[Log version] 1 [Session] 5bc3d8fd-2cd7-4abf-9479-0a070ce6f5f9 UTC time stamps 08:56:22.485 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 08:56:22.485 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 08:56:22.485 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 08:56:22.485 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 08:56:22.485 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 08:56:22.485 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 08:56:22.541 [RazerChroma] Setup Razer Chroma resources 08:56:22.541 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 08:56:22.561 [Window] Window => active 08:56:22.645 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 08:56:22.673 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 08:56:23.190 [EAC] Init client 11000010c7fed13 08:56:23.190 [EAC] EAC client initialized 08:56:23.190 warning: [EAC] Failed to initialize localization 08:56:23.190 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 08:56:23.196 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 08:56:24.311 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 08:56:24.398 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 08:56:24.836 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 08:56:24.838 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 08:56:24.942 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 08:56:24.942 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 08:56:24.942 [Save] Save dir: `C:\Users\user\AppData\Roaming\fatshark\Vermintide 2` 08:56:24.942 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 08:56:24.942 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 08:56:25.030 [RazerChroma] Setup Razer Chroma 08:56:25.069 [LightFX ] Loaded DLL. 08:56:25.069 [LightFX ] Init() 08:56:25.074 [LightFX ] LightFX failed to initialize 08:56:25.084 [Lua] boot.lua start, os clock: 4.5549999999999997 08:56:25.085 [Lua] LUA IS STRIPPED! 08:56:25.085 [Lua] Boot:setup() entered. time: 0 os-clock: 4.5549999999999997 08:56:25.085 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32705MB Available: 23492MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 46079 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G203 Prodigy Gaming Mouse Input device: Generic (17.0): 11.6 inch PenDisplay Input device: Generic (17.0): Pentablet HID Input device: Generic (17.0): Stream Deck XL Input device: Generic (17.0): USB Keyboard 08:56:25.085 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 08:56:25.100 [SteamStats] RequestCurrentStats success: true 08:56:26.593 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.349379776569549 os-clock: 6.0640000000000001 08:56:26.594 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 08:56:26.594 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 08:56:26.597 [Lua] Flushing: resource_packages/strings [ResourcePackage] 08:56:26.597 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 08:56:26.601 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 08:56:26.601 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 08:56:26.601 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 08:56:26.601 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 08:56:26.601 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 08:56:26.603 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 08:56:26.603 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 08:56:26.604 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 08:56:26.606 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 08:56:26.607 [Lua] Development.init_application_parameters 08:56:26.607 [Lua] ----------------------------------------------------------------- 08:56:26.607 [Lua] -- Application parameters -- 08:56:26.607 [Lua] ----------------------------------------------------------------- 08:56:26.607 [Lua] ***************************************************************** 08:56:26.607 [Lua] ** Initial contents of script_data ** 08:56:26.607 [Lua] script_data.beta_level_progression = false 08:56:26.607 [Lua] script_data.build_identifier = 7a582b12e611 08:56:26.607 [Lua] script_data.debug_interactions = false 08:56:26.607 [Lua] script_data.disable_debug_draw = true 08:56:26.607 [Lua] script_data.disable_intro_trailer = false 08:56:26.607 [Lua] script_data.disable_store = false 08:56:26.607 [Lua] script_data.disable_tutorial_at_start = true 08:56:26.607 [Lua] script_data.eac-untrusted = false 08:56:26.607 [Lua] script_data.enable_detailed_tooltips = false 08:56:26.607 [Lua] script_data.force_debug_disabled = true 08:56:26.607 [Lua] script_data.force_steam = true 08:56:26.607 [Lua] script_data.hide_fps = true 08:56:26.607 [Lua] script_data.hide_version_info = true 08:56:26.607 [Lua] script_data.matchmaking_debug = true 08:56:26.607 [Lua] script_data.network_debug = true 08:56:26.607 [Lua] script_data.package_debug = true 08:56:26.607 [Lua] script_data.packaged_build = true 08:56:26.607 [Lua] script_data.settings = { } 08:56:26.607 [Lua] script_data.show_fps = false 08:56:26.607 [Lua] script_data.spawn_empty_chest = true 08:56:26.607 [Lua] script_data.telemetry_log_interval = 600 08:56:26.607 [Lua] script_data.tobii_button = false 08:56:26.607 [Lua] script_data.use_beta_overlay = false 08:56:26.607 [Lua] script_data.use_local_backend = false 08:56:26.607 [Lua] script_data.use_tech_telemetry = true 08:56:26.607 [Lua] script_data.use_telemetry = true 08:56:26.607 [Lua] ***************************************************************** 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 08:56:26.607 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 08:56:26.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 08:56:26.624 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 08:56:26.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 08:56:26.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 08:56:26.798 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 08:56:26.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 08:56:26.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 08:56:26.820 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 08:56:26.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 08:56:27.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 08:56:27.222 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 08:56:27.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 08:56:27.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 08:56:27.305 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 08:56:27.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 08:56:27.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 08:56:27.443 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 08:56:27.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 08:56:27.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 08:56:27.482 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 08:56:27.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 08:56:27.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 08:56:27.543 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 08:56:27.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 08:56:27.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 08:56:27.637 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 08:56:27.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 08:56:27.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 08:56:27.659 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 08:56:27.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 08:56:27.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 08:56:27.715 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 08:56:27.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 08:56:27.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 08:56:27.928 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 08:56:27.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 08:56:27.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 08:56:27.949 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 08:56:27.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 08:56:27.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 08:56:27.960 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 08:56:27.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 08:56:27.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 08:56:27.970 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 08:56:27.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 08:56:27.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 08:56:27.995 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 08:56:27.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 08:56:28.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 08:56:28.080 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 08:56:28.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 08:56:28.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 08:56:28.159 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 08:56:28.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 08:56:28.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 08:56:28.216 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 08:56:28.223 [Lua] settings.steam: nil 08:56:28.223 [Lua] Steam: table: 0000000000062450 08:56:28.223 [Lua] force_steam: true 08:56:28.223 [Lua] BUILD: release 08:56:28.223 [Lua] test_backend: nil 08:56:28.223 [Lua] DEDICATED_SERVER: false 08:56:28.223 [Lua] Using app_id '552500' to define backend 08:56:28.224 [Lua] PlayFab Title ID: 5107 08:56:28.272 [Lua] [1] = beastmen_minotaur (string) 08:56:28.272 [Lua] [2] = skaven_storm_vermin_champion (string) 08:56:28.272 [Lua] [3] = chaos_dummy_troll (string) 08:56:28.272 [Lua] [4] = skaven_grey_seer (string) 08:56:28.272 [Lua] [5] = chaos_plague_wave_spawner (string) 08:56:28.272 [Lua] [6] = chaos_vortex (string) 08:56:28.272 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 08:56:28.272 [Lua] [8] = chaos_dummy_sorcerer (string) 08:56:28.272 [Lua] [9] = chaos_tentacle (string) 08:56:28.272 [Lua] [10] = skaven_loot_rat (string) 08:56:28.272 [Lua] [11] = skaven_stormfiend_demo (string) 08:56:28.272 [Lua] [12] = critter_rat (string) 08:56:28.272 [Lua] [13] = skaven_explosive_loot_rat (string) 08:56:28.272 [Lua] [14] = chaos_spawn (string) 08:56:28.272 [Lua] [15] = skaven_stormfiend_boss (string) 08:56:28.272 [Lua] [16] = critter_pig (string) 08:56:28.272 [Lua] [17] = chaos_troll (string) 08:56:28.272 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 08:56:28.272 [Lua] [19] = skaven_rat_ogre (string) 08:56:28.272 [Lua] [20] = skaven_stormfiend (string) 08:56:28.272 [Lua] [21] = skaven_storm_vermin_warlord (string) 08:56:28.272 [Lua] [22] = skaven_warpfire_thrower (string) 08:56:28.272 [Lua] [23] = chaos_plague_sorcerer (string) 08:56:28.272 [Lua] [24] = chaos_exalted_champion_warcamp (string) 08:56:28.272 [Lua] [25] = skaven_pack_master (string) 08:56:28.272 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 08:56:28.272 [Lua] [27] = skaven_ratling_gunner (string) 08:56:28.272 [Lua] [28] = chaos_mutator_sorcerer (string) 08:56:28.272 [Lua] [29] = skaven_poison_wind_globadier (string) 08:56:28.272 [Lua] [30] = chaos_tentacle_sorcerer (string) 08:56:28.272 [Lua] [31] = chaos_exalted_champion_norsca (string) 08:56:28.272 [Lua] [32] = chaos_warrior (string) 08:56:28.272 [Lua] [33] = chaos_exalted_sorcerer (string) 08:56:28.272 [Lua] [34] = skaven_gutter_runner (string) 08:56:28.272 [Lua] [35] = chaos_corruptor_sorcerer (string) 08:56:28.272 [Lua] [36] = chaos_vortex_sorcerer (string) 08:56:28.272 [Lua] [37] = skaven_plague_monk (string) 08:56:28.272 [Lua] [38] = chaos_berzerker (string) 08:56:28.272 [Lua] [39] = beastmen_gor (string) 08:56:28.272 [Lua] [40] = beastmen_ungor_archer (string) 08:56:28.272 [Lua] [41] = beastmen_ungor_dummy (string) 08:56:28.272 [Lua] [42] = beastmen_standard_bearer_crater (string) 08:56:28.272 [Lua] [43] = skaven_storm_vermin_commander (string) 08:56:28.272 [Lua] [44] = beastmen_standard_bearer (string) 08:56:28.272 [Lua] [45] = skaven_storm_vermin (string) 08:56:28.272 [Lua] [46] = beastmen_ungor (string) 08:56:28.272 [Lua] [47] = chaos_raider_tutorial (string) 08:56:28.272 [Lua] [48] = chaos_raider (string) 08:56:28.272 [Lua] [49] = beastmen_gor_dummy (string) 08:56:28.272 [Lua] [50] = skaven_storm_vermin_with_shield (string) 08:56:28.272 [Lua] [51] = beastmen_bestigor (string) 08:56:28.272 [Lua] [52] = beastmen_bestigor_dummy (string) 08:56:28.272 [Lua] [53] = skaven_clan_rat_tutorial (string) 08:56:28.272 [Lua] [54] = chaos_marauder (string) 08:56:28.272 [Lua] [55] = skaven_dummy_clan_rat (string) 08:56:28.272 [Lua] [56] = chaos_fanatic (string) 08:56:28.272 [Lua] [57] = chaos_marauder_with_shield (string) 08:56:28.272 [Lua] [58] = chaos_zombie (string) 08:56:28.272 [Lua] [59] = skaven_clan_rat (string) 08:56:28.272 [Lua] [60] = skaven_clan_rat_with_shield (string) 08:56:28.272 [Lua] [61] = chaos_marauder_tutorial (string) 08:56:28.272 [Lua] [62] = skaven_dummy_slave (string) 08:56:28.272 [Lua] [63] = skaven_slave (string) 08:56:28.311 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 08:56:28.311 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 08:56:28.311 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 08:56:28.311 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 08:56:28.311 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 08:56:28.311 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 08:56:28.318 [Lua] level display name dlc_bogenhafen_city 08:56:28.318 [Lua] level display name cemetery 08:56:28.318 [Lua] level display name forest_ambush 08:56:28.318 [Lua] level display name mines 08:56:28.318 [Lua] level display name nurgle 08:56:28.318 [Lua] level display name warcamp 08:56:28.318 [Lua] level display name bell 08:56:28.318 [Lua] level display name skittergate 08:56:28.318 [Lua] level display name prologue 08:56:28.318 [Lua] level display name dlc_celebrate_crawl 08:56:28.318 [Lua] level display name military 08:56:28.318 [Lua] level display name magnus 08:56:28.318 [Lua] level display name skaven_stronghold 08:56:28.318 [Lua] level display name fort 08:56:28.318 [Lua] level display name ground_zero 08:56:28.318 [Lua] level display name elven_ruins 08:56:28.318 [Lua] level display name farmlands 08:56:28.318 [Lua] level display name ussingen 08:56:28.318 [Lua] level display name dlc_portals 08:56:28.318 [Lua] level display name dlc_castle 08:56:28.318 [Lua] level display name catacombs 08:56:28.318 [Lua] level display name crater 08:56:28.318 [Lua] level display name plaza 08:56:28.318 [Lua] level display name dlc_bogenhafen_slum 08:56:28.318 [Lua] level display name dlc_bastion 08:56:28.348 [Lua] TIME: 0.021 08:56:28.979 [Lua] [ConflictSettings] Contained breeds generated in: 0.59199999999999964 08:56:29.053 [Lua] <>realm = official<> 08:56:29.329 [Lua] <>project = vermintide 2<> 08:56:29.329 [Lua] <>build = release<> 08:56:29.329 [Lua] <>platform = win32<> 08:56:29.329 [Lua] <>dedicated_server = false<> 08:56:29.329 [Lua] <>title_id = 5107<> 08:56:29.329 [Lua] <>content_revision = 17344<> 08:56:29.329 [Lua] <>engine_revision = 7a582b12e611<> 08:56:29.329 [Lua] <>release_version = 4.0.0<> 08:56:29.329 [Lua] <>rendering_backend = dx12<> 08:56:29.329 [Lua] <>teamcity_build_id = 79363<> 08:56:29.329 [Lua] <>steam_id = 11000010c7fed13<> 08:56:29.329 [Lua] <>steam_profile_name = Walker Trips<> 08:56:29.329 [Lua] <>machine_id = 86be23da-3bf8-47a8-89d4-7e24779c24e8<> 08:56:29.330 [Lua] [Boot] Application build: release 08:56:29.330 [Lua] [Boot] Content revision: 17344 08:56:29.330 [Lua] [Boot] Engine revision: 7a582b12e611 08:56:29.330 [Lua] [Boot] Release version: 4.0.0 08:56:29.330 [Lua] [Boot] User ID: 11000010c7fed13 Walker Trips 08:56:29.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 08:56:29.336 [Lua] initializing mechanism to: adventure 08:56:29.337 [Lua] Game:setup() total time: 0.0069999999999997 08:56:29.337 [Lua] handle rev info: 0 08:56:29.337 [Lua] handle gfx quality: 0 08:56:29.337 [Lua] default settings: 0.00099999999999944578 08:56:29.337 [Lua] user settings: 0 08:56:29.337 [Lua] set frame times: 0 08:56:29.337 [Lua] init random: 0 08:56:29.337 [Lua] managers: 0.0060000000000002274 08:56:29.337 [Lua] 08:56:29.337 [Lua] unaccounted: 0 08:56:29.337 [Lua] [Boot] use baked enemy meshes: false 08:56:29.337 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 08:56:29.337 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 08:56:29.337 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 08:56:29.337 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 08:56:29.337 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 08:56:29.337 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 08:56:29.337 [Lua] [Testify] Ready! 08:56:29.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 08:56:29.506 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 08:56:29.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 08:56:29.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 08:56:29.878 [Lua] [PackageManager] Force_load: resource_packages/title_screen 08:56:29.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 08:56:29.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 08:56:29.946 [Lua] [PackageManager] Force_load: resource_packages/menu 08:56:29.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 08:56:30.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 08:56:30.014 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 08:56:30.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 08:56:30.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 08:56:30.554 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 08:56:30.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 08:56:30.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 08:56:30.656 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 08:56:30.657 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 08:56:30.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 08:56:30.706 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 08:56:30.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 08:56:31.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 08:56:31.113 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 08:56:31.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 08:56:31.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 08:56:31.856 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 08:56:31.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 08:56:32.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 08:56:32.328 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 08:56:32.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 08:56:32.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 08:56:32.869 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 08:56:32.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:56:33.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:56:33.107 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:56:33.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 08:56:33.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 08:56:33.326 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 08:56:33.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 08:56:33.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 08:56:33.427 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 08:56:33.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 08:56:33.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 08:56:33.494 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 08:56:33.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 08:56:33.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 08:56:33.959 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 08:56:33.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 08:56:34.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 08:56:34.055 [Lua] [PackageManager] Force_load: resource_packages/inventory 08:56:34.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 08:56:34.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 08:56:34.115 [Lua] [PackageManager] Force_load: resource_packages/careers 08:56:34.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 08:56:34.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 08:56:34.165 [Lua] [PackageManager] Force_load: resource_packages/decals 08:56:34.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 08:56:34.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 08:56:34.251 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 08:56:34.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 08:56:34.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 08:56:34.877 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 08:56:34.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 08:56:35.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 08:56:35.804 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 08:56:35.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 08:56:36.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 08:56:36.700 [Lua] [PackageManager] Force_load: resource_packages/ingame 08:56:36.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 08:56:37.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 08:56:37.612 [Lua] [PackageManager] Force_load: resource_packages/pickups 08:56:37.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 08:56:37.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 08:56:37.697 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 08:56:37.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 08:56:37.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 08:56:37.730 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 08:56:37.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 08:56:37.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 08:56:37.780 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 08:56:49.896 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 08:56:49.896 [Lua] [Gamestate] Enter StateTitleScreen 08:56:49.897 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 08:56:49.897 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 08:56:49.897 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 08:56:49.897 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 08:56:49.897 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 08:56:49.913 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 08:56:49.913 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 08:56:49.914 [Save] Loading `save_data` 08:56:49.914 [Save] Load done 08:56:49.929 [Lua] [BackendManagerPlayFab] Backend Enabled 08:56:51.383 [Lua] <>playfab_id = 4ED0BA66F820EEB<> 08:56:56.549 [Lua] steam item server: requesting user inventory 08:56:56.992 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 08:56:56.992 [Lua] ISI-> GET_ALL_ITEMS! 08:56:56.992 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 08:56:56.992 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 08:56:56.992 [Lua] 08:56:56.992 [Lua] 08:56:57.263 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 08:56:57.263 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 08:56:57.263 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 08:56:57.263 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 08:56:57.263 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 08:56:57.263 [Lua] [SteamManager] request_item_prices 08:56:57.264 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 08:56:57.538 [Lua] Player statistics loaded! 08:56:57.838 [Lua] [SteamManager] on_price_result 1 GBP 08:56:57.838 [Lua] _refresh_steam_item_prices_cb 08:56:57.923 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 08:56:57.939 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 08:56:58.116 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 08:56:58.128 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 483 item(s) to the peddler stock 08:56:58.129 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 08:56:58.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 08:56:58.434 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 08:56:58.672 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 08:56:58.673 [Lua] [UnlockManager] All unlocks ready 08:56:58.689 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 08:56:59.716 [Lua] [Managers] Destroying manager group: 08:56:59.716 [Lua] [Gamestate] Enter state StateLoading 08:56:59.718 [Lua] [StateLoading] Auto Skip: nil 08:56:59.719 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 08:56:59.719 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 08:56:59.719 [Lua] [LobbyManager] Setting up network options 08:56:59.719 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 08:56:59.719 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 08:56:59.719 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 08:56:59.719 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 08:56:59.719 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 08:56:59.719 [Lua] LobbyManager:setup_network_options server_port: 27015 08:56:59.719 [Lua] state_loading_restart_network JOIN VIA STEAM 0 08:56:59.725 [Lua] registering RPCs 08:56:59.725 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 08:56:59.725 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 08:56:59.725 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 08:56:59.725 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 08:56:59.725 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 08:56:59.725 [Lua] [LevelTransitionHandler] load_level inn_level 0 08:56:59.725 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 08:56:59.725 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 08:56:59.725 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 08:56:59.725 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 08:56:59.725 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 08:56:59.726 [SteamVoip] Creating room 1abfcab2ce512a69 08:56:59.727 [EAC] EAC server 11000010c7fed13 is initializing 08:56:59.737 [EAC] Server is also client 11000010c7fed13 08:56:59.737 [EACServer] [08:56:59:737][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7D56877C0 LogLevel: Info. 08:56:59.737 [Lua] ### Created peer state machine for 11000010c7fed13 08:56:59.737 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting 08:56:59.737 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 08:56:59.738 warning: [Application] Application.update_render_world is deprecated. 08:56:59.740 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:56:59.740 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:56:59.740 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 08:56:59.740 [Lua] Set lobby begin: 08:56:59.740 [Lua] Set lobby end. 08:56:59.740 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil" 08:56:59.740 [Lua] [LobbyHost] Changed state from 0 to creating 08:56:59.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 08:56:59.773 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 08:56:59.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:56:59.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:56:59.891 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:56:59.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 08:56:59.925 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 08:56:59.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 08:56:59.958 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 08:56:59.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 08:56:59.994 [Lua] [LobbyHost] Changed state from creating to joined 08:56:59.994 [Lua] [PartyManager] Leader is set to 11000010c7fed13 08:56:59.994 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 08:56:59.994 [Lua] [ChatManager] Registering channel 1 08:56:59.994 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 08:56:59.994 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 08:56:59.994 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 08:57:00.048 [Lua] [NetworkServer] Changing num_players from nil to 1 08:57:00.048 [Lua] Players: 1 08:57:00.048 [Lua] Set lobby begin: 08:57:00.048 [Lua] Lobby data num_players = 1 08:57:00.048 [Lua] Lobby data level_key = inn_level 08:57:00.048 [Lua] Lobby data game_mode = 3 08:57:00.049 [Lua] Lobby data matchmaking = false 08:57:00.049 [Lua] Set lobby end. 08:57:01.690 [Lua] player (11000010c7fed13,1) was put into party 0 08:57:01.690 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting 08:57:01.690 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 08:57:01.690 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 08:57:01.690 warning: [Lua] Following data will be uploaded to Crashify: <> 08:57:01.691 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000010c7fed13 "Walker Trips" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000010c7fed13 \"Walker Trips\"" [2] self = table: 0000000010FEE3C0; previous_state = Connecting; party = table: 0000000001697EC0; mechanism_manager = table: 0000000002495A80; network_transmit = table: 0000000010D80A20; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1302736; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000010D751F0 [3] _ = table: 0000000010FEE3C0; new_state = Loading; old_state = Connecting [4] self = table: 0000000011008F50; dt = 0.016848983243107796; state_data = table: 0000000010FEE3C0; new_state = Loading [5] self = table: 0000000010D78820; dt = 0.016848983243107796; peer_state_machines = table: 0000000010D78C70; joined_peers = table: 0000000010D79960; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000011008F50 [6] self = table: 0000000002460A70; dt = 0.016848983243107796 [7] self = table: 0000000002460A70; dt = 0.016848983243107796; t = 32.455775453476235 [8] self = table: 0000000002523AD0; dt = 0.016848983243107796; t = 32.455775453476235 [9] self = table: 00000000000970C0; real_world_dt = 0.016848983243107796; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016848983243107796; t = 32.455775453476235 [10] dt = 0.016848983243107796 [2] server = table: 0000000010D78820; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9754176996648312; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 0000000011008F20; state_data = table: 0000000010FEE3C0; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010D78CA0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 0000000010D78AC0; _joined_peers = table: 0000000010D79960; voip = table: 000000000121E0F0; environment_variation_id = 0; level_transition_handler = table: 0000000010B69DD0; _connections = table: 0000000010D796A0; lobby_host = table: 0000000010D73E20; level_key = "inn_level"; slot_allocator = table: 0000000000590E90; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D79CF0; wanted_career_index = 3; _reserved_slots = table: 0000000010D7B810; wanted_profile_index = 4; _connected_peers = table: 0000000010D79CC0; player_manager = table: 00000000015A30F0; _profile_requester = table: 0000000000590A10; network_transmit = table: 0000000010D80A20; peers_completed_game_object_sync = table: 0000000010D78AF0; peer_state_machines = table: 0000000010D78C70; network_event_delegate = table: 0000000010D71A40; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000010D80A20; _input_manager = table: 0000000010D78A20; _viewport_name = "loading_viewport"; _machine = table: 0000000010CFEAB0; _network_event_delegate = table: 0000000010D71A40; _registered_rpcs = true; _wanted_state = table: 00000000103E5BA0; _loading_view = table: 0000000002EE4220; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010D78820; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B69DD0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000010D79CF0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010D73E20; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000010D80A20; _input_manager = table: 0000000010D78A20; _viewport_name = "loading_viewport"; _machine = table: 0000000010CFEAB0; _network_event_delegate = table: 0000000010D71A40; _registered_rpcs = true; _wanted_state = table: 00000000103E5BA0; _loading_view = table: 0000000002EE4220; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010D78820; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B69DD0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000010D79CF0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010D73E20; [8] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002460A70; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AD0; startup_timer = 4.5450716911582276; has_booted = true; loading_context = table: 0000000002521B70; <> 08:57:01.691 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010FEE3C0; previous_state = Connecting; party = table: 0000000001697EC0; mechanism_manager = table: 0000000002495A80; network_transmit = table: 0000000010D80A20; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1302736; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000010D751F0 [3] _ = table: 0000000010FEE3C0; new_state = Loading; old_state = Connecting [4] self = table: 0000000011008F50; dt = 0.016848983243107796; state_data = table: 0000000010FEE3C0; new_state = Loading [5] self = table: 0000000010D78820; dt = 0.016848983243107796; peer_state_machines = table: 0000000010D78C70; joined_peers = table: 0000000010D79960; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000011008F50 [6] self = table: 0000000002460A70; dt = 0.016848983243107796 [7] self = table: 0000000002460A70; dt = 0.016848983243107796; t = 32.455775453476235 [8] self = table: 0000000002523AD0; dt = 0.016848983243107796; t = 32.455775453476235 [9] self = table: 00000000000970C0; real_world_dt = 0.016848983243107796; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016848983243107796; t = 32.455775453476235 [10] dt = 0.016848983243107796 [2] server = table: 0000000010D78820; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9754176996648312; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 0000000011008F20; state_data = table: 0000000010FEE3C0; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010D78CA0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 0000000010D78AC0; _joined_peers = table: 0000000010D79960; voip = table: 000000000121E0F0; environment_variation_id = 0; level_transition_handler = table: 0000000010B69DD0; _connections = table: 0000000010D796A0; lobby_host = table: 0000000010D73E20; level_key = "inn_level"; slot_allocator = table: 0000000000590E90; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D79CF0; wanted_career_index = 3; _reserved_slots = table: 0000000010D7B810; wanted_profile_index = 4; _connected_peers = table: 0000000010D79CC0; player_manager = table: 00000000015A30F0; _profile_requester = table: 0000000000590A10; network_transmit = table: 0000000010D80A20; peers_completed_game_object_sync = table: 0000000010D78AF0; peer_state_machines = table: 0000000010D78C70; network_event_delegate = table: 0000000010D71A40; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000010D80A20; _input_manager = table: 0000000010D78A20; _viewport_name = "loading_viewport"; _machine = table: 0000000010CFEAB0; _network_event_delegate = table: 0000000010D71A40; _registered_rpcs = true; _wanted_state = table: 00000000103E5BA0; _loading_view = table: 0000000002EE4220; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010D78820; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B69DD0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000010D79CF0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010D73E20; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000010D80A20; _input_manager = table: 0000000010D78A20; _viewport_name = "loading_viewport"; _machine = table: 0000000010CFEAB0; _network_event_delegate = table: 0000000010D71A40; _registered_rpcs = true; _wanted_state = table: 00000000103E5BA0; _loading_view = table: 0000000002EE4220; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010D78820; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B69DD0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000010D79CF0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010D73E20; [8] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002460A70; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AD0; startup_timer = 4.5450716911582276; has_booted = true; loading_context = table: 0000000002521B70; <> <> 08:57:01.691 [Lua] [StateLoading] got rpc_load_level 50 inn_level 08:57:07.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 08:57:07.905 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 08:57:07.919 [Lua] [LevelTransitionHandler] Level load completed! 08:57:07.919 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1302736 - use_random_directors: true - overriden_conflict: nil 08:57:07.921 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:57:07.921 [Lua] checking dlc's against conflict directors 08:57:07.921 [Lua] number of factions to include 3 08:57:07.921 [Lua] number of factions added 3 08:57:07.921 [Lua] --- --- --- 08:57:07.921 [Lua] Starting... difficulty 'normal' 08:57:07.921 [Lua] These are the starting conflict directors: 08:57:07.921 [Lua] inn_level 08:57:07.921 [Lua] --- --- --- 08:57:07.921 [Lua] 08:57:07.921 [Lua] DONE! Found the following directors: 08:57:07.921 [Lua] (free: 35), Master hash is: 08:57:07.921 [Lua] [EnemyPackageLoader] breed_lookup: { } 08:57:07.921 [Lua] load_startup_enemy_packages: -------------- 08:57:07.921 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:57:07.921 [Lua] critter_rat 08:57:07.935 [Lua] ### Sending rpc_level_loaded 08:57:07.935 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50 08:57:07.935 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 08:57:07.952 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 08:57:07.952 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 08:57:07.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 08:57:07.952 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 08:57:07.968 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 08:57:07.968 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 08:57:07.968 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 08:57:07.969 [Lua] ### Sending rpc_level_loaded 08:57:07.969 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50 08:57:07.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:57:07.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:57:07.986 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 08:57:07.986 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:57:07.986 [Lua] Starting async level spawning of levels/inn/world 08:57:07.987 [Umbra] Init version: 3.4.15 :: 16 threads 08:57:08.383 [Lua] Async level spawning done 08:57:08.383 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:57:09.232 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:57:09.233 [Lua] Set lobby begin: 08:57:09.233 [Lua] Lobby data host = 11000010c7fed13 08:57:09.233 [Lua] Lobby data level_key = inn_level 08:57:09.233 [Lua] Lobby data game_mode = 3 08:57:09.233 [Lua] Lobby data country_code = GB 08:57:09.233 [Lua] Lobby data unique_server_name = Walker Trips 08:57:09.233 [Lua] Lobby data num_players = 1 08:57:09.234 [Lua] Lobby data matchmaking = false 08:57:09.234 [Lua] Set lobby end. 08:57:09.234 [Lua] [Managers] Destroying manager group: 08:57:09.234 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 08:57:09.234 [Lua] [Gamestate] Enter StateIngame HOST 08:57:09.234 [Lua] [Managers] Calling function on all managers: 08:57:09.235 [Lua] <>level = inn_level<> 08:57:09.235 [Lua] Set lobby begin: 08:57:09.235 [Lua] Lobby data host = 11000010c7fed13 08:57:09.235 [Lua] Lobby data level_key = inn_level 08:57:09.235 [Lua] Lobby data game_mode = 3 08:57:09.235 [Lua] Lobby data selected_level_key = inn_level 08:57:09.235 [Lua] Lobby data country_code = GB 08:57:09.235 [Lua] Lobby data unique_server_name = Walker Trips 08:57:09.235 [Lua] Lobby data num_players = 1 08:57:09.235 [Lua] Lobby data matchmaking = false 08:57:09.235 [Lua] Set lobby end. 08:57:09.235 [Lua] [StateIngame] Server ingame 08:57:09.239 [Lua] Set lobby begin: 08:57:09.239 [Lua] Lobby data level_key = inn_level 08:57:09.239 [Lua] Lobby data selected_level_key = inn_level 08:57:09.239 [Lua] Lobby data unique_server_name = Walker Trips 08:57:09.239 [Lua] Lobby data matchmaking = false 08:57:09.239 [Lua] Lobby data host = 11000010c7fed13 08:57:09.239 [Lua] Lobby data country_code = GB 08:57:09.239 [Lua] Lobby data game_mode = 3 08:57:09.240 [Lua] Lobby data difficulty_tweak = 0 08:57:09.240 [Lua] Lobby data difficulty = normal 08:57:09.240 [Lua] Lobby data num_players = 1 08:57:09.240 [Lua] Set lobby end. 08:57:09.240 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 08:57:09.240 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 08:57:09.240 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:57:09.240 [Lua] [Matchmaking] initializing 08:57:09.240 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 08:57:09.240 [Lua] [Matchmaking] register rpcs 08:57:09.240 [Lua] GameNetworkManager:init... creating game session 08:57:09.240 [Lua] Host GameSession.make_game_session_host with session: 08:57:09.240 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:57:09.240 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 08:57:09.240 [Lua] [GameNetworkManager] self.is_server = true 08:57:09.240 [Network] Setting artificial MTU limit to 65536 08:57:09.240 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 08:57:09.252 [Lua] Switching ConflictSettings: to: inn_level 08:57:09.252 [Lua] pacing=disabled 08:57:09.252 [Lua] roaming=nil 08:57:09.252 [Lua] disabled=false 08:57:09.252 [Lua] pack_spawning=disabled 08:57:09.252 [Lua] contained_breeds=nil 08:57:09.252 [Lua] boss=disabled 08:57:09.252 [Lua] horde=disabled 08:57:09.252 [Lua] specials=disabled 08:57:09.252 [Lua] name=inn_level 08:57:09.252 [Lua] intensity=disabled 08:57:09.252 [Lua] --- 08:57:09.252 [Lua] [LevelAnalysis] set_random_seed( 1302736) 08:57:09.256 [Lua] [AIInterestPointSystem] Level Seed: 1302736 08:57:09.256 [Lua] 08:57:09.256 [Lua] [entity_system_bag] = table 08:57:09.256 [Lua] [entity_system_bag] = metatable 08:57:09.256 [Lua] [startup_data] = table 08:57:09.256 [Lua] [entity_manager] = table 08:57:09.256 [Lua] [entity_manager] = metatable 08:57:09.256 [Lua] [unit_spawner] = table 08:57:09.256 [Lua] [unit_spawner] = metatable 08:57:09.256 [Lua] [unit_storage] = table 08:57:09.256 [Lua] [unit_storage] = metatable 08:57:09.256 [Lua] [dice_keeper] = table 08:57:09.256 [Lua] [dice_keeper] = metatable 08:57:09.256 [Lua] [is_server] = true (boolean) 08:57:09.256 [Lua] [world] = [World] 08:57:09.256 [Lua] [system_api] = table 08:57:09.256 [Lua] [entity_system] = table 08:57:09.256 [Lua] [entity_system] = metatable 08:57:09.256 [Lua] [network_lobby] = table 08:57:09.256 [Lua] [network_lobby] = metatable 08:57:09.256 [Lua] [profile_synchronizer] = table 08:57:09.256 [Lua] [profile_synchronizer] = metatable 08:57:09.256 [Lua] [level_transition_handler] = table 08:57:09.256 [Lua] [level_transition_handler] = metatable 08:57:09.256 [Lua] [num_local_human_players] = 1 (number) 08:57:09.256 [Lua] [statistics_db] = table 08:57:09.256 [Lua] [statistics_db] = metatable 08:57:09.256 [Lua] [network_server] = table 08:57:09.256 [Lua] [network_server] = metatable 08:57:09.256 [Lua] [input_manager] = table 08:57:09.256 [Lua] [input_manager] = metatable 08:57:09.256 [Lua] [network_clock] = table 08:57:09.256 [Lua] [network_clock] = metatable 08:57:09.256 [Lua] [network_transmit] = table 08:57:09.256 [Lua] [network_transmit] = metatable 08:57:09.256 [Lua] [free_flight_manager] = table 08:57:09.256 [Lua] [free_flight_manager] = metatable 08:57:09.256 [Lua] [network_manager] = table 08:57:09.256 [Lua] [network_manager] = metatable 08:57:09.257 [Lua] [network_event_delegate] = table 08:57:09.257 [Lua] [network_event_delegate] = metatable 08:57:09.257 [Lua] 08:57:09.257 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:57:09.257 [Lua] ignoring extension VersusInteractObjectiveExtension 08:57:09.257 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:57:09.257 [Lua] ignoring extension VersusSocketObjectiveExtension 08:57:09.257 [Lua] ignoring extension VersusTargetObjectiveExtension 08:57:09.257 [Lua] ignoring extension VersusMissionObjectiveExtension 08:57:09.257 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:57:09.259 [Lua] [AchievementManager] Achievements using the steam platform 08:57:09.304 [Lua] [StateIngame] Level seed: 1302736 08:57:09.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 08:57:09.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 08:57:09.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 08:57:09.313 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 08:57:09.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 08:57:09.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 08:57:09.313 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 08:57:09.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 08:57:09.313 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 08:57:09.313 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 08:57:09.314 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 08:57:09.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 08:57:09.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 08:57:09.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 08:57:09.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 08:57:09.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 08:57:09.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 08:57:09.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 08:57:09.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read, 08:57:09.318 [Lua] [LevelAnalysis] set_random_seed( 1302736) 08:57:09.323 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 08:57:09.323 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 08:57:09.324 [Lua] [IngameUI] init 08:57:09.345 [Lua] cb_razer_chroma_setup 08:57:09.377 [Lua] [Matchmaking] Cancelling matchmaking 08:57:09.377 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:57:09.378 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:57:09.378 [Lua] Set lobby begin: 08:57:09.378 [Lua] Lobby data level_key = inn_level 08:57:09.378 [Lua] Lobby data power_level = 0 08:57:09.378 [Lua] Lobby data selected_level_key = inn_level 08:57:09.378 [Lua] Lobby data unique_server_name = Walker Trips 08:57:09.378 [Lua] Lobby data matchmaking = false 08:57:09.378 [Lua] Lobby data host = 11000010c7fed13 08:57:09.378 [Lua] Lobby data country_code = GB 08:57:09.378 [Lua] Lobby data game_mode = 3 08:57:09.379 [Lua] Lobby data difficulty_tweak = 0 08:57:09.379 [Lua] Lobby data difficulty = normal 08:57:09.379 [Lua] Lobby data num_players = 1 08:57:09.379 [Lua] Set lobby end. 08:57:09.379 [Flow] complete_skittergate_legend true 08:57:09.380 [Flow] complete_all_helmgart_levels_recruit true 08:57:09.381 [Flow] WitchHunterLevel:35 08:57:09.381 [Flow] LeaderYes 08:57:09.381 [Flow] ALL PC XP:304250 08:57:09.381 [Flow] Has "bogenhafen" DLC:true 08:57:09.381 [Flow] WH XP:60850 08:57:09.381 [Flow] Number of crafted items:3188 08:57:09.381 [Flow] Has "pre_order" DLC:true 08:57:09.381 [Flow] Sum of Powe Levels:1500 08:57:09.381 [Flow] lodestone diff 1:false 08:57:09.381 [Flow] magnus and forest activated 08:57:09.381 [Flow] magnus and forest activated 08:57:09.381 [Flow] cemetery and forest activated 08:57:09.381 [Flow] magnus and cemetery 08:57:09.381 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:09.381 [Flow] ALL RUNES ACTIVATED 08:57:09.381 [Flow] magnus and forest activated 08:57:09.381 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:09.381 [Flow] ALL RUNES ACTIVATED 08:57:09.381 [Flow] cemetery and forest activated 08:57:09.381 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:09.381 [Flow] ALL RUNES ACTIVATED 08:57:09.381 [Flow] magnus and forest activated 08:57:09.381 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:09.381 [Flow] ALL RUNES ACTIVATED 08:57:09.381 [Flow] magnus and cemetery 08:57:09.381 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:09.381 [Flow] ALL RUNES ACTIVATED 08:57:09.381 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:09.383 [Lua] CurrentConflictSettings inn_level 08:57:09.383 [Lua] [ConflictDirector] conflict_director is ai_ready 08:57:09.383 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:57:09.383 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:57:09.385 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:57:09.385 [Lua] Forming navigation groups in one frame 08:57:09.385 [Lua] Forming navigation groups 08:57:09.402 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999995907 08:57:09.403 [Lua] NavigationGroupManager -> calulation time B: 0 08:57:09.403 [Lua] number of nav groups: 41 08:57:09.403 [Lua] number of refined nav groups : 23 08:57:09.405 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 08:57:09.405 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 08:57:09.405 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999999766942 08:57:09.405 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 08:57:09.407 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:57:09.407 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:57:09.407 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:57:09.407 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 08:57:09.408 [Lua] [Managers] Calling function on all managers: 08:57:09.439 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 08:57:09.439 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 08:57:10.048 [Lua] player (11000010c7fed13,1) was put into party 1 08:57:10.048 [Lua] [IngamePlayerListUI] - Destroy 08:57:10.048 [Lua] [EquipmentUI] - Destroy 08:57:10.048 [Lua] [AbilityUI] - Destroy 08:57:10.048 [Lua] [GamePadAbilityUI] - Destroy 08:57:10.048 [Lua] [GamePadEquipmentUI] - Destroy 08:57:10.060 [Lua] Assigning peer(11000010c7fed13:1) to profile(4) career(3) 08:57:10.060 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(4) career_index(3) 08:57:10.060 [Lua] Set lobby begin: 08:57:10.060 [Lua] Lobby data player_slot_1 = 0:0 08:57:10.060 [Lua] Lobby data level_key = inn_level 08:57:10.060 [Lua] Lobby data power_level = 0 08:57:10.060 [Lua] Lobby data selected_level_key = inn_level 08:57:10.060 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 08:57:10.060 [Lua] Lobby data difficulty = normal 08:57:10.060 [Lua] Lobby data unique_server_name = Walker Trips 08:57:10.060 [Lua] Lobby data matchmaking = false 08:57:10.061 [Lua] Lobby data host = 11000010c7fed13 08:57:10.061 [Lua] Lobby data country_code = GB 08:57:10.061 [Lua] Lobby data game_mode = 3 08:57:10.061 [Lua] Lobby data player_slot_5 = 0:0 08:57:10.061 [Lua] Lobby data player_slot_2 = 0:0 08:57:10.061 [Lua] Lobby data difficulty_tweak = 0 08:57:10.061 [Lua] Lobby data player_slot_3 = 0:0 08:57:10.061 [Lua] Lobby data num_players = 1 08:57:10.061 [Lua] Set lobby end. 08:57:10.061 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 08:57:10.062 [Lua] 08:57:10.062 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 08:57:10.062 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 08:57:10.062 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 08:57:10.062 [Lua] [wwise/bow] = false (boolean) 08:57:10.062 [Lua] [resource_packages/careers/we_shade] = false (boolean) 08:57:10.062 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 08:57:10.062 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 08:57:10.062 [Lua] [wwise/two_handed_axes] = false (boolean) 08:57:10.062 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 08:57:10.062 [Lua] 08:57:10.062 [Lua] 08:57:10.062 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 08:57:10.062 [Lua] [resource_packages/careers/we_shade] = false (boolean) 08:57:10.062 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 08:57:10.062 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 08:57:10.062 [Lua] [wwise/bow] = false (boolean) 08:57:10.062 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:57:10.062 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01] = false (boolean) 08:57:10.062 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 08:57:10.062 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 08:57:10.062 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:57:10.062 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 08:57:10.062 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 08:57:10.062 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 08:57:10.062 [Lua] [wwise/two_handed_axes] = false (boolean) 08:57:10.062 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 08:57:10.062 [Lua] 08:57:10.062 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 08:57:10.062 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 08:57:10.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 08:57:10.062 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 08:57:10.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 08:57:10.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:57:10.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 08:57:10.148 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 08:57:10.148 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 08:57:10.156 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 08:57:10.156 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 08:57:10.156 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 08:57:10.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:57:10.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:57:10.156 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 08:57:10.156 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 08:57:10.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 08:57:10.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:57:10.156 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 08:57:10.156 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 08:57:10.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 08:57:10.156 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:57:10.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 08:57:10.156 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:57:10.156 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 08:57:10.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:57:10.291 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:57:10.292 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 08:57:10.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 08:57:10.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 08:57:10.360 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 08:57:10.360 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 08:57:10.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 08:57:10.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 08:57:10.411 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 08:57:10.412 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 08:57:10.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 08:57:10.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 08:57:10.456 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 08:57:10.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 08:57:10.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 08:57:10.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 08:57:10.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 08:57:10.507 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 08:57:10.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:57:10.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:57:10.549 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:57:10.550 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 08:57:10.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 08:57:10.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 08:57:10.583 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 08:57:10.584 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 08:57:10.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 08:57:10.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 08:57:10.616 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 08:57:10.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 08:57:10.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 08:57:10.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 08:57:10.649 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 08:57:10.649 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 08:57:10.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 08:57:10.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 08:57:10.700 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 08:57:10.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 08:57:10.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 08:57:10.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 08:57:10.752 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 08:57:10.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 08:57:10.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 08:57:10.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 08:57:10.786 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 08:57:10.786 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 08:57:10.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 08:57:10.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 08:57:10.837 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 08:57:10.838 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 08:57:10.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 08:57:10.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 08:57:10.938 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 08:57:10.938 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 08:57:10.990 [Flow] DISABLE 08:57:11.005 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 08:57:11.005 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 08:57:11.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:57:11.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:57:11.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:57:11.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 08:57:11.189 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 08:57:11.189 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 08:57:11.191 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 08:57:11.290 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 08:57:11.290 [Lua] [PackageManager] Force_load: wwise/bow 08:57:11.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 08:57:11.575 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 08:57:11.575 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 08:57:11.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 08:57:11.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 08:57:11.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 08:57:11.778 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 08:57:11.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 08:57:11.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 08:57:11.845 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 08:57:11.963 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 08:57:11.963 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 08:57:11.964 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 08:57:12.313 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 08:57:12.313 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 08:57:12.314 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 08:57:12.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 08:57:12.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 08:57:12.381 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 08:57:12.871 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 08:57:12.871 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 08:57:12.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 08:57:13.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 08:57:13.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 08:57:13.091 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 08:57:13.258 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 08:57:13.258 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 08:57:13.259 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 08:57:13.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 08:57:13.309 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 08:57:13.326 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 08:57:13.349 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:57:13.349 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:57:13.349 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 08:57:13.376 [Lua] Players are leaving the safe zone 08:57:13.706 [Lua] StateInGameRunning:_game_actually_starts() 08:57:13.706 [Lua] [IngameUI] menu view on_enter start_menu_view 08:57:13.706 [Lua] hero_fullscreen_menu_on_enter 08:57:13.706 [Lua] ################################################################################################################# 08:57:13.706 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:57:13.706 [Lua] ################################################################################################################# 08:57:13.706 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 08:57:13.709 [Lua] [IngameUI] menu view post_update_on_enter table: 0x116ff0b0 08:57:13.710 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 08:57:13.719 [Lua] cb_razer_chroma_setup 08:57:13.725 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 08:57:13.729 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:57:13.729 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:57:13.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:57:13.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:57:13.730 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:57:13.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:57:13.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:57:13.730 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:57:13.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 08:57:13.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 08:57:13.730 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView 08:57:13.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 08:57:13.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 08:57:13.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 08:57:13.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 08:57:13.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 08:57:13.916 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 08:57:13.916 [Lua] Commit load time data 08:57:14.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x94, position: 0 08:57:15.057 [Lua] PlayFabMirrorBase:_commit_internal 1 08:57:15.057 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:57:15.059 [Lua] generate_backend_stats 11000010c7fed13:1 08:57:15.078 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:57:15.078 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:57:15.078 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 08:57:15.079 [Lua] Set lobby begin: 08:57:15.079 [Lua] Lobby data player_slot_1 = 0:0 08:57:15.079 [Lua] Lobby data level_key = inn_level 08:57:15.079 [Lua] Lobby data power_level = 835 08:57:15.079 [Lua] Lobby data selected_level_key = inn_level 08:57:15.079 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 08:57:15.079 [Lua] Lobby data difficulty = normal 08:57:15.079 [Lua] Lobby data unique_server_name = Walker Trips 08:57:15.079 [Lua] Lobby data matchmaking = false 08:57:15.080 [Lua] Lobby data host = 11000010c7fed13 08:57:15.080 [Lua] Lobby data country_code = GB 08:57:15.080 [Lua] Lobby data game_mode = 3 08:57:15.080 [Lua] Lobby data player_slot_5 = 0:0 08:57:15.080 [Lua] Lobby data player_slot_2 = 0:0 08:57:15.080 [Lua] Lobby data difficulty_tweak = 0 08:57:15.080 [Lua] Lobby data player_slot_3 = 0:0 08:57:15.080 [Lua] Lobby data num_players = 1 08:57:15.080 [Lua] Set lobby end. 08:57:15.085 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 08:57:15.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x94, position: 27249 08:57:15.459 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 08:57:15.473 [Lua] commit result success 1 08:57:17.480 [Lua] [IngameUI] menu view on_exit start_menu_view 08:57:17.480 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 08:57:17.480 [Lua] hero_fullscreen_menu_on_exit 08:57:17.484 [Lua] [IngameUI] menu view post_update_on_exit table: 0x116ff0b0 08:57:17.484 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 08:57:17.484 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 08:57:18.645 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 08:57:18.645 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:57:18.662 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 08:57:18.662 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:57:18.679 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 08:57:18.679 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:57:18.714 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 08:57:18.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:57:18.730 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 08:57:18.730 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:57:18.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 08:57:18.764 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:57:18.899 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 08:57:18.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:57:18.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 08:57:18.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:57:21.804 [Lua] [IngameUI] menu view on_enter hero_view 08:57:21.808 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023d3cd0 08:57:21.808 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 08:57:21.822 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 08:57:21.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 08:57:21.875 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 08:57:22.845 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 08:57:22.845 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 08:57:22.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 08:57:22.907 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 08:57:23.065 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 7 08:57:23.076 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 7 1 08:57:23.266 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 08:57:23.266 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 7 08:57:23.909 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 7 08:57:23.909 [Save] Saving `save_data` 08:57:23.911 [Save] Save done 08:57:23.911 [Save] Saving `save_data` 08:57:23.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, LootItemUnitPreviewer1, async-read, 08:57:23.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, LootItemUnitPreviewer2, async-read, 08:57:23.914 [Save] Save done 08:57:23.914 [Save] Saving `save_data` 08:57:23.917 [Save] Save done 08:57:24.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p 08:57:24.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p 08:57:24.023 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 08:57:24.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 08:57:24.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 08:57:26.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, LootItemUnitPreviewer1 08:57:26.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, LootItemUnitPreviewer2 08:57:26.905 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 08:57:26.905 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 08:57:26.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 08:57:26.943 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 08:57:27.825 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 08:57:27.825 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read, 08:57:27.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2 08:57:27.870 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2 08:57:28.028 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 8 08:57:28.039 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 8 2 08:57:28.227 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 08:57:28.227 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 8 08:57:28.903 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 8 08:57:28.903 [Save] Saving `save_data` 08:57:28.905 [Save] Save done 08:57:28.905 [Save] Saving `save_data` 08:57:28.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1, async-read, 08:57:28.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, LootItemUnitPreviewer2, async-read, 08:57:28.908 [Save] Save done 08:57:28.908 [Save] Saving `save_data` 08:57:28.910 [Save] Save done 08:57:29.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 08:57:29.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 08:57:29.019 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 08:57:29.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 08:57:29.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 08:57:32.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1 08:57:32.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, LootItemUnitPreviewer2 08:57:32.256 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot 08:57:32.256 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 08:57:32.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 08:57:32.295 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 08:57:32.935 [Lua] [IngameUI] menu view on_exit hero_view 08:57:32.938 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023d3cd0 08:57:32.938 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 08:57:32.939 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 08:57:35.059 [Lua] [IngameUI] menu view on_enter start_game_view 08:57:35.062 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11700a60 08:57:35.062 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:57:35.064 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 08:57:35.064 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:57:35.064 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 08:57:35.064 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 08:57:35.986 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deed_selection 08:57:35.986 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:57:35.986 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorGrid 08:57:36.002 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 08:57:36.002 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 08:57:36.002 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorSummary 08:57:42.969 [Lua] PlayFabMirrorBase:_commit_internal 2 08:57:42.969 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:57:42.972 [Lua] generate_backend_stats 11000010c7fed13:1 08:57:42.992 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:57:42.992 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:57:43.000 [Lua] commit result success 2 08:58:06.491 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 08:58:06.491 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorGrid 08:58:06.491 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:58:06.492 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 08:58:06.492 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorSummary 08:58:06.492 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 08:58:07.418 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(deed) 08:58:07.418 [Lua] ............................................................................................................ 08:58:07.418 [Lua] ............................................................................................................ 08:58:07.418 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: nil | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: deed 08:58:07.418 [Lua] ............................................................................................................ 08:58:07.418 [Lua] ............................................................................................................ 08:58:07.418 [Lua] [Matchmaking] Cancelling matchmaking 08:58:07.418 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:58:07.433 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 08:58:07.433 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 08:58:07.435 [Lua] Set lobby begin: 08:58:07.435 [Lua] Lobby data player_slot_1 = 0:0 08:58:07.435 [Lua] Lobby data level_key = inn_level 08:58:07.435 [Lua] Lobby data power_level = 835 08:58:07.436 [Lua] Lobby data selected_level_key = inn_level 08:58:07.436 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 08:58:07.436 [Lua] Lobby data difficulty = hardest 08:58:07.436 [Lua] Lobby data unique_server_name = Walker Trips 08:58:07.436 [Lua] Lobby data matchmaking = false 08:58:07.436 [Lua] Lobby data host = 11000010c7fed13 08:58:07.436 [Lua] Lobby data country_code = GB 08:58:07.436 [Lua] Lobby data game_mode = 3 08:58:07.436 [Lua] Lobby data player_slot_5 = 0:0 08:58:07.437 [Lua] Lobby data player_slot_2 = 0:0 08:58:07.437 [Lua] Lobby data difficulty_tweak = 0 08:58:07.437 [Lua] Lobby data player_slot_3 = 0:0 08:58:07.437 [Lua] Lobby data num_players = 1 08:58:07.437 [Lua] Set lobby end. 08:58:07.437 [Lua] [PartyManager] Leader is set to 11000010c7fed13 08:58:07.437 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 0 08:58:07.437 [Lua] [LevelTransitionHandler] set_next_level( skittergate, 0 ) 08:58:07.437 [Lua] Set lobby begin: 08:58:07.437 [Lua] Lobby data twitch_enabled = false 08:58:07.437 [Lua] Lobby data power_level = 835 08:58:07.437 [Lua] Lobby data unique_server_name = Walker Trips 08:58:07.438 [Lua] Lobby data difficulty_tweak = 0 08:58:07.438 [Lua] Lobby data host = 11000010c7fed13 08:58:07.438 [Lua] Lobby data game_mode = 8 08:58:07.438 [Lua] Lobby data match_started = true 08:58:07.438 [Lua] Lobby data mechanism = adventure 08:58:07.438 [Lua] Lobby data level_key = inn_level 08:58:07.438 [Lua] Lobby data player_slot_1 = 0:0 08:58:07.438 [Lua] Lobby data selected_level_key = skittergate 08:58:07.438 [Lua] Lobby data difficulty = hardest 08:58:07.438 [Lua] Lobby data quick_game = false 08:58:07.438 [Lua] Lobby data matchmaking = false 08:58:07.438 [Lua] Lobby data weave_name = false 08:58:07.438 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 08:58:07.438 [Lua] Lobby data num_players = 1 08:58:07.438 [Lua] Lobby data player_slot_5 = 0:0 08:58:07.438 [Lua] Lobby data player_slot_2 = 0:0 08:58:07.438 [Lua] Lobby data country_code = GB 08:58:07.439 [Lua] Lobby data player_slot_3 = 0:0 08:58:07.439 [Lua] Lobby data eac_authorized = true 08:58:07.439 [Lua] Set lobby end. 08:58:07.439 [Lua] Set lobby begin: 08:58:07.439 [Lua] Lobby data twitch_enabled = false 08:58:07.439 [Lua] Lobby data power_level = 835 08:58:07.439 [Lua] Lobby data unique_server_name = Walker Trips 08:58:07.439 [Lua] Lobby data difficulty_tweak = 0 08:58:07.439 [Lua] Lobby data host = 11000010c7fed13 08:58:07.439 [Lua] Lobby data game_mode = 8 08:58:07.439 [Lua] Lobby data is_private = true 08:58:07.439 [Lua] Lobby data match_started = true 08:58:07.439 [Lua] Lobby data mechanism = adventure 08:58:07.439 [Lua] Lobby data level_key = inn_level 08:58:07.439 [Lua] Lobby data player_slot_1 = 0:0 08:58:07.439 [Lua] Lobby data selected_level_key = skittergate 08:58:07.439 [Lua] Lobby data difficulty = hardest 08:58:07.439 [Lua] Lobby data quick_game = false 08:58:07.439 [Lua] Lobby data matchmaking = false 08:58:07.439 [Lua] Lobby data weave_name = false 08:58:07.439 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 08:58:07.440 [Lua] Lobby data num_players = 1 08:58:07.440 [Lua] Lobby data player_slot_5 = 0:0 08:58:07.440 [Lua] Lobby data player_slot_2 = 0:0 08:58:07.440 [Lua] Lobby data country_code = GB 08:58:07.440 [Lua] Lobby data player_slot_3 = 0:0 08:58:07.440 [Lua] Lobby data eac_authorized = true 08:58:07.440 [Lua] Set lobby end. 08:58:07.440 [Lua] [ChatManager][1]System: Starting hosted game... 08:58:07.440 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 08:58:07.440 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 08:58:07.519 [Lua] [IngameUI] menu view on_exit start_game_view 08:58:07.519 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:58:07.519 [Save] Saving `save_data` 08:58:07.519 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:58:07.519 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 08:58:07.519 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 08:58:07.523 [Save] Save done 08:58:07.524 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11700a60 08:58:15.966 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 08:58:15.966 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 08:58:15.966 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 1 08:58:15.967 [Lua] [LevelTransitionHandler] set_next_level( skittergate, 1 ) 08:58:15.967 [Lua] Set lobby begin: 08:58:15.967 [Lua] Lobby data twitch_enabled = false 08:58:15.967 [Lua] Lobby data power_level = 835 08:58:15.967 [Lua] Lobby data unique_server_name = Walker Trips 08:58:15.967 [Lua] Lobby data difficulty_tweak = 0 08:58:15.967 [Lua] Lobby data host = 11000010c7fed13 08:58:15.967 [Lua] Lobby data game_mode = 8 08:58:15.967 [Lua] Lobby data is_private = true 08:58:15.967 [Lua] Lobby data match_started = true 08:58:15.967 [Lua] Lobby data mechanism = adventure 08:58:15.967 [Lua] Lobby data level_key = inn_level 08:58:15.967 [Lua] Lobby data player_slot_1 = 0:0 08:58:15.968 [Lua] Lobby data selected_level_key = skittergate 08:58:15.968 [Lua] Lobby data difficulty = hardest 08:58:15.968 [Lua] Lobby data quick_game = false 08:58:15.968 [Lua] Lobby data matchmaking = false 08:58:15.968 [Lua] Lobby data weave_name = false 08:58:15.968 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 08:58:15.968 [Lua] Lobby data num_players = 1 08:58:15.968 [Lua] Lobby data player_slot_5 = 0:0 08:58:15.968 [Lua] Lobby data player_slot_2 = 0:0 08:58:15.968 [Lua] Lobby data country_code = GB 08:58:15.968 [Lua] Lobby data player_slot_3 = 0:0 08:58:15.968 [Lua] Lobby data eac_authorized = true 08:58:15.968 [Lua] Set lobby end. 08:58:15.971 [Lua] Set lobby begin: 08:58:15.971 [Lua] Lobby data twitch_enabled = false 08:58:15.971 [Lua] Lobby data power_level = 835 08:58:15.971 [Lua] Lobby data unique_server_name = Walker Trips 08:58:15.971 [Lua] Lobby data difficulty_tweak = 0 08:58:15.971 [Lua] Lobby data host = 11000010c7fed13 08:58:15.971 [Lua] Lobby data game_mode = 8 08:58:15.971 [Lua] Lobby data is_private = true 08:58:15.971 [Lua] Lobby data match_started = true 08:58:15.971 [Lua] Lobby data mechanism = adventure 08:58:15.971 [Lua] Lobby data level_key = inn_level 08:58:15.972 [Lua] Lobby data player_slot_1 = 0:0 08:58:15.972 [Lua] Lobby data selected_level_key = skittergate 08:58:15.972 [Lua] Lobby data difficulty = hardest 08:58:15.972 [Lua] Lobby data quick_game = false 08:58:15.972 [Lua] Lobby data matchmaking = false 08:58:15.972 [Lua] Lobby data weave_name = false 08:58:15.972 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 08:58:15.972 [Lua] Lobby data num_players = 1 08:58:15.972 [Lua] Lobby data player_slot_5 = 0:0 08:58:15.972 [Lua] Lobby data player_slot_2 = 0:0 08:58:15.972 [Lua] Lobby data country_code = GB 08:58:15.972 [Lua] Lobby data player_slot_3 = 0:0 08:58:15.972 [Lua] Lobby data eac_authorized = true 08:58:15.972 [Lua] Set lobby end. 08:58:15.972 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 08:58:15.972 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 08:58:15.972 [Lua] Complete level triggered. 08:58:15.974 [Save] Saving `save_data` 08:58:15.974 [Lua] gm_event_end_conditions_met false false 08:58:15.974 [Lua] PlayFabMirrorBase:_commit_internal nil 08:58:15.974 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:58:15.976 [Save] Save done 08:58:15.976 [Save] Saving `save_data` 08:58:15.976 [Lua] generate_backend_stats 11000010c7fed13:1 08:58:15.977 [Save] Save done 08:58:15.995 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:58:15.995 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:58:15.996 [Lua] TRANSITION nil nil skittergate 08:58:15.996 [Save] Saving `save_data` 08:58:15.996 [Lua] Transition type "skittergate", is server: true 08:58:15.996 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 08:58:15.996 [Lua] [GameNetworkManager] Leaving game... 08:58:15.996 [Lua] [GameNetworkManager] Shutting down game session host. 08:58:15.996 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:58:15.996 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:58:15.996 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=67.78 08:58:15.998 [Save] Save done 08:58:16.002 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:58:16.002 [Lua] commit result success 3 08:58:17.996 [Lua] [Managers] Calling function on all managers: 08:58:17.996 [Lua] Clearing all global lookup lists 08:58:17.996 [Lua] [IngamePlayerListUI] - Destroy 08:58:17.997 [Lua] [EquipmentUI] - Destroy 08:58:17.997 [Lua] [AbilityUI] - Destroy 08:58:17.997 [Lua] [GamePadAbilityUI] - Destroy 08:58:17.997 [Lua] [GamePadEquipmentUI] - Destroy 08:58:17.997 [Lua] [IngameUI] destroy 08:58:18.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 08:58:18.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 08:58:18.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 08:58:18.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 08:58:18.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 08:58:18.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 08:58:18.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 08:58:18.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 08:58:18.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 08:58:18.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 08:58:18.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 08:58:18.003 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 08:58:18.003 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 08:58:18.003 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3 08:58:18.043 [Lua] [Managers] Destroying manager group: 08:58:18.049 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:58:18.123 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:58:18.123 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 08:58:18.123 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 08:58:18.123 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 skittergate 1 08:58:18.123 warning: [Lua] Following data will be uploaded to Crashify: <> 08:58:18.123 warning: [Lua] "[[PeerStates.Loading]] level_key: skittergate", Num ocurrencies: 2, User: 11000010c7fed13 "Walker Trips" <> 08:58:18.123 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skittergate<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skittergate" [2] self = table: 0000000010FEE3C0; previous_state = InPostGame; party = table: 0000000001697EC0; mechanism_manager = table: 0000000002495A80; network_transmit = table: 0000000010D80A20; peer_id = "11000010c7fed13"; level_key = "skittergate"; environment_variation_id = 1; level_seed = 1745436; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000109EE4A0 [3] _ = table: 0000000010FEE3C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010D78820; peer_state_machines = table: 0000000010D78C70; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000011008F50; current_state = InPostGame [5] self = table: 0000000002EC0F40; application_shutdown = nil; unit_spawner = table: 000000001142DDE0; world = [World]; unit_storage = table: 000000001142DD00; units = table: 000000001142DEF0; matchmaking_loading_context = nil [6] self = table: 0000000002523AD0; new_state = table: 0000000002A78F10; params = table: 0000000002522740; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002523AD0; new_state = table: 0000000002A78F10; notify = true; old_state = table: 0000000002EC0F40 [8] self = table: 0000000002523AD0; dt = 0.016956377774477005; t = 107.74089364032261; new_state = table: 0000000002A78F10 [9] self = table: 00000000000970C0; real_world_dt = 0.016956377774477005; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016956377774477005; t = 107.74089364032261 [10] dt = 0.016956377774477005 [2] server = table: 0000000010D78820; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9754176996648312; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010D78CA0; game_session = [GameSession]; game_network_manager = table: 00000000031D6370; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 0000000010D78AC0; _joined_peers = table: 0000000010D79960; voip = table: 000000000121E0F0; environment_variation_id = 1; level_transition_handler = table: 0000000010B69DD0; _connections = table: 0000000010D796A0; lobby_host = table: 0000000010D73E20; level_key = "skittergate"; slot_allocator = table: 0000000000590E90; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D79CF0; wanted_career_index = 3; _reserved_slots = table: 0000000010D7B810; wanted_profile_index = 4; _connected_peers = table: 0000000010D79CC0; player_manager = table: 00000000015A30F0; _profile_requester = table: 0000000000590A10; network_transmit = table: 0000000010D80A20; peers_completed_game_object_sync = table: 0000000010D78AF0; peer_state_machines = table: 0000000010D78C70; network_event_delegate = table: 000000000132F940; [5] world_name = "level_world"; entity_system_bag = table: 00000000113C6D40; network_server = table: 0000000010D78820; entity_system = table: 00000000112FF8A0; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F10; _level_flow_events = table: 000000000230C800; statistics_db = table: 0000000002139480; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 66.00025848001242; input_manager = table: 0000000002EB09E0; profile_synchronizer = table: 0000000010D79CF0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000178D210; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000132F940; world = [World]; dt = 0.016956377774477005; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000160B170; network_transmit = table: 0000000010D80A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 67.783408276736736; _lobby_host = table: 0000000010D73E20; level_transition_handler = table: 0000000010B69DD0; dice_keeper = table: 000000001142DC30; _quit_game = false; [6] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002EC0F40; [7] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002EC0F40; [8] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002EC0F40; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AD0; startup_timer = 4.5450716911582276; has_booted = true; loading_context = table: 0000000002EE6BB0; <> <> 08:58:18.123 [Lua] [Matchmaking] unregister rpcs 08:58:18.123 [Lua] ############### UNLOADING PACKAGES ############### 08:58:18.123 [Lua] [Managers] Calling function on all managers: 08:58:18.123 [Lua] [Managers] Destroying manager group: 08:58:18.123 [Lua] [Gamestate] Enter state StateLoading 08:58:18.125 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:58:18.125 [Lua] [Matchmaking] register rpcs 08:58:18.125 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 08:58:18.125 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:58:18.125 [Lua] Set lobby begin: 08:58:18.125 [Lua] Lobby data twitch_enabled = false 08:58:18.125 [Lua] Lobby data power_level = 0 08:58:18.125 [Lua] Lobby data unique_server_name = Walker Trips 08:58:18.125 [Lua] Lobby data difficulty_tweak = 0 08:58:18.125 [Lua] Lobby data host = 11000010c7fed13 08:58:18.126 [Lua] Lobby data game_mode = 8 08:58:18.126 [Lua] Lobby data is_private = true 08:58:18.126 [Lua] Lobby data match_started = true 08:58:18.126 [Lua] Lobby data mechanism = adventure 08:58:18.126 [Lua] Lobby data level_key = inn_level 08:58:18.126 [Lua] Lobby data player_slot_1 = 0:0 08:58:18.126 [Lua] Lobby data selected_level_key = skittergate 08:58:18.126 [Lua] Lobby data difficulty = hardest 08:58:18.126 [Lua] Lobby data quick_game = false 08:58:18.127 [Lua] Lobby data matchmaking = false 08:58:18.127 [Lua] Lobby data weave_name = false 08:58:18.127 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 08:58:18.127 [Lua] Lobby data num_players = 1 08:58:18.127 [Lua] Lobby data player_slot_5 = 0:0 08:58:18.127 [Lua] Lobby data player_slot_2 = 0:0 08:58:18.127 [Lua] Lobby data country_code = GB 08:58:18.127 [Lua] Lobby data player_slot_3 = 0:0 08:58:18.127 [Lua] Lobby data eac_authorized = true 08:58:18.127 [Lua] Set lobby end. 08:58:18.127 [Lua] registering RPCs 08:58:18.127 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:58:18.127 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:58:18.127 [Lua] Set lobby begin: 08:58:18.127 [Lua] Lobby data twitch_enabled = false 08:58:18.127 [Lua] Lobby data power_level = 0 08:58:18.127 [Lua] Lobby data unique_server_name = Walker Trips 08:58:18.127 [Lua] Lobby data difficulty_tweak = 0 08:58:18.127 [Lua] Lobby data host = 11000010c7fed13 08:58:18.127 [Lua] Lobby data game_mode = 8 08:58:18.127 [Lua] Lobby data is_private = true 08:58:18.127 [Lua] Lobby data match_started = true 08:58:18.128 [Lua] Lobby data mechanism = adventure 08:58:18.128 [Lua] Lobby data level_key = skittergate 08:58:18.128 [Lua] Lobby data player_slot_1 = 0:0 08:58:18.128 [Lua] Lobby data selected_level_key = skittergate 08:58:18.128 [Lua] Lobby data difficulty = hardest 08:58:18.128 [Lua] Lobby data quick_game = false 08:58:18.128 [Lua] Lobby data matchmaking = false 08:58:18.128 [Lua] Lobby data weave_name = false 08:58:18.128 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 08:58:18.128 [Lua] Lobby data num_players = 1 08:58:18.128 [Lua] Lobby data player_slot_5 = 0:0 08:58:18.128 [Lua] Lobby data player_slot_2 = 0:0 08:58:18.128 [Lua] Lobby data country_code = GB 08:58:18.128 [Lua] Lobby data player_slot_3 = 0:0 08:58:18.128 [Lua] Lobby data eac_authorized = true 08:58:18.128 [Lua] Set lobby end. 08:58:18.131 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 08:58:18.131 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] self.picked_environment_id=[1] 08:58:18.131 [Lua] [LevelTransitionHandler] load_level skittergate 1 08:58:18.136 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 08:58:18.136 [Umbra] Unload tome 08:58:18.136 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 08:58:18.218 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 08:58:18.218 [Lua] [LevelTransitionHandler] Loading level: "skittergate" 08:58:18.218 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/skittergate" Meta package name: "nil" 08:58:18.218 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read, 08:58:18.218 [Lua] [StateLoading] got rpc_load_level 64 skittergate 08:58:18.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 08:58:18.270 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 08:58:18.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 08:58:18.382 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 08:58:25.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 08:58:25.158 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 08:58:25.175 [Lua] [LevelTransitionHandler] Level load completed! 08:58:25.175 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skittergate - level_seed: 1745436 - use_random_directors: true - overriden_conflict: nil 08:58:25.204 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:58:25.204 [Lua] checking dlc's against conflict directors 08:58:25.204 [Lua] number of factions to include 2 08:58:25.204 [Lua] number of factions added 2 08:58:25.204 [Lua] --- --- --- 08:58:25.204 [Lua] Starting... difficulty 'hardest' 08:58:25.204 [Lua] These are the starting conflict directors: 08:58:25.204 [Lua] chaos 08:58:25.204 [Lua] skaven 08:58:25.204 [Lua] default 08:58:25.204 [Lua] --- --- --- 08:58:25.204 [Lua] 08:58:25.204 [Lua] DONE! Found the following directors: 08:58:25.204 [Lua] (free: 8), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer chaos_raider skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic skaven_warpfire_thrower chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner chaos_exalted_champion_norsca skaven_plague_monk chaos_vortex_sorcerer 08:58:25.204 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_grey_seer=true, chaos_raider=true, skaven_poison_wind_globadier=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_marauder=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_warpfire_thrower=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_ratling_gunner=true, chaos_exalted_champion_norsca=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 08:58:25.204 [Lua] load_startup_enemy_packages: -------------- 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] chaos_spawn 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] chaos_troll 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] skaven_rat_ogre 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] skaven_stormfiend 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] beastmen_minotaur 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] chaos_plague_sorcerer 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] chaos_corruptor_sorcerer 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] skaven_gutter_runner 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] skaven_pack_master 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] skaven_poison_wind_globadier 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] skaven_ratling_gunner 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] skaven_warpfire_thrower 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] chaos_vortex_sorcerer 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] beastmen_standard_bearer 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] chaos_vortex 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] critter_rat 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] critter_pig 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] skaven_storm_vermin_with_shield 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] skaven_storm_vermin 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] chaos_warrior 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] chaos_raider 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] skaven_clan_rat 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] chaos_marauder 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] skaven_slave 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] chaos_fanatic 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] chaos_marauder_with_shield 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] skaven_loot_rat 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] skaven_clan_rat_with_shield 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] chaos_berzerker 08:58:25.204 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 08:58:25.204 [Lua] skaven_plague_monk 08:58:25.210 [Lua] ### Sending rpc_level_loaded 08:58:25.210 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 64 08:58:25.210 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 08:58:25.226 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 08:58:25.226 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 08:58:25.243 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 08:58:25.243 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 08:58:25.243 [Lua] ### Sending rpc_level_loaded 08:58:25.243 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 64 08:58:25.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 08:58:25.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 08:58:25.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 08:58:25.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 08:58:25.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 08:58:25.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 08:58:26.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 08:58:26.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 08:58:26.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 08:58:26.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 08:58:26.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 08:58:26.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 08:58:27.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 08:58:27.246 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 08:58:27.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 08:58:27.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 08:58:27.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 08:58:27.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 08:58:27.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 08:58:27.567 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 08:58:27.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 08:58:27.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 08:58:27.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 08:58:27.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 08:58:28.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 08:58:28.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 08:58:28.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 08:58:28.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 08:58:28.360 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 08:58:28.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 08:58:28.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 08:58:28.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 08:58:28.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 08:58:28.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 08:58:28.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 08:58:28.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 08:58:29.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 08:58:29.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 08:58:29.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 08:58:29.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 08:58:29.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 08:58:29.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 08:58:29.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 08:58:29.995 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 08:58:29.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 08:58:30.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:58:30.062 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:58:30.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 08:58:30.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 08:58:30.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 08:58:30.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:58:30.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:58:30.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 08:58:30.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 08:58:30.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 08:58:30.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 08:58:30.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 08:58:31.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 08:58:31.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 08:58:31.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 08:58:31.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 08:58:31.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 08:58:31.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 08:58:31.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 08:58:31.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 08:58:31.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 08:58:32.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 08:58:32.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 08:58:32.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 08:58:32.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 08:58:32.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 08:58:32.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 08:58:32.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 08:58:32.743 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 08:58:32.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 08:58:33.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 08:58:33.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 08:58:33.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 08:58:33.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 08:58:33.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 08:58:33.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 08:58:33.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 08:58:33.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 08:58:33.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 08:58:33.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 08:58:33.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 08:58:33.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 08:58:33.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 08:58:33.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 08:58:33.978 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: deed 08:58:33.979 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:58:33.979 [Lua] Starting async level spawning of levels/honduras/skittergate/world 08:58:33.979 [Umbra] Init version: 3.4.15 :: 16 threads 08:58:34.691 [Lua] Async level spawning done 08:58:34.691 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:58:35.676 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:58:35.676 [Lua] [Matchmaking] unregister rpcs 08:58:35.676 [Lua] Set lobby begin: 08:58:35.676 [Lua] Lobby data twitch_enabled = false 08:58:35.677 [Lua] Lobby data power_level = 0 08:58:35.677 [Lua] Lobby data unique_server_name = Walker Trips 08:58:35.677 [Lua] Lobby data difficulty_tweak = 0 08:58:35.677 [Lua] Lobby data host = 11000010c7fed13 08:58:35.677 [Lua] Lobby data game_mode = 8 08:58:35.677 [Lua] Lobby data is_private = true 08:58:35.677 [Lua] Lobby data match_started = true 08:58:35.677 [Lua] Lobby data mechanism = adventure 08:58:35.677 [Lua] Lobby data level_key = skittergate 08:58:35.678 [Lua] Lobby data player_slot_1 = 0:0 08:58:35.678 [Lua] Lobby data selected_level_key = skittergate 08:58:35.678 [Lua] Lobby data difficulty = hardest 08:58:35.678 [Lua] Lobby data quick_game = false 08:58:35.678 [Lua] Lobby data matchmaking = false 08:58:35.678 [Lua] Lobby data weave_name = false 08:58:35.678 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 08:58:35.678 [Lua] Lobby data num_players = 1 08:58:35.679 [Lua] Lobby data player_slot_5 = 0:0 08:58:35.679 [Lua] Lobby data player_slot_2 = 0:0 08:58:35.679 [Lua] Lobby data country_code = GB 08:58:35.679 [Lua] Lobby data player_slot_3 = 0:0 08:58:35.679 [Lua] Lobby data eac_authorized = true 08:58:35.679 [Lua] Set lobby end. 08:58:35.679 [Lua] [Managers] Destroying manager group: 08:58:35.680 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 08:58:35.680 [Lua] [Gamestate] Enter StateIngame HOST 08:58:35.680 [Lua] [Managers] Calling function on all managers: 08:58:35.680 [Lua] <>level = skittergate<> 08:58:35.680 [Lua] Set lobby begin: 08:58:35.680 [Lua] Lobby data twitch_enabled = false 08:58:35.680 [Lua] Lobby data power_level = 0 08:58:35.680 [Lua] Lobby data unique_server_name = Walker Trips 08:58:35.681 [Lua] Lobby data difficulty_tweak = 0 08:58:35.681 [Lua] Lobby data host = 11000010c7fed13 08:58:35.681 [Lua] Lobby data game_mode = 8 08:58:35.681 [Lua] Lobby data is_private = true 08:58:35.681 [Lua] Lobby data match_started = true 08:58:35.681 [Lua] Lobby data mechanism = adventure 08:58:35.681 [Lua] Lobby data level_key = skittergate 08:58:35.681 [Lua] Lobby data player_slot_1 = 0:0 08:58:35.681 [Lua] Lobby data selected_level_key = skittergate 08:58:35.681 [Lua] Lobby data difficulty = hardest 08:58:35.681 [Lua] Lobby data quick_game = false 08:58:35.681 [Lua] Lobby data matchmaking = false 08:58:35.681 [Lua] Lobby data weave_name = false 08:58:35.681 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 08:58:35.682 [Lua] Lobby data num_players = 1 08:58:35.682 [Lua] Lobby data player_slot_5 = 0:0 08:58:35.682 [Lua] Lobby data player_slot_2 = 0:0 08:58:35.682 [Lua] Lobby data country_code = GB 08:58:35.682 [Lua] Lobby data player_slot_3 = 0:0 08:58:35.682 [Lua] Lobby data eac_authorized = true 08:58:35.682 [Lua] Set lobby end. 08:58:35.682 [Lua] [StateIngame] Server ingame 08:58:35.686 [Lua] Set lobby begin: 08:58:35.686 [Lua] Lobby data twitch_enabled = false 08:58:35.686 [Lua] Lobby data power_level = 0 08:58:35.686 [Lua] Lobby data unique_server_name = Walker Trips 08:58:35.686 [Lua] Lobby data difficulty_tweak = 0 08:58:35.686 [Lua] Lobby data host = 11000010c7fed13 08:58:35.687 [Lua] Lobby data game_mode = 8 08:58:35.687 [Lua] Lobby data is_private = true 08:58:35.687 [Lua] Lobby data match_started = true 08:58:35.687 [Lua] Lobby data mechanism = adventure 08:58:35.687 [Lua] Lobby data level_key = skittergate 08:58:35.687 [Lua] Lobby data player_slot_1 = 0:0 08:58:35.687 [Lua] Lobby data selected_level_key = skittergate 08:58:35.687 [Lua] Lobby data difficulty = hardest 08:58:35.687 [Lua] Lobby data quick_game = false 08:58:35.687 [Lua] Lobby data matchmaking = false 08:58:35.688 [Lua] Lobby data weave_name = false 08:58:35.688 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 08:58:35.688 [Lua] Lobby data num_players = 1 08:58:35.688 [Lua] Lobby data player_slot_5 = 0:0 08:58:35.688 [Lua] Lobby data player_slot_2 = 0:0 08:58:35.688 [Lua] Lobby data country_code = GB 08:58:35.688 [Lua] Lobby data player_slot_3 = 0:0 08:58:35.688 [Lua] Lobby data eac_authorized = true 08:58:35.688 [Lua] Set lobby end. 08:58:35.688 [Lua] [Matchmaking] register rpcs 08:58:35.688 [Lua] GameNetworkManager:init... creating game session 08:58:35.688 [Lua] Host GameSession.make_game_session_host with session: 08:58:35.688 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:58:35.688 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 08:58:35.688 [Lua] [GameNetworkManager] self.is_server = true 08:58:35.688 [Network] Setting artificial MTU limit to 65536 08:58:35.689 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 9 08:58:35.689 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 08:58:35.700 [Lua] Switching ConflictSettings: to: default 08:58:35.700 [Lua] pacing=default 08:58:35.700 [Lua] roaming=nil 08:58:35.700 [Lua] specials=default 08:58:35.700 [Lua] debug_color=maroon 08:58:35.700 [Lua] contained_breeds=nil 08:58:35.700 [Lua] pack_spawning=default 08:58:35.700 [Lua] disabled=false 08:58:35.700 [Lua] factions=nil 08:58:35.700 [Lua] boss=default 08:58:35.700 [Lua] horde=default 08:58:35.700 [Lua] name=default 08:58:35.700 [Lua] intensity=default 08:58:35.700 [Lua] --- 08:58:35.700 [Lua] [LevelAnalysis] set_random_seed( 1745436) 08:58:35.720 [Lua] [AIInterestPointSystem] Level Seed: 1745436 08:58:35.720 [Lua] 08:58:35.720 [Lua] [entity_system_bag] = table 08:58:35.720 [Lua] [entity_system_bag] = metatable 08:58:35.720 [Lua] [startup_data] = table 08:58:35.720 [Lua] [entity_manager] = table 08:58:35.720 [Lua] [entity_manager] = metatable 08:58:35.720 [Lua] [unit_spawner] = table 08:58:35.720 [Lua] [unit_spawner] = metatable 08:58:35.720 [Lua] [unit_storage] = table 08:58:35.720 [Lua] [unit_storage] = metatable 08:58:35.720 [Lua] [dice_keeper] = table 08:58:35.720 [Lua] [dice_keeper] = metatable 08:58:35.720 [Lua] [is_server] = true (boolean) 08:58:35.720 [Lua] [world] = [World] 08:58:35.720 [Lua] [system_api] = table 08:58:35.720 [Lua] [entity_system] = table 08:58:35.720 [Lua] [entity_system] = metatable 08:58:35.720 [Lua] [network_lobby] = table 08:58:35.720 [Lua] [network_lobby] = metatable 08:58:35.720 [Lua] [profile_synchronizer] = table 08:58:35.720 [Lua] [profile_synchronizer] = metatable 08:58:35.720 [Lua] [level_transition_handler] = table 08:58:35.720 [Lua] [level_transition_handler] = metatable 08:58:35.720 [Lua] [num_local_human_players] = 1 (number) 08:58:35.720 [Lua] [statistics_db] = table 08:58:35.720 [Lua] [statistics_db] = metatable 08:58:35.720 [Lua] [network_server] = table 08:58:35.720 [Lua] [network_server] = metatable 08:58:35.720 [Lua] [input_manager] = table 08:58:35.720 [Lua] [input_manager] = metatable 08:58:35.720 [Lua] [network_clock] = table 08:58:35.720 [Lua] [network_clock] = metatable 08:58:35.720 [Lua] [network_transmit] = table 08:58:35.720 [Lua] [network_transmit] = metatable 08:58:35.720 [Lua] [free_flight_manager] = table 08:58:35.720 [Lua] [free_flight_manager] = metatable 08:58:35.720 [Lua] [network_manager] = table 08:58:35.720 [Lua] [network_manager] = metatable 08:58:35.720 [Lua] [network_event_delegate] = table 08:58:35.720 [Lua] [network_event_delegate] = metatable 08:58:35.720 [Lua] 08:58:35.720 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:58:35.720 [Lua] ignoring extension VersusInteractObjectiveExtension 08:58:35.720 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:58:35.720 [Lua] ignoring extension VersusSocketObjectiveExtension 08:58:35.720 [Lua] ignoring extension VersusTargetObjectiveExtension 08:58:35.720 [Lua] ignoring extension VersusMissionObjectiveExtension 08:58:35.721 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:58:35.741 [Lua] [AchievementManager] Achievements using the steam platform 08:58:35.763 warning: [Lua] This function is deprecated and shouldn't be called 08:58:35.795 warning: [Lua] This function is deprecated and shouldn't be called 08:58:35.808 [Lua] respawn_unit_spawned with group id: rasknitt_arena 08:58:35.808 [Lua] respawn_unit_spawned with group id: rasknitt_arena 08:58:35.808 [Lua] respawn_unit_spawned with group id: rasknitt_arena 08:58:35.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object id: 48, name: `unknown` 08:58:35.826 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 08:58:35.826 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 08:58:35.826 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 08:58:35.826 [Lua] respawn_unit_spawned with group id: skittergate_ending 08:58:35.826 [Lua] respawn_unit_spawned with group id: skittergate_ending 08:58:35.826 [Lua] respawn_unit_spawned with group id: skittergate_ending 08:58:35.826 [Lua] respawn_unit_spawned with group id: generator_respawns 08:58:35.826 [Lua] respawn_unit_spawned with group id: generator_respawns 08:58:35.826 [Lua] respawn_unit_spawned with group id: generator_respawns 08:58:35.840 [Lua] respawn_unit_spawned with group id: pre_norsca_2 08:58:35.840 [Lua] respawn_unit_spawned with group id: pre_norsca_2 08:58:35.841 [Lua] respawn_unit_spawned with group id: pre_norsca_2 08:58:35.841 [Lua] respawn_unit_spawned with group id: pre_norsca_1 08:58:35.841 [Lua] respawn_unit_spawned with group id: pre_norsca_1 08:58:35.841 [Lua] respawn_unit_spawned with group id: pre_norsca_1 08:58:35.841 [Lua] respawn_unit_spawned with group id: pre_norsca_1 08:58:35.841 [Lua] respawn_unit_spawned with group id: pre_norsca_1 08:58:35.841 [Lua] respawn_unit_spawned with group id: pre_norsca_1 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_camp 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_camp 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_camp 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_camp 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_camp 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_camp 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_camp 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_camp 08:58:35.841 [Lua] respawn_unit_spawned with group id: respawn_camp 08:58:35.843 [Lua] [StateIngame] Level seed: 1745436 08:58:35.873 [Lua] [LevelAnalysis] set_random_seed( 1745436) 08:58:35.880 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 08:58:35.880 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 08:58:35.880 [Lua] [IngameUI] init 08:58:35.895 [Lua] cb_razer_chroma_setup 08:58:35.918 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:58:35.919 [Lua] Set lobby begin: 08:58:35.919 [Lua] Lobby data twitch_enabled = false 08:58:35.919 [Lua] Lobby data power_level = 835 08:58:35.919 [Lua] Lobby data unique_server_name = Walker Trips 08:58:35.919 [Lua] Lobby data difficulty_tweak = 0 08:58:35.919 [Lua] Lobby data host = 11000010c7fed13 08:58:35.919 [Lua] Lobby data game_mode = 8 08:58:35.919 [Lua] Lobby data is_private = true 08:58:35.919 [Lua] Lobby data match_started = true 08:58:35.919 [Lua] Lobby data mechanism = adventure 08:58:35.919 [Lua] Lobby data level_key = skittergate 08:58:35.919 [Lua] Lobby data player_slot_1 = 0:0 08:58:35.919 [Lua] Lobby data selected_level_key = skittergate 08:58:35.920 [Lua] Lobby data difficulty = hardest 08:58:35.920 [Lua] Lobby data quick_game = false 08:58:35.920 [Lua] Lobby data matchmaking = false 08:58:35.920 [Lua] Lobby data weave_name = false 08:58:35.920 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 08:58:35.920 [Lua] Lobby data num_players = 1 08:58:35.920 [Lua] Lobby data player_slot_5 = 0:0 08:58:35.920 [Lua] Lobby data player_slot_2 = 0:0 08:58:35.920 [Lua] Lobby data country_code = GB 08:58:35.920 [Lua] Lobby data player_slot_3 = 0:0 08:58:35.920 [Lua] Lobby data eac_authorized = true 08:58:35.920 [Lua] Set lobby end. 08:58:35.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 46, name: `unknown` 08:58:35.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 31, name: `unknown` 08:58:35.921 warning: [Lua] This function is deprecated and shouldn't be called 08:58:35.921 [Lua] CurrentConflictSettings default 08:58:35.921 [Lua] [ConflictDirector] conflict_director is ai_ready 08:58:35.923 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:58:35.923 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:58:35.927 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:58:35.927 [Lua] Forming navigation groups in one frame 08:58:35.927 [Lua] Forming navigation groups 08:58:35.933 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000000002274 08:58:36.243 [Lua] NavigationGroupManager -> calulation time B: 0.31000000000000227 08:58:36.243 [Lua] number of nav groups: 392 08:58:36.247 [Lua] number of refined nav groups : 207 08:58:36.250 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000002274 08:58:36.250 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.907234615832568 Normalized coefficient: 1.4439957106210799 08:58:36.252 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.603776487708098 Normalized coefficient: 1.157766743244506 08:58:36.254 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.595087400078777 Normalized coefficient: 1.3583338750765246 08:58:36.256 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.557118465006351 Normalized coefficient: 1.2542686480096072 08:58:36.258 [Lua] -------------> JOW Perfect-density 9 Sum density 7.2446296449750642 Normalized coefficient: 1.2422995295891317 08:58:36.270 [Lua] cannot find place to spawn rats 08:58:36.271 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 08:58:36.271 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 08:58:36.271 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 08:58:36.271 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 08:58:36.277 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 08:58:36.277 [Lua] [LevelAnalysis] This level has a total main-path length of 1787.641 meters. 08:58:36.277 [Lua] [LevelAnalysis] grouping spawners for event_patrol 08:58:36.277 [Lua] [LevelAnalysis] 08:58:36.277 [Lua] [LevelAnalysis] grouping spawners for event_boss 08:58:36.277 [Lua] [LevelAnalysis] 08:58:36.277 [Lua] [LevelAnalysis] Terror events added: 08:58:36.277 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 08:58:36.277 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 08:58:36.277 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 08:58:36.277 [Lua] ----> using boss gizmo! 08:58:36.277 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 8, forbidden-dist: -1663.5 start-travel-dist: 1933.1, end-travel-dist: 2134.7 spawn_distance 259.6 08:58:36.277 [Lua] Adding main path event: Vector3Box(308, 230, -12.305) boss_event_chaos_spawn 45 table: 000000000F6FF4D0 08:58:36.277 [Lua] NORMAL PATROL MAIN PATH 2515.57470703125 08:58:36.277 [Lua] [waypoints] = table 08:58:36.277 [Lua] [astar_points] = table 08:58:36.277 [Lua] [travel_dist] = 2526.5580926388502 (number) 08:58:36.277 [Lua] [one_directional] = true (boolean) 08:58:36.277 [Lua] [id] = boss_7 (string) 08:58:36.277 [Lua] ----> using boss spline path! 08:58:36.277 [Lua] Adding main path event: Vector3Box(168.559, 419.681, -5.45095) boss_event_chaos_spline_patrol 45 table: 000000000F6FF880 08:58:36.277 [Lua] [LevelAnalysis] num_event_places_f: 1.1584274334907532 , num_event_places: 1 , trailing_event_fraction: 0.15842743349075317 , num_events: 1 08:58:36.277 [Lua] [LevelAnalysis] Level path distance: 1787.6411502361298 08:58:36.277 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 08:58:36.277 [Lua] [LevelAnalysis] wanted_distance: 425.87717175483704 08:58:36.277 [Lua] [LevelAnalysis] Terror events added: 08:58:36.277 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 08:58:36.277 [Lua] Adding main path event: Vector3Box(-319.331, -384.546, -129.301) rare_event_loot_rat 45 table: 000000000F7001A0 08:58:36.277 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:58:36.280 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 08:58:36.283 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 08:58:36.285 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:58:36.286 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:58:36.286 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=71 08:58:36.287 [Lua] Entered StateIngame with a deed active! is_owner(true) 08:58:36.287 [Lua] [Managers] Calling function on all managers: 08:58:36.300 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 08:58:36.300 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 08:58:36.300 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 9 08:58:36.307 [Lua] FIRST UPDATE @0.077761277556419 08:58:36.307 [Lua] player (11000010c7fed13,2) was put into party 1 08:58:36.320 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 08:58:36.320 [Lua] Assigning peer(11000010c7fed13:2) to profile(5) career(4) 08:58:36.320 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(5) career_index(4) 08:58:36.320 [Lua] Set lobby begin: 08:58:36.320 [Lua] Lobby data twitch_enabled = false 08:58:36.320 [Lua] Lobby data power_level = 835 08:58:36.320 [Lua] Lobby data unique_server_name = Walker Trips 08:58:36.320 [Lua] Lobby data difficulty_tweak = 0 08:58:36.320 [Lua] Lobby data host = 11000010c7fed13 08:58:36.320 [Lua] Lobby data game_mode = 8 08:58:36.320 [Lua] Lobby data is_private = true 08:58:36.320 [Lua] Lobby data match_started = true 08:58:36.321 [Lua] Lobby data mechanism = adventure 08:58:36.321 [Lua] Lobby data level_key = skittergate 08:58:36.321 [Lua] Lobby data player_slot_1 = 0:0 08:58:36.321 [Lua] Lobby data selected_level_key = skittergate 08:58:36.321 [Lua] Lobby data difficulty = hardest 08:58:36.321 [Lua] Lobby data quick_game = false 08:58:36.321 [Lua] Lobby data matchmaking = false 08:58:36.321 [Lua] Lobby data weave_name = false 08:58:36.321 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 08:58:36.321 [Lua] Lobby data num_players = 1 08:58:36.321 [Lua] Lobby data player_slot_5 = 0:0 08:58:36.321 [Lua] Lobby data player_slot_2 = 0:0 08:58:36.321 [Lua] Lobby data country_code = GB 08:58:36.322 [Lua] Lobby data player_slot_3 = 0:0 08:58:36.322 [Lua] Lobby data eac_authorized = true 08:58:36.322 [Lua] Set lobby end. 08:58:36.322 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 08:58:36.322 [Lua] 08:58:36.322 [Lua] [wwise/one_handed_swords] = false (boolean) 08:58:36.322 [Lua] [wwise/two_handed_hammers] = false (boolean) 08:58:36.322 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 08:58:36.322 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 08:58:36.322 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 08:58:36.322 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 08:58:36.322 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 08:58:36.322 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 08:58:36.322 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 08:58:36.322 [Lua] [wwise/two_handed_swords] = false (boolean) 08:58:36.322 [Lua] 08:58:36.322 [Lua] 08:58:36.322 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 08:58:36.322 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 08:58:36.322 [Lua] [wwise/two_handed_hammers] = false (boolean) 08:58:36.322 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 08:58:36.322 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 08:58:36.322 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 08:58:36.322 [Lua] [wwise/two_handed_swords] = false (boolean) 08:58:36.322 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:58:36.322 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 08:58:36.322 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 08:58:36.322 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 08:58:36.322 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:58:36.322 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 08:58:36.322 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 08:58:36.322 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 08:58:36.322 [Lua] [wwise/one_handed_swords] = false (boolean) 08:58:36.322 [Lua] 08:58:36.322 [Lua] player (11000010c7fed13,3) was put into party 1 08:58:36.335 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73 08:58:36.335 [Lua] Assigning peer(11000010c7fed13:3) to profile(3) career(4) 08:58:36.335 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(3) profile_index(3) career_index(4) 08:58:36.335 [Lua] Set lobby begin: 08:58:36.335 [Lua] Lobby data twitch_enabled = false 08:58:36.335 [Lua] Lobby data power_level = 835 08:58:36.335 [Lua] Lobby data unique_server_name = Walker Trips 08:58:36.335 [Lua] Lobby data difficulty_tweak = 0 08:58:36.335 [Lua] Lobby data host = 11000010c7fed13 08:58:36.336 [Lua] Lobby data game_mode = 8 08:58:36.336 [Lua] Lobby data is_private = true 08:58:36.336 [Lua] Lobby data match_started = true 08:58:36.336 [Lua] Lobby data mechanism = adventure 08:58:36.336 [Lua] Lobby data level_key = skittergate 08:58:36.336 [Lua] Lobby data player_slot_1 = 0:0 08:58:36.336 [Lua] Lobby data selected_level_key = skittergate 08:58:36.336 [Lua] Lobby data difficulty = hardest 08:58:36.336 [Lua] Lobby data quick_game = false 08:58:36.336 [Lua] Lobby data matchmaking = false 08:58:36.336 [Lua] Lobby data weave_name = false 08:58:36.336 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 08:58:36.337 [Lua] Lobby data num_players = 1 08:58:36.337 [Lua] Lobby data player_slot_5 = 0:0 08:58:36.337 [Lua] Lobby data player_slot_2 = 0:0 08:58:36.337 [Lua] Lobby data country_code = GB 08:58:36.337 [Lua] Lobby data player_slot_3 = 0:0 08:58:36.337 [Lua] Lobby data eac_authorized = true 08:58:36.337 [Lua] Set lobby end. 08:58:36.337 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 08:58:36.338 [Lua] 08:58:36.338 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 08:58:36.338 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 08:58:36.338 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 08:58:36.338 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 08:58:36.338 [Lua] [wwise/flamethrower] = false (boolean) 08:58:36.338 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean) 08:58:36.338 [Lua] [wwise/drakegun] = false (boolean) 08:58:36.338 [Lua] [wwise/coghammer] = false (boolean) 08:58:36.338 [Lua] [wwise/steampistol] = false (boolean) 08:58:36.338 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 08:58:36.338 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean) 08:58:36.338 [Lua] 08:58:36.338 [Lua] 08:58:36.338 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 08:58:36.338 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 08:58:36.338 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:58:36.338 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 08:58:36.338 [Lua] [wwise/drakegun] = false (boolean) 08:58:36.338 [Lua] [wwise/steampistol] = false (boolean) 08:58:36.338 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 08:58:36.338 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 08:58:36.338 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 08:58:36.338 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed] = false (boolean) 08:58:36.338 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:58:36.338 [Lua] [wwise/flamethrower] = false (boolean) 08:58:36.338 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 08:58:36.338 [Lua] [wwise/coghammer] = false (boolean) 08:58:36.338 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01] = false (boolean) 08:58:36.338 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean) 08:58:36.338 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean) 08:58:36.338 [Lua] 08:58:36.338 [Lua] player (11000010c7fed13,4) was put into party 1 08:58:36.351 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 08:58:36.351 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 08:58:36.351 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1) 08:58:36.351 [Lua] Set lobby begin: 08:58:36.351 [Lua] Lobby data twitch_enabled = false 08:58:36.351 [Lua] Lobby data power_level = 835 08:58:36.352 [Lua] Lobby data unique_server_name = Walker Trips 08:58:36.352 [Lua] Lobby data difficulty_tweak = 0 08:58:36.352 [Lua] Lobby data host = 11000010c7fed13 08:58:36.352 [Lua] Lobby data game_mode = 8 08:58:36.352 [Lua] Lobby data is_private = true 08:58:36.352 [Lua] Lobby data match_started = true 08:58:36.352 [Lua] Lobby data mechanism = adventure 08:58:36.352 [Lua] Lobby data level_key = skittergate 08:58:36.352 [Lua] Lobby data player_slot_1 = 0:0 08:58:36.353 [Lua] Lobby data selected_level_key = skittergate 08:58:36.353 [Lua] Lobby data difficulty = hardest 08:58:36.353 [Lua] Lobby data quick_game = false 08:58:36.353 [Lua] Lobby data matchmaking = false 08:58:36.353 [Lua] Lobby data weave_name = false 08:58:36.353 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 08:58:36.353 [Lua] Lobby data num_players = 1 08:58:36.353 [Lua] Lobby data player_slot_5 = 0:0 08:58:36.353 [Lua] Lobby data player_slot_2 = 0:0 08:58:36.353 [Lua] Lobby data country_code = GB 08:58:36.353 [Lua] Lobby data player_slot_3 = 0:0 08:58:36.354 [Lua] Lobby data eac_authorized = true 08:58:36.354 [Lua] Set lobby end. 08:58:36.354 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 08:58:36.354 [Lua] 08:58:36.354 [Lua] [wwise/crossbow] = false (boolean) 08:58:36.354 [Lua] [wwise/one_handed_swords] = false (boolean) 08:58:36.354 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 08:58:36.354 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 08:58:36.354 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:58:36.354 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 08:58:36.354 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 08:58:36.354 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:58:36.354 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 08:58:36.354 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 08:58:36.354 [Lua] 08:58:36.354 [Lua] 08:58:36.354 [Lua] [wwise/crossbow] = false (boolean) 08:58:36.354 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 08:58:36.354 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 08:58:36.354 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:58:36.354 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 08:58:36.354 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:58:36.354 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean) 08:58:36.354 [Lua] [wwise/one_handed_swords] = false (boolean) 08:58:36.354 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 08:58:36.354 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:58:36.354 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 08:58:36.354 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:58:36.354 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 08:58:36.354 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 08:58:36.354 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 08:58:36.354 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 08:58:36.354 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 08:58:36.354 [Lua] 08:58:36.361 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 08:58:36.361 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 08:58:36.361 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 08:58:36.517 [Lua] [GameNetworkManager] destroying game object with go_id=74 08:58:36.517 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 08:58:36.517 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 08:58:36.519 [Lua] player (11000010c7fed13,4) was put into party 1 08:58:36.532 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75 08:58:36.532 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 08:58:36.532 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1) 08:58:36.532 [Lua] Set lobby begin: 08:58:36.532 [Lua] Lobby data twitch_enabled = false 08:58:36.532 [Lua] Lobby data power_level = 835 08:58:36.532 [Lua] Lobby data unique_server_name = Walker Trips 08:58:36.532 [Lua] Lobby data difficulty_tweak = 0 08:58:36.532 [Lua] Lobby data host = 11000010c7fed13 08:58:36.532 [Lua] Lobby data game_mode = 8 08:58:36.533 [Lua] Lobby data is_private = true 08:58:36.533 [Lua] Lobby data match_started = true 08:58:36.533 [Lua] Lobby data mechanism = adventure 08:58:36.533 [Lua] Lobby data level_key = skittergate 08:58:36.533 [Lua] Lobby data player_slot_1 = 0:0 08:58:36.533 [Lua] Lobby data selected_level_key = skittergate 08:58:36.533 [Lua] Lobby data difficulty = hardest 08:58:36.533 [Lua] Lobby data quick_game = false 08:58:36.533 [Lua] Lobby data matchmaking = false 08:58:36.533 [Lua] Lobby data weave_name = false 08:58:36.533 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 08:58:36.533 [Lua] Lobby data num_players = 1 08:58:36.533 [Lua] Lobby data player_slot_5 = 0:0 08:58:36.533 [Lua] Lobby data player_slot_2 = 0:0 08:58:36.533 [Lua] Lobby data country_code = GB 08:58:36.534 [Lua] Lobby data player_slot_3 = 0:0 08:58:36.534 [Lua] Lobby data eac_authorized = true 08:58:36.534 [Lua] Set lobby end. 08:58:36.534 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 08:58:36.534 [Lua] 08:58:36.534 [Lua] [wwise/crossbow] = false (boolean) 08:58:36.534 [Lua] [wwise/one_handed_swords] = false (boolean) 08:58:36.534 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 08:58:36.534 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 08:58:36.534 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:58:36.534 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 08:58:36.534 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 08:58:36.534 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:58:36.534 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 08:58:36.534 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 08:58:36.534 [Lua] 08:58:36.534 [Lua] 08:58:36.534 [Lua] [wwise/crossbow] = false (boolean) 08:58:36.534 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 08:58:36.534 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 08:58:36.534 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:58:36.534 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 08:58:36.534 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:58:36.534 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean) 08:58:36.534 [Lua] [wwise/one_handed_swords] = false (boolean) 08:58:36.534 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 08:58:36.534 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:58:36.534 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 08:58:36.534 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:58:36.534 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 08:58:36.534 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 08:58:36.534 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 08:58:36.534 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 08:58:36.534 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 08:58:36.534 [Lua] 08:58:36.538 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 08:58:36.538 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 08:58:36.538 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 08:58:36.538 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 08:58:36.595 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 08:58:36.595 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 08:58:36.627 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 9 08:58:36.629 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 08:58:36.749 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 08:58:36.749 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 08:58:36.749 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 08:58:36.808 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 08:58:36.808 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 08:58:36.809 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 08:58:36.843 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 08:58:36.843 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 08:58:36.843 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 08:58:37.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 08:58:37.337 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 08:58:37.337 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 08:58:37.416 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 08:58:37.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 08:58:37.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 08:58:37.600 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 08:58:37.600 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 08:58:37.602 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 08:58:37.702 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 08:58:37.702 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 08:58:37.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 08:58:37.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 08:58:37.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 08:58:37.786 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 08:58:37.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 08:58:37.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 08:58:37.818 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 08:58:37.904 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 08:58:37.904 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 08:58:37.904 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 08:58:38.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 08:58:38.004 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 08:58:38.004 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 08:58:38.122 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 08:58:38.122 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 08:58:38.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 08:58:38.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 08:58:38.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 08:58:38.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 08:58:38.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 08:58:38.518 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 08:58:38.519 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 08:58:38.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 08:58:38.626 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 08:58:38.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 08:58:38.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 08:58:38.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 08:58:38.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 08:58:38.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 08:58:38.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 08:58:38.778 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 08:58:39.172 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 08:58:39.172 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 08:58:39.172 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 08:58:39.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 08:58:39.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 08:58:39.222 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 08:58:39.272 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 08:58:39.272 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 08:58:39.272 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 08:58:39.340 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 08:58:39.340 [Lua] [PackageManager] Force_load: wwise/flamethrower 08:58:39.340 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 08:58:39.390 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 08:58:39.390 [Lua] [PackageManager] Force_load: wwise/steampistol 08:58:39.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 08:58:39.474 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 08:58:39.474 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 08:58:39.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 08:58:39.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 08:58:39.592 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 08:58:39.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 08:58:39.643 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 08:58:39.643 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 08:58:39.643 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 08:58:39.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 08:58:39.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 08:58:39.728 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 08:58:39.828 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 08:58:39.828 [Lua] [PackageManager] Force_load: wwise/drakegun 08:58:39.828 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 08:58:40.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 08:58:40.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 08:58:40.047 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 08:58:40.097 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 08:58:40.097 [Lua] [PackageManager] Force_load: wwise/coghammer 08:58:40.097 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 08:58:40.164 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 08:58:40.164 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 08:58:40.165 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 08:58:40.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 08:58:40.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 08:58:40.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 08:58:40.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 08:58:40.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 08:58:40.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 08:58:40.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 08:58:40.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 08:58:40.452 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 08:58:40.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 08:58:40.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 08:58:40.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 08:58:40.637 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 08:58:40.637 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 08:58:40.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 08:58:40.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 08:58:40.704 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 08:58:40.705 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 08:58:40.823 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 08:58:40.823 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 08:58:40.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 08:58:41.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 08:58:41.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 08:58:41.127 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 08:58:41.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 08:58:41.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 08:58:41.312 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 08:58:41.378 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 08:58:41.378 [Lua] [PackageManager] Force_load: wwise/crossbow 08:58:41.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 08:58:41.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 08:58:41.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 08:58:41.499 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 08:58:41.957 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 08:58:41.957 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 08:58:41.959 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 08:58:42.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 08:58:42.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 08:58:42.024 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 08:58:42.042 [Lua] test 08:58:42.045 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:58:42.045 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 08:58:42.045 [Lua] test 08:58:42.048 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:58:42.048 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 08:58:42.048 [Lua] test 08:58:42.050 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:58:42.051 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 08:58:42.056 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:58:42.056 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:58:42.056 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 08:58:42.059 [Lua] updating bot weapon metadata for weapon: two_handed_cog_hammers_template_1 08:58:42.059 [Lua] updating bot weapon metadata for weapon: heavy_steam_pistol_template_1 08:58:42.059 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 08:58:42.059 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 08:58:42.059 [Lua] updating bot weapon metadata for weapon: one_handed_sword_shield_template_1 08:58:42.059 [Lua] updating bot weapon metadata for weapon: bastard_sword_template 08:58:42.394 [Lua] StateInGameRunning:_game_actually_starts() 08:58:42.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 60, name: `unknown` 08:58:42.394 [Lua] ################################################################################################################# 08:58:42.394 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:58:42.394 [Lua] ################################################################################################################# 08:58:42.394 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 08:58:42.395 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 08:58:42.411 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 08:58:42.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 08:58:42.514 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 08:58:42.605 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 08:58:42.605 [Lua] Commit load time data 08:58:44.954 [Window] Window => inactive 08:59:05.696 [Window] Window => active 08:59:10.176 [Lua] Override Player Respawning pre_norsca_1 true 08:59:17.226 [Lua] Players are leaving the safe zone 08:59:21.071 [Lua] [ChatManager][1]System: Walker Trips picked up a Tome 08:59:41.025 [Lua] Switching ConflictSettings: to: skaven 08:59:41.025 [Lua] pacing=default 08:59:41.025 [Lua] roaming=nil 08:59:41.025 [Lua] specials=skaven 08:59:41.025 [Lua] debug_color=orange 08:59:41.025 [Lua] contained_breeds=nil 08:59:41.025 [Lua] pack_spawning=skaven 08:59:41.025 [Lua] disabled=false 08:59:41.025 [Lua] factions=nil 08:59:41.025 [Lua] boss=skaven 08:59:41.025 [Lua] horde=default 08:59:41.025 [Lua] name=skaven 08:59:41.025 [Lua] intensity=default 08:59:41.025 [Lua] --- 08:59:45.221 [Lua] Switching ConflictSettings: to: default 08:59:45.221 [Lua] pacing=default 08:59:45.221 [Lua] roaming=nil 08:59:45.221 [Lua] specials=default 08:59:45.221 [Lua] debug_color=maroon 08:59:45.221 [Lua] contained_breeds=nil 08:59:45.221 [Lua] pack_spawning=default 08:59:45.221 [Lua] disabled=false 08:59:45.221 [Lua] factions=nil 08:59:45.221 [Lua] boss=default 08:59:45.221 [Lua] horde=default 08:59:45.221 [Lua] name=default 08:59:45.221 [Lua] intensity=default 08:59:45.221 [Lua] --- 08:59:45.238 [Lua] Switching ConflictSettings: to: skaven 08:59:45.238 [Lua] pacing=default 08:59:45.238 [Lua] roaming=nil 08:59:45.238 [Lua] specials=skaven 08:59:45.238 [Lua] debug_color=orange 08:59:45.238 [Lua] contained_breeds=nil 08:59:45.238 [Lua] pack_spawning=skaven 08:59:45.238 [Lua] disabled=false 08:59:45.238 [Lua] factions=nil 08:59:45.238 [Lua] boss=skaven 08:59:45.238 [Lua] horde=default 08:59:45.238 [Lua] name=skaven 08:59:45.238 [Lua] intensity=default 08:59:45.238 [Lua] --- 08:59:54.056 [Lua] [ChatManager][1]System: Walker Trips discarded a Tome 08:59:55.102 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 09:00:07.064 [Lua] [ChatManager][1]System: Markus Kruber discarded a Tome 09:00:09.142 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 09:00:16.169 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:00:16.182 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:455: in function system_update [12] @scripts/entity_system/entity_system.lua:424: in function update [13] @scripts/game_state/state_ingame.lua:977: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 000000000BD49590; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; previous_status = nil; locomotion = table: 000000000BD53AD0; outline_grabbed_unit = true; player_manager = table: 00000000015A30F0; grabber_player = nil; local_player = table: 0000000009704860; equipment = table: 000000000BD35C40; weapon_unit = [Unit \'#ID[917aa96da75c7846]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000BD49590 [4] self = table: 0000000002DCF250; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000BD09350; t = 100.35512066818774; action = table: 00000000016D9080 [5] self = table: 0000000002F43920; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000BD09350; t = 100.35512066818774; node = table: 0000000002DCF250; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 0000000002F43920; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000BD09350; t = 100.35512066818774; dt = 0.016891723498702049; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000002DCF250 [7] self = table: 0000000002AC7BE0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000BD09350; t = 100.35512066818774; dt = 0.016891723498702049; child_running = table: 0000000002F43920; children = table: 0000000002AC7C10; node_enemy_spotted = table: 0000000002F43920; condition_result = true [8] self = table: 0000000002DC9BE0; t = 100.35512066818774; dt = 0.016891723498702049; number_ordinary_aggroed_enemies = 4; number_special_aggored_enemies = 1; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000BD09320; bt = table: 0000000002AC7B80; blackboard = table: 000000000BD09350 [9] self = table: 0000000002DC9BE0; context = table: 0000000002DCD560; t = 100.35512066818774; dt = 0.016891723498702049 [10] self = table: 0000000002EA7250; entity_system_update_context = table: 0000000002DCD560; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000010D3F160; t = 100.35512066818774; i = 3; system = table: 0000000002DC9BE0 [11] self = table: 0000000002DCD530; update_func = "update"; dt = 0.016891723498702049; entity_system_update_context = table: 0000000002DCD560 [12] self = table: 0000000002DCD530; dt = 0.016891723498702049 [13] self = table: 0000000010EDB460; dt = 0.016891723498702049; main_t = 225.7754498727154; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 100.35512066818774; game_mode_ended = false [14] self = table: 0000000002523AD0; dt = 0.016891723498702049; t = 225.7754498727154 [15] self = table: 00000000000970C0; real_world_dt = 0.016891723498702049; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016891723498702049; t = 225.7754498727154 [16] dt = 0.016891723498702049 [2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[0ce871cc53f1ae0a]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; action_stun_push = false; _num_times_knocked_down = 0; charge_blocking = true; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 100.56835673749447; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000BF56420; next_hanging_damage_time = 0; has_bonus_fatigue_active = false; push_cooldown = false; move_speed_multiplier = 1; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; zooming = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1; raise_block_time = 100.06835673749447; _current_action = "action_one"; pacing_intensity = 4.3179211965349928; my_dodge_cd = 0; locomotion_extension = table: 000000000BD53AD0; inventory_extension = table: 000000000BD32300; buff_extension = table: 0000000000CAF0D0; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 5; player = table: 000000000F7999A0; conflict_director = table: 000000000B5EE600; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 8; blocking = true; pacing_intensity_decay_delay = 1.3660637158900499; crouching = false; charged = false; dodge_position = Vector3Box(0, 0, 0); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000BD49EB0; dead = false; overpowered = false; health_extension = table: 000000000BD46E30; combo_target_count = 0; pushed = false; spawn_grace_time = 11.414438648149371; last_fatigue_gain_time = 0; fatigue = 0; [4] _identifier = "drag"; navigation_group_manager = table: 0000000010BE1E20; _parent = table: 0000000002F43920; _tree_node = table: 0000000001DEB650; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 0000000002F43950; _parent = table: 0000000002AC7BE0; _tree_node = table: 0000000001DEB410; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 0000000002F43950; _parent = table: 0000000002AC7BE0; _tree_node = table: 0000000001DEB410; _condition_name = "can_see_player"; [7] _children = table: 0000000002AC7C10; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAD00; _condition_name = "always_true"; [8] ai_update_index = 6; entity_manager = table: 0000000000155EF0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000001219340; statistics_db = table: 0000000010EDB780; group_blackboard = table: 0000000002DC97F0; frozen_unit_extension_data = table: 0000000010F81E80; update_list = table: 0000000002DC9F60; system_api = table: 0000000002DCD500; _nav_cost_map_volume_id_data = table: 0000000000F10D00; ai_blackboard_prioritized_updates = table: 0000000010F81EE0; blackboards = table: 000000000019BB90; _hot_join_sync_units = table: 0000000000E942E0; _nav_cost_map_id_data = table: 0000000000F10C30; ai_units_alive = table: 0000000010F81F40; ai_blackboard_updates = table: 0000000010F81EB0; _nav_data = table: 0000000000F10BE0; ai_units_perception_continuous = table: 0000000010F81F70; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000F9BF50; num_perception_units = 36; extensions = table: 0000000002DC9F90; world = [World]; current_perception_unit = [Unit '#ID[ef20a4ebd4c7bca5]']; _network_event_delegate = table: 00000000100F27F0; start_prio_index = 5; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 4; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000002DC97C0; ai_units_perception_prioritized = table: 000000001276A810; broadphase = [Broadphase]; extension_init_context = table: 0000000002DC9E60; name = "ai_system"; network_transmit = table: 0000000010D80A20; is_server = true; ai_units_perception = table: 0000000010F81FA0; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 0000000000F108E0; _units_to_destroy = table: 0000000010F81F10; profiler_names = table: 0000000002DC9FC0; [9] ai_update_index = 6; entity_manager = table: 0000000000155EF0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000001219340; statistics_db = table: 0000000010EDB780; group_blackboard = table: 0000000002DC97F0; frozen_unit_extension_data = table: 0000000010F81E80; update_list = table: 0000000002DC9F60; system_api = table: 0000000002DCD500; _nav_cost_map_volume_id_data = table: 0000000000F10D00; ai_blackboard_prioritized_updates = table: 0000000010F81EE0; blackboards = table: 000000000019BB90; _hot_join_sync_units = table: 0000000000E942E0; _nav_cost_map_id_data = table: 0000000000F10C30; ai_units_alive = table: 0000000010F81F40; ai_blackboard_updates = table: 0000000010F81EB0; _nav_data = table: 0000000000F10BE0; ai_units_perception_continuous = table: 0000000010F81F70; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000F9BF50; num_perception_units = 36; extensions = table: 0000000002DC9F90; world = [World]; current_perception_unit = [Unit '#ID[ef20a4ebd4c7bca5]']; _network_event_delegate = table: 00000000100F27F0; start_prio_index = 5; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 4; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000002DC97C0; ai_units_perception_prioritized = table: 000000001276A810; broadphase = [Broadphase]; extension_init_context = table: 0000000002DC9E60; name = "ai_system"; network_transmit = table: 0000000010D80A20; is_server = true; ai_units_perception = table: 0000000010F81FA0; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 0000000000F108E0; _units_to_destroy = table: 0000000010F81F10; profiler_names = table: 0000000002DC9FC0; [10] num_systems = 0; systems_pre_update = table: 00000000000F8F00; systems = table: 0000000002EA7280; systems_update = table: 0000000010D3F160; systems_post_update = table: 00000000000F8F30; systems_physics_async_update = table: 000000001138E040; [11] entity_system_bag = table: 0000000002EA7250; startup_data = table: 000000001138E0A0; entity_manager = table: 0000000000155EF0; unit_spawner = table: 0000000010E39BB0; statistics_db = table: 0000000010EDB780; is_server = true; system_update_context = table: 0000000002DCD560; network_transmit = table: 0000000010D80A20; network_clock = table: 000000000B5C5C30; dice_keeper = table: 0000000010E39A00; world = [World]; [12] entity_system_bag = table: 0000000002EA7250; startup_data = table: 000000001138E0A0; entity_manager = table: 0000000000155EF0; unit_spawner = table: 0000000010E39BB0; statistics_db = table: 0000000010EDB780; is_server = true; system_update_context = table: 0000000002DCD560; network_transmit = table: 0000000010D80A20; network_clock = table: 000000000B5C5C30; dice_keeper = table: 0000000010E39A00; world = [World]; [13] world_name = "level_world"; entity_system_bag = table: 0000000002EA7250; network_server = table: 0000000010D78820; entity_system = table: 0000000002DCD530; parent = table: 00000000000970C0; _level_flow_events = table: 000000000F21AA20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000026C5330; profile_synchronizer = table: 0000000010D79CF0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009555470; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016891723498702049; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000001198F840; network_event_delegate = table: 00000000100F27F0; machines = table: 000000000F23AB10; _camera_carrier = table: 000000000F7866B0; free_flight_manager = table: 000000000160B170; network_transmit = table: 0000000010D80A20; level_key = "skittergate"; game_mode_key = "adventure"; network_clock = table: 000000000B5C5C30; statistics_db = table: 0000000010EDB780; _lobby_host = table: 0000000010D73E20; dice_keeper = table: 0000000010E39A00; level_transition_handler = table: 0000000010B69DD0; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010EDB460; [15] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AD0; startup_timer = 4.5450716911582276; has_booted = true; loading_context = table: 0000000010EDB1E0; <> <> 09:00:21.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:00:24.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:00:24.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:00:25.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:00:25.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:00:26.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:00:27.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:00:27.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:00:27.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:00:28.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:00:35.616 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source. 09:00:37.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:00:44.364 [Lua] Time for new HOOORDE! multi_first_wave 09:00:44.364 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 09:00:44.364 [Lua] horde requested: ambush 09:00:44.364 [Lua] setting up ambush-horde 09:00:44.364 [Lua] Composing horde 'large' .. using variant 'plain' 09:00:44.365 [Lua] -> spawning: 53 09:00:44.365 [Lua] horde crated with id 1 of type ambush 09:00:44.365 [Lua] ambush horde has started 09:00:50.036 [Lua] fence jumping 09:00:51.066 [Lua] ready to jump failed 09:00:53.923 [Lua] Init group template: horde 09:00:55.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:00:57.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:00:57.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:00:57.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:00:57.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:00:57.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:05.851 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 09:01:05.851 [Lua] Time for new HOOORDE! multi_consecutive_wave 09:01:05.851 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 09:01:05.851 [Lua] horde requested: ambush 09:01:05.851 [Lua] setting up ambush-horde 09:01:05.851 [Lua] Composing horde 'large' .. using variant 'plain' 09:01:05.851 [Lua] -> spawning: 53 09:01:05.851 [Lua] horde crated with id 2 of type ambush 09:01:05.851 [Lua] ambush horde has started 09:01:08.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:09.619 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 09:01:09.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:13.015 [Lua] fence jumping 09:01:13.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:13.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:13.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:13.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:13.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:13.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:14.053 [Lua] ready to jump failed 09:01:16.474 [Lua] Init group template: horde 09:01:17.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:17.451 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:455: in function system_update [12] @scripts/entity_system/entity_system.lua:424: in function update [13] @scripts/game_state/state_ingame.lua:977: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 000000000DBBBE60; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[603456073f7ec0ee]\']; previous_status = nil; locomotion = table: 000000000DBC0090; outline_grabbed_unit = true; player_manager = table: 00000000015A30F0; grabber_player = nil; local_player = table: 0000000009704860; equipment = table: 000000000DB8A310; weapon_unit = nil [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[603456073f7ec0ee]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000DBBBE60 [4] self = table: 0000000002DCF250; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000029FAAE0; t = 161.37325969338417; action = table: 00000000016D9080 [5] self = table: 0000000002F43920; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000029FAAE0; t = 161.37325969338417; node = table: 0000000002DCF250; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 0000000002F43920; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000029FAAE0; t = 161.37325969338417; dt = 0.01715824194252491; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000002DCF250 [7] self = table: 0000000002AC7BE0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000029FAAE0; t = 161.37325969338417; dt = 0.01715824194252491; child_running = table: 0000000002F43920; children = table: 0000000002AC7C10; node_enemy_spotted = table: 0000000002F43920; condition_result = true [8] self = table: 0000000002DC9BE0; t = 161.37325969338417; dt = 0.01715824194252491; number_ordinary_aggroed_enemies = 14; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000BDC7740; bt = table: 0000000002AC7B80; blackboard = table: 00000000029FAAE0 [9] self = table: 0000000002DC9BE0; context = table: 0000000002DCD560; t = 161.37325969338417; dt = 0.01715824194252491 [10] self = table: 0000000002EA7250; entity_system_update_context = table: 0000000002DCD560; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000010D3F160; t = 161.37325969338417; i = 3; system = table: 0000000002DC9BE0 [11] self = table: 0000000002DCD530; update_func = "update"; dt = 0.01715824194252491; entity_system_update_context = table: 0000000002DCD560 [12] self = table: 0000000002DCD530; dt = 0.01715824194252491 [13] self = table: 0000000010EDB460; dt = 0.01715824194252491; main_t = 286.79358889791183; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 161.37325969338417; game_mode_ended = false [14] self = table: 0000000002523AD0; dt = 0.01715824194252491; t = 286.79358889791183 [15] self = table: 00000000000970C0; real_world_dt = 0.01715824194252491; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01715824194252491; t = 286.79358889791183 [16] dt = 0.01715824194252491 [2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 6; grabbed_by_tentacle = false; unit = [Unit '#ID[603456073f7ec0ee]']; revived = false; pushed_at_t = 157.10029802657664; max_wounds = 2; catapulted = false; action_stun_push = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 1; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; dodge_cooldown_delay = 161.42182663455606; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 154.76870901696384; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000DB63F80; next_hanging_damage_time = 0; is_dodging = false; has_bonus_fatigue_active = false; push_cooldown = false; move_speed_multiplier = 0.20000000000000001; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = true; ready_for_assisted_respawn = false; in_vortex = false; dodge_is_locked = false; raise_block_time = 154.26870901696384; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 160.71917933449149; move_speed_multiplier_timer = 1.0081273103132844; my_dodge_cd = 161.07182663455606; zooming = false; pacing_intensity = 42.226863938350235; _current_action = "action_one"; locomotion_extension = table: 000000000DBC0090; inventory_extension = table: 000000000DB88A00; buff_extension = table: 000000000B68A310; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 1; player = table: 000000000A9ED3C0; conflict_director = table: 000000000B5EE600; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 1; blocking = false; pacing_intensity_decay_delay = 2.5305122416466475; crouching = false; charged = false; dodge_position = Vector3Box(-212.46, -389.467, -86.6506); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000DBBC860; dead = false; overpowered = false; health_extension = table: 000000000DBB2F30; combo_target_count = 0; pushed = false; spawn_grace_time = 11.414438648149371; last_fatigue_gain_time = 153.58086244016886; fatigue = 0; [4] _identifier = "drag"; navigation_group_manager = table: 0000000010BE1E20; _parent = table: 0000000002F43920; _tree_node = table: 0000000001DEB650; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 0000000002F43950; _parent = table: 0000000002AC7BE0; _tree_node = table: 0000000001DEB410; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 0000000002F43950; _parent = table: 0000000002AC7BE0; _tree_node = table: 0000000001DEB410; _condition_name = "can_see_player"; [7] _children = table: 0000000002AC7C10; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAD00; _condition_name = "always_true"; [8] ai_update_index = 7; entity_manager = table: 0000000000155EF0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000001219340; statistics_db = table: 0000000010EDB780; group_blackboard = table: 0000000002DC97F0; frozen_unit_extension_data = table: 0000000010F81E80; update_list = table: 0000000002DC9F60; system_api = table: 0000000002DCD500; _nav_cost_map_volume_id_data = table: 0000000000F10D00; ai_blackboard_prioritized_updates = table: 0000000010F81EE0; blackboards = table: 000000000019BB90; _hot_join_sync_units = table: 0000000000E942E0; _nav_cost_map_id_data = table: 0000000000F10C30; ai_units_alive = table: 0000000010F81F40; ai_blackboard_updates = table: 0000000010F81EB0; _nav_data = table: 0000000000F10BE0; ai_units_perception_continuous = table: 0000000010F81F70; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000F9BF50; num_perception_units = 158; extensions = table: 0000000002DC9F90; world = [World]; current_perception_unit = [Unit '#ID[1f5a31ddd038b30c]']; _network_event_delegate = table: 00000000100F27F0; start_prio_index = 22; number_special_aggored_enemies = 6; number_ordinary_aggroed_enemies = 69; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000002DC97C0; ai_units_perception_prioritized = table: 000000001276A810; broadphase = [Broadphase]; extension_init_context = table: 0000000002DC9E60; name = "ai_system"; network_transmit = table: 0000000010D80A20; is_server = true; ai_units_perception = table: 0000000010F81FA0; _previous_nav_cost_map_recomputation_t = 146.75086194835603; unit_extension_data = table: 0000000000F108E0; _units_to_destroy = table: 0000000010F81F10; profiler_names = table: 0000000002DC9FC0; [9] ai_update_index = 7; entity_manager = table: 0000000000155EF0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000001219340; statistics_db = table: 0000000010EDB780; group_blackboard = table: 0000000002DC97F0; frozen_unit_extension_data = table: 0000000010F81E80; update_list = table: 0000000002DC9F60; system_api = table: 0000000002DCD500; _nav_cost_map_volume_id_data = table: 0000000000F10D00; ai_blackboard_prioritized_updates = table: 0000000010F81EE0; blackboards = table: 000000000019BB90; _hot_join_sync_units = table: 0000000000E942E0; _nav_cost_map_id_data = table: 0000000000F10C30; ai_units_alive = table: 0000000010F81F40; ai_blackboard_updates = table: 0000000010F81EB0; _nav_data = table: 0000000000F10BE0; ai_units_perception_continuous = table: 0000000010F81F70; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000F9BF50; num_perception_units = 158; extensions = table: 0000000002DC9F90; world = [World]; current_perception_unit = [Unit '#ID[1f5a31ddd038b30c]']; _network_event_delegate = table: 00000000100F27F0; start_prio_index = 22; number_special_aggored_enemies = 6; number_ordinary_aggroed_enemies = 69; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000002DC97C0; ai_units_perception_prioritized = table: 000000001276A810; broadphase = [Broadphase]; extension_init_context = table: 0000000002DC9E60; name = "ai_system"; network_transmit = table: 0000000010D80A20; is_server = true; ai_units_perception = table: 0000000010F81FA0; _previous_nav_cost_map_recomputation_t = 146.75086194835603; unit_extension_data = table: 0000000000F108E0; _units_to_destroy = table: 0000000010F81F10; profiler_names = table: 0000000002DC9FC0; [10] num_systems = 0; systems_pre_update = table: 00000000000F8F00; systems = table: 0000000002EA7280; systems_update = table: 0000000010D3F160; systems_post_update = table: 00000000000F8F30; systems_physics_async_update = table: 000000001138E040; [11] entity_system_bag = table: 0000000002EA7250; startup_data = table: 000000001138E0A0; entity_manager = table: 0000000000155EF0; unit_spawner = table: 0000000010E39BB0; statistics_db = table: 0000000010EDB780; is_server = true; system_update_context = table: 0000000002DCD560; network_transmit = table: 0000000010D80A20; network_clock = table: 000000000B5C5C30; dice_keeper = table: 0000000010E39A00; world = [World]; [12] entity_system_bag = table: 0000000002EA7250; startup_data = table: 000000001138E0A0; entity_manager = table: 0000000000155EF0; unit_spawner = table: 0000000010E39BB0; statistics_db = table: 0000000010EDB780; is_server = true; system_update_context = table: 0000000002DCD560; network_transmit = table: 0000000010D80A20; network_clock = table: 000000000B5C5C30; dice_keeper = table: 0000000010E39A00; world = [World]; [13] world_name = "level_world"; entity_system_bag = table: 0000000002EA7250; network_server = table: 0000000010D78820; entity_system = table: 0000000002DCD530; parent = table: 00000000000970C0; _level_flow_events = table: 000000000F21AA20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000026C5330; profile_synchronizer = table: 0000000010D79CF0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009555470; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01715824194252491; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000001198F840; network_event_delegate = table: 00000000100F27F0; machines = table: 000000000F23AB10; _camera_carrier = table: 000000000F7866B0; free_flight_manager = table: 000000000160B170; network_transmit = table: 0000000010D80A20; level_key = "skittergate"; game_mode_key = "adventure"; network_clock = table: 000000000B5C5C30; statistics_db = table: 0000000010EDB780; _lobby_host = table: 0000000010D73E20; dice_keeper = table: 0000000010E39A00; level_transition_handler = table: 0000000010B69DD0; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010EDB460; [15] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AD0; startup_timer = 4.5450716911582276; has_booted = true; loading_context = table: 0000000010EDB1E0; <> <> 09:01:18.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:18.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:18.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:18.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:18.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:19.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:19.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:20.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:20.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:20.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:20.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:20.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:21.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:21.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:21.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:21.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:21.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:21.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:21.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:21.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:22.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:22.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:22.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:22.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:22.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:22.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:22.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:23.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:23.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:23.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:23.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:23.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:24.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:24.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:24.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:24.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:24.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:26.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:26.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:26.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:26.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:26.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:27.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:27.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:28.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:28.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:28.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:29.709 [Lua] fence jumping 09:01:29.830 [Lua] Horde killed: ? 09:01:29.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:29.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:30.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:30.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:30.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:30.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:31.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:31.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:31.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:31.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:31.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:32.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:32.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:32.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:32.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:32.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:32.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:33.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:33.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:33.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:33.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:33.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:33.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:33.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:34.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:34.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:34.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:34.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:34.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:34.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:34.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:34.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:34.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:34.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:34.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:34.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:34.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:35.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:35.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:35.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:35.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:35.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:36.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:36.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:37.344 [Lua] state dead despawn 09:01:37.360 [Lua] [GameNetworkManager] destroying game object with go_id=79 09:01:37.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:37.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:37.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:37.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:37.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:38.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:38.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:39.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:39.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:39.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:39.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:39.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:39.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:39.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:39.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:40.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:40.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:40.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:40.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:40.379 [Lua] state dead despawn 09:01:40.395 [Lua] [GameNetworkManager] destroying game object with go_id=81 09:01:40.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:40.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:40.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:40.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:40.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:41.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:41.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:41.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:41.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:41.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:42.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:42.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:42.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:42.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:43.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:43.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:43.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:43.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:43.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:43.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:44.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:44.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:45.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:45.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:45.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:45.824 [Lua] state dead despawn 09:01:45.841 [Lua] [GameNetworkManager] destroying game object with go_id=83 09:01:46.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:46.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:47.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:47.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:47.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:47.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:48.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:48.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:48.896 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 09:01:48.896 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 09:01:48.896 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 09:01:48.896 [Save] Saving `save_data` 09:01:48.896 [Lua] gm_event_end_conditions_met false true 09:01:48.897 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 09:01:48.897 [Lua] Game lost 09:01:48.899 [Save] Save done 09:01:48.899 [Save] Saving `save_data` 09:01:48.900 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:01:48.900 [Save] Save done 09:01:48.902 [Lua] generate_backend_stats 11000010c7fed13:1 09:01:48.921 [Lua] PlayFabMirrorBase:_commit_internal nil 09:01:48.921 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:01:48.921 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:01:48.921 [Save] Saving `save_data` 09:01:48.923 [Save] Save done 09:01:48.928 [Lua] commit result success 4 09:01:48.928 [Lua] Awarding end of level rewards, found deed! 09:01:48.928 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:01:48.928 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 11 09:01:48.928 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 09:01:49.048 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 11 3 09:01:49.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 60, name: `unknown` 09:01:49.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bb, position: 0 09:01:49.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bb, position: 0 09:01:49.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bb, position: 0 09:01:49.778 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 09:01:49.778 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 11 09:01:50.399 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 11 09:01:50.414 [Lua] [DeedManager]:consume_deed() 09:01:56.747 [Lua] ConflictDirector - destroy all units 09:01:56.754 [Lua] Horde killed: ? 09:01:56.762 [Lua] TRANSITION nil nil inn_level 09:01:56.762 [Lua] Transition type "inn_level", is server: true 09:01:56.762 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 09:01:56.762 [Lua] [GameNetworkManager] Leaving game... 09:01:56.762 [Lua] [GameNetworkManager] Shutting down game session host. 09:01:56.762 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 09:01:56.762 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 09:01:56.763 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=202.47 09:01:56.779 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 09:01:58.768 [Lua] [Managers] Calling function on all managers: 09:01:58.769 [Lua] Clearing all global lookup lists 09:01:58.769 [Lua] [IngamePlayerListUI] - Destroy 09:01:58.769 [Lua] [EquipmentUI] - Destroy 09:01:58.769 [Lua] [AbilityUI] - Destroy 09:01:58.769 [Lua] [GamePadAbilityUI] - Destroy 09:01:58.769 [Lua] [GamePadEquipmentUI] - Destroy 09:01:58.769 [Lua] [IngameUI] destroy 09:01:58.855 [Lua] [Managers] Destroying manager group: 09:01:59.224 <>scripts/settings/mutators/mutator_elite_run.lua:31: attempt to index field 'conflict' (a nil value)<> <> {00007ff7d52c0000, 00cf9000, 5fce1a95, fb686625-c34f-47e6-bb68-9d0e0d52d22b, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffac6090000, 001f6000, 27bfa5f0, 1eb9facb-04c7-3c5d-ea71-60764cd333d0, 00000001, ntdll.pdb} {00007ffac4120000, 000bd000, 4b3a140f, 54448d8e-efc5-ab3c-7193-d2c7a6df9008, 00000001, kernel32.pdb} 0x00007ff7d52c0000:0x00000000002df5b0 0x00007ff7d52c0000:0x00000000002e1142 0x00007ff7d52c0000:0x00000000002e13fb 0x00007ff7d52c0000:0x00000000002ddbb0 0x00007ff7d52c0000:0x000000000032ea94 0x00007ff7d52c0000:0x000000000032e467 0x00007ff7d52c0000:0x0000000000030f3e 0x00007ff7d52c0000:0x00000000000308fb 0x00007ff7d52c0000:0x0000000000021d10 0x00007ff7d52c0000:0x00000000000223a9 0x00007ff7d52c0000:0x00000000000225bd 0x00007ff7d52c0000:0x0000000000496b1f 0x00007ffac4120000:0x0000000000017034 BaseThreadInitThunk 0x00007ffac6090000:0x000000000004d0d1 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>7a582b12e611<> <>release<> <>Developer Build (1.3.6492.0)<> <>5bc3d8fd-2cd7-4abf-9479-0a070ce6f5f9<> <>--- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32705MB Available: 23492MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 46079 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G203 Prodigy Gaming Mouse Input device: Generic (17.0): 11.6 inch PenDisplay Input device: Generic (17.0): Pentablet HID Input device: Generic (17.0): Stream Deck XL Input device: Generic (17.0): USB Keyboard <> <>C:\Users\user\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-12-11-08.56.22-5bc3d8fd-2cd7-4abf-9479-0a070ce6f5f9.log<> <>C:\Users\user\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-12-11-08.56.22-5bc3d8fd-2cd7-4abf-9479-0a070ce6f5f9.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] @scripts/settings/mutators/mutator_elite_run.lua:31: in function server_stop_function [2] @scripts/managers/game_mode/mutator_templates.lua:229: in function stop_function [3] @scripts/managers/game_mode/mutator_handler.lua:526: in function _deactivate_mutator [4] @scripts/managers/game_mode/mutator_handler.lua:42: in function destroy [5] @scripts/managers/game_mode/game_mode_manager.lua:95: in function destroy [6] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [7] @foundation/scripts/managers/managers.lua:64: in function destroy [8] @scripts/game_state/state_ingame.lua:1881: in function on_exit [9] @foundation/scripts/util/state_machine.lua:108: in function _change_state [10] @scripts/game_state/game_state_machine.lua:18: in function _change_state [11] @foundation/scripts/util/state_machine.lua:148: in function update [12] @scripts/boot.lua:842: in function game_update [13] @scripts/boot.lua:605:in function <> <> [1] context = table: 000000000B5ED3B0; data = table: 000000000B5ED650; roamer_override_lookup = table: 000000000365FEB0; _ = "chaos_marauder"; override_breed = "chaos_raider"; threat_value = 5 [2] context = table: 000000000B5ED3B0; data = table: 000000000B5ED650; is_destroy = true [3] self = table: 000000000B5EC740; name = "elite_run"; active_mutators = table: 000000000B5ED470; mutator_context = table: 000000000B5ED3B0; is_destroy = true; template = table: 000000000365FE10; mutator_data = table: 000000000B5ED650; server_template = table: 0000000003688630 [4] self = table: 000000000B5EC740; active_mutators = table: 000000000B5ED470; mutator_context = table: 000000000B5ED3B0; name = "elite_run"; _ = table: 000000000B5ED650 [5] self = table: 000000000B5E9810 [6] manager_group_name = "state"; manager_group = \n\tgame_mode\n\tdifficulty\n\tcrafting\n\tevent\n\tnetwork\n\tside\n; manager_group_order = table: 00000000000906A0; index = 21; alias = "game_mode"; manager = table: 000000000B5E9810 [7] self = \n\tgame_mode\n\tdifficulty\n\tcrafting\n\tevent\n\tnetwork\n\tside\n [8] self = table: 0000000010EDB460; application_shutdown = nil; unit_spawner = table: 0000000010E39BB0; world = [World]; unit_storage = table: 0000000000F9BF50; units = table: 0000000000F9C050 [9] self = table: 0000000002523AD0; new_state = table: 0000000002A78F10; params = table: 0000000002522740; scope_name = "StateIngame:on_exit" [10] self = table: 0000000002523AD0; new_state = table: 0000000002A78F10; notify = true; old_state = table: 0000000010EDB460 [11] self = table: 0000000002523AD0; dt = 0.016863472759723663; t = 327.89131768676452; new_state = table: 0000000002A78F10 [12] self = table: 00000000000970C0; real_world_dt = 0.016863472759723663; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016863472759723663; t = 327.89131768676452 [13] dt = 0.016863472759723663 <> <> [3] _mutator_context = table: 000000000B5ED3B0; _has_local_client = true; _network_transmit = table: 0000000010D80A20; _active_mutators = table: 000000000B5ED470; _mutators = table: 000000000B5ED140; _is_server = true; network_event_delegate = table: 00000000100F27F0; [4] _mutator_context = table: 000000000B5ED3B0; _has_local_client = true; _network_transmit = table: 0000000010D80A20; _active_mutators = table: 000000000B5ED470; _mutators = table: 000000000B5ED140; _is_server = true; network_event_delegate = table: 00000000100F27F0; [5] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 000000000B88D070; statistics_db = table: 0000000010EDB780; is_server = true; _lobby_host = table: 0000000010D73E20; _end_reason = "lost"; _object_set_names = table: 000000000F213960; _initial_peers_ready = true; _flow_set_data = table: 000000000B5EC690; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000B5EE3A0; _mutator_handler = table: 000000000B5EC740; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B5ED840; _object_sets = table: 000000000F213930; network_server = table: 0000000010D78820; _game_mode = table: 0000000010712C30; _profile_synchronizer = table: 0000000010D79CF0; _network_transmit = table: 0000000010D80A20; _level_key = "skittergate"; _gm_event_end_conditions_met = true; level_transition_handler = table: 0000000010B69DD0; _have_signalled_ready_to_transition = true; network_event_delegate = table: 00000000100F27F0; [7] game_mode = table: 000000000B5E9810; difficulty = table: 0000000002F42840; crafting = table: 0000000002F95730; event = table: 000000000B5D9950; network = table: 000000000B5C6100; side = table: 000000000B5DD390; [8] world_name = "level_world"; entity_system_bag = table: 0000000002EA7250; network_server = table: 0000000010D78820; entity_system = table: 0000000002DCD530; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F10; _level_flow_events = table: 000000000F21AA20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 192.94452157318591; input_manager = table: 00000000026C5330; profile_synchronizer = table: 0000000010D79CF0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009555470; num_local_human_players = 1; _lobby_host = table: 0000000010D73E20; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016863472759723663; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 00000000100F27F0; free_flight_manager = table: 000000000160B170; network_transmit = table: 0000000010D80A20; level_key = "skittergate"; game_mode_key = "adventure"; statistics_db = table: 0000000010EDB780; exit_time = 202.46673105657101; dice_keeper = table: 0000000010E39A00; level_transition_handler = table: 0000000010B69DD0; _debug_gui_immediate = [Gui]; _quit_game = false; [9] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010EDB460; [10] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010EDB460; [11] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010EDB460; [12] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AD0; startup_timer = 4.5450716911582276; has_booted = true; loading_context = table: 0000000010EDB1E0; <> [Log end]