[Log version] 1 [Session] 4a88cb99-9228-4c83-af32-0a8d1c33deff UTC time stamps 19:02:22.551 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2566 19:02:22.551 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2578 19:02:22.551 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2581 19:02:22.551 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2586 19:02:22.551 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2589 19:02:22.552 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2591 19:02:22.564 [RazerChroma] Setup Razer Chroma resources 19:02:22.564 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2599 19:02:22.609 [Window] Window => active 19:02:22.619 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2618 19:02:22.660 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2623 19:02:23.551 [EAC] Init client 11000011885baad 19:02:23.551 [EAC] EAC client initialized 19:02:23.551 warning: [EAC] Failed to initialize localization 19:02:23.551 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2629 19:02:23.710 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1050) 19:02:24.170 [AFTERMATH] Initialized Aftermath 19:02:24.174 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2634 19:02:24.234 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2640 19:02:25.896 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2642 19:02:25.899 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2645 19:02:26.067 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2647 19:02:26.067 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2649 19:02:26.067 [Save] Save dir: `C:\Users\Athena\AppData\Roaming\fatshark\Vermintide 2` 19:02:26.067 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2663 19:02:26.067 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2682 19:02:26.710 [RazerChroma] Setup Razer Chroma 19:02:26.759 [LightFX ] Loaded DLL. 19:02:26.759 [LightFX ] Init() 19:02:26.764 [LightFX ] LightFX failed to initialize 19:02:26.773 [Lua] boot.lua start, os clock: 6.8689999999999998 19:02:26.773 [Lua] Boot:setup() entered. time: 0 os-clock: 6.8689999999999998 19:02:26.773 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 8079MB Available: 4854MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 0cebea44-82d1-4c81-af77-9a795428e975 --- Graphics Graphics card: NVIDIA GeForce GTX 1050 (DirectX 11.0, 1977MB) Driver version: 43648 Graphics card: Intel(R) HD Graphics 630 (DirectX 11.0, 128MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek Gaming GbE Family Controller #2 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Realtek RTL8822BE 802.11ac PCIe Adapter (IPv4, IPv6) Network interface: TeamViewer VPN Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): HP Wireless Button Driver 19:02:26.774 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2998 19:02:26.787 [SteamStats] RequestCurrentStats success: true 19:02:30.716 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.3430222326423973 os-clock: 10.811999999999999 19:02:30.719 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 19:02:30.722 [Lua] Flushing: resource_packages/strings [ResourcePackage] 19:02:30.722 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 19:02:30.725 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 19:02:30.725 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 19:02:30.725 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 19:02:30.725 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 19:02:30.726 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 19:02:30.728 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 19:02:30.729 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 19:02:30.730 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 19:02:30.730 [Lua] ***************************************************************** 19:02:30.730 [Lua] ** Initial contents of script_data ** 19:02:30.730 [Lua] script_data.beta_level_progression = false 19:02:30.730 [Lua] script_data.build_identifier = e3ea00332281 19:02:30.730 [Lua] script_data.debug_interactions = false 19:02:30.730 [Lua] script_data.disable_debug_draw = true 19:02:30.730 [Lua] script_data.disable_intro_trailer = false 19:02:30.730 [Lua] script_data.disable_tutorial_at_start = false 19:02:30.730 [Lua] script_data.enable_detailed_tooltips = false 19:02:30.730 [Lua] script_data.force_debug_disabled = true 19:02:30.730 [Lua] script_data.force_steam = true 19:02:30.730 [Lua] script_data.hide_fps = true 19:02:30.730 [Lua] script_data.hide_version_info = true 19:02:30.730 [Lua] script_data.matchmaking_debug = true 19:02:30.730 [Lua] script_data.network_debug = true 19:02:30.730 [Lua] script_data.package_debug = true 19:02:30.730 [Lua] script_data.packaged_build = true 19:02:30.730 [Lua] script_data.settings = { } 19:02:30.730 [Lua] script_data.show_fps = false 19:02:30.730 [Lua] script_data.spawn_empty_chest = true 19:02:30.730 [Lua] script_data.telemetry_log_interval = 600 19:02:30.730 [Lua] script_data.test_backend = stage_steam_playfab 19:02:30.730 [Lua] script_data.tobii_button = false 19:02:30.730 [Lua] script_data.use_beta_overlay = false 19:02:30.730 [Lua] script_data.use_local_backend = false 19:02:30.730 [Lua] script_data.use_tech_telemetry = true 19:02:30.730 [Lua] script_data.use_telemetry = true 19:02:30.730 [Lua] ***************************************************************** 19:02:30.730 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 19:02:30.730 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 19:02:30.730 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 19:02:30.730 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 19:02:30.730 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 19:02:30.730 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 19:02:30.730 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 19:02:30.730 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 19:02:30.730 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 19:02:30.730 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 19:02:30.730 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 19:02:30.730 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 19:02:30.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 19:02:30.740 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 19:02:30.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 19:02:31.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 19:02:31.097 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 19:02:31.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 19:02:31.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 19:02:31.489 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 19:02:31.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 19:02:32.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 19:02:32.122 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 19:02:32.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 19:02:32.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 19:02:32.387 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 19:02:32.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 19:02:32.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 19:02:32.408 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 19:02:32.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 19:02:32.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 19:02:32.417 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 19:02:32.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 19:02:32.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 19:02:32.874 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 19:02:32.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 19:02:32.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 19:02:32.898 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 19:02:32.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 19:02:34.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 19:02:34.020 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 19:02:34.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 19:02:34.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 19:02:34.200 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 19:02:34.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 19:02:38.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 19:02:38.187 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 19:02:38.196 [Lua] Using test backend: stage_steam_playfab 19:02:38.196 [Lua] nil 19:02:38.196 [Lua] table: 000000000005EF90 19:02:38.254 [Lua] [1] = beastmen_minotaur (string) 19:02:38.254 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string) 19:02:38.254 [Lua] [3] = chaos_dummy_sorcerer (string) 19:02:38.254 [Lua] [4] = chaos_vortex (string) 19:02:38.254 [Lua] [5] = skaven_stormfiend_demo (string) 19:02:38.254 [Lua] [6] = skaven_loot_rat (string) 19:02:38.254 [Lua] [7] = chaos_troll (string) 19:02:38.254 [Lua] [8] = chaos_tentacle (string) 19:02:38.254 [Lua] [9] = skaven_stormfiend (string) 19:02:38.254 [Lua] [10] = skaven_rat_ogre (string) 19:02:38.254 [Lua] [11] = chaos_dummy_troll (string) 19:02:38.254 [Lua] [12] = skaven_stormfiend_boss (string) 19:02:38.254 [Lua] [13] = critter_rat (string) 19:02:38.254 [Lua] [14] = skaven_grey_seer (string) 19:02:38.254 [Lua] [15] = skaven_storm_vermin_champion (string) 19:02:38.254 [Lua] [16] = chaos_spawn (string) 19:02:38.254 [Lua] [17] = skaven_explosive_loot_rat (string) 19:02:38.254 [Lua] [18] = skaven_storm_vermin_warlord (string) 19:02:38.254 [Lua] [19] = critter_pig (string) 19:02:38.254 [Lua] [20] = chaos_plague_wave_spawner (string) 19:02:38.254 [Lua] [21] = chaos_exalted_sorcerer (string) 19:02:38.254 [Lua] [22] = chaos_corruptor_sorcerer (string) 19:02:38.254 [Lua] [23] = skaven_poison_wind_globadier (string) 19:02:38.254 [Lua] [24] = chaos_tentacle_sorcerer (string) 19:02:38.254 [Lua] [25] = chaos_exalted_champion_norsca (string) 19:02:38.254 [Lua] [26] = chaos_exalted_champion_warcamp (string) 19:02:38.254 [Lua] [27] = chaos_vortex_sorcerer (string) 19:02:38.254 [Lua] [28] = chaos_plague_sorcerer (string) 19:02:38.254 [Lua] [29] = chaos_warrior (string) 19:02:38.254 [Lua] [30] = skaven_pack_master (string) 19:02:38.254 [Lua] [31] = skaven_gutter_runner (string) 19:02:38.254 [Lua] [32] = skaven_ratling_gunner (string) 19:02:38.254 [Lua] [33] = skaven_warpfire_thrower (string) 19:02:38.254 [Lua] [34] = beastmen_bestigor (string) 19:02:38.254 [Lua] [35] = skaven_storm_vermin_with_shield (string) 19:02:38.254 [Lua] [36] = skaven_plague_monk (string) 19:02:38.254 [Lua] [37] = chaos_raider_tutorial (string) 19:02:38.254 [Lua] [38] = beastmen_gor (string) 19:02:38.254 [Lua] [39] = chaos_raider (string) 19:02:38.254 [Lua] [40] = beastmen_standard_bearer (string) 19:02:38.254 [Lua] [41] = beastmen_ungor_archer (string) 19:02:38.254 [Lua] [42] = beastmen_ungor (string) 19:02:38.254 [Lua] [43] = skaven_storm_vermin (string) 19:02:38.254 [Lua] [44] = beastmen_ungor_dummy (string) 19:02:38.254 [Lua] [45] = beastmen_gor_dummy (string) 19:02:38.254 [Lua] [46] = beastmen_bestigor_dummy (string) 19:02:38.254 [Lua] [47] = chaos_berzerker (string) 19:02:38.254 [Lua] [48] = skaven_storm_vermin_commander (string) 19:02:38.254 [Lua] [49] = beastmen_standard_bearer_crater (string) 19:02:38.254 [Lua] [50] = skaven_clan_rat_tutorial (string) 19:02:38.254 [Lua] [51] = chaos_marauder_tutorial (string) 19:02:38.254 [Lua] [52] = skaven_dummy_clan_rat (string) 19:02:38.254 [Lua] [53] = chaos_marauder_with_shield (string) 19:02:38.254 [Lua] [54] = chaos_marauder (string) 19:02:38.254 [Lua] [55] = skaven_clan_rat_with_shield (string) 19:02:38.254 [Lua] [56] = chaos_fanatic (string) 19:02:38.254 [Lua] [57] = chaos_zombie (string) 19:02:38.254 [Lua] [58] = skaven_clan_rat (string) 19:02:38.254 [Lua] [59] = skaven_dummy_slave (string) 19:02:38.254 [Lua] [60] = skaven_slave (string) 19:02:38.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 19:02:38.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded. 19:02:38.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded. 19:02:38.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded. 19:02:38.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded. 19:02:38.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 19:02:38.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 19:02:38.301 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 19:02:38.308 [Lua] level display name prologue 19:02:38.308 [Lua] level display name dlc_bogenhafen_city 19:02:38.308 [Lua] level display name dlc_bogenhafen_slum 19:02:38.308 [Lua] level display name cemetery 19:02:38.308 [Lua] level display name forest_ambush 19:02:38.308 [Lua] level display name mines 19:02:38.308 [Lua] level display name nurgle 19:02:38.308 [Lua] level display name dlc_celebrate_crawl 19:02:38.308 [Lua] level display name magnus 19:02:38.308 [Lua] level display name ussingen 19:02:38.308 [Lua] level display name crater 19:02:38.308 [Lua] level display name warcamp 19:02:38.308 [Lua] level display name skittergate 19:02:38.308 [Lua] level display name military 19:02:38.308 [Lua] level display name skaven_stronghold 19:02:38.308 [Lua] level display name elven_ruins 19:02:38.308 [Lua] level display name catacombs 19:02:38.308 [Lua] level display name fort 19:02:38.308 [Lua] level display name farmlands 19:02:38.308 [Lua] level display name plaza 19:02:38.308 [Lua] level display name ground_zero 19:02:38.308 [Lua] level display name bell 19:02:38.730 [Lua] [ConflictSettings] Contained breeds generated in: 0.37199999999999989 19:02:38.828 [Lua] <>realm = official<> 19:02:39.109 [Lua] <>project = vermintide 2<> 19:02:39.109 [Lua] <>build = release<> 19:02:39.109 [Lua] <>platform = win32<> 19:02:39.109 [Lua] <>title_id = 5107<> 19:02:39.109 [Lua] <>content_revision = 377<> 19:02:39.109 [Lua] <>engine_revision = e3ea00332281<> 19:02:39.109 [Lua] <>release_version = 2.0.12<> 19:02:39.109 [Lua] <>rendering_backend = dx11<> 19:02:39.109 [Lua] <>teamcity_build_id = 47508<> 19:02:39.109 [Lua] <>steam_id = 11000011885baad<> 19:02:39.109 [Lua] <>steam_profile_name = Rajeeva Basavaraju<> 19:02:39.110 [Lua] <>machine_id = 0cebea44-82d1-4c81-af77-9a795428e975<> 19:02:39.110 [Lua] [Boot] Application build: release 19:02:39.110 [Lua] [Boot] Content revision: 377 19:02:39.110 [Lua] [Boot] Engine revision: e3ea00332281 19:02:39.110 [Lua] [Boot] Release version: 2.0.12 19:02:39.110 [Lua] Game:_handle_win32_graphics_quality() total time: 0 19:02:39.110 [Lua] save: 0 19:02:39.110 [Lua] 19:02:39.110 [Lua] unaccounted: 0 19:02:39.111 [Lua] [Boot] User ID: 11000011885baad Rajeeva Basavaraju 19:02:39.115 [Lua] [SmokeTest] Disabled 19:02:39.115 [Lua] initializing mechanism to: adventure 19:02:39.115 [Lua] Game:setup() total time: 0.0050000000000026 19:02:39.115 [Lua] handle rev info: 0 19:02:39.115 [Lua] handle gfx quality: 0 19:02:39.115 [Lua] default settings: 0 19:02:39.115 [Lua] user settings: 0 19:02:39.115 [Lua] set frame times: 0 19:02:39.115 [Lua] init random: 0 19:02:39.115 [Lua] managers: 0.0040000000000013358 19:02:39.115 [Lua] 19:02:39.115 [Lua] unaccounted: 0.0010000000000012221 19:02:39.115 [Lua] [Boot] use baked enemy meshes: false 19:02:39.116 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 19:02:39.116 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 19:02:39.116 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 19:02:39.116 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 19:02:39.116 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 19:02:39.116 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 19:02:39.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 19:02:39.525 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 19:02:39.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 19:02:39.559 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 19:02:40.491 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 19:02:40.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 19:02:40.505 [Lua] [PackageManager] Force_load: resource_packages/title_screen 19:02:40.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 19:02:40.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 19:02:40.555 [Lua] [PackageManager] Force_load: resource_packages/menu 19:02:40.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 19:02:40.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 19:02:40.714 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 19:02:40.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 19:02:41.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 19:02:41.505 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 19:02:41.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 19:02:41.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 19:02:41.655 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 19:02:41.656 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read, 19:02:41.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 19:02:41.706 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 19:02:41.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 19:02:43.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 19:02:43.365 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 19:02:43.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 19:02:43.671 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 19:02:43.671 [Lua] [Gamestate] Enter StateTitleScreen 19:02:43.672 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 19:02:43.672 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 19:02:43.672 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 19:02:43.672 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 19:02:43.672 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 19:02:43.676 warning: [Lua] CHAT FONT SIZE DISABLED 19:02:43.691 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 19:02:43.691 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 19:02:43.691 [Save] Loading `save_data` 19:02:43.694 [Save] Load done 19:02:43.708 [Lua] [BackendManagerPlayFab] Backend Enabled 19:02:46.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 19:02:46.084 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 19:02:46.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 19:02:46.192 [Lua] <>playfab_id = 78CDA542D645DB13<> 19:02:48.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 19:02:48.767 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 19:02:48.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 19:02:50.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 19:02:50.782 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 19:02:50.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:02:51.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:02:51.307 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:02:51.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 19:02:51.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 19:02:51.744 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 19:02:51.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 19:02:52.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 19:02:52.014 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 19:02:52.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 19:02:52.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 19:02:52.080 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 19:02:52.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 19:02:52.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 19:02:52.525 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 19:02:52.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 19:02:52.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 19:02:52.611 [Lua] [PackageManager] Force_load: resource_packages/inventory 19:02:52.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 19:02:52.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 19:02:52.668 [Lua] [PackageManager] Force_load: resource_packages/careers 19:02:52.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 19:02:52.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 19:02:52.718 [Lua] [PackageManager] Force_load: resource_packages/decals 19:02:52.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 19:02:52.819 [Lua] Populating data for character 1 15 19:02:52.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 19:02:52.851 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 19:02:52.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 19:02:53.192 [Lua] Requesting character data for index 2 15 19:02:53.192 [Lua] Populating data for character 2 15 19:02:53.511 [Lua] Requesting character data for index 3 15 19:02:53.511 [Lua] Populating data for character 3 15 19:02:53.898 [Lua] Requesting character data for index 4 15 19:02:53.898 [Lua] Populating data for character 4 15 19:02:54.223 [Lua] Requesting character data for index 5 15 19:02:54.223 [Lua] Populating data for character 5 15 19:02:54.543 [Lua] Requesting character data for index 6 15 19:02:54.543 [Lua] Populating data for character 6 15 19:02:54.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 19:02:54.898 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 19:02:54.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 19:02:54.899 [Lua] Requesting character data for index 7 15 19:02:54.899 [Lua] Populating data for character 7 15 19:02:55.235 [Lua] Requesting character data for index 8 15 19:02:55.235 [Lua] Populating data for character 8 15 19:02:55.556 [Lua] Requesting character data for index 9 15 19:02:55.556 [Lua] Populating data for character 9 15 19:02:55.876 [Lua] Requesting character data for index 10 15 19:02:55.876 [Lua] Populating data for character 10 15 19:02:56.230 [Lua] Requesting character data for index 11 15 19:02:56.230 [Lua] Populating data for character 11 15 19:02:56.556 [Lua] Requesting character data for index 12 15 19:02:56.556 [Lua] Populating data for character 12 15 19:02:56.876 [Lua] Requesting character data for index 13 15 19:02:56.876 [Lua] Populating data for character 13 15 19:02:57.198 [Lua] Requesting character data for index 14 15 19:02:57.198 [Lua] Populating data for character 14 15 19:02:57.589 [Lua] Requesting character data for index 15 15 19:02:57.589 [Lua] Populating data for character 15 15 19:02:57.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 19:02:57.673 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 19:02:57.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 19:02:59.163 [Lua] Player statistics loaded! 19:02:59.179 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 19:03:00.198 [Lua] [Managers] Destroying state managers... 19:03:00.198 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 19:03:00.198 [Lua] [Gamestate] Enter state StateLoading 19:03:00.201 [Lua] [StateLoading] Auto Skip: nil 19:03:00.203 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 19:03:00.203 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 19:03:00.204 [Lua] [LobbyManager] Setting up network options 19:03:00.204 [Lua] state_loading_restart_network JOIN VIA STEAM 0 19:03:00.205 [Lua] registering RPCs 19:03:00.205 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 19:03:00.205 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 19:03:00.205 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:03:00.206 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 19:03:00.206 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:03:00.206 [Lua] [LevelTransitionHandler] load_level inn_level 19:03:00.206 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:03:00.206 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:03:00.206 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 19:03:00.206 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:03:00.206 [SteamVoipRoom] Creating room 280b10eb54af714e 19:03:00.206 [SteamVoipRoom] Joining room 280b10eb54af714e 19:03:00.211 [EAC] EAC server 11000011885baad is initializing 19:03:00.229 [EAC] Server is also client 11000011885baad 19:03:00.229 [EACServer] [00:33:00:229][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF70ECAC720 LogLevel: Info. 19:03:00.229 [Lua] ### Created peer state machine for 11000011885baad 19:03:00.229 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 19:03:00.229 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 19:03:00.229 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 19:03:00.230 warning: [Application] Application.update_render_world is deprecated. 19:03:00.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 19:03:00.232 [Lua] [PackageManager] Force_load: resource_packages/ingame 19:03:00.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 19:03:00.235 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 19:03:00.246 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:03:00.246 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:03:00.246 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 19:03:00.246 [Lua] Set lobby begin: 19:03:00.246 [Lua] Set lobby end. 19:03:00.248 [Lua] MUSIC MANAGER cinematic_intro_wom 5 0 19:03:00.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:03:00.330 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:03:00.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 19:03:00.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 19:03:00.560 [SteamLobby] Detected added member 11000011885baad 19:03:02.896 [Lua] MUSIC MANAGER stop_cinematic_intro_wom 6 0 19:03:02.896 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0 19:03:03.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 19:03:03.362 [Lua] [PackageManager] Force_load: resource_packages/pickups 19:03:03.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 19:03:03.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 19:03:03.446 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 19:03:03.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 19:03:03.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 19:03:03.456 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 19:03:03.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 19:03:04.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 19:03:04.141 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 19:03:04.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:03:04.144 [Lua] [PSM] Peer 11000011885baad joined. Want to use profile index "2" 19:03:04.144 [Lua] [PSM] Peer 11000011885baad joined. Want to use profile index "2" 19:03:04.144 [Lua] [LobbyHost] Changed state from 0 to joined 19:03:04.144 [Lua] [PartyManager] Leader is set to 11000011885baad 19:03:04.144 [Lua] [ChatManager] Setting up network context, host_peer_id:11000011885baad my_peer_id:11000011885baad 19:03:04.144 [Lua] [ChatManager] Registering channel 1 19:03:04.144 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000011885baad, own_peer_id=11000011885baad) 19:03:04.144 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000011885baad, own_peer_id=11000011885baad) 19:03:04.144 [Lua] [PartyManager] network_context_created (server_peer_id=11000011885baad, own_peer_id=11000011885baad) 19:03:04.147 [Lua] player (11000011885baad,1) was put into party 0 19:03:04.147 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011885baad 19:03:04.147 [Lua] [NetworkServer] Changing num_players from nil to 1 19:03:04.147 [Lua] Players: 1 19:03:04.147 [Lua] Set lobby begin: 19:03:04.147 [Lua] Lobby data num_players = 1 19:03:04.147 [Lua] Lobby data level_key = inn_level 19:03:04.147 [Lua] Lobby data game_mode = 3 19:03:04.147 [Lua] Lobby data matchmaking = false 19:03:04.147 [Lua] Set lobby end. 19:03:04.148 [Lua] [StateLoading] got rpc_load_level 49 inn_level 19:03:04.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:03:04.162 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:03:04.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:03:04.211 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 19:03:28.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:03:28.855 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:03:28.860 [Lua] [LevelTransitionHandler] Level load completed! 19:03:28.860 [Lua] [EnemyPackageLoader] setup_startup_enemies 19:03:28.860 [Lua] [EnemyPackageLoader] Load no enemies on this level 19:03:28.860 [Lua] ### Sending rpc_level_loaded 19:03:28.860 [Lua] #### Has state machine: true, sender: 11000011885baad, level_id: 49 19:03:28.860 [Lua] Peer 11000011885baad has loaded the level and all enemies are loaded 19:03:28.861 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:03:28.861 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:03:28.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:0 my_peer_id:11000011885baad 19:03:28.866 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:0 my_peer_id:11000011885baad 19:03:28.868 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 19:03:28.869 [Lua] ### Sending rpc_level_loaded 19:03:28.869 [Lua] #### Has state machine: false, sender: 11000011885baad, level_id: 49 19:03:28.869 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:03:29.954 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:03:29.955 [Lua] Set lobby begin: 19:03:29.955 [Lua] Lobby data host = 11000011885baad 19:03:29.955 [Lua] Lobby data level_key = inn_level 19:03:29.955 [Lua] Lobby data game_mode = 3 19:03:29.955 [Lua] Lobby data country_code = IN 19:03:29.955 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:03:29.955 [Lua] Lobby data num_players = 1 19:03:29.955 [Lua] Lobby data matchmaking = false 19:03:29.955 [Lua] Set lobby end. 19:03:29.955 [Lua] [Managers] Destroying state managers... 19:03:29.957 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:03:29.957 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0 19:03:29.957 [Lua] [Gamestate] Enter StateIngame HOST 19:03:29.957 [Lua] <>level = inn_level<> 19:03:29.957 [Lua] Set lobby begin: 19:03:29.957 [Lua] Lobby data host = 11000011885baad 19:03:29.957 [Lua] Lobby data level_key = inn_level 19:03:29.957 [Lua] Lobby data game_mode = 3 19:03:29.957 [Lua] Lobby data selected_level_key = inn_level 19:03:29.958 [Lua] Lobby data country_code = IN 19:03:29.958 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:03:29.958 [Lua] Lobby data num_players = 1 19:03:29.958 [Lua] Lobby data matchmaking = false 19:03:29.958 [Lua] Set lobby end. 19:03:29.958 [Umbra] Init version: 3.4.15 :: 16 threads 19:03:29.958 [Lua] [StateIngame] Server ingame 19:03:29.965 [Lua] Set lobby begin: 19:03:29.965 [Lua] Lobby data level_key = inn_level 19:03:29.965 [Lua] Lobby data selected_level_key = inn_level 19:03:29.965 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:03:29.965 [Lua] Lobby data matchmaking = false 19:03:29.965 [Lua] Lobby data host = 11000011885baad 19:03:29.965 [Lua] Lobby data country_code = IN 19:03:29.965 [Lua] Lobby data game_mode = 3 19:03:29.965 [Lua] Lobby data difficulty = normal 19:03:29.965 [Lua] Lobby data num_players = 1 19:03:29.965 [Lua] Set lobby end. 19:03:29.965 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 19:03:29.965 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 19:03:29.966 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:03:29.966 [Lua] [Matchmaking] initializing 19:03:29.966 [Lua] [Matchmaking] my_peer_id: 11000011885baad, I am server 19:03:29.966 [Lua] [Matchmaking] register rpcs 19:03:29.966 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:03:29.966 [Lua] [GameNetworkManager] My own peer_id = 11000011885baad 19:03:29.966 [Lua] [GameNetworkManager] self.is_server = true 19:03:29.966 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:03:29.966 [Network] Setting artificial MTU limit to 65536 19:03:29.971 [Lua] Switching ConflictSettings: to: disabled 19:03:29.971 [Lua] pacing=disabled 19:03:29.971 [Lua] roaming=nil 19:03:29.971 [Lua] specials=disabled 19:03:29.971 [Lua] debug_color=black 19:03:29.971 [Lua] pack_spawning=disabled 19:03:29.971 [Lua] contained_breeds=nil 19:03:29.971 [Lua] disabled=true 19:03:29.971 [Lua] boss=disabled 19:03:29.971 [Lua] horde=disabled 19:03:29.971 [Lua] name=disabled 19:03:29.971 [Lua] intensity=disabled 19:03:29.971 [Lua] --- 19:03:29.971 [Lua] [LevelAnalysis] set_random_seed( 492097) 19:03:29.976 [Lua] [AIInterestPointSystem] Level Seed: 492097 19:03:29.976 [Lua] 19:03:29.976 [Lua] [entity_system_bag] = table 19:03:29.976 [Lua] [entity_system_bag] = metatable 19:03:29.976 [Lua] [startup_data] = table 19:03:29.976 [Lua] [entity_manager] = table 19:03:29.976 [Lua] [entity_manager] = metatable 19:03:29.976 [Lua] [unit_spawner] = table 19:03:29.976 [Lua] [unit_spawner] = metatable 19:03:29.976 [Lua] [unit_storage] = table 19:03:29.976 [Lua] [unit_storage] = metatable 19:03:29.976 [Lua] [dice_keeper] = table 19:03:29.976 [Lua] [dice_keeper] = metatable 19:03:29.976 [Lua] [is_server] = true (boolean) 19:03:29.976 [Lua] [world] = [World] 19:03:29.976 [Lua] [system_api] = table 19:03:29.976 [Lua] [entity_system] = table 19:03:29.976 [Lua] [entity_system] = metatable 19:03:29.976 [Lua] [network_lobby] = table 19:03:29.976 [Lua] [network_lobby] = metatable 19:03:29.976 [Lua] [profile_synchronizer] = table 19:03:29.976 [Lua] [profile_synchronizer] = metatable 19:03:29.976 [Lua] [level_transition_handler] = table 19:03:29.976 [Lua] [level_transition_handler] = metatable 19:03:29.976 [Lua] [num_local_human_players] = 1 (number) 19:03:29.976 [Lua] [statistics_db] = table 19:03:29.976 [Lua] [statistics_db] = metatable 19:03:29.976 [Lua] [network_server] = table 19:03:29.976 [Lua] [network_server] = metatable 19:03:29.976 [Lua] [input_manager] = table 19:03:29.976 [Lua] [input_manager] = metatable 19:03:29.976 [Lua] [network_clock] = table 19:03:29.976 [Lua] [network_clock] = metatable 19:03:29.976 [Lua] [network_transmit] = table 19:03:29.976 [Lua] [network_transmit] = metatable 19:03:29.976 [Lua] [free_flight_manager] = table 19:03:29.976 [Lua] [free_flight_manager] = metatable 19:03:29.976 [Lua] [network_manager] = table 19:03:29.976 [Lua] [network_manager] = metatable 19:03:29.976 [Lua] [network_event_delegate] = table 19:03:29.976 [Lua] [network_event_delegate] = metatable 19:03:29.976 [Lua] 19:03:29.977 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:03:29.980 [Lua] [AchievementManager] Achievements using the steam platform 19:03:29.981 [Lua] [StateIngame] Level seed: 492097 19:03:29.981 [World] Spawning level. 19:03:30.204 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:03:30.204 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:03:30.204 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:03:30.204 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 19:03:30.204 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 19:03:30.204 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 19:03:30.204 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 19:03:30.204 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 19:03:30.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 19:03:30.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 19:03:30.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 19:03:30.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 19:03:30.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 19:03:30.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 19:03:30.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 19:03:30.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 19:03:30.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 19:03:30.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 19:03:30.207 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 19:03:30.208 [Lua] [LevelAnalysis] set_random_seed( 492097) 19:03:30.224 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 19:03:30.224 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 19:03:30.224 [Lua] [IngameUI] init 19:03:30.238 [SteamVoipClient] select_out(11000011885baad, on) 19:03:30.241 [Lua] cb_razer_chroma_setup 19:03:30.265 [Lua] [Matchmaking] Cancelling matchmaking 19:03:30.265 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:03:30.265 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:03:30.265 [Lua] Set lobby begin: 19:03:30.265 [Lua] Lobby data level_key = inn_level 19:03:30.265 [Lua] Lobby data power_level = 0 19:03:30.265 [Lua] Lobby data selected_level_key = inn_level 19:03:30.265 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:03:30.265 [Lua] Lobby data matchmaking = false 19:03:30.265 [Lua] Lobby data host = 11000011885baad 19:03:30.265 [Lua] Lobby data country_code = IN 19:03:30.265 [Lua] Lobby data game_mode = 3 19:03:30.265 [Lua] Lobby data difficulty = normal 19:03:30.265 [Lua] Lobby data num_players = 1 19:03:30.265 [Lua] Set lobby end. 19:03:30.266 [Flow] complete_skittergate_legend false 19:03:30.266 [Flow] complete_all_helmgart_levels_recruit false 19:03:30.266 [Flow] WitchHunterLevel:1 19:03:30.266 [Flow] LeaderYes 19:03:30.266 [Flow] ALL PC XP:0 19:03:30.266 [Flow] WH XP:0 19:03:30.266 [Flow] Number of crafted items:0 19:03:30.266 [Flow] Sum of Powe Levels:64 19:03:30.266 [Flow] lodestone diff 1:false 19:03:30.267 [Lua] CurrentConflictSettings disabled 19:03:30.267 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:03:30.270 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:03:30.270 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:03:30.270 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:03:30.270 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 19:03:30.303 [Lua] MUSIC: nil -> explore 19:03:30.840 [Lua] player (11000011885baad,1) was put into party 1 19:03:30.840 [Lua] Assigning peer(11000011885baad:1) to profile(2) career(1) 19:03:30.840 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011885baad) local_player_id(1) profile_index(2) career_index(1) 19:03:30.840 [Lua] Set lobby begin: 19:03:30.840 [Lua] Lobby data level_key = inn_level 19:03:30.840 [Lua] Lobby data power_level = 0 19:03:30.841 [Lua] Lobby data selected_level_key = inn_level 19:03:30.841 [Lua] Lobby data difficulty = normal 19:03:30.841 [Lua] Lobby data player_slot_4 = 0:0 19:03:30.841 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:03:30.841 [Lua] Lobby data matchmaking = false 19:03:30.841 [Lua] Lobby data host = 11000011885baad 19:03:30.841 [Lua] Lobby data country_code = IN 19:03:30.841 [Lua] Lobby data game_mode = 3 19:03:30.841 [Lua] Lobby data player_slot_5 = 0:0 19:03:30.841 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:03:30.841 [Lua] Lobby data player_slot_1 = 0:0 19:03:30.841 [Lua] Lobby data player_slot_3 = 0:0 19:03:30.841 [Lua] Lobby data num_players = 1 19:03:30.841 [Lua] Set lobby end. 19:03:30.841 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000011885baad | es:0 19:03:30.841 [Lua] 19:03:30.841 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p] = false (boolean) 19:03:30.841 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01] = false (boolean) 19:03:30.841 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p] = false (boolean) 19:03:30.841 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 19:03:30.841 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base] = false (boolean) 19:03:30.841 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:03:30.841 [Lua] 19:03:30.841 [Lua] 19:03:30.841 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1] = false (boolean) 19:03:30.841 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p] = false (boolean) 19:03:30.841 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 19:03:30.841 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base] = false (boolean) 19:03:30.841 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:03:30.841 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:03:30.841 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01] = false (boolean) 19:03:30.841 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 19:03:30.841 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p] = false (boolean) 19:03:30.841 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02] = false (boolean) 19:03:30.841 [Lua] [units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh] = false (boolean) 19:03:30.841 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:03:30.841 [Lua] 19:03:30.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:03:30.842 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:03:30.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:03:30.851 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:1 my_peer_id:11000011885baad 19:03:30.874 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:1 my_peer_id:11000011885baad 19:03:30.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 19:03:30.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:03:30.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 19:03:30.874 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 19:03:30.874 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 19:03:30.874 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 19:03:30.874 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read, 19:03:30.874 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:03:30.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient, async-read, 19:03:30.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient, async-read, 19:03:30.874 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:03:30.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 19:03:31.948 [Flow] DISABLE 19:03:35.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1 19:03:35.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1 19:03:35.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 19:03:35.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 19:03:35.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 19:03:35.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 19:03:36.007 [Lua] PlayFabMirror:_commit_internal 1 19:03:36.007 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:03:36.008 [Lua] generate_backend_stats 11000011885baad:1 19:03:36.021 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:03:36.021 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2 19:03:36.022 [Lua] Set lobby begin: 19:03:36.022 [Lua] Lobby data level_key = inn_level 19:03:36.022 [Lua] Lobby data power_level = 200 19:03:36.023 [Lua] Lobby data selected_level_key = inn_level 19:03:36.023 [Lua] Lobby data difficulty = normal 19:03:36.023 [Lua] Lobby data player_slot_4 = 0:0 19:03:36.023 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:03:36.023 [Lua] Lobby data matchmaking = false 19:03:36.023 [Lua] Lobby data host = 11000011885baad 19:03:36.023 [Lua] Lobby data country_code = IN 19:03:36.023 [Lua] Lobby data game_mode = 3 19:03:36.023 [Lua] Lobby data player_slot_5 = 0:0 19:03:36.023 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:03:36.023 [Lua] Lobby data player_slot_1 = 0:0 19:03:36.024 [Lua] Lobby data player_slot_3 = 0:0 19:03:36.024 [Lua] Lobby data num_players = 1 19:03:36.024 [Lua] Set lobby end. 19:03:36.038 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2 19:03:36.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 19:03:36.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 19:03:36.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 19:03:36.369 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2 19:03:36.383 [Lua] commit result success 1 19:03:36.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 19:03:36.636 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 19:03:36.636 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 19:03:37.055 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 19:03:37.055 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 19:03:37.055 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 19:03:37.661 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 19:03:37.662 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 19:03:37.662 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 19:03:37.741 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 19:03:37.741 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 19:03:37.741 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 19:03:38.666 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 19:03:38.666 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 19:03:38.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 19:03:39.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 19:03:39.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 19:03:39.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 19:03:39.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 19:03:39.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 19:03:39.962 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 19:03:40.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 19:03:40.367 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 19:03:40.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:03:40.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:03:40.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:03:40.513 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 19:03:40.542 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:03:40.543 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:03:40.543 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 19:03:41.017 [Lua] ################################################################################################################# 19:03:41.017 [Lua] [Loading Time]: 00:00:37 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:03:41.017 [Lua] ################################################################################################################# 19:03:41.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3 19:03:41.038 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3 19:03:41.039 [Lua] [IngameUI] menu view on_enter start_menu_view 19:03:41.039 [Lua] hero_fullscreen_menu_on_enter 19:03:41.047 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07e0c9d0 19:03:41.047 [World] Spawning level. 19:03:41.057 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 19:03:41.065 [SteamVoipClient] select_out(11000011885baad, on) 19:03:41.068 [Lua] cb_razer_chroma_setup 19:03:41.081 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023C9D90, async-read, prioritized 19:03:41.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000023C9D90, async-read, prioritized 19:03:41.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 00000000023C9D90, async-read, prioritized 19:03:41.082 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 00000000023C9D90, async-read, prioritized 19:03:41.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000023C9D90 -> Package still referenced, NOT unloaded: 19:03:41.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 00000000023C9D90 -> Package still referenced, NOT unloaded: 19:03:41.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000023C9D90, async-read, prioritized 19:03:41.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 00000000023C9D90, async-read, prioritized 19:03:41.386 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3 19:03:41.386 [Lua] Commit load time data 19:03:42.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xab, position: 0 19:03:42.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xab, position: 27249 19:03:47.411 [Lua] [IngameUI] menu view on_exit start_menu_view 19:03:47.411 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 19:03:47.411 [Lua] hero_fullscreen_menu_on_exit 19:03:47.416 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07e0c9d0 19:03:47.416 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023C9D90 -> Package still referenced, NOT unloaded: 19:03:47.416 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 00000000023C9D90 -> Package still referenced, NOT unloaded: 19:03:47.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000023C9D90 -> Package still referenced, NOT unloaded: 19:03:47.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 00000000023C9D90 -> Package still referenced, NOT unloaded: 19:03:56.813 [Lua] [IngameUI] menu view on_enter start_game_view 19:03:56.817 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0656f330 19:03:56.817 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 19:03:56.824 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 19:03:56.824 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:03:56.825 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 19:03:56.825 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 19:03:59.477 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 19:03:59.477 [Lua] ............................................................................................................ 19:03:59.477 [Lua] ............................................................................................................ 19:03:59.477 [Lua] GAME START SETTINGS -> Level: military | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 19:03:59.477 [Lua] ............................................................................................................ 19:03:59.477 [Lua] ............................................................................................................ 19:03:59.477 [Lua] [Matchmaking] Cancelling matchmaking 19:03:59.477 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:03:59.493 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:03:59.493 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:03:59.496 [Lua] Set lobby begin: 19:03:59.496 [Lua] Lobby data level_key = inn_level 19:03:59.496 [Lua] Lobby data power_level = 200 19:03:59.496 [Lua] Lobby data selected_level_key = inn_level 19:03:59.496 [Lua] Lobby data difficulty = normal 19:03:59.496 [Lua] Lobby data player_slot_4 = 0:0 19:03:59.496 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:03:59.496 [Lua] Lobby data matchmaking = false 19:03:59.496 [Lua] Lobby data host = 11000011885baad 19:03:59.496 [Lua] Lobby data country_code = IN 19:03:59.496 [Lua] Lobby data game_mode = 3 19:03:59.496 [Lua] Lobby data player_slot_5 = 0:0 19:03:59.496 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:03:59.496 [Lua] Lobby data player_slot_1 = 0:0 19:03:59.496 [Lua] Lobby data player_slot_3 = 0:0 19:03:59.496 [Lua] Lobby data num_players = 1 19:03:59.497 [Lua] Set lobby end. 19:03:59.497 [Lua] [PartyManager] Leader is set to 11000011885baad 19:03:59.497 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 19:03:59.497 [Lua] [LevelTransitionHandler] set_next_level( military ) 19:03:59.497 [Lua] Set lobby begin: 19:03:59.497 [Lua] Lobby data twitch_enabled = false 19:03:59.497 [Lua] Lobby data power_level = 200 19:03:59.497 [Lua] Lobby data num_players = 1 19:03:59.497 [Lua] Lobby data host = 11000011885baad 19:03:59.497 [Lua] Lobby data game_mode = 2 19:03:59.497 [Lua] Lobby data level_key = inn_level 19:03:59.497 [Lua] Lobby data player_slot_1 = 0:0 19:03:59.497 [Lua] Lobby data selected_level_key = military 19:03:59.497 [Lua] Lobby data quick_game = false 19:03:59.497 [Lua] Lobby data matchmaking = false 19:03:59.497 [Lua] Lobby data difficulty = normal 19:03:59.497 [Lua] Lobby data player_slot_4 = 0:0 19:03:59.497 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:03:59.497 [Lua] Lobby data player_slot_5 = 0:0 19:03:59.497 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:03:59.497 [Lua] Lobby data country_code = IN 19:03:59.498 [Lua] Lobby data player_slot_3 = 0:0 19:03:59.498 [Lua] Lobby data eac_authorized = true 19:03:59.498 [Lua] Set lobby end. 19:03:59.498 [Lua] Set lobby begin: 19:03:59.498 [Lua] Lobby data twitch_enabled = false 19:03:59.498 [Lua] Lobby data power_level = 200 19:03:59.498 [Lua] Lobby data num_players = 1 19:03:59.498 [Lua] Lobby data host = 11000011885baad 19:03:59.498 [Lua] Lobby data game_mode = 2 19:03:59.498 [Lua] Lobby data is_private = true 19:03:59.498 [Lua] Lobby data level_key = inn_level 19:03:59.498 [Lua] Lobby data player_slot_1 = 0:0 19:03:59.498 [Lua] Lobby data selected_level_key = military 19:03:59.498 [Lua] Lobby data quick_game = false 19:03:59.498 [Lua] Lobby data matchmaking = false 19:03:59.498 [Lua] Lobby data difficulty = normal 19:03:59.498 [Lua] Lobby data player_slot_4 = 0:0 19:03:59.498 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:03:59.498 [Lua] Lobby data player_slot_5 = 0:0 19:03:59.499 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:03:59.499 [Lua] Lobby data country_code = IN 19:03:59.499 [Lua] Lobby data player_slot_3 = 0:0 19:03:59.499 [Lua] Lobby data eac_authorized = true 19:03:59.499 [Lua] Set lobby end. 19:03:59.502 [Lua] [ChatManager][1]System: Starting hosted game... 19:03:59.502 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:03:59.502 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:03:59.590 [Lua] [IngameUI] menu view on_exit start_game_view 19:03:59.590 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 19:03:59.590 [Save] Saving `save_data` 19:03:59.590 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:03:59.590 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 19:03:59.590 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 19:03:59.593 [Save] Save done 19:03:59.597 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0656f330 19:04:18.513 [SteamLobby] Detected added member 11000013409c79f 19:04:18.514 [Lua] [NetworkServer] Changing num_players from 1 to 2 19:04:18.514 [Lua] Players: 2 19:04:18.514 [Lua] Set lobby begin: 19:04:18.514 [Lua] Lobby data twitch_enabled = false 19:04:18.514 [Lua] Lobby data power_level = 200 19:04:18.514 [Lua] Lobby data num_players = 2 19:04:18.514 [Lua] Lobby data host = 11000011885baad 19:04:18.514 [Lua] Lobby data game_mode = 2 19:04:18.514 [Lua] Lobby data is_private = true 19:04:18.514 [Lua] Lobby data level_key = inn_level 19:04:18.514 [Lua] Lobby data player_slot_1 = 0:0 19:04:18.514 [Lua] Lobby data selected_level_key = military 19:04:18.514 [Lua] Lobby data quick_game = false 19:04:18.514 [Lua] Lobby data matchmaking = false 19:04:18.514 [Lua] Lobby data difficulty = normal 19:04:18.514 [Lua] Lobby data player_slot_4 = 0:0 19:04:18.514 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:04:18.514 [Lua] Lobby data player_slot_5 = 0:0 19:04:18.514 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:04:18.514 [Lua] Lobby data country_code = IN 19:04:18.514 [Lua] Lobby data player_slot_3 = 0:0 19:04:18.515 [Lua] Lobby data eac_authorized = true 19:04:18.515 [Lua] Set lobby end. 19:04:18.515 [Lua] [LobbyMembers] Member joined 11000013409c79f 19:04:18.545 [Connection] Creating endpoint 11000013409c79f - reliable message sent 19:04:18.546 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:04:18.546 [Lua] [ChatManager][1]System: Raghu is joining the game 19:04:18.561 [SteamAuthenticator] Sent ticket request to 11000013409c79f 19:04:22.962 [SteamAuthenticator] Got ticket from 11000013409c79f 19:04:22.962 [SteamAuthenticator] BeginAuthSession 11000013409c79f 19:04:22.962 [SteamAuthenticator] Authenticating 11000013409c79f 19:04:23.005 [SteamAuthenticator] Got ticket request from 11000013409c79f 19:04:23.005 [SteamAuthenticator] GetAuthSessionTicket 11000013409c79f 19:04:23.005 [SteamAuthenticator] Sent ticket to 11000013409c79f 19:04:23.311 [SteamAuthenticator] Steam validation for 11000013409c79f with response 0 19:04:23.438 [Connection] New session id 228 to 11000013409c79f. 19:04:23.538 [Connection] Established a connection <160.228> to 11000013409c79f 19:04:23.538 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:04:23.538 [Lua] [Matchmaking] Got a handshake request from 11000013409c79f with user name 'Raghu' 19:04:23.694 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000189fa4b from 11000013409c79f, replying lobby_ok 19:04:23.810 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000013409c79f REPLY wh:0 | we:0 | dr:0 | bw:11000011885baad | es:0 19:04:23.953 [Lua] [Matchmaking] Assigning profile slot 4 to 11000013409c79f 19:04:23.953 [Lua] Set lobby begin: 19:04:23.953 [Lua] Lobby data twitch_enabled = false 19:04:23.953 [Lua] Lobby data power_level = 200 19:04:23.953 [Lua] Lobby data num_players = 2 19:04:23.953 [Lua] Lobby data host = 11000011885baad 19:04:23.953 [Lua] Lobby data game_mode = 2 19:04:23.953 [Lua] Lobby data is_private = true 19:04:23.953 [Lua] Lobby data level_key = inn_level 19:04:23.953 [Lua] Lobby data player_slot_1 = 0:0 19:04:23.953 [Lua] Lobby data selected_level_key = military 19:04:23.953 [Lua] Lobby data quick_game = false 19:04:23.953 [Lua] Lobby data matchmaking = false 19:04:23.953 [Lua] Lobby data difficulty = normal 19:04:23.953 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:04:23.953 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:04:23.953 [Lua] Lobby data player_slot_5 = 0:0 19:04:23.953 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:04:23.953 [Lua] Lobby data country_code = IN 19:04:23.953 [Lua] Lobby data player_slot_3 = 0:0 19:04:23.953 [Lua] Lobby data eac_authorized = true 19:04:23.954 [Lua] Set lobby end. 19:04:23.954 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000013409c79f | dr:0 | bw:11000011885baad | es:0 19:04:27.473 [Lua] ### CLEARING PEER STATE FOR 11000013409c79f 19:04:27.569 [Lua] [PSM] Peer 11000013409c79f joined. Want to use profile index "4" 19:04:27.569 [Lua] Mechanism says: a client joined the game! 11000013409c79f 19:04:27.586 [EAC] EAC server has client 11000013409c79f (and owner 11000013409c79f) 19:04:27.586 [EACServer] [00:34:27:586][Windows][EAC Server] [Info][RegisterClient] Client: 011000013409C79F PlayerGUID: 76561198833321887 PlayerIP: 0.0.0.0 OwnerGUID: 76561198833321887 PlayerName: Rajeeva Basavaraju 19:04:27.586 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000013409c79f, connection_key=0) 19:04:27.935 [EACServer] [00:34:27:934][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013409C79F Session: 1 Status: Client Authenticated Message: Client authenticated. 19:04:27.938 [EAC] Peer 11000013409c79f switched EAC state to ClientAuthenticatedLocal 19:04:28.172 [EACServer] [00:34:28:171][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 19:04:29.390 [EACServer] [00:34:29:390][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000013409C79F. 19:04:29.583 [Lua] player (11000013409c79f,1) was put into party 0 19:04:29.583 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013409c79f 19:04:29.701 [Lua] ### Sending rpc_level_loaded 19:04:29.701 [Lua] #### Has state machine: true, sender: 11000013409c79f, level_id: 49 19:04:29.701 [Lua] Peer 11000013409c79f has loaded the level but not all enemies, so we wait 19:04:29.701 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000013409c79f, connection_key=0) 19:04:29.702 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013409c79f inventory_sync_id:1 my_peer_id:11000011885baad 19:04:29.791 [EACServer] [00:34:29:790][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000013409C79F 19:04:29.791 [EACServer] [00:34:29:790][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013409C79F Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:04:29.795 [EAC] Peer 11000013409c79f switched EAC state to ClientAuthenticatedRemote 19:04:32.834 [SteamVoipClient] select_out(11000013409c79f, on) 19:04:32.834 [SteamVoipClient] select_in(11000013409c79f, on) 19:04:32.843 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:04:32.843 [Lua] [Matchmaking] Got a handshake request from 11000013409c79f with user name 'Raghu' 19:04:32.865 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 19:04:32.865 [Lua] RemotePlayer:create_game_object( ) 44 19:04:32.877 [Lua] player (11000013409c79f,1) was put into party 1 19:04:32.877 [Lua] Assigning peer(11000013409c79f:1) to profile(4) career(1) 19:04:32.877 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000013409c79f) local_player_id(1) profile_index(4) career_index(1) 19:04:32.877 [Lua] Set lobby begin: 19:04:32.877 [Lua] Lobby data twitch_enabled = false 19:04:32.877 [Lua] Lobby data power_level = 200 19:04:32.877 [Lua] Lobby data num_players = 2 19:04:32.877 [Lua] Lobby data host = 11000011885baad 19:04:32.878 [Lua] Lobby data game_mode = 2 19:04:32.878 [Lua] Lobby data is_private = true 19:04:32.878 [Lua] Lobby data level_key = inn_level 19:04:32.878 [Lua] Lobby data player_slot_1 = 0:0 19:04:32.878 [Lua] Lobby data selected_level_key = military 19:04:32.878 [Lua] Lobby data quick_game = false 19:04:32.879 [Lua] Lobby data matchmaking = false 19:04:32.879 [Lua] Lobby data difficulty = normal 19:04:32.879 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:04:32.879 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:04:32.879 [Lua] Lobby data player_slot_5 = 0:0 19:04:32.879 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:04:32.879 [Lua] Lobby data country_code = IN 19:04:32.879 [Lua] Lobby data player_slot_3 = 0:0 19:04:32.879 [Lua] Lobby data eac_authorized = true 19:04:32.879 [Lua] Set lobby end. 19:04:32.879 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000013409c79f | dr:0 | bw:11000011885baad | es:0 19:04:33.041 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013409c79f 19:04:33.822 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000013409c79f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:04:33.822 [Lua] Adding player sync data to peer=11000013409c79f local_player_id=1 19:04:33.822 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:2 my_peer_id:11000011885baad 19:04:33.822 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013409c79f inventory_sync_id:2 my_peer_id:11000011885baad 19:04:33.834 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:2 my_peer_id:11000011885baad 19:04:33.834 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 19:04:33.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:04:33.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:04:33.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:04:33.834 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 19:04:33.834 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:04:33.920 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 19:04:33.920 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 19:04:33.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:04:33.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:04:33.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:04:33.991 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 19:04:34.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 19:04:34.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 19:04:34.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 19:04:34.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 19:04:34.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 19:04:34.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 19:04:34.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 19:04:34.543 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 19:04:34.543 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 19:04:35.574 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 19:04:35.574 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 19:04:35.589 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 19:04:38.021 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000013409c79f go_type=player_unit go_created_func_name=game_object_created_player_unit 19:04:38.022 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 19:04:38.023 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:04:38.140 [Lua] PlayFabMirror:_commit_internal 2 19:04:38.140 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:04:38.142 [Lua] generate_backend_stats 11000011885baad:1 19:04:38.156 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:04:38.156 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 4 19:04:38.169 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 4 19:04:38.507 [Lua] Set lobby begin: 19:04:38.507 [Lua] Lobby data twitch_enabled = false 19:04:38.507 [Lua] Lobby data power_level = 202 19:04:38.507 [Lua] Lobby data num_players = 2 19:04:38.507 [Lua] Lobby data host = 11000011885baad 19:04:38.507 [Lua] Lobby data game_mode = 2 19:04:38.508 [Lua] Lobby data is_private = true 19:04:38.508 [Lua] Lobby data level_key = inn_level 19:04:38.508 [Lua] Lobby data player_slot_1 = 0:0 19:04:38.508 [Lua] Lobby data selected_level_key = military 19:04:38.508 [Lua] Lobby data quick_game = false 19:04:38.508 [Lua] Lobby data matchmaking = false 19:04:38.508 [Lua] Lobby data difficulty = normal 19:04:38.508 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:04:38.508 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:04:38.508 [Lua] Lobby data player_slot_5 = 0:0 19:04:38.508 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:04:38.508 [Lua] Lobby data country_code = IN 19:04:38.508 [Lua] Lobby data player_slot_3 = 0:0 19:04:38.508 [Lua] Lobby data eac_authorized = true 19:04:38.508 [Lua] Set lobby end. 19:04:38.537 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 4 19:04:38.548 [Lua] commit result success 2 19:07:47.218 [SteamLobby] Detected added member 1100001360e33fb 19:07:47.218 [Lua] [NetworkServer] Changing num_players from 2 to 3 19:07:47.218 [Lua] Players: 3 19:07:47.218 [Lua] Set lobby begin: 19:07:47.218 [Lua] Lobby data twitch_enabled = false 19:07:47.218 [Lua] Lobby data power_level = 202 19:07:47.218 [Lua] Lobby data num_players = 3 19:07:47.218 [Lua] Lobby data host = 11000011885baad 19:07:47.218 [Lua] Lobby data game_mode = 2 19:07:47.218 [Lua] Lobby data is_private = true 19:07:47.219 [Lua] Lobby data level_key = inn_level 19:07:47.219 [Lua] Lobby data player_slot_1 = 0:0 19:07:47.219 [Lua] Lobby data selected_level_key = military 19:07:47.219 [Lua] Lobby data quick_game = false 19:07:47.219 [Lua] Lobby data matchmaking = false 19:07:47.219 [Lua] Lobby data difficulty = normal 19:07:47.219 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:07:47.219 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:07:47.219 [Lua] Lobby data player_slot_5 = 0:0 19:07:47.219 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:07:47.219 [Lua] Lobby data country_code = IN 19:07:47.219 [Lua] Lobby data player_slot_3 = 0:0 19:07:47.219 [Lua] Lobby data eac_authorized = true 19:07:47.219 [Lua] Set lobby end. 19:07:47.219 [Lua] [LobbyMembers] Member joined 1100001360e33fb 19:07:47.240 [Connection] Creating endpoint 1100001360e33fb - reliable message sent 19:07:47.240 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:07:47.240 [Lua] [ChatManager][1]System: Rohit is joining the game 19:07:47.259 [SteamAuthenticator] Sent ticket request to 1100001360e33fb 19:07:52.716 [SteamAuthenticator] Got ticket from 1100001360e33fb 19:07:52.716 [SteamAuthenticator] BeginAuthSession 1100001360e33fb 19:07:52.716 [SteamAuthenticator] Authenticating 1100001360e33fb 19:07:52.735 [SteamAuthenticator] Got ticket request from 1100001360e33fb 19:07:52.735 [SteamAuthenticator] GetAuthSessionTicket 1100001360e33fb 19:07:52.736 [SteamAuthenticator] Sent ticket to 1100001360e33fb 19:07:53.061 [SteamAuthenticator] Steam validation for 1100001360e33fb with response 0 19:07:53.207 [Connection] New session id 14 to 1100001360e33fb. 19:07:53.351 [Connection] Established a connection <14.138> to 1100001360e33fb 19:07:53.351 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:07:53.351 [Lua] [Matchmaking] Got a handshake request from 1100001360e33fb with user name 'Rohit' 19:07:53.522 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000189fa4b from 1100001360e33fb, replying lobby_ok 19:07:53.663 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001360e33fb REPLY wh:0 | we:11000013409c79f | dr:0 | bw:11000011885baad | es:0 19:08:07.538 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001360e33fb 19:08:07.538 [Lua] Set lobby begin: 19:08:07.538 [Lua] Lobby data twitch_enabled = false 19:08:07.538 [Lua] Lobby data power_level = 202 19:08:07.538 [Lua] Lobby data num_players = 3 19:08:07.538 [Lua] Lobby data host = 11000011885baad 19:08:07.538 [Lua] Lobby data game_mode = 2 19:08:07.538 [Lua] Lobby data is_private = true 19:08:07.538 [Lua] Lobby data level_key = inn_level 19:08:07.538 [Lua] Lobby data player_slot_1 = 0:0 19:08:07.538 [Lua] Lobby data selected_level_key = military 19:08:07.538 [Lua] Lobby data quick_game = false 19:08:07.538 [Lua] Lobby data matchmaking = false 19:08:07.538 [Lua] Lobby data difficulty = normal 19:08:07.538 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:08:07.538 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:08:07.538 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:08:07.539 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:08:07.539 [Lua] Lobby data country_code = IN 19:08:07.539 [Lua] Lobby data player_slot_3 = 0:0 19:08:07.539 [Lua] Lobby data eac_authorized = true 19:08:07.539 [Lua] Set lobby end. 19:08:07.539 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000013409c79f | dr:0 | bw:11000011885baad | es:1100001360e33fb 19:08:09.792 [Lua] ### CLEARING PEER STATE FOR 1100001360e33fb 19:08:09.923 [Lua] [PSM] Peer 1100001360e33fb joined. Want to use profile index "5" 19:08:09.923 [Lua] Mechanism says: a client joined the game! 1100001360e33fb 19:08:09.923 [EAC] EAC server has client 1100001360e33fb (and owner 1100001360e33fb) 19:08:09.923 [EACServer] [00:38:09:922][Windows][EAC Server] [Info][RegisterClient] Client: 01100001360E33FB PlayerGUID: 76561198867166203 PlayerIP: 0.0.0.0 OwnerGUID: 76561198867166203 PlayerName: Rajeeva Basavaraju 19:08:09.923 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001360e33fb, connection_key=1) 19:08:10.338 [EACServer] [00:38:10:338][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001360E33FB Session: 2 Status: Client Authenticated Message: Client authenticated. 19:08:10.341 [EAC] Peer 1100001360e33fb switched EAC state to ClientAuthenticatedLocal 19:08:11.847 [EACServer] [00:38:11:846][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001360E33FB. 19:08:11.986 [Lua] player (1100001360e33fb,1) was put into party 0 19:08:11.986 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001360e33fb 19:08:12.150 [Lua] ### Sending rpc_level_loaded 19:08:12.150 [Lua] #### Has state machine: true, sender: 1100001360e33fb, level_id: 49 19:08:12.150 [Lua] Peer 1100001360e33fb has loaded the level but not all enemies, so we wait 19:08:12.150 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001360e33fb, connection_key=1) 19:08:12.151 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001360e33fb inventory_sync_id:2 my_peer_id:11000011885baad 19:08:12.349 [EACServer] [00:38:12:349][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001360E33FB 19:08:12.349 [EACServer] [00:38:12:349][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001360E33FB Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:08:12.369 [EAC] Peer 1100001360e33fb switched EAC state to ClientAuthenticatedRemote 19:08:13.911 [SteamVoipClient] select_out(1100001360e33fb, on) 19:08:13.911 [SteamVoipClient] select_in(1100001360e33fb, on) 19:08:54.663 [SteamLobby] Detected removed member 1100001360e33fb 19:08:54.663 [Connection] Destroying endpoint 1100001360e33fb - explicit request 19:08:54.667 [SteamAuthenticator] CancelAuthTicket 1100001360e33fb 19:08:54.668 [SteamAuthenticator] EndAuthSession 1100001360e33fb 19:08:54.668 [Lua] Set lobby begin: 19:08:54.668 [Lua] Lobby data twitch_enabled = false 19:08:54.668 [Lua] Lobby data power_level = 202 19:08:54.668 [Lua] Lobby data num_players = 3 19:08:54.668 [Lua] Lobby data host = 11000011885baad 19:08:54.668 [Lua] Lobby data game_mode = 2 19:08:54.668 [Lua] Lobby data is_private = true 19:08:54.669 [Lua] Lobby data level_key = inn_level 19:08:54.669 [Lua] Lobby data player_slot_1 = 0:0 19:08:54.669 [Lua] Lobby data selected_level_key = military 19:08:54.669 [Lua] Lobby data quick_game = false 19:08:54.669 [Lua] Lobby data matchmaking = false 19:08:54.669 [Lua] Lobby data difficulty = normal 19:08:54.669 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:08:54.669 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:08:54.669 [Lua] Lobby data player_slot_5 = 0:0 19:08:54.669 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:08:54.669 [Lua] Lobby data country_code = IN 19:08:54.669 [Lua] Lobby data player_slot_3 = 0:0 19:08:54.669 [Lua] Lobby data eac_authorized = true 19:08:54.669 [Lua] Set lobby end. 19:08:54.669 [EAC] EAC server lost client 1100001360e33fb 19:08:54.669 [EACServer] [00:38:54:669][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001360E33FB PlayerGUID: 76561198867166203 19:08:54.670 [Lua] [NetworkServer] Changing num_players from 3 to 2 19:08:54.670 [Lua] Players: 2 19:08:54.670 [Lua] Set lobby begin: 19:08:54.670 [Lua] Lobby data twitch_enabled = false 19:08:54.670 [Lua] Lobby data power_level = 202 19:08:54.670 [Lua] Lobby data num_players = 2 19:08:54.670 [Lua] Lobby data host = 11000011885baad 19:08:54.670 [Lua] Lobby data game_mode = 2 19:08:54.670 [Lua] Lobby data is_private = true 19:08:54.670 [Lua] Lobby data level_key = inn_level 19:08:54.670 [Lua] Lobby data player_slot_1 = 0:0 19:08:54.670 [Lua] Lobby data selected_level_key = military 19:08:54.670 [Lua] Lobby data quick_game = false 19:08:54.670 [Lua] Lobby data matchmaking = false 19:08:54.670 [Lua] Lobby data difficulty = normal 19:08:54.670 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:08:54.670 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:08:54.670 [Lua] Lobby data player_slot_5 = 0:0 19:08:54.670 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:08:54.670 [Lua] Lobby data country_code = IN 19:08:54.671 [Lua] Lobby data player_slot_3 = 0:0 19:08:54.671 [Lua] Lobby data eac_authorized = true 19:08:54.671 [Lua] Set lobby end. 19:08:54.671 [SteamVoipClient] select_out(1100001360e33fb, off) 19:08:54.671 [SteamVoipClient] select_in(1100001360e33fb, off) 19:08:54.671 [Lua] [LobbyMembers] Member left 1100001360e33fb 19:08:54.685 [Lua] [ChatManager][1]System: Rohit has left the game 19:08:54.685 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001360e33fb) 19:08:55.261 [Lua] [Matchmaking] Handshake host removing client 1100001360e33fb 19:09:28.109 warning: [Steam] Session connect failed 1100001360e33fb, error: 4 19:11:36.321 [Window] Window => inactive 19:12:39.674 [Window] Window => active 19:13:32.595 [Window] Window => inactive 19:13:33.832 [Window] Window => active 19:14:14.224 [SteamLobby] Detected added member 1100001360e33fb 19:14:14.224 [Lua] [NetworkServer] Changing num_players from 2 to 3 19:14:14.224 [Lua] Players: 3 19:14:14.224 [Lua] Set lobby begin: 19:14:14.224 [Lua] Lobby data twitch_enabled = false 19:14:14.224 [Lua] Lobby data power_level = 202 19:14:14.224 [Lua] Lobby data num_players = 3 19:14:14.224 [Lua] Lobby data host = 11000011885baad 19:14:14.224 [Lua] Lobby data game_mode = 2 19:14:14.224 [Lua] Lobby data is_private = true 19:14:14.224 [Lua] Lobby data level_key = inn_level 19:14:14.224 [Lua] Lobby data player_slot_1 = 0:0 19:14:14.224 [Lua] Lobby data selected_level_key = military 19:14:14.224 [Lua] Lobby data quick_game = false 19:14:14.224 [Lua] Lobby data matchmaking = false 19:14:14.225 [Lua] Lobby data difficulty = normal 19:14:14.225 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:14:14.225 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:14:14.225 [Lua] Lobby data player_slot_5 = 0:0 19:14:14.225 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:14:14.225 [Lua] Lobby data country_code = IN 19:14:14.225 [Lua] Lobby data player_slot_3 = 0:0 19:14:14.225 [Lua] Lobby data eac_authorized = true 19:14:14.225 [Lua] Set lobby end. 19:14:14.225 [Lua] [LobbyMembers] Member joined 1100001360e33fb 19:14:14.243 [Connection] Creating endpoint 1100001360e33fb - reliable message sent 19:14:14.243 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:14:14.244 [Lua] [ChatManager][1]System: Rohit is joining the game 19:14:14.262 [SteamAuthenticator] Sent ticket request to 1100001360e33fb 19:14:19.753 [SteamAuthenticator] Got ticket from 1100001360e33fb 19:14:19.754 [SteamAuthenticator] BeginAuthSession 1100001360e33fb 19:14:19.754 [SteamAuthenticator] Authenticating 1100001360e33fb 19:14:19.754 [SteamAuthenticator] Got ticket request from 1100001360e33fb 19:14:19.754 [SteamAuthenticator] GetAuthSessionTicket 1100001360e33fb 19:14:19.755 [SteamAuthenticator] Sent ticket to 1100001360e33fb 19:14:20.165 [SteamAuthenticator] Steam validation for 1100001360e33fb with response 0 19:14:20.219 [Connection] New session id 194 to 1100001360e33fb. 19:14:20.403 [Connection] Established a connection <180.194> to 1100001360e33fb 19:14:20.403 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:14:20.403 [Lua] [Matchmaking] Got a handshake request from 1100001360e33fb with user name 'Rohit' 19:14:20.572 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000189fa4b from 1100001360e33fb, replying lobby_ok 19:14:20.704 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001360e33fb REPLY wh:0 | we:11000013409c79f | dr:0 | bw:11000011885baad | es:0 19:14:36.859 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001360e33fb 19:14:36.859 [Lua] Set lobby begin: 19:14:36.859 [Lua] Lobby data twitch_enabled = false 19:14:36.859 [Lua] Lobby data power_level = 202 19:14:36.859 [Lua] Lobby data num_players = 3 19:14:36.859 [Lua] Lobby data host = 11000011885baad 19:14:36.859 [Lua] Lobby data game_mode = 2 19:14:36.859 [Lua] Lobby data is_private = true 19:14:36.859 [Lua] Lobby data level_key = inn_level 19:14:36.859 [Lua] Lobby data player_slot_1 = 0:0 19:14:36.859 [Lua] Lobby data selected_level_key = military 19:14:36.859 [Lua] Lobby data quick_game = false 19:14:36.860 [Lua] Lobby data matchmaking = false 19:14:36.860 [Lua] Lobby data difficulty = normal 19:14:36.860 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:14:36.860 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:14:36.860 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:14:36.860 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:14:36.860 [Lua] Lobby data country_code = IN 19:14:36.860 [Lua] Lobby data player_slot_3 = 0:0 19:14:36.860 [Lua] Lobby data eac_authorized = true 19:14:36.860 [Lua] Set lobby end. 19:14:36.860 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000013409c79f | dr:0 | bw:11000011885baad | es:1100001360e33fb 19:14:39.058 [Lua] ### CLEARING PEER STATE FOR 1100001360e33fb 19:14:39.236 [Lua] [PSM] Peer 1100001360e33fb joined. Want to use profile index "5" 19:14:39.236 [Lua] Mechanism says: a client joined the game! 1100001360e33fb 19:14:39.236 [EAC] EAC server has client 1100001360e33fb (and owner 1100001360e33fb) 19:14:39.236 [EACServer] [00:44:39:235][Windows][EAC Server] [Info][RegisterClient] Client: 01100001360E33FB PlayerGUID: 76561198867166203 PlayerIP: 0.0.0.0 OwnerGUID: 76561198867166203 PlayerName: Rajeeva Basavaraju 19:14:39.236 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001360e33fb, connection_key=2) 19:14:39.630 [EACServer] [00:44:39:629][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001360E33FB Session: 3 Status: Client Authenticated Message: Client authenticated. 19:14:39.635 [EAC] Peer 1100001360e33fb switched EAC state to ClientAuthenticatedLocal 19:14:39.850 [EACServer] [00:44:39:849][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001360E33FB. 19:14:40.252 [EACServer] [00:44:40:252][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001360E33FB 19:14:40.252 [EACServer] [00:44:40:252][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001360E33FB Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:14:40.252 [EAC] Peer 1100001360e33fb switched EAC state to ClientAuthenticatedRemote 19:14:41.281 [Lua] player (1100001360e33fb,1) was put into party 0 19:14:41.281 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001360e33fb 19:14:41.429 [Lua] ### Sending rpc_level_loaded 19:14:41.429 [Lua] #### Has state machine: true, sender: 1100001360e33fb, level_id: 49 19:14:41.429 [Lua] Peer 1100001360e33fb has loaded the level but not all enemies, so we wait 19:14:41.429 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001360e33fb, connection_key=2) 19:14:41.430 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001360e33fb inventory_sync_id:2 my_peer_id:11000011885baad 19:14:42.888 [SteamVoipClient] select_out(1100001360e33fb, on) 19:14:42.888 [SteamVoipClient] select_in(1100001360e33fb, on) 19:14:45.450 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:14:45.450 [Lua] [Matchmaking] Got a handshake request from 1100001360e33fb with user name 'Rohit' 19:14:45.472 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=97 19:14:45.472 [Lua] RemotePlayer:create_game_object( ) 97 19:14:45.486 [Lua] player (1100001360e33fb,1) was put into party 1 19:14:45.486 [Lua] Assigning peer(1100001360e33fb:1) to profile(5) career(1) 19:14:45.486 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001360e33fb) local_player_id(1) profile_index(5) career_index(1) 19:14:45.486 [Lua] Set lobby begin: 19:14:45.486 [Lua] Lobby data twitch_enabled = false 19:14:45.486 [Lua] Lobby data power_level = 202 19:14:45.486 [Lua] Lobby data num_players = 3 19:14:45.486 [Lua] Lobby data host = 11000011885baad 19:14:45.486 [Lua] Lobby data game_mode = 2 19:14:45.486 [Lua] Lobby data is_private = true 19:14:45.486 [Lua] Lobby data level_key = inn_level 19:14:45.486 [Lua] Lobby data player_slot_1 = 0:0 19:14:45.486 [Lua] Lobby data selected_level_key = military 19:14:45.486 [Lua] Lobby data quick_game = false 19:14:45.486 [Lua] Lobby data matchmaking = false 19:14:45.486 [Lua] Lobby data difficulty = normal 19:14:45.486 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:14:45.487 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:14:45.487 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:14:45.487 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:14:45.487 [Lua] Lobby data country_code = IN 19:14:45.487 [Lua] Lobby data player_slot_3 = 0:0 19:14:45.487 [Lua] Lobby data eac_authorized = true 19:14:45.487 [Lua] Set lobby end. 19:14:45.487 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000013409c79f | dr:0 | bw:11000011885baad | es:1100001360e33fb 19:14:45.767 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001360e33fb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:14:45.767 [Lua] Adding player sync data to peer=1100001360e33fb local_player_id=1 19:14:45.767 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013409c79f inventory_sync_id:3 my_peer_id:11000011885baad 19:14:45.768 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001360e33fb inventory_sync_id:3 my_peer_id:11000011885baad 19:14:45.768 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:3 my_peer_id:11000011885baad 19:14:45.769 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001360e33fb 19:14:45.776 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:3 my_peer_id:11000011885baad 19:14:45.776 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:14:45.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:14:45.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:14:45.776 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 19:14:45.776 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 19:14:47.042 [Lua] Set lobby begin: 19:14:47.042 [Lua] Lobby data twitch_enabled = false 19:14:47.042 [Lua] Lobby data power_level = 135 19:14:47.042 [Lua] Lobby data num_players = 3 19:14:47.042 [Lua] Lobby data host = 11000011885baad 19:14:47.043 [Lua] Lobby data game_mode = 2 19:14:47.043 [Lua] Lobby data is_private = true 19:14:47.043 [Lua] Lobby data level_key = inn_level 19:14:47.043 [Lua] Lobby data player_slot_1 = 0:0 19:14:47.043 [Lua] Lobby data selected_level_key = military 19:14:47.043 [Lua] Lobby data quick_game = false 19:14:47.043 [Lua] Lobby data matchmaking = false 19:14:47.044 [Lua] Lobby data difficulty = normal 19:14:47.044 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:14:47.044 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:14:47.044 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:14:47.044 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:14:47.044 [Lua] Lobby data country_code = IN 19:14:47.044 [Lua] Lobby data player_slot_3 = 0:0 19:14:47.044 [Lua] Lobby data eac_authorized = true 19:14:47.044 [Lua] Set lobby end. 19:14:47.430 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 19:14:47.430 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 19:14:47.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 19:14:47.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 19:14:47.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 19:14:47.564 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 19:14:47.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 19:14:47.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 19:14:47.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 19:14:47.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 19:14:47.912 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 19:14:47.912 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 19:14:47.975 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 19:14:47.975 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 19:14:47.996 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 19:14:49.399 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001360e33fb go_type=player_unit go_created_func_name=game_object_created_player_unit 19:14:49.400 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=99 19:14:49.401 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:14:50.637 [Lua] PlayFabMirror:_commit_internal 3 19:14:50.637 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:14:50.639 [Lua] generate_backend_stats 11000011885baad:1 19:14:50.650 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 5 19:14:50.650 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 19:14:50.658 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 5 1 19:14:52.127 [Lua] Set lobby begin: 19:14:52.127 [Lua] Lobby data twitch_enabled = false 19:14:52.127 [Lua] Lobby data power_level = 201 19:14:52.127 [Lua] Lobby data num_players = 3 19:14:52.127 [Lua] Lobby data host = 11000011885baad 19:14:52.127 [Lua] Lobby data game_mode = 2 19:14:52.128 [Lua] Lobby data is_private = true 19:14:52.129 [Lua] Lobby data level_key = inn_level 19:14:52.129 [Lua] Lobby data player_slot_1 = 0:0 19:14:52.130 [Lua] Lobby data selected_level_key = military 19:14:52.130 [Lua] Lobby data quick_game = false 19:14:52.130 [Lua] Lobby data matchmaking = false 19:14:52.130 [Lua] Lobby data difficulty = normal 19:14:52.131 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:14:52.131 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:14:52.131 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:14:52.131 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:14:52.131 [Lua] Lobby data country_code = IN 19:14:52.131 [Lua] Lobby data player_slot_3 = 0:0 19:14:52.131 [Lua] Lobby data eac_authorized = true 19:14:52.131 [Lua] Set lobby end. 19:15:10.856 [Lua] [PlayFabRequestQueue] EAC Challenge Request Timed Out Resending savePlayerStatistics3 5 19:15:10.857 [Lua] [success_callback] = [function] 19:15:10.857 [Lua] [id] = 5 (number) 19:15:10.857 [Lua] [request] = table 19:15:10.857 [Lua] [FunctionName] = savePlayerStatistics3 (string) 19:15:10.857 [Lua] [FunctionParameter] = table 19:15:10.857 [Lua] [stats] = table 19:15:10.857 [Lua] [1] = table 19:15:10.857 [Lua] [persistent_value] = 3 (number) 19:15:10.857 [Lua] [default_value] = 0 (number) 19:15:10.857 [Lua] [value] = 2 (number) 19:15:10.857 [Lua] [name] = dynamic_objects_destroyed (string) 19:15:10.857 [Lua] [database_name] = dynamic_objects_destroyed (string) 19:15:10.857 [Lua] [dirty] = true (boolean) 19:15:10.857 [Lua] [timeout] = 20 (number) 19:15:10.857 [Lua] [api_function_name] = ExecuteCloudScript (string) 19:15:10.857 [Lua] [eac_challenge_success] = false (boolean) 19:15:10.857 [Lua] [send_eac_challenge] = true (boolean) 19:15:10.857 [Lua] [resends] = 1 (number) 19:15:10.857 [Lua] [expected_eac_id] = 1 (number) 19:15:10.860 [Lua] <> <>PlayFabRequestQueue<> <>EAC Challenge Request Timed Out - Resending<> <> [0] [C]: in function callstack [1] foundation/scripts/util/crashify.lua:53: in function print_exception [2] scripts/managers/backend_playfab/playfab_request_queue.lua:94: in function update [3] scripts/managers/backend_playfab/playfab_mirror.lua:839: in function update [4] ...pts/managers/backend_playfab/backend_manager_playfab.lua:518: in function update [5] scripts/game_state/state_ingame.lua:861: in function update [6] foundation/scripts/util/state_machine.lua:145: in function update [7] scripts/boot.lua:764: in function game_update [8] scripts/boot.lua:528:in function [1] system = "PlayFabRequestQueue"; message = "EAC Challenge Request Timed Out - Resending" [2] self = table: 00000000021677C0; dt = 0.019399246200919151; active_entry = table: 000000000078CDA0; timeout = -0.010498782619833946; active_request = table: 000000000078CDD0 [3] self = table: 0000000002165F30; dt = 0.019399246200919151; error_code = nil; request_id = nil [4] self = table: 000000000211F370; dt = 0.019399246200919151; settings = table: 00000000001FB070; signin = table: 00000000020A8000; mirror = table: 0000000002165F30; queue = table: 00000000021599C0; error_data = nil [5] self = table: 000000000CA19100; dt = 0.019399246200919151; main_t = 737.90485912445001; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tdeed\n\tworld\n\tparty\n\taccount\n\tbackend\n\tnews_ticker\n\tlobby\n\tload_time\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplayer\n\tlocalizer\n\tadmin\n\tplay_go\n\tmod\n\tperfhud\n\tdebug_updator\n [6] self = table: 000000000C961F00; dt = 0.019399246200919151; t = 737.90485912445001 [7] self = table: 0000000000017DA0; real_world_dt = 0.019399246200919151; dt = 0.019399246200919151; t = 737.90485912445001 [8] dt = 0.019399246200919151 [2] _id = 6; _queue = table: 00000000021680F0; _active_entry = table: 000000000078CDA0; _eac_id = 1; [3] _inventory_items = table: 0000000000171080; _stats = table: 00000000016885F0; _commit_current_id = 3; _unlocked_keep_decorations = table: 000000000216AF50; _claimed_achievements = table: 0000000002169D90; _career_lookup = table: 000000000CA7CDD0; _career_data_mirror = table: 00000000001DD8E0; _career_data = table: 000000000070DB10; _essence = 0; _weaves_progression_settings = table: 000000000070F500; _achievement_rewards = table: 0000000001836C30; sum_best_power_levels = 64; _best_power_levels = table: 0000000002116C30; _commit_limit_total = 1; _num_items_to_load = 0; _user_data_mirror = table: 000000000216BB00; _fake_inventory_items = table: 00000000021685B0; _queued_commit = table: 0000000002166B00; _read_only_data = table: 0000000002168850; _commits = table: 00000000021670C0; _playfab_id = "78CDA542D645DB13"; _quest_data = table: 0000000002168470; _title_data = table: 0000000002169390; _request_queue = table: 00000000021677C0; _last_id = 3; _user_data = table: 0000000002169760; _read_only_data_mirror = table: 0000000002168FA0; _unlocked_weapon_skins = table: 000000000216A8B0; _commit_limit_timer = 56.375143520534039; [4] _button_ok = "button_ok"; _server_queue = table: 000000000053F110; _in_error_state = false; _interfaces = table: 000000000211F6B0; _is_tutorial_backend = false; _mirror = table: 0000000000752960; _signin = table: 0000000000757FF0; _button_disconnected = "button_disconnected"; _data_server_queue = table: 00000000021599C0; _button_retry = "button_retry"; _signin_timeout = 1571770983; _interfaces_created = true; _talents_interface_overrides = table: 0000000002121630; _need_signin = false; _backend_mirror = table: 0000000002165F30; _backend_signin = table: 00000000020A8000; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002120910; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 00000000021202F0; [5] world_name = "level_world"; entity_system_bag = table: 00000000002F90E0; network_server = table: 0000000002ED7510; entity_system = table: 00000000029BCEF0; parent = table: 0000000000017DA0; _level_flow_events = table: 0000000001A56300; statistics_db = table: 0000000000A32D80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000000D3C90; profile_synchronizer = table: 0000000002EDA350; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001E8EF30; num_local_human_players = 1; dt = 0.019399246200919151; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000D64A70; world = [World]; last_connected_to_network_at = 689.76228948612697; peer_id = "11000011885baad"; level = [Level]; network_timer_handler = table: 0000000002A46C40; viewport_name = "player_1"; machines = table: 0000000001288970; _camera_carrier = table: 0000000001E8EFE0; free_flight_manager = table: 000000000BFB7600; network_transmit = table: 0000000002EDC7D0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000C3855D0; _lobby_host = table: 0000000002ED5570; level_transition_handler = table: 0000000002ECD780; dice_keeper = table: 0000000000493160; _quit_game = false; [6] _params = table: 000000000C935880; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000017DA0; _state = table: 000000000CA19100; [7] startup_package_handles = table: 00000000000906B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000090620; flow_return_table = table: 0000000000017DF0; _machine = table: 000000000C961F00; startup_timer = 11.843507561832666; has_booted = true; loading_context = table: 000000000B0F4BD0; <> <> 19:15:10.860 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 5 2 19:15:21.348 [Lua] [PlayFabRequestQueue] Received Timed Out EAC Response - Ignoring 1 19:15:31.160 [Lua] [PlayFabRequestQueue] EAC Challenge Request Timed Out Resending savePlayerStatistics3 5 19:15:31.160 [Lua] [success_callback] = [function] 19:15:31.160 [Lua] [id] = 5 (number) 19:15:31.160 [Lua] [request] = table 19:15:31.160 [Lua] [FunctionName] = savePlayerStatistics3 (string) 19:15:31.160 [Lua] [FunctionParameter] = table 19:15:31.160 [Lua] [stats] = table 19:15:31.160 [Lua] [1] = table 19:15:31.160 [Lua] [persistent_value] = 3 (number) 19:15:31.160 [Lua] [default_value] = 0 (number) 19:15:31.160 [Lua] [value] = 2 (number) 19:15:31.160 [Lua] [name] = dynamic_objects_destroyed (string) 19:15:31.160 [Lua] [database_name] = dynamic_objects_destroyed (string) 19:15:31.160 [Lua] [dirty] = true (boolean) 19:15:31.160 [Lua] [timeout] = 20 (number) 19:15:31.160 [Lua] [api_function_name] = ExecuteCloudScript (string) 19:15:31.160 [Lua] [eac_challenge_success] = false (boolean) 19:15:31.160 [Lua] [send_eac_challenge] = true (boolean) 19:15:31.160 [Lua] [resends] = 2 (number) 19:15:31.160 [Lua] [expected_eac_id] = 2 (number) 19:15:31.161 [Lua] <> <>PlayFabRequestQueue<> <>EAC Challenge Request Timed Out - Resending<> <> [0] [C]: in function callstack [1] foundation/scripts/util/crashify.lua:53: in function print_exception [2] scripts/managers/backend_playfab/playfab_request_queue.lua:94: in function update [3] scripts/managers/backend_playfab/playfab_mirror.lua:839: in function update [4] ...pts/managers/backend_playfab/backend_manager_playfab.lua:518: in function update [5] scripts/game_state/state_ingame.lua:861: in function update [6] foundation/scripts/util/state_machine.lua:145: in function update [7] scripts/boot.lua:764: in function game_update [8] scripts/boot.lua:528:in function [1] system = "PlayFabRequestQueue"; message = "EAC Challenge Request Timed Out - Resending" [2] self = table: 00000000021677C0; dt = 0.021826472133398056; active_entry = table: 000000000078CDA0; timeout = -0.008683384396135807; active_request = table: 000000000078CDD0 [3] self = table: 0000000002165F30; dt = 0.021826472133398056; error_code = nil; request_id = nil [4] self = table: 000000000211F370; dt = 0.021826472133398056; settings = table: 00000000001FB070; signin = table: 00000000020A8000; mirror = table: 0000000002165F30; queue = table: 00000000021599C0; error_data = nil [5] self = table: 000000000CA19100; dt = 0.021826472133398056; main_t = 757.91354250884615; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tdeed\n\tworld\n\tparty\n\taccount\n\tbackend\n\tnews_ticker\n\tlobby\n\tload_time\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplayer\n\tlocalizer\n\tadmin\n\tplay_go\n\tmod\n\tperfhud\n\tdebug_updator\n [6] self = table: 000000000C961F00; dt = 0.021826472133398056; t = 757.91354250884615 [7] self = table: 0000000000017DA0; real_world_dt = 0.021826472133398056; dt = 0.021826472133398056; t = 757.91354250884615 [8] dt = 0.021826472133398056 [2] _id = 6; _queue = table: 00000000021680F0; _active_entry = table: 000000000078CDA0; _eac_id = 2; [3] _inventory_items = table: 0000000000171080; _stats = table: 00000000016885F0; _commit_current_id = 3; _unlocked_keep_decorations = table: 000000000216AF50; _claimed_achievements = table: 0000000002169D90; _career_lookup = table: 000000000CA7CDD0; _career_data_mirror = table: 00000000001DD8E0; _career_data = table: 000000000070DB10; _essence = 0; _weaves_progression_settings = table: 000000000070F500; _achievement_rewards = table: 0000000001836C30; sum_best_power_levels = 64; _best_power_levels = table: 0000000002116C30; _commit_limit_total = 1; _num_items_to_load = 0; _user_data_mirror = table: 000000000216BB00; _fake_inventory_items = table: 00000000021685B0; _queued_commit = table: 0000000002166B00; _read_only_data = table: 0000000002168850; _commits = table: 00000000021670C0; _playfab_id = "78CDA542D645DB13"; _quest_data = table: 0000000002168470; _title_data = table: 0000000002169390; _request_queue = table: 00000000021677C0; _last_id = 3; _user_data = table: 0000000002169760; _read_only_data_mirror = table: 0000000002168FA0; _unlocked_weapon_skins = table: 000000000216A8B0; _commit_limit_timer = 36.368887362070382; [4] _button_ok = "button_ok"; _server_queue = table: 000000000053F110; _in_error_state = false; _interfaces = table: 000000000211F6B0; _is_tutorial_backend = false; _mirror = table: 0000000000752960; _signin = table: 0000000000757FF0; _button_disconnected = "button_disconnected"; _data_server_queue = table: 00000000021599C0; _button_retry = "button_retry"; _signin_timeout = 1571770983; _interfaces_created = true; _talents_interface_overrides = table: 0000000002121630; _need_signin = false; _backend_mirror = table: 0000000002165F30; _backend_signin = table: 00000000020A8000; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002120910; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 00000000021202F0; [5] world_name = "level_world"; entity_system_bag = table: 00000000002F90E0; network_server = table: 0000000002ED7510; entity_system = table: 00000000029BCEF0; parent = table: 0000000000017DA0; _level_flow_events = table: 0000000001A56300; statistics_db = table: 0000000000A32D80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000000D3C90; profile_synchronizer = table: 0000000002EDA350; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001E8EF30; num_local_human_players = 1; dt = 0.021826472133398056; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000D64A70; world = [World]; last_connected_to_network_at = 709.76854564459063; peer_id = "11000011885baad"; level = [Level]; network_timer_handler = table: 0000000002A46C40; viewport_name = "player_1"; machines = table: 0000000001288970; _camera_carrier = table: 0000000001E8EFE0; free_flight_manager = table: 000000000BFB7600; network_transmit = table: 0000000002EDC7D0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000C3855D0; _lobby_host = table: 0000000002ED5570; level_transition_handler = table: 0000000002ECD780; dice_keeper = table: 0000000000493160; _quit_game = false; [6] _params = table: 000000000C935880; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000017DA0; _state = table: 000000000CA19100; [7] startup_package_handles = table: 00000000000906B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000090620; flow_return_table = table: 0000000000017DF0; _machine = table: 000000000C961F00; startup_timer = 11.843507561832666; has_booted = true; loading_context = table: 000000000B0F4BD0; <> <> 19:15:31.161 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 5 3 19:15:31.465 [Lua] [PlayFabRequestQueue] EAC Enabled! 5 19:15:31.465 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 5 19:15:32.116 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 5 19:15:32.129 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 19:15:32.469 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 19:15:32.485 [Lua] commit result success 3 19:15:47.682 [Lua] [PlayFabRequestQueue] Received Timed Out EAC Response - Ignoring 2 19:16:26.738 [Lua] [IngameUI] menu view on_enter hero_view 19:16:26.751 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01662bd0 19:16:26.751 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 19:16:31.858 [Lua] [IngameUI] menu view on_exit hero_view 19:16:31.864 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01662bd0 19:16:31.864 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 19:16:36.896 [Lua] PlayFabMirror:_commit_internal 4 19:16:36.896 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:16:36.898 [Lua] generate_backend_stats 11000011885baad:1 19:16:36.911 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:16:36.923 [Lua] commit result success 4 19:18:10.583 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013409c79f inventory_sync_id:4 my_peer_id:11000011885baad 19:18:10.583 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001360e33fb inventory_sync_id:4 my_peer_id:11000011885baad 19:18:10.583 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:4 my_peer_id:11000011885baad 19:18:10.597 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:4 my_peer_id:11000011885baad 19:18:10.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:18:10.660 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 19:18:11.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 19:18:11.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 19:18:11.180 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 19:18:15.769 [Lua] Set lobby begin: 19:18:15.769 [Lua] Lobby data twitch_enabled = false 19:18:15.769 [Lua] Lobby data power_level = 202 19:18:15.769 [Lua] Lobby data num_players = 3 19:18:15.769 [Lua] Lobby data host = 11000011885baad 19:18:15.769 [Lua] Lobby data game_mode = 2 19:18:15.769 [Lua] Lobby data is_private = true 19:18:15.769 [Lua] Lobby data level_key = inn_level 19:18:15.769 [Lua] Lobby data player_slot_1 = 0:0 19:18:15.769 [Lua] Lobby data selected_level_key = military 19:18:15.769 [Lua] Lobby data quick_game = false 19:18:15.769 [Lua] Lobby data matchmaking = false 19:18:15.769 [Lua] Lobby data difficulty = normal 19:18:15.769 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:18:15.769 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:18:15.770 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:18:15.770 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:18:15.770 [Lua] Lobby data country_code = IN 19:18:15.770 [Lua] Lobby data player_slot_3 = 0:0 19:18:15.770 [Lua] Lobby data eac_authorized = true 19:18:15.770 [Lua] Set lobby end. 19:18:16.232 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013409c79f inventory_sync_id:5 my_peer_id:11000011885baad 19:18:16.232 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001360e33fb inventory_sync_id:5 my_peer_id:11000011885baad 19:18:16.232 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:5 my_peer_id:11000011885baad 19:18:16.242 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:5 my_peer_id:11000011885baad 19:18:16.252 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 19:18:20.974 [Lua] Set lobby begin: 19:18:20.974 [Lua] Lobby data twitch_enabled = false 19:18:20.975 [Lua] Lobby data power_level = 203 19:18:20.975 [Lua] Lobby data num_players = 3 19:18:20.975 [Lua] Lobby data host = 11000011885baad 19:18:20.975 [Lua] Lobby data game_mode = 2 19:18:20.975 [Lua] Lobby data is_private = true 19:18:20.975 [Lua] Lobby data level_key = inn_level 19:18:20.975 [Lua] Lobby data player_slot_1 = 0:0 19:18:20.975 [Lua] Lobby data selected_level_key = military 19:18:20.975 [Lua] Lobby data quick_game = false 19:18:20.975 [Lua] Lobby data matchmaking = false 19:18:20.975 [Lua] Lobby data difficulty = normal 19:18:20.975 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:18:20.975 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:18:20.975 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:18:20.975 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:18:20.975 [Lua] Lobby data country_code = IN 19:18:20.975 [Lua] Lobby data player_slot_3 = 0:0 19:18:20.976 [Lua] Lobby data eac_authorized = true 19:18:20.976 [Lua] Set lobby end. 19:18:29.371 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:18:29.373 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 19:18:29.374 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 19:18:29.374 [Lua] [LevelTransitionHandler] set_next_level( military ) 19:18:29.374 [Lua] Set lobby begin: 19:18:29.374 [Lua] Lobby data twitch_enabled = false 19:18:29.374 [Lua] Lobby data power_level = 203 19:18:29.374 [Lua] Lobby data num_players = 3 19:18:29.374 [Lua] Lobby data host = 11000011885baad 19:18:29.374 [Lua] Lobby data game_mode = 2 19:18:29.374 [Lua] Lobby data is_private = true 19:18:29.374 [Lua] Lobby data level_key = inn_level 19:18:29.374 [Lua] Lobby data player_slot_1 = 0:0 19:18:29.374 [Lua] Lobby data selected_level_key = military 19:18:29.374 [Lua] Lobby data quick_game = false 19:18:29.374 [Lua] Lobby data matchmaking = false 19:18:29.374 [Lua] Lobby data difficulty = normal 19:18:29.374 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:18:29.374 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:18:29.374 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:18:29.374 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:18:29.375 [Lua] Lobby data country_code = IN 19:18:29.375 [Lua] Lobby data player_slot_3 = 0:0 19:18:29.375 [Lua] Lobby data eac_authorized = true 19:18:29.375 [Lua] Set lobby end. 19:18:29.380 [Lua] Set lobby begin: 19:18:29.380 [Lua] Lobby data twitch_enabled = false 19:18:29.380 [Lua] Lobby data power_level = 203 19:18:29.380 [Lua] Lobby data num_players = 3 19:18:29.380 [Lua] Lobby data host = 11000011885baad 19:18:29.380 [Lua] Lobby data game_mode = 2 19:18:29.380 [Lua] Lobby data is_private = true 19:18:29.380 [Lua] Lobby data level_key = inn_level 19:18:29.380 [Lua] Lobby data player_slot_1 = 0:0 19:18:29.380 [Lua] Lobby data selected_level_key = military 19:18:29.380 [Lua] Lobby data quick_game = false 19:18:29.380 [Lua] Lobby data matchmaking = false 19:18:29.380 [Lua] Lobby data difficulty = normal 19:18:29.380 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:18:29.380 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:18:29.380 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:18:29.380 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:18:29.380 [Lua] Lobby data country_code = IN 19:18:29.380 [Lua] Lobby data player_slot_3 = 0:0 19:18:29.380 [Lua] Lobby data eac_authorized = true 19:18:29.380 [Lua] Set lobby end. 19:18:29.381 [Lua] Complete level triggered. 19:18:29.382 [Save] Saving `save_data` 19:18:29.382 [Lua] gm_event_end_conditions_met false false 19:18:29.382 [Lua] PlayFabMirror:_commit_internal nil 19:18:29.382 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:18:29.385 [Lua] generate_backend_stats 11000011885baad:1 19:18:29.385 [Save] Save done 19:18:29.385 [Save] Saving `save_data` 19:18:29.388 [Save] Save done 19:18:29.396 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:18:29.396 [Lua] TRANSITION nil nil military 19:18:29.396 [Lua] Transition type "military", is server: true 19:18:29.396 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:18:29.396 [Lua] [GameNetworkManager] Leaving game... 19:18:29.396 [Lua] [GameNetworkManager] Shutting down game session host. 19:18:29.396 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:18:29.396 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:18:29.396 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=887.04 19:18:29.408 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:18:29.408 [Lua] commit result success 5 19:18:31.077 [Lua] [PlayerSyncData] Game session is not initialized 19:18:31.077 [Lua] [PlayerSyncData] Game session is not initialized 19:18:31.077 [Lua] Set lobby begin: 19:18:31.077 [Lua] Lobby data twitch_enabled = false 19:18:31.078 [Lua] Lobby data power_level = 0 19:18:31.078 [Lua] Lobby data num_players = 3 19:18:31.078 [Lua] Lobby data host = 11000011885baad 19:18:31.078 [Lua] Lobby data game_mode = 2 19:18:31.078 [Lua] Lobby data is_private = true 19:18:31.078 [Lua] Lobby data level_key = inn_level 19:18:31.078 [Lua] Lobby data player_slot_1 = 0:0 19:18:31.078 [Lua] Lobby data selected_level_key = military 19:18:31.078 [Lua] Lobby data quick_game = false 19:18:31.078 [Lua] Lobby data matchmaking = false 19:18:31.078 [Lua] Lobby data difficulty = normal 19:18:31.078 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:18:31.078 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:18:31.078 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:18:31.078 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:18:31.078 [Lua] Lobby data country_code = IN 19:18:31.078 [Lua] Lobby data player_slot_3 = 0:0 19:18:31.078 [Lua] Lobby data eac_authorized = true 19:18:31.078 [Lua] Set lobby end. 19:18:31.382 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 19:18:31.382 [Lua] Clearing all global lookup lists 19:18:31.382 [Lua] [IngamePlayerListUI] - Destroy 19:18:31.382 [Lua] [EquipmentUI] - Destroy 19:18:31.382 [Lua] [AbilityUI] - Destroy 19:18:31.382 [Lua] [GamePadEquipmentUI] - Destroy 19:18:31.382 [Lua] [GamePadAbilityUI] - Destroy 19:18:31.383 [Lua] [IngameUI] destroy 19:18:31.399 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 19:18:31.478 [Lua] [Managers] Destroying state managers... 19:18:31.485 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:18:31.485 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013409c79f 19:18:31.485 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001360e33fb 19:18:31.485 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011885baad 19:18:31.485 [Lua] [Matchmaking] unregister rpcs 19:18:31.485 [Lua] ############### UNLOADING PACKAGES ############### 19:18:31.485 [Lua] [Gamestate] Enter state StateLoading 19:18:31.488 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:18:31.488 [Lua] [Matchmaking] register rpcs 19:18:31.488 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 19:18:31.488 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:18:31.488 [Lua] registering RPCs 19:18:31.488 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:18:31.488 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:18:31.488 [Lua] Set lobby begin: 19:18:31.488 [Lua] Lobby data twitch_enabled = false 19:18:31.488 [Lua] Lobby data power_level = 0 19:18:31.488 [Lua] Lobby data num_players = 3 19:18:31.488 [Lua] Lobby data host = 11000011885baad 19:18:31.488 [Lua] Lobby data game_mode = 2 19:18:31.488 [Lua] Lobby data is_private = true 19:18:31.488 [Lua] Lobby data level_key = military 19:18:31.488 [Lua] Lobby data player_slot_1 = 0:0 19:18:31.488 [Lua] Lobby data selected_level_key = military 19:18:31.488 [Lua] Lobby data quick_game = false 19:18:31.488 [Lua] Lobby data matchmaking = false 19:18:31.488 [Lua] Lobby data difficulty = normal 19:18:31.488 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:18:31.489 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:18:31.489 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:18:31.489 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:18:31.489 [Lua] Lobby data country_code = IN 19:18:31.489 [Lua] Lobby data player_slot_3 = 0:0 19:18:31.489 [Lua] Lobby data eac_authorized = true 19:18:31.489 [Lua] Set lobby end. 19:18:31.489 [Lua] MUSIC MANAGER unmute_all_world_sounds 8147 0 19:18:31.489 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 7 19:18:31.492 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 7 19:18:31.493 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 19:18:31.493 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[nil] 19:18:31.493 [Lua] [LevelTransitionHandler] load_level military 19:18:31.574 [Umbra] Unload tome 19:18:31.704 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 19:18:31.704 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 19:18:31.704 [Lua] [LevelTransitionHandler] Loading level: "military" 19:18:31.704 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military" 19:18:31.704 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read, 19:18:31.704 [Lua] [StateLoading] got rpc_load_level 84 military 19:18:31.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 19:18:31.789 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 19:18:31.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 19:18:31.795 [Lua] MUSIC MANAGER nik_loading_screen_helmgart_military_01 8148 0 19:18:31.800 [Lua] MUSIC MANAGER Play_loading_screen_music 8149 0 19:18:32.255 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 19:18:32.900 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 7 19:18:40.165 [Lua] ### Sending rpc_level_loaded 19:18:40.165 [Lua] #### Has state machine: true, sender: 1100001360e33fb, level_id: 84 19:18:40.165 [Lua] Peer 1100001360e33fb has loaded the level and all enemies are loaded 19:18:43.225 [Lua] ### Sending rpc_level_loaded 19:18:43.225 [Lua] #### Has state machine: true, sender: 11000013409c79f, level_id: 84 19:18:43.225 [Lua] Peer 11000013409c79f has loaded the level and all enemies are loaded 19:18:53.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 19:18:53.235 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 19:18:53.254 [Lua] [LevelTransitionHandler] Level load completed! 19:18:53.254 [Lua] [EnemyPackageLoader] setup_startup_enemies 19:18:53.291 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:18:53.291 [Lua] checking dlc's against conflict directors 19:18:53.291 [Lua] - removing conflict director 'chaos_beastmen' 19:18:53.291 [Lua] - removing conflict director 'skaven_beastmen' 19:18:53.291 [Lua] - removing conflict director 'beastmen' 19:18:53.291 [Lua] --- --- --- 19:18:53.291 [Lua] Starting... difficulty 'normal' 19:18:53.291 [Lua] These are the starting conflict directors: 19:18:53.291 [Lua] chaos_light 19:18:53.291 [Lua] chaos 19:18:53.291 [Lua] --- --- --- 19:18:53.291 [Lua] 19:18:53.291 [Lua] Looking for a new director: 19:18:53.291 [Lua] (free: 18) master hash is: skaven_ratling_gunner chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_commander skaven_poison_wind_globadier skaven_plague_monk chaos_marauder 19:18:53.291 [Lua] ->trying director: skaven 19:18:53.291 [Lua] --> success! 19:18:53.291 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield 19:18:53.291 [Lua] 19:18:53.291 [Lua] Looking for a new director: 19:18:53.291 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_commander skaven_poison_wind_globadier skaven_plague_monk chaos_marauder 19:18:53.291 [Lua] ->trying director: skaven 19:18:53.291 [Lua] --> success! 19:18:53.291 [Lua] --> re-used the same breeds 19:18:53.291 [Lua] 19:18:53.291 [Lua] Looking for a new director: 19:18:53.291 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_commander skaven_poison_wind_globadier skaven_plague_monk chaos_marauder 19:18:53.291 [Lua] ->trying director: chaos 19:18:53.291 [Lua] --> success! 19:18:53.291 [Lua] --> re-used the same breeds 19:18:53.291 [Lua] 19:18:53.291 [Lua] Looking for a new director: 19:18:53.291 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_commander skaven_poison_wind_globadier skaven_plague_monk chaos_marauder 19:18:53.291 [Lua] ->trying director: chaos 19:18:53.291 [Lua] --> success! 19:18:53.291 [Lua] --> re-used the same breeds 19:18:53.291 [Lua] 19:18:53.291 [Lua] DONE! Found the following directors: 19:18:53.291 [Lua] skaven 19:18:53.291 [Lua] skaven 19:18:53.291 [Lua] chaos 19:18:53.291 [Lua] chaos 19:18:53.291 [Lua] (free: 15), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_commander skaven_poison_wind_globadier skaven_plague_monk chaos_marauder 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 19:18:53.291 [Lua] ### Sending rpc_level_loaded 19:18:53.291 [Lua] #### Has state machine: true, sender: 11000011885baad, level_id: 84 19:18:53.291 [Lua] Peer 11000011885baad has loaded the level and all enemies are loaded 19:18:53.312 [Lua] ### Sending rpc_level_loaded 19:18:53.312 [Lua] #### Has state machine: false, sender: 11000011885baad, level_id: 84 19:18:54.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:18:54.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:18:54.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:18:54.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:18:54.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:18:54.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:18:55.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:18:55.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:18:55.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:18:56.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:18:56.468 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:18:56.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:18:59.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:18:59.644 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:18:59.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:19:00.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:19:00.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:19:00.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:19:00.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:19:00.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:19:00.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:19:00.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:19:00.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:19:00.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:19:01.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:19:01.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:19:01.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:19:01.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:19:01.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:19:01.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:19:02.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:19:02.143 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:19:02.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:19:02.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:19:02.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:19:02.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:19:03.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:19:03.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:19:03.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:19:05.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:19:05.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:19:05.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 19:19:06.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 19:19:06.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 19:19:06.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:19:07.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:19:07.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:19:07.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:19:07.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:19:07.869 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:19:07.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 19:19:08.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 19:19:08.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 19:19:08.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:19:09.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:19:09.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:19:09.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:19:10.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:19:10.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:19:10.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:19:11.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:19:11.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:19:11.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:19:12.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:19:12.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:19:12.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:19:13.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:19:13.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:19:13.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:19:13.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:19:13.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:19:13.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 19:19:15.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 19:19:15.105 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 19:19:15.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:19:16.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:19:16.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:19:16.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:19:17.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:19:17.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:19:17.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:19:17.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:19:17.164 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:19:17.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:19:17.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:19:17.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:19:17.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:19:17.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:19:17.317 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:19:17.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 19:19:19.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 19:19:19.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 19:19:19.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 19:19:21.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 19:19:21.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 19:19:21.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 19:19:23.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 19:19:23.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 19:19:23.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 19:19:25.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 19:19:25.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 19:19:25.987 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: custom 19:19:25.987 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:19:25.987 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:19:27.000 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:19:27.000 [Lua] [Matchmaking] unregister rpcs 19:19:27.000 [Lua] Set lobby begin: 19:19:27.000 [Lua] Lobby data twitch_enabled = false 19:19:27.000 [Lua] Lobby data power_level = 0 19:19:27.000 [Lua] Lobby data num_players = 3 19:19:27.000 [Lua] Lobby data host = 11000011885baad 19:19:27.000 [Lua] Lobby data game_mode = 2 19:19:27.000 [Lua] Lobby data is_private = true 19:19:27.000 [Lua] Lobby data level_key = military 19:19:27.000 [Lua] Lobby data player_slot_1 = 0:0 19:19:27.000 [Lua] Lobby data selected_level_key = military 19:19:27.001 [Lua] Lobby data quick_game = false 19:19:27.001 [Lua] Lobby data matchmaking = false 19:19:27.001 [Lua] Lobby data difficulty = normal 19:19:27.001 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:19:27.001 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:19:27.001 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:19:27.001 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:19:27.001 [Lua] Lobby data country_code = IN 19:19:27.001 [Lua] Lobby data player_slot_3 = 0:0 19:19:27.001 [Lua] Lobby data eac_authorized = true 19:19:27.001 [Lua] Set lobby end. 19:19:27.001 [Lua] [Managers] Destroying state managers... 19:19:27.003 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 19:19:27.003 [Lua] MUSIC MANAGER Stop_loading_screen_music 8150 0 19:19:27.003 [Lua] [Gamestate] Enter StateIngame HOST 19:19:27.004 [Lua] <>level = military<> 19:19:27.004 [Lua] Set lobby begin: 19:19:27.004 [Lua] Lobby data twitch_enabled = false 19:19:27.004 [Lua] Lobby data power_level = 0 19:19:27.004 [Lua] Lobby data num_players = 3 19:19:27.004 [Lua] Lobby data host = 11000011885baad 19:19:27.004 [Lua] Lobby data game_mode = 2 19:19:27.004 [Lua] Lobby data is_private = true 19:19:27.004 [Lua] Lobby data level_key = military 19:19:27.004 [Lua] Lobby data player_slot_1 = 0:0 19:19:27.004 [Lua] Lobby data selected_level_key = military 19:19:27.004 [Lua] Lobby data quick_game = false 19:19:27.004 [Lua] Lobby data matchmaking = false 19:19:27.004 [Lua] Lobby data difficulty = normal 19:19:27.005 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:19:27.005 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:19:27.005 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:19:27.005 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:19:27.005 [Lua] Lobby data country_code = IN 19:19:27.005 [Lua] Lobby data player_slot_3 = 0:0 19:19:27.005 [Lua] Lobby data eac_authorized = true 19:19:27.005 [Lua] Set lobby end. 19:19:27.005 [Umbra] Init version: 3.4.15 :: 16 threads 19:19:27.005 [Lua] [StateIngame] Server ingame 19:19:27.009 [Lua] Set lobby begin: 19:19:27.009 [Lua] Lobby data twitch_enabled = false 19:19:27.009 [Lua] Lobby data power_level = 0 19:19:27.009 [Lua] Lobby data num_players = 3 19:19:27.009 [Lua] Lobby data host = 11000011885baad 19:19:27.009 [Lua] Lobby data game_mode = 2 19:19:27.009 [Lua] Lobby data is_private = true 19:19:27.009 [Lua] Lobby data level_key = military 19:19:27.009 [Lua] Lobby data player_slot_1 = 0:0 19:19:27.009 [Lua] Lobby data selected_level_key = military 19:19:27.009 [Lua] Lobby data quick_game = false 19:19:27.009 [Lua] Lobby data matchmaking = false 19:19:27.009 [Lua] Lobby data difficulty = normal 19:19:27.009 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:19:27.009 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:19:27.009 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:19:27.009 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:19:27.010 [Lua] Lobby data country_code = IN 19:19:27.010 [Lua] Lobby data player_slot_3 = 0:0 19:19:27.010 [Lua] Lobby data eac_authorized = true 19:19:27.010 [Lua] Set lobby end. 19:19:27.010 [Lua] [Matchmaking] register rpcs 19:19:27.010 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:19:27.010 [Lua] [GameNetworkManager] My own peer_id = 11000011885baad 19:19:27.010 [Lua] [GameNetworkManager] self.is_server = true 19:19:27.010 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:19:27.010 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:19:27.010 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:19:27.010 [Network] Setting artificial MTU limit to 65536 19:19:27.019 [Lua] Switching ConflictSettings: to: default 19:19:27.019 [Lua] pacing=default 19:19:27.019 [Lua] roaming=nil 19:19:27.019 [Lua] specials=default 19:19:27.019 [Lua] debug_color=maroon 19:19:27.019 [Lua] pack_spawning=default 19:19:27.019 [Lua] contained_breeds=nil 19:19:27.019 [Lua] disabled=false 19:19:27.019 [Lua] boss=default 19:19:27.019 [Lua] horde=default 19:19:27.019 [Lua] name=default 19:19:27.019 [Lua] intensity=default 19:19:27.019 [Lua] --- 19:19:27.019 [Lua] [LevelAnalysis] set_random_seed( 10604097) 19:19:27.031 [Lua] [AIInterestPointSystem] Level Seed: 10604097 19:19:27.031 [Lua] 19:19:27.031 [Lua] [entity_system_bag] = table 19:19:27.031 [Lua] [entity_system_bag] = metatable 19:19:27.031 [Lua] [startup_data] = table 19:19:27.031 [Lua] [entity_manager] = table 19:19:27.031 [Lua] [entity_manager] = metatable 19:19:27.031 [Lua] [unit_spawner] = table 19:19:27.031 [Lua] [unit_spawner] = metatable 19:19:27.031 [Lua] [unit_storage] = table 19:19:27.031 [Lua] [unit_storage] = metatable 19:19:27.031 [Lua] [dice_keeper] = table 19:19:27.031 [Lua] [dice_keeper] = metatable 19:19:27.031 [Lua] [is_server] = true (boolean) 19:19:27.032 [Lua] [world] = [World] 19:19:27.032 [Lua] [system_api] = table 19:19:27.032 [Lua] [entity_system] = table 19:19:27.032 [Lua] [entity_system] = metatable 19:19:27.032 [Lua] [network_lobby] = table 19:19:27.032 [Lua] [network_lobby] = metatable 19:19:27.032 [Lua] [profile_synchronizer] = table 19:19:27.032 [Lua] [profile_synchronizer] = metatable 19:19:27.032 [Lua] [level_transition_handler] = table 19:19:27.032 [Lua] [level_transition_handler] = metatable 19:19:27.032 [Lua] [num_local_human_players] = 1 (number) 19:19:27.032 [Lua] [statistics_db] = table 19:19:27.032 [Lua] [statistics_db] = metatable 19:19:27.032 [Lua] [network_server] = table 19:19:27.032 [Lua] [network_server] = metatable 19:19:27.032 [Lua] [input_manager] = table 19:19:27.032 [Lua] [input_manager] = metatable 19:19:27.032 [Lua] [network_clock] = table 19:19:27.032 [Lua] [network_clock] = metatable 19:19:27.032 [Lua] [network_transmit] = table 19:19:27.032 [Lua] [network_transmit] = metatable 19:19:27.032 [Lua] [free_flight_manager] = table 19:19:27.032 [Lua] [free_flight_manager] = metatable 19:19:27.032 [Lua] [network_manager] = table 19:19:27.032 [Lua] [network_manager] = metatable 19:19:27.032 [Lua] [network_event_delegate] = table 19:19:27.032 [Lua] [network_event_delegate] = metatable 19:19:27.032 [Lua] 19:19:27.037 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:19:27.056 [Lua] [AchievementManager] Achievements using the steam platform 19:19:27.057 [Lua] [StateIngame] Level seed: 10604097 19:19:27.057 [World] Spawning level. 19:19:27.633 [Lua] respawn_unit_spawned with group id: cannon_event 19:19:27.633 [Lua] respawn_unit_spawned with group id: cannon_event 19:19:27.633 [Lua] respawn_unit_spawned with group id: cannon_event 19:19:27.639 [Lua] respawn_unit_spawned with group id: end_event 19:19:27.639 [Lua] respawn_unit_spawned with group id: end_event 19:19:27.639 [Lua] respawn_unit_spawned with group id: end_event 19:19:27.683 [Lua] respawn_unit_spawned with group id: gate_event 19:19:27.683 [Lua] respawn_unit_spawned with group id: gate_event 19:19:27.683 [Lua] respawn_unit_spawned with group id: gate_event 19:19:27.782 [Lua] [LevelAnalysis] set_random_seed( 10604097) 19:19:27.807 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:19:27.807 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:19:27.807 [Lua] [IngameUI] init 19:19:27.819 [SteamVoipClient] select_out(11000011885baad, on) 19:19:27.819 [SteamVoipClient] select_out(11000013409c79f, on) 19:19:27.819 [SteamVoipClient] select_out(1100001360e33fb, on) 19:19:27.822 [Lua] cb_razer_chroma_setup 19:19:27.840 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:19:27.840 [Lua] Set lobby begin: 19:19:27.840 [Lua] Lobby data twitch_enabled = false 19:19:27.840 [Lua] Lobby data power_level = 200 19:19:27.840 [Lua] Lobby data num_players = 3 19:19:27.840 [Lua] Lobby data host = 11000011885baad 19:19:27.840 [Lua] Lobby data game_mode = 2 19:19:27.840 [Lua] Lobby data is_private = true 19:19:27.840 [Lua] Lobby data level_key = military 19:19:27.840 [Lua] Lobby data player_slot_1 = 0:0 19:19:27.841 [Lua] Lobby data selected_level_key = military 19:19:27.841 [Lua] Lobby data quick_game = false 19:19:27.841 [Lua] Lobby data matchmaking = false 19:19:27.841 [Lua] Lobby data difficulty = normal 19:19:27.841 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:19:27.841 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:19:27.841 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:19:27.841 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:19:27.841 [Lua] Lobby data country_code = IN 19:19:27.841 [Lua] Lobby data player_slot_3 = 0:0 19:19:27.842 [Lua] Lobby data eac_authorized = true 19:19:27.842 [Lua] Set lobby end. 19:19:27.843 [Lua] CurrentConflictSettings default 19:19:27.843 [Lua] [ConflictDirector] conflict_director is ai_ready 19:19:27.848 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:19:27.848 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:19:27.861 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:19:27.861 [Lua] Forming navigation groups in one frame 19:19:27.861 [Lua] Forming navigation groups 19:19:27.862 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314 19:19:28.173 [Lua] NavigationGroupManager -> calulation time B: 0.31099999999992178 19:19:28.173 [Lua] number of nav groups: 336 19:19:28.175 [Lua] number of refined nav groups : 268 19:19:28.183 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051 19:19:28.183 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.685035046935079 Normalized coefficient: 1.0725204229789822 19:19:28.185 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.498148366063836 Normalized coefficient: 1.2601866723526736 19:19:28.188 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.039028524607424 Normalized coefficient: 1.5688769049110649 19:19:28.191 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 1.8861726701259613 Normalized coefficient: 0.47715673875175846 19:19:28.194 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 19:19:28.194 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 19:19:28.194 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 19:19:28.194 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 19:19:28.194 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 19:19:28.204 [Lua] [LevelAnalysis] Generating boss paths for level: military 19:19:28.204 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.519 meters. 19:19:28.204 [Lua] [LevelAnalysis] grouping spawners for event_patrol 19:19:28.204 [Lua] [LevelAnalysis] 19:19:28.204 [Lua] [LevelAnalysis] grouping spawners for event_boss 19:19:28.204 [Lua] [LevelAnalysis] 19:19:28.204 [Lua] [LevelAnalysis] Terror events added: 19:19:28.204 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 19:19:28.204 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 19:19:28.204 [Lua] ----> using boss gizmo! 19:19:28.204 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -128.7 start-travel-dist: 743.1, end-travel-dist: 991.3 spawn_distance 604.4 19:19:28.205 [Lua] Adding main path event: Vector3Box(-114.589, -122.717, 53.5643) boss_event_storm_fiend 45 table: 0000000006BAB570 19:19:28.205 [Lua] [LevelAnalysis] num_event_places_f: 0.71034622891743981 , num_event_places: 0 , trailing_event_fraction: 0.71034622891743981 , num_events: 1 19:19:28.205 [Lua] [LevelAnalysis] Level path distance: 1115.5193433761597 19:19:28.205 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.5193433761597 forbidden_dist: -1015.5193433761597 19:19:28.205 [Lua] [LevelAnalysis] wanted_distance: 186.26327322034973 19:19:28.205 [Lua] [LevelAnalysis] Terror events added: 19:19:28.205 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:19:28.218 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 19:19:28.218 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 19:19:28.218 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:19:28.218 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:19:28.218 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=78 19:19:28.294 [Lua] player (11000011885baad,2) was put into party 1 19:19:28.304 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79 19:19:28.304 [Lua] Assigning peer(11000011885baad:2) to profile(3) career(1) 19:19:28.304 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011885baad) local_player_id(2) profile_index(3) career_index(1) 19:19:28.304 [Lua] Set lobby begin: 19:19:28.304 [Lua] Lobby data twitch_enabled = false 19:19:28.304 [Lua] Lobby data power_level = 200 19:19:28.304 [Lua] Lobby data num_players = 3 19:19:28.304 [Lua] Lobby data host = 11000011885baad 19:19:28.304 [Lua] Lobby data game_mode = 2 19:19:28.304 [Lua] Lobby data is_private = true 19:19:28.304 [Lua] Lobby data level_key = military 19:19:28.304 [Lua] Lobby data player_slot_1 = 0:0 19:19:28.304 [Lua] Lobby data selected_level_key = military 19:19:28.305 [Lua] Lobby data quick_game = false 19:19:28.305 [Lua] Lobby data matchmaking = false 19:19:28.305 [Lua] Lobby data difficulty = normal 19:19:28.305 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:19:28.305 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:19:28.305 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:19:28.305 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:19:28.305 [Lua] Lobby data country_code = IN 19:19:28.305 [Lua] Lobby data player_slot_3 = 0:0 19:19:28.305 [Lua] Lobby data eac_authorized = true 19:19:28.305 [Lua] Set lobby end. 19:19:28.305 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000013409c79f | dr:0 | bw:11000011885baad | es:1100001360e33fb 19:19:28.305 [Lua] 19:19:28.305 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 19:19:28.305 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 19:19:28.305 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 19:19:28.305 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 19:19:28.305 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 19:19:28.305 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 19:19:28.305 [Lua] 19:19:28.305 [Lua] 19:19:28.305 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:19:28.305 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 19:19:28.305 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 19:19:28.305 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 19:19:28.305 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 19:19:28.305 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 19:19:28.305 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 19:19:28.305 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 19:19:28.305 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 19:19:28.305 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:19:28.305 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 19:19:28.305 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 19:19:28.306 [Lua] 19:19:28.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013409c79f inventory_sync_id:6 my_peer_id:11000011885baad 19:19:28.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001360e33fb inventory_sync_id:6 my_peer_id:11000011885baad 19:19:28.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:6 my_peer_id:11000011885baad 19:19:29.002 [Lua] Set lobby begin: 19:19:29.002 [Lua] Lobby data twitch_enabled = false 19:19:29.002 [Lua] Lobby data power_level = 200 19:19:29.002 [Lua] Lobby data num_players = 3 19:19:29.002 [Lua] Lobby data host = 11000011885baad 19:19:29.002 [Lua] Lobby data game_mode = 2 19:19:29.002 [Lua] Lobby data is_private = true 19:19:29.002 [Lua] Lobby data level_key = military 19:19:29.002 [Lua] Lobby data player_slot_1 = 0:0 19:19:29.002 [Lua] Lobby data selected_level_key = military 19:19:29.002 [Lua] Lobby data quick_game = false 19:19:29.002 [Lua] Lobby data matchmaking = false 19:19:29.002 [Lua] Lobby data difficulty = normal 19:19:29.002 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:19:29.002 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:19:29.002 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:19:29.002 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:19:29.002 [Lua] Lobby data country_code = IN 19:19:29.002 [Lua] Lobby data player_slot_3 = 0:0 19:19:29.003 [Lua] Lobby data eac_authorized = true 19:19:29.003 [Lua] Set lobby end. 19:19:29.003 [Lua] [Matchmaking] Assigned player 11000013409c79f to slot 4 when hot join syncing 19:19:29.003 [Lua] Breedfreezer (server) starting a hot join sync 19:19:29.003 [Lua] packing 0 units of breed chaos_marauder 19:19:29.003 [Lua] packing 0 units of breed skaven_clan_rat 19:19:29.003 [Lua] packing 0 units of breed skaven_storm_vermin 19:19:29.003 [Lua] packing 0 units of breed skaven_slave 19:19:29.003 [Lua] packing 0 units of breed chaos_fanatic 19:19:29.003 [Lua] packing 0 units of breed beastmen_bestigor 19:19:29.003 [Lua] packing 0 units of breed beastmen_gor 19:19:29.003 [Lua] packing 0 units of breed chaos_berzerker 19:19:29.003 [Lua] packing 0 units of breed chaos_warrior 19:19:29.003 [Lua] packing 0 units of breed beastmen_ungor 19:19:29.003 [Lua] packing 0 units of breed skaven_plague_monk 19:19:29.003 [Lua] packing 0 units of breed chaos_raider 19:19:29.003 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:19:29.003 [Lua] 19:19:29.003 [Lua] [1] = 1 (number) 19:19:29.003 [Lua] [2] = 0 (number) 19:19:29.003 [Lua] [3] = 1 (number) 19:19:29.003 [Lua] [4] = 0 (number) 19:19:29.003 [Lua] [5] = 1 (number) 19:19:29.003 [Lua] [6] = 0 (number) 19:19:29.003 [Lua] [7] = 1 (number) 19:19:29.003 [Lua] [8] = 0 (number) 19:19:29.003 [Lua] [9] = 1 (number) 19:19:29.003 [Lua] [10] = 0 (number) 19:19:29.003 [Lua] [11] = 1 (number) 19:19:29.003 [Lua] [12] = 0 (number) 19:19:29.003 [Lua] [13] = 1 (number) 19:19:29.003 [Lua] [14] = 0 (number) 19:19:29.003 [Lua] [15] = 1 (number) 19:19:29.003 [Lua] [16] = 0 (number) 19:19:29.003 [Lua] [17] = 1 (number) 19:19:29.003 [Lua] [18] = 0 (number) 19:19:29.003 [Lua] [19] = 1 (number) 19:19:29.003 [Lua] [20] = 0 (number) 19:19:29.003 [Lua] [21] = 1 (number) 19:19:29.003 [Lua] [22] = 0 (number) 19:19:29.003 [Lua] [23] = 1 (number) 19:19:29.003 [Lua] [24] = 0 (number) 19:19:29.003 [Lua] 19:19:29.003 [Lua] 19:19:29.003 [Lua] 19:19:29.004 [Lua] Set lobby begin: 19:19:29.004 [Lua] Lobby data twitch_enabled = false 19:19:29.004 [Lua] Lobby data power_level = 200 19:19:29.005 [Lua] Lobby data num_players = 3 19:19:29.005 [Lua] Lobby data host = 11000011885baad 19:19:29.005 [Lua] Lobby data game_mode = 2 19:19:29.005 [Lua] Lobby data is_private = true 19:19:29.005 [Lua] Lobby data level_key = military 19:19:29.005 [Lua] Lobby data player_slot_1 = 0:0 19:19:29.005 [Lua] Lobby data selected_level_key = military 19:19:29.005 [Lua] Lobby data quick_game = false 19:19:29.005 [Lua] Lobby data matchmaking = false 19:19:29.005 [Lua] Lobby data difficulty = normal 19:19:29.005 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:19:29.005 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:19:29.005 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:19:29.005 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:19:29.005 [Lua] Lobby data country_code = IN 19:19:29.005 [Lua] Lobby data player_slot_3 = 0:0 19:19:29.005 [Lua] Lobby data eac_authorized = true 19:19:29.005 [Lua] Set lobby end. 19:19:29.005 [Lua] [Matchmaking] Assigned player 1100001360e33fb to slot 5 when hot join syncing 19:19:29.005 [Lua] Breedfreezer (server) starting a hot join sync 19:19:29.005 [Lua] packing 0 units of breed chaos_marauder 19:19:29.005 [Lua] packing 0 units of breed skaven_clan_rat 19:19:29.005 [Lua] packing 0 units of breed skaven_storm_vermin 19:19:29.005 [Lua] packing 0 units of breed skaven_slave 19:19:29.005 [Lua] packing 0 units of breed chaos_fanatic 19:19:29.005 [Lua] packing 0 units of breed beastmen_bestigor 19:19:29.006 [Lua] packing 0 units of breed beastmen_gor 19:19:29.006 [Lua] packing 0 units of breed chaos_berzerker 19:19:29.006 [Lua] packing 0 units of breed chaos_warrior 19:19:29.006 [Lua] packing 0 units of breed beastmen_ungor 19:19:29.006 [Lua] packing 0 units of breed skaven_plague_monk 19:19:29.006 [Lua] packing 0 units of breed chaos_raider 19:19:29.006 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:19:29.006 [Lua] 19:19:29.006 [Lua] [1] = 1 (number) 19:19:29.006 [Lua] [2] = 0 (number) 19:19:29.006 [Lua] [3] = 1 (number) 19:19:29.006 [Lua] [4] = 0 (number) 19:19:29.006 [Lua] [5] = 1 (number) 19:19:29.006 [Lua] [6] = 0 (number) 19:19:29.006 [Lua] [7] = 1 (number) 19:19:29.006 [Lua] [8] = 0 (number) 19:19:29.006 [Lua] [9] = 1 (number) 19:19:29.006 [Lua] [10] = 0 (number) 19:19:29.006 [Lua] [11] = 1 (number) 19:19:29.006 [Lua] [12] = 0 (number) 19:19:29.006 [Lua] [13] = 1 (number) 19:19:29.006 [Lua] [14] = 0 (number) 19:19:29.006 [Lua] [15] = 1 (number) 19:19:29.006 [Lua] [16] = 0 (number) 19:19:29.006 [Lua] [17] = 1 (number) 19:19:29.006 [Lua] [18] = 0 (number) 19:19:29.006 [Lua] [19] = 1 (number) 19:19:29.006 [Lua] [20] = 0 (number) 19:19:29.006 [Lua] [21] = 1 (number) 19:19:29.006 [Lua] [22] = 0 (number) 19:19:29.006 [Lua] [23] = 1 (number) 19:19:29.006 [Lua] [24] = 0 (number) 19:19:29.006 [Lua] 19:19:29.006 [Lua] 19:19:29.006 [Lua] 19:19:29.006 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=80 19:19:29.006 [Lua] RemotePlayer:create_game_object( ) 80 19:19:29.016 [Lua] [GameNetworkManager] destroying game object with go_id=79 19:19:29.016 [Lua] Set lobby begin: 19:19:29.016 [Lua] Lobby data twitch_enabled = false 19:19:29.016 [Lua] Lobby data power_level = 200 19:19:29.017 [Lua] Lobby data num_players = 3 19:19:29.017 [Lua] Lobby data host = 11000011885baad 19:19:29.017 [Lua] Lobby data game_mode = 2 19:19:29.017 [Lua] Lobby data is_private = true 19:19:29.017 [Lua] Lobby data level_key = military 19:19:29.017 [Lua] Lobby data player_slot_1 = 0:0 19:19:29.017 [Lua] Lobby data selected_level_key = military 19:19:29.017 [Lua] Lobby data quick_game = false 19:19:29.017 [Lua] Lobby data matchmaking = false 19:19:29.017 [Lua] Lobby data difficulty = normal 19:19:29.017 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:19:29.017 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:19:29.017 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:19:29.017 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:19:29.017 [Lua] Lobby data country_code = IN 19:19:29.017 [Lua] Lobby data player_slot_3 = 0:0 19:19:29.017 [Lua] Lobby data eac_authorized = true 19:19:29.017 [Lua] Set lobby end. 19:19:29.017 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=81 19:19:29.017 [Lua] RemotePlayer:create_game_object( ) 81 19:19:29.030 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013409c79f 19:19:29.031 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001360e33fb 19:19:29.032 [Lua] player (11000011885baad,2) was put into party 1 19:19:29.042 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82 19:19:29.042 [Lua] Assigning peer(11000011885baad:2) to profile(3) career(1) 19:19:29.042 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011885baad) local_player_id(2) profile_index(3) career_index(1) 19:19:29.042 [Lua] Set lobby begin: 19:19:29.042 [Lua] Lobby data twitch_enabled = false 19:19:29.043 [Lua] Lobby data power_level = 200 19:19:29.043 [Lua] Lobby data num_players = 3 19:19:29.043 [Lua] Lobby data host = 11000011885baad 19:19:29.043 [Lua] Lobby data game_mode = 2 19:19:29.043 [Lua] Lobby data is_private = true 19:19:29.043 [Lua] Lobby data level_key = military 19:19:29.043 [Lua] Lobby data player_slot_1 = 0:0 19:19:29.043 [Lua] Lobby data selected_level_key = military 19:19:29.043 [Lua] Lobby data quick_game = false 19:19:29.043 [Lua] Lobby data matchmaking = false 19:19:29.043 [Lua] Lobby data difficulty = normal 19:19:29.043 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:19:29.043 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:19:29.043 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:19:29.043 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:19:29.043 [Lua] Lobby data country_code = IN 19:19:29.043 [Lua] Lobby data player_slot_3 = 0:0 19:19:29.043 [Lua] Lobby data eac_authorized = true 19:19:29.043 [Lua] Set lobby end. 19:19:29.043 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000013409c79f | dr:0 | bw:11000011885baad | es:1100001360e33fb 19:19:29.044 [Lua] 19:19:29.044 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 19:19:29.044 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 19:19:29.044 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 19:19:29.044 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 19:19:29.044 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 19:19:29.044 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 19:19:29.044 [Lua] 19:19:29.044 [Lua] 19:19:29.044 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:19:29.044 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 19:19:29.044 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 19:19:29.044 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 19:19:29.044 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 19:19:29.044 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 19:19:29.044 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 19:19:29.044 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:19:29.044 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 19:19:29.044 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 19:19:29.044 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 19:19:29.044 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 19:19:29.044 [Lua] 19:19:29.046 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:6 my_peer_id:11000011885baad 19:19:29.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 19:19:29.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:19:29.046 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:19:29.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 19:19:29.046 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 19:19:29.046 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:19:29.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 19:19:29.046 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 19:19:29.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:19:29.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 19:19:29.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013409c79f inventory_sync_id:7 my_peer_id:11000011885baad 19:19:29.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001360e33fb inventory_sync_id:7 my_peer_id:11000011885baad 19:19:29.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:7 my_peer_id:11000011885baad 19:19:29.086 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:7 my_peer_id:11000011885baad 19:19:29.275 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000013409c79f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:19:29.275 [Lua] Adding player sync data to peer=11000013409c79f local_player_id=1 19:19:29.275 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001360e33fb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:19:29.275 [Lua] Adding player sync data to peer=1100001360e33fb local_player_id=1 19:19:31.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 19:19:31.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 19:19:31.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:19:31.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:19:31.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:19:31.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:19:31.743 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:19:31.743 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:19:31.743 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:19:31.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:19:31.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:19:31.854 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 19:19:31.946 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 19:19:31.946 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 19:19:31.946 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:19:32.635 [Lua] Set lobby begin: 19:19:32.635 [Lua] Lobby data twitch_enabled = false 19:19:32.635 [Lua] Lobby data power_level = 135 19:19:32.635 [Lua] Lobby data num_players = 3 19:19:32.635 [Lua] Lobby data host = 11000011885baad 19:19:32.635 [Lua] Lobby data game_mode = 2 19:19:32.635 [Lua] Lobby data is_private = true 19:19:32.635 [Lua] Lobby data level_key = military 19:19:32.635 [Lua] Lobby data player_slot_1 = 0:0 19:19:32.635 [Lua] Lobby data selected_level_key = military 19:19:32.635 [Lua] Lobby data quick_game = false 19:19:32.635 [Lua] Lobby data matchmaking = false 19:19:32.635 [Lua] Lobby data difficulty = normal 19:19:32.636 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:19:32.636 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:19:32.636 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:19:32.636 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:19:32.637 [Lua] Lobby data country_code = IN 19:19:32.637 [Lua] Lobby data player_slot_3 = 0:0 19:19:32.637 [Lua] Lobby data eac_authorized = true 19:19:32.637 [Lua] Set lobby end. 19:19:33.303 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:19:33.303 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:19:33.304 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:19:33.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:19:33.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:19:33.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 19:19:34.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 19:19:34.073 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 19:19:34.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 19:19:34.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 19:19:34.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 19:19:34.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:19:34.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:19:34.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:19:34.352 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 19:19:34.375 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:19:34.375 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 19:19:34.385 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:19:34.386 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:19:34.386 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 19:19:34.397 [Lua] Switching ConflictSettings: to: chaos_light 19:19:34.397 [Lua] pacing=chaos 19:19:34.397 [Lua] roaming=nil 19:19:34.397 [Lua] specials=chaos_light 19:19:34.397 [Lua] debug_color=purple 19:19:34.397 [Lua] pack_spawning=chaos_light 19:19:34.397 [Lua] contained_breeds=nil 19:19:34.397 [Lua] disabled=false 19:19:34.397 [Lua] boss=chaos_light 19:19:34.397 [Lua] horde=chaos 19:19:34.397 [Lua] name=chaos_light 19:19:34.397 [Lua] intensity=default 19:19:34.397 [Lua] --- 19:19:34.505 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000013409c79f go_type=player_unit go_created_func_name=game_object_created_player_unit 19:19:34.506 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89 19:19:34.507 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:19:34.507 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001360e33fb go_type=player_unit go_created_func_name=game_object_created_player_unit 19:19:34.508 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90 19:19:34.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:19:34.786 [Lua] ################################################################################################################# 19:19:34.786 [Lua] [Loading Time]: 00:01:03 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:19:34.786 [Lua] ################################################################################################################# 19:19:34.786 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 19:19:34.787 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 19:19:34.805 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 19:19:35.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 19:19:35.157 [Lua] Commit load time data 19:19:37.836 [Lua] Set lobby begin: 19:19:37.836 [Lua] Lobby data twitch_enabled = false 19:19:37.836 [Lua] Lobby data power_level = 203 19:19:37.836 [Lua] Lobby data num_players = 3 19:19:37.836 [Lua] Lobby data host = 11000011885baad 19:19:37.836 [Lua] Lobby data game_mode = 2 19:19:37.836 [Lua] Lobby data is_private = true 19:19:37.836 [Lua] Lobby data level_key = military 19:19:37.836 [Lua] Lobby data player_slot_1 = 0:0 19:19:37.837 [Lua] Lobby data selected_level_key = military 19:19:37.837 [Lua] Lobby data quick_game = false 19:19:37.837 [Lua] Lobby data matchmaking = false 19:19:37.837 [Lua] Lobby data difficulty = normal 19:19:37.837 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:19:37.837 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:19:37.837 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:19:37.837 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:19:37.837 [Lua] Lobby data country_code = IN 19:19:37.837 [Lua] Lobby data player_slot_3 = 0:0 19:19:37.837 [Lua] Lobby data eac_authorized = true 19:19:37.837 [Lua] Set lobby end. 19:19:42.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 19:19:42.346 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 19:20:13.927 [Lua] Players are leaving the safe zone 19:20:30.789 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:31.202 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:20:31.471 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:31.898 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:20:32.707 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:33.435 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:20:38.126 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:38.627 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:20:39.109 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:39.626 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:20:40.274 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:40.750 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:20:41.970 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:42.441 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:20:46.020 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:20:46.036 [Lua] Spline already found! 19:21:10.440 [Lua] Time for new HOOORDE! multi_first_wave 19:21:10.440 [Lua] horde requested: vector_blob 19:21:10.440 [Lua] wants to spawn ahead within distance: 60 19:21:10.440 [Lua] horde crated with id 2 of type vector_blob 19:21:10.440 [Lua] managed to spawn 21/21 horde enemies 19:21:10.440 [Lua] vector blob horde has started 19:21:10.447 [Lua] MUSIC: explore -> pre_horde 19:21:19.218 [Lua] MUSIC: pre_horde -> horde 19:21:20.440 [Lua] HORDE: last wave, reset to standard horde delay 19:21:20.440 [Lua] Time for new HOOORDE! multi_last_wave 19:21:20.440 [Lua] horde requested: vector_blob 19:21:20.440 [Lua] wants to spawn behind within distance: 60 19:21:20.441 [Lua] horde crated with id 3 of type vector_blob 19:21:20.441 [Lua] managed to spawn 21/21 horde enemies 19:21:20.441 [Lua] vector blob horde has started 19:21:22.160 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:22.160 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:22.160 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:22.559 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:21:22.786 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:21:23.140 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:21:28.624 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:21:28.645 [Lua] Spline already found! 19:21:36.471 [Lua] Horde killed: ? 19:21:44.487 [Lua] MUSIC: horde -> explore 19:21:45.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:21:45.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:21:45.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:21:45.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:21:45.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:21:45.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:21:45.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:21:45.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:21:45.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:21:45.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:21:51.017 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 282899 19:21:54.532 [Lua] Horde killed: ? 19:22:29.414 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:22:29.439 [Lua] Spline already found! 19:23:08.814 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:09.281 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:23:09.804 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:09.912 [Lua] Switching ConflictSettings: to: chaos 19:23:09.912 [Lua] pacing=chaos 19:23:09.912 [Lua] roaming=nil 19:23:09.912 [Lua] specials=chaos 19:23:09.912 [Lua] debug_color=purple 19:23:09.912 [Lua] pack_spawning=chaos 19:23:09.912 [Lua] contained_breeds=nil 19:23:09.912 [Lua] disabled=false 19:23:09.912 [Lua] boss=chaos 19:23:09.912 [Lua] horde=chaos 19:23:09.912 [Lua] name=chaos 19:23:09.912 [Lua] intensity=default 19:23:09.912 [Lua] --- 19:23:10.263 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:23:10.465 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:23:10.465 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source. 19:23:10.713 [Lua] Switching ConflictSettings: to: chaos_light 19:23:10.713 [Lua] pacing=chaos 19:23:10.713 [Lua] roaming=nil 19:23:10.713 [Lua] specials=chaos_light 19:23:10.713 [Lua] debug_color=purple 19:23:10.713 [Lua] pack_spawning=chaos_light 19:23:10.713 [Lua] contained_breeds=nil 19:23:10.713 [Lua] disabled=false 19:23:10.713 [Lua] boss=chaos_light 19:23:10.713 [Lua] horde=chaos 19:23:10.713 [Lua] name=chaos_light 19:23:10.713 [Lua] intensity=default 19:23:10.713 [Lua] --- 19:23:11.119 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:11.555 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:23:12.002 [Lua] fence jumping 19:23:12.089 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:12.549 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:23:13.100 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:13.570 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:23:14.100 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:14.351 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 20123 0 19:23:14.668 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:23:21.812 [Lua] Switching ConflictSettings: to: chaos 19:23:21.812 [Lua] pacing=chaos 19:23:21.812 [Lua] roaming=nil 19:23:21.812 [Lua] specials=chaos 19:23:21.812 [Lua] debug_color=purple 19:23:21.812 [Lua] pack_spawning=chaos 19:23:21.812 [Lua] contained_breeds=nil 19:23:21.812 [Lua] disabled=false 19:23:21.812 [Lua] boss=chaos 19:23:21.812 [Lua] horde=chaos 19:23:21.812 [Lua] name=chaos 19:23:21.812 [Lua] intensity=default 19:23:21.812 [Lua] --- 19:23:23.364 [Lua] Time for new HOOORDE! multi_first_wave 19:23:23.364 [Lua] horde requested: vector_blob 19:23:23.364 [Lua] wants to spawn behind within distance: 60 19:23:23.364 [Lua] horde crated with id 6 of type vector_blob 19:23:23.364 [Lua] managed to spawn 21/21 horde enemies 19:23:23.365 [Lua] vector blob horde has started 19:23:23.379 [Lua] MUSIC: explore -> pre_horde 19:23:35.416 [Lua] HORDE: last wave, reset to standard horde delay 19:23:35.416 [Lua] Time for new HOOORDE! multi_last_wave 19:23:35.416 [Lua] horde requested: vector_blob 19:23:35.416 [Lua] wants to spawn behind within distance: 60 19:23:35.416 [Lua] horde crated with id 7 of type vector_blob 19:23:35.416 [Lua] managed to spawn 21/21 horde enemies 19:23:35.416 [Lua] vector blob horde has started 19:23:38.079 [Lua] MUSIC: pre_horde -> horde 19:23:41.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 71207 19:23:57.859 [Lua] Horde killed: ? 19:24:03.598 [Lua] MUSIC: horde -> explore 19:24:03.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:24:03.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:24:03.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:24:08.386 [Lua] Horde killed: ? 19:24:10.343 [Lua] Switching ConflictSettings: to: chaos_light 19:24:10.343 [Lua] pacing=chaos 19:24:10.343 [Lua] roaming=nil 19:24:10.343 [Lua] specials=chaos_light 19:24:10.343 [Lua] debug_color=purple 19:24:10.343 [Lua] pack_spawning=chaos_light 19:24:10.343 [Lua] contained_breeds=nil 19:24:10.343 [Lua] disabled=false 19:24:10.343 [Lua] boss=chaos_light 19:24:10.343 [Lua] horde=chaos 19:24:10.343 [Lua] name=chaos_light 19:24:10.343 [Lua] intensity=default 19:24:10.343 [Lua] --- 19:24:12.825 [Lua] Switching ConflictSettings: to: chaos 19:24:12.825 [Lua] pacing=chaos 19:24:12.825 [Lua] roaming=nil 19:24:12.825 [Lua] specials=chaos 19:24:12.825 [Lua] debug_color=purple 19:24:12.825 [Lua] pack_spawning=chaos 19:24:12.825 [Lua] contained_breeds=nil 19:24:12.825 [Lua] disabled=false 19:24:12.825 [Lua] boss=chaos 19:24:12.825 [Lua] horde=chaos 19:24:12.825 [Lua] name=chaos 19:24:12.825 [Lua] intensity=default 19:24:12.825 [Lua] --- 19:24:12.913 [Lua] Switching ConflictSettings: to: chaos_light 19:24:12.913 [Lua] pacing=chaos 19:24:12.913 [Lua] roaming=nil 19:24:12.913 [Lua] specials=chaos_light 19:24:12.913 [Lua] debug_color=purple 19:24:12.913 [Lua] pack_spawning=chaos_light 19:24:12.913 [Lua] contained_breeds=nil 19:24:12.913 [Lua] disabled=false 19:24:12.913 [Lua] boss=chaos_light 19:24:12.913 [Lua] horde=chaos 19:24:12.913 [Lua] name=chaos_light 19:24:12.913 [Lua] intensity=default 19:24:12.913 [Lua] --- 19:24:13.021 [Lua] Switching ConflictSettings: to: chaos 19:24:13.021 [Lua] pacing=chaos 19:24:13.021 [Lua] roaming=nil 19:24:13.021 [Lua] specials=chaos 19:24:13.021 [Lua] debug_color=purple 19:24:13.021 [Lua] pack_spawning=chaos 19:24:13.021 [Lua] contained_breeds=nil 19:24:13.021 [Lua] disabled=false 19:24:13.021 [Lua] boss=chaos 19:24:13.021 [Lua] horde=chaos 19:24:13.021 [Lua] name=chaos 19:24:13.021 [Lua] intensity=default 19:24:13.021 [Lua] --- 19:24:13.190 [Lua] Switching ConflictSettings: to: chaos_light 19:24:13.190 [Lua] pacing=chaos 19:24:13.190 [Lua] roaming=nil 19:24:13.190 [Lua] specials=chaos_light 19:24:13.190 [Lua] debug_color=purple 19:24:13.190 [Lua] pack_spawning=chaos_light 19:24:13.190 [Lua] contained_breeds=nil 19:24:13.190 [Lua] disabled=false 19:24:13.190 [Lua] boss=chaos_light 19:24:13.190 [Lua] horde=chaos 19:24:13.190 [Lua] name=chaos_light 19:24:13.190 [Lua] intensity=default 19:24:13.190 [Lua] --- 19:24:13.904 [Lua] Switching ConflictSettings: to: chaos 19:24:13.904 [Lua] pacing=chaos 19:24:13.904 [Lua] roaming=nil 19:24:13.904 [Lua] specials=chaos 19:24:13.904 [Lua] debug_color=purple 19:24:13.904 [Lua] pack_spawning=chaos 19:24:13.904 [Lua] contained_breeds=nil 19:24:13.904 [Lua] disabled=false 19:24:13.904 [Lua] boss=chaos 19:24:13.904 [Lua] horde=chaos 19:24:13.904 [Lua] name=chaos 19:24:13.904 [Lua] intensity=default 19:24:13.904 [Lua] --- 19:24:18.965 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:24:29.700 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:29.975 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:24:41.509 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start 19:24:46.671 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:46.671 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:46.671 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:47.093 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:24:47.163 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:24:47.503 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:24:47.581 [Lua] fence jumping 19:24:48.162 [Lua] ready to jump failed 19:24:53.927 [Lua] fence jumping 19:24:54.558 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:24:54.581 [Lua] Spline already found! 19:24:55.142 [Lua] simple los failed 19:24:59.063 [Lua] fence jumping 19:25:03.020 [Lua] ready to jump failed 19:25:08.284 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:08.615 [Lua] fence jumping 19:25:08.869 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:08.988 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:09.592 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:09.617 [Lua] ready to jump failed 19:25:09.636 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:10.359 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:10.415 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:10.676 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:11.002 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:11.750 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:12.295 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:12.398 [Lua] fence jumping 19:25:12.983 [Lua] ready to jump failed 19:25:13.000 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:13.044 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:13.684 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:13.780 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:14.098 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:14.366 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:14.485 [Lua] ready to jump failed 19:25:15.052 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:15.117 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:15.759 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:15.761 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:16.050 [Lua] simple los failed 19:25:16.576 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:16.698 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:17.175 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:17.408 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:17.782 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:18.359 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:18.848 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:19.057 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 30373 0 19:25:20.301 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:20.886 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:21.565 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:21.962 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:22.210 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:22.836 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:22.916 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:23.533 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:23.577 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:24.048 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:24.289 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:24.956 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:25.014 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:25.588 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:25.787 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:26.430 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:25:42.342 [Lua] Override Player Respawning gate_event true 19:25:44.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 116. 19:25:44.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 84. 19:25:44.098 [Lua] TerrorEventMixer.start_event: military_courtyard_event 19:25:44.210 [Lua] MUSIC: explore -> pre_horde 19:25:44.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:25:53.845 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 63 will change to a manual source. 19:25:59.236 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_01 19:25:59.239 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_01 19:25:59.319 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:25:59.470 [Lua] MUSIC: pre_horde -> horde 19:26:08.395 [Lua] event horde ends! 19:26:08.426 [Lua] MUSIC: horde -> explore 19:26:13.447 [Lua] MUSIC: explore -> pre_horde 19:26:13.468 [Lua] MUSIC: pre_horde -> horde 19:26:22.737 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:26:35.488 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_02 19:26:35.495 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_02 19:26:37.596 [Lua] event horde ends! 19:26:37.626 [Lua] event horde ends! 19:26:37.658 [Lua] MUSIC: horde -> explore 19:26:37.818 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 38028 0 19:26:41.480 [Lua] [ChatManager][1]System: "Liberator" objectives achieved. Finish the level to complete the challenge. 19:26:43.114 [Lua] MUSIC: explore -> pre_horde 19:26:43.137 [Lua] MUSIC: pre_horde -> horde 19:26:47.843 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source. 19:26:48.818 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:48.818 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:48.818 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:49.331 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:26:49.563 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:26:49.786 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:26:51.211 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 38981 0 19:27:07.212 [Lua] event horde ends! 19:27:07.236 [Lua] event horde ends! 19:27:07.266 [Lua] MUSIC: horde -> explore 19:27:09.656 [Lua] MUSIC: explore -> pre_horde 19:27:09.676 [Lua] MUSIC: pre_horde -> horde 19:27:13.977 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:27:14.750 [Flow] -------------- STOPPED FROM OPENING 19:27:14.750 [Flow] -------------- REAL STOPPED 19:27:14.750 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 19:27:14.750 [Flow] opening_stopped 19:27:14.750 [Lua] TerrorEventMixer.stop_event: military_courtyard_event 19:27:14.751 [Lua] Override Player Respawning gate_event false 19:27:14.756 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end 19:27:33.780 [Lua] event horde ends! 19:27:33.814 [Lua] MUSIC: horde -> explore 19:27:34.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:27:34.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:27:34.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:27:34.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:27:34.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:27:34.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:27:34.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:27:34.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:27:34.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:27:34.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:27:46.892 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:48.167 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:27:50.028 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:50.596 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:27:50.714 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:51.083 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:27:51.381 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:52.036 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:52.165 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:27:52.715 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:52.842 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:27:52.894 [Lua] fence jumping 19:27:53.456 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:53.631 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:27:53.884 [Lua] ready to jump failed 19:27:53.940 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:27:54.162 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:54.581 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:27:54.827 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:55.510 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:55.684 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:27:55.687 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 45831 0 19:27:56.194 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:27:58.882 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:59.206 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:27:59.497 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:00.191 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:00.305 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:28:00.805 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:00.958 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:28:01.539 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:01.732 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:28:02.461 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:28:27.243 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:28:27.260 [Lua] Spline already found! 19:28:28.525 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:28:28.525 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:28:28.541 [Lua] Spline already found! 19:28:28.546 [Lua] Spline already found! 19:28:38.840 [Lua] Switching ConflictSettings: to: skaven 19:28:38.840 [Lua] pacing=default 19:28:38.840 [Lua] roaming=nil 19:28:38.840 [Lua] specials=skaven 19:28:38.841 [Lua] debug_color=orange 19:28:38.841 [Lua] pack_spawning=skaven 19:28:38.841 [Lua] contained_breeds=nil 19:28:38.841 [Lua] disabled=false 19:28:38.841 [Lua] boss=skaven 19:28:38.841 [Lua] horde=default 19:28:38.841 [Lua] name=skaven 19:28:38.841 [Lua] intensity=default 19:28:38.841 [Lua] --- 19:28:39.781 [Lua] main_path_player_far_away_check started 19:28:41.100 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 19:28:41.323 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 19:28:41.675 [Flow] 1 19:28:41.865 [Lua] players are progressing too fast, leave relax 19:28:42.332 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 19:28:42.891 [Lua] main_path_player_far_away_check started 19:28:43.250 [Flow] 2 19:28:43.250 [Flow] 3 19:28:43.302 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 19:28:45.977 [Lua] main_path_player_far_away_check started 19:28:48.937 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:49.116 [Lua] main_path_player_far_away_check started 19:28:49.481 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:28:50.871 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:51.348 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:28:52.036 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:52.330 [Lua] main_path_player_far_away_check started 19:28:52.629 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:28:55.448 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:55.998 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:28:56.117 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:56.626 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:28:57.102 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:57.245 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:28:57.495 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:57.944 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:29:00.369 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:29:00.393 [Lua] Spline already found! 19:29:00.930 [Lua] main_path_player_far_away_check started 19:29:01.272 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 19:29:02.065 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:02.565 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:29:02.862 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:03.280 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:29:03.535 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:03.958 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:29:22.708 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 51392 0 19:29:31.538 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:32.038 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:29:32.198 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:32.591 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:29:32.873 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:33.329 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:29:33.543 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:34.008 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:29:34.308 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:34.877 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:29:35.019 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:35.588 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:29:35.740 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:36.156 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:29:36.384 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:36.871 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:29:37.017 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:37.429 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:29:43.440 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:43.984 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:29:44.233 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:44.658 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:29:46.940 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:47.438 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:29:47.958 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:48.490 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:30:04.213 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001360e33fb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:05.332 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001360e33fb 19:30:08.804 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:09.264 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:30:09.484 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:09.973 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:30:10.161 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:10.568 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:30:10.868 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:11.350 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:30:11.591 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:11.937 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:30:42.051 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:30:42.052 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source. 19:30:48.765 [Lua] Time for new HOOORDE! multi_first_wave 19:30:48.765 [Lua] horde requested: vector_blob 19:30:48.765 [Lua] wants to spawn ahead within distance: 60 19:30:48.765 [Lua] horde crated with id 13 of type vector_blob 19:30:48.765 [Lua] managed to spawn 38/38 horde enemies 19:30:48.765 [Lua] vector blob horde has started 19:30:48.773 [Lua] MUSIC: explore -> pre_horde 19:30:56.572 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:56.573 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:56.573 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:57.029 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:30:57.253 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:30:57.253 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:30:59.697 [Lua] MUSIC: pre_horde -> horde 19:31:02.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:31:02.899 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 19:31:02.899 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:31:02.899 [Lua] horde requested: vector_blob 19:31:02.899 [Lua] wants to spawn ahead within distance: 60 19:31:02.899 [Lua] horde crated with id 14 of type vector_blob 19:31:02.899 [Lua] managed to spawn 38/38 horde enemies 19:31:02.899 [Lua] vector blob horde has started 19:31:16.565 [Lua] HORDE: last wave, reset to standard horde delay 19:31:16.565 [Lua] Time for new HOOORDE! multi_last_wave 19:31:16.565 [Lua] horde requested: vector_blob 19:31:16.565 [Lua] wants to spawn behind within distance: 60 19:31:16.565 [Lua] horde crated with id 15 of type vector_blob 19:31:16.565 [Lua] managed to spawn 41/41 horde enemies 19:31:16.565 [Lua] vector blob horde has started 19:31:27.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:31:29.691 [Lua] ready to jump failed 19:31:34.615 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 61828 0 19:31:40.446 [Lua] Horde killed: ? 19:31:43.027 [Lua] MUSIC: horde -> explore 19:31:43.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:31:43.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:31:43.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:31:43.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:31:43.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:31:43.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:31:43.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:31:43.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:31:43.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:31:43.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:31:43.825 [Lua] Horde killed: ? 19:31:45.878 [Lua] Horde killed: ? 19:32:15.791 [Lua] main_path_player_far_away_check started 19:32:16.405 [Lua] main_path_player_far_away_check started 19:32:19.561 [Lua] main_path_player_far_away_check started 19:32:19.855 [Lua] main_path_player_far_away_check started 19:32:21.402 [Lua] main_path_player_far_away_check started 19:32:43.276 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:32:43.294 [Lua] Spline already found! 19:32:44.046 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:32:44.065 [Lua] Spline already found! 19:32:54.178 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:54.179 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:54.179 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:54.528 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:32:54.618 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:32:54.723 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:33:07.826 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 19:33:07.826 [Lua] ERROR: Tried to freeze unit twice in the same frame. 19:33:09.804 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:33:09.805 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 19:33:13.074 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 66611 0 19:33:26.154 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:26.767 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:33:26.884 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:27.388 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:33:27.533 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:28.048 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:33:28.185 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:28.688 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:33:32.935 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:33.342 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:33:33.614 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:33.955 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:33:37.026 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:33:37.040 [Lua] Spline already found! 19:33:39.534 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:33:39.551 [Lua] Spline already found! 19:33:40.524 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:33:40.542 [Lua] Spline already found! 19:33:51.332 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:33:51.355 [Lua] Spline already found! 19:33:52.899 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:33:52.932 [Lua] Spline already found! 19:34:06.579 [Flow] 1 19:34:07.408 [Flow] 2 19:34:07.408 [Flow] 3 19:34:07.472 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 19:34:09.223 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:34:09.250 [Lua] Spline already found! 19:34:11.200 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:11.974 [Lua] Override Player Respawning cannon_event true 19:34:11.977 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:34:12.068 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:12.736 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:12.736 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:34:13.393 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:34:13.874 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:14.465 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:34:14.896 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:15.319 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:34:15.940 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:16.902 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:34:17.025 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:34:33.989 [Lua] Time for new HOOORDE! multi_first_wave 19:34:33.989 [Lua] horde requested: vector 19:34:33.989 [Lua] setting up vector-horde 19:34:33.989 [Lua] Composing horde 'medium' .. using variant 'plain' 19:34:33.989 [Lua] --> horde wants to spawn ahead of players (0.66155518634848/0.67 19:34:33.990 [Lua] -> spawning: 39 19:34:33.990 [Lua] horde crated with id 24 of type vector 19:34:33.990 [Lua] vector horde has started 19:34:34.002 [Lua] MUSIC: explore -> pre_horde 19:34:35.784 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 19:34:48.194 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001360e33fb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:48.699 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001360e33fb 19:34:50.575 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 19:34:50.575 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:34:50.575 [Lua] horde requested: vector 19:34:50.575 [Lua] setting up vector-horde 19:34:50.575 [Lua] Composing horde 'medium' .. using variant 'plain' 19:34:50.575 [Lua] --> horde wants to spawn ahead of players (0.1786632804098/0.67 19:34:50.575 [Lua] -> spawning: 38 19:34:50.575 [Lua] horde crated with id 25 of type vector 19:34:50.575 [Lua] vector horde has started 19:34:50.592 [Lua] MUSIC: pre_horde -> horde 19:34:51.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:34:58.591 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:34:58.591 [Lua] replace_hidden_spawners -> second try try found: 14 cover points 19:34:58.591 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:34:58.591 [Lua] ->moving spawner 19:34:58.591 [Lua] ->moving spawner 19:34:58.591 [Lua] ->moving spawner 19:34:58.591 [Lua] ->moving spawner 19:34:58.591 [Lua] ->moving spawner 19:34:58.591 [Lua] ->moving spawner 19:35:01.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:35:03.603 [Lua] Horde killed: ? 19:35:03.713 [Lua] HORDE: last wave, reset to standard horde delay 19:35:03.713 [Lua] Time for new HOOORDE! multi_last_wave 19:35:03.713 [Lua] horde requested: vector 19:35:03.713 [Lua] setting up vector-horde 19:35:03.713 [Lua] Composing horde 'medium' .. using variant 'plain' 19:35:03.713 [Lua] --> horde wants to spawn ahead of players (0.65047331937382/0.67 19:35:03.713 [Lua] -> spawning: 38 19:35:03.713 [Lua] horde crated with id 26 of type vector 19:35:03.713 [Lua] vector horde has started 19:35:11.751 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:35:11.751 [Lua] replace_hidden_spawners -> second try try found: 14 cover points 19:35:11.751 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:35:11.751 [Lua] ->moving spawner 19:35:11.751 [Lua] ->moving spawner 19:35:11.751 [Lua] ->moving spawner 19:35:11.751 [Lua] ->moving spawner 19:35:11.751 [Lua] ->moving spawner 19:35:11.751 [Lua] ->moving spawner 19:35:11.751 [Lua] ->moving spawner 19:35:11.751 [Lua] ->moving spawner 19:35:11.751 [Lua] ->moving spawner 19:35:11.751 [Lua] ->moving spawner 19:35:12.088 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 42 action: nil 19:35:12.088 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 41 action: nil 19:35:12.088 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 40 action: nil 19:35:12.117 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 40 action: nil 19:35:12.340 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 46 action: nil 19:35:12.340 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 45 action: nil 19:35:12.369 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 45 action: nil 19:35:12.369 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 44 action: nil 19:35:12.462 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 46 action: nil 19:35:12.462 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 45 action: nil 19:35:12.522 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 46 action: nil 19:35:12.583 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 47 action: nil 19:35:22.492 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:35:22.493 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:35:22.493 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:35:23.074 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:35:23.216 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:35:23.216 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:35:25.065 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 30 action: nil 19:35:25.143 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 29 action: nil 19:35:25.171 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 28 action: nil 19:35:25.194 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 27 action: nil 19:35:25.253 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 26 action: nil 19:35:25.307 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 25 action: nil 19:35:25.405 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 24 action: nil 19:35:25.579 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 23 action: nil 19:35:25.579 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 22 action: nil 19:35:25.579 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 21 action: nil 19:35:25.738 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 20 action: nil 19:35:25.782 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 19 action: nil 19:35:25.805 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 18 action: nil 19:35:26.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:35:26.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 1212304 19:35:37.235 [Lua] Horde killed: ? 19:35:37.245 [Lua] MUSIC: horde -> explore 19:35:38.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:35:38.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:35:38.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:35:38.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:35:38.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:35:38.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:35:38.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:35:38.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:35:38.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:35:38.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:35:47.998 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:35:48.596 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:35:50.634 [Lua] Horde killed: ? 19:36:30.766 [Lua] Override Player Respawning cannon_event false 19:36:42.895 [Lua] Switching ConflictSettings: to: chaos 19:36:42.895 [Lua] pacing=chaos 19:36:42.895 [Lua] roaming=nil 19:36:42.895 [Lua] specials=chaos 19:36:42.895 [Lua] debug_color=purple 19:36:42.895 [Lua] pack_spawning=chaos 19:36:42.895 [Lua] contained_breeds=nil 19:36:42.895 [Lua] disabled=false 19:36:42.895 [Lua] boss=chaos 19:36:42.895 [Lua] horde=chaos 19:36:42.895 [Lua] name=chaos 19:36:42.895 [Lua] intensity=default 19:36:42.895 [Lua] --- 19:36:57.270 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 19:37:02.857 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:37:03.847 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:04.362 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:37:08.517 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:09.086 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:37:12.132 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:12.575 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:37:34.588 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:37:34.602 [Lua] Spline already found! 19:37:36.921 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:37.441 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:37:37.954 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:38.440 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:37:41.648 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:42.196 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:37:46.081 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:37:46.099 [Lua] Spline already found! 19:37:48.805 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 19:37:49.866 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:37:49.889 [Lua] Spline already found! 19:37:50.480 [Flow] 1 19:37:51.257 [Flow] 2 19:37:51.903 [Flow] 3 19:37:59.583 [Lua] Time for new HOOORDE! multi_first_wave 19:37:59.583 [Lua] horde requested: vector_blob 19:37:59.583 [Lua] wants to spawn ahead within distance: 60 19:37:59.583 [Lua] horde crated with id 30 of type vector_blob 19:37:59.583 [Lua] managed to spawn 26/26 horde enemies 19:37:59.583 [Lua] vector blob horde has started 19:37:59.596 [Lua] MUSIC: explore -> pre_horde 19:38:09.883 [Flow] 1 19:38:09.883 [Flow] 2 19:38:10.315 [Flow] 3 19:38:10.407 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 19:38:10.717 [Lua] MUSIC: pre_horde -> horde 19:38:14.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 71207 19:38:14.666 [Lua] HORDE: last wave, reset to standard horde delay 19:38:14.666 [Lua] Time for new HOOORDE! multi_last_wave 19:38:14.666 [Lua] horde requested: vector_blob 19:38:14.666 [Lua] wants to spawn behind within distance: 60 19:38:14.666 [Lua] horde crated with id 31 of type vector_blob 19:38:14.666 [Lua] managed to spawn 22/22 horde enemies 19:38:14.666 [Lua] vector blob horde has started 19:38:28.677 [Lua] Horde killed: ? 19:38:29.477 [Lua] main path terror event triggered: boss_event_storm_fiend 19:38:29.477 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 19:38:29.531 [Flow] Boss DoorStormfiend 19:38:30.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:38:30.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:38:30.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:38:40.492 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:40.492 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:40.492 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:40.934 [Lua] MUSIC: horde -> explore 19:38:40.967 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:38:41.042 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:38:41.174 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:38:44.395 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:38:44.396 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 19:38:44.422 [Lua] Horde killed: ? 19:38:56.503 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001360e33fb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:56.981 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001360e33fb 19:38:57.840 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:59.033 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:08.466 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:08.883 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:09.482 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:09.859 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:10.462 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:11.013 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:11.479 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:11.903 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:12.478 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:12.904 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:13.525 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:13.992 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:14.550 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:15.005 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:15.534 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:15.943 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:16.541 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:16.960 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:17.544 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:17.977 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:20.077 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:20.495 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:21.060 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:21.472 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:21.997 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:22.430 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:23.055 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:23.525 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:24.140 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:24.643 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:25.127 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:25.597 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:26.101 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:26.510 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:27.135 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:27.664 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:28.155 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:29.048 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:29.445 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:29.916 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:30.715 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:31.110 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:31.408 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:31.810 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:32.059 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:32.466 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:32.744 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:33.162 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:33.440 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:33.847 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:34.099 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:34.476 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:34.728 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:35.181 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:35.407 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:35.846 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:39:36.125 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:36.533 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:40:04.016 [Lua] [ChatManager][1]System: Rajeeva Basavaraju picked up a Loot Die 19:40:08.162 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:40:46.578 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:40:46.595 [Lua] Spline already found! 19:40:51.359 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:40:51.380 [Lua] Spline already found! 19:41:06.309 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:41:06.334 [Lua] Spline already found! 19:41:10.248 [Lua] Time for new HOOORDE! multi_first_wave 19:41:10.248 [Lua] horde requested: vector_blob 19:41:10.248 [Lua] wants to spawn ahead within distance: 60 19:41:10.248 [Lua] horde crated with id 36 of type vector_blob 19:41:10.248 [Lua] managed to spawn 22/22 horde enemies 19:41:10.248 [Lua] vector blob horde has started 19:41:10.260 [Lua] MUSIC: explore -> pre_horde 19:41:17.060 [Lua] TerrorEventMixer.start_event: military_temple_guards 19:41:19.173 [Lua] MUSIC: pre_horde -> horde 19:41:19.184 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:19.184 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:19.184 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:19.535 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:41:19.690 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:41:19.745 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:41:22.518 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 71207 19:41:24.378 [Lua] HORDE: last wave, reset to standard horde delay 19:41:24.378 [Lua] Time for new HOOORDE! multi_last_wave 19:41:24.378 [Lua] horde requested: vector_blob 19:41:24.378 [Lua] wants to spawn ahead within distance: 60 19:41:24.378 [Lua] horde crated with id 37 of type vector_blob 19:41:24.378 [Lua] managed to spawn 24/24 horde enemies 19:41:24.378 [Lua] vector blob horde has started 19:41:26.910 [Lua] Horde killed: ? 19:41:40.434 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:41:40.434 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 19:41:41.728 [Lua] MUSIC: horde -> explore 19:41:42.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:41:42.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:41:42.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:41:46.582 [Lua] Horde killed: ? 19:42:21.383 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:21.781 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:42:22.068 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:22.461 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:42:22.740 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:23.139 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:42:24.157 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:24.678 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:42:24.786 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:25.377 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:42:25.474 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:25.852 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:42:26.124 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:26.753 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:27.440 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:27.658 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:42:27.854 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:42:28.137 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:28.171 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:42:28.752 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:42:28.818 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:29.606 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:42:53.380 [Lua] TerrorEventMixer.start_event: military_end_event_disable_pacing 19:43:11.303 [Lua] Override Player Respawning end_event true 19:43:35.300 [Lua] TerrorEventMixer.start_event: military_end_event_survival_start 19:43:35.392 [Lua] MUSIC: explore -> pre_horde 19:43:46.333 [Lua] MUSIC: pre_horde -> horde 19:43:50.510 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_06 19:43:50.515 [Lua] TerrorEventMixer.start_event: military_end_event_specials_06 19:43:50.564 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 19:43:50.591 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:43:56.050 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_01 -> military_end_event_survival_01_right 19:43:56.050 [Lua] TerrorEventMixer.start_event: military_end_event_survival_01_right 19:43:59.673 [Lua] event horde ends! 19:43:59.697 [Lua] event horde ends! 19:44:03.975 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 3 size: 43 action: lurk 19:44:07.877 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:08.388 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:44:08.599 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:09.110 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:44:09.246 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:09.837 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:44:09.946 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:10.594 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:44:11.681 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:11.681 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:11.681 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:12.208 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:44:12.408 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:44:12.547 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:44:17.677 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_02 -> military_end_event_survival_02_right 19:44:17.677 [Lua] TerrorEventMixer.start_event: military_end_event_survival_02_right 19:44:18.275 [Lua] [ChatManager][1]System: "A Whiff of the Good Stuff" objectives achieved. Finish the level to complete the challenge. 19:44:20.237 [Lua] event horde ends! 19:44:20.257 [Lua] event horde ends! 19:44:31.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:44:38.323 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_06 19:44:38.329 [Lua] TerrorEventMixer.start_event: military_end_event_specials_06 19:44:38.380 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 19:44:38.404 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:44:42.021 [Lua] event horde ends! 19:44:48.654 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_03 -> military_end_event_survival_03_right 19:44:48.654 [Lua] TerrorEventMixer.start_event: military_end_event_survival_03_right 19:44:52.103 [Lua] event horde ends! 19:44:59.575 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:00.231 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:00.231 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:00.918 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:00.969 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:01.615 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:01.667 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:02.251 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:02.283 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:02.848 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:02.966 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:03.451 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:03.586 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:04.062 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:04.211 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:04.738 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:04.918 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:05.432 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:05.634 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:06.141 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:06.315 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:06.863 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:06.960 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:07.597 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:07.651 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:08.310 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:08.338 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:08.958 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:09.000 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:09.574 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:09.665 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:10.300 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:10.343 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:11.023 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:11.180 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:11.578 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:12.327 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:12.756 [Lua] event horde ends! 19:45:12.809 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:12.831 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:12.831 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:12.831 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:12.831 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:12.831 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:12.831 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:12.832 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_04 -> military_end_event_survival_04_right 19:45:12.832 [Lua] TerrorEventMixer.start_event: military_end_event_survival_04_right 19:45:12.895 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:12.895 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:12.895 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:12.895 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:12.895 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:12.895 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:12.895 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:12.895 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:13.054 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:13.054 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:13.055 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:13.055 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:13.055 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:13.055 warning: [Physics] Create Actor: Shape density varies. Using average. 19:45:13.316 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:13.867 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:14.439 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:14.974 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:15.437 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:15.938 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:16.423 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:16.923 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:19.745 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_06 19:45:19.749 [Lua] TerrorEventMixer.start_event: military_end_event_specials_06 19:45:19.796 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 19:45:19.821 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:45:22.885 [Lua] event horde ends! 19:45:26.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x1d846, position: 0 19:45:31.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 2880000 19:45:32.822 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:32.823 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:32.823 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:33.279 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:34.306 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:34.406 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:45:37.170 [Lua] event horde ends! 19:45:37.198 [Lua] event horde ends! 19:45:37.234 [Lua] MUSIC: horde -> explore 19:45:44.620 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_05 -> military_end_event_survival_05_right 19:45:44.621 [Lua] TerrorEventMixer.start_event: military_end_event_survival_05_right 19:45:44.733 [Lua] MUSIC: explore -> pre_horde 19:45:44.757 [Lua] MUSIC: pre_horde -> horde 19:46:08.883 [Lua] event horde ends! 19:46:10.236 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_05 19:46:10.243 [Lua] TerrorEventMixer.start_event: military_end_event_specials_05 19:46:10.292 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:46:10.293 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source. 19:46:10.318 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:46:15.042 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_back 19:46:15.042 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_middle 19:46:15.042 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_right 19:46:18.983 [Lua] event horde ends! 19:46:22.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1fd8, position: 0 19:46:23.164 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:23.614 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:46:24.165 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:24.605 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:46:25.276 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:25.713 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:46:26.277 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:26.693 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:46:27.327 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:27.758 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:46:29.081 [Lua] event horde ends! 19:46:32.589 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:32.589 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:32.589 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=11000013409c79f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:33.027 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:46:33.236 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:46:33.508 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:46:34.168 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:34.593 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:46:34.825 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:35.293 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:46:35.471 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=11000013409c79f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:35.874 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 19:46:39.257 [Lua] event horde ends! 19:46:39.257 [Lua] event horde ends! 19:46:39.257 [Lua] event horde ends! 19:46:49.269 [Lua] event horde ends! 19:46:49.269 [Lua] event horde ends! 19:46:49.269 [Lua] event horde ends! 19:46:49.292 [Lua] MUSIC: horde -> explore 19:46:54.688 [Lua] TerrorEventMixer.start_event: military_end_event_survival_escape 19:46:54.775 [Lua] MUSIC: explore -> pre_horde 19:47:11.104 [Lua] MUSIC: pre_horde -> horde 19:47:18.998 [Lua] event horde ends! 19:47:19.033 [Lua] MUSIC: horde -> explore 19:47:25.723 [Lua] Complete level triggered. 19:47:25.723 [Save] Saving `save_data` 19:47:25.723 [Lua] gm_event_end_conditions_met true false 19:47:25.726 [Save] Save done 19:47:25.726 [Save] Saving `save_data` 19:47:25.728 [Save] Save done 19:47:25.733 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 19:47:25.733 [Lua] Game won 19:47:25.733 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:47:25.734 [Lua] generate_backend_stats 11000011885baad:1 19:47:25.746 [Lua] PlayFabMirror:_commit_internal nil 19:47:25.746 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9 19:47:25.746 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 19:47:25.748 [Lua] MUSIC: explore -> won 19:47:25.758 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 4 19:47:25.760 [Lua] Complete level triggered. 19:47:25.776 [Lua] Complete level triggered. 19:47:25.793 [Lua] Complete level triggered. 19:47:25.813 [Lua] Complete level triggered. 19:47:25.835 [Lua] Complete level triggered. 19:47:25.857 [Lua] Complete level triggered. 19:47:25.877 [Lua] Complete level triggered. 19:47:25.894 [Lua] Complete level triggered. 19:47:25.914 [Lua] Complete level triggered. 19:47:25.938 [Lua] Complete level triggered. 19:47:25.958 [Lua] Complete level triggered. 19:47:38.846 [Lua] Set lobby begin: 19:47:38.846 [Lua] Lobby data twitch_enabled = false 19:47:38.846 [Lua] Lobby data power_level = 209 19:47:38.846 [Lua] Lobby data num_players = 3 19:47:38.846 [Lua] Lobby data host = 11000011885baad 19:47:38.846 [Lua] Lobby data game_mode = 2 19:47:38.846 [Lua] Lobby data is_private = true 19:47:38.846 [Lua] Lobby data level_key = military 19:47:38.846 [Lua] Lobby data player_slot_1 = 0:0 19:47:38.846 [Lua] Lobby data selected_level_key = military 19:47:38.847 [Lua] Lobby data quick_game = false 19:47:38.847 [Lua] Lobby data matchmaking = false 19:47:38.847 [Lua] Lobby data difficulty = normal 19:47:38.847 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:47:38.847 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:47:38.847 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:47:38.847 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:47:38.847 [Lua] Lobby data country_code = IN 19:47:38.847 [Lua] Lobby data player_slot_3 = 0:0 19:47:38.847 [Lua] Lobby data eac_authorized = true 19:47:38.847 [Lua] Set lobby end. 19:47:41.746 [Window] Window => inactive 19:47:42.558 [Window] Window => active 19:47:46.027 [Lua] [PlayFabRequestQueue] EAC Challenge Request Timed Out Resending savePlayerStatistics3 9 19:47:46.027 [Lua] [success_callback] = [function] 19:47:46.027 [Lua] [id] = 9 (number) 19:47:46.027 [Lua] [request] = table 19:47:46.027 [Lua] [FunctionName] = savePlayerStatistics3 (string) 19:47:46.027 [Lua] [FunctionParameter] = table 19:47:46.027 [Lua] [stats] = table 19:47:46.027 [Lua] [1] = table 19:47:46.027 [Lua] [persistent_value] = 1 (number) 19:47:46.027 [Lua] [default_value] = 0 (number) 19:47:46.027 [Lua] [source] = player_data (string) 19:47:46.027 [Lua] [value] = 1 (number) 19:47:46.027 [Lua] [name] = pack_master_kill_abducting_ally (string) 19:47:46.027 [Lua] [database_name] = pack_master_kill_abducting_ally (string) 19:47:46.027 [Lua] [dirty] = true (boolean) 19:47:46.027 [Lua] [2] = table 19:47:46.027 [Lua] [persistent_value] = 1 (number) 19:47:46.027 [Lua] [default_value] = 0 (number) 19:47:46.027 [Lua] [value] = 1 (number) 19:47:46.027 [Lua] [name] = total_collected_dice (string) 19:47:46.027 [Lua] [database_name] = total_collected_dice (string) 19:47:46.027 [Lua] [dirty] = true (boolean) 19:47:46.027 [Lua] [3] = table 19:47:46.027 [Lua] [persistent_value] = 1 (number) 19:47:46.027 [Lua] [default_value] = 0 (number) 19:47:46.027 [Lua] [name] = military (string) 19:47:46.027 [Lua] [value] = 1 (number) 19:47:46.027 [Lua] [sync_to_host] = true (boolean) 19:47:46.027 [Lua] [sync_on_hot_join] = true (boolean) 19:47:46.027 [Lua] [database_name] = completed_levels_military (string) 19:47:46.027 [Lua] [dirty] = true (boolean) 19:47:46.027 [Lua] [4] = table 19:47:46.027 [Lua] [persistent_value] = 14 (number) 19:47:46.027 [Lua] [default_value] = 0 (number) 19:47:46.027 [Lua] [value] = 11 (number) 19:47:46.027 [Lua] [name] = dynamic_objects_destroyed (string) 19:47:46.027 [Lua] [database_name] = dynamic_objects_destroyed (string) 19:47:46.027 [Lua] [dirty] = true (boolean) 19:47:46.027 [Lua] [5] = table 19:47:46.027 [Lua] [persistent_value] = 1 (number) 19:47:46.027 [Lua] [default_value] = 0 (number) 19:47:46.027 [Lua] [source] = player_data (string) 19:47:46.027 [Lua] [value] = 1 (number) 19:47:46.027 [Lua] [name] = normal (string) 19:47:46.027 [Lua] [database_name] = completed_career_levels_bw_adept_military_normal (string) 19:47:46.027 [Lua] [dirty] = true (boolean) 19:47:46.027 [Lua] [6] = table 19:47:46.027 [Lua] [persistent_value] = 1 (number) 19:47:46.027 [Lua] [default_value] = 0 (number) 19:47:46.027 [Lua] [value] = 1 (number) 19:47:46.027 [Lua] [name] = military (string) 19:47:46.027 [Lua] [database_name] = completed_levels_bright_wizard_military (string) 19:47:46.027 [Lua] [dirty] = true (boolean) 19:47:46.027 [Lua] [7] = table 19:47:46.027 [Lua] [persistent_value] = 1 (number) 19:47:46.027 [Lua] [default_value] = 0 (number) 19:47:46.027 [Lua] [source] = player_data (string) 19:47:46.027 [Lua] [value] = 1 (number) 19:47:46.027 [Lua] [name] = normal (string) 19:47:46.027 [Lua] [database_name] = played_difficulty_normal (string) 19:47:46.027 [Lua] [dirty] = true (boolean) 19:47:46.027 [Lua] [8] = table 19:47:46.027 [Lua] [persistent_value] = 1 (number) 19:47:46.027 [Lua] [default_value] = 0 (number) 19:47:46.027 [Lua] [value] = 1 (number) 19:47:46.027 [Lua] [name] = military (string) 19:47:46.027 [Lua] [database_name] = collected_die_military (string) 19:47:46.027 [Lua] [dirty] = true (boolean) 19:47:46.027 [Lua] [9] = table 19:47:46.027 [Lua] [persistent_value] = 1 (number) 19:47:46.027 [Lua] [default_value] = 0 (number) 19:47:46.027 [Lua] [source] = player_data (string) 19:47:46.027 [Lua] [value] = 1 (number) 19:47:46.027 [Lua] [name] = globadier_enemies_killed_by_poison (string) 19:47:46.027 [Lua] [database_name] = globadier_enemies_killed_by_poison (string) 19:47:46.027 [Lua] [dirty] = true (boolean) 19:47:46.027 [Lua] [10] = table 19:47:46.027 [Lua] [persistent_value] = 1 (number) 19:47:46.027 [Lua] [default_value] = 0 (number) 19:47:46.027 [Lua] [source] = player_data (string) 19:47:46.027 [Lua] [value] = 1 (number) 19:47:46.027 [Lua] [name] = daily_quest_2_stat_1 (string) 19:47:46.027 [Lua] [database_name] = quest_statistics_daily_quest_2_stat_1 (string) 19:47:46.027 [Lua] [dirty] = true (boolean) 19:47:46.027 [Lua] [11] = table 19:47:46.027 [Lua] [persistent_value] = 21 (number) 19:47:46.027 [Lua] [default_value] = 0 (number) 19:47:46.027 [Lua] [source] = player_data (string) 19:47:46.027 [Lua] [value] = 17 (number) 19:47:46.027 [Lua] [name] = daily_quest_1_stat_1 (string) 19:47:46.027 [Lua] [database_name] = quest_statistics_daily_quest_1_stat_1 (string) 19:47:46.027 [Lua] [dirty] = true (boolean) 19:47:46.027 [Lua] [12] = table 19:47:46.027 [Lua] [persistent_value] = 1 (number) 19:47:46.027 [Lua] [default_value] = 0 (number) 19:47:46.027 [Lua] [value] = 1 (number) 19:47:46.027 [Lua] [name] = military_difficulty_completed (string) 19:47:46.027 [Lua] [sync_on_hot_join] = true (boolean) 19:47:46.027 [Lua] [database_name] = military_difficulty_completed (string) 19:47:46.027 [Lua] [dirty] = true (boolean) 19:47:46.027 [Lua] [timeout] = 20 (number) 19:47:46.027 [Lua] [api_function_name] = ExecuteCloudScript (string) 19:47:46.027 [Lua] [eac_challenge_success] = false (boolean) 19:47:46.027 [Lua] [send_eac_challenge] = true (boolean) 19:47:46.027 [Lua] [resends] = 1 (number) 19:47:46.027 [Lua] [expected_eac_id] = 4 (number) 19:47:46.030 [Lua] <> <>PlayFabRequestQueue<> <>EAC Challenge Request Timed Out - Resending<> <> [0] [C]: in function callstack [1] foundation/scripts/util/crashify.lua:53: in function print_exception [2] scripts/managers/backend_playfab/playfab_request_queue.lua:94: in function update [3] scripts/managers/backend_playfab/playfab_mirror.lua:839: in function update [4] ...pts/managers/backend_playfab/backend_manager_playfab.lua:518: in function update [5] scripts/game_state/state_ingame.lua:861: in function update [6] foundation/scripts/util/state_machine.lua:145: in function update [7] scripts/boot.lua:764: in function game_update [8] scripts/boot.lua:528:in function [1] system = "PlayFabRequestQueue"; message = "EAC Challenge Request Timed Out - Resending" [2] self = table: 00000000021677C0; dt = 0.021163757890462875; active_entry = table: 00000000084056A0; timeout = -0.021149547770619392; active_request = table: 00000000096C8070 [3] self = table: 0000000002165F30; dt = 0.021163757890462875; error_code = nil; request_id = nil [4] self = table: 000000000211F370; dt = 0.021163757890462875; settings = table: 00000000001FB070; signin = table: 00000000020A8000; mirror = table: 0000000002165F30; queue = table: 00000000021599C0; error_data = nil [5] self = table: 0000000000350D60; dt = 0.021163757890462875; main_t = 2677.3055333725642; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tdeed\n\tworld\n\tparty\n\taccount\n\tbackend\n\tnews_ticker\n\tlobby\n\tload_time\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplayer\n\tlocalizer\n\tadmin\n\tplay_go\n\tmod\n\tperfhud\n\tdebug_updator\n [6] self = table: 000000000C961F00; dt = 0.021163757890462875; t = 2677.3055333725642 [7] self = table: 0000000000017DA0; real_world_dt = 0.021163757890462875; dt = 0.021163757890462875; t = 2677.3055333725642 [8] dt = 0.021163757890462875 [2] _id = 9; _queue = table: 00000000021680F0; _active_entry = table: 00000000084056A0; _eac_id = 4; [3] _inventory_items = table: 0000000000171080; _stats = table: 0000000007CDB3B0; _commit_current_id = 6; _unlocked_keep_decorations = table: 000000000216AF50; _claimed_achievements = table: 0000000002169D90; _career_lookup = table: 000000000CA7CDD0; _career_data_mirror = table: 00000000001DD8E0; _career_data = table: 000000000070DB10; _essence = 0; _weaves_progression_settings = table: 000000000070F500; _achievement_rewards = table: 0000000001836C30; sum_best_power_levels = 64; _best_power_levels = table: 0000000002116C30; _commit_limit_total = 2; _num_items_to_load = 0; _user_data_mirror = table: 000000000216BB00; _fake_inventory_items = table: 00000000021685B0; _queued_commit = table: 0000000002166B00; _read_only_data = table: 0000000002168850; _commits = table: 00000000021670C0; _playfab_id = "78CDA542D645DB13"; _quest_data = table: 0000000002168470; _title_data = table: 0000000002169390; _request_queue = table: 00000000021677C0; _last_id = 6; _user_data = table: 0000000002169760; _read_only_data_mirror = table: 0000000002168FA0; _unlocked_weapon_skins = table: 000000000216A8B0; _commit_limit_timer = 37.268101116642356; [4] _button_ok = "button_ok"; _server_queue = table: 000000000053F110; _in_error_state = false; _interfaces = table: 000000000211F6B0; _is_tutorial_backend = false; _mirror = table: 0000000000752960; _signin = table: 0000000000757FF0; _button_disconnected = "button_disconnected"; _data_server_queue = table: 00000000021599C0; _button_retry = "button_retry"; _signin_timeout = 1571770983; _interfaces_created = true; _talents_interface_overrides = table: 0000000002121630; _need_signin = false; _backend_mirror = table: 0000000002165F30; _backend_signin = table: 00000000020A8000; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002120910; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 00000000021202F0; [5] world_name = "level_world"; entity_system_bag = table: 000000000124AA90; network_server = table: 0000000002ED7510; entity_system = table: 0000000000973AA0; parent = table: 0000000000017DA0; _level_flow_events = table: 0000000005CA6430; dice_keeper = table: 00000000028FC460; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1666.6859328567982; input_manager = table: 00000000079A8030; profile_synchronizer = table: 0000000002EDA350; _debug_gui = [Gui]; network_transmit = table: 0000000002EDC7D0; _max_local_players = 4; _fps_reporter = table: 0000000006C423D0; num_local_human_players = 1; _gm_event_end_conditions_met = true; dt = 0.021163757890462875; world = [World]; last_connected_to_network_at = 1686.4859186466783; peer_id = "11000011885baad"; level = [Level]; network_timer_handler = table: 00000000017C4960; machines = table: 0000000005CAD570; viewport_name = "player_1"; _camera_carrier = table: 0000000006C42430; _quit_game = false; level_transition_handler = table: 0000000002ECD780; _onclose_called = false; _lobby_host = table: 0000000002ED5570; statistics_db = table: 0000000002ED6910; network_clock = table: 00000000021DDF40; game_mode_key = "adventure"; level_key = "military"; free_flight_manager = table: 000000000BFB7600; _debug_gui_immediate = [Gui]; network_event_delegate = table: 0000000002FF1340; [6] _params = table: 000000000C935880; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000017DA0; _state = table: 0000000000350D60; [7] startup_package_handles = table: 00000000000906B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000090620; flow_return_table = table: 0000000000017DF0; _machine = table: 000000000C961F00; startup_timer = 11.843507561832666; has_booted = true; loading_context = table: 00000000026A42D0; <> <> 19:47:46.030 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 5 19:47:47.420 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 19:47:47.420 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9 19:47:48.174 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9 19:47:48.182 [Lua] commit result success 6 19:47:48.182 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 10 19:47:48.182 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 19:47:48.458 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 10 6 19:47:49.629 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 19:47:49.629 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 10 19:47:50.555 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 10 19:47:50.555 [Save] Saving `save_data` 19:47:50.558 [Save] Save done 19:47:50.558 [Save] Saving `save_data` 19:47:50.574 [Save] Save done 19:47:50.574 [Save] Saving `save_data` 19:47:50.578 [Save] Save done 19:47:50.578 [Save] Saving `save_data` 19:47:50.589 [Save] Save done 19:47:54.333 [Lua] Set lobby begin: 19:47:54.333 [Lua] Lobby data twitch_enabled = false 19:47:54.333 [Lua] Lobby data power_level = 223 19:47:54.333 [Lua] Lobby data num_players = 3 19:47:54.333 [Lua] Lobby data host = 11000011885baad 19:47:54.334 [Lua] Lobby data game_mode = 2 19:47:54.334 [Lua] Lobby data is_private = true 19:47:54.334 [Lua] Lobby data level_key = military 19:47:54.334 [Lua] Lobby data player_slot_1 = 0:0 19:47:54.334 [Lua] Lobby data selected_level_key = military 19:47:54.334 [Lua] Lobby data quick_game = false 19:47:54.334 [Lua] Lobby data matchmaking = false 19:47:54.334 [Lua] Lobby data difficulty = normal 19:47:54.334 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:47:54.334 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:47:54.334 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:47:54.334 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:47:54.334 [Lua] Lobby data country_code = IN 19:47:54.334 [Lua] Lobby data player_slot_3 = 0:0 19:47:54.334 [Lua] Lobby data eac_authorized = true 19:47:54.334 [Lua] Set lobby end. 19:47:55.980 [Lua] ConflictDirector - destroy all units 19:47:55.999 [Lua] TRANSITION nil nil inn_level 19:47:55.999 [Lua] Transition type "inn_level", is server: true 19:47:55.999 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:47:55.999 [Lua] [GameNetworkManager] Leaving game... 19:47:55.999 [Lua] [GameNetworkManager] Shutting down game session host. 19:47:55.999 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:47:55.999 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:47:55.999 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1698.18 19:47:56.010 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:47:56.738 [Lua] [PlayFabRequestQueue] Received Timed Out EAC Response - Ignoring 4 19:47:58.010 [Lua] Clearing all global lookup lists 19:47:58.010 [Lua] [IngamePlayerListUI] - Destroy 19:47:58.010 [Lua] [EquipmentUI] - Destroy 19:47:58.010 [Lua] [AbilityUI] - Destroy 19:47:58.010 [Lua] [GamePadEquipmentUI] - Destroy 19:47:58.010 [Lua] [GamePadAbilityUI] - Destroy 19:47:58.011 [Lua] [IngameUI] destroy 19:47:58.011 [Lua] Set lobby begin: 19:47:58.011 [Lua] Lobby data twitch_enabled = false 19:47:58.011 [Lua] Lobby data power_level = 223 19:47:58.011 [Lua] Lobby data num_players = 3 19:47:58.011 [Lua] Lobby data host = 11000011885baad 19:47:58.011 [Lua] Lobby data game_mode = 2 19:47:58.011 [Lua] Lobby data is_private = true 19:47:58.012 [Lua] Lobby data level_key = military 19:47:58.012 [Lua] Lobby data player_slot_1 = 0:0 19:47:58.012 [Lua] Lobby data selected_level_key = military 19:47:58.012 [Lua] Lobby data quick_game = false 19:47:58.012 [Lua] Lobby data matchmaking = false 19:47:58.012 [Lua] Lobby data difficulty = normal 19:47:58.012 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:47:58.012 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:47:58.013 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:47:58.013 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:47:58.013 [Lua] Lobby data country_code = IN 19:47:58.013 [Lua] Lobby data player_slot_3 = 0:0 19:47:58.013 [Lua] Lobby data eac_authorized = true 19:47:58.013 [Lua] Set lobby end. 19:47:58.214 [Lua] [Managers] Destroying state managers... 19:47:58.232 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:47:58.399 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 19:47:58.410 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 19:47:58.414 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 19:47:58.425 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 19:47:58.427 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 19:47:58.429 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 19:47:58.431 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 19:47:58.432 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 19:47:58.432 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 19:47:58.436 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 19:47:58.443 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 19:47:58.444 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 19:47:58.446 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 19:47:58.447 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 19:47:58.453 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 19:47:58.460 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 19:47:58.461 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:47:58.463 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 19:47:58.466 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 19:47:58.470 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 19:47:58.476 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 19:47:58.477 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 19:47:58.486 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 19:47:58.492 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 19:47:58.497 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 19:47:58.500 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 19:47:58.503 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 19:47:58.507 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 19:47:58.512 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 19:47:58.516 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 19:47:58.541 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 19:47:58.550 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 19:47:58.557 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 19:47:58.566 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 19:47:58.566 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013409c79f 19:47:58.566 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001360e33fb 19:47:58.566 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011885baad 19:47:58.567 [Lua] [Matchmaking] unregister rpcs 19:47:58.567 [Lua] ############### UNLOADING PACKAGES ############### 19:47:58.567 [Lua] [Gamestate] Enter state StateLoading 19:47:58.570 [World] Spawning level. 19:47:58.579 [Lua] Found camera: end_screen_camera 19:47:58.579 [Lua] Found camera: end_screen_camera 19:47:58.579 [Lua] Found camera: end_screen_camera 19:47:58.579 [Lua] Found camera: end_screen_camera 19:47:58.579 [Lua] Found camera: end_screen_camera 19:47:58.579 [Lua] Found camera: end_screen_camera 19:47:58.579 [Lua] Found camera: end_screen_camera 19:47:58.579 [Lua] Found camera: end_screen_camera 19:47:58.579 [Lua] Found camera: end_screen_camera 19:47:58.579 [Lua] Found camera: end_screen_camera 19:47:58.579 [Lua] Found camera: end_screen_camera 19:47:58.579 [Lua] [EndViewState] Enter Substate EndViewStateSummary 19:47:58.580 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:47:58.580 [Lua] [Matchmaking] register rpcs 19:47:58.580 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:47:58.580 [Lua] Set lobby begin: 19:47:58.580 [Lua] Lobby data twitch_enabled = false 19:47:58.580 [Lua] Lobby data power_level = 0 19:47:58.580 [Lua] Lobby data num_players = 3 19:47:58.581 [Lua] Lobby data host = 11000011885baad 19:47:58.581 [Lua] Lobby data game_mode = 2 19:47:58.581 [Lua] Lobby data is_private = true 19:47:58.581 [Lua] Lobby data level_key = military 19:47:58.581 [Lua] Lobby data player_slot_1 = 0:0 19:47:58.581 [Lua] Lobby data selected_level_key = military 19:47:58.581 [Lua] Lobby data quick_game = false 19:47:58.581 [Lua] Lobby data matchmaking = false 19:47:58.581 [Lua] Lobby data difficulty = normal 19:47:58.581 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:47:58.581 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:47:58.582 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:47:58.582 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:47:58.582 [Lua] Lobby data country_code = IN 19:47:58.582 [Lua] Lobby data player_slot_3 = 0:0 19:47:58.582 [Lua] Lobby data eac_authorized = true 19:47:58.582 [Lua] Set lobby end. 19:47:58.582 [Lua] registering RPCs 19:47:58.582 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:47:58.582 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:47:58.582 [Lua] Set lobby begin: 19:47:58.582 [Lua] Lobby data twitch_enabled = false 19:47:58.582 [Lua] Lobby data power_level = 0 19:47:58.582 [Lua] Lobby data num_players = 3 19:47:58.582 [Lua] Lobby data host = 11000011885baad 19:47:58.582 [Lua] Lobby data game_mode = 3 19:47:58.582 [Lua] Lobby data is_private = true 19:47:58.582 [Lua] Lobby data level_key = inn_level 19:47:58.582 [Lua] Lobby data player_slot_1 = 0:0 19:47:58.582 [Lua] Lobby data selected_level_key = military 19:47:58.582 [Lua] Lobby data quick_game = false 19:47:58.582 [Lua] Lobby data matchmaking = false 19:47:58.582 [Lua] Lobby data difficulty = normal 19:47:58.582 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:47:58.582 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:47:58.583 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:47:58.583 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:47:58.583 [Lua] Lobby data country_code = IN 19:47:58.583 [Lua] Lobby data player_slot_3 = 0:0 19:47:58.583 [Lua] Lobby data eac_authorized = true 19:47:58.583 [Lua] Set lobby end. 19:47:58.583 [Lua] MUSIC MANAGER unmute_all_world_sounds 134561 0 19:47:58.583 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 11 19:47:58.586 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 11 19:47:58.587 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:47:58.587 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 19:47:58.587 [Lua] [LevelTransitionHandler] load_level inn_level 19:47:58.687 [Umbra] Unload tome 19:47:58.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x20da2, position: 0 19:47:58.803 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, LevelTransitionHandler 19:47:58.803 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:47:58.803 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:47:58.803 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 19:47:58.803 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:47:58.803 [Lua] [StateLoading] got rpc_load_level 49 inn_level 19:47:59.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 11 19:47:59.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:47:59.226 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:47:59.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:47:59.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:47:59.354 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:47:59.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:47:59.512 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 19:48:06.283 [Lua] min_height 96.875 19:48:07.447 [Lua] ### Sending rpc_level_loaded 19:48:07.447 [Lua] #### Has state machine: true, sender: 1100001360e33fb, level_id: 49 19:48:07.447 [Lua] Peer 1100001360e33fb has loaded the level and all enemies are loaded 19:48:15.212 [Lua] ### Sending rpc_level_loaded 19:48:15.212 [Lua] #### Has state machine: true, sender: 11000013409c79f, level_id: 49 19:48:15.212 [Lua] Peer 11000013409c79f has loaded the level and all enemies are loaded 19:48:15.436 [Lua] min_height 96.875 19:48:21.821 [Lua] [EndViewState] Exit Substate EndViewStateSummary 19:48:21.821 [Lua] [PlayState] Enter Substate EndViewStateChest 19:48:22.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:48:22.080 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:48:22.098 [Lua] [LevelTransitionHandler] Level load completed! 19:48:22.098 [Lua] [EnemyPackageLoader] setup_startup_enemies 19:48:22.098 [Lua] [EnemyPackageLoader] Load no enemies on this level 19:48:22.099 [Lua] ### Sending rpc_level_loaded 19:48:22.099 [Lua] #### Has state machine: true, sender: 11000011885baad, level_id: 49 19:48:22.099 [Lua] Peer 11000011885baad has loaded the level and all enemies are loaded 19:48:22.099 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:48:22.099 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:48:22.132 [Lua] ### Sending rpc_level_loaded 19:48:22.132 [Lua] #### Has state machine: false, sender: 11000011885baad, level_id: 49 19:48:32.122 [Lua] min_height 96.875 19:48:37.723 [Lua] [PlayState] Exit Substate EndViewStateChest 19:48:37.723 [Lua] [PlayState] Enter Substate EndViewStateScore 19:49:42.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x20da2, position: 4959324 19:49:42.406 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x20da2, position: 0 19:49:49.164 [Lua] [PlayState] Exit Substate EndViewStateScore 19:49:49.172 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:49:50.159 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:49:50.159 [Lua] [Matchmaking] unregister rpcs 19:49:50.159 [Lua] Set lobby begin: 19:49:50.159 [Lua] Lobby data twitch_enabled = false 19:49:50.159 [Lua] Lobby data power_level = 0 19:49:50.159 [Lua] Lobby data num_players = 3 19:49:50.159 [Lua] Lobby data host = 11000011885baad 19:49:50.159 [Lua] Lobby data game_mode = 3 19:49:50.159 [Lua] Lobby data is_private = true 19:49:50.159 [Lua] Lobby data level_key = inn_level 19:49:50.159 [Lua] Lobby data player_slot_1 = 0:0 19:49:50.160 [Lua] Lobby data selected_level_key = military 19:49:50.160 [Lua] Lobby data quick_game = false 19:49:50.160 [Lua] Lobby data matchmaking = false 19:49:50.160 [Lua] Lobby data difficulty = normal 19:49:50.160 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:49:50.160 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:49:50.160 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:49:50.160 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:49:50.160 [Lua] Lobby data country_code = IN 19:49:50.160 [Lua] Lobby data player_slot_3 = 0:0 19:49:50.160 [Lua] Lobby data eac_authorized = true 19:49:50.160 [Lua] Set lobby end. 19:49:50.160 [Lua] [Managers] Destroying state managers... 19:49:50.162 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:49:50.163 [Lua] MUSIC MANAGER Stop_loading_screen_music 134686 0 19:49:50.163 [Lua] [Gamestate] Enter StateIngame HOST 19:49:50.163 [Lua] <>level = inn_level<> 19:49:50.163 [Lua] Set lobby begin: 19:49:50.163 [Lua] Lobby data twitch_enabled = false 19:49:50.163 [Lua] Lobby data power_level = 0 19:49:50.163 [Lua] Lobby data num_players = 3 19:49:50.163 [Lua] Lobby data host = 11000011885baad 19:49:50.163 [Lua] Lobby data game_mode = 3 19:49:50.163 [Lua] Lobby data is_private = true 19:49:50.163 [Lua] Lobby data level_key = inn_level 19:49:50.163 [Lua] Lobby data player_slot_1 = 0:0 19:49:50.164 [Lua] Lobby data selected_level_key = inn_level 19:49:50.164 [Lua] Lobby data quick_game = false 19:49:50.164 [Lua] Lobby data matchmaking = false 19:49:50.164 [Lua] Lobby data difficulty = normal 19:49:50.164 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:49:50.164 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:49:50.164 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:49:50.164 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:49:50.164 [Lua] Lobby data country_code = IN 19:49:50.164 [Lua] Lobby data player_slot_3 = 0:0 19:49:50.164 [Lua] Lobby data eac_authorized = true 19:49:50.164 [Lua] Set lobby end. 19:49:50.164 [Umbra] Init version: 3.4.15 :: 16 threads 19:49:50.165 [Lua] [StateIngame] Server ingame 19:49:50.170 [Lua] Set lobby begin: 19:49:50.170 [Lua] Lobby data twitch_enabled = false 19:49:50.171 [Lua] Lobby data power_level = 0 19:49:50.171 [Lua] Lobby data num_players = 3 19:49:50.171 [Lua] Lobby data host = 11000011885baad 19:49:50.171 [Lua] Lobby data game_mode = 3 19:49:50.171 [Lua] Lobby data is_private = true 19:49:50.171 [Lua] Lobby data level_key = inn_level 19:49:50.171 [Lua] Lobby data player_slot_1 = 0:0 19:49:50.172 [Lua] Lobby data selected_level_key = inn_level 19:49:50.172 [Lua] Lobby data quick_game = false 19:49:50.172 [Lua] Lobby data matchmaking = false 19:49:50.172 [Lua] Lobby data difficulty = normal 19:49:50.172 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:49:50.172 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:49:50.172 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:49:50.172 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:49:50.173 [Lua] Lobby data country_code = IN 19:49:50.173 [Lua] Lobby data player_slot_3 = 0:0 19:49:50.173 [Lua] Lobby data eac_authorized = true 19:49:50.173 [Lua] Set lobby end. 19:49:50.173 [Lua] [Matchmaking] register rpcs 19:49:50.173 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:49:50.173 [Lua] [GameNetworkManager] My own peer_id = 11000011885baad 19:49:50.173 [Lua] [GameNetworkManager] self.is_server = true 19:49:50.173 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:49:50.173 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:49:50.173 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:49:50.173 [Network] Setting artificial MTU limit to 65536 19:49:50.179 [Lua] Switching ConflictSettings: to: disabled 19:49:50.179 [Lua] pacing=disabled 19:49:50.179 [Lua] roaming=nil 19:49:50.179 [Lua] specials=disabled 19:49:50.179 [Lua] debug_color=black 19:49:50.179 [Lua] pack_spawning=disabled 19:49:50.179 [Lua] contained_breeds=nil 19:49:50.179 [Lua] disabled=true 19:49:50.179 [Lua] boss=disabled 19:49:50.179 [Lua] horde=disabled 19:49:50.179 [Lua] name=disabled 19:49:50.179 [Lua] intensity=disabled 19:49:50.179 [Lua] --- 19:49:50.179 [Lua] [LevelAnalysis] set_random_seed( 12451460) 19:49:50.183 [Lua] [AIInterestPointSystem] Level Seed: 12451460 19:49:50.183 [Lua] 19:49:50.183 [Lua] [entity_system_bag] = table 19:49:50.183 [Lua] [entity_system_bag] = metatable 19:49:50.183 [Lua] [startup_data] = table 19:49:50.183 [Lua] [entity_manager] = table 19:49:50.183 [Lua] [entity_manager] = metatable 19:49:50.183 [Lua] [unit_spawner] = table 19:49:50.183 [Lua] [unit_spawner] = metatable 19:49:50.183 [Lua] [unit_storage] = table 19:49:50.183 [Lua] [unit_storage] = metatable 19:49:50.183 [Lua] [dice_keeper] = table 19:49:50.183 [Lua] [dice_keeper] = metatable 19:49:50.183 [Lua] [is_server] = true (boolean) 19:49:50.185 [Lua] [world] = [World] 19:49:50.185 [Lua] [system_api] = table 19:49:50.185 [Lua] [entity_system] = table 19:49:50.185 [Lua] [entity_system] = metatable 19:49:50.185 [Lua] [network_lobby] = table 19:49:50.185 [Lua] [network_lobby] = metatable 19:49:50.185 [Lua] [profile_synchronizer] = table 19:49:50.185 [Lua] [profile_synchronizer] = metatable 19:49:50.185 [Lua] [level_transition_handler] = table 19:49:50.185 [Lua] [level_transition_handler] = metatable 19:49:50.185 [Lua] [num_local_human_players] = 1 (number) 19:49:50.185 [Lua] [statistics_db] = table 19:49:50.185 [Lua] [statistics_db] = metatable 19:49:50.185 [Lua] [network_server] = table 19:49:50.185 [Lua] [network_server] = metatable 19:49:50.185 [Lua] [input_manager] = table 19:49:50.185 [Lua] [input_manager] = metatable 19:49:50.185 [Lua] [network_clock] = table 19:49:50.185 [Lua] [network_clock] = metatable 19:49:50.185 [Lua] [network_transmit] = table 19:49:50.185 [Lua] [network_transmit] = metatable 19:49:50.185 [Lua] [free_flight_manager] = table 19:49:50.185 [Lua] [free_flight_manager] = metatable 19:49:50.185 [Lua] [network_manager] = table 19:49:50.185 [Lua] [network_manager] = metatable 19:49:50.185 [Lua] [network_event_delegate] = table 19:49:50.185 [Lua] [network_event_delegate] = metatable 19:49:50.186 [Lua] 19:49:50.187 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:49:50.189 [Lua] [AchievementManager] Achievements using the steam platform 19:49:50.190 [Lua] [StateIngame] Level seed: 12451460 19:49:50.190 [World] Spawning level. 19:49:50.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:49:50.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:49:50.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:49:50.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 19:49:50.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 19:49:50.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 19:49:50.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 19:49:50.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 19:49:50.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 19:49:50.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 19:49:50.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 19:49:50.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 19:49:50.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 19:49:50.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 19:49:50.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 19:49:50.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 19:49:50.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 19:49:50.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 19:49:50.382 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 19:49:50.383 [Lua] [LevelAnalysis] set_random_seed( 12451460) 19:49:50.403 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 19:49:50.403 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 19:49:50.403 [Lua] [IngameUI] init 19:49:50.417 [SteamVoipClient] select_out(11000011885baad, on) 19:49:50.417 [SteamVoipClient] select_out(11000013409c79f, on) 19:49:50.417 [SteamVoipClient] select_out(1100001360e33fb, on) 19:49:50.420 [Lua] cb_razer_chroma_setup 19:49:50.444 [Lua] [Matchmaking] Cancelling matchmaking 19:49:50.444 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:49:50.444 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:49:50.444 [Lua] Set lobby begin: 19:49:50.444 [Lua] Lobby data twitch_enabled = false 19:49:50.445 [Lua] Lobby data power_level = 220 19:49:50.445 [Lua] Lobby data num_players = 3 19:49:50.445 [Lua] Lobby data host = 11000011885baad 19:49:50.445 [Lua] Lobby data game_mode = 3 19:49:50.445 [Lua] Lobby data is_private = true 19:49:50.445 [Lua] Lobby data level_key = inn_level 19:49:50.445 [Lua] Lobby data player_slot_1 = 0:0 19:49:50.445 [Lua] Lobby data selected_level_key = inn_level 19:49:50.446 [Lua] Lobby data quick_game = false 19:49:50.446 [Lua] Lobby data matchmaking = false 19:49:50.446 [Lua] Lobby data difficulty = normal 19:49:50.446 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:49:50.446 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:49:50.446 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:49:50.446 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:49:50.446 [Lua] Lobby data country_code = IN 19:49:50.447 [Lua] Lobby data player_slot_3 = 0:0 19:49:50.447 [Lua] Lobby data eac_authorized = true 19:49:50.447 [Lua] Set lobby end. 19:49:50.447 [Flow] complete_skittergate_legend false 19:49:50.447 [Flow] complete_all_helmgart_levels_recruit false 19:49:50.448 [Flow] WitchHunterLevel:1 19:49:50.448 [Flow] LeaderYes 19:49:50.448 [Flow] ALL PC XP:960 19:49:50.448 [Flow] WH XP:0 19:49:50.448 [Flow] Number of crafted items:0 19:49:50.448 [Flow] Sum of Powe Levels:64 19:49:50.448 [Flow] lodestone diff 1:false 19:49:50.449 [Lua] CurrentConflictSettings disabled 19:49:50.449 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:49:50.451 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:49:50.451 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:49:50.451 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:49:50.451 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 19:49:50.477 [Lua] MUSIC: won -> explore 19:49:50.909 [Lua] Set lobby begin: 19:49:50.909 [Lua] Lobby data twitch_enabled = false 19:49:50.909 [Lua] Lobby data power_level = 220 19:49:50.909 [Lua] Lobby data num_players = 3 19:49:50.910 [Lua] Lobby data host = 11000011885baad 19:49:50.910 [Lua] Lobby data game_mode = 3 19:49:50.910 [Lua] Lobby data is_private = true 19:49:50.910 [Lua] Lobby data level_key = inn_level 19:49:50.910 [Lua] Lobby data player_slot_1 = 0:0 19:49:50.910 [Lua] Lobby data selected_level_key = inn_level 19:49:50.910 [Lua] Lobby data quick_game = false 19:49:50.910 [Lua] Lobby data matchmaking = false 19:49:50.911 [Lua] Lobby data difficulty = normal 19:49:50.911 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:49:50.911 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:49:50.911 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:49:50.911 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:49:50.911 [Lua] Lobby data country_code = IN 19:49:50.911 [Lua] Lobby data player_slot_3 = 0:0 19:49:50.911 [Lua] Lobby data eac_authorized = true 19:49:50.912 [Lua] Set lobby end. 19:49:50.912 [Lua] [Matchmaking] Assigned player 1100001360e33fb to slot 5 when hot join syncing 19:49:50.913 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41 19:49:50.913 [Lua] RemotePlayer:create_game_object( ) 41 19:49:50.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:49:50.927 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:49:50.927 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 19:49:50.927 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001360e33fb 19:49:50.940 [Lua] Set lobby begin: 19:49:50.940 [Lua] Lobby data twitch_enabled = false 19:49:50.940 [Lua] Lobby data power_level = 220 19:49:50.940 [Lua] Lobby data num_players = 3 19:49:50.940 [Lua] Lobby data host = 11000011885baad 19:49:50.940 [Lua] Lobby data game_mode = 3 19:49:50.941 [Lua] Lobby data is_private = true 19:49:50.941 [Lua] Lobby data level_key = inn_level 19:49:50.941 [Lua] Lobby data player_slot_1 = 0:0 19:49:50.941 [Lua] Lobby data selected_level_key = inn_level 19:49:50.941 [Lua] Lobby data quick_game = false 19:49:50.941 [Lua] Lobby data matchmaking = false 19:49:50.941 [Lua] Lobby data difficulty = normal 19:49:50.941 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:49:50.941 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:49:50.941 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:49:50.941 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:49:50.941 [Lua] Lobby data country_code = IN 19:49:50.941 [Lua] Lobby data player_slot_3 = 0:0 19:49:50.941 [Lua] Lobby data eac_authorized = true 19:49:50.941 [Lua] Set lobby end. 19:49:50.941 [Lua] [Matchmaking] Assigned player 11000013409c79f to slot 4 when hot join syncing 19:49:50.943 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 19:49:50.943 [Lua] RemotePlayer:create_game_object( ) 43 19:49:50.956 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013409c79f 19:49:50.974 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:49:50.975 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:49:50.975 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 19:49:51.059 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001360e33fb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:49:51.059 [Lua] Adding player sync data to peer=1100001360e33fb local_player_id=1 19:49:51.120 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013409c79f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:49:51.120 [Lua] Adding player sync data to peer=11000013409c79f local_player_id=1 19:49:51.120 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013409c79f go_type=player_unit go_created_func_name=game_object_created_player_unit 19:49:51.122 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 19:49:51.122 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:49:51.185 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001360e33fb go_type=player_unit go_created_func_name=game_object_created_player_unit 19:49:51.187 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 19:49:51.188 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:49:51.229 [Flow] DISABLE 19:49:51.614 [Lua] ################################################################################################################# 19:49:51.614 [Lua] [Loading Time]: 00:01:54 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:49:51.614 [Lua] ################################################################################################################# 19:49:51.614 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12 19:49:51.641 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12 19:49:55.255 [Lua] PlayFabMirror:_commit_internal 7 19:49:55.255 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:49:55.258 [Lua] generate_backend_stats 11000011885baad:1 19:49:55.269 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:49:55.269 [Lua] Set lobby begin: 19:49:55.269 [Lua] Lobby data twitch_enabled = false 19:49:55.269 [Lua] Lobby data power_level = 148 19:49:55.269 [Lua] Lobby data num_players = 3 19:49:55.269 [Lua] Lobby data host = 11000011885baad 19:49:55.269 [Lua] Lobby data game_mode = 3 19:49:55.270 [Lua] Lobby data is_private = true 19:49:55.270 [Lua] Lobby data level_key = inn_level 19:49:55.270 [Lua] Lobby data player_slot_1 = 0:0 19:49:55.270 [Lua] Lobby data selected_level_key = inn_level 19:49:55.270 [Lua] Lobby data quick_game = false 19:49:55.270 [Lua] Lobby data matchmaking = false 19:49:55.270 [Lua] Lobby data difficulty = normal 19:49:55.270 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:49:55.270 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:49:55.270 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:49:55.271 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:49:55.271 [Lua] Lobby data country_code = IN 19:49:55.271 [Lua] Lobby data player_slot_3 = 0:0 19:49:55.271 [Lua] Lobby data eac_authorized = true 19:49:55.271 [Lua] Set lobby end. 19:49:55.280 [Lua] commit result success 7 19:49:58.412 [Lua] [IngameUI] menu view on_enter hero_view 19:49:58.423 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a29cd50 19:49:58.423 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 19:49:58.436 [World] Spawning level. 19:49:58.444 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 19:49:59.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 19:49:59.070 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 19:49:59.071 [Lua] on loaded complet 19:50:00.229 [Lua] Set lobby begin: 19:50:00.229 [Lua] Lobby data twitch_enabled = false 19:50:00.229 [Lua] Lobby data power_level = 223 19:50:00.229 [Lua] Lobby data num_players = 3 19:50:00.229 [Lua] Lobby data host = 11000011885baad 19:50:00.229 [Lua] Lobby data game_mode = 3 19:50:00.229 [Lua] Lobby data is_private = true 19:50:00.229 [Lua] Lobby data level_key = inn_level 19:50:00.229 [Lua] Lobby data player_slot_1 = 0:0 19:50:00.229 [Lua] Lobby data selected_level_key = inn_level 19:50:00.229 [Lua] Lobby data quick_game = false 19:50:00.229 [Lua] Lobby data matchmaking = false 19:50:00.229 [Lua] Lobby data difficulty = normal 19:50:00.229 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:50:00.229 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:50:00.229 [Lua] Lobby data player_slot_5 = 1100001360e33fb:1 19:50:00.229 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:50:00.229 [Lua] Lobby data country_code = IN 19:50:00.229 [Lua] Lobby data player_slot_3 = 0:0 19:50:00.229 [Lua] Lobby data eac_authorized = true 19:50:00.229 [Lua] Set lobby end. 19:50:01.609 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 13 19:50:11.561 [Lua] [PlayFabRequestQueue] Request Timed Out nil reportTimer 12 19:50:11.561 [Lua] [api_function_name] = ExecuteCloudScript (string) 19:50:11.561 [Lua] [eac_challenge_success] = false (boolean) 19:50:11.561 [Lua] [send_eac_challenge] = false (boolean) 19:50:11.561 [Lua] [resends] = 0 (number) 19:50:11.561 [Lua] [request] = table 19:50:11.561 [Lua] [FunctionName] = reportTimer (string) 19:50:11.561 [Lua] [FunctionParameter] = table 19:50:11.561 [Lua] [parameters] = table 19:50:11.561 [Lua] [is_server] = true (boolean) 19:50:11.561 [Lua] [from_level] = military (string) 19:50:11.561 [Lua] [members_joined] = 0 (number) 19:50:11.561 [Lua] [members_left] = 0 (number) 19:50:11.561 [Lua] [to_level] = inn_level (string) 19:50:11.561 [Lua] [lobby_failed] = false (boolean) 19:50:11.562 [Lua] [identifier] = load-level (string) 19:50:11.562 [Lua] [duration] = 113.68000000000001 (number) 19:50:11.562 [Lua] [id] = 12 (number) 19:50:11.562 [Lua] [timeout] = 0.00994894839823246 (number) 19:50:11.562 [Lua] [success_callback] = [function] 19:50:11.565 [Lua] <> <>PlayFabRequestQueue<> <>Request Timed Out<> <> [0] [C]: in function callstack [1] foundation/scripts/util/crashify.lua:53: in function print_exception [2] scripts/managers/backend_playfab/playfab_request_queue.lua:102: in function update [3] scripts/managers/backend_playfab/playfab_mirror.lua:839: in function update [4] ...pts/managers/backend_playfab/backend_manager_playfab.lua:518: in function update [5] scripts/game_state/state_ingame.lua:861: in function update [6] foundation/scripts/util/state_machine.lua:145: in function update [7] scripts/boot.lua:764: in function game_update [8] scripts/boot.lua:528:in function [1] system = "PlayFabRequestQueue"; message = "Request Timed Out" [2] self = table: 00000000021677C0; dt = 0.01613282598555088; active_entry = table: 0000000001479880; timeout = -0.0061838775873184204; active_request = table: 00000000014798B0 [3] self = table: 0000000002165F30; dt = 0.01613282598555088; error_code = nil; request_id = nil [4] self = table: 000000000211F370; dt = 0.01613282598555088; settings = table: 00000000001FB070; signin = table: 00000000020A8000; mirror = table: 0000000002165F30; queue = table: 00000000021599C0; error_data = nil [5] self = table: 00000000078E53F0; dt = 0.01613282598555088; main_t = 2822.6975009429734; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tdeed\n\tworld\n\tparty\n\taccount\n\tbackend\n\tnews_ticker\n\tlobby\n\tload_time\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplayer\n\tlocalizer\n\tadmin\n\tplay_go\n\tmod\n\tperfhud\n\tdebug_updator\n [6] self = table: 000000000C961F00; dt = 0.01613282598555088; t = 2822.6975009429734 [7] self = table: 0000000000017DA0; real_world_dt = 0.01613282598555088; dt = 0.01613282598555088; t = 2822.6975009429734 [8] dt = 0.01613282598555088 [2] _id = 13; _queue = table: 00000000021680F0; _active_entry = table: 0000000001479880; _eac_id = 6; [3] _inventory_items = table: 0000000000171080; _stats = table: 0000000001B37040; _unlocked_keep_decorations = table: 000000000216AF50; _claimed_achievements = table: 0000000002169D90; _career_lookup = table: 000000000CA7CDD0; _career_data_mirror = table: 00000000001DD8E0; _career_data = table: 000000000070DB10; _essence = 0; _weaves_progression_settings = table: 000000000070F500; _achievement_rewards = table: 0000000001836C30; sum_best_power_levels = 64; _best_power_levels = table: 0000000002116C30; _commit_limit_total = 2; _num_items_to_load = 0; _user_data_mirror = table: 000000000216BB00; _fake_inventory_items = table: 00000000021685B0; _queued_commit = table: 0000000002166B00; _read_only_data = table: 0000000002168850; _commits = table: 00000000021670C0; _playfab_id = "78CDA542D645DB13"; _quest_data = table: 0000000002168470; _title_data = table: 0000000002169390; _request_queue = table: 00000000021677C0; _last_id = 7; _user_data = table: 0000000002169760; _read_only_data_mirror = table: 0000000002168FA0; _unlocked_weapon_skins = table: 000000000216A8B0; _commit_limit_timer = 51.889492958784103; [4] _button_ok = "button_ok"; _server_queue = table: 000000000053F110; _in_error_state = false; _interfaces = table: 000000000211F6B0; _is_tutorial_backend = false; _mirror = table: 0000000000752960; _signin = table: 0000000000757FF0; _button_disconnected = "button_disconnected"; _data_server_queue = table: 00000000021599C0; _button_retry = "button_retry"; _signin_timeout = 1571770983; _interfaces_created = true; _talents_interface_overrides = table: 0000000002121630; _need_signin = false; _backend_mirror = table: 0000000002165F30; _backend_signin = table: 00000000020A8000; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002120910; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 00000000021202F0; [5] world_name = "level_world"; entity_system_bag = table: 000000000049A5A0; network_server = table: 0000000002ED7510; entity_system = table: 000000000048A8C0; parent = table: 0000000000017DA0; _level_flow_events = table: 0000000000A858A0; statistics_db = table: 0000000000E35450; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000008381BC0; profile_synchronizer = table: 0000000002EDA350; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007FBC6A0; num_local_human_players = 1; dt = 0.01613282598555088; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000A824020; world = [World]; last_connected_to_network_at = 21.537580473348498; peer_id = "11000011885baad"; level = [Level]; network_timer_handler = table: 000000000107F0C0; viewport_name = "player_1"; machines = table: 000000000A6C5050; _camera_carrier = table: 0000000007FBC700; free_flight_manager = table: 000000000BFB7600; network_transmit = table: 0000000002EDC7D0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000005B63FA0; _lobby_host = table: 0000000002ED5570; level_transition_handler = table: 0000000002ECD780; dice_keeper = table: 000000000059DAD0; _quit_game = false; [6] _params = table: 000000000C935880; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000017DA0; _state = table: 00000000078E53F0; [7] startup_package_handles = table: 00000000000906B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000090620; flow_return_table = table: 0000000000017DF0; _machine = table: 000000000C961F00; startup_timer = 11.843507561832666; has_booted = true; loading_context = table: 00000000096E5DC0; <> <> 19:50:11.565 warning: [Lua] Following data will be uploaded to Crashify: <> 19:50:11.568 warning: [Lua] "[Backend_Error] ERROR: backend_err_request_timeout", Num ocurrencies: 1, User: 11000011885baad "Rajeeva Basavaraju" [0] [C]: in function callstack [1] scripts/utils/script_application.lua:19: in function send_to_crashify [2] ...pts/managers/backend_playfab/backend_manager_playfab.lua:638: in function _post_error [3] ...pts/managers/backend_playfab/backend_manager_playfab.lua:568: in function request_timeout [4] scripts/managers/backend_playfab/playfab_mirror.lua:846: in function update [5] ...pts/managers/backend_playfab/backend_manager_playfab.lua:518: in function update [6] scripts/game_state/state_ingame.lua:861: in function update [7] foundation/scripts/util/state_machine.lua:145: in function update [8] scripts/boot.lua:764: in function game_update [9] scripts/boot.lua:528:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: backend_err_request_timeout"; body = "\"[Backend_Error] ERROR: backend_err_request_timeout\", Num ocurrencies: 1, User: 11000011885baad \"Rajeeva Basavaraju\"" [2] self = table: 000000000211F370; error_data = table: 00000000026B7660; crashify_override = "backend_err_request_timeout"; ignore_crashify = nil [3] self = table: 000000000211F370; error_data = table: 00000000026B7660 [4] self = table: 0000000002165F30; dt = 0.01613282598555088; error_code = "request_timed_out"; request_id = 12 [5] self = table: 000000000211F370; dt = 0.01613282598555088; settings = table: 00000000001FB070; signin = table: 00000000020A8000; mirror = table: 0000000002165F30; queue = table: 00000000021599C0; error_data = nil [6] self = table: 00000000078E53F0; dt = 0.01613282598555088; main_t = 2822.6975009429734; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tdeed\n\tworld\n\tparty\n\taccount\n\tbackend\n\tnews_ticker\n\tlobby\n\tload_time\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplayer\n\tlocalizer\n\tadmin\n\tplay_go\n\tmod\n\tperfhud\n\tdebug_updator\n [7] self = table: 000000000C961F00; dt = 0.01613282598555088; t = 2822.6975009429734 [8] self = table: 0000000000017DA0; real_world_dt = 0.01613282598555088; dt = 0.01613282598555088; t = 2822.6975009429734 [9] dt = 0.01613282598555088 [2] _button_ok = "button_ok"; _server_queue = table: 000000000053F110; _in_error_state = false; _interfaces = table: 000000000211F6B0; _is_tutorial_backend = false; _mirror = table: 0000000000752960; _signin = table: 0000000000757FF0; _button_disconnected = "button_disconnected"; _data_server_queue = table: 00000000021599C0; _button_retry = "button_retry"; _signin_timeout = 1571770983; _interfaces_created = true; _talents_interface_overrides = table: 0000000002121630; _need_signin = false; _backend_mirror = table: 0000000002165F30; _backend_signin = table: 00000000020A8000; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002120910; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 00000000021202F0; [3] _button_ok = "button_ok"; _server_queue = table: 000000000053F110; _in_error_state = false; _interfaces = table: 000000000211F6B0; _is_tutorial_backend = false; _mirror = table: 0000000000752960; _signin = table: 0000000000757FF0; _button_disconnected = "button_disconnected"; _data_server_queue = table: 00000000021599C0; _button_retry = "button_retry"; _signin_timeout = 1571770983; _interfaces_created = true; _talents_interface_overrides = table: 0000000002121630; _need_signin = false; _backend_mirror = table: 0000000002165F30; _backend_signin = table: 00000000020A8000; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002120910; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 00000000021202F0; [4] _inventory_items = table: 0000000000171080; _stats = table: 0000000001B37040; _playfab_id = "78CDA542D645DB13"; _unlocked_keep_decorations = table: 000000000216AF50; _claimed_achievements = table: 0000000002169D90; _career_lookup = table: 000000000CA7CDD0; _career_data_mirror = table: 00000000001DD8E0; _career_data = table: 000000000070DB10; _essence = 0; _weaves_progression_settings = table: 000000000070F500; _achievement_rewards = table: 0000000001836C30; sum_best_power_levels = 64; _best_power_levels = table: 0000000002116C30; _commit_limit_total = 2; _num_items_to_load = 0; _user_data_mirror = table: 000000000216BB00; _fake_inventory_items = table: 00000000021685B0; _queued_commit = table: 0000000002166B00; _read_only_data = table: 0000000002168850; _commits = table: 00000000021670C0; _request_queue_error = "request_timed_out"; _quest_data = table: 0000000002168470; _title_data = table: 0000000002169390; _request_queue = table: 00000000021677C0; _last_id = 7; _user_data = table: 0000000002169760; _read_only_data_mirror = table: 0000000002168FA0; _unlocked_weapon_skins = table: 000000000216A8B0; _commit_limit_timer = 51.889492958784103; [5] _button_ok = "button_ok"; _server_queue = table: 000000000053F110; _in_error_state = false; _interfaces = table: 000000000211F6B0; _is_tutorial_backend = false; _mirror = table: 0000000000752960; _signin = table: 0000000000757FF0; _button_disconnected = "button_disconnected"; _data_server_queue = table: 00000000021599C0; _button_retry = "button_retry"; _signin_timeout = 1571770983; _interfaces_created = true; _talents_interface_overrides = table: 0000000002121630; _need_signin = false; _backend_mirror = table: 0000000002165F30; _backend_signin = table: 00000000020A8000; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002120910; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 00000000021202F0; [6] world_name = "level_world"; entity_system_bag = table: 000000000049A5A0; network_server = table: 0000000002ED7510; entity_system = table: 000000000048A8C0; parent = table: 0000000000017DA0; _level_flow_events = table: 0000000000A858A0; statistics_db = table: 0000000000E35450; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000008381BC0; profile_synchronizer = table: 0000000002EDA350; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007FBC6A0; num_local_human_players = 1; dt = 0.01613282598555088; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000A824020; world = [World]; last_connected_to_network_at = 21.537580473348498; peer_id = "11000011885baad"; level = [Level]; network_timer_handler = table: 000000000107F0C0; viewport_name = "player_1"; machines = table: 000000000A6C5050; _camera_carrier = table: 0000000007FBC700; free_flight_manager = table: 000000000BFB7600; network_transmit = table: 0000000002EDC7D0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000005B63FA0; _lobby_host = table: 0000000002ED5570; level_transition_handler = table: 0000000002ECD780; dice_keeper = table: 000000000059DAD0; _quit_game = false; [7] _params = table: 000000000C935880; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000017DA0; _state = table: 00000000078E53F0; [8] startup_package_handles = table: 00000000000906B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000090620; flow_return_table = table: 0000000000017DF0; _machine = table: 000000000C961F00; startup_timer = 11.843507561832666; has_booted = true; loading_context = table: 00000000096E5DC0; <> 19:50:11.568 [Lua] [BackendManagerPlayFab] adding error: 3 nil 19:50:11.568 [Lua] [BackendManagerPlayFab] Showing error dialog: "3", "nil" 19:50:11.568 [Lua] PopupManager:queue_default_popup: There was a problem while connecting to the game servers. Please verify your internet connectivity or try again later. If the problem persists, you can reach out for additional support via: http://fatsharkgames.com/support Server Error button_disconnected Ok 19:50:16.352 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12 19:50:16.352 [Lua] Commit load time data 19:50:41.460 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001360e33fb 19:50:41.461 [Lua] [PSM] Disconnected peer 1100001360e33fb is being removed from session. 19:50:41.461 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001360e33fb 19:50:41.461 [Lua] [GameNetworkManager] destroying game object with go_id=41 19:50:41.461 [Lua] Set lobby begin: 19:50:41.461 [Lua] Lobby data twitch_enabled = false 19:50:41.461 [Lua] Lobby data power_level = 223 19:50:41.461 [Lua] Lobby data num_players = 3 19:50:41.461 [Lua] Lobby data host = 11000011885baad 19:50:41.461 [Lua] Lobby data game_mode = 3 19:50:41.461 [Lua] Lobby data is_private = true 19:50:41.461 [Lua] Lobby data level_key = inn_level 19:50:41.462 [Lua] Lobby data player_slot_1 = 0:0 19:50:41.462 [Lua] Lobby data selected_level_key = inn_level 19:50:41.462 [Lua] Lobby data quick_game = false 19:50:41.462 [Lua] Lobby data matchmaking = false 19:50:41.462 [Lua] Lobby data difficulty = normal 19:50:41.462 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:50:41.462 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:50:41.462 [Lua] Lobby data player_slot_5 = 0:0 19:50:41.462 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:50:41.462 [Lua] Lobby data country_code = IN 19:50:41.462 [Lua] Lobby data player_slot_3 = 0:0 19:50:41.462 [Lua] Lobby data eac_authorized = true 19:50:41.462 [Lua] Set lobby end. 19:50:41.462 [EAC] EAC server lost client 1100001360e33fb 19:50:41.462 [EACServer] [01:20:41:462][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001360E33FB PlayerGUID: 76561198867166203 19:50:41.463 [Lua] [GameNetworkManager] destroying game object with go_id=47 19:50:42.143 [EACServer] [01:20:42:143][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 01100001360E33FB )! 19:50:43.880 [SteamLobby] Detected removed member 1100001360e33fb 19:50:43.880 [Connection] Destroying endpoint 1100001360e33fb - explicit request 19:50:43.883 [SteamAuthenticator] CancelAuthTicket 1100001360e33fb 19:50:43.883 [SteamAuthenticator] EndAuthSession 1100001360e33fb 19:50:43.883 [Lua] [NetworkServer] Changing num_players from 3 to 2 19:50:43.883 [Lua] Players: 2 19:50:43.883 [Lua] Set lobby begin: 19:50:43.883 [Lua] Lobby data twitch_enabled = false 19:50:43.884 [Lua] Lobby data power_level = 223 19:50:43.884 [Lua] Lobby data num_players = 2 19:50:43.884 [Lua] Lobby data host = 11000011885baad 19:50:43.884 [Lua] Lobby data game_mode = 3 19:50:43.884 [Lua] Lobby data is_private = true 19:50:43.884 [Lua] Lobby data level_key = inn_level 19:50:43.884 [Lua] Lobby data player_slot_1 = 0:0 19:50:43.884 [Lua] Lobby data selected_level_key = inn_level 19:50:43.884 [Lua] Lobby data quick_game = false 19:50:43.884 [Lua] Lobby data matchmaking = false 19:50:43.884 [Lua] Lobby data difficulty = normal 19:50:43.885 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:50:43.885 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:50:43.886 [Lua] Lobby data player_slot_5 = 0:0 19:50:43.886 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:50:43.886 [Lua] Lobby data country_code = IN 19:50:43.886 [Lua] Lobby data player_slot_3 = 0:0 19:50:43.886 [Lua] Lobby data eac_authorized = true 19:50:43.886 [Lua] Set lobby end. 19:50:43.886 [SteamVoipClient] select_out(1100001360e33fb, off) 19:50:43.886 [SteamVoipClient] select_in(1100001360e33fb, off) 19:50:43.886 [Lua] [LobbyMembers] Member left 1100001360e33fb 19:50:43.897 [Lua] [ChatManager][1]System: Rohit has left the game 19:50:43.897 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001360e33fb) 19:50:45.133 [Lua] Set lobby begin: 19:50:45.133 [Lua] Lobby data twitch_enabled = false 19:50:45.133 [Lua] Lobby data power_level = 222 19:50:45.133 [Lua] Lobby data num_players = 2 19:50:45.133 [Lua] Lobby data host = 11000011885baad 19:50:45.133 [Lua] Lobby data game_mode = 3 19:50:45.133 [Lua] Lobby data is_private = true 19:50:45.133 [Lua] Lobby data level_key = inn_level 19:50:45.134 [Lua] Lobby data player_slot_1 = 0:0 19:50:45.134 [Lua] Lobby data selected_level_key = inn_level 19:50:45.134 [Lua] Lobby data quick_game = false 19:50:45.134 [Lua] Lobby data matchmaking = false 19:50:45.134 [Lua] Lobby data difficulty = normal 19:50:45.134 [Lua] Lobby data player_slot_4 = 11000013409c79f:1 19:50:45.134 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:50:45.134 [Lua] Lobby data player_slot_5 = 0:0 19:50:45.134 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:50:45.135 [Lua] Lobby data country_code = IN 19:50:45.135 [Lua] Lobby data player_slot_3 = 0:0 19:50:45.135 [Lua] Lobby data eac_authorized = true 19:50:45.135 [Lua] Set lobby end. 19:50:45.727 [Lua] [Matchmaking] Handshake host removing client 1100001360e33fb 19:50:46.326 [Lua] PopupManager:query_result returned result: button_disconnected 19:50:46.328 [Lua] [GameNetworkManager] Leaving game... 19:50:46.328 [Lua] StateIngame: Got transition nil, set exit type to backend_disconnected. Will exit at t=58.48 19:50:46.328 [Lua] [IngameUI] menu view on_exit hero_view 19:50:46.330 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a29cd50 19:50:46.330 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 19:50:46.344 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 19:50:48.451 [Lua] [PSM] Disconnected peer 11000013409c79f is being removed from session. 19:50:48.451 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013409c79f 19:50:48.451 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000013409c79f 19:50:48.451 [Lua] [GameNetworkManager] destroying game object with go_id=43 19:50:48.451 [Lua] [GameNetworkManager] Shutting down game session host. 19:50:48.451 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:50:48.451 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:50:48.451 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:50:48.452 [Lua] [StateIngame] Transition to StateTitleScreen on "backend_disconnected" 19:50:48.452 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 19:50:48.452 [Lua] Clearing all global lookup lists 19:50:48.452 [Lua] [IngamePlayerListUI] - Destroy 19:50:48.453 [Lua] [EquipmentUI] - Destroy 19:50:48.453 [Lua] [AbilityUI] - Destroy 19:50:48.453 [Lua] [GamePadEquipmentUI] - Destroy 19:50:48.453 [Lua] [GamePadAbilityUI] - Destroy 19:50:48.455 [Lua] [IngameUI] destroy 19:50:48.472 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 19:50:48.545 [Lua] [Managers] Destroying state managers... 19:50:48.551 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:50:48.551 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011885baad 19:50:48.552 [Lua] [Matchmaking] unregister rpcs 19:50:48.552 [Lua] [Matchmaking] destroying 19:50:48.552 [Lua] [ChatManager] Unregistering channel 1 19:50:48.552 [Lua] [EnemyPackageLoader] network_context_destroyed 19:50:48.552 [Lua] [PartyManager] network_context_destroyed 19:50:48.552 [Lua] [GameMechanismManager] network_context_destroyed 19:50:48.552 [Lua] initializing mechanism to: adventure 19:50:48.552 [EACServer] [01:20:48:551][Windows][EAC Server] [Info][Destroy] Called 19:50:48.555 [EACServer] [01:20:48:554][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 19:50:48.557 [SteamVoipRoom] Leaving room 280b10eb54af714e 19:50:48.557 [SteamVoipRoom] Destroying room 280b10eb54af714e 19:50:48.618 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 19:50:48.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 19:50:48.630 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:50:48.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 19:50:48.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient 19:50:48.640 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:50:48.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 19:50:48.643 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:50:48.648 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:50:48.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 19:50:48.653 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:50:48.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient 19:50:48.656 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:50:48.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 19:50:48.663 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 19:50:48.664 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 19:50:48.665 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient 19:50:48.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient 19:50:48.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1, InventoryPackageSynchronizerClient 19:50:48.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 19:50:48.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient 19:50:48.671 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 19:50:48.671 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 19:50:48.672 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient 19:50:48.683 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 19:50:48.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 19:50:48.685 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 19:50:48.685 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient 19:50:48.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient 19:50:48.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient 19:50:48.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient 19:50:48.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 19:50:48.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 19:50:48.693 [Lua] [LobbyHost] Destroying 19:50:48.695 [Umbra] Unload tome 19:50:48.843 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 19:50:48.844 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 19:50:48.844 [Lua] ############### UNLOADING PACKAGES ############### 19:50:48.844 [Lua] [Gamestate] Enter StateTitleScreen 19:50:48.845 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 19:50:48.845 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 19:50:48.845 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 19:50:48.845 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 19:50:48.845 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 19:50:48.847 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 19:50:48.847 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 19:50:48.847 [Save] Loading `save_data` 19:50:48.848 [Save] Load done 19:50:49.009 [Lua] [BackendManagerPlayFab] Backend Enabled 19:50:49.438 [SteamAuthenticator] Steam validation for 11000013409c79f with response 6 19:50:49.438 [SteamAuthenticator] Ignoring error when already accepted 19:50:49.438 [SteamAuthenticator] Steam validation for 11000013409c79f with response 6 19:50:49.438 [SteamAuthenticator] Ignoring error when already accepted 19:50:49.999 [Lua] <>playfab_id = 78CDA542D645DB13<> 19:50:56.662 [Lua] Populating data for character 1 15 19:50:56.981 [Lua] Requesting character data for index 2 15 19:50:56.981 [Lua] Populating data for character 2 15 19:50:57.298 [Lua] Requesting character data for index 3 15 19:50:57.298 [Lua] Populating data for character 3 15 19:50:57.634 [Lua] Requesting character data for index 4 15 19:50:57.634 [Lua] Populating data for character 4 15 19:50:57.988 [Lua] Requesting character data for index 5 15 19:50:57.988 [Lua] Populating data for character 5 15 19:50:58.306 [Lua] Requesting character data for index 6 15 19:50:58.306 [Lua] Populating data for character 6 15 19:50:58.626 [Lua] Requesting character data for index 7 15 19:50:58.626 [Lua] Populating data for character 7 15 19:50:58.945 [Lua] Requesting character data for index 8 15 19:50:58.945 [Lua] Populating data for character 8 15 19:50:59.263 [Lua] Requesting character data for index 9 15 19:50:59.263 [Lua] Populating data for character 9 15 19:50:59.637 [Lua] Requesting character data for index 10 15 19:50:59.637 [Lua] Populating data for character 10 15 19:50:59.939 [Lua] Requesting character data for index 11 15 19:50:59.939 [Lua] Populating data for character 11 15 19:51:00.246 [Lua] Requesting character data for index 12 15 19:51:00.246 [Lua] Populating data for character 12 15 19:51:00.570 [Lua] Requesting character data for index 13 15 19:51:00.570 [Lua] Populating data for character 13 15 19:51:00.890 [Lua] Requesting character data for index 14 15 19:51:00.890 [Lua] Populating data for character 14 15 19:51:01.195 [Lua] Requesting character data for index 15 15 19:51:01.195 [Lua] Populating data for character 15 15 19:51:01.837 [Lua] Player statistics loaded! 19:51:01.853 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 19:51:02.872 [Lua] [Managers] Destroying state managers... 19:51:02.872 [Lua] MUSIC MANAGER Stop_menu_screen_music 143612 0 19:51:02.872 [Lua] [Gamestate] Enter state StateLoading 19:51:02.875 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 19:51:02.875 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 19:51:02.875 [Lua] [LobbyManager] Setting up network options 19:51:02.875 [Lua] registering RPCs 19:51:02.875 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 19:51:02.875 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 19:51:02.875 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:51:02.875 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:51:02.875 [Lua] [LevelTransitionHandler] load_level inn_level 19:51:02.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:51:02.875 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:51:02.875 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 19:51:02.875 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:51:02.875 [SteamVoipRoom] Creating room ffc8f5d24d171b09 19:51:02.875 [SteamVoipRoom] Joining room ffc8f5d24d171b09 19:51:02.876 [EAC] EAC server 11000011885baad is initializing 19:51:02.892 [EAC] Server is also client 11000011885baad 19:51:02.892 [EACServer] [01:21:02:891][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF70ECAC720 LogLevel: Info. 19:51:02.892 [Lua] ### Created peer state machine for 11000011885baad 19:51:02.892 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 19:51:02.892 [Lua] MUSIC MANAGER unmute_all_world_sounds 143613 0 19:51:02.892 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 19:51:02.904 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 19:51:02.904 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:51:02.904 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:51:02.904 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 19:51:02.904 [Lua] Set lobby begin: 19:51:02.904 [Lua] Set lobby end. 19:51:02.904 [Lua] [PSM] Peer 11000011885baad joined. Want to use profile index "2" 19:51:02.904 [Lua] [LobbyHost] Changed state from 0 to creating 19:51:02.910 [Connection] Destroying endpoint 11000013409c79f - explicit request 19:51:02.913 [SteamAuthenticator] CancelAuthTicket 11000013409c79f 19:51:02.913 [SteamAuthenticator] EndAuthSession 11000013409c79f 19:51:02.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:51:02.927 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:51:02.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:51:02.945 [Lua] MUSIC MANAGER Play_loading_screen_music 143614 0 19:51:02.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:51:02.977 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:51:02.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:51:03.034 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 19:51:03.228 [SteamLobby] Detected added member 11000011885baad 19:51:03.230 [Lua] [LobbyHost] Changed state from creating to joined 19:51:03.231 [Lua] [PartyManager] Leader is set to 11000011885baad 19:51:03.231 [Lua] [ChatManager] Setting up network context, host_peer_id:11000011885baad my_peer_id:11000011885baad 19:51:03.231 [Lua] [ChatManager] Registering channel 1 19:51:03.231 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000011885baad, own_peer_id=11000011885baad) 19:51:03.231 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000011885baad, own_peer_id=11000011885baad) 19:51:03.231 [Lua] [PartyManager] network_context_created (server_peer_id=11000011885baad, own_peer_id=11000011885baad) 19:51:03.231 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 19:51:03.246 [Lua] [NetworkServer] Changing num_players from nil to 1 19:51:03.246 [Lua] Players: 1 19:51:03.246 [Lua] Set lobby begin: 19:51:03.246 [Lua] Lobby data num_players = 1 19:51:03.246 [Lua] Lobby data level_key = inn_level 19:51:03.246 [Lua] Lobby data game_mode = 3 19:51:03.246 [Lua] Lobby data matchmaking = false 19:51:03.246 [Lua] Set lobby end. 19:51:04.904 [Lua] player (11000011885baad,1) was put into party 0 19:51:04.904 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011885baad 19:51:04.904 [Lua] [StateLoading] got rpc_load_level 49 inn_level 19:51:13.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:51:13.301 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:51:13.318 [Lua] [LevelTransitionHandler] Level load completed! 19:51:13.318 [Lua] [EnemyPackageLoader] setup_startup_enemies 19:51:13.318 [Lua] [EnemyPackageLoader] Load no enemies on this level 19:51:13.319 [Lua] ### Sending rpc_level_loaded 19:51:13.319 [Lua] #### Has state machine: true, sender: 11000011885baad, level_id: 49 19:51:13.319 [Lua] Peer 11000011885baad has loaded the level and all enemies are loaded 19:51:13.319 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:51:13.319 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:51:13.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:0 my_peer_id:11000011885baad 19:51:13.336 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:0 my_peer_id:11000011885baad 19:51:13.353 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 19:51:13.353 [Lua] ### Sending rpc_level_loaded 19:51:13.353 [Lua] #### Has state machine: false, sender: 11000011885baad, level_id: 49 19:51:13.353 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:51:14.361 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:51:14.361 [Lua] Set lobby begin: 19:51:14.361 [Lua] Lobby data host = 11000011885baad 19:51:14.361 [Lua] Lobby data level_key = inn_level 19:51:14.361 [Lua] Lobby data game_mode = 3 19:51:14.362 [Lua] Lobby data country_code = IN 19:51:14.362 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:51:14.362 [Lua] Lobby data num_players = 1 19:51:14.362 [Lua] Lobby data matchmaking = false 19:51:14.362 [Lua] Set lobby end. 19:51:14.362 [Lua] [Managers] Destroying state managers... 19:51:14.365 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:51:14.365 [Lua] MUSIC MANAGER Stop_loading_screen_music 143615 0 19:51:14.365 [Lua] [Gamestate] Enter StateIngame HOST 19:51:14.367 [Lua] <>level = inn_level<> 19:51:14.367 [Lua] Set lobby begin: 19:51:14.367 [Lua] Lobby data host = 11000011885baad 19:51:14.367 [Lua] Lobby data level_key = inn_level 19:51:14.367 [Lua] Lobby data game_mode = 3 19:51:14.368 [Lua] Lobby data selected_level_key = inn_level 19:51:14.368 [Lua] Lobby data country_code = IN 19:51:14.368 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:51:14.368 [Lua] Lobby data num_players = 1 19:51:14.368 [Lua] Lobby data matchmaking = false 19:51:14.368 [Lua] Set lobby end. 19:51:14.368 [Umbra] Init version: 3.4.15 :: 16 threads 19:51:14.368 [Lua] [StateIngame] Server ingame 19:51:14.372 [Lua] Set lobby begin: 19:51:14.372 [Lua] Lobby data level_key = inn_level 19:51:14.372 [Lua] Lobby data selected_level_key = inn_level 19:51:14.372 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:51:14.372 [Lua] Lobby data matchmaking = false 19:51:14.372 [Lua] Lobby data host = 11000011885baad 19:51:14.372 [Lua] Lobby data country_code = IN 19:51:14.372 [Lua] Lobby data game_mode = 3 19:51:14.373 [Lua] Lobby data difficulty = normal 19:51:14.373 [Lua] Lobby data num_players = 1 19:51:14.373 [Lua] Set lobby end. 19:51:14.373 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 19:51:14.373 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 19:51:14.373 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:51:14.373 [Lua] [Matchmaking] initializing 19:51:14.373 [Lua] [Matchmaking] my_peer_id: 11000011885baad, I am server 19:51:14.373 [Lua] [Matchmaking] register rpcs 19:51:14.373 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:51:14.373 [Lua] [GameNetworkManager] My own peer_id = 11000011885baad 19:51:14.373 [Lua] [GameNetworkManager] self.is_server = true 19:51:14.373 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:51:14.373 [Network] Setting artificial MTU limit to 65536 19:51:14.379 [Lua] Switching ConflictSettings: to: disabled 19:51:14.379 [Lua] pacing=disabled 19:51:14.379 [Lua] roaming=nil 19:51:14.379 [Lua] specials=disabled 19:51:14.379 [Lua] debug_color=black 19:51:14.379 [Lua] pack_spawning=disabled 19:51:14.379 [Lua] contained_breeds=nil 19:51:14.379 [Lua] disabled=true 19:51:14.379 [Lua] boss=disabled 19:51:14.379 [Lua] horde=disabled 19:51:14.379 [Lua] name=disabled 19:51:14.379 [Lua] intensity=disabled 19:51:14.379 [Lua] --- 19:51:14.379 [Lua] [LevelAnalysis] set_random_seed( 14012220) 19:51:14.385 [Lua] [AIInterestPointSystem] Level Seed: 14012220 19:51:14.386 [Lua] 19:51:14.386 [Lua] [entity_system_bag] = table 19:51:14.386 [Lua] [entity_system_bag] = metatable 19:51:14.386 [Lua] [startup_data] = table 19:51:14.386 [Lua] [entity_manager] = table 19:51:14.386 [Lua] [entity_manager] = metatable 19:51:14.386 [Lua] [unit_spawner] = table 19:51:14.386 [Lua] [unit_spawner] = metatable 19:51:14.386 [Lua] [unit_storage] = table 19:51:14.386 [Lua] [unit_storage] = metatable 19:51:14.386 [Lua] [dice_keeper] = table 19:51:14.386 [Lua] [dice_keeper] = metatable 19:51:14.386 [Lua] [is_server] = true (boolean) 19:51:14.388 [Lua] [world] = [World] 19:51:14.388 [Lua] [system_api] = table 19:51:14.388 [Lua] [entity_system] = table 19:51:14.388 [Lua] [entity_system] = metatable 19:51:14.388 [Lua] [network_lobby] = table 19:51:14.388 [Lua] [network_lobby] = metatable 19:51:14.388 [Lua] [profile_synchronizer] = table 19:51:14.388 [Lua] [profile_synchronizer] = metatable 19:51:14.388 [Lua] [level_transition_handler] = table 19:51:14.388 [Lua] [level_transition_handler] = metatable 19:51:14.388 [Lua] [num_local_human_players] = 1 (number) 19:51:14.388 [Lua] [statistics_db] = table 19:51:14.388 [Lua] [statistics_db] = metatable 19:51:14.388 [Lua] [network_server] = table 19:51:14.388 [Lua] [network_server] = metatable 19:51:14.388 [Lua] [input_manager] = table 19:51:14.388 [Lua] [input_manager] = metatable 19:51:14.388 [Lua] [network_clock] = table 19:51:14.388 [Lua] [network_clock] = metatable 19:51:14.388 [Lua] [network_transmit] = table 19:51:14.388 [Lua] [network_transmit] = metatable 19:51:14.388 [Lua] [free_flight_manager] = table 19:51:14.388 [Lua] [free_flight_manager] = metatable 19:51:14.388 [Lua] [network_manager] = table 19:51:14.388 [Lua] [network_manager] = metatable 19:51:14.388 [Lua] [network_event_delegate] = table 19:51:14.388 [Lua] [network_event_delegate] = metatable 19:51:14.388 [Lua] 19:51:14.389 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:51:14.391 [Lua] [AchievementManager] Achievements using the steam platform 19:51:14.392 [Lua] [StateIngame] Level seed: 14012220 19:51:14.392 [World] Spawning level. 19:51:14.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:51:14.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:51:14.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:51:14.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 19:51:14.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 19:51:14.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 19:51:14.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 19:51:14.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 19:51:14.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 19:51:14.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 19:51:14.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 19:51:14.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 19:51:14.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 19:51:14.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 19:51:14.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 19:51:14.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 19:51:14.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 19:51:14.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 19:51:14.573 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 19:51:14.574 [Lua] [LevelAnalysis] set_random_seed( 14012220) 19:51:14.589 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 19:51:14.589 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 19:51:14.589 [Lua] [IngameUI] init 19:51:14.602 [SteamVoipClient] select_out(11000011885baad, on) 19:51:14.607 [Lua] cb_razer_chroma_setup 19:51:14.632 [Lua] [Matchmaking] Cancelling matchmaking 19:51:14.632 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:51:14.632 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:51:14.632 [Lua] Set lobby begin: 19:51:14.632 [Lua] Lobby data level_key = inn_level 19:51:14.632 [Lua] Lobby data power_level = 0 19:51:14.632 [Lua] Lobby data selected_level_key = inn_level 19:51:14.633 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:51:14.633 [Lua] Lobby data matchmaking = false 19:51:14.633 [Lua] Lobby data host = 11000011885baad 19:51:14.633 [Lua] Lobby data country_code = IN 19:51:14.633 [Lua] Lobby data game_mode = 3 19:51:14.633 [Lua] Lobby data difficulty = normal 19:51:14.633 [Lua] Lobby data num_players = 1 19:51:14.633 [Lua] Set lobby end. 19:51:14.634 [Flow] complete_skittergate_legend false 19:51:14.634 [Flow] complete_all_helmgart_levels_recruit false 19:51:14.635 [Flow] WitchHunterLevel:1 19:51:14.635 [Flow] LeaderYes 19:51:14.635 [Flow] ALL PC XP:960 19:51:14.635 [Flow] WH XP:0 19:51:14.635 [Flow] Number of crafted items:0 19:51:14.635 [Flow] Sum of Powe Levels:64 19:51:14.635 [Flow] lodestone diff 1:false 19:51:14.635 [Lua] CurrentConflictSettings disabled 19:51:14.635 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:51:14.638 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:51:14.638 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:51:14.638 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:51:14.638 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 19:51:15.054 [Lua] player (11000011885baad,1) was put into party 1 19:51:15.054 [Lua] Assigning peer(11000011885baad:1) to profile(2) career(1) 19:51:15.054 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011885baad) local_player_id(1) profile_index(2) career_index(1) 19:51:15.054 [Lua] Set lobby begin: 19:51:15.054 [Lua] Lobby data level_key = inn_level 19:51:15.054 [Lua] Lobby data power_level = 0 19:51:15.054 [Lua] Lobby data selected_level_key = inn_level 19:51:15.054 [Lua] Lobby data difficulty = normal 19:51:15.054 [Lua] Lobby data player_slot_4 = 0:0 19:51:15.054 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:51:15.054 [Lua] Lobby data matchmaking = false 19:51:15.054 [Lua] Lobby data host = 11000011885baad 19:51:15.054 [Lua] Lobby data country_code = IN 19:51:15.054 [Lua] Lobby data game_mode = 3 19:51:15.054 [Lua] Lobby data player_slot_5 = 0:0 19:51:15.054 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:51:15.054 [Lua] Lobby data player_slot_1 = 0:0 19:51:15.054 [Lua] Lobby data player_slot_3 = 0:0 19:51:15.055 [Lua] Lobby data num_players = 1 19:51:15.055 [Lua] Set lobby end. 19:51:15.055 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000011885baad | es:0 19:51:15.055 [Lua] 19:51:15.055 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p] = false (boolean) 19:51:15.055 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base] = false (boolean) 19:51:15.055 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p] = false (boolean) 19:51:15.055 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01] = false (boolean) 19:51:15.055 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 19:51:15.055 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:51:15.055 [Lua] 19:51:15.055 [Lua] 19:51:15.055 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1] = false (boolean) 19:51:15.055 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p] = false (boolean) 19:51:15.055 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 19:51:15.055 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base] = false (boolean) 19:51:15.055 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:51:15.055 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:51:15.055 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01] = false (boolean) 19:51:15.055 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 19:51:15.055 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p] = false (boolean) 19:51:15.055 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02] = false (boolean) 19:51:15.055 [Lua] [units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh] = false (boolean) 19:51:15.055 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:51:15.055 [Lua] 19:51:15.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:51:15.055 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:51:15.055 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:51:15.064 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:1 my_peer_id:11000011885baad 19:51:15.086 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:1 my_peer_id:11000011885baad 19:51:15.086 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:51:15.086 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:51:15.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 19:51:15.086 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 19:51:15.086 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 19:51:15.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient, async-read, 19:51:15.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 19:51:15.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 19:51:15.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient, async-read, 19:51:15.086 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 19:51:15.086 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read, 19:51:15.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:51:15.287 warning: [Steam] Session connect failed 1100001360e33fb, error: 4 19:51:15.421 [Flow] DISABLE 19:51:16.071 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 19:51:16.071 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 19:51:16.071 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 19:51:16.475 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 19:51:16.475 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 19:51:16.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 19:51:16.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 19:51:16.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 19:51:16.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 19:51:17.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 19:51:17.337 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 19:51:17.337 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 19:51:17.694 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 19:51:17.694 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 19:51:17.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 19:51:18.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 19:51:18.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 19:51:18.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1 19:51:18.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1 19:51:18.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1 19:51:18.585 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:51:18.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:51:18.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:51:18.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 19:51:19.324 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 19:51:19.324 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 19:51:19.325 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 19:51:19.451 [Lua] PlayFabMirror:_commit_internal 1 19:51:19.451 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:51:19.453 [Lua] generate_backend_stats 11000011885baad:1 19:51:19.468 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:51:19.468 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2 19:51:19.468 [Lua] Set lobby begin: 19:51:19.468 [Lua] Lobby data level_key = inn_level 19:51:19.468 [Lua] Lobby data power_level = 220 19:51:19.468 [Lua] Lobby data selected_level_key = inn_level 19:51:19.468 [Lua] Lobby data difficulty = normal 19:51:19.468 [Lua] Lobby data player_slot_4 = 0:0 19:51:19.469 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:51:19.469 [Lua] Lobby data matchmaking = false 19:51:19.469 [Lua] Lobby data host = 11000011885baad 19:51:19.469 [Lua] Lobby data country_code = IN 19:51:19.469 [Lua] Lobby data game_mode = 3 19:51:19.469 [Lua] Lobby data player_slot_5 = 0:0 19:51:19.469 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:51:19.469 [Lua] Lobby data player_slot_1 = 0:0 19:51:19.469 [Lua] Lobby data player_slot_3 = 0:0 19:51:19.469 [Lua] Lobby data num_players = 1 19:51:19.469 [Lua] Set lobby end. 19:51:19.476 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2 19:51:19.801 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2 19:51:19.810 [Lua] commit result success 1 19:51:19.853 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 19:51:19.853 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 19:51:19.853 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 19:51:19.932 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 19:51:19.932 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 19:51:19.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 19:51:20.091 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 19:51:20.091 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 19:51:20.110 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 19:51:20.139 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:51:20.140 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:51:20.140 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 19:51:20.570 [Lua] ################################################################################################################# 19:51:20.570 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:51:20.570 [Lua] ################################################################################################################# 19:51:20.570 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3 19:51:20.592 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3 19:51:21.036 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3 19:51:21.036 [Lua] Commit load time data 19:51:29.263 [Lua] [IngameUI] menu view on_enter hero_view 19:51:29.270 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07f75130 19:51:29.270 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 19:51:29.283 [World] Spawning level. 19:51:29.291 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 19:51:30.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 19:51:30.315 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 19:51:30.315 [Lua] on loaded complet 19:51:32.131 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 19:51:32.131 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t3, HeroViewStateLoot, async-read, 19:51:32.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t3 19:51:32.251 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t3 19:51:32.251 [Lua] on loaded complet 19:51:32.842 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t3, HeroViewStateLoot 19:51:32.842 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 19:51:32.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 19:51:32.988 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 19:51:32.988 [Lua] on loaded complet 19:51:34.608 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 4 19:51:34.620 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 4 1 19:51:34.987 [Lua] [PlayFabRequestQueue] EAC Enabled! 4 19:51:34.988 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 4 19:51:36.015 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 4 19:51:36.015 [Save] Saving `save_data` 19:51:36.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, LootItemUnitPreviewer3, async-read, 19:51:36.018 [Save] Save done 19:51:36.018 [Save] Saving `save_data` 19:51:36.020 [Save] Save done 19:51:36.020 [Save] Saving `save_data` 19:51:36.022 [Save] Save done 19:51:36.033 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:51:36.033 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:51:36.033 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:51:36.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 19:51:36.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 19:51:38.469 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:51:40.485 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:51:42.616 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:51:45.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, LootItemUnitPreviewer3 19:51:45.046 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 19:51:45.046 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 19:51:45.051 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:51:45.051 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:51:45.051 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:51:45.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 19:51:45.198 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 19:51:45.198 [Lua] on loaded complet 19:51:47.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 5 19:51:47.131 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 5 2 19:51:47.445 [Lua] [PlayFabRequestQueue] EAC Enabled! 5 19:51:47.445 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 5 19:51:48.573 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 5 19:51:48.573 [Save] Saving `save_data` 19:51:48.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1, async-read, 19:51:48.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, LootItemUnitPreviewer1, async-read, 19:51:48.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, LootItemUnitPreviewer2, async-read, 19:51:48.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer3, async-read, 19:51:48.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, LootItemUnitPreviewer3, async-read, 19:51:48.576 [Save] Save done 19:51:48.576 [Save] Saving `save_data` 19:51:48.578 [Save] Save done 19:51:48.578 [Save] Saving `save_data` 19:51:48.580 [Save] Save done 19:51:49.374 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:51:49.374 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:51:49.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 19:51:49.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 19:51:49.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 19:51:49.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p 19:51:50.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p 19:51:50.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p 19:51:50.697 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:51:52.714 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:51:54.814 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:51:58.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, LootItemUnitPreviewer1 19:51:58.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded: 19:51:58.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, LootItemUnitPreviewer2 19:51:58.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, LootItemUnitPreviewer3 19:51:58.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer3 -> Package still referenced, NOT unloaded: 19:51:58.794 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 19:51:58.794 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t3, HeroViewStateLoot, async-read, 19:51:58.799 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:51:58.799 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:51:58.799 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:51:58.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t3 19:51:58.825 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t3 19:51:58.826 [Lua] on loaded complet 19:52:01.333 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 6 19:52:01.348 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 6 3 19:52:01.679 [Lua] [PlayFabRequestQueue] EAC Enabled! 6 19:52:01.679 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 6 19:52:02.624 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 6 19:52:02.624 [Save] Saving `save_data` 19:52:02.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2, async-read, 19:52:02.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, LootItemUnitPreviewer2, async-read, 19:52:02.627 [Save] Save done 19:52:02.627 [Save] Saving `save_data` 19:52:02.629 [Save] Save done 19:52:02.629 [Save] Saving `save_data` 19:52:02.632 [Save] Save done 19:52:03.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:52:03.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:52:04.927 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:52:07.659 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:52:09.661 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:52:13.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, LootItemUnitPreviewer2 19:52:13.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded: 19:52:13.742 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:52:13.742 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:52:13.742 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:52:15.442 [Lua] [IngameUI] menu view on_exit hero_view 19:52:15.447 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07f75130 19:52:15.447 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 19:52:15.458 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t3, HeroViewStateLoot 19:52:17.372 [Lua] [IngameUI] menu view on_enter hero_view 19:52:17.378 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07f75130 19:52:17.379 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:52:17.396 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:52:17.396 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:52:17.398 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:52:17.398 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:52:17.406 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:52:19.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:52:19.052 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:52:19.062 [World] Spawning level. 19:52:19.091 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:19.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:19.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:19.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:19.163 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:19.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:19.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:19.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:19.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:19.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:19.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:20.651 [Lua] PlayFabMirror:_commit_internal 2 19:52:20.651 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:52:20.653 [Lua] generate_backend_stats 11000011885baad:1 19:52:20.667 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:52:20.677 [Lua] commit result success 2 19:52:27.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:27.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:27.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:27.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:27.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:27.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:27.320 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:2 my_peer_id:11000011885baad 19:52:27.342 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:2 my_peer_id:11000011885baad 19:52:27.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, InventoryPackageSynchronizerClient, async-read, 19:52:27.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, InventoryPackageSynchronizerClient, async-read, 19:52:27.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1, InventoryPackageSynchronizerClient 19:52:27.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient 19:52:27.440 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 19:52:27.440 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 19:52:27.441 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 19:52:28.169 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 19:52:28.169 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 19:52:28.190 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 19:52:29.976 [Lua] Set lobby begin: 19:52:29.976 [Lua] Lobby data level_key = inn_level 19:52:29.976 [Lua] Lobby data power_level = 223 19:52:29.976 [Lua] Lobby data selected_level_key = inn_level 19:52:29.977 [Lua] Lobby data difficulty = normal 19:52:29.977 [Lua] Lobby data player_slot_4 = 0:0 19:52:29.977 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:52:29.977 [Lua] Lobby data matchmaking = false 19:52:29.977 [Lua] Lobby data host = 11000011885baad 19:52:29.977 [Lua] Lobby data country_code = IN 19:52:29.977 [Lua] Lobby data game_mode = 3 19:52:29.977 [Lua] Lobby data player_slot_5 = 0:0 19:52:29.977 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:52:29.977 [Lua] Lobby data player_slot_1 = 0:0 19:52:29.977 [Lua] Lobby data player_slot_3 = 0:0 19:52:29.977 [Lua] Lobby data num_players = 1 19:52:29.977 [Lua] Set lobby end. 19:52:33.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:33.007 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:33.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:33.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:33.007 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:33.007 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:33.034 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:3 my_peer_id:11000011885baad 19:52:33.057 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:3 my_peer_id:11000011885baad 19:52:33.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient, async-read, 19:52:33.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read, 19:52:33.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, InventoryPackageSynchronizerClient 19:52:33.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, InventoryPackageSynchronizerClient 19:52:33.147 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 19:52:33.147 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 19:52:33.148 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 19:52:34.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 19:52:34.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 19:52:34.284 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 19:52:35.047 [Lua] Set lobby begin: 19:52:35.048 [Lua] Lobby data level_key = inn_level 19:52:35.048 [Lua] Lobby data power_level = 224 19:52:35.048 [Lua] Lobby data selected_level_key = inn_level 19:52:35.048 [Lua] Lobby data difficulty = normal 19:52:35.048 [Lua] Lobby data player_slot_4 = 0:0 19:52:35.048 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:52:35.048 [Lua] Lobby data matchmaking = false 19:52:35.048 [Lua] Lobby data host = 11000011885baad 19:52:35.048 [Lua] Lobby data country_code = IN 19:52:35.048 [Lua] Lobby data game_mode = 3 19:52:35.048 [Lua] Lobby data player_slot_5 = 0:0 19:52:35.048 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:52:35.048 [Lua] Lobby data player_slot_1 = 0:0 19:52:35.048 [Lua] Lobby data player_slot_3 = 0:0 19:52:35.048 [Lua] Lobby data num_players = 1 19:52:35.048 [Lua] Set lobby end. 19:52:40.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:40.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:40.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:40.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:40.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:40.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:41.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:41.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:41.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:41.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:41.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:41.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:56.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:56.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:56.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:56.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:52:56.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:52:56.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:53:03.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:53:03.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:53:03.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:53:03.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:53:03.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:53:03.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:53:03.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:4 my_peer_id:11000011885baad 19:53:03.530 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:4 my_peer_id:11000011885baad 19:53:03.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read, 19:53:03.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 19:53:03.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient 19:53:03.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient 19:53:03.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:53:03.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:53:03.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 19:53:04.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 19:53:04.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 19:53:04.764 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 19:53:05.212 [Lua] Set lobby begin: 19:53:05.212 [Lua] Lobby data level_key = inn_level 19:53:05.212 [Lua] Lobby data power_level = 229 19:53:05.213 [Lua] Lobby data selected_level_key = inn_level 19:53:05.213 [Lua] Lobby data difficulty = normal 19:53:05.213 [Lua] Lobby data player_slot_4 = 0:0 19:53:05.213 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:53:05.213 [Lua] Lobby data matchmaking = false 19:53:05.213 [Lua] Lobby data host = 11000011885baad 19:53:05.213 [Lua] Lobby data country_code = IN 19:53:05.213 [Lua] Lobby data game_mode = 3 19:53:05.213 [Lua] Lobby data player_slot_5 = 0:0 19:53:05.213 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:53:05.213 [Lua] Lobby data player_slot_1 = 0:0 19:53:05.213 [Lua] Lobby data player_slot_3 = 0:0 19:53:05.213 [Lua] Lobby data num_players = 1 19:53:05.213 [Lua] Set lobby end. 19:53:05.255 [SteamStats] UserStatsStored success: true 19:53:05.255 [SteamStats] UserAchievement equip_common_quality, current progress: 0, max progress: 0 19:53:09.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:53:09.362 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:53:09.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:53:09.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:53:09.362 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:53:09.362 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:53:09.384 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:5 my_peer_id:11000011885baad 19:53:09.411 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:5 my_peer_id:11000011885baad 19:53:09.423 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 19:53:10.245 [Lua] Set lobby begin: 19:53:10.245 [Lua] Lobby data level_key = inn_level 19:53:10.245 [Lua] Lobby data power_level = 231 19:53:10.245 [Lua] Lobby data selected_level_key = inn_level 19:53:10.245 [Lua] Lobby data difficulty = normal 19:53:10.245 [Lua] Lobby data player_slot_4 = 0:0 19:53:10.246 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:53:10.246 [Lua] Lobby data matchmaking = false 19:53:10.246 [Lua] Lobby data host = 11000011885baad 19:53:10.246 [Lua] Lobby data country_code = IN 19:53:10.246 [Lua] Lobby data game_mode = 3 19:53:10.246 [Lua] Lobby data player_slot_5 = 0:0 19:53:10.246 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:53:10.246 [Lua] Lobby data player_slot_1 = 0:0 19:53:10.246 [Lua] Lobby data player_slot_3 = 0:0 19:53:10.246 [Lua] Lobby data num_players = 1 19:53:10.246 [Lua] Set lobby end. 19:53:12.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:53:12.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:53:12.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:53:12.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:53:12.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:53:12.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:53:12.845 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:6 my_peer_id:11000011885baad 19:53:12.872 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:6 my_peer_id:11000011885baad 19:53:12.886 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 19:53:15.260 [Lua] Set lobby begin: 19:53:15.260 [Lua] Lobby data level_key = inn_level 19:53:15.260 [Lua] Lobby data power_level = 235 19:53:15.260 [Lua] Lobby data selected_level_key = inn_level 19:53:15.260 [Lua] Lobby data difficulty = normal 19:53:15.260 [Lua] Lobby data player_slot_4 = 0:0 19:53:15.260 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:53:15.260 [Lua] Lobby data matchmaking = false 19:53:15.260 [Lua] Lobby data host = 11000011885baad 19:53:15.260 [Lua] Lobby data country_code = IN 19:53:15.260 [Lua] Lobby data game_mode = 3 19:53:15.260 [Lua] Lobby data player_slot_5 = 0:0 19:53:15.261 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:53:15.261 [Lua] Lobby data player_slot_1 = 0:0 19:53:15.261 [Lua] Lobby data player_slot_3 = 0:0 19:53:15.261 [Lua] Lobby data num_players = 1 19:53:15.261 [Lua] Set lobby end. 19:53:17.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:53:17.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:53:17.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:53:17.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:53:17.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:53:17.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:53:17.781 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:7 my_peer_id:11000011885baad 19:53:17.807 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:7 my_peer_id:11000011885baad 19:53:17.820 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 19:53:19.673 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:53:19.673 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:53:19.673 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:53:19.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:53:19.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:53:19.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:53:19.689 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:53:19.689 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:53:19.690 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:53:19.690 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:53:20.228 [Lua] Set lobby begin: 19:53:20.228 [Lua] Lobby data level_key = inn_level 19:53:20.228 [Lua] Lobby data power_level = 239 19:53:20.228 [Lua] Lobby data selected_level_key = inn_level 19:53:20.228 [Lua] Lobby data difficulty = normal 19:53:20.228 [Lua] Lobby data player_slot_4 = 0:0 19:53:20.228 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:53:20.228 [Lua] Lobby data matchmaking = false 19:53:20.228 [Lua] Lobby data host = 11000011885baad 19:53:20.228 [Lua] Lobby data country_code = IN 19:53:20.228 [Lua] Lobby data game_mode = 3 19:53:20.228 [Lua] Lobby data player_slot_5 = 0:0 19:53:20.228 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:53:20.228 [Lua] Lobby data player_slot_1 = 0:0 19:53:20.228 [Lua] Lobby data player_slot_3 = 0:0 19:53:20.229 [Lua] Lobby data num_players = 1 19:53:20.229 [Lua] Set lobby end. 19:53:25.752 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:53:25.752 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 19:53:25.753 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 19:53:25.754 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 19:53:26.811 [Lua] [IngameUI] menu view on_exit hero_view 19:53:26.820 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07f75130 19:53:26.820 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:53:26.820 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:53:26.820 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 19:53:26.820 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 19:53:26.820 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 19:53:29.919 [Lua] [IngameUI] menu view on_enter hero_view 19:53:29.930 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07f75130 19:53:29.930 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 19:53:31.859 [Lua] PlayFabMirror:_commit_internal 3 19:53:31.859 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 7 19:53:31.859 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 8 19:53:31.859 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:53:31.861 [Lua] generate_backend_stats 11000011885baad:1 19:53:31.875 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9 19:53:31.886 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 7 19:53:47.347 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 10 19:53:52.002 [Lua] [PlayFabRequestQueue] Request Timed Out nil updateCharacterData 7 19:53:52.002 [Lua] [api_function_name] = ExecuteCloudScript (string) 19:53:52.002 [Lua] [eac_challenge_success] = false (boolean) 19:53:52.002 [Lua] [send_eac_challenge] = false (boolean) 19:53:52.002 [Lua] [resends] = 0 (number) 19:53:52.002 [Lua] [request] = table 19:53:52.002 [Lua] [FunctionName] = updateCharacterData (string) 19:53:52.002 [Lua] [FunctionParameter] = table 19:53:52.002 [Lua] [character_id] = 8AFD2238BBDFD2BE (string) 19:53:52.002 [Lua] [data] = table 19:53:52.002 [Lua] [slot_ranged] = 35BF6FF486500765 (string) 19:53:52.002 [Lua] [slot_melee] = F4CB8DA671D2909B (string) 19:53:52.002 [Lua] [slot_necklace] = 4B759D79FCA2E934 (string) 19:53:52.002 [Lua] [keys_to_remove] = table 19:53:52.002 [Lua] [commit_id] = 3 (number) 19:53:52.002 [Lua] [commit_limit_total] = 2 (number) 19:53:52.002 [Lua] [id] = 7 (number) 19:53:52.002 [Lua] [timeout] = 0.012286681681871414 (number) 19:53:52.002 [Lua] [success_callback] = [function] 19:53:52.005 [Lua] <> <>PlayFabRequestQueue<> <>Request Timed Out<> <> [0] [C]: in function callstack [1] foundation/scripts/util/crashify.lua:53: in function print_exception [2] scripts/managers/backend_playfab/playfab_request_queue.lua:102: in function update [3] scripts/managers/backend_playfab/playfab_mirror.lua:839: in function update [4] ...pts/managers/backend_playfab/backend_manager_playfab.lua:518: in function update [5] scripts/game_state/state_ingame.lua:861: in function update [6] foundation/scripts/util/state_machine.lua:145: in function update [7] scripts/boot.lua:764: in function game_update [8] scripts/boot.lua:528:in function [1] system = "PlayFabRequestQueue"; message = "Request Timed Out" [2] self = table: 0000000005B45570; dt = 0.017116926610469818; active_entry = table: 000000000808CE00; timeout = -0.0048302449285984039; active_request = table: 0000000002159540 [3] self = table: 00000000096F2D70; dt = 0.017116926610469818; error_code = nil; request_id = nil [4] self = table: 000000000211F370; dt = 0.017116926610469818; settings = table: 00000000001FB070; signin = table: 0000000001BB6FD0; mirror = table: 00000000096F2D70; queue = table: 00000000020D48E0; error_data = nil [5] self = table: 000000000AFF43B0; dt = 0.017116926610469818; main_t = 3042.5246305528563; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tdeed\n\tworld\n\tparty\n\taccount\n\tbackend\n\tnews_ticker\n\tlobby\n\tload_time\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplayer\n\tlocalizer\n\tadmin\n\tplay_go\n\tmod\n\tperfhud\n\tdebug_updator\n [6] self = table: 000000000C961F00; dt = 0.017116926610469818; t = 3042.5246305528563 [7] self = table: 0000000000017DA0; real_world_dt = 0.017116926610469818; dt = 0.017116926610469818; t = 3042.5246305528563 [8] dt = 0.017116926610469818 [2] _id = 10; _queue = table: 000000000797A310; _active_entry = table: 000000000808CE00; _eac_id = 3; [3] _inventory_items = table: 000000000ABC0E60; _stats = table: 000000000BD03F70; _commit_current_id = 3; _unlocked_keep_decorations = table: 00000000015B6B50; _claimed_achievements = table: 00000000090870B0; _career_lookup = table: 000000000C2E0C30; _career_data_mirror = table: 000000000C295930; _career_data = table: 000000000C226E90; _essence = 0; _weaves_progression_settings = table: 0000000007E56FF0; _achievement_rewards = table: 00000000021EAD80; sum_best_power_levels = 121; _best_power_levels = table: 0000000007F45E30; _commit_limit_total = 2; _num_items_to_load = 0; _user_data_mirror = table: 00000000015B6900; _fake_inventory_items = table: 0000000009203240; _queued_commit = table: 0000000005B45640; _read_only_data = table: 000000000A2EA2D0; _commits = table: 00000000001D47D0; _playfab_id = "78CDA542D645DB13"; _quest_data = table: 0000000009751EC0; _title_data = table: 0000000007CA31D0; _request_queue = table: 0000000005B45570; _last_id = 3; _user_data = table: 0000000000E912A0; _read_only_data_mirror = table: 0000000009859780; _unlocked_weapon_skins = table: 0000000007965EE0; _commit_limit_timer = 46.879015261307359; [4] _button_ok = "button_ok"; _server_queue = table: 000000000053F110; _in_error_state = false; _interfaces = table: 000000000211F6B0; _is_tutorial_backend = false; _mirror = table: 0000000000752960; _signin = table: 0000000000757FF0; _button_disconnected = "button_disconnected"; _is_disconnected = false; _data_server_queue = table: 00000000020D48E0; _button_retry = "button_retry"; _signin_timeout = 1571773869; _interfaces_created = true; _talents_interface_overrides = table: 0000000002121630; _need_signin = false; _backend_mirror = table: 00000000096F2D70; _backend_signin = table: 0000000001BB6FD0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002120910; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 00000000072142A0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000979CB0; network_server = table: 0000000001375070; entity_system = table: 0000000006C1BDD0; parent = table: 0000000000017DA0; _level_flow_events = table: 000000000AEFCC80; statistics_db = table: 00000000020CEB70; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B39F070; profile_synchronizer = table: 0000000007D941E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000775F580; num_local_human_players = 1; dt = 0.017116926610469818; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000020F4F60; world = [World]; last_connected_to_network_at = 156.94166548270732; peer_id = "11000011885baad"; level = [Level]; network_timer_handler = table: 0000000001623900; viewport_name = "player_1"; machines = table: 00000000018B2C70; _camera_carrier = table: 000000000775F630; free_flight_manager = table: 000000000BFB7600; network_transmit = table: 000000000010C710; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000AAC6A20; _lobby_host = table: 0000000007F272F0; level_transition_handler = table: 0000000005E06EC0; dice_keeper = table: 000000000744C770; _quit_game = false; [6] _params = table: 000000000C935880; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000017DA0; _state = table: 000000000AFF43B0; [7] startup_package_handles = table: 00000000000906B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000090620; flow_return_table = table: 0000000000017DF0; _machine = table: 000000000C961F00; startup_timer = 11.843507561832666; has_booted = true; loading_context = table: 000000000A4F67A0; <> <> 19:53:52.005 warning: [Lua] Following data will be uploaded to Crashify: <> 19:53:52.006 warning: [Lua] "[Backend_Error] ERROR: backend_err_request_timeout", Num ocurrencies: 2, User: 11000011885baad "Rajeeva Basavaraju" <> 19:53:52.006 [Lua] [BackendManagerPlayFab] adding error: 3 nil 19:53:52.006 [Lua] [BackendManagerPlayFab] Showing error dialog: "3", "nil" 19:53:52.006 [Lua] PopupManager:queue_default_popup: There was a problem while connecting to the game servers. Please verify your internet connectivity or try again later. If the problem persists, you can reach out for additional support via: http://fatsharkgames.com/support Server Error button_disconnected Ok 19:53:53.309 [Lua] PopupManager:query_result returned result: button_disconnected 19:53:53.312 [Lua] [GameNetworkManager] Leaving game... 19:53:53.312 [Lua] StateIngame: Got transition nil, set exit type to backend_disconnected. Will exit at t=160.25 19:53:53.312 [Lua] [IngameUI] menu view on_exit hero_view 19:53:53.314 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07f75130 19:53:53.314 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 19:53:53.327 [Lua] [GameNetworkManager] Shutting down game session host. 19:53:53.327 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:53:53.328 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:53:53.328 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:53:55.280 [Lua] [StateIngame] Transition to StateTitleScreen on "backend_disconnected" 19:53:55.280 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 19:53:55.280 [Lua] Clearing all global lookup lists 19:53:55.281 [Lua] [IngamePlayerListUI] - Destroy 19:53:55.281 [Lua] [EquipmentUI] - Destroy 19:53:55.281 [Lua] [AbilityUI] - Destroy 19:53:55.281 [Lua] [GamePadEquipmentUI] - Destroy 19:53:55.281 [Lua] [GamePadAbilityUI] - Destroy 19:53:55.281 [Lua] [IngameUI] destroy 19:53:55.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 19:53:55.375 [Lua] [Managers] Destroying state managers... 19:53:55.381 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:53:55.381 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011885baad 19:53:55.381 [Lua] [Matchmaking] unregister rpcs 19:53:55.381 [Lua] [Matchmaking] destroying 19:53:55.381 [Lua] [ChatManager] Unregistering channel 1 19:53:55.381 [Lua] [EnemyPackageLoader] network_context_destroyed 19:53:55.381 [Lua] [PartyManager] network_context_destroyed 19:53:55.381 [Lua] [GameMechanismManager] network_context_destroyed 19:53:55.381 [Lua] initializing mechanism to: adventure 19:53:55.381 [EACServer] [01:23:55:380][Windows][EAC Server] [Info][Destroy] Called 19:53:55.385 [SteamVoipRoom] Leaving room ffc8f5d24d171b09 19:53:55.385 [SteamVoipRoom] Destroying room ffc8f5d24d171b09 19:53:55.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient 19:53:55.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 19:53:55.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient 19:53:55.453 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 19:53:55.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient 19:53:55.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient 19:53:55.458 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient 19:53:55.466 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 19:53:55.469 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 19:53:55.477 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:53:55.479 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:53:55.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 19:53:55.479 [Lua] [LobbyHost] Destroying 19:53:55.481 [Umbra] Unload tome 19:53:55.633 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 19:53:55.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 19:53:55.634 [Lua] ############### UNLOADING PACKAGES ############### 19:53:55.634 [Lua] [Gamestate] Enter StateTitleScreen 19:53:55.634 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 19:53:55.634 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 19:53:55.634 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 19:53:55.634 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 19:53:55.634 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 19:53:55.636 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 19:53:55.636 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 19:53:55.636 [Save] Loading `save_data` 19:53:55.637 [Save] Load done 19:53:55.794 [Lua] [BackendManagerPlayFab] Backend Enabled 19:53:57.823 [Lua] <>playfab_id = 78CDA542D645DB13<> 19:54:04.383 [Lua] Populating data for character 1 15 19:54:04.707 [Lua] Requesting character data for index 2 15 19:54:04.707 [Lua] Populating data for character 2 15 19:54:05.028 [Lua] Requesting character data for index 3 15 19:54:05.028 [Lua] Populating data for character 3 15 19:54:05.808 [Lua] Requesting character data for index 4 15 19:54:05.808 [Lua] Populating data for character 4 15 19:54:06.147 [Lua] Requesting character data for index 5 15 19:54:06.147 [Lua] Populating data for character 5 15 19:54:06.520 [Lua] Requesting character data for index 6 15 19:54:06.520 [Lua] Populating data for character 6 15 19:54:06.841 [Lua] Requesting character data for index 7 15 19:54:06.841 [Lua] Populating data for character 7 15 19:54:07.144 [Lua] Requesting character data for index 8 15 19:54:07.144 [Lua] Populating data for character 8 15 19:54:07.449 [Lua] Requesting character data for index 9 15 19:54:07.449 [Lua] Populating data for character 9 15 19:54:07.753 [Lua] Requesting character data for index 10 15 19:54:07.753 [Lua] Populating data for character 10 15 19:54:08.058 [Lua] Requesting character data for index 11 15 19:54:08.058 [Lua] Populating data for character 11 15 19:54:08.363 [Lua] Requesting character data for index 12 15 19:54:08.363 [Lua] Populating data for character 12 15 19:54:08.667 [Lua] Requesting character data for index 13 15 19:54:08.667 [Lua] Populating data for character 13 15 19:54:08.974 [Lua] Requesting character data for index 14 15 19:54:08.974 [Lua] Populating data for character 14 15 19:54:09.277 [Lua] Requesting character data for index 15 15 19:54:09.277 [Lua] Populating data for character 15 15 19:54:09.940 [Lua] Player statistics loaded! 19:54:09.957 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 19:54:10.990 [Lua] [Managers] Destroying state managers... 19:54:10.990 [Lua] MUSIC MANAGER Stop_menu_screen_music 174366 0 19:54:10.990 [Lua] [Gamestate] Enter state StateLoading 19:54:10.993 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 19:54:10.993 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 19:54:10.993 [Lua] [LobbyManager] Setting up network options 19:54:10.993 [Lua] registering RPCs 19:54:10.993 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 19:54:10.993 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 19:54:10.993 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:54:10.993 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:54:10.993 [Lua] [LevelTransitionHandler] load_level inn_level 19:54:10.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:54:10.993 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:54:10.993 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 19:54:10.993 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:54:10.993 [SteamVoipRoom] Creating room 60a9c8045323b393 19:54:10.993 [SteamVoipRoom] Joining room 60a9c8045323b393 19:54:10.994 [EAC] EAC server 11000011885baad is initializing 19:54:11.009 [EAC] Server is also client 11000011885baad 19:54:11.009 [EACServer] [01:24:11:008][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF70ECAC720 LogLevel: Info. 19:54:11.009 [Lua] ### Created peer state machine for 11000011885baad 19:54:11.009 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 19:54:11.009 [Lua] MUSIC MANAGER unmute_all_world_sounds 174367 0 19:54:11.009 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 19:54:11.011 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 19:54:11.012 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:54:11.012 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:54:11.012 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 19:54:11.012 [Lua] Set lobby begin: 19:54:11.012 [Lua] Set lobby end. 19:54:11.012 [Lua] [PSM] Peer 11000011885baad joined. Want to use profile index "2" 19:54:11.012 [Lua] [LobbyHost] Changed state from 0 to creating 19:54:11.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:54:11.045 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:54:11.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:54:11.063 [Lua] MUSIC MANAGER Play_loading_screen_music 174368 0 19:54:11.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:54:11.095 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:54:11.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:54:11.167 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 19:54:11.312 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 19:54:11.328 [SteamLobby] Detected added member 11000011885baad 19:54:11.329 [Lua] [LobbyHost] Changed state from creating to joined 19:54:11.329 [Lua] [PartyManager] Leader is set to 11000011885baad 19:54:11.329 [Lua] [ChatManager] Setting up network context, host_peer_id:11000011885baad my_peer_id:11000011885baad 19:54:11.329 [Lua] [ChatManager] Registering channel 1 19:54:11.329 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000011885baad, own_peer_id=11000011885baad) 19:54:11.329 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000011885baad, own_peer_id=11000011885baad) 19:54:11.329 [Lua] [PartyManager] network_context_created (server_peer_id=11000011885baad, own_peer_id=11000011885baad) 19:54:11.345 [Lua] [NetworkServer] Changing num_players from nil to 1 19:54:11.345 [Lua] Players: 1 19:54:11.345 [Lua] Set lobby begin: 19:54:11.345 [Lua] Lobby data num_players = 1 19:54:11.345 [Lua] Lobby data level_key = inn_level 19:54:11.345 [Lua] Lobby data game_mode = 3 19:54:11.345 [Lua] Lobby data matchmaking = false 19:54:11.345 [Lua] Set lobby end. 19:54:13.023 [Lua] player (11000011885baad,1) was put into party 0 19:54:13.023 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011885baad 19:54:13.024 [Lua] [StateLoading] got rpc_load_level 49 inn_level 19:54:24.975 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 7 19:54:31.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:54:31.123 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:54:31.140 [Lua] [LevelTransitionHandler] Level load completed! 19:54:31.140 [Lua] [EnemyPackageLoader] setup_startup_enemies 19:54:31.140 [Lua] [EnemyPackageLoader] Load no enemies on this level 19:54:31.140 [Lua] ### Sending rpc_level_loaded 19:54:31.141 [Lua] #### Has state machine: true, sender: 11000011885baad, level_id: 49 19:54:31.141 [Lua] Peer 11000011885baad has loaded the level and all enemies are loaded 19:54:31.141 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:54:31.141 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:54:31.157 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:0 my_peer_id:11000011885baad 19:54:31.158 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:0 my_peer_id:11000011885baad 19:54:31.174 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 19:54:31.175 [Lua] ### Sending rpc_level_loaded 19:54:31.175 [Lua] #### Has state machine: false, sender: 11000011885baad, level_id: 49 19:54:31.175 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:54:32.187 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:54:32.187 [Lua] Set lobby begin: 19:54:32.187 [Lua] Lobby data host = 11000011885baad 19:54:32.187 [Lua] Lobby data level_key = inn_level 19:54:32.187 [Lua] Lobby data game_mode = 3 19:54:32.187 [Lua] Lobby data country_code = IN 19:54:32.188 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:54:32.188 [Lua] Lobby data num_players = 1 19:54:32.188 [Lua] Lobby data matchmaking = false 19:54:32.188 [Lua] Set lobby end. 19:54:32.188 [Lua] [Managers] Destroying state managers... 19:54:32.189 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:54:32.189 [Lua] MUSIC MANAGER Stop_loading_screen_music 174369 0 19:54:32.189 [Lua] [Gamestate] Enter StateIngame HOST 19:54:32.190 [Lua] <>level = inn_level<> 19:54:32.190 [Lua] Set lobby begin: 19:54:32.190 [Lua] Lobby data host = 11000011885baad 19:54:32.190 [Lua] Lobby data level_key = inn_level 19:54:32.190 [Lua] Lobby data game_mode = 3 19:54:32.190 [Lua] Lobby data selected_level_key = inn_level 19:54:32.190 [Lua] Lobby data country_code = IN 19:54:32.190 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:54:32.190 [Lua] Lobby data num_players = 1 19:54:32.191 [Lua] Lobby data matchmaking = false 19:54:32.191 [Lua] Set lobby end. 19:54:32.191 [Umbra] Init version: 3.4.15 :: 16 threads 19:54:32.191 [Lua] [StateIngame] Server ingame 19:54:32.195 [Lua] Set lobby begin: 19:54:32.195 [Lua] Lobby data level_key = inn_level 19:54:32.195 [Lua] Lobby data selected_level_key = inn_level 19:54:32.195 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:54:32.195 [Lua] Lobby data matchmaking = false 19:54:32.196 [Lua] Lobby data host = 11000011885baad 19:54:32.196 [Lua] Lobby data country_code = IN 19:54:32.196 [Lua] Lobby data game_mode = 3 19:54:32.196 [Lua] Lobby data difficulty = normal 19:54:32.196 [Lua] Lobby data num_players = 1 19:54:32.196 [Lua] Set lobby end. 19:54:32.196 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 19:54:32.196 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 19:54:32.196 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:54:32.196 [Lua] [Matchmaking] initializing 19:54:32.196 [Lua] [Matchmaking] my_peer_id: 11000011885baad, I am server 19:54:32.196 [Lua] [Matchmaking] register rpcs 19:54:32.196 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:54:32.196 [Lua] [GameNetworkManager] My own peer_id = 11000011885baad 19:54:32.196 [Lua] [GameNetworkManager] self.is_server = true 19:54:32.196 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:54:32.196 [Network] Setting artificial MTU limit to 65536 19:54:32.204 [Lua] Switching ConflictSettings: to: disabled 19:54:32.204 [Lua] pacing=disabled 19:54:32.204 [Lua] roaming=nil 19:54:32.204 [Lua] specials=disabled 19:54:32.204 [Lua] debug_color=black 19:54:32.204 [Lua] pack_spawning=disabled 19:54:32.204 [Lua] contained_breeds=nil 19:54:32.204 [Lua] disabled=true 19:54:32.204 [Lua] boss=disabled 19:54:32.204 [Lua] horde=disabled 19:54:32.204 [Lua] name=disabled 19:54:32.204 [Lua] intensity=disabled 19:54:32.204 [Lua] --- 19:54:32.205 [Lua] [LevelAnalysis] set_random_seed( 189633) 19:54:32.209 [Lua] [AIInterestPointSystem] Level Seed: 189633 19:54:32.209 [Lua] 19:54:32.209 [Lua] [entity_system_bag] = table 19:54:32.209 [Lua] [entity_system_bag] = metatable 19:54:32.209 [Lua] [startup_data] = table 19:54:32.209 [Lua] [entity_manager] = table 19:54:32.209 [Lua] [entity_manager] = metatable 19:54:32.209 [Lua] [unit_spawner] = table 19:54:32.209 [Lua] [unit_spawner] = metatable 19:54:32.209 [Lua] [unit_storage] = table 19:54:32.209 [Lua] [unit_storage] = metatable 19:54:32.209 [Lua] [dice_keeper] = table 19:54:32.209 [Lua] [dice_keeper] = metatable 19:54:32.209 [Lua] [is_server] = true (boolean) 19:54:32.212 [Lua] [world] = [World] 19:54:32.212 [Lua] [system_api] = table 19:54:32.212 [Lua] [entity_system] = table 19:54:32.212 [Lua] [entity_system] = metatable 19:54:32.212 [Lua] [network_lobby] = table 19:54:32.212 [Lua] [network_lobby] = metatable 19:54:32.212 [Lua] [profile_synchronizer] = table 19:54:32.212 [Lua] [profile_synchronizer] = metatable 19:54:32.212 [Lua] [level_transition_handler] = table 19:54:32.212 [Lua] [level_transition_handler] = metatable 19:54:32.212 [Lua] [num_local_human_players] = 1 (number) 19:54:32.212 [Lua] [statistics_db] = table 19:54:32.212 [Lua] [statistics_db] = metatable 19:54:32.212 [Lua] [network_server] = table 19:54:32.212 [Lua] [network_server] = metatable 19:54:32.212 [Lua] [input_manager] = table 19:54:32.212 [Lua] [input_manager] = metatable 19:54:32.212 [Lua] [network_clock] = table 19:54:32.212 [Lua] [network_clock] = metatable 19:54:32.212 [Lua] [network_transmit] = table 19:54:32.212 [Lua] [network_transmit] = metatable 19:54:32.212 [Lua] [free_flight_manager] = table 19:54:32.212 [Lua] [free_flight_manager] = metatable 19:54:32.212 [Lua] [network_manager] = table 19:54:32.212 [Lua] [network_manager] = metatable 19:54:32.212 [Lua] [network_event_delegate] = table 19:54:32.212 [Lua] [network_event_delegate] = metatable 19:54:32.212 [Lua] 19:54:32.213 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:54:32.216 [Lua] [AchievementManager] Achievements using the steam platform 19:54:32.216 [Lua] [StateIngame] Level seed: 189633 19:54:32.216 [World] Spawning level. 19:54:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:54:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:54:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:54:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 19:54:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 19:54:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 19:54:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 19:54:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 19:54:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 19:54:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 19:54:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 19:54:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 19:54:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 19:54:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 19:54:32.404 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 19:54:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 19:54:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 19:54:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 19:54:32.406 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 19:54:32.407 [Lua] [LevelAnalysis] set_random_seed( 189633) 19:54:32.422 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 19:54:32.422 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 19:54:32.422 [Lua] [IngameUI] init 19:54:32.435 [SteamVoipClient] select_out(11000011885baad, on) 19:54:32.438 [Lua] cb_razer_chroma_setup 19:54:32.462 [Lua] [Matchmaking] Cancelling matchmaking 19:54:32.462 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:54:32.462 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:54:32.463 [Lua] Set lobby begin: 19:54:32.463 [Lua] Lobby data level_key = inn_level 19:54:32.463 [Lua] Lobby data power_level = 0 19:54:32.463 [Lua] Lobby data selected_level_key = inn_level 19:54:32.463 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:54:32.463 [Lua] Lobby data matchmaking = false 19:54:32.463 [Lua] Lobby data host = 11000011885baad 19:54:32.463 [Lua] Lobby data country_code = IN 19:54:32.463 [Lua] Lobby data game_mode = 3 19:54:32.463 [Lua] Lobby data difficulty = normal 19:54:32.463 [Lua] Lobby data num_players = 1 19:54:32.463 [Lua] Set lobby end. 19:54:32.464 [Flow] complete_skittergate_legend false 19:54:32.464 [Flow] complete_all_helmgart_levels_recruit false 19:54:32.464 [Flow] WitchHunterLevel:1 19:54:32.464 [Flow] LeaderYes 19:54:32.464 [Flow] ALL PC XP:960 19:54:32.464 [Flow] WH XP:0 19:54:32.464 [Flow] Number of crafted items:0 19:54:32.464 [Flow] Sum of Powe Levels:121 19:54:32.464 [Flow] lodestone diff 1:false 19:54:32.465 [Lua] CurrentConflictSettings disabled 19:54:32.465 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:54:32.468 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:54:32.468 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:54:32.468 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:54:32.468 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 19:54:32.891 [Lua] player (11000011885baad,1) was put into party 1 19:54:32.891 [Lua] Assigning peer(11000011885baad:1) to profile(2) career(1) 19:54:32.891 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011885baad) local_player_id(1) profile_index(2) career_index(1) 19:54:32.891 [Lua] Set lobby begin: 19:54:32.891 [Lua] Lobby data level_key = inn_level 19:54:32.891 [Lua] Lobby data power_level = 0 19:54:32.891 [Lua] Lobby data selected_level_key = inn_level 19:54:32.891 [Lua] Lobby data difficulty = normal 19:54:32.891 [Lua] Lobby data player_slot_4 = 0:0 19:54:32.892 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:54:32.892 [Lua] Lobby data matchmaking = false 19:54:32.892 [Lua] Lobby data host = 11000011885baad 19:54:32.892 [Lua] Lobby data country_code = IN 19:54:32.892 [Lua] Lobby data game_mode = 3 19:54:32.892 [Lua] Lobby data player_slot_5 = 0:0 19:54:32.892 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:54:32.892 [Lua] Lobby data player_slot_1 = 0:0 19:54:32.892 [Lua] Lobby data player_slot_3 = 0:0 19:54:32.892 [Lua] Lobby data num_players = 1 19:54:32.892 [Lua] Set lobby end. 19:54:32.892 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000011885baad | es:0 19:54:32.892 [Lua] 19:54:32.892 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 19:54:32.892 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base] = false (boolean) 19:54:32.892 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p] = false (boolean) 19:54:32.892 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p] = false (boolean) 19:54:32.892 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01] = false (boolean) 19:54:32.892 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:54:32.892 [Lua] 19:54:32.892 [Lua] 19:54:32.892 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1] = false (boolean) 19:54:32.892 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p] = false (boolean) 19:54:32.892 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 19:54:32.892 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base] = false (boolean) 19:54:32.892 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:54:32.892 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:54:32.892 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01] = false (boolean) 19:54:32.892 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 19:54:32.892 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p] = false (boolean) 19:54:32.892 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02] = false (boolean) 19:54:32.892 [Lua] [units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh] = false (boolean) 19:54:32.892 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:54:32.892 [Lua] 19:54:32.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:54:32.892 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:54:32.893 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:54:32.900 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:1 my_peer_id:11000011885baad 19:54:32.927 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:1 my_peer_id:11000011885baad 19:54:32.927 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:54:32.927 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:54:32.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 19:54:32.927 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 19:54:32.927 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 19:54:32.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient, async-read, 19:54:32.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 19:54:32.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 19:54:32.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient, async-read, 19:54:32.927 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 19:54:32.927 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read, 19:54:32.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:54:33.227 [Flow] DISABLE 19:54:37.258 [Lua] PlayFabMirror:_commit_internal 1 19:54:37.259 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:54:37.260 [Lua] generate_backend_stats 11000011885baad:1 19:54:37.274 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:54:37.274 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2 19:54:37.274 [Lua] Set lobby begin: 19:54:37.274 [Lua] Lobby data level_key = inn_level 19:54:37.274 [Lua] Lobby data power_level = 220 19:54:37.274 [Lua] Lobby data selected_level_key = inn_level 19:54:37.274 [Lua] Lobby data difficulty = normal 19:54:37.274 [Lua] Lobby data player_slot_4 = 0:0 19:54:37.274 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:54:37.274 [Lua] Lobby data matchmaking = false 19:54:37.274 [Lua] Lobby data host = 11000011885baad 19:54:37.274 [Lua] Lobby data country_code = IN 19:54:37.274 [Lua] Lobby data game_mode = 3 19:54:37.274 [Lua] Lobby data player_slot_5 = 0:0 19:54:37.274 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:54:37.275 [Lua] Lobby data player_slot_1 = 0:0 19:54:37.275 [Lua] Lobby data player_slot_3 = 0:0 19:54:37.275 [Lua] Lobby data num_players = 1 19:54:37.275 [Lua] Set lobby end. 19:54:37.285 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2 19:54:37.637 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2 19:54:37.650 [Lua] commit result success 1 19:54:38.972 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 19:54:38.972 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 19:54:38.973 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 19:54:39.348 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 19:54:39.348 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 19:54:39.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 19:54:39.538 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 19:54:39.538 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 19:54:39.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 19:54:40.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 19:54:40.089 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 19:54:40.089 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 19:54:40.429 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 19:54:40.429 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 19:54:40.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 19:54:40.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 19:54:40.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 19:54:40.935 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1 19:54:41.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1 19:54:41.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1 19:54:41.223 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:54:41.355 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:54:41.355 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:54:41.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 19:54:41.971 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 19:54:41.971 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 19:54:41.972 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 19:54:42.569 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 19:54:42.569 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 19:54:42.570 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 19:54:42.630 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 19:54:42.630 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 19:54:42.631 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 19:54:42.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 19:54:42.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 19:54:42.823 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 19:54:42.855 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:54:42.855 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:54:42.856 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 19:54:43.286 [Lua] ################################################################################################################# 19:54:43.286 [Lua] [Loading Time]: 00:00:32 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:54:43.286 [Lua] ################################################################################################################# 19:54:43.286 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3 19:54:43.305 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3 19:54:43.622 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3 19:54:43.622 [Lua] Commit load time data 19:54:52.167 [Lua] [IngameUI] menu view on_enter hero_view 19:54:52.175 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0caf8b20 19:54:52.175 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:54:52.193 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:54:52.194 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:54:52.195 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:54:52.195 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:54:52.201 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:54:54.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:54:54.897 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:54:54.905 [World] Spawning level. 19:54:54.929 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:54:55.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:54:55.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:54:55.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:54:55.001 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:54:55.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:54:55.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:54:55.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:54:55.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:54:55.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:54:55.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:54:57.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:54:57.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:54:57.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:54:57.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:54:57.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:54:57.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:54:58.012 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:2 my_peer_id:11000011885baad 19:54:58.036 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:2 my_peer_id:11000011885baad 19:54:58.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient, async-read, 19:54:58.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read, 19:54:58.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1, InventoryPackageSynchronizerClient 19:54:58.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient 19:54:58.178 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 19:54:58.178 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 19:54:58.179 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 19:54:59.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 19:54:59.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 19:54:59.420 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 19:54:59.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:54:59.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:54:59.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:54:59.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:54:59.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:54:59.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:00.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:00.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:00.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:00.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:00.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:00.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:00.736 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:3 my_peer_id:11000011885baad 19:55:00.759 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:3 my_peer_id:11000011885baad 19:55:00.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read, 19:55:00.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 19:55:00.848 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient 19:55:00.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient 19:55:01.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:55:01.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:55:01.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 19:55:02.682 [Lua] Set lobby begin: 19:55:02.682 [Lua] Lobby data level_key = inn_level 19:55:02.682 [Lua] Lobby data power_level = 229 19:55:02.682 [Lua] Lobby data selected_level_key = inn_level 19:55:02.682 [Lua] Lobby data difficulty = normal 19:55:02.682 [Lua] Lobby data player_slot_4 = 0:0 19:55:02.682 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:55:02.682 [Lua] Lobby data matchmaking = false 19:55:02.682 [Lua] Lobby data host = 11000011885baad 19:55:02.683 [Lua] Lobby data country_code = IN 19:55:02.683 [Lua] Lobby data game_mode = 3 19:55:02.683 [Lua] Lobby data player_slot_5 = 0:0 19:55:02.683 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:55:02.683 [Lua] Lobby data player_slot_1 = 0:0 19:55:02.683 [Lua] Lobby data player_slot_3 = 0:0 19:55:02.683 [Lua] Lobby data num_players = 1 19:55:02.683 [Lua] Set lobby end. 19:55:03.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 19:55:03.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 19:55:03.567 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 19:55:04.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:04.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:04.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:04.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:04.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:04.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:04.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:4 my_peer_id:11000011885baad 19:55:04.905 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:4 my_peer_id:11000011885baad 19:55:04.921 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 19:55:06.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:06.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:06.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:06.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:06.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:06.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:07.014 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:5 my_peer_id:11000011885baad 19:55:07.035 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:5 my_peer_id:11000011885baad 19:55:07.051 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 19:55:07.744 [Lua] Set lobby begin: 19:55:07.744 [Lua] Lobby data level_key = inn_level 19:55:07.744 [Lua] Lobby data power_level = 235 19:55:07.745 [Lua] Lobby data selected_level_key = inn_level 19:55:07.745 [Lua] Lobby data difficulty = normal 19:55:07.745 [Lua] Lobby data player_slot_4 = 0:0 19:55:07.745 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:55:07.745 [Lua] Lobby data matchmaking = false 19:55:07.745 [Lua] Lobby data host = 11000011885baad 19:55:07.745 [Lua] Lobby data country_code = IN 19:55:07.745 [Lua] Lobby data game_mode = 3 19:55:07.745 [Lua] Lobby data player_slot_5 = 0:0 19:55:07.745 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:55:07.745 [Lua] Lobby data player_slot_1 = 0:0 19:55:07.745 [Lua] Lobby data player_slot_3 = 0:0 19:55:07.745 [Lua] Lobby data num_players = 1 19:55:07.745 [Lua] Set lobby end. 19:55:08.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:08.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:08.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:08.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:08.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:08.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:08.774 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:6 my_peer_id:11000011885baad 19:55:08.799 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:6 my_peer_id:11000011885baad 19:55:08.813 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 19:55:10.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:55:10.100 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:10.100 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:10.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:10.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:10.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:10.115 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:55:10.115 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:55:10.116 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:55:10.116 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:55:10.638 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:55:10.638 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 19:55:10.638 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 19:55:10.642 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 19:55:11.318 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 19:55:11.318 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 19:55:11.318 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:55:11.320 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:55:11.320 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 19:55:11.320 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 19:55:11.328 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 19:55:11.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:55:11.812 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:55:11.821 [World] Spawning level. 19:55:11.846 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:11.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:11.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:11.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:11.921 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:11.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:11.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:11.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:11.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:11.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:11.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:55:12.809 [Lua] Set lobby begin: 19:55:12.809 [Lua] Lobby data level_key = inn_level 19:55:12.809 [Lua] Lobby data power_level = 239 19:55:12.809 [Lua] Lobby data selected_level_key = inn_level 19:55:12.809 [Lua] Lobby data difficulty = normal 19:55:12.809 [Lua] Lobby data player_slot_4 = 0:0 19:55:12.810 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:55:12.810 [Lua] Lobby data matchmaking = false 19:55:12.810 [Lua] Lobby data host = 11000011885baad 19:55:12.810 [Lua] Lobby data country_code = IN 19:55:12.810 [Lua] Lobby data game_mode = 3 19:55:12.810 [Lua] Lobby data player_slot_5 = 0:0 19:55:12.810 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:55:12.810 [Lua] Lobby data player_slot_1 = 0:0 19:55:12.810 [Lua] Lobby data player_slot_3 = 0:0 19:55:12.810 [Lua] Lobby data num_players = 1 19:55:12.810 [Lua] Set lobby end. 19:55:18.034 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:55:18.034 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:55:18.034 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:18.034 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:18.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:18.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:18.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:55:18.052 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:55:18.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 19:55:18.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 19:55:18.058 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:55:18.058 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 19:55:18.066 [World] Spawning level. 19:55:19.144 [Lua] [IngameUI] menu view on_exit hero_view 19:55:19.149 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0caf8b20 19:55:19.149 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 19:55:21.033 [Lua] [IngameUI] menu view on_enter hero_view 19:55:21.043 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0caf8b20 19:55:21.043 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 19:55:24.250 [Lua] PlayFabMirror:_commit_internal 2 19:55:24.250 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 4 19:55:24.250 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 5 19:55:24.250 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:55:24.254 [Lua] generate_backend_stats 11000011885baad:1 19:55:24.268 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 6 19:55:24.278 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 4 19:55:24.629 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 4 19:55:24.639 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 5 19:55:25.007 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 5 19:55:25.017 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 6 1 19:55:25.383 [Lua] [PlayFabRequestQueue] EAC Enabled! 6 19:55:25.383 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 6 19:55:26.080 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 6 19:55:26.093 [Lua] commit result success 2 19:55:42.388 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 7 19:55:42.401 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 7 2 19:55:42.738 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 19:55:42.738 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 7 19:55:43.551 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 7 19:55:43.551 [Save] Saving `save_data` 19:55:43.553 [Save] Save done 19:55:43.565 [Lua] min_height 96.875 19:55:50.899 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 8 19:55:50.911 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 8 3 19:55:51.340 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 19:55:51.340 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 8 19:55:52.453 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 8 19:55:52.453 [Save] Saving `save_data` 19:55:52.456 [Save] Save done 19:55:52.469 [Lua] min_height 96.875 19:55:56.959 [Lua] [IngameUI] menu view on_exit hero_view 19:55:56.967 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0caf8b20 19:55:56.967 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 19:55:59.751 [Lua] [IngameUI] menu view on_enter hero_view 19:55:59.758 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0caf8b20 19:55:59.758 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 19:56:07.093 [Lua] PlayFabMirror:_commit_internal 3 19:56:07.094 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:56:07.096 [Lua] generate_backend_stats 11000011885baad:1 19:56:07.107 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:56:07.116 [Lua] commit result success 3 19:56:08.232 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 9 19:56:08.247 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 9 4 19:56:08.584 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 19:56:08.584 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 9 19:56:09.433 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 9 19:56:09.433 [Save] Saving `save_data` 19:56:09.436 [Save] Save done 19:56:09.447 [Lua] min_height 96.875 19:56:13.875 [Lua] [IngameUI] menu view on_exit hero_view 19:56:13.881 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0caf8b20 19:56:13.881 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 19:56:17.120 [Lua] [IngameUI] menu view on_enter hero_view 19:56:17.130 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0caf8b20 19:56:17.130 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 19:56:17.139 [World] Spawning level. 19:56:17.149 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 19:56:17.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 19:56:17.462 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 19:56:17.463 [Lua] on loaded complet 19:56:19.137 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 10 19:56:19.148 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 10 5 19:56:19.467 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 19:56:19.467 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 10 19:56:20.504 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 10 19:56:20.504 [Save] Saving `save_data` 19:56:20.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2, async-read, 19:56:20.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, LootItemUnitPreviewer2, async-read, 19:56:20.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, LootItemUnitPreviewer3, async-read, 19:56:20.509 [Save] Save done 19:56:20.509 [Save] Saving `save_data` 19:56:20.511 [Save] Save done 19:56:20.511 [Save] Saving `save_data` 19:56:20.514 [Save] Save done 19:56:20.518 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:56:20.518 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:56:20.519 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:56:20.995 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:56:20.995 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:56:20.996 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 19:56:21.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 19:56:21.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 19:56:22.797 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:56:25.462 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:56:27.968 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:56:28.859 [Lua] PlayFabMirror:_commit_internal 4 19:56:28.859 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:56:28.861 [Lua] generate_backend_stats 11000011885baad:1 19:56:28.873 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:56:28.881 [Lua] commit result success 4 19:56:32.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, LootItemUnitPreviewer2 19:56:32.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded: 19:56:32.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, LootItemUnitPreviewer3 19:56:32.446 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 19:56:32.446 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 19:56:32.451 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:56:32.451 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:56:32.451 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:56:32.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 19:56:32.577 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 19:56:32.577 [Lua] on loaded complet 19:56:33.999 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 11 19:56:34.012 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 11 6 19:56:34.321 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 19:56:34.321 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 11 19:56:35.366 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 11 19:56:35.367 [Save] Saving `save_data` 19:56:35.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, LootItemUnitPreviewer2, async-read, 19:56:35.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, LootItemUnitPreviewer3, async-read, 19:56:35.372 [Save] Save done 19:56:35.372 [Save] Saving `save_data` 19:56:35.374 [Save] Save done 19:56:35.374 [Save] Saving `save_data` 19:56:35.377 [Save] Save done 19:56:35.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 19:56:35.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 19:56:35.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 19:56:36.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 19:56:36.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 19:56:37.456 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:56:39.294 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:56:41.365 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:56:48.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, LootItemUnitPreviewer2 19:56:48.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, LootItemUnitPreviewer3 19:56:48.990 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 19:56:48.990 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 19:56:48.995 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:56:48.995 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:56:48.995 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:56:49.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 19:56:49.141 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 19:56:49.141 [Lua] on loaded complet 19:56:50.485 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 12 19:56:50.496 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 12 7 19:56:50.818 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 19:56:50.818 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 12 19:56:51.846 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 12 19:56:51.846 [Save] Saving `save_data` 19:56:51.851 [Save] Save done 19:56:51.851 [Save] Saving `save_data` 19:56:51.859 [Save] Save done 19:56:51.859 [Save] Saving `save_data` 19:56:51.861 [Save] Save done 19:56:53.988 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:56:55.943 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:56:58.112 [Lua] ENABLING LOOT PREVIEW VIEWPORT 19:57:00.739 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:57:00.739 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:57:00.739 [Lua] DISABLING LOOT PREVIEW VIEWPORT 19:57:02.391 [Lua] [IngameUI] menu view on_exit hero_view 19:57:02.399 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0caf8b20 19:57:02.399 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 19:57:02.409 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 19:57:05.265 [Lua] [IngameUI] menu view on_enter hero_view 19:57:05.271 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0caf8b20 19:57:05.271 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:57:05.289 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:57:05.289 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:57:05.290 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:57:05.290 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:57:05.299 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:57:05.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:57:05.778 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:57:05.789 [World] Spawning level. 19:57:05.811 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:05.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:05.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:05.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:05.861 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:05.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:05.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:05.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:05.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:05.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:05.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:17.598 [Lua] PlayFabMirror:_commit_internal 5 19:57:17.598 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:57:17.600 [Lua] generate_backend_stats 11000011885baad:1 19:57:17.614 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:57:17.623 [Lua] commit result success 5 19:57:20.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:20.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:20.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:20.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:20.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:20.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:20.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:20.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:20.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:20.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:20.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:20.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:21.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:21.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:21.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:21.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:21.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:21.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:29.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:29.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:29.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:29.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:29.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:29.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:29.317 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:7 my_peer_id:11000011885baad 19:57:29.343 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:7 my_peer_id:11000011885baad 19:57:29.343 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, InventoryPackageSynchronizerClient, async-read, 19:57:29.343 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 19:57:29.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient 19:57:29.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient 19:57:29.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:57:29.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:57:29.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 19:57:30.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 19:57:30.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 19:57:30.741 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 19:57:34.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:34.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:34.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:34.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:34.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:34.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:34.491 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:8 my_peer_id:11000011885baad 19:57:34.513 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:8 my_peer_id:11000011885baad 19:57:34.524 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 19:57:37.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:37.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:37.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:37.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:37.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:37.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:37.815 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:9 my_peer_id:11000011885baad 19:57:37.835 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:9 my_peer_id:11000011885baad 19:57:37.849 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 19:57:38.740 [Lua] Set lobby begin: 19:57:38.740 [Lua] Lobby data level_key = inn_level 19:57:38.740 [Lua] Lobby data power_level = 243 19:57:38.740 [Lua] Lobby data selected_level_key = inn_level 19:57:38.740 [Lua] Lobby data difficulty = normal 19:57:38.740 [Lua] Lobby data player_slot_4 = 0:0 19:57:38.740 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:57:38.740 [Lua] Lobby data matchmaking = false 19:57:38.740 [Lua] Lobby data host = 11000011885baad 19:57:38.740 [Lua] Lobby data country_code = IN 19:57:38.740 [Lua] Lobby data game_mode = 3 19:57:38.740 [Lua] Lobby data player_slot_5 = 0:0 19:57:38.740 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:57:38.740 [Lua] Lobby data player_slot_1 = 0:0 19:57:38.740 [Lua] Lobby data player_slot_3 = 0:0 19:57:38.740 [Lua] Lobby data num_players = 1 19:57:38.740 [Lua] Set lobby end. 19:57:42.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:42.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:42.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:42.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:42.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:42.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:57:42.222 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:10 my_peer_id:11000011885baad 19:57:42.245 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:10 my_peer_id:11000011885baad 19:57:42.257 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 19:57:43.791 [Lua] Set lobby begin: 19:57:43.791 [Lua] Lobby data level_key = inn_level 19:57:43.791 [Lua] Lobby data power_level = 244 19:57:43.791 [Lua] Lobby data selected_level_key = inn_level 19:57:43.791 [Lua] Lobby data difficulty = normal 19:57:43.791 [Lua] Lobby data player_slot_4 = 0:0 19:57:43.791 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:57:43.791 [Lua] Lobby data matchmaking = false 19:57:43.791 [Lua] Lobby data host = 11000011885baad 19:57:43.791 [Lua] Lobby data country_code = IN 19:57:43.791 [Lua] Lobby data game_mode = 3 19:57:43.792 [Lua] Lobby data player_slot_5 = 0:0 19:57:43.792 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:57:43.792 [Lua] Lobby data player_slot_1 = 0:0 19:57:43.792 [Lua] Lobby data player_slot_3 = 0:0 19:57:43.792 [Lua] Lobby data num_players = 1 19:57:43.792 [Lua] Set lobby end. 19:57:44.611 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:57:44.611 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:44.611 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:44.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:44.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:44.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:57:44.628 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:57:44.628 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:57:44.629 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:57:44.629 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:58:32.121 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:58:32.121 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 19:58:32.121 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 19:58:32.124 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 19:58:32.727 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 19:58:32.727 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 19:58:32.727 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:58:32.729 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:58:32.729 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 19:58:32.729 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 19:58:32.735 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 19:58:33.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:58:33.242 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:58:33.252 [World] Spawning level. 19:58:33.272 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:58:33.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:58:33.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:58:33.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:58:33.326 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:58:33.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:58:33.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:58:33.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:58:33.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:58:33.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:58:33.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 19:58:33.570 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:58:33.570 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:58:33.571 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:58:33.571 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:58:33.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:58:33.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:58:33.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 19:58:33.587 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:58:33.587 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 19:58:33.587 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 19:58:33.593 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:58:33.593 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 19:58:33.600 [World] Spawning level. 19:58:34.626 [Lua] [IngameUI] menu view on_exit hero_view 19:58:34.631 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0caf8b20 19:58:34.631 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 19:58:39.148 [Lua] Got invite to lobby from 11000013409c79f 19:58:39.160 [Lua] [Matchmaking] Joining lobby table: 0000000007D4DE90 from lobby browser. 19:58:39.160 [Lua] 19:58:39.160 [Lua] [join_by_lobby_browser] = true (boolean) 19:58:39.160 [Lua] [join_lobby_data] = table 19:58:39.160 [Lua] [id] = 1860000018a6f67 (string) 19:58:39.160 [Lua] [is_server_invite] = false (boolean) 19:58:39.160 [Lua] [friend_join] = true (boolean) 19:58:39.160 [Lua] 19:58:39.160 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:58:39.160 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 19:58:39.160 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 19:58:39.160 [Lua] [ChatManager][1]System: Connecting to game session. 19:58:39.180 [Lua] [LobbyClient] Changed state from nil to joining 19:58:39.552 [SteamLobby] Detected added member 11000013409c79f 19:58:39.552 [SteamLobby] Detected added member 11000011885baad 19:58:39.554 [Lua] [LobbyClient] Changed state from joining to joined 19:58:39.554 [Lua] [PartyManager] Leader is set to 11000013409c79f 19:58:39.554 [Lua] [Matchmaking] Joined lobby, checking network hash... 19:58:39.576 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Raghu'... 19:58:40.098 [Steam] Accepted session request from 11000013409c79f 19:58:41.307 [Connection] Creating endpoint 11000013409c79f - inbound message 19:58:41.307 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:58:41.307 [SteamAuthenticator] Got ticket request from 11000013409c79f 19:58:41.307 [SteamAuthenticator] GetAuthSessionTicket 11000013409c79f 19:58:41.307 [SteamAuthenticator] Sent ticket to 11000013409c79f 19:58:41.327 [SteamAuthenticator] Sent ticket request to 11000013409c79f 19:58:41.493 [SteamAuthenticator] Got ticket from 11000013409c79f 19:58:41.493 [SteamAuthenticator] BeginAuthSession 11000013409c79f 19:58:41.493 [SteamAuthenticator] Authenticating 11000013409c79f 19:58:41.834 [SteamAuthenticator] Steam validation for 11000013409c79f with response 0 19:58:41.933 [Connection] New session id 143 to 11000013409c79f. 19:58:42.029 [Connection] Established a connection <138.143> to 11000013409c79f 19:58:42.031 [Lua] [Matchmaking] Connected, starting handshake... 19:58:42.031 [Lua] [Matchmaking] Starting handshake with host 11000013409c79f using client cookie HSC-0000155187-client-[11000011885baad] 19:58:42.175 [Lua] [Matchmaking] Handshake successful (11000013409c79f) (HSC-0000155187-client-[11000011885baad]) (HSC-0000168505-host-[11000013409c79f]) 19:58:42.176 [Lua] [Matchmaking] Handshake done, requesting to join game... 19:58:42.176 [Lua] celebrate 19:58:42.176 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 11000013409c79f 19:58:42.272 [Lua] [Matchmaking] Successfully joined game after 0.10 seconds: lobby_id=1860000018a6f67 host_id:Raghu 19:58:42.272 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 19:58:42.272 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 19:58:42.272 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 11000013409c79f 19:58:42.272 [Lua] [ChatManager][1]System: Requesting profiles 19:58:42.417 [Lua] [Matchmaking] PROFILES DATA REPLY BY 11000013409c79f REPLY wh:0 | we:0 | dr:0 | bw:11000013409c79f | es:0 19:58:42.419 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 19:58:42.419 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 19:58:42.419 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 19:58:42.419 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 11000013409c79f 19:58:42.419 [Lua] [ChatManager][1]System: Acquiring profiles 19:58:42.644 [Lua] [ChatManager][1]System: Joining game... 19:58:42.647 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 19:58:42.647 [Lua] TRANSITION start_lobby table: 00000000077908B0 nil 19:58:42.647 [Lua] [GameNetworkManager] Leaving game... 19:58:42.647 [Lua] [GameNetworkManager] Shutting down game session host. 19:58:42.647 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:58:42.647 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:58:42.648 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=251.06 19:58:42.665 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:58:43.828 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 19:58:44.184 [Lua] Set lobby begin: 19:58:44.184 [Lua] Lobby data level_key = inn_level 19:58:44.184 [Lua] Lobby data power_level = 0 19:58:44.184 [Lua] Lobby data selected_level_key = inn_level 19:58:44.184 [Lua] Lobby data difficulty = normal 19:58:44.184 [Lua] Lobby data player_slot_4 = 0:0 19:58:44.184 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 19:58:44.184 [Lua] Lobby data matchmaking = false 19:58:44.184 [Lua] Lobby data host = 11000011885baad 19:58:44.184 [Lua] Lobby data country_code = IN 19:58:44.184 [Lua] Lobby data game_mode = 3 19:58:44.184 [Lua] Lobby data player_slot_5 = 0:0 19:58:44.184 [Lua] Lobby data player_slot_2 = 11000011885baad:1 19:58:44.184 [Lua] Lobby data player_slot_1 = 0:0 19:58:44.184 [Lua] Lobby data player_slot_3 = 0:0 19:58:44.184 [Lua] Lobby data num_players = 1 19:58:44.184 [Lua] Set lobby end. 19:58:44.648 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 19:58:44.648 [Lua] Clearing all global lookup lists 19:58:44.648 [Lua] [IngamePlayerListUI] - Destroy 19:58:44.648 [Lua] [EquipmentUI] - Destroy 19:58:44.648 [Lua] [AbilityUI] - Destroy 19:58:44.648 [Lua] [GamePadEquipmentUI] - Destroy 19:58:44.648 [Lua] [GamePadAbilityUI] - Destroy 19:58:44.649 [Lua] [IngameUI] destroy 19:58:44.666 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 19:58:44.745 [Lua] [Managers] Destroying state managers... 19:58:44.751 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:58:44.751 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011885baad 19:58:44.752 [Lua] [Matchmaking] unregister rpcs 19:58:44.752 [Lua] [Matchmaking] destroying 19:58:44.752 [Lua] [ChatManager] Unregistering channel 1 19:58:44.752 [Lua] [EnemyPackageLoader] network_context_destroyed 19:58:44.752 [Lua] [PartyManager] network_context_destroyed 19:58:44.752 [Lua] [GameMechanismManager] network_context_destroyed 19:58:44.752 [Lua] initializing mechanism to: adventure 19:58:44.752 [EACServer] [01:28:44:751][Windows][EAC Server] [Info][Destroy] Called 19:58:44.755 [SteamVoipRoom] Leaving room 60a9c8045323b393 19:58:44.755 [SteamVoipRoom] Destroying room 60a9c8045323b393 19:58:44.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient 19:58:44.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 19:58:44.818 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient 19:58:44.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient 19:58:44.840 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:58:44.840 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 19:58:44.849 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 19:58:44.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient 19:58:44.858 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, InventoryPackageSynchronizerClient 19:58:44.865 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 19:58:44.868 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:58:44.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 19:58:44.868 [Lua] [LobbyHost] Destroying 19:58:44.869 [Lua] ############### UNLOADING PACKAGES ############### 19:58:44.869 [Lua] [Gamestate] Enter state StateLoading 19:58:44.871 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:58:44.871 [Lua] registering RPCs 19:58:44.871 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 00000000077908B0 19:58:44.871 warning: [Lua] Setting up network client 19:58:44.872 [EAC] Connection reset 19:58:44.876 [EAC] Set platform user auth ticket 19:58:44.876 [Lua] [ChatManager] Setting up network context, host_peer_id:11000013409c79f my_peer_id:11000011885baad 19:58:44.876 [Lua] [ChatManager] Registering channel 1 19:58:44.876 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000013409c79f, own_peer_id=11000011885baad) 19:58:44.876 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000013409c79f, own_peer_id=11000011885baad) 19:58:44.876 [Lua] [PartyManager] network_context_created (server_peer_id=11000013409c79f, own_peer_id=11000011885baad) 19:58:44.876 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 19:58:44.876 [Lua] MUSIC MANAGER unmute_all_world_sounds 224008 0 19:58:44.876 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 13 19:58:44.877 [Lua] [PartyManager] Leader is set to 11000013409c79f 19:58:44.879 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 13 19:58:44.996 [EAC] Set host peer 11000013409c79f to state undetermined 19:58:44.996 [EAC] Validating host 11000013409c79f 19:58:45.165 [Lua] Server sends mechanism to client adventure 19:58:45.165 [Lua] initializing mechanism to: adventure 19:58:45.165 [Lua] Received new state from server inn 19:58:45.165 [Lua] [EnemyPackageLoader] New connection established (11000013409c79f) (key=0) 19:58:45.165 [SteamVoipRoom] Joining room ee1d8c6cd06e1cdb 19:58:46.423 [SteamVoipClient] select_out(11000013409c79f, on) 19:58:46.423 [SteamVoipClient] select_in(11000013409c79f, on) 19:58:46.714 [EAC] EAC host 11000013409c79f validated and trusted 19:58:49.498 [Lua] PartyManager:rpc_peer_assigned_to_party() 11000013409c79f 11000013409c79f 1 1 1 19:58:49.498 [Lua] player (11000013409c79f,1) was put into party 1 19:58:49.498 [Lua] PartyManager:rpc_peer_assigned_to_party() 11000013409c79f 11000011885baad 1 0 1 19:58:49.498 [Lua] player (11000011885baad,1) was put into party 0 19:58:49.498 [Lua] [StateLoading] got rpc_load_level 49 inn_level 19:58:49.498 [Lua] GameMechanismManager setting level seed: 12668212 19:58:49.498 [Lua] [NetworkClient] Setting difficulty to: normal, level_seed to: 12668212 19:58:49.498 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 19:58:49.498 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 12668212. Same level as previously, NOT resetting package load status. 19:58:49.500 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:58:49.500 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] 19:58:49.500 [Lua] [LevelTransitionHandler] load_level inn_level 19:58:49.517 [Lua] [EnemyPackageLoader] setup_startup_enemies 19:58:49.517 [Lua] [EnemyPackageLoader] Load no enemies on this level 19:58:49.517 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 19:58:49.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:58:49.550 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:58:49.649 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000013409c79f) local_player_id(1) profile_index(4) career_index(1) 19:58:49.649 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000013409c79f inventory_sync_id:19 my_peer_id:11000011885baad 19:58:49.649 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 19:58:49.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:58:49.649 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 19:58:49.649 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:58:49.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:58:49.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:58:49.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:58:49.699 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 19:58:49.699 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 19:58:49.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:58:49.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:58:49.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:58:49.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 19:58:49.874 [Lua] MUSIC MANAGER Play_loading_screen_music 224010 0 19:58:50.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 19:58:50.037 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 19:58:50.038 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 19:58:50.057 [Lua] PlayFabMirror:_commit_internal 6 19:58:50.057 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 14 19:58:50.057 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 15 19:58:50.057 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:58:51.149 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 19:58:51.149 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 19:58:51.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 19:58:51.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 19:58:51.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 19:58:51.538 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 19:58:51.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 19:58:51.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 19:58:51.976 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 19:58:52.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 19:58:52.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 19:58:52.112 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 19:59:05.147 [Lua] [PlayFabRequestQueue] Request Timed Out nil getLiveEvents 13 19:59:05.147 [Lua] [api_function_name] = ExecuteCloudScript (string) 19:59:05.147 [Lua] [eac_challenge_success] = false (boolean) 19:59:05.147 [Lua] [send_eac_challenge] = false (boolean) 19:59:05.147 [Lua] [resends] = 0 (number) 19:59:05.147 [Lua] [request] = table 19:59:05.147 [Lua] [FunctionName] = getLiveEvents (string) 19:59:05.147 [Lua] [FunctionParameter] = table 19:59:05.148 [Lua] [id] = 2 (number) 19:59:05.148 [Lua] [id] = 13 (number) 19:59:05.148 [Lua] [timeout] = 0.0099868420511484146 (number) 19:59:05.148 [Lua] [success_callback] = [function] 19:59:05.152 [Lua] <> <>PlayFabRequestQueue<> <>Request Timed Out<> <> [0] [C]: in function callstack [1] foundation/scripts/util/crashify.lua:53: in function print_exception [2] scripts/managers/backend_playfab/playfab_request_queue.lua:102: in function update [3] scripts/managers/backend_playfab/playfab_mirror.lua:839: in function update [4] ...pts/managers/backend_playfab/backend_manager_playfab.lua:518: in function update [5] scripts/game_state/state_loading.lua:629: in function update [6] foundation/scripts/util/state_machine.lua:145: in function update [7] scripts/boot.lua:764: in function game_update [8] scripts/boot.lua:528:in function [1] system = "PlayFabRequestQueue"; message = "Request Timed Out" [2] self = table: 000000000795D2B0; dt = 0.016818474978208542; active_entry = table: 000000000A933FC0; timeout = -0.0068316329270601273; active_request = table: 0000000000C4E6C0 [3] self = table: 000000000114FD40; dt = 0.016818474978208542; error_code = nil; request_id = nil [4] self = table: 000000000211F370; dt = 0.016818474978208542; settings = table: 00000000001FB070; signin = table: 0000000000165F10; mirror = table: 000000000114FD40; queue = table: 000000000C210B40; error_data = nil [5] self = table: 00000000052706A0; dt = 0.016818474978208542; t = 3354.0547743176576 [6] self = table: 000000000C961F00; dt = 0.016818474978208542; t = 3354.0547743176576 [7] self = table: 0000000000017DA0; real_world_dt = 0.016818474978208542; dt = 0.016818474978208542; t = 3354.0547743176576 [8] dt = 0.016818474978208542 [2] _id = 15; _queue = table: 0000000008FC69B0; _active_entry = table: 000000000A933FC0; _eac_id = 7; [3] _inventory_items = table: 00000000029726D0; _stats = table: 000000000795A4C0; _commit_current_id = 6; _unlocked_keep_decorations = table: 0000000009C3EB00; _claimed_achievements = table: 00000000005BE9B0; _career_lookup = table: 0000000006BD9150; _career_data_mirror = table: 0000000006B6C160; _career_data = table: 00000000009E49C0; _essence = 0; _weaves_progression_settings = table: 0000000005B53420; _achievement_rewards = table: 000000000C383CC0; sum_best_power_levels = 149; _best_power_levels = table: 0000000008328BF0; _commit_limit_total = 4; _num_items_to_load = 0; _user_data_mirror = table: 0000000001EE7180; _fake_inventory_items = table: 000000000BF40CC0; _queued_commit = table: 00000000096A27C0; _read_only_data = table: 00000000080A0A90; _commits = table: 0000000007441630; _playfab_id = "78CDA542D645DB13"; _quest_data = table: 000000000259E3C0; _title_data = table: 0000000000D32DD0; _request_queue = table: 000000000795D2B0; _last_id = 6; _user_data = table: 000000000CA77470; _read_only_data_mirror = table: 0000000001F3B5C0; _unlocked_weapon_skins = table: 000000000155D640; _commit_limit_timer = 2.2448067460209131; [4] _button_ok = "button_ok"; _server_queue = table: 000000000053F110; _in_error_state = false; _interfaces = table: 000000000211F6B0; _is_tutorial_backend = false; _mirror = table: 0000000000752960; _signin = table: 0000000000757FF0; _button_disconnected = "button_disconnected"; _is_disconnected = false; _data_server_queue = table: 000000000C210B40; _button_retry = "button_retry"; _signin_timeout = 1571774055; _interfaces_created = true; _talents_interface_overrides = table: 0000000002121630; _need_signin = false; _backend_mirror = table: 000000000114FD40; _backend_signin = table: 0000000000165F10; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002120910; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000007728550; [5] _has_requested_live_events = true; _world_name = "loading_world"; _world = [World]; _network_client = table: 0000000002969190; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000017DA0; _loading_music_triggered = true; _network_transmit = table: 0000000000994370; _profile_synchronizer = table: 0000000001689290; _lobby_client = table: 00000000022CCF80; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000006E40100; _registered_rpcs = true; _wanted_state = table: 000000000179F450; _joined_matchmaking_lobby = true; _input_manager = table: 00000000002F8260; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 0000000008123A20; _permission_to_go_to_next_state = true; _live_event_request_id = 2; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002722F80; _has_invitation_error = false; _level_key = "inn_level"; _machine = table: 000000000237BFC0; _lobby_verified = true; _loadout_resync_state = "wait_for_rpc_load_level"; _rpc_load_level_received = true; [6] _params = table: 000000000C935880; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000017DA0; _state = table: 00000000052706A0; [7] startup_package_handles = table: 00000000000906B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000090620; flow_return_table = table: 0000000000017DF0; _machine = table: 000000000C961F00; startup_timer = 11.843507561832666; has_booted = true; loading_context = table: 0000000001371D90; <> <> 19:59:05.152 warning: [Lua] Following data will be uploaded to Crashify: <> 19:59:05.153 warning: [Lua] "[Backend_Error] ERROR: backend_err_request_timeout", Num ocurrencies: 3, User: 11000011885baad "Rajeeva Basavaraju" <> 19:59:05.153 [Lua] [BackendManagerPlayFab] adding error: 3 nil 19:59:05.153 [Lua] [BackendManagerPlayFab] Showing error dialog: "3", "nil" 19:59:05.153 [Lua] PopupManager:queue_default_popup: There was a problem while connecting to the game servers. Please verify your internet connectivity or try again later. If the problem persists, you can reach out for additional support via: http://fatsharkgames.com/support Server Error button_disconnected Ok 19:59:38.962 [Lua] PopupManager:query_result returned result: button_disconnected 19:59:38.962 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:38.962 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 19:59:38.962 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:59:38.962 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:59:38.962 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen 19:59:38.979 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:38.996 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.012 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.029 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.047 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.064 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.081 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.098 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.115 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.132 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.149 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.166 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.182 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.199 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.217 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.234 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.250 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.267 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.284 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.302 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.318 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.336 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.352 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.370 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.386 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.403 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.419 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.436 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.454 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.471 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.487 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.504 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.521 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.538 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.555 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.572 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.590 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.609 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.625 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.644 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.660 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.677 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.693 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.711 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.727 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.743 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.761 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.778 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.793 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.811 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.827 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.844 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.861 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.878 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.894 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.911 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.928 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.945 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.961 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.978 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 19:59:39.978 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen 19:59:39.978 [EAC] Connection reset 19:59:39.983 [SteamVoipRoom] Leaving room ee1d8c6cd06e1cdb 19:59:39.984 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 19:59:39.985 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 19:59:39.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 19:59:39.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, InventoryPackageSynchronizerClient 19:59:39.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, InventoryPackageSynchronizerClient 19:59:39.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 19:59:39.999 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:59:39.999 [SteamAuthenticator] CancelAuthTicket 11000013409c79f 19:59:39.999 [SteamAuthenticator] EndAuthSession 11000013409c79f 19:59:39.999 [Lua] [ChatManager] Unregistering channel 1 19:59:39.999 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:59:39.999 [Lua] [EnemyPackageLoader] network_context_destroyed 19:59:40.000 [Umbra] Unload tome 19:59:40.157 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 19:59:40.157 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 19:59:40.157 [Lua] [PartyManager] network_context_destroyed 19:59:40.157 [Lua] [GameMechanismManager] network_context_destroyed 19:59:40.157 [Lua] initializing mechanism to: adventure 19:59:40.157 [Lua] [Managers] Destroying state managers... 19:59:40.158 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:59:40.158 [Lua] MUSIC MANAGER Stop_loading_screen_music 224013 0 19:59:40.158 [Lua] [Gamestate] Enter StateTitleScreen 19:59:40.159 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 19:59:40.159 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 19:59:40.159 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 19:59:40.159 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 19:59:40.159 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 19:59:40.161 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 19:59:40.161 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 19:59:40.161 [Save] Loading `save_data` 19:59:40.162 [Save] Load done 19:59:40.225 [Lua] [BackendManagerPlayFab] Backend Enabled 19:59:42.169 [Lua] <>playfab_id = 78CDA542D645DB13<> 19:59:48.731 [Lua] Populating data for character 1 15 19:59:49.038 [Lua] Requesting character data for index 2 15 19:59:49.038 [Lua] Populating data for character 2 15 19:59:49.358 [Lua] Requesting character data for index 3 15 19:59:49.358 [Lua] Populating data for character 3 15 19:59:49.664 [Lua] Requesting character data for index 4 15 19:59:49.664 [Lua] Populating data for character 4 15 19:59:49.986 [Lua] Requesting character data for index 5 15 19:59:49.986 [Lua] Populating data for character 5 15 19:59:50.292 [Lua] Requesting character data for index 6 15 19:59:50.292 [Lua] Populating data for character 6 15 19:59:50.612 [Lua] Requesting character data for index 7 15 19:59:50.612 [Lua] Populating data for character 7 15 19:59:50.935 [Lua] Requesting character data for index 8 15 19:59:50.935 [Lua] Populating data for character 8 15 19:59:51.324 [Lua] Requesting character data for index 9 15 19:59:51.324 [Lua] Populating data for character 9 15 19:59:51.643 [Lua] Requesting character data for index 10 15 19:59:51.643 [Lua] Populating data for character 10 15 19:59:52.016 [Lua] Requesting character data for index 11 15 19:59:52.016 [Lua] Populating data for character 11 15 19:59:52.338 [Lua] Requesting character data for index 12 15 19:59:52.338 [Lua] Populating data for character 12 15 19:59:52.675 [Lua] Requesting character data for index 13 15 19:59:52.675 [Lua] Populating data for character 13 15 19:59:53.030 [Lua] Requesting character data for index 14 15 19:59:53.030 [Lua] Populating data for character 14 15 19:59:53.351 [Lua] Requesting character data for index 15 15 19:59:53.351 [Lua] Populating data for character 15 15 19:59:53.992 [Lua] Player statistics loaded! 19:59:54.009 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 19:59:55.027 [Lua] [Managers] Destroying state managers... 19:59:55.027 [Lua] MUSIC MANAGER Stop_menu_screen_music 224014 0 19:59:55.027 [Lua] [Gamestate] Enter state StateLoading 19:59:55.030 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 19:59:55.030 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 19:59:55.030 [Lua] [LobbyManager] Setting up network options 19:59:55.030 [Lua] state_loading_restart_network JOIN VIA STEAM 0 19:59:55.030 [Lua] registering RPCs 19:59:55.030 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 19:59:55.030 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 19:59:55.031 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:59:55.031 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:59:55.031 [Lua] [LevelTransitionHandler] load_level inn_level 19:59:55.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:59:55.031 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:59:55.031 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 19:59:55.031 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:59:55.031 [SteamVoipRoom] Creating room 947c0ff7c4372cea 19:59:55.031 [SteamVoipRoom] Joining room 947c0ff7c4372cea 19:59:55.031 [EAC] EAC server 11000011885baad is initializing 19:59:55.047 [EAC] Server is also client 11000011885baad 19:59:55.047 [EACServer] [01:29:55:047][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF70ECAC720 LogLevel: Info. 19:59:55.047 [Lua] ### Created peer state machine for 11000011885baad 19:59:55.047 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 19:59:55.047 [Lua] MUSIC MANAGER unmute_all_world_sounds 224015 0 19:59:55.047 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 19:59:55.050 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 19:59:55.050 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:59:55.050 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:59:55.050 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 19:59:55.050 [Lua] Set lobby begin: 19:59:55.050 [Lua] Set lobby end. 19:59:55.051 [Lua] [PSM] Peer 11000011885baad joined. Want to use profile index "2" 19:59:55.051 [Lua] [LobbyHost] Changed state from 0 to creating 19:59:55.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:59:55.083 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:59:55.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:59:55.101 [Lua] MUSIC MANAGER Play_loading_screen_music 224016 0 19:59:55.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:59:55.132 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:59:55.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:59:55.191 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 19:59:55.340 [SteamLobby] Detected added member 11000011885baad 19:59:55.342 [Lua] [LobbyHost] Changed state from creating to joined 19:59:55.342 [Lua] [PartyManager] Leader is set to 11000011885baad 19:59:55.343 [Lua] [ChatManager] Setting up network context, host_peer_id:11000011885baad my_peer_id:11000011885baad 19:59:55.343 [Lua] [ChatManager] Registering channel 1 19:59:55.343 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000011885baad, own_peer_id=11000011885baad) 19:59:55.343 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000011885baad, own_peer_id=11000011885baad) 19:59:55.343 [Lua] [PartyManager] network_context_created (server_peer_id=11000011885baad, own_peer_id=11000011885baad) 19:59:55.359 [Lua] [NetworkServer] Changing num_players from nil to 1 19:59:55.359 [Lua] Players: 1 19:59:55.359 [Lua] Set lobby begin: 19:59:55.359 [Lua] Lobby data num_players = 1 19:59:55.359 [Lua] Lobby data level_key = inn_level 19:59:55.359 [Lua] Lobby data game_mode = 3 19:59:55.359 [Lua] Lobby data matchmaking = false 19:59:55.359 [Lua] Set lobby end. 19:59:55.360 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 19:59:55.492 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 13 19:59:57.044 [Lua] player (11000011885baad,1) was put into party 0 19:59:57.044 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011885baad 19:59:57.045 [Lua] [StateLoading] got rpc_load_level 49 inn_level 20:00:14.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:00:14.678 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:00:14.695 [Lua] [LevelTransitionHandler] Level load completed! 20:00:14.695 [Lua] [EnemyPackageLoader] setup_startup_enemies 20:00:14.695 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:00:14.695 [Lua] ### Sending rpc_level_loaded 20:00:14.695 [Lua] #### Has state machine: true, sender: 11000011885baad, level_id: 49 20:00:14.695 [Lua] Peer 11000011885baad has loaded the level and all enemies are loaded 20:00:14.695 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:00:14.695 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:00:14.711 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:0 my_peer_id:11000011885baad 20:00:14.712 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:0 my_peer_id:11000011885baad 20:00:14.728 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 20:00:14.728 [Lua] ### Sending rpc_level_loaded 20:00:14.728 [Lua] #### Has state machine: false, sender: 11000011885baad, level_id: 49 20:00:14.728 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:00:15.742 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:00:15.742 [Lua] Set lobby begin: 20:00:15.742 [Lua] Lobby data host = 11000011885baad 20:00:15.743 [Lua] Lobby data level_key = inn_level 20:00:15.743 [Lua] Lobby data game_mode = 3 20:00:15.743 [Lua] Lobby data country_code = IN 20:00:15.743 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 20:00:15.743 [Lua] Lobby data num_players = 1 20:00:15.743 [Lua] Lobby data matchmaking = false 20:00:15.744 [Lua] Set lobby end. 20:00:15.744 [Lua] [Managers] Destroying state managers... 20:00:15.745 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:00:15.745 [Lua] MUSIC MANAGER Stop_loading_screen_music 224017 0 20:00:15.745 [Lua] [Gamestate] Enter StateIngame HOST 20:00:15.745 [Lua] <>level = inn_level<> 20:00:15.745 [Lua] Set lobby begin: 20:00:15.745 [Lua] Lobby data host = 11000011885baad 20:00:15.745 [Lua] Lobby data level_key = inn_level 20:00:15.746 [Lua] Lobby data game_mode = 3 20:00:15.746 [Lua] Lobby data selected_level_key = inn_level 20:00:15.746 [Lua] Lobby data country_code = IN 20:00:15.746 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 20:00:15.746 [Lua] Lobby data num_players = 1 20:00:15.746 [Lua] Lobby data matchmaking = false 20:00:15.746 [Lua] Set lobby end. 20:00:15.746 [Umbra] Init version: 3.4.15 :: 16 threads 20:00:15.747 [Lua] [StateIngame] Server ingame 20:00:15.753 [Lua] Set lobby begin: 20:00:15.753 [Lua] Lobby data level_key = inn_level 20:00:15.753 [Lua] Lobby data selected_level_key = inn_level 20:00:15.753 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 20:00:15.753 [Lua] Lobby data matchmaking = false 20:00:15.753 [Lua] Lobby data host = 11000011885baad 20:00:15.753 [Lua] Lobby data country_code = IN 20:00:15.754 [Lua] Lobby data game_mode = 3 20:00:15.754 [Lua] Lobby data difficulty = normal 20:00:15.754 [Lua] Lobby data num_players = 1 20:00:15.754 [Lua] Set lobby end. 20:00:15.754 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 20:00:15.754 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 20:00:15.754 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:00:15.754 [Lua] [Matchmaking] initializing 20:00:15.754 [Lua] [Matchmaking] my_peer_id: 11000011885baad, I am server 20:00:15.754 [Lua] [Matchmaking] register rpcs 20:00:15.754 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:00:15.755 [Lua] [GameNetworkManager] My own peer_id = 11000011885baad 20:00:15.755 [Lua] [GameNetworkManager] self.is_server = true 20:00:15.755 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:00:15.755 [Network] Setting artificial MTU limit to 65536 20:00:15.761 [Lua] Switching ConflictSettings: to: disabled 20:00:15.761 [Lua] pacing=disabled 20:00:15.761 [Lua] roaming=nil 20:00:15.761 [Lua] specials=disabled 20:00:15.761 [Lua] debug_color=black 20:00:15.761 [Lua] pack_spawning=disabled 20:00:15.761 [Lua] contained_breeds=nil 20:00:15.761 [Lua] disabled=true 20:00:15.761 [Lua] boss=disabled 20:00:15.761 [Lua] horde=disabled 20:00:15.761 [Lua] name=disabled 20:00:15.761 [Lua] intensity=disabled 20:00:15.761 [Lua] --- 20:00:15.761 [Lua] [LevelAnalysis] set_random_seed( 4173013) 20:00:15.765 [Lua] [AIInterestPointSystem] Level Seed: 4173013 20:00:15.765 [Lua] 20:00:15.765 [Lua] [entity_system_bag] = table 20:00:15.765 [Lua] [entity_system_bag] = metatable 20:00:15.765 [Lua] [startup_data] = table 20:00:15.765 [Lua] [entity_manager] = table 20:00:15.765 [Lua] [entity_manager] = metatable 20:00:15.765 [Lua] [unit_spawner] = table 20:00:15.765 [Lua] [unit_spawner] = metatable 20:00:15.765 [Lua] [unit_storage] = table 20:00:15.765 [Lua] [unit_storage] = metatable 20:00:15.765 [Lua] [dice_keeper] = table 20:00:15.765 [Lua] [dice_keeper] = metatable 20:00:15.765 [Lua] [is_server] = true (boolean) 20:00:15.768 [Lua] [world] = [World] 20:00:15.768 [Lua] [system_api] = table 20:00:15.768 [Lua] [entity_system] = table 20:00:15.768 [Lua] [entity_system] = metatable 20:00:15.768 [Lua] [network_lobby] = table 20:00:15.768 [Lua] [network_lobby] = metatable 20:00:15.768 [Lua] [profile_synchronizer] = table 20:00:15.768 [Lua] [profile_synchronizer] = metatable 20:00:15.768 [Lua] [level_transition_handler] = table 20:00:15.768 [Lua] [level_transition_handler] = metatable 20:00:15.768 [Lua] [num_local_human_players] = 1 (number) 20:00:15.768 [Lua] [statistics_db] = table 20:00:15.768 [Lua] [statistics_db] = metatable 20:00:15.768 [Lua] [network_server] = table 20:00:15.768 [Lua] [network_server] = metatable 20:00:15.768 [Lua] [input_manager] = table 20:00:15.768 [Lua] [input_manager] = metatable 20:00:15.768 [Lua] [network_clock] = table 20:00:15.768 [Lua] [network_clock] = metatable 20:00:15.768 [Lua] [network_transmit] = table 20:00:15.768 [Lua] [network_transmit] = metatable 20:00:15.768 [Lua] [free_flight_manager] = table 20:00:15.768 [Lua] [free_flight_manager] = metatable 20:00:15.768 [Lua] [network_manager] = table 20:00:15.768 [Lua] [network_manager] = metatable 20:00:15.768 [Lua] [network_event_delegate] = table 20:00:15.768 [Lua] [network_event_delegate] = metatable 20:00:15.768 [Lua] 20:00:15.769 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:00:15.771 [Lua] [AchievementManager] Achievements using the steam platform 20:00:15.772 [Lua] [StateIngame] Level seed: 4173013 20:00:15.772 [World] Spawning level. 20:00:15.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:00:15.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:00:15.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:00:15.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:00:15.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:00:15.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:00:15.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:00:15.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 20:00:15.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 20:00:15.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 20:00:15.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 20:00:15.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 20:00:15.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 20:00:15.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 20:00:15.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 20:00:15.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 20:00:15.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 20:00:15.962 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 20:00:15.963 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 20:00:15.964 [Lua] [LevelAnalysis] set_random_seed( 4173013) 20:00:15.979 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 20:00:15.979 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 20:00:15.979 [Lua] [IngameUI] init 20:00:15.993 [SteamVoipClient] select_out(11000011885baad, on) 20:00:15.996 [Lua] cb_razer_chroma_setup 20:00:16.021 [Lua] [Matchmaking] Cancelling matchmaking 20:00:16.021 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:00:16.021 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:00:16.021 [Lua] Set lobby begin: 20:00:16.021 [Lua] Lobby data level_key = inn_level 20:00:16.021 [Lua] Lobby data power_level = 0 20:00:16.021 [Lua] Lobby data selected_level_key = inn_level 20:00:16.021 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 20:00:16.021 [Lua] Lobby data matchmaking = false 20:00:16.021 [Lua] Lobby data host = 11000011885baad 20:00:16.021 [Lua] Lobby data country_code = IN 20:00:16.021 [Lua] Lobby data game_mode = 3 20:00:16.021 [Lua] Lobby data difficulty = normal 20:00:16.021 [Lua] Lobby data num_players = 1 20:00:16.021 [Lua] Set lobby end. 20:00:16.022 [Flow] complete_skittergate_legend false 20:00:16.022 [Flow] complete_all_helmgart_levels_recruit false 20:00:16.022 [Flow] WitchHunterLevel:1 20:00:16.022 [Flow] LeaderYes 20:00:16.022 [Flow] ALL PC XP:960 20:00:16.022 [Flow] WH XP:0 20:00:16.022 [Flow] Number of crafted items:0 20:00:16.022 [Flow] Sum of Powe Levels:149 20:00:16.022 [Flow] lodestone diff 1:false 20:00:16.023 [Lua] CurrentConflictSettings disabled 20:00:16.023 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:00:16.026 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:00:16.026 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:00:16.026 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:00:16.026 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 20:00:16.440 [Lua] player (11000011885baad,1) was put into party 1 20:00:16.440 [Lua] Assigning peer(11000011885baad:1) to profile(2) career(1) 20:00:16.440 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011885baad) local_player_id(1) profile_index(2) career_index(1) 20:00:16.440 [Lua] Set lobby begin: 20:00:16.440 [Lua] Lobby data level_key = inn_level 20:00:16.440 [Lua] Lobby data power_level = 0 20:00:16.441 [Lua] Lobby data selected_level_key = inn_level 20:00:16.441 [Lua] Lobby data difficulty = normal 20:00:16.441 [Lua] Lobby data player_slot_4 = 0:0 20:00:16.441 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 20:00:16.441 [Lua] Lobby data matchmaking = false 20:00:16.441 [Lua] Lobby data host = 11000011885baad 20:00:16.441 [Lua] Lobby data country_code = IN 20:00:16.441 [Lua] Lobby data game_mode = 3 20:00:16.441 [Lua] Lobby data player_slot_5 = 0:0 20:00:16.441 [Lua] Lobby data player_slot_2 = 11000011885baad:1 20:00:16.441 [Lua] Lobby data player_slot_1 = 0:0 20:00:16.441 [Lua] Lobby data player_slot_3 = 0:0 20:00:16.441 [Lua] Lobby data num_players = 1 20:00:16.441 [Lua] Set lobby end. 20:00:16.441 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000011885baad | es:0 20:00:16.442 [Lua] 20:00:16.442 [Lua] [units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p] = false (boolean) 20:00:16.442 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 20:00:16.442 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base] = false (boolean) 20:00:16.442 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 20:00:16.442 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01] = false (boolean) 20:00:16.442 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 20:00:16.442 [Lua] 20:00:16.442 [Lua] 20:00:16.442 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 20:00:16.442 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 20:00:16.442 [Lua] [units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p] = false (boolean) 20:00:16.442 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base] = false (boolean) 20:00:16.442 [Lua] [units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01] = false (boolean) 20:00:16.442 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:00:16.442 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01] = false (boolean) 20:00:16.442 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 20:00:16.442 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 20:00:16.442 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:00:16.442 [Lua] [units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh] = false (boolean) 20:00:16.442 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 20:00:16.442 [Lua] 20:00:16.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:00:16.442 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:00:16.442 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:00:16.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:1 my_peer_id:11000011885baad 20:00:16.482 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:1 my_peer_id:11000011885baad 20:00:16.482 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:00:16.482 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient, async-read, 20:00:16.482 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:00:16.482 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 20:00:16.482 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read, 20:00:16.482 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 20:00:16.482 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:00:16.482 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read, 20:00:16.482 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 20:00:16.482 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 20:00:16.482 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:00:16.482 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read, 20:00:16.771 [Flow] DISABLE 20:00:20.854 [Lua] PlayFabMirror:_commit_internal 1 20:00:20.854 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:00:20.858 [Lua] generate_backend_stats 11000011885baad:1 20:00:20.873 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:00:20.873 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2 20:00:20.873 [Lua] Set lobby begin: 20:00:20.873 [Lua] Lobby data level_key = inn_level 20:00:20.873 [Lua] Lobby data power_level = 239 20:00:20.873 [Lua] Lobby data selected_level_key = inn_level 20:00:20.873 [Lua] Lobby data difficulty = normal 20:00:20.873 [Lua] Lobby data player_slot_4 = 0:0 20:00:20.873 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 20:00:20.873 [Lua] Lobby data matchmaking = false 20:00:20.873 [Lua] Lobby data host = 11000011885baad 20:00:20.873 [Lua] Lobby data country_code = IN 20:00:20.873 [Lua] Lobby data game_mode = 3 20:00:20.873 [Lua] Lobby data player_slot_5 = 0:0 20:00:20.873 [Lua] Lobby data player_slot_2 = 11000011885baad:1 20:00:20.873 [Lua] Lobby data player_slot_1 = 0:0 20:00:20.873 [Lua] Lobby data player_slot_3 = 0:0 20:00:20.873 [Lua] Lobby data num_players = 1 20:00:20.874 [Lua] Set lobby end. 20:00:20.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2 20:00:21.210 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2 20:00:21.226 [Lua] commit result success 1 20:00:22.703 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 20:00:22.703 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 20:00:22.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 20:00:23.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 20:00:23.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 20:00:23.466 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 20:00:23.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 20:00:23.824 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 20:00:23.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 20:00:23.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 20:00:23.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 20:00:23.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 20:00:24.176 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 20:00:24.176 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 20:00:24.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 20:00:24.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 20:00:24.733 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 20:00:24.733 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:00:25.100 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:00:25.100 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:00:25.100 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 20:00:26.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 20:00:26.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 20:00:26.136 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 20:00:26.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 20:00:26.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 20:00:26.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:00:26.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:00:26.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:00:26.784 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:00:27.541 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:00:27.541 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:00:27.541 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:00:27.601 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:00:27.601 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:00:27.622 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:00:27.654 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:00:27.655 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:00:27.655 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:00:28.093 [Lua] ################################################################################################################# 20:00:28.093 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:00:28.093 [Lua] ################################################################################################################# 20:00:28.093 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3 20:00:28.118 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3 20:00:28.474 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3 20:00:28.474 [Lua] Commit load time data 20:00:45.631 [Lua] Got invite to lobby from 11000013409c79f 20:00:45.644 [Lua] [Matchmaking] Joining lobby table: 000000000157E380 from lobby browser. 20:00:45.644 [Lua] 20:00:45.644 [Lua] [join_by_lobby_browser] = true (boolean) 20:00:45.644 [Lua] [join_lobby_data] = table 20:00:45.644 [Lua] [Host] = 11000013409c79f (string) 20:00:45.644 [Lua] [power_level] = 230 (string) 20:00:45.644 [Lua] [id] = 1860000018a6f67 (string) 20:00:45.644 [Lua] [unique_server_name] = vinayjhece12.setju (string) 20:00:45.644 [Lua] [is_server_invite] = false (boolean) 20:00:45.644 [Lua] [game_mode] = 3 (string) 20:00:45.644 [Lua] [difficulty] = normal (string) 20:00:45.644 [Lua] [player_slot_1] = 0:0 (string) 20:00:45.644 [Lua] [selected_level_key] = inn_level (string) 20:00:45.644 [Lua] [matchmaking] = false (string) 20:00:45.644 [Lua] [level_key] = inn_level (string) 20:00:45.644 [Lua] [player_slot_4] = 11000013409c79f:1 (string) 20:00:45.644 [Lua] [country_code] = IN (string) 20:00:45.644 [Lua] [player_slot_5] = 0:0 (string) 20:00:45.644 [Lua] [network_hash] = 95e0bc3886766840 (string) 20:00:45.644 [Lua] [player_slot_2] = 11000011885baad:1 (string) 20:00:45.644 [Lua] [player_slot_3] = 0:0 (string) 20:00:45.644 [Lua] [num_players] = 2 (string) 20:00:45.644 [Lua] [friend_join] = true (boolean) 20:00:45.644 [Lua] 20:00:45.644 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:00:45.644 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 20:00:45.644 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 20:00:45.644 [Lua] [ChatManager][1]System: Connecting to game session. 20:00:45.662 [Lua] [LobbyClient] Changed state from nil to joining 20:00:45.939 [SteamLobby] Detected added member 11000013409c79f 20:00:45.939 [SteamLobby] Detected added member 11000011885baad 20:00:45.941 [Lua] [LobbyClient] Changed state from joining to joined 20:00:45.941 [Lua] [PartyManager] Leader is set to 11000013409c79f 20:00:45.941 [Lua] [Matchmaking] Joined lobby, checking network hash... 20:00:45.962 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Raghu'... 20:00:46.117 [Connection] Creating endpoint 11000013409c79f - inbound message 20:00:46.117 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:00:46.117 [SteamAuthenticator] Got ticket request from 11000013409c79f 20:00:46.117 [SteamAuthenticator] GetAuthSessionTicket 11000013409c79f 20:00:46.117 [SteamAuthenticator] Sent ticket to 11000013409c79f 20:00:46.140 [SteamAuthenticator] Sent ticket request to 11000013409c79f 20:00:46.229 [SteamAuthenticator] Got ticket from 11000013409c79f 20:00:46.229 [SteamAuthenticator] BeginAuthSession 11000013409c79f 20:00:46.229 [SteamAuthenticator] Authenticating 11000013409c79f 20:00:46.640 [SteamAuthenticator] Steam validation for 11000013409c79f with response 0 20:00:46.752 [Connection] New session id 41 to 11000013409c79f. 20:00:46.903 [Connection] Established a connection <28.41> to 11000013409c79f 20:00:46.904 [Lua] [Matchmaking] Connected, starting handshake... 20:00:46.904 [Lua] [Matchmaking] Starting handshake with host 11000013409c79f using client cookie HSC-0000851088-client-[11000011885baad] 20:00:46.990 [Lua] [Matchmaking] Handshake successful (11000013409c79f) (HSC-0000851088-client-[11000011885baad]) (HSC-0000168505-host-[11000013409c79f]) 20:00:46.992 [Lua] [Matchmaking] Handshake done, requesting to join game... 20:00:46.992 [Lua] celebrate 20:00:46.992 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 11000013409c79f 20:00:47.123 [Lua] [Matchmaking] Successfully joined game after 0.13 seconds: lobby_id=1860000018a6f67 host_id:Raghu 20:00:47.123 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 20:00:47.123 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 20:00:47.123 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 11000013409c79f 20:00:47.123 [Lua] [ChatManager][1]System: Requesting profiles 20:00:47.254 [Lua] [Matchmaking] PROFILES DATA REPLY BY 11000013409c79f REPLY wh:0 | we:0 | dr:0 | bw:11000013409c79f | es:0 20:00:47.255 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 20:00:47.255 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 20:00:47.255 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 20:00:47.255 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 11000013409c79f 20:00:47.255 [Lua] [ChatManager][1]System: Acquiring profiles 20:00:47.364 [Lua] [ChatManager][1]System: Joining game... 20:00:47.368 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 20:00:47.368 [Lua] TRANSITION start_lobby table: 000000000827E650 nil 20:00:47.368 [Lua] [GameNetworkManager] Leaving game... 20:00:47.368 [Lua] [GameNetworkManager] Shutting down game session host. 20:00:47.368 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:00:47.368 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:00:47.368 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=33.44 20:00:47.387 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:00:48.094 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 20:00:49.375 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 20:00:49.375 [Lua] Clearing all global lookup lists 20:00:49.375 [Lua] [IngamePlayerListUI] - Destroy 20:00:49.375 [Lua] [EquipmentUI] - Destroy 20:00:49.375 [Lua] [AbilityUI] - Destroy 20:00:49.376 [Lua] [GamePadEquipmentUI] - Destroy 20:00:49.376 [Lua] [GamePadAbilityUI] - Destroy 20:00:49.376 [Lua] [IngameUI] destroy 20:00:49.395 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 20:00:49.479 [Lua] [Managers] Destroying state managers... 20:00:49.486 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:00:49.486 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011885baad 20:00:49.486 [Lua] [Matchmaking] unregister rpcs 20:00:49.486 [Lua] [Matchmaking] destroying 20:00:49.486 [Lua] [ChatManager] Unregistering channel 1 20:00:49.486 [Lua] [EnemyPackageLoader] network_context_destroyed 20:00:49.486 [Lua] [PartyManager] network_context_destroyed 20:00:49.486 [Lua] [GameMechanismManager] network_context_destroyed 20:00:49.486 [Lua] initializing mechanism to: adventure 20:00:49.486 [EACServer] [01:30:49:486][Windows][EAC Server] [Info][Destroy] Called 20:00:49.490 [SteamVoipRoom] Leaving room 947c0ff7c4372cea 20:00:49.490 [SteamVoipRoom] Destroying room 947c0ff7c4372cea 20:00:49.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient 20:00:49.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 20:00:49.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient 20:00:49.559 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 20:00:49.559 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 20:00:49.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient 20:00:49.579 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient 20:00:49.589 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 20:00:49.596 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:00:49.597 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient 20:00:49.600 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:00:49.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 20:00:49.600 [Lua] [LobbyHost] Destroying 20:00:49.602 [Lua] ############### UNLOADING PACKAGES ############### 20:00:49.602 [Lua] [Gamestate] Enter state StateLoading 20:00:49.604 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:00:49.604 [Lua] registering RPCs 20:00:49.604 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000827E650 20:00:49.604 warning: [Lua] Setting up network client 20:00:49.604 [EAC] Connection reset 20:00:49.609 [EAC] Set platform user auth ticket 20:00:49.609 [Lua] [ChatManager] Setting up network context, host_peer_id:11000013409c79f my_peer_id:11000011885baad 20:00:49.609 [Lua] [ChatManager] Registering channel 1 20:00:49.609 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000013409c79f, own_peer_id=11000011885baad) 20:00:49.609 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000013409c79f, own_peer_id=11000011885baad) 20:00:49.609 [Lua] [PartyManager] network_context_created (server_peer_id=11000013409c79f, own_peer_id=11000011885baad) 20:00:49.609 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 20:00:49.609 [Lua] MUSIC MANAGER unmute_all_world_sounds 224546 0 20:00:49.609 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 4 20:00:49.609 [Lua] [PartyManager] Leader is set to 11000013409c79f 20:00:49.612 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 4 20:00:49.714 [EAC] Set host peer 11000013409c79f to state undetermined 20:00:49.714 [EAC] Validating host 11000013409c79f 20:00:49.780 [Lua] Server sends mechanism to client adventure 20:00:49.780 [Lua] initializing mechanism to: adventure 20:00:49.780 [Lua] Received new state from server inn 20:00:49.780 [Lua] [EnemyPackageLoader] New connection established (11000013409c79f) (key=1) 20:00:49.780 [SteamVoipRoom] Joining room ee1d8c6cd06e1cdb 20:00:51.030 [SteamVoipClient] select_out(11000013409c79f, on) 20:00:51.030 [SteamVoipClient] select_in(11000013409c79f, on) 20:00:51.031 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 4 20:00:51.289 [EAC] EAC host 11000013409c79f validated and trusted 20:00:51.910 [Lua] PartyManager:rpc_peer_assigned_to_party() 11000013409c79f 11000013409c79f 1 1 1 20:00:51.910 [Lua] player (11000013409c79f,1) was put into party 1 20:00:51.910 [Lua] PartyManager:rpc_peer_assigned_to_party() 11000013409c79f 11000011885baad 1 0 1 20:00:51.910 [Lua] player (11000011885baad,1) was put into party 0 20:00:51.910 [Lua] [StateLoading] got rpc_load_level 49 inn_level 20:00:51.910 [Lua] GameMechanismManager setting level seed: 12668212 20:00:51.910 [Lua] [NetworkClient] Setting difficulty to: normal, level_seed to: 12668212 20:00:51.910 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 20:00:51.910 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 12668212. Same level as previously, NOT resetting package load status. 20:00:51.912 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:00:51.912 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] 20:00:51.912 [Lua] [LevelTransitionHandler] load_level inn_level 20:00:51.913 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 20:00:51.913 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:00:51.913 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:00:51.929 [Lua] [EnemyPackageLoader] setup_startup_enemies 20:00:51.929 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:00:51.929 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 20:00:51.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:00:51.962 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:00:52.029 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000013409c79f) local_player_id(1) profile_index(4) career_index(1) 20:00:52.029 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000013409c79f inventory_sync_id:19 my_peer_id:11000011885baad 20:00:52.029 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 20:00:52.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:00:52.029 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 20:00:52.029 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:00:52.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:00:52.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:00:52.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:00:52.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 20:00:52.080 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 20:00:52.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:00:52.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:00:52.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:00:52.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 20:00:52.286 [Lua] MUSIC MANAGER Play_loading_screen_music 224548 0 20:00:52.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 20:00:52.367 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 20:00:52.367 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 20:00:53.445 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 20:00:53.445 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 20:00:53.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 20:00:53.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 20:00:53.546 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 20:00:53.547 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 20:00:53.699 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 20:00:53.699 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 20:00:53.701 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:00:53.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:00:53.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:00:53.836 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 20:00:53.971 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:00:54.983 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:00:54.983 [Lua] [Managers] Destroying state managers... 20:00:54.984 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:00:54.984 [Lua] MUSIC MANAGER Stop_loading_screen_music 224549 0 20:00:54.985 [Lua] [Gamestate] Enter StateIngame CLIENT 20:00:54.985 [Lua] <>level = inn_level<> 20:00:54.985 [Umbra] Init version: 3.4.15 :: 16 threads 20:00:54.985 [Lua] [StateIngame] Client ingame 20:00:54.992 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 20:00:54.992 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 20:00:54.992 [Lua] [Matchmaking] Starting handshake with host 11000013409c79f using client cookie HSC-0000916859-client-[11000011885baad] 20:00:54.992 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:00:54.992 [Lua] [Matchmaking] initializing 20:00:54.992 [Lua] [Matchmaking] my_peer_id: 11000011885baad, I am client 20:00:54.992 [Lua] [Matchmaking] register rpcs 20:00:54.993 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:00:54.993 [Lua] [GameNetworkManager] My own peer_id = 11000011885baad 20:00:54.993 [Lua] [GameNetworkManager] self.is_server = false 20:00:54.993 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps 20:00:54.993 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:00:54.993 [Network] Setting artificial MTU limit to 65536 20:00:54.998 [Lua] Switching ConflictSettings: to: disabled 20:00:54.998 [Lua] pacing=disabled 20:00:54.998 [Lua] roaming=nil 20:00:54.998 [Lua] specials=disabled 20:00:54.998 [Lua] debug_color=black 20:00:54.998 [Lua] pack_spawning=disabled 20:00:54.998 [Lua] contained_breeds=nil 20:00:54.998 [Lua] disabled=true 20:00:54.998 [Lua] boss=disabled 20:00:54.998 [Lua] horde=disabled 20:00:54.998 [Lua] name=disabled 20:00:54.998 [Lua] intensity=disabled 20:00:54.998 [Lua] --- 20:00:54.999 [Lua] [LevelAnalysis] set_random_seed( 12668212) 20:00:55.002 [Lua] [AIInterestPointSystem] Level Seed: 12668212 20:00:55.002 [Lua] 20:00:55.003 [Lua] [network_manager] = table 20:00:55.003 [Lua] [network_manager] = metatable 20:00:55.003 [Lua] [startup_data] = table 20:00:55.003 [Lua] [entity_manager] = table 20:00:55.003 [Lua] [entity_manager] = metatable 20:00:55.003 [Lua] [unit_spawner] = table 20:00:55.003 [Lua] [unit_spawner] = metatable 20:00:55.003 [Lua] [unit_storage] = table 20:00:55.003 [Lua] [unit_storage] = metatable 20:00:55.003 [Lua] [dice_keeper] = table 20:00:55.003 [Lua] [dice_keeper] = metatable 20:00:55.003 [Lua] [is_server] = false (boolean) 20:00:55.005 [Lua] [world] = [World] 20:00:55.005 [Lua] [system_api] = table 20:00:55.005 [Lua] [input_manager] = table 20:00:55.005 [Lua] [input_manager] = metatable 20:00:55.005 [Lua] [profile_synchronizer] = table 20:00:55.005 [Lua] [profile_synchronizer] = metatable 20:00:55.005 [Lua] [entity_system] = table 20:00:55.005 [Lua] [entity_system] = metatable 20:00:55.005 [Lua] [level_transition_handler] = table 20:00:55.005 [Lua] [level_transition_handler] = metatable 20:00:55.005 [Lua] [num_local_human_players] = 1 (number) 20:00:55.005 [Lua] [statistics_db] = table 20:00:55.005 [Lua] [statistics_db] = metatable 20:00:55.005 [Lua] [entity_system_bag] = table 20:00:55.005 [Lua] [entity_system_bag] = metatable 20:00:55.005 [Lua] [network_lobby] = table 20:00:55.005 [Lua] [network_lobby] = metatable 20:00:55.005 [Lua] [network_transmit] = table 20:00:55.005 [Lua] [network_transmit] = metatable 20:00:55.005 [Lua] [network_clock] = table 20:00:55.005 [Lua] [network_clock] = metatable 20:00:55.005 [Lua] [free_flight_manager] = table 20:00:55.005 [Lua] [free_flight_manager] = metatable 20:00:55.005 [Lua] [network_event_delegate] = table 20:00:55.005 [Lua] [network_event_delegate] = metatable 20:00:55.005 [Lua] 20:00:55.006 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:00:55.009 [Lua] [AchievementManager] Achievements using the steam platform 20:00:55.010 [Lua] [StateIngame] Level seed: 12668212 20:00:55.010 [World] Spawning level. 20:00:55.212 [Lua] [IngameUI] init 20:00:55.225 [SteamVoipClient] select_out(11000011885baad, on) 20:00:55.225 [SteamVoipClient] select_out(11000013409c79f, on) 20:00:55.228 [Lua] cb_razer_chroma_setup 20:00:55.253 [Flow] LeaderNo 20:00:55.253 [Flow] lodestone diff 1:false 20:00:55.311 [Lua] [Matchmaking] Invalid client cookie HSC-0000851088-client-[11000011885baad] 20:00:55.677 [Lua] [Matchmaking] Handshake successful (11000013409c79f) (HSC-0000916859-client-[11000011885baad]) (HSC-0000168505-host-[11000013409c79f]) 20:00:55.677 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.677 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.677 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.677 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.677 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.677 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.677 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.677 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.677 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.678 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.678 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.678 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.678 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.678 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.678 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.678 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.678 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.678 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.678 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000013409c79f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:00:55.678 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000013409c79f go_type=player go_created_func_name=game_object_created_player 20:00:55.678 [Lua] [GameNetworkManager] game_object_created_player, go_id=19, owner_peer_id=11000013409c79f peer_id=11000013409c79f 20:00:55.678 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 19, peer_id = 11000013409c79f, self.peer_id = 11000011885baad 20:00:55.678 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000013409c79f 20:00:55.689 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000013409c79f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:00:55.689 [Lua] Adding player sync data to peer=11000013409c79f local_player_id=1 20:00:55.689 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000013409c79f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:00:55.689 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000013409c79f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:00:55.689 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000013409c79f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:00:55.689 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000013409c79f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:00:55.689 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000013409c79f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:00:55.689 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000013409c79f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:00:55.689 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000013409c79f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:00:55.690 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000013409c79f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:00:55.690 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000013409c79f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:00:55.690 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000013409c79f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:00:55.690 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000013409c79f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:00:55.690 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000013409c79f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:00:55.690 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000013409c79f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:00:55.690 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000013409c79f go_type=music_states go_created_func_name=game_object_created_music_states 20:00:55.691 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000013409c79f go_type=player_unit go_created_func_name=game_object_created_player_unit 20:00:55.692 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000013409c79f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:00:55.692 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000013409c79f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:00:55.692 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000013409c79f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:00:55.692 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000013409c79f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:00:55.692 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000013409c79f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:00:55.692 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000013409c79f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:00:55.692 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000013409c79f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:00:55.695 error: [Lua] SETTING ROUND ID 20:00:55.695 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000013409c79f go_type=player go_created_func_name=game_object_created_player 20:00:55.695 [Lua] [GameNetworkManager] game_object_created_player, go_id=55, owner_peer_id=11000013409c79f peer_id=11000011885baad 20:00:55.695 [Lua] [GameNetworkManager] PLAYER is local player 20:00:55.695 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 20:00:55.696 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:00:55.696 [Lua] PartyManager:rpc_peer_assigned_to_party() 11000013409c79f 11000011885baad 1 1 2 20:00:55.696 [Lua] player (11000011885baad,1) was put into party 1 20:00:55.696 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011885baad) local_player_id(1) profile_index(2) career_index(1) 20:00:55.696 [Lua] 20:00:55.696 [Lua] [units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p] = false (boolean) 20:00:55.696 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 20:00:55.696 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base] = false (boolean) 20:00:55.696 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 20:00:55.696 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01] = false (boolean) 20:00:55.696 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 20:00:55.696 [Lua] 20:00:55.696 [Lua] 20:00:55.696 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 20:00:55.696 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 20:00:55.696 [Lua] [units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p] = false (boolean) 20:00:55.696 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base] = false (boolean) 20:00:55.696 [Lua] [units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01] = false (boolean) 20:00:55.696 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:00:55.696 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:00:55.696 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01] = false (boolean) 20:00:55.696 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 20:00:55.696 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 20:00:55.696 [Lua] [units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh] = false (boolean) 20:00:55.696 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 20:00:55.696 [Lua] 20:00:55.844 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000013409c79f inventory_sync_id:20 my_peer_id:11000011885baad 20:00:55.844 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:00:55.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient, async-read, 20:00:55.844 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:00:55.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 20:00:55.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read, 20:00:55.845 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:00:55.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read, 20:00:55.845 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 20:00:55.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 20:00:55.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 20:00:55.845 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:00:55.845 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read, 20:00:55.845 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 20:00:55.845 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:00:56.148 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:00:56.181 [Flow] DISABLE 20:00:58.508 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 20:00:58.508 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 20:00:58.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 20:00:58.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 20:00:58.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 20:00:58.862 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 20:00:59.061 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 20:00:59.061 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 20:00:59.061 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 20:00:59.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 20:00:59.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 20:00:59.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 20:00:59.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 20:00:59.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 20:00:59.282 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:00:59.491 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:00:59.491 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:00:59.492 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 20:00:59.691 [Lua] PlayFabMirror:_commit_internal 2 20:00:59.691 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:00:59.693 [Lua] generate_backend_stats 11000011885baad:1 20:00:59.708 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:00:59.717 [Lua] commit result success 2 20:00:59.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 20:00:59.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 20:00:59.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 20:01:00.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 20:01:00.263 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 20:01:00.264 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 20:01:00.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 20:01:00.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 20:01:00.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:01:00.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:01:00.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:01:00.543 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:01:00.869 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:01:00.869 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:01:00.869 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:01:00.935 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:01:00.935 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:01:00.961 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 20:01:01.277 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000013409c79f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:01:01.580 [Lua] ################################################################################################################# 20:01:01.580 [Lua] [Loading Time]: 00:00:12 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 20:01:01.580 [Lua] ################################################################################################################# 20:01:01.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 20:01:01.601 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 20:01:01.947 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 20:01:01.947 [Lua] Commit load time data 20:01:13.349 [Lua] [IngameUI] menu view on_enter start_game_view 20:01:13.356 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09729ef0 20:01:13.356 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:01:13.359 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 20:01:13.359 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:01:13.360 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 20:01:13.361 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 20:01:15.320 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 20:01:15.320 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:01:15.320 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 20:01:15.343 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 20:01:15.343 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 20:01:17.948 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 20:01:17.948 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 20:01:17.967 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 20:01:21.953 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 20:01:21.953 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 20:01:21.953 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 20:01:22.571 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 20:01:22.571 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 20:01:22.584 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:01:22.585 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 20:01:22.585 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 20:01:23.522 [Lua] [IngameUI] menu view on_exit start_game_view 20:01:23.522 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:01:23.522 [Save] Saving `save_data` 20:01:23.522 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:01:23.522 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 20:01:23.522 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 20:01:23.525 [Save] Save done 20:01:23.530 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09729ef0 20:01:26.253 [Lua] [IngameUI] menu view on_enter start_game_view 20:01:26.257 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09729ef0 20:01:26.257 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:01:26.260 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 20:01:26.260 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:01:26.260 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 20:01:26.261 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 20:01:28.136 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 20:01:28.136 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:01:28.136 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 20:01:28.154 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 20:01:28.154 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 20:01:31.139 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 20:01:31.139 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 20:01:31.154 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:01:31.155 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 20:01:31.155 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 20:01:33.769 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 20:01:33.769 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:01:33.769 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 20:01:33.789 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 20:01:33.789 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 20:01:35.516 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 20:01:35.517 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 20:01:35.536 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 20:02:05.412 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 20:02:05.412 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 20:02:05.412 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:02:05.413 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 20:02:05.413 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 20:02:06.829 [Lua] [IngameUI] menu view on_exit start_game_view 20:02:06.829 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:02:06.829 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:02:06.829 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 20:02:06.829 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 20:02:06.829 [Save] Saving `save_data` 20:02:06.832 [Save] Save done 20:02:06.836 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09729ef0 20:02:35.447 [Lua] [Matchmaking] Set matchmaking=true, private_game=true 20:02:35.447 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:02:35.447 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 20:02:35.452 [Lua] [ChatManager][1]System: Starting hosted game... 20:02:46.672 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 20:02:46.672 [Lua] Received new state from server ingame 20:02:46.672 [Save] Saving `save_data` 20:02:46.672 [Lua] gm_event_end_conditions_met false false 20:02:46.672 [Lua] PlayFabMirror:_commit_internal nil 20:02:46.672 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:02:46.674 [Lua] generate_backend_stats 11000011885baad:1 20:02:46.674 [Save] Save done 20:02:46.674 [Save] Saving `save_data` 20:02:46.677 [Save] Save done 20:02:46.688 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:02:46.688 [Lua] GameMechanismManager setting level seed: 4837105 20:02:46.688 [Lua] [NetworkClient] Setting difficulty to: normal, level_seed to: 4837105 20:02:46.688 [Lua] [LevelTransitionHandler] set_next_level( catacombs ) 20:02:46.688 [Lua] [LevelTransitionHandler] prepare_load_level : catacombs seed: 4837105. New level, resetting package load status. 20:02:46.688 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=55 owner_peer_id=11000013409c79f peer_id=11000011885baad 20:02:46.688 [Lua] [GameNetworkManager] not removing peer_id=11000011885baad local_player_id=1 20:02:46.688 [Lua] destroyed player game object with id 55 callback 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] MUSIC object destroyed 20:02:46.688 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=19 owner_peer_id=11000013409c79f peer_id=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] removing peer_id=11000013409c79f local_player_id=1 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.688 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000013409c79f 20:02:46.689 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:02:46.691 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:02:46.691 [Lua] commit result success 3 20:02:46.691 [Lua] TRANSITION nil nil catacombs 20:02:46.691 [Lua] Transition type "catacombs", is server: false 20:02:46.691 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=112.48 20:02:48.671 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 20:02:48.671 [Lua] Clearing all global lookup lists 20:02:48.671 [Lua] [IngamePlayerListUI] - Destroy 20:02:48.671 [Lua] [EquipmentUI] - Destroy 20:02:48.671 [Lua] [AbilityUI] - Destroy 20:02:48.671 [Lua] [GamePadEquipmentUI] - Destroy 20:02:48.671 [Lua] [GamePadAbilityUI] - Destroy 20:02:48.672 [Lua] [IngameUI] destroy 20:02:48.755 [Lua] [Managers] Destroying state managers... 20:02:48.761 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:02:48.762 [Lua] [Matchmaking] unregister rpcs 20:02:48.762 [Lua] ############### UNLOADING PACKAGES ############### 20:02:48.762 [Lua] [Gamestate] Enter state StateLoading 20:02:48.765 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:02:48.765 [Lua] [Matchmaking] register rpcs 20:02:48.765 [Lua] registering RPCs 20:02:48.765 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:02:48.765 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:02:48.765 [Lua] MUSIC MANAGER unmute_all_world_sounds 226052 0 20:02:48.765 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6 20:02:48.765 [Lua] [PartyManager] Leader is set to 11000013409c79f 20:02:48.768 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6 20:02:48.768 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized 20:02:48.768 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[catacombs] self.picked_level_key=[catacombs] 20:02:48.768 [Lua] [LevelTransitionHandler] load_level catacombs 20:02:48.829 [Umbra] Unload tome 20:02:48.962 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:02:48.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:02:48.962 [Lua] [LevelTransitionHandler] Loading level: "catacombs" 20:02:48.962 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/catacombs" 20:02:48.962 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, LevelTransitionHandler, async-read, 20:02:49.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4 20:02:49.033 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4 20:02:49.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs 20:02:49.035 [Lua] MUSIC MANAGER nik_loading_screen_catacombs_02 226053 0 20:02:49.038 [Lua] MUSIC MANAGER Play_loading_screen_music 226054 0 20:02:49.191 [Lua] [StateLoading] got rpc_load_level 91 catacombs 20:02:49.191 [Lua] GameMechanismManager setting level seed: 4837105 20:02:49.191 [Lua] [NetworkClient] Setting difficulty to: normal, level_seed to: 4837105 20:02:49.191 [Lua] [LevelTransitionHandler] set_next_level( catacombs ) 20:02:49.191 [Lua] [LevelTransitionHandler] prepare_load_level : catacombs seed: 4837105. Same level as previously, NOT resetting package load status. 20:02:49.192 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[catacombs] self.picked_level_key=[catacombs] 20:02:49.192 [Lua] [LevelTransitionHandler] load_level catacombs 20:02:49.317 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]' 20:03:04.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs 20:03:04.363 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs 20:03:04.380 [Lua] [LevelTransitionHandler] Level load completed! 20:03:04.380 [Lua] [EnemyPackageLoader] setup_startup_enemies 20:03:04.410 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:03:04.410 [Lua] checking dlc's against conflict directors 20:03:04.410 [Lua] - removing conflict director 'chaos_beastmen' 20:03:04.410 [Lua] - removing conflict director 'skaven_beastmen' 20:03:04.410 [Lua] - removing conflict director 'beastmen' 20:03:04.410 [Lua] --- --- --- 20:03:04.410 [Lua] Starting... difficulty 'normal' 20:03:04.410 [Lua] There are no starting conflict directors! 20:03:04.410 [Lua] --- --- --- 20:03:04.410 [Lua] 20:03:04.410 [Lua] Looking for a new director: 20:03:04.410 [Lua] (free: 23) master hash is: chaos_marauder skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer chaos_dummy_sorcerer skaven_ratling_gunner skaven_poison_wind_globadier 20:03:04.410 [Lua] ->trying director: skaven 20:03:04.410 [Lua] --> success! 20:03:04.410 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield chaos_raider skaven_storm_vermin skaven_rat_ogre skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_stormfiend 20:03:04.410 [Lua] 20:03:04.410 [Lua] Looking for a new director: 20:03:04.410 [Lua] (free: 15) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior chaos_raider skaven_ratling_gunner skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer chaos_dummy_sorcerer skaven_plague_monk skaven_poison_wind_globadier 20:03:04.411 [Lua] ->trying director: skaven 20:03:04.411 [Lua] --> success! 20:03:04.411 [Lua] --> re-used the same breeds 20:03:04.411 [Lua] 20:03:04.411 [Lua] Looking for a new director: 20:03:04.411 [Lua] (free: 15) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior chaos_raider skaven_ratling_gunner skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer chaos_dummy_sorcerer skaven_plague_monk skaven_poison_wind_globadier 20:03:04.411 [Lua] ->trying director: skaven 20:03:04.411 [Lua] --> success! 20:03:04.411 [Lua] --> re-used the same breeds 20:03:04.411 [Lua] 20:03:04.411 [Lua] Looking for a new director: 20:03:04.411 [Lua] (free: 15) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior chaos_raider skaven_ratling_gunner skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer chaos_dummy_sorcerer skaven_plague_monk skaven_poison_wind_globadier 20:03:04.411 [Lua] ->trying director: skaven 20:03:04.411 [Lua] --> success! 20:03:04.411 [Lua] --> re-used the same breeds 20:03:04.411 [Lua] 20:03:04.411 [Lua] Looking for a new director: 20:03:04.411 [Lua] (free: 15) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior chaos_raider skaven_ratling_gunner skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer chaos_dummy_sorcerer skaven_plague_monk skaven_poison_wind_globadier 20:03:04.411 [Lua] ->trying director: default 20:03:04.411 [Lua] --> success! 20:03:04.411 [Lua] --> Added these breeds: chaos_spawn chaos_troll 20:03:04.411 [Lua] 20:03:04.411 [Lua] DONE! Found the following directors: 20:03:04.411 [Lua] skaven 20:03:04.411 [Lua] skaven 20:03:04.411 [Lua] skaven 20:03:04.411 [Lua] skaven 20:03:04.411 [Lua] default 20:03:04.411 [Lua] (free: 13), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_ratling_gunner skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer chaos_dummy_sorcerer skaven_plague_monk skaven_poison_wind_globadier 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:03:04.411 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:03:05.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:03:05.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:03:05.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:03:06.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:03:06.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:03:06.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:03:06.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:03:06.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:03:06.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:03:07.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:03:07.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:03:07.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:03:08.778 [Lua] [PlayFabRequestQueue] Request Timed Out nil getLiveEvents 6 20:03:08.778 [Lua] [api_function_name] = ExecuteCloudScript (string) 20:03:08.778 [Lua] [eac_challenge_success] = false (boolean) 20:03:08.778 [Lua] [send_eac_challenge] = false (boolean) 20:03:08.778 [Lua] [resends] = 0 (number) 20:03:08.778 [Lua] [request] = table 20:03:08.778 [Lua] [FunctionName] = getLiveEvents (string) 20:03:08.779 [Lua] [FunctionParameter] = table 20:03:08.779 [Lua] [id] = 3 (number) 20:03:08.779 [Lua] [id] = 6 (number) 20:03:08.779 [Lua] [timeout] = 0.0066424962133169174 (number) 20:03:08.779 [Lua] [success_callback] = [function] 20:03:08.783 [Lua] <> <>PlayFabRequestQueue<> <>Request Timed Out<> <> [0] [C]: in function callstack [1] foundation/scripts/util/crashify.lua:53: in function print_exception [2] scripts/managers/backend_playfab/playfab_request_queue.lua:102: in function update [3] scripts/managers/backend_playfab/playfab_mirror.lua:839: in function update [4] ...pts/managers/backend_playfab/backend_manager_playfab.lua:518: in function update [5] scripts/game_state/state_loading.lua:629: in function update [6] foundation/scripts/util/state_machine.lua:145: in function update [7] scripts/boot.lua:764: in function game_update [8] scripts/boot.lua:528:in function [1] system = "PlayFabRequestQueue"; message = "Request Timed Out" [2] self = table: 000000000AB8AA50; dt = 0.01723816804587841; active_entry = table: 0000000000D247F0; timeout = -0.010595671832561493; active_request = table: 0000000006D57B30 [3] self = table: 0000000005CAA200; dt = 0.01723816804587841; error_code = nil; request_id = nil [4] self = table: 000000000211F370; dt = 0.01723816804587841; settings = table: 00000000001FB070; signin = table: 0000000006ACB0D0; mirror = table: 0000000005CAA200; queue = table: 00000000028F61D0; error_data = nil [5] self = table: 000000000C2AF320; dt = 0.01723816804587841; t = 3596.0761803116184 [6] self = table: 000000000C961F00; dt = 0.01723816804587841; t = 3596.0761803116184 [7] self = table: 0000000000017DA0; real_world_dt = 0.01723816804587841; dt = 0.01723816804587841; t = 3596.0761803116184 [8] dt = 0.01723816804587841 [2] _id = 6; _queue = table: 00000000060C4FF0; _active_entry = table: 0000000000D247F0; _eac_id = 0; [3] _inventory_items = table: 0000000001020130; _stats = table: 0000000009678570; _unlocked_keep_decorations = table: 0000000002EA0660; _claimed_achievements = table: 00000000091978A0; _career_lookup = table: 000000000B26E280; _career_data_mirror = table: 000000000B272A40; _career_data = table: 000000000C2AC930; _essence = 0; _weaves_progression_settings = table: 0000000007F3A000; _achievement_rewards = table: 0000000006BC10B0; sum_best_power_levels = 149; _best_power_levels = table: 0000000000126530; _commit_limit_total = 2; _num_items_to_load = 0; _user_data_mirror = table: 00000000082BAD40; _fake_inventory_items = table: 0000000000C979A0; _queued_commit = table: 0000000002A5CB30; _read_only_data = table: 0000000002EF23C0; _commits = table: 0000000000CB1BF0; _playfab_id = "78CDA542D645DB13"; _quest_data = table: 00000000072BBE10; _title_data = table: 0000000008DB4920; _request_queue = table: 000000000AB8AA50; _last_id = 3; _user_data = table: 000000000C176940; _read_only_data_mirror = table: 000000000B2799D0; _unlocked_weapon_skins = table: 00000000019BCF80; _commit_limit_timer = 23.477924722246826; [4] _button_ok = "button_ok"; _server_queue = table: 000000000053F110; _in_error_state = false; _interfaces = table: 000000000211F6B0; _is_tutorial_backend = false; _mirror = table: 0000000000752960; _signin = table: 0000000000757FF0; _button_disconnected = "button_disconnected"; _is_disconnected = false; _data_server_queue = table: 00000000028F61D0; _button_retry = "button_retry"; _signin_timeout = 1571774400; _interfaces_created = true; _talents_interface_overrides = table: 0000000002121630; _need_signin = false; _backend_mirror = table: 0000000005CAA200; _backend_signin = table: 0000000006ACB0D0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002120910; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 00000000041BC010; [5] _has_requested_live_events = true; _world_name = "loading_world"; _world = [World]; _network_client = table: 0000000009022970; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000017DA0; _input_manager = table: 000000000C488FC0; _rpc_load_level_received = true; _loading_music_triggered = true; _network_transmit = table: 0000000003511530; _loading_view = table: 0000000002A68060; _lobby_client = table: 000000000BDEF4E0; _lobby_verified = true; _network_event_delegate = table: 0000000009955470; _registered_rpcs = true; _wanted_state = table: 000000000179F450; _quickplay_bonus = false; _wwise_event = "nik_loading_screen_catacombs_02"; _loadout_resync_state = "check_resync"; wwise_playing_id = 226053; _permission_to_go_to_next_state = true; _machine = table: 0000000005F9C230; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000005044C0; _level_key = "catacombs"; _live_event_request_id = 3; _has_invitation_error = false; _ui_package_name = "resource_packages/loading_screens/loading_screen_4"; _viewport_name = "loading_viewport"; [6] _params = table: 000000000C935880; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000017DA0; _state = table: 000000000C2AF320; [7] startup_package_handles = table: 00000000000906B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000090620; flow_return_table = table: 0000000000017DF0; _machine = table: 000000000C961F00; startup_timer = 11.843507561832666; has_booted = true; loading_context = table: 0000000008D8B4B0; <> <> 20:03:08.783 warning: [Lua] Following data will be uploaded to Crashify: <> 20:03:08.783 warning: [Lua] "[Backend_Error] ERROR: backend_err_request_timeout", Num ocurrencies: 4, User: 11000011885baad "Rajeeva Basavaraju" <> 20:03:08.783 [Lua] [BackendManagerPlayFab] adding error: 3 nil 20:03:08.783 [Lua] [BackendManagerPlayFab] Showing error dialog: "3", "nil" 20:03:08.783 [Lua] PopupManager:queue_default_popup: There was a problem while connecting to the game servers. Please verify your internet connectivity or try again later. If the problem persists, you can reach out for additional support via: http://fatsharkgames.com/support Server Error button_disconnected Ok 20:03:09.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:03:09.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:03:09.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:03:10.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:03:10.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:03:10.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:03:10.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:03:10.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:03:10.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:03:10.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:03:10.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:03:10.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:03:11.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:03:11.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:03:11.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:03:11.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:03:11.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:03:11.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:03:11.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:03:11.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:03:11.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:03:12.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:03:12.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:03:12.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:03:13.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:03:13.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:03:13.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:03:15.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:03:15.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:03:15.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:03:15.287 [Lua] PartyManager:rpc_peer_assigned_to_party() 11000013409c79f 11000013409c79f 2 1 3 20:03:15.287 [Lua] player (11000013409c79f,2) was put into party 1 20:03:15.287 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 20:03:15.287 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000013409c79f) local_player_id(2) profile_index(5) career_index(1) 20:03:15.287 [Lua] PartyManager:rpc_peer_assigned_to_party() 11000013409c79f 11000013409c79f 3 1 4 20:03:15.287 [Lua] player (11000013409c79f,3) was put into party 1 20:03:15.287 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 20:03:15.287 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000013409c79f) local_player_id(3) profile_index(3) career_index(1) 20:03:15.287 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000013409c79f inventory_sync_id:21 my_peer_id:11000011885baad 20:03:15.287 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:03:15.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:03:15.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:03:15.287 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 20:03:15.287 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 20:03:15.287 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000013409c79f inventory_sync_id:22 my_peer_id:11000011885baad 20:03:15.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:03:15.287 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 20:03:15.287 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:03:15.287 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 20:03:15.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:03:15.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:03:15.675 [Lua] PartyManager:rpc_remove_peer_from_party() 11000013409c79f 11000013409c79f 3 1 20:03:15.675 [Lua] PartyManager:rpc_peer_assigned_to_party() 11000013409c79f 11000013409c79f 3 1 4 20:03:15.675 [Lua] player (11000013409c79f,3) was put into party 1 20:03:15.675 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 20:03:15.675 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000013409c79f) local_player_id(3) profile_index(3) career_index(1) 20:03:15.675 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000013409c79f inventory_sync_id:23 my_peer_id:11000011885baad 20:03:15.845 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6 20:03:15.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:03:15.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:03:15.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:03:16.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:03:16.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:03:16.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:03:17.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:03:17.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:03:17.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:03:18.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:03:18.109 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:03:18.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:03:19.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:03:19.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:03:19.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:03:20.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:03:20.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:03:20.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:03:21.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:03:21.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:03:21.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:03:22.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:03:22.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:03:22.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:03:23.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:03:23.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:03:23.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:03:23.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:03:23.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:03:23.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:03:24.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:03:24.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:03:24.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:03:25.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:03:25.081 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:03:25.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:03:26.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:03:26.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:03:26.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:03:26.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:03:26.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:03:26.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:03:26.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:03:26.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:03:26.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:03:26.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:03:26.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:03:26.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:03:28.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:03:28.360 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:03:28.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:03:30.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:03:30.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:03:30.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:03:32.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:03:32.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:03:32.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:03:35.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:03:35.143 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:03:35.144 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 20:03:36.439 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 20:03:36.439 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 20:03:36.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 20:03:36.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 20:03:36.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 20:03:36.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 20:03:36.713 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 20:03:36.713 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 20:03:36.714 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 20:03:36.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 20:03:36.763 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 20:03:36.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:03:36.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:03:36.865 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:03:36.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:03:36.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:03:36.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:03:36.969 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 20:03:37.019 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 20:03:37.019 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 20:03:37.020 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 20:03:38.144 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 20:03:38.144 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 20:03:38.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 20:03:38.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 20:03:38.448 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 20:03:38.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 20:03:38.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 20:03:38.534 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 20:03:38.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:03:38.568 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:03:38.568 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:03:38.570 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23 20:03:49.988 [Lua] PopupManager:query_result returned result: button_disconnected 20:03:49.989 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:49.989 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: catacombs game_mode: custom 20:03:49.989 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:03:49.989 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen 20:03:50.005 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.021 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.038 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.056 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.072 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.090 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.107 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.124 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.140 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.158 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.175 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.191 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.208 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.225 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.242 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.260 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.276 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.293 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.310 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.327 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.344 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.361 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.378 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.400 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.415 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.432 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.449 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.466 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.483 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.500 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.517 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.534 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.550 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.567 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.583 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.601 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.617 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.634 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.651 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.669 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.684 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.701 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.718 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.735 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.751 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.768 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.785 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.801 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.818 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.836 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.851 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.869 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.886 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.903 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.920 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.936 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.953 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.969 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:50.985 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:51.003 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen 20:03:51.003 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen 20:03:51.003 [Lua] [Matchmaking] unregister rpcs 20:03:51.003 [Lua] [Matchmaking] destroying 20:03:51.003 [EAC] Connection reset 20:03:51.008 [SteamVoipRoom] Leaving room ee1d8c6cd06e1cdb 20:03:51.009 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 20:03:51.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 20:03:51.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient 20:03:51.022 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:03:51.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient 20:03:51.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient 20:03:51.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:03:51.025 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient 20:03:51.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 20:03:51.031 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:03:51.031 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient 20:03:51.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 20:03:51.034 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:03:51.041 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:03:51.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient 20:03:51.042 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 20:03:51.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 20:03:51.045 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 20:03:51.048 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 20:03:51.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 20:03:51.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, InventoryPackageSynchronizerClient 20:03:51.059 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:03:51.066 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 20:03:51.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 20:03:51.069 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient 20:03:51.072 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 20:03:51.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, InventoryPackageSynchronizerClient 20:03:51.079 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 20:03:51.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient 20:03:51.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 20:03:51.081 [SteamAuthenticator] CancelAuthTicket 11000013409c79f 20:03:51.081 [SteamAuthenticator] EndAuthSession 11000013409c79f 20:03:51.081 [Lua] [ChatManager] Unregistering channel 1 20:03:51.081 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:03:51.081 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:03:51.085 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:03:51.089 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:03:51.096 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:03:51.098 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:03:51.100 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:03:51.102 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:03:51.103 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:03:51.103 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:03:51.110 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:03:51.115 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:03:51.115 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:03:51.117 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:03:51.118 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:03:51.124 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:03:51.130 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:03:51.131 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:03:51.133 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:03:51.136 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:03:51.140 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:03:51.145 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:03:51.145 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:03:51.152 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:03:51.170 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:03:51.174 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:03:51.178 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:03:51.182 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:03:51.187 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:03:51.192 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:03:51.196 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:03:51.216 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:03:51.231 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:03:51.238 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:03:51.248 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:03:51.248 [Lua] [EnemyPackageLoader] network_context_destroyed 20:03:51.248 [Umbra] Unload tome 20:03:51.356 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, LevelTransitionHandler 20:03:51.356 [Lua] [PartyManager] network_context_destroyed 20:03:51.356 [Lua] [GameMechanismManager] network_context_destroyed 20:03:51.356 [Lua] initializing mechanism to: adventure 20:03:51.356 [Lua] [Managers] Destroying state managers... 20:03:51.358 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens 20:03:51.358 [Lua] MUSIC MANAGER Stop_loading_screen_music 226057 0 20:03:51.358 [Lua] [Gamestate] Enter StateTitleScreen 20:03:51.359 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:03:51.359 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:03:51.359 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:03:51.359 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:03:51.359 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:03:51.361 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:03:51.361 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:03:51.361 [Save] Loading `save_data` 20:03:51.362 [Save] Load done 20:03:51.382 [Lua] [BackendManagerPlayFab] Backend Enabled 20:03:52.238 [Lua] <>playfab_id = 78CDA542D645DB13<> 20:03:58.488 [Lua] Populating data for character 1 15 20:03:58.794 [Lua] Requesting character data for index 2 15 20:03:58.794 [Lua] Populating data for character 2 15 20:03:59.097 [Lua] Requesting character data for index 3 15 20:03:59.097 [Lua] Populating data for character 3 15 20:03:59.417 [Lua] Requesting character data for index 4 15 20:03:59.417 [Lua] Populating data for character 4 15 20:03:59.721 [Lua] Requesting character data for index 5 15 20:03:59.721 [Lua] Populating data for character 5 15 20:04:00.026 [Lua] Requesting character data for index 6 15 20:04:00.026 [Lua] Populating data for character 6 15 20:04:00.331 [Lua] Requesting character data for index 7 15 20:04:00.331 [Lua] Populating data for character 7 15 20:04:00.633 [Lua] Requesting character data for index 8 15 20:04:00.633 [Lua] Populating data for character 8 15 20:04:00.938 [Lua] Requesting character data for index 9 15 20:04:00.938 [Lua] Populating data for character 9 15 20:04:01.260 [Lua] Requesting character data for index 10 15 20:04:01.260 [Lua] Populating data for character 10 15 20:04:01.563 [Lua] Requesting character data for index 11 15 20:04:01.563 [Lua] Populating data for character 11 15 20:04:01.867 [Lua] Requesting character data for index 12 15 20:04:01.867 [Lua] Populating data for character 12 15 20:04:02.173 [Lua] Requesting character data for index 13 15 20:04:02.173 [Lua] Populating data for character 13 15 20:04:02.479 [Lua] Requesting character data for index 14 15 20:04:02.479 [Lua] Populating data for character 14 15 20:04:02.798 [Lua] Requesting character data for index 15 15 20:04:02.798 [Lua] Populating data for character 15 15 20:04:03.830 [Lua] Player statistics loaded! 20:04:03.846 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:04:04.879 [Lua] [Managers] Destroying state managers... 20:04:04.879 [Lua] MUSIC MANAGER Stop_menu_screen_music 226058 0 20:04:04.879 [Lua] [Gamestate] Enter state StateLoading 20:04:04.882 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 20:04:04.882 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:04:04.882 [Lua] [LobbyManager] Setting up network options 20:04:04.882 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:04:04.883 [Lua] registering RPCs 20:04:04.883 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:04:04.883 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 20:04:04.883 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:04:04.883 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:04:04.883 [Lua] [LevelTransitionHandler] load_level inn_level 20:04:04.883 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:04:04.883 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:04:04.883 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 20:04:04.883 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:04:04.883 [SteamVoipRoom] Creating room be8538b987dd8ac4 20:04:04.883 [SteamVoipRoom] Joining room be8538b987dd8ac4 20:04:04.884 [EAC] EAC server 11000011885baad is initializing 20:04:04.899 [EAC] Server is also client 11000011885baad 20:04:04.899 [EACServer] [01:34:04:898][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF70ECAC720 LogLevel: Info. 20:04:04.899 [Lua] ### Created peer state machine for 11000011885baad 20:04:04.899 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:04:04.899 [Lua] MUSIC MANAGER unmute_all_world_sounds 226059 0 20:04:04.899 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 20:04:04.901 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 20:04:04.902 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:04:04.902 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:04:04.902 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:04:04.902 [Lua] Set lobby begin: 20:04:04.902 [Lua] Set lobby end. 20:04:04.902 [Lua] [PSM] Peer 11000011885baad joined. Want to use profile index "2" 20:04:04.902 [Lua] [LobbyHost] Changed state from 0 to creating 20:04:04.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:04:04.935 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:04:04.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:04:04.952 [Lua] MUSIC MANAGER Play_loading_screen_music 226060 0 20:04:04.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:04:04.985 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:04:04.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:04:05.059 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:04:05.240 [SteamLobby] Detected added member 11000011885baad 20:04:05.241 [Lua] [LobbyHost] Changed state from creating to joined 20:04:05.242 [Lua] [PartyManager] Leader is set to 11000011885baad 20:04:05.242 [Lua] [ChatManager] Setting up network context, host_peer_id:11000011885baad my_peer_id:11000011885baad 20:04:05.242 [Lua] [ChatManager] Registering channel 1 20:04:05.242 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000011885baad, own_peer_id=11000011885baad) 20:04:05.242 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000011885baad, own_peer_id=11000011885baad) 20:04:05.242 [Lua] [PartyManager] network_context_created (server_peer_id=11000011885baad, own_peer_id=11000011885baad) 20:04:05.244 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 20:04:05.257 [Lua] [NetworkServer] Changing num_players from nil to 1 20:04:05.257 [Lua] Players: 1 20:04:05.257 [Lua] Set lobby begin: 20:04:05.257 [Lua] Lobby data num_players = 1 20:04:05.257 [Lua] Lobby data level_key = inn_level 20:04:05.258 [Lua] Lobby data game_mode = 3 20:04:05.258 [Lua] Lobby data matchmaking = false 20:04:05.258 [Lua] Set lobby end. 20:04:06.911 [Lua] player (11000011885baad,1) was put into party 0 20:04:06.911 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011885baad 20:04:06.912 [Lua] [StateLoading] got rpc_load_level 49 inn_level 20:04:11.761 warning: [Steam] Session connect failed 11000013409c79f, error: 4 20:04:27.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:04:27.876 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:04:27.893 [Lua] [LevelTransitionHandler] Level load completed! 20:04:27.893 [Lua] [EnemyPackageLoader] setup_startup_enemies 20:04:27.893 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:04:27.893 [Lua] ### Sending rpc_level_loaded 20:04:27.893 [Lua] #### Has state machine: true, sender: 11000011885baad, level_id: 49 20:04:27.893 [Lua] Peer 11000011885baad has loaded the level and all enemies are loaded 20:04:27.893 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:04:27.893 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:04:27.909 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:0 my_peer_id:11000011885baad 20:04:27.910 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:0 my_peer_id:11000011885baad 20:04:27.926 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 20:04:27.926 [Lua] ### Sending rpc_level_loaded 20:04:27.926 [Lua] #### Has state machine: false, sender: 11000011885baad, level_id: 49 20:04:27.926 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:04:28.940 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:04:28.940 [Lua] Set lobby begin: 20:04:28.940 [Lua] Lobby data host = 11000011885baad 20:04:28.940 [Lua] Lobby data level_key = inn_level 20:04:28.940 [Lua] Lobby data game_mode = 3 20:04:28.940 [Lua] Lobby data country_code = IN 20:04:28.940 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 20:04:28.940 [Lua] Lobby data num_players = 1 20:04:28.941 [Lua] Lobby data matchmaking = false 20:04:28.941 [Lua] Set lobby end. 20:04:28.941 [Lua] [Managers] Destroying state managers... 20:04:28.942 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:04:28.942 [Lua] MUSIC MANAGER Stop_loading_screen_music 226061 0 20:04:28.942 [Lua] [Gamestate] Enter StateIngame HOST 20:04:28.942 [Lua] <>level = inn_level<> 20:04:28.942 [Lua] Set lobby begin: 20:04:28.942 [Lua] Lobby data host = 11000011885baad 20:04:28.942 [Lua] Lobby data level_key = inn_level 20:04:28.942 [Lua] Lobby data game_mode = 3 20:04:28.942 [Lua] Lobby data selected_level_key = inn_level 20:04:28.942 [Lua] Lobby data country_code = IN 20:04:28.943 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 20:04:28.943 [Lua] Lobby data num_players = 1 20:04:28.943 [Lua] Lobby data matchmaking = false 20:04:28.943 [Lua] Set lobby end. 20:04:28.943 [Umbra] Init version: 3.4.15 :: 16 threads 20:04:28.944 [Lua] [StateIngame] Server ingame 20:04:28.947 [Lua] Set lobby begin: 20:04:28.947 [Lua] Lobby data level_key = inn_level 20:04:28.948 [Lua] Lobby data selected_level_key = inn_level 20:04:28.948 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 20:04:28.948 [Lua] Lobby data matchmaking = false 20:04:28.948 [Lua] Lobby data host = 11000011885baad 20:04:28.948 [Lua] Lobby data country_code = IN 20:04:28.948 [Lua] Lobby data game_mode = 3 20:04:28.948 [Lua] Lobby data difficulty = normal 20:04:28.948 [Lua] Lobby data num_players = 1 20:04:28.948 [Lua] Set lobby end. 20:04:28.948 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 20:04:28.948 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 20:04:28.948 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:04:28.948 [Lua] [Matchmaking] initializing 20:04:28.948 [Lua] [Matchmaking] my_peer_id: 11000011885baad, I am server 20:04:28.948 [Lua] [Matchmaking] register rpcs 20:04:28.948 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:04:28.948 [Lua] [GameNetworkManager] My own peer_id = 11000011885baad 20:04:28.948 [Lua] [GameNetworkManager] self.is_server = true 20:04:28.948 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:04:28.948 [Network] Setting artificial MTU limit to 65536 20:04:28.956 [Lua] Switching ConflictSettings: to: disabled 20:04:28.956 [Lua] pacing=disabled 20:04:28.956 [Lua] roaming=nil 20:04:28.956 [Lua] specials=disabled 20:04:28.956 [Lua] debug_color=black 20:04:28.956 [Lua] pack_spawning=disabled 20:04:28.956 [Lua] contained_breeds=nil 20:04:28.956 [Lua] disabled=true 20:04:28.956 [Lua] boss=disabled 20:04:28.956 [Lua] horde=disabled 20:04:28.956 [Lua] name=disabled 20:04:28.956 [Lua] intensity=disabled 20:04:28.956 [Lua] --- 20:04:28.956 [Lua] [LevelAnalysis] set_random_seed( 6524533) 20:04:28.960 [Lua] [AIInterestPointSystem] Level Seed: 6524533 20:04:28.961 [Lua] 20:04:28.961 [Lua] [entity_system_bag] = table 20:04:28.961 [Lua] [entity_system_bag] = metatable 20:04:28.961 [Lua] [startup_data] = table 20:04:28.961 [Lua] [entity_manager] = table 20:04:28.961 [Lua] [entity_manager] = metatable 20:04:28.961 [Lua] [unit_spawner] = table 20:04:28.961 [Lua] [unit_spawner] = metatable 20:04:28.961 [Lua] [unit_storage] = table 20:04:28.961 [Lua] [unit_storage] = metatable 20:04:28.961 [Lua] [dice_keeper] = table 20:04:28.961 [Lua] [dice_keeper] = metatable 20:04:28.961 [Lua] [is_server] = true (boolean) 20:04:28.963 [Lua] [world] = [World] 20:04:28.964 [Lua] [system_api] = table 20:04:28.964 [Lua] [entity_system] = table 20:04:28.964 [Lua] [entity_system] = metatable 20:04:28.964 [Lua] [network_lobby] = table 20:04:28.964 [Lua] [network_lobby] = metatable 20:04:28.964 [Lua] [profile_synchronizer] = table 20:04:28.964 [Lua] [profile_synchronizer] = metatable 20:04:28.964 [Lua] [level_transition_handler] = table 20:04:28.964 [Lua] [level_transition_handler] = metatable 20:04:28.964 [Lua] [num_local_human_players] = 1 (number) 20:04:28.964 [Lua] [statistics_db] = table 20:04:28.964 [Lua] [statistics_db] = metatable 20:04:28.964 [Lua] [network_server] = table 20:04:28.964 [Lua] [network_server] = metatable 20:04:28.964 [Lua] [input_manager] = table 20:04:28.964 [Lua] [input_manager] = metatable 20:04:28.964 [Lua] [network_clock] = table 20:04:28.964 [Lua] [network_clock] = metatable 20:04:28.964 [Lua] [network_transmit] = table 20:04:28.964 [Lua] [network_transmit] = metatable 20:04:28.964 [Lua] [free_flight_manager] = table 20:04:28.964 [Lua] [free_flight_manager] = metatable 20:04:28.964 [Lua] [network_manager] = table 20:04:28.964 [Lua] [network_manager] = metatable 20:04:28.964 [Lua] [network_event_delegate] = table 20:04:28.964 [Lua] [network_event_delegate] = metatable 20:04:28.964 [Lua] 20:04:28.964 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:04:28.967 [Lua] [AchievementManager] Achievements using the steam platform 20:04:28.968 [Lua] [StateIngame] Level seed: 6524533 20:04:28.968 [World] Spawning level. 20:04:29.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:04:29.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:04:29.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:04:29.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:04:29.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:04:29.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:04:29.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:04:29.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 20:04:29.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 20:04:29.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 20:04:29.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 20:04:29.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 20:04:29.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 20:04:29.156 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 20:04:29.156 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 20:04:29.156 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 20:04:29.156 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 20:04:29.156 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 20:04:29.157 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 20:04:29.158 [Lua] [LevelAnalysis] set_random_seed( 6524533) 20:04:29.173 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 20:04:29.173 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 20:04:29.173 [Lua] [IngameUI] init 20:04:29.186 [SteamVoipClient] select_out(11000011885baad, on) 20:04:29.189 [Lua] cb_razer_chroma_setup 20:04:29.213 [Lua] [Matchmaking] Cancelling matchmaking 20:04:29.213 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:04:29.213 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:04:29.213 [Lua] Set lobby begin: 20:04:29.213 [Lua] Lobby data level_key = inn_level 20:04:29.213 [Lua] Lobby data power_level = 0 20:04:29.214 [Lua] Lobby data selected_level_key = inn_level 20:04:29.214 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 20:04:29.214 [Lua] Lobby data matchmaking = false 20:04:29.214 [Lua] Lobby data host = 11000011885baad 20:04:29.214 [Lua] Lobby data country_code = IN 20:04:29.214 [Lua] Lobby data game_mode = 3 20:04:29.214 [Lua] Lobby data difficulty = normal 20:04:29.214 [Lua] Lobby data num_players = 1 20:04:29.214 [Lua] Set lobby end. 20:04:29.215 [Flow] complete_skittergate_legend false 20:04:29.215 [Flow] complete_all_helmgart_levels_recruit false 20:04:29.215 [Flow] WitchHunterLevel:1 20:04:29.215 [Flow] LeaderYes 20:04:29.215 [Flow] ALL PC XP:960 20:04:29.215 [Flow] WH XP:0 20:04:29.215 [Flow] Number of crafted items:0 20:04:29.215 [Flow] Sum of Powe Levels:149 20:04:29.215 [Flow] lodestone diff 1:false 20:04:29.216 [Lua] CurrentConflictSettings disabled 20:04:29.216 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:04:29.218 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:04:29.218 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:04:29.218 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:04:29.218 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 20:04:29.627 [Lua] player (11000011885baad,1) was put into party 1 20:04:29.627 [Lua] Assigning peer(11000011885baad:1) to profile(2) career(1) 20:04:29.627 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011885baad) local_player_id(1) profile_index(2) career_index(1) 20:04:29.627 [Lua] Set lobby begin: 20:04:29.627 [Lua] Lobby data level_key = inn_level 20:04:29.627 [Lua] Lobby data power_level = 0 20:04:29.627 [Lua] Lobby data selected_level_key = inn_level 20:04:29.627 [Lua] Lobby data difficulty = normal 20:04:29.627 [Lua] Lobby data player_slot_4 = 0:0 20:04:29.627 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 20:04:29.627 [Lua] Lobby data matchmaking = false 20:04:29.627 [Lua] Lobby data host = 11000011885baad 20:04:29.627 [Lua] Lobby data country_code = IN 20:04:29.627 [Lua] Lobby data game_mode = 3 20:04:29.627 [Lua] Lobby data player_slot_5 = 0:0 20:04:29.627 [Lua] Lobby data player_slot_2 = 11000011885baad:1 20:04:29.628 [Lua] Lobby data player_slot_1 = 0:0 20:04:29.628 [Lua] Lobby data player_slot_3 = 0:0 20:04:29.628 [Lua] Lobby data num_players = 1 20:04:29.628 [Lua] Set lobby end. 20:04:29.628 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000011885baad | es:0 20:04:29.628 [Lua] 20:04:29.628 [Lua] [units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p] = false (boolean) 20:04:29.628 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base] = false (boolean) 20:04:29.628 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 20:04:29.628 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01] = false (boolean) 20:04:29.628 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 20:04:29.628 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 20:04:29.628 [Lua] 20:04:29.628 [Lua] 20:04:29.628 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 20:04:29.628 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 20:04:29.628 [Lua] [units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p] = false (boolean) 20:04:29.628 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base] = false (boolean) 20:04:29.628 [Lua] [units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01] = false (boolean) 20:04:29.628 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:04:29.628 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01] = false (boolean) 20:04:29.628 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 20:04:29.628 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 20:04:29.628 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:04:29.628 [Lua] [units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh] = false (boolean) 20:04:29.628 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 20:04:29.628 [Lua] 20:04:29.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:04:29.628 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:04:29.628 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:04:29.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:1 my_peer_id:11000011885baad 20:04:29.663 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:1 my_peer_id:11000011885baad 20:04:29.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:04:29.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient, async-read, 20:04:29.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:04:29.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 20:04:29.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read, 20:04:29.663 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:04:29.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read, 20:04:29.663 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 20:04:29.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 20:04:29.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 20:04:29.663 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:04:29.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read, 20:04:29.973 [Flow] DISABLE 20:04:34.082 [Lua] PlayFabMirror:_commit_internal 1 20:04:34.082 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:04:34.084 [Lua] generate_backend_stats 11000011885baad:1 20:04:34.098 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:04:34.098 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2 20:04:34.098 [Lua] Set lobby begin: 20:04:34.098 [Lua] Lobby data level_key = inn_level 20:04:34.099 [Lua] Lobby data power_level = 239 20:04:34.099 [Lua] Lobby data selected_level_key = inn_level 20:04:34.099 [Lua] Lobby data difficulty = normal 20:04:34.099 [Lua] Lobby data player_slot_4 = 0:0 20:04:34.099 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 20:04:34.099 [Lua] Lobby data matchmaking = false 20:04:34.099 [Lua] Lobby data host = 11000011885baad 20:04:34.099 [Lua] Lobby data country_code = IN 20:04:34.099 [Lua] Lobby data game_mode = 3 20:04:34.099 [Lua] Lobby data player_slot_5 = 0:0 20:04:34.099 [Lua] Lobby data player_slot_2 = 11000011885baad:1 20:04:34.099 [Lua] Lobby data player_slot_1 = 0:0 20:04:34.099 [Lua] Lobby data player_slot_3 = 0:0 20:04:34.100 [Lua] Lobby data num_players = 1 20:04:34.100 [Lua] Set lobby end. 20:04:34.110 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2 20:04:34.441 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2 20:04:34.450 [Lua] commit result success 1 20:04:35.481 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 20:04:35.481 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 20:04:35.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 20:04:36.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 20:04:36.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 20:04:36.196 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 20:04:36.589 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 20:04:36.589 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 20:04:36.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 20:04:36.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 20:04:36.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 20:04:36.756 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 20:04:36.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 20:04:36.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 20:04:36.899 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:04:37.202 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:04:37.202 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:04:37.203 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 20:04:38.178 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 20:04:38.178 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 20:04:38.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 20:04:38.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 20:04:38.691 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 20:04:38.691 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 20:04:39.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 20:04:39.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 20:04:39.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:04:39.225 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:04:39.225 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:04:39.225 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:04:39.762 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:04:39.762 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:04:39.762 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:04:39.823 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:04:39.823 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:04:39.843 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:04:39.873 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:04:39.873 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:04:39.873 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:04:40.292 [Lua] ################################################################################################################# 20:04:40.292 [Lua] [Loading Time]: 00:00:35 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:04:40.292 [Lua] ################################################################################################################# 20:04:40.292 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3 20:04:40.313 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3 20:04:40.654 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3 20:04:40.654 [Lua] Commit load time data 20:06:16.283 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:06:18.797 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:07:25.757 [Lua] [IngameUI] menu view on_enter hero_view 20:07:25.772 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08fb16a0 20:07:25.772 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:07:25.788 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:07:25.788 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 20:07:25.788 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 20:07:25.790 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 20:07:46.519 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 20:07:46.519 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 20:07:46.519 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:07:46.521 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:07:46.521 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 20:07:46.521 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:07:46.528 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:07:47.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:07:47.747 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:07:47.758 [World] Spawning level. 20:07:47.780 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:07:47.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:07:47.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:07:47.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:07:47.844 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:07:47.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:07:47.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:07:47.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:07:47.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:07:47.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:07:47.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:07:51.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:07:51.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:07:51.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:07:51.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:07:51.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:07:51.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:07:51.214 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:2 my_peer_id:11000011885baad 20:07:51.230 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:2 my_peer_id:11000011885baad 20:07:51.243 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 20:07:53.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:07:53.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:07:53.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:07:53.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:07:53.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:07:53.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:07:55.450 [Lua] Set lobby begin: 20:07:55.450 [Lua] Lobby data level_key = inn_level 20:07:55.450 [Lua] Lobby data power_level = 242 20:07:55.450 [Lua] Lobby data selected_level_key = inn_level 20:07:55.450 [Lua] Lobby data difficulty = normal 20:07:55.450 [Lua] Lobby data player_slot_4 = 0:0 20:07:55.450 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 20:07:55.450 [Lua] Lobby data matchmaking = false 20:07:55.450 [Lua] Lobby data host = 11000011885baad 20:07:55.450 [Lua] Lobby data country_code = IN 20:07:55.450 [Lua] Lobby data game_mode = 3 20:07:55.450 [Lua] Lobby data player_slot_5 = 0:0 20:07:55.450 [Lua] Lobby data player_slot_2 = 11000011885baad:1 20:07:55.450 [Lua] Lobby data player_slot_1 = 0:0 20:07:55.450 [Lua] Lobby data player_slot_3 = 0:0 20:07:55.451 [Lua] Lobby data num_players = 1 20:07:55.451 [Lua] Set lobby end. 20:07:57.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:07:57.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:07:57.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:07:57.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:07:57.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:07:57.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:07:57.530 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:3 my_peer_id:11000011885baad 20:07:57.550 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:3 my_peer_id:11000011885baad 20:07:57.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, InventoryPackageSynchronizerClient, async-read, 20:07:57.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 20:07:57.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient 20:07:57.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient 20:07:57.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 20:07:57.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 20:07:57.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 20:07:59.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 20:07:59.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 20:07:59.290 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 20:08:01.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:08:01.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:08:01.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:08:01.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:08:01.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:08:01.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:08:09.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:08:09.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:08:09.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:08:09.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:08:09.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:08:09.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:08:09.559 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:4 my_peer_id:11000011885baad 20:08:09.579 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:4 my_peer_id:11000011885baad 20:08:09.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, InventoryPackageSynchronizerClient, async-read, 20:08:09.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, InventoryPackageSynchronizerClient, async-read, 20:08:09.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient 20:08:09.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient 20:08:09.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 20:08:09.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 20:08:09.730 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 20:08:10.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 20:08:10.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 20:08:10.481 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 20:08:11.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:08:11.410 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:08:11.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:08:11.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:08:11.410 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:08:11.410 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:08:11.432 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:5 my_peer_id:11000011885baad 20:08:11.453 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:5 my_peer_id:11000011885baad 20:08:11.453 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient, async-read, 20:08:11.453 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read, 20:08:11.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, InventoryPackageSynchronizerClient 20:08:11.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, InventoryPackageSynchronizerClient 20:08:11.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 20:08:11.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 20:08:11.524 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 20:08:11.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 20:08:11.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 20:08:11.867 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 20:08:13.740 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:08:13.740 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:08:13.740 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:08:13.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:08:13.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:08:13.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:08:13.754 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:08:13.754 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 20:08:13.754 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 20:08:13.756 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:08:13.756 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 20:08:13.761 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:08:26.593 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 4 20:08:26.607 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 4 1 20:08:27.245 [SteamStats] UserAchievement salvage_item, current progress: 0, max progress: 0 20:08:27.401 [SteamStats] UserStatsStored success: true 20:08:31.620 [Lua] PlayFabMirror:_commit_internal 2 20:08:31.620 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 5 20:08:31.620 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 6 20:08:31.620 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:08:31.622 [Lua] generate_backend_stats 11000011885baad:1 20:08:31.635 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 7 20:08:46.721 [Lua] [PlayFabRequestQueue] EAC Challenge Request Timed Out Resending craftingSalvage 4 20:08:46.721 [Lua] [success_callback] = [function] 20:08:46.721 [Lua] [id] = 4 (number) 20:08:46.721 [Lua] [request] = table 20:08:46.721 [Lua] [FunctionName] = craftingSalvage (string) 20:08:46.721 [Lua] [FunctionParameter] = table 20:08:46.721 [Lua] [item_backend_ids_and_amounts] = table 20:08:46.721 [Lua] [1] = table 20:08:46.721 [Lua] [amount] = 1 (number) 20:08:46.721 [Lua] [backend_id] = 910A0251518DDC93 (string) 20:08:46.721 [Lua] [2] = table 20:08:46.721 [Lua] [amount] = 1 (number) 20:08:46.721 [Lua] [backend_id] = EB64101844AD5D89 (string) 20:08:46.721 [Lua] [3] = table 20:08:46.721 [Lua] [amount] = 1 (number) 20:08:46.721 [Lua] [backend_id] = 48A7A3CAFB340633 (string) 20:08:46.721 [Lua] [4] = table 20:08:46.721 [Lua] [amount] = 1 (number) 20:08:46.721 [Lua] [backend_id] = F17A929B0999B0CA (string) 20:08:46.721 [Lua] [5] = table 20:08:46.721 [Lua] [amount] = 1 (number) 20:08:46.721 [Lua] [backend_id] = FA2195A0BF428810 (string) 20:08:46.721 [Lua] [6] = table 20:08:46.721 [Lua] [amount] = 1 (number) 20:08:46.721 [Lua] [backend_id] = 7D006AB40453FC5D (string) 20:08:46.721 [Lua] [7] = table 20:08:46.721 [Lua] [amount] = 1 (number) 20:08:46.721 [Lua] [backend_id] = AD600FC39767ED55 (string) 20:08:46.721 [Lua] [8] = table 20:08:46.721 [Lua] [amount] = 1 (number) 20:08:46.721 [Lua] [backend_id] = 901DA0F3FB1A5B5F (string) 20:08:46.721 [Lua] [9] = table 20:08:46.721 [Lua] [amount] = 1 (number) 20:08:46.721 [Lua] [backend_id] = CBB17E5B8F9D92F1 (string) 20:08:46.721 [Lua] [hero_name] = bright_wizard (string) 20:08:46.721 [Lua] [timeout] = 20 (number) 20:08:46.721 [Lua] [api_function_name] = ExecuteCloudScript (string) 20:08:46.721 [Lua] [eac_challenge_success] = false (boolean) 20:08:46.721 [Lua] [send_eac_challenge] = true (boolean) 20:08:46.721 [Lua] [resends] = 1 (number) 20:08:46.721 [Lua] [expected_eac_id] = 1 (number) 20:08:46.726 [Lua] <> <>PlayFabRequestQueue<> <>EAC Challenge Request Timed Out - Resending<> <> [0] [C]: in function callstack [1] foundation/scripts/util/crashify.lua:53: in function print_exception [2] scripts/managers/backend_playfab/playfab_request_queue.lua:94: in function update [3] scripts/managers/backend_playfab/playfab_mirror.lua:839: in function update [4] ...pts/managers/backend_playfab/backend_manager_playfab.lua:518: in function update [5] scripts/game_state/state_ingame.lua:861: in function update [6] foundation/scripts/util/state_machine.lua:145: in function update [7] scripts/boot.lua:764: in function game_update [8] scripts/boot.lua:528:in function [1] system = "PlayFabRequestQueue"; message = "EAC Challenge Request Timed Out - Resending" [2] self = table: 0000000000D69200; dt = 0.017295064404606819; active_entry = table: 000000000CA005E0; timeout = -0.0084387194365262985; active_request = table: 000000000AF345E0 [3] self = table: 000000000095FA90; dt = 0.017295064404606819; error_code = nil; request_id = nil [4] self = table: 000000000211F370; dt = 0.017295064404606819; settings = table: 00000000001FB070; signin = table: 0000000001576550; mirror = table: 000000000095FA90; queue = table: 00000000080C3730; error_data = nil [5] self = table: 000000000025FB30; dt = 0.017295064404606819; main_t = 3932.7049521354493; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tdeed\n\tworld\n\tparty\n\taccount\n\tbackend\n\tnews_ticker\n\tlobby\n\tload_time\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplayer\n\tlocalizer\n\tadmin\n\tplay_go\n\tmod\n\tperfhud\n\tdebug_updator\n [6] self = table: 000000000C961F00; dt = 0.017295064404606819; t = 3932.7049521354493 [7] self = table: 0000000000017DA0; real_world_dt = 0.017295064404606819; dt = 0.017295064404606819; t = 3932.7049521354493 [8] dt = 0.017295064404606819 [2] _id = 7; _queue = table: 000000000AAD9B70; _active_entry = table: 000000000CA005E0; _eac_id = 1; [3] _inventory_items = table: 0000000007FC5EF0; _stats = table: 000000000294EDC0; _commit_current_id = 2; _unlocked_keep_decorations = table: 0000000009B96990; _claimed_achievements = table: 000000000B175620; _career_lookup = table: 00000000001F90E0; _career_data_mirror = table: 000000000290FC70; _career_data = table: 000000000AA94670; _essence = 0; _weaves_progression_settings = table: 0000000007DED590; _achievement_rewards = table: 00000000081288B0; sum_best_power_levels = 149; _best_power_levels = table: 0000000009705030; _commit_limit_total = 2; _num_items_to_load = 0; _user_data_mirror = table: 000000000AAD97B0; _fake_inventory_items = table: 0000000002974F30; _queued_commit = table: 00000000041DB6C0; _read_only_data = table: 0000000001A35AA0; _commits = table: 0000000007B1A2A0; _playfab_id = "78CDA542D645DB13"; _quest_data = table: 0000000002A23D00; _title_data = table: 000000000B12DB30; _request_queue = table: 0000000000D69200; _last_id = 2; _user_data = table: 000000000073AEC0; _read_only_data_mirror = table: 000000000B0B5E40; _unlocked_weapon_skins = table: 0000000001FA2F90; _commit_limit_timer = 15.286122059449553; [4] _button_ok = "button_ok"; _server_queue = table: 000000000053F110; _in_error_state = false; _interfaces = table: 000000000211F6B0; _is_tutorial_backend = false; _mirror = table: 0000000000752960; _signin = table: 0000000000757FF0; _button_disconnected = "button_disconnected"; _is_disconnected = false; _data_server_queue = table: 00000000080C3730; _button_retry = "button_retry"; _signin_timeout = 1571774651; _interfaces_created = true; _talents_interface_overrides = table: 0000000002121630; _need_signin = false; _backend_mirror = table: 000000000095FA90; _backend_signin = table: 0000000001576550; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002120910; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000001B31C80; [5] world_name = "level_world"; entity_system_bag = table: 00000000029014B0; network_server = table: 00000000004668E0; entity_system = table: 0000000008360340; parent = table: 0000000000017DA0; _level_flow_events = table: 000000000CB97830; statistics_db = table: 0000000008FDD810; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000123EE30; profile_synchronizer = table: 00000000041DEB90; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000005DCD720; num_local_human_players = 1; dt = 0.017295064404606819; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000002974C30; world = [World]; last_connected_to_network_at = 256.45114307571203; peer_id = "11000011885baad"; level = [Level]; network_timer_handler = table: 0000000002A54550; viewport_name = "player_1"; machines = table: 000000000838DE90; _camera_carrier = table: 0000000005DCD7D0; free_flight_manager = table: 000000000BFB7600; network_transmit = table: 00000000083BD0D0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000B32E180; _lobby_host = table: 000000000C943620; level_transition_handler = table: 000000000BD02C40; dice_keeper = table: 0000000000491F20; _quit_game = false; [6] _params = table: 000000000C935880; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000017DA0; _state = table: 000000000025FB30; [7] startup_package_handles = table: 00000000000906B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000090620; flow_return_table = table: 0000000000017DF0; _machine = table: 000000000C961F00; startup_timer = 11.843507561832666; has_booted = true; loading_context = table: 0000000001A7AC20; <> <> 20:08:46.726 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 4 2 20:08:48.497 [Lua] [PlayFabRequestQueue] Received Timed Out EAC Response - Ignoring 1 20:09:06.883 [Lua] [PlayFabRequestQueue] EAC Challenge Request Timed Out Resending craftingSalvage 4 20:09:06.883 [Lua] [success_callback] = [function] 20:09:06.883 [Lua] [id] = 4 (number) 20:09:06.883 [Lua] [request] = table 20:09:06.883 [Lua] [FunctionName] = craftingSalvage (string) 20:09:06.883 [Lua] [FunctionParameter] = table 20:09:06.883 [Lua] [item_backend_ids_and_amounts] = table 20:09:06.883 [Lua] [1] = table 20:09:06.883 [Lua] [amount] = 1 (number) 20:09:06.883 [Lua] [backend_id] = 910A0251518DDC93 (string) 20:09:06.883 [Lua] [2] = table 20:09:06.883 [Lua] [amount] = 1 (number) 20:09:06.883 [Lua] [backend_id] = EB64101844AD5D89 (string) 20:09:06.883 [Lua] [3] = table 20:09:06.883 [Lua] [amount] = 1 (number) 20:09:06.883 [Lua] [backend_id] = 48A7A3CAFB340633 (string) 20:09:06.883 [Lua] [4] = table 20:09:06.883 [Lua] [amount] = 1 (number) 20:09:06.883 [Lua] [backend_id] = F17A929B0999B0CA (string) 20:09:06.883 [Lua] [5] = table 20:09:06.883 [Lua] [amount] = 1 (number) 20:09:06.883 [Lua] [backend_id] = FA2195A0BF428810 (string) 20:09:06.883 [Lua] [6] = table 20:09:06.883 [Lua] [amount] = 1 (number) 20:09:06.883 [Lua] [backend_id] = 7D006AB40453FC5D (string) 20:09:06.883 [Lua] [7] = table 20:09:06.883 [Lua] [amount] = 1 (number) 20:09:06.883 [Lua] [backend_id] = AD600FC39767ED55 (string) 20:09:06.883 [Lua] [8] = table 20:09:06.883 [Lua] [amount] = 1 (number) 20:09:06.883 [Lua] [backend_id] = 901DA0F3FB1A5B5F (string) 20:09:06.883 [Lua] [9] = table 20:09:06.883 [Lua] [amount] = 1 (number) 20:09:06.883 [Lua] [backend_id] = CBB17E5B8F9D92F1 (string) 20:09:06.883 [Lua] [hero_name] = bright_wizard (string) 20:09:06.883 [Lua] [timeout] = 20 (number) 20:09:06.883 [Lua] [api_function_name] = ExecuteCloudScript (string) 20:09:06.883 [Lua] [eac_challenge_success] = false (boolean) 20:09:06.883 [Lua] [send_eac_challenge] = true (boolean) 20:09:06.883 [Lua] [resends] = 2 (number) 20:09:06.883 [Lua] [expected_eac_id] = 2 (number) 20:09:06.888 [Lua] <> <>PlayFabRequestQueue<> <>EAC Challenge Request Timed Out - Resending<> <> [0] [C]: in function callstack [1] foundation/scripts/util/crashify.lua:53: in function print_exception [2] scripts/managers/backend_playfab/playfab_request_queue.lua:94: in function update [3] scripts/managers/backend_playfab/playfab_mirror.lua:839: in function update [4] ...pts/managers/backend_playfab/backend_manager_playfab.lua:518: in function update [5] scripts/game_state/state_ingame.lua:861: in function update [6] foundation/scripts/util/state_machine.lua:145: in function update [7] scripts/boot.lua:764: in function game_update [8] scripts/boot.lua:528:in function [1] system = "PlayFabRequestQueue"; message = "EAC Challenge Request Timed Out - Resending" [2] self = table: 0000000000D69200; dt = 0.017304958775639534; active_entry = table: 000000000CA005E0; timeout = -0.0047500822693109512; active_request = table: 000000000AF345E0 [3] self = table: 000000000095FA90; dt = 0.017304958775639534; error_code = nil; request_id = nil [4] self = table: 000000000211F370; dt = 0.017304958775639534; settings = table: 00000000001FB070; signin = table: 0000000001576550; mirror = table: 000000000095FA90; queue = table: 00000000080C3730; error_data = nil [5] self = table: 000000000025FB30; dt = 0.017304958775639534; main_t = 3952.7097022177186; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tdeed\n\tworld\n\tparty\n\taccount\n\tbackend\n\tnews_ticker\n\tlobby\n\tload_time\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplayer\n\tlocalizer\n\tadmin\n\tplay_go\n\tmod\n\tperfhud\n\tdebug_updator\n [6] self = table: 000000000C961F00; dt = 0.017304958775639534; t = 3952.7097022177186 [7] self = table: 0000000000017DA0; real_world_dt = 0.017304958775639534; dt = 0.017304958775639534; t = 3952.7097022177186 [8] dt = 0.017304958775639534 [2] _id = 7; _queue = table: 000000000AAD9B70; _active_entry = table: 000000000CA005E0; _eac_id = 2; [3] _inventory_items = table: 0000000007FC5EF0; _stats = table: 000000000294EDC0; _commit_current_id = 2; _unlocked_keep_decorations = table: 0000000009B96990; _claimed_achievements = table: 000000000B175620; _career_lookup = table: 00000000001F90E0; _career_data_mirror = table: 000000000290FC70; _career_data = table: 000000000AA94670; _essence = 0; _weaves_progression_settings = table: 0000000007DED590; _achievement_rewards = table: 00000000081288B0; sum_best_power_levels = 149; _best_power_levels = table: 0000000009705030; _commit_limit_total = 1; _num_items_to_load = 0; _user_data_mirror = table: 000000000AAD97B0; _fake_inventory_items = table: 0000000002974F30; _queued_commit = table: 00000000041DB6C0; _read_only_data = table: 0000000001A35AA0; _commits = table: 0000000007B1A2A0; _playfab_id = "78CDA542D645DB13"; _quest_data = table: 0000000002A23D00; _title_data = table: 000000000B12DB30; _request_queue = table: 0000000000D69200; _last_id = 2; _user_data = table: 000000000073AEC0; _read_only_data_mirror = table: 000000000B0B5E40; _unlocked_weapon_skins = table: 0000000001FA2F90; _commit_limit_timer = 75.292421562597156; [4] _button_ok = "button_ok"; _server_queue = table: 000000000053F110; _in_error_state = false; _interfaces = table: 000000000211F6B0; _is_tutorial_backend = false; _mirror = table: 0000000000752960; _signin = table: 0000000000757FF0; _button_disconnected = "button_disconnected"; _is_disconnected = false; _data_server_queue = table: 00000000080C3730; _button_retry = "button_retry"; _signin_timeout = 1571774651; _interfaces_created = true; _talents_interface_overrides = table: 0000000002121630; _need_signin = false; _backend_mirror = table: 000000000095FA90; _backend_signin = table: 0000000001576550; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002120910; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000001B31C80; [5] world_name = "level_world"; entity_system_bag = table: 00000000029014B0; network_server = table: 00000000004668E0; entity_system = table: 0000000008360340; parent = table: 0000000000017DA0; _level_flow_events = table: 000000000CB97830; statistics_db = table: 0000000008FDD810; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000123EE30; profile_synchronizer = table: 00000000041DEB90; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000005DCD720; num_local_human_players = 1; dt = 0.017304958775639534; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000002974C30; world = [World]; last_connected_to_network_at = 276.4558832636103; peer_id = "11000011885baad"; level = [Level]; network_timer_handler = table: 0000000002A54550; viewport_name = "player_1"; machines = table: 000000000838DE90; _camera_carrier = table: 0000000005DCD7D0; free_flight_manager = table: 000000000BFB7600; network_transmit = table: 00000000083BD0D0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000B32E180; _lobby_host = table: 000000000C943620; level_transition_handler = table: 000000000BD02C40; dice_keeper = table: 0000000000491F20; _quit_game = false; [6] _params = table: 000000000C935880; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000017DA0; _state = table: 000000000025FB30; [7] startup_package_handles = table: 00000000000906B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000090620; flow_return_table = table: 0000000000017DF0; _machine = table: 000000000C961F00; startup_timer = 11.843507561832666; has_booted = true; loading_context = table: 0000000001A7AC20; <> <> 20:09:06.888 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 4 3 20:09:07.191 [Lua] [PlayFabRequestQueue] EAC Enabled! 4 20:09:07.191 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 4 20:09:08.228 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 4 20:09:08.229 [Save] Saving `save_data` 20:09:08.231 [Save] Save done 20:09:08.231 [Save] Saving `save_data` 20:09:08.234 [Save] Save done 20:09:08.234 [Save] Saving `save_data` 20:09:08.238 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 5 20:09:08.244 [Save] Save done 20:09:08.244 [Save] Saving `save_data` 20:09:08.246 [Save] Save done 20:09:09.423 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 5 20:09:09.432 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 6 20:09:09.767 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 6 20:09:09.778 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 7 4 20:09:10.098 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 20:09:10.098 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 7 20:09:10.737 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 7 20:09:10.745 [Lua] commit result success 2 20:09:16.692 [Lua] [PlayFabRequestQueue] Received Timed Out EAC Response - Ignoring 2 20:09:24.990 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 8 20:09:25.003 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 8 5 20:09:25.309 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 20:09:25.309 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 8 20:09:26.308 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 8 20:09:26.308 [Save] Saving `save_data` 20:09:26.310 [Save] Save done 20:09:26.311 [Save] Saving `save_data` 20:09:26.313 [Save] Save done 20:09:26.313 [Save] Saving `save_data` 20:09:26.317 [Save] Save done 20:09:26.317 [Save] Saving `save_data` 20:09:26.320 [Save] Save done 20:09:30.021 [Lua] PlayFabMirror:_commit_internal 3 20:09:30.021 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:09:30.023 [Lua] generate_backend_stats 11000011885baad:1 20:09:30.036 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9 20:09:30.044 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 6 20:09:30.359 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 20:09:30.359 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9 20:09:30.951 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9 20:09:30.959 [Lua] commit result success 3 20:09:34.568 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 20:09:34.568 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 20:09:34.568 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:09:34.569 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:09:34.569 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 20:09:34.569 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 20:09:34.575 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 20:09:35.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:09:35.063 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:09:35.073 [World] Spawning level. 20:09:35.091 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:09:35.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:09:35.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:09:35.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:09:35.163 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:09:35.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:09:35.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:09:35.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:09:35.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:09:35.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:09:35.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:09:35.192 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:09:35.192 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:09:35.192 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:09:35.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:09:35.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:09:35.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:09:35.203 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:09:35.203 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 20:09:35.203 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 20:09:35.205 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 20:09:35.205 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 20:09:35.211 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 20:09:35.740 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 20:09:35.740 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 20:09:35.740 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 20:09:35.742 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 20:09:36.280 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 20:09:36.280 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:09:36.282 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:09:36.282 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:09:36.287 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:09:36.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:09:36.774 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:09:36.784 [World] Spawning level. 20:09:36.806 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:09:36.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:09:36.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:09:36.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:09:36.862 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:09:36.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:09:36.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:09:36.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:09:36.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:09:36.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:09:36.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:09:36.937 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:09:36.937 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:09:36.937 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:09:36.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:09:36.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:09:36.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:09:36.957 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:09:36.957 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 20:09:36.959 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:09:36.959 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:09:38.421 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 20:09:38.422 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 20:09:38.422 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 20:09:38.424 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 20:09:45.287 [Lua] [IngameUI] menu view on_exit hero_view 20:09:45.296 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08fb16a0 20:09:45.296 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:09:45.296 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:09:45.296 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 20:09:45.296 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 20:09:45.296 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 20:09:47.585 [Lua] [IngameUI] menu view on_enter hero_view 20:09:47.590 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08fb16a0 20:09:47.590 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:09:47.605 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:09:47.605 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 20:09:47.606 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 20:09:47.607 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 20:09:50.095 [Lua] [IngameUI] menu view on_exit hero_view 20:09:50.100 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08fb16a0 20:09:50.100 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:09:50.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:09:50.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 20:09:50.100 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 20:09:50.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 20:09:55.322 [Lua] PlayFabMirror:_commit_internal 4 20:09:55.322 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:09:55.326 [Lua] generate_backend_stats 11000011885baad:1 20:09:55.337 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:09:55.346 [Lua] commit result success 4 20:10:15.672 [Lua] [IngameUI] menu view on_enter hero_view 20:10:15.678 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08fb16a0 20:10:15.678 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 20:10:19.249 [Lua] [IngameUI] menu view on_exit hero_view 20:10:19.257 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08fb16a0 20:10:19.257 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 20:10:31.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:10:34.380 [Lua] PlayFabMirror:_commit_internal 5 20:10:34.380 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:10:34.383 [Lua] generate_backend_stats 11000011885baad:1 20:10:34.393 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:10:34.405 [Lua] commit result success 5 20:11:24.721 [Lua] [IngameUI] menu view on_enter hero_view 20:11:24.732 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08fb16a0 20:11:24.732 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 20:11:36.454 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 10 20:11:36.466 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 10 7 20:11:56.567 [Lua] [PlayFabRequestQueue] EAC Challenge Request Timed Out Resending generateAchievementRewards 10 20:11:56.567 [Lua] [success_callback] = [function] 20:11:56.567 [Lua] [id] = 10 (number) 20:11:56.567 [Lua] [request] = table 20:11:56.567 [Lua] [FunctionName] = generateAchievementRewards (string) 20:11:56.567 [Lua] [FunctionParameter] = table 20:11:56.567 [Lua] [achievement_id] = salvage_item (string) 20:11:56.567 [Lua] [id] = 1 (number) 20:11:56.567 [Lua] [timeout] = 20 (number) 20:11:56.567 [Lua] [api_function_name] = ExecuteCloudScript (string) 20:11:56.567 [Lua] [eac_challenge_success] = false (boolean) 20:11:56.567 [Lua] [send_eac_challenge] = true (boolean) 20:11:56.567 [Lua] [resends] = 1 (number) 20:11:56.567 [Lua] [expected_eac_id] = 7 (number) 20:11:56.571 [Lua] <> <>PlayFabRequestQueue<> <>EAC Challenge Request Timed Out - Resending<> <> [0] [C]: in function callstack [1] foundation/scripts/util/crashify.lua:53: in function print_exception [2] scripts/managers/backend_playfab/playfab_request_queue.lua:94: in function update [3] scripts/managers/backend_playfab/playfab_mirror.lua:839: in function update [4] ...pts/managers/backend_playfab/backend_manager_playfab.lua:518: in function update [5] scripts/game_state/state_ingame.lua:861: in function update [6] foundation/scripts/util/state_machine.lua:145: in function update [7] scripts/boot.lua:764: in function game_update [8] scripts/boot.lua:528:in function [1] system = "PlayFabRequestQueue"; message = "EAC Challenge Request Timed Out - Resending" [2] self = table: 0000000000D69200; dt = 0.018007198348641396; active_entry = table: 00000000004C77B0; timeout = -0.002161465585231781; active_request = table: 0000000001A5B340 [3] self = table: 000000000095FA90; dt = 0.018007198348641396; error_code = nil; request_id = nil [4] self = table: 000000000211F370; dt = 0.018007198348641396; settings = table: 00000000001FB070; signin = table: 0000000001576550; mirror = table: 000000000095FA90; queue = table: 00000000080C3730; error_data = nil [5] self = table: 000000000025FB30; dt = 0.018007198348641396; main_t = 4121.1702538931277; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tdeed\n\tworld\n\tparty\n\taccount\n\tbackend\n\tnews_ticker\n\tlobby\n\tload_time\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplayer\n\tlocalizer\n\tadmin\n\tplay_go\n\tmod\n\tperfhud\n\tdebug_updator\n [6] self = table: 000000000C961F00; dt = 0.018007198348641396; t = 4121.1702538931277 [7] self = table: 0000000000017DA0; real_world_dt = 0.018007198348641396; dt = 0.018007198348641396; t = 4121.1702538931277 [8] dt = 0.018007198348641396 [2] _id = 10; _queue = table: 000000000AAD9B70; _active_entry = table: 00000000004C77B0; _eac_id = 7; [3] _inventory_items = table: 0000000007FC5EF0; _stats = table: 0000000007F50C70; _unlocked_keep_decorations = table: 0000000009B96990; _claimed_achievements = table: 000000000B175620; _career_lookup = table: 00000000001F90E0; _career_data_mirror = table: 000000000290FC70; _career_data = table: 000000000AA94670; _essence = 0; _weaves_progression_settings = table: 0000000007DED590; _achievement_rewards = table: 00000000081288B0; sum_best_power_levels = 149; _best_power_levels = table: 0000000009705030; _commit_limit_total = 2; _num_items_to_load = 0; _user_data_mirror = table: 000000000AAD97B0; _fake_inventory_items = table: 0000000002974F30; _queued_commit = table: 00000000041DB6C0; _read_only_data = table: 0000000001A35AA0; _commits = table: 0000000007B1A2A0; _playfab_id = "78CDA542D645DB13"; _quest_data = table: 0000000002A23D00; _title_data = table: 000000000B12DB30; _request_queue = table: 0000000000D69200; _last_id = 5; _user_data = table: 000000000073AEC0; _read_only_data_mirror = table: 000000000B0B5E40; _unlocked_weapon_skins = table: 0000000001FA2F90; _commit_limit_timer = 66.853848289698362; [4] _button_ok = "button_ok"; _server_queue = table: 000000000053F110; _in_error_state = false; _interfaces = table: 000000000211F6B0; _is_tutorial_backend = false; _mirror = table: 0000000000752960; _signin = table: 0000000000757FF0; _button_disconnected = "button_disconnected"; _is_disconnected = false; _data_server_queue = table: 00000000080C3730; _button_retry = "button_retry"; _signin_timeout = 1571774651; _interfaces_created = true; _talents_interface_overrides = table: 0000000002121630; _need_signin = false; _backend_mirror = table: 000000000095FA90; _backend_signin = table: 0000000001576550; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002120910; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000001B31C80; [5] world_name = "level_world"; entity_system_bag = table: 00000000029014B0; network_server = table: 00000000004668E0; entity_system = table: 0000000008360340; parent = table: 0000000000017DA0; _level_flow_events = table: 000000000CB97830; statistics_db = table: 0000000008FDD810; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000123EE30; profile_synchronizer = table: 00000000041DEB90; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000005DCD720; num_local_human_players = 1; dt = 0.018007198348641396; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000002974C30; world = [World]; last_connected_to_network_at = 444.91573269944638; peer_id = "11000011885baad"; level = [Level]; network_timer_handler = table: 0000000002A54550; viewport_name = "player_1"; machines = table: 000000000838DE90; _camera_carrier = table: 0000000005DCD7D0; free_flight_manager = table: 000000000BFB7600; network_transmit = table: 00000000083BD0D0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000B32E180; _lobby_host = table: 000000000C943620; level_transition_handler = table: 000000000BD02C40; dice_keeper = table: 0000000000491F20; _quit_game = false; [6] _params = table: 000000000C935880; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000017DA0; _state = table: 000000000025FB30; [7] startup_package_handles = table: 00000000000906B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000090620; flow_return_table = table: 0000000000017DF0; _machine = table: 000000000C961F00; startup_timer = 11.843507561832666; has_booted = true; loading_context = table: 0000000001A7AC20; <> <> 20:11:56.571 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 10 8 20:11:57.800 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 20:11:57.800 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 10 20:11:58.540 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 10 20:11:58.540 [Save] Saving `save_data` 20:11:58.543 [Save] Save done 20:11:58.556 [Lua] min_height 96.875 20:12:03.271 [Lua] [IngameUI] menu view on_exit hero_view 20:12:03.279 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08fb16a0 20:12:03.279 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 20:12:05.557 [Lua] [IngameUI] menu view on_enter hero_view 20:12:05.567 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08fb16a0 20:12:05.567 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 20:12:05.578 [World] Spawning level. 20:12:05.588 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 20:12:05.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 20:12:05.899 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 20:12:05.899 [Lua] on loaded complet 20:12:07.419 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 11 20:12:07.430 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 11 9 20:12:07.736 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 20:12:07.736 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 11 20:12:08.682 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 11 20:12:08.682 [Save] Saving `save_data` 20:12:08.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1, async-read, 20:12:08.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, LootItemUnitPreviewer1, async-read, 20:12:08.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer3, async-read, 20:12:08.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, LootItemUnitPreviewer3, async-read, 20:12:08.684 [Save] Save done 20:12:08.684 [Save] Saving `save_data` 20:12:08.687 [Save] Save done 20:12:08.687 [Save] Saving `save_data` 20:12:08.690 [Save] Save done 20:12:08.697 [Lua] DISABLING LOOT PREVIEW VIEWPORT 20:12:08.697 [Lua] DISABLING LOOT PREVIEW VIEWPORT 20:12:08.697 [Lua] DISABLING LOOT PREVIEW VIEWPORT 20:12:08.848 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 20:12:08.848 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 20:12:08.848 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 20:12:09.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 20:12:09.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 20:12:09.984 [Lua] [PlayFabRequestQueue] Received Timed Out EAC Response - Ignoring 7 20:12:10.951 [Lua] ENABLING LOOT PREVIEW VIEWPORT 20:12:12.516 [Lua] ENABLING LOOT PREVIEW VIEWPORT 20:12:13.278 [Lua] PlayFabMirror:_commit_internal 6 20:12:13.279 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:12:13.280 [Lua] generate_backend_stats 11000011885baad:1 20:12:13.292 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:12:13.300 [Lua] commit result success 6 20:12:15.528 [Lua] ENABLING LOOT PREVIEW VIEWPORT 20:12:30.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, LootItemUnitPreviewer1 20:12:30.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded: 20:12:30.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, LootItemUnitPreviewer3 20:12:30.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer3 -> Package still referenced, NOT unloaded: 20:12:30.946 [Lua] DISABLING LOOT PREVIEW VIEWPORT 20:12:30.946 [Lua] DISABLING LOOT PREVIEW VIEWPORT 20:12:30.946 [Lua] DISABLING LOOT PREVIEW VIEWPORT 20:12:32.639 [Lua] [IngameUI] menu view on_exit hero_view 20:12:32.644 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08fb16a0 20:12:32.644 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 20:12:32.654 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 20:12:33.433 [Lua] [IngameUI] menu view on_enter hero_view 20:12:33.444 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08fb16a0 20:12:33.444 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:12:33.461 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:12:33.461 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:12:33.462 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:12:33.462 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:12:33.468 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:12:34.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:12:34.012 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:12:34.023 [World] Spawning level. 20:12:34.046 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:12:34.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:12:34.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:12:34.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:12:34.096 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:12:34.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:12:34.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:12:34.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:12:34.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:12:34.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:12:34.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:12:35.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:12:35.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:12:35.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:12:35.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:12:35.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:12:35.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:12:44.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:12:44.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:12:44.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:12:44.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:12:44.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:12:44.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:12:44.369 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:6 my_peer_id:11000011885baad 20:12:44.392 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:6 my_peer_id:11000011885baad 20:12:44.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 20:12:44.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, InventoryPackageSynchronizerClient, async-read, 20:12:44.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient 20:12:44.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, InventoryPackageSynchronizerClient 20:12:44.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 20:12:44.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 20:12:44.538 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 20:12:45.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 20:12:45.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 20:12:45.732 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 20:12:46.674 [Lua] [IngameUI] menu view on_exit hero_view 20:12:46.682 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08fb16a0 20:12:46.682 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:12:46.682 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:12:46.682 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:12:46.683 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:12:46.683 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:12:46.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:12:46.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:12:46.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:12:46.696 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:12:46.696 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:12:46.696 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:12:47.816 [Lua] PlayFabMirror:_commit_internal 7 20:12:47.816 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 12 20:12:47.816 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:12:47.818 [Lua] generate_backend_stats 11000011885baad:1 20:12:47.830 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:12:47.842 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 12 20:12:48.170 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 12 20:12:48.176 [Lua] commit result success 7 20:13:06.091 [Lua] [IngameUI] menu view on_enter hero_view 20:13:06.103 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08fb16a0 20:13:06.103 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:13:06.120 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:13:06.121 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:13:06.122 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:13:06.122 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:13:06.130 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:13:06.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:13:06.602 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:13:06.614 [World] Spawning level. 20:13:06.642 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:06.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:06.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:06.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:06.688 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:06.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:06.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:06.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:06.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:06.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:06.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:07.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:07.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:07.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:07.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:07.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:07.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:11.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:11.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:11.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:11.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:11.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:11.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:11.713 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:7 my_peer_id:11000011885baad 20:13:11.741 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:7 my_peer_id:11000011885baad 20:13:11.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, InventoryPackageSynchronizerClient, async-read, 20:13:11.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 20:13:11.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient 20:13:11.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, InventoryPackageSynchronizerClient 20:13:11.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 20:13:11.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 20:13:11.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 20:13:12.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 20:13:12.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 20:13:12.281 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 20:13:31.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:31.135 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:31.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:31.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:31.135 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:31.135 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:31.162 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011885baad inventory_sync_id:8 my_peer_id:11000011885baad 20:13:31.183 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000011885baad inventory_sync_id:8 my_peer_id:11000011885baad 20:13:31.196 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 20:13:33.382 [Lua] Set lobby begin: 20:13:33.382 [Lua] Lobby data level_key = inn_level 20:13:33.382 [Lua] Lobby data power_level = 244 20:13:33.382 [Lua] Lobby data selected_level_key = inn_level 20:13:33.382 [Lua] Lobby data difficulty = normal 20:13:33.383 [Lua] Lobby data player_slot_4 = 0:0 20:13:33.383 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 20:13:33.383 [Lua] Lobby data matchmaking = false 20:13:33.383 [Lua] Lobby data host = 11000011885baad 20:13:33.383 [Lua] Lobby data country_code = IN 20:13:33.383 [Lua] Lobby data game_mode = 3 20:13:33.383 [Lua] Lobby data player_slot_5 = 0:0 20:13:33.383 [Lua] Lobby data player_slot_2 = 11000011885baad:1 20:13:33.383 [Lua] Lobby data player_slot_1 = 0:0 20:13:33.383 [Lua] Lobby data player_slot_3 = 0:0 20:13:33.383 [Lua] Lobby data num_players = 1 20:13:33.383 [Lua] Set lobby end. 20:13:35.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:35.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:35.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:35.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:35.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:35.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0, async-read, prioritized 20:13:37.782 [Lua] [IngameUI] menu view on_exit hero_view 20:13:37.792 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08fb16a0 20:13:37.792 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:13:37.792 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:13:37.792 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:13:37.793 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:37.793 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:37.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:37.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:37.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 000000000BAAE7C0 -> Package still referenced, NOT unloaded: 20:13:37.807 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:13:37.807 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:13:37.807 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:13:38.307 [Lua] [IngameUI] menu view on_enter ingame_menu 20:13:40.809 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 20:13:42.047 [Lua] PopupManager:query_result returned result: end_game 20:13:42.047 [Lua] FORCE COMMIT 8 20:13:42.047 [Lua] PlayFabMirror:_commit_internal 8 20:13:42.047 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 13 20:13:42.047 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:13:42.049 [Lua] generate_backend_stats 11000011885baad:1 20:13:42.063 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:13:42.066 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 13 20:13:42.393 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 13 20:13:42.404 [Lua] commit result success 8 20:13:42.405 [Lua] [Matchmaking] Doing transition quit_game from UI 20:13:42.405 [Lua] TRANSITION quit_game nil nil 20:13:42.405 [Lua] [GameNetworkManager] Leaving game... 20:13:42.405 [Lua] [GameNetworkManager] Shutting down game session host. 20:13:42.405 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:13:42.406 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:13:42.406 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=552.24 20:13:42.423 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:13:43.365 [Lua] Set lobby begin: 20:13:43.365 [Lua] Lobby data level_key = inn_level 20:13:43.365 [Lua] Lobby data power_level = 0 20:13:43.365 [Lua] Lobby data selected_level_key = inn_level 20:13:43.365 [Lua] Lobby data difficulty = normal 20:13:43.365 [Lua] Lobby data player_slot_4 = 0:0 20:13:43.365 [Lua] Lobby data unique_server_name = Rajeeva Basavaraju 20:13:43.365 [Lua] Lobby data matchmaking = false 20:13:43.365 [Lua] Lobby data host = 11000011885baad 20:13:43.366 [Lua] Lobby data country_code = IN 20:13:43.366 [Lua] Lobby data game_mode = 3 20:13:43.366 [Lua] Lobby data player_slot_5 = 0:0 20:13:43.366 [Lua] Lobby data player_slot_2 = 11000011885baad:1 20:13:43.366 [Lua] Lobby data player_slot_1 = 0:0 20:13:43.366 [Lua] Lobby data player_slot_3 = 0:0 20:13:43.366 [Lua] Lobby data num_players = 1 20:13:43.366 [Lua] Set lobby end. 20:13:44.443 [Application] Lua signals application exit. 20:13:44.547 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 20:13:44.547 [Lua] Clearing all global lookup lists 20:13:44.547 [Lua] [IngamePlayerListUI] - Destroy 20:13:44.547 [Lua] [EquipmentUI] - Destroy 20:13:44.547 [Lua] [AbilityUI] - Destroy 20:13:44.547 [Lua] [GamePadEquipmentUI] - Destroy 20:13:44.547 [Lua] [GamePadAbilityUI] - Destroy 20:13:44.548 [Lua] [IngameUI] destroy 20:13:44.554 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 20:13:44.615 [Lua] [Managers] Destroying state managers... 20:13:44.622 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:13:44.622 [Lua] [Matchmaking] unregister rpcs 20:13:44.622 [Lua] [Matchmaking] destroying 20:13:44.622 [Lua] [ChatManager] Unregistering channel 1 20:13:44.622 [Lua] [EnemyPackageLoader] network_context_destroyed 20:13:44.622 [Lua] [PartyManager] network_context_destroyed 20:13:44.622 [Lua] [GameMechanismManager] network_context_destroyed 20:13:44.622 [Lua] initializing mechanism to: adventure 20:13:44.622 [EACServer] [01:43:44:621][Windows][EAC Server] [Info][Destroy] Called 20:13:44.626 [SteamVoipRoom] Leaving room be8538b987dd8ac4 20:13:44.626 [SteamVoipRoom] Destroying room be8538b987dd8ac4 20:13:44.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 20:13:44.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient 20:13:44.699 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:13:44.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient 20:13:44.708 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 20:13:44.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient 20:13:44.715 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 20:13:44.716 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient 20:13:44.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, InventoryPackageSynchronizerClient 20:13:44.721 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 20:13:44.723 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:13:44.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 20:13:44.724 [Lua] [LobbyHost] Destroying 20:13:44.728 [Umbra] Unload tome 20:13:44.875 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:13:44.876 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:13:44.876 [Lua] ############### UNLOADING PACKAGES ############### 20:13:44.876 [Lua] [Managers] Destroying state managers... 20:13:44.876 [Lua] [Managers] Destroying global managers... 20:13:44.876 [Lua] [PackageManager] Destroy() 20:13:44.878 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 20:13:44.878 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 20:13:44.901 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 20:13:44.902 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 20:13:44.902 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot 20:13:44.911 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 20:13:44.920 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 20:13:44.933 [Lua] [PackageManager] Unload: resource_packages/inventory, global 20:13:44.937 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 20:13:44.937 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 20:13:44.941 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 20:13:44.941 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 20:13:44.942 [Lua] [PackageManager] Unload: resource_packages/careers, global 20:13:44.942 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global 20:13:44.943 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 20:13:44.953 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 20:13:44.953 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 20:13:44.953 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 20:13:44.955 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 20:13:44.955 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 20:13:44.958 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 20:13:44.958 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 20:13:44.958 [Lua] [PackageManager] Unload: resource_packages/decals, global 20:13:44.958 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 20:13:44.961 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 20:13:44.961 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 20:13:44.969 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 20:13:44.979 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 20:13:44.979 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 20:13:44.981 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 20:13:45.012 [Lua] [PackageManager] Unload: resource_packages/ingame, global 20:13:45.055 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 20:13:45.058 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 20:13:45.059 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 20:13:45.062 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 20:13:45.063 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 20:13:45.063 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 20:13:45.082 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 20:13:45.112 [Lua] [PackageManager] Unload: resource_packages/pickups, global 20:13:45.120 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, global 20:13:45.263 [RazerChroma] Shutdown Razer Chroma 20:13:46.317 [EAC] Shutdown [Log end]