[Log version] 1 [Session] 3f0ee51c-7c91-4c3a-9d00-4b5cc0b6d346 UTC time stamps 09:15:20.224 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2807 09:15:20.224 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2819 09:15:20.224 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2822 09:15:20.224 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2827 09:15:20.224 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2830 09:15:20.225 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2832 09:15:20.235 [RazerChroma] Setup Razer Chroma resources 09:15:20.235 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2840 09:15:20.251 [Window] Window => active 09:15:20.291 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2863 09:15:20.310 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2868 09:15:20.882 [EAC] Init client 110000103724cc4 09:15:20.882 [EAC] EAC client initialized 09:15:20.882 warning: [EAC] Failed to initialize localization 09:15:20.882 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2877 09:15:20.925 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2080 Ti) 09:15:21.325 [AFTERMATH] Initialized Aftermath 09:15:21.336 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2879 09:15:21.422 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2885 09:15:22.294 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2887 09:15:22.302 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2890 09:15:22.389 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2892 09:15:22.389 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2894 09:15:22.392 [Save] Save dir: `C:\Users\pc\AppData\Roaming\fatshark\Vermintide 2` 09:15:22.393 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2908 09:15:22.393 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2927 09:15:22.469 [RazerChroma] Setup Razer Chroma 09:15:22.504 [LightFX ] Loaded DLL. 09:15:22.504 [LightFX ] Init() 09:15:22.508 [LightFX ] LightFX failed to initialize 09:15:22.541 [Lua] boot.lua start, os clock: 3.7610000000000001 09:15:22.542 [Lua] Active feature-flags: 09:15:22.542 [Lua] PLATFORM_win32 09:15:22.542 [Lua] FEATURE_steam_rich_presence 09:15:22.542 [Lua] FEATURE_grudge_marks 09:15:22.542 [Lua] FEATURE_geheimnisnacht_2021 09:15:22.542 [Lua] FEATURE_fall_collection_2021 09:15:22.542 [Lua] 09:15:22.542 [Lua] Boot:setup() entered. time: 0 os-clock: 3.762 09:15:22.542 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32717MB Available: 26335MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID 5e86be93-f77e-4234-9f9c-4f5473921f5e --- Graphics Graphics card: NVIDIA GeForce RTX 2080 Ti (DirectX 11.0, 11048MB) Driver version: 49676 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) Network interface: Intel(R) Wireless-AC 9260 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Myš Input device: Keyboard (19.4): Klávesnice Input device: Generic (17.0): USB PnP Sound Device Input device: Generic (17.0): vice Input device: Generic (17.0): USB Device Input device: Generic (17.0): USB Gaming Keyboard 09:15:22.542 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 3283 09:15:22.547 [SteamStats] RequestCurrentStats success: true 09:15:23.352 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.7251487033208832 os-clock: 4.5720000000000001 09:15:23.352 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 09:15:23.352 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 09:15:23.353 [Lua] Flushing: resource_packages/strings [ResourcePackage] 09:15:23.353 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 09:15:23.353 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 09:15:23.353 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 09:15:23.353 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 09:15:23.354 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 09:15:23.354 [Lua] Development.init_application_parameters 09:15:23.354 [Lua] ----------------------------------------------------------------- 09:15:23.354 [Lua] -- Application parameters -- 09:15:23.354 [Lua] ----------------------------------------------------------------- 09:15:23.354 [Lua] ***************************************************************** 09:15:23.354 [Lua] ** Initial contents of script_data ** 09:15:23.354 [Lua] script_data.beta_level_progression = false 09:15:23.354 [Lua] script_data.build_identifier = 3caf390912f2 09:15:23.354 [Lua] script_data.debug_interactions = false 09:15:23.354 [Lua] script_data.disable_debug_draw = true 09:15:23.354 [Lua] script_data.disable_intro_trailer = false 09:15:23.354 [Lua] script_data.disable_store = false 09:15:23.354 [Lua] script_data.disable_tutorial_at_start = false 09:15:23.354 [Lua] script_data.eac-untrusted = false 09:15:23.354 [Lua] script_data.enable_detailed_tooltips = false 09:15:23.354 [Lua] script_data.force_debug_disabled = true 09:15:23.354 [Lua] script_data.force_steam = true 09:15:23.354 [Lua] script_data.hide_fps = true 09:15:23.354 [Lua] script_data.hide_version_info = true 09:15:23.354 [Lua] script_data.matchmaking_debug = true 09:15:23.354 [Lua] script_data.network_debug = true 09:15:23.354 [Lua] script_data.package_debug = true 09:15:23.354 [Lua] script_data.packaged_build = true 09:15:23.354 [Lua] script_data.qr_watermark = true 09:15:23.354 [Lua] script_data.settings = { } 09:15:23.354 [Lua] script_data.show_fps = false 09:15:23.354 [Lua] script_data.spawn_empty_chest = true 09:15:23.354 [Lua] script_data.telemetry_log_interval = 600 09:15:23.354 [Lua] script_data.text_watermark = true 09:15:23.354 [Lua] script_data.tobii_button = false 09:15:23.354 [Lua] script_data.use_beta_overlay = false 09:15:23.354 [Lua] script_data.use_local_backend = false 09:15:23.354 [Lua] script_data.use_tech_telemetry = true 09:15:23.354 [Lua] script_data.use_telemetry = true 09:15:23.354 [Lua] ***************************************************************** 09:15:23.354 [Lua] [Boot] use baked enemy meshes: false 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 09:15:23.354 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 09:15:23.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 09:15:23.360 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 09:15:23.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 09:15:23.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 09:15:23.394 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 09:15:23.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 09:15:23.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 09:15:23.420 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 09:15:23.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 09:15:23.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 09:15:23.541 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 09:15:23.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 09:15:23.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 09:15:23.578 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 09:15:23.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 09:15:23.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 09:15:23.582 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 09:15:23.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 09:15:23.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 09:15:23.770 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 09:15:23.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 09:15:23.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 09:15:23.800 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 09:15:23.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 09:15:23.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 09:15:23.821 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 09:15:23.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 09:15:23.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 09:15:23.875 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 09:15:23.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 09:15:24.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 09:15:24.080 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 09:15:24.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 09:15:24.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 09:15:24.083 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 09:15:24.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 09:15:24.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 09:15:24.090 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 09:15:24.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 09:15:24.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 09:15:24.140 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 09:15:24.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 09:15:24.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 09:15:24.289 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 09:15:24.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 09:15:24.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 09:15:24.292 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 09:15:24.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 09:15:24.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 09:15:24.652 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 09:15:24.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 09:15:24.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 09:15:24.658 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 09:15:24.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 09:15:24.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 09:15:24.665 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 09:15:24.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 09:15:24.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 09:15:24.676 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 09:15:24.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 09:15:24.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 09:15:24.705 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 09:15:24.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 09:15:24.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 09:15:24.713 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 09:15:24.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 09:15:24.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 09:15:24.767 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 09:15:24.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 09:15:24.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 09:15:24.780 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 09:15:24.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 09:15:24.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 09:15:24.794 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 09:15:24.804 [Lua] settings.steam: nil 09:15:24.804 [Lua] Steam: table: 0000000000062910 09:15:24.804 [Lua] force_steam: true 09:15:24.804 [Lua] BUILD: release 09:15:24.804 [Lua] test_backend: nil 09:15:24.804 [Lua] DEDICATED_SERVER: false 09:15:24.804 [Lua] Using app_id '552500' to define backend 09:15:24.804 [Lua] PlayFab Title ID: 5107 09:15:24.855 [Lua] [1] = chaos_dummy_troll (string) 09:15:24.855 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 09:15:24.855 [Lua] [3] = skaven_rat_ogre (string) 09:15:24.855 [Lua] [4] = critter_rat (string) 09:15:24.855 [Lua] [5] = chaos_troll (string) 09:15:24.855 [Lua] [6] = beastmen_minotaur (string) 09:15:24.855 [Lua] [7] = skaven_storm_vermin_warlord (string) 09:15:24.855 [Lua] [8] = skaven_stormfiend (string) 09:15:24.855 [Lua] [9] = chaos_greed_pinata (string) 09:15:24.855 [Lua] [10] = skaven_stormfiend_demo (string) 09:15:24.855 [Lua] [11] = chaos_plague_wave_spawner (string) 09:15:24.855 [Lua] [12] = chaos_vortex (string) 09:15:24.855 [Lua] [13] = skaven_stormfiend_boss (string) 09:15:24.855 [Lua] [14] = chaos_spawn (string) 09:15:24.855 [Lua] [15] = skaven_storm_vermin_champion (string) 09:15:24.855 [Lua] [16] = chaos_tentacle (string) 09:15:24.855 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 09:15:24.855 [Lua] [18] = skaven_grey_seer (string) 09:15:24.855 [Lua] [19] = skaven_explosive_loot_rat (string) 09:15:24.855 [Lua] [20] = skaven_loot_rat (string) 09:15:24.855 [Lua] [21] = critter_pig (string) 09:15:24.855 [Lua] [22] = chaos_dummy_sorcerer (string) 09:15:24.855 [Lua] [23] = chaos_mutator_sorcerer (string) 09:15:24.855 [Lua] [24] = skaven_gutter_runner (string) 09:15:24.855 [Lua] [25] = skaven_pack_master (string) 09:15:24.855 [Lua] [26] = chaos_exalted_sorcerer (string) 09:15:24.855 [Lua] [27] = chaos_vortex_sorcerer (string) 09:15:24.855 [Lua] [28] = skaven_poison_wind_globadier (string) 09:15:24.855 [Lua] [29] = chaos_corruptor_sorcerer (string) 09:15:24.855 [Lua] [30] = chaos_warrior (string) 09:15:24.855 [Lua] [31] = skaven_warpfire_thrower (string) 09:15:24.855 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 09:15:24.855 [Lua] [33] = chaos_plague_sorcerer (string) 09:15:24.855 [Lua] [34] = curse_mutator_sorcerer (string) 09:15:24.855 [Lua] [35] = chaos_exalted_champion_warcamp (string) 09:15:24.855 [Lua] [36] = chaos_tentacle_sorcerer (string) 09:15:24.855 [Lua] [37] = skaven_ratling_gunner (string) 09:15:24.855 [Lua] [38] = chaos_exalted_champion_norsca (string) 09:15:24.855 [Lua] [39] = chaos_raider (string) 09:15:24.855 [Lua] [40] = chaos_berzerker (string) 09:15:24.855 [Lua] [41] = beastmen_ungor_dummy (string) 09:15:24.855 [Lua] [42] = skaven_storm_vermin (string) 09:15:24.855 [Lua] [43] = beastmen_standard_bearer_crater (string) 09:15:24.855 [Lua] [44] = chaos_raider_tutorial (string) 09:15:24.855 [Lua] [45] = beastmen_gor_dummy (string) 09:15:24.855 [Lua] [46] = beastmen_bestigor_dummy (string) 09:15:24.855 [Lua] [47] = skaven_storm_vermin_with_shield (string) 09:15:24.855 [Lua] [48] = beastmen_ungor (string) 09:15:24.855 [Lua] [49] = skaven_storm_vermin_commander (string) 09:15:24.855 [Lua] [50] = beastmen_ungor_archer (string) 09:15:24.855 [Lua] [51] = beastmen_standard_bearer (string) 09:15:24.855 [Lua] [52] = beastmen_gor (string) 09:15:24.855 [Lua] [53] = beastmen_bestigor (string) 09:15:24.855 [Lua] [54] = skaven_plague_monk (string) 09:15:24.855 [Lua] [55] = chaos_marauder (string) 09:15:24.855 [Lua] [56] = skaven_dummy_clan_rat (string) 09:15:24.855 [Lua] [57] = chaos_marauder_tutorial (string) 09:15:24.855 [Lua] [58] = skaven_clan_rat (string) 09:15:24.855 [Lua] [59] = chaos_zombie (string) 09:15:24.855 [Lua] [60] = chaos_fanatic (string) 09:15:24.855 [Lua] [61] = skaven_clan_rat_tutorial (string) 09:15:24.855 [Lua] [62] = chaos_marauder_with_shield (string) 09:15:24.855 [Lua] [63] = skaven_clan_rat_with_shield (string) 09:15:24.855 [Lua] [64] = skaven_slave (string) 09:15:24.855 [Lua] [65] = skaven_dummy_slave (string) 09:15:24.901 [Lua] [UIRenderer] Loading 09:15:24.905 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 09:15:24.905 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 09:15:24.905 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 09:15:24.905 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 09:15:24.905 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 09:15:24.905 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 09:15:24.953 [Lua] level display name sig_snare_d_nurgle_path1 09:15:24.953 [Lua] level display name sig_snare_d_khorne_path1 09:15:24.953 [Lua] level display name pat_mines_nurgle_path5 09:15:24.953 [Lua] level display name pat_forest_slaanesh_path2 09:15:24.953 [Lua] level display name sig_snare_c_wastes_path1 09:15:24.953 [Lua] level display name pat_tower_nurgle_path5 09:15:24.953 [Lua] level display name arena_citadel_tzeentch_path1 09:15:24.953 [Lua] level display name pat_mines_khorne_path5 09:15:24.953 [Lua] level display name sig_crag_wastes_path1 09:15:24.953 [Lua] level display name warcamp 09:15:24.953 [Lua] level display name pat_tower_slaanesh_path2 09:15:24.953 [Lua] level display name sig_volcano_wastes_path1 09:15:24.953 [Lua] level display name pat_mines_slaanesh_path2 09:15:24.953 [Lua] level display name pat_bay_tzeentch_path5 09:15:24.953 [Lua] level display name pat_tower_khorne_path5 09:15:24.954 [Lua] level display name sig_gorge_slaanesh_path2 09:15:24.954 [Lua] level display name sig_crag_nurgle_path5 09:15:24.954 [Lua] level display name arena_ice_tzeentch_path1 09:15:24.954 [Lua] level display name sig_volcano_nurgle_path2 09:15:24.954 [Lua] level display name pat_forest_wastes_path5 09:15:24.954 [Lua] level display name sig_gorge_slaanesh_path3 09:15:24.954 [Lua] level display name sig_citadel_slaanesh_path1 09:15:24.954 [Lua] level display name sig_volcano_khorne_path1 09:15:24.954 [Lua] level display name sig_mordrek_slaanesh_path5 09:15:24.954 [Lua] level display name prologue 09:15:24.954 [Lua] level display name military 09:15:24.954 [Lua] level display name skaven_stronghold 09:15:24.954 [Lua] level display name arena_cave_tzeentch_path1 09:15:24.954 [Lua] level display name pat_mines_nurgle_path1 09:15:24.954 [Lua] level display name ussingen 09:15:24.954 [Lua] level display name pat_forest_khorne_path2 09:15:24.954 [Lua] level display name sig_mordrek_nurgle_path3 09:15:24.954 [Lua] level display name fort 09:15:24.954 [Lua] level display name pat_tower_nurgle_path1 09:15:24.954 [Lua] level display name sig_crag_tzeentch_path3 09:15:24.954 [Lua] level display name ground_zero 09:15:24.954 [Lua] level display name sig_snare_a_khorne_path1 09:15:24.954 [Lua] level display name sig_mordrek_slaanesh_path3 09:15:24.954 [Lua] level display name sig_citadel_tzeentch_path1 09:15:24.954 [Lua] level display name pat_forest_nurgle_path3 09:15:24.954 [Lua] level display name elven_ruins 09:15:24.954 [Lua] level display name pat_bay_nurgle_path1 09:15:24.954 [Lua] level display name pat_bay_khorne_path2 09:15:24.954 [Lua] level display name pat_mines_tzeentch_path4 09:15:24.954 [Lua] level display name farmlands 09:15:24.954 [Lua] level display name pat_tower_tzeentch_path2 09:15:24.954 [Lua] level display name pat_town_wastes_path5 09:15:24.954 [Lua] level display name pat_mines_tzeentch_path2 09:15:24.954 [Lua] level display name sig_snare_d_slaanesh_path1 09:15:24.954 [Lua] level display name sig_gorge_wastes_path4 09:15:24.954 [Lua] level display name pat_mines_wastes_path4 09:15:24.954 [Lua] level display name sig_citadel_nurgle_path1 09:15:24.954 [Lua] level display name sig_mordrek_slaanesh_path1 09:15:24.954 [Lua] level display name pat_mountain_slaanesh_path3 09:15:24.954 [Lua] level display name sig_snare_c_khorne_path1 09:15:24.954 [Lua] level display name sig_mordrek_wastes_path5 09:15:24.954 [Lua] level display name pat_town_nurgle_path5 09:15:24.954 [Lua] level display name sig_snare_a_nurgle_path1 09:15:24.954 [Lua] level display name pat_mines_slaanesh_path5 09:15:24.954 [Lua] level display name plaza 09:15:24.954 [Lua] level display name pat_mountain_wastes_path5 09:15:24.954 [Lua] level display name pat_mountain_slaanesh_path1 09:15:24.954 [Lua] level display name pat_tower_wastes_path4 09:15:24.954 [Lua] level display name pat_town_tzeentch_path5 09:15:24.954 [Lua] level display name sig_mordrek_khorne_path4 09:15:24.954 [Lua] level display name sig_mordrek_wastes_path3 09:15:24.954 [Lua] level display name pat_town_tzeentch_path3 09:15:24.954 [Lua] level display name sig_mordrek_nurgle_path5 09:15:24.954 [Lua] level display name pat_town_wastes_path1 09:15:24.954 [Lua] level display name pat_tower_slaanesh_path5 09:15:24.954 [Lua] level display name sig_gorge_slaanesh_path5 09:15:24.955 [Lua] level display name mines 09:15:24.955 [Lua] level display name sig_snare_e_nurgle_path1 09:15:24.955 [Lua] level display name pat_bay_nurgle_path3 09:15:24.955 [Lua] level display name pat_mountain_khorne_path3 09:15:24.955 [Lua] level display name sig_mordrek_khorne_path2 09:15:24.955 [Lua] level display name sig_snare_d_wastes_path1 09:15:24.955 [Lua] level display name pat_forest_wastes_path1 09:15:24.955 [Lua] level display name sig_mordrek_nurgle_path1 09:15:24.955 [Lua] level display name arena_citadel_khorne_path1 09:15:24.955 [Lua] level display name sig_crag_khorne_path3 09:15:24.955 [Lua] level display name dlc_celebrate_crawl 09:15:24.955 [Lua] level display name arena_citadel_slaanesh_path1 09:15:24.955 [Lua] level display name magnus 09:15:24.955 [Lua] level display name sig_gorge_wastes_path3 09:15:24.955 [Lua] level display name pat_bay_slaanesh_path5 09:15:24.955 [Lua] level display name pat_bay_wastes_path4 09:15:24.955 [Lua] level display name pat_mountain_khorne_path1 09:15:24.955 [Lua] level display name pat_forest_nurgle_path5 09:15:24.955 [Lua] level display name arena_ice_nurgle_path1 09:15:24.955 [Lua] level display name pat_forest_tzeentch_path2 09:15:24.955 [Lua] level display name arena_cave_khorne_path1 09:15:24.955 [Lua] level display name sig_mordrek_tzeentch_path3 09:15:24.955 [Lua] level display name pat_mines_wastes_path3 09:15:24.955 [Lua] level display name sig_volcano_wastes_path4 09:15:24.955 [Lua] level display name sig_volcano_tzeentch_path2 09:15:24.955 [Lua] level display name sig_citadel_tzeentch_path3 09:15:24.955 [Lua] level display name pat_tower_wastes_path3 09:15:24.955 [Lua] level display name pat_mountain_khorne_path5 09:15:24.955 [Lua] level display name sig_citadel_khorne_path4 09:15:24.955 [Lua] level display name pat_forest_slaanesh_path3 09:15:24.955 [Lua] level display name sig_citadel_nurgle_path5 09:15:24.955 [Lua] level display name sig_mordrek_tzeentch_path1 09:15:24.955 [Lua] level display name crater 09:15:24.955 [Lua] level display name sig_volcano_wastes_path2 09:15:24.955 [Lua] level display name sig_gorge_khorne_path1 09:15:24.955 [Lua] level display name sig_crag_wastes_path2 09:15:24.955 [Lua] level display name pat_bay_wastes_path5 09:15:24.955 [Lua] level display name pat_tower_nurgle_path2 09:15:24.955 [Lua] level display name pat_forest_nurgle_path2 09:15:24.955 [Lua] level display name sig_crag_nurgle_path1 09:15:24.955 [Lua] level display name sig_citadel_khorne_path2 09:15:24.955 [Lua] level display name pat_forest_slaanesh_path1 09:15:24.955 [Lua] level display name sig_volcano_nurgle_path1 09:15:24.955 [Lua] level display name sig_volcano_khorne_path4 09:15:24.955 [Lua] level display name pat_mines_tzeentch_path5 09:15:24.955 [Lua] level display name pat_mountain_wastes_path3 09:15:24.955 [Lua] level display name pat_bay_nurgle_path5 09:15:24.955 [Lua] level display name pat_forest_wastes_path3 09:15:24.955 [Lua] level display name sig_crag_slaanesh_path3 09:15:24.955 [Lua] level display name sig_snare_b_tzeentch_path1 09:15:24.955 [Lua] level display name sig_crag_nurgle_path3 09:15:24.955 [Lua] level display name sig_snare_b_nurgle_path1 09:15:24.955 [Lua] level display name pat_forest_tzeentch_path4 09:15:24.955 [Lua] level display name sig_gorge_wastes_path1 09:15:24.955 [Lua] level display name sig_gorge_khorne_path5 09:15:24.955 [Lua] level display name sig_snare_b_khorne_path1 09:15:24.955 [Lua] level display name pat_tower_khorne_path4 09:15:24.955 [Lua] level display name pat_tower_tzeentch_path4 09:15:24.956 [Lua] level display name sig_citadel_tzeentch_path5 09:15:24.956 [Lua] level display name pat_forest_wastes_path4 09:15:24.956 [Lua] level display name pat_forest_khorne_path3 09:15:24.956 [Lua] level display name pat_town_khorne_path3 09:15:24.956 [Lua] level display name pat_mines_nurgle_path2 09:15:24.956 [Lua] level display name pat_bay_slaanesh_path1 09:15:24.956 [Lua] level display name bell 09:15:24.956 [Lua] level display name pat_mountain_tzeentch_path3 09:15:24.956 [Lua] level display name pat_mines_khorne_path2 09:15:24.956 [Lua] level display name pat_forest_khorne_path5 09:15:24.956 [Lua] level display name pat_mountain_tzeentch_path5 09:15:24.956 [Lua] level display name sig_citadel_slaanesh_path4 09:15:24.956 [Lua] level display name dlc_bastion 09:15:24.956 [Lua] level display name sig_citadel_nurgle_path3 09:15:24.956 [Lua] level display name arena_citadel_nurgle_path1 09:15:24.956 [Lua] level display name pat_mountain_nurgle_path5 09:15:24.956 [Lua] level display name sig_mordrek_slaanesh_path4 09:15:24.956 [Lua] level display name pat_town_nurgle_path1 09:15:24.956 [Lua] level display name sig_gorge_nurgle_path4 09:15:24.956 [Lua] level display name pat_mines_khorne_path4 09:15:24.956 [Lua] level display name arena_ruin_nurgle_path1 09:15:24.956 [Lua] level display name pat_town_slaanesh_path5 09:15:24.956 [Lua] level display name arena_ice_khorne_path1 09:15:24.956 [Lua] level display name sig_gorge_tzeentch_path4 09:15:24.956 [Lua] level display name sig_volcano_slaanesh_path5 09:15:24.956 [Lua] level display name sig_mordrek_slaanesh_path2 09:15:24.956 [Lua] level display name sig_gorge_nurgle_path1 09:15:24.956 [Lua] level display name pat_tower_slaanesh_path1 09:15:24.956 [Lua] level display name arena_ruin_tzeentch_path1 09:15:24.956 [Lua] level display name skittergate 09:15:24.956 [Lua] level display name pat_forest_wastes_path2 09:15:24.956 [Lua] level display name sig_gorge_tzeentch_path2 09:15:24.956 [Lua] level display name pat_forest_slaanesh_path5 09:15:24.956 [Lua] level display name pat_bay_tzeentch_path2 09:15:24.956 [Lua] level display name pat_tower_slaanesh_path3 09:15:24.956 [Lua] level display name arena_cave_nurgle_path1 09:15:24.956 [Lua] level display name sig_volcano_slaanesh_path3 09:15:24.956 [Lua] level display name dlc_bogenhafen_city 09:15:24.956 [Lua] level display name pat_forest_tzeentch_path3 09:15:24.956 [Lua] level display name pat_mountain_tzeentch_path2 09:15:24.956 [Lua] level display name pat_mines_nurgle_path4 09:15:24.956 [Lua] level display name pat_forest_nurgle_path1 09:15:24.956 [Lua] level display name pat_mines_slaanesh_path3 09:15:24.956 [Lua] level display name pat_bay_tzeentch_path4 09:15:24.956 [Lua] level display name sig_snare_a_wastes_path1 09:15:24.956 [Lua] level display name sig_gorge_wastes_path5 09:15:24.956 [Lua] level display name sig_crag_nurgle_path4 09:15:24.956 [Lua] level display name sig_volcano_slaanesh_path1 09:15:24.956 [Lua] level display name sig_gorge_nurgle_path2 09:15:24.956 [Lua] level display name sig_crag_tzeentch_path2 09:15:24.956 [Lua] level display name pat_town_slaanesh_path2 09:15:24.956 [Lua] level display name pat_town_khorne_path5 09:15:24.956 [Lua] level display name pat_town_tzeentch_path4 09:15:24.956 [Lua] level display name arena_ruin_slaanesh_path1 09:15:24.956 [Lua] level display name pat_mines_slaanesh_path4 09:15:24.956 [Lua] level display name pat_tower_khorne_path3 09:15:24.956 [Lua] level display name pat_tower_tzeentch_path1 09:15:24.956 [Lua] level display name pat_mountain_nurgle_path1 09:15:24.956 [Lua] level display name arena_ice_slaanesh_path1 09:15:24.956 [Lua] level display name pat_mines_wastes_path5 09:15:24.956 [Lua] level display name sig_gorge_khorne_path3 09:15:24.956 [Lua] level display name dlc_bogenhafen_slum 09:15:24.956 [Lua] level display name sig_crag_khorne_path4 09:15:24.956 [Lua] level display name pat_tower_tzeentch_path3 09:15:24.956 [Lua] level display name sig_crag_tzeentch_path1 09:15:24.957 [Lua] level display name sig_gorge_tzeentch_path1 09:15:24.957 [Lua] level display name sig_mordrek_wastes_path2 09:15:24.957 [Lua] level display name pat_town_nurgle_path4 09:15:24.957 [Lua] level display name arena_cave_slaanesh_path1 09:15:24.957 [Lua] level display name pat_forest_khorne_path1 09:15:24.957 [Lua] level display name sig_gorge_tzeentch_path3 09:15:24.957 [Lua] level display name sig_snare_e_khorne_path1 09:15:24.957 [Lua] level display name sig_mordrek_khorne_path5 09:15:24.957 [Lua] level display name sig_crag_wastes_path4 09:15:24.957 [Lua] level display name cemetery 09:15:24.957 [Lua] level display name pat_tower_slaanesh_path4 09:15:24.957 [Lua] level display name sig_gorge_slaanesh_path4 09:15:24.957 [Lua] level display name dlc_castle 09:15:24.957 [Lua] level display name pat_bay_khorne_path5 09:15:24.957 [Lua] level display name pat_mountain_tzeentch_path1 09:15:24.957 [Lua] level display name forest_ambush 09:15:24.957 [Lua] level display name pat_mines_wastes_path1 09:15:24.957 [Lua] level display name sig_crag_wastes_path5 09:15:24.957 [Lua] level display name pat_mountain_nurgle_path2 09:15:24.957 [Lua] level display name pat_tower_wastes_path5 09:15:24.957 [Lua] level display name sig_volcano_nurgle_path3 09:15:24.957 [Lua] level display name sig_mordrek_khorne_path3 09:15:24.957 [Lua] level display name pat_forest_slaanesh_path4 09:15:24.957 [Lua] level display name sig_snare_e_wastes_path1 09:15:24.957 [Lua] level display name nurgle 09:15:24.957 [Lua] level display name sig_crag_tzeentch_path5 09:15:24.957 [Lua] level display name pat_town_wastes_path2 09:15:24.957 [Lua] level display name sig_crag_tzeentch_path4 09:15:24.957 [Lua] level display name pat_town_wastes_path4 09:15:24.957 [Lua] level display name pat_bay_wastes_path3 09:15:24.957 [Lua] level display name sig_crag_khorne_path2 09:15:24.957 [Lua] level display name sig_volcano_wastes_path5 09:15:24.957 [Lua] level display name pat_bay_slaanesh_path3 09:15:24.957 [Lua] level display name pat_bay_nurgle_path2 09:15:24.957 [Lua] level display name sig_crag_slaanesh_path2 09:15:24.957 [Lua] level display name pat_town_tzeentch_path2 09:15:24.957 [Lua] level display name sig_crag_slaanesh_path1 09:15:24.957 [Lua] level display name sig_crag_nurgle_path2 09:15:24.957 [Lua] level display name sig_crag_khorne_path5 09:15:24.957 [Lua] level display name sig_crag_khorne_path1 09:15:24.957 [Lua] level display name sig_snare_e_tzeentch_path1 09:15:24.957 [Lua] level display name sig_snare_e_slaanesh_path1 09:15:24.957 [Lua] level display name pat_mountain_wastes_path4 09:15:24.957 [Lua] level display name pat_mountain_wastes_path2 09:15:24.957 [Lua] level display name pat_mountain_wastes_path1 09:15:24.957 [Lua] level display name pat_bay_slaanesh_path2 09:15:24.957 [Lua] level display name pat_mountain_slaanesh_path5 09:15:24.957 [Lua] level display name pat_bay_khorne_path1 09:15:24.957 [Lua] level display name pat_mountain_nurgle_path3 09:15:24.957 [Lua] level display name pat_mountain_slaanesh_path2 09:15:24.957 [Lua] level display name pat_mountain_nurgle_path4 09:15:24.957 [Lua] level display name sig_mordrek_nurgle_path2 09:15:24.957 [Lua] level display name pat_mountain_slaanesh_path4 09:15:24.957 [Lua] level display name pat_tower_wastes_path1 09:15:24.957 [Lua] level display name pat_town_tzeentch_path1 09:15:24.957 [Lua] level display name sig_crag_slaanesh_path5 09:15:24.957 [Lua] level display name arena_ruin_khorne_path1 09:15:24.957 [Lua] level display name pat_town_slaanesh_path3 09:15:24.957 [Lua] level display name pat_forest_nurgle_path4 09:15:24.957 [Lua] level display name pat_bay_khorne_path3 09:15:24.957 [Lua] level display name pat_mountain_khorne_path2 09:15:24.957 [Lua] level display name pat_tower_wastes_path2 09:15:24.957 [Lua] level display name sig_snare_b_slaanesh_path1 09:15:24.958 [Lua] level display name pat_mountain_khorne_path4 09:15:24.958 [Lua] level display name sig_mordrek_tzeentch_path2 09:15:24.958 [Lua] level display name pat_mines_wastes_path2 09:15:24.958 [Lua] level display name pat_mines_khorne_path3 09:15:24.958 [Lua] level display name sig_citadel_khorne_path3 09:15:24.958 [Lua] level display name pat_town_khorne_path1 09:15:24.958 [Lua] level display name sig_citadel_tzeentch_path2 09:15:24.958 [Lua] level display name sig_snare_a_slaanesh_path1 09:15:24.958 [Lua] level display name sig_volcano_nurgle_path5 09:15:24.958 [Lua] level display name sig_gorge_slaanesh_path1 09:15:24.958 [Lua] level display name pat_town_khorne_path4 09:15:24.958 [Lua] level display name pat_town_slaanesh_path1 09:15:24.958 [Lua] level display name sig_volcano_tzeentch_path1 09:15:24.958 [Lua] level display name pat_bay_wastes_path1 09:15:24.958 [Lua] level display name sig_snare_c_tzeentch_path1 09:15:24.958 [Lua] level display name sig_citadel_nurgle_path4 09:15:24.958 [Lua] level display name sig_volcano_tzeentch_path4 09:15:24.958 [Lua] level display name pat_forest_tzeentch_path1 09:15:24.958 [Lua] level display name sig_volcano_khorne_path5 09:15:24.958 [Lua] level display name sig_citadel_khorne_path1 09:15:24.958 [Lua] level display name pat_mines_nurgle_path3 09:15:24.958 [Lua] level display name sig_volcano_wastes_path3 09:15:24.958 [Lua] level display name pat_town_wastes_path3 09:15:24.958 [Lua] level display name sig_gorge_khorne_path4 09:15:24.958 [Lua] level display name pat_tower_khorne_path2 09:15:24.958 [Lua] level display name sig_gorge_nurgle_path5 09:15:24.958 [Lua] level display name sig_mordrek_khorne_path1 09:15:24.958 [Lua] level display name sig_crag_wastes_path3 09:15:24.958 [Lua] level display name pat_bay_slaanesh_path4 09:15:24.958 [Lua] level display name catacombs 09:15:24.958 [Lua] level display name sig_volcano_nurgle_path4 09:15:24.958 [Lua] level display name sig_mordrek_wastes_path1 09:15:24.958 [Lua] level display name pat_bay_khorne_path4 09:15:24.958 [Lua] level display name pat_bay_tzeentch_path3 09:15:24.958 [Lua] level display name sig_volcano_khorne_path3 09:15:24.958 [Lua] level display name sig_mordrek_tzeentch_path5 09:15:24.958 [Lua] level display name pat_town_nurgle_path3 09:15:24.958 [Lua] level display name pat_bay_nurgle_path4 09:15:24.958 [Lua] level display name sig_snare_d_tzeentch_path1 09:15:24.958 [Lua] level display name sig_citadel_khorne_path5 09:15:24.958 [Lua] level display name sig_gorge_nurgle_path3 09:15:24.958 [Lua] level display name sig_volcano_tzeentch_path5 09:15:24.958 [Lua] level display name pat_bay_tzeentch_path1 09:15:24.958 [Lua] level display name pat_town_khorne_path2 09:15:24.958 [Lua] level display name sig_mordrek_nurgle_path4 09:15:24.958 [Lua] level display name pat_mines_slaanesh_path1 09:15:24.958 [Lua] level display name pat_mines_tzeentch_path3 09:15:24.958 [Lua] level display name sig_mordrek_tzeentch_path4 09:15:24.958 [Lua] level display name sig_crag_slaanesh_path4 09:15:24.958 [Lua] level display name dlc_portals 09:15:24.958 [Lua] level display name pat_forest_tzeentch_path5 09:15:24.958 [Lua] level display name sig_gorge_wastes_path2 09:15:24.958 [Lua] level display name pat_tower_nurgle_path3 09:15:24.958 [Lua] level display name pat_mines_khorne_path1 09:15:24.958 [Lua] level display name sig_citadel_tzeentch_path4 09:15:24.958 [Lua] level display name sig_snare_c_nurgle_path1 09:15:24.958 [Lua] level display name pat_tower_tzeentch_path5 09:15:24.958 [Lua] level display name sig_volcano_slaanesh_path4 09:15:24.958 [Lua] level display name sig_volcano_tzeentch_path3 09:15:24.958 [Lua] level display name pat_mountain_tzeentch_path4 09:15:24.958 [Lua] level display name pat_town_nurgle_path2 09:15:24.958 [Lua] level display name sig_snare_c_slaanesh_path1 09:15:24.958 [Lua] level display name pat_town_slaanesh_path4 09:15:24.958 [Lua] level display name pat_tower_khorne_path1 09:15:24.958 [Lua] level display name pat_tower_nurgle_path4 09:15:24.958 [Lua] level display name pat_mines_tzeentch_path1 09:15:24.958 [Lua] level display name sig_volcano_khorne_path2 09:15:24.958 [Lua] level display name sig_snare_a_tzeentch_path1 09:15:24.959 [Lua] level display name sig_snare_b_wastes_path1 09:15:24.959 [Lua] level display name sig_gorge_tzeentch_path5 09:15:24.959 [Lua] level display name sig_volcano_slaanesh_path2 09:15:24.959 [Lua] level display name pat_bay_wastes_path2 09:15:24.959 [Lua] level display name sig_citadel_slaanesh_path5 09:15:24.959 [Lua] level display name pat_forest_khorne_path4 09:15:24.959 [Lua] level display name sig_mordrek_wastes_path4 09:15:24.959 [Lua] level display name sig_citadel_nurgle_path2 09:15:24.959 [Lua] level display name sig_gorge_khorne_path2 09:15:24.959 [Lua] level display name sig_citadel_slaanesh_path2 09:15:24.959 [Lua] level display name sig_citadel_slaanesh_path3 09:15:24.996 [Lua] TIME: 0.019 09:15:25.655 [Lua] [ConflictSettings] Contained breeds generated in: 0.59499999999999975 09:15:26.136 [Lua] <>realm = official<> 09:15:26.136 [Lua] [ModManager] Mods enabled: false // Bundled: true 09:15:26.239 [Lua] <>project = vermintide 2<> 09:15:26.239 [Lua] <>build = release<> 09:15:26.239 [Lua] <>platform = win32<> 09:15:26.239 [Lua] <>dedicated_server = false<> 09:15:26.239 [Lua] <>title_id = 5107<> 09:15:26.239 [Lua] <>content_revision = 26718<> 09:15:26.239 [Lua] <>engine_revision = 3caf390912f2<> 09:15:26.239 [Lua] <>release_version = 4.4.2<> 09:15:26.239 [Lua] <>rendering_backend = dx11<> 09:15:26.239 [Lua] <>teamcity_build_id = 124034<> 09:15:26.239 [Lua] <>steam_id = 110000103724cc4<> 09:15:26.239 [Lua] <>steam_profile_name = Tierce<> 09:15:26.239 [Lua] <>steam_app_id = 552500<> 09:15:26.239 [Lua] <>machine_id = 5e86be93-f77e-4234-9f9c-4f5473921f5e<> 09:15:26.239 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 09:15:26.240 [Lua] [Boot] User ID: 110000103724cc4 Tierce 09:15:26.240 [Application] apply_user_settings 09:15:26.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 09:15:26.764 [Lua] initializing mechanism to: adventure 09:15:26.764 [Lua] Game:setup() total time: 0.524 09:15:26.764 [Lua] handle gfx quality: 0 09:15:26.764 [Lua] default settings: 0.51799999999999979 09:15:26.764 [Lua] user settings: 0 09:15:26.764 [Lua] set frame times: 0 09:15:26.764 [Lua] init random: 0 09:15:26.764 [Lua] managers: 0.0060000000000002274 09:15:26.764 [Lua] 09:15:26.764 [Lua] unaccounted: 0 09:15:26.764 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 09:15:26.764 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 09:15:26.764 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 09:15:26.764 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 09:15:26.764 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 09:15:26.764 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 09:15:26.764 [Lua] [Testify] Ready! 09:15:26.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 09:15:26.851 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 09:15:26.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 09:15:27.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 09:15:27.172 [Lua] [PackageManager] Force_load: resource_packages/title_screen 09:15:27.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 09:15:27.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 09:15:27.222 [Lua] [PackageManager] Force_load: resource_packages/menu 09:15:27.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 09:15:27.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 09:15:27.290 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 09:15:27.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 09:15:27.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 09:15:27.749 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 09:15:27.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 09:15:27.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 09:15:27.834 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 09:15:27.835 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 09:15:27.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 09:15:27.885 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 09:15:27.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 09:15:28.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 09:15:28.308 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 09:15:28.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 09:15:28.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 09:15:28.562 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 09:15:28.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 09:15:28.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 09:15:28.937 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 09:15:28.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 09:15:29.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 09:15:29.342 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 09:15:29.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 09:15:29.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 09:15:29.546 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 09:15:29.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 09:15:29.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 09:15:29.716 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 09:15:29.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 09:15:29.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 09:15:29.818 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 09:15:29.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 09:15:29.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 09:15:29.886 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 09:15:29.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 09:15:30.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 09:15:30.149 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 09:15:30.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 09:15:30.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 09:15:30.221 [Lua] [PackageManager] Force_load: resource_packages/inventory 09:15:30.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 09:15:30.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 09:15:30.268 [Lua] [PackageManager] Force_load: resource_packages/careers 09:15:30.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 09:15:30.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 09:15:30.302 [Lua] [PackageManager] Force_load: resource_packages/decals 09:15:30.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 09:15:30.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 09:15:30.371 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 09:15:30.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 09:15:31.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 09:15:31.101 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 09:15:31.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 09:15:31.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 09:15:31.832 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 09:15:31.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 09:15:32.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 09:15:32.510 [Lua] [PackageManager] Force_load: resource_packages/ingame 09:15:32.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 09:15:33.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 09:15:33.155 [Lua] [PackageManager] Force_load: resource_packages/pickups 09:15:33.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 09:15:33.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 09:15:33.224 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 09:15:33.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 09:15:33.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 09:15:33.274 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 09:15:33.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 09:15:33.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 09:15:33.342 [Lua] [PackageManager] Force_load: resource_packages/breeds 09:15:33.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 09:15:33.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 09:15:33.562 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 09:15:33.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 09:15:33.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 09:15:33.613 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 09:15:35.302 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 09:15:35.302 [Lua] [Gamestate] Enter StateTitleScreen 09:15:35.315 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 09:15:35.315 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 09:15:35.315 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 09:15:35.315 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 09:15:35.315 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 09:15:35.320 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 09:15:35.320 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 09:15:35.320 [Save] Loading `save_data` 09:15:35.320 warning: [Save] Missing filename `save_data` 09:15:35.337 warning: [Lua] Load error "STINGRAY_SAVEDATA_ERROR_MISSING" 09:15:35.337 [Lua] [BackendManagerPlayFab] Backend Enabled 09:15:37.029 [Lua] <>playfab_id = A8BBEE90455F4E7<> 09:15:37.296 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 09:15:37.296 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreSettings 2 09:15:37.296 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 09:15:37.652 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 09:15:37.653 [Save] Saving `save_data` 09:15:37.653 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 3 09:15:37.654 [Save] Save done 09:15:37.669 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request getStoreSettings 2 1 09:15:37.907 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 09:15:37.907 [Lua] [PlayFabRequestQueue] Sending Request getStoreSettings 2 09:15:38.330 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreSettings 2 09:15:38.347 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 3 2 09:15:38.586 [Lua] [PlayFabRequestQueue] EAC Enabled! 3 09:15:38.586 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 3 09:15:39.145 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 3 09:15:39.145 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 4 09:15:39.161 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 4 09:15:39.382 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 4 09:15:39.382 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 5 09:15:39.399 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 5 09:15:39.655 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 5 09:15:39.655 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 6 09:15:39.671 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 6 09:15:39.892 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 6 09:15:39.892 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 7 09:15:39.909 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 7 09:15:40.247 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 7 09:15:40.247 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 8 09:15:40.263 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 8 09:15:40.550 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 8 09:15:40.550 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 9 09:15:40.567 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 9 09:15:40.770 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 9 09:15:40.770 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 10 09:15:40.787 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 09:15:41.007 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 09:15:41.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 11 09:15:41.024 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 11 09:15:41.284 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 11 09:15:41.285 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 12 09:15:41.296 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 12 09:15:41.500 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 12 09:15:41.500 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 13 09:15:41.516 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 13 09:15:41.805 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 13 09:15:41.805 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 14 09:15:41.822 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 14 09:15:42.041 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 14 09:15:42.041 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 15 09:15:42.058 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 15 09:15:42.262 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 15 09:15:42.262 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 16 09:15:42.279 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 16 09:15:42.483 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 16 09:15:42.484 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 17 09:15:42.500 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 17 09:15:42.777 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 17 09:15:42.778 warning: [Lua] Incorrectly configured weapon skins for wh_2h_sword_skin 09:15:42.778 warning: [Lua] Incorrectly configured weapon skins for wh_brace_of_pistols_skin 09:15:42.779 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_flamethrower_skin 09:15:42.779 warning: [Lua] Incorrectly configured weapon skins for es_handgun_skin 09:15:42.779 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 09:15:43.197 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 09:15:43.197 [Lua] ISI-> GET_ALL_ITEMS! 09:15:43.197 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 09:15:43.197 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 09:15:43.197 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 18 09:15:43.197 [Lua] 09:15:43.197 [Lua] 09:15:43.214 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 18 09:15:43.435 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 18 09:15:43.452 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 19 09:15:43.452 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 20 09:15:43.452 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 09:15:43.452 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 09:15:43.453 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 09:15:43.453 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 09:15:43.453 [Lua] [SteamManager] request_item_prices 09:15:43.453 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 19 09:15:44.031 [Lua] [SteamManager] on_price_result 1 EUR 09:15:44.031 [Lua] _refresh_steam_item_prices_cb 09:15:44.031 [Lua] Missing item masterlist item for steam_itemdefid: 30 09:15:44.187 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 19 09:15:44.187 [Lua] Player statistics loaded! 09:15:44.201 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 20 09:15:44.405 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 20 09:15:44.422 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 09:15:44.647 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 09:15:44.652 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 516 item(s) to the peddler stock 09:15:44.652 [Save] Saving `save_data` 09:15:44.653 [Save] Save done 09:15:44.660 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 09:15:44.933 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 09:15:44.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 09:15:45.290 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 09:15:45.307 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 09:15:45.307 [Lua] [LevelTransitionHandler] set_next_level( lvl:prologue, mc:adventure, gm:tutorial, env:0, seed:0, conflict:tutorial, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:2065741056, lt:load_next_level, extra_packages:{ }) 09:15:46.337 [Lua] [Managers] Destroying manager group: 09:15:46.337 [Lua] [Gamestate] Enter state StateLoading 09:15:46.339 [Lua] [StateLoading] Auto Skip: nil 09:15:46.339 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 09:15:46.339 [Lua] [LobbyManager] Setting up network options 09:15:46.339 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 09:15:46.339 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 09:15:46.339 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 09:15:46.339 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 09:15:46.339 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 09:15:46.339 [Lua] LobbyManager:setup_network_options server_port: 27015 09:15:46.339 [Lua] state_loading_restart_network JOIN VIA STEAM 0 09:15:46.342 [Lua] registering RPCs 09:15:46.342 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false true nil nil nil nil nil win32 09:15:46.342 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 09:15:46.342 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 09:15:46.342 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 09:15:46.342 [Lua] [LevelTransitionHandler] promote_next_level_data 09:15:46.342 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_9, global_loading_screens, async-read, prioritized 09:15:46.342 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 09:15:46.342 [Lua] [SharedState] network_state_110000103724cc4: peers:0:0:0:0 = ["110000103724cc4"] 09:15:46.342 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 09:15:46.342 [Lua] [SharedState] network_state_110000103724cc4: level_key:0:0:0:0 = prologue 09:15:46.342 [Lua] [SharedState] network_state_110000103724cc4: level_seed:0:0:0:0 = 0 09:15:46.342 [Lua] [SharedState] network_state_110000103724cc4: conflict_director:0:0:0:0 = tutorial 09:15:46.342 [Lua] [SharedState] network_state_110000103724cc4: locked_director_functions:0:0:0:0 = {} 09:15:46.342 [Lua] [SharedState] network_state_110000103724cc4: game_mode:0:0:0:0 = tutorial 09:15:46.342 [Lua] [SharedState] network_state_110000103724cc4: mechanism:0:0:0:0 = adventure 09:15:46.342 [Lua] [SharedState] network_state_110000103724cc4: environment_variation_id:0:0:0:0 = 0 09:15:46.342 [Lua] [SharedState] network_state_110000103724cc4: difficulty:0:0:0:0 = normal 09:15:46.342 [Lua] [SharedState] network_state_110000103724cc4: difficulty_tweak:0:0:0:0 = 0 09:15:46.342 [Lua] [SharedState] network_state_110000103724cc4: level_session_id:0:0:0:0 = 2065741056 09:15:46.342 [Lua] [SharedState] network_state_110000103724cc4: level_transition_type:0:0:0:0 = load_next_level 09:15:46.342 [Lua] [SharedState] network_state_110000103724cc4: extra_packages:0:0:0:0 = {} 09:15:46.342 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 09:15:46.342 [SteamVoip] Creating room aa3a65fd1bbdef38 09:15:46.342 [SteamVoip] Joining room aa3a65fd1bbdef38 09:15:46.351 [EAC] EAC server 110000103724cc4 is initializing 09:15:46.355 [EAC] Server is also client 110000103724cc4 09:15:46.355 [EACServer] [10:15:46:355][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF731457CB0 LogLevel: Info. 09:15:46.355 [Lua] ### Created peer state machine for 110000103724cc4 09:15:46.355 [Lua] [PeerSM] 110000103724cc4 :: on_enter Connecting 09:15:46.355 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 09:15:46.356 warning: [Application] Application.update_render_world is deprecated. 09:15:46.358 [Lua] [LevelTransitionHandler] Level load completed! 09:15:46.358 [Lua] [Gamestate] Enter Substate StateLoadingRunning 09:15:46.358 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 09:15:46.358 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 09:15:46.358 [Lua] Set lobby begin: 09:15:46.358 [Lua] Set lobby end. 09:15:46.358 [Lua] [PSM] Peer 110000103724cc4 joined. Want to use profile index "1" and join party "nil" 09:15:46.358 [Lua] [LobbyHost] Changed state from 0 to creating 09:15:46.374 [Lua] [StateLoading] load_current_level 09:15:46.374 [Lua] [LevelTransitionHandler] load_current_level, loading prologue 0 09:15:46.374 [Lua] [PackageManager] Load: resource_packages/levels/honduras/prologue, prologue, async-read, 09:15:46.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_9 09:15:46.390 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_9 09:15:46.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/prologue 09:15:46.581 [SteamLobby] Detected added member 110000103724cc4 09:15:46.582 [Lua] [LobbyHost] Changed state from creating to joined 09:15:46.582 [Lua] [PartyManager] Leader is set to 110000103724cc4 09:15:46.582 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103724cc4 my_peer_id:110000103724cc4 09:15:46.582 [Lua] [ChatManager] Registering channel 1 09:15:46.582 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 09:15:46.582 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 09:15:46.582 [Lua] [PartyManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 09:15:46.598 [Lua] [NetworkServer] Changing num_players from nil to 1 09:15:46.598 [Lua] Players: 1 09:15:46.598 [Lua] Set lobby begin: 09:15:46.598 [Lua] Lobby data mechanism = adventure 09:15:46.598 [Lua] Lobby data matchmaking_type = 4 09:15:46.598 [Lua] Lobby data mission_id = prologue 09:15:46.598 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 09:15:46.598 [Lua] Lobby data eac_authorized = true 09:15:46.598 [Lua] Lobby data num_players = 1 09:15:46.598 [Lua] Lobby data matchmaking = false 09:15:46.598 [Lua] Set lobby end. 09:15:46.863 [Umbra] Loading umbra tome '#ID[13ce5d5e4d6818e8]' 09:15:48.363 [Lua] player (110000103724cc4,1) was put into party 0 09:15:48.363 [Lua] [ProfileSynchronizer] Peer 110000103724cc4 entered session 09:15:48.363 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000103724cc4 09:15:48.363 [Lua] [PeerSM] 110000103724cc4 :: on_exit Connecting 09:15:48.363 [Lua] [PeerSM] 110000103724cc4 :: on_enter Loading 09:15:50.302 [Lua] [PlayFabMirrorBase] _commit_internal "1" 09:15:50.302 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:15:50.302 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:15:50.302 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 09:15:50.319 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 09:15:50.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/prologue 09:15:50.724 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/prologue 09:15:50.740 [Lua] [LevelTransitionHandler] Level load completed! 09:15:50.740 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: prologue - level_seed: 0 - use_random_directors: true - conflict_director_name: tutorial 09:15:50.749 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 09:15:50.749 [Lua] checking dlc's against conflict directors 09:15:50.749 [Lua] number of factions to include 2 09:15:50.749 [Lua] Updated list weights for random: 09:15:50.749 [Lua] skaven, 0.42 (0.00-0.42) 09:15:50.749 [Lua] chaos, 0.42 (0.42-0.83) 09:15:50.749 [Lua] beastmen, 0.17 (0.83-1.00) 09:15:50.749 [Lua] Rolled random faction: 0.27856689691543579 skaven 09:15:50.749 [Lua] Updated list weights for random: 09:15:50.749 [Lua] beastmen, 0.29 (0.00-0.29) 09:15:50.749 [Lua] chaos, 0.71 (0.29-1.00) 09:15:50.749 [Lua] Rolled random faction: 0.81953376531600952 chaos 09:15:50.749 [Lua] number of factions added 2 09:15:50.749 [Lua] --- --- --- 09:15:50.749 [Lua] Starting... difficulty 'normal' 09:15:50.749 [Lua] These are the starting conflict directors: 09:15:50.749 [Lua] tutorial 09:15:50.749 [Lua] --- --- --- 09:15:50.749 [Lua] 09:15:50.749 [Lua] DONE! Found the following directors: 09:15:50.749 [Lua] (free: 19), Master hash is: chaos_marauder skaven_clan_rat_tutorial chaos_raider skaven_storm_vermin_commander skaven_slave chaos_fanatic chaos_marauder_tutorial chaos_marauder_with_shield skaven_dummy_slave skaven_clan_rat skaven_clan_rat_with_shield chaos_berzerker chaos_warrior skaven_storm_vermin_with_shield skaven_plague_monk chaos_raider_tutorial 09:15:50.749 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_clan_rat_tutorial=true, chaos_raider=true, skaven_storm_vermin_commander=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder_tutorial=true, chaos_marauder_with_shield=true, skaven_dummy_slave=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, chaos_warrior=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, chaos_raider_tutorial=true, } 09:15:50.749 [Lua] load_startup_enemy_packages: -------------- 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] chaos_spawn 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] chaos_troll 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] skaven_rat_ogre 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] skaven_stormfiend 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] beastmen_minotaur 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] chaos_plague_sorcerer 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] chaos_corruptor_sorcerer 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] skaven_gutter_runner 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] skaven_pack_master 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] skaven_poison_wind_globadier 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] skaven_ratling_gunner 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] skaven_warpfire_thrower 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] chaos_vortex_sorcerer 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] beastmen_standard_bearer 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] chaos_vortex 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] critter_rat 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] critter_pig 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] chaos_marauder 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] skaven_clan_rat 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] chaos_raider 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] skaven_storm_vermin 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] skaven_slave 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] chaos_fanatic 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] chaos_marauder_with_shield 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] skaven_clan_rat_with_shield 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] chaos_berzerker 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] chaos_warrior 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] skaven_storm_vermin_with_shield 09:15:50.749 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 09:15:50.749 [Lua] skaven_plague_monk 09:15:50.758 [Lua] ### Received rpc_level_loaded 09:15:50.758 [Lua] #### Has state machine: true, peer_id: 110000103724cc4, level_id: 34 09:15:50.758 [Lua] Peer 110000103724cc4 has loaded the level and all enemies are loaded 09:15:50.774 [Lua] [PeerSM] 110000103724cc4 :: on_exit Loading 09:15:50.774 [Lua] [PeerSM] 110000103724cc4 :: on_enter LoadingProfilePackages 09:15:50.791 [Lua] [PeerSM] 110000103724cc4 :: on_exit LoadingProfilePackages 09:15:50.791 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForEnterGame 09:15:50.792 [Lua] ### Received rpc_level_loaded 09:15:50.792 [Lua] #### Has state machine: false, peer_id: 110000103724cc4, level_id: 34 09:15:51.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 09:15:51.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 09:15:51.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 09:15:51.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 09:15:51.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 09:15:51.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 09:15:51.312 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 09:15:51.328 [Lua] [PlayFabMirrorBase] commit result "success", "1" 09:15:51.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 09:15:51.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 09:15:51.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 09:15:51.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 09:15:51.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 09:15:51.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 09:15:52.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 09:15:52.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 09:15:52.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 09:15:52.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 09:15:52.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 09:15:52.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 09:15:52.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 09:15:52.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 09:15:52.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 09:15:52.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 09:15:52.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 09:15:52.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 09:15:52.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 09:15:52.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 09:15:52.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 09:15:52.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 09:15:52.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 09:15:52.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 09:15:52.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 09:15:52.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 09:15:52.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 09:15:53.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 09:15:53.128 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 09:15:53.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 09:15:53.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 09:15:53.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 09:15:53.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 09:15:53.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 09:15:53.565 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 09:15:53.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 09:15:53.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 09:15:53.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 09:15:53.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 09:15:53.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 09:15:53.699 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 09:15:53.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 09:15:53.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 09:15:53.766 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 09:15:53.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 09:15:53.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 09:15:53.968 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 09:15:53.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 09:15:54.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 09:15:54.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 09:15:54.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 09:15:54.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 09:15:54.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 09:15:54.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 09:15:54.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 09:15:54.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 09:15:54.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 09:15:54.857 [Save] Saving `save_data` 09:15:54.859 [Save] Save done 09:15:54.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 09:15:54.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 09:15:54.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 09:15:55.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 09:15:55.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 09:15:55.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 09:15:55.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 09:15:55.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 09:15:55.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 09:15:55.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 09:15:55.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 09:15:55.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 09:15:55.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 09:15:55.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 09:15:55.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 09:15:55.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 09:15:55.940 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 09:15:55.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 09:15:56.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 09:15:56.143 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 09:15:56.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 09:15:56.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 09:15:56.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 09:15:56.347 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: prologue game_mode: tutorial 09:15:56.347 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 09:15:56.347 [Lua] Starting async level spawning of levels/honduras/prologue/world 09:15:56.347 [Umbra] Init version: 3.4.15 :: 16 threads 09:15:56.409 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx_4_fork\physx\source\physx\src\NpRigidBodyTemplate.h 476 09:15:56.550 [Lua] Async level spawning done 09:15:58.059 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 09:15:59.059 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 09:15:59.059 [Lua] Set lobby begin: 09:15:59.059 [Lua] Lobby data unique_server_name = Tierce 09:15:59.059 [Lua] Lobby data matchmaking = false 09:15:59.059 [Lua] Lobby data host = 110000103724cc4 09:15:59.060 [Lua] Lobby data mechanism = adventure 09:15:59.060 [Lua] Lobby data matchmaking_type = 4 09:15:59.060 [Lua] Lobby data country_code = CZ 09:15:59.060 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 09:15:59.060 [Lua] Lobby data num_players = 1 09:15:59.060 [Lua] Lobby data mission_id = prologue 09:15:59.060 [Lua] Lobby data eac_authorized = true 09:15:59.060 [Lua] Set lobby end. 09:15:59.060 [Lua] [Managers] Destroying manager group: 09:15:59.062 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_9, global_loading_screens 09:15:59.062 [Lua] [Gamestate] Enter StateIngame HOST 09:15:59.062 [Lua] [Managers] Calling function on all managers: 09:15:59.063 [Lua] <>level = prologue<> 09:15:59.063 [Lua] Set lobby begin: 09:15:59.063 [Lua] Lobby data selected_mission_id = prologue 09:15:59.063 [Lua] Lobby data unique_server_name = Tierce 09:15:59.063 [Lua] Lobby data matchmaking = false 09:15:59.063 [Lua] Lobby data host = 110000103724cc4 09:15:59.063 [Lua] Lobby data mechanism = adventure 09:15:59.063 [Lua] Lobby data matchmaking_type = 4 09:15:59.063 [Lua] Lobby data country_code = CZ 09:15:59.063 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 09:15:59.063 [Lua] Lobby data num_players = 1 09:15:59.063 [Lua] Lobby data mission_id = prologue 09:15:59.063 [Lua] Lobby data eac_authorized = true 09:15:59.063 [Lua] Set lobby end. 09:15:59.063 [Lua] [StateIngame] Server ingame 09:15:59.067 [Lua] Set lobby begin: 09:15:59.067 [Lua] Lobby data difficulty = normal 09:15:59.067 [Lua] Lobby data selected_mission_id = prologue 09:15:59.067 [Lua] Lobby data difficulty_tweak = 0 09:15:59.067 [Lua] Lobby data unique_server_name = Tierce 09:15:59.067 [Lua] Lobby data matchmaking = false 09:15:59.067 [Lua] Lobby data host = 110000103724cc4 09:15:59.067 [Lua] Lobby data mechanism = adventure 09:15:59.067 [Lua] Lobby data matchmaking_type = 4 09:15:59.067 [Lua] Lobby data country_code = CZ 09:15:59.067 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 09:15:59.067 [Lua] Lobby data num_players = 1 09:15:59.067 [Lua] Lobby data mission_id = prologue 09:15:59.067 [Lua] Lobby data eac_authorized = true 09:15:59.067 [Lua] Set lobby end. 09:15:59.067 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 09:15:59.067 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 09:15:59.067 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 09:15:59.067 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 09:15:59.067 [Lua] [Matchmaking] initializing 09:15:59.067 [Lua] [Matchmaking] my_peer_id: 110000103724cc4, I am server 09:15:59.067 [Lua] [Matchmaking] register rpcs 09:15:59.067 [Lua] GameNetworkManager:init... creating game session 09:15:59.067 [Lua] Host GameSession.make_game_session_host with session: 09:15:59.067 [GameSession] make_game_session_host() 09:15:59.067 [Lua] [GameNetworkManager] Setting pong timeout to 60 09:15:59.067 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 09:15:59.067 [Lua] [GameNetworkManager] self.is_server = true 09:15:59.067 [Network] Setting artificial MTU limit to 65536 09:15:59.067 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:1) to profile(6) career(1) 09:15:59.067 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"}] 09:15:59.067 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"resource_packages\/careers\/es_knight":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_empire_2h_hammer_tutorial\/wpn_empire_2h_hammer_tut_01_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_01":false,"units\/weapons\/player\/wpn_empire_bow_tutorial\/wpn_empire_bow_tutorial_3p":false},"inventory_id":2101921920,"first_person":{"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_01":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_bow_tutorial\/wpn_empire_bow_tutorial_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_bow_tutorial\/wpn_empire_bow_tutorial":false,"units\/weapons\/player\/wpn_empire_2h_hammer_tutorial\/wpn_empire_2h_hammer_tut_01_3p":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_empire_2h_hammer_tutorial\/wpn_empire_2h_hammer_tut_01":false}} 09:15:59.075 [Lua] Switching ConflictSettings: to: tutorial 09:15:59.075 [Lua] pacing=disabled 09:15:59.075 [Lua] roaming=nil 09:15:59.075 [Lua] specials=disabled 09:15:59.075 [Lua] debug_color=maroon 09:15:59.075 [Lua] pack_spawning=default 09:15:59.075 [Lua] contained_breeds=nil 09:15:59.075 [Lua] disabled=false 09:15:59.075 [Lua] boss=disabled 09:15:59.075 [Lua] horde=disabled 09:15:59.075 [Lua] name=tutorial 09:15:59.075 [Lua] intensity=default 09:15:59.075 [Lua] --- 09:15:59.075 [Lua] [LevelAnalysis] set_random_seed( 0) 09:15:59.093 [Lua] [AIInterestPointSystem] Level Seed: 0 09:15:59.093 [Lua] 09:15:59.093 [Lua] [entity_system_bag] = table 09:15:59.093 [Lua] [entity_system_bag] = metatable 09:15:59.093 [Lua] [startup_data] = table 09:15:59.093 [Lua] [entity_manager] = table 09:15:59.093 [Lua] [entity_manager] = metatable 09:15:59.093 [Lua] [unit_spawner] = table 09:15:59.093 [Lua] [unit_spawner] = metatable 09:15:59.093 [Lua] [unit_storage] = table 09:15:59.093 [Lua] [unit_storage] = metatable 09:15:59.093 [Lua] [dice_keeper] = table 09:15:59.093 [Lua] [dice_keeper] = metatable 09:15:59.093 [Lua] [is_server] = true (boolean) 09:15:59.093 [Lua] [world] = [World] 09:15:59.093 [Lua] [system_api] = table 09:15:59.093 [Lua] [entity_system] = table 09:15:59.093 [Lua] [entity_system] = metatable 09:15:59.093 [Lua] [network_lobby] = table 09:15:59.093 [Lua] [network_lobby] = metatable 09:15:59.093 [Lua] [profile_synchronizer] = table 09:15:59.093 [Lua] [profile_synchronizer] = metatable 09:15:59.093 [Lua] [level_transition_handler] = table 09:15:59.093 [Lua] [level_transition_handler] = metatable 09:15:59.093 [Lua] [num_local_human_players] = 1 (number) 09:15:59.093 [Lua] [statistics_db] = table 09:15:59.093 [Lua] [statistics_db] = metatable 09:15:59.093 [Lua] [network_server] = table 09:15:59.093 [Lua] [network_server] = metatable 09:15:59.093 [Lua] [input_manager] = table 09:15:59.093 [Lua] [input_manager] = metatable 09:15:59.093 [Lua] [network_clock] = table 09:15:59.093 [Lua] [network_clock] = metatable 09:15:59.093 [Lua] [network_transmit] = table 09:15:59.093 [Lua] [network_transmit] = metatable 09:15:59.093 [Lua] [free_flight_manager] = table 09:15:59.093 [Lua] [free_flight_manager] = metatable 09:15:59.093 [Lua] [network_manager] = table 09:15:59.093 [Lua] [network_manager] = metatable 09:15:59.093 [Lua] [network_event_delegate] = table 09:15:59.093 [Lua] [network_event_delegate] = metatable 09:15:59.093 [Lua] 09:15:59.094 [Lua] ignoring extension VersusVolumeObjectiveExtension 09:15:59.094 [Lua] ignoring extension VersusInteractObjectiveExtension 09:15:59.094 [Lua] ignoring extension VersusPayloadObjectiveExtension 09:15:59.094 [Lua] ignoring extension VersusSocketObjectiveExtension 09:15:59.094 [Lua] ignoring extension VersusTargetObjectiveExtension 09:15:59.094 [Lua] ignoring extension VersusMissionObjectiveExtension 09:15:59.094 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 09:15:59.096 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 09:15:59.096 [Lua] [AchievementManager] Achievements using the steam platform 09:15:59.096 [Lua] PlayerManager:add_player player_1 09:15:59.193 [Flow] EXALTED SWING FLOW 09:15:59.205 [Lua] [StateIngame] Level seed: 0 09:15:59.218 [Lua] [LevelAnalysis] set_random_seed( 0) 09:15:59.221 [GameSession] create_game_object(67, 0) 09:15:59.221 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 09:15:59.221 [GameSession] create_game_object(95, 1) 09:15:59.221 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 09:15:59.225 [Lua] [IngameUI] init 09:15:59.236 [SteamVoipClient] select_out(110000103724cc4, off) 09:15:59.238 [Lua] cb_razer_chroma_setup 09:15:59.263 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 09:15:59.263 [Lua] Set lobby begin: 09:15:59.263 [Lua] Lobby data difficulty = normal 09:15:59.263 [Lua] Lobby data selected_mission_id = prologue 09:15:59.263 [Lua] Lobby data power_level = 199 09:15:59.263 [Lua] Lobby data difficulty_tweak = 0 09:15:59.264 [Lua] Lobby data unique_server_name = Tierce 09:15:59.264 [Lua] Lobby data matchmaking = false 09:15:59.264 [Lua] Lobby data host = 110000103724cc4 09:15:59.264 [Lua] Lobby data mechanism = adventure 09:15:59.264 [Lua] Lobby data matchmaking_type = 4 09:15:59.264 [Lua] Lobby data country_code = CZ 09:15:59.264 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 09:15:59.264 [Lua] Lobby data num_players = 1 09:15:59.264 [Lua] Lobby data mission_id = prologue 09:15:59.264 [Lua] Lobby data eac_authorized = true 09:15:59.264 [Lua] Set lobby end. 09:15:59.264 [Lua] CurrentConflictSettings tutorial 09:15:59.264 [Lua] [ConflictDirector] conflict_director is ai_ready 09:15:59.265 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 09:15:59.265 [Lua] MainPathUtils.resolve_node_in_door: Error - was unable to resolve node in door at position Vector3(-99.8325, -115.2, -16.7703) 09:15:59.265 [Lua] MainPathUtils.resolve_node_in_door: Error - was unable to resolve node in door at position Vector3(-100.855, -114.275, -16.8934) 09:15:59.265 [Lua] [MainPathSpawningGenerator] Injecting travel distances 09:15:59.269 [Lua] SpecialsPacing:remove_unwanted_breeds: 09:15:59.269 [Lua] Forming navigation groups in one frame 09:15:59.269 [Lua] Forming navigation groups 09:15:59.278 [Lua] NavigationGroupManager -> calulation time A: 0.0089999999999932356 09:15:59.347 [Lua] NavigationGroupManager -> calulation time B: 0.069000000000002615 09:15:59.347 [Lua] number of nav groups: 88 09:15:59.348 [Lua] number of refined nav groups : 66 09:15:59.350 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 09:15:59.350 [Lua] roaming spawning is disabled 09:15:59.350 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 09:15:59.350 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 09:15:59.350 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 09:15:59.350 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 09:15:59.353 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 09:15:59.353 [GameSession] create_game_object(68, 2) 09:15:59.354 [GameSession] create_game_object(68, 3) 09:15:59.354 [GameSession] create_game_object(30, 4) 09:15:59.354 [GameSession] create_game_object(68, 5) 09:15:59.354 [GameSession] create_game_object(30, 6) 09:15:59.354 [GameSession] create_game_object(68, 7) 09:15:59.354 [GameSession] create_game_object(68, 8) 09:15:59.354 [GameSession] create_game_object(68, 9) 09:15:59.354 [GameSession] create_game_object(30, 10) 09:15:59.355 [GameSession] create_game_object(30, 11) 09:15:59.355 [GameSession] create_game_object(68, 12) 09:15:59.355 [GameSession] create_game_object(68, 13) 09:15:59.355 [GameSession] create_game_object(68, 14) 09:15:59.355 [GameSession] create_game_object(68, 15) 09:15:59.355 [GameSession] create_game_object(68, 16) 09:15:59.355 [GameSession] create_game_object(30, 17) 09:15:59.355 [GameSession] create_game_object(30, 18) 09:15:59.355 [GameSession] create_game_object(30, 19) 09:15:59.355 [GameSession] create_game_object(30, 20) 09:15:59.355 [GameSession] create_game_object(30, 21) 09:15:59.356 [GameSession] create_game_object(30, 22) 09:15:59.356 [GameSession] create_game_object(68, 23) 09:15:59.356 [GameSession] create_game_object(68, 24) 09:15:59.356 [GameSession] create_game_object(68, 25) 09:15:59.356 [GameSession] create_game_object(68, 26) 09:15:59.356 [GameSession] create_game_object(68, 27) 09:15:59.356 [GameSession] create_game_object(68, 28) 09:15:59.356 [GameSession] create_game_object(68, 29) 09:15:59.356 [GameSession] create_game_object(68, 30) 09:15:59.356 [GameSession] create_game_object(68, 31) 09:15:59.356 [GameSession] create_game_object(68, 32) 09:15:59.356 [GameSession] create_game_object(68, 33) 09:15:59.356 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 09:15:59.356 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 09:15:59.356 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 09:15:59.356 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 09:15:59.356 [GameSession] create_game_object(48, 34) 09:15:59.356 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 09:15:59.356 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 09:15:59.357 [Lua] [Managers] Calling function on all managers: 09:15:59.373 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 09:15:59.373 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01, ProfileSynchronizer, async-read, 09:15:59.373 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 09:15:59.373 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, ProfileSynchronizer, async-read, 09:15:59.373 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 09:15:59.373 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p, ProfileSynchronizer, async-read, 09:15:59.373 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 09:15:59.373 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, ProfileSynchronizer, async-read, 09:15:59.373 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 09:15:59.373 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial, ProfileSynchronizer, async-read, 09:15:59.373 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p, ProfileSynchronizer, async-read, 09:15:59.373 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 09:15:59.373 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, ProfileSynchronizer, async-read, 09:15:59.373 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 09:15:59.618 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 09:15:59.618 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 09:15:59.618 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01 09:15:59.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01 09:15:59.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01 09:15:59.823 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 09:15:59.867 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 09:15:59.867 [Lua] [PackageManager] Force_load: wwise/bow 09:15:59.867 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 09:15:59.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 09:15:59.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 09:15:59.899 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 09:16:00.374 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 09:16:00.374 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 09:16:00.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p 09:16:00.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p 09:16:00.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p 09:16:00.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 09:16:00.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 09:16:00.438 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 09:16:00.438 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 09:16:00.448 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 09:16:00.448 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 09:16:00.448 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 09:16:00.829 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 09:16:00.829 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 09:16:00.830 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial 09:16:00.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial 09:16:00.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial 09:16:00.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p 09:16:00.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p 09:16:00.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p 09:16:00.873 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 09:16:00.960 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 09:16:00.960 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 09:16:00.960 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 09:16:00.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 09:16:00.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 09:16:00.991 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 09:16:01.324 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 09:16:01.325 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 09:16:01.333 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2101921920 09:16:01.333 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForEnterGame 09:16:01.333 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForGameObjectSync 09:16:01.342 [Lua] player (110000103724cc4,1) was put into party 1 09:16:01.342 [Lua] [IngamePlayerListUI] - Destroy 09:16:01.342 [Lua] [GamePadEquipmentUI] - Destroy 09:16:01.342 [Lua] [EquipmentUI] - Destroy 09:16:01.342 [Lua] [GamePadAbilityUI] - Destroy 09:16:01.342 [Lua] [AbilityUI] - Destroy 09:16:01.350 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForGameObjectSync 09:16:01.350 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForPlayers 09:16:01.354 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForPlayers 09:16:01.354 [Lua] [PeerSM] 110000103724cc4 :: on_enter InGame 09:16:01.354 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000103724cc4:0:0:0 = true 09:16:01.356 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 6, Vector3(37.8526, 32.0171, -14.1687), Vector4(0, 0, 0.916149, -0.400838)) 09:16:01.362 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="n/a", } 09:16:01.362 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:16:01.362 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="n/a", } 09:16:01.362 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:16:01.362 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="n/a", } 09:16:01.362 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:16:01.362 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:16:01.362 [GameSession] create_game_object(9, 35) 09:16:01.362 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:16:01.362 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 09:16:01.362 [GameSession] create_game_object(46, 36) 09:16:01.362 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 09:16:01.371 [Lua] Players are leaving the safe zone 09:16:01.625 [Lua] StateInGameRunning:_game_actually_starts() 09:16:01.626 [Lua] ################################################################################################################# 09:16:01.626 [Lua] [Loading Time]: 00:00:15 [Transition]: none-prologue [Members joined]: 0 [Members Left]: 0 [Is Server]: true 09:16:01.626 [Lua] ################################################################################################################# 09:16:01.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 09:16:01.626 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = true 09:16:01.635 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 09:16:01.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 09:16:01.848 [Lua] Commit load time data 09:16:04.063 [Lua] [IngameUI] menu view on_enter ingame_menu 09:16:04.681 [Lua] [IngameUI] menu view on_exit ingame_menu 09:16:05.208 [Lua] [IngameUI] menu view on_enter ingame_menu 09:16:07.942 [Lua] [IngameUI] menu view on_exit ingame_menu 09:16:07.942 [Lua] [IngameUI] menu view on_enter options_view 09:16:35.010 [Lua] TerrorEventMixer.start_event: prologue_intro_patrol (seed: 0) 09:16:35.022 [Lua] Spline already found! 09:16:35.025 [GameSession] create_game_object(70, 37) 09:16:35.035 [GameSession] create_game_object(70, 38) 09:16:35.048 [GameSession] create_game_object(70, 39) 09:16:35.060 [GameSession] create_game_object(64, 40) 09:16:35.071 [GameSession] create_game_object(64, 41) 09:16:35.083 [GameSession] create_game_object(64, 42) 09:16:35.095 [GameSession] create_game_object(64, 43) 09:16:35.106 [GameSession] create_game_object(64, 44) 09:16:35.119 [GameSession] create_game_object(64, 45) 09:16:35.130 [GameSession] create_game_object(64, 46) 09:16:35.142 [GameSession] create_game_object(64, 47) 09:16:35.154 [GameSession] create_game_object(64, 48) 09:16:35.166 [GameSession] create_game_object(64, 49) 09:16:35.178 [GameSession] create_game_object(64, 50) 09:16:35.190 [GameSession] create_game_object(64, 51) 09:16:35.203 [GameSession] create_game_object(64, 52) 09:16:35.214 [GameSession] create_game_object(64, 53) 09:16:35.226 [GameSession] create_game_object(64, 54) 09:16:35.238 [GameSession] create_game_object(64, 55) 09:16:35.251 [GameSession] create_game_object(64, 56) 09:16:35.264 [GameSession] create_game_object(64, 57) 09:16:35.276 [GameSession] create_game_object(64, 58) 09:16:35.288 [GameSession] create_game_object(64, 59) 09:16:35.300 [GameSession] create_game_object(64, 60) 09:16:35.312 [GameSession] create_game_object(64, 61) 09:16:35.324 [GameSession] create_game_object(64, 62) 09:16:35.336 [GameSession] create_game_object(64, 63) 09:16:35.348 [GameSession] create_game_object(70, 64) 09:16:35.361 [GameSession] create_game_object(70, 65) 09:16:35.373 [GameSession] create_game_object(70, 66) 09:16:35.374 [Lua] Init group template: spline_patrol 09:16:43.093 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x132638757, playing_id: 0x1b, position: 1989677 09:16:53.653 [Lua] PopupManager:queue_default_popup: You have unsaved changes! Warning! apply_changes Apply revert_changes Discard Changes 09:16:55.326 [Lua] PopupManager:query_result returned result: apply_changes 09:16:55.326 [Network] Setting artificial MTU limit to 65536 09:16:55.326 [Save] Saving `save_data` 09:16:55.326 [Lua] [OptionsView] Triggering `on_game_options_changed` 09:16:55.327 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 09:16:55.327 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 09:16:55.328 [Save] Save done 09:17:00.797 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.797 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.797 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.797 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.797 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.797 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.797 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.797 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.852 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.852 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.852 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.852 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.852 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.852 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.852 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.852 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.907 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.907 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.907 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.907 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.907 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.907 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.907 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.907 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.908 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.908 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.908 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.908 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.908 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.908 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.908 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.908 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.960 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.960 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.960 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.960 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.961 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.961 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.961 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.961 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.961 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.961 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.961 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.961 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.961 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.961 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.961 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:00.961 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:01.002 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:01.002 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:01.002 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:01.002 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:01.111 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:01.111 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:01.111 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:01.111 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:01.111 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:01.111 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:01.111 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:01.111 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:09.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x132638757, playing_id: 0x1b, position: 3264127 09:17:18.815 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:18.815 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:18.815 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:18.815 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:18.877 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:18.877 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:18.877 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:18.877 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:19.024 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:19.024 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:40.619 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:40.619 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:40.675 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:40.675 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:40.675 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:40.675 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:40.822 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:40.822 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:40.822 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:40.822 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:42.639 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:42.639 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:42.639 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:42.639 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:43.651 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:43.651 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:43.651 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:43.651 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:43.823 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:43.823 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:43.823 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:43.823 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:43.880 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:43.880 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:43.880 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:43.880 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:44.032 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:44.032 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:46.054 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:46.054 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:46.054 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:46.054 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:46.274 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:46.274 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:46.336 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:46.336 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:46.336 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:46.336 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:46.496 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:46.496 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:46.496 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:46.496 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:47.956 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:47.956 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:47.956 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:47.956 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:48.681 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:48.681 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:48.681 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:48.681 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:51.395 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:51.395 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:51.395 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:51.395 warning: [Physics] Create Actor: Shape density varies. Using average. 09:17:53.341 warning: [Lua] [flow_callback_broadphase_ai_set_goal_destination] Couldn't find nearby navmesh for Goal Unit: [Unit '#ID[55d3edf9daad42f7]'] 09:17:53.341 warning: [Lua] [flow_callback_broadphase_ai_set_goal_destination] Couldn't find nearby navmesh for Goal Unit: [Unit '#ID[55d3edf9daad42f7]'] 09:17:53.341 warning: [Lua] [flow_callback_broadphase_ai_set_goal_destination] Couldn't find nearby navmesh for Goal Unit: [Unit '#ID[55d3edf9daad42f7]'] 09:17:53.341 warning: [Lua] [flow_callback_broadphase_ai_set_goal_destination] Couldn't find nearby navmesh for Goal Unit: [Unit '#ID[55d3edf9daad42f7]'] 09:17:53.341 warning: [Lua] [flow_callback_broadphase_ai_set_goal_destination] Couldn't find nearby navmesh for Goal Unit: [Unit '#ID[55d3edf9daad42f7]'] 09:17:53.341 warning: [Lua] [flow_callback_broadphase_ai_set_goal_destination] Couldn't find nearby navmesh for Goal Unit: [Unit '#ID[55d3edf9daad42f7]'] 09:18:10.456 [Network] Setting artificial MTU limit to 65536 09:18:10.456 [Save] Saving `save_data` 09:18:10.457 [Application] apply_user_settings 09:18:10.458 [Save] Save done 09:18:11.558 [Lua] [OptionsView] Triggering `on_game_options_changed` 09:18:11.558 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 09:18:12.519 [Lua] PopupManager:query_result returned result: keep_changes 09:18:34.896 [Network] Setting artificial MTU limit to 65536 09:18:34.896 [Save] Saving `save_data` 09:18:34.897 [Lua] [OptionsView] Triggering `on_game_options_changed` 09:18:34.898 [Save] Save done 09:19:34.254 [Save] Saving `save_data` 09:19:34.256 [Save] Save done 09:19:38.832 [Lua] [IngameUI] menu view on_exit options_view 09:19:38.832 [Lua] [IngameUI] menu view on_enter ingame_menu 09:19:39.820 [Lua] [IngameUI] menu view on_exit ingame_menu 09:19:42.941 [Lua] TerrorEventMixer.start_event: prologue_melee_pickup (seed: 0) 09:19:42.967 [GameSession] create_game_object(36, 67) 09:19:45.712 [Flow] destructible planks state 1 09:19:45.712 [Flow] destructible planks state 2 09:19:45.712 [Flow] destructible planks state 3 - destroyed 09:19:45.723 [Lua] TerrorEventMixer.start_event: prologue_clanrats_event (seed: 0) 09:19:45.735 [GameSession] create_game_object(36, 68) 09:19:45.747 [GameSession] create_game_object(36, 69) 09:19:45.748 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 09:19:45.758 [GameSession] create_game_object(36, 70) 09:19:45.767 [GameSession] destroy_game_object(65) 09:19:45.767 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 09:19:51.147 [Lua] [IngameUI] menu view on_enter ingame_menu 09:19:52.077 [Lua] [IngameUI] menu view on_exit ingame_menu 09:19:52.077 [Lua] [IngameUI] menu view on_enter options_view 09:19:52.991 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 09:19:52.991 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 09:19:55.769 [Network] Setting artificial MTU limit to 65536 09:19:55.769 [Save] Saving `save_data` 09:19:55.770 [Application] apply_user_settings 09:19:55.771 [Save] Save done 09:19:56.272 [Lua] [OptionsView] Triggering `on_game_options_changed` 09:19:56.272 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 09:19:57.624 [Lua] PopupManager:query_result returned result: keep_changes 09:19:58.154 [Lua] [IngameUI] menu view on_exit options_view 09:19:58.154 [Lua] [IngameUI] menu view on_enter ingame_menu 09:19:58.662 [Lua] [IngameUI] menu view on_exit ingame_menu 09:20:14.890 [Lua] main_path_player_far_away_check started 09:20:28.792 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x132638757, playing_id: 0x1b, position: 0 09:20:30.309 [Lua] TerrorEventMixer.start_event: prologue_block_event (seed: 0) 09:20:30.309 [Lua] TerrorEventMixer.start_event: prologue_dodge_event (seed: 0) 09:20:30.347 [GameSession] create_game_object(64, 71) 09:20:30.361 [GameSession] create_game_object(64, 72) 09:20:30.380 [GameSession] destroy_game_object(58) 09:20:30.380 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1cb41446c50bae3f]' 09:20:31.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 0 09:20:37.607 [Lua] Resetting Unit.animation_event 09:20:50.955 [Lua] event horde ends! 09:20:50.955 [Lua] event horde ends! 09:20:56.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 0 09:20:56.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 1212304 09:21:05.656 [Lua] Resetting Unit.animation_event 09:21:09.920 [Lua] TerrorEventMixer.start_event: prologue_heavy_attack_event (seed: 0) 09:21:09.962 [GameSession] create_game_object(36, 73) 09:21:09.975 [GameSession] create_game_object(36, 74) 09:21:10.460 [GameSession] create_game_object(36, 75) 09:21:10.473 [GameSession] create_game_object(36, 76) 09:21:10.478 [GameSession] destroy_game_object(60) 09:21:10.478 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be641e4456ffebfa]' 09:21:10.489 [GameSession] destroy_game_object(46) 09:21:10.489 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be641e4456ffebfa]' 09:21:10.965 [GameSession] create_game_object(36, 77) 09:21:10.979 [GameSession] create_game_object(36, 78) 09:21:10.996 [GameSession] destroy_game_object(44) 09:21:10.996 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0dde5683c1fb83b3]' 09:21:21.612 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 0 09:21:21.612 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 1212304 09:21:21.670 [Lua] TerrorEventMixer.start_event: prologue_practice_end (seed: 0) 09:21:21.709 [GameSession] create_game_object(36, 79) 09:21:22.205 [GameSession] create_game_object(36, 80) 09:21:22.696 [GameSession] create_game_object(36, 81) 09:21:22.714 [GameSession] destroy_game_object(47) 09:21:22.714 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be641e4456ffebfa]' 09:21:24.699 [Lua] player (110000103724cc4,4) was put into party 1 09:21:24.739 [GameSession] create_game_object(12, 82) 09:21:24.739 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82 09:21:24.739 [GameSession] create_game_object(95, 83) 09:21:24.739 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=83 09:21:24.739 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:4) to profile(3) career(1) 09:21:24.739 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"}] 09:21:24.739 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:4:0:0 = {"third_person":{"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/crossbow":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1245488512,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 09:21:24.742 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 09:21:24.742 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 09:21:24.742 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 09:21:24.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, ProfileSynchronizer, async-read, 09:21:24.742 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 09:21:24.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer, async-read, 09:21:24.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 09:21:24.742 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 09:21:24.742 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, ProfileSynchronizer, async-read, 09:21:24.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 09:21:24.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer, async-read, 09:21:24.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 09:21:24.772 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 09:21:24.772 [Lua] [PackageManager] Force_load: wwise/crossbow 09:21:24.772 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 09:21:25.183 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 09:21:25.183 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 09:21:25.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 09:21:25.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 09:21:25.261 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 09:21:25.261 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 09:21:25.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 09:21:25.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 09:21:25.307 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 09:21:25.352 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 09:21:25.352 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 09:21:25.353 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 09:21:25.376 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 09:21:25.376 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 09:21:25.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 09:21:25.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 09:21:25.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 09:21:25.398 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 09:21:25.482 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 09:21:25.482 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 09:21:25.482 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 09:21:25.503 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 09:21:25.503 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 09:21:25.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 09:21:25.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 09:21:25.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 09:21:25.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 09:21:25.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 09:21:25.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 09:21:25.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 09:21:25.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 09:21:25.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 09:21:25.631 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:4:0:0 = 1245488512 09:21:25.633 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000103724cc4 4 09:21:25.634 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 09:21:25.634 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:21:25.635 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 09:21:25.635 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:21:25.635 [GameSession] create_game_object(41, 84) 09:21:25.635 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:21:25.635 [GameSession] create_game_object(46, 85) 09:21:25.635 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 09:21:25.643 [Lua] updating bot weapon metadata for weapon: one_hand_axe_template_2 09:21:25.643 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 09:21:25.666 [Lua] main_path_player_far_away_check started 09:21:25.789 [Flow] singing bardin ################################################ 09:21:28.710 [Lua] main_path_player_far_away_check started 09:21:29.979 [Lua] event horde ends! 09:21:31.754 [Lua] main_path_player_far_away_check started 09:21:34.777 [Lua] main_path_player_far_away_check started 09:21:37.805 [Lua] main_path_player_far_away_check started 09:21:39.932 [Lua] TerrorEventMixer.start_event: prologue_special_ability_event (seed: 0) 09:21:39.944 [GameSession] create_game_object(36, 86) 09:21:39.958 [GameSession] create_game_object(36, 87) 09:21:39.964 [GameSession] destroy_game_object(64) 09:21:39.964 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 09:21:39.967 [GameSession] create_game_object(36, 88) 09:21:39.977 [GameSession] create_game_object(36, 89) 09:21:39.983 [GameSession] destroy_game_object(66) 09:21:39.983 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 09:21:40.876 [Lua] main_path_player_far_away_check started 09:21:41.749 [Lua] event horde ends! 09:21:43.916 [Lua] main_path_player_far_away_check started 09:22:07.693 [Flow] destructible planks state 1 09:22:07.694 [Flow] destructible planks state 2 09:22:08.769 [Flow] destructible planks state 3 - destroyed 09:22:08.803 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 09:22:10.969 [Lua] TerrorEventMixer.start_event: prologue_ranged_roamers (seed: 0) 09:22:10.993 [GameSession] create_game_object(36, 90) 09:22:11.003 [GameSession] create_game_object(36, 91) 09:22:11.014 [GameSession] create_game_object(36, 92) 09:22:11.019 [GameSession] destroy_game_object(59) 09:22:11.019 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1cb41446c50bae3f]' 09:22:11.030 [GameSession] destroy_game_object(37) 09:22:11.030 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 09:22:27.100 [GameSession] create_game_object(7, 93) 09:22:27.651 [GameSession] destroy_game_object(93) 09:22:28.398 [GameSession] create_game_object(7, 94) 09:22:28.863 [GameSession] destroy_game_object(94) 09:22:30.850 [GameSession] create_game_object(7, 95) 09:22:31.003 [Lua] TerrorEventMixer.start_event: prologue_ranged_event (seed: 0) 09:22:31.039 [GameSession] create_game_object(36, 96) 09:22:31.055 [GameSession] destroy_game_object(39) 09:22:31.055 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 09:22:31.318 [GameSession] destroy_game_object(95) 09:22:31.540 [GameSession] create_game_object(36, 97) 09:22:31.557 [GameSession] destroy_game_object(38) 09:22:31.557 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 09:22:32.056 [GameSession] create_game_object(36, 98) 09:22:32.074 [GameSession] destroy_game_object(67) 09:22:32.074 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[1cb0130da5e378f4]' 09:22:32.567 [GameSession] create_game_object(36, 99) 09:22:33.079 [GameSession] create_game_object(36, 100) 09:22:33.115 [GameSession] create_game_object(7, 101) 09:22:33.566 [GameSession] destroy_game_object(101) 09:22:33.585 [GameSession] create_game_object(36, 102) 09:22:34.086 [GameSession] create_game_object(36, 103) 09:22:34.103 [GameSession] destroy_game_object(71) 09:22:34.104 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63f7015e7d85d09e]' 09:22:34.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 0 09:22:35.050 [GameSession] create_game_object(7, 104) 09:22:35.506 [GameSession] destroy_game_object(104) 09:22:37.343 [GameSession] create_game_object(7, 105) 09:22:37.786 [GameSession] destroy_game_object(105) 09:22:38.924 [GameSession] create_game_object(7, 106) 09:22:39.359 [GameSession] destroy_game_object(106) 09:22:40.359 [GameSession] create_game_object(7, 107) 09:22:40.763 [GameSession] destroy_game_object(107) 09:22:41.801 [GameSession] create_game_object(7, 108) 09:22:41.997 [GameSession] destroy_game_object(10) 09:22:41.997 error: [Unit] Unit: '#ID[6c374c33fa75a469]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7ced463aff9e4cef]' child 1: '#ID[176b0ed707df9d59]' 09:22:42.208 [GameSession] destroy_game_object(108) 09:22:43.058 [GameSession] create_game_object(7, 109) 09:22:43.523 [GameSession] destroy_game_object(109) 09:22:43.875 [GameSession] create_game_object(7, 110) 09:22:44.369 [GameSession] destroy_game_object(110) 09:22:44.633 [GameSession] create_game_object(7, 111) 09:22:45.115 [GameSession] destroy_game_object(111) 09:22:45.383 [GameSession] create_game_object(7, 112) 09:22:45.849 [GameSession] destroy_game_object(112) 09:22:45.992 [GameSession] create_game_object(7, 113) 09:22:46.010 [GameSession] destroy_game_object(6) 09:22:46.452 [GameSession] destroy_game_object(113) 09:22:51.030 [Lua] event horde ends! 09:22:51.532 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 0 09:22:51.532 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 0 09:22:53.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 97882 09:22:53.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 97882 09:22:53.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 97882 09:22:58.453 [Lua] TerrorEventMixer.start_event: prologue_nodamage_event (seed: 0) 09:23:11.547 [GameSession] create_game_object(7, 114) 09:23:11.959 [GameSession] destroy_game_object(114) 09:23:13.626 [GameSession] create_game_object(7, 115) 09:23:14.041 [GameSession] destroy_game_object(115) 09:23:16.150 [GameSession] create_game_object(7, 116) 09:23:16.540 [GameSession] destroy_game_object(116) 09:23:18.852 [GameSession] create_game_object(7, 117) 09:23:18.887 [Lua] TerrorEventMixer.start_event: prologue_nodamage_scaffold_event (seed: 0) 09:23:18.988 warning: [Physics] Create Actor: Shape density varies. Using average. 09:23:18.988 warning: [Physics] Create Actor: Shape density varies. Using average. 09:23:18.988 warning: [Physics] Create Actor: Shape density varies. Using average. 09:23:18.988 warning: [Physics] Create Actor: Shape density varies. Using average. 09:23:19.285 [GameSession] destroy_game_object(117) 09:23:19.320 [Flow] spela collapse ljud 09:23:19.451 [GameSession] destroy_game_object(72) 09:23:19.939 [GameSession] create_game_object(36, 118) 09:23:26.606 [Lua] TerrorEventMixer.start_event: prologue_push_event (seed: 0) 09:23:26.618 [GameSession] create_game_object(36, 119) 09:23:38.964 [Lua] event horde ends! 09:23:45.797 [Lua] main_path_player_far_away_check started 09:23:46.737 [Flow] cage moving 2 ###################################### 09:23:47.474 [GameSession] destroy_game_object(11) 09:23:47.474 error: [Unit] Unit: '#ID[6c374c33fa75a469]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 09:23:48.831 [Lua] main_path_player_far_away_check started 09:23:51.875 [Lua] main_path_player_far_away_check started 09:23:52.443 [Flow] destructible planks state 1 09:23:52.443 [Flow] destructible planks state 2 09:23:53.267 [Flow] destructible planks state 3 - destroyed 09:23:53.295 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 09:23:54.904 [Lua] main_path_player_far_away_check started 09:23:57.942 [Lua] main_path_player_far_away_check started 09:24:01.008 [Lua] main_path_player_far_away_check started 09:24:03.862 [Lua] [flow] string="Broken state 1 - Health / 2" 09:24:03.862 [Lua] [flow] string="Broken state 2 - Health 0" 09:24:03.862 [Lua] player (110000103724cc4,5) was put into party 1 09:24:03.904 [GameSession] create_game_object(12, 120) 09:24:03.904 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=120 09:24:03.904 [GameSession] create_game_object(95, 121) 09:24:03.904 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=121 09:24:03.904 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:5) to profile(4) career(1) 09:24:03.904 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000103724cc4"}] 09:24:03.904 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:5:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"wwise\/bow":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":565389376,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false}} 09:24:03.904 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 09:24:03.905 [Lua] [flow] string="Health" float=0.000000 09:24:03.911 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read, 09:24:03.911 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 09:24:03.911 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 09:24:03.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 09:24:03.911 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 09:24:03.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer, async-read, 09:24:03.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 09:24:03.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 09:24:03.911 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 09:24:03.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, ProfileSynchronizer, async-read, 09:24:03.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, ProfileSynchronizer, async-read, 09:24:03.926 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 09:24:03.926 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 09:24:03.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 09:24:03.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 09:24:03.986 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 09:24:03.986 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 09:24:04.071 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 09:24:04.071 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 09:24:04.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 09:24:04.083 [Lua] main_path_player_far_away_check started 09:24:04.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 09:24:04.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 09:24:04.094 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 09:24:04.141 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 09:24:04.141 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 09:24:04.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 09:24:04.165 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 09:24:04.165 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 09:24:04.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 09:24:04.189 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 09:24:04.189 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 09:24:04.189 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 09:24:04.214 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 09:24:04.214 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 09:24:04.214 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 09:24:04.588 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 09:24:04.589 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 09:24:04.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 09:24:04.642 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 09:24:04.642 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 09:24:04.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 09:24:04.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 09:24:04.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 09:24:04.704 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 565389376 09:24:04.705 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000103724cc4 5 09:24:04.707 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 09:24:04.707 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:24:04.707 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 09:24:04.707 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:24:04.707 [GameSession] create_game_object(41, 122) 09:24:04.707 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:24:04.707 [GameSession] create_game_object(46, 123) 09:24:04.707 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=123 09:24:04.714 [Lua] updating bot weapon metadata for weapon: dual_wield_daggers_template_1 09:24:04.714 [Lua] updating bot weapon metadata for weapon: longbow_template_1 09:24:04.748 [Lua] main_path_player_far_away_check started 09:24:05.093 warning: [Physics] Create Actor: Shape density varies. Using average. 09:24:05.093 warning: [Physics] Create Actor: Shape density varies. Using average. 09:24:05.093 warning: [Physics] Create Actor: Shape density varies. Using average. 09:24:05.093 warning: [Physics] Create Actor: Shape density varies. Using average. 09:24:07.133 [Lua] main_path_player_far_away_check started 09:24:08.661 [Flow] vo singing 1 ################################################### 09:24:12.151 [GameSession] create_game_object(68, 124) 09:24:12.151 [Lua] player (110000103724cc4,3) was put into party 1 09:24:12.194 [GameSession] create_game_object(12, 125) 09:24:12.194 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=125 09:24:12.194 [GameSession] create_game_object(95, 126) 09:24:12.194 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=126 09:24:12.194 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:3) to profile(2) career(1) 09:24:12.194 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":1,"peer_id":"110000103724cc4"}] 09:24:12.194 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01_3p":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1268835584,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_01":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 09:24:12.194 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 09:24:12.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 09:24:12.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, ProfileSynchronizer, async-read, 09:24:12.196 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 09:24:12.196 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 09:24:12.196 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 09:24:12.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, ProfileSynchronizer, async-read, 09:24:12.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, ProfileSynchronizer, async-read, 09:24:12.196 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 09:24:12.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, ProfileSynchronizer, async-read, 09:24:12.196 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, ProfileSynchronizer, async-read, 09:24:12.196 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 09:24:12.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 09:24:12.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 09:24:12.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 09:24:12.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 09:24:12.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 09:24:12.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 09:24:12.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 09:24:12.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 09:24:12.468 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 09:24:12.468 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 09:24:12.567 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 09:24:12.567 [Lua] [PackageManager] Force_load: wwise/staff 09:24:12.567 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 09:24:12.936 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 09:24:12.936 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 09:24:12.937 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 09:24:13.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 09:24:13.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 09:24:13.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 09:24:13.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 09:24:13.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 09:24:13.138 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 09:24:13.173 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 09:24:13.173 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 09:24:13.173 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 09:24:13.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 09:24:13.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 09:24:13.238 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 09:24:13.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 09:24:13.269 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 09:24:13.270 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 09:24:13.347 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 09:24:13.347 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 09:24:13.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 09:24:13.389 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 09:24:13.389 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 09:24:13.400 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:3:0:0 = 1268835584 09:24:13.403 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000103724cc4 3 09:24:13.404 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 09:24:13.404 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:24:13.404 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 09:24:13.404 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:24:13.405 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 09:24:13.405 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:24:13.405 [GameSession] create_game_object(41, 127) 09:24:13.405 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:24:13.405 [GameSession] create_game_object(46, 128) 09:24:13.405 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=128 09:24:13.412 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_wizard_template_1 09:24:13.412 [Lua] updating bot weapon metadata for weapon: staff_fireball_fireball_template_1 09:24:13.467 [Lua] main_path_player_far_away_check started 09:24:17.112 [GameSession] destroy_game_object(124) 09:24:33.929 [Lua] TerrorEventMixer.start_event: prologue_roamers_event_01 (seed: 0) 09:24:33.969 [GameSession] destroy_game_object(89) 09:24:33.969 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 09:24:33.972 [GameSession] create_game_object(36, 129) 09:24:34.077 [GameSession] destroy_game_object(92) 09:24:34.077 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[e8394a44ce4980be]' 09:24:34.087 [GameSession] destroy_game_object(90) 09:24:34.087 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[e8394a44ce4980be]' 09:24:46.045 [Flow] destructible planks state 3 - destroyed 09:24:46.053 [Flow] destructible planks state 1 09:24:46.053 [Flow] destructible planks state 2 09:24:46.053 [Flow] destructible planks state 3 - destroyed 09:24:46.088 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 09:24:51.227 [GameSession] destroy_game_object(14) 09:24:53.981 [GameSession] destroy_game_object(9) 09:25:03.035 [GameSession] destroy_game_object(15) 09:25:03.606 [GameSession] destroy_game_object(13) 09:25:03.742 [GameSession] destroy_game_object(3) 09:25:05.991 [GameSession] destroy_game_object(8) 09:25:06.049 [GameSession] destroy_game_object(2) 09:25:08.373 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x132638757, playing_id: 0x1b, position: 1989677 09:25:16.672 [Lua] TerrorEventMixer.start_event: prologue_roamers_event_02 (seed: 0) 09:25:16.698 [GameSession] destroy_game_object(91) 09:25:16.698 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[d824e344f36ffdfb]' 09:25:16.723 [GameSession] create_game_object(64, 130) 09:25:32.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x132638757, playing_id: 0x1b, position: 3161537 09:25:37.187 [Lua] TerrorEventMixer.start_event: prologue_roamers_event_03 (seed: 0) 09:25:37.200 [GameSession] create_game_object(64, 131) 09:25:37.211 [GameSession] create_game_object(64, 132) 09:25:37.223 [GameSession] create_game_object(64, 133) 09:25:37.239 [GameSession] create_game_object(64, 134) 09:25:37.248 [GameSession] create_game_object(36, 135) 09:25:37.255 [GameSession] destroy_game_object(119) 09:25:37.255 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[d824e344f36ffdfb]' 09:25:37.259 [GameSession] create_game_object(36, 136) 09:25:37.271 [GameSession] create_game_object(36, 137) 09:25:37.312 [GameSession] destroy_game_object(129) 09:25:37.312 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 09:25:37.313 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 09:25:37.318 [GameSession] create_game_object(64, 138) 09:25:39.413 [GameSession] destroy_game_object(33) 09:25:41.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x132638757, playing_id: 0x1b, position: 1989677 09:25:47.831 [Lua] TerrorEventMixer.start_event: prologue_horde_event (seed: 0) 09:25:50.232 [GameSession] destroy_game_object(23) 09:25:53.662 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 0 09:25:53.957 [GameSession] create_game_object(36, 139) 09:25:54.448 [GameSession] create_game_object(36, 140) 09:25:54.457 [GameSession] create_game_object(36, 141) 09:25:56.275 [GameSession] create_game_object(7, 142) 09:25:56.720 [GameSession] destroy_game_object(142) 09:25:58.826 [GameSession] destroy_game_object(27) 09:26:02.087 [Lua] TerrorEventMixer.start_event: prologue_horde_event_2 (seed: 0) 09:26:02.207 [GameSession] destroy_game_object(29) 09:26:05.522 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x132638757, playing_id: 0x1b, position: 3161537 09:26:06.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x48c5, position: 0 09:26:07.261 [GameSession] create_game_object(36, 143) 09:26:07.272 [GameSession] create_game_object(36, 144) 09:26:07.755 [GameSession] create_game_object(36, 145) 09:26:08.261 [GameSession] create_game_object(36, 146) 09:26:08.288 [GameSession] create_game_object(36, 147) 09:26:08.301 [GameSession] create_game_object(36, 148) 09:26:08.803 [GameSession] create_game_object(36, 149) 09:26:08.819 [GameSession] create_game_object(36, 150) 09:26:08.831 [GameSession] create_game_object(36, 151) 09:26:09.292 [GameSession] create_game_object(36, 152) 09:26:09.304 [GameSession] create_game_object(36, 153) 09:26:13.063 [Lua] event horde ends! 09:26:13.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x132638757, playing_id: 0x1b, position: 1989677 09:26:14.175 [GameSession] destroy_game_object(21) 09:26:14.175 error: [Unit] Unit: '#ID[6c374c33fa75a469]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 09:26:16.377 [GameSession] create_game_object(7, 154) 09:26:16.837 [GameSession] destroy_game_object(154) 09:26:18.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 0 09:26:18.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 1212304 09:26:20.231 [GameSession] destroy_game_object(19) 09:26:20.231 error: [Unit] Unit: '#ID[6c374c33fa75a469]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 09:26:20.575 [Lua] TerrorEventMixer.start_event: prologue_elevator (seed: 0) 09:26:20.613 [GameSession] create_game_object(36, 155) 09:26:20.625 [GameSession] create_game_object(36, 156) 09:26:20.626 warning: [Lua] [flow_callback_broadphase_ai_set_goal_destination] Unit: [Unit '#ID[1f5a31ddd038b30c]'] already have a goal destination! 09:26:20.639 [GameSession] create_game_object(36, 157) 09:26:20.652 [GameSession] create_game_object(36, 158) 09:26:20.652 warning: [Lua] [flow_callback_broadphase_ai_set_goal_destination] Unit: [Unit '#ID[1f5a31ddd038b30c]'] already have a goal destination! 09:26:27.417 [Lua] event horde ends! 09:26:44.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 0 09:26:44.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 1212304 09:26:46.233 [GameSession] create_game_object(36, 159) 09:26:46.739 [GameSession] create_game_object(36, 160) 09:26:47.248 [GameSession] create_game_object(36, 161) 09:26:47.745 [GameSession] create_game_object(36, 162) 09:26:48.248 [GameSession] create_game_object(36, 163) 09:26:58.151 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 13 29 09:26:58.151 [Lua] Destroying unit - ai too far away from all players. skaven_dummy_slave 2 14 28 09:26:58.151 [Lua] Destroying unit - ai too far away from all players. skaven_dummy_slave 3 15 27 09:26:58.151 [Lua] Destroying unit - ai too far away from all players. skaven_dummy_slave 4 16 26 09:26:58.151 [Lua] Destroying unit - ai too far away from all players. skaven_dummy_slave 5 17 25 09:26:58.157 [GameSession] destroy_game_object(155) 09:26:58.157 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 09:26:58.157 [GameSession] destroy_game_object(156) 09:26:58.157 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 09:26:58.157 [GameSession] destroy_game_object(157) 09:26:58.157 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 09:26:58.158 [GameSession] destroy_game_object(158) 09:26:58.158 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 09:26:58.174 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 24 09:26:58.174 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 23 09:26:58.174 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 22 09:26:58.174 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 21 09:26:58.174 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 20 09:26:58.174 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 6 19 09:26:58.182 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 18 09:26:58.182 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 17 09:26:58.182 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 16 09:26:58.182 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 10 15 09:26:58.182 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 11 14 09:26:58.182 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 12 13 09:26:59.321 [Lua] event horde ends! 09:27:04.355 [Lua] event horde ends! 09:27:09.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 0 09:27:09.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 1212304 09:27:15.485 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 9 09:27:15.485 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 2 8 09:27:15.494 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 5 7 09:27:15.494 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 6 6 09:27:26.905 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 5 action: nil 09:27:27.422 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 4 action: nil 09:27:28.110 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 3 action: nil 09:27:28.477 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 2 action: nil 09:27:29.057 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 1 action: nil 09:27:29.962 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c, position: 0 09:27:48.844 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000004011C90 [2] self = table: 000000000F60A060; dt = 0.011047318577766418; all_inside = true [3] self = table: 000000000F60A060; dt = 0.011047318577766418; t = 701.57737405214471; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BFBBA70; buff_system = table: 0000000013B67420 [4] self = table: 000000000F60A060; dt = 0.011047318577766418; t = 701.57737405214471 [5] self = table: 000000000F60A060; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005FB320; dt = 0.011047318577766418; context = table: 0000000004E47CA0; t = 701.57737405214471 [6] self = table: 00000000045138C0; context = table: 0000000004E47CA0; t = 701.57737405214471; dt = 0.011047318577766418; update_list = table: 0000000004513BC0; dummy_input = table: 00000000005FB320; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F60A060 [7] self = table: 00000000045138C0; context = table: 0000000004E47CA0; t = 701.57737405214471 [8] self = table: 0000000004E458C0; entity_system_update_context = table: 0000000004E47CA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000004E498B0; t = 701.57737405214471; i = 82; system = table: 00000000045138C0 [9] self = table: 0000000004E4BCA0; update_func = "update"; dt = 0.011047318577766418; entity_system_update_context = table: 0000000004E47CA0 [10] self = table: 0000000004E4BCA0; dt = 0.011047318577766418 [11] self = table: 0000000004753CE0; dt = 0.011047318577766418; main_t = 734.39893629740004; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 701.57737405214471; game_mode_ended = false [12] self = table: 0000000015E8CD30; dt = 0.011047318577766418; t = 734.39893629740004 [13] self = table: 00000000000964D0; real_world_dt = 0.011047318577766418; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.011047318577766418; t = 734.39893629740004 [14] dt = 0.011047318577766418 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "tutorial"; statistics_db = table: 00000000151AB290; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000452ECF0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000001403E6B0; _disable_spawning_reasons = table: 0000000001A0B180; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001A0B150; _mutator_handler = table: 0000000015490900; network_server = table: 00000000052D9590; _game_mode = table: 0000000014323E00; _profile_synchronizer = table: 0000000015A34C10; _lobby_host = table: 00000000048A0E60; _level_key = "prologue"; _network_transmit = table: 000000000462CE30; _flow_set_data = table: 00000000154908D0; is_server = true; network_event_delegate = table: 00000000018C1B70; [2] _end_zone_time_since_notify = 5; _closest_player = 5.6251535415649414; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004513A10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014021550; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000BFEF140; _player_distances = table: 000000000F60A0C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.6251535415649414; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004513A10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014021550; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000BFEF140; _player_distances = table: 000000000F60A0C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.6251535415649414; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004513A10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014021550; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000BFEF140; _player_distances = table: 000000000F60A0C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.6251535415649414; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004513A10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014021550; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000BFEF140; _player_distances = table: 000000000F60A0C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000004513C20; entity_manager = table: 000000000448FAC0; extension_init_context = table: 0000000004513A10; NAME = "end_zone_system"; unit_storage = table: 000000000126C530; update_list = table: 0000000004513BC0; statistics_db = table: 00000000151AB290; is_server = true; extensions = table: 0000000004513BF0; network_transmit = table: 000000000462CE30; world = [World]; name = "end_zone_system"; system_api = table: 0000000004E4BC70; [7] profiler_names = table: 0000000004513C20; entity_manager = table: 000000000448FAC0; extension_init_context = table: 0000000004513A10; NAME = "end_zone_system"; unit_storage = table: 000000000126C530; update_list = table: 0000000004513BC0; statistics_db = table: 00000000151AB290; is_server = true; extensions = table: 0000000004513BF0; network_transmit = table: 000000000462CE30; world = [World]; name = "end_zone_system"; system_api = table: 0000000004E4BC70; [8] num_systems = 0; systems_pre_update = table: 0000000004E45920; systems = table: 0000000004E458F0; systems_update = table: 0000000004E498B0; systems_post_update = table: 0000000002C944D0; systems_physics_async_update = table: 0000000004E4BF90; [9] entity_system_bag = table: 0000000004E458C0; startup_data = table: 0000000004E4BFF0; entity_manager = table: 000000000448FAC0; unit_spawner = table: 000000000416DF90; statistics_db = table: 00000000151AB290; is_server = true; system_update_context = table: 0000000004E47CA0; network_transmit = table: 000000000462CE30; network_clock = table: 0000000014003AA0; dice_keeper = table: 000000000416DDE0; world = [World]; [10] entity_system_bag = table: 0000000004E458C0; startup_data = table: 0000000004E4BFF0; entity_manager = table: 000000000448FAC0; unit_spawner = table: 000000000416DF90; statistics_db = table: 00000000151AB290; is_server = true; system_update_context = table: 0000000004E47CA0; network_transmit = table: 000000000462CE30; network_clock = table: 0000000014003AA0; dice_keeper = table: 000000000416DDE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004E458C0; network_server = table: 00000000052D9590; entity_system = table: 0000000004E4BCA0; parent = table: 00000000000964D0; _level_flow_events = table: 00000000135D9D30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = true; input_manager = table: 0000000014327200; profile_synchronizer = table: 0000000015A34C10; _debug_gui = [Gui]; network_transmit = table: 000000000462CE30; _max_local_players = 4; _fps_reporter = table: 0000000014F84520; num_local_human_players = 1; _ping_reporter = table: 000000000C182280; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011047318577766418; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000004E56180; machines = table: 00000000135D9270; _camera_carrier = table: 000000000C181690; _quit_game = false; network_clock = table: 0000000014003AA0; _onclose_called = false; _lobby_host = table: 00000000048A0E60; statistics_db = table: 00000000151AB290; game_mode_key = "tutorial"; level_key = "prologue"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000061CB40; dice_keeper = table: 000000000416DDE0; network_event_delegate = table: 00000000018C1B70; [12] _params = table: 0000000015E8CD00; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000004753CE0; [13] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 0000000000096500; _machine = table: 0000000015E8CD30; has_booted = true; loading_context = table: 00000000020815E0; startup_timer = 3.951364844571799; bar_timer = 0; disable_loading_bar = true; 09:27:48.844 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:27:48.858 [Lua] generate_backend_stats 110000103724cc4:1 09:27:48.921 [Lua] [PlayFabMirrorBase] Force commit 09:27:48.921 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 09:27:48.921 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 26 09:27:48.937 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:27:48.937 [Lua] TRANSITION finish_tutorial nil false 09:27:48.937 [Lua] [GameNetworkManager] Leaving game... 09:27:48.937 [Lua] StateIngame: Got transition finish_tutorial, set exit type to finished_tutorial. Will exit at t=703.58 09:27:48.941 [Lua] [GameNetworkManager] Shutting down game session host. 09:27:48.941 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 09:27:48.941 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 09:27:48.941 [GameSession] shutdown_game_session_host() 09:27:48.941 [GameSession] shutdown() 09:27:48.941 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 09:27:48.941 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 26 3 09:27:49.768 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 09:27:49.768 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 26 09:27:50.293 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 26 09:27:50.301 [Lua] [PlayFabMirrorBase] commit result "success", "2" 09:27:50.932 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "finished_tutorial" 09:27:50.932 [Lua] [Managers] Calling function on all managers: 09:27:50.933 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 09:27:50.933 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = false 09:27:50.933 [Lua] Clearing all global lookup lists 09:27:50.933 [Lua] [IngamePlayerListUI] - Destroy 09:27:50.933 [Lua] [GamePadEquipmentUI] - Destroy 09:27:50.933 [Lua] [EquipmentUI] - Destroy 09:27:50.933 [Lua] [GamePadAbilityUI] - Destroy 09:27:50.933 [Lua] [AbilityUI] - Destroy 09:27:50.934 [Lua] [IngameUI] destroy 09:27:50.934 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000103724cc4"}] 09:27:50.934 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 3 09:27:50.934 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"}] 09:27:50.934 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 5 09:27:50.934 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"}] 09:27:50.934 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 4 09:27:50.935 error: [Unit] Unit: '#ID[728d2e5d7d31a2af]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0375b1ebf144e1d9]' child 1: '#ID[c0fdfd628f672028]' child 2: '#ID[f8cae640905170d7]' child 3: '#ID[bd15aac7f462cf40]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[543d2a7933b237df]' child 6: '#ID[d6a12100869ec535]' child 7: '#ID[f5416805540aef99]' 09:27:50.935 error: [Unit] Unit: '#ID[768b29aacaba867e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ed35552da9d7ffd]' child 1: '#ID[3a6e70f9d18ac769]' child 2: '#ID[c0fdfd628f672028]' child 3: '#ID[2b37bca301899671]' child 4: '#ID[ea914d757bbf09ef]' child 5: '#ID[3a6085384519d64d]' child 6: '#ID[061f1765bc5b5e4e]' child 7: '#ID[3d1c223596227d45]' child 8: '#ID[3a6085384519d64d]' child 9: '#ID[4fccf031bdcc12ab]' child 10: '#ID[ab2d5533c883ec46]' child 11: '#ID[ab2d5533c883ec46]' 09:27:50.936 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c0fdfd628f672028]' child 1: '#ID[f8cae640905170d7]' child 2: '#ID[49e64c90e8ec390f]' child 3: '#ID[a6ee579221dd8412]' child 4: '#ID[fb73182d1fd63c0c]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[854f517c1f02d74d]' child 7: '#ID[762a8fd18be82fcd]' child 8: '#ID[5cb498dc3472d70d]' 09:27:50.936 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[063fa0dc4439fa96]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[181a7a0ad51f873d]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[04395d4ca0d9775e]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[619b3d3019f207dc]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[f882a97fcceab257]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[adeb36a03a437618]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[260d6f7fb387339d]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[85a9ddbc63f9974f]' 09:27:50.936 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ebbf722237b1bf85]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[407761a3e7a04b8d]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[181a7a0ad51f873d]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[33f2350a5569735b]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[921beae5e72f70ef]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[5c00bc1da5dd080a]' child 11: '#ID[619b3d3019f207dc]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[921beae5e72f70ef]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[1b309f0928506178]' child 17: '#ID[8171d114523e0c89]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[8171d114523e0c89]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[c47cbe99c51844df]' 09:27:50.936 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[181a7a0ad51f873d]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[04395d4ca0d9775e]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8413aae383fa7acb]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[02b583bc8a8cfd57]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[619b3d3019f207dc]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[53f6c71555283b49]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[e70169f58e936e93]' child 14: '#ID[e9e2a0bf3c1a3207]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[9daea63f3262920c]' 09:27:50.937 error: [Unit] Unit: '#ID[d7ef44c12712be86]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c0fdfd628f672028]' child 1: '#ID[f8cae640905170d7]' child 2: '#ID[d9a6d38ea8ebd4b1]' child 3: '#ID[561b8f8b3f7e285a]' child 4: '#ID[a54b90a9d4fa95d4]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[d9a6d38ea8ebd4b1]' child 7: '#ID[561b8f8b3f7e285a]' child 8: '#ID[f60ae06ea33cbe2d]' 09:27:50.942 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[67d008059c7c539e]' 09:27:50.943 [Lua] [PlayGoTutorialSystem]:_unload_profile_packages() 09:27:50.963 error: [Unit] Unit: '#ID[6be8eb4c68444128]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[55d3edf9daad42f7]' child 1: '#ID[e84b9947268bd6aa]' 09:27:50.991 [Lua] [Managers] Destroying manager group: 09:27:50.992 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = {} 09:27:50.994 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[181a7a0ad51f873d]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[04395d4ca0d9775e]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[a498b9e13503c691]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[86ff181e2c17583c]' child 11: '#ID[619b3d3019f207dc]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[a498b9e13503c691]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[86ff181e2c17583c]' child 17: '#ID[b2d58aae5966122b]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[5998e08a03b92daa]' 09:27:50.999 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 09:27:51.073 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 09:27:51.073 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 09:27:51.075 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 09:27:51.075 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 09:27:51.080 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 09:27:51.083 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 09:27:51.084 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 09:27:51.084 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 09:27:51.086 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 09:27:51.087 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 09:27:51.088 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 09:27:51.088 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 09:27:51.089 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 09:27:51.090 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 09:27:51.091 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 09:27:51.093 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 09:27:51.094 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 09:27:51.096 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 09:27:51.098 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 09:27:51.102 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 09:27:51.104 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 09:27:51.104 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 09:27:51.105 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 09:27:51.107 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 09:27:51.111 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 09:27:51.111 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 09:27:51.112 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 09:27:51.114 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 09:27:51.121 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 09:27:51.121 [Lua] [PeerSM] 110000103724cc4 :: on_exit InGame 09:27:51.121 [Lua] [PeerSM] 110000103724cc4 :: on_enter Loading 09:27:51.121 [Lua] [Matchmaking] unregister rpcs 09:27:51.121 [Lua] [Matchmaking] destroying 09:27:51.121 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 09:27:51.121 [Lua] [ChatManager] Unregistering channel 1 09:27:51.121 [Lua] [EnemyPackageLoader] network_context_destroyed 09:27:51.121 [Lua] [PartyManager] network_context_destroyed 09:27:51.121 [Lua] [GameMechanismManager] network_context_destroyed 09:27:51.121 [SteamVoip] Leaving room aa3a65fd1bbdef38 09:27:51.121 [SteamVoipClient] select_out(110000103724cc4, off) 09:27:51.121 [SteamVoip] Destroying room aa3a65fd1bbdef38 09:27:51.121 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 09:27:51.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 09:27:51.123 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer 09:27:51.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, ProfileSynchronizer 09:27:51.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, ProfileSynchronizer 09:27:51.124 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 09:27:51.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p, ProfileSynchronizer 09:27:51.124 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer 09:27:51.124 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer 09:27:51.124 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 09:27:51.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 09:27:51.127 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 09:27:51.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p, ProfileSynchronizer 09:27:51.127 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, ProfileSynchronizer 09:27:51.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer 09:27:51.127 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 09:27:51.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer 09:27:51.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 09:27:51.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, ProfileSynchronizer 09:27:51.127 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 09:27:51.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 09:27:51.127 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 09:27:51.129 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 09:27:51.130 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 09:27:51.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01, ProfileSynchronizer 09:27:51.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, ProfileSynchronizer 09:27:51.130 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, ProfileSynchronizer 09:27:51.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer 09:27:51.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial, ProfileSynchronizer 09:27:51.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, ProfileSynchronizer 09:27:51.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, ProfileSynchronizer 09:27:51.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer 09:27:51.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, ProfileSynchronizer 09:27:51.145 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer 09:27:51.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 09:27:51.145 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 09:27:51.146 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer 09:27:51.147 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 09:27:51.151 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 09:27:51.151 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer 09:27:51.162 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 09:27:51.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, ProfileSynchronizer 09:27:51.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer 09:27:51.163 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, ProfileSynchronizer 09:27:51.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, ProfileSynchronizer 09:27:51.163 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 09:27:51.168 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer 09:27:51.168 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer 09:27:51.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 09:27:51.168 [EACServer] [10:27:51:168][Windows][EAC Server] [Info][Destroy] Called 09:27:51.171 [Lua] [LobbyHost] Destroying 09:27:51.171 [Lua] ############### UNLOADING PACKAGES ############### 09:27:51.171 [Lua] [Managers] Calling function on all managers: 09:27:51.171 [Lua] [Managers] Destroying manager group: 09:27:51.171 [Lua] [Gamestate] Enter state StateLoading 09:27:51.172 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 09:27:51.172 [Lua] [LobbyManager] Setting up network options 09:27:51.172 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 09:27:51.172 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 09:27:51.172 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 09:27:51.172 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 09:27:51.172 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 09:27:51.172 [Lua] LobbyManager:setup_network_options server_port: 27015 09:27:51.172 [Lua] registering RPCs 09:27:51.172 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 09:27:51.172 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 09:27:51.172 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 09:27:51.172 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 09:27:51.172 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:847210176, lt:load_next_level, extra_packages:{ }) 09:27:51.172 [Lua] [LevelTransitionHandler] promote_next_level_data 09:27:51.172 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 09:27:51.173 [Lua] [SharedState] network_state_110000103724cc4: peers:0:0:0:0 = ["110000103724cc4"] 09:27:51.173 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 09:27:51.173 [Lua] [SharedState] network_state_110000103724cc4: level_key:0:0:0:0 = inn_level 09:27:51.173 [Lua] [SharedState] network_state_110000103724cc4: level_seed:0:0:0:0 = 0 09:27:51.173 [Lua] [SharedState] network_state_110000103724cc4: conflict_director:0:0:0:0 = inn_level 09:27:51.173 [Lua] [SharedState] network_state_110000103724cc4: locked_director_functions:0:0:0:0 = {} 09:27:51.173 [Lua] [SharedState] network_state_110000103724cc4: game_mode:0:0:0:0 = inn 09:27:51.173 [Lua] [SharedState] network_state_110000103724cc4: mechanism:0:0:0:0 = adventure 09:27:51.173 [Lua] [SharedState] network_state_110000103724cc4: environment_variation_id:0:0:0:0 = 0 09:27:51.173 [Lua] [SharedState] network_state_110000103724cc4: difficulty:0:0:0:0 = normal 09:27:51.173 [Lua] [SharedState] network_state_110000103724cc4: difficulty_tweak:0:0:0:0 = 0 09:27:51.173 [Lua] [SharedState] network_state_110000103724cc4: level_session_id:0:0:0:0 = 847210176 09:27:51.173 [Lua] [SharedState] network_state_110000103724cc4: level_transition_type:0:0:0:0 = load_next_level 09:27:51.173 [Lua] [SharedState] network_state_110000103724cc4: extra_packages:0:0:0:0 = {} 09:27:51.173 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 09:27:51.173 [SteamVoip] Creating room f25ed1a7cc1722da 09:27:51.173 [SteamVoip] Joining room f25ed1a7cc1722da 09:27:51.173 [EAC] EAC server 110000103724cc4 is initializing 09:27:51.178 [EAC] Server is also client 110000103724cc4 09:27:51.178 [EACServer] [10:27:51:178][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF731457CB0 LogLevel: Info. 09:27:51.178 [Lua] ### Created peer state machine for 110000103724cc4 09:27:51.178 [Lua] [PeerSM] 110000103724cc4 :: on_enter Connecting 09:27:51.178 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 09:27:51.183 [Lua] [Gamestate] Enter Substate StateLoadingRunning 09:27:51.183 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 09:27:51.183 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 09:27:51.183 [Lua] Set lobby begin: 09:27:51.183 [Lua] Set lobby end. 09:27:51.183 [Lua] [PSM] Peer 110000103724cc4 joined. Want to use profile index "1" and join party "nil" 09:27:51.183 [Lua] [LobbyHost] Changed state from 0 to creating 09:27:51.197 [Lua] [StateLoading] load_current_level 09:27:51.197 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 09:27:51.239 [Umbra] Unload tome 09:27:51.284 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/prologue, prologue 09:27:51.284 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 09:27:51.284 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 09:27:51.284 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 09:27:51.284 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 09:27:51.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 09:27:51.290 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 09:27:51.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 09:27:51.452 [SteamLobby] Detected added member 110000103724cc4 09:27:51.454 [Lua] [LobbyHost] Changed state from creating to joined 09:27:51.454 [Lua] [PartyManager] Leader is set to 110000103724cc4 09:27:51.454 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103724cc4 my_peer_id:110000103724cc4 09:27:51.454 [Lua] [ChatManager] Registering channel 1 09:27:51.454 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 09:27:51.454 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 09:27:51.454 [Lua] [PartyManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 09:27:51.470 [Lua] [NetworkServer] Changing num_players from nil to 1 09:27:51.470 [Lua] Players: 1 09:27:51.470 [Lua] Set lobby begin: 09:27:51.470 [Lua] Lobby data mission_id = inn_level 09:27:51.470 [Lua] Lobby data mechanism = adventure 09:27:51.470 [Lua] Lobby data matchmaking_type = 3 09:27:51.470 [Lua] Lobby data eac_authorized = true 09:27:51.470 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 09:27:51.470 [Lua] Lobby data selected_mission_id = inn_level 09:27:51.470 [Lua] Lobby data num_players = 1 09:27:51.470 [Lua] Lobby data matchmaking = false 09:27:51.471 [Lua] Set lobby end. 09:27:52.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 09:27:52.794 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 09:27:52.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 09:27:52.947 [Lua] player (110000103724cc4,1) was put into party 0 09:27:52.947 [Lua] [ProfileSynchronizer] Peer 110000103724cc4 entered session 09:27:52.947 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000103724cc4 09:27:52.947 [Lua] [PeerSM] 110000103724cc4 :: on_exit Connecting 09:27:52.947 [Lua] [PeerSM] 110000103724cc4 :: on_enter Loading 09:27:56.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 09:27:56.270 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 09:27:56.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 09:27:56.303 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 09:27:56.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 09:27:56.337 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 09:27:56.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 09:27:56.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 09:27:56.422 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 09:27:56.439 [Lua] [LevelTransitionHandler] Level load completed! 09:27:56.439 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 09:27:56.442 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 09:27:56.442 [Lua] checking dlc's against conflict directors 09:27:56.442 [Lua] number of factions to include 2 09:27:56.442 [Lua] Updated list weights for random: 09:27:56.442 [Lua] skaven, 0.42 (0.00-0.42) 09:27:56.442 [Lua] chaos, 0.42 (0.42-0.83) 09:27:56.442 [Lua] beastmen, 0.17 (0.83-1.00) 09:27:56.442 [Lua] Rolled random faction: 0.27856689691543579 skaven 09:27:56.442 [Lua] Updated list weights for random: 09:27:56.442 [Lua] beastmen, 0.29 (0.00-0.29) 09:27:56.442 [Lua] chaos, 0.71 (0.29-1.00) 09:27:56.442 [Lua] Rolled random faction: 0.81953376531600952 chaos 09:27:56.442 [Lua] number of factions added 2 09:27:56.442 [Lua] --- --- --- 09:27:56.442 [Lua] Starting... difficulty 'normal' 09:27:56.442 [Lua] These are the starting conflict directors: 09:27:56.442 [Lua] inn_level 09:27:56.442 [Lua] --- --- --- 09:27:56.442 [Lua] 09:27:56.442 [Lua] DONE! Found the following directors: 09:27:56.442 [Lua] (free: 35), Master hash is: 09:27:56.442 [Lua] [EnemyPackageLoader] breed_lookup: { } 09:27:56.442 [Lua] load_startup_enemy_packages: -------------- 09:27:56.442 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 09:27:56.442 [Lua] critter_rat 09:27:56.457 [Lua] ### Received rpc_level_loaded 09:27:56.457 [Lua] #### Has state machine: true, peer_id: 110000103724cc4, level_id: 78 09:27:56.457 [Lua] Peer 110000103724cc4 has loaded the level and all enemies are loaded 09:27:56.474 [Lua] [PeerSM] 110000103724cc4 :: on_exit Loading 09:27:56.474 [Lua] [PeerSM] 110000103724cc4 :: on_enter LoadingProfilePackages 09:27:56.490 [Lua] [PeerSM] 110000103724cc4 :: on_exit LoadingProfilePackages 09:27:56.490 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForEnterGame 09:27:56.491 [Lua] ### Received rpc_level_loaded 09:27:56.491 [Lua] #### Has state machine: false, peer_id: 110000103724cc4, level_id: 78 09:27:56.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 09:27:56.508 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 09:27:56.508 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 09:27:56.508 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 09:27:56.508 [Lua] Starting async level spawning of levels/inn/world 09:27:56.509 [Umbra] Init version: 3.4.15 :: 16 threads 09:27:56.676 [Lua] Async level spawning done 09:27:56.676 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 09:27:57.667 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 09:27:57.667 [Lua] Set lobby begin: 09:27:57.667 [Lua] Lobby data selected_mission_id = inn_level 09:27:57.667 [Lua] Lobby data num_players = 1 09:27:57.667 [Lua] Lobby data matchmaking = false 09:27:57.667 [Lua] Lobby data host = 110000103724cc4 09:27:57.667 [Lua] Lobby data mission_id = inn_level 09:27:57.667 [Lua] Lobby data matchmaking_type = 3 09:27:57.667 [Lua] Lobby data country_code = CZ 09:27:57.667 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 09:27:57.667 [Lua] Lobby data unique_server_name = Tierce 09:27:57.668 [Lua] Lobby data mechanism = adventure 09:27:57.668 [Lua] Lobby data eac_authorized = true 09:27:57.668 [Lua] Set lobby end. 09:27:57.668 [Lua] [Managers] Destroying manager group: 09:27:57.668 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 09:27:57.668 [Lua] [Gamestate] Enter StateIngame HOST 09:27:57.668 [Lua] [Managers] Calling function on all managers: 09:27:57.668 [Lua] <>level = inn_level<> 09:27:57.668 [Lua] Set lobby begin: 09:27:57.668 [Lua] Lobby data selected_mission_id = inn_level 09:27:57.668 [Lua] Lobby data num_players = 1 09:27:57.668 [Lua] Lobby data matchmaking = false 09:27:57.668 [Lua] Lobby data host = 110000103724cc4 09:27:57.668 [Lua] Lobby data mission_id = inn_level 09:27:57.668 [Lua] Lobby data matchmaking_type = 3 09:27:57.669 [Lua] Lobby data country_code = CZ 09:27:57.669 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 09:27:57.669 [Lua] Lobby data unique_server_name = Tierce 09:27:57.669 [Lua] Lobby data mechanism = adventure 09:27:57.669 [Lua] Lobby data eac_authorized = true 09:27:57.669 [Lua] Set lobby end. 09:27:57.669 [Lua] [StateIngame] Server ingame 09:27:57.671 [Lua] Set lobby begin: 09:27:57.671 [Lua] Lobby data difficulty = normal 09:27:57.671 [Lua] Lobby data selected_mission_id = inn_level 09:27:57.672 [Lua] Lobby data difficulty_tweak = 0 09:27:57.672 [Lua] Lobby data num_players = 1 09:27:57.672 [Lua] Lobby data matchmaking = false 09:27:57.672 [Lua] Lobby data host = 110000103724cc4 09:27:57.672 [Lua] Lobby data mission_id = inn_level 09:27:57.672 [Lua] Lobby data matchmaking_type = 3 09:27:57.672 [Lua] Lobby data country_code = CZ 09:27:57.672 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 09:27:57.672 [Lua] Lobby data unique_server_name = Tierce 09:27:57.672 [Lua] Lobby data mechanism = adventure 09:27:57.672 [Lua] Lobby data eac_authorized = true 09:27:57.672 [Lua] Set lobby end. 09:27:57.672 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 09:27:57.672 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 09:27:57.672 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 09:27:57.672 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 09:27:57.672 [Lua] [Matchmaking] initializing 09:27:57.672 [Lua] [Matchmaking] my_peer_id: 110000103724cc4, I am server 09:27:57.672 [Lua] [Matchmaking] register rpcs 09:27:57.672 [Lua] GameNetworkManager:init... creating game session 09:27:57.672 [Lua] Host GameSession.make_game_session_host with session: 09:27:57.672 [GameSession] make_game_session_host() 09:27:57.672 [Lua] [GameNetworkManager] Setting pong timeout to 60 09:27:57.672 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 09:27:57.672 [Lua] [GameNetworkManager] self.is_server = true 09:27:57.672 [Network] Setting artificial MTU limit to 65536 09:27:57.681 [Lua] Switching ConflictSettings: to: inn_level 09:27:57.681 [Lua] pacing=disabled 09:27:57.681 [Lua] roaming=nil 09:27:57.681 [Lua] disabled=false 09:27:57.681 [Lua] pack_spawning=disabled 09:27:57.681 [Lua] contained_breeds=nil 09:27:57.681 [Lua] boss=disabled 09:27:57.681 [Lua] horde=disabled 09:27:57.681 [Lua] specials=disabled 09:27:57.681 [Lua] name=inn_level 09:27:57.681 [Lua] intensity=disabled 09:27:57.681 [Lua] --- 09:27:57.681 [Lua] [LevelAnalysis] set_random_seed( 0) 09:27:57.684 [Lua] [AIInterestPointSystem] Level Seed: 0 09:27:57.685 [Lua] 09:27:57.685 [Lua] [entity_system_bag] = table 09:27:57.685 [Lua] [entity_system_bag] = metatable 09:27:57.685 [Lua] [startup_data] = table 09:27:57.685 [Lua] [entity_manager] = table 09:27:57.685 [Lua] [entity_manager] = metatable 09:27:57.685 [Lua] [unit_spawner] = table 09:27:57.685 [Lua] [unit_spawner] = metatable 09:27:57.685 [Lua] [unit_storage] = table 09:27:57.685 [Lua] [unit_storage] = metatable 09:27:57.685 [Lua] [dice_keeper] = table 09:27:57.685 [Lua] [dice_keeper] = metatable 09:27:57.685 [Lua] [is_server] = true (boolean) 09:27:57.685 [Lua] [world] = [World] 09:27:57.685 [Lua] [system_api] = table 09:27:57.685 [Lua] [entity_system] = table 09:27:57.685 [Lua] [entity_system] = metatable 09:27:57.685 [Lua] [network_lobby] = table 09:27:57.685 [Lua] [network_lobby] = metatable 09:27:57.685 [Lua] [profile_synchronizer] = table 09:27:57.685 [Lua] [profile_synchronizer] = metatable 09:27:57.685 [Lua] [level_transition_handler] = table 09:27:57.685 [Lua] [level_transition_handler] = metatable 09:27:57.685 [Lua] [num_local_human_players] = 1 (number) 09:27:57.685 [Lua] [statistics_db] = table 09:27:57.685 [Lua] [statistics_db] = metatable 09:27:57.685 [Lua] [network_server] = table 09:27:57.685 [Lua] [network_server] = metatable 09:27:57.685 [Lua] [input_manager] = table 09:27:57.685 [Lua] [input_manager] = metatable 09:27:57.685 [Lua] [network_clock] = table 09:27:57.685 [Lua] [network_clock] = metatable 09:27:57.685 [Lua] [network_transmit] = table 09:27:57.685 [Lua] [network_transmit] = metatable 09:27:57.685 [Lua] [free_flight_manager] = table 09:27:57.685 [Lua] [free_flight_manager] = metatable 09:27:57.685 [Lua] [network_manager] = table 09:27:57.685 [Lua] [network_manager] = metatable 09:27:57.685 [Lua] [network_event_delegate] = table 09:27:57.685 [Lua] [network_event_delegate] = metatable 09:27:57.685 [Lua] 09:27:57.685 [Lua] ignoring extension VersusVolumeObjectiveExtension 09:27:57.685 [Lua] ignoring extension VersusInteractObjectiveExtension 09:27:57.685 [Lua] ignoring extension VersusPayloadObjectiveExtension 09:27:57.685 [Lua] ignoring extension VersusSocketObjectiveExtension 09:27:57.685 [Lua] ignoring extension VersusTargetObjectiveExtension 09:27:57.685 [Lua] ignoring extension VersusMissionObjectiveExtension 09:27:57.685 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 09:27:57.692 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 09:27:57.693 [Lua] [AchievementManager] Achievements using the steam platform 09:27:57.693 [Lua] PlayerManager:add_player player_1 09:27:57.769 [Lua] [StateIngame] Level seed: 0 09:27:57.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2, async-read, 09:27:57.775 [GameSession] create_game_object(26, 0) 09:27:57.775 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 09:27:57.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 09:27:57.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 09:27:57.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_kruber_painting_wood_base_2, async-read, 09:27:57.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read, 09:27:57.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_2, async-read, 09:27:57.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1, async-read, 09:27:57.775 [GameSession] create_game_object(26, 1) 09:27:57.775 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 09:27:57.775 [GameSession] create_game_object(26, 2) 09:27:57.775 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 09:27:57.775 [GameSession] create_game_object(26, 3) 09:27:57.775 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 09:27:57.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_5, async-read, 09:27:57.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_4, async-read, 09:27:57.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46, keep_hall_painting_wood_base_2, async-read, 09:27:57.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_1, async-read, 09:27:57.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 09:27:57.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 09:27:57.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 09:27:57.776 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_3, async-read, 09:27:57.778 [Lua] [LevelAnalysis] set_random_seed( 0) 09:27:57.781 [GameSession] create_game_object(67, 4) 09:27:57.781 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 09:27:57.781 [GameSession] create_game_object(95, 5) 09:27:57.781 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 09:27:57.782 [Lua] [IngameUI] init 09:27:57.794 [SteamVoipClient] select_out(110000103724cc4, off) 09:27:57.797 [Lua] cb_razer_chroma_setup 09:27:57.839 [Lua] [Matchmaking] Cancelling matchmaking 09:27:57.839 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 09:27:57.839 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 09:27:57.839 [Lua] Set lobby begin: 09:27:57.839 [Lua] Lobby data difficulty = normal 09:27:57.839 [Lua] Lobby data selected_mission_id = inn_level 09:27:57.839 [Lua] Lobby data power_level = 0 09:27:57.839 [Lua] Lobby data difficulty_tweak = 0 09:27:57.839 [Lua] Lobby data num_players = 1 09:27:57.839 [Lua] Lobby data matchmaking = false 09:27:57.839 [Lua] Lobby data host = 110000103724cc4 09:27:57.839 [Lua] Lobby data mission_id = inn_level 09:27:57.839 [Lua] Lobby data matchmaking_type = 3 09:27:57.839 [Lua] Lobby data country_code = CZ 09:27:57.839 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 09:27:57.839 [Lua] Lobby data unique_server_name = Tierce 09:27:57.839 [Lua] Lobby data mechanism = adventure 09:27:57.839 [Lua] Lobby data eac_authorized = true 09:27:57.839 [Lua] Set lobby end. 09:27:57.840 [Flow] complete_skittergate_legend true 09:27:57.840 [Flow] complete_all_helmgart_levels_recruit true 09:27:57.841 [Flow] WitchHunterLevel:35 09:27:57.841 [Flow] LeaderYes 09:27:57.841 [Flow] ALL PC XP:304250 09:27:57.841 [Flow] Has "bogenhafen" DLC:true 09:27:57.841 [Flow] WH XP:60850 09:27:57.841 [Flow] Number of crafted items:2844 09:27:57.841 [Flow] Has "pre_order" DLC:true 09:27:57.841 [Flow] Sum of Powe Levels:1500 09:27:57.841 [Flow] lodestone diff 1:false 09:27:57.841 [Flow] magnus and forest activated 09:27:57.841 [Flow] magnus and forest activated 09:27:57.841 [Flow] cemetery and forest activated 09:27:57.841 [Flow] magnus and cemetery 09:27:57.841 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:27:57.841 [Flow] ALL RUNES ACTIVATED 09:27:57.841 [Flow] magnus and forest activated 09:27:57.841 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:27:57.841 [Flow] ALL RUNES ACTIVATED 09:27:57.841 [Flow] cemetery and forest activated 09:27:57.841 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:27:57.841 [Flow] ALL RUNES ACTIVATED 09:27:57.841 [Flow] magnus and forest activated 09:27:57.841 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:27:57.841 [Flow] ALL RUNES ACTIVATED 09:27:57.841 [Flow] magnus and cemetery 09:27:57.841 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:27:57.841 [Flow] ALL RUNES ACTIVATED 09:27:57.841 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:27:57.843 [Lua] CurrentConflictSettings inn_level 09:27:57.843 [Lua] [ConflictDirector] conflict_director is ai_ready 09:27:57.843 [Save] Saving `save_data` 09:27:57.843 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 09:27:57.843 [Lua] [MainPathSpawningGenerator] Injecting travel distances 09:27:57.845 [Lua] SpecialsPacing:remove_unwanted_breeds: 09:27:57.845 [Lua] Forming navigation groups in one frame 09:27:57.845 [Lua] Forming navigation groups 09:27:57.845 [Save] Save done 09:27:57.862 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 09:27:57.863 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 09:27:57.863 [Lua] number of nav groups: 42 09:27:57.863 [Lua] number of refined nav groups : 23 09:27:57.865 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000663931 09:27:57.865 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 09:27:57.865 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 09:27:57.865 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 09:27:57.865 [GameSession] create_game_object(68, 6) 09:27:57.865 [GameSession] create_game_object(68, 7) 09:27:57.865 [GameSession] create_game_object(68, 8) 09:27:57.865 [GameSession] create_game_object(68, 9) 09:27:57.865 [GameSession] create_game_object(68, 10) 09:27:57.866 [GameSession] create_game_object(31, 11) 09:27:57.866 [GameSession] create_game_object(31, 12) 09:27:57.866 [GameSession] create_game_object(31, 13) 09:27:57.866 [GameSession] create_game_object(31, 14) 09:27:57.866 [GameSession] create_game_object(31, 15) 09:27:57.866 [GameSession] create_game_object(68, 16) 09:27:57.867 [GameSession] create_game_object(68, 17) 09:27:57.867 [GameSession] create_game_object(68, 18) 09:27:57.867 [GameSession] create_game_object(68, 19) 09:27:57.867 [GameSession] create_game_object(68, 20) 09:27:57.867 [GameSession] create_game_object(68, 21) 09:27:57.867 [GameSession] create_game_object(68, 22) 09:27:57.867 [GameSession] create_game_object(68, 23) 09:27:57.867 [GameSession] create_game_object(68, 24) 09:27:57.867 [GameSession] create_game_object(68, 25) 09:27:57.867 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 09:27:57.867 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 09:27:57.867 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 09:27:57.867 [GameSession] create_game_object(48, 26) 09:27:57.867 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 09:27:57.867 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 09:27:57.868 [Lua] [Managers] Calling function on all managers: 09:27:57.891 [Save] Saving `save_data` 09:27:57.893 [Save] Save done 09:27:57.893 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForEnterGame 09:27:57.893 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForGameObjectSync 09:27:57.893 [Lua] saved data 09:27:57.898 [Lua] [UnlockManager] All unlocks ready 09:27:58.079 [Lua] player (110000103724cc4,1) was put into party 1 09:27:58.079 [Lua] [IngamePlayerListUI] - Destroy 09:27:58.079 [Lua] [GamePadEquipmentUI] - Destroy 09:27:58.079 [Lua] [EquipmentUI] - Destroy 09:27:58.079 [Lua] [GamePadAbilityUI] - Destroy 09:27:58.079 [Lua] [AbilityUI] - Destroy 09:27:58.088 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000103724cc4 09:27:58.088 [Lua] [SharedState] network_state_110000103724cc4: profile_index_reservation:0:0:1:0 = 110000103724cc4 09:27:58.088 [Lua] Set lobby begin: 09:27:58.088 [Lua] Lobby data selected_mission_id = inn_level 09:27:58.088 [Lua] Lobby data num_players = 1 09:27:58.088 [Lua] Lobby data difficulty_tweak = 0 09:27:58.088 [Lua] Lobby data host = 110000103724cc4 09:27:58.088 [Lua] Lobby data matchmaking_type = 3 09:27:58.088 [Lua] Lobby data difficulty = normal 09:27:58.088 [Lua] Lobby data player_slot_1 = 110000103724cc4:1 09:27:58.088 [Lua] Lobby data unique_server_name = Tierce 09:27:58.088 [Lua] Lobby data player_slot_4 = 0:0 09:27:58.088 [Lua] Lobby data country_code = CZ 09:27:58.088 [Lua] Lobby data matchmaking = false 09:27:58.088 [Lua] Lobby data power_level = 0 09:27:58.088 [Lua] Lobby data mission_id = inn_level 09:27:58.088 [Lua] Lobby data mechanism = adventure 09:27:58.088 [Lua] Lobby data player_slot_5 = 0:0 09:27:58.088 [Lua] Lobby data player_slot_2 = 0:0 09:27:58.088 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 09:27:58.088 [Lua] Lobby data player_slot_3 = 0:0 09:27:58.088 [Lua] Lobby data eac_authorized = true 09:27:58.088 [Lua] Set lobby end. 09:27:58.088 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:1) to profile(1) career(2) 09:27:58.088 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"}] 09:27:58.089 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t2_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_11":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":1951275392,"first_person":{"wwise\/one_handed_swords":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_11":false,"resource_packages\/careers\/wh_bountyhunter":false}} 09:27:58.089 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForGameObjectSync 09:27:58.089 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForPlayers 09:27:58.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 09:27:58.089 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 09:27:58.089 [GameSession] create_game_object(26, 27) 09:27:58.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 09:27:58.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 09:27:58.112 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 09:27:58.112 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 09:27:58.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 09:27:58.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer, async-read, 09:27:58.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t2_3p, ProfileSynchronizer, async-read, 09:27:58.112 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 09:27:58.112 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 09:27:58.112 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 09:27:58.112 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer, async-read, 09:27:58.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 09:27:58.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t2, ProfileSynchronizer, async-read, 09:27:58.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 09:27:58.112 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 09:27:58.112 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 09:27:58.112 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 09:27:58.112 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForPlayers 09:27:58.112 [Lua] [PeerSM] 110000103724cc4 :: on_enter InGame 09:27:58.112 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000103724cc4:0:0:0 = true 09:27:58.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 09:27:58.152 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 09:27:58.152 [GameSession] create_game_object(26, 28) 09:27:58.152 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 09:27:58.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 09:27:58.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 09:27:58.286 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 09:27:58.286 [GameSession] create_game_object(26, 29) 09:27:58.286 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 09:27:58.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 09:27:58.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 09:27:58.334 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 09:27:58.334 [GameSession] create_game_object(26, 30) 09:27:58.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 09:27:58.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 09:27:58.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 09:27:58.362 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 09:27:58.362 [GameSession] create_game_object(26, 31) 09:27:58.362 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 09:27:58.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 09:27:58.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 09:27:58.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 09:27:58.411 [GameSession] create_game_object(26, 32) 09:27:58.411 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 09:27:58.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 09:27:58.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 09:27:58.444 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 09:27:58.444 [GameSession] create_game_object(26, 33) 09:27:58.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 09:27:58.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 09:27:58.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 09:27:58.494 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 09:27:58.495 [GameSession] create_game_object(26, 34) 09:27:58.495 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 09:27:58.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 09:27:58.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 09:27:58.561 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 09:27:58.561 [GameSession] create_game_object(26, 35) 09:27:58.561 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 09:27:58.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 09:27:58.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 09:27:58.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 09:27:58.604 [GameSession] create_game_object(26, 36) 09:27:58.604 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 09:27:58.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 09:27:58.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 09:27:58.642 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 09:27:58.642 [GameSession] create_game_object(26, 37) 09:27:58.642 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 09:27:58.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 09:27:58.663 [Flow] DISABLE 09:27:58.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 09:27:58.682 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 09:27:58.682 [GameSession] create_game_object(26, 38) 09:27:58.682 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 09:27:58.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 09:27:58.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 09:27:58.707 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 09:27:58.708 [GameSession] create_game_object(26, 39) 09:27:58.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 09:27:58.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 09:27:58.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 09:27:58.744 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 09:27:58.744 [GameSession] create_game_object(26, 40) 09:27:58.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 09:27:58.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 09:27:58.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 09:27:58.771 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 09:27:58.771 [GameSession] create_game_object(26, 41) 09:27:58.771 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 09:27:58.771 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 09:27:58.866 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 09:27:58.866 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 09:27:58.867 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 09:27:58.942 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 09:27:58.942 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 09:27:58.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 09:27:58.966 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 09:27:58.966 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 09:27:58.966 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 09:27:59.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 09:27:59.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 09:27:59.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t2_3p 09:27:59.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t2_3p 09:27:59.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t2_3p 09:27:59.094 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 09:27:59.359 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 09:27:59.359 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 09:27:59.359 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 09:27:59.735 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 09:27:59.735 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 09:27:59.735 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 09:27:59.788 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 09:27:59.788 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 09:27:59.788 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 09:27:59.813 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 09:27:59.813 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 09:27:59.814 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 09:27:59.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 09:27:59.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 09:27:59.885 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t2 09:27:59.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t2 09:27:59.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t2 09:27:59.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 09:28:00.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 09:28:00.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 09:28:00.005 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 09:28:00.102 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 09:28:00.102 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 09:28:00.102 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 09:28:00.547 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 09:28:00.547 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 09:28:00.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 09:28:00.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 09:28:00.630 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 09:28:00.643 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 1951275392 09:28:00.646 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 09:28:00.649 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:28:00.649 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:28:00.649 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:28:00.649 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:28:00.649 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:28:00.649 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:28:00.649 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:28:00.649 [GameSession] create_game_object(9, 42) 09:28:00.649 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:28:00.649 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 09:28:00.650 [GameSession] create_game_object(46, 43) 09:28:00.650 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 09:28:00.671 [Lua] Players are leaving the safe zone 09:28:00.924 [Lua] StateInGameRunning:_game_actually_starts() 09:28:00.924 [Lua] [IngameUI] menu view on_enter start_menu_view 09:28:00.924 [Lua] hero_fullscreen_menu_on_enter 09:28:00.924 [Lua] [GameModeInn] Start menu opened 09:28:00.924 [Lua] ################################################################################################################# 09:28:00.924 [Lua] [Loading Time]: 00:00:10 [Transition]: prologue-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 09:28:00.924 [Lua] ################################################################################################################# 09:28:00.924 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 09:28:00.924 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = true 09:28:00.928 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0da23770 09:28:00.929 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 09:28:00.936 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 09:28:00.943 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 09:28:00.943 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 09:28:00.943 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 09:28:00.943 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 09:28:00.943 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, MenuWorldPreviewerStartMenuView, async-read, prioritized 09:28:01.027 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 09:28:01.027 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 09:28:01.027 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 09:28:01.039 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 09:28:01.039 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 09:28:01.170 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 09:28:01.170 [Lua] Commit load time data 09:28:01.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x5bcd, position: 0 09:28:02.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x5bcd, position: 27249 09:28:02.619 [Lua] Set lobby begin: 09:28:02.619 [Lua] Lobby data selected_mission_id = inn_level 09:28:02.619 [Lua] Lobby data num_players = 1 09:28:02.619 [Lua] Lobby data difficulty_tweak = 0 09:28:02.619 [Lua] Lobby data host = 110000103724cc4 09:28:02.619 [Lua] Lobby data matchmaking_type = 3 09:28:02.619 [Lua] Lobby data difficulty = normal 09:28:02.619 [Lua] Lobby data player_slot_1 = 110000103724cc4:1 09:28:02.619 [Lua] Lobby data unique_server_name = Tierce 09:28:02.619 [Lua] Lobby data player_slot_4 = 0:0 09:28:02.619 [Lua] Lobby data country_code = CZ 09:28:02.619 [Lua] Lobby data matchmaking = false 09:28:02.620 [Lua] Lobby data power_level = 835 09:28:02.620 [Lua] Lobby data mission_id = inn_level 09:28:02.620 [Lua] Lobby data mechanism = adventure 09:28:02.620 [Lua] Lobby data player_slot_5 = 0:0 09:28:02.620 [Lua] Lobby data player_slot_2 = 0:0 09:28:02.620 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 09:28:02.620 [Lua] Lobby data player_slot_3 = 0:0 09:28:02.620 [Lua] Lobby data eac_authorized = true 09:28:02.620 [Lua] Set lobby end. 09:28:03.692 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2, async-read, 09:28:03.692 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 09:28:03.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 09:28:03.709 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 09:28:03.719 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 09:28:03.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 09:28:03.730 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_kruber_painting_wood_base_2, async-read, 09:28:03.730 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 09:28:03.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read, 09:28:03.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 09:28:03.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_2, async-read, 09:28:03.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 09:28:03.759 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1, async-read, 09:28:03.759 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 09:28:03.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 09:28:03.839 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 09:28:03.849 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 09:28:03.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 09:28:07.661 [Lua] [PlayFabMirrorBase] _commit_internal "3" 09:28:07.661 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:28:07.673 [Lua] generate_backend_stats 110000103724cc4:1 09:28:07.735 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:28:07.735 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:28:07.740 [Lua] [PlayFabMirrorBase] commit result "success", "3" 09:28:11.467 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 09:28:11.467 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 09:28:11.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 09:28:11.467 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 09:28:11.467 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerStartMenuView, async-read, prioritized 09:28:11.817 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 09:28:11.817 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 09:28:11.817 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 09:28:11.892 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 09:28:11.892 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 09:28:11.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 09:28:11.896 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 09:28:11.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 09:28:11.896 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerStartMenuView, async-read, prioritized 09:28:11.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 09:28:11.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 09:28:11.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 09:28:11.964 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 09:28:11.964 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 09:28:11.964 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 09:28:11.987 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 09:28:11.987 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 09:28:12.248 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000103724cc4 09:28:12.248 [Lua] [SharedState] network_state_110000103724cc4: profile_index_reservation:0:0:1:0 = 09:28:12.248 [Lua] [SharedState] network_state_110000103724cc4: profile_index_reservation:0:0:5:0 = 110000103724cc4 09:28:12.248 [Lua] Set lobby begin: 09:28:12.248 [Lua] Lobby data selected_mission_id = inn_level 09:28:12.248 [Lua] Lobby data num_players = 1 09:28:12.248 [Lua] Lobby data difficulty_tweak = 0 09:28:12.248 [Lua] Lobby data host = 110000103724cc4 09:28:12.248 [Lua] Lobby data matchmaking_type = 3 09:28:12.248 [Lua] Lobby data difficulty = normal 09:28:12.248 [Lua] Lobby data player_slot_1 = 0:0 09:28:12.248 [Lua] Lobby data unique_server_name = Tierce 09:28:12.248 [Lua] Lobby data player_slot_4 = 0:0 09:28:12.248 [Lua] Lobby data country_code = CZ 09:28:12.248 [Lua] Lobby data matchmaking = false 09:28:12.248 [Lua] Lobby data power_level = 835 09:28:12.248 [Lua] Lobby data mission_id = inn_level 09:28:12.248 [Lua] Lobby data mechanism = adventure 09:28:12.248 [Lua] Lobby data player_slot_5 = 110000103724cc4:1 09:28:12.249 [Lua] Lobby data player_slot_2 = 0:0 09:28:12.249 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 09:28:12.249 [Lua] Lobby data player_slot_3 = 0:0 09:28:12.249 [Lua] Lobby data eac_authorized = true 09:28:12.249 [Lua] Set lobby end. 09:28:12.249 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:1) to profile(5) career(2) 09:28:12.249 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = {} 09:28:12.249 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"}] 09:28:12.249 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/yellow_and_green\/chr_empire_soldier_huntsman_yellow_and_green":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"wwise\/blunderbuss":false},"inventory_id":366670304,"first_person":{"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/yellow_and_green\/chr_empire_soldier_huntsman_yellow_and_green":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"wwise\/blunderbuss":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false}} 09:28:12.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, ProfileSynchronizer, async-read, 09:28:12.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, ProfileSynchronizer, async-read, 09:28:12.255 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, ProfileSynchronizer, async-read, 09:28:12.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, ProfileSynchronizer, async-read, 09:28:12.255 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read, 09:28:12.255 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, ProfileSynchronizer, async-read, 09:28:12.255 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 09:28:12.255 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 09:28:12.255 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 09:28:12.255 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, ProfileSynchronizer, async-read, 09:28:12.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer, async-read, 09:28:12.263 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 09:28:12.263 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 09:28:12.264 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 09:28:12.264 [Lua] [GameNetworkManager] destroying game object with go_id=43 09:28:12.264 [GameSession] destroy_game_object(43) 09:28:12.264 [GameSession] destroy_game_object(42) 09:28:12.264 error: [Unit] Unit: '#ID[c8b5aebba7c3f751]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e69980641bedd9ea]' child 1: '#ID[bf0663bbc0f6eddd]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[563f56a65af01632]' child 4: '#ID[79e5043c697b6338]' child 5: '#ID[50a6545c35aefad1]' 09:28:12.265 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d140ec534754768c]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[cff0fbe61869aafd]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2170006167f328e4]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[b465247f110d95b5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[16077a3124c96a19]' 09:28:12.265 [Save] Saving `save_data` 09:28:12.267 [Save] Save done 09:28:12.274 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer 09:28:12.280 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, ProfileSynchronizer 09:28:12.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t2_3p, ProfileSynchronizer 09:28:12.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t2, ProfileSynchronizer 09:28:12.282 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 09:28:12.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer 09:28:12.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer 09:28:12.282 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer 09:28:12.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 09:28:12.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 09:28:12.283 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 09:28:12.283 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 09:28:12.287 [SteamVoipClient] select_out(110000103724cc4, off) 09:28:12.291 [Lua] cb_razer_chroma_setup 09:28:12.299 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 09:28:12.299 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 09:28:12.299 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 09:28:12.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 09:28:12.299 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 09:28:12.299 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerStartMenuView, async-read, prioritized 09:28:12.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerStartMenuView 09:28:12.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 09:28:12.304 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerStartMenuView 09:28:12.304 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerStartMenuView, async-read, prioritized 09:28:12.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 09:28:12.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 09:28:12.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 09:28:12.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 09:28:12.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 09:28:12.386 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 09:28:12.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 09:28:12.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 09:28:12.494 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 09:28:12.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 09:28:12.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 09:28:12.517 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 09:28:12.566 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 09:28:12.566 [Lua] [PackageManager] Force_load: wwise/blunderbuss 09:28:12.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 09:28:12.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 09:28:12.602 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 09:28:12.602 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 09:28:12.662 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 09:28:12.662 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 09:28:12.662 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 09:28:12.756 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 09:28:12.756 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 09:28:12.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 09:28:12.817 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 09:28:12.817 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 09:28:12.828 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 366670304 09:28:12.831 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9972, -0.246243, 6.19272), Vector4(0, 0, 0.707106, -0.707107)) 09:28:12.833 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:28:12.833 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:28:12.833 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:28:12.833 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:28:12.833 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:28:12.833 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:28:12.833 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:28:12.833 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:28:12.833 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:28:12.834 [GameSession] create_game_object(9, 44) 09:28:12.834 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:28:12.834 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 09:28:12.834 [GameSession] create_game_object(46, 45) 09:28:12.834 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 09:28:14.140 [Lua] [IngameUI] menu view on_exit start_menu_view 09:28:14.140 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 09:28:14.140 [Lua] hero_fullscreen_menu_on_exit 09:28:14.140 [Lua] [GameModeInn] Start menu closed 09:28:14.140 [Save] Saving `save_data` 09:28:14.142 [Save] Save done 09:28:14.142 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0da23770 09:28:14.142 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 09:28:14.142 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 09:28:14.142 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 09:28:14.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerStartMenuView 09:28:15.506 [Lua] [IngameUI] menu view on_enter hero_view 09:28:15.510 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0da20f10 09:28:15.510 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 09:28:15.525 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 09:28:15.525 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 09:28:15.527 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 09:28:15.527 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 09:28:15.532 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 09:28:15.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 09:28:15.797 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 09:28:15.819 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:15.819 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:15.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:15.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:15.885 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:15.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:15.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:15.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:15.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:16.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:16.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:16.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:16.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:17.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:17.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:17.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:17.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:17.552 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000103724cc4:1) 09:28:17.552 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/yellow_and_green\/chr_empire_soldier_huntsman_yellow_and_green":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":503102400,"first_person":{"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/yellow_and_green\/chr_empire_soldier_huntsman_yellow_and_green":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false}} 09:28:17.568 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, ProfileSynchronizer, async-read, 09:28:17.568 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, ProfileSynchronizer, async-read, 09:28:17.568 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01, ProfileSynchronizer, async-read, 09:28:17.569 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 09:28:17.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, ProfileSynchronizer 09:28:17.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer 09:28:17.585 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer 09:28:17.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 09:28:17.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 09:28:17.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 09:28:17.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer, async-read, 09:28:17.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 09:28:17.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 09:28:17.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 09:28:17.707 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 09:28:17.707 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 09:28:17.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01 09:28:17.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01 09:28:17.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01 09:28:17.778 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 09:28:17.866 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 09:28:17.866 [Lua] [PackageManager] Force_load: wwise/bow 09:28:17.882 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 503102400 09:28:19.455 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 09:28:19.455 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:19.455 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:19.455 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:19.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:19.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:19.465 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 09:28:19.465 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 09:28:19.465 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 09:28:19.467 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 09:28:19.467 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 09:28:19.472 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 09:28:25.142 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 28 09:28:25.154 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 28 4 09:28:25.371 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 09:28:25.371 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 28 09:28:26.109 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 28 09:28:26.109 [Save] Saving `save_data` 09:28:26.111 [Save] Save done 09:28:26.111 [Save] Saving `save_data` 09:28:26.112 [Save] Save done 09:28:26.112 [Save] Saving `save_data` 09:28:26.114 [Save] Save done 09:28:26.114 [Save] Saving `save_data` 09:28:26.115 [Save] Save done 09:28:27.647 [Lua] [IngameUI] menu view on_exit hero_view 09:28:27.650 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0da20f10 09:28:27.650 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 09:28:27.650 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 09:28:27.650 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 09:28:27.650 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 09:28:27.650 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 09:28:34.189 [Lua] Got invite to lobby from 110000102c668ac 09:28:34.207 [Lua] [Matchmaking] Joining lobby table: 000000000F14CDD0. 09:28:34.207 [Lua] 09:28:34.207 [Lua] [join_by_lobby_browser] = true (boolean) 09:28:34.207 [Lua] [join_lobby_data] = table 09:28:34.207 [Lua] [id] = 18600000108d3bd (string) 09:28:34.207 [Lua] [is_server_invite] = false (boolean) 09:28:34.207 [Lua] [friend_join] = true (boolean) 09:28:34.207 [Lua] 09:28:34.207 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 09:28:34.207 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 09:28:34.207 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 09:28:34.207 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 09:28:34.207 [Lua] [ChatManager][1]System: Connecting to game session. 09:28:34.213 [Lua] [LobbyClient] Changed state from nil to joining 09:28:34.441 [SteamLobby] Detected added member 110000102c668ac 09:28:34.441 [SteamLobby] Detected added member 110000103724cc4 09:28:34.442 [Lua] [LobbyClient] Changed state from joining to joined 09:28:34.442 [Lua] [PartyManager] Leader is set to 110000102c668ac 09:28:34.442 [Lua] [LobbyClient] connected to lobby, id: 18600000108d3bd 09:28:34.442 [Lua] ====== Looking for host: 110000102c668ac 09:28:34.443 [Connection] Endpoint 110000102c668ac set max payload per packet to 1140 09:28:34.683 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0f7eb588, to peer: 110000102c668ac channel: 1 09:28:34.683 [Lua] Connected to host: 110000102c668ac, using channel: 1 09:28:34.683 [Lua] [Matchmaking] Joined lobby, checking network hash... 09:28:34.686 [SteamTransport] Added peer 110000102c668ac 09:28:34.840 [SteamAuthenticator] Sent ticket request to 110000102c668ac 09:28:34.841 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Fire_de_Cross'... 09:28:35.838 [SteamAuthenticator] Sent ticket request to 110000102c668ac 09:28:36.101 [Steam] Connection 8140f4c to remote 110000102c668ac accepted by the remote part 09:28:36.129 [SteamAuthenticator] Got ticket request from 110000102c668ac 09:28:36.129 [SteamAuthenticator] GetAuthSessionTicket 110000102c668ac 09:28:36.174 [SteamAuthenticator] Got ticket from 110000102c668ac 09:28:36.174 [SteamAuthenticator] BeginAuthSession 110000102c668ac 09:28:36.174 [SteamAuthenticator] Authenticating 110000102c668ac 09:28:36.174 [SteamAuthenticator] Got ticket from 110000102c668ac 09:28:36.435 [SteamAuthenticator] Steam validation for 110000102c668ac with response 0 09:28:36.449 [Connection] Sending request connection 123 message to 110000102c668ac 09:28:36.533 [Handshaker] Established a connection 123 to 110000102c668ac 09:28:36.686 [Channel] Channel 1 to peer 110000102c668ac in system game instance 18600000108d3bd was accepted. 09:28:36.687 [Lua] [Matchmaking] Connected, requesting to join game... 09:28:36.687 [Lua] vermintide_1 09:28:36.687 [Lua] wom_beta 09:28:36.687 [Lua] bogenhafen 09:28:36.687 [Lua] lake_upgrade 09:28:36.687 [Lua] pre_order 09:28:36.687 [Lua] cog_upgrade 09:28:36.687 [Lua] scorpion_beta_extended_access 09:28:36.687 [Lua] holly 09:28:36.687 [Lua] woods 09:28:36.687 [Lua] scorpion 09:28:36.687 [Lua] lake 09:28:36.687 [Lua] cog 09:28:36.687 [Lua] woods_upgrade 09:28:36.687 [Lua] grass 09:28:36.756 [Lua] [Matchmaking] Successfully joined game after 0.07 seconds: lobby_id=18600000108d3bd host_id:Fire_de_Cross 09:28:36.756 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 09:28:36.756 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 09:28:36.756 [Lua] [ChatManager][1]System: Requesting profiles 09:28:36.831 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:0 | we:0 | dr:110000102c668ac | bw:0 | es:0 09:28:36.831 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 09:28:36.831 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 09:28:36.832 [Lua] [ChatManager][1]System: Acquiring profiles 09:28:36.908 [Lua] [ChatManager][1]System: Joining game... 09:28:36.910 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 09:28:36.910 [Lua] TRANSITION start_lobby table: 000000000A167FE0 false 09:28:36.910 [Lua] [GameNetworkManager] Leaving game... 09:28:36.910 [Lua] [GameNetworkManager] Shutting down game session host. 09:28:36.910 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 09:28:36.910 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 09:28:36.910 [GameSession] shutdown_game_session_host() 09:28:36.910 [GameSession] shutdown() 09:28:36.910 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=40.60 09:28:36.923 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 09:28:38.411 [Lua] Set lobby begin: 09:28:38.411 [Lua] Lobby data selected_mission_id = inn_level 09:28:38.411 [Lua] Lobby data num_players = 1 09:28:38.411 [Lua] Lobby data difficulty_tweak = 0 09:28:38.411 [Lua] Lobby data host = 110000103724cc4 09:28:38.411 [Lua] Lobby data matchmaking_type = 3 09:28:38.411 [Lua] Lobby data difficulty = normal 09:28:38.411 [Lua] Lobby data player_slot_1 = 0:0 09:28:38.411 [Lua] Lobby data unique_server_name = Tierce 09:28:38.411 [Lua] Lobby data player_slot_4 = 0:0 09:28:38.411 [Lua] Lobby data country_code = CZ 09:28:38.411 [Lua] Lobby data matchmaking = false 09:28:38.411 [Lua] Lobby data power_level = 0 09:28:38.411 [Lua] Lobby data mission_id = inn_level 09:28:38.411 [Lua] Lobby data mechanism = adventure 09:28:38.411 [Lua] Lobby data player_slot_5 = 110000103724cc4:1 09:28:38.411 [Lua] Lobby data player_slot_2 = 0:0 09:28:38.411 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 09:28:38.411 [Lua] Lobby data player_slot_3 = 0:0 09:28:38.411 [Lua] Lobby data eac_authorized = true 09:28:38.411 [Lua] Set lobby end. 09:28:38.632 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 09:28:38.925 [Lua] [Managers] Calling function on all managers: 09:28:38.925 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 09:28:38.926 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = false 09:28:38.926 [Lua] Clearing all global lookup lists 09:28:38.926 [Lua] [IngamePlayerListUI] - Destroy 09:28:38.926 [Lua] [GamePadEquipmentUI] - Destroy 09:28:38.926 [Lua] [EquipmentUI] - Destroy 09:28:38.926 [Lua] [GamePadAbilityUI] - Destroy 09:28:38.926 [Lua] [AbilityUI] - Destroy 09:28:38.927 [Lua] [IngameUI] destroy 09:28:38.929 error: [Unit] Unit: '#ID[f94ce8693fe12552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ab7fdeca084df3f2]' child 1: '#ID[561b8f8b3f7e285a]' child 2: '#ID[b1dc0767f50bbcb4]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[ea8f49c9fb07a6a3]' 09:28:38.939 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2 09:28:38.939 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 09:28:38.939 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 09:28:38.939 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_kruber_painting_wood_base_2 09:28:38.940 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1 09:28:38.940 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_2 09:28:38.940 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1 09:28:38.940 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_5 09:28:38.940 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_4 09:28:38.940 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46, keep_hall_painting_wood_base_2 09:28:38.940 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_1 09:28:38.940 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 09:28:38.940 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 09:28:38.940 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 09:28:38.941 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_3 09:28:38.982 [Lua] [Managers] Destroying manager group: 09:28:38.983 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[878c77306b0e3f11]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[86ff181e2c17583c]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[af8d8435b4a13911]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[2f1ce93d4cbca0d3]' 09:28:38.986 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 09:28:39.063 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 09:28:39.064 [Lua] [PeerSM] 110000103724cc4 :: on_exit InGame 09:28:39.064 [Lua] [PeerSM] 110000103724cc4 :: on_enter Loading 09:28:39.064 [Lua] [Matchmaking] unregister rpcs 09:28:39.064 [Lua] [Matchmaking] destroying 09:28:39.064 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 09:28:39.064 [Lua] [ChatManager] Unregistering channel 1 09:28:39.064 [Lua] [EnemyPackageLoader] network_context_destroyed 09:28:39.064 [Lua] [PartyManager] network_context_destroyed 09:28:39.064 [Lua] [GameMechanismManager] network_context_destroyed 09:28:39.064 [SteamVoip] Leaving room f25ed1a7cc1722da 09:28:39.064 [SteamVoipClient] select_out(110000103724cc4, off) 09:28:39.064 [SteamVoip] Destroying room f25ed1a7cc1722da 09:28:39.064 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 09:28:39.064 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, ProfileSynchronizer 09:28:39.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, ProfileSynchronizer 09:28:39.065 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 09:28:39.066 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 09:28:39.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer 09:28:39.066 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, ProfileSynchronizer 09:28:39.068 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, ProfileSynchronizer 09:28:39.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, ProfileSynchronizer 09:28:39.068 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, ProfileSynchronizer 09:28:39.077 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 09:28:39.077 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, ProfileSynchronizer 09:28:39.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, ProfileSynchronizer 09:28:39.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01, ProfileSynchronizer 09:28:39.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, ProfileSynchronizer 09:28:39.078 [EACServer] [10:28:39:077][Windows][EAC Server] [Info][Destroy] Called 09:28:39.080 [Lua] [LobbyHost] Destroying 09:28:39.080 [Lua] ############### UNLOADING PACKAGES ############### 09:28:39.080 [Lua] [Managers] Calling function on all managers: 09:28:39.080 [Lua] [Managers] Destroying manager group: 09:28:39.080 [Lua] [Gamestate] Enter state StateLoading 09:28:39.082 [Lua] [Gamestate] Enter Substate StateLoadingRunning 09:28:39.082 [Lua] registering RPCs 09:28:39.082 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000A167FE0 09:28:39.082 warning: [Lua] Setting up network client 09:28:39.082 [Lua] [NetworkClient] New State connecting (old state nil) 09:28:39.082 [Lua] [SharedState] network_state_110000102c668ac: peers:0:0:0:0 = ["110000102c668ac","110000103724cc4"] 09:28:39.082 [Lua] [NetworkClient] init - wanted_profile_index, 5, empire_soldier 09:28:39.082 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 110000102c668ac 09:28:39.082 [EAC] Connection reset 09:28:39.089 [EAC] Set platform user auth ticket 09:28:39.089 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102c668ac my_peer_id:110000103724cc4 09:28:39.089 [Lua] [ChatManager] Registering channel 1 09:28:39.089 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102c668ac, own_peer_id=110000103724cc4) 09:28:39.089 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102c668ac, own_peer_id=110000103724cc4) 09:28:39.089 [Lua] [PartyManager] network_context_created (server_peer_id=110000102c668ac, own_peer_id=110000103724cc4) 09:28:39.089 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_level_load 09:28:39.089 [Lua] [PartyManager] Leader is set to 110000102c668ac 09:28:39.127 [EAC] Set host peer 110000102c668ac to state undetermined 09:28:39.127 [EAC] Validating host 110000102c668ac 09:28:39.127 [Lua] [NetworkClient] New State connected (old state connecting) 09:28:39.127 [Lua] EAC debug check 2 nil 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: peers:0:0:0:0 = ["110000102c668ac","110000103724cc4"] 09:28:39.174 [Lua] [EnemyPackageLoader] New connection established (1) (key=0) 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: mechanism:0:0:0:0 = adventure 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: level_key:0:0:0:0 = inn_level 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"}] 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: peers:0:0:0:0 = ["110000102c668ac","110000103724cc4"] 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: profile_index_reservation:0:0:5:0 = 110000103724cc4 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: profile_index_reservation:0:0:3:0 = 110000102c668ac 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: level_session_id:0:0:0:0 = 1601181056 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: conflict_director:0:0:0:0 = inn_level 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: difficulty_tweak:0:0:0:0 = 0 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: locked_director_functions:0:0:0:0 = {} 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: level_seed:0:0:0:0 = 0 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: game_mode:0:0:0:0 = inn 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: level_transition_type:0:0:0:0 = load_next_level 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: extra_packages:0:0:0:0 = {} 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: environment_variation_id:0:0:0:0 = 0 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: difficulty:0:0:0:0 = normal 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000102c668ac:0:0:0 = true 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false},"inventory_id":761974784,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1":false,"wwise\/steampistol":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false}} 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 761974784 09:28:39.174 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000102c668ac:0:0:0 = true 09:28:39.174 [SteamVoip] Joining room 7df45e843a645813 09:28:39.174 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09, ProfileSynchronizer, async-read, 09:28:39.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read, 09:28:39.174 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 09:28:39.174 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 09:28:39.174 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 09:28:39.174 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 09:28:39.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read, 09:28:39.174 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 09:28:39.175 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 09:28:39.175 [Lua] [StateLoading] load_current_level 09:28:39.175 [Lua] [NetworkClient] New State loading (old state connected) 09:28:39.175 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 09:28:39.175 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 09:28:39.175 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 09:28:39.175 [Lua] Starting async level spawning of levels/inn/world 09:28:39.175 [Umbra] Init version: 3.4.15 :: 16 threads 09:28:39.197 [Lua] [NetworkClient] All level packages loaded! 09:28:39.197 [Lua] [NetworkClient] New State loaded (old state loading) 09:28:39.197 [Lua] [NetworkClient] on_level_loaded inn_level 09:28:39.197 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 09:28:39.200 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 09:28:39.200 [Lua] checking dlc's against conflict directors 09:28:39.200 [Lua] number of factions to include 2 09:28:39.200 [Lua] Updated list weights for random: 09:28:39.200 [Lua] skaven, 0.42 (0.00-0.42) 09:28:39.200 [Lua] chaos, 0.42 (0.42-0.83) 09:28:39.200 [Lua] beastmen, 0.17 (0.83-1.00) 09:28:39.200 [Lua] Rolled random faction: 0.27856689691543579 skaven 09:28:39.200 [Lua] Updated list weights for random: 09:28:39.200 [Lua] beastmen, 0.29 (0.00-0.29) 09:28:39.200 [Lua] chaos, 0.71 (0.29-1.00) 09:28:39.200 [Lua] Rolled random faction: 0.81953376531600952 chaos 09:28:39.200 [Lua] number of factions added 2 09:28:39.200 [Lua] --- --- --- 09:28:39.200 [Lua] Starting... difficulty 'normal' 09:28:39.200 [Lua] These are the starting conflict directors: 09:28:39.200 [Lua] inn_level 09:28:39.200 [Lua] --- --- --- 09:28:39.200 [Lua] 09:28:39.200 [Lua] DONE! Found the following directors: 09:28:39.200 [Lua] (free: 35), Master hash is: 09:28:39.200 [Lua] [EnemyPackageLoader] breed_lookup: { } 09:28:39.200 [Lua] load_startup_enemy_packages: -------------- 09:28:39.200 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 09:28:39.200 [Lua] critter_rat 09:28:39.228 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09 09:28:39.228 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09 09:28:39.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 09:28:39.229 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102c668ac 1 1 1 09:28:39.229 [Lua] player (110000102c668ac,1) was put into party 1 09:28:39.229 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000103724cc4 1 0 1 09:28:39.229 [Lua] player (110000103724cc4,1) was put into party 0 09:28:39.229 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000102c668ac local_player_id:1 profile_index:3 career_index:2 is_bot:false 09:28:39.229 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"}] 09:28:39.229 [Lua] Received new state from server inn 09:28:39.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 09:28:39.287 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 09:28:39.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 09:28:39.287 [Channel] Channel 2 to peer 110000102c668ac in system voip instance 7df45e843a645813 was accepted. 09:28:39.287 [SteamVoipClient] select_out(110000102c668ac, on) 09:28:39.296 [SteamVoipClient] select_out(110000102c668ac, on) 09:28:39.296 [SteamVoipClient] select_in(110000102c668ac, on) 09:28:39.296 [SteamVoipClient] select_out(110000102c668ac, off) 09:28:39.351 [Lua] Async level spawning done 09:28:39.374 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 09:28:39.374 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 09:28:39.374 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 09:28:39.410 [Channel] Channel 3 to peer 110000102c668ac in system voip instance 0 was accepted. 09:28:39.495 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 09:28:39.495 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 09:28:39.495 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 09:28:39.846 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 09:28:39.846 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 09:28:39.846 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 09:28:39.912 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 09:28:39.912 [Lua] [PackageManager] Force_load: wwise/coghammer 09:28:39.913 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 09:28:39.979 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 09:28:39.979 [Lua] [PackageManager] Force_load: wwise/steampistol 09:28:39.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 09:28:40.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 09:28:40.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 09:28:40.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 09:28:40.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 09:28:40.186 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 09:28:40.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 09:28:40.186 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 761974784 09:28:40.252 [EAC] EAC host 110000102c668ac validated and trusted 09:28:40.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 09:28:40.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 09:28:40.252 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 09:28:40.537 [Lua] [PlayFabMirrorBase] _commit_internal "4" 09:28:40.537 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:28:40.537 [Lua] [BackendInterfaceStatisticsPlayFab] No player found, skipping saving statistics... 09:28:40.537 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:28:40.537 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:28:40.537 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29 09:28:40.554 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29 09:28:40.992 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29 09:28:40.993 [Lua] [PlayFabMirrorBase] commit result "success", "4" 09:28:41.262 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 09:28:41.263 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 09:28:42.270 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 09:28:42.270 [Lua] [Managers] Destroying manager group: 09:28:42.271 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 09:28:42.271 [Lua] [Gamestate] Enter StateIngame CLIENT 09:28:42.271 [Lua] [Managers] Calling function on all managers: 09:28:42.271 [Lua] <>level = inn_level<> 09:28:42.271 [Lua] [StateIngame] Client ingame 09:28:42.274 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 09:28:42.274 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 09:28:42.274 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 09:28:42.274 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 09:28:42.274 [Lua] [Matchmaking] initializing 09:28:42.274 [Lua] [Matchmaking] my_peer_id: 110000103724cc4, I am client 09:28:42.274 [Lua] [Matchmaking] register rpcs 09:28:42.274 [Lua] GameNetworkManager:init... creating game session 09:28:42.274 [Lua] Joining GameSession userdata: 0x0f55a3e8 as a client through channel_id 1 09:28:42.274 [Lua] [GameNetworkManager] Setting pong timeout to 60 09:28:42.274 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 09:28:42.274 [Lua] [GameNetworkManager] self.is_server = false 09:28:42.274 [Network] Setting artificial MTU limit to 65536 09:28:42.274 [Connection] Endpoint 110000102c668ac set max payload per packet to 1140 09:28:42.284 [Lua] Switching ConflictSettings: to: inn_level 09:28:42.284 [Lua] pacing=disabled 09:28:42.284 [Lua] roaming=nil 09:28:42.284 [Lua] disabled=false 09:28:42.284 [Lua] pack_spawning=disabled 09:28:42.284 [Lua] contained_breeds=nil 09:28:42.284 [Lua] boss=disabled 09:28:42.284 [Lua] horde=disabled 09:28:42.284 [Lua] specials=disabled 09:28:42.284 [Lua] name=inn_level 09:28:42.284 [Lua] intensity=disabled 09:28:42.284 [Lua] --- 09:28:42.284 [Lua] [LevelAnalysis] set_random_seed( 0) 09:28:42.287 [Lua] [AIInterestPointSystem] Level Seed: 0 09:28:42.287 [Lua] 09:28:42.287 [Lua] [network_manager] = table 09:28:42.287 [Lua] [network_manager] = metatable 09:28:42.287 [Lua] [startup_data] = table 09:28:42.287 [Lua] [entity_manager] = table 09:28:42.287 [Lua] [entity_manager] = metatable 09:28:42.287 [Lua] [unit_spawner] = table 09:28:42.287 [Lua] [unit_spawner] = metatable 09:28:42.287 [Lua] [unit_storage] = table 09:28:42.287 [Lua] [unit_storage] = metatable 09:28:42.287 [Lua] [dice_keeper] = table 09:28:42.287 [Lua] [dice_keeper] = metatable 09:28:42.287 [Lua] [is_server] = false (boolean) 09:28:42.287 [Lua] [world] = [World] 09:28:42.287 [Lua] [system_api] = table 09:28:42.287 [Lua] [input_manager] = table 09:28:42.287 [Lua] [input_manager] = metatable 09:28:42.287 [Lua] [profile_synchronizer] = table 09:28:42.287 [Lua] [profile_synchronizer] = metatable 09:28:42.287 [Lua] [entity_system] = table 09:28:42.287 [Lua] [entity_system] = metatable 09:28:42.287 [Lua] [level_transition_handler] = table 09:28:42.287 [Lua] [level_transition_handler] = metatable 09:28:42.287 [Lua] [num_local_human_players] = 1 (number) 09:28:42.287 [Lua] [statistics_db] = table 09:28:42.287 [Lua] [statistics_db] = metatable 09:28:42.287 [Lua] [entity_system_bag] = table 09:28:42.287 [Lua] [entity_system_bag] = metatable 09:28:42.287 [Lua] [network_lobby] = table 09:28:42.287 [Lua] [network_lobby] = metatable 09:28:42.287 [Lua] [network_transmit] = table 09:28:42.287 [Lua] [network_transmit] = metatable 09:28:42.287 [Lua] [network_clock] = table 09:28:42.287 [Lua] [network_clock] = metatable 09:28:42.287 [Lua] [free_flight_manager] = table 09:28:42.287 [Lua] [free_flight_manager] = metatable 09:28:42.287 [Lua] [network_event_delegate] = table 09:28:42.287 [Lua] [network_event_delegate] = metatable 09:28:42.287 [Lua] 09:28:42.287 [Lua] ignoring extension VersusVolumeObjectiveExtension 09:28:42.287 [Lua] ignoring extension VersusInteractObjectiveExtension 09:28:42.287 [Lua] ignoring extension VersusPayloadObjectiveExtension 09:28:42.287 [Lua] ignoring extension VersusSocketObjectiveExtension 09:28:42.287 [Lua] ignoring extension VersusTargetObjectiveExtension 09:28:42.287 [Lua] ignoring extension VersusMissionObjectiveExtension 09:28:42.288 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 09:28:42.293 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 09:28:42.294 [Lua] [AchievementManager] Achievements using the steam platform 09:28:42.294 [Lua] PlayerManager:add_player player_1 09:28:42.383 [Lua] [StateIngame] Level seed: 0 09:28:42.392 [Lua] [IngameUI] init 09:28:42.406 [SteamVoipClient] select_out(110000102c668ac, off) 09:28:42.406 [SteamVoipClient] select_out(110000103724cc4, off) 09:28:42.409 [Lua] cb_razer_chroma_setup 09:28:42.456 [Flow] LeaderNo 09:28:42.456 [Flow] lodestone diff 1:false 09:28:42.457 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 09:28:42.458 [Lua] [Managers] Calling function on all managers: 09:28:42.632 [GameSession] -> peers() 09:28:42.632 [GameSession] added 110000102c668ac 09:28:42.632 [GameSession] added 110000103724cc4 09:28:42.632 [GameSession] 110000102c668ac -> create_game_object(0) 09:28:42.632 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.632 [GameSession] 110000102c668ac -> create_game_object(1) 09:28:42.632 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.632 [GameSession] 110000102c668ac -> create_game_object(2) 09:28:42.632 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.632 [GameSession] 110000102c668ac -> create_game_object(3) 09:28:42.632 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.632 [GameSession] 110000102c668ac -> create_game_object(4) 09:28:42.632 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.632 [GameSession] 110000102c668ac -> create_game_object(5) 09:28:42.632 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.632 [GameSession] 110000102c668ac -> create_game_object(6) 09:28:42.632 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.632 [GameSession] 110000102c668ac -> create_game_object(7) 09:28:42.632 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.632 [GameSession] 110000102c668ac -> create_game_object(8) 09:28:42.632 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.632 [GameSession] 110000102c668ac -> create_game_object(9) 09:28:42.632 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.632 [GameSession] 110000102c668ac -> create_game_object(10) 09:28:42.632 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.632 [GameSession] 110000102c668ac -> create_game_object(11) 09:28:42.632 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.632 [GameSession] 110000102c668ac -> create_game_object(12) 09:28:42.632 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.632 [GameSession] 110000102c668ac -> create_game_object(13) 09:28:42.632 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.632 [GameSession] 110000102c668ac -> create_game_object(14) 09:28:42.632 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.632 [GameSession] 110000102c668ac -> create_game_object(15) 09:28:42.632 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:28:42.632 [Lua] [GameNetworkManager] game_object_created_player, go_id=15, owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:28:42.632 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 15, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 09:28:42.632 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 09:28:42.632 [Lua] PlayerManager:add_remote_player 110000102c668ac 09:28:42.672 [GameSession] 110000102c668ac -> create_game_object(16) 09:28:42.672 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:28:42.672 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=1 09:28:42.672 [GameSession] 110000102c668ac -> create_game_object(17) 09:28:42.672 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:28:42.672 [GameSession] 110000102c668ac -> create_game_object(18) 09:28:42.672 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:28:42.672 [GameSession] 110000102c668ac -> create_game_object(19) 09:28:42.672 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:28:42.672 [GameSession] 110000102c668ac -> create_game_object(20) 09:28:42.672 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:28:42.672 [GameSession] 110000102c668ac -> create_game_object(21) 09:28:42.672 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:28:42.672 [GameSession] 110000102c668ac -> create_game_object(22) 09:28:42.672 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 09:28:42.673 [GameSession] 110000102c668ac -> create_game_object(23) 09:28:42.673 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 09:28:42.673 [GameSession] 110000102c668ac -> create_game_object(24) 09:28:42.673 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 09:28:42.673 [GameSession] 110000102c668ac -> create_game_object(25) 09:28:42.673 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 09:28:42.673 [GameSession] 110000102c668ac -> create_game_object(26) 09:28:42.673 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 09:28:42.673 [GameSession] 110000102c668ac -> create_game_object(27) 09:28:42.673 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:28:42.673 [GameSession] 110000102c668ac -> create_game_object(28) 09:28:42.673 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:28:42.673 [GameSession] 110000102c668ac -> create_game_object(29) 09:28:42.673 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:28:42.673 [GameSession] 110000102c668ac -> create_game_object(30) 09:28:42.673 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:28:42.673 [GameSession] 110000102c668ac -> create_game_object(31) 09:28:42.673 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:28:42.674 [GameSession] 110000102c668ac -> create_game_object(32) 09:28:42.674 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:28:42.674 [GameSession] 110000102c668ac -> create_game_object(33) 09:28:42.674 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:28:42.674 [GameSession] 110000102c668ac -> create_game_object(34) 09:28:42.674 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:28:42.674 [GameSession] 110000102c668ac -> create_game_object(35) 09:28:42.674 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:28:42.674 [GameSession] 110000102c668ac -> create_game_object(36) 09:28:42.674 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:28:42.674 [GameSession] 110000102c668ac -> create_game_object(37) 09:28:42.674 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000102c668ac go_type=music_states go_created_func_name=game_object_created_music_states 09:28:42.674 [GameSession] 110000102c668ac -> create_game_object(38) 09:28:42.674 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.674 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read, 09:28:42.674 [GameSession] 110000102c668ac -> create_game_object(39) 09:28:42.674 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.674 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read, 09:28:42.674 [GameSession] 110000102c668ac -> create_game_object(40) 09:28:42.674 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.674 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 09:28:42.674 [GameSession] 110000102c668ac -> create_game_object(41) 09:28:42.674 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:28:42.674 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_3, async-read, 09:28:42.674 [GameSession] 110000102c668ac -> create_game_object(42) 09:28:42.674 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000102c668ac go_type=player_unit go_created_func_name=game_object_created_player_unit 09:28:42.675 [Lua] PlayerManager:assign_unit_ownership Fire_de_Cross 110000102c668ac 1 09:28:42.675 [GameSession] 110000102c668ac -> create_game_object(43) 09:28:42.675 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:28:42.677 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:28:42.677 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:28:42.677 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:28:42.677 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:28:42.677 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:28:42.677 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:28:42.677 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:28:42.678 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:28:42.678 [Flow] magnus and cemetery 09:28:42.679 [Flow] magnus and cemetery 09:28:42.679 [Flow] magnus and forest activated 09:28:42.679 [Flow] cemetery and forest activated 09:28:42.679 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:28:42.679 [Flow] ALL RUNES ACTIVATED 09:28:42.679 [Flow] magnus and forest activated 09:28:42.679 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:28:42.679 [Flow] ALL RUNES ACTIVATED 09:28:42.679 [Flow] magnus and cemetery 09:28:42.679 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:28:42.679 [Flow] ALL RUNES ACTIVATED 09:28:42.679 [Lua] [TelemetryRPCListener] Receiving session id from server 538be535-1b5d-41e8-9028-002e7c738989 09:28:42.679 error: [Lua] SETTING ROUND ID 09:28:42.679 [Lua] [NetworkClient] rpc_game_started 09:28:42.679 [Lua] [NetworkClient] New State game_started (old state is_ingame) 09:28:42.679 [GameSession] 110000102c668ac -> create_game_object(58) 09:28:42.679 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:28:42.679 [Lua] [GameNetworkManager] game_object_created_player, go_id=58, owner_peer_id=110000102c668ac peer_id=110000103724cc4 09:28:42.679 [Lua] [GameNetworkManager] PLAYER is local player 09:28:42.679 [GameSession] create_game_object(95, 1024) 09:28:42.679 [GameSession] create_game_object(1024, 0) -> 110000102c668ac 09:28:42.679 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 09:28:42.688 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 09:28:42.688 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000103724cc4 1 1 2 09:28:42.688 [Lua] player (110000103724cc4,1) was put into party 1 09:28:42.688 [Lua] [IngamePlayerListUI] - Destroy 09:28:42.688 [Lua] [GamePadEquipmentUI] - Destroy 09:28:42.688 [Lua] [EquipmentUI] - Destroy 09:28:42.688 [Lua] [GamePadAbilityUI] - Destroy 09:28:42.688 [Lua] [AbilityUI] - Destroy 09:28:42.695 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"}] 09:28:42.695 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000103724cc4 local_player_id:1 profile_index:5 career_index:2 is_bot:false 09:28:42.695 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"}] 09:28:42.696 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/yellow_and_green\/chr_empire_soldier_huntsman_yellow_and_green":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":390521472,"first_person":{"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/yellow_and_green\/chr_empire_soldier_huntsman_yellow_and_green":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false}} 09:28:42.696 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 09:28:42.696 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 09:28:42.696 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000103724cc4:0:0:0 = true 09:28:42.696 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, ProfileSynchronizer, async-read, 09:28:42.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, ProfileSynchronizer, async-read, 09:28:42.696 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, ProfileSynchronizer, async-read, 09:28:42.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, ProfileSynchronizer, async-read, 09:28:42.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, ProfileSynchronizer, async-read, 09:28:42.696 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, ProfileSynchronizer, async-read, 09:28:42.696 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 09:28:42.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, ProfileSynchronizer, async-read, 09:28:42.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01, ProfileSynchronizer, async-read, 09:28:42.696 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 09:28:42.696 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 09:28:42.696 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 09:28:42.696 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 09:28:42.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer, async-read, 09:28:42.696 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 09:28:42.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 09:28:42.725 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 09:28:42.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 09:28:42.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 09:28:42.772 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 09:28:42.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 09:28:42.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 09:28:42.826 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 09:28:42.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 09:28:42.873 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_3, async-read, 09:28:42.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 09:28:42.886 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 09:28:42.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 09:28:42.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 09:28:42.956 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 09:28:42.957 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 09:28:42.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 09:28:42.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 09:28:42.988 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 09:28:43.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 09:28:43.080 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 09:28:43.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 09:28:43.196 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 09:28:43.196 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 09:28:43.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 09:28:43.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 09:28:43.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 09:28:43.232 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 09:28:43.235 [Flow] DISABLE 09:28:43.255 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 09:28:43.255 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 09:28:43.255 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 09:28:43.650 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 09:28:43.650 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 09:28:43.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 09:28:43.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 09:28:43.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 09:28:43.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01 09:28:43.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01 09:28:43.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01 09:28:43.742 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 09:28:43.802 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 09:28:43.802 [Lua] [PackageManager] Force_load: wwise/bow 09:28:43.802 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 09:28:43.863 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 09:28:43.863 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 09:28:43.864 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 09:28:44.056 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 09:28:44.056 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 09:28:44.057 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 09:28:44.139 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 09:28:44.139 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 09:28:44.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 09:28:44.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 09:28:44.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 09:28:44.177 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 09:28:44.664 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 09:28:44.664 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 09:28:44.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 09:28:44.678 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 390521472 09:28:44.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 09:28:44.691 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 09:28:44.715 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 390521472 09:28:44.753 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(-19.49, 0.98999, 6.14001), Vector4(0.0232258, 0.0232258, 0.693196, -0.72)) 09:28:44.755 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:28:44.755 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:28:44.755 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:28:44.755 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:28:44.755 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:28:44.755 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:28:44.755 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:28:44.755 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:28:44.756 [GameSession] create_game_object(9, 1025) 09:28:44.756 [GameSession] create_game_object(1025, 0) -> 110000102c668ac 09:28:44.756 [Lua] TalentExtension:_send_rpc_sync_talents 1025 09:28:44.756 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 09:28:44.819 [GameSession] 110000102c668ac -> create_game_object(59) 09:28:44.819 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:28:45.024 [Lua] StateInGameRunning:_game_actually_starts() 09:28:45.024 [Lua] [GameModeInn] Start menu closed 09:28:45.024 [Lua] [GameModeInn] Start menu opened 09:28:45.024 [Lua] ################################################################################################################# 09:28:45.024 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 09:28:45.024 [Lua] ################################################################################################################# 09:28:45.024 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30 09:28:45.024 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = true 09:28:45.036 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30 09:28:45.258 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30 09:28:45.258 [Lua] Commit load time data 09:28:49.585 [Lua] [IngameUI] menu view on_enter character_selection 09:28:49.585 [Lua] hero_fullscreen_menu_on_enter 09:28:49.587 [Lua] [IngameUI] menu view post_update_on_enter table: 0x14675600 09:28:49.588 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 09:28:49.602 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:28:49.602 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:28:49.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:28:49.603 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:28:49.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:28:49.603 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:28:49.670 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read, 09:28:49.670 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 09:28:49.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 09:28:49.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 09:28:49.681 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 09:28:49.711 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 09:28:49.711 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 09:28:50.498 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:28:50.498 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:28:50.498 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:28:50.498 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:28:50.498 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:28:50.498 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:28:50.852 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base 09:28:50.852 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base 09:28:50.852 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 09:28:50.921 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 09:28:50.921 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 09:28:50.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:28:50.926 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:28:50.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:28:50.926 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:28:50.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 09:28:50.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 09:28:50.994 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04 09:28:51.023 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04 09:28:51.023 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04 09:28:51.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 09:28:51.053 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 09:28:51.053 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 09:28:51.205 [Lua] [SharedState] network_state_110000102c668ac: profile_index_reservation:0:0:5:0 = 09:28:51.205 [Lua] [SharedState] network_state_110000102c668ac: profile_index_reservation:0:0:4:0 = 110000103724cc4 09:28:51.205 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"}] 09:28:51.205 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000103724cc4"}] 09:28:51.205 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000103724cc4 local_player_id:1 profile_index:4 career_index:4 is_bot:false 09:28:51.205 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000103724cc4"}] 09:28:51.205 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false},"inventory_id":1410734464,"first_person":{"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false}} 09:28:51.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed, ProfileSynchronizer, async-read, 09:28:51.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, ProfileSynchronizer, async-read, 09:28:51.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read, 09:28:51.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 09:28:51.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 09:28:51.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, ProfileSynchronizer, async-read, 09:28:51.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 09:28:51.206 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 09:28:51.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 09:28:51.213 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, ProfileSynchronizer 09:28:51.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, ProfileSynchronizer 09:28:51.214 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 09:28:51.214 [GameSession] destroy_game_object(1025) 09:28:51.214 error: [Unit] Unit: '#ID[f94ce8693fe12552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b1dc0767f50bbcb4]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[ab7fdeca084df3f2]' child 3: '#ID[561b8f8b3f7e285a]' child 4: '#ID[ea8f49c9fb07a6a3]' 09:28:51.214 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[878c77306b0e3f11]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[86ff181e2c17583c]' child 5: '#ID[af8d8435b4a13911]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[2f1ce93d4cbca0d3]' 09:28:51.215 [Save] Saving `save_data` 09:28:51.217 [Save] Save done 09:28:51.224 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, ProfileSynchronizer 09:28:51.224 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, ProfileSynchronizer 09:28:51.224 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, ProfileSynchronizer 09:28:51.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, ProfileSynchronizer 09:28:51.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, ProfileSynchronizer 09:28:51.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, ProfileSynchronizer 09:28:51.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer 09:28:51.225 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, ProfileSynchronizer 09:28:51.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01, ProfileSynchronizer 09:28:51.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed 09:28:51.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed 09:28:51.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p 09:28:51.320 [Lua] [IngameUI] menu view on_exit character_selection 09:28:51.328 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 09:28:51.328 [Lua] hero_fullscreen_menu_on_exit 09:28:51.330 [Lua] [IngameUI] menu view post_update_on_exit table: 0x14675600 09:28:51.330 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:28:51.330 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:28:51.330 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:28:51.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:28:51.354 [GameSession] 110000102c668ac -> destroy_game_object(59) 09:28:51.354 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:28:51.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p 09:28:51.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p 09:28:51.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 09:28:51.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 09:28:51.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 09:28:51.444 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 09:28:51.546 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 09:28:51.546 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 09:28:51.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 09:28:51.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 09:28:51.890 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 09:28:51.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 09:28:51.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 09:28:51.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 09:28:51.930 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 1410734464 09:28:52.854 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 1410734464 09:28:52.854 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 4, Vector3(-14.87, 2.27997, 6.25006), Vector4(0.0232258, -0.0232258, -0.487742, 0.87237)) 09:28:52.856 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:28:52.856 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:28:52.856 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:28:52.856 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:28:52.856 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:28:52.856 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:28:52.857 [GameSession] create_game_object(9, 1026) 09:28:52.857 [GameSession] create_game_object(1026, 0) -> 110000102c668ac 09:28:52.857 [Lua] TalentExtension:_send_rpc_sync_talents 1026 09:28:52.857 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 09:28:52.923 [GameSession] 110000102c668ac -> create_game_object(60) 09:28:52.923 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:28:54.943 [Lua] [IngameUI] menu view on_enter hero_view 09:28:54.949 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04bef2d0 09:28:54.949 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 09:28:54.964 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 09:28:54.965 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 09:28:54.966 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 09:28:54.966 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 09:28:54.972 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 09:28:55.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 09:28:55.227 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 09:28:55.250 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:55.250 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:55.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:55.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:55.315 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:55.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:55.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:55.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:55.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:56.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:56.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:56.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:56.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:28:57.464 [Lua] [IngameUI] menu view on_exit hero_view 09:28:57.467 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04bef2d0 09:28:57.467 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 09:28:57.467 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 09:28:57.467 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 09:28:57.467 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:57.467 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:57.467 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:57.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:57.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:28:57.480 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 09:28:57.480 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 09:28:57.480 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 09:28:59.136 [GameSession] create_game_object(7, 1027) 09:28:59.136 [GameSession] create_game_object(1027, 0) -> 110000102c668ac 09:28:59.217 [GameSession] create_game_object(7, 1028) 09:28:59.217 [GameSession] create_game_object(1028, 0) -> 110000102c668ac 09:28:59.300 [GameSession] create_game_object(7, 1029) 09:28:59.300 [GameSession] create_game_object(1029, 0) -> 110000102c668ac 09:28:59.384 [GameSession] create_game_object(7, 1030) 09:28:59.384 [GameSession] create_game_object(1030, 0) -> 110000102c668ac 09:28:59.608 [GameSession] destroy_game_object(1027) 09:28:59.695 [GameSession] destroy_game_object(1028) 09:28:59.785 [GameSession] destroy_game_object(1029) 09:28:59.866 [GameSession] destroy_game_object(1030) 09:29:00.347 [GameSession] create_game_object(7, 1031) 09:29:00.347 [GameSession] create_game_object(1031, 0) -> 110000102c668ac 09:29:00.423 [GameSession] create_game_object(7, 1032) 09:29:00.423 [GameSession] create_game_object(1032, 0) -> 110000102c668ac 09:29:00.505 [GameSession] create_game_object(7, 1033) 09:29:00.505 [GameSession] create_game_object(1033, 0) -> 110000102c668ac 09:29:00.589 [GameSession] create_game_object(7, 1034) 09:29:00.589 [GameSession] create_game_object(1034, 0) -> 110000102c668ac 09:29:00.818 [GameSession] destroy_game_object(1031) 09:29:00.903 [GameSession] destroy_game_object(1032) 09:29:01.003 [GameSession] destroy_game_object(1033) 09:29:01.085 [GameSession] destroy_game_object(1034) 09:29:05.136 [GameSession] create_game_object(7, 1035) 09:29:05.136 [GameSession] create_game_object(1035, 0) -> 110000102c668ac 09:29:05.219 [GameSession] create_game_object(7, 1036) 09:29:05.219 [GameSession] create_game_object(1036, 0) -> 110000102c668ac 09:29:05.301 [GameSession] create_game_object(7, 1037) 09:29:05.301 [GameSession] create_game_object(1037, 0) -> 110000102c668ac 09:29:05.384 [GameSession] create_game_object(7, 1038) 09:29:05.384 [GameSession] create_game_object(1038, 0) -> 110000102c668ac 09:29:05.717 [GameSession] destroy_game_object(1035) 09:29:05.887 [GameSession] destroy_game_object(1036) 09:29:05.910 [GameSession] create_game_object(7, 1039) 09:29:05.910 [GameSession] create_game_object(1039, 0) -> 110000102c668ac 09:29:06.001 [GameSession] create_game_object(7, 1040) 09:29:06.001 [GameSession] create_game_object(1040, 0) -> 110000102c668ac 09:29:06.092 [GameSession] create_game_object(7, 1041) 09:29:06.092 [GameSession] create_game_object(1041, 0) -> 110000102c668ac 09:29:06.108 [GameSession] destroy_game_object(1037) 09:29:06.174 [GameSession] destroy_game_object(1038) 09:29:06.183 [GameSession] create_game_object(7, 1042) 09:29:06.183 [GameSession] create_game_object(1042, 0) -> 110000102c668ac 09:29:06.691 [GameSession] create_game_object(7, 1043) 09:29:06.691 [GameSession] create_game_object(1043, 0) -> 110000102c668ac 09:29:06.693 [GameSession] destroy_game_object(1039) 09:29:06.777 [GameSession] create_game_object(7, 1044) 09:29:06.777 [GameSession] create_game_object(1044, 0) -> 110000102c668ac 09:29:06.780 [GameSession] destroy_game_object(1040) 09:29:06.868 [GameSession] create_game_object(7, 1045) 09:29:06.868 [GameSession] create_game_object(1045, 0) -> 110000102c668ac 09:29:06.871 [GameSession] destroy_game_object(1041) 09:29:06.958 [GameSession] create_game_object(7, 1046) 09:29:06.958 [GameSession] create_game_object(1046, 0) -> 110000102c668ac 09:29:06.962 [GameSession] destroy_game_object(1042) 09:29:07.407 [GameSession] destroy_game_object(1043) 09:29:07.470 [GameSession] create_game_object(7, 1047) 09:29:07.470 [GameSession] create_game_object(1047, 0) -> 110000102c668ac 09:29:07.526 [GameSession] destroy_game_object(1044) 09:29:07.564 [GameSession] create_game_object(7, 1048) 09:29:07.564 [GameSession] create_game_object(1048, 0) -> 110000102c668ac 09:29:07.617 [GameSession] destroy_game_object(1045) 09:29:07.653 [GameSession] create_game_object(7, 1049) 09:29:07.653 [GameSession] create_game_object(1049, 0) -> 110000102c668ac 09:29:07.696 [GameSession] destroy_game_object(1046) 09:29:07.745 [GameSession] create_game_object(7, 1050) 09:29:07.745 [GameSession] create_game_object(1050, 0) -> 110000102c668ac 09:29:08.162 [GameSession] destroy_game_object(1047) 09:29:08.253 [GameSession] create_game_object(7, 1051) 09:29:08.253 [GameSession] create_game_object(1051, 0) -> 110000102c668ac 09:29:08.256 [GameSession] destroy_game_object(1048) 09:29:08.335 [GameSession] destroy_game_object(1049) 09:29:08.343 [GameSession] create_game_object(7, 1052) 09:29:08.343 [GameSession] create_game_object(1052, 0) -> 110000102c668ac 09:29:08.424 [GameSession] destroy_game_object(1050) 09:29:08.440 [GameSession] create_game_object(7, 1053) 09:29:08.440 [GameSession] create_game_object(1053, 0) -> 110000102c668ac 09:29:08.525 [GameSession] create_game_object(7, 1054) 09:29:08.525 [GameSession] create_game_object(1054, 0) -> 110000102c668ac 09:29:08.931 [GameSession] destroy_game_object(1051) 09:29:09.020 [GameSession] destroy_game_object(1052) 09:29:09.030 [GameSession] create_game_object(7, 1055) 09:29:09.030 [GameSession] create_game_object(1055, 0) -> 110000102c668ac 09:29:09.119 [GameSession] create_game_object(7, 1056) 09:29:09.119 [GameSession] create_game_object(1056, 0) -> 110000102c668ac 09:29:09.148 [GameSession] destroy_game_object(1053) 09:29:09.199 [GameSession] destroy_game_object(1054) 09:29:09.210 [GameSession] create_game_object(7, 1057) 09:29:09.210 [GameSession] create_game_object(1057, 0) -> 110000102c668ac 09:29:09.300 [GameSession] create_game_object(7, 1058) 09:29:09.300 [GameSession] create_game_object(1058, 0) -> 110000102c668ac 09:29:09.771 [GameSession] destroy_game_object(1055) 09:29:09.821 [GameSession] create_game_object(7, 1059) 09:29:09.821 [GameSession] create_game_object(1059, 0) -> 110000102c668ac 09:29:09.877 [GameSession] destroy_game_object(1056) 09:29:09.913 [GameSession] create_game_object(7, 1060) 09:29:09.913 [GameSession] create_game_object(1060, 0) -> 110000102c668ac 09:29:09.957 [GameSession] destroy_game_object(1057) 09:29:10.007 [GameSession] create_game_object(7, 1061) 09:29:10.007 [GameSession] create_game_object(1061, 0) -> 110000102c668ac 09:29:10.047 [GameSession] destroy_game_object(1058) 09:29:10.098 [GameSession] create_game_object(7, 1062) 09:29:10.098 [GameSession] create_game_object(1062, 0) -> 110000102c668ac 09:29:10.533 [GameSession] destroy_game_object(1060) 09:29:10.585 [GameSession] destroy_game_object(1059) 09:29:10.595 [GameSession] create_game_object(7, 1063) 09:29:10.595 [GameSession] create_game_object(1063, 0) -> 110000102c668ac 09:29:10.630 [GameSession] destroy_game_object(1061) 09:29:10.687 [GameSession] create_game_object(7, 1064) 09:29:10.687 [GameSession] create_game_object(1064, 0) -> 110000102c668ac 09:29:10.715 [GameSession] destroy_game_object(1062) 09:29:10.778 [GameSession] create_game_object(7, 1065) 09:29:10.778 [GameSession] create_game_object(1065, 0) -> 110000102c668ac 09:29:10.870 [GameSession] create_game_object(7, 1066) 09:29:10.870 [GameSession] create_game_object(1066, 0) -> 110000102c668ac 09:29:11.186 [GameSession] destroy_game_object(1063) 09:29:11.278 [GameSession] destroy_game_object(1064) 09:29:11.370 [GameSession] destroy_game_object(1065) 09:29:11.380 [GameSession] create_game_object(7, 1067) 09:29:11.380 [GameSession] create_game_object(1067, 0) -> 110000102c668ac 09:29:11.449 [GameSession] destroy_game_object(1066) 09:29:11.472 [GameSession] create_game_object(7, 1068) 09:29:11.472 [GameSession] create_game_object(1068, 0) -> 110000102c668ac 09:29:11.564 [GameSession] create_game_object(7, 1069) 09:29:11.564 [GameSession] create_game_object(1069, 0) -> 110000102c668ac 09:29:11.656 [GameSession] create_game_object(7, 1070) 09:29:11.656 [GameSession] create_game_object(1070, 0) -> 110000102c668ac 09:29:11.996 [GameSession] destroy_game_object(1067) 09:29:12.099 [GameSession] destroy_game_object(1068) 09:29:12.161 [GameSession] create_game_object(7, 1071) 09:29:12.161 [GameSession] create_game_object(1071, 0) -> 110000102c668ac 09:29:12.188 [GameSession] destroy_game_object(1069) 09:29:12.250 [GameSession] create_game_object(7, 1072) 09:29:12.250 [GameSession] create_game_object(1072, 0) -> 110000102c668ac 09:29:12.278 [GameSession] destroy_game_object(1070) 09:29:12.339 [GameSession] create_game_object(7, 1073) 09:29:12.339 [GameSession] create_game_object(1073, 0) -> 110000102c668ac 09:29:12.429 [GameSession] create_game_object(7, 1074) 09:29:12.429 [GameSession] create_game_object(1074, 0) -> 110000102c668ac 09:29:12.753 [GameSession] destroy_game_object(1071) 09:29:12.882 [GameSession] destroy_game_object(1072) 09:29:12.945 [GameSession] create_game_object(7, 1075) 09:29:12.945 [GameSession] create_game_object(1075, 0) -> 110000102c668ac 09:29:12.973 [GameSession] destroy_game_object(1073) 09:29:13.037 [GameSession] create_game_object(7, 1076) 09:29:13.037 [GameSession] create_game_object(1076, 0) -> 110000102c668ac 09:29:13.064 [GameSession] destroy_game_object(1074) 09:29:13.126 [GameSession] create_game_object(7, 1077) 09:29:13.126 [GameSession] create_game_object(1077, 0) -> 110000102c668ac 09:29:13.217 [GameSession] create_game_object(7, 1078) 09:29:13.217 [GameSession] create_game_object(1078, 0) -> 110000102c668ac 09:29:13.585 [GameSession] destroy_game_object(1075) 09:29:13.674 [GameSession] destroy_game_object(1076) 09:29:13.736 [GameSession] create_game_object(7, 1079) 09:29:13.736 [GameSession] create_game_object(1079, 0) -> 110000102c668ac 09:29:13.765 [GameSession] destroy_game_object(1077) 09:29:13.826 [GameSession] create_game_object(7, 1080) 09:29:13.826 [GameSession] create_game_object(1080, 0) -> 110000102c668ac 09:29:13.842 [GameSession] destroy_game_object(1078) 09:29:13.917 [GameSession] create_game_object(7, 1081) 09:29:13.917 [GameSession] create_game_object(1081, 0) -> 110000102c668ac 09:29:14.008 [GameSession] create_game_object(7, 1082) 09:29:14.008 [GameSession] create_game_object(1082, 0) -> 110000102c668ac 09:29:14.361 [GameSession] destroy_game_object(1079) 09:29:14.453 [GameSession] destroy_game_object(1080) 09:29:14.517 [GameSession] create_game_object(7, 1083) 09:29:14.517 [GameSession] create_game_object(1083, 0) -> 110000102c668ac 09:29:14.544 [GameSession] destroy_game_object(1081) 09:29:14.607 [GameSession] create_game_object(7, 1084) 09:29:14.607 [GameSession] create_game_object(1084, 0) -> 110000102c668ac 09:29:14.635 [GameSession] destroy_game_object(1082) 09:29:14.699 [GameSession] create_game_object(7, 1085) 09:29:14.699 [GameSession] create_game_object(1085, 0) -> 110000102c668ac 09:29:14.791 [GameSession] create_game_object(7, 1086) 09:29:14.791 [GameSession] create_game_object(1086, 0) -> 110000102c668ac 09:29:15.134 [GameSession] destroy_game_object(1083) 09:29:15.239 [GameSession] destroy_game_object(1084) 09:29:15.302 [GameSession] create_game_object(7, 1087) 09:29:15.302 [GameSession] create_game_object(1087, 0) -> 110000102c668ac 09:29:15.336 [GameSession] destroy_game_object(1085) 09:29:15.424 [GameSession] destroy_game_object(1086) 09:29:15.957 [GameSession] destroy_game_object(1087) 09:29:17.432 [Lua] [PlayFabMirrorBase] _commit_internal "5" 09:29:17.432 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:29:17.451 [Lua] generate_backend_stats 110000103724cc4:1 09:29:17.516 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:29:17.516 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:29:17.517 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31 09:29:17.521 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31 09:29:17.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31 09:29:17.941 [Lua] [PlayFabMirrorBase] commit result "success", "5" 09:29:24.803 [GameSession] 110000102c668ac -> create_game_object(61) 09:29:24.803 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:25.207 [GameSession] 110000102c668ac -> destroy_game_object(61) 09:29:25.207 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:29:25.861 [GameSession] 110000102c668ac -> create_game_object(62) 09:29:25.861 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:26.333 [GameSession] 110000102c668ac -> destroy_game_object(62) 09:29:26.333 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:29:26.837 [GameSession] 110000102c668ac -> create_game_object(63) 09:29:26.837 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:27.237 [GameSession] 110000102c668ac -> destroy_game_object(63) 09:29:27.237 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:29:27.828 [GameSession] 110000102c668ac -> create_game_object(64) 09:29:27.828 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:28.207 [GameSession] 110000102c668ac -> destroy_game_object(64) 09:29:28.207 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:29:28.804 [GameSession] 110000102c668ac -> create_game_object(65) 09:29:28.804 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:29.206 [GameSession] 110000102c668ac -> destroy_game_object(65) 09:29:29.206 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:29:30.636 [GameSession] create_game_object(7, 1088) 09:29:30.636 [GameSession] create_game_object(1088, 0) -> 110000102c668ac 09:29:30.719 [GameSession] create_game_object(7, 1089) 09:29:30.719 [GameSession] create_game_object(1089, 0) -> 110000102c668ac 09:29:30.804 [GameSession] create_game_object(7, 1090) 09:29:30.804 [GameSession] create_game_object(1090, 0) -> 110000102c668ac 09:29:30.887 [GameSession] create_game_object(7, 1091) 09:29:30.887 [GameSession] create_game_object(1091, 0) -> 110000102c668ac 09:29:31.008 [GameSession] destroy_game_object(1088) 09:29:31.092 [GameSession] destroy_game_object(1089) 09:29:31.176 [GameSession] destroy_game_object(1090) 09:29:31.260 [GameSession] destroy_game_object(1091) 09:29:32.221 [GameSession] create_game_object(7, 1092) 09:29:32.221 [GameSession] create_game_object(1092, 0) -> 110000102c668ac 09:29:32.304 [GameSession] create_game_object(7, 1093) 09:29:32.304 [GameSession] create_game_object(1093, 0) -> 110000102c668ac 09:29:32.391 [GameSession] create_game_object(7, 1094) 09:29:32.391 [GameSession] create_game_object(1094, 0) -> 110000102c668ac 09:29:32.471 [GameSession] create_game_object(7, 1095) 09:29:32.471 [GameSession] create_game_object(1095, 0) -> 110000102c668ac 09:29:32.602 [GameSession] destroy_game_object(1092) 09:29:32.674 [GameSession] destroy_game_object(1093) 09:29:32.840 [GameSession] destroy_game_object(1095) 09:29:32.876 [GameSession] destroy_game_object(1094) 09:29:33.928 [GameSession] create_game_object(7, 1096) 09:29:33.928 [GameSession] create_game_object(1096, 0) -> 110000102c668ac 09:29:34.017 [GameSession] create_game_object(7, 1097) 09:29:34.017 [GameSession] create_game_object(1097, 0) -> 110000102c668ac 09:29:34.107 [GameSession] create_game_object(7, 1098) 09:29:34.107 [GameSession] create_game_object(1098, 0) -> 110000102c668ac 09:29:34.196 [GameSession] create_game_object(7, 1099) 09:29:34.196 [GameSession] create_game_object(1099, 0) -> 110000102c668ac 09:29:34.388 [GameSession] destroy_game_object(1096) 09:29:34.478 [GameSession] destroy_game_object(1097) 09:29:34.568 [GameSession] destroy_game_object(1098) 09:29:34.657 [GameSession] destroy_game_object(1099) 09:29:35.227 [GameSession] create_game_object(7, 1100) 09:29:35.227 [GameSession] create_game_object(1100, 0) -> 110000102c668ac 09:29:35.316 [GameSession] create_game_object(7, 1101) 09:29:35.316 [GameSession] create_game_object(1101, 0) -> 110000102c668ac 09:29:35.406 [GameSession] create_game_object(7, 1102) 09:29:35.406 [GameSession] create_game_object(1102, 0) -> 110000102c668ac 09:29:35.495 [GameSession] create_game_object(7, 1103) 09:29:35.495 [GameSession] create_game_object(1103, 0) -> 110000102c668ac 09:29:35.688 [GameSession] destroy_game_object(1100) 09:29:35.777 [GameSession] destroy_game_object(1101) 09:29:35.867 [GameSession] destroy_game_object(1102) 09:29:35.957 [GameSession] destroy_game_object(1103) 09:29:43.400 [GameSession] create_game_object(7, 1104) 09:29:43.400 [GameSession] create_game_object(1104, 0) -> 110000102c668ac 09:29:43.480 [GameSession] create_game_object(7, 1105) 09:29:43.480 [GameSession] create_game_object(1105, 0) -> 110000102c668ac 09:29:43.563 [GameSession] create_game_object(7, 1106) 09:29:43.563 [GameSession] create_game_object(1106, 0) -> 110000102c668ac 09:29:43.647 [GameSession] create_game_object(7, 1107) 09:29:43.647 [GameSession] create_game_object(1107, 0) -> 110000102c668ac 09:29:43.746 [GameSession] destroy_game_object(1104) 09:29:43.830 [GameSession] destroy_game_object(1105) 09:29:43.913 [GameSession] destroy_game_object(1106) 09:29:44.097 [GameSession] destroy_game_object(1107) 09:29:44.483 [GameSession] create_game_object(7, 1108) 09:29:44.483 [GameSession] create_game_object(1108, 0) -> 110000102c668ac 09:29:44.567 [GameSession] create_game_object(7, 1109) 09:29:44.567 [GameSession] create_game_object(1109, 0) -> 110000102c668ac 09:29:44.652 [GameSession] create_game_object(7, 1110) 09:29:44.652 [GameSession] create_game_object(1110, 0) -> 110000102c668ac 09:29:44.735 [GameSession] create_game_object(7, 1111) 09:29:44.735 [GameSession] create_game_object(1111, 0) -> 110000102c668ac 09:29:44.823 [GameSession] destroy_game_object(1108) 09:29:44.908 [GameSession] destroy_game_object(1109) 09:29:44.993 [GameSession] destroy_game_object(1110) 09:29:45.082 [GameSession] destroy_game_object(1111) 09:29:50.987 [Lua] [IngameUI] menu view on_enter hero_view 09:29:50.996 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04bef2d0 09:29:50.996 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 09:29:51.011 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 09:29:51.011 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 09:29:51.012 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 09:29:51.012 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 09:29:51.018 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 09:29:51.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 09:29:51.262 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 09:29:51.282 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:29:51.282 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:29:51.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:29:51.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:29:51.348 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:29:51.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:29:51.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:29:51.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:29:51.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:29:53.804 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 09:29:53.805 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:29:53.805 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:29:53.805 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:29:53.805 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:29:53.805 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:29:53.813 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 09:29:53.813 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 09:29:53.815 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 09:29:53.815 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 09:29:54.180 [GameSession] 110000102c668ac -> create_game_object(66) 09:29:54.180 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:54.521 [GameSession] 110000102c668ac -> destroy_game_object(66) 09:29:54.521 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:30:06.025 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/weapons\/player\/wpn_dw_2h_axe_01_t1\/wpn_dw_2h_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/steampistol":false,"wwise\/two_handed_axes":false},"inventory_id":743920768,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_01_t1\/wpn_dw_2h_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_2h_axe_01_t1\/wpn_dw_2h_axe_01_t1":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/two_handed_axes":false}} 09:30:06.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 09:30:06.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer 09:30:06.039 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 09:30:06.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 09:30:06.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 09:30:06.065 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 743920768 09:30:06.431 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 743920768 09:30:24.667 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"wwise\/steampistol":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":982153408,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false}} 09:30:24.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 09:30:24.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer 09:30:24.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 09:30:24.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 09:30:24.707 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 982153408 09:30:25.003 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 982153408 09:30:36.043 [Lua] [IngameUI] menu view on_exit hero_view 09:30:36.046 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04bef2d0 09:30:36.046 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 09:30:36.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 09:30:36.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 09:30:36.046 [Lua] TalentExtension:_send_rpc_sync_talents 1026 09:30:38.403 [GameSession] 110000102c668ac -> create_game_object(67) 09:30:38.403 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:30:38.403 [GameSession] 110000102c668ac -> create_game_object(68) 09:30:38.403 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:30:38.403 [GameSession] 110000102c668ac -> create_game_object(69) 09:30:38.403 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:30:38.403 [GameSession] 110000102c668ac -> create_game_object(70) 09:30:38.403 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:30:38.403 [GameSession] 110000102c668ac -> create_game_object(71) 09:30:38.403 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:30:38.404 [GameSession] 110000102c668ac -> create_game_object(72) 09:30:38.404 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:30:38.404 [GameSession] 110000102c668ac -> create_game_object(73) 09:30:38.404 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:30:38.404 [GameSession] 110000102c668ac -> create_game_object(74) 09:30:38.404 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:30:44.570 [GameSession] 110000102c668ac -> destroy_game_object(74) 09:30:44.570 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:30:44.570 [GameSession] 110000102c668ac -> destroy_game_object(71) 09:30:44.570 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:30:44.570 [GameSession] 110000102c668ac -> destroy_game_object(72) 09:30:44.571 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:30:44.571 [GameSession] 110000102c668ac -> destroy_game_object(70) 09:30:44.571 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:30:44.571 [GameSession] 110000102c668ac -> destroy_game_object(73) 09:30:44.571 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:30:44.571 [GameSession] 110000102c668ac -> destroy_game_object(68) 09:30:44.571 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:30:44.571 [GameSession] 110000102c668ac -> destroy_game_object(67) 09:30:44.571 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:30:44.571 [GameSession] 110000102c668ac -> destroy_game_object(69) 09:30:44.571 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:30:45.428 [Lua] [IngameUI] menu view on_enter hero_view 09:30:45.434 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04bef2d0 09:30:45.434 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 09:30:45.450 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 09:30:45.450 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 09:30:45.452 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 09:30:45.452 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 09:30:45.458 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 09:30:45.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 09:30:45.729 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 09:30:45.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:30:45.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:30:45.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:30:45.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:30:45.816 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:30:45.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:30:45.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:30:45.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:30:45.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:30:46.880 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 09:30:46.880 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:30:46.880 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:30:46.880 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:30:46.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:30:46.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:30:46.888 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 09:30:46.888 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 09:30:46.890 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 09:30:46.890 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 09:30:51.177 [Lua] [PlayFabMirrorBase] _commit_internal "6" 09:30:51.177 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:30:51.198 [Lua] generate_backend_stats 110000103724cc4:1 09:30:51.264 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:30:51.264 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:30:51.272 [Lua] [PlayFabMirrorBase] commit result "success", "6" 09:30:55.205 [GameSession] 110000102c668ac -> create_game_object(75) 09:30:55.205 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:30:55.611 [GameSession] 110000102c668ac -> destroy_game_object(75) 09:30:55.611 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:30:56.365 [GameSession] 110000102c668ac -> create_game_object(76) 09:30:56.365 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:30:56.742 [GameSession] 110000102c668ac -> destroy_game_object(76) 09:30:56.742 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:30:57.336 [GameSession] 110000102c668ac -> create_game_object(77) 09:30:57.336 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:30:57.704 [GameSession] 110000102c668ac -> destroy_game_object(77) 09:30:57.704 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:30:58.371 [GameSession] 110000102c668ac -> create_game_object(78) 09:30:58.371 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:30:58.766 [GameSession] 110000102c668ac -> destroy_game_object(78) 09:30:58.766 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:30:59.511 [GameSession] 110000102c668ac -> create_game_object(79) 09:30:59.511 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:30:59.908 [GameSession] 110000102c668ac -> destroy_game_object(79) 09:30:59.908 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:31:00.573 [GameSession] 110000102c668ac -> create_game_object(80) 09:31:00.573 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:00.959 [GameSession] 110000102c668ac -> destroy_game_object(80) 09:31:00.959 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:31:05.084 [GameSession] 110000102c668ac -> create_game_object(81) 09:31:05.084 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:05.586 [GameSession] 110000102c668ac -> destroy_game_object(81) 09:31:05.586 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:31:09.924 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false},"inventory_id":1198509056,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1":false,"wwise\/steampistol":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false}} 09:31:09.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read, 09:31:09.925 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 09:31:09.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 09:31:09.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 09:31:09.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 09:31:09.961 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 09:31:09.999 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 09:31:09.999 [Lua] [PackageManager] Force_load: wwise/coghammer 09:31:10.013 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1198509056 09:31:10.130 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1198509056 09:31:24.957 [GameSession] 110000102c668ac -> create_game_object(82) 09:31:24.957 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:25.295 [GameSession] 110000102c668ac -> destroy_game_object(82) 09:31:25.295 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:31:29.936 [GameSession] 110000102c668ac -> destroy_game_object(21) 09:31:29.936 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:31:33.943 [GameSession] 110000102c668ac -> create_game_object(83) 09:31:33.943 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:34.134 [GameSession] 110000102c668ac -> create_game_object(84) 09:31:34.134 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:34.345 [GameSession] 110000102c668ac -> create_game_object(85) 09:31:34.345 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:34.345 [GameSession] 110000102c668ac -> destroy_game_object(83) 09:31:34.345 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:31:34.473 [GameSession] 110000102c668ac -> destroy_game_object(84) 09:31:34.473 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:31:34.546 [GameSession] 110000102c668ac -> create_game_object(86) 09:31:34.546 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:34.679 [GameSession] 110000102c668ac -> destroy_game_object(85) 09:31:34.679 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:31:34.944 [GameSession] 110000102c668ac -> destroy_game_object(86) 09:31:34.944 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:31:37.111 [GameSession] 110000102c668ac -> create_game_object(87) 09:31:37.111 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:37.301 [GameSession] 110000102c668ac -> create_game_object(88) 09:31:37.301 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:37.446 [GameSession] 110000102c668ac -> destroy_game_object(87) 09:31:37.446 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:31:37.519 [GameSession] 110000102c668ac -> create_game_object(89) 09:31:37.519 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:37.709 [GameSession] 110000102c668ac -> create_game_object(90) 09:31:37.709 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:37.710 [GameSession] 110000102c668ac -> destroy_game_object(88) 09:31:37.710 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:31:37.844 [GameSession] 110000102c668ac -> destroy_game_object(89) 09:31:37.844 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:31:37.913 [GameSession] 110000102c668ac -> create_game_object(91) 09:31:37.913 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:38.044 [GameSession] 110000102c668ac -> destroy_game_object(90) 09:31:38.044 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:31:38.102 [GameSession] 110000102c668ac -> create_game_object(92) 09:31:38.102 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:38.307 [GameSession] 110000102c668ac -> destroy_game_object(91) 09:31:38.307 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:31:38.452 [GameSession] 110000102c668ac -> destroy_game_object(92) 09:31:38.452 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:31:43.376 [GameSession] 110000102c668ac -> destroy_game_object(20) 09:31:43.376 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:00.550 [GameSession] 110000102c668ac -> destroy_game_object(35) 09:32:00.550 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:01.707 [GameSession] 110000102c668ac -> destroy_game_object(19) 09:32:01.707 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:05.834 [GameSession] 110000102c668ac -> create_game_object(93) 09:32:05.834 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:06.555 [GameSession] 110000102c668ac -> destroy_game_object(93) 09:32:06.555 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:08.148 [GameSession] 110000102c668ac -> create_game_object(94) 09:32:08.148 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:08.352 [GameSession] 110000102c668ac -> create_game_object(95) 09:32:08.352 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:08.541 [GameSession] 110000102c668ac -> create_game_object(96) 09:32:08.541 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:08.585 [GameSession] 110000102c668ac -> destroy_game_object(94) 09:32:08.585 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:08.774 [GameSession] 110000102c668ac -> destroy_game_object(95) 09:32:08.774 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:08.847 [GameSession] 110000102c668ac -> create_game_object(97) 09:32:08.847 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:08.948 [GameSession] 110000102c668ac -> destroy_game_object(96) 09:32:08.948 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:09.283 [GameSession] 110000102c668ac -> create_game_object(98) 09:32:09.283 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:09.284 [GameSession] 110000102c668ac -> destroy_game_object(97) 09:32:09.284 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:09.459 [GameSession] 110000102c668ac -> create_game_object(99) 09:32:09.459 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:09.590 [GameSession] 110000102c668ac -> destroy_game_object(98) 09:32:09.590 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:09.852 [GameSession] 110000102c668ac -> destroy_game_object(99) 09:32:09.852 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:18.540 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 09:32:18.540 [Lua] TalentExtension:_send_rpc_sync_talents 1026 09:32:18.540 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 09:32:18.541 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 09:32:18.541 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 09:32:18.547 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 09:32:18.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 09:32:18.802 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 09:32:18.825 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:18.825 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:18.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:18.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:18.900 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:18.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:18.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:18.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:18.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:26.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:26.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:26.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:26.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:26.568 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000103724cc4:1) 09:32:26.568 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false},"inventory_id":1487450368,"first_person":{"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false}} 09:32:26.584 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 1487450368 09:32:26.634 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 1487450368 09:32:28.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:28.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:28.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:28.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:28.845 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000103724cc4:1) 09:32:28.845 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false},"inventory_id":87629696,"first_person":{"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false}} 09:32:28.861 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 87629696 09:32:28.946 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 87629696 09:32:32.195 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 09:32:33.528 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:33.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:33.528 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:33.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:33.534 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000103724cc4:1) 09:32:33.534 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false},"inventory_id":1108196992,"first_person":{"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false}} 09:32:33.550 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 1108196992 09:32:33.601 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 1108196992 09:32:34.058 [Lua] [IngameUI] menu view on_exit hero_view 09:32:34.062 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04bef2d0 09:32:34.062 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 09:32:34.062 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 09:32:34.062 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 09:32:34.063 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:34.063 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:34.063 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:34.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:34.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:34.074 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 09:32:34.075 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 09:32:34.075 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 09:32:37.584 [GameSession] 110000102c668ac -> create_game_object(100) 09:32:37.584 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:32:37.584 [GameSession] 110000102c668ac -> create_game_object(101) 09:32:37.584 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:32:37.585 [GameSession] 110000102c668ac -> create_game_object(102) 09:32:37.585 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:32:37.585 [GameSession] 110000102c668ac -> create_game_object(103) 09:32:37.585 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:32:37.585 [GameSession] 110000102c668ac -> create_game_object(104) 09:32:37.585 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:32:37.585 [GameSession] 110000102c668ac -> create_game_object(105) 09:32:37.585 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:32:37.585 [GameSession] 110000102c668ac -> create_game_object(106) 09:32:37.585 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:32:37.585 [GameSession] 110000102c668ac -> create_game_object(107) 09:32:37.585 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:32:43.604 [GameSession] 110000102c668ac -> destroy_game_object(107) 09:32:43.604 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:43.604 [GameSession] 110000102c668ac -> destroy_game_object(106) 09:32:43.604 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:43.604 [GameSession] 110000102c668ac -> destroy_game_object(101) 09:32:43.604 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:43.604 [GameSession] 110000102c668ac -> destroy_game_object(103) 09:32:43.604 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:43.604 [GameSession] 110000102c668ac -> destroy_game_object(105) 09:32:43.604 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:43.604 [GameSession] 110000102c668ac -> destroy_game_object(104) 09:32:43.604 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:43.604 [GameSession] 110000102c668ac -> destroy_game_object(102) 09:32:43.604 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:43.604 [GameSession] 110000102c668ac -> destroy_game_object(100) 09:32:43.604 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:32:46.009 [Lua] [IngameUI] menu view on_enter hero_view 09:32:46.014 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04bef2d0 09:32:46.014 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 09:32:46.029 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 09:32:46.029 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 09:32:46.030 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 09:32:46.030 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 09:32:46.036 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 09:32:46.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 09:32:46.283 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 09:32:46.304 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:46.304 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:46.370 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:46.370 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:46.370 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:46.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:46.370 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:46.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:46.370 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:32:46.796 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 09:32:46.796 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:46.796 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:46.796 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:46.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:46.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:32:46.806 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 09:32:46.806 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 09:32:46.806 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 09:32:46.808 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 09:32:46.808 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 09:32:46.813 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 09:32:48.028 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 09:32:48.028 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 09:32:49.112 [Lua] [PlayFabMirrorBase] _commit_internal "7" 09:32:49.112 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:32:49.131 [Lua] generate_backend_stats 110000103724cc4:1 09:32:49.198 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32 09:32:49.210 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:32:49.210 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33 09:32:49.218 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 5 09:32:50.051 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 09:32:50.051 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32 09:32:50.504 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32 09:32:50.511 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33 09:32:50.934 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33 09:32:50.939 [Lua] [PlayFabMirrorBase] commit result "success", "7" 09:33:05.396 [Lua] [IngameUI] menu view on_exit hero_view 09:33:05.399 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04bef2d0 09:33:05.399 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 09:33:05.399 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 09:33:05.399 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 09:33:05.399 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 09:33:05.399 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 09:33:06.459 [Lua] [IngameUI] menu view on_enter hero_view 09:33:06.463 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04bef2d0 09:33:06.463 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 09:33:06.477 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 09:33:06.478 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 09:33:06.479 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 09:33:06.479 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 09:33:06.484 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 09:33:06.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 09:33:06.730 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 09:33:06.745 [Lua] [IngameUI] menu view on_exit hero_view 09:33:06.748 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04bef2d0 09:33:06.748 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 09:33:06.748 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 09:33:06.748 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 09:33:06.807 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 09:33:06.807 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 09:33:06.807 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 09:33:07.349 [Lua] [IngameUI] menu view on_enter hero_view 09:33:07.353 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04bef2d0 09:33:07.353 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 09:33:07.365 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 09:33:07.365 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 09:33:07.366 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 09:33:07.366 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 09:33:07.370 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 09:33:07.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 09:33:07.620 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 09:33:07.641 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:07.641 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:07.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:07.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:07.695 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:07.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:33:07.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:07.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:33:07.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:08.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:33:08.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:08.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:33:08.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:09.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:33:09.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:09.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:33:09.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:09.724 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000103724cc4:1) 09:33:09.724 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"wwise\/two_handed_axes":false},"inventory_id":557869952,"first_person":{"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false}} 09:33:09.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 09:33:09.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer, async-read, 09:33:09.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 09:33:09.738 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 09:33:09.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed, ProfileSynchronizer 09:33:09.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, ProfileSynchronizer 09:33:09.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 09:33:09.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 09:33:09.807 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 09:33:09.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 09:33:09.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 09:33:09.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 09:33:09.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 09:33:10.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 09:33:10.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 09:33:10.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 09:33:10.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 09:33:10.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 09:33:10.132 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 09:33:10.133 [Lua] [IngameUI] menu view on_exit hero_view 09:33:10.136 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04bef2d0 09:33:10.136 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 09:33:10.136 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 09:33:10.136 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 09:33:10.137 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:33:10.137 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:33:10.137 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:33:10.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:33:10.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:33:10.148 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 09:33:10.148 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 09:33:10.148 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 09:33:10.178 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 09:33:10.178 [Lua] [PackageManager] Force_load: wwise/we_deus_01 09:33:10.193 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 557869952 09:33:10.241 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 557869952 09:33:11.349 [GameSession] create_game_object(7, 1112) 09:33:11.349 [GameSession] create_game_object(1112, 0) -> 110000102c668ac 09:33:11.713 [GameSession] destroy_game_object(1112) 09:33:11.973 [GameSession] create_game_object(7, 1113) 09:33:11.973 [GameSession] create_game_object(1113, 0) -> 110000102c668ac 09:33:12.334 [GameSession] destroy_game_object(1113) 09:33:12.599 [GameSession] create_game_object(7, 1114) 09:33:12.599 [GameSession] create_game_object(1114, 0) -> 110000102c668ac 09:33:12.965 [GameSession] destroy_game_object(1114) 09:33:15.488 [GameSession] create_game_object(7, 1115) 09:33:15.488 [GameSession] create_game_object(1115, 0) -> 110000102c668ac 09:33:15.841 [GameSession] destroy_game_object(1115) 09:33:18.361 [GameSession] 110000102c668ac -> create_game_object(108) 09:33:18.361 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:33:18.361 [GameSession] 110000102c668ac -> create_game_object(109) 09:33:18.361 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:33:18.361 [GameSession] 110000102c668ac -> create_game_object(110) 09:33:18.361 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:33:18.361 [GameSession] 110000102c668ac -> create_game_object(111) 09:33:18.361 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:33:18.361 [GameSession] 110000102c668ac -> create_game_object(112) 09:33:18.361 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:33:18.362 [GameSession] 110000102c668ac -> create_game_object(113) 09:33:18.362 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:33:18.362 [GameSession] 110000102c668ac -> create_game_object(114) 09:33:18.362 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:33:18.362 [GameSession] 110000102c668ac -> create_game_object(115) 09:33:18.362 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 09:33:20.551 [Lua] [PlayFabMirrorBase] _commit_internal "8" 09:33:20.551 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:33:20.569 [Lua] generate_backend_stats 110000103724cc4:1 09:33:20.634 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:33:20.634 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:33:20.634 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 34 09:33:20.638 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 34 09:33:21.086 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 34 09:33:21.089 [Lua] [PlayFabMirrorBase] commit result "success", "8" 09:33:24.388 [GameSession] 110000102c668ac -> destroy_game_object(111) 09:33:24.388 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:33:24.388 [GameSession] 110000102c668ac -> destroy_game_object(115) 09:33:24.388 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:33:24.388 [GameSession] 110000102c668ac -> destroy_game_object(114) 09:33:24.388 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:33:24.388 [GameSession] 110000102c668ac -> destroy_game_object(113) 09:33:24.388 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:33:24.388 [GameSession] 110000102c668ac -> destroy_game_object(112) 09:33:24.388 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:33:24.388 [GameSession] 110000102c668ac -> destroy_game_object(109) 09:33:24.388 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:33:24.388 [GameSession] 110000102c668ac -> destroy_game_object(108) 09:33:24.388 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:33:24.388 [GameSession] 110000102c668ac -> destroy_game_object(110) 09:33:24.388 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:33:33.058 [GameSession] create_game_object(7, 1116) 09:33:33.058 [GameSession] create_game_object(1116, 0) -> 110000102c668ac 09:33:33.430 [GameSession] destroy_game_object(1116) 09:33:34.926 [GameSession] create_game_object(7, 1117) 09:33:34.926 [GameSession] create_game_object(1117, 0) -> 110000102c668ac 09:33:35.294 [GameSession] destroy_game_object(1117) 09:33:37.802 [GameSession] create_game_object(7, 1118) 09:33:37.802 [GameSession] create_game_object(1118, 0) -> 110000102c668ac 09:33:38.150 [GameSession] destroy_game_object(1118) 09:33:40.624 [GameSession] create_game_object(7, 1119) 09:33:40.624 [GameSession] create_game_object(1119, 0) -> 110000102c668ac 09:33:41.040 [GameSession] destroy_game_object(1119) 09:33:42.644 [GameSession] create_game_object(7, 1120) 09:33:42.644 [GameSession] create_game_object(1120, 0) -> 110000102c668ac 09:33:43.083 [GameSession] 110000102c668ac -> create_game_object(116) 09:33:43.083 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:43.141 [GameSession] destroy_game_object(1120) 09:33:43.410 [GameSession] 110000102c668ac -> destroy_game_object(116) 09:33:43.410 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:33:44.033 [GameSession] 110000102c668ac -> create_game_object(117) 09:33:44.033 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:44.411 [GameSession] 110000102c668ac -> destroy_game_object(117) 09:33:44.411 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:33:44.519 [GameSession] create_game_object(7, 1121) 09:33:44.519 [GameSession] create_game_object(1121, 0) -> 110000102c668ac 09:33:44.998 [GameSession] 110000102c668ac -> create_game_object(118) 09:33:44.998 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:45.002 [GameSession] destroy_game_object(1121) 09:33:45.379 [GameSession] 110000102c668ac -> destroy_game_object(118) 09:33:45.379 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:33:45.925 [GameSession] create_game_object(7, 1122) 09:33:45.925 [GameSession] create_game_object(1122, 0) -> 110000102c668ac 09:33:46.013 [GameSession] 110000102c668ac -> create_game_object(119) 09:33:46.013 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:46.273 [GameSession] destroy_game_object(1122) 09:33:46.409 [GameSession] 110000102c668ac -> destroy_game_object(119) 09:33:46.409 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:33:46.966 [GameSession] create_game_object(7, 1123) 09:33:46.966 [GameSession] create_game_object(1123, 0) -> 110000102c668ac 09:33:46.978 [GameSession] 110000102c668ac -> create_game_object(120) 09:33:46.978 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:47.319 [GameSession] destroy_game_object(1123) 09:33:47.420 [GameSession] 110000102c668ac -> destroy_game_object(120) 09:33:47.420 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:33:47.935 [GameSession] 110000102c668ac -> create_game_object(121) 09:33:47.935 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:48.343 [GameSession] 110000102c668ac -> destroy_game_object(121) 09:33:48.344 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:33:51.511 [GameSession] 110000102c668ac -> create_game_object(122) 09:33:51.511 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:51.723 [Lua] [IngameUI] menu view on_enter hero_view 09:33:51.733 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04bef2d0 09:33:51.733 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 09:33:51.748 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 09:33:51.748 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 09:33:51.749 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 09:33:51.749 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 09:33:51.755 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 09:33:51.986 [GameSession] 110000102c668ac -> destroy_game_object(122) 09:33:51.986 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:33:51.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 09:33:51.999 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 09:33:52.019 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:52.019 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:52.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:52.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:52.079 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:52.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:33:52.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:52.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:33:52.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:52.486 [GameSession] 110000102c668ac -> create_game_object(123) 09:33:52.486 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:52.904 [GameSession] 110000102c668ac -> destroy_game_object(123) 09:33:52.904 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:33:53.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:33:53.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:53.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:33:53.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:53.477 [GameSession] 110000102c668ac -> create_game_object(124) 09:33:53.477 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:53.917 [GameSession] 110000102c668ac -> destroy_game_object(124) 09:33:53.917 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:33:54.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:33:54.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:54.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:33:54.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:33:54.362 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000103724cc4:1) 09:33:54.362 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false},"inventory_id":596162752,"first_person":{"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false}} 09:33:54.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed, ProfileSynchronizer, async-read, 09:33:54.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 09:33:54.393 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 09:33:54.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 09:33:54.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer 09:33:54.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 09:33:54.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p 09:33:54.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p 09:33:54.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed 09:33:54.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, ProfileSynchronizer, async-read, 09:33:54.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed 09:33:54.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed 09:33:54.533 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 596162752 09:33:54.589 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 596162752 09:33:56.720 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 09:33:56.720 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 09:33:56.726 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 09:33:56.726 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 09:34:01.498 [Lua] [IngameUI] menu view on_exit hero_view 09:34:01.501 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04bef2d0 09:34:01.501 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 09:34:01.501 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 09:34:01.501 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 09:34:01.501 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:34:01.501 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:34:01.501 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:34:01.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:34:01.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:34:01.512 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 09:34:01.512 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 09:34:01.512 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 09:34:12.537 [Lua] [IngameUI] menu view on_enter character_selection 09:34:12.537 [Lua] hero_fullscreen_menu_on_enter 09:34:12.538 [Lua] [IngameUI] menu view post_update_on_enter table: 0x14675600 09:34:12.540 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 09:34:12.554 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:34:12.554 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:34:12.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView 09:34:12.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:34:12.596 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView 09:34:12.596 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:34:12.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 09:34:12.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 09:34:14.298 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:34:14.298 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:34:14.298 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:34:14.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView 09:34:14.299 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:34:14.600 [GameSession] 110000102c668ac -> create_game_object(125) 09:34:14.600 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:14.619 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 09:34:14.619 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 09:34:14.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:34:14.624 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 09:34:14.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:34:14.624 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 09:34:14.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 09:34:14.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 09:34:15.142 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"}] 09:34:15.142 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"}] 09:34:15.142 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000103724cc4 local_player_id:1 profile_index:4 career_index:1 is_bot:false 09:34:15.142 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"}] 09:34:15.142 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/two_handed_axes":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false},"inventory_id":285535104,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/two_handed_axes":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false}} 09:34:15.142 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read, 09:34:15.142 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 09:34:15.142 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 09:34:15.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 09:34:15.142 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 09:34:15.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 09:34:15.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 09:34:15.142 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 09:34:15.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer, async-read, 09:34:15.151 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 09:34:15.152 [GameSession] destroy_game_object(1026) 09:34:15.152 error: [Unit] Unit: '#ID[18fadfb9fb7d7362]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e1008ff70d595332]' child 1: '#ID[8a3c816f7a955bf4]' child 2: '#ID[8a3c816f7a955bf4]' child 3: '#ID[8478c54d489f858e]' child 4: '#ID[8a3c816f7a955bf4]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[a73f6308a2ca30f4]' 09:34:15.152 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[aa765f0f15c6e178]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[591e8680614ecb40]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[591e8680614ecb40]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[591e8680614ecb40]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[619b3d3019f207dc]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[e97284ba19333daf]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[359af53c6d2a32d5]' 09:34:15.153 [Save] Saving `save_data` 09:34:15.155 [Save] Save done 09:34:15.161 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, ProfileSynchronizer 09:34:15.161 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer 09:34:15.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed, ProfileSynchronizer 09:34:15.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, ProfileSynchronizer 09:34:15.184 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer 09:34:15.184 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 09:34:15.190 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 09:34:15.190 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 09:34:15.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 09:34:15.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 09:34:15.248 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 09:34:15.248 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 09:34:15.258 [GameSession] 110000102c668ac -> destroy_game_object(60) 09:34:15.258 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:34:15.259 [Lua] [IngameUI] menu view on_exit character_selection 09:34:15.268 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 09:34:15.268 [Lua] hero_fullscreen_menu_on_exit 09:34:15.270 [Lua] [IngameUI] menu view post_update_on_exit table: 0x14675600 09:34:15.270 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:34:15.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:34:15.312 [GameSession] 110000102c668ac -> destroy_game_object(125) 09:34:15.312 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:34:15.331 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 09:34:15.331 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 09:34:15.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 09:34:15.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 09:34:15.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 09:34:15.401 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 09:34:15.473 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 09:34:15.473 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 09:34:15.473 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 09:34:15.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 09:34:15.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 09:34:15.525 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 09:34:15.587 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 09:34:15.587 [Lua] [PackageManager] Force_load: wwise/we_deus_01 09:34:15.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 09:34:15.627 [GameSession] 110000102c668ac -> create_game_object(126) 09:34:15.627 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:15.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 09:34:15.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 09:34:15.790 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 285535104 09:34:15.979 [GameSession] 110000102c668ac -> destroy_game_object(126) 09:34:15.979 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:34:16.490 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 285535104 09:34:16.490 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 4, Vector3(-12.87, 2.20996, 6.24005), Vector4(0.0232258, -0.0232258, -0.0696774, 0.997029)) 09:34:16.493 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:34:16.493 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:34:16.493 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:34:16.493 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:34:16.493 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:34:16.493 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:34:16.493 [GameSession] create_game_object(9, 1124) 09:34:16.493 [GameSession] create_game_object(1124, 0) -> 110000102c668ac 09:34:16.493 [Lua] TalentExtension:_send_rpc_sync_talents 1124 09:34:16.493 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 09:34:16.557 [GameSession] 110000102c668ac -> create_game_object(127) 09:34:16.557 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:34:18.491 [Lua] [IngameUI] menu view on_enter character_selection 09:34:18.492 [Lua] hero_fullscreen_menu_on_enter 09:34:18.493 [Lua] [IngameUI] menu view post_update_on_enter table: 0x14675600 09:34:18.494 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 09:34:18.507 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:34:18.507 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 09:34:18.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 09:34:18.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:34:18.543 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 09:34:18.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 09:34:18.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 09:34:19.541 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:34:19.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 09:34:19.542 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:34:19.542 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:34:19.895 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 09:34:19.895 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 09:34:19.895 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 09:34:19.957 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 09:34:19.957 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 09:34:19.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView 09:34:19.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:34:19.965 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView 09:34:19.965 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:34:19.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 09:34:19.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 09:34:19.993 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 09:34:20.012 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 09:34:20.012 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 09:34:20.357 [Lua] [SharedState] network_state_110000102c668ac: profile_index_reservation:0:0:4:0 = 09:34:20.357 [Lua] [SharedState] network_state_110000102c668ac: profile_index_reservation:0:0:5:0 = 110000103724cc4 09:34:20.357 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"}] 09:34:20.357 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"}] 09:34:20.357 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000103724cc4 local_player_id:1 profile_index:5 career_index:2 is_bot:false 09:34:20.357 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"}] 09:34:20.357 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/yellow_and_green\/chr_empire_soldier_huntsman_yellow_and_green":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":2130760832,"first_person":{"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/yellow_and_green\/chr_empire_soldier_huntsman_yellow_and_green":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false}} 09:34:20.358 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, ProfileSynchronizer, async-read, 09:34:20.358 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, ProfileSynchronizer, async-read, 09:34:20.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, ProfileSynchronizer, async-read, 09:34:20.358 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, ProfileSynchronizer, async-read, 09:34:20.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, ProfileSynchronizer, async-read, 09:34:20.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, ProfileSynchronizer, async-read, 09:34:20.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, ProfileSynchronizer, async-read, 09:34:20.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01, ProfileSynchronizer, async-read, 09:34:20.358 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 09:34:20.358 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 09:34:20.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer, async-read, 09:34:20.358 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 09:34:20.367 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 09:34:20.367 [GameSession] destroy_game_object(1124) 09:34:20.367 error: [Unit] Unit: '#ID[0518994deba0612a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea914d757bbf09ef]' child 1: '#ID[180b628657a5c3d3]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[180b628657a5c3d3]' child 5: '#ID[124437020ad2f599]' child 6: '#ID[a73f6308a2ca30f4]' 09:34:20.367 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3a3e55a7e74d5d2e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[3a3e55a7e74d5d2e]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8eab0083528d6ad0]' child 8: '#ID[e97284ba19333daf]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[0c5cf5fb0717afcb]' 09:34:20.368 [Save] Saving `save_data` 09:34:20.370 [Save] Save done 09:34:20.378 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer 09:34:20.379 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, ProfileSynchronizer 09:34:20.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 09:34:20.381 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 09:34:20.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 09:34:20.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer 09:34:20.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 09:34:20.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer 09:34:20.387 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, ProfileSynchronizer 09:34:20.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 09:34:20.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 09:34:20.404 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 09:34:20.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 09:34:20.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 09:34:20.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 09:34:20.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 09:34:20.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 09:34:20.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 09:34:20.467 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 09:34:20.468 [Lua] [IngameUI] menu view on_exit character_selection 09:34:20.476 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 09:34:20.476 [Lua] hero_fullscreen_menu_on_exit 09:34:20.478 [Lua] [IngameUI] menu view post_update_on_exit table: 0x14675600 09:34:20.478 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:34:20.478 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:34:20.478 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:34:20.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView 09:34:20.480 [GameSession] 110000102c668ac -> destroy_game_object(127) 09:34:20.480 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:34:20.515 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 09:34:20.515 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 09:34:20.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 09:34:20.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 09:34:20.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 09:34:20.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01 09:34:20.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01 09:34:20.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01 09:34:20.694 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 09:34:20.773 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 09:34:20.773 [Lua] [PackageManager] Force_load: wwise/bow 09:34:20.774 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 09:34:20.861 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 09:34:20.861 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 09:34:20.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 09:34:20.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 09:34:20.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 09:34:20.925 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 2130760832 09:34:21.767 [Lua] [PlayFabMirrorBase] _commit_internal "9" 09:34:21.767 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:34:21.787 [Lua] generate_backend_stats 110000103724cc4:1 09:34:21.852 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35 09:34:21.864 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:34:21.864 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36 09:34:21.867 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 2130760832 09:34:21.867 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(-13.66, 1.78998, 6.21002), Vector4(0.0232258, 0.0232258, 0.0232258, 0.999191)) 09:34:21.869 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:34:21.869 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:34:21.869 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:34:21.869 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:34:21.869 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:34:21.869 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:34:21.869 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:34:21.869 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:34:21.870 [GameSession] create_game_object(9, 1125) 09:34:21.870 [GameSession] create_game_object(1125, 0) -> 110000102c668ac 09:34:21.870 [Lua] TalentExtension:_send_rpc_sync_talents 1125 09:34:21.870 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 09:34:21.870 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 6 09:34:21.960 [GameSession] 110000102c668ac -> create_game_object(128) 09:34:21.960 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:34:22.691 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 09:34:22.691 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35 09:34:23.141 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35 09:34:23.150 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36 09:34:23.566 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36 09:34:23.581 [Lua] [PlayFabMirrorBase] commit result "success", "9" 09:34:24.920 [GameSession] create_game_object(7, 1126) 09:34:24.920 [GameSession] create_game_object(1126, 0) -> 110000102c668ac 09:34:25.583 [GameSession] destroy_game_object(1126) 09:34:27.445 [GameSession] create_game_object(7, 1127) 09:34:27.445 [GameSession] create_game_object(1127, 0) -> 110000102c668ac 09:34:30.697 [Lua] [IngameUI] menu view on_enter hero_view 09:34:30.701 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04bef2d0 09:34:30.701 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 09:34:31.587 [GameSession] destroy_game_object(1127) 09:34:32.310 [Lua] [HeroViewStateAchievements] Using search query: 09:34:34.035 [Lua] [HeroViewStateAchievements] Using search query: 09:34:34.896 [Lua] [HeroViewStateAchievements] Using search query: 09:34:39.919 [Lua] [IngameUI] menu view on_exit hero_view 09:34:39.922 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04bef2d0 09:34:39.922 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 09:34:41.453 [Lua] [IngameUI] menu view on_enter start_game_view 09:34:41.454 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01033980 09:34:41.454 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 09:34:41.456 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 09:34:41.456 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 09:34:41.457 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 09:34:41.457 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 09:34:42.448 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 09:34:42.448 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 09:34:42.448 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 09:34:42.448 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 09:34:42.448 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 09:34:43.078 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 09:34:43.078 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 09:34:43.078 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 09:34:43.095 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 09:34:43.095 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 09:34:44.429 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 09:34:44.429 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 09:34:44.442 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 09:34:46.815 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 09:34:46.815 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 09:34:46.815 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 09:34:46.815 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 09:34:46.815 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 09:34:47.357 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 09:34:47.357 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 09:34:47.357 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 09:34:47.358 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 09:34:47.358 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 09:34:49.522 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 09:34:49.522 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 09:34:49.522 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 09:34:49.523 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 09:34:49.523 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 09:34:50.233 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 09:34:50.233 [Lua] ............................................................................................................ 09:34:50.233 [Lua] ............................................................................................................ 09:34:50.233 [Lua] GAME START SETTINGS -> Level: catacombs | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 09:34:50.233 [Lua] ............................................................................................................ 09:34:50.233 [Lua] ............................................................................................................ 09:34:50.331 [Lua] [IngameUI] menu view on_exit start_game_view 09:34:50.332 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 09:34:50.332 [Save] Saving `save_data` 09:34:50.332 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 09:34:50.332 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 09:34:50.332 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 09:34:50.334 [Save] Save done 09:34:50.335 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01033980 09:34:52.616 [Lua] [IngameUI] menu view on_enter hero_view 09:34:52.621 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04bef2d0 09:34:52.621 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 09:34:52.636 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 09:34:52.636 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 09:34:52.637 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 09:34:52.637 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 09:34:52.643 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 09:34:52.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 09:34:52.907 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 09:34:52.929 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:34:52.929 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:34:52.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:34:52.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:34:52.987 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:34:52.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:34:52.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:34:52.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:34:52.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:34:54.136 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 09:34:54.136 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:34:54.136 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:34:54.136 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:34:54.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:34:54.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:34:54.146 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 09:34:54.146 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 09:34:54.147 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 09:34:54.147 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 09:34:54.482 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 09:34:54.482 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 09:34:54.482 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 09:34:54.485 [Lua] [ChatManager][1]System: Starting hosted game... 09:35:00.036 [Lua] [PlayFabMirrorBase] _commit_internal "10" 09:35:00.036 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:35:00.057 [Lua] generate_backend_stats 110000103724cc4:1 09:35:00.122 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:35:00.122 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:35:00.129 [Lua] [PlayFabMirrorBase] commit result "success", "10" 09:35:06.091 [Lua] [IngameUI] menu view on_exit hero_view 09:35:06.095 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04bef2d0 09:35:06.095 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 09:35:06.095 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 09:35:06.095 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 09:35:06.096 [Lua] TalentExtension:_send_rpc_sync_talents 1125 09:35:08.586 [Lua] [IngameUI] menu view on_enter hero_view 09:35:08.591 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04bef2d0 09:35:08.591 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 09:35:08.605 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 09:35:08.605 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 09:35:08.607 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 09:35:08.607 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 09:35:08.612 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 09:35:08.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 09:35:08.869 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 09:35:08.891 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:35:08.891 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:35:08.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:35:08.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:35:08.951 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:35:08.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:35:08.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:35:08.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:35:08.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:35:09.296 [Lua] [IngameUI] menu view on_exit hero_view 09:35:09.299 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04bef2d0 09:35:09.299 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 09:35:09.299 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 09:35:09.299 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 09:35:09.299 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:35:09.299 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:35:09.299 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:35:09.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:35:09.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:35:09.312 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 09:35:09.312 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 09:35:09.312 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 09:35:31.074 [SteamLobby] Detected added member 1100001037d1e4a 09:35:31.074 [Lua] [LobbyMembers] Member joined 1100001037d1e4a 09:35:31.134 [Lua] [PlayFabMirrorBase] _commit_internal "11" 09:35:31.134 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:35:31.154 [Lua] generate_backend_stats 110000103724cc4:1 09:35:31.219 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:35:31.219 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:35:31.224 [Lua] [PlayFabMirrorBase] commit result "success", "11" 09:35:32.386 [Lua] rpc_client_connection_state Channel: 1, PeerID: 1100001037d1e4a, Reason: connected 09:35:32.386 [Lua] [ChatManager][1]System: Phra is joining the game 09:35:38.689 [Lua] [SharedState] network_state_110000102c668ac: profile_index_reservation:0:0:4:0 = 1100001037d1e4a 09:35:40.919 [Lua] [SharedState] network_state_110000102c668ac: peers:0:0:0:0 = ["110000102c668ac","110000103724cc4","1100001037d1e4a"] 09:35:40.984 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001037d1e4a 1 0 1 09:35:40.984 [Lua] player (1100001037d1e4a,1) was put into party 0 09:35:42.993 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1198509056 09:35:43.054 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 2130760832 09:35:44.429 [GameSession] -> peers() 09:35:44.429 [GameSession] added 1100001037d1e4a 09:35:44.517 [GameSession] 110000102c668ac -> create_game_object(129) 09:35:44.517 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:35:44.517 [Lua] [GameNetworkManager] game_object_created_player, go_id=129, owner_peer_id=110000102c668ac peer_id=1100001037d1e4a 09:35:44.517 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 129, peer_id = 1100001037d1e4a, self.peer_id = 110000103724cc4 09:35:44.517 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001037d1e4a 09:35:44.517 [Lua] PlayerManager:add_remote_player 1100001037d1e4a 09:35:44.573 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001037d1e4a 1 1 3 09:35:44.573 [Lua] player (1100001037d1e4a,1) was put into party 1 09:35:44.573 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001037d1e4a"}] 09:35:44.573 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001037d1e4a local_player_id:1 profile_index:4 career_index:2 is_bot:false 09:35:44.573 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001037d1e4a"}] 09:35:44.573 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:1100001037d1e4a:0:0:0 = true 09:35:44.652 [GameSession] 110000102c668ac -> create_game_object(2048) 09:35:44.652 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001037d1e4a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:35:44.652 [Lua] Adding player sync data to peer=1100001037d1e4a local_player_id=1 09:35:44.652 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t1\/wpn_we_2h_sword_03_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_11":false,"resource_packages\/careers\/we_maidenguard":false},"inventory_id":1330769792,"first_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t1\/wpn_we_2h_sword_03_t1_runed_01":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_11":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t1\/wpn_we_2h_sword_03_t1_runed_01_3p":false,"resource_packages\/careers\/we_maidenguard":false}} 09:35:44.653 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read, 09:35:44.653 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 09:35:44.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_03_t1/wpn_we_2h_sword_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 09:35:44.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 09:35:44.653 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 09:35:44.653 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, ProfileSynchronizer, async-read, 09:35:44.653 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 09:35:44.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer, async-read, 09:35:44.653 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 09:35:44.729 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 09:35:44.729 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 09:35:44.729 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 09:35:44.783 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 09:35:44.783 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 09:35:44.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_03_t1/wpn_we_2h_sword_03_t1_runed_01_3p 09:35:44.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_03_t1/wpn_we_2h_sword_03_t1_runed_01_3p 09:35:44.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_03_t1/wpn_we_2h_sword_03_t1_runed_01_3p 09:35:44.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 09:35:44.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 09:35:44.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 09:35:44.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 09:35:44.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_client_3, async-read, 09:35:44.843 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_2, async-read, 09:35:44.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 09:35:44.887 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 09:35:44.887 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11 09:35:44.908 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11 09:35:44.908 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11 09:35:44.909 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 09:35:45.272 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 09:35:45.272 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 09:35:45.273 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 09:35:45.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 09:35:45.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 09:35:45.294 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 09:35:45.340 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 09:35:45.340 [Lua] [PackageManager] Force_load: wwise/javelin 09:35:45.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 09:35:45.351 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001037d1e4a:1:0:0 = 1330769792 09:35:45.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 09:35:45.362 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 09:35:45.362 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 09:35:46.375 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001037d1e4a:1:0:0 = 1330769792 09:35:46.606 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001037d1e4a:1:0:0 = 1330769792 09:35:46.672 [GameSession] 110000102c668ac -> create_game_object(2049) 09:35:46.672 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001037d1e4a go_type=player_unit go_created_func_name=game_object_created_player_unit 09:35:46.673 [Lua] PlayerManager:assign_unit_ownership Phra 1100001037d1e4a 1 09:35:46.673 [GameSession] 110000102c668ac -> create_game_object(130) 09:35:46.673 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:35:46.871 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:1100001037d1e4a:0:0:0 = true 09:35:55.977 [SteamLobby] Detected added member 1100001403a2b0b 09:35:55.978 [Lua] [LobbyMembers] Member joined 1100001403a2b0b 09:35:57.591 [Lua] rpc_client_connection_state Channel: 1, PeerID: 1100001403a2b0b, Reason: connected 09:35:57.591 [Lua] [ChatManager][1]System: morze is joining the game 09:35:59.780 [SteamLobby] Detected removed member 1100001403a2b0b 09:35:59.781 [Lua] [LobbyMembers] Member left 1100001403a2b0b 09:36:00.720 [Lua] rpc_client_connection_state Channel: 1, PeerID: 1100001403a2b0b, Reason: disconnected 09:36:00.720 [Lua] [ChatManager][1]System: morze has left the game 09:36:00.720 [Lua] [SharedState] network_state_110000102c668ac: 1100001403a2b0b 09:36:00.720 [Lua] [SharedState] deus_chest_preload: 1100001403a2b0b 09:36:08.508 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 09:36:08.508 [Lua] [SharedState] network_state_110000102c668ac: level_key:0:0:0:0 = catacombs 09:36:08.508 [Lua] [SharedState] network_state_110000102c668ac: level_seed:0:0:0:0 = 12688902 09:36:08.508 [Lua] [SharedState] network_state_110000102c668ac: conflict_director:0:0:0:0 = default 09:36:08.508 [Lua] [SharedState] network_state_110000102c668ac: locked_director_functions:0:0:0:0 = {} 09:36:08.508 [Lua] [SharedState] network_state_110000102c668ac: game_mode:0:0:0:0 = adventure 09:36:08.508 [Lua] [SharedState] network_state_110000102c668ac: mechanism:0:0:0:0 = adventure 09:36:08.508 [Lua] [SharedState] network_state_110000102c668ac: environment_variation_id:0:0:0:0 = 0 09:36:08.508 [Lua] [SharedState] network_state_110000102c668ac: difficulty:0:0:0:0 = hardest 09:36:08.508 [Lua] [SharedState] network_state_110000102c668ac: difficulty_tweak:0:0:0:0 = 0 09:36:08.508 [Lua] [SharedState] network_state_110000102c668ac: level_session_id:0:0:0:0 = 1333602048 09:36:08.508 [Lua] [SharedState] network_state_110000102c668ac: level_transition_type:0:0:0:0 = load_next_level 09:36:08.508 [Lua] [SharedState] network_state_110000102c668ac: extra_packages:0:0:0:0 = {} 09:36:08.508 [Lua] Received new state from server ingame 09:36:08.508 [Lua] gm_event_end_conditions_met false false 09:36:08.508 [Save] Saving `save_data` 09:36:08.508 [Lua] [PlayFabMirrorBase] Force commit 09:36:08.508 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 09:36:08.508 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:36:08.508 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:36:08.508 [GameSession] 110000102c668ac -> kicked_out() 09:36:08.508 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 09:36:08.508 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:36:08.508 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001037d1e4a 09:36:08.508 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001037d1e4a 09:36:08.508 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=129 owner_peer_id=110000102c668ac peer_id=1100001037d1e4a 09:36:08.508 [Lua] PlayerManager:remove_player peer_id=1100001037d1e4a 1 09:36:08.510 [Lua] [GameNetworkManager] removing peer_id=1100001037d1e4a local_player_id=1 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=58 owner_peer_id=110000102c668ac peer_id=110000103724cc4 09:36:08.510 [Lua] [GameNetworkManager] not removing peer_id=110000103724cc4 local_player_id=1 09:36:08.510 [Lua] destroyed player game object with id 58 callback 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] MUSIC object destroyed 09:36:08.510 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 09:36:08.510 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=15 owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:36:08.510 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 1 09:36:08.511 [Save] Save done 09:36:08.511 [Save] Saving `save_data` 09:36:08.511 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=1 09:36:08.511 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 09:36:08.511 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.511 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.511 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.511 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.511 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.511 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.511 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.511 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.511 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.511 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.511 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.511 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.511 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.511 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.511 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:36:08.511 [GameSession] shutdown() 09:36:08.511 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:1100001037d1e4a:0:0:0 = false 09:36:08.511 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000102c668ac:0:0:0 = false 09:36:08.511 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000103724cc4:0:0:0 = false 09:36:08.511 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 09:36:08.512 error: [Unit] Unit: '#ID[80118376edf7cf7c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba95aadb7002eea8]' child 1: '#ID[dcea05bd383c4502]' 09:36:08.512 error: [Unit] Unit: '#ID[f84ecfd5ded62eca]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f2e0cfbf2863a3af]' child 1: '#ID[0a8f983f26cd7168]' 09:36:08.512 [Save] Save done 09:36:08.513 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 09:36:08.513 [Lua] [PlayFabMirrorBase] commit result "success", "12" 09:36:08.513 [Lua] TRANSITION nil nil load_next_level 09:36:08.513 [Lua] Transition type "load_next_level", is server: false 09:36:08.513 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=446.08 09:36:10.513 [Lua] [Managers] Calling function on all managers: 09:36:10.513 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 09:36:10.515 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = false 09:36:10.515 [Lua] Clearing all global lookup lists 09:36:10.515 [Lua] [IngamePlayerListUI] - Destroy 09:36:10.515 [Lua] [GamePadEquipmentUI] - Destroy 09:36:10.515 [Lua] [EquipmentUI] - Destroy 09:36:10.515 [Lua] [GamePadAbilityUI] - Destroy 09:36:10.515 [Lua] [AbilityUI] - Destroy 09:36:10.516 [Lua] [IngameUI] destroy 09:36:10.516 error: [Unit] Unit: '#ID[f94ce8693fe12552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b1dc0767f50bbcb4]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[ab7fdeca084df3f2]' child 3: '#ID[561b8f8b3f7e285a]' child 4: '#ID[ea8f49c9fb07a6a3]' 09:36:10.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 09:36:10.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_client_3 09:36:10.525 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_2 09:36:10.525 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4 09:36:10.525 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 09:36:10.525 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_3 09:36:10.565 [Lua] [Managers] Destroying manager group: 09:36:10.566 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[878c77306b0e3f11]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[86ff181e2c17583c]' child 5: '#ID[af8d8435b4a13911]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[2f1ce93d4cbca0d3]' 09:36:10.570 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 09:36:10.649 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 09:36:10.650 [Lua] [Matchmaking] unregister rpcs 09:36:10.650 [Lua] ############### UNLOADING PACKAGES ############### 09:36:10.650 [Lua] [Managers] Calling function on all managers: 09:36:10.650 [Lua] [Managers] Destroying manager group: 09:36:10.650 [Lua] [Gamestate] Enter state StateLoading 09:36:10.651 [Lua] [Gamestate] Enter Substate StateLoadingRunning 09:36:10.651 [Lua] [Matchmaking] register rpcs 09:36:10.651 [Lua] registering RPCs 09:36:10.651 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 09:36:10.651 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 09:36:10.651 [Lua] [PartyManager] Leader is set to 110000102c668ac 09:36:10.653 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized 09:36:10.653 [Lua] [StateLoading] load_current_level 09:36:10.653 [Lua] [NetworkClient] New State loading (old state game_started) 09:36:10.653 [Lua] [LevelTransitionHandler] load_current_level, loading catacombs 0 09:36:10.656 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 09:36:10.656 [Umbra] Unload tome 09:36:10.656 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 09:36:10.712 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 09:36:10.720 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 09:36:10.720 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs_common, catacombs, async-read, 09:36:10.720 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, catacombs, async-read, 09:36:10.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4 09:36:10.784 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4 09:36:10.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs_common 09:36:10.820 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000102c668ac:0:0:0 = false 09:36:10.854 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:1100001037d1e4a:0:0:0 = false 09:36:10.888 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t1\/wpn_we_2h_sword_03_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_11":false,"resource_packages\/careers\/we_maidenguard":false},"inventory_id":1330769792,"first_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t1\/wpn_we_2h_sword_03_t1_runed_01":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_11":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t1\/wpn_we_2h_sword_03_t1_runed_01_3p":false,"resource_packages\/careers\/we_maidenguard":false}} 09:36:10.888 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001037d1e4a:1:0:0 = 1330769792 09:36:10.888 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1198509056 09:36:10.888 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 2130760832 09:36:10.888 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:1100001037d1e4a:0:0:0 = false 09:36:12.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs_common 09:36:12.053 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs_common 09:36:12.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs 09:36:12.136 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]' 09:36:13.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs 09:36:13.780 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs 09:36:13.799 [Lua] [LevelTransitionHandler] Level load completed! 09:36:13.799 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: catacombs - level_seed: 12688902 - use_random_directors: true - conflict_director_name: default 09:36:13.821 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 09:36:13.821 [Lua] checking dlc's against conflict directors 09:36:13.821 [Lua] number of factions to include 2 09:36:13.821 [Lua] number of factions added 2 09:36:13.821 [Lua] --- --- --- 09:36:13.821 [Lua] Starting... difficulty 'hardest' 09:36:13.821 [Lua] These are the starting conflict directors: 09:36:13.821 [Lua] chaos 09:36:13.821 [Lua] skaven 09:36:13.821 [Lua] --- --- --- 09:36:13.821 [Lua] 09:36:13.821 [Lua] DONE! Found the following directors: 09:36:13.821 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_plague_monk skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_ratling_gunner skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_commander chaos_dummy_sorcerer chaos_raider skaven_poison_wind_globadier 09:36:13.821 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_ratling_gunner=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_plague_wave_spawner=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_storm_vermin_commander=true, chaos_dummy_sorcerer=true, chaos_raider=true, skaven_poison_wind_globadier=true, } 09:36:13.821 [Lua] load_startup_enemy_packages: -------------- 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] chaos_spawn 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] chaos_troll 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] skaven_rat_ogre 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] skaven_stormfiend 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] beastmen_minotaur 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] chaos_plague_sorcerer 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] chaos_corruptor_sorcerer 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] skaven_gutter_runner 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] skaven_pack_master 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] skaven_poison_wind_globadier 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] skaven_ratling_gunner 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] skaven_warpfire_thrower 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] chaos_vortex_sorcerer 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] beastmen_standard_bearer 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] chaos_vortex 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] critter_rat 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] critter_pig 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] chaos_marauder 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] skaven_storm_vermin 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] chaos_warrior 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] skaven_clan_rat_with_shield 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] skaven_plague_monk 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] skaven_storm_vermin_with_shield 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] skaven_clan_rat 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] skaven_slave 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] chaos_fanatic 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] skaven_loot_rat 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] chaos_marauder_with_shield 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] chaos_berzerker 09:36:13.821 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 09:36:13.821 [Lua] chaos_raider 09:36:13.823 [Lua] [NetworkClient] All level packages loaded! 09:36:13.823 [Lua] [NetworkClient] New State loaded (old state loading) 09:36:13.823 [Lua] [NetworkClient] on_level_loaded catacombs 09:36:13.925 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 09:36:14.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 09:36:14.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 09:36:14.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 09:36:14.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 09:36:14.277 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 09:36:14.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 09:36:14.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 09:36:14.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 09:36:14.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 09:36:14.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 09:36:14.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 09:36:14.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 09:36:15.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 09:36:15.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 09:36:15.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 09:36:15.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 09:36:15.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 09:36:15.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 09:36:15.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 09:36:15.316 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 09:36:15.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 09:36:15.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 09:36:15.450 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 09:36:15.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 09:36:15.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 09:36:15.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 09:36:15.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 09:36:15.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 09:36:15.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 09:36:15.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 09:36:15.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 09:36:15.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 09:36:15.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 09:36:16.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 09:36:16.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 09:36:16.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 09:36:16.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 09:36:16.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 09:36:16.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 09:36:16.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 09:36:16.614 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 09:36:16.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 09:36:16.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 09:36:16.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 09:36:16.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 09:36:16.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 09:36:16.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 09:36:16.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 09:36:16.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 09:36:16.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 09:36:16.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 09:36:17.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 09:36:17.009 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 09:36:17.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 09:36:17.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 09:36:17.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 09:36:17.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 09:36:17.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 09:36:17.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 09:36:17.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 09:36:17.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 09:36:17.743 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 09:36:17.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 09:36:17.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 09:36:17.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 09:36:17.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 09:36:18.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 09:36:18.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 09:36:18.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 09:36:18.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 09:36:18.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 09:36:18.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 09:36:18.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 09:36:18.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 09:36:18.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 09:36:18.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 09:36:18.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 09:36:18.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 09:36:18.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 09:36:18.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 09:36:18.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 09:36:19.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 09:36:19.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 09:36:19.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 09:36:19.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 09:36:19.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 09:36:19.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 09:36:19.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 09:36:19.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 09:36:19.413 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: catacombs game_mode: adventure 09:36:19.413 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 09:36:19.413 [Lua] Starting async level spawning of levels/honduras/catacombs/world 09:36:19.413 [Umbra] Init version: 3.4.15 :: 16 threads 09:36:19.822 [Lua] Async level spawning done 09:36:19.822 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 09:36:20.779 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 09:36:20.779 [Lua] [Matchmaking] unregister rpcs 09:36:20.779 [Lua] [Managers] Destroying manager group: 09:36:20.779 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens 09:36:20.779 [Lua] [Gamestate] Enter StateIngame CLIENT 09:36:20.779 [Lua] [Managers] Calling function on all managers: 09:36:20.780 [Lua] <>level = catacombs<> 09:36:20.780 [Lua] [StateIngame] Client ingame 09:36:20.782 [Lua] [Matchmaking] register rpcs 09:36:20.783 [Lua] GameNetworkManager:init... creating game session 09:36:20.783 [Lua] Joining GameSession userdata: 0x15476438 as a client through channel_id 1 09:36:20.783 [Lua] [GameNetworkManager] Setting pong timeout to 60 09:36:20.783 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 09:36:20.783 [Lua] [GameNetworkManager] self.is_server = false 09:36:20.783 [Network] Setting artificial MTU limit to 65536 09:36:20.783 [Connection] Endpoint 110000102c668ac set max payload per packet to 1140 09:36:20.793 [Lua] Switching ConflictSettings: to: default 09:36:20.793 [Lua] pacing=default 09:36:20.793 [Lua] roaming=nil 09:36:20.793 [Lua] specials=default 09:36:20.794 [Lua] debug_color=maroon 09:36:20.794 [Lua] contained_breeds=nil 09:36:20.794 [Lua] pack_spawning=default 09:36:20.794 [Lua] disabled=false 09:36:20.794 [Lua] factions=nil 09:36:20.794 [Lua] boss=default 09:36:20.794 [Lua] horde=default 09:36:20.794 [Lua] name=default 09:36:20.794 [Lua] intensity=default 09:36:20.794 [Lua] --- 09:36:20.794 [Lua] [LevelAnalysis] set_random_seed( 12688902) 09:36:20.801 [Lua] [AIInterestPointSystem] Level Seed: 12688902 09:36:20.801 [Lua] 09:36:20.801 [Lua] [network_manager] = table 09:36:20.801 [Lua] [network_manager] = metatable 09:36:20.801 [Lua] [startup_data] = table 09:36:20.801 [Lua] [entity_manager] = table 09:36:20.801 [Lua] [entity_manager] = metatable 09:36:20.801 [Lua] [unit_spawner] = table 09:36:20.801 [Lua] [unit_spawner] = metatable 09:36:20.801 [Lua] [unit_storage] = table 09:36:20.801 [Lua] [unit_storage] = metatable 09:36:20.801 [Lua] [dice_keeper] = table 09:36:20.801 [Lua] [dice_keeper] = metatable 09:36:20.801 [Lua] [is_server] = false (boolean) 09:36:20.801 [Lua] [world] = [World] 09:36:20.801 [Lua] [system_api] = table 09:36:20.801 [Lua] [input_manager] = table 09:36:20.801 [Lua] [input_manager] = metatable 09:36:20.801 [Lua] [profile_synchronizer] = table 09:36:20.801 [Lua] [profile_synchronizer] = metatable 09:36:20.801 [Lua] [entity_system] = table 09:36:20.801 [Lua] [entity_system] = metatable 09:36:20.801 [Lua] [level_transition_handler] = table 09:36:20.801 [Lua] [level_transition_handler] = metatable 09:36:20.801 [Lua] [num_local_human_players] = 1 (number) 09:36:20.801 [Lua] [statistics_db] = table 09:36:20.801 [Lua] [statistics_db] = metatable 09:36:20.801 [Lua] [entity_system_bag] = table 09:36:20.801 [Lua] [entity_system_bag] = metatable 09:36:20.801 [Lua] [network_lobby] = table 09:36:20.801 [Lua] [network_lobby] = metatable 09:36:20.801 [Lua] [network_transmit] = table 09:36:20.801 [Lua] [network_transmit] = metatable 09:36:20.801 [Lua] [network_clock] = table 09:36:20.801 [Lua] [network_clock] = metatable 09:36:20.801 [Lua] [free_flight_manager] = table 09:36:20.801 [Lua] [free_flight_manager] = metatable 09:36:20.801 [Lua] [network_event_delegate] = table 09:36:20.801 [Lua] [network_event_delegate] = metatable 09:36:20.801 [Lua] 09:36:20.801 [Lua] ignoring extension VersusVolumeObjectiveExtension 09:36:20.801 [Lua] ignoring extension VersusInteractObjectiveExtension 09:36:20.801 [Lua] ignoring extension VersusPayloadObjectiveExtension 09:36:20.801 [Lua] ignoring extension VersusSocketObjectiveExtension 09:36:20.801 [Lua] ignoring extension VersusTargetObjectiveExtension 09:36:20.801 [Lua] ignoring extension VersusMissionObjectiveExtension 09:36:20.805 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 09:36:20.827 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 09:36:20.827 [Lua] [AchievementManager] Achievements using the steam platform 09:36:20.827 [Lua] PlayerManager:add_player player_1 09:36:20.902 [Lua] respawn_unit_spawned with group id: end_event 09:36:20.902 [Lua] respawn_unit_spawned with group id: end_event 09:36:20.902 [Lua] respawn_unit_spawned with group id: end_event 09:36:20.902 [Lua] respawn_unit_spawned with group id: middle_event 09:36:20.902 [Lua] respawn_unit_spawned with group id: middle_event 09:36:20.902 [Lua] respawn_unit_spawned with group id: middle_event 09:36:20.928 [Lua] [StateIngame] Level seed: 12688902 09:36:20.959 [Lua] [IngameUI] init 09:36:20.972 [SteamVoipClient] select_out(110000102c668ac, off) 09:36:20.972 [SteamVoipClient] select_out(110000103724cc4, off) 09:36:20.975 [Lua] cb_razer_chroma_setup 09:36:20.999 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:36:21.000 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:36:21.000 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:36:21.000 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:36:21.001 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 09:36:21.002 [Lua] [Managers] Calling function on all managers: 09:36:21.684 [Flow] DISABLE 09:36:29.868 [GameSession] -> peers() 09:36:29.868 [GameSession] added 110000102c668ac 09:36:29.868 [GameSession] added 1100001037d1e4a 09:36:29.868 [GameSession] added 110000103724cc4 09:36:29.868 [GameSession] 110000102c668ac -> create_game_object(0) 09:36:29.868 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:36:29.868 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:36:29.868 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 09:36:29.868 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 09:36:29.868 [Lua] PlayerManager:add_remote_player 110000102c668ac 09:36:29.923 [GameSession] 110000102c668ac -> create_game_object(1) 09:36:29.923 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:36:29.923 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=1 09:36:29.923 [GameSession] 110000102c668ac -> create_game_object(2) 09:36:29.923 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.924 [GameSession] 110000102c668ac -> create_game_object(3) 09:36:29.924 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.924 [GameSession] 110000102c668ac -> create_game_object(4) 09:36:29.924 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 09:36:29.924 [GameSession] 110000102c668ac -> create_game_object(5) 09:36:29.924 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.924 [GameSession] 110000102c668ac -> create_game_object(6) 09:36:29.924 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.924 [GameSession] 110000102c668ac -> create_game_object(7) 09:36:29.924 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.924 [GameSession] 110000102c668ac -> create_game_object(8) 09:36:29.924 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.924 [GameSession] 110000102c668ac -> create_game_object(9) 09:36:29.924 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.924 [GameSession] 110000102c668ac -> create_game_object(10) 09:36:29.924 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.924 [GameSession] 110000102c668ac -> create_game_object(11) 09:36:29.924 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.924 [GameSession] 110000102c668ac -> create_game_object(12) 09:36:29.924 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.924 [GameSession] 110000102c668ac -> create_game_object(13) 09:36:29.924 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.924 [GameSession] 110000102c668ac -> create_game_object(14) 09:36:29.924 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.924 [GameSession] 110000102c668ac -> create_game_object(15) 09:36:29.924 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.925 [GameSession] 110000102c668ac -> create_game_object(16) 09:36:29.925 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.925 [GameSession] 110000102c668ac -> create_game_object(17) 09:36:29.925 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.925 [GameSession] 110000102c668ac -> create_game_object(18) 09:36:29.925 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.925 [GameSession] 110000102c668ac -> create_game_object(19) 09:36:29.925 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.925 [GameSession] 110000102c668ac -> create_game_object(20) 09:36:29.925 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.925 [GameSession] 110000102c668ac -> create_game_object(21) 09:36:29.925 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.925 [GameSession] 110000102c668ac -> create_game_object(22) 09:36:29.925 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.925 [GameSession] 110000102c668ac -> create_game_object(23) 09:36:29.925 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.925 [GameSession] 110000102c668ac -> create_game_object(24) 09:36:29.925 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.925 [GameSession] 110000102c668ac -> create_game_object(25) 09:36:29.925 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.925 [GameSession] 110000102c668ac -> create_game_object(26) 09:36:29.925 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.925 [GameSession] 110000102c668ac -> create_game_object(27) 09:36:29.925 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.925 [GameSession] 110000102c668ac -> create_game_object(28) 09:36:29.925 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 09:36:29.925 [GameSession] 110000102c668ac -> create_game_object(29) 09:36:29.925 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 09:36:29.925 [GameSession] 110000102c668ac -> create_game_object(30) 09:36:29.925 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 09:36:29.925 [GameSession] 110000102c668ac -> create_game_object(31) 09:36:29.925 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 09:36:29.926 [GameSession] 110000102c668ac -> create_game_object(32) 09:36:29.926 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 09:36:29.926 [GameSession] 110000102c668ac -> create_game_object(33) 09:36:29.926 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 09:36:29.926 [GameSession] 110000102c668ac -> create_game_object(34) 09:36:29.926 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 09:36:29.926 [GameSession] 110000102c668ac -> create_game_object(35) 09:36:29.926 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 09:36:29.926 [GameSession] 110000102c668ac -> create_game_object(36) 09:36:29.926 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.926 [GameSession] 110000102c668ac -> create_game_object(37) 09:36:29.926 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.926 [GameSession] 110000102c668ac -> create_game_object(38) 09:36:29.926 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.926 [GameSession] 110000102c668ac -> create_game_object(39) 09:36:29.926 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.926 [GameSession] 110000102c668ac -> create_game_object(40) 09:36:29.926 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.926 [GameSession] 110000102c668ac -> create_game_object(41) 09:36:29.926 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.926 [GameSession] 110000102c668ac -> create_game_object(42) 09:36:29.926 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.926 [GameSession] 110000102c668ac -> create_game_object(43) 09:36:29.926 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.926 [GameSession] 110000102c668ac -> create_game_object(44) 09:36:29.926 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.926 [GameSession] 110000102c668ac -> create_game_object(45) 09:36:29.926 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.926 [GameSession] 110000102c668ac -> create_game_object(46) 09:36:29.926 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.926 [GameSession] 110000102c668ac -> create_game_object(47) 09:36:29.926 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.926 [GameSession] 110000102c668ac -> create_game_object(48) 09:36:29.927 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.927 [GameSession] 110000102c668ac -> create_game_object(49) 09:36:29.927 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.927 [GameSession] 110000102c668ac -> create_game_object(50) 09:36:29.927 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.927 [GameSession] 110000102c668ac -> create_game_object(51) 09:36:29.927 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.927 [GameSession] 110000102c668ac -> create_game_object(52) 09:36:29.927 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.927 [GameSession] 110000102c668ac -> create_game_object(53) 09:36:29.927 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:36:29.927 [GameSession] 110000102c668ac -> create_game_object(54) 09:36:29.927 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000102c668ac go_type=music_states go_created_func_name=game_object_created_music_states 09:36:29.927 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102c668ac 2 1 4 09:36:29.927 [Lua] player (110000102c668ac,2) was put into party 1 09:36:29.927 [GameSession] 110000102c668ac -> create_game_object(55) 09:36:29.927 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:36:29.927 [Lua] [GameNetworkManager] game_object_created_player, go_id=55, owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:36:29.927 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 55, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 09:36:29.927 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 09:36:29.927 [Lua] PlayerManager:add_remote_player 110000102c668ac 09:36:29.972 [GameSession] 110000102c668ac -> create_game_object(56) 09:36:29.972 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:36:29.972 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=2 09:36:29.972 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001037d1e4a"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"}] 09:36:29.972 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:2:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false},"inventory_id":1480771328,"first_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false}} 09:36:29.972 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000102c668ac local_player_id:2 profile_index:1 career_index:1 is_bot:true 09:36:29.972 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001037d1e4a"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"}] 09:36:29.972 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer, async-read, 09:36:29.972 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 09:36:29.972 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 09:36:29.972 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 09:36:29.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, ProfileSynchronizer, async-read, 09:36:29.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 09:36:29.995 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 09:36:29.995 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 09:36:29.995 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 09:36:30.029 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 09:36:30.029 [Lua] [PackageManager] Force_load: wwise/pistol 09:36:30.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 09:36:30.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 09:36:30.043 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 09:36:30.043 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 09:36:30.160 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t1\/wpn_we_2h_sword_03_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_11":false,"resource_packages\/careers\/we_maidenguard":false},"inventory_id":1330769792,"first_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t1\/wpn_we_2h_sword_03_t1_runed_01":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_11":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t1\/wpn_we_2h_sword_03_t1_runed_01_3p":false,"resource_packages\/careers\/we_maidenguard":false}} 09:36:30.160 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001037d1e4a:1:0:0 = 1330769792 09:36:30.160 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1198509056 09:36:30.160 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 2130760832 09:36:30.160 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:1100001037d1e4a:0:0:0 = false 09:36:30.162 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:36:30.162 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:36:30.162 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:36:30.162 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:36:30.162 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:36:30.162 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:36:30.162 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:36:30.162 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:36:30.162 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:36:30.162 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:36:30.162 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:36:30.162 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:36:30.162 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:36:30.166 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0 09:36:30.166 [Lua] --> got 0 of chaos_marauder 09:36:30.166 [Lua] --> got 0 of skaven_clan_rat 09:36:30.166 [Lua] --> got 0 of skaven_storm_vermin 09:36:30.166 [Lua] --> got 0 of skaven_slave 09:36:30.166 [Lua] --> got 0 of chaos_fanatic 09:36:30.166 [Lua] --> got 0 of chaos_raider 09:36:30.166 [Lua] --> got 0 of chaos_warrior 09:36:30.166 [Lua] --> got 0 of chaos_berzerker 09:36:30.166 [Lua] --> got 0 of skaven_plague_monk 09:36:30.166 [Lua] Breed freezer counts: 9 9 09:36:30.166 [Lua] Comitting breed freezer frozen units 09:36:30.166 [Lua] [TelemetryRPCListener] Receiving session id from server d27c1664-d6b5-4719-80c8-8066f8ee590c 09:36:30.166 [GameSession] 110000102c668ac -> create_game_object(57) 09:36:30.166 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:36:30.166 [Lua] [GameNetworkManager] game_object_created_player, go_id=57, owner_peer_id=110000102c668ac peer_id=1100001037d1e4a 09:36:30.166 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 57, peer_id = 1100001037d1e4a, self.peer_id = 110000103724cc4 09:36:30.166 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001037d1e4a 09:36:30.166 [Lua] PlayerManager:add_remote_player 1100001037d1e4a 09:36:30.216 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001037d1e4a"}] 09:36:30.216 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000102c668ac 2 1 09:36:30.216 [GameSession] 110000102c668ac -> destroy_game_object(55) 09:36:30.216 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=55 owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:36:30.216 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 2 09:36:30.217 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=2 09:36:30.217 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 09:36:30.217 error: [Lua] SETTING ROUND ID 09:36:30.217 [Lua] [NetworkClient] rpc_game_started 09:36:30.217 [Lua] [NetworkClient] New State game_started (old state is_ingame) 09:36:30.217 [GameSession] 110000102c668ac -> create_game_object(58) 09:36:30.217 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:36:30.217 [Lua] [GameNetworkManager] game_object_created_player, go_id=58, owner_peer_id=110000102c668ac peer_id=110000103724cc4 09:36:30.217 [Lua] [GameNetworkManager] PLAYER is local player 09:36:30.217 [GameSession] create_game_object(95, 2048) 09:36:30.217 [GameSession] create_game_object(2048, 0) -> 110000102c668ac 09:36:30.217 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 09:36:30.223 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 09:36:30.223 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 09:36:30.223 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 09:36:30.223 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102c668ac 2 1 4 09:36:30.223 [Lua] player (110000102c668ac,2) was put into party 1 09:36:30.223 [GameSession] 110000102c668ac -> create_game_object(59) 09:36:30.223 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:36:30.223 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:36:30.223 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 59, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 09:36:30.223 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 09:36:30.223 [Lua] PlayerManager:add_remote_player 110000102c668ac 09:36:30.270 [GameSession] 110000102c668ac -> create_game_object(60) 09:36:30.270 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:36:30.270 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=2 09:36:30.270 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001037d1e4a"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"}] 09:36:30.270 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:2:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false},"inventory_id":173289072,"first_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false}} 09:36:30.270 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000102c668ac local_player_id:2 profile_index:1 career_index:1 is_bot:true 09:36:30.270 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001037d1e4a"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"}] 09:36:30.348 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:1100001037d1e4a:0:0:0 = true 09:36:30.348 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000102c668ac:0:0:0 = true 09:36:30.348 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000103724cc4:0:0:0 = true 09:36:30.493 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 09:36:30.493 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 09:36:30.494 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p 09:36:30.511 [GameSession] 110000102c668ac -> create_game_object(1024) 09:36:30.511 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001037d1e4a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:36:30.511 [Lua] Adding player sync data to peer=1100001037d1e4a local_player_id=1 09:36:30.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p 09:36:30.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p 09:36:30.512 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 09:36:30.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 09:36:30.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 09:36:30.570 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 173289072 09:36:30.733 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 173289072 09:36:33.727 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 173289072 09:36:33.727 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(120, 214.57, 44), Vector4(0.0232258, 0.0232258, 0.999191, 0.0232258)) 09:36:33.729 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:36:33.729 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:36:33.729 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:36:33.729 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:36:33.729 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:36:33.729 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:36:33.729 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:36:33.729 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:36:33.729 [GameSession] create_game_object(9, 2049) 09:36:33.729 [GameSession] create_game_object(2049, 0) -> 110000102c668ac 09:36:33.729 [Lua] TalentExtension:_send_rpc_sync_talents 2049 09:36:33.729 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 09:36:33.730 [GameSession] 110000102c668ac -> create_game_object(61) 09:36:33.730 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000102c668ac go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 09:36:33.730 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000102c668ac 2 09:36:33.731 [GameSession] 110000102c668ac -> create_game_object(62) 09:36:33.731 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:36:33.731 [GameSession] 110000102c668ac -> create_game_object(63) 09:36:33.731 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000102c668ac go_type=player_unit go_created_func_name=game_object_created_player_unit 09:36:33.731 [Lua] PlayerManager:assign_unit_ownership Fire_de_Cross 110000102c668ac 1 09:36:33.732 [GameSession] 110000102c668ac -> create_game_object(64) 09:36:33.732 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:36:33.732 [GameSession] 110000102c668ac -> destroy_game_object(62) 09:36:33.732 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:36:33.732 [GameSession] 110000102c668ac -> destroy_game_object(61) 09:36:33.732 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:36:33.732 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001037d1e4a"}] 09:36:33.732 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000102c668ac 2 1 09:36:33.732 [GameSession] 110000102c668ac -> destroy_game_object(59) 09:36:33.732 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=59 owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:36:33.732 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 2 09:36:33.733 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=2 09:36:33.733 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 09:36:33.733 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102c668ac 2 1 4 09:36:33.733 [Lua] player (110000102c668ac,2) was put into party 1 09:36:33.733 [GameSession] 110000102c668ac -> create_game_object(65) 09:36:33.733 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:36:33.733 [Lua] [GameNetworkManager] game_object_created_player, go_id=65, owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:36:33.733 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 65, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 09:36:33.733 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 09:36:33.733 [Lua] PlayerManager:add_remote_player 110000102c668ac 09:36:33.779 [GameSession] 110000102c668ac -> create_game_object(66) 09:36:33.779 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:36:33.779 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=2 09:36:33.779 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001037d1e4a"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"}] 09:36:33.779 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:2:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false},"inventory_id":696855936,"first_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false}} 09:36:33.779 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000102c668ac local_player_id:2 profile_index:1 career_index:1 is_bot:true 09:36:33.779 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001037d1e4a"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"}] 09:36:33.779 [GameSession] 110000102c668ac -> create_game_object(1025) 09:36:33.779 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001037d1e4a go_type=player_unit go_created_func_name=game_object_created_player_unit 09:36:33.780 [Lua] PlayerManager:assign_unit_ownership Phra 1100001037d1e4a 1 09:36:33.781 [GameSession] 110000102c668ac -> create_game_object(67) 09:36:33.781 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:36:33.781 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 696855936 09:36:33.781 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 696855936 09:36:33.781 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8e42f6aa5a5bd73e]' child 1: '#ID[1d65449d1108d648]' 09:36:33.842 [GameSession] 110000102c668ac -> create_game_object(68) 09:36:33.842 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:36:33.842 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 696855936 09:36:33.842 [GameSession] 110000102c668ac -> create_game_object(69) 09:36:33.842 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000102c668ac go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 09:36:33.843 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000102c668ac 2 09:36:33.844 [GameSession] 110000102c668ac -> create_game_object(70) 09:36:33.844 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:36:33.902 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:1100001037d1e4a:0:0:0 = true 09:36:33.942 [Lua] StateInGameRunning:_game_actually_starts() 09:36:33.942 [Lua] ################################################################################################################# 09:36:33.942 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-catacombs [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 09:36:33.942 [Lua] ################################################################################################################# 09:36:33.942 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 09:36:33.942 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = true 09:36:33.953 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 09:36:34.050 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000102c668ac:0:0:0 = true 09:36:34.755 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 09:36:34.755 [Lua] Commit load time data 09:36:48.343 [GameSession] 110000102c668ac -> create_game_object(71) 09:36:48.343 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:36:51.316 [GameSession] 110000102c668ac -> create_game_object(72) 09:36:51.316 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:36:51.316 [GameSession] 110000102c668ac -> create_game_object(73) 09:36:51.316 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:36:53.938 [GameSession] 110000102c668ac -> create_game_object(74) 09:36:53.938 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:36:53.961 [GameSession] 110000102c668ac -> create_game_object(75) 09:36:53.961 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:36:56.293 [GameSession] 110000102c668ac -> create_game_object(76) 09:36:56.293 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 09:36:56.294 [GameSession] 110000102c668ac -> create_game_object(77) 09:36:56.294 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:36:56.330 [GameSession] 110000102c668ac -> create_game_object(78) 09:36:56.330 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:36:57.534 [GameSession] create_game_object(7, 2050) 09:36:57.534 [GameSession] create_game_object(2050, 0) -> 110000102c668ac 09:36:58.027 [GameSession] destroy_game_object(2050) 09:36:58.670 [GameSession] create_game_object(7, 2051) 09:36:58.670 [GameSession] create_game_object(2051, 0) -> 110000102c668ac 09:36:59.217 [GameSession] destroy_game_object(2051) 09:36:59.939 [GameSession] create_game_object(7, 2052) 09:36:59.939 [GameSession] create_game_object(2052, 0) -> 110000102c668ac 09:37:00.099 [GameSession] 110000102c668ac -> create_game_object(79) 09:37:00.099 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:37:00.099 [GameSession] 110000102c668ac -> create_game_object(80) 09:37:00.099 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:37:00.407 [GameSession] destroy_game_object(2052) 09:37:01.386 [GameSession] 110000102c668ac -> destroy_game_object(80) 09:37:01.386 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:01.580 [GameSession] 110000102c668ac -> destroy_game_object(79) 09:37:01.580 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:02.318 [GameSession] 110000102c668ac -> create_game_object(81) 09:37:02.319 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:02.319 [GameSession] 110000102c668ac -> create_game_object(82) 09:37:02.319 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:37:03.824 [GameSession] 110000102c668ac -> create_game_object(83) 09:37:03.824 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:05.970 [GameSession] 110000102c668ac -> create_game_object(1026) 09:37:05.970 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:37:06.397 [GameSession] 110000102c668ac -> destroy_game_object(1026) 09:37:06.397 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:37:07.035 [GameSession] 110000102c668ac -> create_game_object(1027) 09:37:07.035 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:37:07.615 [GameSession] 110000102c668ac -> destroy_game_object(1027) 09:37:07.615 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:37:08.102 [GameSession] 110000102c668ac -> create_game_object(1028) 09:37:08.102 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:37:08.646 [GameSession] 110000102c668ac -> destroy_game_object(1028) 09:37:08.646 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:37:14.610 [Lua] [ChatManager][1]System: Phra picked up a Tome 09:37:14.610 [GameSession] 110000102c668ac -> destroy_game_object(7) 09:37:14.610 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:15.502 [GameSession] 110000102c668ac -> create_game_object(84) 09:37:15.502 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:15.548 [GameSession] 110000102c668ac -> create_game_object(85) 09:37:15.548 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:37:15.980 [GameSession] 110000102c668ac -> destroy_game_object(85) 09:37:15.980 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:15.980 [GameSession] 110000102c668ac -> destroy_game_object(84) 09:37:15.980 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:15.981 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:37:17.846 [GameSession] 110000102c668ac -> create_game_object(86) 09:37:17.846 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:17.846 [GameSession] 110000102c668ac -> create_game_object(87) 09:37:17.846 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:37:21.752 [GameSession] 110000102c668ac -> create_game_object(88) 09:37:21.752 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:37:21.829 [GameSession] 110000102c668ac -> create_game_object(89) 09:37:21.829 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 09:37:21.829 [GameSession] 110000102c668ac -> create_game_object(90) 09:37:21.829 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 09:37:23.071 [GameSession] create_game_object(7, 2053) 09:37:23.071 [GameSession] create_game_object(2053, 0) -> 110000102c668ac 09:37:23.148 [GameSession] 110000102c668ac -> create_game_object(91) 09:37:23.148 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:23.193 [GameSession] 110000102c668ac -> create_game_object(92) 09:37:23.193 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:37:23.194 [GameSession] 110000102c668ac -> create_game_object(93) 09:37:23.194 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:37:23.477 [GameSession] destroy_game_object(2053) 09:37:26.331 [GameSession] 110000102c668ac -> create_game_object(94) 09:37:26.331 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:26.669 [GameSession] 110000102c668ac -> create_game_object(95) 09:37:26.669 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:37:27.653 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 09:37:28.732 [GameSession] 110000102c668ac -> create_game_object(96) 09:37:28.732 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:37:28.989 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source. 09:37:29.103 [GameSession] 110000102c668ac -> create_game_object(97) 09:37:29.103 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:29.103 [GameSession] 110000102c668ac -> create_game_object(98) 09:37:29.103 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:37:29.138 [GameSession] 110000102c668ac -> create_game_object(99) 09:37:29.138 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:37:30.206 [GameSession] 110000102c668ac -> create_game_object(100) 09:37:30.206 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:30.206 [GameSession] 110000102c668ac -> create_game_object(101) 09:37:30.206 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:37:30.236 [GameSession] 110000102c668ac -> create_game_object(102) 09:37:30.236 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:37:30.676 [GameSession] 110000102c668ac -> create_game_object(103) 09:37:30.676 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:30.676 [GameSession] 110000102c668ac -> create_game_object(104) 09:37:30.676 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:37:30.707 [GameSession] 110000102c668ac -> create_game_object(105) 09:37:30.707 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:37:32.880 [GameSession] 110000102c668ac -> create_game_object(106) 09:37:32.880 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:37:32.938 [GameSession] 110000102c668ac -> create_game_object(107) 09:37:32.938 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:37:32.939 [GameSession] 110000102c668ac -> create_game_object(108) 09:37:32.939 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:37:33.304 [GameSession] 110000102c668ac -> create_game_object(109) 09:37:33.304 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:33.304 [GameSession] 110000102c668ac -> create_game_object(110) 09:37:33.304 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:33.346 [GameSession] 110000102c668ac -> create_game_object(111) 09:37:33.346 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:37:33.347 [GameSession] 110000102c668ac -> create_game_object(112) 09:37:33.347 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:37:33.377 [GameSession] 110000102c668ac -> create_game_object(113) 09:37:33.377 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:37:34.778 [GameSession] 110000102c668ac -> destroy_game_object(72) 09:37:34.778 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:34.778 [GameSession] 110000102c668ac -> create_game_object(114) 09:37:34.778 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:34.813 [GameSession] 110000102c668ac -> create_game_object(115) 09:37:34.813 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:37:35.783 [GameSession] 110000102c668ac -> destroy_game_object(115) 09:37:35.783 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:35.783 [GameSession] 110000102c668ac -> destroy_game_object(114) 09:37:35.783 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:35.784 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:37:36.379 [GameSession] 110000102c668ac -> create_game_object(1029) 09:37:36.379 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:37:36.507 [GameSession] 110000102c668ac -> create_game_object(116) 09:37:36.507 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:37:36.786 [GameSession] 110000102c668ac -> destroy_game_object(1029) 09:37:36.786 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:37:36.911 [GameSession] 110000102c668ac -> destroy_game_object(116) 09:37:36.911 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:37.312 [GameSession] 110000102c668ac -> create_game_object(117) 09:37:37.312 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:37.312 [GameSession] 110000102c668ac -> create_game_object(118) 09:37:37.312 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:37:37.612 [GameSession] 110000102c668ac -> create_game_object(119) 09:37:37.612 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:37:38.008 [GameSession] 110000102c668ac -> destroy_game_object(74) 09:37:38.008 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:38.008 [GameSession] 110000102c668ac -> destroy_game_object(119) 09:37:38.008 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:38.444 [GameSession] 110000102c668ac -> destroy_game_object(9) 09:37:38.444 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:39.005 [GameSession] 110000102c668ac -> create_game_object(120) 09:37:39.005 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:39.005 [GameSession] 110000102c668ac -> create_game_object(121) 09:37:39.005 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:37:39.477 [GameSession] 110000102c668ac -> destroy_game_object(8) 09:37:39.477 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:41.385 [GameSession] 110000102c668ac -> create_game_object(122) 09:37:41.385 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000102c668ac go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 09:37:41.385 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 09:37:41.943 [GameSession] 110000102c668ac -> create_game_object(123) 09:37:41.943 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:41.943 [GameSession] 110000102c668ac -> create_game_object(124) 09:37:41.943 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:41.975 [GameSession] 110000102c668ac -> create_game_object(125) 09:37:41.975 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:37:41.976 [GameSession] 110000102c668ac -> create_game_object(126) 09:37:41.976 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:37:42.069 [GameSession] 110000102c668ac -> create_game_object(127) 09:37:42.069 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:42.069 [GameSession] 110000102c668ac -> create_game_object(128) 09:37:42.069 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:37:44.604 [GameSession] create_game_object(7, 2054) 09:37:44.604 [GameSession] create_game_object(2054, 0) -> 110000102c668ac 09:37:44.952 [GameSession] destroy_game_object(2054) 09:37:45.988 [GameSession] 110000102c668ac -> create_game_object(1030) 09:37:45.988 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:37:46.393 [GameSession] 110000102c668ac -> destroy_game_object(1030) 09:37:46.393 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:37:46.628 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 09:37:46.884 [GameSession] 110000102c668ac -> create_game_object(1031) 09:37:46.884 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:37:47.323 [GameSession] 110000102c668ac -> create_game_object(129) 09:37:47.323 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:37:47.324 [GameSession] 110000102c668ac -> destroy_game_object(1031) 09:37:47.324 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:37:47.324 [GameSession] 110000102c668ac -> create_game_object(130) 09:37:47.324 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:37:48.561 [GameSession] 110000102c668ac -> destroy_game_object(129) 09:37:48.561 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:50.099 [GameSession] 110000102c668ac -> destroy_game_object(36) 09:37:50.099 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:51.698 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 09:37:52.759 [GameSession] 110000102c668ac -> destroy_game_object(40) 09:37:52.759 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:54.206 [GameSession] 110000102c668ac -> create_game_object(1032) 09:37:54.206 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:37:54.372 [GameSession] 110000102c668ac -> create_game_object(131) 09:37:54.372 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000102c668ac go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 09:37:54.656 [GameSession] 110000102c668ac -> destroy_game_object(1032) 09:37:54.656 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:37:55.035 [GameSession] 110000102c668ac -> create_game_object(132) 09:37:55.035 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:37:55.471 [Lua] 1 4 09:37:55.739 [GameSession] 110000102c668ac -> create_game_object(1033) 09:37:55.739 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:37:56.266 [GameSession] 110000102c668ac -> destroy_game_object(1033) 09:37:56.266 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:37:58.106 [GameSession] 110000102c668ac -> create_game_object(1034) 09:37:58.106 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:37:58.173 [GameSession] 110000102c668ac -> destroy_game_object(90) 09:37:58.173 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:58.173 [GameSession] 110000102c668ac -> destroy_game_object(76) 09:37:58.173 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:58.173 [GameSession] 110000102c668ac -> destroy_game_object(89) 09:37:58.173 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:58.173 [GameSession] 110000102c668ac -> destroy_game_object(71) 09:37:58.173 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:37:58.174 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16eb747bd9b56e96]' child 1: '#ID[491641d43abe46c8]' 09:37:58.175 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' child 1: '#ID[48e4a45905fde0f7]' child 2: '#ID[491641d43abe46c8]' 09:37:58.175 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[491641d43abe46c8]' 09:37:58.175 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[52cdb0cd0dd540cc]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[67d008059c7c539e]' 09:37:58.463 [GameSession] 110000102c668ac -> destroy_game_object(1034) 09:37:58.463 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:38:00.799 [GameSession] 110000102c668ac -> destroy_game_object(81) 09:38:00.799 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:00.970 [GameSession] 110000102c668ac -> destroy_game_object(131) 09:38:00.970 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:01.231 [GameSession] 110000102c668ac -> create_game_object(133) 09:38:01.231 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:38:01.232 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:38:01.933 [GameSession] 110000102c668ac -> destroy_game_object(83) 09:38:01.933 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:03.763 [GameSession] 110000102c668ac -> create_game_object(134) 09:38:03.763 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000102c668ac go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 09:38:03.763 [GameSession] 110000102c668ac -> create_game_object(135) 09:38:03.763 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000102c668ac go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 09:38:03.763 [GameSession] 110000102c668ac -> create_game_object(136) 09:38:03.763 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 09:38:03.840 [GameSession] 110000102c668ac -> create_game_object(137) 09:38:03.840 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 09:38:04.033 [GameSession] 110000102c668ac -> create_game_object(138) 09:38:04.033 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 09:38:04.242 [GameSession] 110000102c668ac -> create_game_object(139) 09:38:04.242 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 09:38:04.433 [GameSession] 110000102c668ac -> create_game_object(140) 09:38:04.433 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 09:38:04.738 [GameSession] 110000102c668ac -> create_game_object(1035) 09:38:04.738 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:38:04.762 [GameSession] 110000102c668ac -> destroy_game_object(87) 09:38:04.762 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:04.763 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7ced463aff9e4cef]' 09:38:05.035 [GameSession] 110000102c668ac -> destroy_game_object(1035) 09:38:05.035 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:38:06.204 [GameSession] 110000102c668ac -> destroy_game_object(136) 09:38:06.204 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:06.382 [GameSession] 110000102c668ac -> destroy_game_object(137) 09:38:06.382 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:06.472 [GameSession] 110000102c668ac -> create_game_object(141) 09:38:06.472 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000102c668ac go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 09:38:06.709 [GameSession] 110000102c668ac -> destroy_game_object(138) 09:38:06.709 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:06.866 [GameSession] 110000102c668ac -> destroy_game_object(139) 09:38:06.866 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:07.063 [GameSession] 110000102c668ac -> destroy_game_object(140) 09:38:07.064 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:08.462 [GameSession] 110000102c668ac -> create_game_object(142) 09:38:08.462 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:38:08.527 [GameSession] 110000102c668ac -> destroy_game_object(141) 09:38:08.527 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:08.527 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 09:38:08.852 [GameSession] 110000102c668ac -> destroy_game_object(142) 09:38:08.852 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:10.527 [GameSession] 110000102c668ac -> destroy_game_object(134) 09:38:10.527 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:10.527 [GameSession] 110000102c668ac -> destroy_game_object(135) 09:38:10.527 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:11.299 [GameSession] create_game_object(7, 2055) 09:38:11.299 [GameSession] create_game_object(2055, 0) -> 110000102c668ac 09:38:11.702 [GameSession] destroy_game_object(2055) 09:38:12.124 [GameSession] 110000102c668ac -> create_game_object(143) 09:38:12.124 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.168 [GameSession] 110000102c668ac -> create_game_object(144) 09:38:12.168 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.170 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:38:12.170 [GameSession] 110000102c668ac -> destroy_game_object(122) 09:38:12.170 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:12.171 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[d494514ee8f06950]' 09:38:12.171 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' 09:38:12.190 [GameSession] 110000102c668ac -> create_game_object(145) 09:38:12.190 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.191 [GameSession] 110000102c668ac -> create_game_object(146) 09:38:12.191 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.235 [GameSession] 110000102c668ac -> create_game_object(147) 09:38:12.235 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.236 [GameSession] 110000102c668ac -> create_game_object(148) 09:38:12.236 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.257 [GameSession] 110000102c668ac -> create_game_object(149) 09:38:12.257 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.258 [GameSession] 110000102c668ac -> create_game_object(150) 09:38:12.258 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.300 [GameSession] 110000102c668ac -> create_game_object(151) 09:38:12.300 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.301 [GameSession] 110000102c668ac -> create_game_object(152) 09:38:12.301 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.322 [GameSession] 110000102c668ac -> create_game_object(153) 09:38:12.323 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.323 [GameSession] 110000102c668ac -> create_game_object(154) 09:38:12.323 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.367 [GameSession] 110000102c668ac -> create_game_object(155) 09:38:12.367 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.368 [GameSession] 110000102c668ac -> create_game_object(156) 09:38:12.368 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.401 [GameSession] 110000102c668ac -> create_game_object(157) 09:38:12.401 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.402 [GameSession] 110000102c668ac -> create_game_object(158) 09:38:12.402 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.445 [GameSession] 110000102c668ac -> create_game_object(159) 09:38:12.445 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.446 [GameSession] 110000102c668ac -> create_game_object(160) 09:38:12.446 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.479 [GameSession] 110000102c668ac -> create_game_object(161) 09:38:12.479 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.480 [GameSession] 110000102c668ac -> create_game_object(162) 09:38:12.480 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.523 [GameSession] 110000102c668ac -> create_game_object(163) 09:38:12.523 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.524 [GameSession] 110000102c668ac -> create_game_object(164) 09:38:12.524 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.559 [GameSession] 110000102c668ac -> create_game_object(165) 09:38:12.559 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.560 [GameSession] 110000102c668ac -> create_game_object(166) 09:38:12.560 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.604 [GameSession] 110000102c668ac -> create_game_object(167) 09:38:12.604 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.605 [GameSession] 110000102c668ac -> create_game_object(168) 09:38:12.605 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.642 [GameSession] 110000102c668ac -> create_game_object(169) 09:38:12.642 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.643 [GameSession] 110000102c668ac -> create_game_object(170) 09:38:12.643 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.671 [GameSession] 110000102c668ac -> create_game_object(171) 09:38:12.671 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.672 [GameSession] 110000102c668ac -> create_game_object(172) 09:38:12.672 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.688 [GameSession] create_game_object(7, 2056) 09:38:12.688 [GameSession] create_game_object(2056, 0) -> 110000102c668ac 09:38:12.716 [GameSession] 110000102c668ac -> create_game_object(173) 09:38:12.716 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.717 [GameSession] 110000102c668ac -> create_game_object(174) 09:38:12.717 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.762 [GameSession] 110000102c668ac -> create_game_object(175) 09:38:12.762 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.763 [GameSession] 110000102c668ac -> create_game_object(176) 09:38:12.763 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.785 [GameSession] 110000102c668ac -> create_game_object(177) 09:38:12.785 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.786 [GameSession] 110000102c668ac -> create_game_object(178) 09:38:12.786 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.830 [GameSession] 110000102c668ac -> create_game_object(179) 09:38:12.830 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.831 [GameSession] 110000102c668ac -> create_game_object(180) 09:38:12.831 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.865 [GameSession] 110000102c668ac -> create_game_object(181) 09:38:12.865 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.866 [GameSession] 110000102c668ac -> create_game_object(182) 09:38:12.866 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.899 [GameSession] 110000102c668ac -> create_game_object(183) 09:38:12.899 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.900 [GameSession] 110000102c668ac -> create_game_object(184) 09:38:12.900 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.933 [GameSession] 110000102c668ac -> create_game_object(185) 09:38:12.933 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.935 [GameSession] 110000102c668ac -> create_game_object(186) 09:38:12.935 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.956 [GameSession] 110000102c668ac -> create_game_object(187) 09:38:12.956 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.957 [GameSession] 110000102c668ac -> create_game_object(188) 09:38:12.957 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.991 [GameSession] 110000102c668ac -> create_game_object(189) 09:38:12.991 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:12.992 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:38:13.017 [GameSession] 110000102c668ac -> create_game_object(190) 09:38:13.017 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:13.017 [GameSession] 110000102c668ac -> create_game_object(191) 09:38:13.017 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:13.055 [GameSession] destroy_game_object(2056) 09:38:13.190 [GameSession] 110000102c668ac -> create_game_object(192) 09:38:13.190 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:13.225 [GameSession] 110000102c668ac -> create_game_object(193) 09:38:13.225 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:13.226 [GameSession] 110000102c668ac -> create_game_object(194) 09:38:13.226 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:13.295 [GameSession] 110000102c668ac -> destroy_game_object(99) 09:38:13.295 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:13.721 [GameSession] 110000102c668ac -> create_game_object(195) 09:38:13.721 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:13.721 [GameSession] 110000102c668ac -> create_game_object(196) 09:38:13.721 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:13.897 [GameSession] create_game_object(7, 2057) 09:38:13.897 [GameSession] create_game_object(2057, 0) -> 110000102c668ac 09:38:14.238 [GameSession] 110000102c668ac -> destroy_game_object(104) 09:38:14.238 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:14.239 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:38:14.239 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' 09:38:14.313 [GameSession] destroy_game_object(2057) 09:38:15.191 [GameSession] 110000102c668ac -> destroy_game_object(95) 09:38:15.191 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:15.191 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 09:38:15.224 [GameSession] 110000102c668ac -> destroy_game_object(132) 09:38:15.224 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:15.291 [GameSession] create_game_object(7, 2058) 09:38:15.291 [GameSession] create_game_object(2058, 0) -> 110000102c668ac 09:38:15.507 [GameSession] 110000102c668ac -> destroy_game_object(98) 09:38:15.507 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:15.507 [GameSession] 110000102c668ac -> destroy_game_object(96) 09:38:15.507 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:15.507 [GameSession] 110000102c668ac -> destroy_game_object(102) 09:38:15.507 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:15.507 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 09:38:15.508 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' 09:38:15.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 0 09:38:15.774 [GameSession] destroy_game_object(2058) 09:38:16.053 [GameSession] 110000102c668ac -> destroy_game_object(101) 09:38:16.053 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:16.054 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 09:38:16.969 [GameSession] create_game_object(7, 2059) 09:38:16.969 [GameSession] create_game_object(2059, 0) -> 110000102c668ac 09:38:17.355 [GameSession] destroy_game_object(2059) 09:38:18.360 [GameSession] create_game_object(7, 2060) 09:38:18.360 [GameSession] create_game_object(2060, 0) -> 110000102c668ac 09:38:18.753 [GameSession] destroy_game_object(2060) 09:38:18.986 [GameSession] 110000102c668ac -> destroy_game_object(105) 09:38:18.986 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:18.987 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 09:38:19.740 [GameSession] create_game_object(7, 2061) 09:38:19.740 [GameSession] create_game_object(2061, 0) -> 110000102c668ac 09:38:20.139 [GameSession] destroy_game_object(2061) 09:38:21.177 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.222 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.222 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.253 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.254 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.275 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.276 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.319 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.320 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.352 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.353 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.378 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.379 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.424 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.424 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.445 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.445 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.479 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.481 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.515 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.516 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.561 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.561 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.584 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.584 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.617 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.618 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.652 [GameSession] 110000102c668ac -> create_game_object(197) 09:38:21.652 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:21.712 [GameSession] 110000102c668ac -> create_game_object(198) 09:38:21.712 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:21.713 [GameSession] 110000102c668ac -> create_game_object(199) 09:38:21.713 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:21.760 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:38:21.760 [GameSession] 110000102c668ac -> create_game_object(200) 09:38:21.760 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:21.785 [GameSession] 110000102c668ac -> create_game_object(201) 09:38:21.785 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:21.786 [GameSession] 110000102c668ac -> create_game_object(202) 09:38:21.786 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:21.819 [GameSession] 110000102c668ac -> create_game_object(203) 09:38:21.819 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:21.820 [GameSession] 110000102c668ac -> create_game_object(204) 09:38:21.820 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:21.867 [GameSession] 110000102c668ac -> create_game_object(205) 09:38:21.867 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:21.869 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:38:21.880 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:21.880 [GameSession] 110000102c668ac -> create_game_object(206) 09:38:21.880 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:21.929 [GameSession] 110000102c668ac -> create_game_object(207) 09:38:21.929 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:21.931 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:38:21.969 [GameSession] 110000102c668ac -> create_game_object(208) 09:38:21.969 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:21.970 [GameSession] 110000102c668ac -> create_game_object(209) 09:38:21.970 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:21.993 [GameSession] 110000102c668ac -> create_game_object(210) 09:38:21.993 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:21.994 [GameSession] 110000102c668ac -> create_game_object(211) 09:38:21.994 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:22.021 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:38:22.022 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:38:22.057 [GameSession] 110000102c668ac -> create_game_object(212) 09:38:22.057 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:22.058 [GameSession] 110000102c668ac -> create_game_object(213) 09:38:22.058 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:22.082 [GameSession] 110000102c668ac -> create_game_object(214) 09:38:22.082 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:22.083 [GameSession] 110000102c668ac -> create_game_object(215) 09:38:22.083 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:22.132 [GameSession] 110000102c668ac -> create_game_object(216) 09:38:22.132 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:22.133 [GameSession] 110000102c668ac -> create_game_object(217) 09:38:22.133 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:22.161 [GameSession] 110000102c668ac -> create_game_object(218) 09:38:22.161 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:22.162 [GameSession] 110000102c668ac -> create_game_object(219) 09:38:22.162 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:22.231 [GameSession] 110000102c668ac -> create_game_object(220) 09:38:22.231 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:27.238 error: [Unit] Unit: '#ID[7233423bd2ebc2d1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 09:38:31.363 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 09:38:36.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.495 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:38:36.495 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.506 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.507 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.544 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.544 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:38:36.579 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.579 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.616 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.616 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.643 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.644 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.686 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.687 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.710 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.710 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.782 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.782 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.819 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.819 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.861 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.862 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.871 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.872 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.906 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:38:36.906 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.954 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.954 [GameSession] 110000102c668ac -> destroy_game_object(133) 09:38:36.954 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:36.955 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.980 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:36.981 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.028 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.028 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.053 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.053 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.083 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.114 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.114 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.150 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.151 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.189 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.190 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.223 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.224 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.259 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.259 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.481 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.481 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.517 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.991 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:38:37.992 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:38:38.027 [GameSession] 110000102c668ac -> create_game_object(221) 09:38:38.027 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:38:40.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 0 09:38:40.973 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 1212304 09:38:42.587 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 09:38:45.492 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 09:38:46.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xac0b, position: 0 09:38:46.161 [GameSession] 110000102c668ac -> create_game_object(222) 09:38:46.161 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000102c668ac go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 09:38:46.161 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 09:38:46.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xac6c, position: 0 09:38:46.711 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xac87, position: 0 09:38:47.690 [GameSession] 110000102c668ac -> create_game_object(223) 09:38:47.690 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000102c668ac go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 09:38:50.098 [GameSession] 110000102c668ac -> destroy_game_object(166) 09:38:50.098 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:50.234 [GameSession] 110000102c668ac -> create_game_object(224) 09:38:50.234 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000102c668ac go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 09:38:50.234 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 09:38:50.533 [GameSession] 110000102c668ac -> destroy_game_object(202) 09:38:50.533 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:50.534 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 09:38:50.728 [GameSession] 110000102c668ac -> destroy_game_object(176) 09:38:50.728 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:50.729 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 09:38:50.767 [GameSession] 110000102c668ac -> destroy_game_object(172) 09:38:50.767 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:50.767 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 09:38:54.245 [GameSession] 110000102c668ac -> destroy_game_object(167) 09:38:54.245 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:54.245 [GameSession] 110000102c668ac -> destroy_game_object(164) 09:38:54.245 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:54.245 [GameSession] 110000102c668ac -> destroy_game_object(169) 09:38:54.245 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:54.245 [GameSession] 110000102c668ac -> destroy_game_object(177) 09:38:54.245 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:54.245 [GameSession] 110000102c668ac -> destroy_game_object(182) 09:38:54.245 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:54.245 [GameSession] 110000102c668ac -> destroy_game_object(188) 09:38:54.245 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:54.245 [GameSession] 110000102c668ac -> destroy_game_object(205) 09:38:54.245 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:54.245 [GameSession] 110000102c668ac -> destroy_game_object(200) 09:38:54.245 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:54.245 [GameSession] 110000102c668ac -> destroy_game_object(203) 09:38:54.245 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:38:54.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 09:38:54.248 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 09:39:00.881 [SteamLobby] Detected added member 11000010ad4a494 09:39:00.881 [Lua] [LobbyMembers] Member joined 11000010ad4a494 09:39:01.154 [GameSession] 110000102c668ac -> create_game_object(225) 09:39:01.154 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:39:01.154 [GameSession] 110000102c668ac -> create_game_object(226) 09:39:01.154 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:01.196 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:39:01.196 [GameSession] 110000102c668ac -> destroy_game_object(212) 09:39:01.196 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:01.197 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 09:39:01.481 [GameSession] 110000102c668ac -> destroy_game_object(225) 09:39:01.481 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:01.678 [GameSession] 110000102c668ac -> create_game_object(1036) 09:39:01.678 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:39:02.050 [GameSession] 110000102c668ac -> destroy_game_object(1036) 09:39:02.050 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:39:02.541 [GameSession] 110000102c668ac -> create_game_object(227) 09:39:02.541 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:39:02.541 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 09:39:02.542 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:39:03.250 [Lua] rpc_client_connection_state Channel: 1, PeerID: 11000010ad4a494, Reason: connected 09:39:03.251 [Lua] [ChatManager][1]System: FiliusInferus is joining the game 09:39:04.009 [GameSession] 110000102c668ac -> create_game_object(1037) 09:39:04.009 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:39:04.351 [GameSession] 110000102c668ac -> destroy_game_object(1037) 09:39:04.351 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:39:04.987 [GameSession] 110000102c668ac -> create_game_object(1038) 09:39:04.987 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:39:05.317 [GameSession] 110000102c668ac -> destroy_game_object(1038) 09:39:05.317 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:39:05.381 [GameSession] 110000102c668ac -> destroy_game_object(227) 09:39:05.381 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:05.974 [SteamLobby] Detected removed member 11000010ad4a494 09:39:05.974 [Lua] [LobbyMembers] Member left 11000010ad4a494 09:39:06.816 [Lua] rpc_client_connection_state Channel: 1, PeerID: 11000010ad4a494, Reason: disconnected 09:39:06.816 [Lua] [ChatManager][1]System: FiliusInferus has left the game 09:39:06.816 [Lua] [SharedState] network_state_110000102c668ac: 11000010ad4a494 09:39:06.816 [Lua] [SharedState] deus_chest_preload: 11000010ad4a494 09:39:06.816 [Lua] [SharedState] deus_chest_preload: 11000010ad4a494 09:39:09.720 [GameSession] 110000102c668ac -> create_game_object(228) 09:39:09.720 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:39:09.720 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 09:39:09.758 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:39:11.518 [GameSession] 110000102c668ac -> destroy_game_object(16) 09:39:11.518 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:11.603 [GameSession] 110000102c668ac -> create_game_object(229) 09:39:11.603 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:39:12.974 [GameSession] 110000102c668ac -> create_game_object(230) 09:39:12.974 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:39:12.974 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:39:13.000 [GameSession] 110000102c668ac -> destroy_game_object(147) 09:39:13.000 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:13.001 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 09:39:13.646 [GameSession] 110000102c668ac -> create_game_object(231) 09:39:13.646 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:39:13.673 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:39:13.673 [GameSession] 110000102c668ac -> destroy_game_object(155) 09:39:13.673 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:14.134 [GameSession] 110000102c668ac -> destroy_game_object(229) 09:39:14.134 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:16.081 [GameSession] 110000102c668ac -> create_game_object(232) 09:39:16.081 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:39:16.081 [GameSession] 110000102c668ac -> create_game_object(233) 09:39:16.081 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:16.113 [GameSession] 110000102c668ac -> destroy_game_object(175) 09:39:16.114 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:16.114 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 09:39:19.878 [GameSession] 110000102c668ac -> destroy_game_object(86) 09:39:19.878 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:21.223 [GameSession] 110000102c668ac -> create_game_object(234) 09:39:21.223 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:21.225 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 09:39:21.225 [GameSession] 110000102c668ac -> destroy_game_object(185) 09:39:21.225 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:21.225 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 09:39:21.257 [GameSession] 110000102c668ac -> create_game_object(235) 09:39:21.257 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:21.258 [GameSession] 110000102c668ac -> destroy_game_object(153) 09:39:21.258 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:21.258 [GameSession] 110000102c668ac -> create_game_object(236) 09:39:21.258 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:21.258 [GameSession] 110000102c668ac -> destroy_game_object(173) 09:39:21.258 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:21.259 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[ce3cb1190c9d76a7]' 09:39:21.576 [GameSession] 110000102c668ac -> destroy_game_object(154) 09:39:21.577 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:21.577 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[f6ec57aece0e4c0b]' 09:39:22.674 [SteamLobby] Detected added member 1100001024ca2a9 09:39:22.674 [Lua] [LobbyMembers] Member joined 1100001024ca2a9 09:39:24.656 [Lua] rpc_client_connection_state Channel: 1, PeerID: 1100001024ca2a9, Reason: connected 09:39:24.656 [Lua] [ChatManager][1]System: Sharuman is joining the game 09:39:25.120 [Lua] [SharedState] network_state_110000102c668ac: profile_index_reservation:0:0:1:0 = 1100001024ca2a9 09:39:27.652 [Lua] [SharedState] network_state_110000102c668ac: peers:0:0:0:0 = ["110000102c668ac","110000103724cc4","1100001037d1e4a","1100001024ca2a9"] 09:39:27.949 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001024ca2a9 1 0 1 09:39:27.949 [Lua] player (1100001024ca2a9,1) was put into party 0 09:39:28.300 [SteamVoipClient] select_out(1100001024ca2a9, on) 09:39:28.306 [SteamVoipClient] select_out(1100001024ca2a9, on) 09:39:28.306 [SteamVoipClient] select_in(1100001024ca2a9, on) 09:39:28.306 [SteamVoipClient] select_out(1100001024ca2a9, off) 09:39:28.538 [Steam] Accepted connection 5786b6b4 request from 1100001024ca2a9 09:39:28.539 [SteamTransport] Added peer 1100001024ca2a9 09:39:29.181 [SteamAuthenticator] Sent ticket request to 1100001024ca2a9 09:39:29.285 [SteamAuthenticator] Got ticket request from 1100001024ca2a9 09:39:29.285 [SteamAuthenticator] GetAuthSessionTicket 1100001024ca2a9 09:39:29.285 [SteamAuthenticator] Got ticket request from 1100001024ca2a9 09:39:29.285 [SteamAuthenticator] Got ticket from 1100001024ca2a9 09:39:29.285 [SteamAuthenticator] BeginAuthSession 1100001024ca2a9 09:39:29.285 [SteamAuthenticator] Authenticating 1100001024ca2a9 09:39:29.581 [SteamAuthenticator] Steam validation for 1100001024ca2a9 with response 0 09:39:29.733 [Connection] Endpoint 1100001024ca2a9 set max payload per packet to 1140 09:39:29.733 [Connection] Received a connection 124 to 1100001024ca2a9 09:39:29.751 [Connection] Sending request connection 124 reply to 1100001024ca2a9 09:39:29.889 [Handshaker] Established a connection 124 to 1100001024ca2a9 09:39:29.889 [Channel] Channel 4 to peer 1100001024ca2a9 in system voip instance 0 was accepted. 09:39:32.956 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:39:33.728 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 696855936 09:39:34.458 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:39:35.153 [GameSession] 110000102c668ac -> destroy_game_object(91) 09:39:35.153 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:35.217 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001037d1e4a:1:0:0 = 1330769792 09:39:35.419 [GameSession] 110000102c668ac -> destroy_game_object(103) 09:39:35.419 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:35.530 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:39:35.696 [GameSession] 110000102c668ac -> destroy_game_object(110) 09:39:35.696 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:35.794 [GameSession] 110000102c668ac -> destroy_game_object(100) 09:39:35.794 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:36.289 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 09:39:36.464 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:39:36.790 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1198509056 09:39:36.790 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 2130760832 09:39:37.219 [GameSession] 110000102c668ac -> create_game_object(237) 09:39:37.219 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:39:37.219 [GameSession] 110000102c668ac -> destroy_game_object(94) 09:39:37.219 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:37.260 [GameSession] 110000102c668ac -> create_game_object(238) 09:39:37.260 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:37.353 [GameSession] 110000102c668ac -> create_game_object(1039) 09:39:37.353 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:39:37.924 [GameSession] 110000102c668ac -> destroy_game_object(1039) 09:39:37.924 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:39:38.089 [GameSession] 110000102c668ac -> create_game_object(239) 09:39:38.089 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:39:38.089 [GameSession] 110000102c668ac -> create_game_object(240) 09:39:38.089 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:38.120 [GameSession] 110000102c668ac -> destroy_game_object(170) 09:39:38.121 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:38.320 [GameSession] 110000102c668ac -> destroy_game_object(97) 09:39:38.320 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:38.691 [GameSession] 110000102c668ac -> create_game_object(1040) 09:39:38.691 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:39:39.219 [GameSession] 110000102c668ac -> destroy_game_object(1040) 09:39:39.219 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:39:39.766 [GameSession] 110000102c668ac -> create_game_object(241) 09:39:39.766 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:39.767 [GameSession] 110000102c668ac -> create_game_object(242) 09:39:39.767 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:39.768 [GameSession] 110000102c668ac -> destroy_game_object(143) 09:39:39.768 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:39.768 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[4f0996c6bc322b68]' child 2: '#ID[cd651e3175618baa]' 09:39:39.794 [GameSession] 110000102c668ac -> create_game_object(243) 09:39:39.794 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:39.795 [GameSession] 110000102c668ac -> destroy_game_object(165) 09:39:39.795 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:39.795 [GameSession] 110000102c668ac -> create_game_object(244) 09:39:39.795 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:39.796 [GameSession] 110000102c668ac -> destroy_game_object(146) 09:39:39.796 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:39.796 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[43937130bb8e1733]' 09:39:39.823 [GameSession] 110000102c668ac -> create_game_object(245) 09:39:39.823 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:39.824 [GameSession] 110000102c668ac -> create_game_object(246) 09:39:39.824 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:39.884 [GameSession] 110000102c668ac -> create_game_object(247) 09:39:39.884 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:39.884 [GameSession] 110000102c668ac -> create_game_object(1041) 09:39:39.884 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:39:39.885 [GameSession] 110000102c668ac -> create_game_object(248) 09:39:39.885 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:40.160 [GameSession] 110000102c668ac -> create_game_object(249) 09:39:40.160 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:39:40.160 [GameSession] 110000102c668ac -> create_game_object(250) 09:39:40.160 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:40.360 [GameSession] 110000102c668ac -> destroy_game_object(1041) 09:39:40.360 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:39:40.893 [GameSession] 110000102c668ac -> destroy_game_object(249) 09:39:40.893 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:41.493 [GameSession] 110000102c668ac -> destroy_game_object(109) 09:39:41.493 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:42.161 [GameSession] 110000102c668ac -> destroy_game_object(50) 09:39:42.161 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:42.229 [GameSession] 110000102c668ac -> create_game_object(251) 09:39:42.229 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:39:42.561 [GameSession] 110000102c668ac -> create_game_object(252) 09:39:42.561 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:39:42.562 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:39:44.193 [GameSession] 110000102c668ac -> create_game_object(253) 09:39:44.193 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:39:44.193 [GameSession] 110000102c668ac -> create_game_object(254) 09:39:44.193 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:44.226 [GameSession] 110000102c668ac -> create_game_object(255) 09:39:44.226 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:44.227 [GameSession] 110000102c668ac -> create_game_object(256) 09:39:44.227 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:44.260 [GameSession] 110000102c668ac -> create_game_object(257) 09:39:44.260 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:44.261 [GameSession] 110000102c668ac -> create_game_object(258) 09:39:44.261 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:44.289 [GameSession] 110000102c668ac -> create_game_object(259) 09:39:44.289 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:44.290 [GameSession] 110000102c668ac -> destroy_game_object(118) 09:39:44.290 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:44.761 [GameSession] 110000102c668ac -> destroy_game_object(187) 09:39:44.761 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:44.761 [GameSession] 110000102c668ac -> create_game_object(260) 09:39:44.761 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:39:44.762 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 09:39:44.804 [GameSession] 110000102c668ac -> create_game_object(261) 09:39:44.804 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:45.667 [GameSession] 110000102c668ac -> create_game_object(262) 09:39:45.667 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:39:45.707 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 09:39:45.707 [GameSession] 110000102c668ac -> create_game_object(263) 09:39:45.707 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:46.743 [GameSession] 110000102c668ac -> create_game_object(264) 09:39:46.743 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:46.762 [GameSession] 110000102c668ac -> create_game_object(265) 09:39:46.762 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:46.763 [GameSession] 110000102c668ac -> create_game_object(266) 09:39:46.763 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:46.810 [GameSession] 110000102c668ac -> create_game_object(267) 09:39:46.810 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:46.811 [GameSession] 110000102c668ac -> create_game_object(268) 09:39:46.811 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:46.830 [GameSession] 110000102c668ac -> create_game_object(269) 09:39:46.830 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:46.831 [GameSession] 110000102c668ac -> create_game_object(270) 09:39:46.831 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:46.882 [GameSession] 110000102c668ac -> create_game_object(271) 09:39:46.882 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:47.536 [GameSession] 110000102c668ac -> destroy_game_object(224) 09:39:47.536 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:48.345 [GameSession] 110000102c668ac -> destroy_game_object(223) 09:39:48.345 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:49.975 [GameSession] 110000102c668ac -> destroy_game_object(117) 09:39:49.976 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:49.976 [GameSession] 110000102c668ac -> destroy_game_object(222) 09:39:49.976 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:50.362 [GameSession] 110000102c668ac -> create_game_object(272) 09:39:50.362 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:39:50.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 09:39:50.400 [GameSession] 110000102c668ac -> create_game_object(273) 09:39:50.400 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:50.870 [GameSession] 110000102c668ac -> create_game_object(274) 09:39:50.870 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:39:50.870 [GameSession] 110000102c668ac -> create_game_object(275) 09:39:50.870 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:51.581 [GameSession] 110000102c668ac -> create_game_object(276) 09:39:51.581 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:39:51.582 [GameSession] 110000102c668ac -> create_game_object(277) 09:39:51.582 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:52.368 [GameSession] 110000102c668ac -> create_game_object(278) 09:39:52.368 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:39:52.397 [GameSession] 110000102c668ac -> create_game_object(279) 09:39:52.397 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:52.433 [GameSession] 110000102c668ac -> destroy_game_object(127) 09:39:52.433 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:52.553 [GameSession] 110000102c668ac -> destroy_game_object(120) 09:39:52.553 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:52.804 [GameSession] 110000102c668ac -> destroy_game_object(24) 09:39:52.804 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:52.934 [GameSession] 110000102c668ac -> create_game_object(1042) 09:39:52.934 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:39:53.740 [GameSession] 110000102c668ac -> destroy_game_object(1042) 09:39:53.740 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:39:54.114 [GameSession] 110000102c668ac -> create_game_object(1043) 09:39:54.114 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:39:54.774 [GameSession] 110000102c668ac -> destroy_game_object(1043) 09:39:54.774 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:39:56.536 [GameSession] 110000102c668ac -> destroy_game_object(123) 09:39:56.536 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:39:58.563 [GameSession] 110000102c668ac -> create_game_object(280) 09:39:58.563 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:39:58.649 [GameSession] 110000102c668ac -> create_game_object(281) 09:39:58.649 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:58.677 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:39:58.677 [GameSession] 110000102c668ac -> create_game_object(282) 09:39:58.677 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:39:58.716 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:00.326 [GameSession] -> peers() 09:40:00.326 [GameSession] added 1100001024ca2a9 09:40:00.326 [GameSession] 110000102c668ac -> create_game_object(283) 09:40:00.326 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:40:00.326 [Lua] [GameNetworkManager] game_object_created_player, go_id=283, owner_peer_id=110000102c668ac peer_id=1100001024ca2a9 09:40:00.326 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 283, peer_id = 1100001024ca2a9, self.peer_id = 110000103724cc4 09:40:00.326 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001024ca2a9 09:40:00.326 [Lua] PlayerManager:add_remote_player 1100001024ca2a9 09:40:00.370 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001037d1e4a"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001024ca2a9"}] 09:40:00.370 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001024ca2a9 local_player_id:1 profile_index:1 career_index:2 is_bot:false 09:40:00.370 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001037d1e4a"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001024ca2a9"}] 09:40:00.371 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:1100001024ca2a9:0:0:0 = true 09:40:03.230 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 09:40:03.414 [GameSession] 110000102c668ac -> create_game_object(1044) 09:40:03.414 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:40:03.911 [GameSession] 110000102c668ac -> create_game_object(3072) 09:40:03.911 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001024ca2a9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:40:03.911 [Lua] Adding player sync data to peer=1100001024ca2a9 local_player_id=1 09:40:03.911 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":1102782080,"first_person":{"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"wwise\/wh_deus_01":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_runed":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"resource_packages\/careers\/wh_bountyhunter":false}} 09:40:03.912 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 09:40:03.912 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read, 09:40:03.912 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer, async-read, 09:40:03.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p, ProfileSynchronizer, async-read, 09:40:03.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 09:40:03.912 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 09:40:03.912 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 09:40:03.912 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer, async-read, 09:40:03.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 09:40:03.979 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 09:40:03.979 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 09:40:03.979 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 09:40:04.023 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 09:40:04.023 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 09:40:04.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 09:40:04.045 [GameSession] 110000102c668ac -> destroy_game_object(1044) 09:40:04.045 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:40:04.103 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 09:40:04.103 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 09:40:04.104 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p 09:40:04.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p 09:40:04.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p 09:40:04.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 09:40:04.169 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 09:40:04.169 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 09:40:04.169 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 09:40:04.635 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 09:40:04.635 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 09:40:04.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 09:40:04.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 09:40:04.713 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 09:40:04.713 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 09:40:04.734 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 09:40:04.734 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 09:40:04.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 09:40:04.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 09:40:04.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 09:40:04.790 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001024ca2a9:1:0:0 = 1102782080 09:40:05.019 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001024ca2a9:1:0:0 = 1102782080 09:40:08.839 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001024ca2a9:1:0:0 = 1102782080 09:40:09.568 [GameSession] 110000102c668ac -> destroy_game_object(280) 09:40:09.568 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:40:11.317 [GameSession] 110000102c668ac -> create_game_object(284) 09:40:11.317 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=110000102c668ac go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 09:40:11.504 [GameSession] 110000102c668ac -> destroy_game_object(124) 09:40:11.504 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:40:12.740 [GameSession] 110000102c668ac -> create_game_object(285) 09:40:12.740 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:40:12.741 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:12.784 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 09:40:15.876 [GameSession] 110000102c668ac -> create_game_object(286) 09:40:15.876 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=110000102c668ac go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 09:40:17.745 [GameSession] 110000102c668ac -> create_game_object(287) 09:40:17.745 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:40:17.745 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:17.814 [GameSession] 110000102c668ac -> destroy_game_object(228) 09:40:17.814 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:40:18.210 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:18.210 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 09:40:18.267 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:20.881 [GameSession] 110000102c668ac -> create_game_object(288) 09:40:20.881 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:40:20.881 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:21.314 [GameSession] 110000102c668ac -> create_game_object(289) 09:40:21.314 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:40:21.356 [GameSession] 110000102c668ac -> create_game_object(290) 09:40:21.356 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:21.357 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:22.915 [GameSession] 110000102c668ac -> create_game_object(1045) 09:40:22.915 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:40:23.064 [GameSession] 110000102c668ac -> destroy_game_object(1045) 09:40:23.064 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:40:23.375 [GameSession] 110000102c668ac -> destroy_game_object(230) 09:40:23.375 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:40:24.512 [GameSession] 110000102c668ac -> destroy_game_object(231) 09:40:24.512 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:40:24.512 [GameSession] 110000102c668ac -> create_game_object(1046) 09:40:24.512 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:40:25.052 [GameSession] 110000102c668ac -> destroy_game_object(1046) 09:40:25.052 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:40:25.318 [GameSession] 110000102c668ac -> destroy_game_object(289) 09:40:25.318 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:40:25.780 [GameSession] 110000102c668ac -> create_game_object(1047) 09:40:25.780 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:40:26.288 [GameSession] 110000102c668ac -> destroy_game_object(1047) 09:40:26.288 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:40:26.712 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:26.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:26.748 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:26.776 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:26.776 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:26.814 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:26.814 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:26.851 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:26.852 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:26.880 [GameSession] 110000102c668ac -> create_game_object(291) 09:40:26.880 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:26.881 [GameSession] 110000102c668ac -> create_game_object(292) 09:40:26.881 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:26.909 [GameSession] 110000102c668ac -> create_game_object(293) 09:40:26.909 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:26.910 [GameSession] 110000102c668ac -> create_game_object(294) 09:40:26.910 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:26.947 [GameSession] 110000102c668ac -> create_game_object(295) 09:40:26.947 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:26.948 [GameSession] 110000102c668ac -> create_game_object(296) 09:40:26.948 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:26.976 [GameSession] 110000102c668ac -> create_game_object(297) 09:40:26.977 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:26.977 [GameSession] 110000102c668ac -> create_game_object(298) 09:40:26.977 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:27.020 [GameSession] 110000102c668ac -> create_game_object(299) 09:40:27.020 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:27.020 [GameSession] 110000102c668ac -> create_game_object(300) 09:40:27.020 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:27.054 [GameSession] 110000102c668ac -> create_game_object(301) 09:40:27.054 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:27.055 [GameSession] 110000102c668ac -> create_game_object(302) 09:40:27.055 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:27.083 [GameSession] 110000102c668ac -> create_game_object(303) 09:40:27.083 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:27.084 [GameSession] 110000102c668ac -> create_game_object(304) 09:40:27.084 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:27.131 [GameSession] 110000102c668ac -> create_game_object(305) 09:40:27.131 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:27.132 [GameSession] 110000102c668ac -> create_game_object(306) 09:40:27.132 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:27.152 [GameSession] 110000102c668ac -> create_game_object(307) 09:40:27.152 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:27.153 [GameSession] 110000102c668ac -> create_game_object(308) 09:40:27.153 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:27.189 [GameSession] 110000102c668ac -> create_game_object(309) 09:40:27.189 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:27.313 [GameSession] 110000102c668ac -> destroy_game_object(288) 09:40:27.313 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:40:27.445 [GameSession] 110000102c668ac -> create_game_object(1048) 09:40:27.445 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:40:28.013 [GameSession] 110000102c668ac -> destroy_game_object(1048) 09:40:28.013 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:40:28.778 [GameSession] 110000102c668ac -> destroy_game_object(286) 09:40:28.778 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:40:29.298 [GameSession] 110000102c668ac -> create_game_object(310) 09:40:29.298 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:40:29.298 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 09:40:29.313 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:30.012 [GameSession] 110000102c668ac -> destroy_game_object(237) 09:40:30.012 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:40:33.508 [GameSession] 110000102c668ac -> destroy_game_object(232) 09:40:33.508 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:40:36.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 71207 09:40:36.789 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:36.789 [GameSession] 110000102c668ac -> create_game_object(311) 09:40:36.789 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:36.817 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:36.817 [GameSession] 110000102c668ac -> create_game_object(312) 09:40:36.817 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:36.848 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:36.848 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:36.883 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:36.883 [GameSession] 110000102c668ac -> create_game_object(313) 09:40:36.883 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:36.910 [GameSession] 110000102c668ac -> create_game_object(314) 09:40:36.910 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:36.911 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:36.939 [GameSession] 110000102c668ac -> create_game_object(315) 09:40:36.939 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:36.940 [GameSession] 110000102c668ac -> create_game_object(316) 09:40:36.940 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:36.977 [GameSession] 110000102c668ac -> create_game_object(317) 09:40:36.977 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:36.978 [GameSession] 110000102c668ac -> create_game_object(318) 09:40:36.978 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:37.005 [GameSession] 110000102c668ac -> create_game_object(319) 09:40:37.005 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:37.006 [GameSession] 110000102c668ac -> create_game_object(320) 09:40:37.006 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:37.043 [GameSession] 110000102c668ac -> create_game_object(321) 09:40:37.043 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:37.044 [GameSession] 110000102c668ac -> create_game_object(322) 09:40:37.044 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:37.082 [GameSession] 110000102c668ac -> create_game_object(323) 09:40:37.082 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:37.083 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:37.111 [GameSession] 110000102c668ac -> create_game_object(324) 09:40:37.111 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:37.112 [GameSession] 110000102c668ac -> create_game_object(325) 09:40:37.112 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:37.139 [GameSession] 110000102c668ac -> create_game_object(326) 09:40:37.139 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:37.140 [GameSession] 110000102c668ac -> create_game_object(327) 09:40:37.140 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:37.181 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:37.181 [GameSession] 110000102c668ac -> create_game_object(328) 09:40:37.181 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:37.216 [GameSession] 110000102c668ac -> create_game_object(329) 09:40:37.216 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:37.216 [GameSession] 110000102c668ac -> create_game_object(330) 09:40:37.216 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:37.245 [GameSession] 110000102c668ac -> create_game_object(331) 09:40:37.245 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:37.412 [GameSession] 110000102c668ac -> destroy_game_object(239) 09:40:37.412 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:40:38.603 [GameSession] 110000102c668ac -> create_game_object(1049) 09:40:38.603 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:40:39.037 [GameSession] 110000102c668ac -> destroy_game_object(1049) 09:40:39.037 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:40:40.934 [GameSession] 110000102c668ac -> create_game_object(332) 09:40:40.934 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:40:40.965 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:43.112 [GameSession] 110000102c668ac -> destroy_game_object(284) 09:40:43.112 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:40:43.113 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' 09:40:43.722 [GameSession] 110000102c668ac -> destroy_game_object(332) 09:40:43.722 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:40:43.986 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 09:40:44.788 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001024ca2a9:1:0:0 = 1102782080 09:40:44.788 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000102c668ac 2 1 09:40:44.788 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001024ca2a9 1 1 4 09:40:44.788 [Lua] player (1100001024ca2a9,1) was put into party 1 09:40:44.789 [GameSession] 110000102c668ac -> destroy_game_object(70) 09:40:44.789 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:40:44.789 [GameSession] 110000102c668ac -> destroy_game_object(69) 09:40:44.789 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:40:44.789 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001037d1e4a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001024ca2a9"}] 09:40:44.789 [GameSession] 110000102c668ac -> destroy_game_object(65) 09:40:44.789 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=65 owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:40:44.789 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 2 09:40:44.791 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=2 09:40:44.791 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 09:40:44.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 09:40:44.799 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 09:40:44.799 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1d65449d1108d648]' child 1: '#ID[8e42f6aa5a5bd73e]' 09:40:44.815 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer 09:40:44.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, ProfileSynchronizer 09:40:44.843 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 09:40:44.851 [GameSession] 110000102c668ac -> create_game_object(333) 09:40:44.851 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:40:44.852 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:45.319 [GameSession] 110000102c668ac -> create_game_object(3073) 09:40:45.319 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001024ca2a9 go_type=player_unit go_created_func_name=game_object_created_player_unit 09:40:45.320 [Lua] PlayerManager:assign_unit_ownership Sharuman 1100001024ca2a9 1 09:40:45.321 [GameSession] 110000102c668ac -> create_game_object(334) 09:40:45.321 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:40:45.818 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:1100001024ca2a9:0:0:0 = true 09:40:48.136 [GameSession] 110000102c668ac -> destroy_game_object(333) 09:40:48.136 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:40:53.106 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:53.145 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:53.145 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:53.182 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:53.182 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:53.204 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:53.205 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:53.241 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:53.241 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:53.278 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:53.279 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:53.317 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:53.318 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:53.352 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:53.352 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:53.367 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:53.368 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:53.415 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:40:53.415 [GameSession] 110000102c668ac -> create_game_object(335) 09:40:53.415 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:53.439 [GameSession] 110000102c668ac -> create_game_object(336) 09:40:53.439 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:53.440 [GameSession] 110000102c668ac -> create_game_object(337) 09:40:53.440 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:53.478 [GameSession] 110000102c668ac -> create_game_object(338) 09:40:53.478 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:53.479 [GameSession] 110000102c668ac -> create_game_object(339) 09:40:53.479 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:53.522 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:53.522 [GameSession] 110000102c668ac -> create_game_object(340) 09:40:53.522 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:40:53.554 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:53.554 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:53.584 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:40:53.944 [GameSession] 110000102c668ac -> create_game_object(341) 09:40:53.944 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:40:54.463 [GameSession] 110000102c668ac -> create_game_object(342) 09:40:54.463 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:40:54.525 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 09:41:01.821 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 71207 09:41:06.394 [GameSession] 110000102c668ac -> create_game_object(343) 09:41:06.394 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:41:06.395 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:41:07.035 [GameSession] 110000102c668ac -> create_game_object(344) 09:41:07.035 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:41:08.165 [GameSession] 110000102c668ac -> destroy_game_object(341) 09:41:08.165 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:08.166 [GameSession] 110000102c668ac -> destroy_game_object(343) 09:41:08.166 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:08.372 [GameSession] 110000102c668ac -> create_game_object(345) 09:41:08.372 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:41:08.372 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:41:09.329 [GameSession] 110000102c668ac -> destroy_game_object(345) 09:41:09.329 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:09.538 [GameSession] 110000102c668ac -> create_game_object(346) 09:41:09.538 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:41:09.539 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:41:12.063 [GameSession] 110000102c668ac -> destroy_game_object(346) 09:41:12.063 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:12.267 [GameSession] 110000102c668ac -> create_game_object(347) 09:41:12.267 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:41:12.267 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:41:12.470 [GameSession] 110000102c668ac -> destroy_game_object(42) 09:41:12.470 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:17.184 [GameSession] 110000102c668ac -> destroy_game_object(342) 09:41:17.184 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:17.185 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 09:41:17.308 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source. 09:41:22.209 [GameSession] 110000102c668ac -> destroy_game_object(26) 09:41:22.210 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:23.275 [GameSession] 110000102c668ac -> create_game_object(348) 09:41:23.275 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:41:23.275 [GameSession] 110000102c668ac -> destroy_game_object(18) 09:41:23.275 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:23.637 [GameSession] 110000102c668ac -> create_game_object(349) 09:41:23.637 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:41:23.681 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:41:24.572 [GameSession] 110000102c668ac -> destroy_game_object(25) 09:41:24.572 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:24.644 [GameSession] 110000102c668ac -> create_game_object(350) 09:41:24.644 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:41:25.107 [GameSession] 110000102c668ac -> create_game_object(1050) 09:41:25.107 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:41:25.605 [GameSession] 110000102c668ac -> destroy_game_object(1050) 09:41:25.605 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:41:25.778 [GameSession] 110000102c668ac -> destroy_game_object(260) 09:41:25.778 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:25.910 [GameSession] 110000102c668ac -> destroy_game_object(262) 09:41:25.910 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:26.250 [GameSession] 110000102c668ac -> create_game_object(351) 09:41:26.250 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:41:26.251 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 09:41:26.251 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:41:27.283 [GameSession] 110000102c668ac -> destroy_game_object(350) 09:41:27.283 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:27.801 [GameSession] 110000102c668ac -> destroy_game_object(351) 09:41:27.801 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:28.915 [GameSession] 110000102c668ac -> create_game_object(1051) 09:41:28.915 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:41:29.415 [GameSession] 110000102c668ac -> destroy_game_object(1051) 09:41:29.415 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:41:29.898 [GameSession] 110000102c668ac -> create_game_object(1052) 09:41:29.898 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:41:30.427 [GameSession] 110000102c668ac -> destroy_game_object(1052) 09:41:30.427 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:41:31.152 [GameSession] 110000102c668ac -> destroy_game_object(253) 09:41:31.152 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:31.375 [GameSession] 110000102c668ac -> destroy_game_object(252) 09:41:31.375 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:31.523 [GameSession] 110000102c668ac -> create_game_object(1053) 09:41:31.523 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:41:31.958 [GameSession] 110000102c668ac -> destroy_game_object(1053) 09:41:31.958 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:41:32.779 [GameSession] 110000102c668ac -> destroy_game_object(278) 09:41:32.780 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:36.894 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:41:42.049 [GameSession] 110000102c668ac -> destroy_game_object(276) 09:41:42.049 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:43.719 [GameSession] 110000102c668ac -> destroy_game_object(272) 09:41:43.719 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:44.024 [GameSession] 110000102c668ac -> destroy_game_object(274) 09:41:44.024 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:41:46.060 [GameSession] 110000102c668ac -> destroy_game_object(285) 09:41:46.060 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:01.668 [GameSession] 110000102c668ac -> create_game_object(352) 09:42:01.668 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:42:01.706 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:01.706 [GameSession] 110000102c668ac -> destroy_game_object(287) 09:42:01.706 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:01.706 [GameSession] 110000102c668ac -> destroy_game_object(310) 09:42:01.706 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:01.744 [GameSession] 110000102c668ac -> create_game_object(353) 09:42:01.744 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:42:01.744 [GameSession] 110000102c668ac -> create_game_object(354) 09:42:01.744 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:42:01.744 [GameSession] 110000102c668ac -> create_game_object(355) 09:42:01.744 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:42:01.745 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:01.777 [GameSession] 110000102c668ac -> create_game_object(356) 09:42:01.778 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:42:01.778 [GameSession] 110000102c668ac -> create_game_object(357) 09:42:01.778 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:42:01.799 [GameSession] 110000102c668ac -> create_game_object(358) 09:42:01.799 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:42:05.274 [GameSession] 110000102c668ac -> destroy_game_object(355) 09:42:05.274 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:05.576 [GameSession] 110000102c668ac -> create_game_object(359) 09:42:05.576 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:42:05.577 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:07.118 [GameSession] 110000102c668ac -> destroy_game_object(359) 09:42:07.118 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:07.341 [GameSession] 110000102c668ac -> destroy_game_object(352) 09:42:07.341 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:07.648 [GameSession] 110000102c668ac -> create_game_object(360) 09:42:07.648 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:42:07.649 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:08.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:08.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:08.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:08.511 [GameSession] 110000102c668ac -> create_game_object(361) 09:42:08.511 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:42:08.511 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:09.240 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:09.240 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:09.240 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:09.240 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:09.240 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:09.240 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:09.277 [GameSession] 110000102c668ac -> create_game_object(362) 09:42:09.277 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=110000102c668ac go_type=ai_unit go_created_func_name=game_object_created_network_unit 09:42:09.312 [GameSession] 110000102c668ac -> create_game_object(363) 09:42:09.313 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=110000102c668ac go_type=ai_unit go_created_func_name=game_object_created_network_unit 09:42:11.018 [GameSession] 110000102c668ac -> destroy_game_object(347) 09:42:11.018 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:11.018 [GameSession] 110000102c668ac -> destroy_game_object(349) 09:42:11.018 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:11.456 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:11.457 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:11.948 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:11.979 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:12.482 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:12.482 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:12.973 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:13.013 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:13.348 [GameSession] 110000102c668ac -> create_game_object(364) 09:42:13.348 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:42:13.516 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:13.517 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:13.877 [GameSession] 110000102c668ac -> create_game_object(365) 09:42:13.877 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:42:14.023 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:14.051 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:14.396 [GameSession] 110000102c668ac -> create_game_object(366) 09:42:14.396 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:42:14.553 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:14.554 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:14.920 [GameSession] 110000102c668ac -> create_game_object(367) 09:42:14.920 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:42:15.051 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:15.084 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:15.485 [GameSession] 110000102c668ac -> create_game_object(368) 09:42:15.485 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:42:15.593 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:15.594 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:16.087 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:16.087 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:16.582 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:16.583 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:17.101 [GameSession] 110000102c668ac -> create_game_object(369) 09:42:17.101 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:42:17.103 [GameSession] 110000102c668ac -> create_game_object(370) 09:42:17.103 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:42:17.103 [GameSession] 110000102c668ac -> destroy_game_object(339) 09:42:17.103 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:17.103 [GameSession] 110000102c668ac -> destroy_game_object(340) 09:42:17.103 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:17.104 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09154e32212bcbd7]' child 1: '#ID[d2a9bf7b315bcc5b]' 09:42:17.104 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[9ccddd6d1ca6fa52]' 09:42:17.581 [GameSession] 110000102c668ac -> create_game_object(371) 09:42:17.581 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:42:17.582 [GameSession] 110000102c668ac -> create_game_object(372) 09:42:17.582 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:42:17.997 [GameSession] 110000102c668ac -> destroy_game_object(361) 09:42:17.997 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:18.090 [GameSession] 110000102c668ac -> create_game_object(373) 09:42:18.090 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:42:18.091 [GameSession] 110000102c668ac -> create_game_object(374) 09:42:18.091 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:42:18.193 [GameSession] 110000102c668ac -> destroy_game_object(360) 09:42:18.193 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:18.193 [GameSession] 110000102c668ac -> destroy_game_object(246) 09:42:18.193 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:18.193 [GameSession] 110000102c668ac -> destroy_game_object(292) 09:42:18.193 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:18.193 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09154e32212bcbd7]' child 1: '#ID[9ccddd6d1ca6fa52]' child 2: '#ID[d180562274076f1b]' child 3: '#ID[71695b775e05dd6f]' 09:42:18.194 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[d2a9bf7b315bcc5b]' 09:42:18.352 [GameSession] 110000102c668ac -> create_game_object(1054) 09:42:18.352 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:42:19.017 [GameSession] 110000102c668ac -> destroy_game_object(1054) 09:42:19.017 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:42:19.517 [GameSession] 110000102c668ac -> create_game_object(1055) 09:42:19.517 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:42:19.518 [GameSession] 110000102c668ac -> destroy_game_object(303) 09:42:19.518 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:19.520 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[9ccddd6d1ca6fa52]' child 2: '#ID[17e45e365153a753]' 09:42:19.792 [GameSession] 110000102c668ac -> destroy_game_object(1055) 09:42:19.792 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:42:20.097 [GameSession] 110000102c668ac -> destroy_game_object(264) 09:42:20.097 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:20.097 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09154e32212bcbd7]' child 1: '#ID[d180562274076f1b]' 09:42:20.352 [GameSession] 110000102c668ac -> create_game_object(1056) 09:42:20.352 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:42:20.817 [GameSession] 110000102c668ac -> destroy_game_object(344) 09:42:20.817 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:20.852 [GameSession] 110000102c668ac -> destroy_game_object(1056) 09:42:20.852 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:42:21.328 [GameSession] 110000102c668ac -> destroy_game_object(300) 09:42:21.328 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:25.753 [GameSession] 110000102c668ac -> create_game_object(375) 09:42:25.753 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 09:42:26.559 [GameSession] 110000102c668ac -> create_game_object(376) 09:42:26.559 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 09:42:26.559 [GameSession] 110000102c668ac -> destroy_game_object(375) 09:42:26.559 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:27.915 [GameSession] 110000102c668ac -> create_game_object(377) 09:42:27.915 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 09:42:28.136 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:28.374 [GameSession] 110000102c668ac -> create_game_object(378) 09:42:28.374 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 09:42:28.375 [GameSession] 110000102c668ac -> destroy_game_object(377) 09:42:28.375 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:29.592 [GameSession] 110000102c668ac -> create_game_object(1057) 09:42:29.592 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:42:30.381 [GameSession] 110000102c668ac -> destroy_game_object(1057) 09:42:30.381 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:42:31.719 [GameSession] 110000102c668ac -> create_game_object(379) 09:42:31.719 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 09:42:32.271 [GameSession] 110000102c668ac -> create_game_object(380) 09:42:32.271 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 09:42:32.271 [GameSession] 110000102c668ac -> destroy_game_object(379) 09:42:32.271 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:34.152 [GameSession] 110000102c668ac -> create_game_object(381) 09:42:34.152 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 09:42:34.556 [GameSession] 110000102c668ac -> destroy_game_object(381) 09:42:34.556 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:34.630 [GameSession] create_game_object(7, 2062) 09:42:34.630 [GameSession] create_game_object(2062, 0) -> 110000102c668ac 09:42:35.106 [GameSession] destroy_game_object(2062) 09:42:35.629 [GameSession] 110000102c668ac -> destroy_game_object(376) 09:42:35.629 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:36.292 [GameSession] 110000102c668ac -> destroy_game_object(357) 09:42:36.293 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:36.293 [GameSession] 110000102c668ac -> destroy_game_object(358) 09:42:36.293 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:36.293 [GameSession] 110000102c668ac -> destroy_game_object(354) 09:42:36.293 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:36.293 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 09:42:36.294 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:42:37.559 [GameSession] 110000102c668ac -> destroy_game_object(378) 09:42:37.559 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:38.934 [GameSession] 110000102c668ac -> create_game_object(382) 09:42:38.934 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:42:38.934 [GameSession] 110000102c668ac -> create_game_object(383) 09:42:38.934 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:42:38.952 [GameSession] 110000102c668ac -> create_game_object(384) 09:42:38.952 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:42:39.604 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:39.604 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:39.604 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:39.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object id: 80, name: `unknown` 09:42:39.604 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:39.604 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:39.604 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:39.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object id: 80, name: `unknown` 09:42:41.560 [Lua] [ChatManager][1]System: Fire_de_Cross picked up a Grimoire 09:42:41.560 [GameSession] 110000102c668ac -> create_game_object(385) 09:42:41.560 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:42:41.560 [GameSession] 110000102c668ac -> destroy_game_object(15) 09:42:41.560 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:41.662 [GameSession] 110000102c668ac -> destroy_game_object(380) 09:42:41.662 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:43.293 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:43.320 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:43.321 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:43.655 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:43.655 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:43.655 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:43.655 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:43.655 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:43.656 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:43.994 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:43.995 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:43.995 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:44.329 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:44.364 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:44.364 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:44.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object id: 34, name: `unknown` 09:42:44.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object id: 34, name: `unknown` 09:42:44.859 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:44.859 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:44.893 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:45.463 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:45.463 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:45.464 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:45.895 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:45.895 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:46.394 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:46.429 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:46.897 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:46.932 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:47.424 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:47.424 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:47.925 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:47.961 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:48.428 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:42:48.956 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:49.302 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 09:42:49.456 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:49.959 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:42:52.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x116ff, position: 0 09:42:52.475 [GameSession] 110000102c668ac -> destroy_game_object(363) 09:42:52.475 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:53.745 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:53.745 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:53.745 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:54.547 [GameSession] 110000102c668ac -> destroy_game_object(362) 09:42:54.547 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:42:59.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:59.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:59.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:59.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:59.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:42:59.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:07.136 [GameSession] 110000102c668ac -> create_game_object(386) 09:43:07.136 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:43:07.136 [GameSession] 110000102c668ac -> create_game_object(387) 09:43:07.136 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:43:07.172 [GameSession] 110000102c668ac -> create_game_object(388) 09:43:07.172 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:43:07.172 [GameSession] 110000102c668ac -> create_game_object(389) 09:43:07.172 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:43:07.174 [GameSession] 110000102c668ac -> create_game_object(390) 09:43:07.174 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:43:07.208 [GameSession] 110000102c668ac -> create_game_object(391) 09:43:07.208 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:43:07.821 [GameSession] 110000102c668ac -> destroy_game_object(389) 09:43:07.821 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:07.821 [GameSession] 110000102c668ac -> destroy_game_object(391) 09:43:07.821 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:07.821 [GameSession] 110000102c668ac -> destroy_game_object(388) 09:43:07.821 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:07.822 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[63068713f1be46c5]' 09:43:07.822 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:43:07.907 [GameSession] 110000102c668ac -> destroy_game_object(387) 09:43:07.907 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:07.907 [GameSession] 110000102c668ac -> destroy_game_object(386) 09:43:07.907 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:07.907 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:43:09.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:09.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:09.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:09.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:09.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:09.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:10.307 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:10.307 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:10.307 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:10.307 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:10.307 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:10.307 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:10.455 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:43:10.483 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:43:10.483 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:10.646 [GameSession] 110000102c668ac -> create_game_object(392) 09:43:10.646 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:43:10.646 [GameSession] 110000102c668ac -> create_game_object(393) 09:43:10.646 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:43:10.679 [GameSession] 110000102c668ac -> create_game_object(394) 09:43:10.679 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:43:10.679 [GameSession] 110000102c668ac -> create_game_object(395) 09:43:10.679 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:43:10.713 [GameSession] 110000102c668ac -> create_game_object(396) 09:43:10.713 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:43:10.980 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:10.980 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:43:11.013 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:11.193 [GameSession] 110000102c668ac -> destroy_game_object(395) 09:43:11.194 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:11.194 [GameSession] 110000102c668ac -> destroy_game_object(396) 09:43:11.194 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:11.194 [GameSession] 110000102c668ac -> destroy_game_object(394) 09:43:11.194 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:11.194 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[6532e599e45ebf18]' 09:43:11.194 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:43:11.242 [GameSession] 110000102c668ac -> destroy_game_object(393) 09:43:11.242 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:11.242 [GameSession] 110000102c668ac -> destroy_game_object(392) 09:43:11.242 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:11.243 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:43:11.473 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:11.510 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:43:11.510 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:12.018 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:12.018 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:43:12.040 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:12.517 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:12.551 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:13.051 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:13.051 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:13.714 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:13.714 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:14.081 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:14.081 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:14.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:14.623 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:15.091 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:15.115 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:15.586 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:15.622 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:16.113 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:43:16.622 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:43:17.115 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:43:17.626 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:43:18.119 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:43:20.375 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:20.375 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:20.375 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:21.290 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:21.290 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:21.290 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:21.290 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:21.290 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:21.290 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:26.640 [GameSession] 110000102c668ac -> create_game_object(397) 09:43:26.640 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:43:26.640 [GameSession] 110000102c668ac -> create_game_object(398) 09:43:26.640 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:43:26.651 [GameSession] 110000102c668ac -> create_game_object(399) 09:43:26.651 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:43:26.651 [GameSession] 110000102c668ac -> create_game_object(400) 09:43:26.651 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:43:26.652 [GameSession] 110000102c668ac -> create_game_object(401) 09:43:26.652 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:43:27.498 [GameSession] 110000102c668ac -> create_game_object(402) 09:43:27.498 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:43:27.536 [GameSession] 110000102c668ac -> create_game_object(403) 09:43:27.536 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:43:28.292 [GameSession] 110000102c668ac -> create_game_object(1058) 09:43:28.292 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:43:28.960 [GameSession] 110000102c668ac -> destroy_game_object(1058) 09:43:28.960 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:43:29.030 [GameSession] 110000102c668ac -> create_game_object(404) 09:43:29.030 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:43:29.031 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:43:29.329 [GameSession] 110000102c668ac -> create_game_object(405) 09:43:29.329 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=110000102c668ac go_type=ai_unit go_created_func_name=game_object_created_network_unit 09:43:29.368 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:29.368 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:29.368 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:29.368 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:29.368 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:29.368 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:43:29.828 [GameSession] 110000102c668ac -> create_game_object(406) 09:43:29.828 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:43:30.153 [GameSession] 110000102c668ac -> destroy_game_object(404) 09:43:30.153 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:30.364 [GameSession] 110000102c668ac -> create_game_object(407) 09:43:30.364 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=110000102c668ac go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 09:43:31.332 [GameSession] 110000102c668ac -> destroy_game_object(403) 09:43:31.332 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:31.332 [GameSession] 110000102c668ac -> destroy_game_object(402) 09:43:31.332 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:31.333 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:43:32.155 [GameSession] 110000102c668ac -> create_game_object(408) 09:43:32.155 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:43:32.156 [GameSession] 110000102c668ac -> create_game_object(409) 09:43:32.156 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:43:38.032 [GameSession] 110000102c668ac -> create_game_object(1059) 09:43:38.032 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:43:38.534 [GameSession] 110000102c668ac -> destroy_game_object(1059) 09:43:38.534 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:43:39.524 [GameSession] 110000102c668ac -> create_game_object(1060) 09:43:39.524 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:43:40.234 [GameSession] 110000102c668ac -> destroy_game_object(1060) 09:43:40.234 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:43:40.299 [GameSession] 110000102c668ac -> create_game_object(410) 09:43:40.299 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 09:43:40.838 [GameSession] 110000102c668ac -> create_game_object(411) 09:43:40.838 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 09:43:40.838 [GameSession] 110000102c668ac -> destroy_game_object(410) 09:43:40.838 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:41.057 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source. 09:43:41.673 [GameSession] 110000102c668ac -> create_game_object(412) 09:43:41.673 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:43:41.673 [GameSession] 110000102c668ac -> create_game_object(413) 09:43:41.673 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:43:42.345 [GameSession] 110000102c668ac -> create_game_object(414) 09:43:42.345 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 09:43:42.606 [GameSession] 110000102c668ac -> create_game_object(1061) 09:43:42.606 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:43:42.836 [GameSession] 110000102c668ac -> destroy_game_object(414) 09:43:42.836 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:43.191 [GameSession] create_game_object(7, 2063) 09:43:43.191 [GameSession] create_game_object(2063, 0) -> 110000102c668ac 09:43:43.298 [GameSession] 110000102c668ac -> destroy_game_object(1061) 09:43:43.298 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:43:43.630 [GameSession] destroy_game_object(2063) 09:43:44.103 [GameSession] 110000102c668ac -> create_game_object(415) 09:43:44.103 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:43:44.143 [GameSession] 110000102c668ac -> create_game_object(416) 09:43:44.143 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:43:45.164 [GameSession] 110000102c668ac -> create_game_object(417) 09:43:45.164 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=110000102c668ac go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 09:43:45.164 [GameSession] 110000102c668ac -> create_game_object(418) 09:43:45.164 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=110000102c668ac go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 09:43:45.205 [GameSession] 110000102c668ac -> create_game_object(419) 09:43:45.205 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 09:43:45.401 [GameSession] 110000102c668ac -> create_game_object(420) 09:43:45.401 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 09:43:45.611 [GameSession] 110000102c668ac -> create_game_object(421) 09:43:45.611 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 09:43:45.800 [GameSession] 110000102c668ac -> create_game_object(422) 09:43:45.800 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 09:43:45.999 [GameSession] 110000102c668ac -> create_game_object(423) 09:43:45.999 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 09:43:46.882 [GameSession] 110000102c668ac -> create_game_object(1062) 09:43:46.882 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:43:46.962 [GameSession] 110000102c668ac -> create_game_object(424) 09:43:46.962 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:43:47.002 [GameSession] 110000102c668ac -> create_game_object(425) 09:43:47.002 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:43:47.050 [GameSession] create_game_object(7, 2064) 09:43:47.050 [GameSession] create_game_object(2064, 0) -> 110000102c668ac 09:43:47.195 [GameSession] 110000102c668ac -> destroy_game_object(417) 09:43:47.195 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:47.195 [GameSession] 110000102c668ac -> destroy_game_object(418) 09:43:47.195 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:47.454 [GameSession] destroy_game_object(2064) 09:43:47.643 [GameSession] 110000102c668ac -> destroy_game_object(1062) 09:43:47.643 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:43:48.342 [GameSession] 110000102c668ac -> destroy_game_object(419) 09:43:48.342 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:48.541 [GameSession] 110000102c668ac -> destroy_game_object(420) 09:43:48.541 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:48.741 [GameSession] 110000102c668ac -> destroy_game_object(421) 09:43:48.741 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:48.937 [GameSession] 110000102c668ac -> destroy_game_object(422) 09:43:48.937 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:49.136 [GameSession] 110000102c668ac -> destroy_game_object(423) 09:43:49.136 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:49.873 [GameSession] 110000102c668ac -> create_game_object(1063) 09:43:49.873 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:43:50.277 [GameSession] 110000102c668ac -> destroy_game_object(411) 09:43:50.277 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:50.346 [GameSession] 110000102c668ac -> destroy_game_object(1063) 09:43:50.346 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:43:50.853 [GameSession] 110000102c668ac -> create_game_object(1064) 09:43:50.853 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:43:51.407 [GameSession] 110000102c668ac -> destroy_game_object(1064) 09:43:51.407 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:43:54.743 [GameSession] 110000102c668ac -> destroy_game_object(425) 09:43:54.743 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:54.743 [GameSession] 110000102c668ac -> destroy_game_object(424) 09:43:54.743 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:43:54.744 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:43:55.445 [GameSession] 110000102c668ac -> create_game_object(426) 09:43:55.445 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:43:55.445 [GameSession] 110000102c668ac -> create_game_object(427) 09:43:55.445 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:43:56.148 [GameSession] 110000102c668ac -> create_game_object(428) 09:43:56.148 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:43:56.148 [GameSession] 110000102c668ac -> create_game_object(429) 09:43:56.148 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:43:57.183 [GameSession] 110000102c668ac -> create_game_object(1065) 09:43:57.183 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:43:57.550 [GameSession] 110000102c668ac -> destroy_game_object(1065) 09:43:57.550 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:43:59.791 [GameSession] 110000102c668ac -> create_game_object(1066) 09:43:59.791 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:44:00.484 [GameSession] 110000102c668ac -> destroy_game_object(1066) 09:44:00.484 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:44:06.395 [GameSession] 110000102c668ac -> create_game_object(1067) 09:44:06.395 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:44:06.788 [GameSession] 110000102c668ac -> destroy_game_object(1067) 09:44:06.788 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:44:08.862 [GameSession] 110000102c668ac -> create_game_object(430) 09:44:08.862 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:44:08.863 [GameSession] 110000102c668ac -> create_game_object(431) 09:44:08.863 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:44:08.895 [GameSession] 110000102c668ac -> create_game_object(432) 09:44:08.895 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:44:12.506 [Lua] [ChatManager][1]System: Phra discarded a Tome 09:44:12.506 [GameSession] 110000102c668ac -> destroy_game_object(19) 09:44:12.506 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:12.590 [GameSession] 110000102c668ac -> create_game_object(433) 09:44:12.590 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:44:13.956 [GameSession] 110000102c668ac -> create_game_object(434) 09:44:13.956 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:44:13.957 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:44:14.629 [Lua] [ChatManager][1]System: Phra picked up a Tome 09:44:14.629 [GameSession] 110000102c668ac -> destroy_game_object(433) 09:44:14.629 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:15.396 [GameSession] create_game_object(7, 2065) 09:44:15.396 [GameSession] create_game_object(2065, 0) -> 110000102c668ac 09:44:15.633 [GameSession] 110000102c668ac -> destroy_game_object(20) 09:44:15.633 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:15.828 [GameSession] destroy_game_object(2065) 09:44:16.813 [GameSession] create_game_object(7, 2066) 09:44:16.813 [GameSession] create_game_object(2066, 0) -> 110000102c668ac 09:44:17.164 [GameSession] destroy_game_object(2066) 09:44:20.331 [GameSession] 110000102c668ac -> create_game_object(1068) 09:44:20.331 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:44:20.430 [GameSession] 110000102c668ac -> create_game_object(435) 09:44:20.430 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=110000102c668ac go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 09:44:21.201 [GameSession] 110000102c668ac -> destroy_game_object(1068) 09:44:21.201 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:44:21.272 [GameSession] 110000102c668ac -> destroy_game_object(431) 09:44:21.272 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:21.272 [GameSession] 110000102c668ac -> destroy_game_object(432) 09:44:21.272 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:21.272 [GameSession] 110000102c668ac -> destroy_game_object(430) 09:44:21.272 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:21.273 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:44:21.273 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 09:44:21.273 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[a408d7e1af12ecd4]' 09:44:21.609 [GameSession] 110000102c668ac -> create_game_object(436) 09:44:21.609 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:44:21.971 [GameSession] 110000102c668ac -> create_game_object(437) 09:44:21.971 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=110000102c668ac go_type=ai_unit go_created_func_name=game_object_created_network_unit 09:44:24.072 [GameSession] 110000102c668ac -> create_game_object(438) 09:44:24.072 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:44:24.073 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:44:24.100 [GameSession] 110000102c668ac -> create_game_object(439) 09:44:24.100 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:44:24.101 [GameSession] 110000102c668ac -> create_game_object(440) 09:44:24.101 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:44:24.135 [GameSession] 110000102c668ac -> create_game_object(441) 09:44:24.135 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:44:24.136 [GameSession] 110000102c668ac -> destroy_game_object(356) 09:44:24.136 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:24.136 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:24.136 [GameSession] 110000102c668ac -> destroy_game_object(407) 09:44:24.136 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:24.171 [GameSession] 110000102c668ac -> create_game_object(442) 09:44:24.171 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:44:24.172 [GameSession] 110000102c668ac -> destroy_game_object(405) 09:44:24.172 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:24.437 [GameSession] 110000102c668ac -> create_game_object(443) 09:44:24.437 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:44:24.473 [GameSession] 110000102c668ac -> destroy_game_object(406) 09:44:24.473 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:24.534 [GameSession] 110000102c668ac -> create_game_object(444) 09:44:24.534 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=110000102c668ac go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 09:44:24.535 [GameSession] 110000102c668ac -> destroy_game_object(401) 09:44:24.535 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:24.704 [GameSession] 110000102c668ac -> create_game_object(1069) 09:44:24.704 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:44:25.177 [GameSession] 110000102c668ac -> destroy_game_object(1069) 09:44:25.177 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:44:25.341 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:25.385 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:25.385 [GameSession] 110000102c668ac -> destroy_game_object(400) 09:44:25.385 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:25.385 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:25.386 [GameSession] 110000102c668ac -> destroy_game_object(384) 09:44:25.386 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:25.386 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 09:44:25.386 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 09:44:25.934 [GameSession] 110000102c668ac -> create_game_object(445) 09:44:25.934 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:44:25.934 [GameSession] 110000102c668ac -> create_game_object(446) 09:44:25.934 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:44:28.112 [GameSession] 110000102c668ac -> create_game_object(1070) 09:44:28.112 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:44:28.705 [GameSession] 110000102c668ac -> destroy_game_object(1070) 09:44:28.705 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:44:29.037 [Lua] [ChatManager][1]System: Fire_de_Cross picked up a Tome 09:44:29.037 [GameSession] 110000102c668ac -> create_game_object(447) 09:44:29.037 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:44:29.037 [GameSession] 110000102c668ac -> destroy_game_object(5) 09:44:29.037 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:31.421 [GameSession] 110000102c668ac -> create_game_object(448) 09:44:31.421 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:44:31.423 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:31.463 [GameSession] 110000102c668ac -> create_game_object(449) 09:44:31.463 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:44:33.458 [GameSession] 110000102c668ac -> create_game_object(450) 09:44:33.459 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 09:44:33.601 [GameSession] 110000102c668ac -> create_game_object(1071) 09:44:33.601 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:44:33.958 [GameSession] 110000102c668ac -> destroy_game_object(1071) 09:44:33.958 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:44:33.994 [GameSession] 110000102c668ac -> create_game_object(451) 09:44:33.994 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 09:44:33.994 [GameSession] 110000102c668ac -> destroy_game_object(450) 09:44:33.994 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:34.969 [GameSession] 110000102c668ac -> create_game_object(1072) 09:44:34.969 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:44:35.491 [GameSession] 110000102c668ac -> destroy_game_object(447) 09:44:35.491 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:35.560 [GameSession] 110000102c668ac -> create_game_object(452) 09:44:35.560 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:44:35.696 [GameSession] 110000102c668ac -> destroy_game_object(1072) 09:44:35.696 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:44:37.527 [GameSession] 110000102c668ac -> destroy_game_object(452) 09:44:37.527 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:39.636 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.666 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.666 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.718 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.718 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.735 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.736 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.736 [GameSession] 110000102c668ac -> destroy_game_object(383) 09:44:39.736 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:39.736 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 09:44:39.769 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.769 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.791 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.791 [GameSession] 110000102c668ac -> destroy_game_object(398) 09:44:39.791 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:39.791 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.792 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fa727d1c53ac4dc6]' 09:44:39.831 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.831 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.863 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.864 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.900 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.900 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.927 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:39.928 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.963 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:39.964 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:40.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:40.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:40.036 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:40.036 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:40.063 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:40.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:40.102 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:40.102 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:40.397 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:40.398 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:40.398 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:40.398 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:40.398 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:40.698 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:40.698 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:40.735 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:40.736 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:41.237 [GameSession] 110000102c668ac -> create_game_object(1073) 09:44:41.237 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:44:41.238 [GameSession] 110000102c668ac -> destroy_game_object(409) 09:44:41.238 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:41.238 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:41.238 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:41.239 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:41.267 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:41.407 [GameSession] 110000102c668ac -> destroy_game_object(1073) 09:44:41.407 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:44:41.947 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:41.947 [GameSession] 110000102c668ac -> create_game_object(1074) 09:44:41.947 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:44:41.947 [GameSession] 110000102c668ac -> destroy_game_object(390) 09:44:41.947 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:42.167 [GameSession] 110000102c668ac -> destroy_game_object(1074) 09:44:42.167 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:44:42.200 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:42.721 [GameSession] 110000102c668ac -> destroy_game_object(413) 09:44:42.721 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:42.722 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[f85977b29dfaf7db]' child 2: '#ID[a35f2ea23ae5019a]' 09:44:42.742 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:43.072 [GameSession] 110000102c668ac -> destroy_game_object(451) 09:44:43.072 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:43.237 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:43.736 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:44.235 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:44.535 [GameSession] 110000102c668ac -> destroy_game_object(416) 09:44:44.535 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:44.535 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 09:44:44.737 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:45.266 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:45.674 [GameSession] 110000102c668ac -> destroy_game_object(427) 09:44:45.674 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:45.675 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' 09:44:45.772 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:46.176 [GameSession] 110000102c668ac -> destroy_game_object(429) 09:44:46.176 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:46.177 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' 09:44:46.284 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:46.447 [GameSession] 110000102c668ac -> destroy_game_object(437) 09:44:46.447 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:46.447 [GameSession] 110000102c668ac -> destroy_game_object(444) 09:44:46.447 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:46.448 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' 09:44:46.671 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:44:46.671 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:46.708 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:46.708 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:46.736 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:46.737 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:46.770 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:46.770 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:46.810 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:46.811 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:44:46.845 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:46.846 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:46.882 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:44:46.882 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:46.923 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:46.924 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:46.944 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:46.945 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:44:46.978 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:46.979 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:47.017 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:47.017 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:47.047 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:44:47.047 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:47.315 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:44:47.690 [GameSession] 110000102c668ac -> destroy_game_object(448) 09:44:47.690 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:47.691 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[74da6222e522f181]' child 2: '#ID[e49b9a622520362d]' 09:44:48.311 [GameSession] 110000102c668ac -> destroy_game_object(449) 09:44:48.311 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:48.312 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 09:44:48.676 [GameSession] 110000102c668ac -> destroy_game_object(435) 09:44:48.676 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:48.677 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' 09:44:50.103 [GameSession] 110000102c668ac -> create_game_object(453) 09:44:50.103 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:44:50.103 [GameSession] 110000102c668ac -> create_game_object(454) 09:44:50.103 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:44:50.104 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:44:50.184 [GameSession] 110000102c668ac -> create_game_object(455) 09:44:50.184 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:44:50.185 [GameSession] 110000102c668ac -> create_game_object(456) 09:44:50.185 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:44:50.239 [GameSession] 110000102c668ac -> create_game_object(457) 09:44:50.239 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:44:50.240 [GameSession] 110000102c668ac -> create_game_object(458) 09:44:50.240 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:44:53.799 [GameSession] 110000102c668ac -> create_game_object(459) 09:44:53.799 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:44:53.830 [GameSession] 110000102c668ac -> create_game_object(460) 09:44:53.830 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:44:55.069 [GameSession] 110000102c668ac -> destroy_game_object(440) 09:44:55.069 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:44:55.069 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 09:44:58.600 [GameSession] 110000102c668ac -> destroy_game_object(353) 09:44:58.600 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:00.132 [GameSession] 110000102c668ac -> destroy_game_object(382) 09:45:00.132 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:01.102 [GameSession] 110000102c668ac -> destroy_game_object(397) 09:45:01.102 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:01.227 [GameSession] 110000102c668ac -> destroy_game_object(460) 09:45:01.227 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:01.227 [GameSession] 110000102c668ac -> destroy_game_object(459) 09:45:01.227 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:01.228 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:45:02.767 [GameSession] 110000102c668ac -> create_game_object(1075) 09:45:02.767 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:45:03.427 [GameSession] 110000102c668ac -> destroy_game_object(1075) 09:45:03.427 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:45:04.478 [GameSession] 110000102c668ac -> destroy_game_object(454) 09:45:04.478 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:04.478 [GameSession] 110000102c668ac -> destroy_game_object(453) 09:45:04.478 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:04.479 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:45:04.970 [GameSession] 110000102c668ac -> destroy_game_object(399) 09:45:04.970 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:05.638 [GameSession] 110000102c668ac -> destroy_game_object(408) 09:45:05.638 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:08.012 [GameSession] 110000102c668ac -> create_game_object(461) 09:45:08.012 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:45:08.314 [GameSession] 110000102c668ac -> create_game_object(462) 09:45:08.314 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:45:08.381 [GameSession] 110000102c668ac -> destroy_game_object(441) 09:45:08.381 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:08.381 [GameSession] 110000102c668ac -> destroy_game_object(461) 09:45:08.381 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:08.382 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 09:45:08.514 [GameSession] 110000102c668ac -> create_game_object(463) 09:45:08.514 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:45:08.514 [GameSession] 110000102c668ac -> create_game_object(464) 09:45:08.514 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:08.546 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:08.607 [GameSession] 110000102c668ac -> create_game_object(465) 09:45:08.607 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:45:08.644 [GameSession] 110000102c668ac -> destroy_game_object(462) 09:45:08.644 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:08.901 [GameSession] 110000102c668ac -> create_game_object(466) 09:45:08.901 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:45:08.972 [GameSession] 110000102c668ac -> destroy_game_object(465) 09:45:08.972 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:09.046 [GameSession] 110000102c668ac -> destroy_game_object(464) 09:45:09.046 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:09.046 [GameSession] 110000102c668ac -> destroy_game_object(463) 09:45:09.046 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:09.046 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:45:09.205 [GameSession] 110000102c668ac -> create_game_object(467) 09:45:09.205 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:45:09.307 [GameSession] 110000102c668ac -> destroy_game_object(466) 09:45:09.307 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:09.307 [GameSession] 110000102c668ac -> destroy_game_object(439) 09:45:09.307 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:09.511 [GameSession] 110000102c668ac -> create_game_object(468) 09:45:09.511 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:45:09.585 [GameSession] 110000102c668ac -> destroy_game_object(467) 09:45:09.585 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:09.897 [GameSession] 110000102c668ac -> destroy_game_object(468) 09:45:09.897 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:11.245 [GameSession] 110000102c668ac -> destroy_game_object(446) 09:45:11.245 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:11.245 [GameSession] 110000102c668ac -> destroy_game_object(445) 09:45:11.245 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:11.246 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:45:11.377 [GameSession] 110000102c668ac -> create_game_object(469) 09:45:11.377 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:45:11.377 [GameSession] 110000102c668ac -> create_game_object(470) 09:45:11.377 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:12.046 [GameSession] 110000102c668ac -> destroy_game_object(470) 09:45:12.046 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:12.046 [GameSession] 110000102c668ac -> destroy_game_object(469) 09:45:12.046 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:12.047 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:45:13.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.113 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:45:13.114 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.144 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.145 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.176 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.177 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.207 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.207 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:45:13.249 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.249 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.270 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.271 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.348 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.348 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.374 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:45:13.375 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.416 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.417 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.448 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:45:13.448 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.481 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.481 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:45:13.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:13.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:14.172 [GameSession] 110000102c668ac -> create_game_object(471) 09:45:14.172 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:45:14.172 [GameSession] 110000102c668ac -> create_game_object(472) 09:45:14.172 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:14.841 [GameSession] 110000102c668ac -> create_game_object(473) 09:45:14.841 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:45:14.841 [GameSession] 110000102c668ac -> create_game_object(474) 09:45:14.841 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:15.215 [GameSession] 110000102c668ac -> destroy_game_object(474) 09:45:15.215 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:15.215 [GameSession] 110000102c668ac -> destroy_game_object(473) 09:45:15.215 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:15.215 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:45:16.246 [GameSession] 110000102c668ac -> create_game_object(475) 09:45:16.246 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:45:16.247 [GameSession] 110000102c668ac -> create_game_object(476) 09:45:16.247 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:20.635 [GameSession] 110000102c668ac -> destroy_game_object(443) 09:45:20.635 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:20.636 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1cb0130da5e378f4]' 09:45:21.920 [GameSession] 110000102c668ac -> destroy_game_object(442) 09:45:21.920 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:22.759 [GameSession] 110000102c668ac -> destroy_game_object(436) 09:45:22.759 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:22.760 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 09:45:25.555 [GameSession] 110000102c668ac -> destroy_game_object(455) 09:45:25.555 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:25.555 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 09:45:27.022 [GameSession] 110000102c668ac -> destroy_game_object(458) 09:45:27.022 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:27.023 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 09:45:28.024 [GameSession] 110000102c668ac -> create_game_object(477) 09:45:28.024 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:45:28.024 [GameSession] 110000102c668ac -> create_game_object(478) 09:45:28.024 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:28.467 [GameSession] 110000102c668ac -> destroy_game_object(478) 09:45:28.467 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:28.467 [GameSession] 110000102c668ac -> destroy_game_object(477) 09:45:28.467 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:28.468 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:45:28.793 [GameSession] 110000102c668ac -> destroy_game_object(457) 09:45:28.793 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:28.795 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 09:45:29.225 [GameSession] 110000102c668ac -> destroy_game_object(456) 09:45:29.225 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:29.226 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 09:45:31.662 [GameSession] 110000102c668ac -> destroy_game_object(476) 09:45:31.662 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:31.662 [GameSession] 110000102c668ac -> destroy_game_object(475) 09:45:31.662 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:31.663 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:45:32.660 [GameSession] 110000102c668ac -> create_game_object(479) 09:45:32.660 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=110000102c668ac go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 09:45:32.661 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source. 09:45:35.234 [GameSession] 110000102c668ac -> create_game_object(480) 09:45:35.234 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=110000102c668ac go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 09:45:35.234 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source. 09:45:37.772 [GameSession] 110000102c668ac -> create_game_object(481) 09:45:37.772 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=110000102c668ac go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 09:45:43.424 [GameSession] 110000102c668ac -> create_game_object(1076) 09:45:43.424 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:45:43.795 [GameSession] 110000102c668ac -> destroy_game_object(1076) 09:45:43.795 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:45:44.829 [GameSession] 110000102c668ac -> destroy_game_object(472) 09:45:44.829 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:44.829 [GameSession] 110000102c668ac -> destroy_game_object(471) 09:45:44.829 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:44.830 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:45:45.266 [GameSession] 110000102c668ac -> create_game_object(482) 09:45:45.266 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:45:45.266 [GameSession] 110000102c668ac -> create_game_object(483) 09:45:45.266 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:45.704 [GameSession] 110000102c668ac -> create_game_object(484) 09:45:45.704 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:45:45.704 [GameSession] 110000102c668ac -> create_game_object(485) 09:45:45.704 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:46.998 [GameSession] 110000102c668ac -> destroy_game_object(412) 09:45:46.998 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:49.400 [GameSession] 110000102c668ac -> create_game_object(486) 09:45:49.400 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:45:49.400 [GameSession] 110000102c668ac -> create_game_object(487) 09:45:49.400 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:53.243 [GameSession] 110000102c668ac -> destroy_game_object(415) 09:45:53.243 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:53.472 [GameSession] 110000102c668ac -> create_game_object(488) 09:45:53.472 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:45:53.501 [GameSession] 110000102c668ac -> create_game_object(489) 09:45:53.501 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:53.977 [GameSession] 110000102c668ac -> create_game_object(1077) 09:45:53.977 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:45:54.344 [GameSession] 110000102c668ac -> destroy_game_object(1077) 09:45:54.344 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:45:55.407 [GameSession] 110000102c668ac -> create_game_object(490) 09:45:55.407 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:45:55.407 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:55.444 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:56.812 [GameSession] 110000102c668ac -> create_game_object(491) 09:45:56.812 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:45:56.848 [GameSession] 110000102c668ac -> create_game_object(492) 09:45:56.848 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:45:56.850 [GameSession] 110000102c668ac -> create_game_object(493) 09:45:56.850 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:45:56.880 [GameSession] 110000102c668ac -> create_game_object(494) 09:45:56.880 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 09:45:56.881 [GameSession] 110000102c668ac -> create_game_object(495) 09:45:56.881 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:56.905 [GameSession] 110000102c668ac -> create_game_object(496) 09:45:56.905 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:56.906 [GameSession] 110000102c668ac -> create_game_object(497) 09:45:56.906 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:56.943 [GameSession] 110000102c668ac -> create_game_object(498) 09:45:56.943 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:56.944 [GameSession] 110000102c668ac -> create_game_object(499) 09:45:56.944 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:56.972 [GameSession] 110000102c668ac -> create_game_object(500) 09:45:56.972 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:56.972 [GameSession] 110000102c668ac -> create_game_object(501) 09:45:56.972 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:57.009 [GameSession] 110000102c668ac -> create_game_object(502) 09:45:57.009 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:57.010 [GameSession] 110000102c668ac -> create_game_object(503) 09:45:57.010 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:57.046 [GameSession] 110000102c668ac -> create_game_object(504) 09:45:57.046 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:57.047 [GameSession] 110000102c668ac -> create_game_object(505) 09:45:57.047 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:57.096 [GameSession] 110000102c668ac -> create_game_object(506) 09:45:57.096 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:45:58.038 [GameSession] 110000102c668ac -> create_game_object(1078) 09:45:58.038 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:45:58.453 [GameSession] 110000102c668ac -> destroy_game_object(490) 09:45:58.453 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:45:58.740 [GameSession] 110000102c668ac -> destroy_game_object(1078) 09:45:58.740 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:45:59.035 [GameSession] 110000102c668ac -> create_game_object(507) 09:45:59.035 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:45:59.036 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:59.086 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:59.312 [GameSession] 110000102c668ac -> create_game_object(508) 09:45:59.312 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:45:59.352 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:45:59.353 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:46:05.819 [GameSession] 110000102c668ac -> create_game_object(1079) 09:46:05.819 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:46:06.397 [GameSession] 110000102c668ac -> destroy_game_object(1079) 09:46:06.397 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:46:10.394 [GameSession] 110000102c668ac -> create_game_object(509) 09:46:10.394 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:46:10.659 [GameSession] 110000102c668ac -> create_game_object(510) 09:46:10.659 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=110000102c668ac go_type=aoe_unit go_created_func_name=game_object_created_network_unit 09:46:10.659 [Lua] PlayerManager:assign_unit_ownership Fire_de_Cross 110000102c668ac 1 09:46:10.760 [GameSession] 110000102c668ac -> destroy_game_object(426) 09:46:10.760 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:10.958 [GameSession] 110000102c668ac -> destroy_game_object(509) 09:46:10.958 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:11.320 [GameSession] 110000102c668ac -> destroy_game_object(434) 09:46:11.320 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:11.321 [GameSession] 110000102c668ac -> create_game_object(511) 09:46:11.321 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:46:11.621 [GameSession] 110000102c668ac -> create_game_object(512) 09:46:11.621 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:46:11.764 [GameSession] 110000102c668ac -> destroy_game_object(511) 09:46:11.764 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:11.933 [GameSession] 110000102c668ac -> create_game_object(513) 09:46:11.933 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:46:11.995 [GameSession] 110000102c668ac -> destroy_game_object(512) 09:46:11.995 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:12.024 [Lua] [ChatManager][1]System: Tierce picked up a piece of Ravaged Art 09:46:12.228 [GameSession] 110000102c668ac -> create_game_object(514) 09:46:12.228 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:46:12.299 [GameSession] 110000102c668ac -> destroy_game_object(513) 09:46:12.299 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:12.527 [GameSession] 110000102c668ac -> create_game_object(515) 09:46:12.527 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:46:12.586 [GameSession] 110000102c668ac -> destroy_game_object(514) 09:46:12.586 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:12.826 [GameSession] 110000102c668ac -> create_game_object(516) 09:46:12.826 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:46:12.894 [GameSession] 110000102c668ac -> destroy_game_object(515) 09:46:12.894 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:13.154 [GameSession] 110000102c668ac -> destroy_game_object(516) 09:46:13.154 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:15.697 [GameSession] 110000102c668ac -> destroy_game_object(510) 09:46:15.697 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:18.541 [GameSession] 110000102c668ac -> create_game_object(3074) 09:46:18.541 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001024ca2a9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:46:18.696 [GameSession] 110000102c668ac -> create_game_object(517) 09:46:18.696 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=110000102c668ac go_type=aoe_unit go_created_func_name=game_object_created_network_unit 09:46:18.696 [Lua] PlayerManager:assign_unit_ownership Sharuman 1100001024ca2a9 1 09:46:19.000 [GameSession] 110000102c668ac -> destroy_game_object(3074) 09:46:19.000 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024ca2a9 09:46:23.730 [GameSession] 110000102c668ac -> destroy_game_object(517) 09:46:23.730 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:24.047 [GameSession] 110000102c668ac -> destroy_game_object(479) 09:46:24.047 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:24.047 [GameSession] 110000102c668ac -> destroy_game_object(480) 09:46:24.047 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:24.047 [GameSession] 110000102c668ac -> destroy_game_object(481) 09:46:24.047 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:24.047 [GameSession] 110000102c668ac -> destroy_game_object(483) 09:46:24.047 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:24.049 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' 09:46:24.049 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' 09:46:28.346 [GameSession] create_game_object(7, 2067) 09:46:28.346 [GameSession] create_game_object(2067, 0) -> 110000102c668ac 09:46:28.406 [GameSession] 110000102c668ac -> create_game_object(3075) 09:46:28.406 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001024ca2a9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:46:28.406 [GameSession] 110000102c668ac -> create_game_object(3076) 09:46:28.406 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001024ca2a9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:46:28.809 [GameSession] destroy_game_object(2067) 09:46:28.864 [GameSession] 110000102c668ac -> destroy_game_object(3076) 09:46:28.864 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024ca2a9 09:46:28.864 [GameSession] 110000102c668ac -> destroy_game_object(3075) 09:46:28.864 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024ca2a9 09:46:29.730 [GameSession] create_game_object(7, 2068) 09:46:29.730 [GameSession] create_game_object(2068, 0) -> 110000102c668ac 09:46:30.185 [GameSession] destroy_game_object(2068) 09:46:30.367 [GameSession] 110000102c668ac -> create_game_object(1080) 09:46:30.367 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:46:30.926 [GameSession] create_game_object(7, 2069) 09:46:30.926 [GameSession] create_game_object(2069, 0) -> 110000102c668ac 09:46:31.009 [GameSession] 110000102c668ac -> destroy_game_object(1080) 09:46:31.009 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:46:31.271 [GameSession] 110000102c668ac -> create_game_object(1081) 09:46:31.271 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:46:31.412 [GameSession] destroy_game_object(2069) 09:46:31.743 [GameSession] 110000102c668ac -> create_game_object(518) 09:46:31.743 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=110000102c668ac go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 09:46:32.010 [GameSession] 110000102c668ac -> destroy_game_object(1081) 09:46:32.010 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:46:32.151 [GameSession] create_game_object(7, 2070) 09:46:32.151 [GameSession] create_game_object(2070, 0) -> 110000102c668ac 09:46:32.612 [GameSession] destroy_game_object(2070) 09:46:33.107 [GameSession] 110000102c668ac -> create_game_object(1082) 09:46:33.107 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:46:33.271 [GameSession] 110000102c668ac -> create_game_object(519) 09:46:33.271 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=110000102c668ac go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 09:46:33.271 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source. 09:46:33.310 [GameSession] 110000102c668ac -> destroy_game_object(487) 09:46:33.310 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:33.311 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' 09:46:33.373 [GameSession] create_game_object(7, 2071) 09:46:33.373 [GameSession] create_game_object(2071, 0) -> 110000102c668ac 09:46:33.696 [GameSession] 110000102c668ac -> destroy_game_object(1082) 09:46:33.696 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:46:33.810 [GameSession] destroy_game_object(2071) 09:46:34.761 [GameSession] create_game_object(7, 2072) 09:46:34.761 [GameSession] create_game_object(2072, 0) -> 110000102c668ac 09:46:35.173 [GameSession] destroy_game_object(2072) 09:46:35.846 [GameSession] 110000102c668ac -> create_game_object(520) 09:46:35.846 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=110000102c668ac go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 09:46:35.857 [GameSession] create_game_object(7, 2073) 09:46:35.857 [GameSession] create_game_object(2073, 0) -> 110000102c668ac 09:46:36.078 [GameSession] 110000102c668ac -> destroy_game_object(508) 09:46:36.078 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:36.275 [GameSession] destroy_game_object(2073) 09:46:36.517 [GameSession] 110000102c668ac -> destroy_game_object(507) 09:46:36.517 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:37.177 [GameSession] create_game_object(7, 2074) 09:46:37.177 [GameSession] create_game_object(2074, 0) -> 110000102c668ac 09:46:37.186 [GameSession] 110000102c668ac -> destroy_game_object(489) 09:46:37.186 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:37.186 [GameSession] 110000102c668ac -> destroy_game_object(488) 09:46:37.186 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:37.186 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:46:37.528 [GameSession] destroy_game_object(2074) 09:46:38.242 [GameSession] create_game_object(7, 2075) 09:46:38.242 [GameSession] create_game_object(2075, 0) -> 110000102c668ac 09:46:38.650 [GameSession] destroy_game_object(2075) 09:46:39.580 [GameSession] 110000102c668ac -> create_game_object(521) 09:46:39.580 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:46:39.580 [GameSession] 110000102c668ac -> create_game_object(522) 09:46:39.580 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:40.173 [GameSession] create_game_object(7, 2076) 09:46:40.173 [GameSession] create_game_object(2076, 0) -> 110000102c668ac 09:46:40.472 [GameSession] 110000102c668ac -> create_game_object(523) 09:46:40.472 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:46:40.473 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:46:40.474 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:46:40.529 [GameSession] destroy_game_object(2076) 09:46:40.577 [GameSession] 110000102c668ac -> create_game_object(524) 09:46:40.577 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:46:40.578 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:46:40.608 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:46:40.807 [GameSession] create_game_object(7, 2077) 09:46:40.807 [GameSession] create_game_object(2077, 0) -> 110000102c668ac 09:46:41.225 [GameSession] destroy_game_object(2077) 09:46:42.179 [GameSession] 110000102c668ac -> create_game_object(525) 09:46:42.179 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:46:42.539 [GameSession] 110000102c668ac -> destroy_game_object(525) 09:46:42.539 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:48.258 [GameSession] 110000102c668ac -> create_game_object(1083) 09:46:48.258 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:46:48.786 [GameSession] 110000102c668ac -> destroy_game_object(1083) 09:46:48.786 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:46:49.394 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.395 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.395 [GameSession] 110000102c668ac -> destroy_game_object(491) 09:46:49.395 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:49.415 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.416 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.416 [GameSession] 110000102c668ac -> destroy_game_object(492) 09:46:49.416 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:49.471 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.472 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.494 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.494 [GameSession] 110000102c668ac -> destroy_game_object(485) 09:46:49.494 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:49.495 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.518 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.518 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.557 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.558 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.603 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.603 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.622 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:46:49.623 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.654 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.655 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.687 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.687 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.729 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.729 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.751 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.751 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.818 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.818 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.858 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.858 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.891 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.892 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:46:49.925 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.925 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.956 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.957 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:46:49.989 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:49.990 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:50.021 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:46:50.021 [GameSession] 110000102c668ac -> destroy_game_object(494) 09:46:50.021 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:50.021 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:50.022 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' 09:46:50.053 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:50.053 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:50.387 [GameSession] 110000102c668ac -> destroy_game_object(428) 09:46:50.387 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:50.417 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:50.417 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:50.926 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:50.957 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:51.460 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:51.954 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:52.488 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:52.991 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:46:53.496 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:53.993 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:54.525 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:55.057 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:55.978 [GameSession] 110000102c668ac -> destroy_game_object(519) 09:46:55.978 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:55.978 [GameSession] 110000102c668ac -> destroy_game_object(493) 09:46:55.978 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:55.978 [GameSession] 110000102c668ac -> destroy_game_object(518) 09:46:55.978 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:55.978 [GameSession] 110000102c668ac -> destroy_game_object(520) 09:46:55.978 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:55.978 [GameSession] 110000102c668ac -> destroy_game_object(522) 09:46:55.978 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:46:55.980 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 09:46:55.981 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 09:46:55.981 error: [Unit] Unit: '#ID[9e66a935010bdf16]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 09:46:58.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:58.432 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:58.432 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:58.464 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:58.464 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:58.495 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:58.496 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:58.526 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:58.526 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:58.563 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:58.563 [GameSession] 110000102c668ac -> create_game_object(526) 09:46:58.563 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.592 [GameSession] 110000102c668ac -> create_game_object(527) 09:46:58.592 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.593 [GameSession] 110000102c668ac -> create_game_object(528) 09:46:58.593 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.635 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:58.635 [GameSession] 110000102c668ac -> create_game_object(529) 09:46:58.635 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.673 [GameSession] 110000102c668ac -> create_game_object(530) 09:46:58.673 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.674 [GameSession] 110000102c668ac -> create_game_object(531) 09:46:58.674 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.704 [GameSession] 110000102c668ac -> create_game_object(532) 09:46:58.704 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.705 [GameSession] 110000102c668ac -> create_game_object(533) 09:46:58.705 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.725 [GameSession] 110000102c668ac -> create_game_object(534) 09:46:58.725 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.726 [GameSession] 110000102c668ac -> create_game_object(535) 09:46:58.726 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.767 [GameSession] 110000102c668ac -> create_game_object(536) 09:46:58.767 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.769 [GameSession] 110000102c668ac -> create_game_object(537) 09:46:58.769 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.802 [GameSession] 110000102c668ac -> create_game_object(538) 09:46:58.802 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.803 [GameSession] 110000102c668ac -> create_game_object(539) 09:46:58.803 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.825 [GameSession] 110000102c668ac -> create_game_object(540) 09:46:58.825 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.826 [GameSession] 110000102c668ac -> create_game_object(541) 09:46:58.826 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.858 [GameSession] 110000102c668ac -> create_game_object(542) 09:46:58.858 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.859 [GameSession] 110000102c668ac -> create_game_object(543) 09:46:58.859 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.893 [GameSession] 110000102c668ac -> create_game_object(544) 09:46:58.893 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.894 [GameSession] 110000102c668ac -> create_game_object(545) 09:46:58.894 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.934 [GameSession] 110000102c668ac -> create_game_object(546) 09:46:58.934 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:58.935 [GameSession] 110000102c668ac -> create_game_object(547) 09:46:58.935 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:59.228 [GameSession] 110000102c668ac -> create_game_object(548) 09:46:59.228 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:59.230 [GameSession] 110000102c668ac -> create_game_object(549) 09:46:59.230 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:59.230 [GameSession] 110000102c668ac -> create_game_object(550) 09:46:59.230 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:59.231 [GameSession] 110000102c668ac -> create_game_object(551) 09:46:59.231 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:59.232 [GameSession] 110000102c668ac -> create_game_object(552) 09:46:59.232 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:59.232 [GameSession] 110000102c668ac -> create_game_object(553) 09:46:59.232 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:59.233 [GameSession] 110000102c668ac -> create_game_object(554) 09:46:59.233 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:59.233 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:46:59.234 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:46:59.234 [GameSession] 110000102c668ac -> create_game_object(555) 09:46:59.234 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:59.235 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:46:59.235 [GameSession] 110000102c668ac -> create_game_object(556) 09:46:59.235 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:59.236 [GameSession] 110000102c668ac -> create_game_object(557) 09:46:59.236 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:59.432 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:59.466 [GameSession] 110000102c668ac -> create_game_object(558) 09:46:59.466 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:59.468 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:46:59.936 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:46:59.965 [GameSession] 110000102c668ac -> create_game_object(559) 09:46:59.965 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:46:59.966 [GameSession] 110000102c668ac -> create_game_object(560) 09:46:59.966 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:47:00.428 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:00.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:01.473 [GameSession] 110000102c668ac -> create_game_object(561) 09:47:01.473 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:47:06.569 [GameSession] 110000102c668ac -> destroy_game_object(32) 09:47:06.570 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:09.942 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:09.971 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:09.972 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:10.015 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:10.015 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:10.049 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:10.050 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:10.080 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:10.080 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:10.112 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:10.112 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:10.134 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:10.134 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:10.163 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:47:10.464 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:10.464 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:10.507 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:10.978 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:11.482 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:12.174 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:12.285 error: [Unit] Unit: '#ID[7233423bd2ebc2d1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 09:47:12.469 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:12.605 [GameSession] 110000102c668ac -> create_game_object(562) 09:47:12.605 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:47:12.605 [GameSession] 110000102c668ac -> create_game_object(563) 09:47:12.605 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:47:12.654 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:47:12.654 [GameSession] 110000102c668ac -> create_game_object(564) 09:47:12.654 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:47:12.654 [GameSession] 110000102c668ac -> create_game_object(565) 09:47:12.654 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:47:12.654 [GameSession] 110000102c668ac -> create_game_object(566) 09:47:12.654 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:47:12.655 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:47:12.675 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:12.675 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:12.709 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:12.709 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:12.753 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:12.754 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:12.790 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 09:47:12.790 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:47:12.821 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:12.976 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:13.516 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:13.582 [GameSession] 110000102c668ac -> destroy_game_object(565) 09:47:13.582 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:13.943 [GameSession] 110000102c668ac -> create_game_object(567) 09:47:13.943 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:47:13.943 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:14.016 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:14.341 [GameSession] 110000102c668ac -> create_game_object(568) 09:47:14.341 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:47:14.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 09:47:14.376 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:47:14.377 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:47:14.514 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:15.013 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:15.552 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:17.041 [GameSession] 110000102c668ac -> destroy_game_object(540) 09:47:17.041 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:17.041 [GameSession] 110000102c668ac -> destroy_game_object(195) 09:47:17.041 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:17.042 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 09:47:17.108 [GameSession] 110000102c668ac -> destroy_game_object(168) 09:47:17.108 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:17.108 [GameSession] 110000102c668ac -> destroy_game_object(206) 09:47:17.108 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:17.490 [GameSession] 110000102c668ac -> destroy_game_object(568) 09:47:17.490 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:17.518 [GameSession] 110000102c668ac -> destroy_game_object(567) 09:47:17.518 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:18.927 [GameSession] 110000102c668ac -> destroy_game_object(156) 09:47:18.927 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:19.681 [GameSession] 110000102c668ac -> create_game_object(569) 09:47:19.681 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:47:19.682 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:20.037 [GameSession] 110000102c668ac -> create_game_object(570) 09:47:20.037 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:47:20.038 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 09:47:20.079 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:47:20.079 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:47:20.305 [GameSession] 110000102c668ac -> destroy_game_object(148) 09:47:20.305 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:20.580 [GameSession] 110000102c668ac -> destroy_game_object(174) 09:47:20.580 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:21.507 [GameSession] 110000102c668ac -> destroy_game_object(196) 09:47:21.507 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:22.317 [GameSession] 110000102c668ac -> destroy_game_object(536) 09:47:22.317 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:22.317 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 09:47:22.838 [GameSession] 110000102c668ac -> destroy_game_object(189) 09:47:22.838 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:23.218 [GameSession] 110000102c668ac -> destroy_game_object(171) 09:47:23.218 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:23.892 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:23.916 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:23.916 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:23.949 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:23.949 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:23.986 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:23.986 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:24.017 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:24.018 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:47:24.056 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:24.057 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:24.085 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:24.086 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:47:24.115 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:24.115 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:24.159 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:24.159 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:24.176 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:24.176 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:24.208 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:24.209 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:47:24.245 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:24.245 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:24.278 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:47:30.654 [GameSession] 110000102c668ac -> destroy_game_object(186) 09:47:30.655 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:30.655 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 09:47:31.162 [GameSession] 110000102c668ac -> destroy_game_object(217) 09:47:31.162 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:32.020 [GameSession] 110000102c668ac -> destroy_game_object(163) 09:47:32.020 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:33.155 [GameSession] 110000102c668ac -> destroy_game_object(193) 09:47:33.155 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:33.894 [GameSession] 110000102c668ac -> destroy_game_object(213) 09:47:33.894 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:34.099 [GameSession] 110000102c668ac -> destroy_game_object(184) 09:47:34.099 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:34.389 [GameSession] 110000102c668ac -> destroy_game_object(179) 09:47:34.389 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:34.552 [GameSession] 110000102c668ac -> destroy_game_object(215) 09:47:34.552 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:36.453 [GameSession] 110000102c668ac -> destroy_game_object(219) 09:47:36.453 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:36.453 [GameSession] 110000102c668ac -> destroy_game_object(557) 09:47:36.453 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:36.453 [GameSession] 110000102c668ac -> destroy_game_object(530) 09:47:36.453 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:36.453 [GameSession] 110000102c668ac -> destroy_game_object(545) 09:47:36.454 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:36.454 [GameSession] 110000102c668ac -> destroy_game_object(178) 09:47:36.454 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:36.454 [GameSession] 110000102c668ac -> destroy_game_object(158) 09:47:36.454 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:36.454 [GameSession] 110000102c668ac -> destroy_game_object(553) 09:47:36.454 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:36.455 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 09:47:36.455 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 09:47:36.456 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 09:47:36.456 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 09:47:36.456 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 09:47:38.049 [GameSession] 110000102c668ac -> create_game_object(571) 09:47:38.050 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:47:38.051 [GameSession] 110000102c668ac -> destroy_game_object(547) 09:47:38.051 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:41.846 [GameSession] 110000102c668ac -> destroy_game_object(438) 09:47:41.846 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:42.611 [GameSession] 110000102c668ac -> create_game_object(572) 09:47:42.611 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=110000102c668ac go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 09:47:44.145 [GameSession] 110000102c668ac -> create_game_object(1084) 09:47:44.145 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:47:45.145 [GameSession] 110000102c668ac -> destroy_game_object(1084) 09:47:45.145 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:47:45.692 [GameSession] 110000102c668ac -> create_game_object(1085) 09:47:45.692 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:47:46.162 [GameSession] 110000102c668ac -> destroy_game_object(1085) 09:47:46.162 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:47:47.317 [GameSession] 110000102c668ac -> create_game_object(1086) 09:47:47.317 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:47:48.012 [GameSession] 110000102c668ac -> destroy_game_object(1086) 09:47:48.012 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:47:48.952 [GameSession] 110000102c668ac -> destroy_game_object(571) 09:47:48.952 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:56.395 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=110000102c668ac, connection_key=0, breed_name=chaos_dummy_sorcerer) 09:47:56.395 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader, async-read, prioritized 09:47:56.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_sorcerer 09:47:56.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_sorcerer 09:47:57.222 [GameSession] 110000102c668ac -> create_game_object(573) 09:47:57.222 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:47:57.256 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:57.256 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:57.305 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:57.305 [GameSession] 110000102c668ac -> destroy_game_object(149) 09:47:57.305 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:57.305 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:57.305 [GameSession] 110000102c668ac -> destroy_game_object(211) 09:47:57.305 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:57.306 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 09:47:57.306 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' 09:47:57.331 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:57.331 [GameSession] 110000102c668ac -> destroy_game_object(220) 09:47:57.331 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:47:57.331 [GameSession] 110000102c668ac -> create_game_object(574) 09:47:57.331 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:47:57.333 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 09:47:57.386 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:57.387 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:57.411 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:57.411 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:57.452 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:47:58.175 [GameSession] 110000102c668ac -> create_game_object(575) 09:47:58.175 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:47:58.209 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:00.851 [GameSession] 110000102c668ac -> destroy_game_object(482) 09:48:00.851 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:00.851 [GameSession] 110000102c668ac -> destroy_game_object(524) 09:48:00.851 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:00.851 [GameSession] 110000102c668ac -> destroy_game_object(484) 09:48:00.851 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:00.851 [GameSession] 110000102c668ac -> destroy_game_object(521) 09:48:00.851 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:00.851 [GameSession] 110000102c668ac -> destroy_game_object(486) 09:48:00.851 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:00.851 [GameSession] 110000102c668ac -> destroy_game_object(523) 09:48:00.851 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:01.383 [GameSession] 110000102c668ac -> create_game_object(576) 09:48:01.383 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=110000102c668ac go_type=ai_unit go_created_func_name=game_object_created_network_unit 09:48:02.058 [GameSession] 110000102c668ac -> create_game_object(577) 09:48:02.058 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:48:02.478 [GameSession] 110000102c668ac -> create_game_object(1087) 09:48:02.479 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:48:02.479 [GameSession] 110000102c668ac -> destroy_game_object(577) 09:48:02.479 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:03.161 [GameSession] create_game_object(7, 2078) 09:48:03.161 [GameSession] create_game_object(2078, 0) -> 110000102c668ac 09:48:03.211 [GameSession] 110000102c668ac -> destroy_game_object(1087) 09:48:03.211 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:48:03.521 [GameSession] destroy_game_object(2078) 09:48:05.220 [GameSession] 110000102c668ac -> create_game_object(3077) 09:48:05.220 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001024ca2a9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:48:05.221 [GameSession] 110000102c668ac -> create_game_object(3078) 09:48:05.221 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001024ca2a9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:48:05.622 [GameSession] 110000102c668ac -> destroy_game_object(3077) 09:48:05.622 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024ca2a9 09:48:05.622 [GameSession] 110000102c668ac -> destroy_game_object(3078) 09:48:05.622 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024ca2a9 09:48:06.876 [GameSession] 110000102c668ac -> create_game_object(578) 09:48:06.876 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 09:48:07.428 [GameSession] 110000102c668ac -> create_game_object(579) 09:48:07.428 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 09:48:07.428 [GameSession] 110000102c668ac -> destroy_game_object(578) 09:48:07.428 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:08.126 [GameSession] 110000102c668ac -> create_game_object(1088) 09:48:08.126 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:48:08.381 [GameSession] 110000102c668ac -> destroy_game_object(183) 09:48:08.381 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:08.381 [GameSession] 110000102c668ac -> destroy_game_object(144) 09:48:08.381 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:08.381 [GameSession] 110000102c668ac -> destroy_game_object(216) 09:48:08.381 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:08.381 [GameSession] 110000102c668ac -> destroy_game_object(560) 09:48:08.381 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:08.381 [GameSession] 110000102c668ac -> destroy_game_object(533) 09:48:08.381 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:08.381 [GameSession] 110000102c668ac -> destroy_game_object(541) 09:48:08.381 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:08.383 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[4f0996c6bc322b68]' 09:48:08.384 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[43937130bb8e1733]' 09:48:08.847 [GameSession] 110000102c668ac -> destroy_game_object(1088) 09:48:08.847 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:48:10.206 [GameSession] 110000102c668ac -> create_game_object(580) 09:48:10.206 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:48:10.567 [GameSession] 110000102c668ac -> destroy_game_object(580) 09:48:10.567 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:16.744 [GameSession] 110000102c668ac -> destroy_game_object(579) 09:48:16.744 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:19.851 [GameSession] 110000102c668ac -> create_game_object(581) 09:48:19.851 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:48:19.852 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:21.012 [GameSession] create_game_object(7, 2079) 09:48:21.012 [GameSession] create_game_object(2079, 0) -> 110000102c668ac 09:48:21.479 [GameSession] destroy_game_object(2079) 09:48:21.714 [GameSession] 110000102c668ac -> create_game_object(1089) 09:48:21.714 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:48:22.567 [GameSession] create_game_object(7, 2080) 09:48:22.567 [GameSession] create_game_object(2080, 0) -> 110000102c668ac 09:48:22.751 [GameSession] 110000102c668ac -> destroy_game_object(1089) 09:48:22.751 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:48:23.060 [GameSession] destroy_game_object(2080) 09:48:23.210 [GameSession] 110000102c668ac -> create_game_object(1090) 09:48:23.210 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:48:24.086 [GameSession] 110000102c668ac -> destroy_game_object(1090) 09:48:24.086 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:48:24.739 [GameSession] 110000102c668ac -> create_game_object(1091) 09:48:24.739 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:48:25.606 [GameSession] 110000102c668ac -> destroy_game_object(1091) 09:48:25.606 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:48:26.713 [Lua] [ChatManager][1]System: Phra discarded a Tome 09:48:26.713 [GameSession] 110000102c668ac -> destroy_game_object(22) 09:48:26.713 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:26.814 [GameSession] 110000102c668ac -> create_game_object(582) 09:48:26.814 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:48:28.580 [GameSession] 110000102c668ac -> destroy_game_object(581) 09:48:28.580 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:29.353 [Lua] [ChatManager][1]System: Phra picked up a Tome 09:48:29.353 [GameSession] 110000102c668ac -> destroy_game_object(582) 09:48:29.353 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:30.382 [GameSession] 110000102c668ac -> create_game_object(583) 09:48:30.382 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:48:30.382 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:36.786 [GameSession] 110000102c668ac -> destroy_game_object(583) 09:48:36.786 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:39.769 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:39.799 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:39.800 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:39.800 [GameSession] 110000102c668ac -> destroy_game_object(38) 09:48:39.800 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:39.821 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:39.822 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:39.861 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:39.862 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:39.862 [GameSession] 110000102c668ac -> destroy_game_object(576) 09:48:39.862 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:39.901 [GameSession] 110000102c668ac -> create_game_object(584) 09:48:39.901 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:48:39.902 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:39.902 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:39.921 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:39.922 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:39.963 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:39.963 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:39.995 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:39.996 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:40.026 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:40.026 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:40.059 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:40.059 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:40.102 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:40.102 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:40.135 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:40.136 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:40.157 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:40.158 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:40.191 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:40.192 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:40.222 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:40.222 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:41.832 [GameSession] 110000102c668ac -> destroy_game_object(584) 09:48:41.832 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:42.202 [GameSession] 110000102c668ac -> create_game_object(585) 09:48:42.202 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:48:42.203 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:42.292 [GameSession] 110000102c668ac -> create_game_object(586) 09:48:42.293 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:48:43.832 [GameSession] 110000102c668ac -> create_game_object(587) 09:48:43.832 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:48:44.331 [GameSession] 110000102c668ac -> destroy_game_object(21) 09:48:44.331 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:44.643 [GameSession] 110000102c668ac -> create_game_object(588) 09:48:44.643 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:48:45.378 [GameSession] 110000102c668ac -> destroy_game_object(588) 09:48:45.378 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:45.755 [GameSession] 110000102c668ac -> create_game_object(589) 09:48:45.755 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:48:46.123 [GameSession] 110000102c668ac -> destroy_game_object(589) 09:48:46.123 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:46.847 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:46.848 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:46.879 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:46.880 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:46.901 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:46.901 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:46.935 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:46.936 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:46.984 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:46.984 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:47.019 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:47.019 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:47.039 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:47.040 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:47.075 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:47.075 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:47.108 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:47.108 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:47.143 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:47.144 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:47.167 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:47.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:47.195 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:47.195 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:47.239 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:47.240 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:47.273 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:47.273 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:47.298 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:47.299 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:47.347 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:47.702 [GameSession] 110000102c668ac -> create_game_object(590) 09:48:47.702 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:48:47.703 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:47.833 [GameSession] 110000102c668ac -> destroy_game_object(586) 09:48:47.833 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:48.204 [GameSession] 110000102c668ac -> create_game_object(591) 09:48:48.204 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:48:48.204 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:48.241 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 09:48:48.292 [GameSession] 110000102c668ac -> destroy_game_object(562) 09:48:48.293 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:49.381 [GameSession] 110000102c668ac -> destroy_game_object(572) 09:48:49.381 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:50.206 [GameSession] 110000102c668ac -> create_game_object(592) 09:48:50.206 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:48:50.237 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 09:48:51.771 [GameSession] 110000102c668ac -> create_game_object(593) 09:48:51.771 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:48:51.816 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:48:54.643 [GameSession] 110000102c668ac -> destroy_game_object(587) 09:48:54.643 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:48:54.877 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:54.877 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:54.909 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:54.909 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:54.947 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:54.947 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:54.985 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:54.985 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:55.014 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:55.014 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:55.039 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:55.040 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:55.068 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:55.068 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:55.119 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:55.119 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:48:55.146 [GameSession] 110000102c668ac -> create_game_object(594) 09:48:55.147 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:48:55.148 [GameSession] 110000102c668ac -> create_game_object(595) 09:48:55.148 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:48:55.175 [GameSession] 110000102c668ac -> create_game_object(596) 09:48:55.175 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:48:55.176 [GameSession] 110000102c668ac -> create_game_object(597) 09:48:55.176 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:48:55.211 [GameSession] 110000102c668ac -> create_game_object(598) 09:48:55.211 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:48:55.212 [GameSession] 110000102c668ac -> create_game_object(599) 09:48:55.213 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:48:55.240 [GameSession] 110000102c668ac -> create_game_object(600) 09:48:55.240 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:48:55.241 [GameSession] 110000102c668ac -> create_game_object(601) 09:48:55.241 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:48:55.278 [GameSession] 110000102c668ac -> create_game_object(602) 09:48:55.278 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:48:55.279 [GameSession] 110000102c668ac -> create_game_object(603) 09:48:55.279 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:48:55.317 [GameSession] 110000102c668ac -> create_game_object(604) 09:48:55.317 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:49:00.309 [GameSession] 110000102c668ac -> destroy_game_object(564) 09:49:00.309 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:49:01.579 [GameSession] 110000102c668ac -> create_game_object(605) 09:49:01.579 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:49:01.580 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:49:02.959 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 09:49:03.546 [GameSession] 110000102c668ac -> create_game_object(606) 09:49:03.546 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:49:06.376 [GameSession] 110000102c668ac -> create_game_object(607) 09:49:06.376 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:49:06.376 [GameSession] 110000102c668ac -> create_game_object(608) 09:49:06.376 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:49:06.376 [GameSession] 110000102c668ac -> create_game_object(609) 09:49:06.376 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:49:06.377 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:49:06.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:49:06.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 09:49:06.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:49:10.650 [Flow] ENABLE 09:49:15.737 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source. 09:49:20.577 [GameSession] 110000102c668ac -> destroy_game_object(51) 09:49:20.577 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:49:23.916 [GameSession] 110000102c668ac -> destroy_game_object(609) 09:49:23.916 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:49:23.916 [GameSession] 110000102c668ac -> destroy_game_object(607) 09:49:23.916 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:49:23.916 [GameSession] 110000102c668ac -> destroy_game_object(608) 09:49:23.916 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:49:28.136 [GameSession] 110000102c668ac -> create_game_object(610) 09:49:28.136 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:49:28.136 [GameSession] 110000102c668ac -> create_game_object(611) 09:49:28.136 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:49:28.136 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:49:28.136 [GameSession] 110000102c668ac -> create_game_object(612) 09:49:28.136 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:49:28.137 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 09:49:28.161 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:49:28.161 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:49:34.891 [GameSession] 110000102c668ac -> destroy_game_object(569) 09:49:34.891 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:49:35.468 [GameSession] 110000102c668ac -> destroy_game_object(566) 09:49:35.468 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:49:35.963 [GameSession] 110000102c668ac -> destroy_game_object(570) 09:49:35.963 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:49:38.972 [GameSession] 110000102c668ac -> destroy_game_object(34) 09:49:38.972 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:49:38.973 error: [Unit] Unit: '#ID[6c374c33fa75a469]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 09:49:54.252 [Flow] DISABLE 09:49:54.252 [Flow] DISABLE 09:49:54.456 [Lua] [ChatManager][1]System: Phra picked up a Grimoire 09:49:54.456 [GameSession] 110000102c668ac -> destroy_game_object(3) 09:49:54.456 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:49:54.549 [GameSession] 110000102c668ac -> create_game_object(613) 09:49:54.549 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=110000102c668ac go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 09:49:56.443 [GameSession] 110000102c668ac -> create_game_object(614) 09:49:56.443 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=110000102c668ac go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 09:49:56.443 [GameSession] 110000102c668ac -> create_game_object(615) 09:49:56.443 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=110000102c668ac go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 09:49:56.483 [GameSession] 110000102c668ac -> create_game_object(616) 09:49:56.483 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 09:49:56.694 [GameSession] 110000102c668ac -> create_game_object(617) 09:49:56.694 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 09:49:56.876 [GameSession] 110000102c668ac -> create_game_object(618) 09:49:56.876 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 09:49:57.089 [GameSession] 110000102c668ac -> create_game_object(619) 09:49:57.089 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 09:49:57.252 [GameSession] 110000102c668ac -> create_game_object(620) 09:49:57.252 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 09:49:59.859 [GameSession] 110000102c668ac -> create_game_object(1092) 09:49:59.859 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:50:01.092 [GameSession] 110000102c668ac -> destroy_game_object(1092) 09:50:01.092 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:50:01.213 [GameSession] 110000102c668ac -> destroy_game_object(616) 09:50:01.213 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:01.414 [GameSession] 110000102c668ac -> destroy_game_object(617) 09:50:01.414 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:01.521 [GameSession] 110000102c668ac -> create_game_object(621) 09:50:01.521 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=110000102c668ac go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 09:50:01.621 [GameSession] 110000102c668ac -> destroy_game_object(618) 09:50:01.621 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:01.857 [GameSession] 110000102c668ac -> destroy_game_object(619) 09:50:01.857 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:02.020 [GameSession] 110000102c668ac -> create_game_object(1093) 09:50:02.020 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:50:02.020 [GameSession] 110000102c668ac -> destroy_game_object(620) 09:50:02.020 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:02.885 [GameSession] 110000102c668ac -> create_game_object(3079) 09:50:02.885 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001024ca2a9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:50:02.885 [GameSession] 110000102c668ac -> create_game_object(3080) 09:50:02.885 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001024ca2a9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:50:03.221 [GameSession] 110000102c668ac -> destroy_game_object(621) 09:50:03.221 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:03.221 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 09:50:03.484 [GameSession] 110000102c668ac -> destroy_game_object(1093) 09:50:03.484 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:50:03.554 [GameSession] 110000102c668ac -> destroy_game_object(3079) 09:50:03.554 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024ca2a9 09:50:03.677 [GameSession] 110000102c668ac -> destroy_game_object(3080) 09:50:03.677 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024ca2a9 09:50:05.225 [GameSession] 110000102c668ac -> destroy_game_object(615) 09:50:05.225 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:05.225 [GameSession] 110000102c668ac -> destroy_game_object(614) 09:50:05.225 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:09.187 [GameSession] 110000102c668ac -> create_game_object(622) 09:50:09.187 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:50:16.548 [GameSession] 110000102c668ac -> destroy_game_object(563) 09:50:16.548 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:20.596 [GameSession] 110000102c668ac -> create_game_object(623) 09:50:20.596 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:50:20.597 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:20.600 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source. 09:50:20.637 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:20.638 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 09:50:20.656 [GameSession] 110000102c668ac -> destroy_game_object(623) 09:50:20.656 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:20.714 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:20.749 [GameSession] 110000102c668ac -> create_game_object(624) 09:50:20.749 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:50:20.750 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:20.750 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 09:50:20.777 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:50:20.982 [GameSession] 110000102c668ac -> destroy_game_object(573) 09:50:20.982 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:21.261 [GameSession] create_game_object(7, 2081) 09:50:21.261 [GameSession] create_game_object(2081, 0) -> 110000102c668ac 09:50:21.626 [GameSession] destroy_game_object(2081) 09:50:24.462 [GameSession] create_game_object(7, 2082) 09:50:24.462 [GameSession] create_game_object(2082, 0) -> 110000102c668ac 09:50:24.840 [GameSession] destroy_game_object(2082) 09:50:26.987 [GameSession] 110000102c668ac -> destroy_game_object(326) 09:50:26.987 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:26.987 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 09:50:29.070 [GameSession] create_game_object(7, 2083) 09:50:29.070 [GameSession] create_game_object(2083, 0) -> 110000102c668ac 09:50:29.094 [GameSession] 110000102c668ac -> create_game_object(625) 09:50:29.094 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:50:29.477 [GameSession] destroy_game_object(2083) 09:50:29.489 [GameSession] 110000102c668ac -> destroy_game_object(625) 09:50:29.489 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:30.625 [GameSession] 110000102c668ac -> destroy_game_object(575) 09:50:30.625 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:31.158 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.192 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.192 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.235 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.236 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.254 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.255 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.293 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.330 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.331 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:50:31.361 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.361 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:50:31.426 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.427 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.475 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:50:31.476 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.496 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:50:31.496 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.536 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.536 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:50:31.564 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.565 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.594 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:50:31.594 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:50:31.634 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.634 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:31.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:32.739 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 09:50:33.237 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:33.240 [GameSession] create_game_object(7, 2084) 09:50:33.240 [GameSession] create_game_object(2084, 0) -> 110000102c668ac 09:50:33.271 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:33.740 [GameSession] destroy_game_object(2084) 09:50:33.828 [GameSession] 110000102c668ac -> create_game_object(1094) 09:50:33.828 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:50:34.502 [GameSession] 110000102c668ac -> destroy_game_object(1094) 09:50:34.502 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:50:35.311 [GameSession] 110000102c668ac -> create_game_object(626) 09:50:35.311 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:50:35.312 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:50:35.359 [GameSession] 110000102c668ac -> create_game_object(627) 09:50:35.359 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:50:35.360 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:50:35.567 [Lua] [ChatManager][1]System: Sharuman picked up a piece of Ravaged Art 09:50:37.996 [GameSession] 110000102c668ac -> create_game_object(628) 09:50:37.996 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:50:38.019 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:50:38.215 [GameSession] create_game_object(7, 2085) 09:50:38.215 [GameSession] create_game_object(2085, 0) -> 110000102c668ac 09:50:38.631 [GameSession] 110000102c668ac -> destroy_game_object(606) 09:50:38.631 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:38.631 [GameSession] 110000102c668ac -> destroy_game_object(613) 09:50:38.631 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:38.638 [GameSession] destroy_game_object(2085) 09:50:39.055 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.055 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.107 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.107 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.129 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.129 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.162 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.162 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.188 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.188 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.239 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.240 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.263 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.264 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.299 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.300 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.333 [GameSession] 110000102c668ac -> create_game_object(629) 09:50:39.333 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:50:39.334 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.334 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.369 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.369 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.369 [GameSession] 110000102c668ac -> destroy_game_object(629) 09:50:39.369 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:39.408 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.408 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.443 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.443 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.476 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.477 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:39.596 [GameSession] create_game_object(7, 2086) 09:50:39.596 [GameSession] create_game_object(2086, 0) -> 110000102c668ac 09:50:39.768 [GameSession] 110000102c668ac -> destroy_game_object(628) 09:50:39.768 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:39.966 [GameSession] destroy_game_object(2086) 09:50:40.770 [GameSession] 110000102c668ac -> destroy_game_object(39) 09:50:40.770 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:40.830 [GameSession] create_game_object(7, 2087) 09:50:40.830 [GameSession] create_game_object(2087, 0) -> 110000102c668ac 09:50:41.227 [GameSession] destroy_game_object(2087) 09:50:42.223 [GameSession] create_game_object(7, 2088) 09:50:42.223 [GameSession] create_game_object(2088, 0) -> 110000102c668ac 09:50:42.588 [GameSession] destroy_game_object(2088) 09:50:43.237 [GameSession] 110000102c668ac -> create_game_object(630) 09:50:43.237 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:50:43.237 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:50:45.394 [GameSession] 110000102c668ac -> create_game_object(631) 09:50:45.394 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:50:45.438 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:50:45.493 [GameSession] 110000102c668ac -> create_game_object(632) 09:50:45.493 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:50:45.533 [GameSession] 110000102c668ac -> create_game_object(633) 09:50:45.533 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:50:45.560 [GameSession] 110000102c668ac -> destroy_game_object(631) 09:50:45.560 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:45.596 [GameSession] 110000102c668ac -> destroy_game_object(633) 09:50:45.596 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:45.596 [GameSession] 110000102c668ac -> destroy_game_object(632) 09:50:45.596 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:45.597 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:50:47.158 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.192 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.192 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.230 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.231 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.270 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.270 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.296 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.297 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.330 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.330 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.363 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.364 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.393 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.394 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.431 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.431 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.470 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.470 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.502 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:47.502 [GameSession] 110000102c668ac -> create_game_object(634) 09:50:47.502 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:50:47.539 [GameSession] 110000102c668ac -> create_game_object(635) 09:50:47.539 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:50:47.540 [GameSession] 110000102c668ac -> create_game_object(636) 09:50:47.540 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:50:47.569 [GameSession] 110000102c668ac -> create_game_object(637) 09:50:47.569 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:50:47.570 [GameSession] 110000102c668ac -> create_game_object(638) 09:50:47.570 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:50:47.601 [GameSession] 110000102c668ac -> create_game_object(639) 09:50:47.601 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:50:47.602 [GameSession] 110000102c668ac -> create_game_object(640) 09:50:47.602 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:50:47.642 [GameSession] 110000102c668ac -> create_game_object(641) 09:50:47.642 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:50:47.643 [GameSession] 110000102c668ac -> create_game_object(642) 09:50:47.643 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:50:47.668 [GameSession] 110000102c668ac -> create_game_object(643) 09:50:47.668 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:50:47.669 [GameSession] 110000102c668ac -> create_game_object(644) 09:50:47.669 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:50:48.034 [GameSession] 110000102c668ac -> create_game_object(645) 09:50:48.034 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:50:48.035 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:50:48.035 [GameSession] 110000102c668ac -> create_game_object(646) 09:50:48.035 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:50:48.035 [GameSession] 110000102c668ac -> create_game_object(647) 09:50:48.035 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:50:48.103 [GameSession] 110000102c668ac -> create_game_object(648) 09:50:48.103 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:50:49.034 [GameSession] 110000102c668ac -> create_game_object(649) 09:50:49.034 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:50:49.035 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:49.072 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:51.135 [GameSession] 110000102c668ac -> destroy_game_object(649) 09:50:51.135 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:51.278 [GameSession] 110000102c668ac -> create_game_object(650) 09:50:51.278 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:50:51.279 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:51.280 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:53.974 [GameSession] 110000102c668ac -> create_game_object(651) 09:50:53.974 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:50:53.993 [GameSession] 110000102c668ac -> create_game_object(652) 09:50:53.993 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:50:53.994 [GameSession] 110000102c668ac -> create_game_object(653) 09:50:53.994 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:50:54.735 [GameSession] 110000102c668ac -> create_game_object(654) 09:50:54.735 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:50:54.736 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:50:56.372 [GameSession] 110000102c668ac -> destroy_game_object(654) 09:50:56.372 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:50:56.403 [GameSession] 110000102c668ac -> create_game_object(655) 09:50:56.403 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:50:56.404 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:51:01.022 [GameSession] create_game_object(7, 2089) 09:51:01.022 [GameSession] create_game_object(2089, 0) -> 110000102c668ac 09:51:01.502 [GameSession] destroy_game_object(2089) 09:51:02.454 [GameSession] create_game_object(7, 2090) 09:51:02.454 [GameSession] create_game_object(2090, 0) -> 110000102c668ac 09:51:02.896 [GameSession] destroy_game_object(2090) 09:51:03.863 [GameSession] create_game_object(7, 2091) 09:51:03.863 [GameSession] create_game_object(2091, 0) -> 110000102c668ac 09:51:04.346 [GameSession] destroy_game_object(2091) 09:51:05.109 [GameSession] create_game_object(7, 2092) 09:51:05.109 [GameSession] create_game_object(2092, 0) -> 110000102c668ac 09:51:05.556 [GameSession] destroy_game_object(2092) 09:51:06.353 [GameSession] create_game_object(7, 2093) 09:51:06.353 [GameSession] create_game_object(2093, 0) -> 110000102c668ac 09:51:06.879 [GameSession] destroy_game_object(2093) 09:51:07.759 [GameSession] create_game_object(7, 2094) 09:51:07.759 [GameSession] create_game_object(2094, 0) -> 110000102c668ac 09:51:08.219 [GameSession] destroy_game_object(2094) 09:51:09.156 [GameSession] create_game_object(7, 2095) 09:51:09.156 [GameSession] create_game_object(2095, 0) -> 110000102c668ac 09:51:09.555 [GameSession] destroy_game_object(2095) 09:51:09.778 [GameSession] 110000102c668ac -> create_game_object(656) 09:51:09.778 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:51:12.107 [GameSession] create_game_object(7, 2096) 09:51:12.107 [GameSession] create_game_object(2096, 0) -> 110000102c668ac 09:51:12.581 [GameSession] destroy_game_object(2096) 09:51:15.306 [GameSession] create_game_object(7, 2097) 09:51:15.306 [GameSession] create_game_object(2097, 0) -> 110000102c668ac 09:51:15.749 [GameSession] destroy_game_object(2097) 09:51:16.573 [GameSession] 110000102c668ac -> create_game_object(657) 09:51:16.573 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:51:16.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:51:16.575 [GameSession] 110000102c668ac -> destroy_game_object(263) 09:51:16.575 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:16.589 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:51:16.589 [GameSession] 110000102c668ac -> destroy_game_object(259) 09:51:16.589 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:16.589 [GameSession] 110000102c668ac -> destroy_game_object(323) 09:51:16.589 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:16.589 [GameSession] 110000102c668ac -> destroy_game_object(657) 09:51:16.589 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:16.590 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7ced463aff9e4cef]' 09:51:16.591 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:51:19.701 [GameSession] 110000102c668ac -> destroy_game_object(304) 09:51:19.701 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:19.701 [GameSession] 110000102c668ac -> destroy_game_object(637) 09:51:19.701 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:19.701 [GameSession] 110000102c668ac -> destroy_game_object(597) 09:51:19.701 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:19.701 [GameSession] 110000102c668ac -> destroy_game_object(638) 09:51:19.701 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:19.701 [GameSession] 110000102c668ac -> destroy_game_object(598) 09:51:19.701 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:19.701 [GameSession] 110000102c668ac -> destroy_game_object(644) 09:51:19.701 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:19.701 [GameSession] 110000102c668ac -> destroy_game_object(327) 09:51:19.701 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:19.702 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[9ccddd6d1ca6fa52]' 09:51:19.702 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[d2a9bf7b315bcc5b]' 09:51:19.703 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[d2a9bf7b315bcc5b]' child 2: '#ID[09154e32212bcbd7]' 09:51:19.703 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 09:51:21.286 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:51:21.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:51:22.095 [GameSession] 110000102c668ac -> create_game_object(658) 09:51:22.095 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:51:22.218 [GameSession] 110000102c668ac -> destroy_game_object(585) 09:51:22.218 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:22.218 [GameSession] 110000102c668ac -> destroy_game_object(590) 09:51:22.218 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:22.218 [GameSession] 110000102c668ac -> destroy_game_object(605) 09:51:22.218 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:22.628 [GameSession] 110000102c668ac -> destroy_game_object(293) 09:51:22.628 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:22.628 [GameSession] 110000102c668ac -> destroy_game_object(639) 09:51:22.628 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:22.629 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[9ccddd6d1ca6fa52]' child 2: '#ID[71695b775e05dd6f]' child 3: '#ID[d2a9bf7b315bcc5b]' 09:51:23.050 [GameSession] 110000102c668ac -> destroy_game_object(658) 09:51:23.050 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:23.051 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:51:24.257 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:51:25.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 0 09:51:25.555 [GameSession] 110000102c668ac -> create_game_object(1095) 09:51:25.555 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:51:26.050 [GameSession] 110000102c668ac -> destroy_game_object(1095) 09:51:26.050 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:51:26.252 [GameSession] 110000102c668ac -> create_game_object(659) 09:51:26.252 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:51:26.985 [GameSession] 110000102c668ac -> create_game_object(660) 09:51:26.985 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:51:26.985 [GameSession] 110000102c668ac -> create_game_object(661) 09:51:26.985 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:51:27.023 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:51:27.023 [GameSession] 110000102c668ac -> destroy_game_object(248) 09:51:27.023 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:27.023 [GameSession] 110000102c668ac -> destroy_game_object(596) 09:51:27.023 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:27.024 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 09:51:27.024 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' child 1: '#ID[09154e32212bcbd7]' 09:51:27.108 [GameSession] 110000102c668ac -> destroy_game_object(610) 09:51:27.108 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:28.057 [GameSession] 110000102c668ac -> destroy_game_object(591) 09:51:28.057 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:28.624 [GameSession] 110000102c668ac -> destroy_game_object(27) 09:51:28.624 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:28.724 [GameSession] 110000102c668ac -> destroy_game_object(592) 09:51:28.724 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:29.284 [GameSession] 110000102c668ac -> destroy_game_object(593) 09:51:29.284 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:29.467 [GameSession] 110000102c668ac -> destroy_game_object(661) 09:51:29.467 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:29.467 [GameSession] 110000102c668ac -> destroy_game_object(660) 09:51:29.467 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:29.467 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:51:30.224 [GameSession] 110000102c668ac -> destroy_game_object(659) 09:51:30.224 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:30.225 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:51:30.252 [GameSession] 110000102c668ac -> create_game_object(662) 09:51:30.252 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:51:30.953 [GameSession] 110000102c668ac -> destroy_game_object(662) 09:51:30.953 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:30.953 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:51:31.655 [GameSession] 110000102c668ac -> create_game_object(1096) 09:51:31.655 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:51:32.223 [GameSession] 110000102c668ac -> destroy_game_object(1096) 09:51:32.223 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:51:32.635 [GameSession] 110000102c668ac -> create_game_object(1097) 09:51:32.635 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:51:32.987 [GameSession] 110000102c668ac -> destroy_game_object(1097) 09:51:32.987 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:51:34.088 [GameSession] 110000102c668ac -> create_game_object(1098) 09:51:34.088 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:51:34.299 [Lua] [ChatManager][1]System: Tierce picked up a Tome 09:51:34.299 [GameSession] 110000102c668ac -> destroy_game_object(6) 09:51:34.299 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:34.363 [GameSession] 110000102c668ac -> create_game_object(663) 09:51:34.363 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:51:34.634 [GameSession] 110000102c668ac -> destroy_game_object(1098) 09:51:34.634 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:51:35.595 [GameSession] 110000102c668ac -> create_game_object(664) 09:51:35.595 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:51:36.928 [GameSession] 110000102c668ac -> destroy_game_object(46) 09:51:36.928 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:38.067 [GameSession] 110000102c668ac -> destroy_game_object(664) 09:51:38.067 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:38.067 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:51:38.533 [GameSession] 110000102c668ac -> create_game_object(665) 09:51:38.533 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:51:38.533 [GameSession] 110000102c668ac -> create_game_object(666) 09:51:38.533 [Lua] [GameNetworkManager] game object created go_id=666, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:51:38.557 [GameSession] 110000102c668ac -> create_game_object(667) 09:51:38.557 [Lua] [GameNetworkManager] game object created go_id=667, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:51:38.558 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:51:38.558 [GameSession] 110000102c668ac -> create_game_object(668) 09:51:38.558 [Lua] [GameNetworkManager] game object created go_id=668, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:51:38.597 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:51:38.597 [GameSession] 110000102c668ac -> destroy_game_object(648) 09:51:38.597 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:39.059 [GameSession] 110000102c668ac -> destroy_game_object(665) 09:51:39.059 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:39.371 [GameSession] 110000102c668ac -> create_game_object(669) 09:51:39.371 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:51:39.372 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:51:39.534 [GameSession] 110000102c668ac -> destroy_game_object(669) 09:51:39.534 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:40.262 [GameSession] 110000102c668ac -> destroy_game_object(668) 09:51:40.262 [Lua] [GameNetworkManager] game object was destroyed id=668 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:40.262 [GameSession] 110000102c668ac -> destroy_game_object(667) 09:51:40.262 [Lua] [GameNetworkManager] game object was destroyed id=667 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:40.263 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:51:40.505 [GameSession] 110000102c668ac -> create_game_object(670) 09:51:40.506 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:51:40.506 [GameSession] 110000102c668ac -> create_game_object(671) 09:51:40.506 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:51:41.228 [GameSession] 110000102c668ac -> create_game_object(672) 09:51:41.228 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:51:41.229 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:51:42.236 [GameSession] 110000102c668ac -> create_game_object(1099) 09:51:42.236 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:51:43.269 [GameSession] 110000102c668ac -> destroy_game_object(1099) 09:51:43.270 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:51:44.197 [GameSession] 110000102c668ac -> create_game_object(1100) 09:51:44.197 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:51:44.804 [GameSession] 110000102c668ac -> destroy_game_object(1100) 09:51:44.804 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:51:46.131 [GameSession] 110000102c668ac -> destroy_game_object(612) 09:51:46.131 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:46.402 [GameSession] 110000102c668ac -> destroy_game_object(663) 09:51:46.402 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:54.135 [GameSession] 110000102c668ac -> create_game_object(673) 09:51:54.135 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:51:54.136 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:51:54.188 [GameSession] 110000102c668ac -> destroy_game_object(594) 09:51:54.188 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:54.189 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 09:51:54.874 [GameSession] 110000102c668ac -> create_game_object(674) 09:51:54.874 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:51:54.909 [GameSession] 110000102c668ac -> create_game_object(675) 09:51:54.909 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:51:54.910 [GameSession] 110000102c668ac -> destroy_game_object(599) 09:51:54.910 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:54.910 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 09:51:55.190 [GameSession] 110000102c668ac -> create_game_object(676) 09:51:55.190 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:51:55.191 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:51:55.204 [GameSession] 110000102c668ac -> destroy_game_object(595) 09:51:55.204 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:55.876 [GameSession] 110000102c668ac -> create_game_object(677) 09:51:55.876 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=110000102c668ac go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 09:51:55.904 [GameSession] 110000102c668ac -> destroy_game_object(330) 09:51:55.904 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:56.284 [GameSession] 110000102c668ac -> create_game_object(678) 09:51:56.284 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:51:56.285 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:51:56.308 [GameSession] 110000102c668ac -> destroy_game_object(302) 09:51:56.308 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:56.309 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 09:51:56.777 [Lua] [ChatManager][1]System: Phra discarded a Tome 09:51:56.777 [GameSession] 110000102c668ac -> destroy_game_object(12) 09:51:56.777 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:56.842 [GameSession] 110000102c668ac -> create_game_object(679) 09:51:56.842 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:51:57.386 [GameSession] 110000102c668ac -> create_game_object(680) 09:51:57.386 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=110000102c668ac go_type=ai_unit go_created_func_name=game_object_created_network_unit 09:51:57.403 [GameSession] 110000102c668ac -> destroy_game_object(656) 09:51:57.403 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:57.681 [GameSession] 110000102c668ac -> create_game_object(681) 09:51:57.681 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:51:57.682 [GameSession] 110000102c668ac -> create_game_object(682) 09:51:57.682 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:51:57.682 [GameSession] 110000102c668ac -> destroy_game_object(306) 09:51:57.682 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:57.713 [GameSession] 110000102c668ac -> create_game_object(683) 09:51:57.713 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:51:57.714 [GameSession] 110000102c668ac -> destroy_game_object(622) 09:51:57.714 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:59.078 [GameSession] 110000102c668ac -> create_game_object(684) 09:51:59.079 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:51:59.115 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:51:59.212 [Lua] [ChatManager][1]System: Phra picked up a Tome 09:51:59.212 [GameSession] 110000102c668ac -> destroy_game_object(679) 09:51:59.212 [Lua] [GameNetworkManager] game object was destroyed id=679 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:51:59.618 [GameSession] 110000102c668ac -> create_game_object(685) 09:51:59.618 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:51:59.804 [GameSession] 110000102c668ac -> create_game_object(686) 09:51:59.804 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:51:59.804 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:51:59.957 [GameSession] 110000102c668ac -> create_game_object(687) 09:51:59.957 [Lua] [GameNetworkManager] game object created go_id=687, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:52:00.045 [GameSession] 110000102c668ac -> destroy_game_object(685) 09:52:00.045 [Lua] [GameNetworkManager] game object was destroyed id=685 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:00.313 [GameSession] create_game_object(7, 2098) 09:52:00.313 [GameSession] create_game_object(2098, 0) -> 110000102c668ac 09:52:00.780 [GameSession] destroy_game_object(2098) 09:52:00.908 [GameSession] 110000102c668ac -> create_game_object(688) 09:52:00.908 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:52:01.280 [GameSession] 110000102c668ac -> destroy_game_object(688) 09:52:01.280 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:01.480 [GameSession] 110000102c668ac -> create_game_object(689) 09:52:01.480 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 09:52:01.517 [GameSession] 110000102c668ac -> create_game_object(690) 09:52:01.517 [Lua] [GameNetworkManager] game object created go_id=690, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:52:05.857 [GameSession] create_game_object(7, 2099) 09:52:05.857 [GameSession] create_game_object(2099, 0) -> 110000102c668ac 09:52:05.879 [GameSession] 110000102c668ac -> create_game_object(691) 09:52:05.879 [Lua] [GameNetworkManager] game object created go_id=691, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:52:06.176 [GameSession] 110000102c668ac -> create_game_object(692) 09:52:06.176 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:52:06.216 [GameSession] 110000102c668ac -> destroy_game_object(691) 09:52:06.216 [Lua] [GameNetworkManager] game object was destroyed id=691 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:06.286 [GameSession] destroy_game_object(2099) 09:52:06.489 [GameSession] 110000102c668ac -> create_game_object(693) 09:52:06.489 [Lua] [GameNetworkManager] game object created go_id=693, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:52:06.554 [GameSession] 110000102c668ac -> destroy_game_object(692) 09:52:06.554 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:06.859 [GameSession] 110000102c668ac -> destroy_game_object(693) 09:52:06.859 [Lua] [GameNetworkManager] game object was destroyed id=693 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:08.185 [GameSession] 110000102c668ac -> destroy_game_object(647) 09:52:08.185 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:09.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x42607961, playing_id: 0x20d8d, position: 2193363 09:52:10.108 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source. 09:52:12.087 [GameSession] 110000102c668ac -> create_game_object(1101) 09:52:12.087 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:52:12.558 [GameSession] 110000102c668ac -> destroy_game_object(1101) 09:52:12.558 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:52:14.159 [GameSession] 110000102c668ac -> destroy_game_object(611) 09:52:14.159 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:15.773 [GameSession] 110000102c668ac -> create_game_object(1102) 09:52:15.773 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:52:16.090 [GameSession] 110000102c668ac -> destroy_game_object(1102) 09:52:16.090 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:52:16.182 [GameSession] 110000102c668ac -> destroy_game_object(624) 09:52:16.182 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:22.293 [GameSession] 110000102c668ac -> destroy_game_object(627) 09:52:22.294 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:23.901 [GameSession] 110000102c668ac -> destroy_game_object(626) 09:52:23.901 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:24.775 [GameSession] 110000102c668ac -> destroy_game_object(630) 09:52:24.775 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:25.100 [GameSession] 110000102c668ac -> destroy_game_object(645) 09:52:25.100 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:27.631 [GameSession] 110000102c668ac -> destroy_game_object(646) 09:52:27.631 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:28.138 [GameSession] 110000102c668ac -> destroy_game_object(650) 09:52:28.138 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:30.881 [GameSession] 110000102c668ac -> destroy_game_object(651) 09:52:30.881 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:31.647 [GameSession] 110000102c668ac -> destroy_game_object(655) 09:52:31.647 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:42.112 [GameSession] 110000102c668ac -> destroy_game_object(687) 09:52:42.112 [Lua] [GameNetworkManager] game object was destroyed id=687 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:42.113 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 09:52:42.243 [GameSession] 110000102c668ac -> destroy_game_object(666) 09:52:42.243 [Lua] [GameNetworkManager] game object was destroyed id=666 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:42.243 [GameSession] 110000102c668ac -> destroy_game_object(670) 09:52:42.243 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:42.244 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:52:42.560 [GameSession] 110000102c668ac -> destroy_game_object(674) 09:52:42.561 [Lua] [GameNetworkManager] game object was destroyed id=674 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:42.593 [GameSession] 110000102c668ac -> destroy_game_object(672) 09:52:42.593 [Lua] [GameNetworkManager] game object was destroyed id=672 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:42.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 0 09:52:43.015 [GameSession] 110000102c668ac -> destroy_game_object(676) 09:52:43.016 [Lua] [GameNetworkManager] game object was destroyed id=676 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:43.081 [GameSession] 110000102c668ac -> create_game_object(1103) 09:52:43.081 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:52:43.250 [GameSession] 110000102c668ac -> destroy_game_object(678) 09:52:43.250 [Lua] [GameNetworkManager] game object was destroyed id=678 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:43.317 [GameSession] 110000102c668ac -> destroy_game_object(673) 09:52:43.317 [Lua] [GameNetworkManager] game object was destroyed id=673 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:43.850 [GameSession] 110000102c668ac -> destroy_game_object(1103) 09:52:43.850 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:52:44.792 [GameSession] 110000102c668ac -> create_game_object(1104) 09:52:44.792 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:52:45.409 [GameSession] 110000102c668ac -> destroy_game_object(1104) 09:52:45.410 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:52:46.159 [GameSession] 110000102c668ac -> destroy_game_object(684) 09:52:46.159 [Lua] [GameNetworkManager] game object was destroyed id=684 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:46.778 [GameSession] 110000102c668ac -> create_game_object(1105) 09:52:46.778 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:52:46.963 [Flow] current health: 0 09:52:46.963 [Lua] SYNC DMG TAKEN set_max_health=true amount=149.99542236328125, state=alive 09:52:46.963 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:52:47.223 [GameSession] 110000102c668ac -> destroy_game_object(686) 09:52:47.223 [Lua] [GameNetworkManager] game object was destroyed id=686 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:48.025 [Flow] current health: 0 09:52:48.660 [GameSession] 110000102c668ac -> destroy_game_object(689) 09:52:48.660 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:52:48.849 [GameSession] 110000102c668ac -> destroy_game_object(1105) 09:52:48.849 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:52:49.080 [Flow] current health: 0 09:52:49.085 [Flow] Overcharge unit cooled off 09:52:49.085 [Flow] Overcharge unit cooled off 09:52:49.085 [Flow] current health: 0 09:52:49.085 [Lua] SYNC DMG TAKEN set_max_health=true amount=149.99542236328125, state=alive 09:52:49.085 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:52:49.085 [Flow] Overcharge unit cooled off 09:52:49.085 [Flow] current health: 0 09:52:55.800 [Flow] current health: 0 09:52:55.800 [Flow] 0/12 09:52:56.890 [Flow] current health: 0 09:52:57.942 [Flow] current health: 0 09:52:58.989 [Flow] current health: 0 09:53:00.084 [Flow] current health: 0 09:53:01.101 [Flow] 1/12 09:53:01.101 [Flow] current health: 0 09:53:01.101 [Flow] current health: 0 09:53:01.106 [Flow] current health: 0 09:53:02.148 [Flow] current health: 0 09:53:02.177 [Flow] current health: 0 09:53:02.177 [Flow] current health: 0 09:53:03.199 [Flow] current health: 0 09:53:03.199 [Flow] current health: 0 09:53:03.205 [Flow] current health: 0 09:53:04.262 [Flow] current health: 0 09:53:04.281 [Flow] current health: 0 09:53:04.281 [Flow] current health: 0 09:53:05.313 [Flow] current health: 0 09:53:05.342 [Flow] current health: 0 09:53:05.342 [Flow] current health: 0 09:53:06.362 [Flow] current health: 0 09:53:06.395 [Flow] current health: 0 09:53:06.395 [Flow] current health: 0 09:53:07.440 [Flow] current health: 0 09:53:07.440 [Flow] current health: 0 09:53:07.461 [Flow] current health: 0 09:53:08.505 [Flow] current health: 0 09:53:08.505 [Flow] current health: 0 09:53:08.511 [Flow] current health: 0 09:53:09.552 [Flow] current health: 0 09:53:09.565 [Flow] current health: 0 09:53:09.565 [Flow] current health: 0 09:53:09.911 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:09.911 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:09.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:09.947 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:10.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:10.440 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:10.440 [GameSession] 110000102c668ac -> destroy_game_object(313) 09:53:10.441 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:53:10.441 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:10.442 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' 09:53:10.474 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:10.474 [GameSession] 110000102c668ac -> destroy_game_object(671) 09:53:10.474 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:53:10.475 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 09:53:10.600 [Flow] current health: 0 09:53:10.642 [Flow] current health: 0 09:53:10.642 [Flow] current health: 0 09:53:11.020 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:11.020 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:11.021 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:11.021 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:11.443 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:11.469 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:11.469 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:11.508 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:11.665 [Flow] current health: 0 09:53:11.710 [Flow] current health: 0 09:53:11.710 [Flow] current health: 0 09:53:11.989 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:11.989 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:12.018 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:12.019 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:12.478 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:12.506 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:12.507 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:12.545 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:12.739 [Flow] current health: 0 09:53:12.771 [Flow] current health: 0 09:53:12.771 [Flow] current health: 0 09:53:13.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:13.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:13.044 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:13.045 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:13.520 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:13.549 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:13.549 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:13.581 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:13.792 [Flow] current health: 0 09:53:13.843 [Flow] 2/12 09:53:13.843 [Flow] current health: 0 09:53:13.843 [Flow] current health: 0 09:53:14.008 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:14.051 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:14.051 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:14.073 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:14.525 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:14.552 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:14.552 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:14.576 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:14.838 [Flow] current health: 0 09:53:14.879 [Flow] current health: 0 09:53:14.879 [Flow] current health: 0 09:53:15.015 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:15.052 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:15.052 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:15.090 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:15.548 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:15.549 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:15.586 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:15.586 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:15.889 [Flow] current health: 0 09:53:15.957 [Flow] current health: 0 09:53:15.957 [Flow] current health: 0 09:53:16.045 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:16.084 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:16.085 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:16.692 [GameSession] create_game_object(7, 2100) 09:53:16.692 [GameSession] create_game_object(2100, 0) -> 110000102c668ac 09:53:16.953 [Flow] current health: 0 09:53:17.021 [Flow] current health: 0 09:53:17.021 [Flow] current health: 0 09:53:17.152 [GameSession] destroy_game_object(2100) 09:53:17.622 [GameSession] 110000102c668ac -> destroy_game_object(677) 09:53:17.622 [Lua] [GameNetworkManager] game object was destroyed id=677 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:53:18.033 [Flow] current health: 0 09:53:18.096 [Flow] current health: 0 09:53:18.096 [Flow] current health: 0 09:53:19.098 [Flow] current health: 0 09:53:19.157 [Flow] current health: 0 09:53:19.157 [Flow] current health: 0 09:53:20.182 [Flow] current health: 0 09:53:20.221 [Flow] current health: 0 09:53:20.221 [Flow] current health: 0 09:53:20.652 [GameSession] 110000102c668ac -> destroy_game_object(675) 09:53:20.652 [Lua] [GameNetworkManager] game object was destroyed id=675 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:53:21.212 [GameSession] 110000102c668ac -> create_game_object(694) 09:53:21.212 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=110000102c668ac go_type=ai_unit go_created_func_name=game_object_created_network_unit 09:53:21.213 [GameSession] 110000102c668ac -> create_game_object(695) 09:53:21.213 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=110000102c668ac go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 09:53:21.215 [GameSession] 110000102c668ac -> destroy_game_object(680) 09:53:21.215 [Lua] [GameNetworkManager] game object was destroyed id=680 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:53:21.223 [Flow] current health: 0 09:53:21.516 [Flow] current health: 0 09:53:21.516 [Flow] current health: 0 09:53:22.190 [GameSession] 110000102c668ac -> destroy_game_object(690) 09:53:22.190 [Lua] [GameNetworkManager] game object was destroyed id=690 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:53:22.191 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 09:53:22.302 [Flow] current health: 0 09:53:22.423 [Flow] current health: 0 09:53:22.423 [Flow] current health: 0 09:53:23.357 [Flow] current health: 0 09:53:23.456 [Flow] current health: 0 09:53:23.456 [Flow] current health: 0 09:53:24.415 [Flow] current health: 0 09:53:24.586 [Flow] current health: 0 09:53:24.586 [Flow] current health: 0 09:53:25.063 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:25.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:25.079 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:25.080 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:25.503 [Flow] current health: 0 09:53:25.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:25.559 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:25.559 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:25.590 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:25.590 [Flow] current health: 0 09:53:25.590 [Flow] current health: 0 09:53:26.054 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:26.054 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:26.085 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:53:26.544 [Flow] current health: 0 09:53:26.686 [Flow] current health: 0 09:53:26.686 [Flow] current health: 0 09:53:26.746 [GameSession] 110000102c668ac -> create_game_object(696) 09:53:26.746 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 09:53:27.288 [GameSession] 110000102c668ac -> create_game_object(697) 09:53:27.288 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 09:53:27.288 [GameSession] 110000102c668ac -> destroy_game_object(696) 09:53:27.288 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:53:27.600 [Flow] current health: 0 09:53:27.782 [Flow] 3/12 09:53:27.782 [Flow] current health: 0 09:53:27.782 [Flow] current health: 0 09:53:28.713 [Flow] current health: 0 09:53:28.792 [Flow] current health: 0 09:53:28.792 [Flow] current health: 0 09:53:29.743 [Flow] current health: 0 09:53:29.857 [Flow] current health: 0 09:53:29.857 [Flow] current health: 0 09:53:30.012 [GameSession] 110000102c668ac -> create_game_object(698) 09:53:30.012 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 09:53:30.059 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:53:30.104 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:53:30.567 [GameSession] 110000102c668ac -> create_game_object(699) 09:53:30.567 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 09:53:30.567 [GameSession] 110000102c668ac -> destroy_game_object(698) 09:53:30.567 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:53:30.584 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:53:30.633 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:53:30.823 [Flow] current health: 0 09:53:30.942 [Flow] current health: 0 09:53:30.942 [Flow] current health: 0 09:53:31.090 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:53:31.123 [GameSession] 110000102c668ac -> create_game_object(700) 09:53:31.123 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:53:31.582 [GameSession] 110000102c668ac -> create_game_object(701) 09:53:31.582 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:53:31.636 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:53:31.912 [Flow] current health: 0 09:53:32.029 [Flow] current health: 0 09:53:32.029 [Flow] current health: 0 09:53:32.128 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:53:32.128 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:53:32.623 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:53:32.661 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:53:32.965 [Flow] current health: 0 09:53:33.091 [Flow] current health: 0 09:53:33.091 [Flow] current health: 0 09:53:33.142 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:53:34.038 [Flow] current health: 0 09:53:34.157 [Flow] current health: 0 09:53:34.158 [Flow] current health: 0 09:53:35.106 [Flow] current health: 0 09:53:35.232 [Flow] current health: 0 09:53:35.232 [Flow] current health: 0 09:53:36.140 [Flow] current health: 0 09:53:36.308 [Flow] current health: 0 09:53:36.308 [Flow] current health: 0 09:53:37.195 [Flow] current health: 0 09:53:37.529 [Flow] current health: 0 09:53:37.529 [Flow] current health: 0 09:53:37.788 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 09:53:37.788 error: [Unit] Unit: '#ID[7233423bd2ebc2d1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 09:53:38.289 [Flow] current health: 0 09:53:38.442 [GameSession] 110000102c668ac -> destroy_game_object(697) 09:53:38.442 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:53:38.487 [Flow] current health: 0 09:53:38.487 [Flow] current health: 0 09:53:39.319 [Flow] current health: 0 09:53:39.558 [Flow] current health: 0 09:53:39.558 [Flow] current health: 0 09:53:40.291 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:53:40.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:40.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:53:40.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:53:40.399 [Flow] current health: 0 09:53:40.621 [Flow] 4/12 09:53:40.621 [Flow] current health: 0 09:53:40.621 [Flow] current health: 0 09:53:40.621 [Flow] current health: 0 09:53:40.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:53:40.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:40.827 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:40.827 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:41.287 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:53:41.288 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:41.321 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:41.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:41.480 [Flow] current health: 0 09:53:41.889 [Flow] current health: 0 09:53:41.889 [Flow] current health: 0 09:53:41.889 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:41.890 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:53:41.890 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:41.890 [GameSession] 110000102c668ac -> create_game_object(702) 09:53:41.890 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:53:42.311 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:42.340 [GameSession] 110000102c668ac -> create_game_object(703) 09:53:42.340 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:53:42.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:42.378 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:42.504 [Flow] current health: 0 09:53:42.740 [GameSession] 110000102c668ac -> destroy_game_object(699) 09:53:42.740 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:53:42.756 [Flow] current health: 0 09:53:42.757 [Flow] current health: 0 09:53:42.833 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:42.833 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:42.879 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:42.879 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:43.343 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:43.343 [GameSession] 110000102c668ac -> create_game_object(704) 09:53:43.343 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:53:43.376 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:43.377 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:43.589 [Flow] current health: 0 09:53:43.823 [Flow] current health: 0 09:53:43.823 [Flow] current health: 0 09:53:43.869 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:43.896 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:43.897 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:43.926 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:44.081 [GameSession] 110000102c668ac -> destroy_game_object(681) 09:53:44.081 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:53:44.349 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:44.397 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:44.397 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:44.433 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:53:44.647 [Flow] current health: 0 09:53:44.895 [Flow] current health: 0 09:53:44.895 [Flow] current health: 0 09:53:45.748 [Flow] current health: 0 09:53:45.948 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 09:53:45.987 [Flow] current health: 0 09:53:45.987 [Flow] current health: 0 09:53:46.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 0 09:53:46.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 3064913 09:53:46.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 3064918 09:53:46.606 [GameSession] 110000102c668ac -> create_game_object(1106) 09:53:46.606 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:53:46.821 [Flow] current health: 0 09:53:46.964 [GameSession] 110000102c668ac -> destroy_game_object(1106) 09:53:46.964 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:53:47.039 [Flow] current health: 0 09:53:47.039 [Flow] current health: 0 09:53:47.367 [GameSession] 110000102c668ac -> create_game_object(705) 09:53:47.367 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 09:53:47.869 [Flow] current health: 0 09:53:47.984 [GameSession] 110000102c668ac -> create_game_object(706) 09:53:47.984 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 09:53:47.985 [GameSession] 110000102c668ac -> destroy_game_object(705) 09:53:47.985 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:53:48.163 [Flow] current health: 0 09:53:48.163 [Flow] current health: 0 09:53:48.924 [Flow] current health: 0 09:53:49.218 [Flow] current health: 0 09:53:49.218 [Flow] current health: 0 09:53:49.758 [GameSession] 110000102c668ac -> destroy_game_object(700) 09:53:49.758 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:53:49.976 [Flow] current health: 0 09:53:50.353 [Flow] current health: 0 09:53:50.353 [Flow] current health: 0 09:53:51.026 [Flow] current health: 0 09:53:51.268 [GameSession] 110000102c668ac -> destroy_game_object(701) 09:53:51.269 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:53:51.269 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 09:53:51.386 [Flow] current health: 0 09:53:51.386 [Flow] current health: 0 09:53:52.100 [Flow] current health: 0 09:53:52.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x24050, position: 0 09:53:52.426 [Flow] current health: 0 09:53:52.426 [Flow] current health: 0 09:53:52.933 [GameSession] 110000102c668ac -> destroy_game_object(695) 09:53:52.934 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:53:52.934 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' 09:53:53.143 [Flow] current health: 0 09:53:53.480 [Flow] current health: 0 09:53:53.481 [Flow] current health: 0 09:53:54.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x24190, position: 0 09:53:54.234 [Flow] current health: 0 09:53:54.561 [Flow] current health: 0 09:53:54.561 [Flow] current health: 0 09:53:55.335 [Flow] current health: 0 09:53:55.627 [Flow] current health: 0 09:53:55.627 [Flow] current health: 0 09:53:56.373 [Flow] current health: 0 09:53:56.682 [Flow] current health: 0 09:53:56.682 [Flow] current health: 0 09:53:57.464 [Flow] current health: 0 09:53:57.782 [Flow] current health: 0 09:53:57.782 [Flow] current health: 0 09:53:58.191 [GameSession] 110000102c668ac -> destroy_game_object(706) 09:53:58.191 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:53:58.494 [Flow] current health: 0 09:53:58.861 [Flow] current health: 0 09:53:58.861 [Flow] current health: 0 09:53:59.421 [GameSession] 110000102c668ac -> create_game_object(707) 09:53:59.421 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 09:53:59.546 [Flow] current health: 0 09:53:59.820 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x24567, position: 0 09:53:59.899 [Flow] current health: 0 09:53:59.899 [Flow] current health: 0 09:53:59.968 [GameSession] 110000102c668ac -> create_game_object(708) 09:53:59.968 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 09:53:59.969 [GameSession] 110000102c668ac -> destroy_game_object(707) 09:53:59.969 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:54:00.637 [Flow] current health: 0 09:54:00.951 [Flow] current health: 0 09:54:00.951 [Flow] current health: 0 09:54:01.700 [Flow] current health: 0 09:54:02.023 [Flow] current health: 0 09:54:02.023 [Flow] current health: 0 09:54:02.708 [Flow] current health: 0 09:54:02.779 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:54:02.830 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:54:02.831 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:54:02.855 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:54:03.122 [Flow] current health: 0 09:54:03.122 [Flow] current health: 0 09:54:03.318 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:54:03.319 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:54:03.357 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:54:03.358 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:54:03.819 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:54:03.827 [Flow] current health: 0 09:54:03.858 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:54:03.860 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:54:04.193 [Flow] current health: 0 09:54:04.193 [Flow] current health: 0 09:54:04.859 [Flow] current health: 0 09:54:05.265 [Flow] current health: 0 09:54:05.265 [Flow] current health: 0 09:54:05.881 [Flow] current health: 0 09:54:06.321 [Flow] current health: 0 09:54:06.321 [Flow] current health: 0 09:54:06.939 [Flow] current health: 0 09:54:07.394 [Flow] current health: 0 09:54:07.394 [Flow] current health: 0 09:54:07.855 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:07.900 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:08.017 [Flow] current health: 0 09:54:08.355 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:08.386 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:08.432 [Flow] current health: 0 09:54:08.432 [Flow] current health: 0 09:54:08.863 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:08.895 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:09.079 [Flow] current health: 0 09:54:09.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:09.400 [GameSession] 110000102c668ac -> create_game_object(709) 09:54:09.400 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:54:09.491 [Flow] current health: 0 09:54:09.491 [Flow] current health: 0 09:54:09.906 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:09.907 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:10.115 [Flow] current health: 0 09:54:10.399 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:10.425 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:10.469 [GameSession] 110000102c668ac -> destroy_game_object(708) 09:54:10.469 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:54:10.559 [Flow] current health: 0 09:54:10.559 [Flow] current health: 0 09:54:10.925 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:10.925 [GameSession] 110000102c668ac -> create_game_object(710) 09:54:10.925 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:54:11.148 [Flow] current health: 0 09:54:11.332 [GameSession] 110000102c668ac -> create_game_object(1107) 09:54:11.332 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:54:11.621 [Flow] current health: 0 09:54:11.621 [Flow] current health: 0 09:54:11.757 [GameSession] create_game_object(7, 2101) 09:54:11.757 [GameSession] create_game_object(2101, 0) -> 110000102c668ac 09:54:11.849 [GameSession] 110000102c668ac -> create_game_object(711) 09:54:11.849 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:54:12.026 [GameSession] 110000102c668ac -> destroy_game_object(1107) 09:54:12.027 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:54:12.193 [Flow] current health: 0 09:54:12.205 [GameSession] destroy_game_object(2101) 09:54:12.351 [GameSession] 110000102c668ac -> destroy_game_object(711) 09:54:12.351 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:54:12.962 [Flow] current health: 0 09:54:12.962 [Flow] current health: 0 09:54:13.295 [Flow] current health: 0 09:54:13.772 [Flow] current health: 0 09:54:13.772 [Flow] current health: 0 09:54:14.354 [Flow] current health: 0 09:54:14.835 [Flow] current health: 0 09:54:14.835 [Flow] current health: 0 09:54:15.425 [Flow] current health: 0 09:54:15.946 [Flow] current health: 0 09:54:15.946 [Flow] current health: 0 09:54:16.508 [Flow] current health: 0 09:54:16.967 [Flow] current health: 0 09:54:16.967 [Flow] current health: 0 09:54:17.577 [Flow] current health: 0 09:54:17.944 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:17.980 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:17.980 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:18.002 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:18.045 [Flow] current health: 0 09:54:18.045 [Flow] current health: 0 09:54:18.463 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:18.464 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:18.513 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:18.513 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:18.623 [Flow] current health: 0 09:54:18.969 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:18.999 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:19.000 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:19.029 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:19.103 [Flow] current health: 0 09:54:19.103 [Flow] current health: 0 09:54:19.470 [GameSession] 110000102c668ac -> destroy_game_object(694) 09:54:19.470 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:54:19.505 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:19.505 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:19.537 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:19.538 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:19.689 [Flow] current health: 0 09:54:20.006 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:20.007 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:20.040 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:20.040 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:20.169 [Flow] current health: 0 09:54:20.169 [Flow] current health: 0 09:54:20.517 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:20.518 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:20.549 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:20.550 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:20.732 [Flow] current health: 0 09:54:21.004 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:21.033 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:21.033 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:21.066 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:21.250 [Flow] current health: 0 09:54:21.250 [Flow] current health: 0 09:54:21.544 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:21.545 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:21.592 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:21.593 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:21.800 [Flow] current health: 0 09:54:22.030 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:22.031 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:22.075 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:22.075 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:22.302 [Flow] current health: 0 09:54:22.302 [Flow] current health: 0 09:54:22.560 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2526d, position: 0 09:54:22.853 [Flow] current health: 0 09:54:23.377 [Flow] current health: 0 09:54:23.377 [Flow] current health: 0 09:54:23.899 [Flow] current health: 0 09:54:24.457 [Flow] current health: 0 09:54:24.457 [Flow] current health: 0 09:54:24.973 [Flow] current health: 0 09:54:25.505 [Flow] current health: 0 09:54:25.505 [Flow] current health: 0 09:54:26.057 [Flow] current health: 0 09:54:26.597 [Flow] current health: 0 09:54:26.597 [Flow] current health: 0 09:54:27.095 [Flow] current health: 0 09:54:27.682 [Flow] current health: 0 09:54:27.682 [Flow] current health: 0 09:54:28.154 [Flow] current health: 0 09:54:28.735 [Flow] current health: 0 09:54:28.735 [Flow] current health: 0 09:54:29.214 [Flow] current health: 0 09:54:29.809 [Flow] current health: 0 09:54:29.809 [Flow] current health: 0 09:54:30.293 [Flow] current health: 0 09:54:30.359 [GameSession] 110000102c668ac -> destroy_game_object(709) 09:54:30.359 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:54:30.360 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 09:54:30.876 [Flow] current health: 0 09:54:30.876 [Flow] current health: 0 09:54:31.365 [Flow] current health: 0 09:54:32.216 [Flow] current health: 0 09:54:32.216 [Flow] current health: 0 09:54:32.428 [Flow] current health: 0 09:54:32.997 [Flow] current health: 0 09:54:32.997 [Flow] current health: 0 09:54:33.492 [Flow] current health: 0 09:54:34.068 [Flow] current health: 0 09:54:34.068 [Flow] current health: 0 09:54:34.068 [Flow] current health: 0 09:54:34.569 [Flow] current health: 0 09:54:35.116 [Flow] current health: 0 09:54:35.116 [Flow] current health: 0 09:54:35.608 [Flow] current health: 0 09:54:36.192 [Flow] current health: 0 09:54:36.192 [Flow] current health: 0 09:54:36.679 [Flow] current health: 0 09:54:37.253 [Flow] current health: 0 09:54:37.253 [Flow] current health: 0 09:54:37.314 [GameSession] 110000102c668ac -> create_game_object(712) 09:54:37.314 [Lua] [GameNetworkManager] game object created go_id=712, owner_id=110000102c668ac go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 09:54:37.314 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 09:54:37.315 [GameSession] 110000102c668ac -> create_game_object(713) 09:54:37.315 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:54:37.717 [Flow] current health: 0 09:54:38.351 [Flow] current health: 0 09:54:38.351 [Flow] current health: 0 09:54:38.773 [Flow] current health: 0 09:54:39.423 [Flow] current health: 0 09:54:39.423 [Flow] current health: 0 09:54:39.856 [Flow] current health: 0 09:54:40.494 [Flow] current health: 0 09:54:40.494 [Flow] current health: 0 09:54:40.901 [Flow] current health: 0 09:54:41.561 [Flow] current health: 0 09:54:41.561 [Flow] current health: 0 09:54:41.999 [Flow] current health: 0 09:54:42.581 [Flow] current health: 0 09:54:42.581 [Flow] current health: 0 09:54:43.056 [Flow] current health: 0 09:54:43.429 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:43.430 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:43.430 [GameSession] 110000102c668ac -> destroy_game_object(710) 09:54:43.430 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:54:43.430 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[74da6222e522f181]' 09:54:43.459 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:43.460 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:43.460 [GameSession] 110000102c668ac -> destroy_game_object(682) 09:54:43.460 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:54:43.671 [Flow] current health: 0 09:54:43.671 [Flow] current health: 0 09:54:43.947 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:43.947 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:43.991 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:43.992 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:44.110 [Flow] current health: 0 09:54:44.453 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:44.490 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:44.491 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:44.493 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 09:54:44.518 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:44.740 [Flow] current health: 0 09:54:44.740 [Flow] current health: 0 09:54:44.958 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:44.984 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:44.984 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:45.021 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:54:45.146 [Flow] current health: 0 09:54:45.490 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:45.491 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:45.525 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:45.820 [Flow] current health: 0 09:54:45.820 [Flow] current health: 0 09:54:46.214 [Flow] current health: 0 09:54:46.583 [GameSession] create_game_object(7, 2102) 09:54:46.583 [GameSession] create_game_object(2102, 0) -> 110000102c668ac 09:54:46.857 [Flow] current health: 0 09:54:46.857 [Flow] current health: 0 09:54:47.049 [GameSession] destroy_game_object(2102) 09:54:47.134 [GameSession] 110000102c668ac -> create_game_object(1108) 09:54:47.134 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:54:47.273 [Flow] current health: 0 09:54:47.652 [GameSession] create_game_object(7, 2103) 09:54:47.652 [GameSession] create_game_object(2103, 0) -> 110000102c668ac 09:54:47.768 [GameSession] 110000102c668ac -> destroy_game_object(1108) 09:54:47.768 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:54:47.940 [Flow] current health: 0 09:54:47.940 [Flow] current health: 0 09:54:48.072 [GameSession] 110000102c668ac -> create_game_object(1109) 09:54:48.072 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:54:48.160 [GameSession] destroy_game_object(2103) 09:54:48.336 [Flow] current health: 0 09:54:48.503 [GameSession] 110000102c668ac -> create_game_object(714) 09:54:48.503 [Lua] [GameNetworkManager] game object created go_id=714, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:54:48.505 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:48.746 [GameSession] 110000102c668ac -> destroy_game_object(1109) 09:54:48.746 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:54:49.144 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:49.144 [Flow] current health: 0 09:54:49.144 [Flow] current health: 0 09:54:49.145 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:49.407 [Flow] current health: 0 09:54:49.547 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:49.547 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:50.042 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:50.069 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:50.069 [Flow] current health: 0 09:54:50.069 [Flow] current health: 0 09:54:50.340 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 0 09:54:50.340 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 3064913 09:54:50.340 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 3064918 09:54:50.460 [Flow] current health: 0 09:54:50.499 [GameSession] 110000102c668ac -> create_game_object(715) 09:54:50.499 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:54:50.577 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:50.577 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:50.910 [GameSession] 110000102c668ac -> destroy_game_object(715) 09:54:50.910 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:54:50.977 [GameSession] create_game_object(7, 2104) 09:54:50.977 [GameSession] create_game_object(2104, 0) -> 110000102c668ac 09:54:51.084 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:54:51.103 [GameSession] 110000102c668ac -> create_game_object(716) 09:54:51.103 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:54:51.143 [Flow] current health: 0 09:54:51.143 [Flow] current health: 0 09:54:51.437 [GameSession] destroy_game_object(2104) 09:54:51.521 [Flow] current health: 0 09:54:51.616 [GameSession] 110000102c668ac -> create_game_object(717) 09:54:51.616 [Lua] [GameNetworkManager] game object created go_id=717, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:54:51.618 [GameSession] 110000102c668ac -> create_game_object(718) 09:54:51.618 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:54:52.217 [Flow] current health: 0 09:54:52.217 [Flow] current health: 0 09:54:52.595 [Flow] current health: 0 09:54:52.818 [GameSession] 110000102c668ac -> destroy_game_object(713) 09:54:52.818 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:54:53.283 [Flow] current health: 0 09:54:53.283 [Flow] current health: 0 09:54:53.663 [Flow] current health: 0 09:54:54.337 [Flow] current health: 0 09:54:54.337 [Flow] current health: 0 09:54:54.719 [Flow] current health: 0 09:54:55.403 [Flow] current health: 0 09:54:55.403 [Flow] current health: 0 09:54:55.775 [Flow] current health: 0 09:54:55.944 [GameSession] 110000102c668ac -> destroy_game_object(712) 09:54:55.944 [Lua] [GameNetworkManager] game object was destroyed id=712 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:54:55.945 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1c0ea4a60caea322]' 09:54:56.481 [Flow] current health: 0 09:54:56.481 [Flow] current health: 0 09:54:56.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2673f, position: 0 09:54:56.819 [Flow] current health: 0 09:54:57.519 [Flow] current health: 0 09:54:57.519 [Flow] current health: 0 09:54:57.920 [Flow] current health: 0 09:54:58.597 [Flow] current health: 0 09:54:58.597 [Flow] current health: 0 09:54:58.974 [Flow] current health: 0 09:54:59.681 [Flow] current health: 0 09:54:59.681 [Flow] current health: 0 09:55:00.027 [Flow] current health: 0 09:55:00.749 [Flow] current health: 0 09:55:00.749 [Flow] current health: 0 09:55:01.103 [Flow] current health: 0 09:55:01.787 [Flow] current health: 0 09:55:01.787 [Flow] current health: 0 09:55:02.179 [Flow] current health: 0 09:55:02.838 [Flow] current health: 0 09:55:02.838 [Flow] current health: 0 09:55:02.909 [GameSession] 110000102c668ac -> create_game_object(1110) 09:55:02.909 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:55:03.217 [Flow] current health: 0 09:55:03.600 [GameSession] 110000102c668ac -> destroy_game_object(1110) 09:55:03.600 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:55:03.899 [Flow] current health: 0 09:55:03.899 [Flow] current health: 0 09:55:04.307 [Flow] current health: 0 09:55:04.984 [Flow] current health: 0 09:55:04.984 [Flow] current health: 0 09:55:05.356 [Flow] current health: 0 09:55:06.040 [Flow] current health: 0 09:55:06.040 [Flow] current health: 0 09:55:06.201 [GameSession] 110000102c668ac -> create_game_object(1111) 09:55:06.201 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:55:06.400 [Flow] current health: 0 09:55:06.794 [GameSession] 110000102c668ac -> destroy_game_object(1111) 09:55:06.794 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:55:07.106 [Flow] current health: 0 09:55:07.106 [Flow] current health: 0 09:55:07.134 [GameSession] 110000102c668ac -> create_game_object(1112) 09:55:07.134 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:55:07.474 [Flow] current health: 0 09:55:07.768 [GameSession] 110000102c668ac -> destroy_game_object(1112) 09:55:07.768 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:55:08.197 [Flow] current health: 0 09:55:08.197 [Flow] current health: 0 09:55:08.497 [Flow] current health: 0 09:55:09.254 [Flow] current health: 0 09:55:09.254 [Flow] current health: 0 09:55:09.571 [Flow] current health: 0 09:55:10.293 [Flow] current health: 0 09:55:10.293 [Flow] current health: 0 09:55:10.648 [Flow] current health: 0 09:55:10.864 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:10.864 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:10.891 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:10.892 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:11.369 [Flow] current health: 0 09:55:11.369 [Flow] current health: 0 09:55:11.369 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:11.402 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:11.403 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:11.421 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:11.757 [Flow] current health: 0 09:55:11.896 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:11.897 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:11.942 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 09:55:11.942 [GameSession] 110000102c668ac -> destroy_game_object(714) 09:55:11.942 [Lua] [GameNetworkManager] game object was destroyed id=714 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:55:11.943 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' child 1: '#ID[a35f2ea23ae5019a]' 09:55:11.944 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 09:55:12.403 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 09:55:12.430 [GameSession] 110000102c668ac -> create_game_object(719) 09:55:12.430 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 09:55:12.431 [Flow] current health: 0 09:55:12.431 [Flow] current health: 0 09:55:12.603 [GameSession] 110000102c668ac -> create_game_object(720) 09:55:12.603 [Lua] [GameNetworkManager] game object created go_id=720, owner_id=110000102c668ac go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 09:55:12.603 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 09:55:12.631 [GameSession] 110000102c668ac -> create_game_object(721) 09:55:12.631 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:55:12.804 [Flow] current health: 0 09:55:13.570 [Flow] current health: 0 09:55:13.570 [Flow] current health: 0 09:55:13.868 [Flow] current health: 0 09:55:14.592 [Flow] current health: 0 09:55:14.592 [Flow] current health: 0 09:55:14.928 [Flow] current health: 0 09:55:15.769 [Flow] current health: 0 09:55:15.769 [Flow] current health: 0 09:55:15.995 [Flow] current health: 0 09:55:16.724 [Flow] current health: 0 09:55:16.724 [Flow] current health: 0 09:55:17.033 [Flow] current health: 0 09:55:17.804 [Flow] current health: 0 09:55:17.804 [Flow] current health: 0 09:55:18.115 [Flow] current health: 0 09:55:18.870 [Flow] current health: 0 09:55:18.871 [Flow] current health: 0 09:55:19.177 [Flow] current health: 0 09:55:19.950 [Flow] current health: 0 09:55:19.950 [Flow] current health: 0 09:55:20.218 [Flow] current health: 0 09:55:20.980 [Flow] current health: 0 09:55:20.980 [Flow] current health: 0 09:55:21.035 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:21.035 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:21.060 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:21.060 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:21.267 [Flow] current health: 0 09:55:21.522 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:21.562 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:21.562 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:21.590 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:22.024 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:22.040 [GameSession] create_game_object(7, 2105) 09:55:22.040 [GameSession] create_game_object(2105, 0) -> 110000102c668ac 09:55:22.068 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 09:55:22.068 [Flow] current health: 0 09:55:22.068 [Flow] current health: 0 09:55:22.068 [GameSession] 110000102c668ac -> destroy_game_object(716) 09:55:22.069 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:55:22.267 [GameSession] 110000102c668ac -> create_game_object(722) 09:55:22.267 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=110000102c668ac go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 09:55:22.359 [Flow] current health: 0 09:55:22.475 [GameSession] destroy_game_object(2105) 09:55:23.122 [Flow] current health: 0 09:55:23.122 [Flow] current health: 0 09:55:23.438 [Flow] current health: 0 09:55:24.192 [Flow] current health: 0 09:55:24.192 [Flow] current health: 0 09:55:24.493 [Flow] current health: 0 09:55:25.260 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 0 09:55:25.275 [Flow] current health: 0 09:55:25.275 [Flow] current health: 0 09:55:25.539 [Flow] current health: 0 09:55:26.072 [GameSession] 110000102c668ac -> create_game_object(723) 09:55:26.073 [Lua] [GameNetworkManager] game object created go_id=723, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:55:26.100 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:55:26.332 [Flow] current health: 0 09:55:26.332 [Flow] current health: 0 09:55:26.580 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:55:26.614 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:55:26.648 [Flow] current health: 0 09:55:27.069 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:55:27.102 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:55:27.307 [GameSession] 110000102c668ac -> destroy_game_object(722) 09:55:27.307 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:55:27.405 [Flow] current health: 0 09:55:27.405 [Flow] current health: 0 09:55:27.405 [Flow] current health: 0 09:55:27.405 [Flow] current health: 0 09:55:27.611 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:55:27.612 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:55:27.646 [GameSession] 110000102c668ac -> create_game_object(1113) 09:55:27.646 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:55:27.762 [GameSession] 110000102c668ac -> create_game_object(3081) 09:55:27.762 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001024ca2a9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:55:27.762 [GameSession] 110000102c668ac -> create_game_object(3082) 09:55:27.762 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001024ca2a9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:55:28.065 [GameSession] 110000102c668ac -> destroy_game_object(1113) 09:55:28.065 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:55:28.107 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:55:28.107 [GameSession] 110000102c668ac -> destroy_game_object(3081) 09:55:28.107 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024ca2a9 09:55:28.108 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:55:28.238 [GameSession] 110000102c668ac -> destroy_game_object(3082) 09:55:28.239 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024ca2a9 09:55:28.435 [Flow] current health: 0 09:55:28.611 [GameSession] 110000102c668ac -> create_game_object(724) 09:55:28.611 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 09:55:28.612 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:55:29.110 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 09:55:29.524 [Flow] current health: 0 09:55:30.312 [GameSession] 110000102c668ac -> create_game_object(1114) 09:55:30.312 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001037d1e4a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:55:30.425 [Flow] Overcharge unit overheated 09:55:30.425 [Flow] Overcharge unit overheated 09:55:30.688 [GameSession] 110000102c668ac -> destroy_game_object(1114) 09:55:30.688 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001037d1e4a 09:55:31.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 0 09:55:35.680 [GameSession] 110000102c668ac -> destroy_game_object(721) 09:55:35.680 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:55:36.109 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:36.110 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:36.156 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:36.157 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:36.612 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:36.612 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:36.648 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:36.648 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:37.111 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:37.112 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:37.146 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:37.146 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:37.629 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:37.629 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:37.661 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:37.661 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:38.131 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:38.161 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:38.161 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:38.208 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:38.727 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:38.727 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:38.789 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:38.790 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:38.870 [GameSession] 110000102c668ac -> create_game_object(725) 09:55:38.870 [Lua] [GameNetworkManager] game object created go_id=725, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:55:38.870 [GameSession] 110000102c668ac -> create_game_object(726) 09:55:38.870 [Lua] [GameNetworkManager] game object created go_id=726, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:55:39.269 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:39.269 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:39.303 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:39.303 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:39.718 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:39.766 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:39.766 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:39.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 1044609 09:55:39.811 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:40.238 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:40.268 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:40.268 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:40.298 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:40.439 [GameSession] 110000102c668ac -> destroy_game_object(683) 09:55:40.439 [Lua] [GameNetworkManager] game object was destroyed id=683 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:55:40.723 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:40.723 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:40.750 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 09:55:40.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 1100863 09:55:40.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7c91, position: 1100863 09:55:43.913 [GameSession] 110000102c668ac -> destroy_game_object(1025) 09:55:43.913 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001037d1e4a 09:55:43.913 [GameSession] 110000102c668ac -> destroy_game_object(67) 09:55:43.913 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:55:43.914 error: [Unit] Unit: '#ID[80118376edf7cf7c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba95aadb7002eea8]' child 1: '#ID[dcea05bd383c4502]' 09:55:44.004 [GameSession] create_game_object(7, 2106) 09:55:44.004 [GameSession] create_game_object(2106, 0) -> 110000102c668ac 09:55:44.155 [GameSession] 110000102c668ac -> create_game_object(727) 09:55:44.155 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:55:45.006 [GameSession] destroy_game_object(2106) 09:55:49.192 [GameSession] 110000102c668ac -> destroy_game_object(64) 09:55:49.192 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:55:49.192 [GameSession] 110000102c668ac -> destroy_game_object(63) 09:55:49.192 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c668ac 09:55:49.193 error: [Unit] Unit: '#ID[f84ecfd5ded62eca]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8246672ff86a5738]' child 1: '#ID[0a8f983f26cd7168]' 09:55:51.427 [GameSession] 110000102c668ac -> destroy_game_object(3073) 09:55:51.427 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001024ca2a9 09:55:51.427 [GameSession] 110000102c668ac -> destroy_game_object(334) 09:55:51.427 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:55:51.428 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[df94116158fa20da]']] 09:55:51.428 error: [Unit] Unit: '#ID[df94116158fa20da]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2d5bc9cb8d9604b3]' child 1: '#ID[2d5bc9cb8d9604b3]' child 2: '#ID[70cc92c06d020a13]' 09:56:01.425 [GameSession] create_game_object(7, 2107) 09:56:01.425 [GameSession] create_game_object(2107, 0) -> 110000102c668ac 09:56:01.789 [GameSession] 110000102c668ac -> destroy_game_object(723) 09:56:01.789 [Lua] [GameNetworkManager] game object was destroyed id=723 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:01.791 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 09:56:01.986 [GameSession] destroy_game_object(2107) 09:56:05.223 [GameSession] 110000102c668ac -> create_game_object(728) 09:56:05.223 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=110000102c668ac go_type=player_unit go_created_func_name=game_object_created_player_unit 09:56:05.224 [Lua] PlayerManager:assign_unit_ownership Fire_de_Cross 110000102c668ac 1 09:56:05.225 [GameSession] 110000102c668ac -> create_game_object(729) 09:56:05.225 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:56:08.902 [GameSession] 110000102c668ac -> create_game_object(1115) 09:56:08.902 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001037d1e4a go_type=player_unit go_created_func_name=game_object_created_player_unit 09:56:08.903 [Lua] PlayerManager:assign_unit_ownership Phra 1100001037d1e4a 1 09:56:08.903 [GameSession] 110000102c668ac -> create_game_object(730) 09:56:08.903 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:56:16.340 [GameSession] 110000102c668ac -> create_game_object(3083) 09:56:16.340 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001024ca2a9 go_type=player_unit go_created_func_name=game_object_created_player_unit 09:56:16.341 [Lua] PlayerManager:assign_unit_ownership Sharuman 1100001024ca2a9 1 09:56:16.342 [GameSession] 110000102c668ac -> create_game_object(731) 09:56:16.342 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:56:22.291 [Lua] Received new state from server inn 09:56:22.291 [Lua] gm_event_end_conditions_met true false 09:56:22.291 [Save] Saving `save_data` 09:56:22.291 [Lua] Game won 09:56:22.291 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:56:22.293 [Save] Save done 09:56:22.293 [Save] Saving `save_data` 09:56:22.294 [Save] Save done 09:56:22.309 [Lua] generate_backend_stats 110000103724cc4:1 09:56:22.374 [Lua] [PlayFabMirrorBase] Force commit 09:56:22.374 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 09:56:22.374 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 38 09:56:22.394 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:56:22.394 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:1100001024ca2a9:0:0:0 = false 09:56:22.394 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:1100001037d1e4a:0:0:0 = false 09:56:22.394 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000102c668ac:0:0:0 = false 09:56:22.394 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000103724cc4:0:0:0 = false 09:56:22.395 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 38 7 09:56:23.239 [Lua] [PlayFabRequestQueue] EAC Enabled! 38 09:56:23.239 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 38 09:56:23.778 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 38 09:56:23.786 [Lua] [PlayFabMirrorBase] commit result "success", "13" 09:56:23.786 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:56:23.786 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 39 09:56:23.786 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 09:56:23.867 [Lua] victory table: 000000000EBC1BA0 nil 09:56:23.872 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 39 8 09:56:24.098 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 09:56:24.098 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 39 09:56:24.760 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 39 09:56:24.760 [Save] Saving `save_data` 09:56:24.762 [Save] Save done 09:56:31.581 [Lua] ConflictDirector - destroy all units 09:56:31.676 [GameSession] 110000102c668ac -> destroy_game_object(724) 09:56:31.676 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:31.677 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 09:56:32.361 [Lua] [SharedState] network_state_110000102c668ac: level_key:0:0:0:0 = inn_level 09:56:32.361 [Lua] [SharedState] network_state_110000102c668ac: level_seed:0:0:0:0 = 0 09:56:32.361 [Lua] [SharedState] network_state_110000102c668ac: conflict_director:0:0:0:0 = inn_level 09:56:32.361 [Lua] [SharedState] network_state_110000102c668ac: locked_director_functions:0:0:0:0 = {} 09:56:32.361 [Lua] [SharedState] network_state_110000102c668ac: game_mode:0:0:0:0 = inn 09:56:32.361 [Lua] [SharedState] network_state_110000102c668ac: mechanism:0:0:0:0 = adventure 09:56:32.361 [Lua] [SharedState] network_state_110000102c668ac: environment_variation_id:0:0:0:0 = 0 09:56:32.361 [Lua] [SharedState] network_state_110000102c668ac: difficulty:0:0:0:0 = normal 09:56:32.361 [Lua] [SharedState] network_state_110000102c668ac: difficulty_tweak:0:0:0:0 = 0 09:56:32.361 [Lua] [SharedState] network_state_110000102c668ac: level_session_id:0:0:0:0 = 1951004928 09:56:32.361 [Lua] [SharedState] network_state_110000102c668ac: level_transition_type:0:0:0:0 = load_next_level 09:56:32.361 [Lua] [SharedState] network_state_110000102c668ac: extra_packages:0:0:0:0 = {} 09:56:32.361 [GameSession] 110000102c668ac -> kicked_out() 09:56:32.361 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001024ca2a9 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001037d1e4a 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=726 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=725 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=720 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=717 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.361 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.362 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001024ca2a9 09:56:32.363 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=283 owner_peer_id=110000102c668ac peer_id=1100001024ca2a9 09:56:32.363 [Lua] PlayerManager:remove_player peer_id=1100001024ca2a9 1 09:56:32.364 [Lua] [GameNetworkManager] removing peer_id=1100001024ca2a9 local_player_id=1 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001037d1e4a 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=58 owner_peer_id=110000102c668ac peer_id=110000103724cc4 09:56:32.364 [Lua] [GameNetworkManager] not removing peer_id=110000103724cc4 local_player_id=1 09:56:32.364 [Lua] destroyed player game object with id 58 callback 09:56:32.364 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 09:56:32.364 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=57 owner_peer_id=110000102c668ac peer_id=1100001037d1e4a 09:56:32.364 [Lua] PlayerManager:remove_player peer_id=1100001037d1e4a 1 09:56:32.365 [Lua] [GameNetworkManager] removing peer_id=1100001037d1e4a local_player_id=1 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] MUSIC object destroyed 09:56:32.365 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 09:56:32.365 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:56:32.365 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 1 09:56:32.366 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=1 09:56:32.366 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 09:56:32.366 [GameSession] shutdown() 09:56:32.367 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 09:56:32.367 error: [Unit] Unit: '#ID[df94116158fa20da]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1b57eca64771a921]' child 1: '#ID[b218d76d2fd6f9b9]' child 2: '#ID[70cc92c06d020a13]' 09:56:32.367 error: [Unit] Unit: '#ID[80118376edf7cf7c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba95aadb7002eea8]' child 1: '#ID[dcea05bd383c4502]' 09:56:32.367 error: [Unit] Unit: '#ID[f84ecfd5ded62eca]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8246672ff86a5738]' child 1: '#ID[0a8f983f26cd7168]' 09:56:32.368 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[e8394a44ce4980be]' 09:56:32.369 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 09:56:32.374 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[19a5d6dfc372888f]' 09:56:32.375 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 09:56:32.376 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 09:56:32.377 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[1f1afb5f53097141]' 09:56:32.377 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[1ab685658ee69bce]' 09:56:32.377 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[67d008059c7c539e]' 09:56:32.379 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 09:56:32.380 [Lua] TRANSITION nil nil load_next_level 09:56:32.380 [Lua] Transition type "load_next_level", is server: false 09:56:32.380 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1195.06 09:56:34.386 [Lua] [Managers] Calling function on all managers: 09:56:34.386 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 09:56:34.387 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = false 09:56:34.387 [Lua] Clearing all global lookup lists 09:56:34.387 [Lua] [IngamePlayerListUI] - Destroy 09:56:34.387 [Lua] [GamePadEquipmentUI] - Destroy 09:56:34.387 [Lua] [EquipmentUI] - Destroy 09:56:34.387 [Lua] [GamePadAbilityUI] - Destroy 09:56:34.387 [Lua] [AbilityUI] - Destroy 09:56:34.388 [Lua] [IngameUI] destroy 09:56:34.388 error: [Unit] Unit: '#ID[f94ce8693fe12552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[27f3aa9d4817c6e6]' child 1: '#ID[b1dc0767f50bbcb4]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[ab7fdeca084df3f2]' child 4: '#ID[561b8f8b3f7e285a]' child 5: '#ID[ea8f49c9fb07a6a3]' 09:56:34.443 error: [Unit] Unit: '#ID[46498bc742b8f4bd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4b5222afe0c266d1]' 09:56:34.475 [Lua] [Managers] Destroying manager group: 09:56:34.477 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5a95e75498103668]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[619b3d3019f207dc]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[878c77306b0e3f11]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[86ff181e2c17583c]' child 19: '#ID[af8d8435b4a13911]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[2f1ce93d4cbca0d3]' 09:56:34.483 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 09:56:34.592 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 09:56:34.592 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 09:56:34.593 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 09:56:34.593 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader 09:56:34.594 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 09:56:34.600 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 09:56:34.603 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 09:56:34.603 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 09:56:34.604 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 09:56:34.604 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 09:56:34.606 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 09:56:34.607 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 09:56:34.608 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 09:56:34.608 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 09:56:34.609 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 09:56:34.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 09:56:34.611 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 09:56:34.614 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 09:56:34.615 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 09:56:34.617 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 09:56:34.619 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 09:56:34.623 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 09:56:34.625 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 09:56:34.626 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 09:56:34.626 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 09:56:34.628 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 09:56:34.630 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 09:56:34.631 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 09:56:34.632 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 09:56:34.634 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 09:56:34.644 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 09:56:34.644 [Lua] [Matchmaking] unregister rpcs 09:56:34.644 [Lua] ############### UNLOADING PACKAGES ############### 09:56:34.644 [Lua] [Managers] Calling function on all managers: 09:56:34.644 [Lua] [Managers] Destroying manager group: 09:56:34.644 [Lua] [Gamestate] Enter state StateLoading 09:56:34.648 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:56:34.648 [Lua] Found camera: end_screen_camera 09:56:34.648 [Lua] Found camera: end_screen_camera 09:56:34.648 [Lua] Found camera: end_screen_camera 09:56:34.648 [Lua] Found camera: end_screen_camera 09:56:34.648 [Lua] Found camera: end_screen_camera 09:56:34.648 [Lua] Found camera: end_screen_camera 09:56:34.648 [Lua] Found camera: end_screen_camera 09:56:34.648 [Lua] Found camera: end_screen_camera 09:56:34.648 [Lua] Found camera: end_screen_camera 09:56:34.648 [Lua] Found camera: end_screen_camera 09:56:34.648 [Lua] Found camera: end_screen_camera 09:56:34.649 [Lua] [EndViewState] Enter Substate EndViewStateSummary 09:56:34.649 [Lua] [Gamestate] Enter Substate StateLoadingRunning 09:56:34.649 [Lua] [Matchmaking] register rpcs 09:56:34.649 [Lua] registering RPCs 09:56:34.649 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 09:56:34.649 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 09:56:34.649 [Lua] [PartyManager] Leader is set to 110000102c668ac 09:56:34.652 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 09:56:34.652 [Lua] [StateLoading] load_current_level 09:56:34.652 [Lua] [NetworkClient] New State loading (old state game_started) 09:56:34.652 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 09:56:34.732 [Umbra] Unload tome 09:56:34.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x29609, position: 0 09:56:34.769 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, catacombs 09:56:34.784 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs_common, catacombs 09:56:34.784 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 09:56:34.784 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 09:56:34.784 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 09:56:34.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 09:56:34.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 09:56:34.915 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 09:56:34.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 09:56:34.916 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000102c668ac:0:0:0 = false 09:56:34.916 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:1100001037d1e4a:0:0:0 = false 09:56:35.003 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t1\/wpn_we_2h_sword_03_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_11":false,"resource_packages\/careers\/we_maidenguard":false},"inventory_id":1330769792,"first_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t1\/wpn_we_2h_sword_03_t1_runed_01":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_11":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t1\/wpn_we_2h_sword_03_t1_runed_01_3p":false,"resource_packages\/careers\/we_maidenguard":false}} 09:56:35.003 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001024ca2a9:1:0:0 = 1102782080 09:56:35.003 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001037d1e4a:1:0:0 = 1330769792 09:56:35.003 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1198509056 09:56:35.003 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 696855936 09:56:35.003 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 2130760832 09:56:35.003 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:1100001037d1e4a:0:0:0 = false 09:56:35.541 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:1100001024ca2a9:0:0:0 = false 09:56:35.542 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":1102782080,"first_person":{"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"wwise\/wh_deus_01":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_runed":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"resource_packages\/careers\/wh_bountyhunter":false}} 09:56:35.542 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001024ca2a9:1:0:0 = 1102782080 09:56:35.542 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001037d1e4a:1:0:0 = 1330769792 09:56:35.542 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1198509056 09:56:35.542 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 696855936 09:56:35.542 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 2130760832 09:56:35.542 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:1100001024ca2a9:0:0:0 = false 09:56:36.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 09:56:36.331 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 09:56:36.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 09:56:39.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 09:56:39.858 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 09:56:39.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 09:56:39.891 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 09:56:39.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 09:56:39.925 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 09:56:39.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 09:56:40.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 09:56:40.009 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 09:56:40.026 [Lua] [LevelTransitionHandler] Level load completed! 09:56:40.026 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 09:56:40.029 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 09:56:40.029 [Lua] checking dlc's against conflict directors 09:56:40.029 [Lua] number of factions to include 2 09:56:40.029 [Lua] Updated list weights for random: 09:56:40.029 [Lua] skaven, 0.42 (0.00-0.42) 09:56:40.029 [Lua] chaos, 0.42 (0.42-0.83) 09:56:40.029 [Lua] beastmen, 0.17 (0.83-1.00) 09:56:40.029 [Lua] Rolled random faction: 0.27856689691543579 skaven 09:56:40.029 [Lua] Updated list weights for random: 09:56:40.029 [Lua] beastmen, 0.29 (0.00-0.29) 09:56:40.029 [Lua] chaos, 0.71 (0.29-1.00) 09:56:40.029 [Lua] Rolled random faction: 0.81953376531600952 chaos 09:56:40.029 [Lua] number of factions added 2 09:56:40.029 [Lua] --- --- --- 09:56:40.029 [Lua] Starting... difficulty 'normal' 09:56:40.029 [Lua] These are the starting conflict directors: 09:56:40.029 [Lua] inn_level 09:56:40.029 [Lua] --- --- --- 09:56:40.029 [Lua] 09:56:40.029 [Lua] DONE! Found the following directors: 09:56:40.029 [Lua] (free: 35), Master hash is: 09:56:40.029 [Lua] [EnemyPackageLoader] breed_lookup: { } 09:56:40.029 [Lua] load_startup_enemy_packages: -------------- 09:56:40.029 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 09:56:40.029 [Lua] critter_rat 09:56:40.043 [Lua] [NetworkClient] All level packages loaded! 09:56:40.043 [Lua] [NetworkClient] New State loaded (old state loading) 09:56:40.043 [Lua] [NetworkClient] on_level_loaded inn_level 09:56:40.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 09:56:40.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 09:56:40.092 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 09:56:40.094 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 09:56:40.094 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 09:56:40.094 [Lua] Starting async level spawning of levels/inn/world 09:56:40.094 [Umbra] Init version: 3.4.15 :: 16 threads 09:56:40.257 [Lua] Async level spawning done 09:56:44.068 [Lua] [EndViewState] Exit Substate EndViewStateSummary 09:56:44.068 [Lua] [PlayState] Enter Substate EndViewStateChest 09:56:57.577 [Lua] [PlayState] Exit Substate EndViewStateChest 09:56:57.578 [Lua] [PlayState] Enter Substate EndViewStateScore 09:57:34.971 [Lua] [PlayState] Exit Substate EndViewStateScore 09:57:34.972 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 09:57:35.972 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 09:57:35.972 [Lua] [Matchmaking] unregister rpcs 09:57:35.972 [Lua] [Managers] Destroying manager group: 09:57:35.972 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 09:57:35.972 [Lua] [Gamestate] Enter StateIngame CLIENT 09:57:35.972 [Lua] [Managers] Calling function on all managers: 09:57:35.972 [Lua] <>level = inn_level<> 09:57:35.972 [Lua] [StateIngame] Client ingame 09:57:35.975 [Lua] [Matchmaking] register rpcs 09:57:35.975 [Lua] GameNetworkManager:init... creating game session 09:57:35.975 [Lua] Joining GameSession userdata: 0x14e1d308 as a client through channel_id 1 09:57:35.975 [Lua] [GameNetworkManager] Setting pong timeout to 60 09:57:35.976 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 09:57:35.976 [Lua] [GameNetworkManager] self.is_server = false 09:57:35.976 [Network] Setting artificial MTU limit to 65536 09:57:35.976 [Connection] Endpoint 110000102c668ac set max payload per packet to 1140 09:57:35.976 [Connection] Endpoint 1100001024ca2a9 set max payload per packet to 1140 09:57:35.985 [Lua] Switching ConflictSettings: to: inn_level 09:57:35.985 [Lua] pacing=disabled 09:57:35.985 [Lua] roaming=nil 09:57:35.985 [Lua] disabled=false 09:57:35.985 [Lua] pack_spawning=disabled 09:57:35.985 [Lua] contained_breeds=nil 09:57:35.985 [Lua] boss=disabled 09:57:35.985 [Lua] horde=disabled 09:57:35.985 [Lua] specials=disabled 09:57:35.985 [Lua] name=inn_level 09:57:35.985 [Lua] intensity=disabled 09:57:35.985 [Lua] --- 09:57:35.986 [Lua] [LevelAnalysis] set_random_seed( 0) 09:57:35.988 [Lua] [AIInterestPointSystem] Level Seed: 0 09:57:35.989 [Lua] 09:57:35.989 [Lua] [network_manager] = table 09:57:35.989 [Lua] [network_manager] = metatable 09:57:35.989 [Lua] [startup_data] = table 09:57:35.989 [Lua] [entity_manager] = table 09:57:35.989 [Lua] [entity_manager] = metatable 09:57:35.989 [Lua] [unit_spawner] = table 09:57:35.989 [Lua] [unit_spawner] = metatable 09:57:35.989 [Lua] [unit_storage] = table 09:57:35.989 [Lua] [unit_storage] = metatable 09:57:35.989 [Lua] [dice_keeper] = table 09:57:35.989 [Lua] [dice_keeper] = metatable 09:57:35.989 [Lua] [is_server] = false (boolean) 09:57:35.989 [Lua] [world] = [World] 09:57:35.989 [Lua] [system_api] = table 09:57:35.989 [Lua] [input_manager] = table 09:57:35.989 [Lua] [input_manager] = metatable 09:57:35.989 [Lua] [profile_synchronizer] = table 09:57:35.989 [Lua] [profile_synchronizer] = metatable 09:57:35.989 [Lua] [entity_system] = table 09:57:35.989 [Lua] [entity_system] = metatable 09:57:35.989 [Lua] [level_transition_handler] = table 09:57:35.989 [Lua] [level_transition_handler] = metatable 09:57:35.989 [Lua] [num_local_human_players] = 1 (number) 09:57:35.989 [Lua] [statistics_db] = table 09:57:35.989 [Lua] [statistics_db] = metatable 09:57:35.989 [Lua] [entity_system_bag] = table 09:57:35.989 [Lua] [entity_system_bag] = metatable 09:57:35.989 [Lua] [network_lobby] = table 09:57:35.989 [Lua] [network_lobby] = metatable 09:57:35.989 [Lua] [network_transmit] = table 09:57:35.989 [Lua] [network_transmit] = metatable 09:57:35.989 [Lua] [network_clock] = table 09:57:35.989 [Lua] [network_clock] = metatable 09:57:35.989 [Lua] [free_flight_manager] = table 09:57:35.989 [Lua] [free_flight_manager] = metatable 09:57:35.989 [Lua] [network_event_delegate] = table 09:57:35.989 [Lua] [network_event_delegate] = metatable 09:57:35.989 [Lua] 09:57:35.989 [Lua] ignoring extension VersusVolumeObjectiveExtension 09:57:35.989 [Lua] ignoring extension VersusInteractObjectiveExtension 09:57:35.989 [Lua] ignoring extension VersusPayloadObjectiveExtension 09:57:35.989 [Lua] ignoring extension VersusSocketObjectiveExtension 09:57:35.989 [Lua] ignoring extension VersusTargetObjectiveExtension 09:57:35.989 [Lua] ignoring extension VersusMissionObjectiveExtension 09:57:35.989 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 09:57:35.996 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 09:57:35.996 [Lua] [AchievementManager] Achievements using the steam platform 09:57:35.996 [Lua] PlayerManager:add_player player_1 09:57:36.085 [Lua] [StateIngame] Level seed: 0 09:57:36.095 [Lua] [IngameUI] init 09:57:36.109 [SteamVoipClient] select_out(1100001024ca2a9, off) 09:57:36.109 [SteamVoipClient] select_out(110000102c668ac, off) 09:57:36.109 [SteamVoipClient] select_out(110000103724cc4, off) 09:57:36.112 [Lua] cb_razer_chroma_setup 09:57:36.159 [Flow] LeaderNo 09:57:36.159 [Flow] lodestone diff 1:false 09:57:36.159 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 09:57:36.161 [Lua] [Managers] Calling function on all managers: 09:57:36.349 [GameSession] -> peers() 09:57:36.349 [GameSession] added 110000102c668ac 09:57:36.349 [GameSession] added 1100001037d1e4a 09:57:36.349 [GameSession] added 110000103724cc4 09:57:36.349 [GameSession] 110000102c668ac -> create_game_object(0) 09:57:36.349 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:36.349 [GameSession] 110000102c668ac -> create_game_object(1) 09:57:36.349 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:36.349 [GameSession] 110000102c668ac -> create_game_object(2) 09:57:36.349 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:36.349 [GameSession] 110000102c668ac -> create_game_object(3) 09:57:36.349 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:36.349 [GameSession] 110000102c668ac -> create_game_object(4) 09:57:36.349 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:36.349 [GameSession] 110000102c668ac -> create_game_object(5) 09:57:36.349 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:36.349 [GameSession] 110000102c668ac -> create_game_object(6) 09:57:36.349 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:36.349 [GameSession] 110000102c668ac -> create_game_object(7) 09:57:36.349 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:36.349 [GameSession] 110000102c668ac -> create_game_object(8) 09:57:36.349 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:36.349 [GameSession] 110000102c668ac -> create_game_object(9) 09:57:36.349 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:36.349 [GameSession] 110000102c668ac -> create_game_object(10) 09:57:36.349 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:36.349 [GameSession] 110000102c668ac -> create_game_object(11) 09:57:36.349 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:36.349 [GameSession] 110000102c668ac -> create_game_object(12) 09:57:36.349 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:36.349 [GameSession] 110000102c668ac -> create_game_object(13) 09:57:36.349 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:36.349 [GameSession] 110000102c668ac -> create_game_object(14) 09:57:36.349 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:36.349 [GameSession] 110000102c668ac -> create_game_object(15) 09:57:36.349 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:57:36.349 [Lua] [GameNetworkManager] game_object_created_player, go_id=15, owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:57:36.349 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 15, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 09:57:36.349 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 09:57:36.349 [Lua] PlayerManager:add_remote_player 110000102c668ac 09:57:36.390 [GameSession] 110000102c668ac -> create_game_object(16) 09:57:36.390 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:57:36.390 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=1 09:57:36.390 [GameSession] 110000102c668ac -> create_game_object(17) 09:57:36.390 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:57:36.390 [GameSession] 110000102c668ac -> create_game_object(18) 09:57:36.390 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:57:36.390 [GameSession] 110000102c668ac -> create_game_object(19) 09:57:36.390 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:57:36.390 [GameSession] 110000102c668ac -> create_game_object(20) 09:57:36.390 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:57:36.390 [GameSession] 110000102c668ac -> create_game_object(21) 09:57:36.390 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:57:36.390 [GameSession] 110000102c668ac -> create_game_object(22) 09:57:36.390 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 09:57:36.390 [GameSession] 110000102c668ac -> create_game_object(23) 09:57:36.390 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 09:57:36.391 [GameSession] 110000102c668ac -> create_game_object(24) 09:57:36.391 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 09:57:36.391 [GameSession] 110000102c668ac -> create_game_object(25) 09:57:36.391 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 09:57:36.391 [GameSession] 110000102c668ac -> create_game_object(26) 09:57:36.391 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 09:57:36.391 [GameSession] 110000102c668ac -> create_game_object(27) 09:57:36.391 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:57:36.391 [GameSession] 110000102c668ac -> create_game_object(28) 09:57:36.391 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:57:36.391 [GameSession] 110000102c668ac -> create_game_object(29) 09:57:36.391 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:57:36.391 [GameSession] 110000102c668ac -> create_game_object(30) 09:57:36.391 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:57:36.391 [GameSession] 110000102c668ac -> create_game_object(31) 09:57:36.391 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:57:36.391 [GameSession] 110000102c668ac -> create_game_object(32) 09:57:36.391 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:57:36.391 [GameSession] 110000102c668ac -> create_game_object(33) 09:57:36.391 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:57:36.391 [GameSession] 110000102c668ac -> create_game_object(34) 09:57:36.391 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:57:36.391 [GameSession] 110000102c668ac -> create_game_object(35) 09:57:36.391 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:57:36.392 [GameSession] 110000102c668ac -> create_game_object(36) 09:57:36.392 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:57:36.392 [GameSession] 110000102c668ac -> create_game_object(37) 09:57:36.392 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000102c668ac go_type=music_states go_created_func_name=game_object_created_music_states 09:57:36.557 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t1\/wpn_we_2h_sword_03_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_11":false,"resource_packages\/careers\/we_maidenguard":false},"inventory_id":1330769792,"first_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t1\/wpn_we_2h_sword_03_t1_runed_01":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_11":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t1\/wpn_we_2h_sword_03_t1_runed_01_3p":false,"resource_packages\/careers\/we_maidenguard":false}} 09:57:36.557 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001024ca2a9:1:0:0 = 1102782080 09:57:36.558 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001037d1e4a:1:0:0 = 1330769792 09:57:36.558 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1198509056 09:57:36.558 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 696855936 09:57:36.558 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 2130760832 09:57:36.558 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:1100001037d1e4a:0:0:0 = false 09:57:36.561 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:57:36.561 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:57:36.561 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:57:36.561 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:57:36.561 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:57:36.561 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:57:36.561 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:57:36.561 [Flow] magnus and cemetery 09:57:36.561 [Flow] magnus and cemetery 09:57:36.561 [Flow] magnus and forest activated 09:57:36.561 [Flow] cemetery and forest activated 09:57:36.561 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:57:36.561 [Flow] ALL RUNES ACTIVATED 09:57:36.561 [Flow] magnus and forest activated 09:57:36.561 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:57:36.561 [Flow] ALL RUNES ACTIVATED 09:57:36.561 [Flow] magnus and cemetery 09:57:36.561 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:57:36.561 [Flow] ALL RUNES ACTIVATED 09:57:36.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:57:36.570 [Lua] [TelemetryRPCListener] Receiving session id from server 36c3d65c-502e-46da-a472-b8049a4a291e 09:57:36.570 [GameSession] 110000102c668ac -> create_game_object(38) 09:57:36.570 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:57:36.570 [Lua] [GameNetworkManager] game_object_created_player, go_id=38, owner_peer_id=110000102c668ac peer_id=1100001037d1e4a 09:57:36.570 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 38, peer_id = 1100001037d1e4a, self.peer_id = 110000103724cc4 09:57:36.570 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001037d1e4a 09:57:36.570 [Lua] PlayerManager:add_remote_player 1100001037d1e4a 09:57:36.615 error: [Lua] SETTING ROUND ID 09:57:36.615 [Lua] [NetworkClient] rpc_game_started 09:57:36.615 [Lua] [NetworkClient] New State game_started (old state is_ingame) 09:57:36.615 [GameSession] 110000102c668ac -> create_game_object(39) 09:57:36.615 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:57:36.615 [Lua] [GameNetworkManager] game_object_created_player, go_id=39, owner_peer_id=110000102c668ac peer_id=110000103724cc4 09:57:36.615 [Lua] [GameNetworkManager] PLAYER is local player 09:57:36.615 [GameSession] create_game_object(95, 2048) 09:57:36.615 [GameSession] create_game_object(2048, 0) -> 110000102c668ac 09:57:36.615 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 09:57:36.623 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 09:57:36.623 [GameSession] 110000102c668ac -> create_game_object(40) 09:57:36.623 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:36.623 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read, 09:57:36.623 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 09:57:36.623 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 09:57:36.623 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 09:57:36.623 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":1102782080,"first_person":{"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"wwise\/wh_deus_01":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_runed":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"resource_packages\/careers\/wh_bountyhunter":false}} 09:57:36.623 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001024ca2a9:1:0:0 = 1102782080 09:57:36.623 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001037d1e4a:1:0:0 = 1330769792 09:57:36.623 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1198509056 09:57:36.623 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 696855936 09:57:36.623 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 2130760832 09:57:36.623 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:1100001024ca2a9:0:0:0 = false 09:57:36.623 [GameSession] -> peers() 09:57:36.623 [GameSession] added 1100001024ca2a9 09:57:36.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 09:57:36.644 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 09:57:36.669 [GameSession] 110000102c668ac -> create_game_object(41) 09:57:36.669 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:57:36.669 [Lua] [GameNetworkManager] game_object_created_player, go_id=41, owner_peer_id=110000102c668ac peer_id=1100001024ca2a9 09:57:36.669 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 41, peer_id = 1100001024ca2a9, self.peer_id = 110000103724cc4 09:57:36.669 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001024ca2a9 09:57:36.669 [Lua] PlayerManager:add_remote_player 1100001024ca2a9 09:57:36.713 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:1100001037d1e4a:0:0:0 = true 09:57:36.713 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000102c668ac:0:0:0 = true 09:57:36.713 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000103724cc4:0:0:0 = true 09:57:36.713 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(-19.43, -0.52002, 6.14001), Vector4(0.0232258, 0.0232258, 0.693196, -0.72)) 09:57:36.715 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:57:36.715 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:57:36.715 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:57:36.715 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:57:36.715 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:57:36.715 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:57:36.715 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:57:36.715 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:57:36.716 [GameSession] create_game_object(9, 2049) 09:57:36.716 [GameSession] create_game_object(2049, 0) -> 110000102c668ac 09:57:36.716 [Lua] TalentExtension:_send_rpc_sync_talents 2049 09:57:36.716 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 09:57:36.716 [GameSession] 110000102c668ac -> create_game_object(42) 09:57:36.716 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000102c668ac go_type=player_unit go_created_func_name=game_object_created_player_unit 09:57:36.717 [Lua] PlayerManager:assign_unit_ownership Fire_de_Cross 110000102c668ac 1 09:57:36.717 [GameSession] 110000102c668ac -> create_game_object(43) 09:57:36.717 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:57:36.717 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:1100001024ca2a9:0:0:0 = true 09:57:36.738 [GameSession] 110000102c668ac -> create_game_object(1024) 09:57:36.738 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001037d1e4a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:57:36.738 [Lua] Adding player sync data to peer=1100001037d1e4a local_player_id=1 09:57:36.800 [GameSession] 110000102c668ac -> create_game_object(44) 09:57:36.800 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:57:36.800 [GameSession] 110000102c668ac -> create_game_object(1025) 09:57:36.800 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001037d1e4a go_type=player_unit go_created_func_name=game_object_created_player_unit 09:57:36.801 [Lua] PlayerManager:assign_unit_ownership Phra 1100001037d1e4a 1 09:57:36.802 [GameSession] 110000102c668ac -> create_game_object(45) 09:57:36.802 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:57:36.882 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_3, async-read, 09:57:36.893 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_client_2, async-read, 09:57:36.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 09:57:36.950 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 09:57:36.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 09:57:36.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 09:57:36.978 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 09:57:37.007 [Lua] StateInGameRunning:_game_actually_starts() 09:57:37.007 [Lua] [GameModeInn] Start menu closed 09:57:37.007 [Lua] [GameModeInn] Start menu opened 09:57:37.007 [Lua] ################################################################################################################# 09:57:37.007 [Lua] [Loading Time]: 00:01:03 [Transition]: catacombs-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 09:57:37.007 [Lua] ################################################################################################################# 09:57:37.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 40 09:57:37.007 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = true 09:57:37.021 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 40 09:57:37.069 [Flow] DISABLE 09:57:37.098 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:1100001037d1e4a:0:0:0 = true 09:57:37.129 [GameSession] 110000102c668ac -> create_game_object(3072) 09:57:37.129 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001024ca2a9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:57:37.129 [Lua] Adding player sync data to peer=1100001024ca2a9 local_player_id=1 09:57:37.129 [GameSession] 110000102c668ac -> create_game_object(3073) 09:57:37.129 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001024ca2a9 go_type=player_unit go_created_func_name=game_object_created_player_unit 09:57:37.130 [Lua] PlayerManager:assign_unit_ownership Sharuman 1100001024ca2a9 1 09:57:37.130 [GameSession] 110000102c668ac -> create_game_object(46) 09:57:37.130 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:57:37.130 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000102c668ac:0:0:0 = true 09:57:37.163 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_client_3, async-read, 09:57:37.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_3 09:57:37.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2, async-read, 09:57:37.197 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_1, async-read, 09:57:37.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 09:57:37.209 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 09:57:37.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 09:57:37.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 09:57:37.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 09:57:37.280 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 09:57:37.360 [GameSession] 110000102c668ac -> create_game_object(47) 09:57:37.360 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:37.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read, 09:57:37.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 09:57:37.392 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 09:57:37.792 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:1100001024ca2a9:0:0:0 = true 09:57:37.792 [GameSession] 110000102c668ac -> create_game_object(48) 09:57:37.792 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:37.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 09:57:37.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 09:57:37.822 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 09:57:37.826 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 40 09:57:37.826 [Lua] Commit load time data 09:57:38.085 [GameSession] 110000102c668ac -> create_game_object(49) 09:57:38.085 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 09:57:38.085 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_3, async-read, 09:57:38.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 09:57:38.118 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 09:57:40.840 [GameSession] 110000102c668ac -> destroy_game_object(1025) 09:57:40.841 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001037d1e4a 09:57:40.841 [Lua] rpc_client_connection_state Channel: 1, PeerID: 1100001037d1e4a, Reason: disconnected 09:57:40.841 [Lua] [ChatManager][1]System: Phra has left the game 09:57:40.841 [GameSession] -> peers() 09:57:40.841 [GameSession] removed 1100001037d1e4a 09:57:40.841 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001037d1e4a 09:57:40.841 [GameSession] 110000102c668ac -> destroy_game_object(38) 09:57:40.841 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=38 owner_peer_id=110000102c668ac peer_id=1100001037d1e4a 09:57:40.841 [Lua] PlayerManager:remove_player peer_id=1100001037d1e4a 1 09:57:40.842 [Lua] [GameNetworkManager] removing peer_id=1100001037d1e4a local_player_id=1 09:57:40.842 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 09:57:40.842 [Lua] PartyManager:rpc_remove_peer_from_party() 1 1100001037d1e4a 1 1 09:57:40.842 [Lua] [SharedState] network_state_110000102c668ac: peers:0:0:0:0 = ["110000102c668ac","110000103724cc4","1100001024ca2a9"] 09:57:40.842 [Lua] [SharedState] network_state_110000102c668ac: 1100001037d1e4a 09:57:40.842 [Lua] [SharedState] deus_chest_preload: 1100001037d1e4a 09:57:40.842 [Lua] [SharedState] deus_chest_preload: 1100001037d1e4a 09:57:40.842 [Lua] [SharedState] deus_chest_preload: 1100001037d1e4a 09:57:40.842 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001024ca2a9"}] 09:57:40.842 [Lua] [SharedState] network_state_110000102c668ac: profile_index_reservation:0:0:4:0 = 09:57:40.842 [GameSession] 110000102c668ac -> destroy_game_object(45) 09:57:40.842 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:57:40.855 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer 09:57:40.855 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 09:57:40.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer 09:57:40.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer 09:57:40.857 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 09:57:40.857 error: [Unit] Unit: '#ID[80118376edf7cf7c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba95aadb7002eea8]' child 1: '#ID[dcea05bd383c4502]' 09:57:40.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_2, async-read, 09:57:40.858 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2 09:57:40.882 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer 09:57:40.887 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 09:57:40.887 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, ProfileSynchronizer 09:57:40.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_03_t1/wpn_we_2h_sword_03_t1_runed_01_3p, ProfileSynchronizer 09:57:40.889 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 09:57:41.106 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 09:57:41.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 09:57:41.133 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 09:57:41.147 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_client_3 09:57:41.628 [Lua] [IngameUI] menu view on_enter hero_view 09:57:41.634 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d3b3c80 09:57:41.634 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 09:57:43.089 [SteamLobby] Detected removed member 1100001037d1e4a 09:57:43.090 [Lua] [LobbyMembers] Member left 1100001037d1e4a 09:57:43.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read, 09:57:43.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 09:57:44.659 [Lua] [HeroViewStateAchievements] Using search query: 09:57:46.605 [Lua] [HeroViewStateAchievements] Using search query: 09:57:47.453 [Lua] [HeroViewStateAchievements] Using search query: 09:57:54.792 [Lua] [IngameUI] menu view on_exit hero_view 09:57:54.795 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d3b3c80 09:57:54.795 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 09:57:56.086 [Lua] [IngameUI] menu view on_enter start_game_view 09:57:56.089 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c793900 09:57:56.089 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 09:57:56.091 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 09:57:56.091 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 09:57:56.092 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 09:57:56.092 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 09:57:56.840 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 09:57:56.841 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 09:57:56.841 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 09:57:56.856 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 09:57:56.856 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 09:57:58.241 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 09:57:58.241 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 09:57:58.252 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 09:57:59.817 [Lua] [PlayFabMirrorBase] _commit_internal "14" 09:57:59.817 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:57:59.837 [Lua] generate_backend_stats 110000103724cc4:1 09:57:59.903 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:57:59.903 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:57:59.908 [Lua] [PlayFabMirrorBase] commit result "success", "14" 09:57:59.914 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 09:57:59.914 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 09:57:59.914 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 09:57:59.915 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 09:57:59.915 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 09:58:00.418 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 09:58:00.418 [Lua] ............................................................................................................ 09:58:00.418 [Lua] ............................................................................................................ 09:58:00.418 [Lua] GAME START SETTINGS -> Level: elven_ruins | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 09:58:00.418 [Lua] ............................................................................................................ 09:58:00.418 [Lua] ............................................................................................................ 09:58:00.523 [Lua] [IngameUI] menu view on_exit start_game_view 09:58:00.523 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 09:58:00.523 [Save] Saving `save_data` 09:58:00.523 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 09:58:00.523 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 09:58:00.523 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 09:58:00.526 [Save] Save done 09:58:00.528 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c793900 09:58:02.635 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 09:58:02.635 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 09:58:02.635 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 09:58:02.637 [Lua] [ChatManager][1]System: Starting hosted game... 09:58:07.675 [Lua] [IngameUI] menu view on_enter hero_view 09:58:07.680 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d3b3c80 09:58:07.680 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 09:58:08.710 [Lua] rpc_client_connection_state Channel: 1, PeerID: 1100001024ca2a9, Reason: disconnected 09:58:08.710 [Lua] [ChatManager][1]System: Sharuman has left the game 09:58:08.710 [GameSession] -> peers() 09:58:08.710 [GameSession] removed 1100001024ca2a9 09:58:08.710 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001024ca2a9 09:58:08.710 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001024ca2a9 09:58:08.711 [GameSession] 110000102c668ac -> destroy_game_object(41) 09:58:08.711 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=41 owner_peer_id=110000102c668ac peer_id=1100001024ca2a9 09:58:08.711 [Lua] PlayerManager:remove_player peer_id=1100001024ca2a9 1 09:58:08.711 [Lua] [GameNetworkManager] removing peer_id=1100001024ca2a9 local_player_id=1 09:58:08.711 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 09:58:08.711 [Lua] PartyManager:rpc_remove_peer_from_party() 1 1100001024ca2a9 1 1 09:58:08.712 [Lua] [SharedState] network_state_110000102c668ac: peers:0:0:0:0 = ["110000102c668ac","110000103724cc4"] 09:58:08.712 [Lua] [SharedState] network_state_110000102c668ac: 1100001024ca2a9 09:58:08.712 [Lua] [SharedState] deus_chest_preload: 1100001024ca2a9 09:58:08.712 [Lua] [SharedState] deus_chest_preload: 1100001024ca2a9 09:58:08.712 [Lua] [SharedState] deus_chest_preload: 1100001024ca2a9 09:58:08.712 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"}] 09:58:08.712 [Lua] [SharedState] network_state_110000102c668ac: profile_index_reservation:0:0:1:0 = 09:58:08.712 [GameSession] 110000102c668ac -> destroy_game_object(46) 09:58:08.712 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:58:08.724 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 09:58:08.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p, ProfileSynchronizer 09:58:08.725 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer 09:58:08.726 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 09:58:08.726 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 09:58:08.726 error: [Unit] Unit: '#ID[df94116158fa20da]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1b57eca64771a921]' child 1: '#ID[b218d76d2fd6f9b9]' child 2: '#ID[70cc92c06d020a13]' 09:58:08.732 [Channel] Closing channel 4 to peer 1100001024ca2a9 09:58:08.732 [Channel] Channel 4 to peer 1100001024ca2a9 was disconnected with reason by_destruction. 09:58:08.732 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:08.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 09:58:08.745 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 09:58:08.746 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer 09:58:08.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 09:58:08.746 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer 09:58:08.760 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:08.765 [Lua] [HeroViewStateAchievements] Using search query: 09:58:08.783 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_3, async-read, 09:58:08.795 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 09:58:08.801 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 09:58:08.823 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:08.851 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:08.878 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:08.920 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:08.947 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.002 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.044 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.086 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.127 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.145 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.210 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.239 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.280 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.364 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.404 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.447 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.461 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.502 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.530 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.543 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.598 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.640 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.681 [Connection] Dropped voip chunk from 1100001024ca2a9 because channel 4 can't communicate 09:58:09.723 [Handshaker] Aborting handshake with 1100001024ca2a9. Reason: no_references 09:58:09.723 [SteamAuthenticator] CancelAuthTicket 1100001024ca2a9 09:58:09.723 [SteamAuthenticator] EndAuthSession 1100001024ca2a9 09:58:09.723 [SteamTransport] Removed peer 1100001024ca2a9 09:58:10.071 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 41 09:58:10.081 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 41 9 09:58:10.309 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 09:58:10.309 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 41 09:58:10.717 [Handshaker] Lost connection 124 to 1100001024ca2a9 09:58:10.730 [Connection] Destroying active connection 124 to 1100001024ca2a9 09:58:10.889 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 41 09:58:10.901 [Lua] [HeroViewStateAchievements] Using search query: 09:58:11.222 [SteamLobby] Detected removed member 1100001024ca2a9 09:58:11.222 [Lua] [LobbyMembers] Member left 1100001024ca2a9 09:58:13.806 [Lua] [IngameUI] menu view on_exit hero_view 09:58:13.810 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d3b3c80 09:58:13.810 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 09:58:14.477 [SteamLobby] Detected added member 110000131fd64bd 09:58:14.477 [Lua] [LobbyMembers] Member joined 110000131fd64bd 09:58:16.230 [Lua] rpc_client_connection_state Channel: 1, PeerID: 110000131fd64bd, Reason: connected 09:58:16.230 [Lua] [ChatManager][1]System: Sailor Popeye is joining the game 09:58:18.125 [SteamLobby] Detected removed member 110000131fd64bd 09:58:18.125 [Lua] [LobbyMembers] Member left 110000131fd64bd 09:58:19.009 [Lua] rpc_client_connection_state Channel: 1, PeerID: 110000131fd64bd, Reason: disconnected 09:58:19.009 [Lua] [ChatManager][1]System: Sailor Popeye has left the game 09:58:19.009 [Lua] [SharedState] network_state_110000102c668ac: 110000131fd64bd 09:58:19.009 [Lua] [SharedState] deus_chest_preload: 110000131fd64bd 09:58:19.009 [Lua] [SharedState] deus_chest_preload: 110000131fd64bd 09:58:19.009 [Lua] [SharedState] deus_chest_preload: 110000131fd64bd 09:58:20.848 [Lua] [PlayFabMirrorBase] _commit_internal "15" 09:58:20.848 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:58:20.867 [Lua] generate_backend_stats 110000103724cc4:1 09:58:20.932 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 42 09:58:20.944 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:58:20.949 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 42 10 09:58:21.172 [Lua] [PlayFabRequestQueue] EAC Enabled! 42 09:58:21.172 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 42 09:58:21.635 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 42 09:58:21.641 [Lua] [PlayFabMirrorBase] commit result "success", "15" 09:58:43.529 [SteamLobby] Detected added member 11000010b760928 09:58:43.529 [Lua] [LobbyMembers] Member joined 11000010b760928 09:58:44.792 [Lua] rpc_client_connection_state Channel: 1, PeerID: 11000010b760928, Reason: connected 09:58:44.793 [Lua] [ChatManager][1]System: [-ODM-] Pantalonnade is joining the game 09:58:45.024 [Lua] [SharedState] network_state_110000102c668ac: profile_index_reservation:0:0:4:0 = 11000010b760928 09:58:47.292 [Lua] [SharedState] network_state_110000102c668ac: peers:0:0:0:0 = ["110000102c668ac","110000103724cc4","11000010b760928"] 09:58:47.352 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010b760928 1 0 1 09:58:47.352 [Lua] player (11000010b760928,1) was put into party 0 09:58:47.566 [SteamVoipClient] select_out(11000010b760928, on) 09:58:47.576 [SteamVoipClient] select_out(11000010b760928, on) 09:58:47.576 [SteamVoipClient] select_in(11000010b760928, on) 09:58:47.576 [SteamVoipClient] select_out(11000010b760928, off) 09:58:47.581 [Connection] Endpoint 11000010b760928 set max payload per packet to 1140 09:58:47.581 [SteamTransport] Failed to send a message to 11000010b760928 because there is no connection 09:58:47.585 [SteamTransport] Added peer 11000010b760928 09:58:47.586 [SteamAuthenticator] Sent ticket request to 11000010b760928 09:58:48.266 [Steam] Connection 9cb2b624 to remote 11000010b760928 accepted by the remote part 09:58:48.266 [SteamAuthenticator] Got ticket request from 11000010b760928 09:58:48.266 [SteamAuthenticator] GetAuthSessionTicket 11000010b760928 09:58:48.302 [SteamAuthenticator] Got ticket from 11000010b760928 09:58:48.302 [SteamAuthenticator] BeginAuthSession 11000010b760928 09:58:48.302 [SteamAuthenticator] Authenticating 11000010b760928 09:58:48.523 [SteamAuthenticator] Steam validation for 11000010b760928 with response 0 09:58:48.534 [Connection] Sending request connection 125 message to 11000010b760928 09:58:48.615 [Handshaker] Established a connection 125 to 11000010b760928 09:58:48.715 [Channel] Channel 5 to peer 11000010b760928 in system voip instance 0 was accepted. 09:58:49.283 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1198509056 09:58:49.352 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 2130760832 09:58:50.825 [GameSession] -> peers() 09:58:50.825 [GameSession] added 11000010b760928 09:58:50.825 [GameSession] 110000102c668ac -> create_game_object(50) 09:58:50.825 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:58:50.825 [Lua] [GameNetworkManager] game_object_created_player, go_id=50, owner_peer_id=110000102c668ac peer_id=11000010b760928 09:58:50.825 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 50, peer_id = 11000010b760928, self.peer_id = 110000103724cc4 09:58:50.826 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b760928 09:58:50.826 [Lua] PlayerManager:add_remote_player 11000010b760928 09:58:50.883 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010b760928 1 1 3 09:58:50.883 [Lua] player (11000010b760928,1) was put into party 1 09:58:50.883 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010b760928"}] 09:58:50.883 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010b760928 local_player_id:1 profile_index:4 career_index:4 is_bot:false 09:58:50.883 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010b760928"}] 09:58:50.883 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:11000010b760928:0:0:0 = true 09:58:50.981 [GameSession] 110000102c668ac -> create_game_object(4096) 09:58:50.981 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010b760928 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:58:50.981 [Lua] Adding player sync data to peer=11000010b760928 local_player_id=1 09:58:50.981 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1351969536,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false}} 09:58:50.982 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer, async-read, 09:58:50.982 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 09:58:50.982 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 09:58:50.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read, 09:58:50.982 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 09:58:50.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 09:58:50.982 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 09:58:50.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer, async-read, 09:58:51.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 09:58:51.014 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 09:58:51.014 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 09:58:51.083 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 09:58:51.083 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 09:58:51.083 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 09:58:51.111 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_3 09:58:51.116 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_2, async-read, 09:58:51.132 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 09:58:51.132 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 09:58:51.133 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 09:58:51.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 09:58:51.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 09:58:51.152 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 09:58:51.482 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 09:58:51.482 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 09:58:51.483 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 09:58:51.496 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 09:58:51.496 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 09:58:51.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 09:58:51.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 09:58:51.809 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 09:58:51.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 09:58:51.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 09:58:51.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 09:58:51.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 09:58:51.880 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:11000010b760928:1:0:0 = 1351969536 09:58:51.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 09:58:51.890 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 09:58:53.027 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:11000010b760928:1:0:0 = 1351969536 09:58:53.027 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:11000010b760928:1:0:0 = 1351969536 09:58:53.129 [GameSession] 110000102c668ac -> create_game_object(4097) 09:58:53.129 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010b760928 go_type=player_unit go_created_func_name=game_object_created_player_unit 09:58:53.131 [Lua] PlayerManager:assign_unit_ownership [-ODM-] Pantalonnade 11000010b760928 1 09:58:53.131 [GameSession] 110000102c668ac -> create_game_object(51) 09:58:53.131 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:58:53.292 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:11000010b760928:0:0:0 = true 09:59:15.384 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 09:59:15.384 [Lua] [SharedState] network_state_110000102c668ac: level_key:0:0:0:0 = elven_ruins 09:59:15.384 [Lua] [SharedState] network_state_110000102c668ac: level_seed:0:0:0:0 = 10756625 09:59:15.384 [Lua] [SharedState] network_state_110000102c668ac: conflict_director:0:0:0:0 = default 09:59:15.384 [Lua] [SharedState] network_state_110000102c668ac: locked_director_functions:0:0:0:0 = {} 09:59:15.384 [Lua] [SharedState] network_state_110000102c668ac: game_mode:0:0:0:0 = adventure 09:59:15.384 [Lua] [SharedState] network_state_110000102c668ac: mechanism:0:0:0:0 = adventure 09:59:15.384 [Lua] [SharedState] network_state_110000102c668ac: environment_variation_id:0:0:0:0 = 0 09:59:15.384 [Lua] [SharedState] network_state_110000102c668ac: difficulty:0:0:0:0 = hardest 09:59:15.384 [Lua] [SharedState] network_state_110000102c668ac: difficulty_tweak:0:0:0:0 = 0 09:59:15.384 [Lua] [SharedState] network_state_110000102c668ac: level_session_id:0:0:0:0 = 418274048 09:59:15.384 [Lua] [SharedState] network_state_110000102c668ac: level_transition_type:0:0:0:0 = load_next_level 09:59:15.384 [Lua] [SharedState] network_state_110000102c668ac: extra_packages:0:0:0:0 = {} 09:59:15.384 [Lua] Received new state from server ingame 09:59:15.384 [Save] Saving `save_data` 09:59:15.384 [Lua] gm_event_end_conditions_met false false 09:59:15.384 [Lua] [PlayFabMirrorBase] Force commit 09:59:15.384 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 09:59:15.384 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:59:15.384 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:59:15.384 [GameSession] 110000102c668ac -> kicked_out() 09:59:15.384 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 09:59:15.384 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:59:15.384 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b760928 09:59:15.384 [Lua] [GameNetworkManager] game object was destroyed id=4096 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b760928 09:59:15.384 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=50 owner_peer_id=110000102c668ac peer_id=11000010b760928 09:59:15.384 [Lua] PlayerManager:remove_player peer_id=11000010b760928 1 09:59:15.385 [Lua] [GameNetworkManager] removing peer_id=11000010b760928 local_player_id=1 09:59:15.385 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=39 owner_peer_id=110000102c668ac peer_id=110000103724cc4 09:59:15.386 [Lua] [GameNetworkManager] not removing peer_id=110000103724cc4 local_player_id=1 09:59:15.386 [Lua] destroyed player game object with id 39 callback 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] MUSIC object destroyed 09:59:15.386 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 09:59:15.386 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=15 owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:59:15.386 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 1 09:59:15.386 [Save] Save done 09:59:15.386 [Save] Saving `save_data` 09:59:15.387 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=1 09:59:15.387 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 09:59:15.387 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.387 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.387 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.387 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.387 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.387 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.387 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.387 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.387 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.387 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.387 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.387 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.387 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.387 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.387 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 09:59:15.387 [GameSession] shutdown() 09:59:15.387 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:11000010b760928:0:0:0 = false 09:59:15.387 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000102c668ac:0:0:0 = false 09:59:15.387 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000103724cc4:0:0:0 = false 09:59:15.387 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 09:59:15.388 error: [Unit] Unit: '#ID[f0ac4f25f5da6b8b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ab2d5533c883ec46]' child 1: '#ID[3c36b7e27be9588c]' child 2: '#ID[263f466be412f9d9]' 09:59:15.388 [Save] Save done 09:59:15.388 error: [Unit] Unit: '#ID[f84ecfd5ded62eca]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8246672ff86a5738]' child 1: '#ID[0a8f983f26cd7168]' 09:59:15.389 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 09:59:15.389 [Lua] [PlayFabMirrorBase] commit result "success", "16" 09:59:15.389 [Lua] TRANSITION nil nil load_next_level 09:59:15.389 [Lua] Transition type "load_next_level", is server: false 09:59:15.389 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=100.85 09:59:17.394 [Lua] [Managers] Calling function on all managers: 09:59:17.394 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 09:59:17.395 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = false 09:59:17.395 [Lua] Clearing all global lookup lists 09:59:17.395 [Lua] [IngamePlayerListUI] - Destroy 09:59:17.396 [Lua] [GamePadEquipmentUI] - Destroy 09:59:17.396 [Lua] [EquipmentUI] - Destroy 09:59:17.396 [Lua] [GamePadAbilityUI] - Destroy 09:59:17.396 [Lua] [AbilityUI] - Destroy 09:59:17.396 [Lua] [IngameUI] destroy 09:59:17.397 error: [Unit] Unit: '#ID[f94ce8693fe12552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b1dc0767f50bbcb4]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[ab7fdeca084df3f2]' child 3: '#ID[561b8f8b3f7e285a]' child 4: '#ID[ea8f49c9fb07a6a3]' 09:59:17.402 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 09:59:17.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_2 09:59:17.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4 09:59:17.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 09:59:17.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_3 09:59:17.442 [Lua] [Managers] Destroying manager group: 09:59:17.443 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[878c77306b0e3f11]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[86ff181e2c17583c]' child 5: '#ID[af8d8435b4a13911]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[2f1ce93d4cbca0d3]' 09:59:17.446 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 09:59:17.525 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 09:59:17.525 [Lua] [Matchmaking] unregister rpcs 09:59:17.525 [Lua] ############### UNLOADING PACKAGES ############### 09:59:17.525 [Lua] [Managers] Calling function on all managers: 09:59:17.525 [Lua] [Managers] Destroying manager group: 09:59:17.525 [Lua] [Gamestate] Enter state StateLoading 09:59:17.526 [Lua] [Gamestate] Enter Substate StateLoadingRunning 09:59:17.526 [Lua] [Matchmaking] register rpcs 09:59:17.526 [Lua] registering RPCs 09:59:17.526 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 09:59:17.526 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 09:59:17.527 [Lua] [PartyManager] Leader is set to 110000102c668ac 09:59:17.528 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized 09:59:17.528 [Lua] [StateLoading] load_current_level 09:59:17.528 [Lua] [NetworkClient] New State loading (old state game_started) 09:59:17.528 [Lua] [LevelTransitionHandler] load_current_level, loading elven_ruins 0 09:59:17.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 09:59:17.531 [Umbra] Unload tome 09:59:17.531 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 09:59:17.584 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 09:59:17.592 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 09:59:17.592 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins_common, elven_ruins, async-read, 09:59:17.592 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, elven_ruins, async-read, 09:59:17.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6 09:59:17.645 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6 09:59:17.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins_common 09:59:17.663 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000102c668ac:0:0:0 = false 09:59:17.697 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:11000010b760928:0:0:0 = false 09:59:18.001 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1351969536,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false}} 09:59:18.001 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:11000010b760928:1:0:0 = 1351969536 09:59:18.001 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1198509056 09:59:18.001 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 2130760832 09:59:18.001 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:11000010b760928:0:0:0 = false 09:59:18.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins_common 09:59:18.831 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins_common 09:59:18.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins 09:59:18.920 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]' 09:59:20.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins 09:59:20.316 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins 09:59:20.332 [Lua] [LevelTransitionHandler] Level load completed! 09:59:20.332 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: elven_ruins - level_seed: 10756625 - use_random_directors: true - conflict_director_name: default 09:59:20.365 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 09:59:20.365 [Lua] checking dlc's against conflict directors 09:59:20.365 [Lua] number of factions to include 2 09:59:20.365 [Lua] Updated list weights for random: 09:59:20.365 [Lua] chaos, 0.71 (0.00-0.71) 09:59:20.365 [Lua] beastmen, 0.29 (0.71-1.00) 09:59:20.365 [Lua] Rolled random faction: 0.44305515289306641 chaos 09:59:20.365 [Lua] number of factions added 2 09:59:20.365 [Lua] --- --- --- 09:59:20.365 [Lua] Starting... difficulty 'hardest' 09:59:20.365 [Lua] These are the starting conflict directors: 09:59:20.365 [Lua] skaven 09:59:20.365 [Lua] --- --- --- 09:59:20.365 [Lua] 09:59:20.365 [Lua] Looking for a new director: 09:59:20.365 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 09:59:20.365 [Lua] ->trying director: default 09:59:20.365 [Lua] --> success! 09:59:20.365 [Lua] --> Added these breeds: chaos_marauder_with_shield chaos_warrior chaos_fanatic chaos_spawn chaos_troll 09:59:20.365 [Lua] 09:59:20.365 [Lua] Looking for a new director: 09:59:20.365 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 09:59:20.365 [Lua] ->trying director: chaos 09:59:20.365 [Lua] --> success! 09:59:20.366 [Lua] --> re-used the same breeds 09:59:20.366 [Lua] 09:59:20.366 [Lua] Looking for a new director: 09:59:20.366 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 09:59:20.366 [Lua] ->trying director: default 09:59:20.366 [Lua] --> success! 09:59:20.366 [Lua] --> re-used the same breeds 09:59:20.366 [Lua] 09:59:20.366 [Lua] Looking for a new director: 09:59:20.366 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 09:59:20.366 [Lua] ->trying director: skaven 09:59:20.366 [Lua] --> success! 09:59:20.366 [Lua] --> re-used the same breeds 09:59:20.366 [Lua] 09:59:20.366 [Lua] Looking for a new director: 09:59:20.366 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 09:59:20.366 [Lua] ->trying director: default 09:59:20.366 [Lua] --> success! 09:59:20.366 [Lua] --> re-used the same breeds 09:59:20.366 [Lua] 09:59:20.366 [Lua] Looking for a new director: 09:59:20.366 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 09:59:20.366 [Lua] ->trying director: skaven 09:59:20.366 [Lua] --> success! 09:59:20.366 [Lua] --> re-used the same breeds 09:59:20.366 [Lua] 09:59:20.366 [Lua] Looking for a new director: 09:59:20.366 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 09:59:20.366 [Lua] ->trying director: chaos 09:59:20.366 [Lua] --> success! 09:59:20.366 [Lua] --> re-used the same breeds 09:59:20.366 [Lua] 09:59:20.366 [Lua] DONE! Found the following directors: 09:59:20.366 [Lua] default 09:59:20.366 [Lua] chaos 09:59:20.366 [Lua] default 09:59:20.366 [Lua] skaven 09:59:20.366 [Lua] default 09:59:20.366 [Lua] skaven 09:59:20.366 [Lua] chaos 09:59:20.366 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 09:59:20.366 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_berzerker=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_marauder=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_storm_vermin_commander=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_loot_rat=true, } 09:59:20.366 [Lua] load_startup_enemy_packages: -------------- 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] chaos_spawn 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] chaos_troll 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] skaven_rat_ogre 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] skaven_stormfiend 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] beastmen_minotaur 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] chaos_plague_sorcerer 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] chaos_corruptor_sorcerer 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] skaven_gutter_runner 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] skaven_pack_master 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] skaven_poison_wind_globadier 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] skaven_ratling_gunner 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] skaven_warpfire_thrower 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] chaos_vortex_sorcerer 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] beastmen_standard_bearer 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] chaos_vortex 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] critter_rat 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] critter_pig 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] skaven_storm_vermin 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] chaos_warrior 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] chaos_berzerker 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] skaven_clan_rat 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] chaos_marauder 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] skaven_slave 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] chaos_fanatic 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] chaos_raider 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] chaos_marauder_with_shield 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] skaven_clan_rat_with_shield 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] skaven_storm_vermin_with_shield 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] skaven_plague_monk 09:59:20.366 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 09:59:20.366 [Lua] skaven_loot_rat 09:59:20.368 [Lua] [NetworkClient] All level packages loaded! 09:59:20.368 [Lua] [NetworkClient] New State loaded (old state loading) 09:59:20.368 [Lua] [NetworkClient] on_level_loaded elven_ruins 09:59:20.435 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 09:59:20.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 09:59:20.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 09:59:20.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 09:59:20.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 09:59:20.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 09:59:20.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 09:59:21.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 09:59:21.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 09:59:21.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 09:59:21.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 09:59:21.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 09:59:21.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 09:59:21.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 09:59:21.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 09:59:21.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 09:59:21.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 09:59:21.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 09:59:21.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 09:59:21.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 09:59:21.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 09:59:21.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 09:59:22.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 09:59:22.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 09:59:22.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 09:59:22.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 09:59:22.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 09:59:22.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 09:59:22.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 09:59:22.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 09:59:22.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 09:59:22.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 09:59:22.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 09:59:22.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 09:59:22.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 09:59:22.756 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 09:59:22.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 09:59:22.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 09:59:22.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 09:59:22.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 09:59:23.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 09:59:23.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 09:59:23.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 09:59:23.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 09:59:23.244 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 09:59:23.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 09:59:23.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 09:59:23.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 09:59:23.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 09:59:23.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 09:59:23.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 09:59:23.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 09:59:23.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 09:59:23.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 09:59:23.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 09:59:23.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 09:59:23.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 09:59:23.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 09:59:24.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 09:59:24.002 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 09:59:24.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 09:59:24.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 09:59:24.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 09:59:24.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 09:59:24.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 09:59:24.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 09:59:24.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 09:59:24.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 09:59:24.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 09:59:24.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 09:59:24.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 09:59:24.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 09:59:24.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 09:59:25.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 09:59:25.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 09:59:25.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 09:59:25.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 09:59:25.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 09:59:25.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 09:59:25.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 09:59:25.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 09:59:25.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 09:59:25.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 09:59:25.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 09:59:25.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 09:59:25.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 09:59:25.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 09:59:25.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 09:59:26.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 09:59:26.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 09:59:26.002 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: adventure 09:59:26.002 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 09:59:26.002 [Lua] Starting async level spawning of levels/honduras/elven_ruins/world 09:59:26.002 [Umbra] Init version: 3.4.15 :: 16 threads 09:59:26.293 [Lua] Async level spawning done 09:59:26.293 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 09:59:27.280 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 09:59:27.280 [Lua] [Matchmaking] unregister rpcs 09:59:27.280 [Lua] [Managers] Destroying manager group: 09:59:27.281 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens 09:59:27.281 [Lua] [Gamestate] Enter StateIngame CLIENT 09:59:27.281 [Lua] [Managers] Calling function on all managers: 09:59:27.281 [Lua] <>level = elven_ruins<> 09:59:27.281 [Lua] [StateIngame] Client ingame 09:59:27.284 [Lua] [Matchmaking] register rpcs 09:59:27.284 [Lua] GameNetworkManager:init... creating game session 09:59:27.284 [Lua] Joining GameSession userdata: 0x05329a68 as a client through channel_id 1 09:59:27.284 [Lua] [GameNetworkManager] Setting pong timeout to 60 09:59:27.284 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 09:59:27.284 [Lua] [GameNetworkManager] self.is_server = false 09:59:27.284 [Network] Setting artificial MTU limit to 65536 09:59:27.284 [Connection] Endpoint 110000102c668ac set max payload per packet to 1140 09:59:27.284 [Connection] Endpoint 11000010b760928 set max payload per packet to 1140 09:59:27.296 [Lua] Switching ConflictSettings: to: default 09:59:27.296 [Lua] pacing=default 09:59:27.296 [Lua] roaming=nil 09:59:27.296 [Lua] specials=default 09:59:27.296 [Lua] debug_color=maroon 09:59:27.296 [Lua] contained_breeds=nil 09:59:27.296 [Lua] pack_spawning=default 09:59:27.296 [Lua] disabled=false 09:59:27.296 [Lua] factions=nil 09:59:27.296 [Lua] boss=default 09:59:27.296 [Lua] horde=default 09:59:27.296 [Lua] name=default 09:59:27.296 [Lua] intensity=default 09:59:27.296 [Lua] --- 09:59:27.296 [Lua] [LevelAnalysis] set_random_seed( 10756625) 09:59:27.304 [Lua] [AIInterestPointSystem] Level Seed: 10756625 09:59:27.304 [Lua] 09:59:27.304 [Lua] [network_manager] = table 09:59:27.304 [Lua] [network_manager] = metatable 09:59:27.304 [Lua] [startup_data] = table 09:59:27.304 [Lua] [entity_manager] = table 09:59:27.304 [Lua] [entity_manager] = metatable 09:59:27.304 [Lua] [unit_spawner] = table 09:59:27.304 [Lua] [unit_spawner] = metatable 09:59:27.304 [Lua] [unit_storage] = table 09:59:27.304 [Lua] [unit_storage] = metatable 09:59:27.304 [Lua] [dice_keeper] = table 09:59:27.304 [Lua] [dice_keeper] = metatable 09:59:27.304 [Lua] [is_server] = false (boolean) 09:59:27.304 [Lua] [world] = [World] 09:59:27.304 [Lua] [system_api] = table 09:59:27.304 [Lua] [input_manager] = table 09:59:27.304 [Lua] [input_manager] = metatable 09:59:27.304 [Lua] [profile_synchronizer] = table 09:59:27.304 [Lua] [profile_synchronizer] = metatable 09:59:27.304 [Lua] [entity_system] = table 09:59:27.304 [Lua] [entity_system] = metatable 09:59:27.304 [Lua] [level_transition_handler] = table 09:59:27.304 [Lua] [level_transition_handler] = metatable 09:59:27.304 [Lua] [num_local_human_players] = 1 (number) 09:59:27.304 [Lua] [statistics_db] = table 09:59:27.304 [Lua] [statistics_db] = metatable 09:59:27.304 [Lua] [entity_system_bag] = table 09:59:27.304 [Lua] [entity_system_bag] = metatable 09:59:27.304 [Lua] [network_lobby] = table 09:59:27.304 [Lua] [network_lobby] = metatable 09:59:27.304 [Lua] [network_transmit] = table 09:59:27.304 [Lua] [network_transmit] = metatable 09:59:27.304 [Lua] [network_clock] = table 09:59:27.304 [Lua] [network_clock] = metatable 09:59:27.304 [Lua] [free_flight_manager] = table 09:59:27.304 [Lua] [free_flight_manager] = metatable 09:59:27.304 [Lua] [network_event_delegate] = table 09:59:27.304 [Lua] [network_event_delegate] = metatable 09:59:27.304 [Lua] 09:59:27.304 [Lua] ignoring extension VersusVolumeObjectiveExtension 09:59:27.304 [Lua] ignoring extension VersusInteractObjectiveExtension 09:59:27.304 [Lua] ignoring extension VersusPayloadObjectiveExtension 09:59:27.304 [Lua] ignoring extension VersusSocketObjectiveExtension 09:59:27.304 [Lua] ignoring extension VersusTargetObjectiveExtension 09:59:27.304 [Lua] ignoring extension VersusMissionObjectiveExtension 09:59:27.308 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 09:59:27.325 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 09:59:27.325 [Lua] [AchievementManager] Achievements using the steam platform 09:59:27.326 [Lua] PlayerManager:add_player player_1 09:59:27.430 [Lua] [StateIngame] Level seed: 10756625 09:59:27.454 [Lua] [IngameUI] init 09:59:27.467 [SteamVoipClient] select_out(110000102c668ac, off) 09:59:27.467 [SteamVoipClient] select_out(110000103724cc4, off) 09:59:27.467 [SteamVoipClient] select_out(11000010b760928, off) 09:59:27.470 [Lua] cb_razer_chroma_setup 09:59:27.496 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 09:59:27.498 [Lua] [Managers] Calling function on all managers: 09:59:37.409 [GameSession] -> peers() 09:59:37.409 [GameSession] added 110000102c668ac 09:59:37.409 [GameSession] added 11000010b760928 09:59:37.409 [GameSession] added 110000103724cc4 09:59:37.409 [GameSession] 110000102c668ac -> create_game_object(0) 09:59:37.409 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:59:37.409 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:59:37.409 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 09:59:37.409 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 09:59:37.409 [Lua] PlayerManager:add_remote_player 110000102c668ac 09:59:37.465 [GameSession] 110000102c668ac -> create_game_object(1) 09:59:37.465 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:59:37.465 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=1 09:59:37.465 [GameSession] 110000102c668ac -> create_game_object(2) 09:59:37.465 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.465 [GameSession] 110000102c668ac -> create_game_object(3) 09:59:37.465 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.465 [GameSession] 110000102c668ac -> create_game_object(4) 09:59:37.465 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.466 [GameSession] 110000102c668ac -> create_game_object(5) 09:59:37.466 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.466 [GameSession] 110000102c668ac -> create_game_object(6) 09:59:37.466 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.466 [GameSession] 110000102c668ac -> create_game_object(7) 09:59:37.466 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.466 [GameSession] 110000102c668ac -> create_game_object(8) 09:59:37.466 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.466 [GameSession] 110000102c668ac -> create_game_object(9) 09:59:37.466 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.466 [GameSession] 110000102c668ac -> create_game_object(10) 09:59:37.466 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.466 [GameSession] 110000102c668ac -> create_game_object(11) 09:59:37.466 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.466 [GameSession] 110000102c668ac -> create_game_object(12) 09:59:37.466 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.466 [GameSession] 110000102c668ac -> create_game_object(13) 09:59:37.466 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.466 [GameSession] 110000102c668ac -> create_game_object(14) 09:59:37.466 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.466 [GameSession] 110000102c668ac -> create_game_object(15) 09:59:37.466 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.466 [GameSession] 110000102c668ac -> create_game_object(16) 09:59:37.466 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.466 [GameSession] 110000102c668ac -> create_game_object(17) 09:59:37.466 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.466 [GameSession] 110000102c668ac -> create_game_object(18) 09:59:37.466 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.466 [GameSession] 110000102c668ac -> create_game_object(19) 09:59:37.466 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.466 [GameSession] 110000102c668ac -> create_game_object(20) 09:59:37.466 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.467 [GameSession] 110000102c668ac -> create_game_object(21) 09:59:37.467 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.467 [GameSession] 110000102c668ac -> create_game_object(22) 09:59:37.467 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.467 [GameSession] 110000102c668ac -> create_game_object(23) 09:59:37.467 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 09:59:37.467 [GameSession] 110000102c668ac -> create_game_object(24) 09:59:37.467 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 09:59:37.467 [GameSession] 110000102c668ac -> create_game_object(25) 09:59:37.467 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 09:59:37.467 [GameSession] 110000102c668ac -> create_game_object(26) 09:59:37.467 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 09:59:37.467 [GameSession] 110000102c668ac -> create_game_object(27) 09:59:37.467 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 09:59:37.467 [GameSession] 110000102c668ac -> create_game_object(28) 09:59:37.467 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 09:59:37.467 [GameSession] 110000102c668ac -> create_game_object(29) 09:59:37.467 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.467 [GameSession] 110000102c668ac -> create_game_object(30) 09:59:37.467 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.467 [GameSession] 110000102c668ac -> create_game_object(31) 09:59:37.467 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.467 [GameSession] 110000102c668ac -> create_game_object(32) 09:59:37.467 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.467 [GameSession] 110000102c668ac -> create_game_object(33) 09:59:37.467 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.467 [GameSession] 110000102c668ac -> create_game_object(34) 09:59:37.467 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.467 [GameSession] 110000102c668ac -> create_game_object(35) 09:59:37.467 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(36) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(37) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(38) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(39) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(40) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(41) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(42) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(43) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(44) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(45) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(46) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(47) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(48) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(49) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(50) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(51) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(52) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(53) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(54) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.468 [GameSession] 110000102c668ac -> create_game_object(55) 09:59:37.468 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 09:59:37.469 [GameSession] 110000102c668ac -> create_game_object(56) 09:59:37.469 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000102c668ac go_type=music_states go_created_func_name=game_object_created_music_states 09:59:37.469 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102c668ac 2 1 4 09:59:37.469 [Lua] player (110000102c668ac,2) was put into party 1 09:59:37.469 [GameSession] 110000102c668ac -> create_game_object(57) 09:59:37.469 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:59:37.469 [Lua] [GameNetworkManager] game_object_created_player, go_id=57, owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:59:37.469 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 57, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 09:59:37.469 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 09:59:37.469 [Lua] PlayerManager:add_remote_player 110000102c668ac 09:59:37.515 [GameSession] 110000102c668ac -> create_game_object(58) 09:59:37.515 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:59:37.515 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=2 09:59:37.515 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010b760928"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"}] 09:59:37.515 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:2:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false},"inventory_id":812320064,"first_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false}} 09:59:37.515 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000102c668ac local_player_id:2 profile_index:1 career_index:1 is_bot:true 09:59:37.515 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010b760928"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"}] 09:59:37.515 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer, async-read, 09:59:37.515 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 09:59:37.515 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 09:59:37.515 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 09:59:37.515 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 09:59:37.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, ProfileSynchronizer, async-read, 09:59:37.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 09:59:37.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 09:59:37.532 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 09:59:37.532 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 09:59:37.711 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 09:59:37.711 [Lua] [PackageManager] Force_load: wwise/pistol 09:59:37.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 09:59:37.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 09:59:37.739 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 09:59:37.739 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 09:59:37.785 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1351969536,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false}} 09:59:37.785 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:11000010b760928:1:0:0 = 1351969536 09:59:37.785 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1198509056 09:59:37.785 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 2130760832 09:59:37.785 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:11000010b760928:0:0:0 = false 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.788 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 09:59:37.797 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 09:59:37.797 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 09:59:37.798 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 09:59:37.825 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0 09:59:37.825 [Lua] --> got 0 of chaos_marauder 09:59:37.825 [Lua] --> got 0 of skaven_clan_rat 09:59:37.825 [Lua] --> got 0 of skaven_storm_vermin 09:59:37.825 [Lua] --> got 0 of skaven_slave 09:59:37.825 [Lua] --> got 0 of chaos_fanatic 09:59:37.825 [Lua] --> got 0 of chaos_raider 09:59:37.825 [Lua] --> got 0 of chaos_warrior 09:59:37.825 [Lua] --> got 0 of chaos_berzerker 09:59:37.825 [Lua] --> got 0 of skaven_plague_monk 09:59:37.825 [Lua] Breed freezer counts: 9 9 09:59:37.825 [Lua] Comitting breed freezer frozen units 09:59:37.825 [Lua] [TelemetryRPCListener] Receiving session id from server 7f0edc09-3048-4c92-a718-3c90f9c875cd 09:59:37.825 [GameSession] 110000102c668ac -> create_game_object(59) 09:59:37.825 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:59:37.825 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=110000102c668ac peer_id=11000010b760928 09:59:37.825 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 59, peer_id = 11000010b760928, self.peer_id = 110000103724cc4 09:59:37.825 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b760928 09:59:37.825 [Lua] PlayerManager:add_remote_player 11000010b760928 09:59:37.873 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010b760928"}] 09:59:37.873 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000102c668ac 2 1 09:59:37.873 [GameSession] 110000102c668ac -> destroy_game_object(57) 09:59:37.873 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=57 owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:59:37.873 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 2 09:59:37.874 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=2 09:59:37.874 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 09:59:37.874 error: [Lua] SETTING ROUND ID 09:59:37.874 [Lua] [NetworkClient] rpc_game_started 09:59:37.874 [Lua] [NetworkClient] New State game_started (old state is_ingame) 09:59:37.874 [GameSession] 110000102c668ac -> create_game_object(60) 09:59:37.874 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:59:37.874 [Lua] [GameNetworkManager] game_object_created_player, go_id=60, owner_peer_id=110000102c668ac peer_id=110000103724cc4 09:59:37.874 [Lua] [GameNetworkManager] PLAYER is local player 09:59:37.874 [GameSession] create_game_object(95, 2048) 09:59:37.874 [GameSession] create_game_object(2048, 0) -> 110000102c668ac 09:59:37.874 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 09:59:37.881 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 09:59:37.881 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 09:59:37.881 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 09:59:37.881 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102c668ac 2 1 4 09:59:37.881 [Lua] player (110000102c668ac,2) was put into party 1 09:59:37.881 [GameSession] 110000102c668ac -> create_game_object(61) 09:59:37.881 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:59:37.881 [Lua] [GameNetworkManager] game_object_created_player, go_id=61, owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:59:37.881 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 61, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 09:59:37.881 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 09:59:37.881 [Lua] PlayerManager:add_remote_player 110000102c668ac 09:59:37.926 [GameSession] 110000102c668ac -> create_game_object(62) 09:59:37.926 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:59:37.926 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=2 09:59:37.926 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010b760928"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"}] 09:59:37.926 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:2:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false},"inventory_id":1265986816,"first_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false}} 09:59:37.926 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000102c668ac local_player_id:2 profile_index:1 career_index:1 is_bot:true 09:59:37.926 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010b760928"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"}] 09:59:37.926 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:11000010b760928:0:0:0 = true 09:59:37.926 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000102c668ac:0:0:0 = true 09:59:37.926 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000103724cc4:0:0:0 = true 09:59:38.077 [GameSession] 110000102c668ac -> create_game_object(1024) 09:59:38.077 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010b760928 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:59:38.077 [Lua] Adding player sync data to peer=11000010b760928 local_player_id=1 09:59:38.363 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 09:59:38.363 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 09:59:38.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p 09:59:38.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p 09:59:38.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p 09:59:38.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 09:59:38.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 09:59:38.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 09:59:38.445 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 1265986816 09:59:38.540 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 1265986816 09:59:40.651 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 1265986816 09:59:40.651 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(-130.09, -268.29, 64.16), Vector4(0.0232258, 0.0232258, 0.0232258, 0.999191)) 09:59:40.654 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:59:40.654 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:59:40.654 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:59:40.654 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:59:40.654 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:59:40.654 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:59:40.654 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 09:59:40.654 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 09:59:40.654 [GameSession] create_game_object(9, 2049) 09:59:40.654 [GameSession] create_game_object(2049, 0) -> 110000102c668ac 09:59:40.654 [Lua] TalentExtension:_send_rpc_sync_talents 2049 09:59:40.654 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 09:59:40.654 [GameSession] 110000102c668ac -> create_game_object(63) 09:59:40.654 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000102c668ac go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 09:59:40.655 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000102c668ac 2 09:59:40.656 [GameSession] 110000102c668ac -> create_game_object(64) 09:59:40.656 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:59:40.656 [GameSession] 110000102c668ac -> create_game_object(65) 09:59:40.656 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000102c668ac go_type=player_unit go_created_func_name=game_object_created_player_unit 09:59:40.657 [Lua] PlayerManager:assign_unit_ownership Fire_de_Cross 110000102c668ac 1 09:59:40.657 [GameSession] 110000102c668ac -> create_game_object(66) 09:59:40.657 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:59:40.657 [GameSession] 110000102c668ac -> destroy_game_object(64) 09:59:40.657 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 09:59:40.657 [GameSession] 110000102c668ac -> destroy_game_object(63) 09:59:40.657 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 09:59:40.657 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010b760928"}] 09:59:40.657 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000102c668ac 2 1 09:59:40.657 [GameSession] 110000102c668ac -> destroy_game_object(61) 09:59:40.657 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=61 owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:59:40.657 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 2 09:59:40.658 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=2 09:59:40.658 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 09:59:40.658 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102c668ac 2 1 4 09:59:40.658 [Lua] player (110000102c668ac,2) was put into party 1 09:59:40.658 [GameSession] 110000102c668ac -> create_game_object(67) 09:59:40.658 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 09:59:40.658 [Lua] [GameNetworkManager] game_object_created_player, go_id=67, owner_peer_id=110000102c668ac peer_id=110000102c668ac 09:59:40.658 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 67, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 09:59:40.658 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 09:59:40.658 [Lua] PlayerManager:add_remote_player 110000102c668ac 09:59:40.706 [GameSession] 110000102c668ac -> create_game_object(68) 09:59:40.706 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:59:40.706 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=2 09:59:40.706 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010b760928"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"}] 09:59:40.706 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:2:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false},"inventory_id":1564147456,"first_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false}} 09:59:40.706 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000102c668ac local_player_id:2 profile_index:1 career_index:1 is_bot:true 09:59:40.706 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010b760928"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"}] 09:59:40.706 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 1564147456 09:59:40.706 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 1564147456 09:59:40.706 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8e42f6aa5a5bd73e]' child 1: '#ID[1d65449d1108d648]' 09:59:40.783 [GameSession] 110000102c668ac -> create_game_object(69) 09:59:40.783 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:59:40.783 [GameSession] 110000102c668ac -> create_game_object(1025) 09:59:40.783 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010b760928 go_type=player_unit go_created_func_name=game_object_created_player_unit 09:59:40.784 [Lua] PlayerManager:assign_unit_ownership [-ODM-] Pantalonnade 11000010b760928 1 09:59:40.784 [GameSession] 110000102c668ac -> create_game_object(70) 09:59:40.784 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:59:40.784 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 1564147456 09:59:40.784 [GameSession] 110000102c668ac -> create_game_object(71) 09:59:40.784 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000102c668ac go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 09:59:40.785 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000102c668ac 2 09:59:40.786 [GameSession] 110000102c668ac -> create_game_object(72) 09:59:40.786 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 09:59:40.897 [Lua] StateInGameRunning:_game_actually_starts() 09:59:40.897 [Lua] ################################################################################################################# 09:59:40.897 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 09:59:40.897 [Lua] ################################################################################################################# 09:59:40.897 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 43 09:59:40.897 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = true 09:59:40.911 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 43 09:59:40.945 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:11000010b760928:0:0:0 = true 09:59:41.052 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000102c668ac:0:0:0 = true 09:59:41.868 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 43 09:59:41.868 [Lua] Commit load time data 09:59:41.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x29beb, position: 0 10:00:03.375 [GameSession] 110000102c668ac -> create_game_object(73) 10:00:03.375 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:03.375 [GameSession] 110000102c668ac -> create_game_object(74) 10:00:03.375 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:00:05.273 [GameSession] 110000102c668ac -> create_game_object(75) 10:00:05.273 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:05.298 [GameSession] 110000102c668ac -> create_game_object(76) 10:00:05.298 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:08.951 [GameSession] 110000102c668ac -> create_game_object(77) 10:00:08.951 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:08.973 [GameSession] 110000102c668ac -> create_game_object(78) 10:00:08.973 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:09.498 [GameSession] 110000102c668ac -> create_game_object(79) 10:00:09.498 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:09.498 [GameSession] 110000102c668ac -> create_game_object(80) 10:00:09.498 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:00:09.553 [GameSession] 110000102c668ac -> create_game_object(81) 10:00:09.553 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:00:09.886 [GameSession] 110000102c668ac -> create_game_object(82) 10:00:09.886 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:09.887 [GameSession] 110000102c668ac -> create_game_object(83) 10:00:09.887 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:09.908 [GameSession] 110000102c668ac -> create_game_object(84) 10:00:09.908 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:09.976 [GameSession] 110000102c668ac -> create_game_object(85) 10:00:09.976 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:10.010 [GameSession] 110000102c668ac -> create_game_object(86) 10:00:10.010 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:10.011 [GameSession] 110000102c668ac -> create_game_object(87) 10:00:10.011 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:12.037 [GameSession] 110000102c668ac -> create_game_object(88) 10:00:12.037 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:12.081 [GameSession] 110000102c668ac -> create_game_object(89) 10:00:12.081 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:12.272 [GameSession] 110000102c668ac -> create_game_object(90) 10:00:12.272 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:12.273 [GameSession] 110000102c668ac -> create_game_object(91) 10:00:12.273 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:12.316 [GameSession] 110000102c668ac -> create_game_object(92) 10:00:12.316 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:12.317 [GameSession] 110000102c668ac -> create_game_object(93) 10:00:12.317 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:12.409 [GameSession] 110000102c668ac -> create_game_object(94) 10:00:12.409 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:13.003 [GameSession] 110000102c668ac -> destroy_game_object(53) 10:00:13.003 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:13.985 [GameSession] 110000102c668ac -> create_game_object(95) 10:00:13.985 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:13.985 [GameSession] 110000102c668ac -> create_game_object(96) 10:00:13.985 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:00:14.007 [GameSession] 110000102c668ac -> create_game_object(97) 10:00:14.007 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:00:14.683 [GameSession] 110000102c668ac -> create_game_object(98) 10:00:14.683 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:14.683 [GameSession] 110000102c668ac -> create_game_object(99) 10:00:14.683 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:14.707 [GameSession] 110000102c668ac -> create_game_object(100) 10:00:14.707 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:15.187 [GameSession] 110000102c668ac -> create_game_object(101) 10:00:15.187 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:15.187 [GameSession] 110000102c668ac -> create_game_object(102) 10:00:15.187 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:15.220 [GameSession] 110000102c668ac -> create_game_object(103) 10:00:15.220 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:00:15.221 [GameSession] 110000102c668ac -> create_game_object(104) 10:00:15.221 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:15.254 [GameSession] 110000102c668ac -> create_game_object(105) 10:00:15.254 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:17.787 [GameSession] 110000102c668ac -> create_game_object(106) 10:00:17.787 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:17.829 [GameSession] 110000102c668ac -> create_game_object(107) 10:00:17.830 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:17.831 [GameSession] 110000102c668ac -> create_game_object(108) 10:00:17.831 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:18.485 [GameSession] 110000102c668ac -> create_game_object(109) 10:00:18.485 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:18.485 [GameSession] 110000102c668ac -> create_game_object(110) 10:00:18.485 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:18.517 [GameSession] 110000102c668ac -> create_game_object(111) 10:00:18.517 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:19.279 [GameSession] 110000102c668ac -> destroy_game_object(43) 10:00:19.279 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:19.715 [GameSession] 110000102c668ac -> destroy_game_object(38) 10:00:19.715 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:19.853 [GameSession] 110000102c668ac -> create_game_object(112) 10:00:19.853 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:19.853 [GameSession] 110000102c668ac -> create_game_object(113) 10:00:19.853 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:20.556 [GameSession] 110000102c668ac -> create_game_object(114) 10:00:20.556 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:20.580 [GameSession] 110000102c668ac -> create_game_object(115) 10:00:20.580 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:00:20.721 [GameSession] 110000102c668ac -> create_game_object(116) 10:00:20.721 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:20.756 [GameSession] 110000102c668ac -> create_game_object(117) 10:00:20.756 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:21.088 [GameSession] 110000102c668ac -> create_game_object(118) 10:00:21.088 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:21.088 [GameSession] 110000102c668ac -> create_game_object(119) 10:00:21.088 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:23.414 [GameSession] create_game_object(7, 2050) 10:00:23.414 [GameSession] create_game_object(2050, 0) -> 110000102c668ac 10:00:23.786 [GameSession] destroy_game_object(2050) 10:00:25.170 [GameSession] 110000102c668ac -> create_game_object(120) 10:00:25.170 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:25.564 [GameSession] 110000102c668ac -> destroy_game_object(120) 10:00:25.564 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:25.864 [GameSession] create_game_object(7, 2051) 10:00:25.864 [GameSession] create_game_object(2051, 0) -> 110000102c668ac 10:00:26.266 [GameSession] 110000102c668ac -> create_game_object(121) 10:00:26.266 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:26.305 [GameSession] destroy_game_object(2051) 10:00:26.311 [GameSession] 110000102c668ac -> create_game_object(122) 10:00:26.311 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:00:26.311 [GameSession] 110000102c668ac -> create_game_object(123) 10:00:26.311 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:00:26.676 [GameSession] 110000102c668ac -> destroy_game_object(121) 10:00:26.676 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:27.237 [GameSession] 110000102c668ac -> create_game_object(124) 10:00:27.237 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:27.284 [GameSession] 110000102c668ac -> create_game_object(125) 10:00:27.284 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:27.403 [GameSession] 110000102c668ac -> destroy_game_object(125) 10:00:27.403 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:27.403 [GameSession] 110000102c668ac -> destroy_game_object(124) 10:00:27.403 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:27.404 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:00:27.710 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2a269, position: 0 10:00:29.749 [Lua] [ChatManager][1]System: [-ODM-] Pantalonnade picked up a Loot Die 10:00:29.749 [GameSession] 110000102c668ac -> destroy_game_object(122) 10:00:29.749 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:30.580 [Lua] [ChatManager][1]System: [-ODM-] Pantalonnade picked up a Loot Die 10:00:30.580 [GameSession] 110000102c668ac -> destroy_game_object(123) 10:00:30.580 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:30.684 [GameSession] 110000102c668ac -> create_game_object(126) 10:00:30.684 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:30.684 [GameSession] 110000102c668ac -> create_game_object(127) 10:00:30.684 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:31.045 [GameSession] 110000102c668ac -> destroy_game_object(127) 10:00:31.045 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:31.045 [GameSession] 110000102c668ac -> destroy_game_object(126) 10:00:31.045 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:31.046 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:00:31.206 [GameSession] 110000102c668ac -> create_game_object(128) 10:00:31.206 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:31.206 [GameSession] 110000102c668ac -> create_game_object(129) 10:00:31.207 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:31.658 [GameSession] 110000102c668ac -> create_game_object(130) 10:00:31.658 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000102c668ac go_type=vortex_unit go_created_func_name=game_object_created_network_unit 10:00:32.281 [GameSession] 110000102c668ac -> create_game_object(1026) 10:00:32.281 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:32.349 [GameSession] 110000102c668ac -> create_game_object(1027) 10:00:32.349 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:32.423 [GameSession] 110000102c668ac -> destroy_game_object(130) 10:00:32.423 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=vortex_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:32.655 [GameSession] 110000102c668ac -> destroy_game_object(1026) 10:00:32.655 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:32.752 [GameSession] 110000102c668ac -> destroy_game_object(1027) 10:00:32.752 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:33.457 [GameSession] 110000102c668ac -> destroy_game_object(129) 10:00:33.457 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:33.457 [GameSession] 110000102c668ac -> destroy_game_object(128) 10:00:33.457 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:33.457 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:00:33.608 [GameSession] 110000102c668ac -> create_game_object(131) 10:00:33.609 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:33.609 [GameSession] 110000102c668ac -> create_game_object(132) 10:00:33.609 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:33.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2a53a, position: 0 10:00:33.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2a531, position: 0 10:00:35.321 [GameSession] 110000102c668ac -> create_game_object(133) 10:00:35.321 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:35.354 [GameSession] 110000102c668ac -> create_game_object(134) 10:00:35.354 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:35.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2a619, position: 0 10:00:36.000 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2a644, position: 0 10:00:36.000 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2a643, position: 0 10:00:37.492 [GameSession] 110000102c668ac -> create_game_object(135) 10:00:37.492 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:37.863 [GameSession] 110000102c668ac -> destroy_game_object(135) 10:00:37.863 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:38.639 [GameSession] 110000102c668ac -> create_game_object(136) 10:00:38.639 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:38.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x29beb, position: 2728156 10:00:38.956 [GameSession] 110000102c668ac -> destroy_game_object(136) 10:00:38.956 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:40.035 [GameSession] create_game_object(7, 2052) 10:00:40.035 [GameSession] create_game_object(2052, 0) -> 110000102c668ac 10:00:40.155 [GameSession] 110000102c668ac -> create_game_object(137) 10:00:40.155 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000102c668ac go_type=vortex_unit go_created_func_name=game_object_created_network_unit 10:00:40.324 [GameSession] 110000102c668ac -> create_game_object(138) 10:00:40.324 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:40.357 [GameSession] 110000102c668ac -> destroy_game_object(137) 10:00:40.357 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=vortex_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:40.441 [GameSession] destroy_game_object(2052) 10:00:40.650 [GameSession] 110000102c668ac -> destroy_game_object(138) 10:00:40.650 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:41.048 [GameSession] 110000102c668ac -> create_game_object(139) 10:00:41.048 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:41.049 [GameSession] 110000102c668ac -> destroy_game_object(89) 10:00:41.049 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:41.050 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7ced463aff9e4cef]' 10:00:41.119 [GameSession] 110000102c668ac -> create_game_object(140) 10:00:41.119 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:41.541 [GameSession] 110000102c668ac -> destroy_game_object(140) 10:00:41.541 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:42.462 [GameSession] 110000102c668ac -> create_game_object(141) 10:00:42.462 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000102c668ac go_type=vortex_unit go_created_func_name=game_object_created_network_unit 10:00:43.169 [GameSession] 110000102c668ac -> create_game_object(1028) 10:00:43.169 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:43.239 [GameSession] 110000102c668ac -> create_game_object(1029) 10:00:43.239 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:43.336 [GameSession] 110000102c668ac -> create_game_object(1030) 10:00:43.336 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:43.408 [GameSession] 110000102c668ac -> create_game_object(1031) 10:00:43.408 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:43.494 [GameSession] 110000102c668ac -> destroy_game_object(1028) 10:00:43.494 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:43.968 [GameSession] 110000102c668ac -> create_game_object(1032) 10:00:43.968 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:43.994 [GameSession] 110000102c668ac -> create_game_object(1033) 10:00:43.994 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:43.994 [GameSession] 110000102c668ac -> destroy_game_object(1029) 10:00:43.994 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:44.112 [GameSession] 110000102c668ac -> create_game_object(1034) 10:00:44.112 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:44.112 [GameSession] 110000102c668ac -> destroy_game_object(1030) 10:00:44.112 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:44.194 [GameSession] 110000102c668ac -> create_game_object(1035) 10:00:44.194 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:44.194 [GameSession] 110000102c668ac -> destroy_game_object(1031) 10:00:44.194 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:44.346 [GameSession] 110000102c668ac -> destroy_game_object(1032) 10:00:44.346 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:44.409 [GameSession] 110000102c668ac -> destroy_game_object(1033) 10:00:44.409 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:44.463 [GameSession] 110000102c668ac -> destroy_game_object(1034) 10:00:44.463 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:44.568 [GameSession] 110000102c668ac -> destroy_game_object(1035) 10:00:44.568 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:44.739 [GameSession] 110000102c668ac -> create_game_object(1036) 10:00:44.739 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:44.810 [GameSession] 110000102c668ac -> create_game_object(1037) 10:00:44.810 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:44.882 [GameSession] 110000102c668ac -> destroy_game_object(141) 10:00:44.882 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=vortex_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:44.895 [GameSession] 110000102c668ac -> create_game_object(1038) 10:00:44.895 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:44.974 [GameSession] 110000102c668ac -> create_game_object(1039) 10:00:44.974 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:45.143 [GameSession] 110000102c668ac -> destroy_game_object(1036) 10:00:45.143 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:45.174 [GameSession] 110000102c668ac -> destroy_game_object(1037) 10:00:45.174 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:45.673 [GameSession] 110000102c668ac -> destroy_game_object(1038) 10:00:45.673 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:45.809 [GameSession] 110000102c668ac -> destroy_game_object(1039) 10:00:45.809 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:47.378 [GameSession] 110000102c668ac -> create_game_object(142) 10:00:47.378 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:47.378 [GameSession] 110000102c668ac -> create_game_object(143) 10:00:47.378 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:00:47.412 [GameSession] 110000102c668ac -> destroy_game_object(94) 10:00:47.412 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:47.413 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[52cdb0cd0dd540cc]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[aff6689fb627f253]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[1fa33bbc447b784e]' 10:00:50.085 [GameSession] 110000102c668ac -> create_game_object(144) 10:00:50.085 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:50.560 [GameSession] 110000102c668ac -> destroy_game_object(144) 10:00:50.560 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:51.144 [GameSession] 110000102c668ac -> create_game_object(145) 10:00:51.144 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:51.180 [GameSession] 110000102c668ac -> create_game_object(146) 10:00:51.180 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:00:51.181 [GameSession] 110000102c668ac -> destroy_game_object(90) 10:00:51.181 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:51.181 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 10:00:51.182 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 10:00:52.889 [GameSession] 110000102c668ac -> create_game_object(147) 10:00:52.889 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:00:52.889 [GameSession] 110000102c668ac -> create_game_object(148) 10:00:52.889 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:52.923 [GameSession] 110000102c668ac -> create_game_object(149) 10:00:52.923 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:00:54.327 [GameSession] 110000102c668ac -> create_game_object(150) 10:00:54.327 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000102c668ac go_type=vortex_unit go_created_func_name=game_object_created_network_unit 10:00:54.946 [GameSession] 110000102c668ac -> destroy_game_object(139) 10:00:54.946 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:55.259 [GameSession] 110000102c668ac -> create_game_object(1040) 10:00:55.259 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:55.339 [GameSession] 110000102c668ac -> create_game_object(1041) 10:00:55.339 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:55.391 [GameSession] 110000102c668ac -> create_game_object(1042) 10:00:55.391 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:55.504 [GameSession] 110000102c668ac -> create_game_object(1043) 10:00:55.504 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:55.657 [GameSession] 110000102c668ac -> destroy_game_object(1040) 10:00:55.657 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:55.657 [GameSession] 110000102c668ac -> create_game_object(151) 10:00:55.657 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:55.798 [GameSession] 110000102c668ac -> destroy_game_object(1041) 10:00:55.798 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:55.857 [GameSession] 110000102c668ac -> destroy_game_object(1042) 10:00:55.857 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:55.942 [GameSession] 110000102c668ac -> destroy_game_object(1043) 10:00:55.942 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:55.963 [GameSession] 110000102c668ac -> create_game_object(152) 10:00:55.963 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:56.022 [GameSession] 110000102c668ac -> create_game_object(1044) 10:00:56.022 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:56.023 [GameSession] 110000102c668ac -> destroy_game_object(150) 10:00:56.023 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=vortex_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:56.127 [GameSession] 110000102c668ac -> create_game_object(1045) 10:00:56.127 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:56.223 [GameSession] 110000102c668ac -> create_game_object(1046) 10:00:56.223 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:56.260 [GameSession] 110000102c668ac -> create_game_object(153) 10:00:56.260 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:56.260 [GameSession] 110000102c668ac -> destroy_game_object(151) 10:00:56.260 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:56.296 [GameSession] 110000102c668ac -> create_game_object(1047) 10:00:56.296 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:56.332 [GameSession] 110000102c668ac -> destroy_game_object(152) 10:00:56.332 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:56.560 [GameSession] 110000102c668ac -> destroy_game_object(1044) 10:00:56.560 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:56.632 [GameSession] 110000102c668ac -> destroy_game_object(1045) 10:00:56.632 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:56.904 [GameSession] 110000102c668ac -> destroy_game_object(153) 10:00:56.904 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:56.927 [GameSession] 110000102c668ac -> destroy_game_object(1046) 10:00:56.927 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:57.067 [GameSession] 110000102c668ac -> create_game_object(154) 10:00:57.067 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:57.304 [GameSession] 110000102c668ac -> destroy_game_object(1047) 10:00:57.304 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:57.304 [GameSession] 110000102c668ac -> create_game_object(1048) 10:00:57.304 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:57.304 [GameSession] 110000102c668ac -> create_game_object(1049) 10:00:57.304 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:57.304 [GameSession] 110000102c668ac -> create_game_object(1050) 10:00:57.304 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:57.371 [GameSession] 110000102c668ac -> create_game_object(1051) 10:00:57.371 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:00:57.530 [GameSession] 110000102c668ac -> destroy_game_object(154) 10:00:57.530 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:57.565 [GameSession] 110000102c668ac -> destroy_game_object(1048) 10:00:57.565 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:57.644 [GameSession] 110000102c668ac -> destroy_game_object(1049) 10:00:57.645 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:57.692 [GameSession] 110000102c668ac -> destroy_game_object(1050) 10:00:57.692 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:57.761 [GameSession] 110000102c668ac -> destroy_game_object(1051) 10:00:57.761 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:00:59.643 [GameSession] 110000102c668ac -> destroy_game_object(79) 10:00:59.643 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:59.643 [GameSession] 110000102c668ac -> destroy_game_object(114) 10:00:59.643 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:59.772 [GameSession] 110000102c668ac -> destroy_game_object(73) 10:00:59.772 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:00:59.931 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:00:59.975 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:00:59.975 [GameSession] 110000102c668ac -> create_game_object(155) 10:00:59.975 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:00:59.996 [GameSession] 110000102c668ac -> create_game_object(156) 10:00:59.996 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:01:01.075 [GameSession] 110000102c668ac -> destroy_game_object(99) 10:01:01.075 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:01.076 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 10:01:01.195 [GameSession] 110000102c668ac -> create_game_object(157) 10:01:01.195 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:01:01.195 [GameSession] 110000102c668ac -> create_game_object(158) 10:01:01.195 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:01:01.262 [GameSession] 110000102c668ac -> create_game_object(159) 10:01:01.262 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:01:01.309 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:01:01.510 [GameSession] 110000102c668ac -> destroy_game_object(77) 10:01:01.510 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:01.510 [GameSession] 110000102c668ac -> destroy_game_object(104) 10:01:01.510 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:01.667 [GameSession] 110000102c668ac -> destroy_game_object(75) 10:01:01.667 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:01.705 [GameSession] 110000102c668ac -> create_game_object(160) 10:01:01.706 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:01:01.706 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:01:03.098 [GameSession] 110000102c668ac -> create_game_object(161) 10:01:03.098 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:01:03.100 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:01:03.131 [GameSession] 110000102c668ac -> create_game_object(162) 10:01:03.131 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:01:03.597 [GameSession] 110000102c668ac -> create_game_object(163) 10:01:03.597 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:01:03.648 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:01:03.648 [GameSession] 110000102c668ac -> create_game_object(164) 10:01:03.648 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:01:03.649 [Lua] [ChatManager][1]System: Tierce picked up a piece of Ravaged Art 10:01:05.070 [GameSession] 110000102c668ac -> destroy_game_object(159) 10:01:05.070 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:06.007 [GameSession] 110000102c668ac -> destroy_game_object(157) 10:01:06.007 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:06.178 [GameSession] 110000102c668ac -> destroy_game_object(160) 10:01:06.178 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:06.805 [GameSession] create_game_object(7, 2053) 10:01:06.805 [GameSession] create_game_object(2053, 0) -> 110000102c668ac 10:01:07.055 [GameSession] 110000102c668ac -> create_game_object(165) 10:01:07.055 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:01:07.055 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:01:07.164 [GameSession] destroy_game_object(2053) 10:01:07.904 [GameSession] 110000102c668ac -> create_game_object(166) 10:01:07.905 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:07.955 [GameSession] 110000102c668ac -> create_game_object(167) 10:01:07.955 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:01:07.955 [GameSession] 110000102c668ac -> create_game_object(168) 10:01:07.955 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:07.956 [GameSession] 110000102c668ac -> create_game_object(169) 10:01:07.956 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:07.984 [GameSession] 110000102c668ac -> create_game_object(170) 10:01:07.984 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:07.985 [GameSession] 110000102c668ac -> create_game_object(171) 10:01:07.985 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.007 [GameSession] 110000102c668ac -> create_game_object(172) 10:01:08.007 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.008 [GameSession] 110000102c668ac -> create_game_object(173) 10:01:08.008 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.042 [GameSession] 110000102c668ac -> create_game_object(174) 10:01:08.042 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.043 [GameSession] 110000102c668ac -> create_game_object(175) 10:01:08.043 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:08.043 [GameSession] 110000102c668ac -> create_game_object(176) 10:01:08.043 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.081 [GameSession] 110000102c668ac -> create_game_object(177) 10:01:08.081 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.082 [GameSession] 110000102c668ac -> create_game_object(178) 10:01:08.082 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.100 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:01:08.100 [GameSession] 110000102c668ac -> destroy_game_object(167) 10:01:08.100 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:08.100 [GameSession] 110000102c668ac -> create_game_object(179) 10:01:08.100 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.145 [GameSession] 110000102c668ac -> create_game_object(180) 10:01:08.145 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.146 [GameSession] 110000102c668ac -> create_game_object(181) 10:01:08.146 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.169 [GameSession] 110000102c668ac -> create_game_object(182) 10:01:08.169 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.170 [GameSession] 110000102c668ac -> create_game_object(183) 10:01:08.170 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.214 [GameSession] 110000102c668ac -> create_game_object(184) 10:01:08.214 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.215 [GameSession] 110000102c668ac -> create_game_object(185) 10:01:08.215 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.238 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:01:08.239 [GameSession] 110000102c668ac -> create_game_object(186) 10:01:08.239 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.272 [GameSession] 110000102c668ac -> create_game_object(187) 10:01:08.272 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.273 [GameSession] 110000102c668ac -> create_game_object(188) 10:01:08.273 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.306 [GameSession] 110000102c668ac -> create_game_object(189) 10:01:08.306 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.307 [GameSession] 110000102c668ac -> create_game_object(190) 10:01:08.307 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.340 [GameSession] 110000102c668ac -> create_game_object(191) 10:01:08.340 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:01:08.375 [GameSession] 110000102c668ac -> create_game_object(192) 10:01:08.375 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.376 [GameSession] 110000102c668ac -> create_game_object(193) 10:01:08.376 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.398 [GameSession] 110000102c668ac -> create_game_object(194) 10:01:08.398 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.399 [GameSession] 110000102c668ac -> create_game_object(195) 10:01:08.399 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.446 [GameSession] 110000102c668ac -> create_game_object(196) 10:01:08.446 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.447 [GameSession] 110000102c668ac -> destroy_game_object(175) 10:01:08.447 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:08.447 [GameSession] 110000102c668ac -> create_game_object(197) 10:01:08.447 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.479 [GameSession] 110000102c668ac -> create_game_object(198) 10:01:08.479 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.480 [GameSession] 110000102c668ac -> create_game_object(199) 10:01:08.480 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.517 [GameSession] 110000102c668ac -> create_game_object(200) 10:01:08.517 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.519 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:01:08.536 [GameSession] 110000102c668ac -> create_game_object(201) 10:01:08.536 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.537 [GameSession] 110000102c668ac -> create_game_object(202) 10:01:08.537 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.582 [GameSession] 110000102c668ac -> create_game_object(203) 10:01:08.582 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.584 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:01:08.604 [GameSession] 110000102c668ac -> create_game_object(204) 10:01:08.604 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.605 [GameSession] 110000102c668ac -> create_game_object(205) 10:01:08.605 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.608 [GameSession] create_game_object(7, 2054) 10:01:08.608 [GameSession] create_game_object(2054, 0) -> 110000102c668ac 10:01:08.650 [GameSession] 110000102c668ac -> create_game_object(206) 10:01:08.651 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.651 [GameSession] 110000102c668ac -> create_game_object(207) 10:01:08.651 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.673 [GameSession] 110000102c668ac -> create_game_object(208) 10:01:08.673 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.674 [GameSession] 110000102c668ac -> create_game_object(209) 10:01:08.674 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.709 [GameSession] 110000102c668ac -> create_game_object(210) 10:01:08.709 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.710 [GameSession] 110000102c668ac -> create_game_object(211) 10:01:08.710 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.733 [GameSession] 110000102c668ac -> create_game_object(212) 10:01:08.733 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.734 [GameSession] 110000102c668ac -> create_game_object(213) 10:01:08.734 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.776 [GameSession] 110000102c668ac -> create_game_object(214) 10:01:08.776 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.777 [GameSession] 110000102c668ac -> create_game_object(215) 10:01:08.777 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.799 [GameSession] 110000102c668ac -> create_game_object(216) 10:01:08.799 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.800 [GameSession] 110000102c668ac -> create_game_object(217) 10:01:08.800 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:08.801 [Lua] [ChatManager][1]System: Fire_de_Cross picked up a piece of Ravaged Art 10:01:08.846 [GameSession] 110000102c668ac -> create_game_object(218) 10:01:08.846 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:09.006 [GameSession] 110000102c668ac -> create_game_object(219) 10:01:09.006 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000102c668ac go_type=vortex_unit go_created_func_name=game_object_created_network_unit 10:01:09.048 [GameSession] destroy_game_object(2054) 10:01:09.644 [GameSession] 110000102c668ac -> create_game_object(220) 10:01:09.644 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:09.815 [GameSession] 110000102c668ac -> create_game_object(1052) 10:01:09.815 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:09.872 [GameSession] 110000102c668ac -> create_game_object(1053) 10:01:09.872 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:09.976 [GameSession] create_game_object(7, 2055) 10:01:09.976 [GameSession] create_game_object(2055, 0) -> 110000102c668ac 10:01:09.986 [GameSession] 110000102c668ac -> create_game_object(1054) 10:01:09.986 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:09.986 [GameSession] 110000102c668ac -> destroy_game_object(220) 10:01:09.986 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:10.066 [GameSession] 110000102c668ac -> create_game_object(1055) 10:01:10.066 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:10.169 [GameSession] 110000102c668ac -> create_game_object(221) 10:01:10.169 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:01:10.169 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 10:01:10.274 [GameSession] 110000102c668ac -> destroy_game_object(219) 10:01:10.274 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=vortex_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:10.336 [GameSession] destroy_game_object(2055) 10:01:10.413 [GameSession] 110000102c668ac -> destroy_game_object(1053) 10:01:10.413 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:01:10.517 [GameSession] 110000102c668ac -> destroy_game_object(1054) 10:01:10.518 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:01:10.518 [GameSession] 110000102c668ac -> destroy_game_object(85) 10:01:10.518 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:10.576 [GameSession] 110000102c668ac -> destroy_game_object(1052) 10:01:10.576 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:01:10.576 [GameSession] 110000102c668ac -> destroy_game_object(1055) 10:01:10.576 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:01:10.658 [GameSession] 110000102c668ac -> create_game_object(1056) 10:01:10.658 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:10.740 [GameSession] 110000102c668ac -> create_game_object(1057) 10:01:10.740 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:10.845 [GameSession] 110000102c668ac -> create_game_object(1058) 10:01:10.845 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:10.915 [GameSession] 110000102c668ac -> create_game_object(1059) 10:01:10.915 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:11.372 [GameSession] 110000102c668ac -> destroy_game_object(1056) 10:01:11.372 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:01:11.486 [GameSession] 110000102c668ac -> destroy_game_object(1057) 10:01:11.486 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:01:11.520 [GameSession] 110000102c668ac -> destroy_game_object(1059) 10:01:11.520 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:01:11.542 [GameSession] 110000102c668ac -> destroy_game_object(1058) 10:01:11.542 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:01:13.441 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:01:14.611 [GameSession] 110000102c668ac -> create_game_object(222) 10:01:14.611 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:01:14.657 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:01:14.657 [GameSession] 110000102c668ac -> create_game_object(223) 10:01:14.657 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:01:14.692 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:01:14.785 [GameSession] 110000102c668ac -> create_game_object(224) 10:01:14.785 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:01:16.829 [Lua] [ChatManager][1]System: [-ODM-] Pantalonnade picked up a piece of Ravaged Art 10:01:20.994 [GameSession] 110000102c668ac -> create_game_object(225) 10:01:20.994 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=110000102c668ac go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 10:01:21.215 [GameSession] 110000102c668ac -> destroy_game_object(117) 10:01:21.215 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:21.215 [GameSession] 110000102c668ac -> destroy_game_object(116) 10:01:21.215 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:21.216 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:01:21.483 [GameSession] 110000102c668ac -> create_game_object(226) 10:01:21.483 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:21.993 [GameSession] 110000102c668ac -> create_game_object(227) 10:01:21.993 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000102c668ac go_type=ai_unit go_created_func_name=game_object_created_network_unit 10:01:22.487 [GameSession] 110000102c668ac -> create_game_object(228) 10:01:22.487 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000102c668ac go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 10:01:22.761 [GameSession] 110000102c668ac -> create_game_object(229) 10:01:22.761 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 10:01:23.291 [GameSession] 110000102c668ac -> create_game_object(230) 10:01:23.291 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:23.291 [GameSession] 110000102c668ac -> destroy_game_object(229) 10:01:23.291 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:23.721 [GameSession] 110000102c668ac -> destroy_game_object(88) 10:01:23.721 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:23.755 [GameSession] 110000102c668ac -> destroy_game_object(95) 10:01:23.755 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:24.382 [GameSession] create_game_object(7, 2056) 10:01:24.382 [GameSession] create_game_object(2056, 0) -> 110000102c668ac 10:01:24.775 [GameSession] destroy_game_object(2056) 10:01:24.830 [GameSession] 110000102c668ac -> create_game_object(231) 10:01:24.830 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:01:24.830 [GameSession] 110000102c668ac -> create_game_object(232) 10:01:24.830 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:01:24.831 [GameSession] 110000102c668ac -> create_game_object(233) 10:01:24.831 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:01:24.869 [GameSession] 110000102c668ac -> destroy_game_object(110) 10:01:24.869 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:24.870 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 10:01:25.035 [GameSession] 110000102c668ac -> destroy_game_object(113) 10:01:25.035 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:25.036 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a77a29a21960ae06]' child 1: '#ID[a77a29a21960ae06]' child 2: '#ID[a77a29a21960ae06]' child 3: '#ID[a77a29a21960ae06]' child 4: '#ID[a77a29a21960ae06]' child 5: '#ID[a77a29a21960ae06]' 10:01:25.862 [GameSession] 110000102c668ac -> destroy_game_object(233) 10:01:25.862 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:25.862 [GameSession] 110000102c668ac -> destroy_game_object(231) 10:01:25.862 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:25.862 [GameSession] 110000102c668ac -> destroy_game_object(232) 10:01:25.862 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:25.891 [GameSession] 110000102c668ac -> create_game_object(234) 10:01:25.891 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:26.293 [GameSession] 110000102c668ac -> destroy_game_object(234) 10:01:26.293 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:27.197 [GameSession] 110000102c668ac -> destroy_game_object(101) 10:01:27.197 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:27.197 [GameSession] 110000102c668ac -> destroy_game_object(102) 10:01:27.197 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:27.692 [GameSession] 110000102c668ac -> destroy_game_object(98) 10:01:27.692 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:28.709 [GameSession] 110000102c668ac -> destroy_game_object(132) 10:01:28.709 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:28.710 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1c0ea4a60caea322]' 10:01:28.738 [GameSession] 110000102c668ac -> destroy_game_object(118) 10:01:28.738 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:29.658 [GameSession] 110000102c668ac -> create_game_object(235) 10:01:29.658 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:01:29.659 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:01:30.502 [GameSession] 110000102c668ac -> destroy_game_object(134) 10:01:30.502 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:30.503 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 10:01:30.877 [GameSession] 110000102c668ac -> create_game_object(236) 10:01:30.877 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:31.171 [GameSession] 110000102c668ac -> create_game_object(237) 10:01:31.171 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:31.370 [GameSession] 110000102c668ac -> destroy_game_object(236) 10:01:31.370 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:31.456 [GameSession] 110000102c668ac -> create_game_object(238) 10:01:31.456 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:31.673 [GameSession] 110000102c668ac -> destroy_game_object(237) 10:01:31.673 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:31.964 [GameSession] 110000102c668ac -> destroy_game_object(238) 10:01:31.964 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:32.853 [GameSession] 110000102c668ac -> destroy_game_object(235) 10:01:32.853 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:32.887 [GameSession] 110000102c668ac -> destroy_game_object(228) 10:01:32.887 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:33.334 [GameSession] 110000102c668ac -> destroy_game_object(230) 10:01:33.334 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:34.918 [GameSession] 110000102c668ac -> destroy_game_object(148) 10:01:34.919 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:34.919 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 10:01:41.273 [GameSession] 110000102c668ac -> create_game_object(239) 10:01:41.273 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 10:01:41.834 [GameSession] 110000102c668ac -> create_game_object(240) 10:01:41.834 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:41.834 [GameSession] 110000102c668ac -> destroy_game_object(239) 10:01:41.834 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:43.638 [GameSession] create_game_object(7, 2057) 10:01:43.638 [GameSession] create_game_object(2057, 0) -> 110000102c668ac 10:01:44.048 [GameSession] destroy_game_object(2057) 10:01:45.859 [GameSession] 110000102c668ac -> create_game_object(241) 10:01:45.859 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:01:45.886 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:01:45.974 [GameSession] 110000102c668ac -> create_game_object(242) 10:01:45.974 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:01:45.974 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:01:46.143 [GameSession] 110000102c668ac -> create_game_object(243) 10:01:46.143 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:01:46.143 [GameSession] 110000102c668ac -> create_game_object(244) 10:01:46.143 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:01:46.143 [GameSession] 110000102c668ac -> create_game_object(245) 10:01:46.143 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:01:46.507 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.507 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.543 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.543 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.584 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.584 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.604 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.605 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.651 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.651 [GameSession] 110000102c668ac -> destroy_game_object(242) 10:01:46.651 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:46.652 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.675 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.676 [GameSession] 110000102c668ac -> destroy_game_object(226) 10:01:46.676 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:46.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.677 [GameSession] 110000102c668ac -> destroy_game_object(241) 10:01:46.677 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:46.722 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.723 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:01:46.746 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.746 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:01:46.781 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.781 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.814 [GameSession] 110000102c668ac -> create_game_object(246) 10:01:46.814 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:01:46.815 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.815 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.838 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.838 [GameSession] 110000102c668ac -> create_game_object(247) 10:01:46.838 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:01:46.838 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.884 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.885 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:01:46.911 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.911 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.942 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.942 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.976 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:46.976 [GameSession] 110000102c668ac -> create_game_object(248) 10:01:46.976 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.010 [GameSession] 110000102c668ac -> create_game_object(249) 10:01:47.010 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.012 [GameSession] 110000102c668ac -> create_game_object(250) 10:01:47.012 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.045 [GameSession] 110000102c668ac -> create_game_object(251) 10:01:47.045 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.046 [GameSession] 110000102c668ac -> create_game_object(252) 10:01:47.046 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.083 [GameSession] 110000102c668ac -> create_game_object(253) 10:01:47.083 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.084 [GameSession] 110000102c668ac -> create_game_object(254) 10:01:47.084 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.105 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:01:47.105 [GameSession] 110000102c668ac -> create_game_object(255) 10:01:47.105 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.142 [GameSession] 110000102c668ac -> create_game_object(256) 10:01:47.142 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.143 [GameSession] 110000102c668ac -> create_game_object(257) 10:01:47.143 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.190 [GameSession] 110000102c668ac -> create_game_object(258) 10:01:47.190 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.191 [GameSession] 110000102c668ac -> destroy_game_object(243) 10:01:47.191 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:47.191 [GameSession] 110000102c668ac -> destroy_game_object(244) 10:01:47.191 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:47.191 [GameSession] 110000102c668ac -> destroy_game_object(245) 10:01:47.191 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:47.191 [GameSession] 110000102c668ac -> create_game_object(259) 10:01:47.191 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.215 [GameSession] 110000102c668ac -> create_game_object(260) 10:01:47.215 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.217 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:01:47.265 [GameSession] 110000102c668ac -> create_game_object(261) 10:01:47.265 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.267 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:01:47.291 [GameSession] 110000102c668ac -> create_game_object(262) 10:01:47.291 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.292 [GameSession] 110000102c668ac -> create_game_object(263) 10:01:47.292 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.330 [GameSession] 110000102c668ac -> create_game_object(264) 10:01:47.330 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.331 [GameSession] 110000102c668ac -> create_game_object(265) 10:01:47.331 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.367 [GameSession] 110000102c668ac -> create_game_object(266) 10:01:47.367 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.368 [GameSession] 110000102c668ac -> create_game_object(267) 10:01:47.368 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.405 [GameSession] 110000102c668ac -> create_game_object(268) 10:01:47.405 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.406 [GameSession] 110000102c668ac -> create_game_object(269) 10:01:47.406 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:01:47.442 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:01:47.442 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:01:49.113 [GameSession] 110000102c668ac -> create_game_object(270) 10:01:49.113 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:50.154 [GameSession] 110000102c668ac -> create_game_object(271) 10:01:50.154 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:51.216 [GameSession] 110000102c668ac -> create_game_object(272) 10:01:51.216 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:01:51.217 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:01:51.411 [GameSession] 110000102c668ac -> create_game_object(273) 10:01:51.411 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:01:51.483 [GameSession] 110000102c668ac -> create_game_object(274) 10:01:51.483 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:01:51.752 [GameSession] 110000102c668ac -> create_game_object(275) 10:01:51.752 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:01:51.779 [GameSession] 110000102c668ac -> create_game_object(276) 10:01:51.779 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:01:51.780 [GameSession] 110000102c668ac -> create_game_object(277) 10:01:51.781 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:01:51.781 [GameSession] 110000102c668ac -> create_game_object(278) 10:01:51.781 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:01:51.781 [GameSession] 110000102c668ac -> create_game_object(279) 10:01:51.781 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:01:52.258 [GameSession] 110000102c668ac -> destroy_game_object(240) 10:01:52.258 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:52.814 [GameSession] 110000102c668ac -> destroy_game_object(277) 10:01:52.814 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:52.814 [GameSession] 110000102c668ac -> destroy_game_object(279) 10:01:52.814 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:52.814 [GameSession] 110000102c668ac -> destroy_game_object(278) 10:01:52.814 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:53.109 [GameSession] 110000102c668ac -> destroy_game_object(270) 10:01:53.109 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:55.547 [GameSession] 110000102c668ac -> destroy_game_object(271) 10:01:55.547 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:58.141 [GameSession] 110000102c668ac -> create_game_object(280) 10:01:58.141 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=110000102c668ac go_type=vortex_unit go_created_func_name=game_object_created_network_unit 10:01:58.857 [GameSession] 110000102c668ac -> create_game_object(281) 10:01:58.857 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:58.945 [GameSession] 110000102c668ac -> create_game_object(1060) 10:01:58.945 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:58.997 [GameSession] 110000102c668ac -> create_game_object(1061) 10:01:58.997 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:59.108 [GameSession] 110000102c668ac -> create_game_object(1062) 10:01:59.108 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:59.171 [GameSession] 110000102c668ac -> destroy_game_object(281) 10:01:59.171 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:01:59.171 [GameSession] 110000102c668ac -> create_game_object(1063) 10:01:59.171 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:59.328 [GameSession] 110000102c668ac -> destroy_game_object(1060) 10:01:59.328 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:01:59.406 [GameSession] 110000102c668ac -> destroy_game_object(1061) 10:01:59.406 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:01:59.472 [GameSession] 110000102c668ac -> destroy_game_object(1062) 10:01:59.473 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:01:59.567 [GameSession] 110000102c668ac -> destroy_game_object(1063) 10:01:59.567 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:01:59.706 [GameSession] 110000102c668ac -> create_game_object(1064) 10:01:59.706 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:59.805 [GameSession] 110000102c668ac -> create_game_object(1065) 10:01:59.805 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:59.879 [GameSession] 110000102c668ac -> create_game_object(1066) 10:01:59.879 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:01:59.992 [GameSession] 110000102c668ac -> create_game_object(1067) 10:01:59.992 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:00.112 [GameSession] 110000102c668ac -> destroy_game_object(1064) 10:02:00.112 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:00.209 [GameSession] 110000102c668ac -> destroy_game_object(1065) 10:02:00.209 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:00.270 [GameSession] 110000102c668ac -> destroy_game_object(1066) 10:02:00.270 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:00.332 [GameSession] 110000102c668ac -> destroy_game_object(1067) 10:02:00.332 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:00.606 [GameSession] 110000102c668ac -> create_game_object(1068) 10:02:00.606 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:00.701 [GameSession] 110000102c668ac -> create_game_object(1069) 10:02:00.701 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:00.783 [GameSession] 110000102c668ac -> create_game_object(1070) 10:02:00.783 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:00.880 [GameSession] 110000102c668ac -> create_game_object(1071) 10:02:00.880 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:00.997 [GameSession] 110000102c668ac -> destroy_game_object(1068) 10:02:00.997 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:01.071 [GameSession] 110000102c668ac -> destroy_game_object(1069) 10:02:01.071 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:01.141 [GameSession] 110000102c668ac -> destroy_game_object(1070) 10:02:01.142 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:01.240 [GameSession] 110000102c668ac -> create_game_object(282) 10:02:01.240 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=110000102c668ac go_type=aoe_unit go_created_func_name=game_object_created_network_unit 10:02:01.240 [GameSession] 110000102c668ac -> destroy_game_object(227) 10:02:01.240 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:01.267 [GameSession] 110000102c668ac -> destroy_game_object(1071) 10:02:01.267 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:01.408 [GameSession] 110000102c668ac -> create_game_object(1072) 10:02:01.408 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:01.480 [GameSession] 110000102c668ac -> create_game_object(1073) 10:02:01.480 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:01.567 [GameSession] 110000102c668ac -> create_game_object(1074) 10:02:01.567 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:01.640 [GameSession] 110000102c668ac -> create_game_object(1075) 10:02:01.640 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:01.772 [GameSession] 110000102c668ac -> destroy_game_object(1072) 10:02:01.772 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:01.871 [GameSession] 110000102c668ac -> destroy_game_object(1073) 10:02:01.871 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:01.942 [GameSession] 110000102c668ac -> destroy_game_object(1074) 10:02:01.942 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:02.043 [GameSession] 110000102c668ac -> destroy_game_object(1075) 10:02:02.043 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:02.166 [GameSession] 110000102c668ac -> destroy_game_object(280) 10:02:02.166 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=vortex_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:04.278 [GameSession] 110000102c668ac -> destroy_game_object(282) 10:02:04.278 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:07.480 [GameSession] 110000102c668ac -> destroy_game_object(225) 10:02:07.481 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:11.656 [GameSession] 110000102c668ac -> create_game_object(283) 10:02:11.656 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=110000102c668ac go_type=vortex_unit go_created_func_name=game_object_created_network_unit 10:02:12.830 [GameSession] 110000102c668ac -> create_game_object(1076) 10:02:12.830 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:12.831 [GameSession] 110000102c668ac -> create_game_object(1077) 10:02:12.831 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:12.831 [GameSession] 110000102c668ac -> create_game_object(1078) 10:02:12.831 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:12.832 [GameSession] 110000102c668ac -> create_game_object(1079) 10:02:12.832 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:12.926 [GameSession] 110000102c668ac -> destroy_game_object(1076) 10:02:12.926 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:12.958 [GameSession] 110000102c668ac -> destroy_game_object(1077) 10:02:12.958 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:13.321 [GameSession] 110000102c668ac -> destroy_game_object(1078) 10:02:13.321 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:13.321 [GameSession] 110000102c668ac -> destroy_game_object(1079) 10:02:13.321 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:15.188 [GameSession] 110000102c668ac -> create_game_object(284) 10:02:15.188 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:02:15.188 [GameSession] 110000102c668ac -> create_game_object(285) 10:02:15.188 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:02:15.188 [GameSession] 110000102c668ac -> create_game_object(286) 10:02:15.188 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:02:15.194 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 10:02:16.135 [GameSession] 110000102c668ac -> destroy_game_object(251) 10:02:16.135 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:16.136 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 10:02:16.183 [GameSession] 110000102c668ac -> destroy_game_object(286) 10:02:16.184 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:16.184 [GameSession] 110000102c668ac -> destroy_game_object(285) 10:02:16.184 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:16.184 [GameSession] 110000102c668ac -> destroy_game_object(284) 10:02:16.184 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:17.542 [GameSession] 110000102c668ac -> destroy_game_object(183) 10:02:17.542 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:17.542 [GameSession] 110000102c668ac -> destroy_game_object(248) 10:02:17.542 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:17.542 [GameSession] 110000102c668ac -> destroy_game_object(209) 10:02:17.542 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:17.542 [GameSession] 110000102c668ac -> destroy_game_object(176) 10:02:17.542 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:17.542 [GameSession] 110000102c668ac -> destroy_game_object(266) 10:02:17.542 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:17.542 [GameSession] 110000102c668ac -> destroy_game_object(201) 10:02:17.542 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:17.542 [GameSession] 110000102c668ac -> destroy_game_object(255) 10:02:17.542 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:17.542 [GameSession] 110000102c668ac -> destroy_game_object(212) 10:02:17.542 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:17.543 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 10:02:17.544 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 10:02:17.544 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 10:02:17.545 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 10:02:17.545 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 10:02:17.545 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' 10:02:17.546 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' 10:02:19.762 [GameSession] 110000102c668ac -> destroy_game_object(283) 10:02:19.762 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=vortex_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:26.515 [GameSession] 110000102c668ac -> destroy_game_object(14) 10:02:26.515 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:26.843 [GameSession] 110000102c668ac -> create_game_object(287) 10:02:26.843 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:02:29.247 [GameSession] 110000102c668ac -> destroy_game_object(287) 10:02:29.247 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:32.321 [GameSession] 110000102c668ac -> create_game_object(288) 10:02:32.321 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 10:02:32.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 10:02:32.322 [GameSession] 110000102c668ac -> destroy_game_object(192) 10:02:32.322 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:32.335 [GameSession] 110000102c668ac -> create_game_object(289) 10:02:32.336 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:02:32.336 [GameSession] 110000102c668ac -> destroy_game_object(215) 10:02:32.336 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:32.336 [GameSession] 110000102c668ac -> destroy_game_object(267) 10:02:32.336 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:44.604 [GameSession] 110000102c668ac -> destroy_game_object(275) 10:02:44.604 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:45.533 [GameSession] 110000102c668ac -> destroy_game_object(15) 10:02:45.533 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:47.057 [GameSession] 110000102c668ac -> destroy_game_object(109) 10:02:47.057 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:47.265 [GameSession] 110000102c668ac -> create_game_object(290) 10:02:47.265 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:02:47.266 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:02:47.563 [GameSession] 110000102c668ac -> destroy_game_object(131) 10:02:47.563 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:48.405 [GameSession] 110000102c668ac -> destroy_game_object(133) 10:02:48.405 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:48.548 [GameSession] create_game_object(7, 2058) 10:02:48.548 [GameSession] create_game_object(2058, 0) -> 110000102c668ac 10:02:48.996 [GameSession] destroy_game_object(2058) 10:02:49.072 [GameSession] 110000102c668ac -> destroy_game_object(112) 10:02:49.072 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:49.920 [GameSession] create_game_object(7, 2059) 10:02:49.920 [GameSession] create_game_object(2059, 0) -> 110000102c668ac 10:02:50.421 [GameSession] destroy_game_object(2059) 10:02:50.734 [GameSession] 110000102c668ac -> create_game_object(291) 10:02:50.734 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=110000102c668ac go_type=vortex_unit go_created_func_name=game_object_created_network_unit 10:02:51.266 [GameSession] 110000102c668ac -> create_game_object(292) 10:02:51.266 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:51.376 [GameSession] 110000102c668ac -> destroy_game_object(291) 10:02:51.376 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=vortex_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:51.667 [GameSession] 110000102c668ac -> destroy_game_object(292) 10:02:51.667 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:51.681 [GameSession] create_game_object(7, 2060) 10:02:51.681 [GameSession] create_game_object(2060, 0) -> 110000102c668ac 10:02:52.166 [GameSession] destroy_game_object(2060) 10:02:52.974 [GameSession] 110000102c668ac -> destroy_game_object(142) 10:02:52.974 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:54.405 [GameSession] 110000102c668ac -> destroy_game_object(145) 10:02:54.405 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:55.299 [GameSession] 110000102c668ac -> create_game_object(1080) 10:02:55.299 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:55.376 [GameSession] 110000102c668ac -> create_game_object(1081) 10:02:55.376 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:55.469 [GameSession] 110000102c668ac -> create_game_object(1082) 10:02:55.469 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:55.531 [GameSession] 110000102c668ac -> create_game_object(1083) 10:02:55.531 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:55.814 [GameSession] 110000102c668ac -> destroy_game_object(1080) 10:02:55.814 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:55.908 [GameSession] 110000102c668ac -> destroy_game_object(1081) 10:02:55.908 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:55.979 [GameSession] 110000102c668ac -> destroy_game_object(1082) 10:02:55.979 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:56.241 [GameSession] 110000102c668ac -> destroy_game_object(1083) 10:02:56.241 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:02:56.843 [GameSession] 110000102c668ac -> destroy_game_object(147) 10:02:56.843 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:57.774 [GameSession] 110000102c668ac -> create_game_object(293) 10:02:57.774 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:02:57.810 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:02:57.810 [GameSession] 110000102c668ac -> destroy_game_object(194) 10:02:57.810 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:57.979 [GameSession] 110000102c668ac -> create_game_object(294) 10:02:57.979 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:02:57.979 [GameSession] 110000102c668ac -> create_game_object(295) 10:02:57.979 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:02:58.015 [GameSession] 110000102c668ac -> destroy_game_object(173) 10:02:58.015 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:58.016 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' child 2: '#ID[4f0996c6bc322b68]' 10:02:59.072 [GameSession] 110000102c668ac -> create_game_object(296) 10:02:59.072 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:02:59.122 [GameSession] 110000102c668ac -> create_game_object(297) 10:02:59.122 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:02:59.123 [GameSession] 110000102c668ac -> destroy_game_object(166) 10:02:59.123 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:02:59.123 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 10:02:59.608 [GameSession] 110000102c668ac -> create_game_object(1084) 10:02:59.608 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:59.705 [GameSession] 110000102c668ac -> create_game_object(1085) 10:02:59.705 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:59.778 [GameSession] 110000102c668ac -> create_game_object(1086) 10:02:59.778 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:02:59.842 [GameSession] 110000102c668ac -> create_game_object(1087) 10:02:59.842 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:00.007 [GameSession] 110000102c668ac -> destroy_game_object(1084) 10:03:00.007 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:00.040 [GameSession] 110000102c668ac -> destroy_game_object(1085) 10:03:00.041 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:00.177 [GameSession] 110000102c668ac -> destroy_game_object(1086) 10:03:00.177 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:00.242 [GameSession] 110000102c668ac -> destroy_game_object(1087) 10:03:00.242 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:01.174 [GameSession] 110000102c668ac -> create_game_object(298) 10:03:01.174 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:01.174 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:03:01.208 [GameSession] 110000102c668ac -> destroy_game_object(206) 10:03:01.208 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:01.209 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 10:03:01.469 [GameSession] 110000102c668ac -> create_game_object(299) 10:03:01.469 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:01.469 [GameSession] 110000102c668ac -> destroy_game_object(165) 10:03:01.469 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:01.505 [GameSession] 110000102c668ac -> create_game_object(300) 10:03:01.505 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:03:01.506 [GameSession] 110000102c668ac -> create_game_object(301) 10:03:01.506 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 10:03:01.539 [GameSession] 110000102c668ac -> destroy_game_object(185) 10:03:01.539 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:01.540 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 10:03:02.437 [GameSession] 110000102c668ac -> create_game_object(302) 10:03:02.437 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:02.437 [GameSession] 110000102c668ac -> create_game_object(303) 10:03:02.437 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:03:02.487 [GameSession] 110000102c668ac -> create_game_object(304) 10:03:02.487 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:03:02.488 [GameSession] 110000102c668ac -> destroy_game_object(250) 10:03:02.488 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:02.488 [GameSession] 110000102c668ac -> destroy_game_object(249) 10:03:02.488 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:02.489 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 10:03:02.785 [GameSession] 110000102c668ac -> create_game_object(305) 10:03:02.785 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:02.785 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:03:02.806 [GameSession] 110000102c668ac -> destroy_game_object(210) 10:03:02.806 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:03.073 [GameSession] 110000102c668ac -> create_game_object(306) 10:03:03.073 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:03.074 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:03:03.106 [GameSession] 110000102c668ac -> destroy_game_object(261) 10:03:03.106 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:03.107 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' 10:03:03.546 [GameSession] 110000102c668ac -> create_game_object(307) 10:03:03.546 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:03.546 [GameSession] 110000102c668ac -> create_game_object(308) 10:03:03.546 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:03:03.583 [GameSession] 110000102c668ac -> destroy_game_object(263) 10:03:03.583 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:03.583 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 10:03:03.714 [GameSession] 110000102c668ac -> create_game_object(309) 10:03:03.714 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:03.714 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:03:04.017 [GameSession] 110000102c668ac -> destroy_game_object(221) 10:03:04.017 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:04.309 [GameSession] 110000102c668ac -> create_game_object(310) 10:03:04.309 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:04.346 [GameSession] 110000102c668ac -> create_game_object(311) 10:03:04.347 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:03:05.112 [GameSession] 110000102c668ac -> create_game_object(312) 10:03:05.112 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:05.148 [GameSession] 110000102c668ac -> create_game_object(313) 10:03:05.148 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:03:09.614 [GameSession] 110000102c668ac -> destroy_game_object(307) 10:03:09.614 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:11.921 [GameSession] 110000102c668ac -> destroy_game_object(272) 10:03:11.921 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:11.944 [GameSession] 110000102c668ac -> destroy_game_object(247) 10:03:11.944 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:12.182 [GameSession] 110000102c668ac -> create_game_object(1088) 10:03:12.182 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:12.283 [GameSession] 110000102c668ac -> create_game_object(1089) 10:03:12.283 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:12.351 [GameSession] 110000102c668ac -> create_game_object(1090) 10:03:12.351 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:12.453 [GameSession] 110000102c668ac -> create_game_object(1091) 10:03:12.453 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:12.614 [GameSession] 110000102c668ac -> destroy_game_object(1088) 10:03:12.614 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:12.687 [GameSession] 110000102c668ac -> destroy_game_object(1089) 10:03:12.687 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:12.816 [GameSession] 110000102c668ac -> destroy_game_object(1090) 10:03:12.816 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:12.852 [GameSession] 110000102c668ac -> destroy_game_object(1091) 10:03:12.852 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:13.152 [GameSession] 110000102c668ac -> create_game_object(314) 10:03:13.153 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=110000102c668ac go_type=vortex_unit go_created_func_name=game_object_created_network_unit 10:03:13.632 [GameSession] 110000102c668ac -> destroy_game_object(246) 10:03:13.632 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:13.756 [GameSession] 110000102c668ac -> create_game_object(1092) 10:03:13.756 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:13.847 [GameSession] 110000102c668ac -> create_game_object(1093) 10:03:13.847 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:13.917 [GameSession] 110000102c668ac -> create_game_object(1094) 10:03:13.917 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:14.068 [GameSession] 110000102c668ac -> create_game_object(1095) 10:03:14.068 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:14.190 [GameSession] 110000102c668ac -> destroy_game_object(1092) 10:03:14.190 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:14.259 [GameSession] 110000102c668ac -> destroy_game_object(1093) 10:03:14.259 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:14.365 [GameSession] 110000102c668ac -> destroy_game_object(1094) 10:03:14.365 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:14.449 [GameSession] 110000102c668ac -> destroy_game_object(1095) 10:03:14.449 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:16.625 [GameSession] 110000102c668ac -> create_game_object(315) 10:03:16.625 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=110000102c668ac go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 10:03:16.626 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 140 will change to a manual source. 10:03:17.690 [GameSession] 110000102c668ac -> destroy_game_object(314) 10:03:17.690 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=vortex_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:19.833 [GameSession] 110000102c668ac -> create_game_object(316) 10:03:19.833 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:19.833 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:03:20.603 [GameSession] 110000102c668ac -> create_game_object(317) 10:03:20.603 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:20.958 [GameSession] 110000102c668ac -> destroy_game_object(317) 10:03:20.958 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:21.552 [GameSession] 110000102c668ac -> create_game_object(318) 10:03:21.552 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=110000102c668ac go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 10:03:21.688 [GameSession] 110000102c668ac -> create_game_object(319) 10:03:21.688 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:03:21.688 [GameSession] 110000102c668ac -> create_game_object(320) 10:03:21.688 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:03:21.688 [GameSession] 110000102c668ac -> create_game_object(321) 10:03:21.688 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:03:21.790 [GameSession] create_game_object(7, 2061) 10:03:21.790 [GameSession] create_game_object(2061, 0) -> 110000102c668ac 10:03:21.913 [GameSession] 110000102c668ac -> create_game_object(322) 10:03:21.913 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:22.248 [GameSession] 110000102c668ac -> destroy_game_object(322) 10:03:22.248 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:22.254 [GameSession] destroy_game_object(2061) 10:03:22.683 [GameSession] 110000102c668ac -> destroy_game_object(320) 10:03:22.683 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:22.683 [GameSession] 110000102c668ac -> destroy_game_object(321) 10:03:22.683 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:22.683 [GameSession] 110000102c668ac -> destroy_game_object(319) 10:03:22.683 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:23.420 [GameSession] 110000102c668ac -> destroy_game_object(316) 10:03:23.420 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:24.017 [GameSession] 110000102c668ac -> create_game_object(323) 10:03:24.017 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:03:24.017 [GameSession] 110000102c668ac -> create_game_object(324) 10:03:24.017 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:03:24.017 [GameSession] 110000102c668ac -> create_game_object(325) 10:03:24.017 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:03:24.214 [GameSession] 110000102c668ac -> create_game_object(326) 10:03:24.214 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:03:25.055 [GameSession] 110000102c668ac -> destroy_game_object(325) 10:03:25.055 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:25.055 [GameSession] 110000102c668ac -> destroy_game_object(323) 10:03:25.055 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:25.055 [GameSession] 110000102c668ac -> destroy_game_object(324) 10:03:25.055 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:25.395 [GameSession] 110000102c668ac -> create_game_object(327) 10:03:25.395 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:03:25.396 [GameSession] 110000102c668ac -> create_game_object(328) 10:03:25.396 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:03:25.396 [GameSession] 110000102c668ac -> create_game_object(329) 10:03:25.396 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:03:26.441 [GameSession] 110000102c668ac -> destroy_game_object(329) 10:03:26.441 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:26.441 [GameSession] 110000102c668ac -> destroy_game_object(327) 10:03:26.441 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:26.441 [GameSession] 110000102c668ac -> destroy_game_object(328) 10:03:26.441 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:26.974 [GameSession] 110000102c668ac -> destroy_game_object(318) 10:03:26.975 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:29.218 [GameSession] 110000102c668ac -> create_game_object(330) 10:03:29.218 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:29.614 [GameSession] 110000102c668ac -> destroy_game_object(330) 10:03:29.614 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:30.825 [GameSession] 110000102c668ac -> create_game_object(331) 10:03:30.825 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:03:30.826 [GameSession] 110000102c668ac -> destroy_game_object(262) 10:03:30.826 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:30.827 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[2985ca86ace8b5db]' 10:03:32.522 [GameSession] 110000102c668ac -> create_game_object(332) 10:03:32.522 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:32.523 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:03:33.774 [GameSession] create_game_object(7, 2062) 10:03:33.774 [GameSession] create_game_object(2062, 0) -> 110000102c668ac 10:03:34.148 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 10:03:34.294 [GameSession] destroy_game_object(2062) 10:03:34.344 [GameSession] 110000102c668ac -> destroy_game_object(273) 10:03:34.344 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:34.450 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source. 10:03:34.997 [GameSession] 110000102c668ac -> create_game_object(333) 10:03:34.997 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:34.997 [GameSession] 110000102c668ac -> create_game_object(334) 10:03:34.997 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:03:36.357 [GameSession] 110000102c668ac -> create_game_object(335) 10:03:36.357 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:36.411 [GameSession] 110000102c668ac -> create_game_object(336) 10:03:36.412 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:03:36.412 [GameSession] 110000102c668ac -> destroy_game_object(288) 10:03:36.412 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:36.413 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 10:03:38.062 [GameSession] 110000102c668ac -> create_game_object(337) 10:03:38.062 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:38.062 [GameSession] 110000102c668ac -> create_game_object(338) 10:03:38.062 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:03:38.189 [GameSession] 110000102c668ac -> destroy_game_object(290) 10:03:38.189 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:38.391 [GameSession] 110000102c668ac -> create_game_object(339) 10:03:38.391 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=110000102c668ac go_type=ai_unit go_created_func_name=game_object_created_network_unit 10:03:38.829 [GameSession] 110000102c668ac -> create_game_object(340) 10:03:38.829 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:38.829 [GameSession] 110000102c668ac -> create_game_object(341) 10:03:38.829 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:03:39.217 [GameSession] 110000102c668ac -> create_game_object(342) 10:03:39.217 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=110000102c668ac go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 10:03:39.217 [GameSession] 110000102c668ac -> create_game_object(343) 10:03:39.217 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=110000102c668ac go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 10:03:39.251 [GameSession] 110000102c668ac -> create_game_object(344) 10:03:39.251 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 10:03:39.415 [GameSession] 110000102c668ac -> create_game_object(345) 10:03:39.415 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 10:03:39.628 [GameSession] 110000102c668ac -> create_game_object(346) 10:03:39.628 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 10:03:39.718 [GameSession] 110000102c668ac -> destroy_game_object(29) 10:03:39.718 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:39.819 [GameSession] 110000102c668ac -> create_game_object(347) 10:03:39.819 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 10:03:40.019 [GameSession] 110000102c668ac -> create_game_object(348) 10:03:40.019 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 10:03:40.821 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:03:40.821 [GameSession] 110000102c668ac -> create_game_object(349) 10:03:40.821 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:03:40.880 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:03:40.881 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:03:40.899 [GameSession] 110000102c668ac -> destroy_game_object(315) 10:03:40.899 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:41.230 [GameSession] 110000102c668ac -> create_game_object(350) 10:03:41.230 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=110000102c668ac go_type=vortex_unit go_created_func_name=game_object_created_network_unit 10:03:41.253 [GameSession] 110000102c668ac -> destroy_game_object(342) 10:03:41.253 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:41.253 [GameSession] 110000102c668ac -> destroy_game_object(343) 10:03:41.253 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:41.566 [GameSession] create_game_object(7, 2063) 10:03:41.566 [GameSession] create_game_object(2063, 0) -> 110000102c668ac 10:03:41.941 [GameSession] destroy_game_object(2063) 10:03:41.974 [GameSession] 110000102c668ac -> create_game_object(1096) 10:03:41.974 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:42.074 [GameSession] 110000102c668ac -> create_game_object(1097) 10:03:42.074 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:42.144 [GameSession] 110000102c668ac -> create_game_object(1098) 10:03:42.144 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:42.237 [GameSession] 110000102c668ac -> destroy_game_object(350) 10:03:42.237 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=vortex_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:42.260 [GameSession] 110000102c668ac -> create_game_object(1099) 10:03:42.260 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:42.505 [GameSession] 110000102c668ac -> destroy_game_object(1097) 10:03:42.505 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:42.598 [GameSession] 110000102c668ac -> destroy_game_object(1096) 10:03:42.598 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:42.626 [GameSession] 110000102c668ac -> destroy_game_object(1098) 10:03:42.626 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:42.626 [GameSession] 110000102c668ac -> create_game_object(351) 10:03:42.626 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:42.627 [GameSession] 110000102c668ac -> destroy_game_object(344) 10:03:42.627 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:42.659 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:03:42.766 [GameSession] create_game_object(7, 2064) 10:03:42.766 [GameSession] create_game_object(2064, 0) -> 110000102c668ac 10:03:42.835 [GameSession] 110000102c668ac -> destroy_game_object(345) 10:03:42.835 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:42.929 [GameSession] 110000102c668ac -> destroy_game_object(1099) 10:03:42.929 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:43.036 [GameSession] 110000102c668ac -> destroy_game_object(346) 10:03:43.036 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:43.227 [GameSession] 110000102c668ac -> destroy_game_object(347) 10:03:43.227 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:43.438 [GameSession] 110000102c668ac -> destroy_game_object(348) 10:03:43.438 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:43.605 [GameSession] destroy_game_object(2064) 10:03:45.076 [GameSession] 110000102c668ac -> create_game_object(352) 10:03:45.076 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 10:03:45.327 [GameSession] 110000102c668ac -> destroy_game_object(352) 10:03:45.327 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:45.363 [GameSession] 110000102c668ac -> destroy_game_object(294) 10:03:45.363 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:45.849 [GameSession] 110000102c668ac -> create_game_object(353) 10:03:45.849 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=110000102c668ac go_type=vortex_unit go_created_func_name=game_object_created_network_unit 10:03:46.287 [GameSession] 110000102c668ac -> destroy_game_object(305) 10:03:46.287 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:46.514 [GameSession] 110000102c668ac -> create_game_object(1100) 10:03:46.514 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:46.610 [GameSession] 110000102c668ac -> create_game_object(1101) 10:03:46.610 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:46.683 [GameSession] 110000102c668ac -> create_game_object(1102) 10:03:46.683 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:46.752 [GameSession] 110000102c668ac -> create_game_object(1103) 10:03:46.752 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:47.322 [GameSession] 110000102c668ac -> create_game_object(1104) 10:03:47.322 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:47.322 [GameSession] 110000102c668ac -> destroy_game_object(1100) 10:03:47.322 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:47.394 [GameSession] 110000102c668ac -> create_game_object(1105) 10:03:47.394 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:47.394 [GameSession] 110000102c668ac -> destroy_game_object(1101) 10:03:47.394 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:47.470 [GameSession] 110000102c668ac -> create_game_object(1106) 10:03:47.470 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:47.570 [GameSession] 110000102c668ac -> create_game_object(1107) 10:03:47.570 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:47.718 [GameSession] 110000102c668ac -> destroy_game_object(1104) 10:03:47.718 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:47.811 [GameSession] 110000102c668ac -> destroy_game_object(1105) 10:03:47.811 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:47.878 [GameSession] 110000102c668ac -> destroy_game_object(1106) 10:03:47.878 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:47.957 [GameSession] 110000102c668ac -> destroy_game_object(1102) 10:03:47.957 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:47.982 [GameSession] 110000102c668ac -> destroy_game_object(1107) 10:03:47.982 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:48.021 [GameSession] 110000102c668ac -> destroy_game_object(1103) 10:03:48.021 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:48.278 [GameSession] 110000102c668ac -> create_game_object(1108) 10:03:48.278 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:48.354 [GameSession] 110000102c668ac -> create_game_object(1109) 10:03:48.354 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:48.422 [GameSession] 110000102c668ac -> create_game_object(1110) 10:03:48.422 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:48.534 [GameSession] 110000102c668ac -> create_game_object(1111) 10:03:48.534 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:48.797 [GameSession] 110000102c668ac -> destroy_game_object(1109) 10:03:48.797 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:48.861 [GameSession] 110000102c668ac -> destroy_game_object(1110) 10:03:48.861 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:48.925 [GameSession] 110000102c668ac -> destroy_game_object(1111) 10:03:48.925 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:49.091 [GameSession] 110000102c668ac -> create_game_object(1112) 10:03:49.091 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:49.091 [GameSession] 110000102c668ac -> destroy_game_object(1108) 10:03:49.091 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:49.129 [GameSession] 110000102c668ac -> destroy_game_object(299) 10:03:49.129 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:49.167 [GameSession] 110000102c668ac -> create_game_object(1113) 10:03:49.167 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:49.168 [GameSession] 110000102c668ac -> destroy_game_object(353) 10:03:49.168 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=vortex_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:49.244 [GameSession] 110000102c668ac -> create_game_object(1114) 10:03:49.244 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:49.320 [GameSession] 110000102c668ac -> create_game_object(1115) 10:03:49.320 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:03:49.499 [GameSession] 110000102c668ac -> destroy_game_object(1112) 10:03:49.499 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:50.011 [GameSession] 110000102c668ac -> destroy_game_object(1113) 10:03:50.011 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:54.871 [GameSession] 110000102c668ac -> destroy_game_object(1025) 10:03:54.871 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b760928 10:03:54.871 [GameSession] 110000102c668ac -> destroy_game_object(1115) 10:03:54.871 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:54.871 [GameSession] 110000102c668ac -> destroy_game_object(1114) 10:03:54.871 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:03:54.871 [GameSession] 110000102c668ac -> destroy_game_object(70) 10:03:54.871 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 10:03:54.872 error: [Unit] Unit: '#ID[f0ac4f25f5da6b8b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ab2d5533c883ec46]' child 1: '#ID[3c36b7e27be9588c]' child 2: '#ID[263f466be412f9d9]' 10:03:54.948 [GameSession] 110000102c668ac -> destroy_game_object(293) 10:03:54.948 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:54.948 [GameSession] 110000102c668ac -> destroy_game_object(298) 10:03:54.948 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:54.998 [GameSession] 110000102c668ac -> destroy_game_object(309) 10:03:54.998 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:55.892 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:03:55.892 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:03:55.931 [GameSession] 110000102c668ac -> create_game_object(354) 10:03:55.931 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 10:03:55.933 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:03:55.973 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:03:55.973 [GameSession] 110000102c668ac -> destroy_game_object(301) 10:03:55.973 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:55.974 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:03:55.974 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 10:03:56.021 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:03:56.022 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:03:56.023 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 10:03:56.580 [GameSession] 110000102c668ac -> destroy_game_object(296) 10:03:56.580 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:57.945 [GameSession] 110000102c668ac -> create_game_object(355) 10:03:57.945 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:57.998 [GameSession] 110000102c668ac -> create_game_object(356) 10:03:57.998 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:03:57.999 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:03:58.250 [GameSession] 110000102c668ac -> destroy_game_object(356) 10:03:58.251 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:58.251 [GameSession] 110000102c668ac -> destroy_game_object(355) 10:03:58.251 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:03:58.252 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:03:59.848 [GameSession] 110000102c668ac -> create_game_object(357) 10:03:59.848 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:03:59.848 [GameSession] 110000102c668ac -> create_game_object(358) 10:03:59.848 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:03:59.850 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:04:00.710 [GameSession] 110000102c668ac -> create_game_object(359) 10:04:00.710 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:04:00.710 [GameSession] 110000102c668ac -> create_game_object(360) 10:04:00.710 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:00.753 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:04:01.535 [GameSession] 110000102c668ac -> destroy_game_object(302) 10:04:01.535 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:01.535 [GameSession] 110000102c668ac -> destroy_game_object(306) 10:04:01.535 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:02.409 [GameSession] 110000102c668ac -> destroy_game_object(312) 10:04:02.409 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:02.755 [GameSession] 110000102c668ac -> destroy_game_object(21) 10:04:02.755 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:02.844 [GameSession] 110000102c668ac -> create_game_object(361) 10:04:02.844 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:04:04.520 [GameSession] 110000102c668ac -> destroy_game_object(361) 10:04:04.520 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:09.793 [GameSession] 110000102c668ac -> destroy_game_object(44) 10:04:09.793 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:10.284 [GameSession] 110000102c668ac -> create_game_object(362) 10:04:10.284 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:04:10.319 [GameSession] 110000102c668ac -> create_game_object(363) 10:04:10.319 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:10.321 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:04:10.986 [GameSession] 110000102c668ac -> create_game_object(364) 10:04:10.986 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:04:10.987 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:04:12.289 [GameSession] 110000102c668ac -> create_game_object(365) 10:04:12.289 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:12.291 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:04:12.330 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:04:13.397 [GameSession] 110000102c668ac -> destroy_game_object(310) 10:04:13.397 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:15.918 [GameSession] 110000102c668ac -> create_game_object(366) 10:04:15.918 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:04:15.965 [GameSession] 110000102c668ac -> create_game_object(367) 10:04:15.965 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:17.522 [GameSession] 110000102c668ac -> create_game_object(368) 10:04:17.522 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:04:17.523 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:04:19.865 [GameSession] 110000102c668ac -> create_game_object(1116) 10:04:19.865 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010b760928 go_type=player_unit go_created_func_name=game_object_created_player_unit 10:04:19.866 [Lua] PlayerManager:assign_unit_ownership [-ODM-] Pantalonnade 11000010b760928 1 10:04:19.866 [GameSession] 110000102c668ac -> create_game_object(369) 10:04:19.866 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 10:04:24.434 [GameSession] 110000102c668ac -> destroy_game_object(368) 10:04:24.434 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:25.712 [GameSession] 110000102c668ac -> create_game_object(370) 10:04:25.712 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:04:25.713 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:04:26.319 [GameSession] 110000102c668ac -> create_game_object(371) 10:04:26.319 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:04:26.526 [GameSession] 110000102c668ac -> create_game_object(372) 10:04:26.526 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=110000102c668ac go_type=aoe_unit go_created_func_name=game_object_created_network_unit 10:04:26.526 [Lua] PlayerManager:assign_unit_ownership Fire_de_Cross 110000102c668ac 1 10:04:26.828 [GameSession] 110000102c668ac -> destroy_game_object(371) 10:04:26.828 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:26.959 [GameSession] 110000102c668ac -> destroy_game_object(367) 10:04:26.960 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:26.960 [GameSession] 110000102c668ac -> destroy_game_object(366) 10:04:26.960 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:26.960 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:04:27.122 [GameSession] 110000102c668ac -> destroy_game_object(370) 10:04:27.122 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:27.563 [GameSession] 110000102c668ac -> create_game_object(373) 10:04:27.563 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:28.927 [GameSession] 110000102c668ac -> destroy_game_object(339) 10:04:28.927 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:28.927 [GameSession] 110000102c668ac -> destroy_game_object(331) 10:04:28.927 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:28.928 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 10:04:30.755 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:30.755 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:30.755 [GameSession] 110000102c668ac -> destroy_game_object(349) 10:04:30.755 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:30.755 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 10:04:30.756 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 10:04:30.796 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:30.797 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:30.797 [GameSession] 110000102c668ac -> destroy_game_object(365) 10:04:30.797 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:30.797 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 10:04:30.822 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:30.822 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:30.855 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:30.855 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:30.880 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:04:30.881 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:30.919 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:30.920 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:30.960 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:30.960 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:30.987 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:30.988 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.030 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.030 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.031 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 10:04:31.055 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.055 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.095 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.095 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.122 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.122 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.163 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:04:31.163 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.212 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.212 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.227 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.254 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.254 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.307 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.307 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.394 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.395 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:04:31.412 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.412 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.450 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.450 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.477 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:31.578 [GameSession] 110000102c668ac -> destroy_game_object(372) 10:04:31.578 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:33.676 [GameSession] 110000102c668ac -> create_game_object(374) 10:04:33.676 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:04:34.144 [GameSession] 110000102c668ac -> destroy_game_object(374) 10:04:34.144 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:38.190 [GameSession] 110000102c668ac -> create_game_object(375) 10:04:38.190 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:38.191 [GameSession] 110000102c668ac -> destroy_game_object(373) 10:04:38.191 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:41.741 [GameSession] 110000102c668ac -> create_game_object(376) 10:04:41.741 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=110000102c668ac go_type=ai_unit go_created_func_name=game_object_created_network_unit 10:04:44.599 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:44.647 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:44.648 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:44.684 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:44.684 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:44.699 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:44.700 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:44.746 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:44.746 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:44.775 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:44.775 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:44.809 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:44.809 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:44.839 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:04:44.839 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:04:44.874 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:44.874 [GameSession] 110000102c668ac -> create_game_object(377) 10:04:44.874 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:44.921 [GameSession] 110000102c668ac -> create_game_object(378) 10:04:44.921 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:44.922 [GameSession] 110000102c668ac -> destroy_game_object(360) 10:04:44.922 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:44.922 [GameSession] 110000102c668ac -> create_game_object(379) 10:04:44.922 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:44.924 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 10:04:44.960 [GameSession] 110000102c668ac -> create_game_object(380) 10:04:44.960 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:44.961 [GameSession] 110000102c668ac -> create_game_object(381) 10:04:44.961 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:44.975 [GameSession] 110000102c668ac -> create_game_object(382) 10:04:44.975 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:44.977 [GameSession] 110000102c668ac -> create_game_object(383) 10:04:44.977 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:45.003 [GameSession] 110000102c668ac -> create_game_object(384) 10:04:45.003 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:45.004 [GameSession] 110000102c668ac -> create_game_object(385) 10:04:45.004 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:45.037 [GameSession] 110000102c668ac -> create_game_object(386) 10:04:45.037 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:45.039 [GameSession] 110000102c668ac -> create_game_object(387) 10:04:45.039 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:45.072 [GameSession] 110000102c668ac -> create_game_object(388) 10:04:45.072 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:45.073 [GameSession] 110000102c668ac -> create_game_object(389) 10:04:45.073 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:45.100 [GameSession] 110000102c668ac -> create_game_object(390) 10:04:45.100 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:45.101 [GameSession] 110000102c668ac -> create_game_object(391) 10:04:45.101 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:45.123 [GameSession] 110000102c668ac -> create_game_object(392) 10:04:45.123 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:45.124 [GameSession] 110000102c668ac -> create_game_object(393) 10:04:45.124 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:45.172 [GameSession] 110000102c668ac -> create_game_object(394) 10:04:45.172 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:45.174 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:04:45.199 [GameSession] 110000102c668ac -> create_game_object(395) 10:04:45.199 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:45.200 [GameSession] 110000102c668ac -> create_game_object(396) 10:04:45.200 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:45.236 [GameSession] 110000102c668ac -> create_game_object(397) 10:04:45.236 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:45.237 [GameSession] 110000102c668ac -> create_game_object(398) 10:04:45.237 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:48.658 [GameSession] 110000102c668ac -> create_game_object(399) 10:04:48.658 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:04:48.659 [GameSession] 110000102c668ac -> create_game_object(400) 10:04:48.659 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:04:49.522 [GameSession] 110000102c668ac -> create_game_object(401) 10:04:49.522 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:04:49.522 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:04:50.336 [GameSession] 110000102c668ac -> create_game_object(402) 10:04:50.336 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:04:50.706 [GameSession] 110000102c668ac -> destroy_game_object(402) 10:04:50.706 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:51.342 [GameSession] 110000102c668ac -> destroy_game_object(400) 10:04:51.342 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:51.342 [GameSession] 110000102c668ac -> destroy_game_object(399) 10:04:51.342 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:51.343 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:04:51.495 [GameSession] 110000102c668ac -> destroy_game_object(401) 10:04:51.495 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:52.409 [GameSession] 110000102c668ac -> destroy_game_object(375) 10:04:52.409 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:53.766 [GameSession] 110000102c668ac -> create_game_object(403) 10:04:53.766 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:04:53.766 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:04:53.918 [GameSession] 110000102c668ac -> create_game_object(404) 10:04:53.918 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:04:53.919 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:04:53.952 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:04:53.952 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:04:53.990 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:04:54.038 [GameSession] 110000102c668ac -> create_game_object(405) 10:04:54.038 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:04:54.087 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:04:56.456 [GameSession] 110000102c668ac -> destroy_game_object(403) 10:04:56.456 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:56.706 [GameSession] 110000102c668ac -> create_game_object(406) 10:04:56.706 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:04:56.706 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:04:57.005 [GameSession] 110000102c668ac -> destroy_game_object(406) 10:04:57.005 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:58.437 [GameSession] 110000102c668ac -> create_game_object(407) 10:04:58.437 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 10:04:58.437 [GameSession] 110000102c668ac -> create_game_object(408) 10:04:58.437 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:04:58.923 [GameSession] 110000102c668ac -> destroy_game_object(408) 10:04:58.923 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:58.972 [GameSession] 110000102c668ac -> create_game_object(409) 10:04:58.972 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 10:04:58.972 [GameSession] 110000102c668ac -> destroy_game_object(407) 10:04:58.972 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:59.135 [GameSession] 110000102c668ac -> destroy_game_object(359) 10:04:59.135 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:59.135 [GameSession] 110000102c668ac -> destroy_game_object(363) 10:04:59.135 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:59.135 [GameSession] 110000102c668ac -> destroy_game_object(362) 10:04:59.135 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:59.136 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:04:59.230 [GameSession] 110000102c668ac -> create_game_object(410) 10:04:59.230 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:04:59.529 [GameSession] 110000102c668ac -> create_game_object(411) 10:04:59.529 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:04:59.567 [GameSession] 110000102c668ac -> destroy_game_object(410) 10:04:59.567 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:04:59.914 [GameSession] 110000102c668ac -> destroy_game_object(411) 10:04:59.914 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:00.035 [GameSession] 110000102c668ac -> create_game_object(412) 10:05:00.035 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:00.035 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:05:00.525 [GameSession] 110000102c668ac -> create_game_object(413) 10:05:00.525 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 10:05:01.066 [GameSession] 110000102c668ac -> create_game_object(414) 10:05:01.066 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 10:05:01.066 [GameSession] 110000102c668ac -> destroy_game_object(413) 10:05:01.066 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:02.020 [GameSession] 110000102c668ac -> destroy_game_object(412) 10:05:02.020 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:02.870 [GameSession] 110000102c668ac -> destroy_game_object(341) 10:05:02.870 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:02.870 [GameSession] 110000102c668ac -> destroy_game_object(358) 10:05:02.870 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:02.870 [GameSession] 110000102c668ac -> destroy_game_object(357) 10:05:02.870 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:02.871 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:05:03.194 [GameSession] 110000102c668ac -> create_game_object(415) 10:05:03.194 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:03.195 [GameSession] 110000102c668ac -> create_game_object(416) 10:05:03.195 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:05:05.183 [SteamLobby] Detected added member 1100001059c1828 10:05:05.183 [Lua] [LobbyMembers] Member joined 1100001059c1828 10:05:07.226 [Lua] rpc_client_connection_state Channel: 1, PeerID: 1100001059c1828, Reason: connected 10:05:07.226 [Lua] [ChatManager][1]System: teddy(ITA) is joining the game 10:05:07.543 [Lua] [SharedState] network_state_110000102c668ac: profile_index_reservation:0:0:1:0 = 1100001059c1828 10:05:08.270 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 10:05:08.825 [GameSession] 110000102c668ac -> destroy_game_object(395) 10:05:08.825 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:08.826 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' 10:05:09.517 [GameSession] 110000102c668ac -> destroy_game_object(217) 10:05:09.518 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:09.817 [GameSession] 110000102c668ac -> destroy_game_object(409) 10:05:09.817 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:09.945 [Lua] [SharedState] network_state_110000102c668ac: peers:0:0:0:0 = ["110000102c668ac","110000103724cc4","11000010b760928","1100001059c1828"] 10:05:10.214 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001059c1828 1 0 1 10:05:10.214 [Lua] player (1100001059c1828,1) was put into party 0 10:05:12.709 [GameSession] 110000102c668ac -> destroy_game_object(414) 10:05:12.709 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:13.518 [GameSession] 110000102c668ac -> destroy_game_object(379) 10:05:13.518 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:13.518 [GameSession] 110000102c668ac -> destroy_game_object(390) 10:05:13.518 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:13.518 [GameSession] 110000102c668ac -> destroy_game_object(397) 10:05:13.518 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:13.518 [GameSession] 110000102c668ac -> destroy_game_object(213) 10:05:13.518 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:13.518 [GameSession] 110000102c668ac -> destroy_game_object(189) 10:05:13.518 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:13.518 [GameSession] 110000102c668ac -> destroy_game_object(254) 10:05:13.518 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:13.518 [GameSession] 110000102c668ac -> destroy_game_object(259) 10:05:13.518 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:13.518 [GameSession] 110000102c668ac -> destroy_game_object(396) 10:05:13.518 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:13.518 [GameSession] 110000102c668ac -> destroy_game_object(392) 10:05:13.518 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:13.518 [GameSession] 110000102c668ac -> destroy_game_object(383) 10:05:13.518 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:13.520 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 10:05:13.521 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[ce3cb1190c9d76a7]' 10:05:14.022 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 1564147456 10:05:14.636 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:11000010b760928:1:0:0 = 1351969536 10:05:15.608 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1198509056 10:05:15.709 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 2130760832 10:05:15.946 [GameSession] 110000102c668ac -> create_game_object(417) 10:05:15.946 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:15.947 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:05:15.947 [GameSession] 110000102c668ac -> destroy_game_object(257) 10:05:15.947 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:16.354 [GameSession] 110000102c668ac -> destroy_game_object(417) 10:05:16.354 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:16.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29bb7, position: 0 10:05:16.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29bb7, position: 0 10:05:16.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29bb7, position: 0 10:05:16.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29bb7, position: 0 10:05:16.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29bb7, position: 0 10:05:16.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29bb7, position: 0 10:05:16.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29bb7, position: 0 10:05:16.801 [GameSession] 110000102c668ac -> create_game_object(418) 10:05:16.801 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:16.801 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:05:16.801 [GameSession] 110000102c668ac -> create_game_object(419) 10:05:16.801 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:05:17.329 [GameSession] 110000102c668ac -> destroy_game_object(419) 10:05:17.329 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:17.591 [GameSession] 110000102c668ac -> create_game_object(420) 10:05:17.591 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:05:18.292 [GameSession] 110000102c668ac -> destroy_game_object(420) 10:05:18.293 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:19.219 [GameSession] 110000102c668ac -> create_game_object(421) 10:05:19.219 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:05:19.862 [GameSession] 110000102c668ac -> destroy_game_object(421) 10:05:19.862 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:20.299 [GameSession] 110000102c668ac -> create_game_object(422) 10:05:20.299 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:20.299 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:05:20.320 [GameSession] 110000102c668ac -> destroy_game_object(200) 10:05:20.320 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:20.768 [GameSession] 110000102c668ac -> create_game_object(423) 10:05:20.768 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:05:21.185 [GameSession] 110000102c668ac -> destroy_game_object(416) 10:05:21.185 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:21.185 [GameSession] 110000102c668ac -> destroy_game_object(415) 10:05:21.185 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:21.185 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:05:21.285 [GameSession] 110000102c668ac -> destroy_game_object(423) 10:05:21.285 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:21.382 [GameSession] 110000102c668ac -> destroy_game_object(40) 10:05:21.382 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:22.524 [GameSession] 110000102c668ac -> create_game_object(424) 10:05:22.524 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:22.559 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:05:23.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x32dd5, position: 0 10:05:24.050 [GameSession] 110000102c668ac -> create_game_object(425) 10:05:24.050 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:24.050 [GameSession] 110000102c668ac -> create_game_object(426) 10:05:24.050 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:05:25.730 [GameSession] 110000102c668ac -> create_game_object(427) 10:05:25.730 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:25.731 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:05:25.762 [GameSession] 110000102c668ac -> destroy_game_object(391) 10:05:25.763 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:25.763 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 10:05:25.863 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:05:25.900 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:05:25.900 [GameSession] 110000102c668ac -> destroy_game_object(252) 10:05:25.900 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:25.900 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:05:25.901 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[2985ca86ace8b5db]' child 2: '#ID[43937130bb8e1733]' 10:05:25.939 [GameSession] 110000102c668ac -> create_game_object(428) 10:05:25.939 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:05:27.826 [GameSession] 110000102c668ac -> destroy_game_object(427) 10:05:27.826 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:28.109 [GameSession] 110000102c668ac -> destroy_game_object(426) 10:05:28.109 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:28.109 [GameSession] 110000102c668ac -> destroy_game_object(425) 10:05:28.109 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:28.109 [GameSession] 110000102c668ac -> destroy_game_object(389) 10:05:28.109 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:28.109 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:05:28.110 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 10:05:28.915 [GameSession] 110000102c668ac -> destroy_game_object(332) 10:05:28.915 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:29.063 [GameSession] 110000102c668ac -> destroy_game_object(333) 10:05:29.064 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:29.064 [GameSession] 110000102c668ac -> create_game_object(429) 10:05:29.064 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:29.065 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:05:29.479 [GameSession] -> peers() 10:05:29.479 [GameSession] added 1100001059c1828 10:05:29.479 [GameSession] 110000102c668ac -> create_game_object(430) 10:05:29.479 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 10:05:29.479 [Lua] [GameNetworkManager] game_object_created_player, go_id=430, owner_peer_id=110000102c668ac peer_id=1100001059c1828 10:05:29.479 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 430, peer_id = 1100001059c1828, self.peer_id = 110000103724cc4 10:05:29.479 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001059c1828 10:05:29.479 [Lua] PlayerManager:add_remote_player 1100001059c1828 10:05:29.525 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010b760928"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001059c1828"}] 10:05:29.525 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001059c1828 local_player_id:1 profile_index:1 career_index:1 is_bot:false 10:05:29.525 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010b760928"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001059c1828"}] 10:05:29.525 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:1100001059c1828:0:0:0 = true 10:05:29.986 [GameSession] 110000102c668ac -> create_game_object(3072) 10:05:29.986 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001059c1828 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:05:29.986 [Lua] Adding player sync data to peer=1100001059c1828 local_player_id=1 10:05:29.986 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"wwise\/wh_deus_01":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/pistol":false},"inventory_id":494969632,"first_person":{"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"wwise\/wh_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"resource_packages\/careers\/wh_captain":false}} 10:05:29.986 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer, async-read, 10:05:29.986 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read, 10:05:29.986 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, ProfileSynchronizer, async-read, 10:05:29.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer, async-read, 10:05:29.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer, async-read, 10:05:30.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 10:05:30.008 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 10:05:30.008 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 10:05:30.053 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 10:05:30.053 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 10:05:30.053 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 10:05:30.085 [GameSession] 110000102c668ac -> destroy_game_object(335) 10:05:30.085 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:30.126 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 10:05:30.126 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 10:05:30.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 10:05:30.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 10:05:30.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 10:05:30.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 10:05:30.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 10:05:30.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 10:05:30.201 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001059c1828:1:0:0 = 494969632 10:05:30.224 [GameSession] 110000102c668ac -> destroy_game_object(429) 10:05:30.224 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:30.478 [GameSession] 110000102c668ac -> destroy_game_object(428) 10:05:30.478 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:30.479 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:05:30.542 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001059c1828:1:0:0 = 494969632 10:05:30.581 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:05:31.313 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:05:31.313 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:05:31.372 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:05:31.372 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:05:31.416 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001059c1828:1:0:0 = 494969632 10:05:32.079 [GameSession] 110000102c668ac -> destroy_game_object(351) 10:05:32.079 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:32.177 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:05:32.208 [GameSession] 110000102c668ac -> create_game_object(431) 10:05:32.208 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:05:33.215 [GameSession] 110000102c668ac -> create_game_object(432) 10:05:33.215 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:33.215 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:05:34.250 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:1100001059c1828:1:0:0 = 494969632 10:05:34.251 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:05:34.251 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000102c668ac 2 1 10:05:34.251 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001059c1828 1 1 4 10:05:34.251 [Lua] player (1100001059c1828,1) was put into party 1 10:05:34.301 [GameSession] 110000102c668ac -> destroy_game_object(72) 10:05:34.301 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 10:05:34.301 [GameSession] 110000102c668ac -> destroy_game_object(71) 10:05:34.301 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:34.301 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010b760928"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001059c1828"}] 10:05:34.301 [GameSession] 110000102c668ac -> destroy_game_object(67) 10:05:34.301 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=67 owner_peer_id=110000102c668ac peer_id=110000102c668ac 10:05:34.301 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 2 10:05:34.302 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=2 10:05:34.302 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 10:05:34.312 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 10:05:34.312 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1d65449d1108d648]' child 1: '#ID[8e42f6aa5a5bd73e]' 10:05:34.323 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer 10:05:34.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, ProfileSynchronizer 10:05:34.417 [GameSession] 110000102c668ac -> create_game_object(3073) 10:05:34.417 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001059c1828 go_type=player_unit go_created_func_name=game_object_created_player_unit 10:05:34.418 [Lua] PlayerManager:assign_unit_ownership teddy(ITA) 1100001059c1828 1 10:05:34.418 [GameSession] 110000102c668ac -> create_game_object(433) 10:05:34.418 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 10:05:34.786 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:1100001059c1828:0:0:0 = true 10:05:35.416 [GameSession] 110000102c668ac -> destroy_game_object(337) 10:05:35.416 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:38.322 [GameSession] 110000102c668ac -> create_game_object(434) 10:05:38.322 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:38.323 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:05:38.357 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:05:38.357 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:05:38.389 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:05:39.521 [GameSession] 110000102c668ac -> destroy_game_object(340) 10:05:39.521 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:40.788 [GameSession] 110000102c668ac -> create_game_object(435) 10:05:40.788 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:40.825 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:05:40.826 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:05:40.897 [GameSession] 110000102c668ac -> destroy_game_object(434) 10:05:40.897 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:41.999 [GameSession] 110000102c668ac -> create_game_object(436) 10:05:41.999 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:41.999 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:05:43.234 [GameSession] 110000102c668ac -> create_game_object(437) 10:05:43.234 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=110000102c668ac go_type=ai_unit go_created_func_name=game_object_created_network_unit 10:05:43.235 [GameSession] 110000102c668ac -> destroy_game_object(382) 10:05:43.235 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:43.235 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 10:05:44.086 [GameSession] 110000102c668ac -> create_game_object(438) 10:05:44.086 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:44.131 [GameSession] 110000102c668ac -> create_game_object(439) 10:05:44.131 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:05:44.131 [GameSession] 110000102c668ac -> create_game_object(440) 10:05:44.131 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:05:44.132 [GameSession] 110000102c668ac -> destroy_game_object(398) 10:05:44.132 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:44.133 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' 10:05:44.153 [GameSession] 110000102c668ac -> destroy_game_object(384) 10:05:44.153 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:44.491 [GameSession] 110000102c668ac -> create_game_object(441) 10:05:44.491 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:44.492 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:05:44.659 [GameSession] 110000102c668ac -> create_game_object(442) 10:05:44.659 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:44.659 [GameSession] 110000102c668ac -> create_game_object(443) 10:05:44.659 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:44.659 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:05:44.696 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:05:45.321 [GameSession] 110000102c668ac -> create_game_object(444) 10:05:45.321 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:45.356 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:05:46.002 [GameSession] 110000102c668ac -> destroy_game_object(364) 10:05:46.002 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:46.699 [GameSession] 110000102c668ac -> create_game_object(445) 10:05:46.699 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:46.699 [GameSession] 110000102c668ac -> create_game_object(446) 10:05:46.699 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:05:47.756 [GameSession] 110000102c668ac -> create_game_object(447) 10:05:47.756 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:47.787 [GameSession] 110000102c668ac -> create_game_object(448) 10:05:47.787 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:05:47.788 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:05:48.057 [GameSession] create_game_object(7, 2065) 10:05:48.057 [GameSession] create_game_object(2065, 0) -> 110000102c668ac 10:05:48.333 [GameSession] 110000102c668ac -> destroy_game_object(418) 10:05:48.333 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:48.434 [GameSession] destroy_game_object(2065) 10:05:50.528 [GameSession] 110000102c668ac -> destroy_game_object(169) 10:05:50.528 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:50.563 [GameSession] 110000102c668ac -> destroy_game_object(381) 10:05:50.563 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:50.564 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 10:05:51.432 [GameSession] 110000102c668ac -> destroy_game_object(446) 10:05:51.432 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:51.432 [GameSession] 110000102c668ac -> destroy_game_object(445) 10:05:51.432 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:51.434 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:05:52.665 [GameSession] 110000102c668ac -> create_game_object(449) 10:05:52.665 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:05:52.665 [GameSession] 110000102c668ac -> create_game_object(450) 10:05:52.665 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:05:52.700 [GameSession] 110000102c668ac -> destroy_game_object(376) 10:05:52.700 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:53.602 [GameSession] 110000102c668ac -> create_game_object(451) 10:05:53.602 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 10:05:54.133 [GameSession] 110000102c668ac -> create_game_object(452) 10:05:54.133 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 10:05:54.133 [GameSession] 110000102c668ac -> destroy_game_object(451) 10:05:54.133 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:54.800 [GameSession] 110000102c668ac -> create_game_object(453) 10:05:54.800 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:05:55.643 [GameSession] 110000102c668ac -> create_game_object(454) 10:05:55.643 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 10:05:56.173 [GameSession] 110000102c668ac -> create_game_object(455) 10:05:56.173 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 10:05:56.173 [GameSession] 110000102c668ac -> destroy_game_object(454) 10:05:56.173 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:56.248 [GameSession] create_game_object(7, 2066) 10:05:56.248 [GameSession] create_game_object(2066, 0) -> 110000102c668ac 10:05:56.651 [GameSession] destroy_game_object(2066) 10:05:57.969 [GameSession] 110000102c668ac -> destroy_game_object(50) 10:05:57.969 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:59.112 [GameSession] 110000102c668ac -> destroy_game_object(45) 10:05:59.112 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:05:59.833 [GameSession] create_game_object(7, 2067) 10:05:59.833 [GameSession] create_game_object(2067, 0) -> 110000102c668ac 10:05:59.892 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:05:59.893 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 10:05:59.901 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:05:59.901 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:05:59.965 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:05:59.965 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:00.259 [GameSession] destroy_game_object(2067) 10:06:00.685 [GameSession] 110000102c668ac -> create_game_object(456) 10:06:00.685 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:00.686 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:00.686 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:01.252 [GameSession] 110000102c668ac -> destroy_game_object(404) 10:06:01.252 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:03.282 [GameSession] 110000102c668ac -> create_game_object(457) 10:06:03.282 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:03.334 [GameSession] 110000102c668ac -> create_game_object(458) 10:06:03.334 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:04.351 [GameSession] 110000102c668ac -> destroy_game_object(405) 10:06:04.351 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:05.014 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 10:06:06.035 [GameSession] 110000102c668ac -> destroy_game_object(455) 10:06:06.035 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:06.192 [GameSession] 110000102c668ac -> create_game_object(459) 10:06:06.192 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:06.193 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:06:06.263 [GameSession] 110000102c668ac -> destroy_game_object(452) 10:06:06.263 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:07.091 [GameSession] 110000102c668ac -> create_game_object(460) 10:06:07.091 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=110000102c668ac go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 10:06:07.092 [GameSession] 110000102c668ac -> create_game_object(461) 10:06:07.092 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=110000102c668ac go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 10:06:07.092 [GameSession] 110000102c668ac -> create_game_object(462) 10:06:07.092 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 10:06:07.300 [GameSession] 110000102c668ac -> create_game_object(463) 10:06:07.300 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 10:06:07.388 [GameSession] create_game_object(7, 2068) 10:06:07.388 [GameSession] create_game_object(2068, 0) -> 110000102c668ac 10:06:07.492 [GameSession] 110000102c668ac -> create_game_object(464) 10:06:07.492 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 10:06:07.620 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 10:06:07.693 [GameSession] 110000102c668ac -> create_game_object(465) 10:06:07.693 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 10:06:07.839 [GameSession] destroy_game_object(2068) 10:06:07.896 [GameSession] 110000102c668ac -> create_game_object(466) 10:06:07.896 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=110000102c668ac go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 10:06:08.563 [GameSession] 110000102c668ac -> create_game_object(467) 10:06:08.563 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 10:06:08.766 [GameSession] create_game_object(7, 2069) 10:06:08.766 [GameSession] create_game_object(2069, 0) -> 110000102c668ac 10:06:09.100 [GameSession] 110000102c668ac -> create_game_object(468) 10:06:09.100 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:09.100 [GameSession] 110000102c668ac -> destroy_game_object(467) 10:06:09.100 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:09.232 [GameSession] destroy_game_object(2069) 10:06:09.434 [GameSession] 110000102c668ac -> destroy_game_object(435) 10:06:09.434 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:10.186 [GameSession] create_game_object(7, 2070) 10:06:10.186 [GameSession] create_game_object(2070, 0) -> 110000102c668ac 10:06:10.372 [GameSession] 110000102c668ac -> create_game_object(469) 10:06:10.372 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:10.396 [GameSession] 110000102c668ac -> create_game_object(470) 10:06:10.396 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:10.398 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:10.432 [GameSession] 110000102c668ac -> destroy_game_object(460) 10:06:10.432 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:10.432 [GameSession] 110000102c668ac -> destroy_game_object(461) 10:06:10.432 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:10.490 [GameSession] 110000102c668ac -> destroy_game_object(462) 10:06:10.490 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:10.684 [GameSession] destroy_game_object(2070) 10:06:10.701 [GameSession] 110000102c668ac -> destroy_game_object(463) 10:06:10.701 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:10.831 [GameSession] 110000102c668ac -> create_game_object(471) 10:06:10.831 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 10:06:10.902 [GameSession] 110000102c668ac -> destroy_game_object(464) 10:06:10.902 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:11.102 [GameSession] 110000102c668ac -> destroy_game_object(465) 10:06:11.102 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:11.289 [GameSession] 110000102c668ac -> destroy_game_object(466) 10:06:11.289 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:11.369 [GameSession] 110000102c668ac -> create_game_object(472) 10:06:11.369 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:11.369 [GameSession] 110000102c668ac -> destroy_game_object(471) 10:06:11.370 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:11.541 [GameSession] 110000102c668ac -> create_game_object(473) 10:06:11.541 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:11.554 [GameSession] create_game_object(7, 2071) 10:06:11.554 [GameSession] create_game_object(2071, 0) -> 110000102c668ac 10:06:11.564 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:11.598 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:11.598 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:11.632 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:11.705 [GameSession] 110000102c668ac -> destroy_game_object(431) 10:06:11.705 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:11.706 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 10:06:11.988 [GameSession] destroy_game_object(2071) 10:06:12.062 [GameSession] 110000102c668ac -> destroy_game_object(473) 10:06:12.062 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:12.130 [GameSession] 110000102c668ac -> create_game_object(474) 10:06:12.130 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:12.130 [GameSession] 110000102c668ac -> create_game_object(475) 10:06:12.130 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:12.355 [GameSession] 110000102c668ac -> create_game_object(476) 10:06:12.355 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:12.355 [GameSession] 110000102c668ac -> create_game_object(477) 10:06:12.355 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:12.399 [GameSession] 110000102c668ac -> create_game_object(478) 10:06:12.399 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:12.401 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:12.502 [GameSession] 110000102c668ac -> create_game_object(479) 10:06:12.502 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:12.502 [GameSession] 110000102c668ac -> create_game_object(480) 10:06:12.502 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:12.502 [GameSession] 110000102c668ac -> create_game_object(481) 10:06:12.502 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:12.537 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:12.538 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:12.604 [GameSession] 110000102c668ac -> create_game_object(482) 10:06:12.604 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:12.730 [GameSession] create_game_object(7, 2072) 10:06:12.730 [GameSession] create_game_object(2072, 0) -> 110000102c668ac 10:06:12.965 [GameSession] 110000102c668ac -> destroy_game_object(482) 10:06:12.965 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:13.118 [GameSession] destroy_game_object(2072) 10:06:13.183 [GameSession] 110000102c668ac -> destroy_game_object(481) 10:06:13.183 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:13.183 [GameSession] 110000102c668ac -> destroy_game_object(479) 10:06:13.183 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:13.183 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:06:13.595 [GameSession] 110000102c668ac -> create_game_object(483) 10:06:13.595 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:13.943 [GameSession] 110000102c668ac -> destroy_game_object(483) 10:06:13.943 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:14.106 [GameSession] 110000102c668ac -> destroy_game_object(480) 10:06:14.106 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:14.240 [GameSession] 110000102c668ac -> destroy_game_object(477) 10:06:14.240 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:14.240 [GameSession] 110000102c668ac -> destroy_game_object(478) 10:06:14.240 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:14.240 [GameSession] 110000102c668ac -> destroy_game_object(476) 10:06:14.240 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:14.240 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:06:14.241 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:06:14.267 [GameSession] 110000102c668ac -> destroy_game_object(474) 10:06:14.267 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:14.558 [GameSession] 110000102c668ac -> create_game_object(484) 10:06:14.558 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=110000102c668ac go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 10:06:14.559 [GameSession] 110000102c668ac -> create_game_object(485) 10:06:14.559 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:14.971 [GameSession] 110000102c668ac -> destroy_game_object(485) 10:06:14.971 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:15.127 [GameSession] 110000102c668ac -> create_game_object(486) 10:06:15.127 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:15.127 [GameSession] 110000102c668ac -> create_game_object(487) 10:06:15.127 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:15.163 [GameSession] 110000102c668ac -> create_game_object(488) 10:06:15.163 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:15.165 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:15.165 [GameSession] 110000102c668ac -> destroy_game_object(453) 10:06:15.165 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:15.260 [GameSession] 110000102c668ac -> create_game_object(489) 10:06:15.260 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:15.260 [GameSession] 110000102c668ac -> create_game_object(490) 10:06:15.260 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:15.260 [GameSession] 110000102c668ac -> create_game_object(491) 10:06:15.260 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:15.309 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:15.309 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:17.726 [GameSession] 110000102c668ac -> destroy_game_object(440) 10:06:17.726 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:17.727 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 10:06:17.940 [GameSession] 110000102c668ac -> create_game_object(492) 10:06:17.940 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:17.941 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:17.941 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:18.742 [GameSession] 110000102c668ac -> create_game_object(493) 10:06:18.742 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:18.742 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:19.767 [GameSession] 110000102c668ac -> create_game_object(494) 10:06:19.767 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:19.800 [GameSession] 110000102c668ac -> create_game_object(495) 10:06:19.800 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:19.802 [GameSession] 110000102c668ac -> destroy_game_object(468) 10:06:19.802 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:20.313 [GameSession] 110000102c668ac -> create_game_object(496) 10:06:20.313 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=110000102c668ac go_type=vortex_unit go_created_func_name=game_object_created_network_unit 10:06:20.675 [GameSession] 110000102c668ac -> create_game_object(497) 10:06:20.675 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:20.710 [GameSession] 110000102c668ac -> create_game_object(498) 10:06:20.710 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:20.711 [GameSession] 110000102c668ac -> create_game_object(499) 10:06:20.711 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:20.746 [GameSession] 110000102c668ac -> create_game_object(500) 10:06:20.746 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:20.748 [GameSession] 110000102c668ac -> create_game_object(501) 10:06:20.748 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:20.783 [GameSession] 110000102c668ac -> destroy_game_object(439) 10:06:20.783 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:20.784 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 10:06:20.938 [GameSession] 110000102c668ac -> create_game_object(1117) 10:06:20.938 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:21.045 [GameSession] 110000102c668ac -> create_game_object(1118) 10:06:21.045 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:21.117 [GameSession] 110000102c668ac -> create_game_object(1119) 10:06:21.117 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:21.205 [GameSession] 110000102c668ac -> create_game_object(1120) 10:06:21.205 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:21.367 [GameSession] 110000102c668ac -> destroy_game_object(1117) 10:06:21.367 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:06:21.533 [GameSession] 110000102c668ac -> destroy_game_object(472) 10:06:21.533 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:21.533 [GameSession] 110000102c668ac -> destroy_game_object(1118) 10:06:21.533 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:06:21.640 [GameSession] 110000102c668ac -> destroy_game_object(1119) 10:06:21.641 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:06:21.707 [GameSession] 110000102c668ac -> destroy_game_object(459) 10:06:21.707 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:21.748 [GameSession] 110000102c668ac -> destroy_game_object(1120) 10:06:21.748 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:06:21.904 [GameSession] 110000102c668ac -> create_game_object(1121) 10:06:21.904 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:22.009 [GameSession] 110000102c668ac -> create_game_object(1122) 10:06:22.009 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:22.078 [GameSession] 110000102c668ac -> create_game_object(1123) 10:06:22.078 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:22.145 [GameSession] 110000102c668ac -> create_game_object(502) 10:06:22.145 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:22.407 [GameSession] 110000102c668ac -> create_game_object(1124) 10:06:22.407 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:22.408 [GameSession] 110000102c668ac -> destroy_game_object(1121) 10:06:22.408 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:06:22.408 [GameSession] 110000102c668ac -> destroy_game_object(1122) 10:06:22.408 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:06:22.437 [GameSession] 110000102c668ac -> create_game_object(503) 10:06:22.437 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:22.471 [GameSession] 110000102c668ac -> destroy_game_object(1123) 10:06:22.471 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:06:22.544 [GameSession] 110000102c668ac -> destroy_game_object(1124) 10:06:22.544 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:06:22.709 [GameSession] 110000102c668ac -> create_game_object(1125) 10:06:22.709 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:22.746 [GameSession] 110000102c668ac -> create_game_object(504) 10:06:22.746 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:22.782 [GameSession] 110000102c668ac -> create_game_object(1126) 10:06:22.782 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:22.782 [GameSession] 110000102c668ac -> destroy_game_object(496) 10:06:22.782 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=vortex_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:22.841 [GameSession] 110000102c668ac -> create_game_object(1127) 10:06:22.841 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:22.911 [GameSession] 110000102c668ac -> destroy_game_object(503) 10:06:22.911 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:22.936 [GameSession] 110000102c668ac -> create_game_object(1128) 10:06:22.936 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:22.972 [GameSession] 110000102c668ac -> destroy_game_object(502) 10:06:22.972 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:23.043 [GameSession] 110000102c668ac -> create_game_object(505) 10:06:23.043 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:23.044 [GameSession] 110000102c668ac -> destroy_game_object(498) 10:06:23.044 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:23.044 [GameSession] 110000102c668ac -> destroy_game_object(499) 10:06:23.044 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:23.044 [GameSession] 110000102c668ac -> destroy_game_object(500) 10:06:23.044 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:23.044 [GameSession] 110000102c668ac -> destroy_game_object(497) 10:06:23.044 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:23.045 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:06:23.045 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:06:23.045 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:06:23.080 [GameSession] 110000102c668ac -> destroy_game_object(504) 10:06:23.080 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:23.115 [GameSession] 110000102c668ac -> destroy_game_object(1125) 10:06:23.115 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:06:23.242 [GameSession] 110000102c668ac -> destroy_game_object(1126) 10:06:23.242 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:06:23.317 [GameSession] 110000102c668ac -> destroy_game_object(1127) 10:06:23.317 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:06:23.385 [GameSession] 110000102c668ac -> destroy_game_object(505) 10:06:23.385 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:23.411 [GameSession] 110000102c668ac -> destroy_game_object(1128) 10:06:23.411 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:06:23.583 [GameSession] 110000102c668ac -> create_game_object(506) 10:06:23.583 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:23.583 [GameSession] 110000102c668ac -> create_game_object(507) 10:06:23.583 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:23.610 [GameSession] 110000102c668ac -> create_game_object(508) 10:06:23.610 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:23.611 [GameSession] 110000102c668ac -> create_game_object(509) 10:06:23.611 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:23.644 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:24.750 [GameSession] 110000102c668ac -> create_game_object(510) 10:06:24.750 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:24.750 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 10:06:24.773 [GameSession] 110000102c668ac -> destroy_game_object(492) 10:06:24.773 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:25.350 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:25.350 [GameSession] 110000102c668ac -> create_game_object(511) 10:06:25.350 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:25.395 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:25.395 [GameSession] 110000102c668ac -> create_game_object(512) 10:06:25.395 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:25.574 [GameSession] 110000102c668ac -> create_game_object(513) 10:06:25.574 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:06:25.574 [GameSession] 110000102c668ac -> create_game_object(514) 10:06:25.574 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:06:25.574 [GameSession] 110000102c668ac -> create_game_object(515) 10:06:25.574 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:06:26.103 [GameSession] 110000102c668ac -> create_game_object(516) 10:06:26.103 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:26.103 [GameSession] 110000102c668ac -> create_game_object(517) 10:06:26.103 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:26.137 [GameSession] 110000102c668ac -> create_game_object(518) 10:06:26.137 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:26.138 [GameSession] 110000102c668ac -> create_game_object(519) 10:06:26.138 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:26.647 [GameSession] 110000102c668ac -> destroy_game_object(513) 10:06:26.647 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:26.647 [GameSession] 110000102c668ac -> destroy_game_object(515) 10:06:26.647 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:26.647 [GameSession] 110000102c668ac -> destroy_game_object(514) 10:06:26.647 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:26.762 [GameSession] 110000102c668ac -> create_game_object(520) 10:06:26.762 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:26.775 [GameSession] 110000102c668ac -> create_game_object(521) 10:06:26.775 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:26.776 [GameSession] 110000102c668ac -> create_game_object(522) 10:06:26.776 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:26.820 [GameSession] 110000102c668ac -> create_game_object(523) 10:06:26.820 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:27.909 [GameSession] 110000102c668ac -> create_game_object(524) 10:06:27.909 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:27.944 [GameSession] 110000102c668ac -> create_game_object(525) 10:06:27.944 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:27.945 [GameSession] 110000102c668ac -> create_game_object(526) 10:06:27.945 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:28.305 [GameSession] 110000102c668ac -> destroy_game_object(422) 10:06:28.305 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:28.717 [GameSession] 110000102c668ac -> create_game_object(527) 10:06:28.717 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:28.717 [GameSession] 110000102c668ac -> create_game_object(528) 10:06:28.718 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:28.948 [GameSession] 110000102c668ac -> destroy_game_object(510) 10:06:28.948 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:31.946 [GameSession] 110000102c668ac -> create_game_object(529) 10:06:31.946 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:32.316 [GameSession] create_game_object(7, 2073) 10:06:32.316 [GameSession] create_game_object(2073, 0) -> 110000102c668ac 10:06:32.348 [GameSession] 110000102c668ac -> destroy_game_object(529) 10:06:32.348 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:32.700 [GameSession] destroy_game_object(2073) 10:06:33.194 [GameSession] 110000102c668ac -> destroy_game_object(449) 10:06:33.194 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:34.197 [GameSession] 110000102c668ac -> destroy_game_object(511) 10:06:34.197 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:34.198 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:06:38.230 [GameSession] 110000102c668ac -> destroy_game_object(527) 10:06:38.230 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:38.628 [GameSession] 110000102c668ac -> create_game_object(530) 10:06:38.628 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:38.629 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:38.896 [GameSession] 110000102c668ac -> destroy_game_object(530) 10:06:38.896 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:40.877 [GameSession] 110000102c668ac -> create_game_object(531) 10:06:40.877 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:40.878 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:41.345 [GameSession] 110000102c668ac -> destroy_game_object(437) 10:06:41.345 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:41.406 [GameSession] 110000102c668ac -> destroy_game_object(424) 10:06:41.406 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:41.502 [GameSession] 110000102c668ac -> destroy_game_object(441) 10:06:41.502 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:41.509 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x34889, position: 0 10:06:41.896 [GameSession] 110000102c668ac -> destroy_game_object(326) 10:06:41.896 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:41.897 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 10:06:41.949 [GameSession] 110000102c668ac -> destroy_game_object(484) 10:06:41.949 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:41.949 [GameSession] 110000102c668ac -> destroy_game_object(336) 10:06:41.949 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:41.950 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a77a29a21960ae06]' child 1: '#ID[a77a29a21960ae06]' child 2: '#ID[a77a29a21960ae06]' child 3: '#ID[a77a29a21960ae06]' child 4: '#ID[a77a29a21960ae06]' child 5: '#ID[a77a29a21960ae06]' 10:06:42.019 [GameSession] 110000102c668ac -> destroy_game_object(436) 10:06:42.019 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:42.357 [GameSession] 110000102c668ac -> destroy_game_object(491) 10:06:42.357 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:42.358 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 10:06:42.562 [GameSession] 110000102c668ac -> destroy_game_object(448) 10:06:42.562 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:42.563 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 10:06:43.970 [GameSession] 110000102c668ac -> create_game_object(1129) 10:06:43.970 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:44.044 [GameSession] 110000102c668ac -> create_game_object(1130) 10:06:44.044 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:44.134 [GameSession] 110000102c668ac -> create_game_object(1131) 10:06:44.134 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:44.204 [GameSession] 110000102c668ac -> create_game_object(1132) 10:06:44.204 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:06:44.344 [GameSession] 110000102c668ac -> destroy_game_object(1129) 10:06:44.344 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:06:44.435 [GameSession] 110000102c668ac -> destroy_game_object(1130) 10:06:44.435 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:06:44.538 [GameSession] 110000102c668ac -> destroy_game_object(1131) 10:06:44.538 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:06:44.606 [GameSession] 110000102c668ac -> destroy_game_object(1132) 10:06:44.606 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:06:45.604 [GameSession] 110000102c668ac -> destroy_game_object(442) 10:06:45.605 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:47.238 [GameSession] 110000102c668ac -> create_game_object(532) 10:06:47.238 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:47.239 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:48.223 [GameSession] 110000102c668ac -> create_game_object(533) 10:06:48.223 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:48.224 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:49.538 [GameSession] create_game_object(7, 2074) 10:06:49.538 [GameSession] create_game_object(2074, 0) -> 110000102c668ac 10:06:49.637 [GameSession] 110000102c668ac -> create_game_object(534) 10:06:49.637 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:49.671 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:49.672 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:49.672 [GameSession] 110000102c668ac -> destroy_game_object(450) 10:06:49.672 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:49.672 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 10:06:49.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:49.694 [GameSession] 110000102c668ac -> destroy_game_object(488) 10:06:49.694 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:49.695 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[a35f2ea23ae5019a]' 10:06:49.695 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 10:06:49.770 [GameSession] 110000102c668ac -> create_game_object(535) 10:06:49.770 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:49.770 [GameSession] 110000102c668ac -> create_game_object(536) 10:06:49.770 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:49.821 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:49.822 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:49.853 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:49.854 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:49.878 [GameSession] 110000102c668ac -> create_game_object(537) 10:06:49.878 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:49.894 [GameSession] destroy_game_object(2074) 10:06:50.016 [GameSession] 110000102c668ac -> destroy_game_object(536) 10:06:50.016 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:50.016 [GameSession] 110000102c668ac -> destroy_game_object(535) 10:06:50.016 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:50.017 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:06:50.985 [GameSession] 110000102c668ac -> create_game_object(538) 10:06:50.985 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:51.018 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:51.019 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:51.473 [GameSession] 110000102c668ac -> create_game_object(539) 10:06:51.473 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:06:51.473 [GameSession] 110000102c668ac -> create_game_object(540) 10:06:51.473 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:06:51.473 [GameSession] 110000102c668ac -> create_game_object(541) 10:06:51.473 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:06:52.021 [GameSession] create_game_object(7, 2075) 10:06:52.021 [GameSession] create_game_object(2075, 0) -> 110000102c668ac 10:06:52.418 [GameSession] destroy_game_object(2075) 10:06:52.512 [GameSession] 110000102c668ac -> destroy_game_object(541) 10:06:52.512 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:52.512 [GameSession] 110000102c668ac -> destroy_game_object(540) 10:06:52.512 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:52.512 [GameSession] 110000102c668ac -> destroy_game_object(539) 10:06:52.512 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:52.586 [GameSession] 110000102c668ac -> create_game_object(542) 10:06:52.586 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:06:52.586 [GameSession] 110000102c668ac -> create_game_object(543) 10:06:52.586 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:06:52.586 [GameSession] 110000102c668ac -> create_game_object(544) 10:06:52.586 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:06:53.464 [GameSession] create_game_object(7, 2076) 10:06:53.464 [GameSession] create_game_object(2076, 0) -> 110000102c668ac 10:06:53.610 [GameSession] 110000102c668ac -> destroy_game_object(544) 10:06:53.610 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:53.610 [GameSession] 110000102c668ac -> destroy_game_object(543) 10:06:53.610 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:53.610 [GameSession] 110000102c668ac -> destroy_game_object(542) 10:06:53.610 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:53.876 [GameSession] destroy_game_object(2076) 10:06:54.890 [GameSession] 110000102c668ac -> create_game_object(545) 10:06:54.890 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:54.890 [GameSession] 110000102c668ac -> create_game_object(546) 10:06:54.890 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:54.891 [GameSession] 110000102c668ac -> destroy_game_object(432) 10:06:54.891 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:54.915 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:54.915 [GameSession] 110000102c668ac -> destroy_game_object(487) 10:06:54.915 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:54.916 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:54.916 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 10:06:54.948 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:54.949 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:54.982 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:54.982 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:55.020 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:55.223 [GameSession] 110000102c668ac -> destroy_game_object(533) 10:06:55.223 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:55.248 [GameSession] 110000102c668ac -> destroy_game_object(546) 10:06:55.248 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:55.248 [GameSession] 110000102c668ac -> destroy_game_object(545) 10:06:55.248 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:55.249 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:06:55.913 [GameSession] 110000102c668ac -> destroy_game_object(520) 10:06:55.913 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:55.914 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:06:57.316 [GameSession] 110000102c668ac -> destroy_game_object(443) 10:06:57.316 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:06:58.413 [GameSession] 110000102c668ac -> create_game_object(547) 10:06:58.413 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:06:58.682 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:58.683 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:58.714 [GameSession] 110000102c668ac -> create_game_object(548) 10:06:58.714 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:06:58.740 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:06:58.857 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:00.011 [GameSession] 110000102c668ac -> destroy_game_object(534) 10:07:00.011 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:00.077 [GameSession] 110000102c668ac -> destroy_game_object(538) 10:07:00.077 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:00.174 [GameSession] 110000102c668ac -> create_game_object(549) 10:07:00.174 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:00.175 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:00.206 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:00.403 [GameSession] 110000102c668ac -> destroy_game_object(438) 10:07:00.403 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:00.640 [GameSession] 110000102c668ac -> create_game_object(550) 10:07:00.640 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:00.641 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:00.675 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:00.675 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:01.273 [GameSession] 110000102c668ac -> create_game_object(551) 10:07:01.273 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:01.273 [GameSession] 110000102c668ac -> create_game_object(552) 10:07:01.273 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:01.307 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:01.308 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:01.341 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:01.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:01.369 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:01.370 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:01.397 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:01.482 [GameSession] 110000102c668ac -> create_game_object(553) 10:07:01.482 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:01.505 [GameSession] 110000102c668ac -> create_game_object(554) 10:07:01.505 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:01.506 [GameSession] 110000102c668ac -> create_game_object(555) 10:07:01.506 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:01.552 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:01.800 [GameSession] 110000102c668ac -> create_game_object(556) 10:07:01.800 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:01.844 [GameSession] 110000102c668ac -> create_game_object(557) 10:07:01.844 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:01.846 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:01.984 [GameSession] 110000102c668ac -> destroy_game_object(531) 10:07:01.984 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:02.923 [GameSession] 110000102c668ac -> destroy_game_object(550) 10:07:02.923 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:03.236 [GameSession] 110000102c668ac -> destroy_game_object(552) 10:07:03.236 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:03.236 [GameSession] 110000102c668ac -> destroy_game_object(551) 10:07:03.236 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:03.238 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:07:03.571 [GameSession] 110000102c668ac -> destroy_game_object(557) 10:07:03.572 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:03.572 [GameSession] 110000102c668ac -> destroy_game_object(556) 10:07:03.572 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:03.572 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:07:03.846 [GameSession] 110000102c668ac -> destroy_game_object(549) 10:07:03.846 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:04.042 [GameSession] 110000102c668ac -> destroy_game_object(447) 10:07:04.042 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:04.434 [GameSession] 110000102c668ac -> create_game_object(558) 10:07:04.434 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:04.435 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:04.810 [GameSession] 110000102c668ac -> create_game_object(559) 10:07:04.810 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:04.810 [GameSession] 110000102c668ac -> create_game_object(560) 10:07:04.810 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:04.834 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:04.938 [GameSession] 110000102c668ac -> create_game_object(561) 10:07:04.938 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:04.939 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:04.973 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:05.767 [GameSession] 110000102c668ac -> create_game_object(562) 10:07:05.767 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:05.767 [GameSession] 110000102c668ac -> create_game_object(563) 10:07:05.767 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:05.797 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:05.798 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:05.848 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:05.849 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:05.867 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:05.868 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:05.913 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:06.038 [GameSession] 110000102c668ac -> destroy_game_object(558) 10:07:06.038 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:07.314 [GameSession] 110000102c668ac -> create_game_object(564) 10:07:07.314 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:07.315 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:07.675 [GameSession] 110000102c668ac -> destroy_game_object(563) 10:07:07.675 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:07.675 [GameSession] 110000102c668ac -> destroy_game_object(562) 10:07:07.675 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:07.677 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:07:08.087 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:08.087 [GameSession] 110000102c668ac -> create_game_object(565) 10:07:08.087 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:08.121 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:08.122 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:08.147 [GameSession] 110000102c668ac -> destroy_game_object(565) 10:07:08.147 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:08.147 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:07:08.300 [GameSession] 110000102c668ac -> destroy_game_object(564) 10:07:08.300 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:08.345 [GameSession] 110000102c668ac -> destroy_game_object(561) 10:07:08.345 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:08.380 [GameSession] 110000102c668ac -> destroy_game_object(16) 10:07:08.380 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:08.703 [GameSession] 110000102c668ac -> destroy_game_object(17) 10:07:08.703 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:09.251 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:09.252 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:09.303 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:09.304 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:09.326 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:09.573 [GameSession] 110000102c668ac -> destroy_game_object(444) 10:07:09.573 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:09.616 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:09.724 [GameSession] 110000102c668ac -> create_game_object(566) 10:07:09.724 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:09.724 [GameSession] 110000102c668ac -> create_game_object(567) 10:07:09.724 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:09.746 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:09.990 [GameSession] 110000102c668ac -> create_game_object(568) 10:07:09.990 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:09.991 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:10.022 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:10.752 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:10.776 [GameSession] 110000102c668ac -> create_game_object(569) 10:07:10.776 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:10.778 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:10.810 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:11.453 [GameSession] 110000102c668ac -> create_game_object(570) 10:07:11.453 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:11.453 [GameSession] 110000102c668ac -> create_game_object(571) 10:07:11.453 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:11.478 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:11.479 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:11.502 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:11.502 [GameSession] 110000102c668ac -> create_game_object(572) 10:07:11.502 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:11.549 [GameSession] 110000102c668ac -> create_game_object(573) 10:07:11.549 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:11.550 [GameSession] 110000102c668ac -> create_game_object(574) 10:07:11.550 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:11.573 [GameSession] 110000102c668ac -> create_game_object(575) 10:07:11.573 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:11.717 [GameSession] 110000102c668ac -> destroy_game_object(571) 10:07:11.717 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:11.717 [GameSession] 110000102c668ac -> destroy_game_object(570) 10:07:11.717 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:11.718 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:07:12.087 [GameSession] 110000102c668ac -> create_game_object(576) 10:07:12.087 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=110000102c668ac go_type=ai_unit go_created_func_name=game_object_created_network_unit 10:07:12.974 [GameSession] 110000102c668ac -> destroy_game_object(568) 10:07:12.974 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:13.586 [GameSession] 110000102c668ac -> create_game_object(577) 10:07:13.586 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=110000102c668ac go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 10:07:13.587 [GameSession] 110000102c668ac -> destroy_game_object(532) 10:07:13.587 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:14.184 [GameSession] 110000102c668ac -> create_game_object(578) 10:07:14.184 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:14.219 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:14.220 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:14.255 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:14.327 [GameSession] create_game_object(7, 2077) 10:07:14.327 [GameSession] create_game_object(2077, 0) -> 110000102c668ac 10:07:14.618 [GameSession] 110000102c668ac -> create_game_object(579) 10:07:14.618 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:14.845 [GameSession] 110000102c668ac -> destroy_game_object(475) 10:07:14.845 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:14.845 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1c0ea4a60caea322]' 10:07:14.893 [GameSession] 110000102c668ac -> destroy_game_object(525) 10:07:14.893 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:14.893 [GameSession] 110000102c668ac -> destroy_game_object(524) 10:07:14.893 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:14.894 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:07:15.007 [GameSession] destroy_game_object(2077) 10:07:15.121 [GameSession] 110000102c668ac -> destroy_game_object(579) 10:07:15.121 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:16.158 [GameSession] 110000102c668ac -> create_game_object(580) 10:07:16.158 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=110000102c668ac go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 10:07:16.159 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 10:07:16.510 [GameSession] 110000102c668ac -> create_game_object(1133) 10:07:16.510 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:16.573 [GameSession] 110000102c668ac -> create_game_object(1134) 10:07:16.573 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:16.683 [GameSession] 110000102c668ac -> create_game_object(1135) 10:07:16.683 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:16.769 [GameSession] 110000102c668ac -> create_game_object(1136) 10:07:16.769 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:17.263 [GameSession] 110000102c668ac -> destroy_game_object(1136) 10:07:17.263 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:17.300 [GameSession] 110000102c668ac -> destroy_game_object(458) 10:07:17.300 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:17.300 [GameSession] 110000102c668ac -> destroy_game_object(457) 10:07:17.300 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:17.300 [GameSession] 110000102c668ac -> destroy_game_object(493) 10:07:17.300 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:17.301 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:07:17.399 [GameSession] 110000102c668ac -> destroy_game_object(456) 10:07:17.399 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:17.496 [GameSession] 110000102c668ac -> destroy_game_object(1134) 10:07:17.496 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:17.533 [GameSession] 110000102c668ac -> destroy_game_object(1133) 10:07:17.533 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:17.533 [GameSession] 110000102c668ac -> create_game_object(581) 10:07:17.533 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:17.570 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:17.570 [GameSession] 110000102c668ac -> destroy_game_object(1135) 10:07:17.570 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:17.704 [GameSession] 110000102c668ac -> create_game_object(582) 10:07:17.704 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=110000102c668ac go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 10:07:17.910 [GameSession] 110000102c668ac -> destroy_game_object(494) 10:07:17.910 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:18.332 [GameSession] 110000102c668ac -> create_game_object(1137) 10:07:18.332 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:18.368 [GameSession] 110000102c668ac -> destroy_game_object(489) 10:07:18.368 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:18.368 [GameSession] 110000102c668ac -> destroy_game_object(490) 10:07:18.368 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:18.403 [GameSession] 110000102c668ac -> create_game_object(1138) 10:07:18.403 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:18.732 [GameSession] 110000102c668ac -> destroy_game_object(581) 10:07:18.732 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:18.732 [GameSession] 110000102c668ac -> destroy_game_object(470) 10:07:18.732 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:18.732 [GameSession] 110000102c668ac -> destroy_game_object(469) 10:07:18.732 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:18.733 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:07:18.805 [GameSession] 110000102c668ac -> create_game_object(1139) 10:07:18.805 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:18.805 [GameSession] 110000102c668ac -> create_game_object(1140) 10:07:18.805 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:18.868 [GameSession] 110000102c668ac -> create_game_object(583) 10:07:18.868 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:18.869 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:19.002 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:19.080 [GameSession] 110000102c668ac -> destroy_game_object(1137) 10:07:19.080 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:19.080 [GameSession] 110000102c668ac -> destroy_game_object(1139) 10:07:19.080 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:19.080 [GameSession] 110000102c668ac -> destroy_game_object(1138) 10:07:19.080 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:19.100 [GameSession] 110000102c668ac -> destroy_game_object(1140) 10:07:19.100 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:19.126 [GameSession] 110000102c668ac -> create_game_object(584) 10:07:19.126 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:19.127 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:19.672 [GameSession] 110000102c668ac -> create_game_object(585) 10:07:19.672 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:19.721 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:19.721 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:20.762 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:20.763 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:20.763 [GameSession] 110000102c668ac -> create_game_object(586) 10:07:20.763 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:20.765 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:20.765 [GameSession] 110000102c668ac -> destroy_game_object(516) 10:07:20.765 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:21.104 [GameSession] 110000102c668ac -> create_game_object(587) 10:07:21.104 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:21.104 [GameSession] 110000102c668ac -> create_game_object(588) 10:07:21.104 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:21.105 [GameSession] 110000102c668ac -> create_game_object(589) 10:07:21.105 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:21.105 [GameSession] 110000102c668ac -> destroy_game_object(486) 10:07:21.105 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:21.880 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:21.903 [GameSession] 110000102c668ac -> create_game_object(590) 10:07:21.903 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:21.904 [GameSession] 110000102c668ac -> create_game_object(591) 10:07:21.904 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:21.941 [GameSession] 110000102c668ac -> create_game_object(592) 10:07:21.941 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:22.405 [GameSession] 110000102c668ac -> create_game_object(593) 10:07:22.405 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=110000102c668ac go_type=vortex_unit go_created_func_name=game_object_created_network_unit 10:07:23.206 [GameSession] create_game_object(7, 2078) 10:07:23.206 [GameSession] create_game_object(2078, 0) -> 110000102c668ac 10:07:23.242 [GameSession] 110000102c668ac -> destroy_game_object(547) 10:07:23.242 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:23.243 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:07:23.304 [GameSession] 110000102c668ac -> create_game_object(1141) 10:07:23.304 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:23.346 [GameSession] 110000102c668ac -> destroy_game_object(593) 10:07:23.346 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=vortex_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:23.367 [GameSession] 110000102c668ac -> destroy_game_object(509) 10:07:23.367 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:23.368 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 10:07:23.417 [GameSession] 110000102c668ac -> create_game_object(1142) 10:07:23.417 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:23.418 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:23.457 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:23.458 [GameSession] 110000102c668ac -> create_game_object(594) 10:07:23.458 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:23.493 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:23.493 [GameSession] 110000102c668ac -> create_game_object(1143) 10:07:23.493 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:23.494 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:23.531 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:23.594 [GameSession] 110000102c668ac -> create_game_object(1144) 10:07:23.594 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:23.601 [GameSession] destroy_game_object(2078) 10:07:24.534 [GameSession] 110000102c668ac -> destroy_game_object(1141) 10:07:24.534 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:24.535 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:24.661 [GameSession] 110000102c668ac -> destroy_game_object(1142) 10:07:24.661 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:24.836 [GameSession] 110000102c668ac -> destroy_game_object(1143) 10:07:24.836 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:24.938 [GameSession] 110000102c668ac -> destroy_game_object(1144) 10:07:24.938 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:24.965 [GameSession] 110000102c668ac -> create_game_object(595) 10:07:24.965 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 10:07:25.030 [GameSession] 110000102c668ac -> create_game_object(596) 10:07:25.030 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:25.069 [GameSession] 110000102c668ac -> create_game_object(597) 10:07:25.070 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:25.071 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:25.099 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:25.099 [GameSession] 110000102c668ac -> create_game_object(598) 10:07:25.099 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:25.490 [GameSession] 110000102c668ac -> create_game_object(599) 10:07:25.490 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:25.490 [GameSession] 110000102c668ac -> destroy_game_object(595) 10:07:25.490 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:25.555 [GameSession] 110000102c668ac -> destroy_game_object(506) 10:07:25.555 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:25.760 [GameSession] 110000102c668ac -> destroy_game_object(507) 10:07:25.760 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:25.980 [GameSession] 110000102c668ac -> destroy_game_object(597) 10:07:25.980 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:25.980 [GameSession] 110000102c668ac -> destroy_game_object(596) 10:07:25.980 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:25.981 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:07:26.366 [GameSession] 110000102c668ac -> destroy_game_object(508) 10:07:26.366 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:26.367 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 10:07:26.597 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:27.990 [GameSession] 110000102c668ac -> create_game_object(600) 10:07:27.990 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 10:07:28.123 [GameSession] 110000102c668ac -> create_game_object(601) 10:07:28.123 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:28.123 [GameSession] 110000102c668ac -> create_game_object(602) 10:07:28.123 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:28.125 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:28.164 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:28.165 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:28.518 [GameSession] 110000102c668ac -> create_game_object(603) 10:07:28.518 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:28.518 [GameSession] 110000102c668ac -> destroy_game_object(600) 10:07:28.518 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:30.260 [GameSession] 110000102c668ac -> create_game_object(604) 10:07:30.260 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:30.260 [GameSession] 110000102c668ac -> create_game_object(605) 10:07:30.260 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:30.298 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:30.397 [GameSession] 110000102c668ac -> destroy_game_object(517) 10:07:30.397 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:30.521 [GameSession] 110000102c668ac -> destroy_game_object(584) 10:07:30.521 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:30.632 [GameSession] 110000102c668ac -> create_game_object(606) 10:07:30.632 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=110000102c668ac go_type=vortex_unit go_created_func_name=game_object_created_network_unit 10:07:31.255 [GameSession] 110000102c668ac -> create_game_object(1145) 10:07:31.255 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:31.568 [GameSession] 110000102c668ac -> create_game_object(1146) 10:07:31.568 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:31.568 [GameSession] 110000102c668ac -> create_game_object(1147) 10:07:31.568 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:31.569 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.569 [GameSession] 110000102c668ac -> create_game_object(1148) 10:07:31.569 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:31.570 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.570 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.571 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.571 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.571 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.603 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.603 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.626 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.627 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.667 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:31.668 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.706 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.706 [GameSession] 110000102c668ac -> destroy_game_object(1145) 10:07:31.706 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:31.707 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.729 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.729 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.769 [GameSession] 110000102c668ac -> create_game_object(607) 10:07:31.769 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:31.770 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.791 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.791 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.825 [GameSession] 110000102c668ac -> destroy_game_object(1146) 10:07:31.825 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:31.826 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.826 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.860 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.924 [GameSession] 110000102c668ac -> create_game_object(608) 10:07:31.924 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:31.996 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:31.996 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:32.034 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:32.034 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:32.065 [GameSession] 110000102c668ac -> create_game_object(1149) 10:07:32.065 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:32.125 [GameSession] 110000102c668ac -> create_game_object(1150) 10:07:32.125 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:32.159 [GameSession] 110000102c668ac -> destroy_game_object(1147) 10:07:32.159 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:32.232 [GameSession] 110000102c668ac -> create_game_object(1151) 10:07:32.232 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:32.269 [GameSession] 110000102c668ac -> destroy_game_object(1148) 10:07:32.269 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:32.323 [GameSession] 110000102c668ac -> destroy_game_object(569) 10:07:32.323 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:32.323 [GameSession] 110000102c668ac -> create_game_object(1152) 10:07:32.323 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:32.371 [GameSession] 110000102c668ac -> destroy_game_object(608) 10:07:32.371 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:32.534 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:32.554 [GameSession] 110000102c668ac -> destroy_game_object(1149) 10:07:32.554 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:32.627 [GameSession] 110000102c668ac -> destroy_game_object(1150) 10:07:32.627 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:32.697 [GameSession] 110000102c668ac -> destroy_game_object(1151) 10:07:32.697 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:32.768 [GameSession] 110000102c668ac -> destroy_game_object(1152) 10:07:32.768 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:32.830 [GameSession] 110000102c668ac -> create_game_object(1153) 10:07:32.830 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:32.925 [GameSession] 110000102c668ac -> create_game_object(1154) 10:07:32.925 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:32.997 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:32.997 [GameSession] 110000102c668ac -> create_game_object(1155) 10:07:32.997 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:32.998 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:33.022 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:33.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x35a8a, position: 0 10:07:33.099 [GameSession] 110000102c668ac -> create_game_object(1156) 10:07:33.099 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:33.208 [GameSession] 110000102c668ac -> destroy_game_object(606) 10:07:33.208 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=vortex_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:33.301 [GameSession] 110000102c668ac -> destroy_game_object(1153) 10:07:33.301 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:33.410 [GameSession] 110000102c668ac -> destroy_game_object(1154) 10:07:33.410 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:33.493 [GameSession] 110000102c668ac -> destroy_game_object(1155) 10:07:33.493 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:33.529 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:33.562 [GameSession] 110000102c668ac -> destroy_game_object(1156) 10:07:33.562 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:33.628 [GameSession] 110000102c668ac -> create_game_object(1157) 10:07:33.628 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:33.739 [GameSession] 110000102c668ac -> create_game_object(1158) 10:07:33.739 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:33.795 [GameSession] 110000102c668ac -> create_game_object(1159) 10:07:33.795 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:33.898 [GameSession] 110000102c668ac -> create_game_object(1160) 10:07:33.898 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010b760928 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:33.899 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x35ba0, position: 0 10:07:34.028 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:34.226 [GameSession] 110000102c668ac -> destroy_game_object(1157) 10:07:34.226 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:34.335 [GameSession] 110000102c668ac -> destroy_game_object(1158) 10:07:34.335 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:34.445 [GameSession] 110000102c668ac -> destroy_game_object(1159) 10:07:34.445 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:34.496 [GameSession] 110000102c668ac -> destroy_game_object(1160) 10:07:34.496 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b760928 10:07:34.528 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:35.037 [GameSession] 110000102c668ac -> create_game_object(609) 10:07:35.037 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:35.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29bb7, position: 0 10:07:35.067 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:35.310 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x35d18, position: 0 10:07:35.331 [GameSession] 110000102c668ac -> create_game_object(610) 10:07:35.331 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:35.407 [GameSession] 110000102c668ac -> destroy_game_object(609) 10:07:35.407 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:35.573 [GameSession] 110000102c668ac -> destroy_game_object(580) 10:07:35.573 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:35.574 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 10:07:35.588 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:35.620 [GameSession] 110000102c668ac -> create_game_object(611) 10:07:35.620 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:07:35.620 [GameSession] 110000102c668ac -> create_game_object(612) 10:07:35.620 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:07:35.621 [GameSession] 110000102c668ac -> create_game_object(613) 10:07:35.621 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:07:35.697 [GameSession] 110000102c668ac -> destroy_game_object(610) 10:07:35.697 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:36.081 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:36.597 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:36.669 [GameSession] 110000102c668ac -> destroy_game_object(612) 10:07:36.669 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:36.669 [GameSession] 110000102c668ac -> destroy_game_object(613) 10:07:36.669 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:36.669 [GameSession] 110000102c668ac -> destroy_game_object(611) 10:07:36.669 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:37.071 [GameSession] 110000102c668ac -> destroy_game_object(599) 10:07:37.072 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:37.121 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:37.590 [GameSession] 110000102c668ac -> create_game_object(614) 10:07:37.590 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:07:37.591 [GameSession] 110000102c668ac -> create_game_object(615) 10:07:37.591 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:07:37.591 [GameSession] 110000102c668ac -> create_game_object(616) 10:07:37.591 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=110000102c668ac go_type=thornsister_thorn_wall_unit go_created_func_name=game_object_created_network_unit 10:07:37.620 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:37.651 [GameSession] 110000102c668ac -> create_game_object(617) 10:07:37.651 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:07:37.704 [GameSession] 110000102c668ac -> destroy_game_object(582) 10:07:37.704 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:37.705 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a77a29a21960ae06]' child 1: '#ID[a77a29a21960ae06]' child 2: '#ID[a77a29a21960ae06]' child 3: '#ID[a77a29a21960ae06]' child 4: '#ID[a77a29a21960ae06]' child 5: '#ID[a77a29a21960ae06]' child 6: '#ID[a77a29a21960ae06]' child 7: '#ID[a77a29a21960ae06]' child 8: '#ID[a77a29a21960ae06]' 10:07:37.829 [GameSession] create_game_object(7, 2079) 10:07:37.829 [GameSession] create_game_object(2079, 0) -> 110000102c668ac 10:07:38.033 [GameSession] 110000102c668ac -> destroy_game_object(617) 10:07:38.033 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:38.156 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:38.338 [GameSession] destroy_game_object(2079) 10:07:38.614 [GameSession] 110000102c668ac -> destroy_game_object(616) 10:07:38.615 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:38.615 [GameSession] 110000102c668ac -> destroy_game_object(615) 10:07:38.615 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:38.615 [GameSession] 110000102c668ac -> destroy_game_object(614) 10:07:38.615 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=thornsister_thorn_wall_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:38.616 error: [Unit] Unit: '#ID[a48b3a9de5ae12a1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e1457e78c5004b9d]' 10:07:38.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:39.206 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:39.429 [GameSession] create_game_object(7, 2080) 10:07:39.429 [GameSession] create_game_object(2080, 0) -> 110000102c668ac 10:07:39.713 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:39.948 [GameSession] destroy_game_object(2080) 10:07:39.985 [GameSession] 110000102c668ac -> destroy_game_object(603) 10:07:39.985 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:40.205 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:40.730 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:41.248 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:41.427 [GameSession] create_game_object(7, 2081) 10:07:41.427 [GameSession] create_game_object(2081, 0) -> 110000102c668ac 10:07:41.757 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:41.894 [GameSession] destroy_game_object(2081) 10:07:42.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:42.872 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:42.872 [GameSession] 110000102c668ac -> create_game_object(618) 10:07:42.872 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:42.927 [GameSession] 110000102c668ac -> create_game_object(619) 10:07:42.927 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:43.334 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:43.623 [GameSession] create_game_object(7, 2082) 10:07:43.623 [GameSession] create_game_object(2082, 0) -> 110000102c668ac 10:07:43.921 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:44.058 [GameSession] destroy_game_object(2082) 10:07:44.179 [Lua] rpc_client_connection_state Channel: 1, PeerID: 11000010b760928, Reason: disconnected 10:07:44.179 [Lua] [ChatManager][1]System: [-ODM-] Pantalonnade has left the game 10:07:44.179 [GameSession] -> peers() 10:07:44.179 [GameSession] removed 11000010b760928 10:07:44.179 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b760928 10:07:44.179 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b760928 10:07:44.179 [GameSession] 110000102c668ac -> destroy_game_object(59) 10:07:44.179 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=59 owner_peer_id=110000102c668ac peer_id=11000010b760928 10:07:44.179 [Lua] PlayerManager:remove_player peer_id=11000010b760928 1 10:07:44.180 [Lua] [GameNetworkManager] removing peer_id=11000010b760928 local_player_id=1 10:07:44.180 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 10:07:44.180 [Lua] PartyManager:rpc_remove_peer_from_party() 1 11000010b760928 1 1 10:07:44.180 [Lua] [SharedState] network_state_110000102c668ac: peers:0:0:0:0 = ["110000102c668ac","110000103724cc4","1100001059c1828"] 10:07:44.180 [Lua] [SharedState] network_state_110000102c668ac: 11000010b760928 10:07:44.180 [Lua] [SharedState] deus_chest_preload: 11000010b760928 10:07:44.180 [Lua] [SharedState] deus_chest_preload: 11000010b760928 10:07:44.180 [Lua] [SharedState] deus_chest_preload: 11000010b760928 10:07:44.180 [Lua] [SharedState] deus_chest_preload: 11000010b760928 10:07:44.180 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001059c1828"}] 10:07:44.181 [Lua] [SharedState] network_state_110000102c668ac: profile_index_reservation:0:0:4:0 = 10:07:44.181 [GameSession] 110000102c668ac -> destroy_game_object(369) 10:07:44.181 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 10:07:44.181 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102c668ac 5 1 3 10:07:44.181 [Lua] player (110000102c668ac,5) was put into party 1 10:07:44.181 [GameSession] 110000102c668ac -> create_game_object(620) 10:07:44.181 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 10:07:44.181 [Lua] [GameNetworkManager] game_object_created_player, go_id=620, owner_peer_id=110000102c668ac peer_id=110000102c668ac 10:07:44.181 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 620, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 10:07:44.181 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 10:07:44.181 [Lua] PlayerManager:add_remote_player 110000102c668ac 10:07:44.224 [GameSession] 110000102c668ac -> create_game_object(621) 10:07:44.224 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:07:44.224 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=5 10:07:44.224 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001059c1828"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000102c668ac"}] 10:07:44.224 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:5:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1183034368,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false}} 10:07:44.224 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000102c668ac local_player_id:5 profile_index:4 career_index:1 is_bot:true 10:07:44.224 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001059c1828"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000102c668ac"}] 10:07:44.224 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read, 10:07:44.225 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 10:07:44.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 10:07:44.225 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 10:07:44.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer, async-read, 10:07:44.225 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 10:07:44.229 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer 10:07:44.229 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 10:07:44.230 error: [Unit] Unit: '#ID[f0ac4f25f5da6b8b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ab2d5533c883ec46]' child 1: '#ID[3c36b7e27be9588c]' child 2: '#ID[263f466be412f9d9]' 10:07:44.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer 10:07:44.259 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer 10:07:44.279 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 10:07:44.289 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 10:07:44.289 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 10:07:44.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 10:07:44.291 [GameSession] create_game_object(7, 2083) 10:07:44.291 [GameSession] create_game_object(2083, 0) -> 110000102c668ac 10:07:44.303 [Channel] Closing channel 5 to peer 11000010b760928 10:07:44.303 [Channel] Channel 5 to peer 11000010b760928 was disconnected with reason by_destruction. 10:07:44.303 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.338 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 10:07:44.355 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 10:07:44.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:07:44.378 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:07:44.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:07:44.379 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 10:07:44.420 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.446 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.461 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:44.471 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.504 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.533 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.573 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.596 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.630 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.653 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.681 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.715 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.724 [GameSession] destroy_game_object(2083) 10:07:44.748 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.755 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 10:07:44.755 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 10:07:44.756 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 10:07:44.784 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 10:07:44.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 10:07:44.794 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:5:0:0 = 1183034368 10:07:44.804 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.848 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.880 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.881 [GameSession] create_game_object(7, 2084) 10:07:44.881 [GameSession] create_game_object(2084, 0) -> 110000102c668ac 10:07:44.914 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.924 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 10:07:44.947 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:44.979 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:45.014 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:45.059 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:45.091 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:45.126 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:45.162 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:45.185 [Connection] Dropped voip chunk from 11000010b760928 because channel 5 can't communicate 10:07:45.289 [GameSession] destroy_game_object(2084) 10:07:45.316 [Handshaker] Aborting handshake with 11000010b760928. Reason: no_references 10:07:45.316 [SteamAuthenticator] CancelAuthTicket 11000010b760928 10:07:45.316 [SteamAuthenticator] EndAuthSession 11000010b760928 10:07:45.316 [SteamTransport] Removed peer 11000010b760928 10:07:45.423 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:5:0:0 = 1183034368 10:07:45.984 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:5:0:0 = 1183034368 10:07:45.984 [GameSession] 110000102c668ac -> create_game_object(622) 10:07:45.984 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=110000102c668ac go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 10:07:45.985 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000102c668ac 5 10:07:45.985 [GameSession] 110000102c668ac -> create_game_object(623) 10:07:45.985 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 10:07:46.344 [Handshaker] Lost connection 125 to 11000010b760928 10:07:46.356 [Connection] Destroying active connection 125 to 11000010b760928 10:07:46.571 [GameSession] create_game_object(7, 2085) 10:07:46.571 [GameSession] create_game_object(2085, 0) -> 110000102c668ac 10:07:46.780 [SteamLobby] Detected removed member 11000010b760928 10:07:46.780 [Lua] [LobbyMembers] Member left 11000010b760928 10:07:47.027 [GameSession] destroy_game_object(2085) 10:07:47.032 [GameSession] 110000102c668ac -> create_game_object(624) 10:07:47.032 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:47.065 [GameSession] 110000102c668ac -> create_game_object(625) 10:07:47.065 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:47.067 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:47.094 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:47.422 [GameSession] create_game_object(7, 2086) 10:07:47.422 [GameSession] create_game_object(2086, 0) -> 110000102c668ac 10:07:47.603 [GameSession] 110000102c668ac -> create_game_object(626) 10:07:47.603 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:47.603 [GameSession] 110000102c668ac -> create_game_object(627) 10:07:47.603 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:47.629 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:47.629 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:47.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:47.666 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:47.690 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:47.690 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:47.740 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:47.797 [GameSession] destroy_game_object(2086) 10:07:48.513 [GameSession] 110000102c668ac -> destroy_game_object(627) 10:07:48.513 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:48.513 [GameSession] 110000102c668ac -> destroy_game_object(626) 10:07:48.513 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:48.514 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:07:48.851 [GameSession] 110000102c668ac -> destroy_game_object(625) 10:07:48.851 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:48.851 [GameSession] 110000102c668ac -> destroy_game_object(624) 10:07:48.851 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:48.852 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:07:51.278 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:07:51.580 [GameSession] 110000102c668ac -> destroy_game_object(560) 10:07:51.580 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:51.815 [GameSession] 110000102c668ac -> destroy_game_object(619) 10:07:51.815 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:51.815 [GameSession] 110000102c668ac -> destroy_game_object(618) 10:07:51.815 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:51.816 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:07:52.144 [GameSession] 110000102c668ac -> create_game_object(628) 10:07:52.144 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:07:52.144 [GameSession] 110000102c668ac -> create_game_object(629) 10:07:52.144 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:07:52.409 [GameSession] 110000102c668ac -> create_game_object(630) 10:07:52.409 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:52.513 [GameSession] 110000102c668ac -> destroy_game_object(576) 10:07:52.513 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:55.663 [GameSession] 110000102c668ac -> create_game_object(631) 10:07:55.663 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:07:56.679 [GameSession] 110000102c668ac -> destroy_game_object(567) 10:07:56.679 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:56.680 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' child 1: '#ID[4fccf031bdcc12ab]' child 2: '#ID[4fccf031bdcc12ab]' child 3: '#ID[4fccf031bdcc12ab]' 10:07:57.173 [GameSession] 110000102c668ac -> destroy_game_object(3073) 10:07:57.173 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c1828 10:07:57.173 [GameSession] 110000102c668ac -> destroy_game_object(433) 10:07:57.173 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 10:07:57.174 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e085abc66f2466ee]' child 1: '#ID[e085abc66f2466ee]' child 2: '#ID[6823603661fa50a6]' 10:07:57.581 [GameSession] 110000102c668ac -> destroy_game_object(630) 10:07:57.581 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:07:57.582 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:07:58.164 [GameSession] 110000102c668ac -> create_game_object(632) 10:07:58.164 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:59.626 [GameSession] 110000102c668ac -> create_game_object(633) 10:07:59.626 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:07:59.626 [GameSession] 110000102c668ac -> create_game_object(634) 10:07:59.626 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:07:59.661 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:08:00.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3798c, position: 0 10:08:00.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x379e7, position: 0 10:08:00.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29bb7, position: 0 10:08:00.311 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29bb7, position: 1212304 10:08:00.753 [GameSession] 110000102c668ac -> destroy_game_object(623) 10:08:00.753 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 10:08:00.753 [GameSession] 110000102c668ac -> destroy_game_object(622) 10:08:00.753 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:00.754 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:08:00.754 error: [Unit] Unit: '#ID[250f82d5f72cd44c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea914d757bbf09ef]' child 1: '#ID[3c36b7e27be9588c]' 10:08:01.226 [GameSession] 110000102c668ac -> create_game_object(635) 10:08:01.226 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:08:01.226 [GameSession] 110000102c668ac -> create_game_object(636) 10:08:01.226 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 10:08:01.299 [GameSession] 110000102c668ac -> create_game_object(637) 10:08:01.299 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:08:01.300 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:08:01.330 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:08:03.005 [GameSession] 110000102c668ac -> destroy_game_object(637) 10:08:03.005 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:03.378 [GameSession] 110000102c668ac -> create_game_object(638) 10:08:03.378 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:08:03.378 [GameSession] 110000102c668ac -> create_game_object(639) 10:08:03.378 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:08:03.378 [GameSession] 110000102c668ac -> create_game_object(640) 10:08:03.378 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:08:05.830 [GameSession] 110000102c668ac -> create_game_object(641) 10:08:05.831 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:08:05.831 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:08:05.832 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:08:08.298 [Lua] state dead despawn 10:08:08.307 [GameSession] destroy_game_object(2049) 10:08:08.307 error: [Unit] Unit: '#ID[f94ce8693fe12552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b1dc0767f50bbcb4]' child 1: '#ID[ab7fdeca084df3f2]' child 2: '#ID[561b8f8b3f7e285a]' child 3: '#ID[ea8f49c9fb07a6a3]' 10:08:08.308 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[878c77306b0e3f11]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[86ff181e2c17583c]' child 14: '#ID[af8d8435b4a13911]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[2f1ce93d4cbca0d3]' 10:08:08.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29bb7, position: 229284 10:08:08.399 [GameSession] 110000102c668ac -> destroy_game_object(69) 10:08:08.399 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 10:08:08.399 [GameSession] 110000102c668ac -> destroy_game_object(605) 10:08:08.399 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:08.399 [GameSession] 110000102c668ac -> destroy_game_object(604) 10:08:08.400 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:08.400 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:08:08.436 [GameSession] 110000102c668ac -> destroy_game_object(566) 10:08:08.436 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:08.436 [GameSession] 110000102c668ac -> destroy_game_object(583) 10:08:08.436 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:08.467 [GameSession] 110000102c668ac -> destroy_game_object(587) 10:08:08.467 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:08.467 [GameSession] 110000102c668ac -> destroy_game_object(602) 10:08:08.467 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:08.467 [GameSession] 110000102c668ac -> destroy_game_object(601) 10:08:08.467 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:08.467 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:08:09.192 [GameSession] 110000102c668ac -> destroy_game_object(641) 10:08:09.192 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:09.629 [GameSession] 110000102c668ac -> destroy_game_object(559) 10:08:09.629 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:12.928 [GameSession] 110000102c668ac -> create_game_object(642) 10:08:12.928 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 10:08:12.929 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:08:12.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 10:08:14.317 [GameSession] 110000102c668ac -> destroy_game_object(642) 10:08:14.317 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:15.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x38450, position: 0 10:08:15.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3848c, position: 0 10:08:22.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x387cd, position: 0 10:08:22.590 [GameSession] 110000102c668ac -> create_game_object(3074) 10:08:22.591 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001059c1828 go_type=player_unit go_created_func_name=game_object_created_player_unit 10:08:22.592 [Lua] PlayerManager:assign_unit_ownership teddy(ITA) 1100001059c1828 1 10:08:22.592 [GameSession] 110000102c668ac -> create_game_object(643) 10:08:22.592 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 10:08:25.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x388a6, position: 0 10:08:25.173 [GameSession] 110000102c668ac -> destroy_game_object(3074) 10:08:25.173 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c1828 10:08:25.173 [Lua] rpc_client_connection_state Channel: 1, PeerID: 1100001059c1828, Reason: disconnected 10:08:25.173 [Lua] [ChatManager][1]System: teddy(ITA) has left the game 10:08:25.173 [GameSession] -> peers() 10:08:25.173 [GameSession] removed 1100001059c1828 10:08:25.173 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001059c1828 10:08:25.173 [GameSession] 110000102c668ac -> destroy_game_object(430) 10:08:25.173 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=430 owner_peer_id=110000102c668ac peer_id=1100001059c1828 10:08:25.173 [Lua] PlayerManager:remove_player peer_id=1100001059c1828 1 10:08:25.174 [Lua] [GameNetworkManager] removing peer_id=1100001059c1828 local_player_id=1 10:08:25.174 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 10:08:25.174 [Lua] PartyManager:rpc_remove_peer_from_party() 1 1100001059c1828 1 1 10:08:25.174 [Lua] [SharedState] network_state_110000102c668ac: peers:0:0:0:0 = ["110000102c668ac","110000103724cc4"] 10:08:25.174 [Lua] [SharedState] network_state_110000102c668ac: 1100001059c1828 10:08:25.174 [Lua] [SharedState] deus_chest_preload: 1100001059c1828 10:08:25.174 [Lua] [SharedState] deus_chest_preload: 1100001059c1828 10:08:25.174 [Lua] [SharedState] deus_chest_preload: 1100001059c1828 10:08:25.174 [Lua] [SharedState] deus_chest_preload: 1100001059c1828 10:08:25.174 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000102c668ac"}] 10:08:25.174 [Lua] [SharedState] network_state_110000102c668ac: profile_index_reservation:0:0:1:0 = 10:08:25.174 [GameSession] 110000102c668ac -> destroy_game_object(643) 10:08:25.174 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 10:08:25.174 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102c668ac 2 1 4 10:08:25.174 [Lua] player (110000102c668ac,2) was put into party 1 10:08:25.174 [GameSession] 110000102c668ac -> create_game_object(644) 10:08:25.174 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 10:08:25.174 [Lua] [GameNetworkManager] game_object_created_player, go_id=644, owner_peer_id=110000102c668ac peer_id=110000102c668ac 10:08:25.174 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 644, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 10:08:25.174 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 10:08:25.174 [Lua] PlayerManager:add_remote_player 110000102c668ac 10:08:25.223 [GameSession] 110000102c668ac -> create_game_object(645) 10:08:25.223 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:08:25.223 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=2 10:08:25.223 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000102c668ac"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"}] 10:08:25.223 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:2:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false},"inventory_id":947406080,"first_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false}} 10:08:25.223 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000102c668ac local_player_id:2 profile_index:1 career_index:1 is_bot:true 10:08:25.223 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000102c668ac"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000102c668ac"}] 10:08:25.223 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer, async-read, 10:08:25.223 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 10:08:25.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, ProfileSynchronizer, async-read, 10:08:25.224 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer 10:08:25.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer 10:08:25.224 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3eb32d44660fb257]' child 1: '#ID[bd4c6caa3c4c855d]' child 2: '#ID[6823603661fa50a6]' 10:08:25.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer 10:08:25.241 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, ProfileSynchronizer 10:08:25.241 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer 10:08:25.248 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 10:08:25.248 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 10:08:25.248 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 10:08:25.294 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 10:08:25.294 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 10:08:25.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p 10:08:25.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p 10:08:25.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p 10:08:25.325 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 947406080 10:08:26.497 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:2:0:0 = 947406080 10:08:26.497 [GameSession] 110000102c668ac -> create_game_object(646) 10:08:26.497 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=110000102c668ac go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 10:08:26.499 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000102c668ac 5 10:08:26.499 [GameSession] 110000102c668ac -> create_game_object(647) 10:08:26.499 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 10:08:26.499 [GameSession] 110000102c668ac -> create_game_object(648) 10:08:26.499 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=110000102c668ac go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 10:08:26.500 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000102c668ac 2 10:08:26.500 [GameSession] 110000102c668ac -> create_game_object(649) 10:08:26.500 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 10:08:26.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x38935, position: 0 10:08:27.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3893a, position: 0 10:08:27.931 [SteamLobby] Detected removed member 1100001059c1828 10:08:27.931 [Lua] [LobbyMembers] Member left 1100001059c1828 10:08:28.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3898a, position: 0 10:08:30.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x389d7, position: 0 10:08:30.983 [Lua] Received new state from server inn 10:08:30.983 [Save] Saving `save_data` 10:08:30.983 [Lua] gm_event_end_conditions_met false true 10:08:30.984 [Lua] Game lost 10:08:30.986 [Save] Save done 10:08:30.986 [Save] Saving `save_data` 10:08:30.987 [Save] Save done 10:08:31.009 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:08:31.026 [Lua] generate_backend_stats 110000103724cc4:1 10:08:31.090 [Lua] [PlayFabMirrorBase] Force commit 10:08:31.090 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 10:08:31.090 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:08:31.090 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:08:31.090 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000102c668ac:0:0:0 = false 10:08:31.090 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000103724cc4:0:0:0 = false 10:08:31.091 [Lua] [PlayFabMirrorBase] commit result "success", "17" 10:08:31.091 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:08:31.091 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 44 10:08:31.091 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 10:08:31.091 [Lua] defeat table: 00000000019BF570 nil 10:08:31.097 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 44 11 10:08:31.923 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 10:08:31.923 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 44 10:08:32.574 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 44 10:08:32.574 [Save] Saving `save_data` 10:08:32.576 [Save] Save done 10:08:33.715 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102c668ac, 5) 10:08:33.717 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 10:08:33.717 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 10:08:33.717 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 10:08:33.717 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 10:08:33.717 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 10:08:33.717 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 10:08:33.717 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 10:08:33.717 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 10:08:33.718 [GameSession] create_game_object(9, 2087) 10:08:33.718 [GameSession] create_game_object(2087, 0) -> 110000102c668ac 10:08:33.718 [Lua] TalentExtension:_send_rpc_sync_talents 2087 10:08:33.718 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 10:08:33.807 [GameSession] 110000102c668ac -> create_game_object(650) 10:08:33.807 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 10:08:38.749 [GameSession] 110000102c668ac -> destroy_game_object(634) 10:08:38.749 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.749 [GameSession] 110000102c668ac -> destroy_game_object(586) 10:08:38.749 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.749 [GameSession] 110000102c668ac -> destroy_game_object(585) 10:08:38.749 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.749 [GameSession] 110000102c668ac -> destroy_game_object(636) 10:08:38.749 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.749 [GameSession] 110000102c668ac -> destroy_game_object(632) 10:08:38.749 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.749 [GameSession] 110000102c668ac -> destroy_game_object(578) 10:08:38.749 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.749 [GameSession] 110000102c668ac -> destroy_game_object(577) 10:08:38.749 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.749 [GameSession] 110000102c668ac -> destroy_game_object(526) 10:08:38.749 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.749 [GameSession] 110000102c668ac -> destroy_game_object(501) 10:08:38.749 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.751 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:08:38.751 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:08:38.751 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:08:38.751 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:08:38.751 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:08:38.751 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 10:08:38.752 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 10:08:38.752 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[e8394a44ce4980be]' child 5: '#ID[86a01859214b5cf7]' 10:08:38.752 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[1e087c03b21c0b89]' 10:08:38.796 [Lua] ConflictDirector - destroy all units 10:08:38.862 [Lua] [SharedState] network_state_110000102c668ac: level_key:0:0:0:0 = inn_level 10:08:38.862 [Lua] [SharedState] network_state_110000102c668ac: level_seed:0:0:0:0 = 0 10:08:38.862 [Lua] [SharedState] network_state_110000102c668ac: conflict_director:0:0:0:0 = inn_level 10:08:38.862 [Lua] [SharedState] network_state_110000102c668ac: locked_director_functions:0:0:0:0 = {} 10:08:38.862 [Lua] [SharedState] network_state_110000102c668ac: game_mode:0:0:0:0 = inn 10:08:38.862 [Lua] [SharedState] network_state_110000102c668ac: mechanism:0:0:0:0 = adventure 10:08:38.862 [Lua] [SharedState] network_state_110000102c668ac: environment_variation_id:0:0:0:0 = 0 10:08:38.862 [Lua] [SharedState] network_state_110000102c668ac: difficulty:0:0:0:0 = normal 10:08:38.862 [Lua] [SharedState] network_state_110000102c668ac: difficulty_tweak:0:0:0:0 = 0 10:08:38.862 [Lua] [SharedState] network_state_110000102c668ac: level_session_id:0:0:0:0 = 1561490432 10:08:38.862 [Lua] [SharedState] network_state_110000102c668ac: level_transition_type:0:0:0:0 = load_next_level 10:08:38.862 [Lua] [SharedState] network_state_110000102c668ac: extra_packages:0:0:0:0 = {} 10:08:38.862 [GameSession] 110000102c668ac -> kicked_out() 10:08:38.862 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 10:08:38.862 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 10:08:38.862 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 10:08:38.862 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.862 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 10:08:38.862 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.863 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 10:08:38.863 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=644 owner_peer_id=110000102c668ac peer_id=110000102c668ac 10:08:38.863 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 2 10:08:38.863 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=2 10:08:38.863 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 10:08:38.863 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.863 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.863 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.863 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.863 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.863 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=620 owner_peer_id=110000102c668ac peer_id=110000102c668ac 10:08:38.864 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 5 10:08:38.864 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=5 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.864 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.865 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=60 owner_peer_id=110000102c668ac peer_id=110000103724cc4 10:08:38.866 [Lua] [GameNetworkManager] not removing peer_id=110000103724cc4 local_player_id=1 10:08:38.866 [Lua] destroyed player game object with id 60 callback 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] MUSIC object destroyed 10:08:38.866 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 10:08:38.866 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000102c668ac peer_id=110000102c668ac 10:08:38.866 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 1 10:08:38.867 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=1 10:08:38.867 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 10:08:38.867 [GameSession] shutdown() 10:08:38.868 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 10:08:38.868 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8e42f6aa5a5bd73e]' child 1: '#ID[1d65449d1108d648]' 10:08:38.868 error: [Unit] Unit: '#ID[250f82d5f72cd44c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea914d757bbf09ef]' child 1: '#ID[3c36b7e27be9588c]' 10:08:38.876 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[67d008059c7c539e]' 10:08:38.876 error: [Unit] Unit: '#ID[f84ecfd5ded62eca]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8246672ff86a5738]' child 1: '#ID[0a8f983f26cd7168]' 10:08:38.878 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 10:08:38.878 [Lua] TRANSITION nil nil load_next_level 10:08:38.878 [Lua] Transition type "load_next_level", is server: false 10:08:38.878 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=548.28 10:08:40.861 [Lua] [Managers] Calling function on all managers: 10:08:40.862 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 10:08:40.862 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = false 10:08:40.862 [Lua] Clearing all global lookup lists 10:08:40.863 [Lua] [IngamePlayerListUI] - Destroy 10:08:40.863 [Lua] [GamePadEquipmentUI] - Destroy 10:08:40.863 [Lua] [EquipmentUI] - Destroy 10:08:40.863 [Lua] [GamePadAbilityUI] - Destroy 10:08:40.863 [Lua] [AbilityUI] - Destroy 10:08:40.863 [Lua] [IngameUI] destroy 10:08:40.864 error: [Unit] Unit: '#ID[f94ce8693fe12552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b1dc0767f50bbcb4]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[ab7fdeca084df3f2]' child 3: '#ID[561b8f8b3f7e285a]' child 4: '#ID[ea8f49c9fb07a6a3]' 10:08:41.037 [Lua] [Managers] Destroying manager group: 10:08:41.038 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[878c77306b0e3f11]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[86ff181e2c17583c]' child 5: '#ID[af8d8435b4a13911]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[2f1ce93d4cbca0d3]' 10:08:41.044 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 10:08:41.180 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 10:08:41.180 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 10:08:41.181 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 10:08:41.181 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 10:08:41.186 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 10:08:41.189 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 10:08:41.189 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 10:08:41.190 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 10:08:41.190 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 10:08:41.192 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 10:08:41.193 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 10:08:41.194 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 10:08:41.194 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 10:08:41.195 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 10:08:41.196 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 10:08:41.197 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 10:08:41.200 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 10:08:41.201 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 10:08:41.203 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 10:08:41.206 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 10:08:41.210 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 10:08:41.211 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 10:08:41.212 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 10:08:41.213 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 10:08:41.218 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 10:08:41.220 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 10:08:41.221 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 10:08:41.222 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 10:08:41.224 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 10:08:41.232 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 10:08:41.232 [Lua] [Matchmaking] unregister rpcs 10:08:41.232 [Lua] ############### UNLOADING PACKAGES ############### 10:08:41.232 [Lua] [Managers] Calling function on all managers: 10:08:41.232 [Lua] [Managers] Destroying manager group: 10:08:41.232 [Lua] [Gamestate] Enter state StateLoading 10:08:41.237 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:08:41.237 [Lua] Found camera: end_screen_camera 10:08:41.237 [Lua] Found camera: end_screen_camera 10:08:41.237 [Lua] Found camera: end_screen_camera 10:08:41.237 [Lua] Found camera: end_screen_camera 10:08:41.237 [Lua] Found camera: end_screen_camera 10:08:41.237 [Lua] Found camera: end_screen_camera 10:08:41.237 [Lua] Found camera: end_screen_camera 10:08:41.237 [Lua] Found camera: end_screen_camera 10:08:41.237 [Lua] Found camera: end_screen_camera 10:08:41.237 [Lua] Found camera: end_screen_camera 10:08:41.237 [Lua] Found camera: end_screen_camera 10:08:41.237 [Lua] [EndViewState] Enter Substate EndViewStateSummary 10:08:41.238 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:08:41.238 [Lua] [Matchmaking] register rpcs 10:08:41.238 [Lua] registering RPCs 10:08:41.238 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:08:41.238 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 10:08:41.238 [Lua] [PartyManager] Leader is set to 110000102c668ac 10:08:41.241 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 10:08:41.241 [Lua] [StateLoading] load_current_level 10:08:41.241 [Lua] [NetworkClient] New State loading (old state game_started) 10:08:41.241 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 10:08:41.318 [Umbra] Unload tome 10:08:41.351 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins, elven_ruins 10:08:41.361 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins_common, elven_ruins 10:08:41.361 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 10:08:41.361 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 10:08:41.361 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 10:08:41.361 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 10:08:41.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 10:08:41.442 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 10:08:41.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 10:08:41.646 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000102c668ac:0:0:0 = false 10:08:41.646 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000102c668ac"}] 10:08:41.646 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000102c668ac 2 1 10:08:41.646 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"}] 10:08:41.646 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000102c668ac 5 1 10:08:41.647 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer 10:08:41.647 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer 10:08:41.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 10:08:41.647 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 10:08:41.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 10:08:41.648 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 10:08:41.651 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 10:08:41.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer 10:08:41.652 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer 10:08:41.652 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 10:08:41.652 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 10:08:41.656 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 10:08:41.656 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 10:08:41.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, ProfileSynchronizer 10:08:42.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x38b53, position: 4813914 10:08:42.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 10:08:42.864 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 10:08:42.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 10:08:46.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 10:08:46.351 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 10:08:46.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 10:08:46.368 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 10:08:46.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 10:08:46.402 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 10:08:46.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:08:46.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:08:46.487 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:08:46.504 [Lua] [LevelTransitionHandler] Level load completed! 10:08:46.504 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 10:08:46.507 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:08:46.507 [Lua] checking dlc's against conflict directors 10:08:46.507 [Lua] number of factions to include 2 10:08:46.507 [Lua] Updated list weights for random: 10:08:46.507 [Lua] skaven, 0.42 (0.00-0.42) 10:08:46.507 [Lua] chaos, 0.42 (0.42-0.83) 10:08:46.507 [Lua] beastmen, 0.17 (0.83-1.00) 10:08:46.507 [Lua] Rolled random faction: 0.27856689691543579 skaven 10:08:46.507 [Lua] Updated list weights for random: 10:08:46.507 [Lua] beastmen, 0.29 (0.00-0.29) 10:08:46.507 [Lua] chaos, 0.71 (0.29-1.00) 10:08:46.507 [Lua] Rolled random faction: 0.81953376531600952 chaos 10:08:46.507 [Lua] number of factions added 2 10:08:46.507 [Lua] --- --- --- 10:08:46.507 [Lua] Starting... difficulty 'normal' 10:08:46.507 [Lua] These are the starting conflict directors: 10:08:46.507 [Lua] inn_level 10:08:46.507 [Lua] --- --- --- 10:08:46.507 [Lua] 10:08:46.507 [Lua] DONE! Found the following directors: 10:08:46.507 [Lua] (free: 35), Master hash is: 10:08:46.507 [Lua] [EnemyPackageLoader] breed_lookup: { } 10:08:46.507 [Lua] load_startup_enemy_packages: -------------- 10:08:46.507 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 10:08:46.507 [Lua] critter_rat 10:08:46.521 [Lua] [NetworkClient] All level packages loaded! 10:08:46.521 [Lua] [NetworkClient] New State loaded (old state loading) 10:08:46.521 [Lua] [NetworkClient] on_level_loaded inn_level 10:08:46.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 10:08:46.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 10:08:46.573 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 10:08:46.573 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:08:46.573 [Lua] Starting async level spawning of levels/inn/world 10:08:46.573 [Umbra] Init version: 3.4.15 :: 16 threads 10:08:46.624 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 10:08:46.754 [Lua] Async level spawning done 10:08:53.274 [Lua] [EndViewState] Exit Substate EndViewStateSummary 10:08:53.274 [Lua] [PlayState] Enter Substate EndViewStateScore 10:09:00.562 [Lua] [PlayState] Exit Substate EndViewStateScore 10:09:00.563 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 10:09:01.571 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 10:09:01.571 [Lua] [Matchmaking] unregister rpcs 10:09:01.571 [Lua] [Managers] Destroying manager group: 10:09:01.571 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 10:09:01.571 [Lua] [Gamestate] Enter StateIngame CLIENT 10:09:01.571 [Lua] [Managers] Calling function on all managers: 10:09:01.571 [Lua] <>level = inn_level<> 10:09:01.572 [Lua] [StateIngame] Client ingame 10:09:01.574 [Lua] [Matchmaking] register rpcs 10:09:01.574 [Lua] GameNetworkManager:init... creating game session 10:09:01.574 [Lua] Joining GameSession userdata: 0x14dbc958 as a client through channel_id 1 10:09:01.575 [Lua] [GameNetworkManager] Setting pong timeout to 60 10:09:01.575 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 10:09:01.575 [Lua] [GameNetworkManager] self.is_server = false 10:09:01.575 [Network] Setting artificial MTU limit to 65536 10:09:01.575 [Connection] Endpoint 110000102c668ac set max payload per packet to 1140 10:09:01.585 [Lua] Switching ConflictSettings: to: inn_level 10:09:01.585 [Lua] pacing=disabled 10:09:01.585 [Lua] roaming=nil 10:09:01.585 [Lua] disabled=false 10:09:01.585 [Lua] pack_spawning=disabled 10:09:01.585 [Lua] contained_breeds=nil 10:09:01.585 [Lua] boss=disabled 10:09:01.585 [Lua] horde=disabled 10:09:01.585 [Lua] specials=disabled 10:09:01.585 [Lua] name=inn_level 10:09:01.585 [Lua] intensity=disabled 10:09:01.585 [Lua] --- 10:09:01.585 [Lua] [LevelAnalysis] set_random_seed( 0) 10:09:01.588 [Lua] [AIInterestPointSystem] Level Seed: 0 10:09:01.588 [Lua] 10:09:01.588 [Lua] [network_manager] = table 10:09:01.588 [Lua] [network_manager] = metatable 10:09:01.588 [Lua] [startup_data] = table 10:09:01.588 [Lua] [entity_manager] = table 10:09:01.588 [Lua] [entity_manager] = metatable 10:09:01.588 [Lua] [unit_spawner] = table 10:09:01.588 [Lua] [unit_spawner] = metatable 10:09:01.588 [Lua] [unit_storage] = table 10:09:01.588 [Lua] [unit_storage] = metatable 10:09:01.588 [Lua] [dice_keeper] = table 10:09:01.588 [Lua] [dice_keeper] = metatable 10:09:01.588 [Lua] [is_server] = false (boolean) 10:09:01.588 [Lua] [world] = [World] 10:09:01.588 [Lua] [system_api] = table 10:09:01.588 [Lua] [input_manager] = table 10:09:01.588 [Lua] [input_manager] = metatable 10:09:01.588 [Lua] [profile_synchronizer] = table 10:09:01.588 [Lua] [profile_synchronizer] = metatable 10:09:01.588 [Lua] [entity_system] = table 10:09:01.588 [Lua] [entity_system] = metatable 10:09:01.588 [Lua] [level_transition_handler] = table 10:09:01.588 [Lua] [level_transition_handler] = metatable 10:09:01.588 [Lua] [num_local_human_players] = 1 (number) 10:09:01.588 [Lua] [statistics_db] = table 10:09:01.588 [Lua] [statistics_db] = metatable 10:09:01.588 [Lua] [entity_system_bag] = table 10:09:01.588 [Lua] [entity_system_bag] = metatable 10:09:01.588 [Lua] [network_lobby] = table 10:09:01.588 [Lua] [network_lobby] = metatable 10:09:01.588 [Lua] [network_transmit] = table 10:09:01.588 [Lua] [network_transmit] = metatable 10:09:01.588 [Lua] [network_clock] = table 10:09:01.588 [Lua] [network_clock] = metatable 10:09:01.588 [Lua] [free_flight_manager] = table 10:09:01.588 [Lua] [free_flight_manager] = metatable 10:09:01.588 [Lua] [network_event_delegate] = table 10:09:01.588 [Lua] [network_event_delegate] = metatable 10:09:01.588 [Lua] 10:09:01.589 [Lua] ignoring extension VersusVolumeObjectiveExtension 10:09:01.589 [Lua] ignoring extension VersusInteractObjectiveExtension 10:09:01.589 [Lua] ignoring extension VersusPayloadObjectiveExtension 10:09:01.589 [Lua] ignoring extension VersusSocketObjectiveExtension 10:09:01.589 [Lua] ignoring extension VersusTargetObjectiveExtension 10:09:01.589 [Lua] ignoring extension VersusMissionObjectiveExtension 10:09:01.589 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 10:09:01.595 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 10:09:01.596 [Lua] [AchievementManager] Achievements using the steam platform 10:09:01.596 [Lua] PlayerManager:add_player player_1 10:09:01.687 [Lua] [StateIngame] Level seed: 0 10:09:01.697 [Lua] [IngameUI] init 10:09:01.712 [SteamVoipClient] select_out(110000102c668ac, off) 10:09:01.712 [SteamVoipClient] select_out(110000103724cc4, off) 10:09:01.715 [Lua] cb_razer_chroma_setup 10:09:01.762 [Flow] LeaderNo 10:09:01.762 [Flow] lodestone diff 1:false 10:09:01.763 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 10:09:01.765 [Lua] [Managers] Calling function on all managers: 10:09:01.953 [GameSession] -> peers() 10:09:01.953 [GameSession] added 110000102c668ac 10:09:01.953 [GameSession] added 110000103724cc4 10:09:01.953 [GameSession] 110000102c668ac -> create_game_object(0) 10:09:01.954 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:01.954 [GameSession] 110000102c668ac -> create_game_object(1) 10:09:01.954 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:01.954 [GameSession] 110000102c668ac -> create_game_object(2) 10:09:01.954 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:01.954 [GameSession] 110000102c668ac -> create_game_object(3) 10:09:01.954 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:01.954 [GameSession] 110000102c668ac -> create_game_object(4) 10:09:01.954 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:01.954 [GameSession] 110000102c668ac -> create_game_object(5) 10:09:01.954 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:01.954 [GameSession] 110000102c668ac -> create_game_object(6) 10:09:01.954 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:01.954 [GameSession] 110000102c668ac -> create_game_object(7) 10:09:01.954 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:01.954 [GameSession] 110000102c668ac -> create_game_object(8) 10:09:01.954 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:01.954 [GameSession] 110000102c668ac -> create_game_object(9) 10:09:01.954 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:01.954 [GameSession] 110000102c668ac -> create_game_object(10) 10:09:01.954 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:01.954 [GameSession] 110000102c668ac -> create_game_object(11) 10:09:01.954 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:01.954 [GameSession] 110000102c668ac -> create_game_object(12) 10:09:01.954 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:01.954 [GameSession] 110000102c668ac -> create_game_object(13) 10:09:01.954 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:01.954 [GameSession] 110000102c668ac -> create_game_object(14) 10:09:01.954 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:01.954 [GameSession] 110000102c668ac -> create_game_object(15) 10:09:01.954 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 10:09:01.954 [Lua] [GameNetworkManager] game_object_created_player, go_id=15, owner_peer_id=110000102c668ac peer_id=110000102c668ac 10:09:01.954 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 15, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 10:09:01.954 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 10:09:01.954 [Lua] PlayerManager:add_remote_player 110000102c668ac 10:09:01.995 [GameSession] 110000102c668ac -> create_game_object(16) 10:09:01.995 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:09:01.995 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=1 10:09:01.995 [GameSession] 110000102c668ac -> create_game_object(17) 10:09:01.995 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:09:01.995 [GameSession] 110000102c668ac -> create_game_object(18) 10:09:01.995 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:09:01.995 [GameSession] 110000102c668ac -> create_game_object(19) 10:09:01.995 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:09:01.995 [GameSession] 110000102c668ac -> create_game_object(20) 10:09:01.995 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:09:01.995 [GameSession] 110000102c668ac -> create_game_object(21) 10:09:01.995 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:09:01.995 [GameSession] 110000102c668ac -> create_game_object(22) 10:09:01.995 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 10:09:01.995 [GameSession] 110000102c668ac -> create_game_object(23) 10:09:01.995 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 10:09:01.996 [GameSession] 110000102c668ac -> create_game_object(24) 10:09:01.996 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 10:09:01.996 [GameSession] 110000102c668ac -> create_game_object(25) 10:09:01.996 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 10:09:01.996 [GameSession] 110000102c668ac -> create_game_object(26) 10:09:01.996 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 10:09:01.996 [GameSession] 110000102c668ac -> create_game_object(27) 10:09:01.996 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:09:01.996 [GameSession] 110000102c668ac -> create_game_object(28) 10:09:01.996 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:09:01.996 [GameSession] 110000102c668ac -> create_game_object(29) 10:09:01.996 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:09:01.996 [GameSession] 110000102c668ac -> create_game_object(30) 10:09:01.996 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:09:01.996 [GameSession] 110000102c668ac -> create_game_object(31) 10:09:01.996 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:09:01.996 [GameSession] 110000102c668ac -> create_game_object(32) 10:09:01.996 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:09:01.997 [GameSession] 110000102c668ac -> create_game_object(33) 10:09:01.997 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:09:01.997 [GameSession] 110000102c668ac -> create_game_object(34) 10:09:01.997 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:09:01.997 [GameSession] 110000102c668ac -> create_game_object(35) 10:09:01.997 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:09:01.997 [GameSession] 110000102c668ac -> create_game_object(36) 10:09:01.997 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 10:09:01.997 [GameSession] 110000102c668ac -> create_game_object(37) 10:09:01.997 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000102c668ac go_type=music_states go_created_func_name=game_object_created_music_states 10:09:02.156 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 10:09:02.156 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 10:09:02.156 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 10:09:02.156 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 10:09:02.156 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 10:09:02.156 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 10:09:02.156 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 10:09:02.157 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:09:02.157 [Flow] magnus and cemetery 10:09:02.157 [Flow] magnus and cemetery 10:09:02.157 [Flow] magnus and forest activated 10:09:02.157 [Flow] cemetery and forest activated 10:09:02.157 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:09:02.157 [Flow] ALL RUNES ACTIVATED 10:09:02.157 [Flow] magnus and forest activated 10:09:02.157 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:09:02.157 [Flow] ALL RUNES ACTIVATED 10:09:02.157 [Flow] magnus and cemetery 10:09:02.157 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:09:02.157 [Flow] ALL RUNES ACTIVATED 10:09:02.158 [Lua] [TelemetryRPCListener] Receiving session id from server ca0d90b5-64bd-4c27-a169-0f752a54f6da 10:09:02.158 error: [Lua] SETTING ROUND ID 10:09:02.158 [Lua] [NetworkClient] rpc_game_started 10:09:02.158 [Lua] [NetworkClient] New State game_started (old state is_ingame) 10:09:02.158 [GameSession] 110000102c668ac -> create_game_object(38) 10:09:02.158 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 10:09:02.158 [Lua] [GameNetworkManager] game_object_created_player, go_id=38, owner_peer_id=110000102c668ac peer_id=110000103724cc4 10:09:02.158 [Lua] [GameNetworkManager] PLAYER is local player 10:09:02.158 [GameSession] create_game_object(95, 1024) 10:09:02.158 [GameSession] create_game_object(1024, 0) -> 110000102c668ac 10:09:02.158 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 10:09:02.168 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 10:09:02.168 [GameSession] 110000102c668ac -> create_game_object(39) 10:09:02.168 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:02.168 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read, 10:09:02.168 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 10:09:02.168 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 10:09:02.168 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 10:09:02.168 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000102c668ac:0:0:0 = true 10:09:02.168 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000103724cc4:0:0:0 = true 10:09:02.169 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(-19.49, 0.98999, 6.14001), Vector4(0.0232258, 0.0232258, 0.693196, -0.72)) 10:09:02.170 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 10:09:02.170 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 10:09:02.170 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 10:09:02.170 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 10:09:02.170 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 10:09:02.170 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 10:09:02.170 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 10:09:02.170 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 10:09:02.171 [GameSession] create_game_object(9, 1025) 10:09:02.171 [GameSession] create_game_object(1025, 0) -> 110000102c668ac 10:09:02.171 [Lua] TalentExtension:_send_rpc_sync_talents 1025 10:09:02.171 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 10:09:02.171 [GameSession] 110000102c668ac -> create_game_object(40) 10:09:02.171 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000102c668ac go_type=player_unit go_created_func_name=game_object_created_player_unit 10:09:02.172 [Lua] PlayerManager:assign_unit_ownership Fire_de_Cross 110000102c668ac 1 10:09:02.172 [GameSession] 110000102c668ac -> create_game_object(41) 10:09:02.172 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 10:09:02.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 10:09:02.200 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 10:09:02.292 [GameSession] 110000102c668ac -> create_game_object(42) 10:09:02.292 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 10:09:02.430 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_3, async-read, 10:09:02.478 [Lua] StateInGameRunning:_game_actually_starts() 10:09:02.478 [Lua] [GameModeInn] Start menu closed 10:09:02.478 [Lua] [GameModeInn] Start menu opened 10:09:02.478 [Lua] ################################################################################################################# 10:09:02.478 [Lua] [Loading Time]: 00:00:22 [Transition]: elven_ruins-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 10:09:02.478 [Lua] ################################################################################################################# 10:09:02.478 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 10:09:02.478 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = true 10:09:02.493 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 10:09:02.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 10:09:02.508 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 10:09:02.553 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000102c668ac:0:0:0 = true 10:09:02.672 [Flow] DISABLE 10:09:02.700 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 10:09:02.700 [Lua] Commit load time data 10:09:02.912 [GameSession] 110000102c668ac -> create_game_object(43) 10:09:02.912 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:02.912 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read, 10:09:02.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 10:09:02.938 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 10:09:03.855 [GameSession] 110000102c668ac -> create_game_object(44) 10:09:03.855 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:03.855 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 10:09:03.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 10:09:03.885 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 10:09:04.560 [GameSession] 110000102c668ac -> create_game_object(45) 10:09:04.560 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 10:09:04.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_3, async-read, 10:09:04.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 10:09:04.589 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 10:09:09.027 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read, 10:09:09.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:09:10.441 [Lua] [IngameUI] menu view on_enter ingame_menu 10:09:11.356 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 10:09:11.851 [Lua] PopupManager:query_result returned result: leave_game 10:09:11.866 [Lua] [Matchmaking] Doing transition leave_game from UI 10:09:11.866 [Lua] TRANSITION leave_game nil false 10:09:11.866 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon 10:09:11.866 [Lua] [Matchmaking] Adding broken lobby: 18600000108d3bd Due to bad connection or something: true, ignoring it for 120 seconds 10:09:11.866 [Lua] [GameNetworkManager] Leaving game... 10:09:11.866 [Lua] despawning player Tierce 10:09:11.866 [GameSession] leave() 10:09:11.866 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=12.18 10:09:11.866 [Lua] [IngameUI] menu view on_exit ingame_menu 10:09:11.880 [GameSession] destroy_game_object(1025) 10:09:11.880 error: [Unit] Unit: '#ID[f94ce8693fe12552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b1dc0767f50bbcb4]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[ab7fdeca084df3f2]' child 3: '#ID[561b8f8b3f7e285a]' child 4: '#ID[ea8f49c9fb07a6a3]' 10:09:11.880 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[878c77306b0e3f11]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[86ff181e2c17583c]' child 5: '#ID[af8d8435b4a13911]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[2f1ce93d4cbca0d3]' 10:09:11.881 [Lua] [Matchmaking] Removing broken lobby 18600000108d3bd, perhaps it will now work again?! 10:09:11.953 [GameSession] 110000102c668ac -> kicked_out() 10:09:11.953 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=38 owner_peer_id=110000102c668ac peer_id=110000103724cc4 10:09:11.953 [Lua] [GameNetworkManager] not removing peer_id=110000103724cc4 local_player_id=1 10:09:11.953 [Lua] destroyed player game object with id 38 callback 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] MUSIC object destroyed 10:09:11.953 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.953 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.954 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.954 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.954 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.954 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.954 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.954 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 10:09:11.954 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 10:09:11.954 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=15 owner_peer_id=110000102c668ac peer_id=110000102c668ac 10:09:11.954 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 1 10:09:11.955 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=1 10:09:11.955 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 10:09:11.955 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.955 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.955 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.955 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.955 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.955 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.955 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.955 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.955 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.955 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.955 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.955 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.955 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.955 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.955 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 10:09:11.955 [GameSession] shutdown() 10:09:11.955 [Channel] Channel 1 to peer 110000102c668ac was disconnected with reason remote_disconnected. 10:09:11.955 [Channel] Channel 2 to peer 110000102c668ac was disconnected with reason remote_disconnected. 10:09:11.955 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 10:09:11.955 error: [Unit] Unit: '#ID[f84ecfd5ded62eca]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8246672ff86a5738]' child 1: '#ID[0a8f983f26cd7168]' 10:09:11.956 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 10:09:12.064 [Channel] Channel 3 to peer 110000102c668ac was disconnected with reason remote_disconnected. 10:09:12.957 [Lua] broken_connection to 110000102c668ac 10:09:12.957 [Application] set exit code policy to silent_limited 10:09:12.957 [Application] setting exit code to 0xfa730001 10:09:12.957 [Lua] <> <>Disconnected<> <>broken connection to server: remote_disconnected<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/network/network_client.lua:287: in function _update_connections [3] @scripts/network/network_client.lua:299: in function update [4] @scripts/game_state/state_ingame.lua:864: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:869: in function game_update [7] @scripts/boot.lua:625:in function [1] system = "Disconnected"; message_format = "broken connection to server: remote_disconnected"; fmt_ok = true; message = "broken connection to server: remote_disconnected" [2] self = table: 0000000014DBB5D0; channel_id = 1; channel_state = "disconnected"; reason = "remote_disconnected" [3] self = table: 0000000014DBB5D0; dt = 0.013509919866919518 [4] self = table: 0000000001B21B90; dt = 0.013509919866919518; t = 11.278873378410935; network_manager = table: 0000000014DBC800 [5] self = table: 0000000015E8CD30; dt = 0.013509919866919518; t = 3191.1646990190538 [6] self = table: 00000000000964D0; real_world_dt = 0.013509919866919518; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.013509919866919518; t = 3191.1646990190538 [7] dt = 0.013509919866919518 [2] server_peer_id = "110000102c668ac"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000015BE0C50; _network_event_delegate = table: 000000000FED0D60; fail_reason = "remote_disconnected"; _profile_requester = table: 0000000000F69400; wanted_career_index = 2; lobby_client = table: 000000000F26D1D0; _notification_sent = true; _network_state = table: 0000000014DBB820; host_to_migrate_to = table: 000000000C4AF2C0; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; profile_synchronizer = table: 0000000001213230; connecting_timeout = 0.1928409468382597; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [3] server_peer_id = "110000102c668ac"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000015BE0C50; _network_event_delegate = table: 000000000FED0D60; fail_reason = "remote_disconnected"; _profile_requester = table: 0000000000F69400; wanted_career_index = 2; lobby_client = table: 000000000F26D1D0; _notification_sent = true; _network_state = table: 0000000014DBB820; host_to_migrate_to = table: 000000000C4AF2C0; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; profile_synchronizer = table: 0000000001213230; connecting_timeout = 0.1928409468382597; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [4] world_name = "level_world"; entity_system_bag = table: 0000000000D3D630; _debug_gui_immediate = [Gui]; entity_system = table: 000000000C8EACC0; parent = table: 00000000000964D0; network_client = table: 0000000014DBB5D0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 000000000F26D1D0; is_in_tutorial = false; input_manager = table: 0000000000073EA0; profile_synchronizer = table: 0000000001213230; _debug_gui = [Gui]; network_transmit = table: 0000000003FE0F20; _max_local_players = 4; _fps_reporter = table: 000000000C4AF320; num_local_human_players = 1; _ping_reporter = table: 000000000C4AF540; _gm_event_end_conditions_met = false; statistics_db = table: 000000001392DAA0; world = [World]; dt = 0.013513539917767048; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000001EB4BF0; exit_type = "left_game"; machines = table: 0000000000FA4880; _camera_carrier = table: 000000000C4AF290; _level_flow_events = table: 0000000001C4DF10; _quit_game = false; network_clock = table: 0000000013DA8650; _onclose_called = false; is_in_inn = true; game_mode_key = "inn"; exit_time = 12.180330500006676; level_key = "inn_level"; free_flight_manager = table: 000000000061CB40; dice_keeper = table: 000000000F549C90; network_event_delegate = table: 000000000FED0D60; [5] _params = table: 0000000015E8CD00; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000001B21B90; [6] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 0000000000096500; _machine = table: 0000000015E8CD30; has_booted = true; loading_context = table: 000000000BC72E10; startup_timer = 3.951364844571799; bar_timer = 0; disable_loading_bar = true; <> <> 10:09:12.957 [Lua] [NetworkClient] New State lost_connection_to_host (old state game_started) 10:09:12.968 [SteamVoipClient] select_out(110000102c668ac, off) 10:09:12.968 [SteamVoipClient] select_out(110000103724cc4, off) 10:09:12.968 [Channel] Closing channel 2 to peer 110000102c668ac 10:09:12.968 warning: [Lua] [STEAM VOIP]: Connection to host "110000102c668ac" broken. Leaving room. 10:09:12.968 [SteamVoip] Leaving room 7df45e843a645813 10:09:12.981 [Channel] Closing channel 3 to peer 110000102c668ac 10:09:13.236 [SteamAuthenticator] Steam validation for 110000102c668ac with response 6 10:09:13.236 [SteamAuthenticator] CancelAuthTicket 110000102c668ac 10:09:13.237 [SteamAuthenticator] EndAuthSession 110000102c668ac 10:09:13.237 [Handshaker] Aborting handshake with 110000102c668ac. Reason: authentication_denied 10:09:13.237 [SteamTransport] Removed peer 110000102c668ac 10:09:13.237 [Handshaker] Lost connection 123 to 110000102c668ac 10:09:13.859 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 10:09:13.859 [Lua] [Managers] Calling function on all managers: 10:09:13.859 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 10:09:13.860 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = false 10:09:13.860 [Lua] Clearing all global lookup lists 10:09:13.860 [Lua] [IngamePlayerListUI] - Destroy 10:09:13.861 [Lua] [GamePadEquipmentUI] - Destroy 10:09:13.861 [Lua] [EquipmentUI] - Destroy 10:09:13.861 [Lua] [GamePadAbilityUI] - Destroy 10:09:13.861 [Lua] [AbilityUI] - Destroy 10:09:13.861 [Lua] [IngameUI] destroy 10:09:13.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 10:09:13.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_3 10:09:13.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4 10:09:13.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 10:09:13.873 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_3 10:09:13.912 [Lua] [Managers] Destroying manager group: 10:09:13.915 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 10:09:13.991 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 10:09:13.992 [Lua] [Matchmaking] unregister rpcs 10:09:13.992 [Lua] [Matchmaking] destroying 10:09:13.992 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 10:09:13.992 [Lua] [ChatManager] Unregistering channel 1 10:09:13.992 [Lua] [EnemyPackageLoader] network_context_destroyed 10:09:13.992 [Lua] [PartyManager] network_context_destroyed 10:09:13.992 [Lua] [GameMechanismManager] network_context_destroyed 10:09:13.992 [EAC] Connection reset 10:09:14.004 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 10:09:14.008 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 10:09:14.008 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer 10:09:14.010 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, ProfileSynchronizer 10:09:14.010 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09, ProfileSynchronizer 10:09:14.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer 10:09:14.010 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, ProfileSynchronizer 10:09:14.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, ProfileSynchronizer 10:09:14.011 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, ProfileSynchronizer 10:09:14.011 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, ProfileSynchronizer 10:09:14.011 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 10:09:14.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01, ProfileSynchronizer 10:09:14.012 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer 10:09:14.012 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 10:09:14.012 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, ProfileSynchronizer 10:09:14.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, ProfileSynchronizer 10:09:14.012 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 10:09:14.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, ProfileSynchronizer 10:09:14.019 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 10:09:14.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, ProfileSynchronizer 10:09:14.022 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 10:09:14.022 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 10:09:14.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer 10:09:14.025 [Lua] LobbyClient close server channel 1 to 110000102c668ac 10:09:14.025 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0f7eb588, channel: 1 10:09:14.025 [Channel] Closing channel 1 to peer 110000102c668ac 10:09:14.025 [Connection] Destroying active connection 123 to 110000102c668ac 10:09:14.025 [Lua] ############### UNLOADING PACKAGES ############### 10:09:14.025 [Lua] [Managers] Calling function on all managers: 10:09:14.025 [Lua] [Managers] Destroying manager group: 10:09:14.025 [Lua] [Gamestate] Enter state StateLoading 10:09:14.026 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 10:09:14.026 [Lua] [LobbyManager] Setting up network options 10:09:14.026 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 10:09:14.026 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 10:09:14.026 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 10:09:14.026 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 10:09:14.026 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 10:09:14.026 [Lua] LobbyManager:setup_network_options server_port: 27015 10:09:14.026 [Lua] registering RPCs 10:09:14.026 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 10:09:14.026 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 10:09:14.026 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 10:09:14.026 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 10:09:14.027 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:996950272, lt:load_next_level, extra_packages:{ }) 10:09:14.027 [Lua] [LevelTransitionHandler] promote_next_level_data 10:09:14.027 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 10:09:14.027 [Lua] [SharedState] network_state_110000103724cc4: peers:0:0:0:0 = ["110000103724cc4"] 10:09:14.027 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 10:09:14.027 [Lua] [SharedState] network_state_110000103724cc4: level_key:0:0:0:0 = inn_level 10:09:14.027 [Lua] [SharedState] network_state_110000103724cc4: level_seed:0:0:0:0 = 0 10:09:14.027 [Lua] [SharedState] network_state_110000103724cc4: conflict_director:0:0:0:0 = inn_level 10:09:14.027 [Lua] [SharedState] network_state_110000103724cc4: locked_director_functions:0:0:0:0 = {} 10:09:14.027 [Lua] [SharedState] network_state_110000103724cc4: game_mode:0:0:0:0 = inn 10:09:14.027 [Lua] [SharedState] network_state_110000103724cc4: mechanism:0:0:0:0 = adventure 10:09:14.027 [Lua] [SharedState] network_state_110000103724cc4: environment_variation_id:0:0:0:0 = 0 10:09:14.027 [Lua] [SharedState] network_state_110000103724cc4: difficulty:0:0:0:0 = normal 10:09:14.027 [Lua] [SharedState] network_state_110000103724cc4: difficulty_tweak:0:0:0:0 = 0 10:09:14.027 [Lua] [SharedState] network_state_110000103724cc4: level_session_id:0:0:0:0 = 996950272 10:09:14.027 [Lua] [SharedState] network_state_110000103724cc4: level_transition_type:0:0:0:0 = load_next_level 10:09:14.027 [Lua] [SharedState] network_state_110000103724cc4: extra_packages:0:0:0:0 = {} 10:09:14.027 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 10:09:14.027 [SteamVoip] Creating room 3e4ce8f2cac933a9 10:09:14.027 [SteamVoip] Joining room 3e4ce8f2cac933a9 10:09:14.027 [EAC] EAC server 110000103724cc4 is initializing 10:09:14.032 [EAC] Server is also client 110000103724cc4 10:09:14.032 [EACServer] [11:09:14:032][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF731457CB0 LogLevel: Info. 10:09:14.032 [Lua] ### Created peer state machine for 110000103724cc4 10:09:14.032 [Lua] [PeerSM] 110000103724cc4 :: on_enter Connecting 10:09:14.032 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 10:09:14.036 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:09:14.036 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:09:14.036 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 10:09:14.036 [Lua] Set lobby begin: 10:09:14.036 [Lua] Set lobby end. 10:09:14.036 [Lua] [PSM] Peer 110000103724cc4 joined. Want to use profile index "5" and join party "nil" 10:09:14.036 [Lua] [LobbyHost] Changed state from 0 to creating 10:09:14.051 [Lua] [StateLoading] load_current_level 10:09:14.051 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 10:09:14.067 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 10:09:14.070 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:09:14.070 [Lua] checking dlc's against conflict directors 10:09:14.070 [Lua] number of factions to include 2 10:09:14.070 [Lua] Updated list weights for random: 10:09:14.070 [Lua] skaven, 0.42 (0.00-0.42) 10:09:14.070 [Lua] chaos, 0.42 (0.42-0.83) 10:09:14.070 [Lua] beastmen, 0.17 (0.83-1.00) 10:09:14.070 [Lua] Rolled random faction: 0.27856689691543579 skaven 10:09:14.070 [Lua] Updated list weights for random: 10:09:14.070 [Lua] beastmen, 0.29 (0.00-0.29) 10:09:14.070 [Lua] chaos, 0.71 (0.29-1.00) 10:09:14.070 [Lua] Rolled random faction: 0.81953376531600952 chaos 10:09:14.070 [Lua] number of factions added 2 10:09:14.070 [Lua] --- --- --- 10:09:14.070 [Lua] Starting... difficulty 'normal' 10:09:14.070 [Lua] These are the starting conflict directors: 10:09:14.070 [Lua] inn_level 10:09:14.070 [Lua] --- --- --- 10:09:14.070 [Lua] 10:09:14.070 [Lua] DONE! Found the following directors: 10:09:14.070 [Lua] (free: 35), Master hash is: 10:09:14.070 [Lua] [EnemyPackageLoader] breed_lookup: { } 10:09:14.070 [Lua] load_startup_enemy_packages: -------------- 10:09:14.070 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 10:09:14.070 [Lua] critter_rat 10:09:14.071 [Lua] ### Received rpc_level_loaded 10:09:14.071 [Lua] #### Has state machine: true, peer_id: 110000103724cc4, level_id: 78 10:09:14.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 10:09:14.085 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 10:09:14.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 10:09:14.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 10:09:14.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 10:09:14.303 [SteamLobby] Detected added member 110000103724cc4 10:09:14.304 [Lua] [LobbyHost] Changed state from creating to joined 10:09:14.305 [Lua] [PartyManager] Leader is set to 110000103724cc4 10:09:14.305 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103724cc4 my_peer_id:110000103724cc4 10:09:14.305 [Lua] [ChatManager] Registering channel 1 10:09:14.305 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 10:09:14.305 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 10:09:14.305 [Lua] [PartyManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 10:09:14.305 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 10:09:14.305 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:09:14.305 [Lua] Starting async level spawning of levels/inn/world 10:09:14.305 [Umbra] Init version: 3.4.15 :: 16 threads 10:09:14.327 [Lua] [NetworkServer] Changing num_players from nil to 1 10:09:14.327 [Lua] Players: 1 10:09:14.327 [Lua] Set lobby begin: 10:09:14.327 [Lua] Lobby data mission_id = inn_level 10:09:14.327 [Lua] Lobby data mechanism = adventure 10:09:14.327 [Lua] Lobby data matchmaking_type = 3 10:09:14.327 [Lua] Lobby data eac_authorized = true 10:09:14.327 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 10:09:14.327 [Lua] Lobby data selected_mission_id = inn_level 10:09:14.327 [Lua] Lobby data num_players = 1 10:09:14.327 [Lua] Lobby data matchmaking = false 10:09:14.327 [Lua] Set lobby end. 10:09:14.459 [Lua] Async level spawning done 10:09:15.881 [Lua] player (110000103724cc4,1) was put into party 0 10:09:15.881 [Lua] [ProfileSynchronizer] Peer 110000103724cc4 entered session 10:09:15.881 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000103724cc4 10:09:15.881 [Lua] [PeerSM] 110000103724cc4 :: on_exit Connecting 10:09:15.881 [Lua] [PeerSM] 110000103724cc4 :: on_enter Loading 10:09:15.898 [Lua] [PeerSM] 110000103724cc4 :: on_exit Loading 10:09:15.898 [Lua] [PeerSM] 110000103724cc4 :: on_enter LoadingProfilePackages 10:09:15.914 [Lua] [PeerSM] 110000103724cc4 :: on_exit LoadingProfilePackages 10:09:15.914 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForEnterGame 10:09:15.915 [Lua] ### Received rpc_level_loaded 10:09:15.915 [Lua] #### Has state machine: false, peer_id: 110000103724cc4, level_id: 78 10:09:15.915 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 10:09:16.927 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 10:09:16.927 [Lua] Set lobby begin: 10:09:16.927 [Lua] Lobby data selected_mission_id = inn_level 10:09:16.927 [Lua] Lobby data num_players = 1 10:09:16.927 [Lua] Lobby data matchmaking = false 10:09:16.927 [Lua] Lobby data host = 110000103724cc4 10:09:16.927 [Lua] Lobby data mission_id = inn_level 10:09:16.927 [Lua] Lobby data matchmaking_type = 3 10:09:16.927 [Lua] Lobby data country_code = CZ 10:09:16.927 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 10:09:16.927 [Lua] Lobby data unique_server_name = Tierce 10:09:16.927 [Lua] Lobby data mechanism = adventure 10:09:16.927 [Lua] Lobby data eac_authorized = true 10:09:16.927 [Lua] Set lobby end. 10:09:16.927 [Lua] [Managers] Destroying manager group: 10:09:16.928 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 10:09:16.928 [Lua] [Gamestate] Enter StateIngame HOST 10:09:16.928 [Lua] [Managers] Calling function on all managers: 10:09:16.928 [Lua] <>level = inn_level<> 10:09:16.928 [Lua] Set lobby begin: 10:09:16.928 [Lua] Lobby data selected_mission_id = inn_level 10:09:16.928 [Lua] Lobby data num_players = 1 10:09:16.928 [Lua] Lobby data matchmaking = false 10:09:16.928 [Lua] Lobby data host = 110000103724cc4 10:09:16.928 [Lua] Lobby data mission_id = inn_level 10:09:16.928 [Lua] Lobby data matchmaking_type = 3 10:09:16.928 [Lua] Lobby data country_code = CZ 10:09:16.928 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 10:09:16.928 [Lua] Lobby data unique_server_name = Tierce 10:09:16.928 [Lua] Lobby data mechanism = adventure 10:09:16.928 [Lua] Lobby data eac_authorized = true 10:09:16.928 [Lua] Set lobby end. 10:09:16.929 [Lua] [StateIngame] Server ingame 10:09:16.931 [Lua] Set lobby begin: 10:09:16.931 [Lua] Lobby data difficulty = normal 10:09:16.931 [Lua] Lobby data selected_mission_id = inn_level 10:09:16.931 [Lua] Lobby data difficulty_tweak = 0 10:09:16.931 [Lua] Lobby data num_players = 1 10:09:16.931 [Lua] Lobby data matchmaking = false 10:09:16.931 [Lua] Lobby data host = 110000103724cc4 10:09:16.932 [Lua] Lobby data mission_id = inn_level 10:09:16.932 [Lua] Lobby data matchmaking_type = 3 10:09:16.932 [Lua] Lobby data country_code = CZ 10:09:16.932 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 10:09:16.932 [Lua] Lobby data unique_server_name = Tierce 10:09:16.932 [Lua] Lobby data mechanism = adventure 10:09:16.932 [Lua] Lobby data eac_authorized = true 10:09:16.932 [Lua] Set lobby end. 10:09:16.932 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 10:09:16.932 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 10:09:16.932 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 10:09:16.932 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 10:09:16.932 [Lua] [Matchmaking] initializing 10:09:16.932 [Lua] [Matchmaking] my_peer_id: 110000103724cc4, I am server 10:09:16.932 [Lua] [Matchmaking] register rpcs 10:09:16.932 [Lua] GameNetworkManager:init... creating game session 10:09:16.932 [Lua] Host GameSession.make_game_session_host with session: 10:09:16.932 [GameSession] make_game_session_host() 10:09:16.932 [Lua] [GameNetworkManager] Setting pong timeout to 60 10:09:16.932 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 10:09:16.932 [Lua] [GameNetworkManager] self.is_server = true 10:09:16.932 [Network] Setting artificial MTU limit to 65536 10:09:16.943 [Lua] Switching ConflictSettings: to: inn_level 10:09:16.943 [Lua] pacing=disabled 10:09:16.943 [Lua] roaming=nil 10:09:16.943 [Lua] disabled=false 10:09:16.943 [Lua] pack_spawning=disabled 10:09:16.943 [Lua] contained_breeds=nil 10:09:16.943 [Lua] boss=disabled 10:09:16.943 [Lua] horde=disabled 10:09:16.943 [Lua] specials=disabled 10:09:16.943 [Lua] name=inn_level 10:09:16.943 [Lua] intensity=disabled 10:09:16.943 [Lua] --- 10:09:16.943 [Lua] [LevelAnalysis] set_random_seed( 0) 10:09:16.946 [Lua] [AIInterestPointSystem] Level Seed: 0 10:09:16.946 [Lua] 10:09:16.946 [Lua] [entity_system_bag] = table 10:09:16.946 [Lua] [entity_system_bag] = metatable 10:09:16.946 [Lua] [startup_data] = table 10:09:16.946 [Lua] [entity_manager] = table 10:09:16.946 [Lua] [entity_manager] = metatable 10:09:16.946 [Lua] [unit_spawner] = table 10:09:16.946 [Lua] [unit_spawner] = metatable 10:09:16.946 [Lua] [unit_storage] = table 10:09:16.946 [Lua] [unit_storage] = metatable 10:09:16.946 [Lua] [dice_keeper] = table 10:09:16.946 [Lua] [dice_keeper] = metatable 10:09:16.946 [Lua] [is_server] = true (boolean) 10:09:16.946 [Lua] [world] = [World] 10:09:16.946 [Lua] [system_api] = table 10:09:16.946 [Lua] [entity_system] = table 10:09:16.946 [Lua] [entity_system] = metatable 10:09:16.946 [Lua] [network_lobby] = table 10:09:16.946 [Lua] [network_lobby] = metatable 10:09:16.946 [Lua] [profile_synchronizer] = table 10:09:16.946 [Lua] [profile_synchronizer] = metatable 10:09:16.946 [Lua] [level_transition_handler] = table 10:09:16.946 [Lua] [level_transition_handler] = metatable 10:09:16.946 [Lua] [num_local_human_players] = 1 (number) 10:09:16.946 [Lua] [statistics_db] = table 10:09:16.946 [Lua] [statistics_db] = metatable 10:09:16.946 [Lua] [network_server] = table 10:09:16.946 [Lua] [network_server] = metatable 10:09:16.946 [Lua] [input_manager] = table 10:09:16.946 [Lua] [input_manager] = metatable 10:09:16.946 [Lua] [network_clock] = table 10:09:16.946 [Lua] [network_clock] = metatable 10:09:16.946 [Lua] [network_transmit] = table 10:09:16.946 [Lua] [network_transmit] = metatable 10:09:16.946 [Lua] [free_flight_manager] = table 10:09:16.946 [Lua] [free_flight_manager] = metatable 10:09:16.946 [Lua] [network_manager] = table 10:09:16.946 [Lua] [network_manager] = metatable 10:09:16.946 [Lua] [network_event_delegate] = table 10:09:16.946 [Lua] [network_event_delegate] = metatable 10:09:16.946 [Lua] 10:09:16.946 [Lua] ignoring extension VersusVolumeObjectiveExtension 10:09:16.946 [Lua] ignoring extension VersusInteractObjectiveExtension 10:09:16.946 [Lua] ignoring extension VersusPayloadObjectiveExtension 10:09:16.946 [Lua] ignoring extension VersusSocketObjectiveExtension 10:09:16.946 [Lua] ignoring extension VersusTargetObjectiveExtension 10:09:16.946 [Lua] ignoring extension VersusMissionObjectiveExtension 10:09:16.947 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 10:09:16.953 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 10:09:16.954 [Lua] [AchievementManager] Achievements using the steam platform 10:09:16.954 [Lua] PlayerManager:add_player player_1 10:09:17.037 [Lua] [StateIngame] Level seed: 0 10:09:17.043 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2, async-read, 10:09:17.043 [GameSession] create_game_object(26, 0) 10:09:17.043 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 10:09:17.043 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 10:09:17.043 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 10:09:17.043 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_kruber_painting_wood_base_2, async-read, 10:09:17.043 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read, 10:09:17.043 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_2, async-read, 10:09:17.043 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1, async-read, 10:09:17.043 [GameSession] create_game_object(26, 1) 10:09:17.043 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 10:09:17.043 [GameSession] create_game_object(26, 2) 10:09:17.043 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 10:09:17.043 [GameSession] create_game_object(26, 3) 10:09:17.043 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 10:09:17.043 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_5, async-read, 10:09:17.043 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_4, async-read, 10:09:17.043 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46, keep_hall_painting_wood_base_2, async-read, 10:09:17.043 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_1, async-read, 10:09:17.043 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 10:09:17.043 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 10:09:17.043 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 10:09:17.044 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_3, async-read, 10:09:17.046 [Lua] [LevelAnalysis] set_random_seed( 0) 10:09:17.049 [GameSession] create_game_object(67, 4) 10:09:17.049 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 10:09:17.049 [GameSession] create_game_object(95, 5) 10:09:17.049 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 10:09:17.050 [Lua] [IngameUI] init 10:09:17.063 [SteamVoipClient] select_out(110000103724cc4, off) 10:09:17.066 [Lua] cb_razer_chroma_setup 10:09:17.110 [Lua] [Matchmaking] Cancelling matchmaking 10:09:17.110 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:09:17.110 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:09:17.110 [Lua] Set lobby begin: 10:09:17.110 [Lua] Lobby data difficulty = normal 10:09:17.110 [Lua] Lobby data selected_mission_id = inn_level 10:09:17.110 [Lua] Lobby data power_level = 0 10:09:17.110 [Lua] Lobby data difficulty_tweak = 0 10:09:17.110 [Lua] Lobby data num_players = 1 10:09:17.111 [Lua] Lobby data matchmaking = false 10:09:17.111 [Lua] Lobby data host = 110000103724cc4 10:09:17.111 [Lua] Lobby data mission_id = inn_level 10:09:17.111 [Lua] Lobby data matchmaking_type = 3 10:09:17.111 [Lua] Lobby data country_code = CZ 10:09:17.111 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 10:09:17.111 [Lua] Lobby data unique_server_name = Tierce 10:09:17.111 [Lua] Lobby data mechanism = adventure 10:09:17.111 [Lua] Lobby data eac_authorized = true 10:09:17.111 [Lua] Set lobby end. 10:09:17.111 [Flow] complete_skittergate_legend true 10:09:17.111 [Flow] complete_all_helmgart_levels_recruit true 10:09:17.112 [Flow] WitchHunterLevel:35 10:09:17.112 [Flow] LeaderYes 10:09:17.112 [Flow] ALL PC XP:304250 10:09:17.112 [Flow] Has "bogenhafen" DLC:true 10:09:17.112 [Flow] WH XP:60850 10:09:17.112 [Flow] Number of crafted items:2844 10:09:17.112 [Flow] Has "pre_order" DLC:true 10:09:17.112 [Flow] Sum of Powe Levels:1500 10:09:17.112 [Flow] lodestone diff 1:false 10:09:17.112 [Flow] magnus and forest activated 10:09:17.112 [Flow] magnus and forest activated 10:09:17.112 [Flow] cemetery and forest activated 10:09:17.112 [Flow] magnus and cemetery 10:09:17.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:09:17.112 [Flow] ALL RUNES ACTIVATED 10:09:17.112 [Flow] magnus and forest activated 10:09:17.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:09:17.112 [Flow] ALL RUNES ACTIVATED 10:09:17.112 [Flow] cemetery and forest activated 10:09:17.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:09:17.112 [Flow] ALL RUNES ACTIVATED 10:09:17.112 [Flow] magnus and forest activated 10:09:17.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:09:17.112 [Flow] ALL RUNES ACTIVATED 10:09:17.112 [Flow] magnus and cemetery 10:09:17.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:09:17.112 [Flow] ALL RUNES ACTIVATED 10:09:17.113 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:09:17.114 [Lua] CurrentConflictSettings inn_level 10:09:17.114 [Lua] [ConflictDirector] conflict_director is ai_ready 10:09:17.114 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:09:17.114 [Lua] [MainPathSpawningGenerator] Injecting travel distances 10:09:17.115 [Lua] SpecialsPacing:remove_unwanted_breeds: 10:09:17.116 [Lua] Forming navigation groups in one frame 10:09:17.116 [Lua] Forming navigation groups 10:09:17.133 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 10:09:17.134 [Lua] NavigationGroupManager -> calulation time B: 0 10:09:17.134 [Lua] number of nav groups: 42 10:09:17.134 [Lua] number of refined nav groups : 23 10:09:17.136 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 10:09:17.136 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 10:09:17.136 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 10:09:17.136 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 10:09:17.136 [GameSession] create_game_object(68, 6) 10:09:17.136 [GameSession] create_game_object(68, 7) 10:09:17.136 [GameSession] create_game_object(68, 8) 10:09:17.136 [GameSession] create_game_object(68, 9) 10:09:17.136 [GameSession] create_game_object(68, 10) 10:09:17.136 [GameSession] create_game_object(31, 11) 10:09:17.137 [GameSession] create_game_object(31, 12) 10:09:17.137 [GameSession] create_game_object(31, 13) 10:09:17.137 [GameSession] create_game_object(31, 14) 10:09:17.137 [GameSession] create_game_object(31, 15) 10:09:17.137 [GameSession] create_game_object(68, 16) 10:09:17.137 [GameSession] create_game_object(68, 17) 10:09:17.137 [GameSession] create_game_object(68, 18) 10:09:17.137 [GameSession] create_game_object(68, 19) 10:09:17.137 [GameSession] create_game_object(68, 20) 10:09:17.138 [GameSession] create_game_object(68, 21) 10:09:17.138 [GameSession] create_game_object(68, 22) 10:09:17.138 [GameSession] create_game_object(68, 23) 10:09:17.138 [GameSession] create_game_object(68, 24) 10:09:17.138 [GameSession] create_game_object(68, 25) 10:09:17.138 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 10:09:17.138 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 10:09:17.138 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 10:09:17.138 [GameSession] create_game_object(48, 26) 10:09:17.138 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 10:09:17.138 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 10:09:17.138 [Lua] [Managers] Calling function on all managers: 10:09:17.163 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForEnterGame 10:09:17.163 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForGameObjectSync 10:09:17.321 [Lua] player (110000103724cc4,1) was put into party 1 10:09:17.321 [Lua] [IngamePlayerListUI] - Destroy 10:09:17.321 [Lua] [GamePadEquipmentUI] - Destroy 10:09:17.321 [Lua] [EquipmentUI] - Destroy 10:09:17.321 [Lua] [GamePadAbilityUI] - Destroy 10:09:17.321 [Lua] [AbilityUI] - Destroy 10:09:17.329 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000103724cc4 10:09:17.329 [Lua] [SharedState] network_state_110000103724cc4: profile_index_reservation:0:0:5:0 = 110000103724cc4 10:09:17.329 [Lua] Set lobby begin: 10:09:17.329 [Lua] Lobby data selected_mission_id = inn_level 10:09:17.330 [Lua] Lobby data num_players = 1 10:09:17.330 [Lua] Lobby data difficulty_tweak = 0 10:09:17.330 [Lua] Lobby data host = 110000103724cc4 10:09:17.330 [Lua] Lobby data matchmaking_type = 3 10:09:17.330 [Lua] Lobby data difficulty = normal 10:09:17.330 [Lua] Lobby data player_slot_1 = 0:0 10:09:17.330 [Lua] Lobby data unique_server_name = Tierce 10:09:17.330 [Lua] Lobby data player_slot_4 = 0:0 10:09:17.330 [Lua] Lobby data country_code = CZ 10:09:17.330 [Lua] Lobby data matchmaking = false 10:09:17.330 [Lua] Lobby data power_level = 0 10:09:17.330 [Lua] Lobby data mission_id = inn_level 10:09:17.330 [Lua] Lobby data mechanism = adventure 10:09:17.330 [Lua] Lobby data player_slot_5 = 110000103724cc4:1 10:09:17.330 [Lua] Lobby data player_slot_2 = 0:0 10:09:17.330 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 10:09:17.330 [Lua] Lobby data player_slot_3 = 0:0 10:09:17.330 [Lua] Lobby data eac_authorized = true 10:09:17.330 [Lua] Set lobby end. 10:09:17.330 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:1) to profile(5) career(2) 10:09:17.330 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000103724cc4"}] 10:09:17.330 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/yellow_and_green\/chr_empire_soldier_huntsman_yellow_and_green":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":210327344,"first_person":{"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/yellow_and_green\/chr_empire_soldier_huntsman_yellow_and_green":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false}} 10:09:17.331 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForGameObjectSync 10:09:17.331 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForPlayers 10:09:17.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 10:09:17.331 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 10:09:17.331 [GameSession] create_game_object(26, 27) 10:09:17.331 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 10:09:17.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 10:09:17.350 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, ProfileSynchronizer, async-read, 10:09:17.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, ProfileSynchronizer, async-read, 10:09:17.350 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, ProfileSynchronizer, async-read, 10:09:17.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, ProfileSynchronizer, async-read, 10:09:17.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, ProfileSynchronizer, async-read, 10:09:17.350 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, ProfileSynchronizer, async-read, 10:09:17.350 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 10:09:17.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, ProfileSynchronizer, async-read, 10:09:17.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01, ProfileSynchronizer, async-read, 10:09:17.350 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 10:09:17.350 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 10:09:17.350 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 10:09:17.350 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 10:09:17.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer, async-read, 10:09:17.350 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 10:09:17.350 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForPlayers 10:09:17.350 [Lua] [PeerSM] 110000103724cc4 :: on_enter InGame 10:09:17.350 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000103724cc4:0:0:0 = true 10:09:17.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 10:09:17.379 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 10:09:17.379 [GameSession] create_game_object(26, 28) 10:09:17.379 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 10:09:17.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 10:09:17.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 10:09:17.432 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 10:09:17.432 [GameSession] create_game_object(26, 29) 10:09:17.432 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 10:09:17.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 10:09:17.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 10:09:17.495 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 10:09:17.495 [GameSession] create_game_object(26, 30) 10:09:17.495 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 10:09:17.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 10:09:17.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 10:09:17.541 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 10:09:17.541 [GameSession] create_game_object(26, 31) 10:09:17.541 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 10:09:17.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 10:09:17.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 10:09:17.582 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 10:09:17.582 [GameSession] create_game_object(26, 32) 10:09:17.582 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 10:09:17.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 10:09:17.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 10:09:17.627 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 10:09:17.627 [GameSession] create_game_object(26, 33) 10:09:17.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 10:09:17.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 10:09:17.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 10:09:17.671 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 10:09:17.671 [GameSession] create_game_object(26, 34) 10:09:17.671 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 10:09:17.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 10:09:17.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 10:09:17.710 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 10:09:17.710 [GameSession] create_game_object(26, 35) 10:09:17.710 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 10:09:17.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 10:09:17.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 10:09:17.733 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 10:09:17.733 [GameSession] create_game_object(26, 36) 10:09:17.733 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 10:09:17.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 10:09:17.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 10:09:17.770 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 10:09:17.770 [GameSession] create_game_object(26, 37) 10:09:17.770 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 10:09:17.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 10:09:17.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 10:09:17.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 10:09:17.793 [GameSession] create_game_object(26, 38) 10:09:17.793 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 10:09:17.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 10:09:17.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 10:09:17.817 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 10:09:17.817 [GameSession] create_game_object(26, 39) 10:09:17.817 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 10:09:17.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 10:09:17.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 10:09:17.838 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 10:09:17.838 [GameSession] create_game_object(26, 40) 10:09:17.838 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 10:09:17.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 10:09:17.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 10:09:17.858 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 10:09:17.859 [GameSession] create_game_object(26, 41) 10:09:17.859 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 10:09:17.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 10:09:17.873 [Flow] DISABLE 10:09:17.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 10:09:17.893 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 10:09:17.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 10:09:17.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 10:09:17.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 10:09:17.934 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 10:09:18.015 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 10:09:18.015 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 10:09:18.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 10:09:18.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 10:09:18.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 10:09:18.114 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 10:09:18.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 10:09:18.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 10:09:18.153 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 10:09:18.179 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 10:09:18.179 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 10:09:18.179 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 10:09:18.598 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 10:09:18.598 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 10:09:18.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 10:09:18.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 10:09:18.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 10:09:18.624 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01 10:09:18.707 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01 10:09:18.707 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01 10:09:18.707 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 10:09:18.786 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 10:09:18.786 [Lua] [PackageManager] Force_load: wwise/bow 10:09:18.786 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 10:09:18.853 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 10:09:18.853 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 10:09:18.853 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 10:09:19.041 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 10:09:19.041 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 10:09:19.042 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 10:09:19.143 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 10:09:19.143 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 10:09:19.143 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 10:09:19.178 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 10:09:19.178 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 10:09:19.178 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 10:09:19.573 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 10:09:19.573 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 10:09:19.586 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 210327344 10:09:19.589 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 10:09:19.591 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 10:09:19.591 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 10:09:19.591 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 10:09:19.591 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 10:09:19.591 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 10:09:19.591 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 10:09:19.592 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 10:09:19.592 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 10:09:19.592 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:09:19.592 [GameSession] create_game_object(9, 42) 10:09:19.592 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:09:19.592 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 10:09:19.592 [GameSession] create_game_object(46, 43) 10:09:19.592 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 10:09:19.614 [Lua] Players are leaving the safe zone 10:09:19.860 [Lua] StateInGameRunning:_game_actually_starts() 10:09:19.860 [Lua] [GameModeInn] Start menu closed 10:09:19.860 [Lua] [GameModeInn] Start menu opened 10:09:19.861 [Lua] ################################################################################################################# 10:09:19.861 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 10:09:19.861 [Lua] ################################################################################################################# 10:09:19.861 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46 10:09:19.861 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = true 10:09:19.874 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46 10:09:20.103 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46 10:09:20.103 [Lua] Commit load time data 10:09:21.938 [Lua] Set lobby begin: 10:09:21.938 [Lua] Lobby data selected_mission_id = inn_level 10:09:21.938 [Lua] Lobby data num_players = 1 10:09:21.938 [Lua] Lobby data difficulty_tweak = 0 10:09:21.938 [Lua] Lobby data host = 110000103724cc4 10:09:21.938 [Lua] Lobby data matchmaking_type = 3 10:09:21.938 [Lua] Lobby data difficulty = normal 10:09:21.938 [Lua] Lobby data player_slot_1 = 0:0 10:09:21.938 [Lua] Lobby data unique_server_name = Tierce 10:09:21.938 [Lua] Lobby data player_slot_4 = 0:0 10:09:21.939 [Lua] Lobby data country_code = CZ 10:09:21.939 [Lua] Lobby data matchmaking = false 10:09:21.939 [Lua] Lobby data power_level = 835 10:09:21.939 [Lua] Lobby data mission_id = inn_level 10:09:21.939 [Lua] Lobby data mechanism = adventure 10:09:21.939 [Lua] Lobby data player_slot_5 = 110000103724cc4:1 10:09:21.939 [Lua] Lobby data player_slot_2 = 0:0 10:09:21.939 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 10:09:21.939 [Lua] Lobby data player_slot_3 = 0:0 10:09:21.939 [Lua] Lobby data eac_authorized = true 10:09:21.939 [Lua] Set lobby end. 10:09:23.818 [Lua] [PlayFabMirrorBase] _commit_internal "18" 10:09:23.818 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:09:23.836 [Lua] generate_backend_stats 110000103724cc4:1 10:09:23.901 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:09:23.901 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:09:23.905 [Lua] [PlayFabMirrorBase] commit result "success", "18" 10:09:24.279 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2, async-read, 10:09:24.279 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:09:24.304 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 10:09:24.304 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:09:24.318 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 10:09:24.318 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:09:24.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_kruber_painting_wood_base_2, async-read, 10:09:24.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:09:24.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read, 10:09:24.345 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:09:24.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_2, async-read, 10:09:24.359 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:09:24.372 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1, async-read, 10:09:24.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:09:24.483 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 10:09:24.483 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:09:24.498 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 10:09:24.498 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:09:27.076 [Lua] [IngameUI] menu view on_enter ingame_menu 10:09:27.913 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Exit Game end_game Yes cancel_popup No 10:09:28.324 [Lua] PopupManager:query_result returned result: end_game 10:09:28.324 [ReturnCode] force silent exit code 10:09:28.324 [Lua] [PlayFabMirrorBase] Force commit 10:09:28.324 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 10:09:28.324 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:09:28.342 [Lua] generate_backend_stats 110000103724cc4:1 10:09:28.406 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:09:28.406 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:09:28.409 [Lua] [PlayFabMirrorBase] commit result "success", "19" 10:09:28.409 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 47 10:09:28.417 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 47 10:09:28.633 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 47 10:09:28.643 [Lua] [Matchmaking] Doing transition quit_game from UI 10:09:28.643 [Lua] TRANSITION quit_game nil false 10:09:28.643 [Lua] [GameNetworkManager] Leaving game... 10:09:28.643 [Lua] [GameNetworkManager] Shutting down game session host. 10:09:28.643 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 10:09:28.643 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 10:09:28.643 [GameSession] shutdown_game_session_host() 10:09:28.643 [GameSession] shutdown() 10:09:28.643 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=13.63 10:09:28.655 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 10:09:30.660 [Application] Lua signals application exit. 10:09:30.685 [ReturnCode] force silent exit code 10:09:30.685 [Lua] <>shutdown = true<> 10:09:30.685 [Lua] [Managers] Calling function on all managers: 10:09:30.685 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 10:09:30.685 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = false 10:09:30.685 [Lua] Clearing all global lookup lists 10:09:30.686 [Lua] [IngamePlayerListUI] - Destroy 10:09:30.686 [Lua] [GamePadEquipmentUI] - Destroy 10:09:30.686 [Lua] [EquipmentUI] - Destroy 10:09:30.686 [Lua] [GamePadAbilityUI] - Destroy 10:09:30.686 [Lua] [AbilityUI] - Destroy 10:09:30.686 [Lua] [IngameUI] destroy 10:09:30.687 error: [Unit] Unit: '#ID[f94ce8693fe12552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b1dc0767f50bbcb4]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[ab7fdeca084df3f2]' child 3: '#ID[561b8f8b3f7e285a]' child 4: '#ID[ea8f49c9fb07a6a3]' 10:09:30.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2 10:09:30.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 10:09:30.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 10:09:30.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_kruber_painting_wood_base_2 10:09:30.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1 10:09:30.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_2 10:09:30.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1 10:09:30.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_5 10:09:30.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_4 10:09:30.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46, keep_hall_painting_wood_base_2 10:09:30.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_1 10:09:30.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 10:09:30.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 10:09:30.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 10:09:30.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_3 10:09:30.734 [Lua] [Managers] Destroying manager group: 10:09:30.735 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[878c77306b0e3f11]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[86ff181e2c17583c]' child 5: '#ID[af8d8435b4a13911]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[2f1ce93d4cbca0d3]' 10:09:30.738 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 10:09:30.817 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 10:09:30.817 [Lua] [Matchmaking] unregister rpcs 10:09:30.817 [Lua] [Matchmaking] destroying 10:09:30.817 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 10:09:30.817 [Lua] [ChatManager] Unregistering channel 1 10:09:30.817 [Lua] [EnemyPackageLoader] network_context_destroyed 10:09:30.817 [Lua] [PartyManager] network_context_destroyed 10:09:30.817 [Lua] [GameMechanismManager] network_context_destroyed 10:09:30.818 [SteamVoip] Leaving room 3e4ce8f2cac933a9 10:09:30.818 [SteamVoipClient] select_out(110000103724cc4, off) 10:09:30.818 [SteamVoip] Destroying room 3e4ce8f2cac933a9 10:09:30.818 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, ProfileSynchronizer 10:09:30.820 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, ProfileSynchronizer 10:09:30.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, ProfileSynchronizer 10:09:30.820 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, ProfileSynchronizer 10:09:30.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, ProfileSynchronizer 10:09:30.820 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, ProfileSynchronizer 10:09:30.827 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 10:09:30.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, ProfileSynchronizer 10:09:30.827 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, ProfileSynchronizer 10:09:30.830 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 10:09:30.831 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 10:09:30.831 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 10:09:30.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01, ProfileSynchronizer 10:09:30.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer 10:09:30.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, ProfileSynchronizer 10:09:30.832 [EACServer] [11:09:30:831][Windows][EAC Server] [Info][Destroy] Called 10:09:30.834 [Lua] [LobbyHost] Destroying 10:09:30.835 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 10:09:30.835 [Umbra] Unload tome 10:09:30.835 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 10:09:30.895 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 10:09:30.908 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 10:09:30.908 [Lua] ############### UNLOADING PACKAGES ############### 10:09:30.908 [Lua] [Managers] Calling function on all managers: 10:09:30.908 [Lua] [Managers] Destroying manager group: 10:09:30.908 [Lua] [Managers] Destroying manager group: 10:09:30.908 [Lua] [Managers] Destroying manager group: 10:09:30.908 [Lua] [Managers] Destroying manager group: 10:09:31.095 [Lua] [PackageManager] Destroy() 10:09:31.095 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 10:09:31.097 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 10:09:31.116 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 10:09:31.121 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 10:09:31.129 [Lua] [PackageManager] Unload: resource_packages/inventory, global 10:09:31.129 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021, boot 10:09:31.130 [Lua] [PackageManager] Unload: resource_packages/dlcs/grudge_marks, boot 10:09:31.130 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 10:09:31.131 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 10:09:31.131 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 10:09:31.135 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 10:09:31.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView 10:09:31.135 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 10:09:31.137 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 10:09:31.140 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 10:09:31.141 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 10:09:31.141 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 10:09:31.142 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 10:09:31.142 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 10:09:31.143 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 10:09:31.143 [Lua] [PackageManager] Unload: resource_packages/decals, global 10:09:31.143 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 10:09:31.149 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 10:09:31.149 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 10:09:31.150 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 10:09:31.151 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 10:09:31.153 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 10:09:31.156 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 10:09:31.156 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView 10:09:31.156 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 10:09:31.156 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 10:09:31.156 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 10:09:31.156 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 10:09:31.162 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 10:09:31.164 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 10:09:31.168 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 10:09:31.168 [Lua] [PackageManager] Unload: resource_packages/careers, global 10:09:31.183 [Lua] [PackageManager] Unload: resource_packages/breeds_common_resources, global 10:09:31.183 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 10:09:31.185 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 10:09:31.190 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 10:09:31.190 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 10:09:31.190 [Lua] [PackageManager] Unload: resource_packages/dlcs/fall_collection_2021, boot 10:09:31.191 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 10:09:31.191 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 10:09:31.191 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 10:09:31.194 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 10:09:31.195 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 10:09:31.221 [Lua] [PackageManager] Unload: resource_packages/ingame, global 10:09:31.224 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 10:09:31.226 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 10:09:31.226 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 10:09:31.245 [Lua] [PackageManager] Unload: resource_packages/dlcs/woods, boot 10:09:31.245 [Lua] [PackageManager] Unload: resource_packages/breeds, global 10:09:31.253 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 10:09:31.253 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 10:09:31.276 [Lua] [PackageManager] Unload: resource_packages/pickups, global 10:09:31.288 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 10:09:31.506 [RazerChroma] Shutdown Razer Chroma 10:09:31.918 [EAC] Shutdown [Log end]