 23:45:36.063 [Lua] 23:45:36.063 [Lua] [twitch_enabled] = false (string) 23:45:36.063 [Lua] [power_level] = 605 (string) 23:45:36.063 [Lua] [id] = 1860000017b11d2 (string) 23:45:36.063 [Lua] [unique_server_name] = i am a puwpw potayto (string) 23:45:36.063 [Lua] [difficulty_tweak] = -10 (string) 23:45:36.063 [Lua] [host] = 110000104ea15fd (string) 23:45:36.063 [Lua] [matchmaking_type] = 2 (string) 23:45:36.063 [Lua] [is_private] = false (string) 23:45:36.063 [Lua] [selected_mission_id] = journey_cave (string) 23:45:36.063 [Lua] [name] = Lobby 1860000017b11d2 (string) 23:45:36.063 [Lua] [difficulty] = harder (string) 23:45:36.063 [Lua] [match_started] = true (string) 23:45:36.063 [Lua] [mechanism] = deus (string) 23:45:36.063 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.063 [Lua] [quick_game] = true (string) 23:45:36.063 [Lua] [num_players] = 2 (string) 23:45:36.063 [Lua] [matchmaking] = true (string) 23:45:36.063 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.063 [Lua] [player_slot_4] = 110000104ea2db3:1 (string) 23:45:36.063 [Lua] [mission_id] = sig_gorge_wastes_path1 (string) 23:45:36.063 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.063 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.063 [Lua] [country_code] = US (string) 23:45:36.063 [Lua] [player_slot_3] = 110000104ea15fd:1 (string) 23:45:36.063 [Lua] [eac_authorized] = true (string) 23:45:36.063 [Lua] 23:45:36.063 [Lua] =======================Found valid lobby! 23:45:36.064 [Lua] 23:45:36.064 [Lua] [twitch_enabled] = false (string) 23:45:36.064 [Lua] [power_level] = 567 (string) 23:45:36.064 [Lua] [id] = 1860000017a4af2 (string) 23:45:36.064 [Lua] [unique_server_name] = IcarusHasFlown (string) 23:45:36.064 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.064 [Lua] [host] = 11000014170a5d4 (string) 23:45:36.064 [Lua] [matchmaking_type] = 2 (string) 23:45:36.064 [Lua] [is_private] = false (string) 23:45:36.064 [Lua] [selected_mission_id] = military (string) 23:45:36.064 [Lua] [name] = Lobby 1860000017a4af2 (string) 23:45:36.064 [Lua] [difficulty] = hard (string) 23:45:36.064 [Lua] [match_started] = true (string) 23:45:36.064 [Lua] [mechanism] = adventure (string) 23:45:36.064 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.064 [Lua] [quick_game] = false (string) 23:45:36.064 [Lua] [num_players] = 3 (string) 23:45:36.064 [Lua] [matchmaking] = true (string) 23:45:36.064 [Lua] [player_slot_1] = 110000110e87e34:1 (string) 23:45:36.064 [Lua] [player_slot_4] = 11000014170a5d4:1 (string) 23:45:36.064 [Lua] [mission_id] = military (string) 23:45:36.064 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.064 [Lua] [player_slot_2] = 110000100af6164:1 (string) 23:45:36.064 [Lua] [country_code] = US (string) 23:45:36.064 [Lua] [player_slot_3] = 110000106687465:1 (string) 23:45:36.064 [Lua] [eac_authorized] = true (string) 23:45:36.064 [Lua] 23:45:36.064 [Lua] =======================Found valid lobby! 23:45:36.064 [Lua] 23:45:36.064 [Lua] [twitch_enabled] = false (string) 23:45:36.064 [Lua] [power_level] = 835 (string) 23:45:36.065 [Lua] [id] = 1860000017a9c21 (string) 23:45:36.065 [Lua] [unique_server_name] = Iver (string) 23:45:36.065 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.065 [Lua] [host] = 1100001066f8982 (string) 23:45:36.065 [Lua] [matchmaking_type] = 2 (string) 23:45:36.065 [Lua] [is_private] = false (string) 23:45:36.065 [Lua] [selected_mission_id] = nurgle (string) 23:45:36.065 [Lua] [name] = Lobby 1860000017a9c21 (string) 23:45:36.065 [Lua] [difficulty] = hardest (string) 23:45:36.065 [Lua] [match_started] = true (string) 23:45:36.065 [Lua] [mechanism] = adventure (string) 23:45:36.065 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.065 [Lua] [quick_game] = false (string) 23:45:36.065 [Lua] [num_players] = 3 (string) 23:45:36.065 [Lua] [matchmaking] = true (string) 23:45:36.065 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.065 [Lua] [player_slot_4] = 110000102170440:1 (string) 23:45:36.065 [Lua] [mission_id] = nurgle (string) 23:45:36.065 [Lua] [player_slot_5] = 11000010f321aeb:1 (string) 23:45:36.065 [Lua] [player_slot_2] = 1100001066f8982:1 (string) 23:45:36.065 [Lua] [country_code] = US (string) 23:45:36.065 [Lua] [player_slot_3] = 11000010051a74f:1 (string) 23:45:36.065 [Lua] [eac_authorized] = true (string) 23:45:36.065 [Lua] 23:45:36.065 [Lua] =======================Found valid lobby! 23:45:36.065 [Lua] 23:45:36.065 [Lua] [twitch_enabled] = false (string) 23:45:36.065 [Lua] [power_level] = 596 (string) 23:45:36.065 [Lua] [id] = 1860000017ae4be (string) 23:45:36.065 [Lua] [num_players] = 1 (string) 23:45:36.065 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.065 [Lua] [host] = 110000108091cfb (string) 23:45:36.065 [Lua] [time_of_search] = 1620257813 (string) 23:45:36.065 [Lua] [matchmaking_type] = 2 (string) 23:45:36.065 [Lua] [is_private] = false (string) 23:45:36.065 [Lua] [player_slot_4] = 110000108091cfb:1 (string) 23:45:36.065 [Lua] [name] = Lobby 1860000017ae4be (string) 23:45:36.065 [Lua] [difficulty] = hard (string) 23:45:36.065 [Lua] [match_started] = true (string) 23:45:36.065 [Lua] [mechanism] = adventure (string) 23:45:36.065 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.065 [Lua] [quick_game] = false (string) 23:45:36.065 [Lua] [selected_mission_id] = crater (string) 23:45:36.066 [Lua] [matchmaking] = true (string) 23:45:36.066 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.066 [Lua] [country_code] = US (string) 23:45:36.066 [Lua] [mission_id] = crater (string) 23:45:36.066 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.066 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.066 [Lua] [unique_server_name] = 🎃Dream Grove🎃 (string) 23:45:36.066 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.066 [Lua] [eac_authorized] = true (string) 23:45:36.066 [Lua] 23:45:36.066 [Lua] =======================Found valid lobby! 23:45:36.066 [Lua] 23:45:36.066 [Lua] [twitch_enabled] = false (string) 23:45:36.066 [Lua] [power_level] = 573 (string) 23:45:36.066 [Lua] [id] = 18600000178925b (string) 23:45:36.066 [Lua] [num_players] = 3 (string) 23:45:36.066 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.066 [Lua] [host] = 110000104218446 (string) 23:45:36.066 [Lua] [time_of_search] = 1620256391 (string) 23:45:36.066 [Lua] [matchmaking_type] = 2 (string) 23:45:36.066 [Lua] [is_private] = false (string) 23:45:36.066 [Lua] [player_slot_4] = 11000013c70e889:1 (string) 23:45:36.066 [Lua] [name] = Lobby 18600000178925b (string) 23:45:36.066 [Lua] [difficulty] = hard (string) 23:45:36.066 [Lua] [match_started] = true (string) 23:45:36.066 [Lua] [mechanism] = adventure (string) 23:45:36.066 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.066 [Lua] [quick_game] = false (string) 23:45:36.066 [Lua] [selected_mission_id] = cemetery (string) 23:45:36.066 [Lua] [matchmaking] = true (string) 23:45:36.066 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.066 [Lua] [country_code] = US (string) 23:45:36.066 [Lua] [mission_id] = cemetery (string) 23:45:36.066 [Lua] [player_slot_5] = 1100001099cdd6b:1 (string) 23:45:36.066 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.066 [Lua] [unique_server_name] = gobs (string) 23:45:36.066 [Lua] [player_slot_3] = 110000104218446:1 (string) 23:45:36.066 [Lua] [eac_authorized] = true (string) 23:45:36.066 [Lua] 23:45:36.066 [Lua] =======================Found valid lobby! 23:45:36.068 [Lua] 23:45:36.068 [Lua] [twitch_enabled] = false (string) 23:45:36.068 [Lua] [power_level] = 447 (string) 23:45:36.068 [Lua] [id] = 1860000017a5dc6 (string) 23:45:36.068 [Lua] [num_players] = 2 (string) 23:45:36.068 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.068 [Lua] [host] = 11000010b31d1c0 (string) 23:45:36.068 [Lua] [time_of_search] = 1620257072 (string) 23:45:36.068 [Lua] [matchmaking_type] = 2 (string) 23:45:36.068 [Lua] [is_private] = false (string) 23:45:36.068 [Lua] [player_slot_4] = 11000010b31d1c0:1 (string) 23:45:36.068 [Lua] [name] = Lobby 1860000017a5dc6 (string) 23:45:36.068 [Lua] [difficulty] = normal (string) 23:45:36.068 [Lua] [match_started] = true (string) 23:45:36.068 [Lua] [mechanism] = adventure (string) 23:45:36.068 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.068 [Lua] [quick_game] = false (string) 23:45:36.068 [Lua] [selected_mission_id] = nurgle (string) 23:45:36.068 [Lua] [matchmaking] = true (string) 23:45:36.068 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.068 [Lua] [country_code] = US (string) 23:45:36.068 [Lua] [mission_id] = nurgle (string) 23:45:36.068 [Lua] [player_slot_5] = 110000137c01ae3:1 (string) 23:45:36.068 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.068 [Lua] [unique_server_name] = ToxicSword51 (string) 23:45:36.068 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.068 [Lua] [eac_authorized] = true (string) 23:45:36.068 [Lua] 23:45:36.068 [Lua] =======================Found valid lobby! 23:45:36.069 [Lua] 23:45:36.069 [Lua] [power_level] = 835 (string) 23:45:36.069 [Lua] [id] = 1860000017b275f (string) 23:45:36.069 [Lua] [num_players] = 1 (string) 23:45:36.069 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.069 [Lua] [host] = 11000010edcbda4 (string) 23:45:36.069 [Lua] [time_of_search] = 1620258341 (string) 23:45:36.069 [Lua] [matchmaking_type] = 3 (string) 23:45:36.069 [Lua] [difficulty] = normal (string) 23:45:36.069 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.069 [Lua] [country_code] = US (string) 23:45:36.069 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.069 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.069 [Lua] [selected_mission_id] = morris_hub (string) 23:45:36.069 [Lua] [matchmaking] = searching (string) 23:45:36.069 [Lua] [unique_server_name] = Jai (string) 23:45:36.069 [Lua] [mission_id] = morris_hub (string) 23:45:36.069 [Lua] [player_slot_4] = 11000010edcbda4:1 (string) 23:45:36.069 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.069 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.069 [Lua] [mechanism] = deus (string) 23:45:36.069 [Lua] [name] = Lobby 1860000017b275f (string) 23:45:36.069 [Lua] [eac_authorized] = true (string) 23:45:36.069 [Lua] 23:45:36.069 [Lua] =======================Found valid lobby! 23:45:36.070 [Lua] 23:45:36.070 [Lua] [twitch_enabled] = false (string) 23:45:36.070 [Lua] [power_level] = 298 (string) 23:45:36.070 [Lua] [id] = 1860000017af699 (string) 23:45:36.070 [Lua] [unique_server_name] = Infinikus (string) 23:45:36.070 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.070 [Lua] [host] = 110000100615da0 (string) 23:45:36.070 [Lua] [matchmaking_type] = 1 (string) 23:45:36.070 [Lua] [is_private] = false (string) 23:45:36.070 [Lua] [selected_mission_id] = inn_level (string) 23:45:36.070 [Lua] [name] = Lobby 1860000017af699 (string) 23:45:36.070 [Lua] [difficulty] = normal (string) 23:45:36.070 [Lua] [match_started] = true (string) 23:45:36.070 [Lua] [mechanism] = adventure (string) 23:45:36.070 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.070 [Lua] [quick_game] = true (string) 23:45:36.070 [Lua] [num_players] = 3 (string) 23:45:36.070 [Lua] [matchmaking] = true (string) 23:45:36.070 [Lua] [player_slot_1] = 11000010977a402:1 (string) 23:45:36.070 [Lua] [player_slot_4] = 0:0 (string) 23:45:36.070 [Lua] [mission_id] = inn_level (string) 23:45:36.070 [Lua] [player_slot_5] = 110000100615da0:1 (string) 23:45:36.070 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.070 [Lua] [country_code] = US (string) 23:45:36.070 [Lua] [player_slot_3] = 110000100afd8c9:1 (string) 23:45:36.070 [Lua] [eac_authorized] = true (string) 23:45:36.070 [Lua] 23:45:36.070 [Lua] =======================Found valid lobby! 23:45:36.071 [Lua] 23:45:36.071 [Lua] [twitch_enabled] = false (string) 23:45:36.071 [Lua] [power_level] = 824 (string) 23:45:36.071 [Lua] [id] = 1860000017ac14b (string) 23:45:36.071 [Lua] [num_players] = 3 (string) 23:45:36.071 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.071 [Lua] [host] = 1100001037fb093 (string) 23:45:36.071 [Lua] [time_of_search] = 1620258108 (string) 23:45:36.071 [Lua] [matchmaking_type] = 6 (string) 23:45:36.071 [Lua] [is_private] = false (string) 23:45:36.071 [Lua] [player_slot_4] = 1100001037fb093:1 (string) 23:45:36.071 [Lua] [name] = Lobby 1860000017ac14b (string) 23:45:36.071 [Lua] [difficulty] = hardest (string) 23:45:36.071 [Lua] [match_started] = true (string) 23:45:36.071 [Lua] [mechanism] = adventure (string) 23:45:36.071 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.071 [Lua] [quick_game] = false (string) 23:45:36.071 [Lua] [selected_mission_id] = military (string) 23:45:36.071 [Lua] [matchmaking] = true (string) 23:45:36.071 [Lua] [player_slot_1] = 110000117660f70:1 (string) 23:45:36.071 [Lua] [country_code] = US (string) 23:45:36.071 [Lua] [mission_id] = military (string) 23:45:36.071 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.071 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.071 [Lua] [unique_server_name] = Sarchure (string) 23:45:36.071 [Lua] [player_slot_3] = 1100001064d3649:1 (string) 23:45:36.071 [Lua] [eac_authorized] = true (string) 23:45:36.071 [Lua] 23:45:36.071 [Lua] =======================Found valid lobby! 23:45:36.072 [Lua] 23:45:36.072 [Lua] [twitch_enabled] = false (string) 23:45:36.072 [Lua] [power_level] = 599 (string) 23:45:36.072 [Lua] [id] = 18600000178cfdc (string) 23:45:36.072 [Lua] [unique_server_name] = Cazador (string) 23:45:36.072 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.072 [Lua] [host] = 110000105f15c77 (string) 23:45:36.072 [Lua] [matchmaking_type] = 1 (string) 23:45:36.072 [Lua] [is_private] = false (string) 23:45:36.072 [Lua] [selected_mission_id] = morris_hub (string) 23:45:36.072 [Lua] [name] = Lobby 18600000178cfdc (string) 23:45:36.072 [Lua] [difficulty] = harder (string) 23:45:36.072 [Lua] [match_started] = true (string) 23:45:36.072 [Lua] [mechanism] = deus (string) 23:45:36.072 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.072 [Lua] [quick_game] = true (string) 23:45:36.072 [Lua] [num_players] = 3 (string) 23:45:36.072 [Lua] [matchmaking] = true (string) 23:45:36.072 [Lua] [player_slot_1] = 110000105f15c77:1 (string) 23:45:36.072 [Lua] [player_slot_4] = 11000010053993e:1 (string) 23:45:36.072 [Lua] [mission_id] = morris_hub (string) 23:45:36.072 [Lua] [player_slot_5] = 110000102cfcd3a:1 (string) 23:45:36.072 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.072 [Lua] [country_code] = US (string) 23:45:36.072 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.072 [Lua] [eac_authorized] = true (string) 23:45:36.072 [Lua] 23:45:36.072 [Lua] =======================Found valid lobby! 23:45:36.073 [Lua] 23:45:36.073 [Lua] [twitch_enabled] = false (string) 23:45:36.073 [Lua] [power_level] = 662 (string) 23:45:36.073 [Lua] [id] = 1860000017ad9cb (string) 23:45:36.073 [Lua] [unique_server_name] = Axe of Eastmarch (string) 23:45:36.073 [Lua] [difficulty_tweak] = -10 (string) 23:45:36.073 [Lua] [host] = 1100001082a8c86 (string) 23:45:36.073 [Lua] [matchmaking_type] = 2 (string) 23:45:36.073 [Lua] [is_private] = false (string) 23:45:36.073 [Lua] [selected_mission_id] = journey_ruin (string) 23:45:36.073 [Lua] [name] = Lobby 1860000017ad9cb (string) 23:45:36.073 [Lua] [difficulty] = harder (string) 23:45:36.073 [Lua] [match_started] = true (string) 23:45:36.073 [Lua] [mechanism] = deus (string) 23:45:36.073 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.073 [Lua] [quick_game] = true (string) 23:45:36.073 [Lua] [num_players] = 3 (string) 23:45:36.073 [Lua] [matchmaking] = true (string) 23:45:36.073 [Lua] [player_slot_1] = 1100001050de738:1 (string) 23:45:36.073 [Lua] [player_slot_4] = 110000118b2bdbc:1 (string) 23:45:36.073 [Lua] [mission_id] = sig_volcano_wastes_path2 (string) 23:45:36.073 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.073 [Lua] [player_slot_2] = 11000010938c6f5:1 (string) 23:45:36.073 [Lua] [country_code] = US (string) 23:45:36.073 [Lua] [player_slot_3] = 1100001082a8c86:1 (string) 23:45:36.073 [Lua] [eac_authorized] = true (string) 23:45:36.073 [Lua] 23:45:36.073 [Lua] =======================Found valid lobby! 23:45:36.073 [Lua] 23:45:36.073 [Lua] [twitch_enabled] = false (string) 23:45:36.074 [Lua] [power_level] = 422 (string) 23:45:36.074 [Lua] [id] = 18600000178ad27 (string) 23:45:36.074 [Lua] [unique_server_name] = ChiefPoopemDoopem (string) 23:45:36.074 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.074 [Lua] [host] = 11000013f22d13f (string) 23:45:36.074 [Lua] [matchmaking_type] = 2 (string) 23:45:36.074 [Lua] [is_private] = false (string) 23:45:36.074 [Lua] [selected_mission_id] = skaven_stronghold (string) 23:45:36.074 [Lua] [name] = Lobby 18600000178ad27 (string) 23:45:36.074 [Lua] [difficulty] = normal (string) 23:45:36.074 [Lua] [match_started] = true (string) 23:45:36.074 [Lua] [mechanism] = adventure (string) 23:45:36.074 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.074 [Lua] [quick_game] = false (string) 23:45:36.074 [Lua] [num_players] = 3 (string) 23:45:36.074 [Lua] [matchmaking] = true (string) 23:45:36.074 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.074 [Lua] [player_slot_4] = 11000013f22d13f:1 (string) 23:45:36.074 [Lua] [mission_id] = inn_level (string) 23:45:36.074 [Lua] [player_slot_5] = 110000104dd6aec:1 (string) 23:45:36.074 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.074 [Lua] [country_code] = US (string) 23:45:36.074 [Lua] [player_slot_3] = 110000106f07535:1 (string) 23:45:36.074 [Lua] [eac_authorized] = true (string) 23:45:36.074 [Lua] 23:45:36.074 [Lua] =======================Found valid lobby! 23:45:36.074 [Lua] 23:45:36.074 [Lua] [twitch_enabled] = false (string) 23:45:36.074 [Lua] [power_level] = 524 (string) 23:45:36.074 [Lua] [id] = 18600000179d8d1 (string) 23:45:36.074 [Lua] [unique_server_name] = Mr PBR (string) 23:45:36.074 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.074 [Lua] [host] = 110000143513c34 (string) 23:45:36.074 [Lua] [matchmaking_type] = 2 (string) 23:45:36.074 [Lua] [is_private] = false (string) 23:45:36.074 [Lua] [selected_mission_id] = skaven_stronghold (string) 23:45:36.074 [Lua] [name] = Lobby 18600000179d8d1 (string) 23:45:36.074 [Lua] [difficulty] = hard (string) 23:45:36.074 [Lua] [match_started] = true (string) 23:45:36.075 [Lua] [mechanism] = adventure (string) 23:45:36.075 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.075 [Lua] [quick_game] = true (string) 23:45:36.075 [Lua] [num_players] = 2 (string) 23:45:36.075 [Lua] [matchmaking] = true (string) 23:45:36.075 [Lua] [player_slot_1] = 11000010c33b187:1 (string) 23:45:36.075 [Lua] [player_slot_4] = 110000143513c34:1 (string) 23:45:36.075 [Lua] [mission_id] = skaven_stronghold (string) 23:45:36.075 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.075 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.075 [Lua] [country_code] = US (string) 23:45:36.075 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.075 [Lua] [eac_authorized] = true (string) 23:45:36.075 [Lua] 23:45:36.075 [Lua] =======================Found valid lobby! 23:45:36.075 [Lua] 23:45:36.075 [Lua] [twitch_enabled] = false (string) 23:45:36.075 [Lua] [power_level] = 466 (string) 23:45:36.075 [Lua] [id] = 1860000017aea3c (string) 23:45:36.075 [Lua] [unique_server_name] = Siverse (string) 23:45:36.075 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.075 [Lua] [host] = 110000104b448d3 (string) 23:45:36.075 [Lua] [matchmaking_type] = 2 (string) 23:45:36.075 [Lua] [is_private] = false (string) 23:45:36.075 [Lua] [selected_mission_id] = cemetery (string) 23:45:36.075 [Lua] [name] = Lobby 1860000017aea3c (string) 23:45:36.075 [Lua] [difficulty] = normal (string) 23:45:36.075 [Lua] [match_started] = true (string) 23:45:36.075 [Lua] [mechanism] = adventure (string) 23:45:36.075 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.075 [Lua] [quick_game] = false (string) 23:45:36.075 [Lua] [num_players] = 2 (string) 23:45:36.075 [Lua] [matchmaking] = true (string) 23:45:36.075 [Lua] [player_slot_1] = 1100001009ea8c5:1 (string) 23:45:36.075 [Lua] [player_slot_4] = 0:0 (string) 23:45:36.075 [Lua] [mission_id] = cemetery (string) 23:45:36.075 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.075 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.075 [Lua] [country_code] = US (string) 23:45:36.075 [Lua] [player_slot_3] = 110000104b448d3:1 (string) 23:45:36.075 [Lua] [eac_authorized] = true (string) 23:45:36.075 [Lua] 23:45:36.076 [Lua] =======================Found valid lobby! 23:45:36.076 [Lua] 23:45:36.076 [Lua] [twitch_enabled] = false (string) 23:45:36.076 [Lua] [power_level] = 828 (string) 23:45:36.076 [Lua] [id] = 18600000179c278 (string) 23:45:36.076 [Lua] [unique_server_name] = Fyre_Byrd (string) 23:45:36.076 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.076 [Lua] [host] = 110000101f25e30 (string) 23:45:36.076 [Lua] [matchmaking_type] = 2 (string) 23:45:36.076 [Lua] [is_private] = false (string) 23:45:36.076 [Lua] [selected_mission_id] = farmlands (string) 23:45:36.076 [Lua] [name] = Lobby 18600000179c278 (string) 23:45:36.076 [Lua] [difficulty] = hardest (string) 23:45:36.076 [Lua] [match_started] = true (string) 23:45:36.076 [Lua] [mechanism] = adventure (string) 23:45:36.076 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.076 [Lua] [quick_game] = false (string) 23:45:36.076 [Lua] [num_players] = 3 (string) 23:45:36.076 [Lua] [matchmaking] = true (string) 23:45:36.076 [Lua] [player_slot_1] = 1100001040e9942:1 (string) 23:45:36.076 [Lua] [player_slot_4] = 11000013fc6aa81:1 (string) 23:45:36.076 [Lua] [mission_id] = farmlands (string) 23:45:36.076 [Lua] [player_slot_5] = 110000101f25e30:1 (string) 23:45:36.076 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.076 [Lua] [country_code] = US (string) 23:45:36.076 [Lua] [player_slot_3] = 1100001066a1523:1 (string) 23:45:36.076 [Lua] [eac_authorized] = true (string) 23:45:36.076 [Lua] 23:45:36.076 [Lua] =======================Found valid lobby! 23:45:36.077 [Lua] 23:45:36.077 [Lua] [twitch_enabled] = false (string) 23:45:36.077 [Lua] [power_level] = 536 (string) 23:45:36.077 [Lua] [id] = 1860000017a1c62 (string) 23:45:36.077 [Lua] [unique_server_name] = Dr.Funtimes (string) 23:45:36.077 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.077 [Lua] [host] = 11000010720fa1e (string) 23:45:36.077 [Lua] [matchmaking_type] = 6 (string) 23:45:36.077 [Lua] [is_private] = false (string) 23:45:36.077 [Lua] [selected_mission_id] = mines (string) 23:45:36.077 [Lua] [name] = Lobby 1860000017a1c62 (string) 23:45:36.077 [Lua] [difficulty] = hard (string) 23:45:36.077 [Lua] [match_started] = true (string) 23:45:36.077 [Lua] [mechanism] = adventure (string) 23:45:36.077 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.077 [Lua] [quick_game] = false (string) 23:45:36.077 [Lua] [num_players] = 3 (string) 23:45:36.077 [Lua] [matchmaking] = true (string) 23:45:36.077 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.077 [Lua] [player_slot_4] = 110000107c8bc8a:1 (string) 23:45:36.077 [Lua] [mission_id] = mines (string) 23:45:36.077 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.077 [Lua] [player_slot_2] = 11000010720fa1e:1 (string) 23:45:36.077 [Lua] [country_code] = US (string) 23:45:36.077 [Lua] [player_slot_3] = 11000010719b4d4:1 (string) 23:45:36.077 [Lua] [eac_authorized] = true (string) 23:45:36.077 [Lua] 23:45:36.077 [Lua] =======================Found valid lobby! 23:45:36.078 [Lua] 23:45:36.078 [Lua] [twitch_enabled] = false (string) 23:45:36.078 [Lua] [power_level] = 481 (string) 23:45:36.078 [Lua] [id] = 18600000179a0b8 (string) 23:45:36.078 [Lua] [unique_server_name] = Totell (string) 23:45:36.078 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.078 [Lua] [host] = 11000010f1dec30 (string) 23:45:36.078 [Lua] [matchmaking_type] = 2 (string) 23:45:36.078 [Lua] [is_private] = false (string) 23:45:36.078 [Lua] [selected_mission_id] = journey_ruin (string) 23:45:36.078 [Lua] [name] = Lobby 18600000179a0b8 (string) 23:45:36.078 [Lua] [difficulty] = hard (string) 23:45:36.078 [Lua] [match_started] = true (string) 23:45:36.078 [Lua] [mechanism] = deus (string) 23:45:36.078 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.078 [Lua] [quick_game] = true (string) 23:45:36.078 [Lua] [num_players] = 3 (string) 23:45:36.078 [Lua] [matchmaking] = true (string) 23:45:36.078 [Lua] [player_slot_1] = 110000115155c16:1 (string) 23:45:36.078 [Lua] [player_slot_4] = 0:0 (string) 23:45:36.078 [Lua] [mission_id] = pat_forest_khorne_path2 (string) 23:45:36.078 [Lua] [player_slot_5] = 110000131cb15a5:1 (string) 23:45:36.078 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.078 [Lua] [country_code] = US (string) 23:45:36.078 [Lua] [player_slot_3] = 11000010f1dec30:1 (string) 23:45:36.078 [Lua] [eac_authorized] = true (string) 23:45:36.078 [Lua] 23:45:36.078 [Lua] =======================Found valid lobby! 23:45:36.079 [Lua] 23:45:36.079 [Lua] [power_level] = 0 (string) 23:45:36.079 [Lua] [id] = 18600000176e4e3 (string) 23:45:36.079 [Lua] [unique_server_name] = Doge Vandire (string) 23:45:36.079 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.079 [Lua] [host] = 11000011a932d9f (string) 23:45:36.079 [Lua] [time_of_search] = 1620251232 (string) 23:45:36.079 [Lua] [matchmaking_type] = 3 (string) 23:45:36.079 [Lua] [is_private] = false (string) 23:45:36.079 [Lua] [difficulty] = normal (string) 23:45:36.079 [Lua] [player_slot_1] = 11000011a932d9f:1 (string) 23:45:36.079 [Lua] [num_players] = 2 (string) 23:45:36.079 [Lua] [name] = Lobby 18600000176e4e3 (string) 23:45:36.079 [Lua] [mechanism] = adventure (string) 23:45:36.079 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.079 [Lua] [matchmaking] = searching (string) 23:45:36.079 [Lua] [mission_id] = inn_level (string) 23:45:36.079 [Lua] [player_slot_4] = 0:0 (string) 23:45:36.079 [Lua] [country_code] = US (string) 23:45:36.079 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.079 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.080 [Lua] [selected_mission_id] = inn_level (string) 23:45:36.080 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.080 [Lua] [eac_authorized] = true (string) 23:45:36.080 [Lua] 23:45:36.080 [Lua] =======================Found valid lobby! 23:45:36.080 [Lua] 23:45:36.080 [Lua] [twitch_enabled] = false (string) 23:45:36.080 [Lua] [power_level] = 619 (string) 23:45:36.080 [Lua] [id] = 18600000178572e (string) 23:45:36.080 [Lua] [unique_server_name] = Countdown.exe (string) 23:45:36.080 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.080 [Lua] [host] = 11000010415604f (string) 23:45:36.080 [Lua] [matchmaking_type] = 2 (string) 23:45:36.080 [Lua] [is_private] = false (string) 23:45:36.080 [Lua] [selected_mission_id] = forest_ambush (string) 23:45:36.080 [Lua] [name] = Lobby 18600000178572e (string) 23:45:36.080 [Lua] [difficulty] = hard (string) 23:45:36.080 [Lua] [match_started] = true (string) 23:45:36.080 [Lua] [mechanism] = adventure (string) 23:45:36.080 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.080 [Lua] [quick_game] = false (string) 23:45:36.080 [Lua] [num_players] = 3 (string) 23:45:36.080 [Lua] [matchmaking] = true (string) 23:45:36.080 [Lua] [player_slot_1] = 110000101179cbf:1 (string) 23:45:36.080 [Lua] [player_slot_4] = 11000010415604f:1 (string) 23:45:36.080 [Lua] [mission_id] = forest_ambush (string) 23:45:36.080 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.080 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.080 [Lua] [country_code] = US (string) 23:45:36.080 [Lua] [player_slot_3] = 110000109c2d57e:1 (string) 23:45:36.080 [Lua] [eac_authorized] = true (string) 23:45:36.080 [Lua] 23:45:36.080 [Lua] =======================Found valid lobby! 23:45:36.081 [Lua] 23:45:36.081 [Lua] [twitch_enabled] = false (string) 23:45:36.081 [Lua] [power_level] = 280 (string) 23:45:36.081 [Lua] [id] = 1860000017aef46 (string) 23:45:36.081 [Lua] [num_players] = 2 (string) 23:45:36.081 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.081 [Lua] [host] = 1100001083881ea (string) 23:45:36.081 [Lua] [time_of_search] = 1620257849 (string) 23:45:36.081 [Lua] [matchmaking_type] = 2 (string) 23:45:36.081 [Lua] [is_private] = false (string) 23:45:36.081 [Lua] [player_slot_4] = 0:0 (string) 23:45:36.081 [Lua] [name] = Lobby 1860000017aef46 (string) 23:45:36.081 [Lua] [difficulty] = normal (string) 23:45:36.081 [Lua] [match_started] = true (string) 23:45:36.081 [Lua] [mechanism] = adventure (string) 23:45:36.081 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.081 [Lua] [quick_game] = true (string) 23:45:36.081 [Lua] [selected_mission_id] = farmlands (string) 23:45:36.081 [Lua] [matchmaking] = true (string) 23:45:36.081 [Lua] [player_slot_1] = 11000014322fd02:1 (string) 23:45:36.081 [Lua] [country_code] = US (string) 23:45:36.081 [Lua] [mission_id] = farmlands (string) 23:45:36.081 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.081 [Lua] [player_slot_2] = 1100001083881ea:1 (string) 23:45:36.081 [Lua] [unique_server_name] = Cybezo (string) 23:45:36.081 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.081 [Lua] [eac_authorized] = true (string) 23:45:36.081 [Lua] 23:45:36.081 [Lua] =======================Found valid lobby! 23:45:36.082 [Lua] 23:45:36.082 [Lua] [twitch_enabled] = false (string) 23:45:36.082 [Lua] [power_level] = 495 (string) 23:45:36.082 [Lua] [id] = 1860000017a34aa (string) 23:45:36.082 [Lua] [unique_server_name] = Goblin Shark (string) 23:45:36.082 [Lua] [difficulty_tweak] = -10 (string) 23:45:36.082 [Lua] [host] = 11000010abb142b (string) 23:45:36.082 [Lua] [matchmaking_type] = 2 (string) 23:45:36.082 [Lua] [is_private] = false (string) 23:45:36.082 [Lua] [selected_mission_id] = journey_ruin (string) 23:45:36.082 [Lua] [name] = Lobby 1860000017a34aa (string) 23:45:36.082 [Lua] [difficulty] = hard (string) 23:45:36.082 [Lua] [match_started] = true (string) 23:45:36.082 [Lua] [mechanism] = deus (string) 23:45:36.082 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.082 [Lua] [quick_game] = true (string) 23:45:36.082 [Lua] [num_players] = 3 (string) 23:45:36.082 [Lua] [matchmaking] = true (string) 23:45:36.082 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.082 [Lua] [player_slot_4] = 11000010438ea48:1 (string) 23:45:36.082 [Lua] [mission_id] = sig_gorge_wastes_path5 (string) 23:45:36.082 [Lua] [player_slot_5] = 1100001007b163b:1 (string) 23:45:36.082 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.082 [Lua] [country_code] = US (string) 23:45:36.082 [Lua] [player_slot_3] = 11000010abb142b:1 (string) 23:45:36.082 [Lua] [eac_authorized] = true (string) 23:45:36.082 [Lua] 23:45:36.082 [Lua] =======================Found valid lobby! 23:45:36.083 [Lua] 23:45:36.083 [Lua] [twitch_enabled] = false (string) 23:45:36.083 [Lua] [power_level] = 715 (string) 23:45:36.083 [Lua] [id] = 1860000017a92a1 (string) 23:45:36.083 [Lua] [unique_server_name] = Cruxis_Wolf (string) 23:45:36.083 [Lua] [difficulty_tweak] = -10 (string) 23:45:36.083 [Lua] [host] = 110000102402059 (string) 23:45:36.083 [Lua] [matchmaking_type] = 2 (string) 23:45:36.083 [Lua] [is_private] = false (string) 23:45:36.083 [Lua] [selected_mission_id] = journey_citadel (string) 23:45:36.083 [Lua] [name] = Lobby 1860000017a92a1 (string) 23:45:36.083 [Lua] [difficulty] = hardest (string) 23:45:36.083 [Lua] [match_started] = true (string) 23:45:36.083 [Lua] [mechanism] = deus (string) 23:45:36.083 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.083 [Lua] [quick_game] = false (string) 23:45:36.083 [Lua] [num_players] = 3 (string) 23:45:36.083 [Lua] [matchmaking] = true (string) 23:45:36.083 [Lua] [player_slot_1] = 110000106252307:1 (string) 23:45:36.083 [Lua] [player_slot_4] = 110000102a448cd:1 (string) 23:45:36.083 [Lua] [mission_id] = sig_volcano_slaanesh_path5 (string) 23:45:36.083 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.083 [Lua] [player_slot_2] = 110000102402059:1 (string) 23:45:36.083 [Lua] [country_code] = US (string) 23:45:36.083 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.083 [Lua] [eac_authorized] = true (string) 23:45:36.083 [Lua] 23:45:36.083 [Lua] =======================Found valid lobby! 23:45:36.085 [Lua] 23:45:36.085 [Lua] [twitch_enabled] = false (string) 23:45:36.085 [Lua] [power_level] = 747 (string) 23:45:36.085 [Lua] [id] = 1860000017a8c75 (string) 23:45:36.085 [Lua] [unique_server_name] = Tigre (string) 23:45:36.085 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.085 [Lua] [host] = 1100001017e6c44 (string) 23:45:36.085 [Lua] [matchmaking_type] = 2 (string) 23:45:36.085 [Lua] [is_private] = false (string) 23:45:36.085 [Lua] [selected_mission_id] = catacombs (string) 23:45:36.085 [Lua] [name] = Lobby 1860000017a8c75 (string) 23:45:36.085 [Lua] [difficulty] = harder (string) 23:45:36.085 [Lua] [match_started] = true (string) 23:45:36.085 [Lua] [mechanism] = adventure (string) 23:45:36.085 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.085 [Lua] [quick_game] = true (string) 23:45:36.085 [Lua] [num_players] = 3 (string) 23:45:36.085 [Lua] [matchmaking] = true (string) 23:45:36.085 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.085 [Lua] [player_slot_4] = 11000010b5eaecd:1 (string) 23:45:36.085 [Lua] [mission_id] = catacombs (string) 23:45:36.085 [Lua] [player_slot_5] = 1100001017e6c44:1 (string) 23:45:36.085 [Lua] [player_slot_2] = 11000010660b9cc:1 (string) 23:45:36.085 [Lua] [country_code] = US (string) 23:45:36.085 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.085 [Lua] [eac_authorized] = true (string) 23:45:36.085 [Lua] 23:45:36.085 [Lua] =======================Found valid lobby! 23:45:36.086 [Lua] 23:45:36.086 [Lua] [twitch_enabled] = false (string) 23:45:36.086 [Lua] [power_level] = 460 (string) 23:45:36.086 [Lua] [id] = 1860000017a2cc4 (string) 23:45:36.086 [Lua] [unique_server_name] = Blue_Skies2428 (string) 23:45:36.086 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.086 [Lua] [host] = 1100001141aa3e6 (string) 23:45:36.086 [Lua] [matchmaking_type] = 2 (string) 23:45:36.086 [Lua] [is_private] = false (string) 23:45:36.086 [Lua] [selected_mission_id] = journey_ruin (string) 23:45:36.086 [Lua] [name] = Lobby 1860000017a2cc4 (string) 23:45:36.086 [Lua] [difficulty] = normal (string) 23:45:36.086 [Lua] [match_started] = true (string) 23:45:36.086 [Lua] [mechanism] = deus (string) 23:45:36.086 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.086 [Lua] [quick_game] = true (string) 23:45:36.086 [Lua] [num_players] = 2 (string) 23:45:36.086 [Lua] [matchmaking] = true (string) 23:45:36.086 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.086 [Lua] [player_slot_4] = 1100001141aa3e6:1 (string) 23:45:36.086 [Lua] [mission_id] = dlc_morris_map (string) 23:45:36.086 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.086 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.086 [Lua] [country_code] = US (string) 23:45:36.086 [Lua] [player_slot_3] = 1100001068e1467:1 (string) 23:45:36.086 [Lua] [eac_authorized] = true (string) 23:45:36.086 [Lua] 23:45:36.086 [Lua] =======================Found valid lobby! 23:45:36.087 [Lua] 23:45:36.087 [Lua] [twitch_enabled] = false (string) 23:45:36.087 [Lua] [power_level] = 555 (string) 23:45:36.087 [Lua] [id] = 18600000179e105 (string) 23:45:36.087 [Lua] [unique_server_name] = Zelus (string) 23:45:36.087 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.087 [Lua] [host] = 11000010edd2037 (string) 23:45:36.087 [Lua] [matchmaking_type] = 2 (string) 23:45:36.087 [Lua] [is_private] = false (string) 23:45:36.087 [Lua] [selected_mission_id] = mines (string) 23:45:36.087 [Lua] [name] = Lobby 18600000179e105 (string) 23:45:36.087 [Lua] [difficulty] = hard (string) 23:45:36.087 [Lua] [match_started] = true (string) 23:45:36.087 [Lua] [mechanism] = adventure (string) 23:45:36.087 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.087 [Lua] [quick_game] = true (string) 23:45:36.087 [Lua] [num_players] = 3 (string) 23:45:36.087 [Lua] [matchmaking] = true (string) 23:45:36.087 [Lua] [player_slot_1] = 110000106e2bd26:1 (string) 23:45:36.087 [Lua] [player_slot_4] = 11000010edd2037:1 (string) 23:45:36.087 [Lua] [mission_id] = mines (string) 23:45:36.087 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.087 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.087 [Lua] [country_code] = US (string) 23:45:36.087 [Lua] [player_slot_3] = 110000116683322:1 (string) 23:45:36.087 [Lua] [eac_authorized] = true (string) 23:45:36.087 [Lua] 23:45:36.087 [Lua] =======================Found valid lobby! 23:45:36.087 [Lua] 23:45:36.087 [Lua] [twitch_enabled] = false (string) 23:45:36.087 [Lua] [power_level] = 660 (string) 23:45:36.087 [Lua] [id] = 1860000017a2fbe (string) 23:45:36.087 [Lua] [unique_server_name] = BarryBurton69 (string) 23:45:36.087 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.087 [Lua] [host] = 1100001086457fe (string) 23:45:36.087 [Lua] [matchmaking_type] = 2 (string) 23:45:36.087 [Lua] [is_private] = false (string) 23:45:36.087 [Lua] [selected_mission_id] = cemetery (string) 23:45:36.087 [Lua] [name] = Lobby 1860000017a2fbe (string) 23:45:36.087 [Lua] [difficulty] = hard (string) 23:45:36.087 [Lua] [match_started] = true (string) 23:45:36.087 [Lua] [mechanism] = adventure (string) 23:45:36.087 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.087 [Lua] [quick_game] = false (string) 23:45:36.087 [Lua] [num_players] = 3 (string) 23:45:36.087 [Lua] [matchmaking] = true (string) 23:45:36.087 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.087 [Lua] [player_slot_4] = 110000104f8db69:1 (string) 23:45:36.087 [Lua] [mission_id] = cemetery (string) 23:45:36.087 [Lua] [player_slot_5] = 1100001086457fe:1 (string) 23:45:36.087 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.087 [Lua] [country_code] = US (string) 23:45:36.087 [Lua] [player_slot_3] = 110000114311125:1 (string) 23:45:36.087 [Lua] [eac_authorized] = true (string) 23:45:36.087 [Lua] 23:45:36.087 [Lua] =======================Found valid lobby! 23:45:36.088 [Lua] 23:45:36.088 [Lua] [twitch_enabled] = false (string) 23:45:36.088 [Lua] [power_level] = 696 (string) 23:45:36.088 [Lua] [id] = 186000001799233 (string) 23:45:36.088 [Lua] [unique_server_name] = ANALYST (string) 23:45:36.088 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.088 [Lua] [host] = 110000100a1061b (string) 23:45:36.088 [Lua] [matchmaking_type] = 2 (string) 23:45:36.088 [Lua] [is_private] = false (string) 23:45:36.088 [Lua] [selected_mission_id] = skittergate (string) 23:45:36.088 [Lua] [name] = Lobby 186000001799233 (string) 23:45:36.088 [Lua] [difficulty] = normal (string) 23:45:36.088 [Lua] [match_started] = true (string) 23:45:36.088 [Lua] [mechanism] = adventure (string) 23:45:36.088 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.088 [Lua] [quick_game] = false (string) 23:45:36.088 [Lua] [num_players] = 3 (string) 23:45:36.088 [Lua] [matchmaking] = true (string) 23:45:36.088 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.088 [Lua] [player_slot_4] = 1100001095451f4:1 (string) 23:45:36.088 [Lua] [mission_id] = skittergate (string) 23:45:36.088 [Lua] [player_slot_5] = 11000010573510b:1 (string) 23:45:36.088 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.088 [Lua] [country_code] = US (string) 23:45:36.088 [Lua] [player_slot_3] = 110000100a1061b:1 (string) 23:45:36.088 [Lua] [eac_authorized] = true (string) 23:45:36.088 [Lua] 23:45:36.088 [Lua] =======================Found valid lobby! 23:45:36.089 [Lua] 23:45:36.089 [Lua] [twitch_enabled] = false (string) 23:45:36.089 [Lua] [power_level] = 653 (string) 23:45:36.089 [Lua] [id] = 1860000017a59bc (string) 23:45:36.089 [Lua] [unique_server_name] = UnknownDjinn (string) 23:45:36.089 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.089 [Lua] [host] = 1100001058c918e (string) 23:45:36.089 [Lua] [matchmaking_type] = 2 (string) 23:45:36.089 [Lua] [is_private] = false (string) 23:45:36.089 [Lua] [selected_mission_id] = weave_51 (string) 23:45:36.089 [Lua] [name] = Lobby 1860000017a59bc (string) 23:45:36.089 [Lua] [difficulty] = normal (string) 23:45:36.089 [Lua] [match_started] = true (string) 23:45:36.089 [Lua] [mechanism] = weave (string) 23:45:36.089 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.089 [Lua] [quick_game] = true (string) 23:45:36.089 [Lua] [num_players] = 3 (string) 23:45:36.089 [Lua] [matchmaking] = true (string) 23:45:36.089 [Lua] [player_slot_1] = 1100001058c918e:1 (string) 23:45:36.089 [Lua] [player_slot_4] = 110000104a81d01:1 (string) 23:45:36.089 [Lua] [mission_id] = dlc_scorpion_swamp_life (string) 23:45:36.089 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.089 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.089 [Lua] [country_code] = US (string) 23:45:36.089 [Lua] [player_slot_3] = 110000102eb9a14:1 (string) 23:45:36.089 [Lua] [eac_authorized] = true (string) 23:45:36.089 [Lua] 23:45:36.089 [Lua] =======================Found valid lobby! 23:45:36.090 [Lua] 23:45:36.090 [Lua] [twitch_enabled] = false (string) 23:45:36.090 [Lua] [power_level] = 544 (string) 23:45:36.090 [Lua] [id] = 1860000017ae958 (string) 23:45:36.090 [Lua] [unique_server_name] = Elbow βump Lux (string) 23:45:36.090 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.090 [Lua] [host] = 110000103ccd2e7 (string) 23:45:36.090 [Lua] [matchmaking_type] = 2 (string) 23:45:36.090 [Lua] [is_private] = false (string) 23:45:36.090 [Lua] [selected_mission_id] = catacombs (string) 23:45:36.090 [Lua] [name] = Lobby 1860000017ae958 (string) 23:45:36.090 [Lua] [difficulty] = hard (string) 23:45:36.090 [Lua] [match_started] = true (string) 23:45:36.090 [Lua] [mechanism] = adventure (string) 23:45:36.090 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.090 [Lua] [quick_game] = false (string) 23:45:36.090 [Lua] [num_players] = 2 (string) 23:45:36.090 [Lua] [matchmaking] = true (string) 23:45:36.090 [Lua] [player_slot_1] = 11000010345113e:1 (string) 23:45:36.090 [Lua] [player_slot_4] = 0:0 (string) 23:45:36.090 [Lua] [mission_id] = inn_level (string) 23:45:36.090 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.090 [Lua] [player_slot_2] = 110000103ccd2e7:1 (string) 23:45:36.090 [Lua] [country_code] = US (string) 23:45:36.090 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.090 [Lua] [eac_authorized] = true (string) 23:45:36.090 [Lua] 23:45:36.090 [Lua] =======================Found valid lobby! 23:45:36.091 [Lua] 23:45:36.091 [Lua] [twitch_enabled] = false (string) 23:45:36.091 [Lua] [power_level] = 835 (string) 23:45:36.091 [Lua] [id] = 186000001749955 (string) 23:45:36.091 [Lua] [unique_server_name] = Melin (string) 23:45:36.091 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.091 [Lua] [host] = 11000011706abe8 (string) 23:45:36.091 [Lua] [matchmaking_type] = 2 (string) 23:45:36.091 [Lua] [is_private] = false (string) 23:45:36.091 [Lua] [selected_mission_id] = nurgle (string) 23:45:36.091 [Lua] [name] = Lobby 186000001749955 (string) 23:45:36.091 [Lua] [difficulty] = hardest (string) 23:45:36.091 [Lua] [match_started] = true (string) 23:45:36.091 [Lua] [mechanism] = adventure (string) 23:45:36.091 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.091 [Lua] [quick_game] = false (string) 23:45:36.091 [Lua] [num_players] = 2 (string) 23:45:36.091 [Lua] [matchmaking] = true (string) 23:45:36.091 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.091 [Lua] [player_slot_4] = 110000104f4013c:1 (string) 23:45:36.091 [Lua] [mission_id] = nurgle (string) 23:45:36.091 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.091 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.091 [Lua] [country_code] = US (string) 23:45:36.091 [Lua] [player_slot_3] = 11000011706abe8:1 (string) 23:45:36.091 [Lua] [eac_authorized] = true (string) 23:45:36.091 [Lua] 23:45:36.091 [Lua] =======================Found valid lobby! 23:45:36.092 [Lua] 23:45:36.092 [Lua] [twitch_enabled] = false (string) 23:45:36.092 [Lua] [power_level] = 387 (string) 23:45:36.092 [Lua] [id] = 1860000017a6a5a (string) 23:45:36.092 [Lua] [num_players] = 1 (string) 23:45:36.092 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.092 [Lua] [host] = 110000103764014 (string) 23:45:36.092 [Lua] [time_of_search] = 1620257329 (string) 23:45:36.092 [Lua] [matchmaking_type] = 2 (string) 23:45:36.092 [Lua] [is_private] = false (string) 23:45:36.092 [Lua] [player_slot_4] = 0:0 (string) 23:45:36.092 [Lua] [name] = Lobby 1860000017a6a5a (string) 23:45:36.092 [Lua] [difficulty] = normal (string) 23:45:36.092 [Lua] [match_started] = true (string) 23:45:36.092 [Lua] [mechanism] = adventure (string) 23:45:36.092 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.092 [Lua] [quick_game] = false (string) 23:45:36.092 [Lua] [selected_mission_id] = skaven_stronghold (string) 23:45:36.092 [Lua] [matchmaking] = true (string) 23:45:36.092 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.092 [Lua] [country_code] = US (string) 23:45:36.092 [Lua] [mission_id] = skaven_stronghold (string) 23:45:36.092 [Lua] [player_slot_5] = 110000103764014:1 (string) 23:45:36.092 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.092 [Lua] [unique_server_name] = TinkiVinki (string) 23:45:36.092 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.092 [Lua] [eac_authorized] = true (string) 23:45:36.092 [Lua] 23:45:36.092 [Lua] =======================Found valid lobby! 23:45:36.093 [Lua] 23:45:36.093 [Lua] [twitch_enabled] = false (string) 23:45:36.093 [Lua] [power_level] = 835 (string) 23:45:36.093 [Lua] [id] = 1860000017af53c (string) 23:45:36.093 [Lua] [unique_server_name] = Rainetic (string) 23:45:36.093 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.093 [Lua] [host] = 11000010baa5621 (string) 23:45:36.093 [Lua] [matchmaking_type] = 2 (string) 23:45:36.093 [Lua] [is_private] = false (string) 23:45:36.093 [Lua] [selected_mission_id] = skittergate (string) 23:45:36.093 [Lua] [name] = Lobby 1860000017af53c (string) 23:45:36.093 [Lua] [difficulty] = hardest (string) 23:45:36.093 [Lua] [match_started] = true (string) 23:45:36.093 [Lua] [mechanism] = adventure (string) 23:45:36.093 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.093 [Lua] [quick_game] = false (string) 23:45:36.093 [Lua] [num_players] = 3 (string) 23:45:36.093 [Lua] [matchmaking] = true (string) 23:45:36.093 [Lua] [player_slot_1] = 110000101d23b75:1 (string) 23:45:36.093 [Lua] [player_slot_4] = 11000010baa5621:1 (string) 23:45:36.093 [Lua] [mission_id] = skittergate (string) 23:45:36.093 [Lua] [player_slot_5] = 11000010350cbe3:1 (string) 23:45:36.093 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.093 [Lua] [country_code] = US (string) 23:45:36.093 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.093 [Lua] [eac_authorized] = true (string) 23:45:36.093 [Lua] 23:45:36.093 [Lua] =======================Found valid lobby! 23:45:36.094 [Lua] 23:45:36.094 [Lua] [twitch_enabled] = false (string) 23:45:36.094 [Lua] [power_level] = 420 (string) 23:45:36.094 [Lua] [id] = 1860000017ab735 (string) 23:45:36.094 [Lua] [num_players] = 2 (string) 23:45:36.094 [Lua] [difficulty_tweak] = -10 (string) 23:45:36.094 [Lua] [host] = 110000105593218 (string) 23:45:36.094 [Lua] [time_of_search] = 1620257610 (string) 23:45:36.094 [Lua] [matchmaking_type] = 2 (string) 23:45:36.094 [Lua] [is_private] = false (string) 23:45:36.094 [Lua] [player_slot_4] = 110000101c95329:1 (string) 23:45:36.094 [Lua] [name] = Lobby 1860000017ab735 (string) 23:45:36.094 [Lua] [difficulty] = hard (string) 23:45:36.094 [Lua] [match_started] = true (string) 23:45:36.094 [Lua] [mechanism] = deus (string) 23:45:36.094 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.094 [Lua] [quick_game] = false (string) 23:45:36.094 [Lua] [selected_mission_id] = journey_ruin (string) 23:45:36.094 [Lua] [matchmaking] = true (string) 23:45:36.094 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.094 [Lua] [country_code] = US (string) 23:45:36.094 [Lua] [mission_id] = pat_mines_wastes_path2 (string) 23:45:36.094 [Lua] [player_slot_5] = 110000105593218:1 (string) 23:45:36.094 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.094 [Lua] [unique_server_name] = flyingfruitcup (string) 23:45:36.094 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.094 [Lua] [eac_authorized] = true (string) 23:45:36.094 [Lua] 23:45:36.094 [Lua] =======================Found valid lobby! 23:45:36.095 [Lua] 23:45:36.095 [Lua] [twitch_enabled] = false (string) 23:45:36.095 [Lua] [power_level] = 468 (string) 23:45:36.095 [Lua] [id] = 1860000017aa230 (string) 23:45:36.095 [Lua] [unique_server_name] = Taylor (string) 23:45:36.095 [Lua] [difficulty_tweak] = -10 (string) 23:45:36.095 [Lua] [host] = 11000010da01c45 (string) 23:45:36.095 [Lua] [matchmaking_type] = 2 (string) 23:45:36.095 [Lua] [is_private] = false (string) 23:45:36.095 [Lua] [selected_mission_id] = journey_ruin (string) 23:45:36.095 [Lua] [name] = Lobby 1860000017aa230 (string) 23:45:36.095 [Lua] [difficulty] = hard (string) 23:45:36.095 [Lua] [match_started] = true (string) 23:45:36.095 [Lua] [mechanism] = deus (string) 23:45:36.095 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.095 [Lua] [quick_game] = true (string) 23:45:36.095 [Lua] [num_players] = 3 (string) 23:45:36.095 [Lua] [matchmaking] = true (string) 23:45:36.095 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.095 [Lua] [player_slot_4] = 11000010da01c45:1 (string) 23:45:36.095 [Lua] [mission_id] = sig_gorge_wastes_path4 (string) 23:45:36.095 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.095 [Lua] [player_slot_2] = 110000106c209ce:1 (string) 23:45:36.095 [Lua] [country_code] = US (string) 23:45:36.095 [Lua] [player_slot_3] = 11000010428386d:1 (string) 23:45:36.095 [Lua] [eac_authorized] = true (string) 23:45:36.095 [Lua] 23:45:36.095 [Lua] =======================Found valid lobby! 23:45:36.096 [Lua] 23:45:36.096 [Lua] [twitch_enabled] = false (string) 23:45:36.096 [Lua] [power_level] = 565 (string) 23:45:36.096 [Lua] [id] = 1860000017582b2 (string) 23:45:36.096 [Lua] [unique_server_name] = Majula (string) 23:45:36.096 [Lua] [difficulty_tweak] = -10 (string) 23:45:36.096 [Lua] [host] = 11000011949047d (string) 23:45:36.096 [Lua] [matchmaking_type] = 2 (string) 23:45:36.096 [Lua] [is_private] = false (string) 23:45:36.096 [Lua] [selected_mission_id] = journey_cave (string) 23:45:36.096 [Lua] [name] = Lobby 1860000017582b2 (string) 23:45:36.096 [Lua] [difficulty] = hard (string) 23:45:36.096 [Lua] [match_started] = true (string) 23:45:36.096 [Lua] [mechanism] = deus (string) 23:45:36.096 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.096 [Lua] [quick_game] = true (string) 23:45:36.096 [Lua] [num_players] = 3 (string) 23:45:36.096 [Lua] [matchmaking] = true (string) 23:45:36.096 [Lua] [player_slot_1] = 110000142a563f7:1 (string) 23:45:36.096 [Lua] [player_slot_4] = 110000104d007b3:1 (string) 23:45:36.096 [Lua] [mission_id] = sig_volcano_wastes_path5 (string) 23:45:36.096 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.096 [Lua] [player_slot_2] = 11000011949047d:1 (string) 23:45:36.096 [Lua] [country_code] = US (string) 23:45:36.096 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.096 [Lua] [eac_authorized] = true (string) 23:45:36.096 [Lua] 23:45:36.096 [Lua] =======================Found valid lobby! 23:45:36.097 [Lua] 23:45:36.097 [Lua] [twitch_enabled] = false (string) 23:45:36.097 [Lua] [power_level] = 561 (string) 23:45:36.097 [Lua] [id] = 1860000017a24ec (string) 23:45:36.097 [Lua] [unique_server_name] = Paranoia777 (string) 23:45:36.097 [Lua] [difficulty_tweak] = -3 (string) 23:45:36.097 [Lua] [host] = 1100001042a927c (string) 23:45:36.097 [Lua] [matchmaking_type] = 2 (string) 23:45:36.097 [Lua] [is_private] = false (string) 23:45:36.097 [Lua] [selected_mission_id] = journey_citadel (string) 23:45:36.097 [Lua] [name] = Lobby 1860000017a24ec (string) 23:45:36.097 [Lua] [difficulty] = harder (string) 23:45:36.097 [Lua] [match_started] = true (string) 23:45:36.097 [Lua] [mechanism] = deus (string) 23:45:36.097 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.097 [Lua] [quick_game] = false (string) 23:45:36.097 [Lua] [num_players] = 3 (string) 23:45:36.097 [Lua] [matchmaking] = true (string) 23:45:36.097 [Lua] [player_slot_1] = 1100001042a927c:1 (string) 23:45:36.097 [Lua] [player_slot_4] = 1100001075bbe1a:1 (string) 23:45:36.097 [Lua] [mission_id] = pat_mountain_slaanesh_path4 (string) 23:45:36.097 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.097 [Lua] [player_slot_2] = 11000010528c301:1 (string) 23:45:36.097 [Lua] [country_code] = US (string) 23:45:36.097 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.097 [Lua] [eac_authorized] = true (string) 23:45:36.097 [Lua] 23:45:36.097 [Lua] =======================Found valid lobby! 23:45:36.098 [Lua] 23:45:36.098 [Lua] [twitch_enabled] = false (string) 23:45:36.098 [Lua] [power_level] = 675 (string) 23:45:36.098 [Lua] [id] = 1860000017a909f (string) 23:45:36.098 [Lua] [unique_server_name] = Juan.Rambo (string) 23:45:36.098 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.098 [Lua] [host] = 1100001471521c2 (string) 23:45:36.098 [Lua] [matchmaking_type] = 2 (string) 23:45:36.098 [Lua] [is_private] = false (string) 23:45:36.098 [Lua] [selected_mission_id] = mines (string) 23:45:36.098 [Lua] [name] = Lobby 1860000017a909f (string) 23:45:36.098 [Lua] [difficulty] = hard (string) 23:45:36.098 [Lua] [match_started] = true (string) 23:45:36.098 [Lua] [mechanism] = adventure (string) 23:45:36.098 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.098 [Lua] [quick_game] = false (string) 23:45:36.098 [Lua] [num_players] = 2 (string) 23:45:36.098 [Lua] [matchmaking] = true (string) 23:45:36.098 [Lua] [player_slot_1] = 1100001471521c2:1 (string) 23:45:36.098 [Lua] [player_slot_4] = 0:0 (string) 23:45:36.098 [Lua] [mission_id] = mines (string) 23:45:36.098 [Lua] [player_slot_5] = 110000108d24a17:1 (string) 23:45:36.098 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.098 [Lua] [country_code] = US (string) 23:45:36.098 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.098 [Lua] [eac_authorized] = true (string) 23:45:36.098 [Lua] 23:45:36.098 [Lua] =======================Found valid lobby! 23:45:36.099 [Lua] 23:45:36.099 [Lua] [twitch_enabled] = false (string) 23:45:36.099 [Lua] [power_level] = 440 (string) 23:45:36.099 [Lua] [id] = 186000001794e4c (string) 23:45:36.099 [Lua] [num_players] = 2 (string) 23:45:36.099 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.099 [Lua] [host] = 1100001344ed8d4 (string) 23:45:36.099 [Lua] [time_of_search] = 1620256836 (string) 23:45:36.099 [Lua] [matchmaking_type] = 2 (string) 23:45:36.099 [Lua] [is_private] = false (string) 23:45:36.099 [Lua] [player_slot_4] = 1100001344ed8d4:1 (string) 23:45:36.099 [Lua] [name] = Lobby 186000001794e4c (string) 23:45:36.099 [Lua] [difficulty] = hard (string) 23:45:36.099 [Lua] [match_started] = true (string) 23:45:36.099 [Lua] [mechanism] = adventure (string) 23:45:36.099 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.099 [Lua] [quick_game] = false (string) 23:45:36.099 [Lua] [selected_mission_id] = nurgle (string) 23:45:36.099 [Lua] [matchmaking] = true (string) 23:45:36.099 [Lua] [player_slot_1] = 110000119dd511d:1 (string) 23:45:36.099 [Lua] [country_code] = US (string) 23:45:36.099 [Lua] [mission_id] = nurgle (string) 23:45:36.099 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.099 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.099 [Lua] [unique_server_name] = sunnysocal5 (string) 23:45:36.099 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.099 [Lua] [eac_authorized] = true (string) 23:45:36.099 [Lua] 23:45:36.099 [Lua] =======================Found valid lobby! 23:45:36.100 [Lua] 23:45:36.100 [Lua] [power_level] = 438 (string) 23:45:36.100 [Lua] [id] = 1860000017b16d6 (string) 23:45:36.100 [Lua] [num_players] = 1 (string) 23:45:36.100 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.100 [Lua] [host] = 1100001000d8141 (string) 23:45:36.100 [Lua] [time_of_search] = 1620258310 (string) 23:45:36.100 [Lua] [matchmaking_type] = 3 (string) 23:45:36.100 [Lua] [difficulty] = normal (string) 23:45:36.100 [Lua] [player_slot_1] = 1100001000d8141:1 (string) 23:45:36.100 [Lua] [country_code] = US (string) 23:45:36.100 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.100 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.100 [Lua] [selected_mission_id] = inn_level (string) 23:45:36.100 [Lua] [matchmaking] = searching (string) 23:45:36.100 [Lua] [unique_server_name] = волк (string) 23:45:36.100 [Lua] [mission_id] = inn_level (string) 23:45:36.100 [Lua] [player_slot_4] = 0:0 (string) 23:45:36.100 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.100 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.100 [Lua] [mechanism] = adventure (string) 23:45:36.100 [Lua] [name] = Lobby 1860000017b16d6 (string) 23:45:36.100 [Lua] [eac_authorized] = true (string) 23:45:36.100 [Lua] 23:45:36.100 [Lua] =======================Found valid lobby! 23:45:36.102 [Lua] 23:45:36.102 [Lua] [twitch_enabled] = false (string) 23:45:36.102 [Lua] [power_level] = 623 (string) 23:45:36.102 [Lua] [id] = 1860000017a8c51 (string) 23:45:36.102 [Lua] [num_players] = 2 (string) 23:45:36.102 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.102 [Lua] [host] = 110000102d2a903 (string) 23:45:36.102 [Lua] [time_of_search] = 1620257234 (string) 23:45:36.102 [Lua] [matchmaking_type] = 2 (string) 23:45:36.102 [Lua] [is_private] = false (string) 23:45:36.102 [Lua] [player_slot_4] = 11000010542884a:1 (string) 23:45:36.102 [Lua] [name] = Lobby 1860000017a8c51 (string) 23:45:36.102 [Lua] [difficulty] = hard (string) 23:45:36.102 [Lua] [match_started] = true (string) 23:45:36.102 [Lua] [mechanism] = adventure (string) 23:45:36.102 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.102 [Lua] [quick_game] = true (string) 23:45:36.102 [Lua] [selected_mission_id] = dlc_bogenhafen_city (string) 23:45:36.102 [Lua] [matchmaking] = true (string) 23:45:36.102 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.102 [Lua] [country_code] = US (string) 23:45:36.102 [Lua] [mission_id] = dlc_bogenhafen_city (string) 23:45:36.102 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.102 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.102 [Lua] [unique_server_name] = MasterDarksol (string) 23:45:36.102 [Lua] [player_slot_3] = 110000102d2a903:1 (string) 23:45:36.102 [Lua] [eac_authorized] = true (string) 23:45:36.102 [Lua] 23:45:36.102 [Lua] =======================Found valid lobby! 23:45:36.103 [Lua] 23:45:36.103 [Lua] [twitch_enabled] = false (string) 23:45:36.103 [Lua] [power_level] = 632 (string) 23:45:36.103 [Lua] [id] = 1860000017b03d3 (string) 23:45:36.103 [Lua] [unique_server_name] = Shihow (string) 23:45:36.103 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.103 [Lua] [host] = 11000010209b7cd (string) 23:45:36.103 [Lua] [matchmaking_type] = 2 (string) 23:45:36.103 [Lua] [is_private] = false (string) 23:45:36.103 [Lua] [selected_mission_id] = forest_ambush (string) 23:45:36.103 [Lua] [name] = Lobby 1860000017b03d3 (string) 23:45:36.103 [Lua] [difficulty] = harder (string) 23:45:36.103 [Lua] [match_started] = true (string) 23:45:36.103 [Lua] [mechanism] = adventure (string) 23:45:36.103 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.103 [Lua] [quick_game] = false (string) 23:45:36.103 [Lua] [num_players] = 3 (string) 23:45:36.103 [Lua] [matchmaking] = true (string) 23:45:36.103 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.103 [Lua] [player_slot_4] = 0:0 (string) 23:45:36.103 [Lua] [mission_id] = forest_ambush (string) 23:45:36.103 [Lua] [player_slot_5] = 110000102b04f2b:1 (string) 23:45:36.103 [Lua] [player_slot_2] = 110000102934725:1 (string) 23:45:36.103 [Lua] [country_code] = US (string) 23:45:36.103 [Lua] [player_slot_3] = 11000010209b7cd:1 (string) 23:45:36.103 [Lua] [eac_authorized] = true (string) 23:45:36.103 [Lua] 23:45:36.103 [Lua] =======================Found valid lobby! 23:45:36.104 [Lua] 23:45:36.104 [Lua] [twitch_enabled] = false (string) 23:45:36.104 [Lua] [power_level] = 294 (string) 23:45:36.104 [Lua] [id] = 1860000017a87a5 (string) 23:45:36.104 [Lua] [unique_server_name] = doughnut9997 (string) 23:45:36.104 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.104 [Lua] [host] = 1100001044985a7 (string) 23:45:36.104 [Lua] [matchmaking_type] = 2 (string) 23:45:36.104 [Lua] [is_private] = false (string) 23:45:36.104 [Lua] [selected_mission_id] = bell (string) 23:45:36.104 [Lua] [name] = Lobby 1860000017a87a5 (string) 23:45:36.104 [Lua] [difficulty] = normal (string) 23:45:36.104 [Lua] [match_started] = true (string) 23:45:36.104 [Lua] [mechanism] = adventure (string) 23:45:36.104 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.104 [Lua] [quick_game] = false (string) 23:45:36.104 [Lua] [num_players] = 3 (string) 23:45:36.104 [Lua] [matchmaking] = true (string) 23:45:36.104 [Lua] [player_slot_1] = 110000106a57075:1 (string) 23:45:36.104 [Lua] [player_slot_4] = 110000100f62fac:1 (string) 23:45:36.104 [Lua] [mission_id] = bell (string) 23:45:36.104 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.104 [Lua] [player_slot_2] = 1100001044985a7:1 (string) 23:45:36.104 [Lua] [country_code] = US (string) 23:45:36.104 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.104 [Lua] [eac_authorized] = true (string) 23:45:36.104 [Lua] 23:45:36.104 [Lua] =======================Found valid lobby! 23:45:36.105 [Lua] 23:45:36.105 [Lua] [twitch_enabled] = false (string) 23:45:36.105 [Lua] [power_level] = 556 (string) 23:45:36.105 [Lua] [id] = 18600000179e837 (string) 23:45:36.105 [Lua] [unique_server_name] = AnguishBeef (string) 23:45:36.105 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.105 [Lua] [host] = 110000108360cfd (string) 23:45:36.105 [Lua] [matchmaking_type] = 6 (string) 23:45:36.105 [Lua] [is_private] = false (string) 23:45:36.105 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 23:45:36.105 [Lua] [name] = Lobby 18600000179e837 (string) 23:45:36.105 [Lua] [difficulty] = cataclysm (string) 23:45:36.105 [Lua] [match_started] = true (string) 23:45:36.105 [Lua] [mechanism] = adventure (string) 23:45:36.105 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.105 [Lua] [quick_game] = false (string) 23:45:36.105 [Lua] [num_players] = 3 (string) 23:45:36.105 [Lua] [matchmaking] = true (string) 23:45:36.105 [Lua] [player_slot_1] = 110000108360cfd:1 (string) 23:45:36.105 [Lua] [player_slot_4] = 11000010268d844:1 (string) 23:45:36.105 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 23:45:36.105 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.105 [Lua] [player_slot_2] = 11000010e55979f:1 (string) 23:45:36.105 [Lua] [country_code] = US (string) 23:45:36.105 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.105 [Lua] [eac_authorized] = true (string) 23:45:36.105 [Lua] 23:45:36.105 [Lua] =======================Found valid lobby! 23:45:36.106 [Lua] 23:45:36.106 [Lua] [twitch_enabled] = false (string) 23:45:36.106 [Lua] [power_level] = 618 (string) 23:45:36.106 [Lua] [id] = 186000001737537 (string) 23:45:36.106 [Lua] [unique_server_name] = Giant Cannibal (string) 23:45:36.106 [Lua] [difficulty_tweak] = 10 (string) 23:45:36.106 [Lua] [host] = 110000101e2d1ce (string) 23:45:36.106 [Lua] [matchmaking_type] = 2 (string) 23:45:36.106 [Lua] [is_private] = false (string) 23:45:36.106 [Lua] [selected_mission_id] = journey_cave (string) 23:45:36.106 [Lua] [name] = Lobby 186000001737537 (string) 23:45:36.106 [Lua] [difficulty] = harder (string) 23:45:36.106 [Lua] [match_started] = true (string) 23:45:36.106 [Lua] [mechanism] = deus (string) 23:45:36.106 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.106 [Lua] [quick_game] = true (string) 23:45:36.106 [Lua] [num_players] = 3 (string) 23:45:36.106 [Lua] [matchmaking] = true (string) 23:45:36.106 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.106 [Lua] [player_slot_4] = 11000010a71fe30:1 (string) 23:45:36.106 [Lua] [mission_id] = arena_cave_khorne_path1 (string) 23:45:36.106 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.106 [Lua] [player_slot_2] = 110000102472157:1 (string) 23:45:36.106 [Lua] [country_code] = US (string) 23:45:36.106 [Lua] [player_slot_3] = 110000101e2d1ce:1 (string) 23:45:36.106 [Lua] [eac_authorized] = true (string) 23:45:36.106 [Lua] 23:45:36.106 [Lua] =======================Found valid lobby! 23:45:36.107 [Lua] 23:45:36.107 [Lua] [twitch_enabled] = false (string) 23:45:36.107 [Lua] [power_level] = 672 (string) 23:45:36.107 [Lua] [id] = 18600000179bab7 (string) 23:45:36.107 [Lua] [unique_server_name] = fishschtix (string) 23:45:36.107 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.107 [Lua] [host] = 1100001043de3c2 (string) 23:45:36.107 [Lua] [matchmaking_type] = 2 (string) 23:45:36.107 [Lua] [is_private] = false (string) 23:45:36.107 [Lua] [selected_mission_id] = fort (string) 23:45:36.107 [Lua] [name] = Lobby 18600000179bab7 (string) 23:45:36.107 [Lua] [difficulty] = harder (string) 23:45:36.107 [Lua] [match_started] = true (string) 23:45:36.107 [Lua] [mechanism] = adventure (string) 23:45:36.107 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.107 [Lua] [quick_game] = true (string) 23:45:36.107 [Lua] [num_players] = 3 (string) 23:45:36.107 [Lua] [matchmaking] = true (string) 23:45:36.107 [Lua] [player_slot_1] = 110000109c270ad:1 (string) 23:45:36.107 [Lua] [player_slot_4] = 0:0 (string) 23:45:36.107 [Lua] [mission_id] = fort (string) 23:45:36.107 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.107 [Lua] [player_slot_2] = 1100001043de3c2:1 (string) 23:45:36.107 [Lua] [country_code] = US (string) 23:45:36.107 [Lua] [player_slot_3] = 1100001065117a3:1 (string) 23:45:36.107 [Lua] [eac_authorized] = true (string) 23:45:36.107 [Lua] 23:45:36.107 [Lua] =======================Found valid lobby! 23:45:36.108 [Lua] 23:45:36.108 [Lua] [twitch_enabled] = false (string) 23:45:36.108 [Lua] [power_level] = 715 (string) 23:45:36.108 [Lua] [id] = 1860000017afe03 (string) 23:45:36.108 [Lua] [unique_server_name] = Aljeron (string) 23:45:36.108 [Lua] [difficulty_tweak] = -10 (string) 23:45:36.108 [Lua] [host] = 110000101cae558 (string) 23:45:36.108 [Lua] [matchmaking_type] = 2 (string) 23:45:36.108 [Lua] [is_private] = false (string) 23:45:36.108 [Lua] [selected_mission_id] = journey_ruin (string) 23:45:36.108 [Lua] [name] = Lobby 1860000017afe03 (string) 23:45:36.108 [Lua] [difficulty] = hardest (string) 23:45:36.108 [Lua] [match_started] = true (string) 23:45:36.108 [Lua] [mechanism] = deus (string) 23:45:36.108 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.108 [Lua] [quick_game] = true (string) 23:45:36.108 [Lua] [num_players] = 3 (string) 23:45:36.108 [Lua] [matchmaking] = true (string) 23:45:36.108 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.108 [Lua] [player_slot_4] = 110000111b69e1c:1 (string) 23:45:36.108 [Lua] [mission_id] = dlc_morris_map (string) 23:45:36.108 [Lua] [player_slot_5] = 110000101cae558:1 (string) 23:45:36.108 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.108 [Lua] [country_code] = US (string) 23:45:36.108 [Lua] [player_slot_3] = 1100001049bb60b:1 (string) 23:45:36.108 [Lua] [eac_authorized] = true (string) 23:45:36.108 [Lua] 23:45:36.108 [Lua] =======================Found valid lobby! 23:45:36.109 [Lua] 23:45:36.109 [Lua] [twitch_enabled] = false (string) 23:45:36.109 [Lua] [power_level] = 695 (string) 23:45:36.109 [Lua] [id] = 1860000017aac20 (string) 23:45:36.109 [Lua] [unique_server_name] = Grom_The_Slayer (string) 23:45:36.109 [Lua] [difficulty_tweak] = -7 (string) 23:45:36.109 [Lua] [host] = 1100001345c6fbd (string) 23:45:36.109 [Lua] [matchmaking_type] = 2 (string) 23:45:36.109 [Lua] [is_private] = false (string) 23:45:36.109 [Lua] [selected_mission_id] = journey_ruin (string) 23:45:36.109 [Lua] [name] = Lobby 1860000017aac20 (string) 23:45:36.109 [Lua] [difficulty] = hardest (string) 23:45:36.109 [Lua] [match_started] = true (string) 23:45:36.109 [Lua] [mechanism] = deus (string) 23:45:36.109 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.109 [Lua] [quick_game] = true (string) 23:45:36.109 [Lua] [num_players] = 3 (string) 23:45:36.109 [Lua] [matchmaking] = true (string) 23:45:36.109 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.109 [Lua] [player_slot_4] = 1100001345c6fbd:1 (string) 23:45:36.109 [Lua] [mission_id] = pat_town_wastes_path2 (string) 23:45:36.109 [Lua] [player_slot_5] = 1100001409bf7a0:1 (string) 23:45:36.109 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.109 [Lua] [country_code] = US (string) 23:45:36.109 [Lua] [player_slot_3] = 11000010381b993:1 (string) 23:45:36.109 [Lua] [eac_authorized] = true (string) 23:45:36.109 [Lua] 23:45:36.109 [Lua] =======================Found valid lobby! 23:45:36.110 [Lua] 23:45:36.110 [Lua] [twitch_enabled] = false (string) 23:45:36.110 [Lua] [power_level] = 608 (string) 23:45:36.110 [Lua] [id] = 18600000179cb05 (string) 23:45:36.110 [Lua] [unique_server_name] = ZenMode (string) 23:45:36.110 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.110 [Lua] [host] = 1100001169b4dbd (string) 23:45:36.110 [Lua] [matchmaking_type] = 2 (string) 23:45:36.110 [Lua] [is_private] = false (string) 23:45:36.110 [Lua] [selected_mission_id] = ground_zero (string) 23:45:36.110 [Lua] [name] = Lobby 18600000179cb05 (string) 23:45:36.110 [Lua] [difficulty] = harder (string) 23:45:36.110 [Lua] [match_started] = true (string) 23:45:36.110 [Lua] [mechanism] = adventure (string) 23:45:36.110 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.110 [Lua] [quick_game] = false (string) 23:45:36.110 [Lua] [num_players] = 2 (string) 23:45:36.110 [Lua] [matchmaking] = true (string) 23:45:36.110 [Lua] [player_slot_1] = 110000103b8a0b7:1 (string) 23:45:36.110 [Lua] [player_slot_4] = 0:0 (string) 23:45:36.110 [Lua] [mission_id] = ground_zero (string) 23:45:36.110 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.110 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.110 [Lua] [country_code] = US (string) 23:45:36.110 [Lua] [player_slot_3] = 1100001169b4dbd:1 (string) 23:45:36.110 [Lua] [eac_authorized] = true (string) 23:45:36.110 [Lua] 23:45:36.110 [Lua] =======================Found valid lobby! 23:45:36.111 [Lua] 23:45:36.111 [Lua] [twitch_enabled] = false (string) 23:45:36.111 [Lua] [power_level] = 459 (string) 23:45:36.111 [Lua] [id] = 1860000017ae949 (string) 23:45:36.111 [Lua] [unique_server_name] = Insane4cefed (string) 23:45:36.111 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.111 [Lua] [host] = 110000102d7931a (string) 23:45:36.111 [Lua] [matchmaking_type] = 1 (string) 23:45:36.111 [Lua] [is_private] = false (string) 23:45:36.111 [Lua] [selected_mission_id] = inn_level (string) 23:45:36.111 [Lua] [name] = Lobby 1860000017ae949 (string) 23:45:36.111 [Lua] [difficulty] = hard (string) 23:45:36.111 [Lua] [match_started] = true (string) 23:45:36.111 [Lua] [mechanism] = adventure (string) 23:45:36.111 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.111 [Lua] [quick_game] = true (string) 23:45:36.111 [Lua] [num_players] = 2 (string) 23:45:36.111 [Lua] [matchmaking] = true (string) 23:45:36.111 [Lua] [player_slot_1] = 110000102d7931a:1 (string) 23:45:36.111 [Lua] [player_slot_4] = 110000106f2c806:1 (string) 23:45:36.111 [Lua] [mission_id] = inn_level (string) 23:45:36.111 [Lua] [player_slot_5] = 0:0 (string) 23:45:36.111 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.111 [Lua] [country_code] = US (string) 23:45:36.111 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.111 [Lua] [eac_authorized] = true (string) 23:45:36.111 [Lua] 23:45:36.111 [Lua] =======================Found valid lobby! 23:45:36.112 [Lua] 23:45:36.112 [Lua] [twitch_enabled] = false (string) 23:45:36.112 [Lua] [power_level] = 726 (string) 23:45:36.112 [Lua] [id] = 1860000017b0b68 (string) 23:45:36.112 [Lua] [num_players] = 1 (string) 23:45:36.112 [Lua] [difficulty_tweak] = 0 (string) 23:45:36.112 [Lua] [host] = 110000104bca159 (string) 23:45:36.112 [Lua] [time_of_search] = 1620258083 (string) 23:45:36.112 [Lua] [matchmaking_type] = 2 (string) 23:45:36.112 [Lua] [is_private] = false (string) 23:45:36.112 [Lua] [player_slot_4] = 0:0 (string) 23:45:36.112 [Lua] [name] = Lobby 1860000017b0b68 (string) 23:45:36.112 [Lua] [difficulty] = hard (string) 23:45:36.112 [Lua] [match_started] = true (string) 23:45:36.112 [Lua] [mechanism] = adventure (string) 23:45:36.112 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 23:45:36.112 [Lua] [quick_game] = false (string) 23:45:36.112 [Lua] [selected_mission_id] = warcamp (string) 23:45:36.112 [Lua] [matchmaking] = true (string) 23:45:36.112 [Lua] [player_slot_1] = 0:0 (string) 23:45:36.112 [Lua] [country_code] = US (string) 23:45:36.112 [Lua] [mission_id] = warcamp (string) 23:45:36.112 [Lua] [player_slot_5] = 110000104bca159:1 (string) 23:45:36.112 [Lua] [player_slot_2] = 0:0 (string) 23:45:36.112 [Lua] [unique_server_name] = Slappy (string) 23:45:36.112 [Lua] [player_slot_3] = 0:0 (string) 23:45:36.112 [Lua] [eac_authorized] = true (string) 23:45:36.112 [Lua] 23:45:36.112 [Lua] =======================Found valid lobby! 23:45:36.829 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 23:45:36.829 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 23:45:36.829 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 23:45:36.829 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 23:45:36.829 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 23:45:36.829 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 23:45:37.430 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 23:45:37.431 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 23:45:37.431 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 23:45:37.431 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 23:45:37.431 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 23:45:38.070 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 23:45:38.070 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 23:45:38.070 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 23:45:38.070 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 23:45:38.070 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 23:45:39.689 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 23:45:39.689 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 23:45:39.689 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 23:45:39.690 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 23:45:39.690 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 23:45:42.837 [IRC Client] IRC Client Initialized 23:45:43.006 [Lua] [IrcManager:cb_connect_token_received] Result: true 23:45:43.023 error: [Lua] [TwitchManager] Connected to Twitch! 23:45:43.188 [IRC Client] Failed parsing warning message: 001 23:45:43.188 [IRC Client] Failed parsing warning message: justinfan62361 23:45:43.188 [IRC Client] Failed parsing warning message: Welcome, GLHF! 23:45:43.188 [IRC Client] Failed parsing warning message: 002 23:45:43.188 [IRC Client] Failed parsing warning message: justinfan62361 23:45:43.188 [IRC Client] Failed parsing warning message: Your host is tmi.twitch.tv 23:45:43.188 [IRC Client] Failed parsing warning message: 003 23:45:43.188 [IRC Client] Failed parsing warning message: justinfan62361 23:45:43.188 [IRC Client] Failed parsing warning message: This server is rather new 23:45:43.188 [IRC Client] Failed parsing warning message: 004 23:45:43.188 [IRC Client] Failed parsing warning message: justinfan62361 23:45:43.188 [IRC Client] Failed parsing warning message: - 23:45:43.188 [IRC Client] Failed parsing warning message: 375 23:45:43.188 [IRC Client] Failed parsing warning message: justinfan62361 23:45:43.188 [IRC Client] Failed parsing warning message: - 23:45:43.188 [IRC Client] Failed parsing warning message: 372 23:45:43.188 [IRC Client] Failed parsing warning message: justinfan62361 23:45:43.188 [IRC Client] Failed parsing warning message: You are in a maze of twisty passages, all alike. 23:45:43.188 [IRC Client] Failed parsing warning message: 376 23:45:43.188 [IRC Client] Failed parsing warning message: justinfan62361 23:45:43.188 [IRC Client] Failed parsing warning message: > 23:45:43.188 [IRC Client] Sending names result 23:45:43.687 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 23:45:43.687 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 23:45:43.687 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 23:45:43.687 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 23:45:43.687 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 23:45:44.184 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 23:45:44.184 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 23:45:44.184 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 23:45:44.191 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 23:45:44.191 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 23:45:46.066 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 23:45:46.066 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 23:45:46.078 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 23:45:51.933 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 23:45:51.933 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 23:45:51.933 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 23:45:51.934 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 23:45:51.934 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 23:45:54.076 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 23:45:54.076 [Lua] ............................................................................................................ 23:45:54.076 [Lua] ............................................................................................................ 23:45:54.076 [Lua] GAME START SETTINGS -> Level: farmlands | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 23:45:54.076 [Lua] ............................................................................................................ 23:45:54.076 [Lua] ............................................................................................................ 23:45:54.092 [Lua] [Matchmaking] Cancelling matchmaking 23:45:54.092 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:45:54.101 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:45:54.101 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 23:45:54.104 [Lua] Set lobby begin: 23:45:54.104 [Lua] Lobby data selected_mission_id = inn_level 23:45:54.104 [Lua] Lobby data num_players = 1 23:45:54.104 [Lua] Lobby data difficulty_tweak = 0 23:45:54.104 [Lua] Lobby data host = 110000100f427a9 23:45:54.105 [Lua] Lobby data matchmaking_type = 3 23:45:54.105 [Lua] Lobby data difficulty = cataclysm 23:45:54.105 [Lua] Lobby data player_slot_1 = 0:0 23:45:54.105 [Lua] Lobby data unique_server_name = iSushi 23:45:54.105 [Lua] Lobby data player_slot_4 = 0:0 23:45:54.105 [Lua] Lobby data country_code = US 23:45:54.105 [Lua] Lobby data matchmaking = false 23:45:54.105 [Lua] Lobby data power_level = 835 23:45:54.105 [Lua] Lobby data mission_id = inn_level 23:45:54.105 [Lua] Lobby data mechanism = adventure 23:45:54.105 [Lua] Lobby data player_slot_5 = 0:0 23:45:54.105 [Lua] Lobby data player_slot_2 = 110000100f427a9:1 23:45:54.105 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:45:54.105 [Lua] Lobby data player_slot_3 = 0:0 23:45:54.105 [Lua] Lobby data eac_authorized = true 23:45:54.105 [Lua] Set lobby end. 23:45:54.105 [Lua] [PartyManager] Leader is set to 110000100f427a9 23:45:54.105 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level farmlands 0 23:45:54.105 [Lua] Set lobby begin: 23:45:54.105 [Lua] Lobby data twitch_enabled = true 23:45:54.106 [Lua] Lobby data selected_mission_id = farmlands 23:45:54.106 [Lua] Lobby data num_players = 1 23:45:54.106 [Lua] Lobby data difficulty_tweak = 0 23:45:54.106 [Lua] Lobby data host = 110000100f427a9 23:45:54.106 [Lua] Lobby data matchmaking_type = 2 23:45:54.106 [Lua] Lobby data match_started = true 23:45:54.106 [Lua] Lobby data difficulty = cataclysm 23:45:54.106 [Lua] Lobby data player_slot_1 = 0:0 23:45:54.106 [Lua] Lobby data player_slot_4 = 0:0 23:45:54.106 [Lua] Lobby data unique_server_name = iSushi 23:45:54.106 [Lua] Lobby data quick_game = false 23:45:54.106 [Lua] Lobby data country_code = US 23:45:54.107 [Lua] Lobby data matchmaking = true 23:45:54.107 [Lua] Lobby data power_level = 835 23:45:54.107 [Lua] Lobby data mission_id = inn_level 23:45:54.107 [Lua] Lobby data mechanism = adventure 23:45:54.107 [Lua] Lobby data player_slot_5 = 0:0 23:45:54.107 [Lua] Lobby data player_slot_2 = 110000100f427a9:1 23:45:54.107 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:45:54.107 [Lua] Lobby data player_slot_3 = 0:0 23:45:54.107 [Lua] Lobby data eac_authorized = true 23:45:54.107 [Lua] Set lobby end. 23:45:54.107 [Lua] Set lobby begin: 23:45:54.107 [Lua] Lobby data twitch_enabled = true 23:45:54.107 [Lua] Lobby data selected_mission_id = farmlands 23:45:54.107 [Lua] Lobby data num_players = 1 23:45:54.107 [Lua] Lobby data difficulty_tweak = 0 23:45:54.107 [Lua] Lobby data host = 110000100f427a9 23:45:54.107 [Lua] Lobby data matchmaking_type = 2 23:45:54.107 [Lua] Lobby data is_private = false 23:45:54.108 [Lua] Lobby data match_started = true 23:45:54.108 [Lua] Lobby data difficulty = cataclysm 23:45:54.108 [Lua] Lobby data player_slot_1 = 0:0 23:45:54.108 [Lua] Lobby data player_slot_4 = 0:0 23:45:54.108 [Lua] Lobby data unique_server_name = iSushi 23:45:54.108 [Lua] Lobby data quick_game = false 23:45:54.108 [Lua] Lobby data country_code = US 23:45:54.108 [Lua] Lobby data matchmaking = true 23:45:54.108 [Lua] Lobby data power_level = 835 23:45:54.108 [Lua] Lobby data mission_id = inn_level 23:45:54.108 [Lua] Lobby data mechanism = adventure 23:45:54.108 [Lua] Lobby data player_slot_5 = 0:0 23:45:54.108 [Lua] Lobby data player_slot_2 = 110000100f427a9:1 23:45:54.108 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:45:54.108 [Lua] Lobby data player_slot_3 = 0:0 23:45:54.108 [Lua] Lobby data eac_authorized = true 23:45:54.108 [Lua] Set lobby end. 23:45:54.109 [Lua] [ChatManager][1]System: Starting hosted game... 23:45:54.109 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 23:45:54.109 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 23:45:54.178 [Lua] [IngameUI] menu view on_exit start_game_view 23:45:54.178 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 23:45:54.178 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 23:45:54.178 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 23:45:54.178 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 23:45:54.179 [Save] Saving `save_data` 23:45:54.184 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03a63ea0 23:45:54.184 [Save] Save done 23:45:55.636 [Lua] [IngameUI] menu view on_enter character_selection 23:45:55.636 [Lua] hero_fullscreen_menu_on_enter 23:45:55.640 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03a634f0 23:45:55.642 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:45:55.649 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:45:55.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:45:55.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:45:55.649 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0000), because equipped skin(skin_bw_default) wants to hide it 23:45:55.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:45:55.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView 23:45:55.660 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:45:55.660 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:45:55.660 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_1001), because equipped skin(skin_bw_default) wants to hide it 23:45:55.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 23:45:55.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 23:45:56.792 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:45:56.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:45:56.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView 23:45:56.793 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:45:57.186 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base 23:45:57.186 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base 23:45:57.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:45:57.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:45:57.191 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:45:57.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 23:45:57.239 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 23:45:57.239 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 23:45:57.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:45:57.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:45:57.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 23:45:57.275 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView 23:45:57.275 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:45:57.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 23:45:57.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 23:45:57.347 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13 23:45:57.407 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13 23:45:57.407 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13 23:45:57.407 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 23:45:57.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 23:45:57.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 23:45:57.545 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000100f427a9 23:45:57.545 [Lua] Set lobby begin: 23:45:57.545 [Lua] Lobby data twitch_enabled = true 23:45:57.545 [Lua] Lobby data selected_mission_id = farmlands 23:45:57.546 [Lua] Lobby data num_players = 1 23:45:57.546 [Lua] Lobby data difficulty_tweak = 0 23:45:57.546 [Lua] Lobby data host = 110000100f427a9 23:45:57.546 [Lua] Lobby data matchmaking_type = 2 23:45:57.546 [Lua] Lobby data is_private = false 23:45:57.546 [Lua] Lobby data match_started = true 23:45:57.546 [Lua] Lobby data difficulty = cataclysm 23:45:57.546 [Lua] Lobby data player_slot_1 = 0:0 23:45:57.546 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:45:57.546 [Lua] Lobby data unique_server_name = iSushi 23:45:57.546 [Lua] Lobby data quick_game = false 23:45:57.546 [Lua] Lobby data country_code = US 23:45:57.547 [Lua] Lobby data matchmaking = true 23:45:57.547 [Lua] Lobby data power_level = 835 23:45:57.547 [Lua] Lobby data mission_id = inn_level 23:45:57.547 [Lua] Lobby data mechanism = adventure 23:45:57.547 [Lua] Lobby data player_slot_5 = 0:0 23:45:57.547 [Lua] Lobby data player_slot_2 = 0:0 23:45:57.547 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:45:57.547 [Lua] Lobby data player_slot_3 = 0:0 23:45:57.547 [Lua] Lobby data eac_authorized = true 23:45:57.547 [Lua] Set lobby end. 23:45:57.547 [Lua] [ProfileSynchronizer] Assigning peer(110000100f427a9:1) to profile(4) career(3) 23:45:57.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read, 23:45:57.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 23:45:57.553 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, ProfileSynchronizer, async-read, 23:45:57.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 23:45:57.553 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 23:45:57.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read, 23:45:57.553 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 23:45:57.553 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:45:57.553 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 23:45:57.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 23:45:57.553 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 23:45:57.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:45:57.557 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer 23:45:57.558 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 23:45:57.561 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 23:45:57.562 [Lua] [GameNetworkManager] destroying game object with go_id=43 23:45:57.564 [Save] Saving `save_data` 23:45:57.569 [Save] Save done 23:45:57.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed, ProfileSynchronizer 23:45:57.574 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, ProfileSynchronizer 23:45:57.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer 23:45:57.574 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:45:57.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 23:45:57.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer 23:45:57.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 23:45:57.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, ProfileSynchronizer 23:45:57.585 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, ProfileSynchronizer 23:45:57.678 [Lua] [IngameUI] menu view on_exit character_selection 23:45:57.678 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:45:57.678 [Lua] hero_fullscreen_menu_on_exit 23:45:57.680 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03a634f0 23:45:57.680 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:45:57.680 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:45:57.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 23:45:57.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 23:45:57.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 23:45:57.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 23:45:57.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 23:45:58.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 23:45:58.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 23:45:58.104 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 23:45:58.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 23:45:58.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 23:45:58.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 23:45:58.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 23:45:58.346 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 23:45:58.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 23:45:58.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 23:45:58.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 23:45:58.592 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 23:45:58.636 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 23:45:58.636 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 23:45:58.636 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh 23:45:58.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh 23:45:58.824 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh 23:45:58.824 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 23:45:58.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 23:45:58.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 23:45:58.896 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 23:45:58.932 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 23:45:58.932 [Lua] [PackageManager] Force_load: wwise/we_deus_01 23:45:58.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 23:45:58.949 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 23:45:58.949 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 23:45:58.962 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9972, -0.246243, 6.19272), Vector4(0, 0, 0.707106, -0.707107)) 23:45:58.965 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:45:58.965 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:45:58.965 [Lua] PlayerManager:assign_unit_ownership iSushi 110000100f427a9 1 23:45:58.965 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 23:46:01.562 [Lua] [IngameUI] menu view on_enter hero_view 23:46:01.569 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03a62910 23:46:01.569 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:46:01.583 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:46:01.583 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:46:01.585 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:46:01.585 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:46:01.590 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:46:02.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:46:02.029 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:46:02.048 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:02.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:02.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:02.070 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:02.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:02.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:02.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:02.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:06.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:06.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:06.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:06.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:06.725 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000100f427a9:1) 23:46:06.737 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read, 23:46:06.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer 23:46:06.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 23:46:06.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 23:46:06.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 23:46:06.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 23:46:06.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 23:46:07.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 23:46:07.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 23:46:09.991 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:46:09.991 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:09.991 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:09.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:09.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:09.995 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:46:09.995 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 23:46:09.996 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:46:09.996 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:46:31.517 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 23:46:31.518 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:46:31.519 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:46:31.519 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:46:31.524 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:46:31.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:46:31.880 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:46:31.900 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:31.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:31.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:31.923 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:31.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:31.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:31.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:31.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:38.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:38.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:38.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:38.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:39.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:39.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:39.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:39.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:46.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:46.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:46.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:46.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:46:46.642 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000100f427a9:1) 23:46:46.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read, 23:46:46.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer 23:46:46.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 23:46:46.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 23:46:46.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 23:46:46.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 23:46:46.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:46:46.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 23:46:46.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 23:46:47.451 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:46:47.451 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:47.451 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:47.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:47.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:46:47.457 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:46:47.457 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 23:46:47.457 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 23:46:47.459 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:46:47.459 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 23:46:47.466 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:46:47.943 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 23:46:47.943 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 23:46:48.116 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 23:46:48.116 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 23:46:50.935 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 26 23:46:50.943 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 26 2 23:46:51.251 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 23:46:51.251 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 26 23:46:51.538 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 26 23:46:51.538 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27 23:46:51.540 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27 23:46:51.619 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27 23:46:53.155 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 28 23:46:53.161 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 28 3 23:46:53.249 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 23:46:53.249 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 28 23:46:53.550 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 28 23:46:53.550 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29 23:46:53.552 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29 23:46:53.619 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29 23:46:55.162 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 30 23:46:55.173 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 30 4 23:46:55.266 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 23:46:55.266 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 30 23:46:55.553 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 30 23:46:55.553 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31 23:46:55.555 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31 23:46:55.626 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31 23:46:56.077 [Lua] PlayFabMirrorBase:_commit_internal 2 23:46:56.077 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:46:56.081 [Lua] generate_backend_stats 110000100f427a9:1 23:46:56.105 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32 23:46:56.106 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:46:56.106 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33 23:46:56.113 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 5 23:46:56.208 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 23:46:56.208 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32 23:46:56.375 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32 23:46:56.378 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33 23:46:56.582 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33 23:46:56.584 [Lua] commit result success 2 23:46:56.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34 23:46:56.594 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34 23:46:56.663 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34 23:46:57.055 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 35 23:46:57.064 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 35 6 23:46:57.153 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 23:46:57.153 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 35 23:46:57.449 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 35 23:46:57.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36 23:46:57.452 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36 23:46:57.524 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36 23:46:59.733 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 37 23:46:59.740 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 37 7 23:46:59.838 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 23:46:59.838 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 37 23:47:00.145 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 37 23:47:00.145 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38 23:47:00.147 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38 23:47:00.216 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38 23:47:01.484 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 39 23:47:01.492 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 39 8 23:47:01.591 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 23:47:01.591 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 39 23:47:01.881 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 39 23:47:01.881 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40 23:47:01.885 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40 23:47:01.957 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40 23:47:03.514 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 41 23:47:03.520 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 41 9 23:47:03.615 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 23:47:03.615 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 41 23:47:03.910 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 41 23:47:03.910 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42 23:47:03.912 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42 23:47:03.979 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42 23:47:05.240 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 43 23:47:05.248 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 43 10 23:47:05.340 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 23:47:05.340 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 43 23:47:05.619 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 43 23:47:05.619 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44 23:47:05.620 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44 23:47:05.700 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44 23:47:07.136 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 45 23:47:07.144 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 45 11 23:47:07.233 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 23:47:07.233 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 45 23:47:07.290 [Lua] PlayFabMirrorBase:_commit_internal 3 23:47:07.290 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:47:07.293 [Lua] generate_backend_stats 110000100f427a9:1 23:47:07.318 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 46 23:47:07.323 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:47:07.623 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 45 23:47:07.623 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 47 23:47:07.628 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 12 23:47:07.729 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 23:47:07.729 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46 23:47:07.904 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 46 23:47:07.906 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 47 23:47:07.906 [Lua] commit result success 3 23:47:07.906 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48 23:47:07.986 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 47 23:47:07.988 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48 23:47:08.061 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48 23:47:09.430 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 49 23:47:09.439 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 49 13 23:47:09.546 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 23:47:09.546 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 49 23:47:09.867 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 49 23:47:09.867 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 50 23:47:09.869 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 50 23:47:09.942 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 50 23:47:11.354 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 51 23:47:11.363 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 51 14 23:47:11.452 [Lua] [PlayFabRequestQueue] EAC Enabled! 51 23:47:11.452 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 51 23:47:11.762 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 51 23:47:11.762 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 52 23:47:11.763 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 52 23:47:11.843 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 52 23:47:18.578 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 53 23:47:18.584 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 53 15 23:47:18.673 [Lua] [PlayFabRequestQueue] EAC Enabled! 53 23:47:18.673 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 53 23:47:18.952 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 53 23:47:18.952 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 54 23:47:18.954 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 54 23:47:19.026 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 54 23:47:20.549 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 55 23:47:20.557 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 55 16 23:47:20.645 [Lua] [PlayFabRequestQueue] EAC Enabled! 55 23:47:20.645 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 55 23:47:20.957 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 55 23:47:20.957 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 56 23:47:20.959 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 56 23:47:21.037 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 56 23:47:23.717 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 57 23:47:23.724 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 57 17 23:47:23.823 [Lua] [PlayFabRequestQueue] EAC Enabled! 57 23:47:23.823 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 57 23:47:24.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 57 23:47:24.100 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 58 23:47:24.102 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 58 23:47:24.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 58 23:47:24.707 [Lua] PlayFabMirrorBase:_commit_internal 4 23:47:24.707 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:47:24.711 [Lua] generate_backend_stats 110000100f427a9:1 23:47:24.736 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 59 23:47:24.737 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:47:24.745 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 59 18 23:47:24.874 [Lua] [PlayFabRequestQueue] EAC Enabled! 59 23:47:24.874 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 59 23:47:25.049 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 59 23:47:25.051 [Lua] commit result success 4 23:47:25.051 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 60 23:47:25.061 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 60 23:47:25.131 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 60 23:47:25.532 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 61 23:47:25.542 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 61 19 23:47:25.630 [Lua] [PlayFabRequestQueue] EAC Enabled! 61 23:47:25.630 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 61 23:47:25.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 61 23:47:25.932 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 62 23:47:25.933 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 62 23:47:26.000 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 62 23:47:27.388 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 63 23:47:27.394 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 63 20 23:47:27.482 [Lua] [PlayFabRequestQueue] EAC Enabled! 63 23:47:27.482 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 63 23:47:27.783 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 63 23:47:27.783 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 64 23:47:27.785 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 64 23:47:27.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 64 23:47:29.284 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 65 23:47:29.291 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 65 21 23:47:29.388 [Lua] [PlayFabRequestQueue] EAC Enabled! 65 23:47:29.388 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 65 23:47:29.712 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 65 23:47:29.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 66 23:47:29.713 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 66 23:47:29.787 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 66 23:47:30.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 67 23:47:30.954 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 67 22 23:47:31.039 [Lua] [PlayFabRequestQueue] EAC Enabled! 67 23:47:31.039 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 67 23:47:31.352 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 67 23:47:31.352 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 68 23:47:31.354 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 68 23:47:31.421 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 68 23:47:33.036 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 69 23:47:33.043 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 69 23 23:47:33.139 [Lua] [PlayFabRequestQueue] EAC Enabled! 69 23:47:33.139 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 69 23:47:33.420 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 69 23:47:33.421 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 70 23:47:33.422 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 70 23:47:33.487 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 70 23:47:34.813 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 71 23:47:34.821 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 71 24 23:47:34.911 [Lua] [PlayFabRequestQueue] EAC Enabled! 71 23:47:34.911 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 71 23:47:35.213 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 71 23:47:35.213 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 72 23:47:35.215 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 72 23:47:35.289 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 72 23:47:36.583 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 73 23:47:36.591 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 73 25 23:47:36.679 [Lua] [PlayFabRequestQueue] EAC Enabled! 73 23:47:36.679 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 73 23:47:36.969 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 73 23:47:36.969 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 74 23:47:36.971 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 74 23:47:37.040 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 74 23:47:38.872 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 75 23:47:38.880 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 75 26 23:47:38.972 [Lua] [PlayFabRequestQueue] EAC Enabled! 75 23:47:38.972 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 75 23:47:39.301 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 75 23:47:39.301 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 76 23:47:39.303 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 76 23:47:39.370 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 76 23:47:40.811 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 77 23:47:40.816 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 77 27 23:47:40.901 [Lua] [PlayFabRequestQueue] EAC Enabled! 77 23:47:40.901 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 77 23:47:41.209 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 77 23:47:41.209 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 78 23:47:41.211 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 78 23:47:41.279 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 78 23:47:45.190 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 79 23:47:45.198 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 79 28 23:47:45.288 [Lua] [PlayFabRequestQueue] EAC Enabled! 79 23:47:45.288 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 79 23:47:45.586 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 79 23:47:45.586 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 80 23:47:45.588 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 80 23:47:45.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 80 23:47:45.986 [Lua] PlayFabMirrorBase:_commit_internal 5 23:47:45.986 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:47:45.989 [Lua] generate_backend_stats 110000100f427a9:1 23:47:46.010 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 81 23:47:46.010 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:47:46.018 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 81 29 23:47:46.101 [Lua] [PlayFabRequestQueue] EAC Enabled! 81 23:47:46.101 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 81 23:47:46.278 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 81 23:47:46.279 [Lua] commit result success 5 23:47:46.279 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 82 23:47:46.290 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 82 23:47:46.362 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 82 23:47:48.354 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 23:47:48.354 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 23:47:49.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 83 23:47:49.625 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 83 30 23:47:49.755 [Lua] [PlayFabRequestQueue] EAC Enabled! 83 23:47:49.755 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 83 23:47:50.020 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 83 23:47:50.020 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 84 23:47:50.022 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 84 23:47:50.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 84 23:47:51.302 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 85 23:47:51.309 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 85 31 23:47:51.397 [Lua] [PlayFabRequestQueue] EAC Enabled! 85 23:47:51.397 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 85 23:47:51.686 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 85 23:47:51.686 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 86 23:47:51.688 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 86 23:47:51.781 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 86 23:47:55.859 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 23:47:55.859 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 23:47:55.859 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:47:55.861 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:47:55.861 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 23:47:55.861 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:47:55.866 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:47:56.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:47:56.269 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:47:56.289 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:47:56.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:47:56.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:47:56.310 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:47:56.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:47:56.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:47:56.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:47:56.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:48:01.181 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:48:01.181 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:48:01.181 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:48:01.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:48:01.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:48:01.186 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:48:01.186 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 23:48:01.187 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:48:01.187 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:48:01.635 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 23:48:01.636 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 23:48:01.636 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 23:48:01.637 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 23:48:01.982 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 23:48:01.982 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 23:48:01.982 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 23:48:01.983 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 23:48:02.183 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 23:48:02.184 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:48:02.185 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:48:02.185 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:48:02.189 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:48:02.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:48:02.539 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:48:02.558 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:48:02.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:48:02.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:48:02.581 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:48:02.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:48:02.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:48:02.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:48:02.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:48:08.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:48:08.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:48:08.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:48:08.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:48:08.962 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000100f427a9:1) 23:48:10.310 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:48:10.310 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:48:10.310 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:48:10.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:48:10.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:48:10.320 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:48:10.320 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 23:48:10.320 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 23:48:10.322 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:48:10.322 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 23:48:10.326 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:48:10.903 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 23:48:10.903 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 23:48:11.401 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 23:48:11.401 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 23:48:15.289 [Lua] PlayFabMirrorBase:_commit_internal 6 23:48:15.289 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:48:15.292 [Lua] generate_backend_stats 110000100f427a9:1 23:48:15.317 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 87 23:48:15.318 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:48:15.318 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 88 23:48:15.325 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 87 32 23:48:15.359 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 89 23:48:15.408 [Lua] [PlayFabRequestQueue] EAC Enabled! 87 23:48:15.408 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 87 23:48:15.588 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 87 23:48:15.590 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 88 23:48:15.735 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 88 23:48:15.737 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 89 33 23:48:15.737 [Lua] commit result success 6 23:48:15.737 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 90 23:48:15.829 [Lua] [PlayFabRequestQueue] EAC Enabled! 89 23:48:15.829 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 89 23:48:16.136 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 89 23:48:16.136 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 91 23:48:16.138 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 90 23:48:16.229 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 90 23:48:16.231 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 91 23:48:16.299 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 91 23:48:17.108 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 92 23:48:17.115 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 92 34 23:48:17.206 [Lua] [PlayFabRequestQueue] EAC Enabled! 92 23:48:17.206 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 92 23:48:17.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 92 23:48:17.511 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 93 23:48:17.515 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 93 23:48:17.584 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 93 23:48:19.008 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 94 23:48:19.015 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 94 35 23:48:19.102 [Lua] [PlayFabRequestQueue] EAC Enabled! 94 23:48:19.102 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 94 23:48:19.386 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 94 23:48:19.386 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 95 23:48:19.388 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 95 23:48:19.454 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 95 23:48:21.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 96 23:48:21.065 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 96 36 23:48:21.151 [Lua] [PlayFabRequestQueue] EAC Enabled! 96 23:48:21.151 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 96 23:48:21.440 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 96 23:48:21.440 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 97 23:48:21.442 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 97 23:48:21.523 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 97 23:48:22.775 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 98 23:48:22.781 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 98 37 23:48:22.868 [Lua] [PlayFabRequestQueue] EAC Enabled! 98 23:48:22.868 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 98 23:48:23.173 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 98 23:48:23.173 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 99 23:48:23.175 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 99 23:48:23.242 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 99 23:48:24.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 100 23:48:24.951 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 100 38 23:48:25.041 [Lua] [PlayFabRequestQueue] EAC Enabled! 100 23:48:25.041 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 100 23:48:25.336 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 100 23:48:25.336 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 101 23:48:25.338 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 101 23:48:25.407 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 101 23:48:26.766 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 102 23:48:26.773 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 102 39 23:48:26.859 [Lua] [PlayFabRequestQueue] EAC Enabled! 102 23:48:26.859 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 102 23:48:27.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 102 23:48:27.157 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 103 23:48:27.159 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 103 23:48:27.226 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 103 23:48:28.453 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 104 23:48:28.460 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 104 40 23:48:28.561 [Lua] [PlayFabRequestQueue] EAC Enabled! 104 23:48:28.561 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 104 23:48:28.857 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 104 23:48:28.857 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 105 23:48:28.859 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 105 23:48:28.931 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 105 23:48:30.681 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 106 23:48:30.687 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 106 41 23:48:30.784 [Lua] [PlayFabRequestQueue] EAC Enabled! 106 23:48:30.784 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 106 23:48:31.079 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 106 23:48:31.079 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 107 23:48:31.081 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 107 23:48:31.162 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 107 23:48:32.047 [Lua] [NetworkServer] Changing num_players from 1 to 2 23:48:32.047 [Lua] Players: 2 23:48:32.047 [Lua] Set lobby begin: 23:48:32.047 [Lua] Lobby data twitch_enabled = true 23:48:32.047 [Lua] Lobby data selected_mission_id = farmlands 23:48:32.047 [Lua] Lobby data num_players = 2 23:48:32.047 [Lua] Lobby data difficulty_tweak = 0 23:48:32.047 [Lua] Lobby data host = 110000100f427a9 23:48:32.047 [Lua] Lobby data matchmaking_type = 2 23:48:32.047 [Lua] Lobby data is_private = false 23:48:32.047 [Lua] Lobby data match_started = true 23:48:32.047 [Lua] Lobby data difficulty = cataclysm 23:48:32.047 [Lua] Lobby data player_slot_1 = 0:0 23:48:32.047 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:48:32.047 [Lua] Lobby data unique_server_name = iSushi 23:48:32.047 [Lua] Lobby data quick_game = false 23:48:32.047 [Lua] Lobby data country_code = US 23:48:32.047 [Lua] Lobby data matchmaking = true 23:48:32.047 [Lua] Lobby data power_level = 835 23:48:32.047 [Lua] Lobby data mission_id = inn_level 23:48:32.047 [Lua] Lobby data mechanism = adventure 23:48:32.047 [Lua] Lobby data player_slot_5 = 0:0 23:48:32.048 [Lua] Lobby data player_slot_2 = 0:0 23:48:32.048 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:48:32.048 [Lua] Lobby data player_slot_3 = 0:0 23:48:32.048 [Lua] Lobby data eac_authorized = true 23:48:32.048 [Lua] Set lobby end. 23:48:32.048 [Lua] [LobbyMembers] Member joined 110000133430dae 23:48:32.789 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 108 23:48:32.797 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 108 42 23:48:32.894 [Lua] [PlayFabRequestQueue] EAC Enabled! 108 23:48:32.894 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 108 23:48:33.184 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 108 23:48:33.184 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 109 23:48:33.186 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 109 23:48:33.254 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 109 23:48:34.013 [Lua] GOT approve_channel 1 110000133430dae 1860000017b2f78 23:48:34.013 [EAC] EAC server has client 110000133430dae and channel 1 (and owner 110000133430dae) 23:48:34.039 [EACServer] [18:48:34:039][Windows][EAC Server] [Info][RegisterClient] Client: 0110000133430DAE PlayerGUID: 76561198820298158 PlayerIP: 0.0.0.0 OwnerGUID: 76561198820298158 PlayerName: TrashBag 23:48:34.040 [Lua] Client with peer_id 110000133430dae got APPROVED by server 23:48:34.040 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000133430dae' 23:48:34.040 [Lua] [ChatManager][1]System: TrashBag is joining the game 23:48:34.040 [Lua] [NetworkServer] Peer 110000133430dae joined server lobby. 23:48:34.040 [Lua] [NetworkServer] Creating peer info. 23:48:34.040 [Lua] [PeerSM] 110000133430dae :: on_enter Connecting 23:48:34.163 [EACServer] [18:48:34:163][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 23:48:34.285 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017b2f78 from 110000133430dae, replying lobby_ok 23:48:34.521 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000133430dae REPLY wh:0 | we:110000100f427a9 | dr:0 | bw:0 | es:0 23:48:34.752 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000133430dae 23:48:34.752 [Lua] Set lobby begin: 23:48:34.752 [Lua] Lobby data twitch_enabled = true 23:48:34.753 [Lua] Lobby data selected_mission_id = farmlands 23:48:34.753 [Lua] Lobby data num_players = 2 23:48:34.753 [Lua] Lobby data difficulty_tweak = 0 23:48:34.753 [Lua] Lobby data host = 110000100f427a9 23:48:34.753 [Lua] Lobby data matchmaking_type = 2 23:48:34.753 [Lua] Lobby data is_private = false 23:48:34.753 [Lua] Lobby data match_started = true 23:48:34.753 [Lua] Lobby data difficulty = cataclysm 23:48:34.753 [Lua] Lobby data player_slot_1 = 0:0 23:48:34.753 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:48:34.754 [Lua] Lobby data unique_server_name = iSushi 23:48:34.754 [Lua] Lobby data quick_game = false 23:48:34.754 [Lua] Lobby data country_code = US 23:48:34.754 [Lua] Lobby data matchmaking = true 23:48:34.754 [Lua] Lobby data power_level = 835 23:48:34.754 [Lua] Lobby data mission_id = inn_level 23:48:34.754 [Lua] Lobby data mechanism = adventure 23:48:34.754 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:48:34.754 [Lua] Lobby data player_slot_2 = 0:0 23:48:34.754 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:48:34.754 [Lua] Lobby data player_slot_3 = 0:0 23:48:34.754 [Lua] Lobby data eac_authorized = true 23:48:34.754 [Lua] Set lobby end. 23:48:34.787 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 110 23:48:34.796 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 110 43 23:48:34.895 [Lua] [PlayFabRequestQueue] EAC Enabled! 110 23:48:34.895 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 110 23:48:35.176 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 110 23:48:35.176 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 111 23:48:35.179 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 111 23:48:35.245 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 111 23:48:37.162 [Lua] ### CLEARING PEER STATE FOR 110000133430dae 23:48:37.162 [Lua] [PeerSM] 110000133430dae :: on_exit Connecting 23:48:37.162 [Lua] [PeerSM] 110000133430dae :: on_enter Connecting 23:48:37.393 [Lua] [NetworkServer] Peer 110000133430dae has sent rpc_notify_lobby_joined 23:48:37.393 [Lua] [PSM] Peer 110000133430dae joined. Want to use profile index "5" and join party "0" 23:48:37.393 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000133430dae, connection_key=0) 23:48:37.393 [Lua] Sync dynamic to client: 23:48:37.619 [Lua] ### Received rpc_level_load_started 23:48:37.619 [Lua] #### Has state machine: true, peer_id: 110000133430dae, level_session_id: 1653797376 23:48:37.619 [Lua] player (110000133430dae,1) was put into party 0 23:48:37.619 [Lua] [ProfileSynchronizer] Peer 110000133430dae entered session 23:48:37.619 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000133430dae 23:48:37.619 [Lua] Mechanism says: a client has initialized the mechanism! 110000133430dae 23:48:37.671 [Lua] ### Received rpc_level_loaded 23:48:37.671 [Lua] #### Has state machine: true, peer_id: 110000133430dae, level_id: 78 23:48:37.910 [SteamVoipClient] select_out(110000133430dae, on) 23:48:37.966 [SteamVoipClient] select_out(110000133430dae, on) 23:48:37.966 [SteamVoipClient] select_in(110000133430dae, on) 23:48:37.966 [SteamVoipClient] select_out(110000133430dae, off) 23:48:38.548 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 112 23:48:38.555 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 112 44 23:48:38.646 [Lua] [PlayFabRequestQueue] EAC Enabled! 112 23:48:38.646 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 112 23:48:38.924 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 112 23:48:38.924 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 113 23:48:38.926 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 113 23:48:38.946 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000133430dae, connection_key=0) 23:48:39.000 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 113 23:48:39.488 [Lua] [NetworkServer] Peer 110000133430dae has sent rpc_post_game_notified 23:48:39.489 [Lua] [PeerSM] 110000133430dae :: on_exit Connecting 23:48:39.489 [Lua] [PeerSM] 110000133430dae :: on_enter Loading 23:48:39.869 [EACServer] [18:48:39:869][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000133430DAE Session: 1 Status: Client Authenticated Message: Client authenticated. 23:48:39.871 [EAC] Peer 110000133430dae switched EAC state to ClientAuthenticatedLocal 23:48:39.882 [Lua] [PeerSM] 110000133430dae :: on_exit Loading 23:48:39.882 [Lua] [PeerSM] 110000133430dae :: on_enter LoadingProfilePackages 23:48:39.897 [Lua] [PeerSM] 110000133430dae :: on_exit LoadingProfilePackages 23:48:39.897 [Lua] [PeerSM] 110000133430dae :: on_enter WaitingForEnterGame 23:48:40.201 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 114 23:48:40.208 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 114 45 23:48:40.308 [Lua] [PlayFabRequestQueue] EAC Enabled! 114 23:48:40.308 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 114 23:48:40.628 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 114 23:48:40.628 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 115 23:48:40.631 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 115 23:48:40.704 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 115 23:48:40.906 [Lua] PlayFabMirrorBase:_commit_internal 7 23:48:40.906 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:48:40.909 [Lua] generate_backend_stats 110000100f427a9:1 23:48:40.929 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 116 23:48:40.930 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:48:40.939 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 116 46 23:48:40.981 [EACServer] [18:48:40:980][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000133430DAE. 23:48:41.030 [Lua] [PlayFabRequestQueue] EAC Enabled! 116 23:48:41.030 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 116 23:48:41.207 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 116 23:48:41.211 [Lua] commit result success 7 23:48:41.211 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 117 23:48:41.220 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 117 23:48:41.298 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 117 23:48:41.377 [Lua] [PeerSM] 110000133430dae :: on_exit WaitingForEnterGame 23:48:41.377 [Lua] [PeerSM] 110000133430dae :: on_enter WaitingForGameObjectSync 23:48:41.387 [Lua] [NetworkServer] Game_object_sync_done for peer 110000133430dae 23:48:41.388 [Lua] Breedfreezer (server) starting a hot join sync 23:48:41.389 [Lua] PlayerManager:add_remote_player 110000133430dae 23:48:41.389 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 23:48:41.389 [Lua] RemotePlayer:create_game_object( ) 46 23:48:41.403 [Lua] player (110000133430dae,1) was put into party 1 23:48:41.403 [Lua] [ProfileSynchronizer] Assigning peer(110000133430dae:1) to profile(5) career(3) 23:48:41.403 [Lua] [PeerSM] 110000133430dae :: on_exit WaitingForGameObjectSync 23:48:41.403 [Lua] [PeerSM] 110000133430dae :: on_enter WaitingForPlayers 23:48:41.412 [Lua] [PeerSM] 110000133430dae :: on_exit WaitingForPlayers 23:48:41.412 [Lua] [PeerSM] 110000133430dae :: on_enter InGame 23:48:41.671 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 23:48:41.671 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000133430dae go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:48:41.671 [Lua] Adding player sync data to peer=110000133430dae local_player_id=1 23:48:41.681 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 23:48:41.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:48:41.681 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 23:48:41.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read, 23:48:41.681 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, ProfileSynchronizer, async-read, 23:48:41.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer, async-read, 23:48:41.681 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 23:48:41.681 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze, ProfileSynchronizer, async-read, 23:48:41.681 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 23:48:41.756 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 23:48:41.756 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 23:48:41.756 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 23:48:41.784 [EACServer] [18:48:41:784][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000133430DAE 23:48:41.784 [EACServer] [18:48:41:784][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000133430DAE Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 23:48:41.786 [EAC] Peer 110000133430dae switched EAC state to ClientAuthenticatedRemote 23:48:41.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 23:48:41.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 23:48:41.868 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 23:48:41.936 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 23:48:41.936 [Lua] [PackageManager] Force_load: wwise/es_deus_01 23:48:41.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 23:48:41.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 23:48:41.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 23:48:41.986 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 23:48:42.067 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 23:48:42.067 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 23:48:42.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p 23:48:42.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p 23:48:42.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p 23:48:42.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 23:48:42.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 23:48:42.229 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 23:48:42.229 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze 23:48:42.243 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 118 23:48:42.250 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 118 47 23:48:42.334 [Lua] [PlayFabRequestQueue] EAC Enabled! 118 23:48:42.334 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 118 23:48:42.360 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze 23:48:42.360 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze 23:48:42.360 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 23:48:42.630 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 118 23:48:42.630 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 119 23:48:42.633 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 119 23:48:42.714 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 119 23:48:42.841 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 23:48:42.841 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 23:48:44.178 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000133430dae go_type=player_unit go_created_func_name=game_object_created_player_unit 23:48:44.178 [Lua] [NetworkServer] Peer 110000133430dae spawned player. 23:48:44.179 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 23:48:44.179 [Lua] PlayerManager:assign_unit_ownership TrashBag 110000133430dae 1 23:48:44.180 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:48:44.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 120 23:48:44.659 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 120 48 23:48:44.758 [Lua] [PlayFabRequestQueue] EAC Enabled! 120 23:48:44.758 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 120 23:48:45.060 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 120 23:48:45.060 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 121 23:48:45.062 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 121 23:48:45.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 121 23:48:46.196 [Lua] Set lobby begin: 23:48:46.196 [Lua] Lobby data twitch_enabled = true 23:48:46.196 [Lua] Lobby data selected_mission_id = farmlands 23:48:46.196 [Lua] Lobby data num_players = 2 23:48:46.196 [Lua] Lobby data difficulty_tweak = 0 23:48:46.196 [Lua] Lobby data host = 110000100f427a9 23:48:46.196 [Lua] Lobby data matchmaking_type = 2 23:48:46.196 [Lua] Lobby data is_private = false 23:48:46.196 [Lua] Lobby data match_started = true 23:48:46.196 [Lua] Lobby data difficulty = cataclysm 23:48:46.197 [Lua] Lobby data player_slot_1 = 0:0 23:48:46.197 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:48:46.197 [Lua] Lobby data unique_server_name = iSushi 23:48:46.197 [Lua] Lobby data quick_game = false 23:48:46.197 [Lua] Lobby data country_code = US 23:48:46.197 [Lua] Lobby data matchmaking = true 23:48:46.197 [Lua] Lobby data power_level = 417 23:48:46.197 [Lua] Lobby data mission_id = inn_level 23:48:46.197 [Lua] Lobby data mechanism = adventure 23:48:46.197 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:48:46.197 [Lua] Lobby data player_slot_2 = 0:0 23:48:46.197 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:48:46.197 [Lua] Lobby data player_slot_3 = 0:0 23:48:46.197 [Lua] Lobby data eac_authorized = true 23:48:46.198 [Lua] Set lobby end. 23:48:46.297 [Lua] [NetworkServer] Changing num_players from 2 to 3 23:48:46.297 [Lua] Players: 3 23:48:46.297 [Lua] Set lobby begin: 23:48:46.297 [Lua] Lobby data twitch_enabled = true 23:48:46.297 [Lua] Lobby data selected_mission_id = farmlands 23:48:46.297 [Lua] Lobby data num_players = 3 23:48:46.297 [Lua] Lobby data difficulty_tweak = 0 23:48:46.297 [Lua] Lobby data host = 110000100f427a9 23:48:46.297 [Lua] Lobby data matchmaking_type = 2 23:48:46.297 [Lua] Lobby data is_private = false 23:48:46.297 [Lua] Lobby data match_started = true 23:48:46.297 [Lua] Lobby data difficulty = cataclysm 23:48:46.297 [Lua] Lobby data player_slot_1 = 0:0 23:48:46.298 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:48:46.298 [Lua] Lobby data unique_server_name = iSushi 23:48:46.298 [Lua] Lobby data quick_game = false 23:48:46.298 [Lua] Lobby data country_code = US 23:48:46.298 [Lua] Lobby data matchmaking = true 23:48:46.298 [Lua] Lobby data power_level = 417 23:48:46.298 [Lua] Lobby data mission_id = inn_level 23:48:46.298 [Lua] Lobby data mechanism = adventure 23:48:46.298 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:48:46.298 [Lua] Lobby data player_slot_2 = 0:0 23:48:46.298 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:48:46.298 [Lua] Lobby data player_slot_3 = 0:0 23:48:46.298 [Lua] Lobby data eac_authorized = true 23:48:46.298 [Lua] Set lobby end. 23:48:46.298 [Lua] [LobbyMembers] Member joined 11000010268d844 23:48:46.342 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 122 23:48:46.350 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 122 49 23:48:46.446 [Lua] [PlayFabRequestQueue] EAC Enabled! 122 23:48:46.446 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 122 23:48:47.159 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 122 23:48:47.159 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 123 23:48:47.162 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 123 23:48:47.238 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 123 23:48:48.295 [Lua] GOT approve_channel 4 11000010268d844 1860000017b2f78 23:48:48.295 [EAC] EAC server has client 11000010268d844 and channel 4 (and owner 11000010268d844) 23:48:48.295 [EACServer] [18:48:48:295][Windows][EAC Server] [Info][RegisterClient] Client: 011000010268D844 PlayerGUID: 76561198000691268 PlayerIP: 0.0.0.0 OwnerGUID: 76561198000691268 PlayerName: Astro 23:48:48.295 [Lua] Client with peer_id 11000010268d844 got APPROVED by server 23:48:48.296 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010268d844' 23:48:48.296 [Lua] [ChatManager][1]System: Astro is joining the game 23:48:48.296 [Lua] [NetworkServer] Peer 11000010268d844 joined server lobby. 23:48:48.296 [Lua] [NetworkServer] Creating peer info. 23:48:48.296 [Lua] [PeerSM] 11000010268d844 :: on_enter Connecting 23:48:48.459 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017b2f78 from 11000010268d844, replying lobby_ok 23:48:48.575 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010268d844 REPLY wh:0 | we:110000100f427a9 | dr:0 | bw:0 | es:110000133430dae 23:48:49.899 [Lua] [IngameUI] menu view on_exit hero_view 23:48:49.903 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03a62910 23:48:49.903 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:48:49.903 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:48:49.903 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 23:48:49.903 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 23:48:49.903 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 23:48:51.924 [Lua] Set lobby begin: 23:48:51.924 [Lua] Lobby data twitch_enabled = true 23:48:51.924 [Lua] Lobby data selected_mission_id = farmlands 23:48:51.924 [Lua] Lobby data num_players = 3 23:48:51.924 [Lua] Lobby data difficulty_tweak = 0 23:48:51.924 [Lua] Lobby data host = 110000100f427a9 23:48:51.924 [Lua] Lobby data matchmaking_type = 2 23:48:51.925 [Lua] Lobby data is_private = false 23:48:51.925 [Lua] Lobby data match_started = true 23:48:51.925 [Lua] Lobby data difficulty = cataclysm 23:48:51.925 [Lua] Lobby data player_slot_1 = 0:0 23:48:51.925 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:48:51.925 [Lua] Lobby data unique_server_name = iSushi 23:48:51.925 [Lua] Lobby data quick_game = false 23:48:51.925 [Lua] Lobby data country_code = US 23:48:51.925 [Lua] Lobby data matchmaking = true 23:48:51.925 [Lua] Lobby data power_level = 835 23:48:51.925 [Lua] Lobby data mission_id = inn_level 23:48:51.925 [Lua] Lobby data mechanism = adventure 23:48:51.925 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:48:51.925 [Lua] Lobby data player_slot_2 = 0:0 23:48:51.925 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:48:51.926 [Lua] Lobby data player_slot_3 = 0:0 23:48:51.926 [Lua] Lobby data eac_authorized = true 23:48:51.926 [Lua] Set lobby end. 23:48:53.710 [Lua] [IngameUI] menu view on_enter ingame_menu 23:48:53.834 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010268d844 23:48:53.834 [Lua] Set lobby begin: 23:48:53.834 [Lua] Lobby data twitch_enabled = true 23:48:53.834 [Lua] Lobby data selected_mission_id = farmlands 23:48:53.834 [Lua] Lobby data num_players = 3 23:48:53.834 [Lua] Lobby data difficulty_tweak = 0 23:48:53.834 [Lua] Lobby data host = 110000100f427a9 23:48:53.834 [Lua] Lobby data matchmaking_type = 2 23:48:53.834 [Lua] Lobby data is_private = false 23:48:53.834 [Lua] Lobby data match_started = true 23:48:53.834 [Lua] Lobby data difficulty = cataclysm 23:48:53.834 [Lua] Lobby data player_slot_1 = 0:0 23:48:53.834 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:48:53.834 [Lua] Lobby data unique_server_name = iSushi 23:48:53.834 [Lua] Lobby data quick_game = false 23:48:53.835 [Lua] Lobby data country_code = US 23:48:53.835 [Lua] Lobby data matchmaking = true 23:48:53.835 [Lua] Lobby data power_level = 835 23:48:53.835 [Lua] Lobby data mission_id = inn_level 23:48:53.835 [Lua] Lobby data mechanism = adventure 23:48:53.835 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:48:53.835 [Lua] Lobby data player_slot_2 = 0:0 23:48:53.835 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:48:53.835 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:48:53.835 [Lua] Lobby data eac_authorized = true 23:48:53.835 [Lua] Set lobby end. 23:48:54.665 [Lua] [IngameUI] menu view on_exit ingame_menu 23:48:54.665 [Lua] [IngameUI] menu view on_enter options_view 23:48:56.088 [Lua] ### CLEARING PEER STATE FOR 11000010268d844 23:48:56.088 [Lua] [PeerSM] 11000010268d844 :: on_exit Connecting 23:48:56.088 [Lua] [PeerSM] 11000010268d844 :: on_enter Connecting 23:48:56.187 [Lua] [NetworkServer] Peer 11000010268d844 has sent rpc_notify_lobby_joined 23:48:56.187 [Lua] [PSM] Peer 11000010268d844 joined. Want to use profile index "3" and join party "0" 23:48:56.187 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010268d844, connection_key=1) 23:48:56.187 [Lua] Sync dynamic to client: 23:48:56.311 [Lua] ### Received rpc_level_load_started 23:48:56.311 [Lua] #### Has state machine: true, peer_id: 11000010268d844, level_session_id: 1653797376 23:48:56.311 [Lua] player (11000010268d844,1) was put into party 0 23:48:56.311 [Lua] [ProfileSynchronizer] Peer 11000010268d844 entered session 23:48:56.311 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010268d844 23:48:56.311 [Lua] Mechanism says: a client has initialized the mechanism! 11000010268d844 23:48:56.356 [Lua] ### Received rpc_level_loaded 23:48:56.356 [Lua] #### Has state machine: true, peer_id: 11000010268d844, level_id: 78 23:48:56.498 [SteamVoipClient] select_out(11000010268d844, on) 23:48:56.506 [SteamVoipClient] select_out(11000010268d844, on) 23:48:56.506 [SteamVoipClient] select_in(11000010268d844, on) 23:48:56.506 [SteamVoipClient] select_out(11000010268d844, off) 23:48:57.243 [Lua] [IngameUI] menu view on_exit options_view 23:48:57.243 [Lua] [IngameUI] menu view on_enter ingame_menu 23:48:57.529 [EACServer] [18:48:57:529][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010268D844 Session: 2 Status: Client Authenticated Message: Client authenticated. 23:48:57.530 [EAC] Peer 11000010268d844 switched EAC state to ClientAuthenticatedLocal 23:48:57.612 [Lua] [IngameUI] menu view on_exit ingame_menu 23:48:57.825 [EACServer] [18:48:57:824][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010268D844. 23:48:58.098 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010268d844, connection_key=1) 23:48:58.126 [EACServer] [18:48:58:125][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010268D844 23:48:58.126 [EACServer] [18:48:58:125][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010268D844 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 23:48:58.133 [EAC] Peer 11000010268d844 switched EAC state to ClientAuthenticatedRemote 23:48:58.236 [Lua] [NetworkServer] Peer 11000010268d844 has sent rpc_post_game_notified 23:48:58.237 [Lua] [PeerSM] 11000010268d844 :: on_exit Connecting 23:48:58.237 [Lua] [PeerSM] 11000010268d844 :: on_enter Loading 23:48:58.246 [Lua] [PeerSM] 11000010268d844 :: on_exit Loading 23:48:58.246 [Lua] [PeerSM] 11000010268d844 :: on_enter LoadingProfilePackages 23:48:58.254 [Lua] [PeerSM] 11000010268d844 :: on_exit LoadingProfilePackages 23:48:58.254 [Lua] [PeerSM] 11000010268d844 :: on_enter WaitingForEnterGame 23:48:58.521 [Lua] [IngameUI] menu view on_enter hero_view 23:48:58.525 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03a62910 23:48:58.525 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:48:58.536 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:48:58.536 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:48:58.537 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:48:58.537 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:48:58.541 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:48:58.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:48:58.898 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:48:58.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:48:58.939 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:48:58.939 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:48:58.939 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:48:58.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:48:58.939 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:48:58.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:48:58.939 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:48:59.515 [Lua] [PeerSM] 11000010268d844 :: on_exit WaitingForEnterGame 23:48:59.515 [Lua] [PeerSM] 11000010268d844 :: on_enter WaitingForGameObjectSync 23:48:59.525 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010268d844 23:48:59.528 [Lua] Breedfreezer (server) starting a hot join sync 23:48:59.529 [Lua] PlayerManager:add_remote_player 11000010268d844 23:48:59.529 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 23:48:59.529 [Lua] RemotePlayer:create_game_object( ) 48 23:48:59.545 [Lua] player (11000010268d844,1) was put into party 1 23:48:59.545 [Lua] [ProfileSynchronizer] Assigning peer(11000010268d844:1) to profile(3) career(3) 23:48:59.545 [Lua] [PeerSM] 11000010268d844 :: on_exit WaitingForGameObjectSync 23:48:59.545 [Lua] [PeerSM] 11000010268d844 :: on_enter WaitingForPlayers 23:48:59.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 23:48:59.546 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 23:48:59.557 [Lua] [PeerSM] 11000010268d844 :: on_exit WaitingForPlayers 23:48:59.557 [Lua] [PeerSM] 11000010268d844 :: on_enter InGame 23:48:59.688 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 23:48:59.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 23:48:59.688 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read, 23:48:59.714 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010268d844 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:48:59.714 [Lua] Adding player sync data to peer=11000010268d844 local_player_id=1 23:48:59.715 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, ProfileSynchronizer, async-read, 23:48:59.715 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer, async-read, 23:48:59.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:48:59.715 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 23:48:59.715 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 23:48:59.715 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, ProfileSynchronizer, async-read, 23:48:59.715 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 23:48:59.715 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read, 23:48:59.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:48:59.826 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 23:48:59.826 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 23:48:59.826 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 23:48:59.905 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 23:48:59.905 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 23:48:59.906 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 23:48:59.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 23:48:59.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 23:48:59.973 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 23:49:00.423 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 23:49:00.423 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 23:49:00.424 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 23:49:00.509 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 23:49:00.509 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 23:49:00.510 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe 23:49:00.642 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe 23:49:00.642 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe 23:49:00.643 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 23:49:00.713 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 23:49:00.713 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 23:49:00.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 23:49:00.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 23:49:00.820 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 23:49:00.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 23:49:00.881 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 23:49:00.881 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 23:49:02.199 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010268d844 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:49:02.199 [Lua] [NetworkServer] Peer 11000010268d844 spawned player. 23:49:02.200 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 23:49:02.200 [Lua] PlayerManager:assign_unit_ownership Astro 11000010268d844 1 23:49:02.200 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:49:02.228 [Lua] Set lobby begin: 23:49:02.228 [Lua] Lobby data twitch_enabled = true 23:49:02.228 [Lua] Lobby data selected_mission_id = farmlands 23:49:02.228 [Lua] Lobby data num_players = 3 23:49:02.228 [Lua] Lobby data difficulty_tweak = 0 23:49:02.228 [Lua] Lobby data host = 110000100f427a9 23:49:02.228 [Lua] Lobby data matchmaking_type = 2 23:49:02.229 [Lua] Lobby data is_private = false 23:49:02.229 [Lua] Lobby data match_started = true 23:49:02.229 [Lua] Lobby data difficulty = cataclysm 23:49:02.229 [Lua] Lobby data player_slot_1 = 0:0 23:49:02.229 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:49:02.229 [Lua] Lobby data unique_server_name = iSushi 23:49:02.229 [Lua] Lobby data quick_game = false 23:49:02.229 [Lua] Lobby data country_code = US 23:49:02.229 [Lua] Lobby data matchmaking = true 23:49:02.229 [Lua] Lobby data power_level = 556 23:49:02.229 [Lua] Lobby data mission_id = inn_level 23:49:02.229 [Lua] Lobby data mechanism = adventure 23:49:02.229 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:49:02.229 [Lua] Lobby data player_slot_2 = 0:0 23:49:02.229 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:49:02.229 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:49:02.230 [Lua] Lobby data eac_authorized = true 23:49:02.230 [Lua] Set lobby end. 23:49:04.049 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:49:04.049 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:04.049 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:04.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:04.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:04.056 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:49:04.056 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 23:49:04.058 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:49:04.058 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:49:05.470 [Lua] [IngameUI] menu view on_exit hero_view 23:49:05.474 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03a62910 23:49:05.474 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:49:05.474 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:49:05.474 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 23:49:07.260 [Lua] Set lobby begin: 23:49:07.260 [Lua] Lobby data twitch_enabled = true 23:49:07.260 [Lua] Lobby data selected_mission_id = farmlands 23:49:07.260 [Lua] Lobby data num_players = 3 23:49:07.260 [Lua] Lobby data difficulty_tweak = 0 23:49:07.260 [Lua] Lobby data host = 110000100f427a9 23:49:07.260 [Lua] Lobby data matchmaking_type = 2 23:49:07.260 [Lua] Lobby data is_private = false 23:49:07.261 [Lua] Lobby data match_started = true 23:49:07.261 [Lua] Lobby data difficulty = cataclysm 23:49:07.261 [Lua] Lobby data player_slot_1 = 0:0 23:49:07.261 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:49:07.261 [Lua] Lobby data unique_server_name = iSushi 23:49:07.261 [Lua] Lobby data quick_game = false 23:49:07.261 [Lua] Lobby data country_code = US 23:49:07.261 [Lua] Lobby data matchmaking = true 23:49:07.261 [Lua] Lobby data power_level = 834 23:49:07.261 [Lua] Lobby data mission_id = inn_level 23:49:07.261 [Lua] Lobby data mechanism = adventure 23:49:07.261 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:49:07.261 [Lua] Lobby data player_slot_2 = 0:0 23:49:07.261 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:49:07.261 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:49:07.261 [Lua] Lobby data eac_authorized = true 23:49:07.261 [Lua] Set lobby end. 23:49:12.675 [Lua] PlayFabMirrorBase:_commit_internal 8 23:49:12.675 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:49:12.678 [Lua] generate_backend_stats 110000100f427a9:1 23:49:12.696 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 124 23:49:12.698 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:49:12.698 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 125 23:49:12.704 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 124 50 23:49:12.785 [Lua] [PlayFabRequestQueue] EAC Enabled! 124 23:49:12.785 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 124 23:49:12.953 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 124 23:49:12.957 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 125 23:49:13.102 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 125 23:49:13.106 [Lua] commit result success 8 23:49:13.106 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 126 23:49:13.114 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 126 23:49:13.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 126 23:49:28.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 23:49:28.218 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 23:49:28.228 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 23:49:28.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 23:49:28.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 23:49:28.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 23:49:28.571 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 23:49:28.844 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:49:28.844 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:49:32.923 [Lua] Set lobby begin: 23:49:32.923 [Lua] Lobby data twitch_enabled = true 23:49:32.923 [Lua] Lobby data selected_mission_id = farmlands 23:49:32.923 [Lua] Lobby data num_players = 3 23:49:32.923 [Lua] Lobby data difficulty_tweak = 0 23:49:32.923 [Lua] Lobby data host = 110000100f427a9 23:49:32.923 [Lua] Lobby data matchmaking_type = 2 23:49:32.923 [Lua] Lobby data is_private = false 23:49:32.923 [Lua] Lobby data match_started = true 23:49:32.923 [Lua] Lobby data difficulty = cataclysm 23:49:32.923 [Lua] Lobby data player_slot_1 = 0:0 23:49:32.924 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:49:32.924 [Lua] Lobby data unique_server_name = iSushi 23:49:32.924 [Lua] Lobby data quick_game = false 23:49:32.924 [Lua] Lobby data country_code = US 23:49:32.924 [Lua] Lobby data matchmaking = true 23:49:32.924 [Lua] Lobby data power_level = 835 23:49:32.924 [Lua] Lobby data mission_id = inn_level 23:49:32.924 [Lua] Lobby data mechanism = adventure 23:49:32.924 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:49:32.924 [Lua] Lobby data player_slot_2 = 0:0 23:49:32.924 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:49:32.924 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:49:32.924 [Lua] Lobby data eac_authorized = true 23:49:32.924 [Lua] Set lobby end. 23:49:35.487 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 23:49:35.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read, 23:49:35.494 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 23:49:35.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 23:49:35.543 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 23:49:35.543 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 23:49:35.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 23:49:35.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 23:49:35.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 23:49:38.698 [Lua] [IngameUI] menu view on_enter hero_view 23:49:38.703 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03a62910 23:49:38.703 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:49:38.713 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:49:38.714 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:49:38.715 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:49:38.715 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:49:38.719 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:49:39.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:49:39.068 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:49:39.086 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:39.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:39.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:39.109 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:39.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:39.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:39.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:39.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:39.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:39.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:39.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:39.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:42.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:42.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:42.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:42.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:44.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:44.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:44.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:44.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:44.007 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000100f427a9:1) 23:49:44.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read, 23:49:44.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer 23:49:44.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 23:49:44.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 23:49:44.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 23:49:44.037 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 23:49:44.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 23:49:44.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 23:49:44.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 23:49:44.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:44.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:44.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:44.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:44.333 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000100f427a9:1) 23:49:44.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read, 23:49:44.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer 23:49:44.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 23:49:44.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 23:49:44.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 23:49:44.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 23:49:44.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:49:44.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 23:49:44.472 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 23:49:45.727 [Lua] [IngameUI] menu view on_exit hero_view 23:49:45.731 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03a62910 23:49:45.731 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:49:45.731 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:49:45.731 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:49:45.731 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:45.731 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:45.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:45.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:45.737 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:49:45.737 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:49:45.737 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:49:46.774 [IRC Client] Sending PONG to tmi.twitch.tv 23:49:48.662 [Lua] [IngameUI] menu view on_enter hero_view 23:49:48.670 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03a62910 23:49:48.670 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:49:48.686 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:49:48.687 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:49:48.688 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:49:48.688 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:49:48.693 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:49:49.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:49:49.271 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:49:49.306 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:49.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:49.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:49.334 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:49.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:49.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:49.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:49.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:49.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:49.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:49.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:49.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:49.535 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000100f427a9:1) 23:49:51.595 [Lua] [IngameUI] menu view on_exit hero_view 23:49:51.600 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03a62910 23:49:51.600 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:49:51.600 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:49:51.600 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:49:51.601 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:51.601 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:51.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:51.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:51.611 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:49:51.611 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:49:51.611 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:49:52.387 [Lua] [IngameUI] menu view on_enter hero_view 23:49:52.393 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03a62910 23:49:52.393 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:49:52.404 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:49:52.404 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:49:52.405 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:49:52.405 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:49:52.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:49:52.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:49:52.790 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:49:52.815 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:52.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:52.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:52.848 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:52.848 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:52.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:52.848 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:52.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:54.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:54.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:54.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:54.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:55.001 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000100f427a9:1) 23:49:57.166 [Lua] [IngameUI] menu view on_exit hero_view 23:49:57.171 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03a62910 23:49:57.171 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:49:57.171 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:49:57.171 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:49:57.172 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:57.172 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:57.172 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:57.172 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:57.177 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:49:57.177 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:49:57.177 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:49:57.900 [Lua] [IngameUI] menu view on_enter hero_view 23:49:57.905 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03a62910 23:49:57.905 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:49:57.916 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:49:57.917 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:49:57.918 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:49:57.918 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:49:57.922 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:49:58.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:49:58.255 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:49:58.276 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:58.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:58.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:58.310 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:58.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:58.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:58.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:58.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:59.415 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 127 23:49:59.428 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 127 23:49:59.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 127 23:49:59.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:59.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:59.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:59.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:59.573 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000100f427a9:1) 23:49:59.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read, 23:49:59.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer 23:49:59.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 23:49:59.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 23:49:59.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 23:49:59.605 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 23:49:59.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 23:49:59.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 23:49:59.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 23:50:00.013 [Lua] [IngameUI] menu view on_exit hero_view 23:50:00.018 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03a62910 23:50:00.018 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:50:00.018 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:50:00.018 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:50:00.018 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:50:00.018 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:50:00.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:50:00.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:50:00.025 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:50:00.025 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:50:00.025 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:50:01.697 [Lua] [IngameUI] menu view on_enter hero_view 23:50:01.703 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03a62910 23:50:01.703 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:50:01.714 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:50:01.714 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:50:01.715 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:50:01.715 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:50:01.720 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:50:02.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:50:02.181 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:50:02.200 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:50:02.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:50:02.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:50:02.224 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:50:02.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:50:02.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:50:02.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:50:02.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:50:05.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:50:05.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:50:05.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:50:05.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:50:05.023 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000100f427a9:1) 23:50:05.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read, 23:50:05.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer 23:50:05.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 23:50:05.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 23:50:05.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 23:50:05.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 23:50:05.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:50:05.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 23:50:05.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 23:50:08.455 [Lua] [IngameUI] menu view on_exit hero_view 23:50:08.459 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03a62910 23:50:08.459 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:50:08.459 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:50:08.459 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:50:08.459 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:50:08.459 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:50:08.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:50:08.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:50:08.466 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:50:08.466 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:50:08.466 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:50:16.348 [Lua] PlayFabMirrorBase:_commit_internal 9 23:50:16.348 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:50:16.350 [Lua] generate_backend_stats 110000100f427a9:1 23:50:16.370 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:50:16.370 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:50:16.374 [Lua] commit result success 9 23:50:16.374 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 128 23:50:16.382 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 128 23:50:16.445 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 128 23:50:17.290 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 23:50:17.290 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 23:50:17.517 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level farmlands 0 23:50:17.517 [Lua] Set lobby begin: 23:50:17.517 [Lua] Lobby data twitch_enabled = true 23:50:17.517 [Lua] Lobby data selected_mission_id = farmlands 23:50:17.517 [Lua] Lobby data num_players = 3 23:50:17.518 [Lua] Lobby data difficulty_tweak = 0 23:50:17.518 [Lua] Lobby data host = 110000100f427a9 23:50:17.518 [Lua] Lobby data matchmaking_type = 2 23:50:17.518 [Lua] Lobby data is_private = false 23:50:17.518 [Lua] Lobby data match_started = true 23:50:17.518 [Lua] Lobby data difficulty = cataclysm 23:50:17.518 [Lua] Lobby data player_slot_1 = 0:0 23:50:17.518 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:50:17.518 [Lua] Lobby data unique_server_name = iSushi 23:50:17.518 [Lua] Lobby data quick_game = false 23:50:17.518 [Lua] Lobby data country_code = US 23:50:17.518 [Lua] Lobby data matchmaking = true 23:50:17.518 [Lua] Lobby data power_level = 835 23:50:17.518 [Lua] Lobby data mission_id = inn_level 23:50:17.518 [Lua] Lobby data mechanism = adventure 23:50:17.519 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:50:17.519 [Lua] Lobby data player_slot_2 = 0:0 23:50:17.519 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:50:17.519 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:50:17.519 [Lua] Lobby data eac_authorized = true 23:50:17.519 [Lua] Set lobby end. 23:50:17.519 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:50:17.519 [Lua] [LevelTransitionHandler] set_next_level( lvl:farmlands, mc:adventure, gm:adventure, env:0, seed:3897362, conflict:default, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 id:931831872 lt:load_next_level) 23:50:17.519 [Lua] [NetworkServer] Entering post game 23:50:17.519 [Lua] [PeerSM] 110000133430dae :: on_exit InGame 23:50:17.519 [Lua] [PeerSM] 110000133430dae :: on_enter InPostGame 23:50:17.519 [Lua] [PeerSM] 110000100f427a9 :: on_exit InGame 23:50:17.519 [Lua] [PeerSM] 110000100f427a9 :: on_enter InPostGame 23:50:17.519 [Lua] [PeerSM] 11000010268d844 :: on_exit InGame 23:50:17.519 [Lua] [PeerSM] 11000010268d844 :: on_enter InPostGame 23:50:17.519 [Lua] Complete level triggered. 23:50:17.520 [Lua] [LevelTransitionHandler] promote_next_level_data 23:50:17.520 [Lua] [NetworkServer] Entering post game 23:50:17.521 [Save] Saving `save_data` 23:50:17.521 [Lua] gm_event_end_conditions_met false false 23:50:17.522 [Lua] PlayFabMirrorBase:_commit_internal nil 23:50:17.522 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:50:17.524 [Lua] generate_backend_stats 110000100f427a9:1 23:50:17.525 [Save] Save done 23:50:17.525 [Save] Saving `save_data` 23:50:17.538 [Save] Save done 23:50:17.545 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:50:17.545 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:50:17.546 [Save] Saving `save_data` 23:50:17.546 [Lua] TRANSITION nil nil load_next_level 23:50:17.546 [Lua] Transition type "load_next_level", is server: true 23:50:17.546 [Lua] [GameNetworkManager] Leaving game... 23:50:17.546 [Lua] [GameNetworkManager] Shutting down game session host. 23:50:17.546 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:50:17.546 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:50:17.546 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=285.90 23:50:17.549 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:50:17.549 [Lua] commit result success 10 23:50:17.549 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 129 23:50:17.551 [Save] Save done 23:50:17.558 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 129 23:50:17.628 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 129 23:50:19.008 [Lua] [PlayerSyncData] Game session is not initialized 23:50:19.008 [Lua] [PlayerSyncData] Game session is not initialized 23:50:19.008 [Lua] Set lobby begin: 23:50:19.008 [Lua] Lobby data twitch_enabled = true 23:50:19.008 [Lua] Lobby data selected_mission_id = farmlands 23:50:19.008 [Lua] Lobby data num_players = 3 23:50:19.008 [Lua] Lobby data difficulty_tweak = 0 23:50:19.008 [Lua] Lobby data host = 110000100f427a9 23:50:19.008 [Lua] Lobby data matchmaking_type = 2 23:50:19.008 [Lua] Lobby data is_private = false 23:50:19.008 [Lua] Lobby data match_started = true 23:50:19.008 [Lua] Lobby data difficulty = cataclysm 23:50:19.008 [Lua] Lobby data player_slot_1 = 0:0 23:50:19.008 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:50:19.008 [Lua] Lobby data unique_server_name = iSushi 23:50:19.008 [Lua] Lobby data quick_game = false 23:50:19.008 [Lua] Lobby data country_code = US 23:50:19.009 [Lua] Lobby data matchmaking = true 23:50:19.009 [Lua] Lobby data power_level = 0 23:50:19.009 [Lua] Lobby data mission_id = inn_level 23:50:19.009 [Lua] Lobby data mechanism = adventure 23:50:19.009 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:50:19.009 [Lua] Lobby data player_slot_2 = 0:0 23:50:19.009 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:50:19.009 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:50:19.009 [Lua] Lobby data eac_authorized = true 23:50:19.009 [Lua] Set lobby end. 23:50:19.579 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:50:19.579 [Lua] [Managers] Calling function on all managers: 23:50:19.579 [Lua] PlayerManager:remove_player peer_id=110000100f427a9 1 23:50:19.579 [Lua] Clearing all global lookup lists 23:50:19.579 [Lua] [IngamePlayerListUI] - Destroy 23:50:19.579 [Lua] [GamePadEquipmentUI] - Destroy 23:50:19.579 [Lua] [EquipmentUI] - Destroy 23:50:19.579 [Lua] [GamePadAbilityUI] - Destroy 23:50:19.579 [Lua] [AbilityUI] - Destroy 23:50:19.580 [Lua] [IngameUI] destroy 23:50:19.588 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 23:50:19.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 23:50:19.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1 23:50:19.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 23:50:19.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 23:50:19.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1 23:50:19.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 23:50:19.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 23:50:19.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 23:50:19.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 23:50:19.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 23:50:19.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_1 23:50:19.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_2 23:50:19.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_bardin_painting_wood_base_1 23:50:19.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_bugmans_painting_wood_base_1 23:50:19.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_3 23:50:19.592 [Lua] PlayerManager:remove_player peer_id=110000133430dae 1 23:50:19.592 [Lua] PlayerManager:remove_player peer_id=11000010268d844 1 23:50:19.625 [Lua] [Managers] Destroying manager group: 23:50:19.629 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:50:19.685 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:50:19.685 [Lua] [PeerSM] 110000133430dae :: on_exit InPostGame 23:50:19.685 [Lua] [PeerSM] 110000133430dae :: on_enter Loading 23:50:19.685 [Lua] [PeerSM] 110000100f427a9 :: on_exit InPostGame 23:50:19.685 [Lua] [PeerSM] 110000100f427a9 :: on_enter Loading 23:50:19.685 [Lua] [PeerSM] 11000010268d844 :: on_exit InPostGame 23:50:19.685 [Lua] [PeerSM] 11000010268d844 :: on_enter Loading 23:50:19.685 [Lua] [Matchmaking] unregister rpcs 23:50:19.685 [Lua] ############### UNLOADING PACKAGES ############### 23:50:19.685 [Lua] [Managers] Calling function on all managers: 23:50:19.685 [Lua] [Managers] Destroying manager group: 23:50:19.685 [Lua] [Gamestate] Enter state StateLoading 23:50:19.686 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:50:19.686 [Lua] [Matchmaking] register rpcs 23:50:19.686 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 23:50:19.686 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 23:50:19.686 [Lua] registering RPCs 23:50:19.686 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:50:19.687 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:50:19.687 [Lua] Set lobby begin: 23:50:19.687 [Lua] Lobby data twitch_enabled = true 23:50:19.687 [Lua] Lobby data selected_mission_id = farmlands 23:50:19.687 [Lua] Lobby data num_players = 3 23:50:19.687 [Lua] Lobby data difficulty_tweak = 0 23:50:19.687 [Lua] Lobby data host = 110000100f427a9 23:50:19.687 [Lua] Lobby data matchmaking_type = 2 23:50:19.687 [Lua] Lobby data is_private = false 23:50:19.687 [Lua] Lobby data match_started = true 23:50:19.687 [Lua] Lobby data difficulty = cataclysm 23:50:19.687 [Lua] Lobby data player_slot_1 = 0:0 23:50:19.687 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:50:19.687 [Lua] Lobby data unique_server_name = iSushi 23:50:19.687 [Lua] Lobby data quick_game = false 23:50:19.687 [Lua] Lobby data country_code = US 23:50:19.688 [Lua] Lobby data matchmaking = true 23:50:19.688 [Lua] Lobby data power_level = 0 23:50:19.688 [Lua] Lobby data mission_id = farmlands 23:50:19.688 [Lua] Lobby data mechanism = adventure 23:50:19.688 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:50:19.688 [Lua] Lobby data player_slot_2 = 0:0 23:50:19.688 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:50:19.688 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:50:19.688 [Lua] Lobby data eac_authorized = true 23:50:19.688 [Lua] Set lobby end. 23:50:19.688 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:50:19.690 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized 23:50:19.690 [Lua] [StateLoading] load_current_level 23:50:19.690 [Lua] [LevelTransitionHandler] load_current_level, loading farmlands 0 23:50:19.693 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 23:50:19.693 [Umbra] Unload tome 23:50:19.694 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 23:50:19.749 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 23:50:19.759 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 23:50:19.759 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_common, farmlands, async-read, 23:50:19.759 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, farmlands, async-read, 23:50:19.759 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_meta, farmlands, async-read, 23:50:19.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7 23:50:19.824 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7 23:50:19.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_common 23:50:19.877 [Lua] Mechanism says: a client has initialized the mechanism! 11000010268d844 23:50:19.877 [Lua] ### Received rpc_level_load_started 23:50:19.877 [Lua] #### Has state machine: true, peer_id: 11000010268d844, level_session_id: 931831872 23:50:20.028 [Lua] Mechanism says: a client has initialized the mechanism! 110000133430dae 23:50:20.028 [Lua] ### Received rpc_level_load_started 23:50:20.028 [Lua] #### Has state machine: true, peer_id: 110000133430dae, level_session_id: 931831872 23:50:20.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_common 23:50:20.941 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_common 23:50:20.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands 23:50:23.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands 23:50:23.566 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands 23:50:23.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_meta 23:50:23.599 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]' 23:50:23.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_meta 23:50:23.666 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_meta 23:50:23.666 [Lua] ### Received rpc_level_loaded 23:50:23.666 [Lua] #### Has state machine: true, peer_id: 11000010268d844, level_id: 62 23:50:23.666 [Lua] Peer 11000010268d844 has loaded the level and all enemies are loaded 23:50:23.667 [Lua] [PeerSM] 11000010268d844 :: on_exit Loading 23:50:23.667 [Lua] [PeerSM] 11000010268d844 :: on_enter LoadingProfilePackages 23:50:23.684 [Lua] [PeerSM] 11000010268d844 :: on_exit LoadingProfilePackages 23:50:23.684 [Lua] [PeerSM] 11000010268d844 :: on_enter WaitingForEnterGame 23:50:23.684 [Lua] [LevelTransitionHandler] Level load completed! 23:50:23.684 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: farmlands - level_seed: 3897362 - use_random_directors: true - conflict_director_name: default 23:50:23.707 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:50:23.707 [Lua] checking dlc's against conflict directors 23:50:23.707 [Lua] number of factions to include 3 23:50:23.707 [Lua] number of factions added 3 23:50:23.707 [Lua] --- --- --- 23:50:23.707 [Lua] Starting... difficulty 'cataclysm' 23:50:23.707 [Lua] These are the starting conflict directors: 23:50:23.707 [Lua] chaos 23:50:23.707 [Lua] chaos_light 23:50:23.707 [Lua] --- --- --- 23:50:23.707 [Lua] 23:50:23.707 [Lua] Looking for a new director: 23:50:23.707 [Lua] (free: 12) master hash is: chaos_marauder skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic chaos_berzerker chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier skaven_clan_rat_with_shield chaos_vortex_sorcerer chaos_raider skaven_ratling_gunner 23:50:23.707 [Lua] ->trying director: chaos 23:50:23.707 [Lua] --> success! 23:50:23.707 [Lua] --> re-used the same breeds 23:50:23.707 [Lua] 23:50:23.707 [Lua] Looking for a new director: 23:50:23.707 [Lua] (free: 12) master hash is: chaos_marauder skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic chaos_berzerker chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier skaven_clan_rat_with_shield chaos_vortex_sorcerer chaos_raider skaven_ratling_gunner 23:50:23.707 [Lua] ->trying director: chaos_beastmen 23:50:23.707 [Lua] --> success! 23:50:23.707 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 23:50:23.707 [Lua] 23:50:23.707 [Lua] Looking for a new director: 23:50:23.707 [Lua] (free: 6) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior chaos_berzerker beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_ratling_gunner 23:50:23.707 [Lua] ->trying director: skaven_beastmen 23:50:23.707 [Lua] --> success! 23:50:23.707 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin 23:50:23.707 [Lua] 23:50:23.707 [Lua] Looking for a new director: 23:50:23.707 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior chaos_berzerker beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_ratling_gunner 23:50:23.707 [Lua] ->trying director: default 23:50:23.707 [Lua] --> success! 23:50:23.707 [Lua] --> re-used the same breeds 23:50:23.707 [Lua] 23:50:23.707 [Lua] Looking for a new director: 23:50:23.707 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior chaos_berzerker beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_ratling_gunner 23:50:23.708 [Lua] ->trying director: default 23:50:23.708 [Lua] --> success! 23:50:23.708 [Lua] --> re-used the same breeds 23:50:23.708 [Lua] 23:50:23.708 [Lua] DONE! Found the following directors: 23:50:23.708 [Lua] chaos 23:50:23.708 [Lua] chaos_beastmen 23:50:23.708 [Lua] skaven_beastmen 23:50:23.708 [Lua] default 23:50:23.708 [Lua] default 23:50:23.708 [Lua] (free: 4), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior chaos_berzerker beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_ratling_gunner 23:50:23.708 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_storm_vermin_with_shield=true, skaven_rat_ogre=true, skaven_clan_rat_with_shield=true, chaos_warrior=true, chaos_berzerker=true, beastmen_ungor=true, beastmen_standard_bearer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_plague_monk=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, chaos_vortex_sorcerer=true, chaos_raider=true, skaven_ratling_gunner=true, } 23:50:23.708 [Lua] load_startup_enemy_packages: -------------- 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] chaos_spawn 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] chaos_troll 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] skaven_rat_ogre 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] skaven_stormfiend 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] beastmen_minotaur 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] chaos_plague_sorcerer 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] chaos_corruptor_sorcerer 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] skaven_gutter_runner 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] skaven_pack_master 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] skaven_poison_wind_globadier 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] skaven_ratling_gunner 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] skaven_warpfire_thrower 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] chaos_vortex_sorcerer 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] beastmen_standard_bearer 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] chaos_vortex 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] critter_rat 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] critter_pig 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] chaos_marauder 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] beastmen_gor 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] skaven_storm_vermin 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] beastmen_ungor_archer 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] skaven_storm_vermin_with_shield 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] skaven_clan_rat_with_shield 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] chaos_warrior 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] chaos_berzerker 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] beastmen_ungor 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] skaven_clan_rat 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] skaven_plague_monk 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] skaven_slave 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] chaos_fanatic 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] chaos_marauder_with_shield 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] skaven_loot_rat 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] beastmen_bestigor 23:50:23.708 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 23:50:23.708 [Lua] chaos_raider 23:50:23.711 [Lua] ### Received rpc_level_loaded 23:50:23.711 [Lua] #### Has state machine: true, peer_id: 110000100f427a9, level_id: 62 23:50:23.711 [Lua] Peer 110000100f427a9 has loaded the level and all enemies are loaded 23:50:23.727 [Lua] [PeerSM] 110000100f427a9 :: on_exit Loading 23:50:23.727 [Lua] [PeerSM] 110000100f427a9 :: on_enter LoadingProfilePackages 23:50:23.744 [Lua] [PeerSM] 110000100f427a9 :: on_exit LoadingProfilePackages 23:50:23.744 [Lua] [PeerSM] 110000100f427a9 :: on_enter WaitingForEnterGame 23:50:23.745 [Lua] ### Received rpc_level_loaded 23:50:23.745 [Lua] #### Has state machine: false, peer_id: 110000100f427a9, level_id: 62 23:50:23.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:50:23.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:50:23.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:50:24.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:50:24.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:50:24.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:50:24.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:50:24.231 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:50:24.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:50:24.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:50:24.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:50:24.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:50:24.638 [Lua] ### Received rpc_level_loaded 23:50:24.638 [Lua] #### Has state machine: true, peer_id: 110000133430dae, level_id: 62 23:50:24.638 [Lua] Peer 110000133430dae has loaded the level and all enemies are loaded 23:50:24.638 [Lua] [PeerSM] 110000133430dae :: on_exit Loading 23:50:24.638 [Lua] [PeerSM] 110000133430dae :: on_enter LoadingProfilePackages 23:50:24.655 [Lua] [PeerSM] 110000133430dae :: on_exit LoadingProfilePackages 23:50:24.655 [Lua] [PeerSM] 110000133430dae :: on_enter WaitingForEnterGame 23:50:24.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:50:24.688 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:50:24.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:50:24.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:50:24.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:50:24.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:50:24.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:50:24.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:50:24.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:50:25.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:50:25.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:50:25.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:50:25.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:50:25.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:50:25.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:50:25.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:50:25.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:50:25.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:50:25.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:50:25.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:50:25.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:50:25.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:50:25.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:50:25.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:50:25.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:50:25.868 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:50:25.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:50:26.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:50:26.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:50:26.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:50:26.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:50:26.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:50:26.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:50:26.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:50:26.289 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:50:26.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:50:26.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:50:26.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:50:26.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 23:50:26.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 23:50:26.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 23:50:26.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 23:50:26.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 23:50:26.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 23:50:26.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 23:50:27.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 23:50:27.202 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 23:50:27.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 23:50:27.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 23:50:27.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 23:50:27.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:50:27.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:50:27.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 23:50:27.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 23:50:28.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 23:50:28.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 23:50:28.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 23:50:28.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 23:50:28.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 23:50:28.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 23:50:28.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 23:50:28.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 23:50:28.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 23:50:28.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 23:50:28.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 23:50:28.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 23:50:29.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 23:50:29.056 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 23:50:29.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 23:50:29.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 23:50:29.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 23:50:29.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 23:50:29.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 23:50:29.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 23:50:29.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 23:50:29.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 23:50:29.766 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 23:50:29.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 23:50:29.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 23:50:29.968 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 23:50:29.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 23:50:30.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 23:50:30.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 23:50:30.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 23:50:30.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 23:50:30.508 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 23:50:30.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 23:50:30.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 23:50:30.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 23:50:30.678 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: farmlands game_mode: adventure 23:50:30.678 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:50:30.679 [Lua] Starting async level spawning of levels/honduras/farmlands/world 23:50:30.679 [Umbra] Init version: 3.4.15 :: 16 threads 23:50:31.007 [Lua] Async level spawning done 23:50:31.007 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:50:31.991 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:50:31.991 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:50:31.991 [Lua] [Matchmaking] unregister rpcs 23:50:31.991 [Lua] Set lobby begin: 23:50:31.991 [Lua] Lobby data twitch_enabled = true 23:50:31.991 [Lua] Lobby data selected_mission_id = farmlands 23:50:31.991 [Lua] Lobby data num_players = 3 23:50:31.991 [Lua] Lobby data difficulty_tweak = 0 23:50:31.992 [Lua] Lobby data host = 110000100f427a9 23:50:31.992 [Lua] Lobby data matchmaking_type = 2 23:50:31.992 [Lua] Lobby data is_private = false 23:50:31.992 [Lua] Lobby data match_started = true 23:50:31.992 [Lua] Lobby data difficulty = cataclysm 23:50:31.992 [Lua] Lobby data player_slot_1 = 0:0 23:50:31.992 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:50:31.992 [Lua] Lobby data unique_server_name = iSushi 23:50:31.992 [Lua] Lobby data quick_game = false 23:50:31.993 [Lua] Lobby data country_code = US 23:50:31.993 [Lua] Lobby data matchmaking = true 23:50:31.993 [Lua] Lobby data power_level = 0 23:50:31.993 [Lua] Lobby data mission_id = farmlands 23:50:31.993 [Lua] Lobby data mechanism = adventure 23:50:31.993 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:50:31.993 [Lua] Lobby data player_slot_2 = 0:0 23:50:31.993 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:50:31.993 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:50:31.993 [Lua] Lobby data eac_authorized = true 23:50:31.993 [Lua] Set lobby end. 23:50:31.993 [Lua] [Managers] Destroying manager group: 23:50:31.994 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens 23:50:31.994 [Lua] [Gamestate] Enter StateIngame HOST 23:50:31.994 [Lua] [Managers] Calling function on all managers: 23:50:31.994 [Lua] <>level = farmlands<> 23:50:31.994 [Lua] Set lobby begin: 23:50:31.994 [Lua] Lobby data twitch_enabled = true 23:50:31.994 [Lua] Lobby data selected_mission_id = farmlands 23:50:31.994 [Lua] Lobby data num_players = 3 23:50:31.994 [Lua] Lobby data difficulty_tweak = 0 23:50:31.994 [Lua] Lobby data host = 110000100f427a9 23:50:31.994 [Lua] Lobby data matchmaking_type = 2 23:50:31.994 [Lua] Lobby data is_private = false 23:50:31.994 [Lua] Lobby data match_started = true 23:50:31.994 [Lua] Lobby data difficulty = cataclysm 23:50:31.994 [Lua] Lobby data player_slot_1 = 0:0 23:50:31.995 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:50:31.995 [Lua] Lobby data unique_server_name = iSushi 23:50:31.995 [Lua] Lobby data quick_game = false 23:50:31.995 [Lua] Lobby data country_code = US 23:50:31.995 [Lua] Lobby data matchmaking = true 23:50:31.995 [Lua] Lobby data power_level = 0 23:50:31.995 [Lua] Lobby data mission_id = farmlands 23:50:31.995 [Lua] Lobby data mechanism = adventure 23:50:31.995 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:50:31.995 [Lua] Lobby data player_slot_2 = 0:0 23:50:31.995 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:50:31.995 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:50:31.995 [Lua] Lobby data eac_authorized = true 23:50:31.995 [Lua] Set lobby end. 23:50:31.995 [Lua] [StateIngame] Server ingame 23:50:31.998 [Lua] Set lobby begin: 23:50:31.998 [Lua] Lobby data twitch_enabled = true 23:50:31.998 [Lua] Lobby data selected_mission_id = farmlands 23:50:31.998 [Lua] Lobby data num_players = 3 23:50:31.998 [Lua] Lobby data difficulty_tweak = 0 23:50:31.998 [Lua] Lobby data host = 110000100f427a9 23:50:31.998 [Lua] Lobby data matchmaking_type = 2 23:50:31.998 [Lua] Lobby data is_private = false 23:50:31.998 [Lua] Lobby data match_started = true 23:50:31.998 [Lua] Lobby data difficulty = cataclysm 23:50:31.998 [Lua] Lobby data player_slot_1 = 0:0 23:50:31.998 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:50:31.999 [Lua] Lobby data unique_server_name = iSushi 23:50:31.999 [Lua] Lobby data quick_game = false 23:50:31.999 [Lua] Lobby data country_code = US 23:50:31.999 [Lua] Lobby data matchmaking = true 23:50:31.999 [Lua] Lobby data power_level = 0 23:50:31.999 [Lua] Lobby data mission_id = farmlands 23:50:31.999 [Lua] Lobby data mechanism = adventure 23:50:31.999 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:50:31.999 [Lua] Lobby data player_slot_2 = 0:0 23:50:31.999 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:50:31.999 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:50:31.999 [Lua] Lobby data eac_authorized = true 23:50:31.999 [Lua] Set lobby end. 23:50:31.999 [Lua] [Matchmaking] register rpcs 23:50:31.999 [Lua] GameNetworkManager:init... creating game session 23:50:31.999 [Lua] Host GameSession.make_game_session_host with session: 23:50:31.999 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:50:31.999 [Lua] [GameNetworkManager] My own peer_id = 110000100f427a9 23:50:31.999 [Lua] [GameNetworkManager] self.is_server = true 23:50:31.999 [Network] Setting artificial MTU limit to 65536 23:50:32.009 [Lua] Switching ConflictSettings: to: default 23:50:32.009 [Lua] pacing=default 23:50:32.009 [Lua] roaming=nil 23:50:32.009 [Lua] specials=default 23:50:32.009 [Lua] debug_color=maroon 23:50:32.009 [Lua] contained_breeds=nil 23:50:32.009 [Lua] pack_spawning=default 23:50:32.009 [Lua] disabled=false 23:50:32.009 [Lua] factions=nil 23:50:32.009 [Lua] boss=default 23:50:32.009 [Lua] horde=default 23:50:32.009 [Lua] name=default 23:50:32.009 [Lua] intensity=default 23:50:32.009 [Lua] --- 23:50:32.009 [Lua] [LevelAnalysis] set_random_seed( 3897362) 23:50:32.016 [Lua] [AIInterestPointSystem] Level Seed: 3897362 23:50:32.016 [Lua] 23:50:32.016 [Lua] [entity_system_bag] = table 23:50:32.016 [Lua] [entity_system_bag] = metatable 23:50:32.016 [Lua] [startup_data] = table 23:50:32.016 [Lua] [entity_manager] = table 23:50:32.016 [Lua] [entity_manager] = metatable 23:50:32.016 [Lua] [unit_spawner] = table 23:50:32.016 [Lua] [unit_spawner] = metatable 23:50:32.016 [Lua] [unit_storage] = table 23:50:32.016 [Lua] [unit_storage] = metatable 23:50:32.016 [Lua] [dice_keeper] = table 23:50:32.016 [Lua] [dice_keeper] = metatable 23:50:32.016 [Lua] [is_server] = true (boolean) 23:50:32.016 [Lua] [world] = [World] 23:50:32.016 [Lua] [system_api] = table 23:50:32.016 [Lua] [entity_system] = table 23:50:32.016 [Lua] [entity_system] = metatable 23:50:32.016 [Lua] [network_lobby] = table 23:50:32.016 [Lua] [network_lobby] = metatable 23:50:32.016 [Lua] [profile_synchronizer] = table 23:50:32.016 [Lua] [profile_synchronizer] = metatable 23:50:32.016 [Lua] [level_transition_handler] = table 23:50:32.016 [Lua] [level_transition_handler] = metatable 23:50:32.016 [Lua] [num_local_human_players] = 1 (number) 23:50:32.016 [Lua] [statistics_db] = table 23:50:32.016 [Lua] [statistics_db] = metatable 23:50:32.016 [Lua] [network_server] = table 23:50:32.016 [Lua] [network_server] = metatable 23:50:32.016 [Lua] [input_manager] = table 23:50:32.016 [Lua] [input_manager] = metatable 23:50:32.016 [Lua] [network_clock] = table 23:50:32.016 [Lua] [network_clock] = metatable 23:50:32.016 [Lua] [network_transmit] = table 23:50:32.016 [Lua] [network_transmit] = metatable 23:50:32.016 [Lua] [free_flight_manager] = table 23:50:32.016 [Lua] [free_flight_manager] = metatable 23:50:32.016 [Lua] [network_manager] = table 23:50:32.016 [Lua] [network_manager] = metatable 23:50:32.016 [Lua] [network_event_delegate] = table 23:50:32.016 [Lua] [network_event_delegate] = metatable 23:50:32.016 [Lua] 23:50:32.017 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:50:32.017 [Lua] ignoring extension VersusInteractObjectiveExtension 23:50:32.017 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:50:32.017 [Lua] ignoring extension VersusSocketObjectiveExtension 23:50:32.017 [Lua] ignoring extension VersusTargetObjectiveExtension 23:50:32.017 [Lua] ignoring extension VersusMissionObjectiveExtension 23:50:32.020 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:50:32.044 [Lua] [AchievementManager] Achievements using the steam platform 23:50:32.045 [Lua] PlayerManager:add_player player_1 23:50:32.120 [Lua] respawn_unit_spawned with group id: respawns_sawmill 23:50:32.120 [Lua] respawn_unit_spawned with group id: respawns_sawmill 23:50:32.120 [Lua] respawn_unit_spawned with group id: respawns_sawmill 23:50:32.127 [Lua] respawn_unit_spawned with group id: barn_event_respawn 23:50:32.127 [Lua] respawn_unit_spawned with group id: barn_event_respawn 23:50:32.127 [Lua] respawn_unit_spawned with group id: barn_event_respawn 23:50:32.127 [Lua] respawn_unit_spawned with group id: respawns_sawmill 23:50:32.127 [Lua] respawn_unit_spawned with group id: respawns_sawmill 23:50:32.127 [Lua] respawn_unit_spawned with group id: respawns_sawmill 23:50:32.133 [Lua] [StateIngame] Level seed: 3897362 23:50:32.161 [Lua] [LevelAnalysis] set_random_seed( 3897362) 23:50:32.165 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 23:50:32.165 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 23:50:32.166 [Lua] [IngameUI] init 23:50:32.182 [SteamVoipClient] select_out(110000100f427a9, off) 23:50:32.182 [SteamVoipClient] select_out(11000010268d844, off) 23:50:32.182 [SteamVoipClient] select_out(110000133430dae, off) 23:50:32.190 [Lua] cb_razer_chroma_setup 23:50:32.211 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000C88B850; node_def = table: 0000000000C72D90; k = "scale"; v = "fit" [2] scenegraph = table: 000000000C88B3D0; scenegraph_def = table: 0000000000C70C30; name = "sg_aligner"; node_def = table: 0000000000C72D90; parent_name = "sg_root"; parent = table: 000000000C88B4C0; parent_world_position = table: 000000000C88B4F0; local_position = table: 000000000C88B7C0; size = table: 000000000C88B810; node = table: 000000000C88B850 [3] scenegraph = table: 000000000C88B3D0; scenegraph_def = table: 0000000000C70C30; name = "sg_background_settings_list"; node_def = table: 0000000000C730B0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000C88B3D0; scenegraph_def = table: 0000000000C70C30; name = "sg_settings_list_mask"; node_def = table: 0000000000C73B80; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000000C70C30; scenegraph = table: 000000000C88B3D0; name = "sg_settings_list_mask"; node = table: 0000000000C73B80 [6] self = table: 000000000CA7B7B0 [7] self = table: 000000000CA7B7B0; ingame_ui_context = table: 000000000D2ACE30; input_manager = table: 0000000000FBA480; world = [World] [8] self = table: 0000000000DB1440; object = table: 000000000CA7B7B0 [10] mod = table: 0000000000DEF070; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 0000000000C6B360; mod = table: 0000000000DEF070; init_view_function = [function]; transitions = table: 0000000000DC9D10; blocked_transitions = table: 0000000000DC9E80 [13] mod = table: 000000000D2AD170; error_prefix_data = table: 000000000CA7B770; func = [function] [14] self = table: 000000000D2AD170; view_name = "vmf_options_view"; _ = table: 0000000000C69C80 [16] mod = table: 0000000000DEF070; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000CA7B730; safe_hooks = table: 00000000033B4220; i = 1 [19] self = table: 000000001ACB10F0; object = table: 000000000D2AD170 [20] self = table: 000000000D291AE0; ingame_ui_context = table: 000000000D2ACE30 [21] self = table: 000000000D291AE0; params = table: 000000000D291A80; viewport_name = "player_1"; input_manager = table: 0000000000FBA480; input_source = table: 000000000D29FA60; player_manager = table: 0000000018D341A0; peer_id = "110000100f427a9"; local_player_id = 1; player = table: 000000000CD5E550; stats_id = "110000100f427a9:1"; entity_manager = table: 00000000017151C0; camera_system = table: 0000000000ABA310; outline_system = table: 00000000120254A0; fade_system = table: 000000001A85B8B0; sound_sector_system = table: 00000000028E6DB0; sound_environment_system = table: 0000000001955C20; event_manager = table: 000000000071A590; level_key = "farmlands"; world_manager = table: 0000000002F60190; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D2ACE30 [22] self = table: 000000000D291AB0; new_state = table: 0000000018B65480; params = table: 000000000D291A80; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000D291AB0; new_state = table: 0000000018B65480; notify = nil; old_state = nil [24] self = table: 000000000D291AB0; parent = table: 0000000000852F60; start_state = table: 0000000018B65480; params = table: 000000000D291A80; profiling_debugging_enabled = true [25] self = table: 000000000D291AB0; parent = table: 0000000000852F60; start_state = table: 0000000018B65480; params = table: 000000000D291A80; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D2B1070; ingame_ui = table: 000000000D2AD170; definitions = table: 000000000CA7B820; input_manager = table: 0000000000FBA480; max_setting_list_offset_y = 1810; wwise_world = [WwiseWorld]; render_settings = table: 000000000CA7B8F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2810; settings_list_size_y = 2810; settings_list_widgets = table: 000000000CA7F640; menu_widgets = table: 000000000CA7C5A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D2B1070; ingame_ui = table: 000000000D2AD170; definitions = table: 000000000CA7B820; input_manager = table: 0000000000FBA480; max_setting_list_offset_y = 1810; wwise_world = [WwiseWorld]; render_settings = table: 000000000CA7B8F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2810; settings_list_size_y = 2810; settings_list_widgets = table: 000000000CA7F640; menu_widgets = table: 000000000CA7C5A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000000DB1440; [14] fps = 0; world_manager = table: 0000000002F60190; ingame_hud = table: 000000000D2B3380; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 000000000D2B1070; telemetry_time_view_enter = 0; input_manager = table: 0000000000FBA480; profile_synchronizer = table: 0000000000599900; blocked_transitions = table: 000000001ACB0F80; motd_ui = table: 000000000CA74830; cutscene_system = table: 0000000011C6D1B0; text_popup_ui = table: 000000000CA5DA00; local_player_id = 1; unlock_manager = table: 0000000000BBB050; last_resolution_y = 1440; motd_loading = false; end_screen = table: 000000000CA43700; ui_top_renderer = table: 000000000D2B2400; camera_manager = table: 0000000001534AA0; _profile_requester = table: 0000000000599B40; ingame_ui_context = table: 000000000D2ACE30; views = table: 000000000CDB94D0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001ACAFEA0; _player = table: 000000000CD5E550; weave_onboarding = table: 000000000CA44980; popup_handler = table: 000000000CA5D850; peer_id = "110000100f427a9"; network_event_delegate = table: 000000000115C420; [19] ___is_class_metatable___ = true; __index = table: 000000001ACB10F0; [20] world_name = "level_world"; network_server = table: 0000000000554120; local_player_id = 1; parent = table: 0000000000852F60; _booted_eac_untrusted = false; statistics_db = table: 000000000219C9A0; is_server = true; _lobby_host = table: 0000000000553410; world = [World]; _network_options = table: 0000000018CB9B60; is_in_tutorial = false; input_manager = table: 0000000000FBA480; profile_synchronizer = table: 0000000000599900; ingame_ui_context = table: 000000000D2ACE30; end_conditions_met = false; player = table: 000000000CD5E550; free_flight_manager = table: 00000000036344E0; viewport_name = "player_1"; network_event_delegate = table: 000000000115C420; [21] world_name = "level_world"; network_server = table: 0000000000554120; local_player_id = 1; parent = table: 0000000000852F60; _booted_eac_untrusted = false; statistics_db = table: 000000000219C9A0; is_server = true; _lobby_host = table: 0000000000553410; world = [World]; _network_options = table: 0000000018CB9B60; is_in_tutorial = false; input_manager = table: 0000000000FBA480; profile_synchronizer = table: 0000000000599900; ingame_ui_context = table: 000000000D2ACE30; end_conditions_met = false; player = table: 000000000CD5E550; free_flight_manager = table: 00000000036344E0; viewport_name = "player_1"; network_event_delegate = table: 000000000115C420; [22] _params = table: 000000000D291A80; _profiling_debugging_enabled = true; _parent = table: 0000000000852F60; _state = table: 000000000D291AE0; [23] _params = table: 000000000D291A80; _profiling_debugging_enabled = true; _parent = table: 0000000000852F60; _state = table: 000000000D291AE0; [24] _params = table: 000000000D291A80; _profiling_debugging_enabled = true; _parent = table: 0000000000852F60; _state = table: 000000000D291AE0; [25] _params = table: 000000000D291A80; _profiling_debugging_enabled = true; _parent = table: 0000000000852F60; _state = table: 000000000D291AE0; [26] ___is_class_metatable___ = true; __index = table: 00000000030F4B20; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 0000000000AA0CA0; network_server = table: 0000000000554120; entity_system = table: 0000000003D1BE60; parent = table: 0000000000094F20; _level_flow_events = table: 000000000D291990; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000000FBA480; profile_synchronizer = table: 0000000000599900; _debug_gui = [Gui]; network_transmit = table: 000000000059A460; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000100f427a9"; level = [Level]; network_timer_handler = table: 000000000187D390; machines = table: 000000000D291A50; _quit_game = false; network_clock = table: 0000000019463B50; _onclose_called = false; _lobby_host = table: 0000000000553410; statistics_db = table: 000000000219C9A0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000036344E0; dice_keeper = table: 0000000005D26BD0; network_event_delegate = table: 000000000115C420; [28] _params = table: 000000001A42B900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000000852F60; [29] _params = table: 000000001A42B900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000000852F60; [30] _params = table: 000000001A42B900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000000852F60; [31] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BD0; flow_return_table = table: 0000000000094F50; _machine = table: 000000001A43B350; startup_timer = 4.0315990428207442; has_booted = true; loading_context = table: 0000000003F46F30; 23:50:32.212 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000C898640; node_def = table: 000000000C88B1F0; k = "offset"; v = table: 000000000C88B2B0 [2] scenegraph = table: 000000000C898610; scenegraph_def = table: 000000000CA7B850; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000C88B1F0; parent_name = nil; local_position = table: 000000000D2AEC00; node = table: 000000000C898640 [3] scenegraph_def = table: 000000000CA7B850; scenegraph = table: 000000000C898610; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000C88B1F0 [4] self = table: 000000000CA7B7B0 [5] self = table: 000000000CA7B7B0; ingame_ui_context = table: 000000000D2ACE30; input_manager = table: 0000000000FBA480; world = [World] [6] self = table: 0000000000DB1440; object = table: 000000000CA7B7B0 [8] mod = table: 0000000000DEF070; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 0000000000C6B360; mod = table: 0000000000DEF070; init_view_function = [function]; transitions = table: 0000000000DC9D10; blocked_transitions = table: 0000000000DC9E80 [11] mod = table: 000000000D2AD170; error_prefix_data = table: 000000000CA7B770; func = [function] [12] self = table: 000000000D2AD170; view_name = "vmf_options_view"; _ = table: 0000000000C69C80 [14] mod = table: 0000000000DEF070; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000CA7B730; safe_hooks = table: 00000000033B4220; i = 1 [17] self = table: 000000001ACB10F0; object = table: 000000000D2AD170 [18] self = table: 000000000D291AE0; ingame_ui_context = table: 000000000D2ACE30 [19] self = table: 000000000D291AE0; params = table: 000000000D291A80; viewport_name = "player_1"; input_manager = table: 0000000000FBA480; input_source = table: 000000000D29FA60; player_manager = table: 0000000018D341A0; peer_id = "110000100f427a9"; local_player_id = 1; player = table: 000000000CD5E550; stats_id = "110000100f427a9:1"; entity_manager = table: 00000000017151C0; camera_system = table: 0000000000ABA310; outline_system = table: 00000000120254A0; fade_system = table: 000000001A85B8B0; sound_sector_system = table: 00000000028E6DB0; sound_environment_system = table: 0000000001955C20; event_manager = table: 000000000071A590; level_key = "farmlands"; world_manager = table: 0000000002F60190; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D2ACE30 [20] self = table: 000000000D291AB0; new_state = table: 0000000018B65480; params = table: 000000000D291A80; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000D291AB0; new_state = table: 0000000018B65480; notify = nil; old_state = nil [22] self = table: 000000000D291AB0; parent = table: 0000000000852F60; start_state = table: 0000000018B65480; params = table: 000000000D291A80; profiling_debugging_enabled = true [23] self = table: 000000000D291AB0; parent = table: 0000000000852F60; start_state = table: 0000000018B65480; params = table: 000000000D291A80; profiling_debugging_enabled = true [24] self = table: 00000000030F4B20; object = table: 000000000D291AB0 [25] self = table: 0000000000852F60; loading_context = table: 0000000003F46F30; is_server = true; assert_on_leak = true; input_manager = table: 0000000000FBA480; level_key = "farmlands"; level_setting = table: 000000000048F640; db = table: 000000000219C9A0; world = [World]; network_event_delegate = table: 000000000115C420; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000719060; level_transition_handler = table: 0000000002F298B0; difficulty = "cataclysm"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22491"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000071A590; level = [Level]; level_key = "farmlands"; level_seed = 3897362; checkpoint_data = nil; level_name = "levels/honduras/farmlands/world"; level_end_view_wrappers = nil; peer_id = "110000100f427a9"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018CB9B60; params = table: 000000000D291A80 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CA7C5A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D2B1070; ingame_ui = table: 000000000D2AD170; definitions = table: 000000000CA7B820; input_manager = table: 0000000000FBA480; wwise_world = [WwiseWorld]; render_settings = table: 000000000CA7B8F0; original_settings_list_size_y = 2810; max_setting_list_offset_y = 1810; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CA7F640; settings_list_size_y = 2810; ui_scenegraph = table: 000000000C88B3D0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CA7C5A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D2B1070; ingame_ui = table: 000000000D2AD170; definitions = table: 000000000CA7B820; input_manager = table: 0000000000FBA480; wwise_world = [WwiseWorld]; render_settings = table: 000000000CA7B8F0; original_settings_list_size_y = 2810; max_setting_list_offset_y = 1810; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CA7F640; settings_list_size_y = 2810; ui_scenegraph = table: 000000000C88B3D0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000000DB1440; [12] fps = 0; world_manager = table: 0000000002F60190; ingame_hud = table: 000000000D2B3380; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 000000000D2B1070; telemetry_time_view_enter = 0; input_manager = table: 0000000000FBA480; profile_synchronizer = table: 0000000000599900; blocked_transitions = table: 000000001ACB0F80; motd_ui = table: 000000000CA74830; cutscene_system = table: 0000000011C6D1B0; text_popup_ui = table: 000000000CA5DA00; local_player_id = 1; unlock_manager = table: 0000000000BBB050; last_resolution_y = 1440; motd_loading = false; end_screen = table: 000000000CA43700; ui_top_renderer = table: 000000000D2B2400; camera_manager = table: 0000000001534AA0; _profile_requester = table: 0000000000599B40; ingame_ui_context = table: 000000000D2ACE30; views = table: 000000000CDB94D0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001ACAFEA0; _player = table: 000000000CD5E550; weave_onboarding = table: 000000000CA44980; popup_handler = table: 000000000CA5D850; peer_id = "110000100f427a9"; network_event_delegate = table: 000000000115C420; [17] ___is_class_metatable___ = true; __index = table: 000000001ACB10F0; [18] world_name = "level_world"; network_server = table: 0000000000554120; local_player_id = 1; parent = table: 0000000000852F60; _booted_eac_untrusted = false; statistics_db = table: 000000000219C9A0; is_server = true; _lobby_host = table: 0000000000553410; world = [World]; _network_options = table: 0000000018CB9B60; is_in_tutorial = false; input_manager = table: 0000000000FBA480; profile_synchronizer = table: 0000000000599900; ingame_ui_context = table: 000000000D2ACE30; end_conditions_met = false; player = table: 000000000CD5E550; free_flight_manager = table: 00000000036344E0; viewport_name = "player_1"; network_event_delegate = table: 000000000115C420; [19] world_name = "level_world"; network_server = table: 0000000000554120; local_player_id = 1; parent = table: 0000000000852F60; _booted_eac_untrusted = false; statistics_db = table: 000000000219C9A0; is_server = true; _lobby_host = table: 0000000000553410; world = [World]; _network_options = table: 0000000018CB9B60; is_in_tutorial = false; input_manager = table: 0000000000FBA480; profile_synchronizer = table: 0000000000599900; ingame_ui_context = table: 000000000D2ACE30; end_conditions_met = false; player = table: 000000000CD5E550; free_flight_manager = table: 00000000036344E0; viewport_name = "player_1"; network_event_delegate = table: 000000000115C420; [20] _params = table: 000000000D291A80; _profiling_debugging_enabled = true; _parent = table: 0000000000852F60; _state = table: 000000000D291AE0; [21] _params = table: 000000000D291A80; _profiling_debugging_enabled = true; _parent = table: 0000000000852F60; _state = table: 000000000D291AE0; [22] _params = table: 000000000D291A80; _profiling_debugging_enabled = true; _parent = table: 0000000000852F60; _state = table: 000000000D291AE0; [23] _params = table: 000000000D291A80; _profiling_debugging_enabled = true; _parent = table: 0000000000852F60; _state = table: 000000000D291AE0; [24] ___is_class_metatable___ = true; __index = table: 00000000030F4B20; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 0000000000AA0CA0; network_server = table: 0000000000554120; entity_system = table: 0000000003D1BE60; parent = table: 0000000000094F20; _level_flow_events = table: 000000000D291990; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000000FBA480; profile_synchronizer = table: 0000000000599900; _debug_gui = [Gui]; network_transmit = table: 000000000059A460; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000100f427a9"; level = [Level]; network_timer_handler = table: 000000000187D390; machines = table: 000000000D291A50; _quit_game = false; network_clock = table: 0000000019463B50; _onclose_called = false; _lobby_host = table: 0000000000553410; statistics_db = table: 000000000219C9A0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000036344E0; dice_keeper = table: 0000000005D26BD0; network_event_delegate = table: 000000000115C420; [26] _params = table: 000000001A42B900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000000852F60; [27] _params = table: 000000001A42B900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000000852F60; [28] _params = table: 000000001A42B900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000000852F60; [29] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BD0; flow_return_table = table: 0000000000094F50; _machine = table: 000000001A43B350; startup_timer = 4.0315990428207442; has_booted = true; loading_context = table: 0000000003F46F30; 23:50:32.215 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 23:50:32.215 [Lua] Set lobby begin: 23:50:32.215 [Lua] Lobby data twitch_enabled = true 23:50:32.215 [Lua] Lobby data selected_mission_id = farmlands 23:50:32.215 [Lua] Lobby data num_players = 3 23:50:32.216 [Lua] Lobby data difficulty_tweak = 0 23:50:32.216 [Lua] Lobby data host = 110000100f427a9 23:50:32.216 [Lua] Lobby data matchmaking_type = 2 23:50:32.216 [Lua] Lobby data is_private = false 23:50:32.216 [Lua] Lobby data match_started = true 23:50:32.216 [Lua] Lobby data difficulty = cataclysm 23:50:32.216 [Lua] Lobby data player_slot_1 = 0:0 23:50:32.216 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:50:32.216 [Lua] Lobby data unique_server_name = iSushi 23:50:32.216 [Lua] Lobby data quick_game = false 23:50:32.216 [Lua] Lobby data country_code = US 23:50:32.216 [Lua] Lobby data matchmaking = true 23:50:32.216 [Lua] Lobby data power_level = 835 23:50:32.216 [Lua] Lobby data mission_id = farmlands 23:50:32.216 [Lua] Lobby data mechanism = adventure 23:50:32.216 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:50:32.216 [Lua] Lobby data player_slot_2 = 0:0 23:50:32.216 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:50:32.216 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:50:32.216 [Lua] Lobby data eac_authorized = true 23:50:32.216 [Lua] Set lobby end. 23:50:32.217 [Flow] Spawned:c_barrel_socket 23:50:32.217 [Lua] CurrentConflictSettings default 23:50:32.217 [Lua] [ConflictDirector] conflict_director is ai_ready 23:50:32.219 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:50:32.219 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:50:32.230 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:50:32.230 [Lua] Forming navigation groups in one frame 23:50:32.230 [Lua] Forming navigation groups 23:50:32.256 [Lua] NavigationGroupManager -> calulation time A: 0.026000000000010459 23:50:32.474 [Lua] NavigationGroupManager -> calulation time B: 0.21699999999998454 23:50:32.474 [Lua] number of nav groups: 409 23:50:32.476 [Lua] number of refined nav groups : 264 23:50:32.483 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051 23:50:32.484 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.434253783524033 Normalized coefficient: 1.3774401284231286 23:50:32.487 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.327059091627596 Normalized coefficient: 1.2776770098147106 23:50:32.490 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7357665359973922 Normalized coefficient: 1.6177462700821084 23:50:32.493 [Lua] Warning: missing nodes! in zones 23:50:32.493 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 10.745612498372795 Normalized coefficient: 1.0888164822407027 23:50:32.494 [Lua] Warning: missing nodes! in zones 23:50:32.499 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 23:50:32.499 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 23:50:32.499 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 23:50:32.499 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 23:50:32.499 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 23:50:32.504 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands 23:50:32.504 [Lua] [LevelAnalysis] This level has a total main-path length of 1372.980 meters. 23:50:32.504 [Lua] [LevelAnalysis] grouping spawners for event_patrol 23:50:32.505 [Lua] [LevelAnalysis] 23:50:32.505 [Lua] [LevelAnalysis] grouping spawners for event_boss 23:50:32.505 [Lua] [LevelAnalysis] 23:50:32.505 [Lua] [LevelAnalysis] Terror events added: 23:50:32.505 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 23:50:32.505 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 23:50:32.505 [Lua] NORMAL PATROL MAIN PATH 452.750732421875 23:50:32.505 [Lua] [waypoints] = table 23:50:32.505 [Lua] [astar_points] = table 23:50:32.505 [Lua] [travel_dist] = 452.75070536136627 (number) 23:50:32.505 [Lua] [one_directional] = true (boolean) 23:50:32.505 [Lua] [id] = boss_8 (string) 23:50:32.505 [Lua] ----> using boss spline path! 23:50:32.505 [Lua] Adding main path event: Vector3Box(13, -111, 6.646) boss_event_chaos_beastmen_spline_patrol 45 table: 00000000167D14A0 23:50:32.505 [Lua] [LevelAnalysis] num_event_places_f: 0.88198651409149165 , num_event_places: 0 , trailing_event_fraction: 0.88198651409149165 , num_events: 1 23:50:32.505 [Lua] [LevelAnalysis] Level path distance: 1372.9797711372375 23:50:32.505 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1372.9797711372375 forbidden_dist: -1272.9797711372375 23:50:32.505 [Lua] [LevelAnalysis] wanted_distance: 761.20314586504469 23:50:32.505 [Lua] [LevelAnalysis] Terror events added: 23:50:32.505 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 23:50:32.505 [Lua] Adding main path event: Vector3Box(-133.393, 35.0416, -5.57374) rare_event_loot_rat 45 table: 00000000167D1E80 23:50:32.505 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000000331966 23:50:32.509 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 23:50:32.511 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:50:32.514 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 23:50:32.514 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:50:32.514 [Lua] [Managers] Calling function on all managers: 23:50:32.514 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:50:32.529 [Lua] [PeerSM] 110000100f427a9 :: on_exit WaitingForEnterGame 23:50:32.529 [Lua] [PeerSM] 110000100f427a9 :: on_enter WaitingForGameObjectSync 23:50:32.529 [Lua] [PeerSM] 11000010268d844 :: on_exit WaitingForEnterGame 23:50:32.529 [Lua] [PeerSM] 11000010268d844 :: on_enter WaitingForGameObjectSync 23:50:32.532 [Lua] player (110000100f427a9,2) was put into party 1 23:50:32.544 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 23:50:32.544 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 23:50:32.544 [Lua] [ProfileSynchronizer] Assigning peer(110000100f427a9:2) to profile(1) career(1) 23:50:32.661 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010268d844 23:50:32.663 [Lua] Breedfreezer (server) starting a hot join sync 23:50:32.663 [Lua] packing 0 units of breed chaos_marauder 23:50:32.663 [Lua] packing 0 units of breed skaven_clan_rat 23:50:32.663 [Lua] packing 0 units of breed skaven_storm_vermin 23:50:32.663 [Lua] packing 0 units of breed skaven_slave 23:50:32.663 [Lua] packing 0 units of breed chaos_fanatic 23:50:32.663 [Lua] packing 0 units of breed beastmen_ungor_archer 23:50:32.663 [Lua] packing 0 units of breed chaos_raider 23:50:32.663 [Lua] packing 0 units of breed chaos_warrior 23:50:32.663 [Lua] packing 0 units of breed chaos_berzerker 23:50:32.663 [Lua] packing 0 units of breed beastmen_bestigor 23:50:32.663 [Lua] packing 0 units of breed beastmen_ungor 23:50:32.663 [Lua] packing 0 units of breed skaven_plague_monk 23:50:32.663 [Lua] packing 0 units of breed beastmen_gor 23:50:32.663 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:50:32.663 [Lua] 23:50:32.663 [Lua] [1] = 1 (number) 23:50:32.663 [Lua] [2] = 0 (number) 23:50:32.663 [Lua] [3] = 1 (number) 23:50:32.663 [Lua] [4] = 0 (number) 23:50:32.663 [Lua] [5] = 1 (number) 23:50:32.663 [Lua] [6] = 0 (number) 23:50:32.663 [Lua] [7] = 1 (number) 23:50:32.663 [Lua] [8] = 0 (number) 23:50:32.663 [Lua] [9] = 1 (number) 23:50:32.663 [Lua] [10] = 0 (number) 23:50:32.663 [Lua] [11] = 1 (number) 23:50:32.663 [Lua] [12] = 0 (number) 23:50:32.663 [Lua] [13] = 1 (number) 23:50:32.663 [Lua] [14] = 0 (number) 23:50:32.663 [Lua] [15] = 1 (number) 23:50:32.663 [Lua] [16] = 0 (number) 23:50:32.663 [Lua] [17] = 1 (number) 23:50:32.663 [Lua] [18] = 0 (number) 23:50:32.663 [Lua] [19] = 1 (number) 23:50:32.663 [Lua] [20] = 0 (number) 23:50:32.663 [Lua] [21] = 1 (number) 23:50:32.663 [Lua] [22] = 0 (number) 23:50:32.663 [Lua] [23] = 1 (number) 23:50:32.663 [Lua] [24] = 0 (number) 23:50:32.663 [Lua] [25] = 1 (number) 23:50:32.663 [Lua] [26] = 0 (number) 23:50:32.663 [Lua] 23:50:32.663 [Lua] 23:50:32.663 [Lua] 23:50:32.663 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 23:50:32.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 23:50:32.664 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 23:50:32.664 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 23:50:32.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:50:32.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 23:50:32.664 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read, 23:50:32.664 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 23:50:32.664 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:50:32.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 23:50:32.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read, 23:50:32.664 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, ProfileSynchronizer, async-read, 23:50:32.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read, 23:50:32.664 [Lua] PlayerManager:remove_player peer_id=110000100f427a9 2 23:50:32.664 [Lua] [GameNetworkManager] destroying game object with go_id=59 23:50:32.664 [Lua] [PeerSM] 110000100f427a9 :: on_exit WaitingForGameObjectSync 23:50:32.664 [Lua] [PeerSM] 110000100f427a9 :: on_enter WaitingForPlayers 23:50:32.664 [Lua] PlayerManager:add_remote_player 11000010268d844 23:50:32.664 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 23:50:32.664 [Lua] RemotePlayer:create_game_object( ) 61 23:50:32.677 [Lua] [PeerSM] 11000010268d844 :: on_exit WaitingForGameObjectSync 23:50:32.677 [Lua] [PeerSM] 11000010268d844 :: on_enter WaitingForPlayers 23:50:32.678 [Lua] player (110000100f427a9,2) was put into party 1 23:50:32.693 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 23:50:32.693 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63 23:50:32.693 [Lua] [ProfileSynchronizer] Assigning peer(110000100f427a9:2) to profile(1) career(1) 23:50:32.822 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010268d844 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:50:32.822 [Lua] Adding player sync data to peer=11000010268d844 local_player_id=1 23:50:32.910 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 23:50:32.910 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 23:50:32.910 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:50:33.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:50:33.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:50:33.571 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 23:50:33.642 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 23:50:33.642 [Lua] [PackageManager] Force_load: wwise/pistol 23:50:33.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 23:50:33.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 23:50:33.747 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 23:50:33.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 23:50:33.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 23:50:33.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 23:50:33.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 23:50:33.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 23:50:33.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 23:50:33.904 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 23:50:33.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 23:50:33.969 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 23:50:33.969 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 23:50:34.450 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 23:50:34.450 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 23:50:34.451 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:50:34.596 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:50:34.596 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:50:34.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:50:34.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:50:34.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:50:34.716 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 23:50:34.841 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 23:50:34.841 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 23:50:34.841 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 23:50:34.961 [Lua] [PeerSM] 110000133430dae :: on_exit WaitingForEnterGame 23:50:34.961 [Lua] [PeerSM] 110000133430dae :: on_enter WaitingForGameObjectSync 23:50:34.970 [Lua] [NetworkServer] Game_object_sync_done for peer 110000133430dae 23:50:34.974 [Lua] Breedfreezer (server) starting a hot join sync 23:50:34.974 [Lua] packing 0 units of breed chaos_marauder 23:50:34.974 [Lua] packing 0 units of breed skaven_clan_rat 23:50:34.974 [Lua] packing 0 units of breed skaven_storm_vermin 23:50:34.974 [Lua] packing 0 units of breed skaven_slave 23:50:34.974 [Lua] packing 0 units of breed chaos_fanatic 23:50:34.974 [Lua] packing 0 units of breed beastmen_ungor_archer 23:50:34.974 [Lua] packing 0 units of breed chaos_raider 23:50:34.974 [Lua] packing 0 units of breed chaos_warrior 23:50:34.974 [Lua] packing 0 units of breed chaos_berzerker 23:50:34.974 [Lua] packing 0 units of breed beastmen_bestigor 23:50:34.974 [Lua] packing 0 units of breed beastmen_ungor 23:50:34.974 [Lua] packing 0 units of breed skaven_plague_monk 23:50:34.974 [Lua] packing 0 units of breed beastmen_gor 23:50:34.974 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:50:34.974 [Lua] 23:50:34.974 [Lua] [1] = 1 (number) 23:50:34.974 [Lua] [2] = 0 (number) 23:50:34.974 [Lua] [3] = 1 (number) 23:50:34.974 [Lua] [4] = 0 (number) 23:50:34.974 [Lua] [5] = 1 (number) 23:50:34.974 [Lua] [6] = 0 (number) 23:50:34.974 [Lua] [7] = 1 (number) 23:50:34.974 [Lua] [8] = 0 (number) 23:50:34.974 [Lua] [9] = 1 (number) 23:50:34.974 [Lua] [10] = 0 (number) 23:50:34.974 [Lua] [11] = 1 (number) 23:50:34.974 [Lua] [12] = 0 (number) 23:50:34.974 [Lua] [13] = 1 (number) 23:50:34.974 [Lua] [14] = 0 (number) 23:50:34.974 [Lua] [15] = 1 (number) 23:50:34.974 [Lua] [16] = 0 (number) 23:50:34.974 [Lua] [17] = 1 (number) 23:50:34.974 [Lua] [18] = 0 (number) 23:50:34.974 [Lua] [19] = 1 (number) 23:50:34.974 [Lua] [20] = 0 (number) 23:50:34.974 [Lua] [21] = 1 (number) 23:50:34.974 [Lua] [22] = 0 (number) 23:50:34.974 [Lua] [23] = 1 (number) 23:50:34.974 [Lua] [24] = 0 (number) 23:50:34.974 [Lua] [25] = 1 (number) 23:50:34.974 [Lua] [26] = 0 (number) 23:50:34.974 [Lua] 23:50:34.974 [Lua] 23:50:34.974 [Lua] 23:50:34.975 [Lua] PlayerManager:add_remote_player 110000133430dae 23:50:34.975 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=64 23:50:34.975 [Lua] RemotePlayer:create_game_object( ) 64 23:50:34.992 [Lua] [PeerSM] 110000133430dae :: on_exit WaitingForGameObjectSync 23:50:34.992 [Lua] [PeerSM] 110000133430dae :: on_enter WaitingForPlayers 23:50:34.992 [Lua] [PeerSM] 110000100f427a9 :: on_exit WaitingForPlayers 23:50:34.992 [Lua] [PeerSM] 110000100f427a9 :: on_enter InGame 23:50:34.992 [Lua] [PeerSM] 11000010268d844 :: on_exit WaitingForPlayers 23:50:34.992 [Lua] [PeerSM] 11000010268d844 :: on_enter InGame 23:50:34.996 [Lua] [PeerSM] 110000133430dae :: on_exit WaitingForPlayers 23:50:34.996 [Lua] [PeerSM] 110000133430dae :: on_enter InGame 23:50:34.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 23:50:34.996 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 23:50:34.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 23:50:35.119 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 23:50:35.119 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 23:50:35.129 [Lua] test 23:50:35.129 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000100f427a9 2 23:50:35.131 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:50:35.131 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 23:50:35.133 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(296.153, -320.285, 1.62029), Vector4(0.042133, 0.01129, -0.173482, -0.983871)) 23:50:35.136 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:50:35.137 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:50:35.137 [Lua] PlayerManager:assign_unit_ownership iSushi 110000100f427a9 1 23:50:35.137 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 23:50:35.139 [Lua] [GameNetworkManager] destroying game object with go_id=66 23:50:35.151 [Lua] Switching ConflictSettings: to: chaos 23:50:35.151 [Lua] pacing=chaos 23:50:35.151 [Lua] roaming=nil 23:50:35.151 [Lua] specials=chaos 23:50:35.151 [Lua] debug_color=purple 23:50:35.151 [Lua] contained_breeds=nil 23:50:35.151 [Lua] pack_spawning=chaos 23:50:35.151 [Lua] disabled=false 23:50:35.151 [Lua] factions=nil 23:50:35.151 [Lua] boss=chaos 23:50:35.151 [Lua] horde=chaos 23:50:35.151 [Lua] name=chaos 23:50:35.151 [Lua] intensity=default 23:50:35.151 [Lua] --- 23:50:35.152 [Lua] PlayerManager:remove_player peer_id=110000100f427a9 2 23:50:35.152 [Lua] [GameNetworkManager] destroying game object with go_id=62 23:50:35.152 [Lua] player (110000100f427a9,2) was put into party 1 23:50:35.166 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69 23:50:35.166 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=70 23:50:35.166 [Lua] [ProfileSynchronizer] Assigning peer(110000100f427a9:2) to profile(1) career(1) 23:50:35.323 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010268d844 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:50:35.323 [Lua] [NetworkServer] Peer 11000010268d844 spawned player. 23:50:35.324 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 23:50:35.324 [Lua] PlayerManager:assign_unit_ownership Astro 11000010268d844 1 23:50:35.324 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:50:35.325 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000133430dae go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:50:35.325 [Lua] Adding player sync data to peer=110000133430dae local_player_id=1 23:50:35.349 [Lua] StateInGameRunning:_game_actually_starts() 23:50:35.349 [Lua] ################################################################################################################# 23:50:35.349 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level-farmlands [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:50:35.349 [Lua] ################################################################################################################# 23:50:35.349 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 130 23:50:35.349 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 23:50:35.359 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 130 23:50:35.434 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 130 23:50:35.434 [Lua] Commit load time data 23:50:35.475 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000133430dae go_type=player_unit go_created_func_name=game_object_created_player_unit 23:50:35.475 [Lua] [NetworkServer] Peer 110000133430dae spawned player. 23:50:35.476 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 23:50:35.476 [Lua] PlayerManager:assign_unit_ownership TrashBag 110000133430dae 1 23:50:35.476 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:50:35.479 [Lua] test 23:50:35.479 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000100f427a9 2 23:50:35.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:50:35.482 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 23:50:35.487 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 23:50:35.487 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 23:50:35.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 23:50:35.871 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 23:50:37.077 [Lua] Set lobby begin: 23:50:37.077 [Lua] Lobby data twitch_enabled = true 23:50:37.077 [Lua] Lobby data selected_mission_id = farmlands 23:50:37.077 [Lua] Lobby data num_players = 3 23:50:37.077 [Lua] Lobby data difficulty_tweak = 0 23:50:37.077 [Lua] Lobby data host = 110000100f427a9 23:50:37.077 [Lua] Lobby data matchmaking_type = 2 23:50:37.077 [Lua] Lobby data is_private = false 23:50:37.078 [Lua] Lobby data match_started = true 23:50:37.078 [Lua] Lobby data difficulty = cataclysm 23:50:37.078 [Lua] Lobby data player_slot_1 = 0:0 23:50:37.078 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:50:37.078 [Lua] Lobby data unique_server_name = iSushi 23:50:37.078 [Lua] Lobby data quick_game = false 23:50:37.078 [Lua] Lobby data country_code = US 23:50:37.078 [Lua] Lobby data matchmaking = true 23:50:37.078 [Lua] Lobby data power_level = 556 23:50:37.078 [Lua] Lobby data mission_id = farmlands 23:50:37.078 [Lua] Lobby data mechanism = adventure 23:50:37.078 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:50:37.078 [Lua] Lobby data player_slot_2 = 0:0 23:50:37.078 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:50:37.078 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:50:37.078 [Lua] Lobby data eac_authorized = true 23:50:37.078 [Lua] Set lobby end. 23:50:42.111 [Lua] Set lobby begin: 23:50:42.111 [Lua] Lobby data twitch_enabled = true 23:50:42.111 [Lua] Lobby data selected_mission_id = farmlands 23:50:42.111 [Lua] Lobby data num_players = 3 23:50:42.111 [Lua] Lobby data difficulty_tweak = 0 23:50:42.111 [Lua] Lobby data host = 110000100f427a9 23:50:42.111 [Lua] Lobby data matchmaking_type = 2 23:50:42.111 [Lua] Lobby data is_private = false 23:50:42.111 [Lua] Lobby data match_started = true 23:50:42.111 [Lua] Lobby data difficulty = cataclysm 23:50:42.111 [Lua] Lobby data player_slot_1 = 0:0 23:50:42.111 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:50:42.111 [Lua] Lobby data unique_server_name = iSushi 23:50:42.111 [Lua] Lobby data quick_game = false 23:50:42.111 [Lua] Lobby data country_code = US 23:50:42.111 [Lua] Lobby data matchmaking = true 23:50:42.111 [Lua] Lobby data power_level = 835 23:50:42.111 [Lua] Lobby data mission_id = farmlands 23:50:42.111 [Lua] Lobby data mechanism = adventure 23:50:42.111 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:50:42.111 [Lua] Lobby data player_slot_2 = 0:0 23:50:42.112 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:50:42.112 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:50:42.112 [Lua] Lobby data eac_authorized = true 23:50:42.112 [Lua] Set lobby end. 23:50:58.564 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:50:58.573 [Lua] Spline already found! 23:50:58.594 [Lua] Init group template: spline_patrol 23:51:00.937 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:51:00.950 [Lua] Spline already found! 23:51:00.990 [Lua] Init group template: spline_patrol 23:51:05.701 [Lua] Players are leaving the safe zone 23:51:09.308 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:51:09.316 [Lua] Spline already found! 23:51:09.371 [Lua] Init group template: spline_patrol 23:51:10.056 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:51:10.065 [Lua] Spline already found! 23:51:10.099 [Lua] Init group template: spline_patrol 23:51:28.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x172a7, position: 0 23:51:36.229 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=128 23:51:36.655 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:51:36.665 [Lua] Spline already found! 23:51:36.695 [Lua] Init group template: spline_patrol 23:51:39.449 [Lua] FAIL INTEREST POINT SPAWN UNIT 23:51:44.128 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:51:44.138 [Lua] Spline already found! 23:51:44.175 [Lua] Init group template: spline_patrol 23:51:45.460 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 23:51:54.161 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source. 23:51:55.096 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source. 23:51:58.560 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 23:51:58.579 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 23:51:58.874 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 23:51:59.931 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 23:52:00.806 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 23:52:05.414 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 23:52:06.560 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 23:52:06.567 error: [Lua] [TwitchVoteUI] There is no vote data for key (1) 23:52:08.820 [Lua] fence jumping 23:52:08.838 [Lua] fence jumping 23:52:09.763 [Lua] ready to jump failed 23:52:09.853 [Flow] destructible planks state 1 23:52:09.853 [Flow] destructible planks state 2 23:52:10.522 [Flow] destructible planks state 3 - destroyed 23:52:10.559 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 23:52:10.701 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 23:52:11.626 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=179 23:52:12.332 [Lua] fence jumping 23:52:13.363 [Lua] ready to jump failed 23:52:14.728 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 23:52:15.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 131 23:52:15.737 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 131 23:52:16.047 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 131 23:52:16.179 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 23:52:17.529 [Lua] fence jumping 23:52:18.980 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 23:52:19.517 [Lua] fence jumping 23:52:20.945 [Lua] ready to jump failed 23:52:21.061 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 23:52:21.534 [Lua] ready to jump failed 23:52:23.989 [Lua] fence jumping 23:52:24.436 [Lua] simple los failed 23:52:32.514 [Lua] fence jumping 23:52:33.826 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 23:52:33.826 [Lua] Time for new HOOORDE! multi_first_wave 23:52:33.826 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 23:52:33.826 [Lua] horde requested: vector_blob 23:52:33.826 [Lua] wants to spawn ahead within distance: 60 23:52:33.826 [Lua] horde crated with id 7 of type vector_blob 23:52:33.826 [Lua] managed to spawn 39/39 horde enemies 23:52:33.826 [Lua] vector blob horde has started 23:52:34.290 [Lua] Init group template: horde 23:52:41.761 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:52:41.773 [Lua] Spline already found! 23:52:41.812 [Lua] Init group template: spline_patrol 23:52:41.995 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 23:52:42.002 [Lua] FIRST UPDATE @128.37548445351 23:52:42.004 error: [Lua] [TwitchVoteUI] There is no vote data for key (2) 23:52:43.052 [Lua] Switching ConflictSettings: to: chaos_beastmen 23:52:43.052 [Lua] pacing=default 23:52:43.052 [Lua] locked_func_name=beastmen 23:52:43.052 [Lua] roaming=nil 23:52:43.052 [Lua] specials=chaos_beastmen 23:52:43.052 [Lua] debug_color=orange 23:52:43.052 [Lua] contained_breeds=nil 23:52:43.052 [Lua] pack_spawning=chaos_beastmen 23:52:43.052 [Lua] disabled=false 23:52:43.052 [Lua] factions=nil 23:52:43.052 [Lua] boss=chaos_beastmen 23:52:43.052 [Lua] horde=beastmen 23:52:43.052 [Lua] name=chaos_beastmen 23:52:43.052 [Lua] intensity=default 23:52:43.052 [Lua] --- 23:52:47.055 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=234 23:52:58.321 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 23:52:58.321 [Lua] Time for new HOOORDE! multi_consecutive_wave 23:52:58.321 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 23:52:58.321 [Lua] horde requested: vector_blob 23:52:58.321 [Lua] wants to spawn behind within distance: 60 23:52:58.321 [Lua] horde crated with id 9 of type vector_blob 23:52:58.321 [Lua] managed to spawn 38/38 horde enemies 23:52:58.321 [Lua] vector blob horde has started 23:52:58.806 [Lua] Init group template: horde 23:53:02.106 [Lua] Switching ConflictSettings: to: chaos 23:53:02.107 [Lua] pacing=chaos 23:53:02.107 [Lua] roaming=nil 23:53:02.107 [Lua] specials=chaos 23:53:02.107 [Lua] debug_color=purple 23:53:02.107 [Lua] contained_breeds=nil 23:53:02.107 [Lua] pack_spawning=chaos 23:53:02.107 [Lua] disabled=false 23:53:02.107 [Lua] factions=nil 23:53:02.107 [Lua] boss=chaos 23:53:02.107 [Lua] horde=chaos 23:53:02.107 [Lua] name=chaos 23:53:02.107 [Lua] intensity=default 23:53:02.107 [Lua] --- 23:53:02.353 [Lua] Switching ConflictSettings: to: chaos_beastmen 23:53:02.353 [Lua] pacing=default 23:53:02.353 [Lua] locked_func_name=beastmen 23:53:02.353 [Lua] roaming=nil 23:53:02.353 [Lua] specials=chaos_beastmen 23:53:02.353 [Lua] debug_color=orange 23:53:02.353 [Lua] contained_breeds=nil 23:53:02.353 [Lua] pack_spawning=chaos_beastmen 23:53:02.353 [Lua] disabled=false 23:53:02.353 [Lua] factions=nil 23:53:02.353 [Lua] boss=chaos_beastmen 23:53:02.353 [Lua] horde=beastmen 23:53:02.353 [Lua] name=chaos_beastmen 23:53:02.353 [Lua] intensity=default 23:53:02.353 [Lua] --- 23:53:03.961 [Lua] Switching ConflictSettings: to: chaos 23:53:03.961 [Lua] pacing=chaos 23:53:03.961 [Lua] roaming=nil 23:53:03.961 [Lua] specials=chaos 23:53:03.961 [Lua] debug_color=purple 23:53:03.961 [Lua] contained_breeds=nil 23:53:03.961 [Lua] pack_spawning=chaos 23:53:03.961 [Lua] disabled=false 23:53:03.961 [Lua] factions=nil 23:53:03.961 [Lua] boss=chaos 23:53:03.961 [Lua] horde=chaos 23:53:03.961 [Lua] name=chaos 23:53:03.961 [Lua] intensity=default 23:53:03.961 [Lua] --- 23:53:05.844 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 23:53:06.804 [Lua] [NetworkServer] Changing num_players from 3 to 4 23:53:06.804 [Lua] Players: 4 23:53:06.804 [Lua] Set lobby begin: 23:53:06.804 [Lua] Lobby data twitch_enabled = true 23:53:06.805 [Lua] Lobby data selected_mission_id = farmlands 23:53:06.805 [Lua] Lobby data num_players = 4 23:53:06.805 [Lua] Lobby data difficulty_tweak = 0 23:53:06.805 [Lua] Lobby data host = 110000100f427a9 23:53:06.805 [Lua] Lobby data matchmaking_type = 2 23:53:06.805 [Lua] Lobby data is_private = false 23:53:06.805 [Lua] Lobby data match_started = true 23:53:06.805 [Lua] Lobby data difficulty = cataclysm 23:53:06.805 [Lua] Lobby data player_slot_1 = 0:0 23:53:06.805 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:53:06.805 [Lua] Lobby data unique_server_name = iSushi 23:53:06.805 [Lua] Lobby data quick_game = false 23:53:06.805 [Lua] Lobby data country_code = US 23:53:06.805 [Lua] Lobby data matchmaking = true 23:53:06.805 [Lua] Lobby data power_level = 835 23:53:06.805 [Lua] Lobby data mission_id = farmlands 23:53:06.805 [Lua] Lobby data mechanism = adventure 23:53:06.805 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:53:06.805 [Lua] Lobby data player_slot_2 = 0:0 23:53:06.806 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:53:06.806 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:53:06.806 [Lua] Lobby data eac_authorized = true 23:53:06.806 [Lua] Set lobby end. 23:53:06.807 [Lua] [LobbyMembers] Member joined 110000104ff82c0 23:53:08.936 [Lua] GOT approve_channel 7 110000104ff82c0 1860000017b2f78 23:53:08.936 [EAC] EAC server has client 110000104ff82c0 and channel 7 (and owner 110000104ff82c0) 23:53:08.936 [EACServer] [18:53:08:936][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104FF82C0 PlayerGUID: 76561198044119744 PlayerIP: 0.0.0.0 OwnerGUID: 76561198044119744 PlayerName: inlyn9 23:53:08.936 [Lua] Client with peer_id 110000104ff82c0 got APPROVED by server 23:53:08.937 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104ff82c0' 23:53:08.937 [Lua] [ChatManager][1]System: inlyn9 is joining the game 23:53:08.937 [Lua] [NetworkServer] Peer 110000104ff82c0 joined server lobby. 23:53:08.937 [Lua] [NetworkServer] Creating peer info. 23:53:08.937 [Lua] [PeerSM] 110000104ff82c0 :: on_enter Connecting 23:53:09.055 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017b2f78 from 110000104ff82c0, replying lobby_ok 23:53:09.119 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104ff82c0 REPLY wh:0 | we:110000100f427a9 | dr:11000010268d844 | bw:0 | es:110000133430dae 23:53:09.194 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104ff82c0 23:53:09.194 [Lua] Set lobby begin: 23:53:09.194 [Lua] Lobby data twitch_enabled = true 23:53:09.194 [Lua] Lobby data selected_mission_id = farmlands 23:53:09.194 [Lua] Lobby data num_players = 4 23:53:09.194 [Lua] Lobby data difficulty_tweak = 0 23:53:09.195 [Lua] Lobby data host = 110000100f427a9 23:53:09.195 [Lua] Lobby data matchmaking_type = 2 23:53:09.195 [Lua] Lobby data is_private = false 23:53:09.195 [Lua] Lobby data match_started = true 23:53:09.195 [Lua] Lobby data difficulty = cataclysm 23:53:09.195 [Lua] Lobby data player_slot_1 = 110000104ff82c0:1 23:53:09.195 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:53:09.195 [Lua] Lobby data unique_server_name = iSushi 23:53:09.195 [Lua] Lobby data quick_game = false 23:53:09.196 [Lua] Lobby data country_code = US 23:53:09.197 [Lua] Lobby data matchmaking = true 23:53:09.197 [Lua] Lobby data power_level = 835 23:53:09.197 [Lua] Lobby data mission_id = farmlands 23:53:09.197 [Lua] Lobby data mechanism = adventure 23:53:09.197 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:53:09.197 [Lua] Lobby data player_slot_2 = 0:0 23:53:09.197 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:53:09.197 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:53:09.197 [Lua] Lobby data eac_authorized = true 23:53:09.197 [Lua] Set lobby end. 23:53:11.408 [Lua] ### CLEARING PEER STATE FOR 110000104ff82c0 23:53:11.408 [Lua] [PeerSM] 110000104ff82c0 :: on_exit Connecting 23:53:11.408 [Lua] [PeerSM] 110000104ff82c0 :: on_enter Connecting 23:53:11.489 [Lua] [NetworkServer] Peer 110000104ff82c0 has sent rpc_notify_lobby_joined 23:53:11.489 [Lua] [PSM] Peer 110000104ff82c0 joined. Want to use profile index "1" and join party "0" 23:53:11.489 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104ff82c0, connection_key=2) 23:53:11.489 [Lua] Sync dynamic to client: 23:53:11.629 [Lua] ### Received rpc_level_load_started 23:53:11.629 [Lua] #### Has state machine: true, peer_id: 110000104ff82c0, level_session_id: 931831872 23:53:11.629 [Lua] player (110000104ff82c0,1) was put into party 0 23:53:11.629 [Lua] [ProfileSynchronizer] Peer 110000104ff82c0 entered session 23:53:11.629 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104ff82c0 23:53:11.629 [Lua] Mechanism says: a client has initialized the mechanism! 110000104ff82c0 23:53:11.765 [SteamVoipClient] select_out(110000104ff82c0, on) 23:53:11.776 [SteamVoipClient] select_out(110000104ff82c0, on) 23:53:11.776 [SteamVoipClient] select_in(110000104ff82c0, on) 23:53:11.776 [SteamVoipClient] select_out(110000104ff82c0, off) 23:53:12.639 [Lua] Switching ConflictSettings: to: chaos_beastmen 23:53:12.639 [Lua] pacing=default 23:53:12.639 [Lua] locked_func_name=beastmen 23:53:12.639 [Lua] roaming=nil 23:53:12.639 [Lua] specials=chaos_beastmen 23:53:12.639 [Lua] debug_color=orange 23:53:12.639 [Lua] contained_breeds=nil 23:53:12.639 [Lua] pack_spawning=chaos_beastmen 23:53:12.639 [Lua] disabled=false 23:53:12.639 [Lua] factions=nil 23:53:12.639 [Lua] boss=chaos_beastmen 23:53:12.639 [Lua] horde=beastmen 23:53:12.639 [Lua] name=chaos_beastmen 23:53:12.639 [Lua] intensity=default 23:53:12.639 [Lua] --- 23:53:13.452 [Lua] Switching ConflictSettings: to: chaos 23:53:13.452 [Lua] pacing=chaos 23:53:13.452 [Lua] roaming=nil 23:53:13.452 [Lua] specials=chaos 23:53:13.452 [Lua] debug_color=purple 23:53:13.452 [Lua] contained_breeds=nil 23:53:13.452 [Lua] pack_spawning=chaos 23:53:13.452 [Lua] disabled=false 23:53:13.452 [Lua] factions=nil 23:53:13.452 [Lua] boss=chaos 23:53:13.452 [Lua] horde=chaos 23:53:13.452 [Lua] name=chaos 23:53:13.452 [Lua] intensity=default 23:53:13.452 [Lua] --- 23:53:13.473 [EACServer] [18:53:13:473][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104FF82C0 Session: 3 Status: Client Authenticated Message: Client authenticated. 23:53:13.475 [EAC] Peer 110000104ff82c0 switched EAC state to ClientAuthenticatedLocal 23:53:13.539 [Lua] [NetworkServer] Peer 110000104ff82c0 has sent rpc_post_game_notified 23:53:13.540 [Lua] [PeerSM] 110000104ff82c0 :: on_exit Connecting 23:53:13.540 [Lua] [PeerSM] 110000104ff82c0 :: on_enter Loading 23:53:13.724 [Lua] Switching ConflictSettings: to: chaos_beastmen 23:53:13.724 [Lua] pacing=default 23:53:13.724 [Lua] locked_func_name=beastmen 23:53:13.724 [Lua] roaming=nil 23:53:13.724 [Lua] specials=chaos_beastmen 23:53:13.724 [Lua] debug_color=orange 23:53:13.724 [Lua] contained_breeds=nil 23:53:13.724 [Lua] pack_spawning=chaos_beastmen 23:53:13.724 [Lua] disabled=false 23:53:13.724 [Lua] factions=nil 23:53:13.724 [Lua] boss=chaos_beastmen 23:53:13.724 [Lua] horde=beastmen 23:53:13.724 [Lua] name=chaos_beastmen 23:53:13.724 [Lua] intensity=default 23:53:13.724 [Lua] --- 23:53:13.738 [EACServer] [18:53:13:738][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104FF82C0. 23:53:14.039 [EACServer] [18:53:14:039][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104FF82C0 23:53:14.039 [EACServer] [18:53:14:039][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104FF82C0 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 23:53:14.050 [EAC] Peer 110000104ff82c0 switched EAC state to ClientAuthenticatedRemote 23:53:14.584 [Lua] Switching ConflictSettings: to: chaos 23:53:14.584 [Lua] pacing=chaos 23:53:14.584 [Lua] roaming=nil 23:53:14.584 [Lua] specials=chaos 23:53:14.584 [Lua] debug_color=purple 23:53:14.584 [Lua] contained_breeds=nil 23:53:14.584 [Lua] pack_spawning=chaos 23:53:14.585 [Lua] disabled=false 23:53:14.585 [Lua] factions=nil 23:53:14.585 [Lua] boss=chaos 23:53:14.585 [Lua] horde=chaos 23:53:14.585 [Lua] name=chaos 23:53:14.585 [Lua] intensity=default 23:53:14.585 [Lua] --- 23:53:15.677 [Lua] HORDE: last wave, reset to standard horde delay 23:53:15.677 [Lua] Time for new HOOORDE! multi_last_wave 23:53:15.677 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 23:53:15.677 [Lua] horde requested: vector_blob 23:53:15.677 [Lua] wants to spawn ahead within distance: 60 23:53:15.677 [Lua] horde crated with id 10 of type vector_blob 23:53:15.677 [Lua] managed to spawn 38/38 horde enemies 23:53:15.677 [Lua] vector blob horde has started 23:53:16.205 [Lua] Init group template: horde 23:53:17.421 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 23:53:17.431 error: [Lua] [TwitchVoteUI] There is no vote data for key (3) 23:53:18.395 [Lua] ### Received rpc_level_loaded 23:53:18.396 [Lua] #### Has state machine: true, peer_id: 110000104ff82c0, level_id: 62 23:53:18.396 [Lua] Peer 110000104ff82c0 has loaded the level but not all enemies, so we wait 23:53:22.394 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=269 23:53:23.048 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 132 23:53:23.059 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 132 23:53:23.100 [Lua] Horde killed: ? 23:53:23.391 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 132 23:53:24.572 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104ff82c0, connection_key=2) 23:53:24.573 [Lua] [PeerSM] 110000104ff82c0 :: on_exit Loading 23:53:24.573 [Lua] [PeerSM] 110000104ff82c0 :: on_enter LoadingProfilePackages 23:53:24.585 [Lua] [PeerSM] 110000104ff82c0 :: on_exit LoadingProfilePackages 23:53:24.585 [Lua] [PeerSM] 110000104ff82c0 :: on_enter WaitingForEnterGame 23:53:26.062 [Lua] [PeerSM] 110000104ff82c0 :: on_exit WaitingForEnterGame 23:53:26.062 [Lua] [PeerSM] 110000104ff82c0 :: on_enter WaitingForGameObjectSync 23:53:26.072 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104ff82c0 23:53:26.079 [Lua] Breedfreezer (server) starting a hot join sync 23:53:26.079 [Lua] packing 12 units of breed chaos_marauder 23:53:26.079 [Lua] packing 0 units of breed skaven_clan_rat 23:53:26.079 [Lua] packing 0 units of breed skaven_storm_vermin 23:53:26.079 [Lua] packing 0 units of breed skaven_slave 23:53:26.079 [Lua] packing 21 units of breed chaos_fanatic 23:53:26.079 [Lua] packing 0 units of breed beastmen_ungor_archer 23:53:26.079 [Lua] packing 2 units of breed chaos_raider 23:53:26.079 [Lua] packing 3 units of breed chaos_warrior 23:53:26.079 [Lua] packing 0 units of breed chaos_berzerker 23:53:26.079 [Lua] packing 3 units of breed beastmen_bestigor 23:53:26.079 [Lua] packing 3 units of breed beastmen_ungor 23:53:26.079 [Lua] packing 0 units of breed skaven_plague_monk 23:53:26.079 [Lua] packing 6 units of breed beastmen_gor 23:53:26.079 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:53:26.079 [Lua] 23:53:26.079 [Lua] [1] = 25 (number) 23:53:26.079 [Lua] [2] = 12 (number) 23:53:26.079 [Lua] [3] = 1 (number) 23:53:26.079 [Lua] [4] = 0 (number) 23:53:26.079 [Lua] [5] = 1 (number) 23:53:26.079 [Lua] [6] = 0 (number) 23:53:26.079 [Lua] [7] = 1 (number) 23:53:26.079 [Lua] [8] = 0 (number) 23:53:26.079 [Lua] [9] = 31 (number) 23:53:26.079 [Lua] [10] = 21 (number) 23:53:26.079 [Lua] [11] = 1 (number) 23:53:26.079 [Lua] [12] = 0 (number) 23:53:26.079 [Lua] [13] = 6 (number) 23:53:26.079 [Lua] [14] = 2 (number) 23:53:26.079 [Lua] [15] = 1 (number) 23:53:26.079 [Lua] [16] = 3 (number) 23:53:26.080 [Lua] [17] = 1 (number) 23:53:26.080 [Lua] [18] = 0 (number) 23:53:26.080 [Lua] [19] = 1 (number) 23:53:26.080 [Lua] [20] = 3 (number) 23:53:26.080 [Lua] [21] = 1 (number) 23:53:26.080 [Lua] [22] = 3 (number) 23:53:26.080 [Lua] [23] = 1 (number) 23:53:26.080 [Lua] [24] = 0 (number) 23:53:26.080 [Lua] [25] = 1 (number) 23:53:26.080 [Lua] [26] = 6 (number) 23:53:26.080 [Lua] 23:53:26.080 [Lua] 23:53:26.080 [Lua] [1] = 219 (number) 23:53:26.080 [Lua] [2] = 131 (number) 23:53:26.080 [Lua] [3] = 110 (number) 23:53:26.080 [Lua] [4] = 203 (number) 23:53:26.080 [Lua] [5] = 250 (number) 23:53:26.080 [Lua] [6] = 135 (number) 23:53:26.080 [Lua] [7] = 252 (number) 23:53:26.080 [Lua] [8] = 84 (number) 23:53:26.080 [Lua] [9] = 112 (number) 23:53:26.080 [Lua] [10] = 257 (number) 23:53:26.080 [Lua] [11] = 230 (number) 23:53:26.080 [Lua] [12] = 79 (number) 23:53:26.080 [Lua] [13] = 87 (number) 23:53:26.080 [Lua] [14] = 253 (number) 23:53:26.080 [Lua] [15] = 246 (number) 23:53:26.080 [Lua] [16] = 254 (number) 23:53:26.080 [Lua] [17] = 240 (number) 23:53:26.080 [Lua] [18] = 245 (number) 23:53:26.080 [Lua] [19] = 210 (number) 23:53:26.080 [Lua] [20] = 249 (number) 23:53:26.080 [Lua] [21] = 236 (number) 23:53:26.080 [Lua] [22] = 235 (number) 23:53:26.080 [Lua] [23] = 127 (number) 23:53:26.080 [Lua] [24] = 244 (number) 23:53:26.080 [Lua] [25] = 238 (number) 23:53:26.080 [Lua] [26] = 215 (number) 23:53:26.080 [Lua] [27] = 247 (number) 23:53:26.080 [Lua] [28] = 248 (number) 23:53:26.080 [Lua] [29] = 221 (number) 23:53:26.080 [Lua] [30] = 239 (number) 23:53:26.080 [Lua] [31] = 243 (number) 23:53:26.080 [Lua] [32] = 256 (number) 23:53:26.080 [Lua] [33] = 237 (number) 23:53:26.080 [Lua] [34] = 130 (number) 23:53:26.080 [Lua] [35] = 126 (number) 23:53:26.080 [Lua] [36] = 86 (number) 23:53:26.080 [Lua] [37] = 142 (number) 23:53:26.080 [Lua] [38] = 78 (number) 23:53:26.080 [Lua] [39] = 166 (number) 23:53:26.080 [Lua] [40] = 154 (number) 23:53:26.080 [Lua] [41] = 167 (number) 23:53:26.080 [Lua] [42] = 170 (number) 23:53:26.080 [Lua] [43] = 171 (number) 23:53:26.080 [Lua] [44] = 162 (number) 23:53:26.080 [Lua] [45] = 156 (number) 23:53:26.080 [Lua] [46] = 155 (number) 23:53:26.080 [Lua] [47] = 152 (number) 23:53:26.080 [Lua] [48] = 169 (number) 23:53:26.080 [Lua] [49] = 168 (number) 23:53:26.080 [Lua] [50] = 161 (number) 23:53:26.080 [Lua] 23:53:26.080 [Lua] PlayerManager:add_remote_player 110000104ff82c0 23:53:26.080 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=271 23:53:26.080 [Lua] RemotePlayer:create_game_object( ) 271 23:53:26.093 [Lua] [ProfileSynchronizer] Assigning peer(110000104ff82c0:1) to profile(1) career(2) 23:53:26.093 [Lua] [PeerSM] 110000104ff82c0 :: on_exit WaitingForGameObjectSync 23:53:26.093 [Lua] [PeerSM] 110000104ff82c0 :: on_enter WaitingForPlayers 23:53:26.104 [Lua] [PeerSM] 110000104ff82c0 :: on_exit WaitingForPlayers 23:53:26.104 [Lua] [PeerSM] 110000104ff82c0 :: on_enter InGame 23:53:26.380 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104ff82c0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:53:26.380 [Lua] Adding player sync data to peer=110000104ff82c0 local_player_id=1 23:53:26.392 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 23:53:26.392 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, ProfileSynchronizer, async-read, 23:53:26.392 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_07, ProfileSynchronizer, async-read, 23:53:26.392 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 23:53:26.392 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 23:53:26.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:53:26.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 23:53:26.588 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 23:53:26.588 [Lua] [PackageManager] Force_load: wwise/crossbow 23:53:26.589 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 23:53:26.822 [Lua] Switching ConflictSettings: to: chaos_beastmen 23:53:26.822 [Lua] pacing=default 23:53:26.822 [Lua] locked_func_name=beastmen 23:53:26.822 [Lua] roaming=nil 23:53:26.822 [Lua] specials=chaos_beastmen 23:53:26.822 [Lua] debug_color=orange 23:53:26.822 [Lua] contained_breeds=nil 23:53:26.822 [Lua] pack_spawning=chaos_beastmen 23:53:26.822 [Lua] disabled=false 23:53:26.822 [Lua] factions=nil 23:53:26.822 [Lua] boss=chaos_beastmen 23:53:26.822 [Lua] horde=beastmen 23:53:26.822 [Lua] name=chaos_beastmen 23:53:26.822 [Lua] intensity=default 23:53:26.822 [Lua] --- 23:53:28.644 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 23:53:28.644 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 23:53:28.644 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_07 23:53:29.046 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_07 23:53:29.046 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_07 23:53:29.046 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 23:53:29.309 [Lua] Set lobby begin: 23:53:29.309 [Lua] Lobby data twitch_enabled = true 23:53:29.309 [Lua] Lobby data selected_mission_id = farmlands 23:53:29.309 [Lua] Lobby data num_players = 4 23:53:29.309 [Lua] Lobby data difficulty_tweak = 0 23:53:29.310 [Lua] Lobby data host = 110000100f427a9 23:53:29.310 [Lua] Lobby data matchmaking_type = 2 23:53:29.310 [Lua] Lobby data is_private = false 23:53:29.310 [Lua] Lobby data match_started = true 23:53:29.310 [Lua] Lobby data difficulty = cataclysm 23:53:29.310 [Lua] Lobby data player_slot_1 = 110000104ff82c0:1 23:53:29.310 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:53:29.310 [Lua] Lobby data unique_server_name = iSushi 23:53:29.310 [Lua] Lobby data quick_game = false 23:53:29.310 [Lua] Lobby data country_code = US 23:53:29.310 [Lua] Lobby data matchmaking = true 23:53:29.310 [Lua] Lobby data power_level = 626 23:53:29.310 [Lua] Lobby data mission_id = farmlands 23:53:29.310 [Lua] Lobby data mechanism = adventure 23:53:29.311 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:53:29.311 [Lua] Lobby data player_slot_2 = 0:0 23:53:29.311 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:53:29.311 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:53:29.311 [Lua] Lobby data eac_authorized = true 23:53:29.311 [Lua] Set lobby end. 23:53:30.898 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 12 45 23:53:34.365 [Lua] Set lobby begin: 23:53:34.365 [Lua] Lobby data twitch_enabled = true 23:53:34.365 [Lua] Lobby data selected_mission_id = farmlands 23:53:34.365 [Lua] Lobby data num_players = 4 23:53:34.366 [Lua] Lobby data difficulty_tweak = 0 23:53:34.366 [Lua] Lobby data host = 110000100f427a9 23:53:34.366 [Lua] Lobby data matchmaking_type = 2 23:53:34.366 [Lua] Lobby data is_private = false 23:53:34.366 [Lua] Lobby data match_started = true 23:53:34.366 [Lua] Lobby data difficulty = cataclysm 23:53:34.366 [Lua] Lobby data player_slot_1 = 110000104ff82c0:1 23:53:34.366 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:53:34.366 [Lua] Lobby data unique_server_name = iSushi 23:53:34.366 [Lua] Lobby data quick_game = false 23:53:34.366 [Lua] Lobby data country_code = US 23:53:34.366 [Lua] Lobby data matchmaking = true 23:53:34.366 [Lua] Lobby data power_level = 835 23:53:34.366 [Lua] Lobby data mission_id = farmlands 23:53:34.366 [Lua] Lobby data mechanism = adventure 23:53:34.366 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:53:34.366 [Lua] Lobby data player_slot_2 = 0:0 23:53:34.366 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:53:34.367 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:53:34.367 [Lua] Lobby data eac_authorized = true 23:53:34.367 [Lua] Set lobby end. 23:53:34.481 [Lua] fence jumping 23:53:34.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 23:53:34.750 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 23:53:34.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 23:53:34.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x1d703, position: 0 23:53:35.103 [Lua] ready to jump failed 23:53:35.594 [Lua] ready to jump failed 23:53:35.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 23:53:35.911 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 23:53:35.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 23:53:36.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 23:53:36.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 23:53:36.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:53:36.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:53:36.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:53:37.282 [Lua] Horde killed: ? 23:53:38.319 [Lua] player (110000104ff82c0,1) was put into party 1 23:53:38.327 [Lua] [GameNetworkManager] destroying game object with go_id=74 23:53:38.331 [Lua] PlayerManager:remove_player peer_id=110000100f427a9 2 23:53:38.331 [Lua] [GameNetworkManager] destroying game object with go_id=69 23:53:38.345 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer 23:53:38.346 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:53:38.346 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, ProfileSynchronizer 23:53:38.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer 23:53:38.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 23:53:38.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 23:53:38.347 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 23:53:38.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer 23:53:38.365 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 23:53:38.586 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104ff82c0 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:53:38.586 [Lua] [NetworkServer] Peer 110000104ff82c0 spawned player. 23:53:38.587 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=275 23:53:38.587 [Lua] PlayerManager:assign_unit_ownership inlyn9 110000104ff82c0 1 23:53:38.588 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.87333333333333329) temporary_health_percentage (0.12666666666666668) melee slot ammo (1) ranged slot ammo (0.83333333333333337) 23:53:41.845 [Lua] Coordinated attack! 23:53:42.106 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000104ff82c0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:42.519 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104ff82c0 23:53:44.946 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000104ff82c0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:45.347 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104ff82c0 23:53:47.340 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000104ff82c0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:47.710 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104ff82c0 23:53:51.093 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x16562, position: 0 23:53:51.093 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x16562, position: 0 23:53:51.093 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x16562, position: 0 23:53:51.093 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x16562, position: 0 23:53:52.177 [Lua] Horde killed: ? 23:53:52.685 [Lua] wants to spawn ahead within distance: 60 23:53:52.685 [Lua] custom blob horde has started 23:53:52.685 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 23:53:52.692 error: [Lua] [TwitchVoteUI] There is no vote data for key (4) 23:53:55.013 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000104ff82c0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:55.789 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104ff82c0 23:53:56.358 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 133 23:53:56.368 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 133 23:53:56.427 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000104ff82c0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:56.882 [Lua] [status] = OK (string) 23:53:56.882 [Lua] [code] = 200 (number) 23:53:56.882 [Lua] [data] = table 23:53:56.882 [Lua] [HttpRequestsIssued] = 0 (number) 23:53:56.882 [Lua] [FunctionName] = getQuests (string) 23:53:56.882 [Lua] [Revision] = 168 (number) 23:53:56.882 [Lua] [Logs] = table 23:53:56.882 [Lua] [1] = table 23:53:56.882 [Lua] [Data] = table 23:53:56.882 [Lua] [request] = table 23:53:56.882 [Lua] [Keys] = table 23:53:56.882 [Lua] [1] = daily_quest_update_time (string) 23:53:56.882 [Lua] [2] = weekly_quest_update_time (string) 23:53:56.882 [Lua] [3] = weekly_quest_offset (string) 23:53:56.882 [Lua] [4] = current_daily_quests (string) 23:53:56.882 [Lua] [5] = current_weekly_quests (string) 23:53:56.882 [Lua] [6] = daily_quest_refresh_available (string) 23:53:56.882 [Lua] [7] = current_event_quests (string) 23:53:56.882 [Lua] [8] = claimed_event_quests (string) 23:53:56.882 [Lua] [9] = owned_dlcs (string) 23:53:56.882 [Lua] [10] = client_version (string) 23:53:56.882 [Lua] [PlayFabId] = EA3ED9D3C716DE1B (string) 23:53:56.882 [Lua] [apiError] = table 23:53:56.882 [Lua] [error] = InternalServerError (string) 23:53:56.882 [Lua] [errorCode] = 1110 (number) 23:53:56.882 [Lua] [code] = 500 (number) 23:53:56.882 [Lua] [status] = InternalServerError (string) 23:53:56.882 [Lua] [errorDetails] = table 23:53:56.882 [Lua] [RequestID] = table 23:53:56.882 [Lua] [1] = 1-60933017-53db4f3b539dc8f07a073882 (string) 23:53:56.882 [Lua] [errorHash] = 52717cd0c2a43655484180e7064e86b9 (string) 23:53:56.882 [Lua] [errorMessage] = An unexpected error occured while processing the request. (string) 23:53:56.882 [Lua] [api] = /Server/GetUserReadOnlyData (string) 23:53:56.882 [Lua] [Level] = Error (string) 23:53:56.882 [Lua] [Message] = PlayFab API request error (string) 23:53:56.882 [Lua] [ExecutionTimeSeconds] = 0.44784040000000003 (number) 23:53:56.882 [Lua] [Error] = table 23:53:56.882 [Lua] [Error] = CloudScriptAPIRequestError (string) 23:53:56.882 [Lua] [Message] = The script called a PlayFab API, which returned an error. See the Error logs for details. (string) 23:53:56.882 [Lua] [StackTrace] = Error at Object.server_request (Script:180:24) at Object.server.GetUserReadOnlyData (Script:562:76) at 5107-main.js:5125:32 at 5107-main.js:72:11 at Object.invokeFunction (Script:116:33) (string) 23:53:56.882 [Lua] [APIRequestsIssued] = 2 (number) 23:53:56.882 [Lua] [ProcessorTimeSeconds] = 0 (number) 23:53:56.882 [Lua] [MemoryConsumedBytes] = 13336 (number) 23:53:56.882 warning: [Lua] Following data will be uploaded to Crashify: <> 23:53:56.883 warning: [Lua] "[Backend_Error] ERROR: 1110", Num ocurrencies: 1, User: 110000100f427a9 "iSushi" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:727: in function _post_error [3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:646: in function playfab_api_error [4] @scripts/managers/backend/playfab_https_curl.lua:96: in function on_error [5] @scripts/managers/backend/playfab_https_curl.lua:164: in function cb [6] @scripts/managers/curl/curl_manager.lua:89: in function update [7] @scripts/boot.lua:890: in function game_update [8] @scripts/boot.lua:628:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: 1110"; body = "\"[Backend_Error] ERROR: 1110\", Num ocurrencies: 1, User: 110000100f427a9 \"iSushi\"" [2] self = table: 00000000044AD550; error_data = table: 00000000179B5B50; crashify_override = nil; ignore_crashify = nil [3] self = table: 00000000044AD550; result = table: 0000000000D87B60; error_code = 1110; error_data = table: 00000000179B5B50 [4] request_data = table: 000000000A508BB0; result = table: 0000000000D87B60; id = 185; error_override = nil; error_code = 1110; retry = false [5] success = true; code = 200; headers = table: 0000000012D1A710; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"FunctionName\":\"getQuests\",\"Revision\":168,\"Logs\":[{\"Level\":\"Error\",\"Message\":\"PlayFab API requ..."; id = 185; request_data = table: 000000000A508BB0; _ = true; response = table: 0000000000D87B60 [6] self = table: 00000000047DDE30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 0000000012D1A6E0; code = 200 [7] self = table: 0000000000094F20; real_world_dt = 0.010310033336281776; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.010310033336281776; t = 517.7931644913042 [8] dt = 0.010310033336281776 [2] _button_ok = "button_ok"; _server_queue = table: 0000000000E4E1F0; _in_error_state = false; _interfaces = table: 00000000046245B0; _is_tutorial_backend = false; _mirror = table: 00000000011B7190; _signin = table: 00000000011B7200; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000012BEEF0; _backend_mirror = table: 0000000000E34960; _button_retry = "button_retry"; _signin_timeout = 1620258331; _interfaces_created = true; _talents_interface_overrides = table: 000000000462CBA0; _need_signin = false; _total_power_level_interface_overrides = table: 000000000447B580; _backend_signin = table: 000000001A42BED0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000462AC30; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000004626450; [3] _button_ok = "button_ok"; _server_queue = table: 0000000000E4E1F0; _in_error_state = false; _interfaces = table: 00000000046245B0; _is_tutorial_backend = false; _mirror = table: 00000000011B7190; _signin = table: 00000000011B7200; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000012BEEF0; _backend_mirror = table: 0000000000E34960; _button_retry = "button_retry"; _signin_timeout = 1620258331; _interfaces_created = true; _talents_interface_overrides = table: 000000000462CBA0; _need_signin = false; _total_power_level_interface_overrides = table: 000000000447B580; _backend_signin = table: 000000001A42BED0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000462AC30; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000004626450; [6] _requests = table: 000000001A7D6D60; _multi = [unknown]; _curl = table: 00000000047DF330; [7] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BD0; flow_return_table = table: 0000000000094F50; _machine = table: 000000001A43B350; startup_timer = 4.0315990428207442; has_booted = true; loading_context = table: 0000000003F46F30; <> 23:53:56.883 [Application] set exit code policy to silent_limited 23:53:56.883 [Application] setting exit code to 0xfa730001 23:53:56.883 [Lua] [BackendManagerPlayFab] adding error: 510 1110 23:53:56.888 [Lua] [BackendManagerPlayFab] Showing error dialog: "510", "1110" 23:53:56.888 [Lua] PopupManager:queue_default_popup: Backend Error : 1110 Server Error button_quit Quit Game 23:53:57.160 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104ff82c0 23:53:57.741 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=284 23:54:00.307 [IRC Client] Sending PONG to tmi.twitch.tv 23:54:06.646 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:54:06.659 [Lua] Spline already found! 23:54:06.698 [Lua] Init group template: spline_patrol 23:54:07.994 [Lua] simple los failed 23:54:09.686 [Lua] [NetworkServer] Peer 110000104ff82c0 despawned player. 23:54:09.686 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104ff82c0 23:54:09.688 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000104ff82c0 23:54:09.688 [Lua] [ChatManager][1]System: inlyn9 has left the game 23:54:09.688 [Lua] [PeerSM] 110000104ff82c0 :: on_exit InGame 23:54:09.688 [Lua] [PeerSM] 110000104ff82c0 :: on_enter Disconnecting 23:54:09.688 [Lua] [PSM] Disconnecting peer 110000104ff82c0 23:54:09.688 [Lua] [PSM] Disconnected peer 110000104ff82c0 is being removed from session. 23:54:09.688 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104ff82c0 23:54:09.688 [Lua] PlayerManager:remove_player peer_id=110000104ff82c0 1 23:54:09.688 [Lua] [GameNetworkManager] destroying game object with go_id=271 23:54:09.688 [Lua] [PeerSM] 110000104ff82c0 :: on_exit Disconnecting 23:54:09.688 [Lua] [PeerSM] 110000104ff82c0 :: on_enter Disconnected 23:54:09.688 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104ff82c0) 23:54:09.688 [Lua] [ProfileSynchronizer] Peer 110000104ff82c0 left session 23:54:09.688 [Lua] Set lobby begin: 23:54:09.688 [Lua] Lobby data twitch_enabled = true 23:54:09.688 [Lua] Lobby data selected_mission_id = farmlands 23:54:09.688 [Lua] Lobby data num_players = 4 23:54:09.688 [Lua] Lobby data difficulty_tweak = 0 23:54:09.688 [Lua] Lobby data host = 110000100f427a9 23:54:09.688 [Lua] Lobby data matchmaking_type = 2 23:54:09.689 [Lua] Lobby data is_private = false 23:54:09.689 [Lua] Lobby data match_started = true 23:54:09.689 [Lua] Lobby data difficulty = cataclysm 23:54:09.689 [Lua] Lobby data player_slot_1 = 0:0 23:54:09.689 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:54:09.689 [Lua] Lobby data unique_server_name = iSushi 23:54:09.689 [Lua] Lobby data quick_game = false 23:54:09.689 [Lua] Lobby data country_code = US 23:54:09.689 [Lua] Lobby data matchmaking = true 23:54:09.689 [Lua] Lobby data power_level = 835 23:54:09.689 [Lua] Lobby data mission_id = farmlands 23:54:09.689 [Lua] Lobby data mechanism = adventure 23:54:09.690 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:54:09.690 [Lua] Lobby data player_slot_2 = 0:0 23:54:09.690 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:54:09.690 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:54:09.690 [Lua] Lobby data eac_authorized = true 23:54:09.690 [Lua] Set lobby end. 23:54:09.690 [EAC] EAC server lost client 110000104ff82c0 23:54:09.690 [EACServer] [18:54:09:690][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104FF82C0 PlayerGUID: 76561198044119744 23:54:09.690 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00553078, channel: 7 23:54:09.690 [SteamVoipClient] select_out(110000104ff82c0, off) 23:54:09.690 [SteamVoipClient] select_in(110000104ff82c0, off) 23:54:09.690 [Lua] [GameNetworkManager] destroying game object with go_id=275 23:54:09.692 [Lua] player (110000100f427a9,2) was put into party 1 23:54:09.707 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=293 23:54:09.707 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=294 23:54:09.707 [Lua] [ProfileSynchronizer] Assigning peer(110000100f427a9:2) to profile(1) career(1) 23:54:09.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 23:54:09.720 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 23:54:09.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:54:09.720 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read, 23:54:09.720 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:54:09.720 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 23:54:09.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read, 23:54:09.720 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, ProfileSynchronizer, async-read, 23:54:09.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read, 23:54:09.727 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 23:54:09.728 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_07, ProfileSynchronizer 23:54:09.737 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 23:54:09.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer 23:54:09.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 23:54:09.737 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, ProfileSynchronizer 23:54:09.738 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 23:54:09.746 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:09.757 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:09.780 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:09.814 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:09.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:54:09.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:54:09.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 23:54:09.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 23:54:09.861 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 23:54:09.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 23:54:09.870 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:09.893 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:09.917 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 23:54:09.917 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 23:54:09.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 23:54:09.926 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:09.942 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 23:54:09.942 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 23:54:09.942 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:54:09.951 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:09.975 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.024 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.037 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:54:10.037 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:54:10.037 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 23:54:10.081 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.092 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.137 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.183 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.207 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.253 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.289 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.327 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.352 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 23:54:10.352 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 23:54:10.352 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 23:54:10.362 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.397 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 23:54:10.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 23:54:10.420 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 23:54:10.440 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.487 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.510 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 23:54:10.510 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 23:54:10.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 23:54:10.520 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.554 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.597 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 23:54:10.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 23:54:10.643 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.675 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.710 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.753 [Connection] Dropped voip chunk from 110000104ff82c0 because channel 9 can't communicate 23:54:10.966 [Lua] test 23:54:10.966 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000100f427a9 2 23:54:10.969 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.47916666666666669) temporary_health_percentage (0) melee slot ammo (0.80314958095550537) ranged slot ammo (0.80314958095550537) 23:54:10.969 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=296 23:54:11.789 [Handshaker] Lost connection 188 to 110000104ff82c0 23:54:12.211 [Lua] [NetworkServer] Changing num_players from 4 to 3 23:54:12.211 [Lua] Players: 3 23:54:12.211 [Lua] Set lobby begin: 23:54:12.211 [Lua] Lobby data twitch_enabled = true 23:54:12.211 [Lua] Lobby data selected_mission_id = farmlands 23:54:12.211 [Lua] Lobby data num_players = 3 23:54:12.211 [Lua] Lobby data difficulty_tweak = 0 23:54:12.211 [Lua] Lobby data host = 110000100f427a9 23:54:12.211 [Lua] Lobby data matchmaking_type = 2 23:54:12.212 [Lua] Lobby data is_private = false 23:54:12.212 [Lua] Lobby data match_started = true 23:54:12.212 [Lua] Lobby data difficulty = cataclysm 23:54:12.212 [Lua] Lobby data player_slot_1 = 0:0 23:54:12.212 [Lua] Lobby data player_slot_4 = 110000100f427a9:1 23:54:12.212 [Lua] Lobby data unique_server_name = iSushi 23:54:12.212 [Lua] Lobby data quick_game = false 23:54:12.212 [Lua] Lobby data country_code = US 23:54:12.213 [Lua] Lobby data matchmaking = true 23:54:12.213 [Lua] Lobby data power_level = 835 23:54:12.213 [Lua] Lobby data mission_id = farmlands 23:54:12.213 [Lua] Lobby data mechanism = adventure 23:54:12.213 [Lua] Lobby data player_slot_5 = 110000133430dae:1 23:54:12.213 [Lua] Lobby data player_slot_2 = 0:0 23:54:12.213 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:54:12.213 [Lua] Lobby data player_slot_3 = 11000010268d844:1 23:54:12.213 [Lua] Lobby data eac_authorized = true 23:54:12.213 [Lua] Set lobby end. 23:54:12.213 [Lua] [LobbyMembers] Member left 110000104ff82c0 23:54:12.962 [Lua] PopupManager:query_result returned result: button_quit 23:54:12.962 [Application] Lua signals application exit. 23:54:13.016 [ReturnCode] force silent exit code 23:54:13.016 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:54:13.016 [Lua] [Managers] Calling function on all managers: 23:54:13.016 [Lua] RESET: Removed Active vote with key 23:54:13.016 [Lua] RESET: Removed Active vote 23:54:13.017 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 23:54:13.017 [Lua] PlayerManager:remove_player peer_id=110000100f427a9 1 23:54:13.017 [Lua] [GameNetworkManager] destroying game object with go_id=1 23:54:13.017 [Lua] [GameNetworkManager] destroying game object with go_id=0 23:54:13.017 [Lua] Clearing all global lookup lists 23:54:13.017 [Lua] [IngamePlayerListUI] - Destroy 23:54:13.017 [Lua] [GamePadEquipmentUI] - Destroy 23:54:13.017 [Lua] [EquipmentUI] - Destroy 23:54:13.017 [Lua] [GamePadAbilityUI] - Destroy 23:54:13.017 [Lua] [AbilityUI] - Destroy 23:54:13.017 [Lua] [IngameUI] destroy 23:54:13.018 [Lua] PlayerManager:remove_player peer_id=110000100f427a9 2 23:54:13.018 [Lua] [GameNetworkManager] destroying game object with go_id=293 23:54:13.018 [Lua] [GameNetworkManager] destroying game object with go_id=296 23:54:13.019 [Lua] [GameNetworkManager] destroying game object with go_id=68 23:54:13.030 [Lua] [GameNetworkManager] destroying game object with go_id=72 23:54:13.030 [Lua] [GameNetworkManager] destroying game object with go_id=71 23:54:13.041 [Lua] Trying to unlock package 23:54:13.041 [Lua] PlayerManager:remove_player peer_id=110000133430dae 1 23:54:13.041 [Lua] [GameNetworkManager] destroying game object with go_id=64 23:54:13.041 [Lua] PlayerManager:remove_player peer_id=11000010268d844 1 23:54:13.041 [Lua] [GameNetworkManager] destroying game object with go_id=61 23:54:13.255 [Lua] [Managers] Destroying manager group: 23:54:13.256 [Lua] [GameNetworkManager] Shutting down game session 23:54:13.263 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:54:13.379 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 23:54:13.381 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 23:54:13.385 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 23:54:13.390 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 23:54:13.392 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 23:54:13.393 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 23:54:13.394 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 23:54:13.394 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 23:54:13.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 23:54:13.397 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 23:54:13.402 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 23:54:13.402 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 23:54:13.403 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 23:54:13.404 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 23:54:13.407 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 23:54:13.409 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 23:54:13.410 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:54:13.411 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 23:54:13.412 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 23:54:13.416 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 23:54:13.418 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 23:54:13.421 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 23:54:13.424 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 23:54:13.427 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 23:54:13.429 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 23:54:13.430 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 23:54:13.430 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 23:54:13.454 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 23:54:13.456 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 23:54:13.458 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 23:54:13.468 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 23:54:13.469 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 23:54:13.473 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 23:54:13.478 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 23:54:13.478 [Lua] [Matchmaking] unregister rpcs 23:54:13.478 [Lua] [Matchmaking] destroying 23:54:13.478 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 23:54:13.478 [Lua] [ChatManager] Unregistering channel 1 23:54:13.478 [Lua] [EnemyPackageLoader] network_context_destroyed 23:54:13.478 [Lua] [PartyManager] network_context_destroyed 23:54:13.478 [Lua] [GameMechanismManager] network_context_destroyed 23:54:13.478 [SteamVoip] Leaving room 94766f69d81771b4 23:54:13.478 [SteamVoipClient] select_out(110000100f427a9, off) 23:54:13.478 [SteamVoipClient] select_out(11000010268d844, off) 23:54:13.478 [SteamVoipClient] select_out(110000133430dae, off) 23:54:13.478 [SteamVoip] Destroying room 94766f69d81771b4 23:54:13.479 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer 23:54:13.479 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, ProfileSynchronizer 23:54:13.479 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer 23:54:13.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 23:54:13.480 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, ProfileSynchronizer 23:54:13.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer 23:54:13.480 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:54:13.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 23:54:13.480 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, ProfileSynchronizer 23:54:13.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer 23:54:13.481 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 23:54:13.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer 23:54:13.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer 23:54:13.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 23:54:13.495 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 23:54:13.516 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer 23:54:13.516 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 23:54:13.517 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 23:54:13.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer 23:54:13.517 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, ProfileSynchronizer 23:54:13.537 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 23:54:13.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 23:54:13.537 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 23:54:13.538 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 23:54:13.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 23:54:13.538 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer 23:54:13.539 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 23:54:13.539 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 23:54:13.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 23:54:13.540 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 23:54:13.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer 23:54:13.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 23:54:13.541 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 23:54:13.541 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 23:54:13.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 23:54:13.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer 23:54:13.550 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 23:54:13.552 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:54:13.552 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, ProfileSynchronizer 23:54:13.559 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 23:54:13.560 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 23:54:13.560 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, ProfileSynchronizer 23:54:13.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer 23:54:13.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 23:54:13.562 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze, ProfileSynchronizer 23:54:13.562 [EAC] EAC server lost client 110000133430dae 23:54:13.562 [EACServer] [18:54:13:561][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000133430DAE PlayerGUID: 76561198820298158 23:54:13.562 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00553078, channel: 1 23:54:13.562 [EAC] EAC server lost client 11000010268d844 23:54:13.562 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00553078, channel: 4 23:54:13.562 [EACServer] [18:54:13:561][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010268D844 PlayerGUID: 76561198000691268 23:54:13.562 [EACServer] [18:54:13:561][Windows][EAC Server] [Info][Destroy] Called 23:54:13.562 [EACServer] [18:54:13:561][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 23:54:13.562 [EACServer] [18:54:13:561][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 23:54:13.564 [Lua] [LobbyHost] Destroying 23:54:13.564 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.564 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.564 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.564 [Connection] Dropped game_session chunk from 11000010268d844 because channel 4 can't communicate 23:54:13.564 [Connection] Dropped channel chunk from 11000010268d844 because channel 5 can't communicate 23:54:13.564 [Connection] Dropped channel chunk from 11000010268d844 because channel 6 can't communicate 23:54:13.564 [Connection] Dropped channel chunk from 11000010268d844 because channel 4 can't communicate 23:54:13.564 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.565 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.565 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.565 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.565 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.565 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.565 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.565 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.565 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.565 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.565 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.565 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.565 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.565 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.565 [Connection] Dropped voip chunk from 110000133430dae because channel 3 can't communicate 23:54:13.565 [SteamTransport] Failed to send a message to 11000010268d844 with error code 3 23:54:13.565 [Connection] Connection to 11000010268d844 broken in transport layer. 23:54:13.567 [Umbra] Unload tome 23:54:13.568 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands_meta, farmlands 23:54:13.613 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, farmlands 23:54:13.622 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands_common, farmlands 23:54:13.622 [Lua] ############### UNLOADING PACKAGES ############### 23:54:13.622 [Lua] [Managers] Calling function on all managers: 23:54:13.622 [Lua] [Managers] Destroying manager group: 23:54:13.622 [Lua] [Managers] Destroying manager group: 23:54:13.622 [Lua] [Managers] Destroying manager group: 23:54:13.622 [Lua] [Managers] Destroying manager group: 23:54:13.622 [IRC Client] Disconnected from Server 23:54:14.193 [Lua] VMF:ON_UNLOAD() 23:54:14.222 [Lua] [PackageManager] Destroy() 23:54:14.223 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 23:54:14.227 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 23:54:14.255 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 23:54:14.259 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 23:54:14.270 [Lua] [PackageManager] Unload: resource_packages/inventory, global 23:54:14.270 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 23:54:14.270 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 23:54:14.272 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 23:54:14.272 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 23:54:14.278 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 23:54:14.280 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 23:54:14.280 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 23:54:14.281 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 23:54:14.282 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 23:54:14.283 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 23:54:14.283 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 23:54:14.289 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 23:54:14.289 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 23:54:14.289 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 23:54:14.291 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 23:54:14.291 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 23:54:14.292 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 23:54:14.294 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 23:54:14.294 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 23:54:14.294 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 23:54:14.294 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 23:54:14.297 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 23:54:14.303 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 23:54:14.303 [Lua] [PackageManager] Unload: resource_packages/careers, global 23:54:14.304 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 23:54:14.304 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 23:54:14.305 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 23:54:14.305 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 23:54:14.312 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 23:54:14.313 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 23:54:14.315 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 23:54:14.332 [Lua] [PackageManager] Unload: resource_packages/ingame, global 23:54:14.332 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 23:54:14.342 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 23:54:14.342 [Lua] [PackageManager] Unload: resource_packages/decals, global 23:54:14.394 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 23:54:14.394 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 23:54:14.396 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 23:54:14.410 [Lua] [PackageManager] Unload: resource_packages/pickups, global 23:54:14.413 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 23:54:14.421 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 23:54:14.422 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 23:54:14.423 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 23:54:14.578 [RazerChroma] Shutdown Razer Chroma 23:54:15.616 [EAC] Shutdown [Log end]