[Log version] 1 [Session] 93be9d10-7d8f-4d36-8c11-edfcf498dc48 UTC time stamps 12:28:30.652 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 12:28:30.652 [Application] Setting process priority to high 12:28:30.652 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 12:28:30.652 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 12:28:30.652 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 12:28:30.652 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 12:28:30.653 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 12:28:30.720 [RazerChroma] Setup Razer Chroma resources 12:28:30.720 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 12:28:31.279 [Window] Window => active 12:28:31.591 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 12:28:31.613 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 12:28:32.407 [EAC] Init client 110000102f442e8 12:28:32.407 [EAC] EAC client initialized 12:28:32.407 warning: [EAC] Failed to initialize localization 12:28:32.408 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 12:28:32.480 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1070) 12:28:33.056 [AFTERMATH] Initialized Aftermath 12:28:33.075 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 12:29:13.274 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 12:29:13.950 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 12:29:13.952 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 12:29:14.065 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 12:29:14.065 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 12:29:14.066 [Save] Save dir: `C:\Users\Huang\AppData\Roaming\fatshark\Vermintide 2` 12:29:14.066 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 12:29:14.066 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 12:29:14.190 [RazerChroma] Setup Razer Chroma 12:29:14.255 [LightFX ] Loaded DLL. 12:29:14.255 [LightFX ] Init() 12:29:14.264 [LightFX ] LightFX failed to initialize 12:29:14.279 [Lua] boot.lua start, os clock: 86.034999999999997 12:29:14.280 [Lua] LUA IS STRIPPED! 12:29:14.280 [Lua] Boot:setup() entered. time: 0 os-clock: 86.034999999999997 12:29:14.280 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32708MB Available: 14759MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID 5734bce7-b2df-4576-b114-f0aaffb7bfa8 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: VPN Client Adapter - VPN (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4) Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6) Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: TAP-Win32 Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): 滑鼠 Input device: Keyboard (19.4): 鍵盤 Input device: Generic (17.0): Razer Viper Ultimate Input device: Generic (17.0): Controller (XBOX 360 For Windows) Input device: Generic (17.0): Razer Mouse Dock Input device: Generic (17.0): Wacom Tablet Input device: Generic (17.0): HID-compliant consumer control device Input device: Generic (17.0): X1S USB DAC Input device: Generic (17.0): Corsair composite virtual input device 12:29:14.280 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 12:29:14.300 [SteamStats] RequestCurrentStats success: true 12:29:19.741 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.2696592230349779 os-clock: 91.495999999999995 12:29:19.741 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 12:29:19.742 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 12:29:19.746 [Lua] Flushing: resource_packages/strings [ResourcePackage] 12:29:19.746 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 12:29:19.751 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 12:29:19.751 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 12:29:19.751 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 12:29:19.751 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 12:29:19.751 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 12:29:19.755 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 12:29:19.755 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 12:29:19.757 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 12:29:19.760 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 12:29:19.761 [Lua] Development.init_application_parameters 12:29:19.761 [Lua] ----------------------------------------------------------------- 12:29:19.761 [Lua] -- Application parameters -- 12:29:19.761 [Lua] ----------------------------------------------------------------- 12:29:19.761 [Lua] ***************************************************************** 12:29:19.761 [Lua] ** Initial contents of script_data ** 12:29:19.761 [Lua] script_data.beta_level_progression = false 12:29:19.761 [Lua] script_data.build_identifier = f86f00acf094 12:29:19.761 [Lua] script_data.debug_interactions = false 12:29:19.761 [Lua] script_data.disable_debug_draw = true 12:29:19.761 [Lua] script_data.disable_intro_trailer = false 12:29:19.761 [Lua] script_data.disable_store = false 12:29:19.761 [Lua] script_data.disable_tutorial_at_start = true 12:29:19.761 [Lua] script_data.eac-untrusted = false 12:29:19.761 [Lua] script_data.enable_detailed_tooltips = false 12:29:19.761 [Lua] script_data.force_debug_disabled = true 12:29:19.761 [Lua] script_data.force_steam = true 12:29:19.761 [Lua] script_data.hide_fps = true 12:29:19.761 [Lua] script_data.hide_version_info = true 12:29:19.761 [Lua] script_data.matchmaking_debug = true 12:29:19.761 [Lua] script_data.network_debug = true 12:29:19.761 [Lua] script_data.package_debug = true 12:29:19.761 [Lua] script_data.packaged_build = true 12:29:19.761 [Lua] script_data.settings = { } 12:29:19.761 [Lua] script_data.show_fps = false 12:29:19.761 [Lua] script_data.spawn_empty_chest = true 12:29:19.761 [Lua] script_data.telemetry_log_interval = 600 12:29:19.761 [Lua] script_data.tobii_button = false 12:29:19.761 [Lua] script_data.use_beta_overlay = false 12:29:19.761 [Lua] script_data.use_local_backend = false 12:29:19.761 [Lua] script_data.use_tech_telemetry = true 12:29:19.761 [Lua] script_data.use_telemetry = true 12:29:19.761 [Lua] ***************************************************************** 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 12:29:19.761 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 12:29:19.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 12:29:19.841 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 12:29:19.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 12:29:20.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 12:29:20.125 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 12:29:20.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 12:29:20.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 12:29:20.194 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 12:29:20.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 12:29:20.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 12:29:20.492 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 12:29:20.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 12:29:20.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 12:29:20.675 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 12:29:20.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 12:29:20.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 12:29:20.843 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 12:29:20.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 12:29:20.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 12:29:20.942 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 12:29:20.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 12:29:21.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 12:29:21.109 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 12:29:21.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 12:29:21.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 12:29:21.326 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 12:29:21.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 12:29:21.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 12:29:21.393 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 12:29:21.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 12:29:21.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 12:29:21.510 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 12:29:21.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 12:29:21.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 12:29:21.960 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 12:29:21.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 12:29:22.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 12:29:22.027 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 12:29:22.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 12:29:22.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 12:29:22.093 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 12:29:22.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 12:29:22.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 12:29:22.143 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 12:29:22.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 12:29:22.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 12:29:22.210 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 12:29:22.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 12:29:22.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 12:29:22.326 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 12:29:22.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 12:29:22.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 12:29:22.444 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 12:29:22.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 12:29:22.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 12:29:22.546 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 12:29:22.554 [Lua] settings.steam: nil 12:29:22.554 [Lua] Steam: table: 0000000000062440 12:29:22.554 [Lua] force_steam: true 12:29:22.554 [Lua] BUILD: release 12:29:22.554 [Lua] test_backend: nil 12:29:22.554 [Lua] DEDICATED_SERVER: false 12:29:22.554 [Lua] Using app_id '552500' to define backend 12:29:22.555 [Lua] PlayFab Title ID: 5107 12:29:22.616 [Lua] [1] = beastmen_minotaur (string) 12:29:22.616 [Lua] [2] = skaven_storm_vermin_champion (string) 12:29:22.616 [Lua] [3] = chaos_dummy_troll (string) 12:29:22.616 [Lua] [4] = skaven_grey_seer (string) 12:29:22.616 [Lua] [5] = chaos_plague_wave_spawner (string) 12:29:22.616 [Lua] [6] = chaos_vortex (string) 12:29:22.616 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 12:29:22.616 [Lua] [8] = chaos_dummy_sorcerer (string) 12:29:22.616 [Lua] [9] = chaos_tentacle (string) 12:29:22.616 [Lua] [10] = skaven_loot_rat (string) 12:29:22.616 [Lua] [11] = skaven_stormfiend_demo (string) 12:29:22.616 [Lua] [12] = critter_rat (string) 12:29:22.616 [Lua] [13] = skaven_explosive_loot_rat (string) 12:29:22.616 [Lua] [14] = chaos_spawn (string) 12:29:22.616 [Lua] [15] = skaven_stormfiend_boss (string) 12:29:22.616 [Lua] [16] = critter_pig (string) 12:29:22.616 [Lua] [17] = chaos_troll (string) 12:29:22.616 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 12:29:22.616 [Lua] [19] = skaven_rat_ogre (string) 12:29:22.616 [Lua] [20] = skaven_stormfiend (string) 12:29:22.616 [Lua] [21] = skaven_storm_vermin_warlord (string) 12:29:22.616 [Lua] [22] = skaven_warpfire_thrower (string) 12:29:22.616 [Lua] [23] = chaos_plague_sorcerer (string) 12:29:22.616 [Lua] [24] = chaos_exalted_champion_warcamp (string) 12:29:22.616 [Lua] [25] = skaven_pack_master (string) 12:29:22.616 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 12:29:22.616 [Lua] [27] = skaven_ratling_gunner (string) 12:29:22.616 [Lua] [28] = chaos_mutator_sorcerer (string) 12:29:22.616 [Lua] [29] = skaven_poison_wind_globadier (string) 12:29:22.616 [Lua] [30] = chaos_tentacle_sorcerer (string) 12:29:22.616 [Lua] [31] = chaos_exalted_champion_norsca (string) 12:29:22.616 [Lua] [32] = chaos_warrior (string) 12:29:22.616 [Lua] [33] = chaos_exalted_sorcerer (string) 12:29:22.616 [Lua] [34] = skaven_gutter_runner (string) 12:29:22.616 [Lua] [35] = chaos_corruptor_sorcerer (string) 12:29:22.616 [Lua] [36] = chaos_vortex_sorcerer (string) 12:29:22.616 [Lua] [37] = skaven_plague_monk (string) 12:29:22.616 [Lua] [38] = chaos_berzerker (string) 12:29:22.616 [Lua] [39] = beastmen_gor (string) 12:29:22.616 [Lua] [40] = beastmen_ungor_archer (string) 12:29:22.616 [Lua] [41] = beastmen_ungor_dummy (string) 12:29:22.616 [Lua] [42] = beastmen_standard_bearer_crater (string) 12:29:22.616 [Lua] [43] = skaven_storm_vermin_commander (string) 12:29:22.616 [Lua] [44] = beastmen_standard_bearer (string) 12:29:22.616 [Lua] [45] = skaven_storm_vermin (string) 12:29:22.616 [Lua] [46] = beastmen_ungor (string) 12:29:22.616 [Lua] [47] = chaos_raider_tutorial (string) 12:29:22.616 [Lua] [48] = chaos_raider (string) 12:29:22.616 [Lua] [49] = beastmen_gor_dummy (string) 12:29:22.616 [Lua] [50] = skaven_storm_vermin_with_shield (string) 12:29:22.616 [Lua] [51] = beastmen_bestigor (string) 12:29:22.616 [Lua] [52] = beastmen_bestigor_dummy (string) 12:29:22.616 [Lua] [53] = skaven_clan_rat_tutorial (string) 12:29:22.616 [Lua] [54] = chaos_marauder (string) 12:29:22.616 [Lua] [55] = skaven_dummy_clan_rat (string) 12:29:22.616 [Lua] [56] = chaos_fanatic (string) 12:29:22.616 [Lua] [57] = chaos_marauder_with_shield (string) 12:29:22.616 [Lua] [58] = chaos_zombie (string) 12:29:22.616 [Lua] [59] = skaven_clan_rat (string) 12:29:22.616 [Lua] [60] = skaven_clan_rat_with_shield (string) 12:29:22.616 [Lua] [61] = chaos_marauder_tutorial (string) 12:29:22.616 [Lua] [62] = skaven_dummy_slave (string) 12:29:22.616 [Lua] [63] = skaven_slave (string) 12:29:22.665 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 12:29:22.665 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 12:29:22.665 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 12:29:22.665 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 12:29:22.665 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 12:29:22.665 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 12:29:22.673 [Lua] level display name dlc_bogenhafen_city 12:29:22.673 [Lua] level display name cemetery 12:29:22.673 [Lua] level display name forest_ambush 12:29:22.673 [Lua] level display name mines 12:29:22.673 [Lua] level display name nurgle 12:29:22.673 [Lua] level display name warcamp 12:29:22.673 [Lua] level display name bell 12:29:22.673 [Lua] level display name skittergate 12:29:22.673 [Lua] level display name prologue 12:29:22.673 [Lua] level display name dlc_celebrate_crawl 12:29:22.673 [Lua] level display name military 12:29:22.673 [Lua] level display name magnus 12:29:22.673 [Lua] level display name skaven_stronghold 12:29:22.673 [Lua] level display name fort 12:29:22.673 [Lua] level display name ground_zero 12:29:22.673 [Lua] level display name elven_ruins 12:29:22.673 [Lua] level display name farmlands 12:29:22.673 [Lua] level display name ussingen 12:29:22.673 [Lua] level display name dlc_portals 12:29:22.673 [Lua] level display name dlc_castle 12:29:22.673 [Lua] level display name catacombs 12:29:22.673 [Lua] level display name crater 12:29:22.673 [Lua] level display name plaza 12:29:22.673 [Lua] level display name dlc_bogenhafen_slum 12:29:22.674 [Lua] level display name dlc_bastion 12:29:22.708 [Lua] TIME: 0.024000000000001 12:29:23.393 [Lua] [ConflictSettings] Contained breeds generated in: 0.6460000000000008 12:29:23.533 [Lua] <>realm = official<> 12:29:23.534 warning: [ModManager] Mod with id 1652856346ll and path D:\Games\Steam\steamapps\workshop\content\552500\1652856346\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.534 warning: [ModManager] Mod with id 1414308513ll and path D:\Games\Steam\steamapps\workshop\content\552500\1414308513\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.534 warning: [ModManager] Mod with id 1524365529ll and path D:\Games\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.534 warning: [ModManager] Mod with id 1563469131ll and path D:\Games\Steam\steamapps\workshop\content\552500\1563469131\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.536 warning: [ModManager] Mod with id 1601093964ll and path D:\Games\Steam\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.537 warning: [ModManager] Mod with id 1423529961ll and path D:\Games\Steam\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.537 warning: [ModManager] Mod with id 1391114686ll and path D:\Games\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.537 warning: [ModManager] Mod with id 1393616748ll and path D:\Games\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.537 warning: [ModManager] Mod with id 1467035358ll and path D:\Games\Steam\steamapps\workshop\content\552500\1467035358\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.537 warning: [ModManager] Mod with id 1392894077ll and path D:\Games\Steam\steamapps\workshop\content\552500\1392894077\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.537 warning: [ModManager] Mod with id 1423536193ll and path D:\Games\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.537 warning: [ModManager] Mod with id 1388991228ll and path D:\Games\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.537 warning: [ModManager] Mod with id 1388882435ll and path D:\Games\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.537 warning: [ModManager] Mod with id 1387894846ll and path D:\Games\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.537 warning: [ModManager] Mod with id 1408858726ll and path D:\Games\Steam\steamapps\workshop\content\552500\1408858726\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.537 warning: [ModManager] Mod with id 1391975678ll and path D:\Games\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.592 warning: [ModManager] Mod with id 1393694530ll and path D:\Games\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.592 warning: [ModManager] Mod with id 1845760620ll and path D:\Games\Steam\steamapps\workshop\content\552500\1845760620\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.592 warning: [ModManager] Mod with id 1384087820ll and path D:\Games\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.601 warning: [ModManager] Mod with id 1619611242ll and path D:\Games\Steam\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.601 warning: [ModManager] Mod with id 1431393962ll and path D:\Games\Steam\steamapps\workshop\content\552500\1431393962\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.602 warning: [ModManager] Mod with id 1498748049ll and path D:\Games\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.602 warning: [ModManager] Mod with id 2117206350ll and path D:\Games\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.602 warning: [ModManager] Mod with id 2113204803ll and path D:\Games\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.602 warning: [ModManager] Mod with id 2179403386ll and path D:\Games\Steam\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.602 warning: [ModManager] Mod with id 2170475262ll and path D:\Games\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.602 warning: [ModManager] Mod with id 1719960960ll and path D:\Games\Steam\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.602 warning: [ModManager] Mod with id 1835393505ll and path D:\Games\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.605 warning: [ModManager] Mod with id 1417461746ll and path D:\Games\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.605 warning: [ModManager] Mod with id 1422758813ll and path D:\Games\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.605 warning: [ModManager] Mod with id 1425249043ll and path D:\Games\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.605 warning: [ModManager] Mod with id 1395132559ll and path D:\Games\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 12:29:23.821 [Lua] 12:29:23.821 [Lua] [1] = table 12:29:23.821 [Lua] [download_pending] = false (boolean) 12:29:23.821 [Lua] [id] = 1369573612 (string) 12:29:23.821 [Lua] [banned] = false (boolean) 12:29:23.821 [Lua] [author_id] = 58813412 (number) 12:29:23.821 [Lua] [tags] = table 12:29:23.821 [Lua] [1] = Tools (string) 12:29:23.821 [Lua] [2] = Approved (string) 12:29:23.821 [Lua] [author] = bIbIbI(rus) (string) 12:29:23.821 [Lua] [sanctioned] = true (boolean) 12:29:23.821 [Lua] [out_of_date] = false (boolean) 12:29:23.821 [Lua] [downloading] = false (boolean) 12:29:23.821 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 12:29:23.821 [Lua] [num_children] = 0 (number) 12:29:23.821 [Lua] [ugc_status] = 3 (number) 12:29:23.821 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 12:29:23.821 [Lua] [last_updated] = 2020/11/24 15:21:46 (string) 12:29:23.821 [Lua] [installed] = true (boolean) 12:29:23.821 [Lua] [enabled] = true (boolean) 12:29:23.821 [Lua] [name] = Vermintide Mod Framework (string) 12:29:23.821 [Lua] [dependency_error] = (string) 12:29:23.821 [Lua] [2] = table 12:29:23.821 [Lua] [download_pending] = false (boolean) 12:29:23.821 [Lua] [id] = 1395453301 (string) 12:29:23.821 [Lua] [children] = table 12:29:23.821 [Lua] [1] = 1369573612 (string) 12:29:23.821 [Lua] [banned] = false (boolean) 12:29:23.821 [Lua] [author_id] = 58813412 (number) 12:29:23.821 [Lua] [tags] = table 12:29:23.821 [Lua] [1] = applied (string) 12:29:23.821 [Lua] [2] = approved (string) 12:29:23.821 [Lua] [3] = QoL (string) 12:29:23.821 [Lua] [author] = bIbIbI(rus) (string) 12:29:23.821 [Lua] [sanctioned] = true (boolean) 12:29:23.821 [Lua] [out_of_date] = false (boolean) 12:29:23.821 [Lua] [downloading] = false (boolean) 12:29:23.821 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 12:29:23.821 [Lua] [num_children] = 1 (number) 12:29:23.821 [Lua] [ugc_status] = 3 (number) 12:29:23.821 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 12:29:23.821 [Lua] [last_updated] = 2019/12/6 11:35:09 (string) 12:29:23.821 [Lua] [installed] = true (boolean) 12:29:23.821 [Lua] [enabled] = true (boolean) 12:29:23.821 [Lua] [name] = Skip Intro (string) 12:29:23.821 [Lua] [dependency_error] = (string) 12:29:23.821 [Lua] [3] = table 12:29:23.821 [Lua] [download_pending] = false (boolean) 12:29:23.821 [Lua] [id] = 1388911015 (string) 12:29:23.821 [Lua] [children] = table 12:29:23.821 [Lua] [1] = 1369573612 (string) 12:29:23.821 [Lua] [banned] = false (boolean) 12:29:23.821 [Lua] [author_id] = 4821406 (number) 12:29:23.821 [Lua] [tags] = table 12:29:23.821 [Lua] [1] = approved (string) 12:29:23.821 [Lua] [author] = grasmann (string) 12:29:23.821 [Lua] [sanctioned] = true (boolean) 12:29:23.821 [Lua] [out_of_date] = false (boolean) 12:29:23.821 [Lua] [downloading] = false (boolean) 12:29:23.821 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 12:29:23.821 [Lua] [num_children] = 1 (number) 12:29:23.821 [Lua] [ugc_status] = 3 (number) 12:29:23.821 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 12:29:23.821 [Lua] [last_updated] = 2019/4/6 11:15:24 (string) 12:29:23.821 [Lua] [installed] = true (boolean) 12:29:23.821 [Lua] [enabled] = true (boolean) 12:29:23.821 [Lua] [name] = Chat Block (string) 12:29:23.821 [Lua] [dependency_error] = (string) 12:29:23.821 [Lua] [4] = table 12:29:23.821 [Lua] [download_pending] = false (boolean) 12:29:23.821 [Lua] [id] = 1448714756 (string) 12:29:23.821 [Lua] [children] = table 12:29:23.821 [Lua] [1] = 1369573612 (string) 12:29:23.821 [Lua] [banned] = false (boolean) 12:29:23.821 [Lua] [author_id] = 18741013 (number) 12:29:23.821 [Lua] [tags] = table 12:29:23.821 [Lua] [1] = approved (string) 12:29:23.821 [Lua] [2] = QoL (string) 12:29:23.821 [Lua] [3] = Misc (string) 12:29:23.821 [Lua] [author] = SkacikPL (string) 12:29:23.821 [Lua] [sanctioned] = true (boolean) 12:29:23.821 [Lua] [out_of_date] = false (boolean) 12:29:23.821 [Lua] [downloading] = false (boolean) 12:29:23.821 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 12:29:23.821 [Lua] [num_children] = 1 (number) 12:29:23.821 [Lua] [ugc_status] = 3 (number) 12:29:23.821 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 12:29:23.821 [Lua] [last_updated] = 2018/8/29 10:34:14 (string) 12:29:23.821 [Lua] [installed] = true (boolean) 12:29:23.821 [Lua] [enabled] = true (boolean) 12:29:23.821 [Lua] [name] = No Wobble (string) 12:29:23.821 [Lua] [dependency_error] = (string) 12:29:23.821 [Lua] [5] = table 12:29:23.821 [Lua] [download_pending] = false (boolean) 12:29:23.821 [Lua] [id] = 1495937978 (string) 12:29:23.821 [Lua] [children] = table 12:29:23.821 [Lua] [1] = 1369573612 (string) 12:29:23.821 [Lua] [banned] = false (boolean) 12:29:23.821 [Lua] [author_id] = 96578995 (number) 12:29:23.821 [Lua] [tags] = table 12:29:23.821 [Lua] [1] = approved (string) 12:29:23.821 [Lua] [2] = QoL (string) 12:29:23.821 [Lua] [author] = RIP AND TEAR (string) 12:29:23.821 [Lua] [sanctioned] = true (boolean) 12:29:23.821 [Lua] [out_of_date] = false (boolean) 12:29:23.821 [Lua] [downloading] = false (boolean) 12:29:23.821 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 12:29:23.821 [Lua] [num_children] = 1 (number) 12:29:23.821 [Lua] [ugc_status] = 3 (number) 12:29:23.821 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 12:29:23.821 [Lua] [last_updated] = 2020/4/15 21:05:38 (string) 12:29:23.821 [Lua] [installed] = true (boolean) 12:29:23.821 [Lua] [enabled] = true (boolean) 12:29:23.821 [Lua] [name] = Host your own game (string) 12:29:23.821 [Lua] [dependency_error] = (string) 12:29:23.821 [Lua] [6] = table 12:29:23.821 [Lua] [download_pending] = false (boolean) 12:29:23.821 [Lua] [id] = 1421155919 (string) 12:29:23.821 [Lua] [children] = table 12:29:23.821 [Lua] [1] = 1369573612 (string) 12:29:23.821 [Lua] [banned] = false (boolean) 12:29:23.821 [Lua] [author_id] = 75308424 (number) 12:29:23.821 [Lua] [tags] = table 12:29:23.821 [Lua] [1] = applied (string) 12:29:23.821 [Lua] [2] = approved (string) 12:29:23.821 [Lua] [author] = th-om (string) 12:29:23.821 [Lua] [sanctioned] = true (boolean) 12:29:23.821 [Lua] [out_of_date] = false (boolean) 12:29:23.821 [Lua] [downloading] = false (boolean) 12:29:23.821 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 12:29:23.821 [Lua] [num_children] = 1 (number) 12:29:23.821 [Lua] [ugc_status] = 3 (number) 12:29:23.821 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 12:29:23.821 [Lua] [last_updated] = 2019/10/29 19:17:56 (string) 12:29:23.821 [Lua] [installed] = true (boolean) 12:29:23.821 [Lua] [enabled] = true (boolean) 12:29:23.821 [Lua] [name] = Mission timer (string) 12:29:23.821 [Lua] [dependency_error] = (string) 12:29:23.821 [Lua] [7] = table 12:29:23.821 [Lua] [download_pending] = false (boolean) 12:29:23.821 [Lua] [id] = 1374248490 (string) 12:29:23.821 [Lua] [children] = table 12:29:23.822 [Lua] [1] = 1369573612 (string) 12:29:23.822 [Lua] [banned] = false (boolean) 12:29:23.822 [Lua] [author_id] = 45268594 (number) 12:29:23.822 [Lua] [tags] = table 12:29:23.822 [Lua] [1] = approved (string) 12:29:23.822 [Lua] [author] = prop joe (string) 12:29:23.822 [Lua] [sanctioned] = true (boolean) 12:29:23.822 [Lua] [out_of_date] = false (boolean) 12:29:23.822 [Lua] [downloading] = false (boolean) 12:29:23.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 12:29:23.822 [Lua] [num_children] = 1 (number) 12:29:23.822 [Lua] [ugc_status] = 3 (number) 12:29:23.822 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 12:29:23.822 [Lua] [last_updated] = 2018/8/29 20:03:32 (string) 12:29:23.822 [Lua] [installed] = true (boolean) 12:29:23.822 [Lua] [enabled] = true (boolean) 12:29:23.822 [Lua] [name] = Penlight Lua Libraries (string) 12:29:23.822 [Lua] [dependency_error] = (string) 12:29:23.822 [Lua] [8] = table 12:29:23.822 [Lua] [download_pending] = false (boolean) 12:29:23.822 [Lua] [id] = 1498992606 (string) 12:29:23.822 [Lua] [children] = table 12:29:23.822 [Lua] [1] = 1369573612 (string) 12:29:23.822 [Lua] [banned] = false (boolean) 12:29:23.822 [Lua] [author_id] = 84308322 (number) 12:29:23.822 [Lua] [tags] = table 12:29:23.822 [Lua] [1] = applied (string) 12:29:23.822 [Lua] [2] = approved (string) 12:29:23.822 [Lua] [author] = pixaal (string) 12:29:23.822 [Lua] [sanctioned] = true (boolean) 12:29:23.822 [Lua] [out_of_date] = false (boolean) 12:29:23.822 [Lua] [downloading] = false (boolean) 12:29:23.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 12:29:23.822 [Lua] [num_children] = 1 (number) 12:29:23.822 [Lua] [ugc_status] = 3 (number) 12:29:23.822 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 12:29:23.822 [Lua] [last_updated] = 2019/1/16 16:37:39 (string) 12:29:23.822 [Lua] [installed] = true (boolean) 12:29:23.822 [Lua] [enabled] = true (boolean) 12:29:23.822 [Lua] [name] = Countries in Lobby Browser (string) 12:29:23.822 [Lua] [dependency_error] = (string) 12:29:23.822 [Lua] [9] = table 12:29:23.822 [Lua] [download_pending] = false (boolean) 12:29:23.822 [Lua] [id] = 1487862316 (string) 12:29:23.822 [Lua] [children] = table 12:29:23.822 [Lua] [1] = 1369573612 (string) 12:29:23.822 [Lua] [banned] = false (boolean) 12:29:23.822 [Lua] [author_id] = 45268594 (number) 12:29:23.822 [Lua] [tags] = table 12:29:23.822 [Lua] [1] = approved (string) 12:29:23.822 [Lua] [2] = UI (string) 12:29:23.822 [Lua] [3] = QoL (string) 12:29:23.822 [Lua] [author] = prop joe (string) 12:29:23.822 [Lua] [sanctioned] = true (boolean) 12:29:23.822 [Lua] [out_of_date] = false (boolean) 12:29:23.822 [Lua] [downloading] = false (boolean) 12:29:23.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 12:29:23.822 [Lua] [num_children] = 1 (number) 12:29:23.822 [Lua] [ugc_status] = 3 (number) 12:29:23.822 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:29:23.822 [Lua] [last_updated] = 2018/12/11 18:10:34 (string) 12:29:23.822 [Lua] [installed] = true (boolean) 12:29:23.822 [Lua] [enabled] = true (boolean) 12:29:23.822 [Lua] [name] = Reroll Improvements (string) 12:29:23.822 [Lua] [dependency_error] = (string) 12:29:23.822 [Lua] [10] = table 12:29:23.822 [Lua] [download_pending] = false (boolean) 12:29:23.822 [Lua] [id] = 1393343095 (string) 12:29:23.822 [Lua] [children] = table 12:29:23.822 [Lua] [1] = 1369573612 (string) 12:29:23.822 [Lua] [2] = 1374248490 (string) 12:29:23.822 [Lua] [banned] = false (boolean) 12:29:23.822 [Lua] [author_id] = 45268594 (number) 12:29:23.822 [Lua] [tags] = table 12:29:23.822 [Lua] [1] = approved (string) 12:29:23.822 [Lua] [2] = UI (string) 12:29:23.822 [Lua] [author] = prop joe (string) 12:29:23.822 [Lua] [sanctioned] = true (boolean) 12:29:23.822 [Lua] [out_of_date] = false (boolean) 12:29:23.822 [Lua] [downloading] = false (boolean) 12:29:23.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 12:29:23.822 [Lua] [num_children] = 2 (number) 12:29:23.822 [Lua] [ugc_status] = 3 (number) 12:29:23.822 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:29:23.822 [Lua] [last_updated] = 2018/9/6 9:26:51 (string) 12:29:23.822 [Lua] [installed] = true (boolean) 12:29:23.822 [Lua] [enabled] = true (boolean) 12:29:23.822 [Lua] [name] = Scoreboard Tweaks (string) 12:29:23.822 [Lua] [dependency_error] = (string) 12:29:23.822 [Lua] [11] = table 12:29:23.822 [Lua] [download_pending] = false (boolean) 12:29:23.822 [Lua] [id] = 1395655171 (string) 12:29:23.822 [Lua] [children] = table 12:29:23.822 [Lua] [1] = 1369573612 (string) 12:29:23.822 [Lua] [banned] = false (boolean) 12:29:23.822 [Lua] [author_id] = 59593500 (number) 12:29:23.822 [Lua] [tags] = table 12:29:23.822 [Lua] [1] = QoL (string) 12:29:23.822 [Lua] [2] = Balance/Tweaks (string) 12:29:23.822 [Lua] [3] = Approved (string) 12:29:23.822 [Lua] [author] = Grimalackt (string) 12:29:23.822 [Lua] [sanctioned] = true (boolean) 12:29:23.822 [Lua] [out_of_date] = false (boolean) 12:29:23.822 [Lua] [downloading] = false (boolean) 12:29:23.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 12:29:23.822 [Lua] [num_children] = 1 (number) 12:29:23.822 [Lua] [ugc_status] = 3 (number) 12:29:23.822 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 12:29:23.822 [Lua] [last_updated] = 2019/8/15 19:18:06 (string) 12:29:23.822 [Lua] [installed] = true (boolean) 12:29:23.822 [Lua] [enabled] = true (boolean) 12:29:23.822 [Lua] [name] = Bot Improvements - Combat (string) 12:29:23.822 [Lua] [dependency_error] = (string) 12:29:23.822 [Lua] [12] = table 12:29:23.822 [Lua] [download_pending] = false (boolean) 12:29:23.822 [Lua] [id] = 1569650837 (string) 12:29:23.822 [Lua] [children] = table 12:29:23.822 [Lua] [1] = 1369573612 (string) 12:29:23.822 [Lua] [banned] = false (boolean) 12:29:23.822 [Lua] [author_id] = 81851809 (number) 12:29:23.822 [Lua] [tags] = table 12:29:23.822 [Lua] [1] = approved (string) 12:29:23.822 [Lua] [2] = UI (string) 12:29:23.822 [Lua] [3] = QoL (string) 12:29:23.822 [Lua] [author] = trans rights (string) 12:29:23.822 [Lua] [sanctioned] = true (boolean) 12:29:23.822 [Lua] [out_of_date] = false (boolean) 12:29:23.822 [Lua] [downloading] = false (boolean) 12:29:23.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 12:29:23.822 [Lua] [num_children] = 1 (number) 12:29:23.822 [Lua] [ugc_status] = 3 (number) 12:29:23.822 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 12:29:23.822 [Lua] [last_updated] = 2018/12/11 18:49:00 (string) 12:29:23.822 [Lua] [installed] = true (boolean) 12:29:23.822 [Lua] [enabled] = true (boolean) 12:29:23.822 [Lua] [name] = Crosshairs Fix (string) 12:29:23.822 [Lua] [dependency_error] = (string) 12:29:23.822 [Lua] [13] = table 12:29:23.822 [Lua] [download_pending] = false (boolean) 12:29:23.822 [Lua] [id] = 1652856346 (string) 12:29:23.822 [Lua] [children] = table 12:29:23.822 [Lua] [1] = 1369573612 (string) 12:29:23.822 [Lua] [banned] = false (boolean) 12:29:23.822 [Lua] [author_id] = 71964233 (number) 12:29:23.822 [Lua] [tags] = table 12:29:23.822 [Lua] [1] = applied (string) 12:29:23.822 [Lua] [author] = rain_dish (string) 12:29:23.822 [Lua] [sanctioned] = false (boolean) 12:29:23.822 [Lua] [out_of_date] = false (boolean) 12:29:23.822 [Lua] [downloading] = false (boolean) 12:29:23.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954104002481272952/FFF225C4067A5DDA4ABA635E59A0FDBE3219C2E2/ (string) 12:29:23.822 [Lua] [num_children] = 1 (number) 12:29:23.822 [Lua] [ugc_status] = 3 (number) 12:29:23.822 [Lua] [description] = Display your dodge count, effective dodge count, and the dodge count reset cooldown in your HUD. Position and font size are configurable in the Mod Settings. [09/04/19] Positioning is now clamped within the viewport [13/02/19] Added option to only display UI when dodge count isn't full (string) 12:29:23.822 [Lua] [last_updated] = 2019/4/9 22:50:24 (string) 12:29:23.822 [Lua] [installed] = true (boolean) 12:29:23.822 [Lua] [enabled] = true (boolean) 12:29:23.822 [Lua] [name] = Dodge Count UI (string) 12:29:23.822 [Lua] [dependency_error] = (string) 12:29:23.822 [Lua] [14] = table 12:29:23.822 [Lua] [download_pending] = false (boolean) 12:29:23.822 [Lua] [id] = 1414308513 (string) 12:29:23.822 [Lua] [installed] = true (boolean) 12:29:23.822 [Lua] [ugc_status] = 2 (number) 12:29:23.822 [Lua] [downloading] = false (boolean) 12:29:23.822 [Lua] [out_of_date] = false (boolean) 12:29:23.822 [Lua] [banned] = true (boolean) 12:29:23.822 [Lua] [dependency_error] = (string) 12:29:23.822 [Lua] [name] = ... (string) 12:29:23.822 [Lua] [description] = (string) 12:29:23.822 [Lua] [url] = (string) 12:29:23.822 [Lua] [enabled] = false (boolean) 12:29:23.822 [Lua] [last_updated] = (string) 12:29:23.822 [Lua] [author] = unknown (string) 12:29:23.822 [Lua] [15] = table 12:29:23.822 [Lua] [download_pending] = false (boolean) 12:29:23.822 [Lua] [id] = 1524365529 (string) 12:29:23.822 [Lua] [children] = table 12:29:23.822 [Lua] [1] = 1369573612 (string) 12:29:23.822 [Lua] [banned] = false (boolean) 12:29:23.822 [Lua] [author_id] = 18741013 (number) 12:29:23.822 [Lua] [tags] = table 12:29:23.822 [Lua] [1] = applied (string) 12:29:23.822 [Lua] [2] = UI (string) 12:29:23.822 [Lua] [3] = Tools (string) 12:29:23.822 [Lua] [4] = Misc (string) 12:29:23.822 [Lua] [author] = SkacikPL (string) 12:29:23.822 [Lua] [sanctioned] = false (boolean) 12:29:23.822 [Lua] [out_of_date] = false (boolean) 12:29:23.822 [Lua] [downloading] = false (boolean) 12:29:23.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955217945973144601/B8ADA99AF757E9997C9F5CCE3EC57878D1FA00DE/ (string) 12:29:23.822 [Lua] [num_children] = 1 (number) 12:29:23.822 [Lua] [ugc_status] = 3 (number) 12:29:23.822 [Lua] [description] = [h1][b]This mod adds a command console to the game[/b][/h1] The console is accessed via `~ (tilde) key. Commands list can be printed to chat with [i]list[/i] command. If you've ever used a command console in any game/engine, you will know how it works. [u]Please note that there are no safeguards against misuse of the commands, which may result in crashes if invalid parameters are provided for certain commands.[/u] Also please note that unit spawning command requires you to know full unit path (acquired from [url=https://pastebin.com/EefKapUS]HERE(CLICK)[/url] and that the required unit resource package is actually loaded (we don't have paths of those, however if you know one you can load it with an appropriate command), attempting to spawn an unit that is currently not loaded will result in a crash). In current release there are 98 commands, you can list them all via [i]list[/i] command in console. [b][u]Console is now compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497861728]Photomode mod[/url], if Console is loaded before Photomode, all of its chat commands will be moved to the Console. Aditionally Console can be used while in Photomode.[/u][/b] [b]Lastly, if you wish to see a new command added, feel free to leave feedback in the comments below.[/b] (string) 12:29:23.822 [Lua] [last_updated] = 2019/11/13 21:31:05 (string) 12:29:23.822 [Lua] [installed] = true (boolean) 12:29:23.822 [Lua] [enabled] = true (boolean) 12:29:23.822 [Lua] [name] = Console (string) 12:29:23.822 [Lua] [dependency_error] = (string) 12:29:23.822 [Lua] [16] = table 12:29:23.822 [Lua] [download_pending] = false (boolean) 12:29:23.822 [Lua] [id] = 1563469131 (string) 12:29:23.822 [Lua] [banned] = false (boolean) 12:29:23.822 [Lua] [author_id] = 44096463 (number) 12:29:23.822 [Lua] [tags] = table 12:29:23.822 [Lua] [1] = Game Modes (string) 12:29:23.822 [Lua] [author] = Zaphio (string) 12:29:23.822 [Lua] [sanctioned] = false (boolean) 12:29:23.822 [Lua] [out_of_date] = false (boolean) 12:29:23.822 [Lua] [downloading] = false (boolean) 12:29:23.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/969858432979970483/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 12:29:23.822 [Lua] [num_children] = 0 (number) 12:29:23.822 [Lua] [ugc_status] = 3 (number) 12:29:23.822 [Lua] [description] = Allows you to choose any character, even if it's picked. (string) 12:29:23.822 [Lua] [last_updated] = 2019/1/1 16:09:24 (string) 12:29:23.822 [Lua] [installed] = true (boolean) 12:29:23.822 [Lua] [enabled] = false (boolean) 12:29:23.822 [Lua] [name] = [BETA] Duplicated Character! (string) 12:29:23.822 [Lua] [dependency_error] = (string) 12:29:23.822 [Lua] [17] = table 12:29:23.822 [Lua] [download_pending] = false (boolean) 12:29:23.822 [Lua] [id] = 1623948024 (string) 12:29:23.822 [Lua] [children] = table 12:29:23.822 [Lua] [1] = 1369573612 (string) 12:29:23.822 [Lua] [banned] = false (boolean) 12:29:23.822 [Lua] [author_id] = 65038749 (number) 12:29:23.822 [Lua] [tags] = table 12:29:23.822 [Lua] [1] = applied (string) 12:29:23.822 [Lua] [2] = approved (string) 12:29:23.822 [Lua] [author] = Aussiemon (string) 12:29:23.822 [Lua] [sanctioned] = true (boolean) 12:29:23.822 [Lua] [out_of_date] = false (boolean) 12:29:23.822 [Lua] [downloading] = false (boolean) 12:29:23.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string) 12:29:23.822 [Lua] [num_children] = 1 (number) 12:29:23.822 [Lua] [ugc_status] = 3 (number) 12:29:23.822 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions. This mod was originally part of the Vermintide Mod Framework. [url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url] The issue / fix is the same for both games. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 12:29:23.822 [Lua] [last_updated] = 2019/2/25 16:30:55 (string) 12:29:23.822 [Lua] [installed] = true (boolean) 12:29:23.822 [Lua] [enabled] = true (boolean) 12:29:23.822 [Lua] [name] = Hi-Def UI Scaling (string) 12:29:23.822 [Lua] [dependency_error] = (string) 12:29:23.822 [Lua] [18] = table 12:29:23.822 [Lua] [download_pending] = false (boolean) 12:29:23.822 [Lua] [id] = 1601093964 (string) 12:29:23.822 [Lua] [children] = table 12:29:23.822 [Lua] [1] = 1369573612 (string) 12:29:23.822 [Lua] [banned] = false (boolean) 12:29:23.822 [Lua] [author_id] = 31805508 (number) 12:29:23.822 [Lua] [tags] = table 12:29:23.822 [Lua] [1] = applied (string) 12:29:23.822 [Lua] [2] = QoL (string) 12:29:23.822 [Lua] [author] = Visulth (string) 12:29:23.822 [Lua] [sanctioned] = false (boolean) 12:29:23.822 [Lua] [out_of_date] = false (boolean) 12:29:23.822 [Lua] [downloading] = false (boolean) 12:29:23.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string) 12:29:23.822 [Lua] [num_children] = 1 (number) 12:29:23.822 [Lua] [ugc_status] = 3 (number) 12:29:23.822 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you. Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far. Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled. [b]Newly updated![/b] Now supports WoM and Beastmen. [url=https://github.com/Visulth/VT2_Mods]Source[/url] (string) 12:29:23.822 [Lua] [last_updated] = 2019/8/29 1:23:46 (string) 12:29:23.822 [Lua] [installed] = true (boolean) 12:29:23.822 [Lua] [enabled] = false (boolean) 12:29:23.822 [Lua] [name] = Report Deaths (string) 12:29:23.822 [Lua] [dependency_error] = (string) 12:29:23.822 [Lua] [19] = table 12:29:23.822 [Lua] [download_pending] = false (boolean) 12:29:23.822 [Lua] [id] = 1423529961 (string) 12:29:23.822 [Lua] [children] = table 12:29:23.822 [Lua] [1] = 1369573612 (string) 12:29:23.822 [Lua] [banned] = false (boolean) 12:29:23.822 [Lua] [author_id] = 59593500 (number) 12:29:23.822 [Lua] [tags] = table 12:29:23.822 [Lua] [1] = Game Modes (string) 12:29:23.822 [Lua] [author] = Grimalackt (string) 12:29:23.822 [Lua] [sanctioned] = false (boolean) 12:29:23.822 [Lua] [out_of_date] = false (boolean) 12:29:23.822 [Lua] [downloading] = false (boolean) 12:29:23.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string) 12:29:23.822 [Lua] [num_children] = 1 (number) 12:29:23.822 [Lua] [ugc_status] = 3 (number) 12:29:23.822 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now. Now, your opponents actually possess a will to live, and all wish for your death. If you truly believe yourself a legend, you will crush their dreams.[/i] ------- Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength. This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies). The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version : * Increased health of all common infantry by ~125%. * Increased health of all elites and specials by ~80%. * Increased health of bosses by 50%. * Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats. * Increased the damage of common infantry by ~25-33%. * Increased the damage of elites, specials and bosses by ~50%. While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game. Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string) 12:29:23.822 [Lua] [last_updated] = 2019/4/27 21:46:50 (string) 12:29:23.822 [Lua] [installed] = true (boolean) 12:29:23.822 [Lua] [enabled] = false (boolean) 12:29:23.822 [Lua] [name] = Deathwish (string) 12:29:23.822 [Lua] [dependency_error] = (string) 12:29:23.822 [Lua] [20] = table 12:29:23.822 [Lua] [download_pending] = false (boolean) 12:29:23.822 [Lua] [id] = 1391114686 (string) 12:29:23.822 [Lua] [children] = table 12:29:23.822 [Lua] [1] = 1369573612 (string) 12:29:23.822 [Lua] [banned] = false (boolean) 12:29:23.822 [Lua] [author_id] = 65038749 (number) 12:29:23.822 [Lua] [tags] = table 12:29:23.822 [Lua] [1] = denied (string) 12:29:23.822 [Lua] [author] = Aussiemon (string) 12:29:23.822 [Lua] [sanctioned] = false (boolean) 12:29:23.822 [Lua] [out_of_date] = false (boolean) 12:29:23.822 [Lua] [downloading] = false (boolean) 12:29:23.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 12:29:23.822 [Lua] [num_children] = 1 (number) 12:29:23.822 [Lua] [ugc_status] = 3 (number) 12:29:23.822 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 12:29:23.822 [Lua] [last_updated] = 2019/2/21 2:40:43 (string) 12:29:23.822 [Lua] [installed] = true (boolean) 12:29:23.822 [Lua] [enabled] = true (boolean) 12:29:23.822 [Lua] [name] = Skip Cutscenes (string) 12:29:23.822 [Lua] [dependency_error] = (string) 12:29:23.822 [Lua] [21] = table 12:29:23.822 [Lua] [download_pending] = false (boolean) 12:29:23.822 [Lua] [id] = 1393616748 (string) 12:29:23.822 [Lua] [children] = table 12:29:23.822 [Lua] [1] = 1369573612 (string) 12:29:23.822 [Lua] [banned] = false (boolean) 12:29:23.822 [Lua] [author_id] = 45268594 (number) 12:29:23.822 [Lua] [tags] = table 12:29:23.822 [Lua] [author] = prop joe (string) 12:29:23.822 [Lua] [sanctioned] = false (boolean) 12:29:23.822 [Lua] [out_of_date] = false (boolean) 12:29:23.822 [Lua] [downloading] = false (boolean) 12:29:23.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string) 12:29:23.822 [Lua] [num_children] = 1 (number) 12:29:23.822 [Lua] [ugc_status] = 3 (number) 12:29:23.822 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally. The night_mode mutator enables the night version of maps used in the Halloween event! Some of the unreleased mutators may be unfinished and could crash! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:29:23.822 [Lua] [last_updated] = 2019/8/3 14:27:49 (string) 12:29:23.822 [Lua] [installed] = true (boolean) 12:29:23.822 [Lua] [enabled] = true (boolean) 12:29:23.822 [Lua] [name] = Deed Mutators Selector (string) 12:29:23.822 [Lua] [dependency_error] = (string) 12:29:23.822 [Lua] [22] = table 12:29:23.822 [Lua] [download_pending] = false (boolean) 12:29:23.822 [Lua] [id] = 1467035358 (string) 12:29:23.822 [Lua] [children] = table 12:29:23.822 [Lua] [1] = 1369573612 (string) 12:29:23.822 [Lua] [banned] = false (boolean) 12:29:23.822 [Lua] [author_id] = 45268594 (number) 12:29:23.822 [Lua] [tags] = table 12:29:23.822 [Lua] [author] = prop joe (string) 12:29:23.822 [Lua] [sanctioned] = false (boolean) 12:29:23.822 [Lua] [out_of_date] = false (boolean) 12:29:23.822 [Lua] [downloading] = false (boolean) 12:29:23.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289769823/1418EE125EF9466895106EA86007CC7D3A313C01/ (string) 12:29:23.822 [Lua] [num_children] = 1 (number) 12:29:23.822 [Lua] [ugc_status] = 3 (number) 12:29:23.822 [Lua] [description] = Pause the game with a hotkey or with /pause. Only works as host. Problems occur when people join a game while it's paused, so not going to get sanctioned. I'm not sure how fixable this is through a mod, and even if it is, if Fatshark even wants pause to be a thing in the game. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Pause]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:29:23.822 [Lua] [last_updated] = 2018/8/24 13:39:51 (string) 12:29:23.822 [Lua] [installed] = true (boolean) 12:29:23.822 [Lua] [enabled] = true (boolean) 12:29:23.822 [Lua] [name] = Pause (string) 12:29:23.822 [Lua] [dependency_error] = (string) 12:29:23.822 [Lua] [23] = table 12:29:23.822 [Lua] [download_pending] = false (boolean) 12:29:23.822 [Lua] [id] = 1422758813 (string) 12:29:23.822 [Lua] [children] = table 12:29:23.822 [Lua] [1] = 1369573612 (string) 12:29:23.822 [Lua] [banned] = false (boolean) 12:29:23.822 [Lua] [author_id] = 65038749 (number) 12:29:23.822 [Lua] [tags] = table 12:29:23.822 [Lua] [author] = Aussiemon (string) 12:29:23.822 [Lua] [sanctioned] = false (boolean) 12:29:23.822 [Lua] [out_of_date] = false (boolean) 12:29:23.822 [Lua] [downloading] = false (boolean) 12:29:23.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 12:29:23.822 [Lua] [num_children] = 1 (number) 12:29:23.822 [Lua] [ugc_status] = 3 (number) 12:29:23.822 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 12:29:23.823 [Lua] [last_updated] = 2020/11/25 7:01:47 (string) 12:29:23.823 [Lua] [installed] = true (boolean) 12:29:23.823 [Lua] [enabled] = true (boolean) 12:29:23.823 [Lua] [name] = More Items Library (string) 12:29:23.823 [Lua] [dependency_error] = (string) 12:29:23.823 [Lua] [24] = table 12:29:23.823 [Lua] [download_pending] = false (boolean) 12:29:23.823 [Lua] [id] = 1392894077 (string) 12:29:23.823 [Lua] [children] = table 12:29:23.823 [Lua] [1] = 1369573612 (string) 12:29:23.823 [Lua] [banned] = false (boolean) 12:29:23.823 [Lua] [author_id] = 45268594 (number) 12:29:23.823 [Lua] [tags] = table 12:29:23.823 [Lua] [author] = prop joe (string) 12:29:23.823 [Lua] [sanctioned] = false (boolean) 12:29:23.823 [Lua] [out_of_date] = false (boolean) 12:29:23.823 [Lua] [downloading] = false (boolean) 12:29:23.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289804764/D5128937506C4CDDEEBB3EC965C6A8E9997E2BA4/ (string) 12:29:23.823 [Lua] [num_children] = 1 (number) 12:29:23.823 [Lua] [ugc_status] = 3 (number) 12:29:23.823 [Lua] [description] = /fail or /win to lose or win the map. Both return to the keep. /restart to repeat the map. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/FailLevelCommand]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:29:23.823 [Lua] [last_updated] = 2019/2/19 21:40:56 (string) 12:29:23.823 [Lua] [installed] = true (boolean) 12:29:23.823 [Lua] [enabled] = true (boolean) 12:29:23.823 [Lua] [name] = Fail/Win/Restart Level Command (string) 12:29:23.823 [Lua] [dependency_error] = (string) 12:29:23.823 [Lua] [25] = table 12:29:23.823 [Lua] [download_pending] = false (boolean) 12:29:23.823 [Lua] [id] = 1423536193 (string) 12:29:23.823 [Lua] [children] = table 12:29:23.823 [Lua] [1] = 1369573612 (string) 12:29:23.823 [Lua] [2] = 1422758813 (string) 12:29:23.823 [Lua] [banned] = false (boolean) 12:29:23.823 [Lua] [author_id] = 45268594 (number) 12:29:23.823 [Lua] [tags] = table 12:29:23.823 [Lua] [author] = prop joe (string) 12:29:23.823 [Lua] [sanctioned] = false (boolean) 12:29:23.823 [Lua] [out_of_date] = false (boolean) 12:29:23.823 [Lua] [downloading] = false (boolean) 12:29:23.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string) 12:29:23.823 [Lua] [num_children] = 2 (number) 12:29:23.823 [Lua] [ugc_status] = 3 (number) 12:29:23.823 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:29:23.823 [Lua] [last_updated] = 2019/2/20 14:33:16 (string) 12:29:23.823 [Lua] [installed] = true (boolean) 12:29:23.823 [Lua] [enabled] = true (boolean) 12:29:23.823 [Lua] [name] = Give All Hats, Skins And Paintings (string) 12:29:23.823 [Lua] [dependency_error] = (string) 12:29:23.823 [Lua] [26] = table 12:29:23.823 [Lua] [download_pending] = false (boolean) 12:29:23.823 [Lua] [id] = 1388991228 (string) 12:29:23.823 [Lua] [children] = table 12:29:23.823 [Lua] [1] = 1369573612 (string) 12:29:23.823 [Lua] [banned] = false (boolean) 12:29:23.823 [Lua] [author_id] = 4821406 (number) 12:29:23.823 [Lua] [tags] = table 12:29:23.823 [Lua] [1] = applied (string) 12:29:23.823 [Lua] [author] = grasmann (string) 12:29:23.823 [Lua] [sanctioned] = false (boolean) 12:29:23.823 [Lua] [out_of_date] = false (boolean) 12:29:23.823 [Lua] [downloading] = false (boolean) 12:29:23.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 12:29:23.823 [Lua] [num_children] = 1 (number) 12:29:23.823 [Lua] [ugc_status] = 3 (number) 12:29:23.823 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 12:29:23.823 [Lua] [last_updated] = 2019/3/21 8:21:47 (string) 12:29:23.823 [Lua] [installed] = true (boolean) 12:29:23.823 [Lua] [enabled] = false (boolean) 12:29:23.823 [Lua] [name] = Healthbars (string) 12:29:23.823 [Lua] [dependency_error] = (string) 12:29:23.823 [Lua] [27] = table 12:29:23.823 [Lua] [download_pending] = false (boolean) 12:29:23.823 [Lua] [id] = 1388882435 (string) 12:29:23.823 [Lua] [children] = table 12:29:23.823 [Lua] [1] = 1369573612 (string) 12:29:23.823 [Lua] [banned] = false (boolean) 12:29:23.823 [Lua] [author_id] = 4821406 (number) 12:29:23.823 [Lua] [tags] = table 12:29:23.823 [Lua] [1] = applied (string) 12:29:23.823 [Lua] [author] = grasmann (string) 12:29:23.823 [Lua] [sanctioned] = false (boolean) 12:29:23.823 [Lua] [out_of_date] = false (boolean) 12:29:23.823 [Lua] [downloading] = false (boolean) 12:29:23.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 12:29:23.823 [Lua] [num_children] = 1 (number) 12:29:23.823 [Lua] [ugc_status] = 3 (number) 12:29:23.823 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 12:29:23.823 [Lua] [last_updated] = 2019/3/21 20:57:05 (string) 12:29:23.823 [Lua] [installed] = true (boolean) 12:29:23.823 [Lua] [enabled] = false (boolean) 12:29:23.823 [Lua] [name] = Show Damage (string) 12:29:23.823 [Lua] [dependency_error] = (string) 12:29:23.823 [Lua] [28] = table 12:29:23.823 [Lua] [download_pending] = false (boolean) 12:29:23.823 [Lua] [id] = 1387894846 (string) 12:29:23.823 [Lua] [children] = table 12:29:23.823 [Lua] [1] = 1369573612 (string) 12:29:23.823 [Lua] [banned] = false (boolean) 12:29:23.823 [Lua] [author_id] = 45268594 (number) 12:29:23.823 [Lua] [tags] = table 12:29:23.823 [Lua] [1] = applied (string) 12:29:23.823 [Lua] [2] = QoL (string) 12:29:23.823 [Lua] [author] = prop joe (string) 12:29:23.823 [Lua] [sanctioned] = false (boolean) 12:29:23.823 [Lua] [out_of_date] = false (boolean) 12:29:23.823 [Lua] [downloading] = false (boolean) 12:29:23.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 12:29:23.823 [Lua] [num_children] = 1 (number) 12:29:23.823 [Lua] [ugc_status] = 3 (number) 12:29:23.823 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 12:29:23.823 [Lua] [last_updated] = 2018/9/8 16:16:14 (string) 12:29:23.823 [Lua] [installed] = true (boolean) 12:29:23.823 [Lua] [enabled] = true (boolean) 12:29:23.823 [Lua] [name] = Killbots (string) 12:29:23.823 [Lua] [dependency_error] = (string) 12:29:23.823 [Lua] [29] = table 12:29:23.823 [Lua] [download_pending] = false (boolean) 12:29:23.823 [Lua] [id] = 1408858726 (string) 12:29:23.823 [Lua] [children] = table 12:29:23.823 [Lua] [1] = 1369573612 (string) 12:29:23.823 [Lua] [banned] = false (boolean) 12:29:23.823 [Lua] [author_id] = 33011433 (number) 12:29:23.823 [Lua] [tags] = table 12:29:23.823 [Lua] [author] = ThePageMan (string) 12:29:23.823 [Lua] [sanctioned] = false (boolean) 12:29:23.823 [Lua] [out_of_date] = false (boolean) 12:29:23.823 [Lua] [downloading] = false (boolean) 12:29:23.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919178911760382624/4053789F47E12205695DCD924AF3F61D37F2A261/ (string) 12:29:23.823 [Lua] [num_children] = 1 (number) 12:29:23.823 [Lua] [ugc_status] = 3 (number) 12:29:23.823 [Lua] [description] = [h1]This mod requires the Vermintide Mod Framework to be loaded above this mod.[/h1] This mod removes the cooldown for all ultimates, ensuring that purple bar is full at all times! Cooldowns can be enabled/disabled or their length modified in the mod menu. Note: The cooldown length won't go any higher than their vanilla cooldowns (e.g. setting 100 seconds on Waystalker's ult defaults down to vanilla 70 seconds). I can change this to allow longer cooldowns if people really want this feature as well. While optional, I also suggest subscribing to "Neuter Ult Effects" by prop joe if you don't want to lag your computer when spamming certain ults: https://steamcommunity.com/sharedfiles/filedetails/?id=1384066089 (string) 12:29:23.823 [Lua] [last_updated] = 2019/11/26 21:06:57 (string) 12:29:23.823 [Lua] [installed] = true (boolean) 12:29:23.823 [Lua] [enabled] = false (boolean) 12:29:23.823 [Lua] [name] = No Ult Cooldown [Patch 2.2.2] (string) 12:29:23.823 [Lua] [dependency_error] = (string) 12:29:23.823 [Lua] [30] = table 12:29:23.823 [Lua] [download_pending] = false (boolean) 12:29:23.823 [Lua] [id] = 1391975678 (string) 12:29:23.823 [Lua] [children] = table 12:29:23.823 [Lua] [1] = 1369573612 (string) 12:29:23.823 [Lua] [2] = 1374248490 (string) 12:29:23.823 [Lua] [banned] = false (boolean) 12:29:23.823 [Lua] [author_id] = 45268594 (number) 12:29:23.823 [Lua] [tags] = table 12:29:23.823 [Lua] [author] = prop joe (string) 12:29:23.823 [Lua] [sanctioned] = false (boolean) 12:29:23.823 [Lua] [out_of_date] = false (boolean) 12:29:23.823 [Lua] [downloading] = false (boolean) 12:29:23.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string) 12:29:23.823 [Lua] [num_children] = 2 (number) 12:29:23.823 [Lua] [ugc_status] = 3 (number) 12:29:23.823 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 12:29:23.823 [Lua] [last_updated] = 2019/5/24 16:03:43 (string) 12:29:23.823 [Lua] [installed] = true (boolean) 12:29:23.823 [Lua] [enabled] = false (boolean) 12:29:23.823 [Lua] [name] = Item Spawner (string) 12:29:23.823 [Lua] [dependency_error] = (string) 12:29:23.823 [Lua] [31] = table 12:29:23.823 [Lua] [download_pending] = false (boolean) 12:29:23.823 [Lua] [id] = 1383452616 (string) 12:29:23.823 [Lua] [children] = table 12:29:23.823 [Lua] [1] = 1369573612 (string) 12:29:23.823 [Lua] [2] = 1374248490 (string) 12:29:23.823 [Lua] [banned] = false (boolean) 12:29:23.823 [Lua] [author_id] = 45268594 (number) 12:29:23.823 [Lua] [tags] = table 12:29:23.823 [Lua] [1] = approved (string) 12:29:23.823 [Lua] [2] = UI (string) 12:29:23.823 [Lua] [3] = QoL (string) 12:29:23.823 [Lua] [author] = prop joe (string) 12:29:23.823 [Lua] [sanctioned] = true (boolean) 12:29:23.823 [Lua] [out_of_date] = false (boolean) 12:29:23.823 [Lua] [downloading] = false (boolean) 12:29:23.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 12:29:23.823 [Lua] [num_children] = 2 (number) 12:29:23.823 [Lua] [ugc_status] = 3 (number) 12:29:23.823 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:29:23.823 [Lua] [last_updated] = 2019/8/19 8:58:36 (string) 12:29:23.823 [Lua] [installed] = true (boolean) 12:29:23.823 [Lua] [enabled] = true (boolean) 12:29:23.823 [Lua] [name] = Killfeed Tweaks (string) 12:29:23.823 [Lua] [dependency_error] = (string) 12:29:23.823 [Lua] [32] = table 12:29:23.823 [Lua] [download_pending] = false (boolean) 12:29:23.823 [Lua] [id] = 1384094638 (string) 12:29:23.823 [Lua] [children] = table 12:29:23.823 [Lua] [1] = 1369573612 (string) 12:29:23.823 [Lua] [2] = 1374248490 (string) 12:29:23.823 [Lua] [banned] = false (boolean) 12:29:23.823 [Lua] [author_id] = 45268594 (number) 12:29:23.823 [Lua] [tags] = table 12:29:23.823 [Lua] [1] = approved (string) 12:29:23.823 [Lua] [2] = UI (string) 12:29:23.823 [Lua] [3] = QoL (string) 12:29:23.823 [Lua] [author] = prop joe (string) 12:29:23.823 [Lua] [sanctioned] = true (boolean) 12:29:23.823 [Lua] [out_of_date] = false (boolean) 12:29:23.823 [Lua] [downloading] = false (boolean) 12:29:23.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 12:29:23.823 [Lua] [num_children] = 2 (number) 12:29:23.823 [Lua] [ugc_status] = 3 (number) 12:29:23.823 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 12:29:23.823 [Lua] [last_updated] = 2019/11/22 18:31:06 (string) 12:29:23.823 [Lua] [installed] = true (boolean) 12:29:23.823 [Lua] [enabled] = false (boolean) 12:29:23.823 [Lua] [name] = Crosshair Customization (string) 12:29:23.823 [Lua] [dependency_error] = (string) 12:29:23.823 [Lua] [33] = table 12:29:23.823 [Lua] [download_pending] = false (boolean) 12:29:23.823 [Lua] [id] = 1389872347 (string) 12:29:23.823 [Lua] [children] = table 12:29:23.823 [Lua] [1] = 1369573612 (string) 12:29:23.823 [Lua] [banned] = false (boolean) 12:29:23.823 [Lua] [author_id] = 4821406 (number) 12:29:23.823 [Lua] [tags] = table 12:29:23.823 [Lua] [1] = approved (string) 12:29:23.823 [Lua] [2] = UI (string) 12:29:23.823 [Lua] [author] = grasmann (string) 12:29:23.823 [Lua] [sanctioned] = true (boolean) 12:29:23.823 [Lua] [out_of_date] = false (boolean) 12:29:23.823 [Lua] [downloading] = false (boolean) 12:29:23.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 12:29:23.823 [Lua] [num_children] = 1 (number) 12:29:23.823 [Lua] [ugc_status] = 3 (number) 12:29:23.823 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 12:29:23.823 [Lua] [last_updated] = 2019/10/31 9:17:26 (string) 12:29:23.823 [Lua] [installed] = true (boolean) 12:29:23.823 [Lua] [enabled] = true (boolean) 12:29:23.823 [Lua] [name] = Simple UI (string) 12:29:23.823 [Lua] [dependency_error] = (string) 12:29:23.823 [Lua] [34] = table 12:29:23.823 [Lua] [download_pending] = false (boolean) 12:29:23.823 [Lua] [id] = 1445717962 (string) 12:29:23.823 [Lua] [children] = table 12:29:23.823 [Lua] [1] = 1369573612 (string) 12:29:23.823 [Lua] [2] = 1389872347 (string) 12:29:23.823 [Lua] [banned] = false (boolean) 12:29:23.823 [Lua] [author_id] = 38895286 (number) 12:29:23.823 [Lua] [tags] = table 12:29:23.823 [Lua] [1] = UI (string) 12:29:23.823 [Lua] [2] = QoL (string) 12:29:23.823 [Lua] [3] = applied (string) 12:29:23.823 [Lua] [4] = approved (string) 12:29:23.823 [Lua] [author] = Squatting Bear (string) 12:29:23.823 [Lua] [sanctioned] = true (boolean) 12:29:23.823 [Lua] [out_of_date] = false (boolean) 12:29:23.823 [Lua] [downloading] = false (boolean) 12:29:23.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 12:29:23.823 [Lua] [num_children] = 2 (number) 12:29:23.823 [Lua] [ugc_status] = 3 (number) 12:29:23.823 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 12:29:23.823 [Lua] [last_updated] = 2020/6/26 5:19:49 (string) 12:29:23.823 [Lua] [installed] = true (boolean) 12:29:23.823 [Lua] [enabled] = true (boolean) 12:29:23.823 [Lua] [name] = Loadout Manager (string) 12:29:23.823 [Lua] [dependency_error] = (string) 12:29:23.823 [Lua] [35] = table 12:29:23.823 [Lua] [download_pending] = false (boolean) 12:29:23.823 [Lua] [id] = 1467751760 (string) 12:29:23.823 [Lua] [children] = table 12:29:23.823 [Lua] [1] = 1369573612 (string) 12:29:23.823 [Lua] [2] = 1374248490 (string) 12:29:23.823 [Lua] [3] = 1389872347 (string) 12:29:23.823 [Lua] [banned] = false (boolean) 12:29:23.823 [Lua] [author_id] = 45268594 (number) 12:29:23.823 [Lua] [tags] = table 12:29:23.823 [Lua] [1] = UI (string) 12:29:23.823 [Lua] [2] = QoL (string) 12:29:23.823 [Lua] [author] = prop joe (string) 12:29:23.823 [Lua] [sanctioned] = false (boolean) 12:29:23.823 [Lua] [out_of_date] = false (boolean) 12:29:23.823 [Lua] [downloading] = false (boolean) 12:29:23.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 12:29:23.823 [Lua] [num_children] = 3 (number) 12:29:23.823 [Lua] [ugc_status] = 3 (number) 12:29:23.823 [Lua] [description] = ~~~ BROKEN BY THE LATEST PATCH, I'll get it working sooner or later. ~~~ Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 12:29:23.823 [Lua] [last_updated] = 2019/10/31 12:36:46 (string) 12:29:23.823 [Lua] [installed] = true (boolean) 12:29:23.823 [Lua] [enabled] = false (boolean) 12:29:23.823 [Lua] [name] = [BROKEN] UI Tweaks (string) 12:29:23.823 [Lua] [dependency_error] = (string) 12:29:23.823 [Lua] [36] = table 12:29:23.823 [Lua] [download_pending] = false (boolean) 12:29:23.823 [Lua] [id] = 1459917022 (string) 12:29:23.823 [Lua] [children] = table 12:29:23.823 [Lua] [1] = 1369573612 (string) 12:29:23.823 [Lua] [banned] = false (boolean) 12:29:23.823 [Lua] [author_id] = 155839973 (number) 12:29:23.823 [Lua] [tags] = table 12:29:23.823 [Lua] [1] = approved (string) 12:29:23.823 [Lua] [2] = UI (string) 12:29:23.823 [Lua] [3] = QoL (string) 12:29:23.823 [Lua] [author] = Gohas (string) 12:29:23.823 [Lua] [sanctioned] = true (boolean) 12:29:23.823 [Lua] [out_of_date] = false (boolean) 12:29:23.823 [Lua] [downloading] = false (boolean) 12:29:23.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 12:29:23.823 [Lua] [num_children] = 1 (number) 12:29:23.823 [Lua] [ugc_status] = 3 (number) 12:29:23.823 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 12:29:23.823 [Lua] [last_updated] = 2019/2/22 8:04:07 (string) 12:29:23.823 [Lua] [installed] = true (boolean) 12:29:23.823 [Lua] [enabled] = true (boolean) 12:29:23.823 [Lua] [name] = Parry Indicator (string) 12:29:23.823 [Lua] [dependency_error] = (string) 12:29:23.823 [Lua] [37] = table 12:29:23.823 [Lua] [download_pending] = false (boolean) 12:29:23.823 [Lua] [id] = 1383542440 (string) 12:29:23.823 [Lua] [children] = table 12:29:23.823 [Lua] [1] = 1369573612 (string) 12:29:23.823 [Lua] [banned] = false (boolean) 12:29:23.823 [Lua] [author_id] = 45268594 (number) 12:29:23.823 [Lua] [tags] = table 12:29:23.823 [Lua] [1] = approved (string) 12:29:23.823 [Lua] [2] = UI (string) 12:29:23.823 [Lua] [author] = prop joe (string) 12:29:23.823 [Lua] [sanctioned] = true (boolean) 12:29:23.823 [Lua] [out_of_date] = false (boolean) 12:29:23.823 [Lua] [downloading] = false (boolean) 12:29:23.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 12:29:23.823 [Lua] [num_children] = 1 (number) 12:29:23.823 [Lua] [ugc_status] = 3 (number) 12:29:23.823 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:29:23.823 [Lua] [last_updated] = 2019/10/24 13:57:30 (string) 12:29:23.823 [Lua] [installed] = true (boolean) 12:29:23.823 [Lua] [enabled] = true (boolean) 12:29:23.823 [Lua] [name] = Weapon Kill Counter (string) 12:29:23.823 [Lua] [dependency_error] = (string) 12:29:23.823 [Lua] [38] = table 12:29:23.823 [Lua] [download_pending] = false (boolean) 12:29:23.823 [Lua] [id] = 1384066089 (string) 12:29:23.823 [Lua] [children] = table 12:29:23.823 [Lua] [1] = 1369573612 (string) 12:29:23.823 [Lua] [2] = 1374248490 (string) 12:29:23.823 [Lua] [banned] = false (boolean) 12:29:23.823 [Lua] [author_id] = 45268594 (number) 12:29:23.823 [Lua] [tags] = table 12:29:23.823 [Lua] [1] = approved (string) 12:29:23.823 [Lua] [2] = QoL (string) 12:29:23.823 [Lua] [author] = prop joe (string) 12:29:23.823 [Lua] [sanctioned] = true (boolean) 12:29:23.823 [Lua] [out_of_date] = false (boolean) 12:29:23.823 [Lua] [downloading] = false (boolean) 12:29:23.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 12:29:23.823 [Lua] [num_children] = 2 (number) 12:29:23.823 [Lua] [ugc_status] = 3 (number) 12:29:23.823 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:29:23.823 [Lua] [last_updated] = 2019/11/20 13:48:34 (string) 12:29:23.823 [Lua] [installed] = true (boolean) 12:29:23.823 [Lua] [enabled] = true (boolean) 12:29:23.823 [Lua] [name] = Neuter Ult Effects (string) 12:29:23.823 [Lua] [dependency_error] = (string) 12:29:23.823 [Lua] [39] = table 12:29:23.823 [Lua] [download_pending] = false (boolean) 12:29:23.823 [Lua] [id] = 1391228174 (string) 12:29:23.823 [Lua] [children] = table 12:29:23.823 [Lua] [1] = 1369573612 (string) 12:29:23.823 [Lua] [banned] = false (boolean) 12:29:23.823 [Lua] [author_id] = 4821406 (number) 12:29:23.823 [Lua] [tags] = table 12:29:23.824 [Lua] [1] = UI (string) 12:29:23.824 [Lua] [2] = QoL (string) 12:29:23.824 [Lua] [3] = Approved (string) 12:29:23.824 [Lua] [author] = grasmann (string) 12:29:23.824 [Lua] [sanctioned] = true (boolean) 12:29:23.824 [Lua] [out_of_date] = false (boolean) 12:29:23.824 [Lua] [downloading] = false (boolean) 12:29:23.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 12:29:23.824 [Lua] [num_children] = 1 (number) 12:29:23.824 [Lua] [ugc_status] = 3 (number) 12:29:23.824 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 12:29:23.824 [Lua] [last_updated] = 2020/8/20 17:36:56 (string) 12:29:23.824 [Lua] [installed] = true (boolean) 12:29:23.824 [Lua] [enabled] = true (boolean) 12:29:23.824 [Lua] [name] = UI Improvements (string) 12:29:23.824 [Lua] [dependency_error] = (string) 12:29:23.824 [Lua] [40] = table 12:29:23.824 [Lua] [download_pending] = false (boolean) 12:29:23.824 [Lua] [id] = 1460327284 (string) 12:29:23.824 [Lua] [children] = table 12:29:23.824 [Lua] [1] = 1369573612 (string) 12:29:23.824 [Lua] [banned] = false (boolean) 12:29:23.824 [Lua] [author_id] = 96578995 (number) 12:29:23.824 [Lua] [tags] = table 12:29:23.824 [Lua] [1] = applied (string) 12:29:23.824 [Lua] [2] = approved (string) 12:29:23.824 [Lua] [3] = UI (string) 12:29:23.824 [Lua] [author] = RIP AND TEAR (string) 12:29:23.824 [Lua] [sanctioned] = true (boolean) 12:29:23.824 [Lua] [out_of_date] = false (boolean) 12:29:23.824 [Lua] [downloading] = false (boolean) 12:29:23.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 12:29:23.824 [Lua] [num_children] = 1 (number) 12:29:23.824 [Lua] [ugc_status] = 3 (number) 12:29:23.824 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Feb 02, 2020] [/h1] * updated for game version 2.1.0 [h1] Update [Aug 09, 2019] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves modus) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 12:29:23.824 [Lua] [last_updated] = 2020/2/15 21:39:18 (string) 12:29:23.824 [Lua] [installed] = true (boolean) 12:29:23.824 [Lua] [enabled] = true (boolean) 12:29:23.824 [Lua] [name] = BossKillTimer (string) 12:29:23.824 [Lua] [dependency_error] = (string) 12:29:23.824 [Lua] [41] = table 12:29:23.824 [Lua] [download_pending] = false (boolean) 12:29:23.824 [Lua] [id] = 1402962846 (string) 12:29:23.824 [Lua] [installed] = true (boolean) 12:29:23.824 [Lua] [ugc_status] = 2 (number) 12:29:23.824 [Lua] [downloading] = false (boolean) 12:29:23.824 [Lua] [out_of_date] = false (boolean) 12:29:23.824 [Lua] [banned] = true (boolean) 12:29:23.824 [Lua] [dependency_error] = (string) 12:29:23.824 [Lua] [name] = ... (string) 12:29:23.824 [Lua] [description] = (string) 12:29:23.824 [Lua] [url] = (string) 12:29:23.824 [Lua] [enabled] = false (boolean) 12:29:23.824 [Lua] [last_updated] = (string) 12:29:23.824 [Lua] [author] = unknown (string) 12:29:23.824 [Lua] [42] = table 12:29:23.824 [Lua] [download_pending] = false (boolean) 12:29:23.824 [Lua] [id] = 1402835022 (string) 12:29:23.824 [Lua] [installed] = true (boolean) 12:29:23.824 [Lua] [ugc_status] = 2 (number) 12:29:23.824 [Lua] [downloading] = false (boolean) 12:29:23.824 [Lua] [out_of_date] = false (boolean) 12:29:23.824 [Lua] [banned] = true (boolean) 12:29:23.824 [Lua] [dependency_error] = (string) 12:29:23.824 [Lua] [name] = ... (string) 12:29:23.824 [Lua] [description] = (string) 12:29:23.824 [Lua] [url] = (string) 12:29:23.824 [Lua] [enabled] = false (boolean) 12:29:23.824 [Lua] [last_updated] = (string) 12:29:23.824 [Lua] [author] = unknown (string) 12:29:23.824 [Lua] [43] = table 12:29:23.824 [Lua] [download_pending] = false (boolean) 12:29:23.824 [Lua] [id] = 1479520507 (string) 12:29:23.824 [Lua] [installed] = true (boolean) 12:29:23.824 [Lua] [ugc_status] = 2 (number) 12:29:23.824 [Lua] [downloading] = false (boolean) 12:29:23.824 [Lua] [out_of_date] = false (boolean) 12:29:23.824 [Lua] [banned] = true (boolean) 12:29:23.824 [Lua] [dependency_error] = (string) 12:29:23.824 [Lua] [name] = ... (string) 12:29:23.824 [Lua] [description] = (string) 12:29:23.824 [Lua] [url] = (string) 12:29:23.824 [Lua] [enabled] = false (boolean) 12:29:23.824 [Lua] [last_updated] = (string) 12:29:23.824 [Lua] [author] = unknown (string) 12:29:23.824 [Lua] [44] = table 12:29:23.824 [Lua] [download_pending] = false (boolean) 12:29:23.824 [Lua] [id] = 1502859403 (string) 12:29:23.824 [Lua] [children] = table 12:29:23.824 [Lua] [1] = 1369573612 (string) 12:29:23.824 [Lua] [banned] = false (boolean) 12:29:23.824 [Lua] [author_id] = 96578995 (number) 12:29:23.824 [Lua] [tags] = table 12:29:23.824 [Lua] [1] = QoL (string) 12:29:23.824 [Lua] [2] = approved (string) 12:29:23.824 [Lua] [author] = RIP AND TEAR (string) 12:29:23.824 [Lua] [sanctioned] = true (boolean) 12:29:23.824 [Lua] [out_of_date] = false (boolean) 12:29:23.824 [Lua] [downloading] = false (boolean) 12:29:23.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 12:29:23.824 [Lua] [num_children] = 1 (number) 12:29:23.824 [Lua] [ugc_status] = 3 (number) 12:29:23.824 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 12:29:23.824 [Lua] [last_updated] = 2020/6/25 11:55:26 (string) 12:29:23.824 [Lua] [installed] = true (boolean) 12:29:23.824 [Lua] [enabled] = true (boolean) 12:29:23.824 [Lua] [name] = Notice Key Pickup (string) 12:29:23.824 [Lua] [dependency_error] = (string) 12:29:23.824 [Lua] [45] = table 12:29:23.824 [Lua] [download_pending] = false (boolean) 12:29:23.824 [Lua] [id] = 1393694530 (string) 12:29:23.824 [Lua] [children] = table 12:29:23.824 [Lua] [1] = 1369573612 (string) 12:29:23.824 [Lua] [2] = 1374248490 (string) 12:29:23.824 [Lua] [3] = 1389872347 (string) 12:29:23.824 [Lua] [banned] = false (boolean) 12:29:23.824 [Lua] [author_id] = 45268594 (number) 12:29:23.824 [Lua] [tags] = table 12:29:23.824 [Lua] [author] = prop joe (string) 12:29:23.824 [Lua] [sanctioned] = false (boolean) 12:29:23.824 [Lua] [out_of_date] = false (boolean) 12:29:23.824 [Lua] [downloading] = false (boolean) 12:29:23.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 12:29:23.824 [Lua] [num_children] = 3 (number) 12:29:23.824 [Lua] [ugc_status] = 3 (number) 12:29:23.824 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:29:23.824 [Lua] [last_updated] = 2019/11/21 20:18:27 (string) 12:29:23.824 [Lua] [installed] = true (boolean) 12:29:23.824 [Lua] [enabled] = true (boolean) 12:29:23.824 [Lua] [name] = Spawn Tweaks (string) 12:29:23.824 [Lua] [dependency_error] = (string) 12:29:23.824 [Lua] [46] = table 12:29:23.824 [Lua] [download_pending] = false (boolean) 12:29:23.824 [Lua] [id] = 1845760620 (string) 12:29:23.824 [Lua] [children] = table 12:29:23.824 [Lua] [1] = 1369573612 (string) 12:29:23.824 [Lua] [banned] = false (boolean) 12:29:23.824 [Lua] [author_id] = 167428200 (number) 12:29:23.824 [Lua] [tags] = table 12:29:23.824 [Lua] [author] = Invoker Pro (string) 12:29:23.824 [Lua] [sanctioned] = false (boolean) 12:29:23.824 [Lua] [out_of_date] = false (boolean) 12:29:23.824 [Lua] [downloading] = false (boolean) 12:29:23.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771726115415971750/64F2484CCF0948DDE2A0C8CDF9674EBC68FBCEDA/ (string) 12:29:23.824 [Lua] [num_children] = 1 (number) 12:29:23.824 [Lua] [ugc_status] = 3 (number) 12:29:23.824 [Lua] [description] = Play any level of weave you want, without having to unlock them. Unlocks all upgrades at the forge. Note: May crash with other mods. Try disabling them if you run into any crashes. (string) 12:29:23.824 [Lua] [last_updated] = 2019/8/26 11:03:53 (string) 12:29:23.824 [Lua] [installed] = true (boolean) 12:29:23.824 [Lua] [enabled] = true (boolean) 12:29:23.824 [Lua] [name] = WeaveUnlocker (string) 12:29:23.824 [Lua] [dependency_error] = (string) 12:29:23.824 [Lua] [47] = table 12:29:23.824 [Lua] [download_pending] = false (boolean) 12:29:23.824 [Lua] [id] = 1417461746 (string) 12:29:23.824 [Lua] [children] = table 12:29:23.824 [Lua] [1] = 1369573612 (string) 12:29:23.824 [Lua] [2] = 1374248490 (string) 12:29:23.824 [Lua] [banned] = false (boolean) 12:29:23.824 [Lua] [author_id] = 45268594 (number) 12:29:23.824 [Lua] [tags] = table 12:29:23.824 [Lua] [author] = prop joe (string) 12:29:23.824 [Lua] [sanctioned] = false (boolean) 12:29:23.824 [Lua] [out_of_date] = false (boolean) 12:29:23.824 [Lua] [downloading] = false (boolean) 12:29:23.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string) 12:29:23.824 [Lua] [num_children] = 2 (number) 12:29:23.824 [Lua] [ugc_status] = 3 (number) 12:29:23.824 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game. Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well! Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs. Bots don't like using weird combos as well and crash the game. MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string) 12:29:23.824 [Lua] [last_updated] = 2020/12/3 12:33:33 (string) 12:29:23.824 [Lua] [installed] = true (boolean) 12:29:23.824 [Lua] [enabled] = false (boolean) 12:29:23.824 [Lua] [name] = Any Weapon (string) 12:29:23.824 [Lua] [dependency_error] = (string) 12:29:23.824 [Lua] [48] = table 12:29:23.824 [Lua] [download_pending] = false (boolean) 12:29:23.824 [Lua] [id] = 1384087820 (string) 12:29:23.824 [Lua] [children] = table 12:29:23.824 [Lua] [1] = 1369573612 (string) 12:29:23.824 [Lua] [2] = 1374248490 (string) 12:29:23.824 [Lua] [banned] = false (boolean) 12:29:23.824 [Lua] [author_id] = 45268594 (number) 12:29:23.824 [Lua] [tags] = table 12:29:23.824 [Lua] [author] = prop joe (string) 12:29:23.824 [Lua] [sanctioned] = false (boolean) 12:29:23.824 [Lua] [out_of_date] = false (boolean) 12:29:23.824 [Lua] [downloading] = false (boolean) 12:29:23.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 12:29:23.824 [Lua] [num_children] = 2 (number) 12:29:23.824 [Lua] [ugc_status] = 3 (number) 12:29:23.824 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 12:29:23.824 [Lua] [last_updated] = 2020/7/15 18:45:50 (string) 12:29:23.824 [Lua] [installed] = true (boolean) 12:29:23.824 [Lua] [enabled] = true (boolean) 12:29:23.824 [Lua] [name] = True Solo QoL Tweaks (string) 12:29:23.824 [Lua] [dependency_error] = (string) 12:29:23.824 [Lua] [49] = table 12:29:23.824 [Lua] [download_pending] = false (boolean) 12:29:23.824 [Lua] [id] = 1425249043 (string) 12:29:23.824 [Lua] [children] = table 12:29:23.824 [Lua] [1] = 1369573612 (string) 12:29:23.824 [Lua] [2] = 1374248490 (string) 12:29:23.824 [Lua] [3] = 1389872347 (string) 12:29:23.824 [Lua] [4] = 1422758813 (string) 12:29:23.824 [Lua] [banned] = false (boolean) 12:29:23.824 [Lua] [author_id] = 45268594 (number) 12:29:23.824 [Lua] [tags] = table 12:29:23.824 [Lua] [author] = prop joe (string) 12:29:23.824 [Lua] [sanctioned] = false (boolean) 12:29:23.824 [Lua] [out_of_date] = false (boolean) 12:29:23.824 [Lua] [downloading] = false (boolean) 12:29:23.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 12:29:23.824 [Lua] [num_children] = 4 (number) 12:29:23.824 [Lua] [ugc_status] = 3 (number) 12:29:23.824 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:29:23.824 [Lua] [last_updated] = 2020/12/3 12:33:45 (string) 12:29:23.824 [Lua] [installed] = true (boolean) 12:29:23.824 [Lua] [enabled] = true (boolean) 12:29:23.824 [Lua] [name] = Give Weapon (string) 12:29:23.824 [Lua] [dependency_error] = (string) 12:29:23.824 [Lua] [50] = table 12:29:23.824 [Lua] [download_pending] = false (boolean) 12:29:23.824 [Lua] [id] = 1395132559 (string) 12:29:23.824 [Lua] [children] = table 12:29:23.824 [Lua] [1] = 1369573612 (string) 12:29:23.824 [Lua] [banned] = false (boolean) 12:29:23.824 [Lua] [author_id] = 65038749 (number) 12:29:23.824 [Lua] [tags] = table 12:29:23.824 [Lua] [author] = Aussiemon (string) 12:29:23.824 [Lua] [sanctioned] = false (boolean) 12:29:23.824 [Lua] [out_of_date] = false (boolean) 12:29:23.824 [Lua] [downloading] = false (boolean) 12:29:23.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 12:29:23.824 [Lua] [num_children] = 1 (number) 12:29:23.824 [Lua] [ugc_status] = 3 (number) 12:29:23.824 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 12:29:23.824 [Lua] [last_updated] = 2020/11/25 4:54:17 (string) 12:29:23.824 [Lua] [installed] = true (boolean) 12:29:23.824 [Lua] [enabled] = true (boolean) 12:29:23.824 [Lua] [name] = Creature Spawner (string) 12:29:23.824 [Lua] [dependency_error] = (string) 12:29:23.824 [Lua] [51] = table 12:29:23.824 [Lua] [download_pending] = false (boolean) 12:29:23.824 [Lua] [id] = 1464907434 (string) 12:29:23.824 [Lua] [children] = table 12:29:23.824 [Lua] [1] = 1369573612 (string) 12:29:23.824 [Lua] [banned] = false (boolean) 12:29:23.824 [Lua] [author_id] = 14284923 (number) 12:29:23.824 [Lua] [tags] = table 12:29:23.824 [Lua] [1] = UI (string) 12:29:23.824 [Lua] [2] = Misc (string) 12:29:23.824 [Lua] [3] = Approved (string) 12:29:23.824 [Lua] [author] = Fracticality (string) 12:29:23.824 [Lua] [sanctioned] = true (boolean) 12:29:23.824 [Lua] [out_of_date] = false (boolean) 12:29:23.824 [Lua] [downloading] = false (boolean) 12:29:23.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 12:29:23.824 [Lua] [num_children] = 1 (number) 12:29:23.824 [Lua] [ugc_status] = 3 (number) 12:29:23.824 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 12:29:23.824 [Lua] [last_updated] = 2020/11/24 0:12:26 (string) 12:29:23.824 [Lua] [installed] = true (boolean) 12:29:23.824 [Lua] [enabled] = true (boolean) 12:29:23.824 [Lua] [name] = Armory (string) 12:29:23.824 [Lua] [dependency_error] = (string) 12:29:23.824 [Lua] [52] = table 12:29:23.824 [Lua] [download_pending] = false (boolean) 12:29:23.824 [Lua] [id] = 1455893647 (string) 12:29:23.824 [Lua] [banned] = false (boolean) 12:29:23.824 [Lua] [author_id] = 38895286 (number) 12:29:23.824 [Lua] [tags] = table 12:29:23.824 [Lua] [1] = UI (string) 12:29:23.824 [Lua] [2] = QoL (string) 12:29:23.824 [Lua] [3] = Approved (string) 12:29:23.824 [Lua] [author] = Squatting Bear (string) 12:29:23.824 [Lua] [sanctioned] = true (boolean) 12:29:23.824 [Lua] [out_of_date] = false (boolean) 12:29:23.824 [Lua] [downloading] = false (boolean) 12:29:23.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 12:29:23.824 [Lua] [num_children] = 0 (number) 12:29:23.824 [Lua] [ugc_status] = 3 (number) 12:29:23.824 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 12:29:23.824 [Lua] [last_updated] = 2020/7/25 0:24:21 (string) 12:29:23.824 [Lua] [installed] = true (boolean) 12:29:23.824 [Lua] [enabled] = true (boolean) 12:29:23.824 [Lua] [name] = Player List Plus (string) 12:29:23.824 [Lua] [dependency_error] = (string) 12:29:23.824 [Lua] [53] = table 12:29:23.824 [Lua] [download_pending] = false (boolean) 12:29:23.824 [Lua] [id] = 1593460250 (string) 12:29:23.824 [Lua] [children] = table 12:29:23.824 [Lua] [1] = 1369573612 (string) 12:29:23.824 [Lua] [banned] = false (boolean) 12:29:23.824 [Lua] [author_id] = 84308322 (number) 12:29:23.824 [Lua] [tags] = table 12:29:23.824 [Lua] [1] = UI (string) 12:29:23.824 [Lua] [2] = QoL (string) 12:29:23.824 [Lua] [3] = approved (string) 12:29:23.824 [Lua] [author] = pixaal (string) 12:29:23.824 [Lua] [sanctioned] = true (boolean) 12:29:23.824 [Lua] [out_of_date] = false (boolean) 12:29:23.824 [Lua] [downloading] = false (boolean) 12:29:23.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 12:29:23.824 [Lua] [num_children] = 1 (number) 12:29:23.824 [Lua] [ugc_status] = 3 (number) 12:29:23.824 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 12:29:23.824 [Lua] [last_updated] = 2020/5/14 11:01:46 (string) 12:29:23.824 [Lua] [installed] = true (boolean) 12:29:23.824 [Lua] [enabled] = true (boolean) 12:29:23.824 [Lua] [name] = Crosshair Kill Confirmation (string) 12:29:23.824 [Lua] [dependency_error] = (string) 12:29:23.824 [Lua] [54] = table 12:29:23.824 [Lua] [download_pending] = false (boolean) 12:29:23.824 [Lua] [id] = 1383433646 (string) 12:29:23.824 [Lua] [children] = table 12:29:23.824 [Lua] [1] = 1369573612 (string) 12:29:23.824 [Lua] [banned] = false (boolean) 12:29:23.824 [Lua] [author_id] = 45268594 (number) 12:29:23.824 [Lua] [tags] = table 12:29:23.824 [Lua] [1] = approved (string) 12:29:23.824 [Lua] [2] = UI (string) 12:29:23.824 [Lua] [3] = QoL (string) 12:29:23.824 [Lua] [author] = prop joe (string) 12:29:23.824 [Lua] [sanctioned] = true (boolean) 12:29:23.824 [Lua] [out_of_date] = false (boolean) 12:29:23.824 [Lua] [downloading] = false (boolean) 12:29:23.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 12:29:23.824 [Lua] [num_children] = 1 (number) 12:29:23.824 [Lua] [ugc_status] = 3 (number) 12:29:23.824 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 12:29:23.824 [Lua] [last_updated] = 2018/8/29 22:32:45 (string) 12:29:23.824 [Lua] [installed] = true (boolean) 12:29:23.824 [Lua] [enabled] = true (boolean) 12:29:23.824 [Lua] [name] = Persistent Ammo Counter (string) 12:29:23.824 [Lua] [dependency_error] = (string) 12:29:23.824 [Lua] [55] = table 12:29:23.824 [Lua] [download_pending] = false (boolean) 12:29:23.824 [Lua] [id] = 1619611242 (string) 12:29:23.824 [Lua] [children] = table 12:29:23.824 [Lua] [1] = 1369573612 (string) 12:29:23.824 [Lua] [banned] = false (boolean) 12:29:23.824 [Lua] [author_id] = 84308322 (number) 12:29:23.824 [Lua] [tags] = table 12:29:23.824 [Lua] [1] = applied (string) 12:29:23.824 [Lua] [2] = QoL (string) 12:29:23.824 [Lua] [author] = pixaal (string) 12:29:23.824 [Lua] [sanctioned] = false (boolean) 12:29:23.824 [Lua] [out_of_date] = false (boolean) 12:29:23.824 [Lua] [downloading] = false (boolean) 12:29:23.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/968742056070658321/F190EF29E36C43306555509712CAAA90BB193501/ (string) 12:29:23.824 [Lua] [num_children] = 1 (number) 12:29:23.824 [Lua] [ugc_status] = 3 (number) 12:29:23.824 [Lua] [description] = Press spacebar at the start of the mission to skip the cutscene you've seen a hundred of times before. Only works if all players have this mod installed. Aussiemon's original Skip Cutscenes mod was denied sanctioning because it affects other players who do not have the mod and "ruins their anticipation at the start of the map to have a bunch of other players running around derping during the cutscene". This mod aims to solve that problem by only allowing you to skip the cutscene if all players in your team are using this mod, thus making it sanctionable. Obviously based off of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391114686]original mod[/url] with permission. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 12:29:23.824 [Lua] [last_updated] = 2019/2/24 19:53:58 (string) 12:29:23.824 [Lua] [installed] = true (boolean) 12:29:23.824 [Lua] [enabled] = true (boolean) 12:29:23.824 [Lua] [name] = Skip Cutscenes Please (string) 12:29:23.825 [Lua] [dependency_error] = (string) 12:29:23.825 [Lua] [56] = table 12:29:23.825 [Lua] [download_pending] = false (boolean) 12:29:23.825 [Lua] [id] = 1431393962 (string) 12:29:23.825 [Lua] [children] = table 12:29:23.825 [Lua] [1] = 1369573612 (string) 12:29:23.825 [Lua] [banned] = false (boolean) 12:29:23.825 [Lua] [author_id] = 14284923 (number) 12:29:23.825 [Lua] [tags] = table 12:29:23.825 [Lua] [1] = UI (string) 12:29:23.825 [Lua] [2] = Misc (string) 12:29:23.825 [Lua] [author] = Fracticality (string) 12:29:23.825 [Lua] [sanctioned] = false (boolean) 12:29:23.825 [Lua] [out_of_date] = false (boolean) 12:29:23.825 [Lua] [downloading] = false (boolean) 12:29:23.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 12:29:23.825 [Lua] [num_children] = 1 (number) 12:29:23.825 [Lua] [ugc_status] = 3 (number) 12:29:23.825 [Lua] [description] = Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 12:29:23.825 [Lua] [last_updated] = 2020/12/6 6:50:13 (string) 12:29:23.825 [Lua] [installed] = true (boolean) 12:29:23.825 [Lua] [enabled] = true (boolean) 12:29:23.825 [Lua] [name] = Vermitannica (string) 12:29:23.825 [Lua] [dependency_error] = (string) 12:29:23.825 [Lua] [57] = table 12:29:23.825 [Lua] [download_pending] = false (boolean) 12:29:23.825 [Lua] [id] = 2113204803 (string) 12:29:23.825 [Lua] [children] = table 12:29:23.825 [Lua] [1] = 1369573612 (string) 12:29:23.825 [Lua] [banned] = false (boolean) 12:29:23.825 [Lua] [author_id] = 71964233 (number) 12:29:23.825 [Lua] [tags] = table 12:29:23.825 [Lua] [author] = rain_dish (string) 12:29:23.825 [Lua] [sanctioned] = false (boolean) 12:29:23.825 [Lua] [out_of_date] = false (boolean) 12:29:23.825 [Lua] [downloading] = false (boolean) 12:29:23.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050974382034946257/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 12:29:23.825 [Lua] [num_children] = 1 (number) 12:29:23.825 [Lua] [ugc_status] = 3 (number) 12:29:23.825 [Lua] [description] = Play with more than 4 people! Works like normal, just select your character in the keep. I don't know how many people the game will support. Let me know how many you manage! Some have managed over 20! [b]NOTE:[/b] [list] [*] Defund the police [*] Do not use with any other mods like this: Any Character, Duplicate Characters, More Players, Bless This Many Players [*] Send errors to me here or on Discord. Please give me the whole log file! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url]) [*] Bots are currently disabled [/list] [b]Recommended companion mods:[b] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url] [/list] [b]Patchnotes:[/b] [code] 2020-09-07 - Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1 2020-06-23 - Fix for Grail Knight Quest UI 2020-06-22 - Add configurable max number of players, let me know if you have bugs - Update to show correct details for BTMP in lobby browser 2020-06-21 - Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir - Show held items in Player List - Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW) 2020-06-16 - Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives - beam staff fix and another projectile hit_zone fix 2020-06-15 - oops. removed the bots - increase the number of weapons able to be transmit over the network - everyone just calls it BTMP so i'll rename it to BTMP - disable aura buffs for now 2020-06-14 - fix for playing joining during end game screen - fix for twitch vote ui - fix intermittent error in temp hp lookup - fix a crash when finishing a map with more than 8 players - fix for clients when someone changes career - add option to use mmo names colors - fix logging error for clients when beastmen banner is placed 2020-06-07 - address issue with client side vote - fix intermittent error in hp percent lookup - another fix for projectiles 2020-06-06 - fixed scoreboard bugs - added some protection around too many server controlled buffs issue - attempt to fix issue with ratling gun bullets - fix beastmen banner placement crash - fix one immediate crash when entering weaves - add some safety around accessing game object fields for users that have left or are changing character - new custom ui [/code] Thanks to Zaphio and IamLupo for their help and prior art! (string) 12:29:23.825 [Lua] [last_updated] = 2020/9/7 19:30:10 (string) 12:29:23.825 [Lua] [installed] = true (boolean) 12:29:23.825 [Lua] [enabled] = false (boolean) 12:29:23.825 [Lua] [name] = [BETA] BTMP (string) 12:29:23.825 [Lua] [dependency_error] = (string) 12:29:23.825 [Lua] [58] = table 12:29:23.825 [Lua] [download_pending] = false (boolean) 12:29:23.825 [Lua] [id] = 2117206350 (string) 12:29:23.825 [Lua] [children] = table 12:29:23.825 [Lua] [1] = 1369573612 (string) 12:29:23.825 [Lua] [banned] = false (boolean) 12:29:23.825 [Lua] [author_id] = 71964233 (number) 12:29:23.825 [Lua] [tags] = table 12:29:23.825 [Lua] [1] = applied (string) 12:29:23.825 [Lua] [author] = rain_dish (string) 12:29:23.825 [Lua] [sanctioned] = false (boolean) 12:29:23.825 [Lua] [out_of_date] = false (boolean) 12:29:23.825 [Lua] [downloading] = false (boolean) 12:29:23.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050975115012648290/271A503C4D6689C9FA9D4EAD335FD7F047B741D8/ (string) 12:29:23.825 [Lua] [num_children] = 1 (number) 12:29:23.825 [Lua] [ugc_status] = 3 (number) 12:29:23.825 [Lua] [description] = [h1]See players names above their heads![/h1] [b]Customisable options![/b] [list] [*] 3 font included in the game [*] Min and Max font size: how much it shrinks or grows with distance [*] Min and Max render distance: how far or close the player has to be to show their name [*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option) [*] View players health in percent [*] View players Career icon [*] Override Colours: set everyone's colour to the one you select for yourself [/list] [code] 2020-06-26 - Fix positioning on different resolutions and with Limit UI Scaling enabled 2020-06-25 - Fix colour picker 2020-06-20 - Fixed distance calculation to use spectated unit while you're dead - Fixed not seeing names while you're dead before you respawn - Fixed not seeing own name while waiting to be revived 2020-06-14 - Added ability to turn off player names - Added integration with BTMP for name colours 2020-06-11: - Fixed being able to see your own name in first person [/code] (string) 12:29:23.825 [Lua] [last_updated] = 2020/6/26 1:56:34 (string) 12:29:23.825 [Lua] [installed] = true (boolean) 12:29:23.825 [Lua] [enabled] = false (boolean) 12:29:23.825 [Lua] [name] = MMO Names (string) 12:29:23.825 [Lua] [dependency_error] = (string) 12:29:23.825 [Lua] [59] = table 12:29:23.825 [Lua] [download_pending] = false (boolean) 12:29:23.825 [Lua] [id] = 1498748049 (string) 12:29:23.825 [Lua] [children] = table 12:29:23.825 [Lua] [1] = 1369573612 (string) 12:29:23.825 [Lua] [banned] = false (boolean) 12:29:23.825 [Lua] [author_id] = 140415807 (number) 12:29:23.825 [Lua] [tags] = table 12:29:23.825 [Lua] [1] = applied (string) 12:29:23.825 [Lua] [author] = tour.dlang.org/ (string) 12:29:23.825 [Lua] [sanctioned] = false (boolean) 12:29:23.825 [Lua] [out_of_date] = false (boolean) 12:29:23.825 [Lua] [downloading] = false (boolean) 12:29:23.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 12:29:23.825 [Lua] [num_children] = 1 (number) 12:29:23.825 [Lua] [ugc_status] = 3 (number) 12:29:23.825 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 12:29:23.825 [Lua] [last_updated] = 2020/5/13 8:31:32 (string) 12:29:23.825 [Lua] [installed] = true (boolean) 12:29:23.825 [Lua] [enabled] = true (boolean) 12:29:23.825 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string) 12:29:23.825 [Lua] [dependency_error] = (string) 12:29:23.825 [Lua] [60] = table 12:29:23.825 [Lua] [download_pending] = false (boolean) 12:29:23.825 [Lua] [id] = 1835393505 (string) 12:29:23.825 [Lua] [banned] = false (boolean) 12:29:23.825 [Lua] [author_id] = 135496444 (number) 12:29:23.825 [Lua] [tags] = table 12:29:23.825 [Lua] [1] = Game Modes (string) 12:29:23.825 [Lua] [2] = applied (string) 12:29:23.825 [Lua] [author] = RwAoNrDdOsM (string) 12:29:23.825 [Lua] [sanctioned] = false (boolean) 12:29:23.825 [Lua] [out_of_date] = false (boolean) 12:29:23.825 [Lua] [downloading] = false (boolean) 12:29:23.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 12:29:23.825 [Lua] [num_children] = 0 (number) 12:29:23.825 [Lua] [ugc_status] = 3 (number) 12:29:23.825 [Lua] [description] = [list] [*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps. [*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.) [*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.) [/list] To Enable/Disable Deathwish use /deathwish [url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url] I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url]. Thanks Icelator for helping me fix Patch 3.4 crashes. (string) 12:29:23.825 [Lua] [last_updated] = 2020/11/26 1:34:36 (string) 12:29:23.825 [Lua] [installed] = true (boolean) 12:29:23.825 [Lua] [enabled] = true (boolean) 12:29:23.825 [Lua] [name] = Cata 3 & Deathwish (string) 12:29:23.825 [Lua] [dependency_error] = (string) 12:29:23.825 [Lua] [61] = table 12:29:23.825 [Lua] [download_pending] = false (boolean) 12:29:23.825 [Lua] [id] = 1719960960 (string) 12:29:23.825 [Lua] [banned] = false (boolean) 12:29:23.825 [Lua] [author_id] = 71964233 (number) 12:29:23.825 [Lua] [tags] = table 12:29:23.825 [Lua] [author] = rain_dish (string) 12:29:23.825 [Lua] [sanctioned] = false (boolean) 12:29:23.825 [Lua] [out_of_date] = false (boolean) 12:29:23.825 [Lua] [downloading] = false (boolean) 12:29:23.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/835890929044229296/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 12:29:23.825 [Lua] [num_children] = 0 (number) 12:29:23.825 [Lua] [ugc_status] = 3 (number) 12:29:23.825 [Lua] [description] = Tells you whether Deathwish or Onslaught are enabled while in the keep. Also includes a chat command to toggle both: /dwons. Idea by Ghost. [04-05-19] Now warns in chat if Spawn Tweaks options are customised. Added option to enable Dwons on boot. [27-04-19] Added vertical mode. Added syncing state to clients, the UI will now correctly display the state of Deathwish and Onslaught whether you are host or client. [24-04-19] Because state isn't currently synced the message will now be disabled while you're not the host [22-04-19] Adding a /dwons chat command which toggles both Deathwish & Onslaught. Added a font size option for the HUD text which can be set to 0 if you don't want to see it. (string) 12:29:23.825 [Lua] [last_updated] = 2019/5/18 17:14:27 (string) 12:29:23.825 [Lua] [installed] = true (boolean) 12:29:23.825 [Lua] [enabled] = true (boolean) 12:29:23.825 [Lua] [name] = DwOns QoL (string) 12:29:23.825 [Lua] [dependency_error] = (string) 12:29:23.825 [Lua] [62] = table 12:29:23.825 [Lua] [download_pending] = false (boolean) 12:29:23.825 [Lua] [id] = 2170475262 (string) 12:29:23.825 [Lua] [banned] = false (boolean) 12:29:23.825 [Lua] [author_id] = 73983654 (number) 12:29:23.825 [Lua] [tags] = table 12:29:23.825 [Lua] [author] = Ic∑Ωlator (string) 12:29:23.825 [Lua] [sanctioned] = false (boolean) 12:29:23.825 [Lua] [out_of_date] = false (boolean) 12:29:23.825 [Lua] [downloading] = false (boolean) 12:29:23.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 12:29:23.825 [Lua] [num_children] = 0 (number) 12:29:23.825 [Lua] [ugc_status] = 3 (number) 12:29:23.825 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386. This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos) Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game). Also removes the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale The Beastmen Loader is off by default and can be toggled with /beastmenloader (string) 12:29:23.825 [Lua] [last_updated] = 2020/8/18 0:59:55 (string) 12:29:23.825 [Lua] [installed] = true (boolean) 12:29:23.825 [Lua] [enabled] = true (boolean) 12:29:23.825 [Lua] [name] = Beastmen Loader (string) 12:29:23.825 [Lua] [dependency_error] = (string) 12:29:23.825 [Lua] [63] = table 12:29:23.825 [Lua] [download_pending] = false (boolean) 12:29:23.825 [Lua] [id] = 2179403386 (string) 12:29:23.825 [Lua] [children] = table 12:29:23.825 [Lua] [1] = 2170475262 (string) 12:29:23.825 [Lua] [banned] = false (boolean) 12:29:23.825 [Lua] [author_id] = 73983654 (number) 12:29:23.825 [Lua] [tags] = table 12:29:23.825 [Lua] [author] = Ic∑Ωlator (string) 12:29:23.825 [Lua] [sanctioned] = false (boolean) 12:29:23.825 [Lua] [out_of_date] = false (boolean) 12:29:23.825 [Lua] [downloading] = false (boolean) 12:29:23.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 12:29:23.825 [Lua] [num_children] = 1 (number) 12:29:23.825 [Lua] [ugc_status] = 3 (number) 12:29:23.825 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work. Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877 Changes: - Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven) - Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven) - Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend) - Buffed default patrols and added new custom patrols for every fraction (also mixed ones) - Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects) - Increased max threat level (cata 1-3: 80->100, Legend 60->80) - Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event - Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk) - Added two possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes) - Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that) Various event changes: - Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre) - Hunger in the Dark: end event is more front loaded now, small buffs in general - Halescourge: added a beastmen wave to the end event to make it a bit more dynamic - Athel Yenlui: added a small pre end event - Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop) - Fort Brachsenbrücke: buffed the whole end event (loops + initial wave) - Into the Nest: added a middle event, increased Skarriks hp - Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general. - Festering Ground: buffed the end event (bigger loops, different loops + big end wave) - War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event - Old Haunts: added a boss pool to the middle event - The Pit: slightly buffed the middle event, made the end event more front loaded - Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2) - Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn) - Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave - Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path - various small changes Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262 (clients dont have to activate it anymore, just the host needs to do that) toggle Beastmen Loader with /beastmenloader toggle OnslaughtPlus with /onslaughtplus --------------------------------------------------------------------------------------------------- There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in works and i will update the version from time to time. The general setting is already done (at least the first iteration), which includes hordes, specials, ambients, etc. - More specials (Skaven areas are more special heavy now (9 slots) while mixed skaven areas also got 9 with slightly higher timers compared to pure skaven, beastmen/chaos have 8 slots) - New possible boss events (trigger events) - slightly larger patrols - slightly more ambients, slightly tougher horde compositions and a higher max threat value Reworked events (all other events that are not listed are using the OnslaughtPlus events until i get to rework them): - Fort Brachsenbrücke - Halescourge (have a look at this, pure chaos) - The Pit Toggable with /OnslaughtSquared -> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string) 12:29:23.825 [Lua] [last_updated] = 2020/12/4 1:54:07 (string) 12:29:23.825 [Lua] [installed] = true (boolean) 12:29:23.825 [Lua] [enabled] = true (boolean) 12:29:23.825 [Lua] [name] = OnslaughtPlus (string) 12:29:23.825 [Lua] [dependency_error] = (string) 12:29:23.825 [Lua] 12:29:23.825 [Lua] 12:29:23.825 [Lua] [1467751760] = 28 (number) 12:29:23.825 [Lua] [1384066089] = 14 (number) 12:29:23.825 [Lua] [1369573612] = 30 (number) 12:29:23.825 [Lua] [1464907434] = 29 (number) 12:29:23.825 [Lua] [1459917022] = 8 (number) 12:29:23.825 [Lua] [1388911015] = 17 (number) 12:29:23.825 [Lua] [1402835022] = 18 (number) 12:29:23.825 [Lua] [1391228174] = 27 (number) 12:29:23.825 [Lua] [1495937978] = 6 (number) 12:29:23.825 [Lua] [1383433646] = 25 (number) 12:29:23.825 [Lua] [1395655171] = 12 (number) 12:29:23.825 [Lua] [1421155919] = 11 (number) 12:29:23.825 [Lua] [1455893647] = 24 (number) 12:29:23.825 [Lua] [1498992606] = 23 (number) 12:29:23.825 [Lua] [1383542440] = 9 (number) 12:29:23.825 [Lua] [1383452616] = 1 (number) 12:29:23.825 [Lua] [1389872347] = 4 (number) 12:29:23.825 [Lua] [1623948024] = 0 (number) 12:29:23.825 [Lua] [1569650837] = 21 (number) 12:29:23.825 [Lua] [1487862316] = 20 (number) 12:29:23.825 [Lua] [1479520507] = 19 (number) 12:29:23.825 [Lua] [1502859403] = 22 (number) 12:29:23.825 [Lua] [1448714756] = 2 (number) 12:29:23.825 [Lua] [1395453301] = 5 (number) 12:29:23.825 [Lua] [1393343095] = 13 (number) 12:29:23.825 [Lua] [1593460250] = 26 (number) 12:29:23.825 [Lua] [1445717962] = 7 (number) 12:29:23.825 [Lua] [1402962846] = 16 (number) 12:29:23.825 [Lua] [1374248490] = 10 (number) 12:29:23.825 [Lua] [1384094638] = 3 (number) 12:29:23.825 [Lua] [1460327284] = 15 (number) 12:29:23.825 [Lua] 12:29:23.861 [Lua] 12:29:23.861 [Lua] [1467751760] = 28 (number) 12:29:23.861 [Lua] [1384066089] = 14 (number) 12:29:23.861 [Lua] [1369573612] = 30 (number) 12:29:23.861 [Lua] [1464907434] = 29 (number) 12:29:23.861 [Lua] [1459917022] = 8 (number) 12:29:23.861 [Lua] [1388911015] = 17 (number) 12:29:23.861 [Lua] [1402835022] = 18 (number) 12:29:23.861 [Lua] [1391228174] = 27 (number) 12:29:23.861 [Lua] [1495937978] = 6 (number) 12:29:23.861 [Lua] [1383433646] = 25 (number) 12:29:23.861 [Lua] [1395655171] = 12 (number) 12:29:23.861 [Lua] [1421155919] = 11 (number) 12:29:23.861 [Lua] [1455893647] = 24 (number) 12:29:23.861 [Lua] [1498992606] = 23 (number) 12:29:23.861 [Lua] [1383542440] = 9 (number) 12:29:23.861 [Lua] [1383452616] = 1 (number) 12:29:23.861 [Lua] [1389872347] = 4 (number) 12:29:23.861 [Lua] [1623948024] = 0 (number) 12:29:23.861 [Lua] [1569650837] = 21 (number) 12:29:23.861 [Lua] [1487862316] = 20 (number) 12:29:23.861 [Lua] [1479520507] = 19 (number) 12:29:23.861 [Lua] [1502859403] = 22 (number) 12:29:23.861 [Lua] [1448714756] = 2 (number) 12:29:23.861 [Lua] [1395453301] = 5 (number) 12:29:23.861 [Lua] [1393343095] = 13 (number) 12:29:23.861 [Lua] [1593460250] = 26 (number) 12:29:23.861 [Lua] [1445717962] = 7 (number) 12:29:23.861 [Lua] [1402962846] = 16 (number) 12:29:23.861 [Lua] [1374248490] = 10 (number) 12:29:23.861 [Lua] [1384094638] = 3 (number) 12:29:23.861 [Lua] [1460327284] = 15 (number) 12:29:23.861 [Lua] 12:29:23.861 [Lua] <>modded = true<> 12:29:23.861 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 12:29:23.917 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 12:29:23.947 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 12:29:23.947 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 12:29:23.948 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 12:29:23.948 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10307230) 12:29:23.948 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10307350) 12:29:23.949 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x027640c0) 12:29:23.949 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02764250) 12:29:23.949 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105677f0) 12:29:23.949 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105753f0) 12:29:23.949 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12493900) 12:29:23.949 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12493c30) 12:29:23.949 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12493ae0) 12:29:23.949 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da050) 12:29:23.949 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 12:29:23.949 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 12:29:23.949 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10484b10) 12:29:23.949 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x104985e0) 12:29:23.949 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x114d9560) 12:29:23.949 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1043e870) 12:29:23.949 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1047ddd0) 12:29:23.949 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 12:29:23.949 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12818c40) 12:29:23.950 [Lua] <>modded = true<> 12:29:23.950 [Lua] <>Mod:1395453301:Skip Intro = true<> 12:29:23.979 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 12:29:23.995 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 12:29:23.995 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 12:29:23.995 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0272cb30) 12:29:23.995 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0272cbe0) 12:29:23.995 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 12:29:23.996 [Lua] <>modded = true<> 12:29:23.996 [Lua] <>Mod:1388911015:Chat Block = true<> 12:29:24.028 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 12:29:24.045 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 12:29:24.045 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 12:29:24.045 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e5abe0) 12:29:24.045 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 12:29:24.045 [Lua] <>modded = true<> 12:29:24.045 [Lua] <>Mod:1448714756:No Wobble = true<> 12:29:24.078 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 12:29:24.095 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 12:29:24.095 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 12:29:24.095 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 12:29:24.095 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03509ee0) 12:29:24.095 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 12:29:24.095 [Lua] <>modded = true<> 12:29:24.095 [Lua] <>Mod:1495937978:Host your own game = true<> 12:29:24.128 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 12:29:24.145 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 12:29:24.145 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 12:29:24.145 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0ff79660) 12:29:24.145 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a0f6d0) 12:29:24.145 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a0f890) 12:29:24.145 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a0f850) 12:29:24.145 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a0f800) 12:29:24.145 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11ea0b30) 12:29:24.145 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11ea0d10) 12:29:24.146 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11ea0e60) 12:29:24.146 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11ea0bc0) 12:29:24.146 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11a5e2a0) 12:29:24.146 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11a5e4e0) 12:29:24.146 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 12:29:24.146 [Lua] <>modded = true<> 12:29:24.146 [Lua] <>Mod:1421155919:Mission timer = true<> 12:29:24.179 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 12:29:24.195 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 12:29:24.196 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 12:29:24.196 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013e0fe0) 12:29:24.196 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x102eb780) 12:29:24.196 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x12556660) 12:29:24.196 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02992690) 12:29:24.196 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 12:29:24.196 [Lua] <>modded = true<> 12:29:24.196 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 12:29:24.229 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 12:29:24.263 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 12:29:24.263 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 12:29:24.263 [Lua] <>modded = true<> 12:29:24.263 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 12:29:24.295 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 12:29:24.312 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 12:29:24.312 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 12:29:24.312 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x11adbce0) 12:29:24.312 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x11adbd00) 12:29:24.312 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 12:29:24.312 [Lua] <>modded = true<> 12:29:24.312 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 12:29:24.345 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 12:29:24.362 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 12:29:24.362 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 12:29:24.362 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 12:29:24.362 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f13420) 12:29:24.362 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f13400) 12:29:24.362 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f133a0) 12:29:24.362 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f131e0) 12:29:24.362 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ef6da0) 12:29:24.362 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ef6d80) 12:29:24.362 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10ef6d20) 12:29:24.362 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10ef6b60) 12:29:24.362 [Lua] <>modded = true<> 12:29:24.362 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 12:29:24.396 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 12:29:24.412 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 12:29:24.412 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 12:29:24.413 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0540) 12:29:24.413 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x12556870) 12:29:24.413 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01401f70) 12:29:24.413 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x12556b40) 12:29:24.413 [Lua] <>modded = true<> 12:29:24.413 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 12:29:24.445 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 12:29:24.462 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 12:29:24.462 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 12:29:24.462 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 12:29:24.462 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0080) 12:29:24.463 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c3e3e0) 12:29:24.463 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d2ee00) 12:29:24.463 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01ba3090) 12:29:24.463 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d2ec50) 12:29:24.463 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d29760) 12:29:24.463 [Lua] <>modded = true<> 12:29:24.463 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 12:29:24.496 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 12:29:24.512 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 12:29:24.512 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 12:29:24.512 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 12:29:24.512 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10aed790) 12:29:24.512 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10aeda70) 12:29:24.512 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10aed8a0) 12:29:24.512 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10aed8c0) 12:29:24.513 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10aed8e0) 12:29:24.513 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10aed940) 12:29:24.513 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10aed960) 12:29:24.513 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 12:29:24.513 [Lua] <>modded = true<> 12:29:24.513 [Lua] <>Mod:1623948024:Hi-Def UI Scaling = true<> 12:29:24.562 [Lua] Init VMF mod 'HiDefUIScaling' [workshop_name: 'Hi-Def UI Scaling', workshop_id: 1623948024] 12:29:24.562 [Lua] [MOD][HiDefUIScaling][INFO] (hook_origin): Hooking 'UPDATE_RESOLUTION_LOOKUP' from [_G] (Origin: function: 0x0019d010) 12:29:24.562 [Lua] [MOD][HiDefUIScaling][INFO] (hooks): Enabling all hooks for mod: HiDefUIScaling 12:29:24.562 [Lua] <>modded = true<> 12:29:24.562 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 12:29:24.595 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 12:29:24.612 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 12:29:24.612 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 12:29:24.612 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0540) 12:29:24.612 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 12:29:24.612 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10b46ef0) 12:29:24.612 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10b47050) 12:29:24.612 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02764080) 12:29:24.612 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10b47300) 12:29:24.612 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10b47220) 12:29:24.613 [Lua] <>modded = true<> 12:29:24.613 [Lua] <>Mod:1389872347:Simple UI = true<> 12:29:24.645 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 12:29:24.662 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 12:29:24.662 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 12:29:24.662 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 12:29:24.662 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0ff793b0) 12:29:24.662 [Lua] <>modded = true<> 12:29:24.662 [Lua] <>Mod:1445717962:Loadout Manager = true<> 12:29:24.696 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 12:29:24.712 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 12:29:24.712 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 12:29:24.712 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 12:29:24.712 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x11548630) 12:29:24.712 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10c3e8f0) 12:29:24.712 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10c3e7b0) 12:29:24.712 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10c3e7f0) 12:29:24.712 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10c3e890) 12:29:24.712 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x11548aa0) 12:29:24.712 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0354a970) 12:29:24.712 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0354aa30) 12:29:24.712 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00960750) 12:29:24.712 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00634320) 12:29:24.712 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 12:29:24.713 [Lua] <>modded = true<> 12:29:24.713 [Lua] <>Mod:1459917022:Parry Indicator = true<> 12:29:24.745 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 12:29:24.763 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 12:29:24.763 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10af9830) 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013ca7f0) 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013ca810) 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013ca890) 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b15e40) 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b16110) 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b16140) 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b210e0) 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b218b0) 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009dc7f0] (Origin: function: 0x009dc720) 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009dc7f0] (Origin: function: 0x009dc860) 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009dc7f0] (Origin: function: 0x009dc880) 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009dcc80] (Origin: function: 0x009dcbb0) 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009dcc80] (Origin: function: 0x009dccf0) 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009dcc80] (Origin: function: 0x009dcd10) 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009dd5d0] (Origin: function: 0x009dd500) 12:29:24.763 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009dd5d0] (Origin: function: 0x009dd640) 12:29:24.764 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009dd5d0] (Origin: function: 0x009dd660) 12:29:24.764 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 12:29:24.764 [Lua] <>modded = true<> 12:29:24.764 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 12:29:24.796 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 12:29:24.812 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 12:29:24.812 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 12:29:24.812 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b28470) 12:29:24.812 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x027f8990] (Origin: function: 0x027f8a80) 12:29:24.812 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 12:29:24.813 [Lua] <>modded = true<> 12:29:24.813 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 12:29:24.845 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 12:29:24.863 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 12:29:24.863 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 12:29:24.863 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 12:29:24.864 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024bd0) 12:29:24.864 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x00038200) 12:29:24.864 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x013b1ae0] (Origin: function: 0x013b2e40) 12:29:24.864 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x101cfc20) 12:29:24.864 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x014506b0) 12:29:24.864 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x013caa00) 12:29:24.864 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x014c2d10) 12:29:24.864 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0147c010) 12:29:24.864 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x014334f0) 12:29:24.864 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026e7720) 12:29:24.864 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x0009fa00) 12:29:24.864 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026e76b0) 12:29:24.864 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026e7c20) 12:29:24.864 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 12:29:24.864 [Lua] <>modded = true<> 12:29:24.864 [Lua] <>Mod:1391228174:UI Improvements = true<> 12:29:24.896 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 12:29:24.914 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 12:29:24.914 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10ea64f0) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10ea5dc0) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10ea6510) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10ea5f40) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10ea5e50) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x11548e70) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x11548e10) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x027f8990] (Origin: function: 0x027f8b00) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10da32f0) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1115e330) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1115e680) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x10fab9e0) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x10fabd70) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x10fabbc0) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x10faba70) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x10fabb60) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x10fab9c0) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x10fac0a0) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x10fabcf0) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x1104aa60) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x110d8770) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x110d8a40) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x115ea8f0) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11c98d40) 12:29:24.915 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11c98db0) 12:29:24.916 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11c990d0) 12:29:24.916 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11c98f20) 12:29:24.916 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x11782c50) 12:29:24.916 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11782c70) 12:29:24.916 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x11782cb0) 12:29:24.916 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x117823e0) 12:29:24.916 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x11782d10) 12:29:24.916 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1177b6a0) 12:29:24.916 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x119e0c50) 12:29:24.916 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x11548960) 12:29:24.916 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x119e0790) 12:29:24.916 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x119e0920) 12:29:24.916 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 12:29:24.916 [Lua] <>modded = true<> 12:29:24.916 [Lua] <>Mod:1460327284:BossKillTimer = true<> 12:29:24.946 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 12:29:24.962 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 12:29:24.962 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 12:29:24.962 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod. 12:29:24.962 [Lua] [MOD][BossTimer][ERROR] (hook): trying to hook function or method that doesn't exist: [ScriptWorld.load_level] 12:29:24.962 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x12493ae0) 12:29:24.963 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f10) 12:29:24.963 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x013e7350) 12:29:24.963 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x0ff413a0) 12:29:24.963 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer 12:29:24.963 [Lua] <>modded = true<> 12:29:24.963 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 12:29:24.996 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 12:29:25.012 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 12:29:25.012 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 12:29:25.012 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 12:29:25.012 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02992690) 12:29:25.012 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0145f970) 12:29:25.012 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0145f8a0) 12:29:25.012 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 12:29:25.012 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10ae0af0) 12:29:25.012 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 12:29:25.013 [Lua] <>modded = true<> 12:29:25.013 [Lua] <>Mod:1464907434:Armory = true<> 12:29:25.046 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 12:29:25.079 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 12:29:25.079 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 12:29:25.082 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10d9b5c0) 12:29:25.082 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x119e0440) 12:29:25.082 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x101cfb40) 12:29:25.082 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0ff820f0) 12:29:25.082 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x11548b00) 12:29:25.082 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x11548650) 12:29:25.082 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x027585d0) 12:29:25.082 [Lua] <>modded = true<> 12:29:25.082 [Lua] <>Mod:1455893647:Player List Plus = true<> 12:29:25.112 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 12:29:25.129 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 12:29:25.129 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 12:29:25.129 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10b37990) 12:29:25.129 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10b37a80) 12:29:25.129 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10b37cb0) 12:29:25.129 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10b37bc0) 12:29:25.129 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0147d2b0) 12:29:25.129 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00961b10) 12:29:25.130 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x102ff960) 12:29:25.130 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x02692c30) 12:29:25.130 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 12:29:25.130 [Lua] <>modded = true<> 12:29:25.130 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 12:29:25.164 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 12:29:25.197 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 12:29:25.197 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 12:29:25.197 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0262d270) 12:29:25.197 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x101cffe0) 12:29:25.197 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10aed710) 12:29:25.197 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 12:29:25.197 [Lua] <>modded = true<> 12:29:25.197 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 12:29:25.229 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 12:29:25.246 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 12:29:25.246 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 12:29:25.246 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x109d4a50) 12:29:25.246 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10a049f0) 12:29:25.246 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x109d4780) 12:29:25.246 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10a04a50) 12:29:25.246 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 12:29:25.263 [Lua] <>project = vermintide 2<> 12:29:25.263 [Lua] <>build = release<> 12:29:25.263 [Lua] <>platform = win32<> 12:29:25.263 [Lua] <>dedicated_server = false<> 12:29:25.263 [Lua] <>title_id = 5107<> 12:29:25.263 [Lua] <>content_revision = 16990<> 12:29:25.263 [Lua] <>engine_revision = f86f00acf094<> 12:29:25.263 [Lua] <>release_version = 3.4.0<> 12:29:25.263 [Lua] <>rendering_backend = dx11<> 12:29:25.263 [Lua] <>teamcity_build_id = 78644<> 12:29:25.263 [Lua] <>steam_id = 110000102f442e8<> 12:29:25.263 [Lua] <>steam_profile_name = OtwakO<> 12:29:25.264 [Lua] <>machine_id = 5734bce7-b2df-4576-b114-f0aaffb7bfa8<> 12:29:25.264 [Lua] [Boot] Application build: release 12:29:25.264 [Lua] [Boot] Content revision: 16990 12:29:25.264 [Lua] [Boot] Engine revision: f86f00acf094 12:29:25.264 [Lua] [Boot] Release version: 3.4.0 12:29:25.264 [Lua] [Boot] User ID: 110000102f442e8 OtwakO 12:29:25.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 12:29:25.269 [Lua] initializing mechanism to: adventure 12:29:25.269 [Lua] Game:setup() total time: 0.0060000000000002 12:29:25.269 [Lua] handle rev info: 0 12:29:25.269 [Lua] handle gfx quality: 0 12:29:25.269 [Lua] default settings: 0 12:29:25.269 [Lua] user settings: 0 12:29:25.269 [Lua] set frame times: 0 12:29:25.269 [Lua] init random: 0 12:29:25.269 [Lua] managers: 0.0060000000000002274 12:29:25.269 [Lua] 12:29:25.269 [Lua] unaccounted: 0 12:29:25.269 [Lua] [Boot] use baked enemy meshes: false 12:29:25.270 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 12:29:25.270 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 12:29:25.270 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 12:29:25.270 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 12:29:25.270 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 12:29:25.270 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 12:29:25.270 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 12:29:25.307 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 12:29:25.307 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 12:29:25.307 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 12:29:25.307 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 12:29:25.307 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 12:29:25.307 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 12:29:25.307 [Lua] [Testify] Ready! 12:29:25.309 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000eda30) 12:29:25.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 12:29:25.426 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 12:29:25.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 12:29:25.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 12:29:25.744 [Lua] [PackageManager] Force_load: resource_packages/title_screen 12:29:25.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 12:29:25.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 12:29:25.794 [Lua] [PackageManager] Force_load: resource_packages/menu 12:29:25.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 12:29:25.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 12:29:25.878 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 12:29:25.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 12:29:26.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 12:29:26.329 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 12:29:26.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 12:29:26.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 12:29:26.430 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 12:29:26.431 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 12:29:26.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 12:29:26.479 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 12:29:26.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 12:29:26.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 12:29:26.880 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 12:29:26.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 12:29:27.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 12:29:27.581 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 12:29:27.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 12:29:28.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 12:29:28.066 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 12:29:28.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 12:29:28.433 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 12:29:28.433 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 12:29:28.433 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 12:29:28.433 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x10630b70) 12:29:28.433 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00374e80) 12:29:28.433 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x003bba20) 12:29:28.433 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x1048e370) 12:29:28.433 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x10483130) 12:29:28.434 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 12:29:28.434 [Lua] [Gamestate] Enter StateTitleScreen 12:29:28.435 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 12:29:28.435 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 12:29:28.435 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 12:29:28.435 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 12:29:28.435 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 12:29:28.437 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 12:29:28.449 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 12:29:28.450 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 12:29:28.450 [Save] Loading `save_data` 12:29:28.450 [Save] Load done 12:29:28.468 [Lua] [BackendManagerPlayFab] Backend Enabled 12:29:28.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 12:29:28.567 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 12:29:28.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:29:28.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:29:28.819 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:29:28.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 12:29:29.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 12:29:29.002 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 12:29:29.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 12:29:29.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 12:29:29.119 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 12:29:29.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 12:29:29.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 12:29:29.185 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 12:29:29.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 12:29:29.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 12:29:29.696 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 12:29:29.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 12:29:29.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 12:29:29.801 [Lua] [PackageManager] Force_load: resource_packages/inventory 12:29:29.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 12:29:29.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 12:29:29.852 [Lua] [PackageManager] Force_load: resource_packages/careers 12:29:29.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 12:29:29.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 12:29:29.885 [Lua] [PackageManager] Force_load: resource_packages/decals 12:29:29.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 12:29:29.913 [Lua] <>playfab_id = 47DD2CEDC5AF51F7<> 12:29:29.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 12:29:29.969 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 12:29:29.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 12:29:30.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 12:29:30.572 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 12:29:30.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 12:29:31.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 12:29:31.492 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 12:29:31.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 12:29:32.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 12:29:32.478 [Lua] [PackageManager] Force_load: resource_packages/ingame 12:29:32.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 12:29:33.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 12:29:33.448 [Lua] [PackageManager] Force_load: resource_packages/pickups 12:29:33.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 12:29:33.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 12:29:33.532 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 12:29:33.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 12:29:33.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 12:29:33.566 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 12:29:33.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 12:29:33.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 12:29:33.616 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 12:29:35.333 [Lua] steam item server: requesting user inventory 12:29:35.536 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 12:29:35.536 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 12:29:35.536 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 12:29:35.536 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 12:29:35.536 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 12:29:35.536 [Lua] [SteamManager] request_item_prices 12:29:35.538 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 12:29:35.859 [Lua] Player statistics loaded! 12:29:36.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 12:29:36.154 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 12:29:36.327 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 12:29:36.338 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 479 item(s) to the peddler stock 12:29:36.339 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 12:29:36.589 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 12:29:36.606 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 12:29:36.809 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 12:29:36.809 [Lua] [UnlockManager] All unlocks ready 12:29:36.824 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 12:29:37.845 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 12:29:37.845 [Lua] [Managers] Destroying manager group: 12:29:37.845 [Lua] [Gamestate] Enter state StateLoading 12:29:37.847 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 12:29:37.847 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 12:29:37.847 [Lua] [LobbyManager] Setting up network options 12:29:37.847 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 12:29:37.847 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 12:29:37.847 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 12:29:37.847 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 12:29:37.847 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 12:29:37.847 [Lua] LobbyManager:setup_network_options server_port: 27015 12:29:37.847 [Lua] state_loading_restart_network JOIN VIA STEAM 0 12:29:37.851 [Lua] registering RPCs 12:29:37.851 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 12:29:37.851 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 12:29:37.851 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:29:37.851 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 12:29:37.851 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:29:37.851 [Lua] [LevelTransitionHandler] load_level inn_level 0 12:29:37.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:29:37.851 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:29:37.851 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:29:37.851 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 12:29:37.851 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:29:37.851 [SteamVoip] Creating room f4d05388d4936147 12:29:37.851 [SteamVoip] Joining room f4d05388d4936147 12:29:37.852 [EAC] EAC server 110000102f442e8 is initializing 12:29:37.864 [EAC] Server is also client 110000102f442e8 12:29:37.864 [EACServer] [20:29:37:864][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7A2958FE0 LogLevel: Info. 12:29:37.864 [Lua] ### Created peer state machine for 110000102f442e8 12:29:37.864 [Lua] [PeerSM] 110000102f442e8 :: on_enter Connecting 12:29:37.864 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 12:29:37.864 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:29:37.864 warning: [Application] Application.update_render_world is deprecated. 12:29:37.867 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:29:37.867 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:29:37.867 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 12:29:37.867 [Lua] Set lobby begin: 12:29:37.867 [Lua] Set lobby end. 12:29:37.867 [Lua] [PSM] Peer 110000102f442e8 joined. Want to use profile index "1" and join party "nil" 12:29:37.867 [Lua] [LobbyHost] Changed state from 0 to creating 12:29:37.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:29:37.899 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:29:37.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:29:38.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:29:38.016 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:29:38.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:29:38.049 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:29:38.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:29:38.100 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:29:38.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:29:38.193 [Lua] [LobbyHost] Changed state from creating to joined 12:29:38.193 [Lua] [PartyManager] Leader is set to 110000102f442e8 12:29:38.193 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102f442e8 my_peer_id:110000102f442e8 12:29:38.193 [Lua] [ChatManager] Registering channel 1 12:29:38.193 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102f442e8, own_peer_id=110000102f442e8) 12:29:38.193 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102f442e8, own_peer_id=110000102f442e8) 12:29:38.193 [Lua] [PartyManager] network_context_created (server_peer_id=110000102f442e8, own_peer_id=110000102f442e8) 12:29:38.209 [Lua] [NetworkServer] Changing num_players from nil to 1 12:29:38.209 [Lua] Players: 1 12:29:38.209 [Lua] Set lobby begin: 12:29:38.209 [Lua] Lobby data num_players = 1 12:29:38.209 [Lua] Lobby data level_key = inn_level 12:29:38.209 [Lua] Lobby data game_mode = 3 12:29:38.209 [Lua] Lobby data matchmaking = false 12:29:38.209 [Lua] Set lobby end. 12:29:39.864 [Lua] player (110000102f442e8,1) was put into party 0 12:29:39.864 [Lua] [PeerSM] 110000102f442e8 :: on_exit Connecting 12:29:39.864 [Lua] [PeerSM] 110000102f442e8 :: on_enter Loading 12:29:39.864 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102f442e8 inn_level 0 12:29:39.864 warning: [Lua] Following data will be uploaded to Crashify: <> 12:29:39.864 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000102f442e8 "OtwakO" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000102f442e8 \"OtwakO\"" [2] self = table: 0000000012454C70; previous_state = Connecting; party = table: 00000000114B9CC0; mechanism_manager = table: 00000000109272B0; network_transmit = table: 00000000001462E0; peer_id = "110000102f442e8"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1873822; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000996840 [3] _ = table: 0000000012454C70; new_state = Loading; old_state = Connecting [4] self = table: 000000000244B550; dt = 0.01667112298309803; state_data = table: 0000000012454C70; new_state = Loading [5] self = table: 000000000038A790; dt = 0.01667112298309803; peer_state_machines = table: 000000000033C9D0; joined_peers = table: 000000000023F7E0; game_session = nil; peer_id = "110000102f442e8"; peer_state_machine = table: 000000000244B550 [6] self = table: 0000000010387690; dt = 0.01667112298309803 [7] self = table: 0000000010387690; dt = 0.01667112298309803; t = 14.632889945060015 [8] self = table: 00000000025212F0; dt = 0.01667112298309803; t = 14.632889945060015 [9] self = table: 0000000000097090; real_world_dt = 0.01667112298309803; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01667112298309803; t = 14.632889945060015 [10] dt = 0.01667112298309803 [2] server = table: 000000000038A790; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9797967001795769; peer_id = "110000102f442e8"; [4] current_state = Loading; function_memoize = table: 000000000244B520; state_data = table: 0000000012454C70; [5] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 000000000033CA40; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 000000000033CA10; _joined_peers = table: 000000000023F7E0; voip = table: 000000000032BE00; environment_variation_id = 0; level_transition_handler = table: 000000000367FBA0; _connections = table: 00000000003083E0; lobby_host = table: 00000000037D14F0; level_key = "inn_level"; slot_allocator = table: 000000000033CA70; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000023F840; wanted_career_index = 1; _reserved_slots = table: 0000000000138C40; wanted_profile_index = 1; _connected_peers = table: 000000000023F810; player_manager = table: 00000000110D6AE0; _profile_requester = table: 00000000001627C0; network_transmit = table: 00000000001462E0; peers_completed_game_object_sync = table: 000000000033CAB0; peer_state_machines = table: 000000000033C9D0; network_event_delegate = table: 00000000009B2610; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 00000000001462E0; _input_manager = table: 00000000105221A0; _machine = table: 00000000003930B0; _network_event_delegate = table: 00000000009B2610; _registered_rpcs = true; _wanted_state = table: 00000000102EB2E0; _viewport_name = "loading_viewport"; _loading_view = table: 000000000067E6B0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 000000000038A790; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000367FBA0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000023F840; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000037D14F0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 00000000001462E0; _input_manager = table: 00000000105221A0; _machine = table: 00000000003930B0; _network_event_delegate = table: 00000000009B2610; _registered_rpcs = true; _wanted_state = table: 00000000102EB2E0; _viewport_name = "loading_viewport"; _loading_view = table: 000000000067E6B0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 000000000038A790; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000367FBA0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000023F840; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000037D14F0; [8] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000010387690; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 0000000002519080; <> 12:29:39.865 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000012454C70; previous_state = Connecting; party = table: 00000000114B9CC0; mechanism_manager = table: 00000000109272B0; network_transmit = table: 00000000001462E0; peer_id = "110000102f442e8"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1873822; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000996840 [3] _ = table: 0000000012454C70; new_state = Loading; old_state = Connecting [4] self = table: 000000000244B550; dt = 0.01667112298309803; state_data = table: 0000000012454C70; new_state = Loading [5] self = table: 000000000038A790; dt = 0.01667112298309803; peer_state_machines = table: 000000000033C9D0; joined_peers = table: 000000000023F7E0; game_session = nil; peer_id = "110000102f442e8"; peer_state_machine = table: 000000000244B550 [6] self = table: 0000000010387690; dt = 0.01667112298309803 [7] self = table: 0000000010387690; dt = 0.01667112298309803; t = 14.632889945060015 [8] self = table: 00000000025212F0; dt = 0.01667112298309803; t = 14.632889945060015 [9] self = table: 0000000000097090; real_world_dt = 0.01667112298309803; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01667112298309803; t = 14.632889945060015 [10] dt = 0.01667112298309803 [2] server = table: 000000000038A790; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9797967001795769; peer_id = "110000102f442e8"; [4] current_state = Loading; function_memoize = table: 000000000244B520; state_data = table: 0000000012454C70; [5] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 000000000033CA40; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 000000000033CA10; _joined_peers = table: 000000000023F7E0; voip = table: 000000000032BE00; environment_variation_id = 0; level_transition_handler = table: 000000000367FBA0; _connections = table: 00000000003083E0; lobby_host = table: 00000000037D14F0; level_key = "inn_level"; slot_allocator = table: 000000000033CA70; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000023F840; wanted_career_index = 1; _reserved_slots = table: 0000000000138C40; wanted_profile_index = 1; _connected_peers = table: 000000000023F810; player_manager = table: 00000000110D6AE0; _profile_requester = table: 00000000001627C0; network_transmit = table: 00000000001462E0; peers_completed_game_object_sync = table: 000000000033CAB0; peer_state_machines = table: 000000000033C9D0; network_event_delegate = table: 00000000009B2610; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 00000000001462E0; _input_manager = table: 00000000105221A0; _machine = table: 00000000003930B0; _network_event_delegate = table: 00000000009B2610; _registered_rpcs = true; _wanted_state = table: 00000000102EB2E0; _viewport_name = "loading_viewport"; _loading_view = table: 000000000067E6B0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 000000000038A790; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000367FBA0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000023F840; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000037D14F0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 00000000001462E0; _input_manager = table: 00000000105221A0; _machine = table: 00000000003930B0; _network_event_delegate = table: 00000000009B2610; _registered_rpcs = true; _wanted_state = table: 00000000102EB2E0; _viewport_name = "loading_viewport"; _loading_view = table: 000000000067E6B0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 000000000038A790; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000367FBA0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000023F840; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000037D14F0; [8] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000010387690; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 0000000002519080; <> <> 12:29:39.865 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:29:46.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:29:46.026 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:29:46.044 [Lua] [LevelTransitionHandler] Level load completed! 12:29:46.044 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1873822 - use_random_directors: true - overriden_conflict: nil 12:29:46.045 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:29:46.045 [Lua] checking dlc's against conflict directors 12:29:46.045 [Lua] number of factions to include 2 12:29:46.045 [Lua] Updated list weights for random: 12:29:46.045 [Lua] skaven, 0.42 (0.00-0.42) 12:29:46.045 [Lua] chaos, 0.42 (0.42-0.83) 12:29:46.045 [Lua] beastmen, 0.17 (0.83-1.00) 12:29:46.045 [Lua] Rolled random faction: 0.9892125129699707 beastmen 12:29:46.045 [Lua] Updated list weights for random: 12:29:46.045 [Lua] skaven, 0.50 (0.00-0.50) 12:29:46.045 [Lua] chaos, 0.50 (0.50-1.00) 12:29:46.045 [Lua] Rolled random faction: 0.24382601678371429 skaven 12:29:46.045 [Lua] number of factions added 2 12:29:46.045 [Lua] --- --- --- 12:29:46.045 [Lua] Starting... difficulty 'normal' 12:29:46.045 [Lua] These are the starting conflict directors: 12:29:46.045 [Lua] inn_level 12:29:46.045 [Lua] --- --- --- 12:29:46.045 [Lua] 12:29:46.045 [Lua] DONE! Found the following directors: 12:29:46.045 [Lua] (free: 35), Master hash is: 12:29:46.045 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:29:46.045 [Lua] load_startup_enemy_packages: -------------- 12:29:46.046 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:29:46.046 [Lua] critter_rat 12:29:46.060 [Lua] ### Sending rpc_level_loaded 12:29:46.060 [Lua] #### Has state machine: true, peer_id: 110000102f442e8, level_id: 50 12:29:46.060 [Lua] Peer 110000102f442e8 has loaded the level and all enemies are loaded 12:29:46.077 [Lua] [PeerSM] 110000102f442e8 :: on_exit Loading 12:29:46.077 [Lua] [PeerSM] 110000102f442e8 :: on_enter LoadingProfilePackages 12:29:46.077 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f442e8 inventory_sync_id:0 my_peer_id:110000102f442e8 12:29:46.077 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f442e8 inventory_sync_id:0 my_peer_id:110000102f442e8 12:29:46.093 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 12:29:46.093 [Lua] [PeerSM] 110000102f442e8 :: on_exit LoadingProfilePackages 12:29:46.093 [Lua] [PeerSM] 110000102f442e8 :: on_enter WaitingForEnterGame 12:29:46.094 [Lua] ### Sending rpc_level_loaded 12:29:46.094 [Lua] #### Has state machine: false, peer_id: 110000102f442e8, level_id: 50 12:29:46.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:29:46.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:29:46.111 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 12:29:46.111 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:29:46.111 [Lua] Starting async level spawning of levels/inn/world 12:29:46.112 [Umbra] Init version: 3.4.15 :: 16 threads 12:29:46.397 [Lua] Async level spawning done 12:29:46.397 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:29:47.368 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:29:47.368 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:29:47.368 [Lua] Set lobby begin: 12:29:47.368 [Lua] Lobby data host = 110000102f442e8 12:29:47.368 [Lua] Lobby data level_key = inn_level 12:29:47.369 [Lua] Lobby data game_mode = 3 12:29:47.369 [Lua] Lobby data country_code = TW 12:29:47.369 [Lua] Lobby data unique_server_name = OtwakO 12:29:47.369 [Lua] Lobby data num_players = 1 12:29:47.369 [Lua] Lobby data matchmaking = false 12:29:47.369 [Lua] Set lobby end. 12:29:47.369 [Lua] [Managers] Destroying manager group: 12:29:47.382 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:29:47.382 [Lua] [Gamestate] Enter StateIngame HOST 12:29:47.382 [Lua] [Managers] Calling function on all managers: 12:29:47.382 [Lua] <>level = inn_level<> 12:29:47.382 [Lua] Set lobby begin: 12:29:47.382 [Lua] Lobby data host = 110000102f442e8 12:29:47.383 [Lua] Lobby data level_key = inn_level 12:29:47.383 [Lua] Lobby data game_mode = 3 12:29:47.383 [Lua] Lobby data selected_level_key = inn_level 12:29:47.383 [Lua] Lobby data country_code = TW 12:29:47.383 [Lua] Lobby data unique_server_name = OtwakO 12:29:47.383 [Lua] Lobby data num_players = 1 12:29:47.383 [Lua] Lobby data matchmaking = false 12:29:47.383 [Lua] Set lobby end. 12:29:47.383 [Lua] [StateIngame] Server ingame 12:29:47.386 [Lua] Set lobby begin: 12:29:47.386 [Lua] Lobby data level_key = inn_level 12:29:47.386 [Lua] Lobby data selected_level_key = inn_level 12:29:47.386 [Lua] Lobby data unique_server_name = OtwakO 12:29:47.387 [Lua] Lobby data matchmaking = false 12:29:47.387 [Lua] Lobby data host = 110000102f442e8 12:29:47.387 [Lua] Lobby data country_code = TW 12:29:47.387 [Lua] Lobby data game_mode = 3 12:29:47.387 [Lua] Lobby data difficulty_tweak = 0 12:29:47.387 [Lua] Lobby data difficulty = normal 12:29:47.387 [Lua] Lobby data num_players = 1 12:29:47.387 [Lua] Set lobby end. 12:29:47.387 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 12:29:47.387 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 12:29:47.387 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:29:47.387 [Lua] [Matchmaking] initializing 12:29:47.387 [Lua] [Matchmaking] my_peer_id: 110000102f442e8, I am server 12:29:47.387 [Lua] [Matchmaking] register rpcs 12:29:47.387 [Lua] GameNetworkManager:init... creating game session 12:29:47.387 [Lua] Host GameSession.make_game_session_host with session: 12:29:47.387 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:29:47.387 [Lua] [GameNetworkManager] My own peer_id = 110000102f442e8 12:29:47.387 [Lua] [GameNetworkManager] self.is_server = true 12:29:47.387 [Network] Setting artificial MTU limit to 65536 12:29:47.387 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 12:29:47.395 [Lua] Switching ConflictSettings: to: inn_level 12:29:47.395 [Lua] pacing=disabled 12:29:47.395 [Lua] roaming=nil 12:29:47.395 [Lua] disabled=false 12:29:47.395 [Lua] pack_spawning=disabled 12:29:47.395 [Lua] contained_breeds=nil 12:29:47.395 [Lua] boss=disabled 12:29:47.395 [Lua] horde=disabled 12:29:47.395 [Lua] specials=disabled 12:29:47.395 [Lua] name=inn_level 12:29:47.395 [Lua] intensity=disabled 12:29:47.395 [Lua] --- 12:29:47.395 [Lua] [LevelAnalysis] set_random_seed( 1873822) 12:29:47.399 [Lua] [AIInterestPointSystem] Level Seed: 1873822 12:29:47.399 [Lua] 12:29:47.399 [Lua] [entity_system_bag] = table 12:29:47.399 [Lua] [entity_system_bag] = metatable 12:29:47.399 [Lua] [startup_data] = table 12:29:47.399 [Lua] [entity_manager] = table 12:29:47.399 [Lua] [entity_manager] = metatable 12:29:47.399 [Lua] [unit_spawner] = table 12:29:47.399 [Lua] [unit_spawner] = metatable 12:29:47.399 [Lua] [unit_storage] = table 12:29:47.399 [Lua] [unit_storage] = metatable 12:29:47.399 [Lua] [dice_keeper] = table 12:29:47.399 [Lua] [dice_keeper] = metatable 12:29:47.399 [Lua] [is_server] = true (boolean) 12:29:47.399 [Lua] [world] = [World] 12:29:47.399 [Lua] [system_api] = table 12:29:47.399 [Lua] [entity_system] = table 12:29:47.399 [Lua] [entity_system] = metatable 12:29:47.399 [Lua] [network_lobby] = table 12:29:47.399 [Lua] [network_lobby] = metatable 12:29:47.399 [Lua] [profile_synchronizer] = table 12:29:47.399 [Lua] [profile_synchronizer] = metatable 12:29:47.399 [Lua] [level_transition_handler] = table 12:29:47.399 [Lua] [level_transition_handler] = metatable 12:29:47.399 [Lua] [num_local_human_players] = 1 (number) 12:29:47.399 [Lua] [statistics_db] = table 12:29:47.399 [Lua] [statistics_db] = metatable 12:29:47.399 [Lua] [network_server] = table 12:29:47.399 [Lua] [network_server] = metatable 12:29:47.399 [Lua] [input_manager] = table 12:29:47.399 [Lua] [input_manager] = metatable 12:29:47.399 [Lua] [network_clock] = table 12:29:47.399 [Lua] [network_clock] = metatable 12:29:47.399 [Lua] [network_transmit] = table 12:29:47.399 [Lua] [network_transmit] = metatable 12:29:47.399 [Lua] [free_flight_manager] = table 12:29:47.399 [Lua] [free_flight_manager] = metatable 12:29:47.399 [Lua] [network_manager] = table 12:29:47.399 [Lua] [network_manager] = metatable 12:29:47.399 [Lua] [network_event_delegate] = table 12:29:47.399 [Lua] [network_event_delegate] = metatable 12:29:47.399 [Lua] 12:29:47.399 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:29:47.399 [Lua] ignoring extension VersusInteractObjectiveExtension 12:29:47.399 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:29:47.400 [Lua] ignoring extension VersusSocketObjectiveExtension 12:29:47.400 [Lua] ignoring extension VersusTargetObjectiveExtension 12:29:47.400 [Lua] ignoring extension VersusMissionObjectiveExtension 12:29:47.400 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:29:47.402 [Lua] [AchievementManager] Achievements using the steam platform 12:29:47.440 [Lua] [StateIngame] Level seed: 1873822 12:29:47.448 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:29:47.448 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:29:47.449 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:29:47.449 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:29:47.449 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 12:29:47.449 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 12:29:47.449 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 12:29:47.449 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 12:29:47.449 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 12:29:47.449 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 12:29:47.449 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 12:29:47.449 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_5, async-read, 12:29:47.449 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read, 12:29:47.449 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_2, async-read, 12:29:47.449 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_1, async-read, 12:29:47.449 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 12:29:47.449 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 12:29:47.450 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 12:29:47.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_3, async-read, 12:29:47.455 [Lua] [LevelAnalysis] set_random_seed( 1873822) 12:29:47.460 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 12:29:47.460 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 12:29:47.460 [Lua] [IngameUI] init 12:29:47.474 [SteamVoipClient] select_out(110000102f442e8, off) 12:29:47.479 [Lua] cb_razer_chroma_setup 12:29:47.522 [Lua] [Matchmaking] Cancelling matchmaking 12:29:47.522 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:29:47.522 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:29:47.522 [Lua] Set lobby begin: 12:29:47.522 [Lua] Lobby data level_key = inn_level 12:29:47.522 [Lua] Lobby data power_level = 0 12:29:47.522 [Lua] Lobby data selected_level_key = inn_level 12:29:47.522 [Lua] Lobby data unique_server_name = OtwakO 12:29:47.522 [Lua] Lobby data matchmaking = false 12:29:47.523 [Lua] Lobby data host = 110000102f442e8 12:29:47.523 [Lua] Lobby data country_code = TW 12:29:47.523 [Lua] Lobby data game_mode = 3 12:29:47.523 [Lua] Lobby data difficulty_tweak = 0 12:29:47.523 [Lua] Lobby data difficulty = normal 12:29:47.523 [Lua] Lobby data num_players = 1 12:29:47.523 [Lua] Set lobby end. 12:29:47.524 [Flow] complete_skittergate_legend true 12:29:47.524 [Flow] complete_all_helmgart_levels_recruit true 12:29:47.525 [Flow] WitchHunterLevel:35 12:29:47.525 [Flow] LeaderYes 12:29:47.525 [Flow] ALL PC XP:304250 12:29:47.525 [Flow] Has "bogenhafen" DLC:true 12:29:47.525 [Flow] WH XP:60850 12:29:47.525 [Flow] Number of crafted items:3916 12:29:47.525 [Flow] Has "pre_order" DLC:true 12:29:47.525 [Flow] Sum of Powe Levels:1500 12:29:47.525 [Flow] lodestone diff 1:false 12:29:47.526 [Flow] magnus and forest activated 12:29:47.526 [Flow] magnus and forest activated 12:29:47.526 [Flow] cemetery and forest activated 12:29:47.526 [Flow] magnus and cemetery 12:29:47.526 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:29:47.526 [Flow] ALL RUNES ACTIVATED 12:29:47.526 [Flow] magnus and forest activated 12:29:47.526 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:29:47.526 [Flow] ALL RUNES ACTIVATED 12:29:47.526 [Flow] cemetery and forest activated 12:29:47.526 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:29:47.526 [Flow] ALL RUNES ACTIVATED 12:29:47.526 [Flow] magnus and forest activated 12:29:47.526 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:29:47.526 [Flow] ALL RUNES ACTIVATED 12:29:47.526 [Flow] magnus and cemetery 12:29:47.526 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:29:47.526 [Flow] ALL RUNES ACTIVATED 12:29:47.526 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:29:47.528 [Lua] CurrentConflictSettings inn_level 12:29:47.528 [Lua] [ConflictDirector] conflict_director is ai_ready 12:29:47.528 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:29:47.528 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:29:47.531 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:29:47.531 [Lua] Forming navigation groups in one frame 12:29:47.531 [Lua] Forming navigation groups 12:29:47.554 [Lua] NavigationGroupManager -> calulation time A: 0.02199999999999136 12:29:47.555 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000095497 12:29:47.555 [Lua] number of nav groups: 41 12:29:47.556 [Lua] number of refined nav groups : 23 12:29:47.558 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388 12:29:47.558 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:29:47.558 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000000047748 12:29:47.558 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 12:29:47.561 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:29:47.561 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:29:47.561 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:29:47.561 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 12:29:47.561 [Lua] [Managers] Calling function on all managers: 12:29:47.561 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:29:47.602 [Lua] [PeerSM] 110000102f442e8 :: on_exit WaitingForEnterGame 12:29:47.602 [Lua] [PeerSM] 110000102f442e8 :: on_enter WaitingForGameObjectSync 12:29:47.799 [Lua] player (110000102f442e8,1) was put into party 1 12:29:47.799 [Lua] [IngamePlayerListUI] - Destroy 12:29:47.799 [Lua] [GamePadEquipmentUI] - Destroy 12:29:47.799 [Lua] [EquipmentUI] - Destroy 12:29:47.799 [Lua] [GamePadAbilityUI] - Destroy 12:29:47.799 [Lua] [AbilityUI] - Destroy 12:29:47.813 [Lua] Assigning peer(110000102f442e8:1) to profile(1) career(1) 12:29:47.813 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102f442e8) local_player_id(1) profile_index(1) career_index(1) 12:29:47.813 [Lua] Set lobby begin: 12:29:47.813 [Lua] Lobby data player_slot_1 = 110000102f442e8:1 12:29:47.814 [Lua] Lobby data level_key = inn_level 12:29:47.814 [Lua] Lobby data power_level = 0 12:29:47.814 [Lua] Lobby data selected_level_key = inn_level 12:29:47.814 [Lua] Lobby data player_slot_4 = 0:0 12:29:47.814 [Lua] Lobby data difficulty = normal 12:29:47.814 [Lua] Lobby data unique_server_name = OtwakO 12:29:47.814 [Lua] Lobby data matchmaking = false 12:29:47.814 [Lua] Lobby data host = 110000102f442e8 12:29:47.814 [Lua] Lobby data country_code = TW 12:29:47.814 [Lua] Lobby data game_mode = 3 12:29:47.815 [Lua] Lobby data player_slot_5 = 0:0 12:29:47.815 [Lua] Lobby data player_slot_2 = 0:0 12:29:47.815 [Lua] Lobby data difficulty_tweak = 0 12:29:47.815 [Lua] Lobby data player_slot_3 = 0:0 12:29:47.815 [Lua] Lobby data num_players = 1 12:29:47.815 [Lua] Set lobby end. 12:29:47.815 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102f442e8 | we:0 | dr:0 | bw:0 | es:0 12:29:47.816 [Lua] 12:29:47.816 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 12:29:47.816 [Lua] [wwise/one_handed_swords] = false (boolean) 12:29:47.816 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 12:29:47.816 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 12:29:47.816 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 12:29:47.816 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 12:29:47.816 [Lua] [units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 12:29:47.816 [Lua] [wwise/handgun_rifle] = false (boolean) 12:29:47.816 [Lua] 12:29:47.816 [Lua] 12:29:47.816 [Lua] [wwise/one_handed_swords] = false (boolean) 12:29:47.816 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 12:29:47.816 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 12:29:47.816 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 12:29:47.816 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:29:47.816 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:29:47.816 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 12:29:47.816 [Lua] [wwise/handgun_rifle] = false (boolean) 12:29:47.816 [Lua] [units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 12:29:47.816 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 12:29:47.816 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 12:29:47.816 [Lua] [units/beings/player/witch_hunter/third_person_base/chr_third_person_base] = false (boolean) 12:29:47.816 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 12:29:47.816 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 12:29:47.816 [Lua] 12:29:47.816 [Lua] [PeerSM] 110000102f442e8 :: on_exit WaitingForGameObjectSync 12:29:47.816 [Lua] [PeerSM] 110000102f442e8 :: on_enter WaitingForPlayers 12:29:47.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 12:29:47.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 12:29:47.817 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:29:47.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:29:47.822 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f442e8 inventory_sync_id:1 my_peer_id:110000102f442e8 12:29:47.825 [Lua] [PeerSM] 110000102f442e8 :: on_exit WaitingForPlayers 12:29:47.825 [Lua] [PeerSM] 110000102f442e8 :: on_enter InGame 12:29:47.834 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f442e8 inventory_sync_id:1 my_peer_id:110000102f442e8 12:29:47.834 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 12:29:47.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 12:29:47.834 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 12:29:47.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:29:47.834 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 12:29:47.834 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 12:29:47.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:29:47.834 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 12:29:47.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 12:29:47.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:29:47.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:29:47.834 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:29:47.834 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:29:47.834 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 12:29:48.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:29:48.104 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:29:48.105 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:29:48.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:29:48.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:29:48.239 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:29:48.240 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:29:48.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:29:48.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:29:48.294 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:29:48.295 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:29:48.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 12:29:48.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 12:29:48.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 12:29:48.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:29:48.341 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 12:29:48.373 [Flow] DISABLE 12:29:48.438 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 12:29:48.438 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 12:29:48.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 12:29:48.640 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 12:29:48.640 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 12:29:48.643 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 12:29:48.710 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 12:29:48.710 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 12:29:48.711 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 12:29:48.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 12:29:48.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 12:29:48.896 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 12:29:49.226 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 12:29:49.226 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 12:29:49.227 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 12:29:49.618 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 12:29:49.619 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 12:29:49.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:29:49.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:29:49.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:29:49.721 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 12:29:49.869 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 12:29:49.869 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 12:29:49.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 12:29:50.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 12:29:50.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 12:29:50.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 12:29:50.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 12:29:50.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 12:29:50.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 12:29:50.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 12:29:50.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 12:29:50.472 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base 12:29:51.237 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base 12:29:51.237 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base 12:29:51.240 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 12:29:51.571 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 12:29:51.571 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 12:29:51.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 12:29:51.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 12:29:51.838 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 12:29:51.854 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 12:29:52.000 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:29:52.000 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:29:52.000 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:29:52.039 [Lua] Players are leaving the safe zone 12:29:52.343 [Lua] StateInGameRunning:_game_actually_starts() 12:29:52.343 [Lua] [IngameUI] menu view on_enter start_menu_view 12:29:52.343 [Lua] hero_fullscreen_menu_on_enter 12:29:52.343 [Lua] ################################################################################################################# 12:29:52.343 [Lua] [Loading Time]: 00:00:14 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:29:52.343 [Lua] ################################################################################################################# 12:29:52.344 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 12:29:52.348 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0151ce80 12:29:52.350 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 12:29:52.355 [SteamVoipClient] select_out(110000102f442e8, off) 12:29:52.361 [Lua] cb_razer_chroma_setup 12:29:52.368 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 12:29:52.376 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:29:52.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:29:52.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:29:52.377 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0000), because equipped skin(skin_wh_default) wants to hide it 12:29:52.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:29:52.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:29:52.377 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it 12:29:52.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:29:52.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:29:52.543 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 12:29:52.543 [Lua] Commit load time data 12:29:52.638 [Lua] PlayFabMirrorBase:_commit_internal 1 12:29:52.638 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:29:52.640 [Lua] generate_backend_stats 110000102f442e8:1 12:29:52.661 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:29:52.661 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:29:52.661 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 12:29:52.661 [Lua] Set lobby begin: 12:29:52.661 [Lua] Lobby data player_slot_1 = 110000102f442e8:1 12:29:52.661 [Lua] Lobby data level_key = inn_level 12:29:52.661 [Lua] Lobby data power_level = 835 12:29:52.661 [Lua] Lobby data selected_level_key = inn_level 12:29:52.661 [Lua] Lobby data player_slot_4 = 0:0 12:29:52.661 [Lua] Lobby data difficulty = normal 12:29:52.661 [Lua] Lobby data unique_server_name = OtwakO 12:29:52.661 [Lua] Lobby data matchmaking = false 12:29:52.661 [Lua] Lobby data host = 110000102f442e8 12:29:52.661 [Lua] Lobby data country_code = TW 12:29:52.661 [Lua] Lobby data game_mode = 3 12:29:52.662 [Lua] Lobby data player_slot_5 = 0:0 12:29:52.662 [Lua] Lobby data player_slot_2 = 0:0 12:29:52.662 [Lua] Lobby data difficulty_tweak = 0 12:29:52.662 [Lua] Lobby data player_slot_3 = 0:0 12:29:52.662 [Lua] Lobby data num_players = 1 12:29:52.662 [Lua] Set lobby end. 12:29:52.668 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 12:29:52.856 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 12:29:52.868 [Lua] commit result success 1 12:29:52.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 12:29:52.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 12:29:53.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x406, position: 0 12:29:53.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x406, position: 27249 12:32:17.903 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x406, position: 6937837 12:33:26.853 [Lua] [IngameUI] menu view on_exit start_menu_view 12:33:26.853 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 12:33:26.853 [Lua] hero_fullscreen_menu_on_exit 12:33:26.857 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0151ce80 12:33:26.868 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:33:38.607 [Lua] [IngameUI] menu view on_enter character_selection 12:33:38.607 [Lua] hero_fullscreen_menu_on_enter 12:33:38.609 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0226d030 12:33:38.611 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 12:33:38.630 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:33:38.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:33:38.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:33:38.630 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0000), because equipped skin(skin_wh_default) wants to hide it 12:33:38.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:33:38.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:33:38.630 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it 12:33:38.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:33:38.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:33:39.328 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:33:39.328 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:33:39.329 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:33:39.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:33:39.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:33:39.909 [Lua] Assigning peer(110000102f442e8:1) to profile(5) career(1) 12:33:39.909 [Lua] Set lobby begin: 12:33:39.909 [Lua] Lobby data player_slot_1 = 0:0 12:33:39.910 [Lua] Lobby data level_key = inn_level 12:33:39.910 [Lua] Lobby data power_level = 835 12:33:39.910 [Lua] Lobby data selected_level_key = inn_level 12:33:39.910 [Lua] Lobby data player_slot_4 = 0:0 12:33:39.910 [Lua] Lobby data difficulty = normal 12:33:39.910 [Lua] Lobby data unique_server_name = OtwakO 12:33:39.910 [Lua] Lobby data matchmaking = false 12:33:39.910 [Lua] Lobby data host = 110000102f442e8 12:33:39.910 [Lua] Lobby data country_code = TW 12:33:39.910 [Lua] Lobby data game_mode = 3 12:33:39.910 [Lua] Lobby data player_slot_5 = 0:0 12:33:39.910 [Lua] Lobby data player_slot_2 = 0:0 12:33:39.910 [Lua] Lobby data difficulty_tweak = 0 12:33:39.910 [Lua] Lobby data player_slot_3 = 0:0 12:33:39.910 [Lua] Lobby data num_players = 1 12:33:39.910 [Lua] Set lobby end. 12:33:39.910 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102f442e8) local_player_id(1) profile_index(5) career_index(1) 12:33:39.910 [Lua] Set lobby begin: 12:33:39.910 [Lua] Lobby data player_slot_1 = 0:0 12:33:39.910 [Lua] Lobby data level_key = inn_level 12:33:39.911 [Lua] Lobby data power_level = 835 12:33:39.911 [Lua] Lobby data selected_level_key = inn_level 12:33:39.911 [Lua] Lobby data player_slot_4 = 0:0 12:33:39.911 [Lua] Lobby data difficulty = normal 12:33:39.911 [Lua] Lobby data unique_server_name = OtwakO 12:33:39.911 [Lua] Lobby data matchmaking = false 12:33:39.911 [Lua] Lobby data host = 110000102f442e8 12:33:39.911 [Lua] Lobby data country_code = TW 12:33:39.911 [Lua] Lobby data game_mode = 3 12:33:39.911 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:33:39.911 [Lua] Lobby data player_slot_2 = 0:0 12:33:39.911 [Lua] Lobby data difficulty_tweak = 0 12:33:39.911 [Lua] Lobby data player_slot_3 = 0:0 12:33:39.911 [Lua] Lobby data num_players = 1 12:33:39.911 [Lua] Set lobby end. 12:33:39.911 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102f442e8 12:33:39.912 [Lua] 12:33:39.912 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p] = false (boolean) 12:33:39.912 [Lua] [wwise/one_handed_swords] = false (boolean) 12:33:39.912 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 12:33:39.912 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 12:33:39.912 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05] = false (boolean) 12:33:39.912 [Lua] [wwise/handgun_rifle] = false (boolean) 12:33:39.912 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 12:33:39.912 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 12:33:39.912 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:33:39.912 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:33:39.912 [Lua] 12:33:39.912 [Lua] 12:33:39.912 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p] = false (boolean) 12:33:39.912 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean) 12:33:39.912 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01] = false (boolean) 12:33:39.912 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:33:39.912 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 12:33:39.912 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 12:33:39.912 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:33:39.912 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:33:39.912 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05] = false (boolean) 12:33:39.912 [Lua] [wwise/handgun_rifle] = false (boolean) 12:33:39.912 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 12:33:39.912 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:33:39.912 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 12:33:39.912 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 12:33:39.912 [Lua] [wwise/one_handed_swords] = false (boolean) 12:33:39.912 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean) 12:33:39.912 [Lua] 12:33:39.915 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f442e8 inventory_sync_id:2 my_peer_id:110000102f442e8 12:33:39.949 [Lua] [GameNetworkManager] destroying game object with go_id=43 12:33:39.951 [Save] Saving `save_data` 12:33:39.954 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f442e8 inventory_sync_id:2 my_peer_id:110000102f442e8 12:33:39.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:33:39.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:33:39.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 12:33:39.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:33:39.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:33:39.954 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:33:39.954 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, InventoryPackageSynchronizerClient, async-read, 12:33:39.954 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 12:33:39.954 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:33:39.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:33:39.954 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read, 12:33:39.954 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 12:33:39.959 [Save] Save done 12:33:40.018 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 12:33:40.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 12:33:40.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient 12:33:40.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:33:40.022 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 12:33:40.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient 12:33:40.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:33:40.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:33:40.023 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 12:33:40.023 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 12:33:40.062 [Lua] [IngameUI] menu view on_exit character_selection 12:33:40.062 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 12:33:40.062 [Lua] hero_fullscreen_menu_on_exit 12:33:40.063 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0226d030 12:33:40.063 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:33:40.063 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:33:40.797 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:33:40.797 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:33:40.799 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 12:33:41.200 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 12:33:41.200 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 12:33:41.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 12:33:41.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 12:33:41.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 12:33:41.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 12:33:42.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 12:33:42.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 12:33:42.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01 12:33:42.805 [Window] Window => inactive 12:33:42.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01 12:33:42.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01 12:33:42.926 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 12:33:43.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 12:33:43.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 12:33:43.635 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 12:33:44.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 12:33:44.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 12:33:44.051 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:33:44.599 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:33:44.599 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:33:44.600 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05 12:33:44.901 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05 12:33:44.901 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05 12:33:44.902 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 12:33:45.317 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 12:33:45.317 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 12:33:45.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 12:33:46.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 12:33:46.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 12:33:46.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 12:33:46.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 12:33:46.966 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 12:33:46.983 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 12:33:47.007 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:33:47.007 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:33:47.007 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 12:33:48.774 [Window] Window => active 12:33:49.464 [Lua] [IngameUI] menu view on_enter hero_view 12:33:49.468 [Lua] [IngameUI] menu view post_update_on_enter table: 0x007a53e0 12:33:49.468 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 12:33:49.468 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x1152cde0) 12:33:49.468 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x11523c00) 12:33:49.468 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x1150ce40) 12:33:49.482 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 12:33:49.483 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:33:49.484 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:33:49.484 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:33:49.489 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:33:50.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:33:50.147 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:33:50.176 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:33:50.176 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:33:50.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:33:50.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:33:50.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:33:50.230 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:33:50.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:33:50.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:33:50.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:33:50.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:33:50.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:33:50.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:33:50.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:33:50.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:33:50.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:33:50.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:33:50.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:33:50.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:33:52.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:33:52.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:33:52.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:33:52.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:33:52.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:33:52.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:33:52.847 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f442e8 inventory_sync_id:3 my_peer_id:110000102f442e8 12:33:52.867 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f442e8 inventory_sync_id:3 my_peer_id:110000102f442e8 12:33:52.867 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 12:33:52.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:33:52.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:33:52.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:33:52.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01, InventoryPackageSynchronizerClient 12:33:52.918 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 12:33:53.086 [Lua] [IngameUI] menu view on_exit hero_view 12:33:53.090 [Lua] [IngameUI] menu view post_update_on_exit table: 0x007a53e0 12:33:53.090 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 12:33:53.090 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 12:33:53.090 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:33:53.090 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:33:53.090 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:33:53.090 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:33:53.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:33:53.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:33:53.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:33:53.151 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:33:53.151 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:33:53.151 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:33:53.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 12:33:53.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 12:33:53.392 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 12:33:53.732 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 12:33:53.732 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 12:33:53.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 12:33:54.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 12:33:54.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 12:33:54.333 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 12:33:58.176 [Lua] PlayFabMirrorBase:_commit_internal 2 12:33:58.176 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:33:58.178 [Lua] generate_backend_stats 110000102f442e8:1 12:33:58.196 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:33:58.196 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:33:58.196 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 12:33:58.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 12:33:58.992 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 12:33:59.005 [Lua] commit result success 2 12:34:39.541 [Lua] [IngameUI] menu view on_enter hero_view 12:34:39.545 [Lua] [IngameUI] menu view post_update_on_enter table: 0x007a53e0 12:34:39.545 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 12:34:39.557 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 12:34:39.558 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:34:39.559 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:34:39.559 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:34:39.563 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:34:39.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:34:39.894 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:34:39.924 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:34:39.924 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:34:39.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:34:39.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:34:39.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:34:39.981 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:34:39.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:34:39.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:34:39.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:34:39.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:34:39.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:34:39.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:34:40.289 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:34:40.290 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:34:40.290 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:34:40.290 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:34:40.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:34:40.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:34:40.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:34:40.293 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:34:40.293 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 12:34:40.295 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:34:40.295 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:34:41.255 [Lua] [IngameUI] menu view on_exit hero_view 12:34:41.258 [Lua] [IngameUI] menu view post_update_on_exit table: 0x007a53e0 12:34:41.258 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 12:34:41.258 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 12:34:41.258 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 12:34:41.467 [Window] Window => inactive 12:34:45.347 [Window] Window => active 12:34:46.215 [Lua] [IngameUI] menu view on_enter start_game_view 12:34:46.217 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0151e930 12:34:46.217 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:34:46.219 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 12:34:46.219 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:34:46.220 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 12:34:46.220 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 12:34:46.904 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 12:34:46.904 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:34:46.904 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 12:34:46.904 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 12:34:46.904 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 12:34:46.904 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 12:34:46.904 [Lua] 12:34:46.904 [Lua] [1] = table 12:34:46.904 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 12:34:46.904 [Lua] [difficulties] = table 12:34:46.904 [Lua] [1] = normal (string) 12:34:46.904 [Lua] [2] = hard (string) 12:34:46.904 [Lua] [3] = harder (string) 12:34:46.904 [Lua] [4] = hardest (string) 12:34:46.904 [Lua] [5] = cataclysm (string) 12:34:46.904 [Lua] [6] = any (string) 12:34:46.904 [Lua] [levels] = table 12:34:46.904 [Lua] [1] = dlc_bogenhafen_city (string) 12:34:46.904 [Lua] [2] = farmlands (string) 12:34:46.904 [Lua] [3] = ussingen (string) 12:34:46.904 [Lua] [4] = elven_ruins (string) 12:34:46.904 [Lua] [5] = ground_zero (string) 12:34:46.904 [Lua] [6] = fort (string) 12:34:46.904 [Lua] [7] = dlc_portals (string) 12:34:46.904 [Lua] [8] = catacombs (string) 12:34:46.904 [Lua] [9] = dlc_castle (string) 12:34:46.904 [Lua] [10] = plaza (string) 12:34:46.904 [Lua] [11] = crater (string) 12:34:46.904 [Lua] [12] = dlc_bogenhafen_slum (string) 12:34:46.904 [Lua] [13] = skaven_stronghold (string) 12:34:46.904 [Lua] [14] = military (string) 12:34:46.904 [Lua] [15] = mines (string) 12:34:46.904 [Lua] [16] = forest_ambush (string) 12:34:46.904 [Lua] [17] = cemetery (string) 12:34:46.904 [Lua] [18] = magnus (string) 12:34:46.904 [Lua] [19] = nurgle (string) 12:34:46.904 [Lua] [20] = bell (string) 12:34:46.904 [Lua] [21] = warcamp (string) 12:34:46.904 [Lua] [22] = dlc_celebrate_crawl (string) 12:34:46.904 [Lua] [23] = skittergate (string) 12:34:46.904 [Lua] [24] = dlc_bastion (string) 12:34:46.904 [Lua] [25] = any (string) 12:34:46.904 [Lua] [game_mode_key] = adventure (string) 12:34:46.904 [Lua] [2] = table 12:34:46.904 [Lua] [game_mode_key] = adventure (string) 12:34:46.904 [Lua] [difficulties] = table 12:34:46.904 [Lua] [1] = normal (string) 12:34:46.904 [Lua] [2] = hard (string) 12:34:46.904 [Lua] [3] = harder (string) 12:34:46.904 [Lua] [4] = hardest (string) 12:34:46.904 [Lua] [5] = cataclysm (string) 12:34:46.904 [Lua] [6] = any (string) 12:34:46.904 [Lua] [levels] = table 12:34:46.904 [Lua] [1] = dlc_bogenhafen_city (string) 12:34:46.904 [Lua] [2] = farmlands (string) 12:34:46.904 [Lua] [3] = ussingen (string) 12:34:46.904 [Lua] [4] = elven_ruins (string) 12:34:46.904 [Lua] [5] = ground_zero (string) 12:34:46.904 [Lua] [6] = fort (string) 12:34:46.904 [Lua] [7] = dlc_portals (string) 12:34:46.904 [Lua] [8] = catacombs (string) 12:34:46.904 [Lua] [9] = dlc_castle (string) 12:34:46.904 [Lua] [10] = plaza (string) 12:34:46.905 [Lua] [11] = crater (string) 12:34:46.905 [Lua] [12] = dlc_bogenhafen_slum (string) 12:34:46.905 [Lua] [13] = skaven_stronghold (string) 12:34:46.905 [Lua] [14] = military (string) 12:34:46.905 [Lua] [15] = mines (string) 12:34:46.905 [Lua] [16] = forest_ambush (string) 12:34:46.905 [Lua] [17] = cemetery (string) 12:34:46.905 [Lua] [18] = magnus (string) 12:34:46.905 [Lua] [19] = nurgle (string) 12:34:46.905 [Lua] [20] = bell (string) 12:34:46.905 [Lua] [21] = warcamp (string) 12:34:46.905 [Lua] [22] = dlc_celebrate_crawl (string) 12:34:46.905 [Lua] [23] = skittergate (string) 12:34:46.905 [Lua] [24] = dlc_bastion (string) 12:34:46.905 [Lua] [25] = any (string) 12:34:46.905 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 12:34:46.905 [Lua] [5] = table 12:34:46.905 [Lua] [game_mode_key] = adventure (string) 12:34:46.905 [Lua] [difficulties] = table 12:34:46.905 [Lua] [1] = normal (string) 12:34:46.905 [Lua] [2] = hard (string) 12:34:46.905 [Lua] [3] = harder (string) 12:34:46.905 [Lua] [4] = hardest (string) 12:34:46.905 [Lua] [5] = cataclysm (string) 12:34:46.905 [Lua] [6] = any (string) 12:34:46.905 [Lua] [levels] = table 12:34:46.905 [Lua] [1] = dlc_bogenhafen_city (string) 12:34:46.905 [Lua] [2] = farmlands (string) 12:34:46.905 [Lua] [3] = ussingen (string) 12:34:46.905 [Lua] [4] = elven_ruins (string) 12:34:46.905 [Lua] [5] = ground_zero (string) 12:34:46.905 [Lua] [6] = fort (string) 12:34:46.905 [Lua] [7] = dlc_portals (string) 12:34:46.905 [Lua] [8] = catacombs (string) 12:34:46.905 [Lua] [9] = dlc_castle (string) 12:34:46.905 [Lua] [10] = plaza (string) 12:34:46.905 [Lua] [11] = crater (string) 12:34:46.905 [Lua] [12] = dlc_bogenhafen_slum (string) 12:34:46.905 [Lua] [13] = skaven_stronghold (string) 12:34:46.905 [Lua] [14] = military (string) 12:34:46.905 [Lua] [15] = mines (string) 12:34:46.905 [Lua] [16] = forest_ambush (string) 12:34:46.905 [Lua] [17] = cemetery (string) 12:34:46.905 [Lua] [18] = magnus (string) 12:34:46.905 [Lua] [19] = nurgle (string) 12:34:46.905 [Lua] [20] = bell (string) 12:34:46.905 [Lua] [21] = warcamp (string) 12:34:46.905 [Lua] [22] = dlc_celebrate_crawl (string) 12:34:46.905 [Lua] [23] = skittergate (string) 12:34:46.905 [Lua] [24] = dlc_bastion (string) 12:34:46.905 [Lua] [25] = any (string) 12:34:46.905 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 12:34:46.905 [Lua] 12:34:46.908 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 12:34:46.908 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 12:34:46.929 [Lua] [Matchmaking] Filter: Free slots = 1 12:34:46.929 [Lua] [Matchmaking] Filter: Distance = far 12:34:46.929 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 12:34:46.929 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 12:34:46.929 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 12:34:46.929 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 12:34:46.929 [Lua] ===========LobbyFinder:refresh() _refresing=false 12:34:47.226 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 32 12:34:47.228 [Lua] 12:34:47.228 [Lua] [twitch_enabled] = false (string) 12:34:47.228 [Lua] [power_level] = 834 (string) 12:34:47.228 [Lua] [id] = 186000001ffa56b (string) 12:34:47.228 [Lua] [num_players] = 3 (string) 12:34:47.228 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.228 [Lua] [host] = 11000010510b307 (string) 12:34:47.228 [Lua] [time_of_search] = 1607257866 (string) 12:34:47.228 [Lua] [game_mode] = 1 (string) 12:34:47.228 [Lua] [is_private] = false (string) 12:34:47.228 [Lua] [level_key] = inn_level (string) 12:34:47.228 [Lua] [name] = Lobby 186000001ffa56b (string) 12:34:47.228 [Lua] [country_code] = HK (string) 12:34:47.228 [Lua] [difficulty] = hardest (string) 12:34:47.228 [Lua] [match_started] = true (string) 12:34:47.228 [Lua] [selected_level_key] = inn_level (string) 12:34:47.228 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.228 [Lua] [quick_game] = true (string) 12:34:47.228 [Lua] [unique_server_name] = 2LAGGY (string) 12:34:47.228 [Lua] [matchmaking] = true (string) 12:34:47.228 [Lua] [player_slot_1] = 1100001038c2c5a:1 (string) 12:34:47.228 [Lua] [player_slot_4] = 0:0 (string) 12:34:47.228 [Lua] [mechanism] = adventure (string) 12:34:47.228 [Lua] [player_slot_5] = 110000135f68c99:1 (string) 12:34:47.228 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.228 [Lua] [weave_name] = false (string) 12:34:47.228 [Lua] [player_slot_3] = 11000010510b307:1 (string) 12:34:47.228 [Lua] [eac_authorized] = true (string) 12:34:47.228 [Lua] 12:34:47.228 [Lua] =======================Found valid lobby! 12:34:47.229 [Lua] 12:34:47.229 [Lua] [twitch_enabled] = false (string) 12:34:47.229 [Lua] [power_level] = 636 (string) 12:34:47.229 [Lua] [id] = 186000001ff08c1 (string) 12:34:47.229 [Lua] [num_players] = 3 (string) 12:34:47.229 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.229 [Lua] [host] = 110000115786575 (string) 12:34:47.229 [Lua] [time_of_search] = 1607257586 (string) 12:34:47.229 [Lua] [game_mode] = 2 (string) 12:34:47.229 [Lua] [is_private] = false (string) 12:34:47.229 [Lua] [level_key] = farmlands (string) 12:34:47.229 [Lua] [name] = Lobby 186000001ff08c1 (string) 12:34:47.229 [Lua] [country_code] = TW (string) 12:34:47.229 [Lua] [difficulty] = hard (string) 12:34:47.229 [Lua] [match_started] = true (string) 12:34:47.229 [Lua] [selected_level_key] = farmlands (string) 12:34:47.229 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.229 [Lua] [quick_game] = true (string) 12:34:47.229 [Lua] [unique_server_name] = (・ ω・)AmeowKuo (string) 12:34:47.229 [Lua] [matchmaking] = true (string) 12:34:47.229 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.229 [Lua] [player_slot_4] = 11000010dd3b801:1 (string) 12:34:47.229 [Lua] [mechanism] = adventure (string) 12:34:47.229 [Lua] [player_slot_5] = 110000115786575:1 (string) 12:34:47.229 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.229 [Lua] [weave_name] = false (string) 12:34:47.229 [Lua] [player_slot_3] = 110000108385c90:1 (string) 12:34:47.229 [Lua] [eac_authorized] = true (string) 12:34:47.229 [Lua] 12:34:47.229 [Lua] =======================Found valid lobby! 12:34:47.230 [Lua] 12:34:47.230 [Lua] [twitch_enabled] = false (string) 12:34:47.230 [Lua] [power_level] = 761 (string) 12:34:47.230 [Lua] [id] = 186000001fedd5a (string) 12:34:47.230 [Lua] [num_players] = 3 (string) 12:34:47.230 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.230 [Lua] [host] = 110000113bfb5eb (string) 12:34:47.230 [Lua] [game_mode] = 1 (string) 12:34:47.230 [Lua] [is_private] = false (string) 12:34:47.230 [Lua] [level_key] = inn_level (string) 12:34:47.230 [Lua] [name] = Lobby 186000001fedd5a (string) 12:34:47.230 [Lua] [country_code] = TW (string) 12:34:47.230 [Lua] [difficulty] = hardest (string) 12:34:47.230 [Lua] [match_started] = true (string) 12:34:47.230 [Lua] [selected_level_key] = inn_level (string) 12:34:47.230 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.230 [Lua] [quick_game] = true (string) 12:34:47.230 [Lua] [unique_server_name] = 露露巨大化 (string) 12:34:47.230 [Lua] [matchmaking] = true (string) 12:34:47.230 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.230 [Lua] [player_slot_4] = 110000113bfb5eb:1 (string) 12:34:47.230 [Lua] [mechanism] = adventure (string) 12:34:47.230 [Lua] [player_slot_5] = 0:0 (string) 12:34:47.230 [Lua] [player_slot_2] = 110000105fcc1db:1 (string) 12:34:47.230 [Lua] [weave_name] = false (string) 12:34:47.230 [Lua] [player_slot_3] = 110000106da308f:1 (string) 12:34:47.230 [Lua] [eac_authorized] = true (string) 12:34:47.230 [Lua] 12:34:47.230 [Lua] =======================Found valid lobby! 12:34:47.231 [Lua] 12:34:47.231 [Lua] [twitch_enabled] = false (string) 12:34:47.231 [Lua] [power_level] = 200 (string) 12:34:47.231 [Lua] [id] = 186000001ff95d4 (string) 12:34:47.231 [Lua] [num_players] = 1 (string) 12:34:47.231 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.231 [Lua] [host] = 11000013645d6d7 (string) 12:34:47.231 [Lua] [time_of_search] = 1607257937 (string) 12:34:47.231 [Lua] [game_mode] = 2 (string) 12:34:47.231 [Lua] [is_private] = false (string) 12:34:47.231 [Lua] [level_key] = elven_ruins (string) 12:34:47.231 [Lua] [name] = Lobby 186000001ff95d4 (string) 12:34:47.231 [Lua] [country_code] = TW (string) 12:34:47.231 [Lua] [difficulty] = normal (string) 12:34:47.231 [Lua] [match_started] = true (string) 12:34:47.231 [Lua] [selected_level_key] = elven_ruins (string) 12:34:47.231 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.231 [Lua] [quick_game] = true (string) 12:34:47.231 [Lua] [unique_server_name] = ken5588021 (string) 12:34:47.231 [Lua] [matchmaking] = true (string) 12:34:47.231 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.231 [Lua] [player_slot_4] = 0:0 (string) 12:34:47.231 [Lua] [mechanism] = adventure (string) 12:34:47.231 [Lua] [player_slot_5] = 11000013645d6d7:1 (string) 12:34:47.231 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.231 [Lua] [weave_name] = false (string) 12:34:47.231 [Lua] [player_slot_3] = 0:0 (string) 12:34:47.231 [Lua] [eac_authorized] = true (string) 12:34:47.231 [Lua] 12:34:47.231 [Lua] =======================Found valid lobby! 12:34:47.232 [Lua] 12:34:47.232 [Lua] [twitch_enabled] = false (string) 12:34:47.232 [Lua] [power_level] = 407 (string) 12:34:47.232 [Lua] [id] = 186000001fe48f9 (string) 12:34:47.232 [Lua] [num_players] = 3 (string) 12:34:47.232 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.232 [Lua] [host] = 11000010540a78a (string) 12:34:47.232 [Lua] [game_mode] = 2 (string) 12:34:47.232 [Lua] [is_private] = false (string) 12:34:47.232 [Lua] [level_key] = fort (string) 12:34:47.232 [Lua] [name] = Lobby 186000001fe48f9 (string) 12:34:47.232 [Lua] [country_code] = TW (string) 12:34:47.232 [Lua] [difficulty] = normal (string) 12:34:47.232 [Lua] [match_started] = true (string) 12:34:47.232 [Lua] [selected_level_key] = fort (string) 12:34:47.232 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.232 [Lua] [quick_game] = true (string) 12:34:47.232 [Lua] [unique_server_name] = gavin87198 (string) 12:34:47.232 [Lua] [matchmaking] = true (string) 12:34:47.232 [Lua] [player_slot_1] = 11000010540a78a:1 (string) 12:34:47.232 [Lua] [player_slot_4] = 1100001079cefca:1 (string) 12:34:47.232 [Lua] [mechanism] = adventure (string) 12:34:47.232 [Lua] [player_slot_5] = 110000107339f15:1 (string) 12:34:47.232 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.232 [Lua] [weave_name] = false (string) 12:34:47.232 [Lua] [player_slot_3] = 0:0 (string) 12:34:47.232 [Lua] [eac_authorized] = true (string) 12:34:47.232 [Lua] 12:34:47.232 [Lua] =======================Found valid lobby! 12:34:47.233 [Lua] 12:34:47.233 [Lua] [twitch_enabled] = false (string) 12:34:47.233 [Lua] [power_level] = 709 (string) 12:34:47.233 [Lua] [id] = 186000001fe18b6 (string) 12:34:47.233 [Lua] [num_players] = 2 (string) 12:34:47.233 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.233 [Lua] [host] = 110000103625752 (string) 12:34:47.233 [Lua] [game_mode] = 2 (string) 12:34:47.233 [Lua] [is_private] = false (string) 12:34:47.233 [Lua] [level_key] = magnus (string) 12:34:47.233 [Lua] [name] = Lobby 186000001fe18b6 (string) 12:34:47.233 [Lua] [country_code] = TW (string) 12:34:47.233 [Lua] [difficulty] = harder (string) 12:34:47.233 [Lua] [match_started] = true (string) 12:34:47.233 [Lua] [selected_level_key] = magnus (string) 12:34:47.233 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.233 [Lua] [quick_game] = false (string) 12:34:47.233 [Lua] [unique_server_name] = fat egg (string) 12:34:47.233 [Lua] [matchmaking] = true (string) 12:34:47.233 [Lua] [player_slot_1] = 110000101e28ded:1 (string) 12:34:47.233 [Lua] [player_slot_4] = 0:0 (string) 12:34:47.233 [Lua] [mechanism] = adventure (string) 12:34:47.233 [Lua] [player_slot_5] = 110000103625752:1 (string) 12:34:47.233 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.233 [Lua] [weave_name] = false (string) 12:34:47.233 [Lua] [player_slot_3] = 0:0 (string) 12:34:47.233 [Lua] [eac_authorized] = true (string) 12:34:47.233 [Lua] 12:34:47.233 [Lua] =======================Found valid lobby! 12:34:47.234 [Lua] 12:34:47.234 [Lua] [twitch_enabled] = false (string) 12:34:47.234 [Lua] [power_level] = 433 (string) 12:34:47.234 [Lua] [id] = 186000001ff6826 (string) 12:34:47.234 [Lua] [num_players] = 2 (string) 12:34:47.234 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.234 [Lua] [host] = 110000144aaace0 (string) 12:34:47.234 [Lua] [game_mode] = 2 (string) 12:34:47.234 [Lua] [is_private] = false (string) 12:34:47.234 [Lua] [level_key] = dlc_portals (string) 12:34:47.234 [Lua] [name] = Lobby 186000001ff6826 (string) 12:34:47.234 [Lua] [country_code] = TW (string) 12:34:47.234 [Lua] [difficulty] = normal (string) 12:34:47.234 [Lua] [match_started] = true (string) 12:34:47.234 [Lua] [selected_level_key] = dlc_portals (string) 12:34:47.234 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.234 [Lua] [quick_game] = false (string) 12:34:47.234 [Lua] [unique_server_name] = hong11.4 (string) 12:34:47.234 [Lua] [matchmaking] = true (string) 12:34:47.234 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.234 [Lua] [player_slot_4] = 110000144aaace0:1 (string) 12:34:47.234 [Lua] [mechanism] = adventure (string) 12:34:47.234 [Lua] [player_slot_5] = 0:0 (string) 12:34:47.234 [Lua] [player_slot_2] = 11000013a49e04e:1 (string) 12:34:47.234 [Lua] [weave_name] = false (string) 12:34:47.234 [Lua] [player_slot_3] = 0:0 (string) 12:34:47.234 [Lua] [eac_authorized] = true (string) 12:34:47.234 [Lua] 12:34:47.234 [Lua] =======================Found valid lobby! 12:34:47.235 [Lua] 12:34:47.235 [Lua] [twitch_enabled] = false (string) 12:34:47.235 [Lua] [power_level] = 360 (string) 12:34:47.235 [Lua] [id] = 186000001fc253f (string) 12:34:47.235 [Lua] [num_players] = 2 (string) 12:34:47.235 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.235 [Lua] [host] = 1100001085952a5 (string) 12:34:47.235 [Lua] [time_of_search] = 1607250661 (string) 12:34:47.235 [Lua] [game_mode] = 2 (string) 12:34:47.235 [Lua] [is_private] = false (string) 12:34:47.235 [Lua] [level_key] = fort (string) 12:34:47.235 [Lua] [name] = Lobby 186000001fc253f (string) 12:34:47.235 [Lua] [country_code] = TW (string) 12:34:47.235 [Lua] [difficulty] = hard (string) 12:34:47.235 [Lua] [match_started] = true (string) 12:34:47.235 [Lua] [selected_level_key] = fort (string) 12:34:47.235 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.235 [Lua] [quick_game] = false (string) 12:34:47.235 [Lua] [unique_server_name] = 麻辣燙 (string) 12:34:47.235 [Lua] [matchmaking] = true (string) 12:34:47.235 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.235 [Lua] [player_slot_4] = 0:0 (string) 12:34:47.235 [Lua] [mechanism] = adventure (string) 12:34:47.235 [Lua] [player_slot_5] = 11000010a733116:1 (string) 12:34:47.235 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.235 [Lua] [weave_name] = false (string) 12:34:47.235 [Lua] [player_slot_3] = 1100001085952a5:1 (string) 12:34:47.235 [Lua] [eac_authorized] = true (string) 12:34:47.235 [Lua] 12:34:47.235 [Lua] =======================Found valid lobby! 12:34:47.237 [Lua] 12:34:47.237 [Lua] [twitch_enabled] = false (string) 12:34:47.237 [Lua] [power_level] = 546 (string) 12:34:47.237 [Lua] [id] = 186000001fef12d (string) 12:34:47.237 [Lua] [num_players] = 3 (string) 12:34:47.237 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.237 [Lua] [host] = 11000010154c9fc (string) 12:34:47.237 [Lua] [game_mode] = 2 (string) 12:34:47.237 [Lua] [is_private] = false (string) 12:34:47.237 [Lua] [level_key] = ground_zero (string) 12:34:47.237 [Lua] [name] = Lobby 186000001fef12d (string) 12:34:47.237 [Lua] [country_code] = TW (string) 12:34:47.237 [Lua] [difficulty] = hardest (string) 12:34:47.237 [Lua] [match_started] = true (string) 12:34:47.237 [Lua] [selected_level_key] = ground_zero (string) 12:34:47.237 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.237 [Lua] [quick_game] = true (string) 12:34:47.237 [Lua] [unique_server_name] = Shymm (string) 12:34:47.237 [Lua] [matchmaking] = true (string) 12:34:47.237 [Lua] [player_slot_1] = 11000010154c9fc:1 (string) 12:34:47.237 [Lua] [player_slot_4] = 11000013e5bf133:1 (string) 12:34:47.237 [Lua] [mechanism] = adventure (string) 12:34:47.237 [Lua] [player_slot_5] = 0:0 (string) 12:34:47.237 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.237 [Lua] [weave_name] = false (string) 12:34:47.237 [Lua] [player_slot_3] = 1100001442cf06e:1 (string) 12:34:47.237 [Lua] [eac_authorized] = true (string) 12:34:47.237 [Lua] 12:34:47.237 [Lua] =======================Found valid lobby! 12:34:47.238 [Lua] 12:34:47.238 [Lua] [twitch_enabled] = false (string) 12:34:47.238 [Lua] [power_level] = 821 (string) 12:34:47.238 [Lua] [id] = 186000001fc854c (string) 12:34:47.238 [Lua] [num_players] = 3 (string) 12:34:47.238 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.238 [Lua] [host] = 11000010023a5e7 (string) 12:34:47.238 [Lua] [time_of_search] = 1607253751 (string) 12:34:47.238 [Lua] [game_mode] = 2 (string) 12:34:47.238 [Lua] [is_private] = false (string) 12:34:47.238 [Lua] [level_key] = forest_ambush (string) 12:34:47.238 [Lua] [name] = Lobby 186000001fc854c (string) 12:34:47.238 [Lua] [country_code] = TW (string) 12:34:47.238 [Lua] [difficulty] = normal (string) 12:34:47.238 [Lua] [match_started] = true (string) 12:34:47.238 [Lua] [selected_level_key] = forest_ambush (string) 12:34:47.238 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.238 [Lua] [quick_game] = false (string) 12:34:47.238 [Lua] [unique_server_name] = 恍神補充兵 (string) 12:34:47.238 [Lua] [matchmaking] = true (string) 12:34:47.238 [Lua] [player_slot_1] = 11000010023a5e7:1 (string) 12:34:47.238 [Lua] [player_slot_4] = 0:0 (string) 12:34:47.238 [Lua] [mechanism] = adventure (string) 12:34:47.238 [Lua] [player_slot_5] = 11000011a49fbec:1 (string) 12:34:47.238 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.238 [Lua] [weave_name] = false (string) 12:34:47.238 [Lua] [player_slot_3] = 1100001384d4c8c:1 (string) 12:34:47.238 [Lua] [eac_authorized] = true (string) 12:34:47.238 [Lua] 12:34:47.238 [Lua] =======================Found valid lobby! 12:34:47.239 [Lua] 12:34:47.239 [Lua] [twitch_enabled] = false (string) 12:34:47.239 [Lua] [power_level] = 747 (string) 12:34:47.239 [Lua] [id] = 186000001ff6d06 (string) 12:34:47.239 [Lua] [num_players] = 2 (string) 12:34:47.239 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.239 [Lua] [host] = 11000011432e09b (string) 12:34:47.239 [Lua] [time_of_search] = 1607257621 (string) 12:34:47.239 [Lua] [game_mode] = 2 (string) 12:34:47.239 [Lua] [is_private] = false (string) 12:34:47.239 [Lua] [level_key] = forest_ambush (string) 12:34:47.239 [Lua] [name] = Lobby 186000001ff6d06 (string) 12:34:47.239 [Lua] [country_code] = SG (string) 12:34:47.239 [Lua] [difficulty] = hard (string) 12:34:47.239 [Lua] [match_started] = true (string) 12:34:47.239 [Lua] [selected_level_key] = forest_ambush (string) 12:34:47.239 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.239 [Lua] [quick_game] = true (string) 12:34:47.239 [Lua] [unique_server_name] = Demonic (string) 12:34:47.239 [Lua] [matchmaking] = true (string) 12:34:47.239 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.239 [Lua] [player_slot_4] = 0:0 (string) 12:34:47.239 [Lua] [mechanism] = adventure (string) 12:34:47.239 [Lua] [player_slot_5] = 110000102c21236:1 (string) 12:34:47.239 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.239 [Lua] [weave_name] = false (string) 12:34:47.239 [Lua] [player_slot_3] = 11000011432e09b:1 (string) 12:34:47.239 [Lua] [eac_authorized] = true (string) 12:34:47.239 [Lua] 12:34:47.239 [Lua] =======================Found valid lobby! 12:34:47.240 [Lua] 12:34:47.240 [Lua] [twitch_enabled] = false (string) 12:34:47.240 [Lua] [power_level] = 0 (string) 12:34:47.240 [Lua] [id] = 186000001fedf59 (string) 12:34:47.240 [Lua] [num_players] = 3 (string) 12:34:47.240 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.240 [Lua] [host] = 11000010526e40e (string) 12:34:47.240 [Lua] [game_mode] = 2 (string) 12:34:47.240 [Lua] [is_private] = false (string) 12:34:47.240 [Lua] [level_key] = nurgle (string) 12:34:47.240 [Lua] [name] = Lobby 186000001fedf59 (string) 12:34:47.240 [Lua] [country_code] = JP (string) 12:34:47.240 [Lua] [difficulty] = hardest (string) 12:34:47.240 [Lua] [match_started] = true (string) 12:34:47.240 [Lua] [selected_level_key] = nurgle (string) 12:34:47.240 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.240 [Lua] [quick_game] = true (string) 12:34:47.240 [Lua] [unique_server_name] = scapegotoh (string) 12:34:47.240 [Lua] [matchmaking] = true (string) 12:34:47.240 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.240 [Lua] [player_slot_4] = 11000010db3a89b:1 (string) 12:34:47.240 [Lua] [mechanism] = adventure (string) 12:34:47.240 [Lua] [player_slot_5] = 11000010526e40e:1 (string) 12:34:47.240 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.240 [Lua] [weave_name] = false (string) 12:34:47.240 [Lua] [player_slot_3] = 11000010af6d5cf:1 (string) 12:34:47.240 [Lua] [eac_authorized] = true (string) 12:34:47.240 [Lua] 12:34:47.240 [Lua] =======================Found valid lobby! 12:34:47.241 [Lua] 12:34:47.241 [Lua] [twitch_enabled] = false (string) 12:34:47.241 [Lua] [power_level] = 338 (string) 12:34:47.241 [Lua] [id] = 186000001ffb33f (string) 12:34:47.241 [Lua] [num_players] = 2 (string) 12:34:47.241 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.241 [Lua] [host] = 11000010bb9e097 (string) 12:34:47.241 [Lua] [game_mode] = 1 (string) 12:34:47.241 [Lua] [is_private] = false (string) 12:34:47.241 [Lua] [level_key] = inn_level (string) 12:34:47.241 [Lua] [name] = Lobby 186000001ffb33f (string) 12:34:47.241 [Lua] [country_code] = CN (string) 12:34:47.241 [Lua] [difficulty] = normal (string) 12:34:47.241 [Lua] [match_started] = true (string) 12:34:47.241 [Lua] [selected_level_key] = inn_level (string) 12:34:47.241 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.241 [Lua] [quick_game] = true (string) 12:34:47.241 [Lua] [unique_server_name] = 微雨 (string) 12:34:47.241 [Lua] [matchmaking] = true (string) 12:34:47.241 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.241 [Lua] [player_slot_4] = 0:0 (string) 12:34:47.241 [Lua] [mechanism] = adventure (string) 12:34:47.241 [Lua] [player_slot_5] = 0:0 (string) 12:34:47.241 [Lua] [player_slot_2] = 11000010f9b68fc:1 (string) 12:34:47.241 [Lua] [weave_name] = false (string) 12:34:47.241 [Lua] [player_slot_3] = 11000010bb9e097:1 (string) 12:34:47.241 [Lua] [eac_authorized] = true (string) 12:34:47.241 [Lua] 12:34:47.241 [Lua] =======================Found valid lobby! 12:34:47.242 [Lua] 12:34:47.242 [Lua] [twitch_enabled] = false (string) 12:34:47.242 [Lua] [power_level] = 661 (string) 12:34:47.242 [Lua] [id] = 186000001fdfcd7 (string) 12:34:47.242 [Lua] [num_players] = 3 (string) 12:34:47.242 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.242 [Lua] [host] = 11000010ac9799c (string) 12:34:47.242 [Lua] [game_mode] = 2 (string) 12:34:47.242 [Lua] [is_private] = false (string) 12:34:47.242 [Lua] [level_key] = dlc_portals (string) 12:34:47.242 [Lua] [name] = Lobby 186000001fdfcd7 (string) 12:34:47.242 [Lua] [country_code] = TH (string) 12:34:47.242 [Lua] [difficulty] = hard (string) 12:34:47.242 [Lua] [match_started] = true (string) 12:34:47.242 [Lua] [selected_level_key] = dlc_portals (string) 12:34:47.242 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.242 [Lua] [quick_game] = true (string) 12:34:47.242 [Lua] [unique_server_name] = sokonetsui (string) 12:34:47.242 [Lua] [matchmaking] = true (string) 12:34:47.242 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.242 [Lua] [player_slot_4] = 11000010ac9799c:1 (string) 12:34:47.242 [Lua] [mechanism] = adventure (string) 12:34:47.242 [Lua] [player_slot_5] = 110000111dbb65e:1 (string) 12:34:47.242 [Lua] [player_slot_2] = 110000109bfdb29:1 (string) 12:34:47.242 [Lua] [weave_name] = false (string) 12:34:47.242 [Lua] [player_slot_3] = 0:0 (string) 12:34:47.242 [Lua] [eac_authorized] = true (string) 12:34:47.242 [Lua] 12:34:47.242 [Lua] =======================Found valid lobby! 12:34:47.244 [Lua] 12:34:47.244 [Lua] [twitch_enabled] = false (string) 12:34:47.244 [Lua] [power_level] = 448 (string) 12:34:47.244 [Lua] [id] = 186000001fe11ff (string) 12:34:47.244 [Lua] [num_players] = 3 (string) 12:34:47.244 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.244 [Lua] [host] = 1100001060c0684 (string) 12:34:47.244 [Lua] [game_mode] = 2 (string) 12:34:47.244 [Lua] [is_private] = false (string) 12:34:47.244 [Lua] [level_key] = ussingen (string) 12:34:47.244 [Lua] [name] = Lobby 186000001fe11ff (string) 12:34:47.244 [Lua] [country_code] = TH (string) 12:34:47.244 [Lua] [difficulty] = hard (string) 12:34:47.244 [Lua] [match_started] = true (string) 12:34:47.244 [Lua] [selected_level_key] = ussingen (string) 12:34:47.244 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.244 [Lua] [quick_game] = true (string) 12:34:47.244 [Lua] [unique_server_name] = ll-MasterJedi-ll (string) 12:34:47.244 [Lua] [matchmaking] = true (string) 12:34:47.244 [Lua] [player_slot_1] = 1100001060c0684:1 (string) 12:34:47.244 [Lua] [player_slot_4] = 0:0 (string) 12:34:47.244 [Lua] [mechanism] = adventure (string) 12:34:47.244 [Lua] [player_slot_5] = 110000112b2dde5:1 (string) 12:34:47.244 [Lua] [player_slot_2] = 110000108788b11:1 (string) 12:34:47.244 [Lua] [weave_name] = false (string) 12:34:47.244 [Lua] [player_slot_3] = 0:0 (string) 12:34:47.244 [Lua] [eac_authorized] = true (string) 12:34:47.244 [Lua] 12:34:47.244 [Lua] =======================Found valid lobby! 12:34:47.245 [Lua] 12:34:47.245 [Lua] [twitch_enabled] = false (string) 12:34:47.245 [Lua] [power_level] = 723 (string) 12:34:47.245 [Lua] [id] = 186000001ff80a1 (string) 12:34:47.245 [Lua] [num_players] = 1 (string) 12:34:47.245 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.245 [Lua] [host] = 110000110c6567a (string) 12:34:47.245 [Lua] [time_of_search] = 1607257560 (string) 12:34:47.245 [Lua] [game_mode] = 2 (string) 12:34:47.245 [Lua] [is_private] = false (string) 12:34:47.245 [Lua] [level_key] = warcamp (string) 12:34:47.245 [Lua] [name] = Lobby 186000001ff80a1 (string) 12:34:47.245 [Lua] [country_code] = TH (string) 12:34:47.245 [Lua] [difficulty] = hard (string) 12:34:47.245 [Lua] [match_started] = true (string) 12:34:47.246 [Lua] [selected_level_key] = warcamp (string) 12:34:47.246 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.246 [Lua] [quick_game] = true (string) 12:34:47.246 [Lua] [unique_server_name] = SAMURO (string) 12:34:47.246 [Lua] [matchmaking] = true (string) 12:34:47.246 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.246 [Lua] [player_slot_4] = 0:0 (string) 12:34:47.246 [Lua] [mechanism] = adventure (string) 12:34:47.246 [Lua] [player_slot_5] = 110000110c6567a:1 (string) 12:34:47.246 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.246 [Lua] [weave_name] = false (string) 12:34:47.246 [Lua] [player_slot_3] = 0:0 (string) 12:34:47.246 [Lua] [eac_authorized] = true (string) 12:34:47.246 [Lua] 12:34:47.246 [Lua] =======================Found valid lobby! 12:34:47.247 [Lua] 12:34:47.247 [Lua] [twitch_enabled] = false (string) 12:34:47.247 [Lua] [power_level] = 835 (string) 12:34:47.247 [Lua] [id] = 186000001ff9e00 (string) 12:34:47.247 [Lua] [num_players] = 3 (string) 12:34:47.247 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.247 [Lua] [host] = 110000113fd8f6d (string) 12:34:47.247 [Lua] [game_mode] = 2 (string) 12:34:47.247 [Lua] [is_private] = false (string) 12:34:47.247 [Lua] [level_key] = military (string) 12:34:47.247 [Lua] [name] = Lobby 186000001ff9e00 (string) 12:34:47.247 [Lua] [country_code] = TH (string) 12:34:47.247 [Lua] [difficulty] = hardest (string) 12:34:47.247 [Lua] [match_started] = true (string) 12:34:47.247 [Lua] [selected_level_key] = military (string) 12:34:47.247 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.247 [Lua] [quick_game] = false (string) 12:34:47.247 [Lua] [unique_server_name] = Tape (string) 12:34:47.247 [Lua] [matchmaking] = true (string) 12:34:47.247 [Lua] [player_slot_1] = 1100001081c7b2b:1 (string) 12:34:47.247 [Lua] [player_slot_4] = 110000113fd8f6d:1 (string) 12:34:47.247 [Lua] [mechanism] = adventure (string) 12:34:47.247 [Lua] [player_slot_5] = 0:0 (string) 12:34:47.247 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.247 [Lua] [weave_name] = false (string) 12:34:47.247 [Lua] [player_slot_3] = 110000117ce40fe:1 (string) 12:34:47.247 [Lua] [eac_authorized] = true (string) 12:34:47.247 [Lua] 12:34:47.247 [Lua] =======================Found valid lobby! 12:34:47.248 [Lua] 12:34:47.248 [Lua] [twitch_enabled] = false (string) 12:34:47.248 [Lua] [power_level] = 824 (string) 12:34:47.248 [Lua] [id] = 186000001fdc233 (string) 12:34:47.248 [Lua] [num_players] = 3 (string) 12:34:47.248 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.248 [Lua] [host] = 110000102b93033 (string) 12:34:47.248 [Lua] [game_mode] = 2 (string) 12:34:47.248 [Lua] [is_private] = false (string) 12:34:47.248 [Lua] [level_key] = fort (string) 12:34:47.248 [Lua] [name] = Lobby 186000001fdc233 (string) 12:34:47.248 [Lua] [country_code] = TH (string) 12:34:47.248 [Lua] [difficulty] = harder (string) 12:34:47.248 [Lua] [match_started] = true (string) 12:34:47.248 [Lua] [selected_level_key] = fort (string) 12:34:47.248 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.248 [Lua] [quick_game] = true (string) 12:34:47.248 [Lua] [unique_server_name] = FLord (string) 12:34:47.248 [Lua] [matchmaking] = true (string) 12:34:47.248 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.248 [Lua] [player_slot_4] = 110000112f239eb:1 (string) 12:34:47.248 [Lua] [mechanism] = adventure (string) 12:34:47.248 [Lua] [player_slot_5] = 11000010363214b:1 (string) 12:34:47.248 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.248 [Lua] [weave_name] = false (string) 12:34:47.248 [Lua] [player_slot_3] = 110000102b93033:1 (string) 12:34:47.248 [Lua] [eac_authorized] = true (string) 12:34:47.248 [Lua] 12:34:47.248 [Lua] =======================Found valid lobby! 12:34:47.249 [Lua] 12:34:47.249 [Lua] [twitch_enabled] = false (string) 12:34:47.249 [Lua] [power_level] = 655 (string) 12:34:47.249 [Lua] [id] = 186000001feab9f (string) 12:34:47.249 [Lua] [num_players] = 1 (string) 12:34:47.249 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.249 [Lua] [host] = 11000010568403b (string) 12:34:47.249 [Lua] [time_of_search] = 1607256750 (string) 12:34:47.249 [Lua] [game_mode] = 2 (string) 12:34:47.249 [Lua] [is_private] = false (string) 12:34:47.249 [Lua] [level_key] = dlc_bogenhafen_slum (string) 12:34:47.249 [Lua] [name] = Lobby 186000001feab9f (string) 12:34:47.249 [Lua] [country_code] = JP (string) 12:34:47.249 [Lua] [difficulty] = harder (string) 12:34:47.249 [Lua] [match_started] = true (string) 12:34:47.249 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 12:34:47.249 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.249 [Lua] [quick_game] = false (string) 12:34:47.249 [Lua] [unique_server_name] = kevin (string) 12:34:47.249 [Lua] [matchmaking] = true (string) 12:34:47.249 [Lua] [player_slot_1] = 11000010568403b:1 (string) 12:34:47.249 [Lua] [player_slot_4] = 0:0 (string) 12:34:47.249 [Lua] [mechanism] = adventure (string) 12:34:47.249 [Lua] [player_slot_5] = 0:0 (string) 12:34:47.249 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.249 [Lua] [weave_name] = false (string) 12:34:47.249 [Lua] [player_slot_3] = 0:0 (string) 12:34:47.249 [Lua] [eac_authorized] = true (string) 12:34:47.249 [Lua] 12:34:47.249 [Lua] =======================Found valid lobby! 12:34:47.251 [Lua] 12:34:47.251 [Lua] [twitch_enabled] = false (string) 12:34:47.251 [Lua] [power_level] = 203 (string) 12:34:47.251 [Lua] [id] = 186000001ff82a2 (string) 12:34:47.251 [Lua] [num_players] = 2 (string) 12:34:47.251 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.251 [Lua] [host] = 1100001095538e0 (string) 12:34:47.251 [Lua] [game_mode] = 2 (string) 12:34:47.251 [Lua] [is_private] = false (string) 12:34:47.251 [Lua] [level_key] = military (string) 12:34:47.251 [Lua] [name] = Lobby 186000001ff82a2 (string) 12:34:47.251 [Lua] [country_code] = FR (string) 12:34:47.251 [Lua] [difficulty] = normal (string) 12:34:47.251 [Lua] [match_started] = true (string) 12:34:47.251 [Lua] [selected_level_key] = military (string) 12:34:47.251 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.251 [Lua] [quick_game] = true (string) 12:34:47.251 [Lua] [unique_server_name] = Ahlfredo (string) 12:34:47.251 [Lua] [matchmaking] = true (string) 12:34:47.251 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.251 [Lua] [player_slot_4] = 1100001005d7bb1:1 (string) 12:34:47.251 [Lua] [mechanism] = adventure (string) 12:34:47.251 [Lua] [player_slot_5] = 0:0 (string) 12:34:47.251 [Lua] [player_slot_2] = 1100001095538e0:1 (string) 12:34:47.251 [Lua] [weave_name] = false (string) 12:34:47.251 [Lua] [player_slot_3] = 0:0 (string) 12:34:47.251 [Lua] [eac_authorized] = true (string) 12:34:47.251 [Lua] 12:34:47.251 [Lua] =======================Found valid lobby! 12:34:47.252 [Lua] 12:34:47.252 [Lua] [twitch_enabled] = false (string) 12:34:47.252 [Lua] [power_level] = 835 (string) 12:34:47.252 [Lua] [id] = 186000001fccdf7 (string) 12:34:47.252 [Lua] [num_players] = 1 (string) 12:34:47.252 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.252 [Lua] [host] = 1100001066788c0 (string) 12:34:47.252 [Lua] [game_mode] = 2 (string) 12:34:47.252 [Lua] [is_private] = false (string) 12:34:47.252 [Lua] [level_key] = forest_ambush (string) 12:34:47.252 [Lua] [name] = Lobby 186000001fccdf7 (string) 12:34:47.252 [Lua] [country_code] = JP (string) 12:34:47.252 [Lua] [difficulty] = normal (string) 12:34:47.252 [Lua] [match_started] = true (string) 12:34:47.252 [Lua] [selected_level_key] = forest_ambush (string) 12:34:47.252 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.252 [Lua] [quick_game] = false (string) 12:34:47.252 [Lua] [unique_server_name] = vin_blanc (string) 12:34:47.252 [Lua] [matchmaking] = true (string) 12:34:47.252 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.252 [Lua] [player_slot_4] = 0:0 (string) 12:34:47.252 [Lua] [mechanism] = adventure (string) 12:34:47.252 [Lua] [player_slot_5] = 1100001066788c0:1 (string) 12:34:47.252 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.252 [Lua] [weave_name] = false (string) 12:34:47.252 [Lua] [player_slot_3] = 0:0 (string) 12:34:47.252 [Lua] [eac_authorized] = true (string) 12:34:47.252 [Lua] 12:34:47.252 [Lua] =======================Found valid lobby! 12:34:47.253 [Lua] 12:34:47.253 [Lua] [twitch_enabled] = false (string) 12:34:47.253 [Lua] [power_level] = 287 (string) 12:34:47.253 [Lua] [id] = 186000001fb6481 (string) 12:34:47.253 [Lua] [num_players] = 2 (string) 12:34:47.253 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.253 [Lua] [host] = 11000013e51cb42 (string) 12:34:47.253 [Lua] [time_of_search] = 1607248508 (string) 12:34:47.253 [Lua] [game_mode] = 2 (string) 12:34:47.253 [Lua] [is_private] = false (string) 12:34:47.253 [Lua] [current_level_key] = inn_level (string) 12:34:47.253 [Lua] [name] = Lobby 186000001fb6481 (string) 12:34:47.253 [Lua] [level_key] = ground_zero (string) 12:34:47.253 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.253 [Lua] [difficulty] = normal (string) 12:34:47.253 [Lua] [match_started] = true (string) 12:34:47.253 [Lua] [selected_level_key] = ground_zero (string) 12:34:47.253 [Lua] [player_slot_4] = 110000135f2e5f0:1 (string) 12:34:47.253 [Lua] [quick_game] = false (string) 12:34:47.253 [Lua] [unique_server_name] = BLAZE2665 (string) 12:34:47.253 [Lua] [matchmaking] = true (string) 12:34:47.253 [Lua] [mechanism] = adventure (string) 12:34:47.253 [Lua] [country_code] = MY (string) 12:34:47.253 [Lua] [player_slot_1] = 11000013e51cb42:1 (string) 12:34:47.253 [Lua] [player_slot_5] = 0:0 (string) 12:34:47.253 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.253 [Lua] [weave_name] = false (string) 12:34:47.253 [Lua] [player_slot_3] = 0:0 (string) 12:34:47.253 [Lua] [eac_authorized] = true (string) 12:34:47.253 [Lua] 12:34:47.253 [Lua] =======================Found valid lobby! 12:34:47.254 [Lua] 12:34:47.254 [Lua] [twitch_enabled] = false (string) 12:34:47.254 [Lua] [power_level] = 700 (string) 12:34:47.254 [Lua] [id] = 186000001fe1f14 (string) 12:34:47.254 [Lua] [num_players] = 3 (string) 12:34:47.254 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.254 [Lua] [host] = 110000108b54f2b (string) 12:34:47.254 [Lua] [game_mode] = 2 (string) 12:34:47.254 [Lua] [is_private] = false (string) 12:34:47.254 [Lua] [level_key] = dlc_castle (string) 12:34:47.254 [Lua] [name] = Lobby 186000001fe1f14 (string) 12:34:47.254 [Lua] [country_code] = MY (string) 12:34:47.254 [Lua] [difficulty] = hard (string) 12:34:47.254 [Lua] [match_started] = true (string) 12:34:47.254 [Lua] [selected_level_key] = dlc_castle (string) 12:34:47.254 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.254 [Lua] [quick_game] = true (string) 12:34:47.254 [Lua] [unique_server_name] = Banksy (string) 12:34:47.254 [Lua] [matchmaking] = true (string) 12:34:47.254 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.254 [Lua] [player_slot_4] = 0:0 (string) 12:34:47.254 [Lua] [mechanism] = adventure (string) 12:34:47.254 [Lua] [player_slot_5] = 110000108b54f2b:1 (string) 12:34:47.254 [Lua] [player_slot_2] = 1100001083b7c59:1 (string) 12:34:47.254 [Lua] [weave_name] = false (string) 12:34:47.254 [Lua] [player_slot_3] = 110000112518b69:1 (string) 12:34:47.254 [Lua] [eac_authorized] = true (string) 12:34:47.254 [Lua] 12:34:47.254 [Lua] =======================Found valid lobby! 12:34:47.255 [Lua] 12:34:47.256 [Lua] [twitch_enabled] = false (string) 12:34:47.256 [Lua] [power_level] = 529 (string) 12:34:47.256 [Lua] [id] = 186000001fe5e0e (string) 12:34:47.256 [Lua] [num_players] = 3 (string) 12:34:47.256 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.256 [Lua] [host] = 1100001094e6e46 (string) 12:34:47.256 [Lua] [time_of_search] = 1607255898 (string) 12:34:47.256 [Lua] [game_mode] = 6 (string) 12:34:47.256 [Lua] [is_private] = false (string) 12:34:47.256 [Lua] [level_key] = warcamp (string) 12:34:47.256 [Lua] [name] = Lobby 186000001fe5e0e (string) 12:34:47.256 [Lua] [country_code] = US (string) 12:34:47.256 [Lua] [difficulty] = normal (string) 12:34:47.256 [Lua] [match_started] = true (string) 12:34:47.256 [Lua] [selected_level_key] = warcamp (string) 12:34:47.256 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.256 [Lua] [quick_game] = false (string) 12:34:47.256 [Lua] [unique_server_name] = Dirty_5974 (string) 12:34:47.256 [Lua] [matchmaking] = true (string) 12:34:47.256 [Lua] [player_slot_1] = 1100001094e6e46:1 (string) 12:34:47.256 [Lua] [player_slot_4] = 11000013d9ea227:1 (string) 12:34:47.256 [Lua] [mechanism] = adventure (string) 12:34:47.256 [Lua] [player_slot_5] = 0:0 (string) 12:34:47.256 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.256 [Lua] [weave_name] = false (string) 12:34:47.256 [Lua] [player_slot_3] = 11000010a239bfd:1 (string) 12:34:47.256 [Lua] [eac_authorized] = true (string) 12:34:47.256 [Lua] 12:34:47.256 [Lua] =======================Found valid lobby! 12:34:47.257 [Lua] 12:34:47.257 [Lua] [twitch_enabled] = false (string) 12:34:47.257 [Lua] [power_level] = 644 (string) 12:34:47.257 [Lua] [id] = 186000001ff36da (string) 12:34:47.257 [Lua] [num_players] = 3 (string) 12:34:47.257 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.257 [Lua] [host] = 110000105362cd6 (string) 12:34:47.257 [Lua] [time_of_search] = 1607257063 (string) 12:34:47.257 [Lua] [game_mode] = 2 (string) 12:34:47.257 [Lua] [is_private] = false (string) 12:34:47.257 [Lua] [level_key] = bell (string) 12:34:47.257 [Lua] [name] = Lobby 186000001ff36da (string) 12:34:47.257 [Lua] [country_code] = US (string) 12:34:47.257 [Lua] [difficulty] = hard (string) 12:34:47.257 [Lua] [match_started] = true (string) 12:34:47.257 [Lua] [selected_level_key] = bell (string) 12:34:47.257 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.257 [Lua] [quick_game] = false (string) 12:34:47.257 [Lua] [unique_server_name] = Jefe (string) 12:34:47.257 [Lua] [matchmaking] = true (string) 12:34:47.257 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.257 [Lua] [player_slot_4] = 110000100b5a52f:1 (string) 12:34:47.257 [Lua] [mechanism] = adventure (string) 12:34:47.257 [Lua] [player_slot_5] = 0:0 (string) 12:34:47.257 [Lua] [player_slot_2] = 110000105362cd6:1 (string) 12:34:47.257 [Lua] [weave_name] = false (string) 12:34:47.257 [Lua] [player_slot_3] = 1100001055626df:1 (string) 12:34:47.257 [Lua] [eac_authorized] = true (string) 12:34:47.257 [Lua] 12:34:47.257 [Lua] =======================Found valid lobby! 12:34:47.258 [Lua] 12:34:47.258 [Lua] [twitch_enabled] = false (string) 12:34:47.258 [Lua] [power_level] = 491 (string) 12:34:47.258 [Lua] [id] = 186000001fe8d72 (string) 12:34:47.258 [Lua] [num_players] = 3 (string) 12:34:47.258 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.258 [Lua] [host] = 1100001033fefd1 (string) 12:34:47.258 [Lua] [game_mode] = 2 (string) 12:34:47.258 [Lua] [is_private] = false (string) 12:34:47.258 [Lua] [current_level_key] = inn_level (string) 12:34:47.258 [Lua] [name] = Lobby 186000001fe8d72 (string) 12:34:47.258 [Lua] [level_key] = ussingen (string) 12:34:47.258 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.258 [Lua] [difficulty] = hard (string) 12:34:47.258 [Lua] [match_started] = true (string) 12:34:47.258 [Lua] [selected_level_key] = ussingen (string) 12:34:47.258 [Lua] [weave_name] = false (string) 12:34:47.258 [Lua] [quick_game] = true (string) 12:34:47.258 [Lua] [country_code] = US (string) 12:34:47.258 [Lua] [matchmaking] = true (string) 12:34:47.258 [Lua] [mechanism] = adventure (string) 12:34:47.258 [Lua] [player_slot_4] = 1100001018c98d0:1 (string) 12:34:47.258 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.258 [Lua] [player_slot_5] = 1100001033fefd1:1 (string) 12:34:47.258 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.258 [Lua] [unique_server_name] = MotleyFox (string) 12:34:47.258 [Lua] [player_slot_3] = 1100001047241cc:1 (string) 12:34:47.258 [Lua] [eac_authorized] = true (string) 12:34:47.258 [Lua] 12:34:47.258 [Lua] =======================Found valid lobby! 12:34:47.259 [Lua] 12:34:47.259 [Lua] [twitch_enabled] = false (string) 12:34:47.259 [Lua] [power_level] = 538 (string) 12:34:47.259 [Lua] [id] = 186000001fd087f (string) 12:34:47.259 [Lua] [num_players] = 3 (string) 12:34:47.259 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.259 [Lua] [host] = 1100001181c5685 (string) 12:34:47.259 [Lua] [game_mode] = 1 (string) 12:34:47.259 [Lua] [is_private] = false (string) 12:34:47.259 [Lua] [current_level_key] = inn_level (string) 12:34:47.259 [Lua] [name] = Lobby 186000001fd087f (string) 12:34:47.259 [Lua] [level_key] = inn_level (string) 12:34:47.259 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.259 [Lua] [difficulty] = hard (string) 12:34:47.259 [Lua] [match_started] = true (string) 12:34:47.259 [Lua] [selected_level_key] = inn_level (string) 12:34:47.259 [Lua] [weave_name] = false (string) 12:34:47.259 [Lua] [quick_game] = true (string) 12:34:47.259 [Lua] [country_code] = US (string) 12:34:47.259 [Lua] [matchmaking] = true (string) 12:34:47.259 [Lua] [mechanism] = adventure (string) 12:34:47.259 [Lua] [player_slot_4] = 0:0 (string) 12:34:47.259 [Lua] [player_slot_1] = 1100001158c2e65:1 (string) 12:34:47.259 [Lua] [player_slot_5] = 0:0 (string) 12:34:47.259 [Lua] [player_slot_2] = 1100001181c5685:1 (string) 12:34:47.259 [Lua] [unique_server_name] = OmegaMilton (string) 12:34:47.259 [Lua] [player_slot_3] = 11000010cdcaf15:1 (string) 12:34:47.259 [Lua] [eac_authorized] = true (string) 12:34:47.259 [Lua] 12:34:47.259 [Lua] =======================Found valid lobby! 12:34:47.260 [Lua] 12:34:47.260 [Lua] [twitch_enabled] = false (string) 12:34:47.260 [Lua] [power_level] = 831 (string) 12:34:47.260 [Lua] [id] = 186000001fe0d16 (string) 12:34:47.260 [Lua] [num_players] = 3 (string) 12:34:47.260 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.260 [Lua] [host] = 110000105f6264f (string) 12:34:47.260 [Lua] [time_of_search] = 1607256154 (string) 12:34:47.260 [Lua] [game_mode] = 2 (string) 12:34:47.260 [Lua] [is_private] = false (string) 12:34:47.260 [Lua] [level_key] = fort (string) 12:34:47.260 [Lua] [name] = Lobby 186000001fe0d16 (string) 12:34:47.260 [Lua] [country_code] = US (string) 12:34:47.260 [Lua] [difficulty] = hardest (string) 12:34:47.260 [Lua] [match_started] = true (string) 12:34:47.260 [Lua] [selected_level_key] = fort (string) 12:34:47.260 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.260 [Lua] [quick_game] = true (string) 12:34:47.260 [Lua] [unique_server_name] = Dwarf Hammerers (string) 12:34:47.260 [Lua] [matchmaking] = true (string) 12:34:47.260 [Lua] [player_slot_1] = 11000010bce3d62:1 (string) 12:34:47.260 [Lua] [player_slot_4] = 0:0 (string) 12:34:47.260 [Lua] [mechanism] = adventure (string) 12:34:47.260 [Lua] [player_slot_5] = 110000104486880:1 (string) 12:34:47.260 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.260 [Lua] [weave_name] = false (string) 12:34:47.260 [Lua] [player_slot_3] = 110000105f6264f:1 (string) 12:34:47.260 [Lua] [eac_authorized] = true (string) 12:34:47.260 [Lua] 12:34:47.260 [Lua] =======================Found valid lobby! 12:34:47.262 [Lua] 12:34:47.262 [Lua] [twitch_enabled] = false (string) 12:34:47.262 [Lua] [power_level] = 835 (string) 12:34:47.262 [Lua] [id] = 186000001f5f60a (string) 12:34:47.262 [Lua] [num_players] = 3 (string) 12:34:47.262 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.262 [Lua] [host] = 110000103c1fbcc (string) 12:34:47.262 [Lua] [time_of_search] = 1607233915 (string) 12:34:47.262 [Lua] [game_mode] = 2 (string) 12:34:47.262 [Lua] [is_private] = false (string) 12:34:47.262 [Lua] [current_level_key] = inn_level (string) 12:34:47.262 [Lua] [name] = Lobby 186000001f5f60a (string) 12:34:47.262 [Lua] [level_key] = fort (string) 12:34:47.262 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.262 [Lua] [difficulty] = cataclysm (string) 12:34:47.262 [Lua] [match_started] = true (string) 12:34:47.262 [Lua] [selected_level_key] = fort (string) 12:34:47.262 [Lua] [player_slot_4] = 110000105de9df8:1 (string) 12:34:47.262 [Lua] [quick_game] = true (string) 12:34:47.262 [Lua] [unique_server_name] = Yang Wenli (string) 12:34:47.262 [Lua] [matchmaking] = true (string) 12:34:47.262 [Lua] [mechanism] = adventure (string) 12:34:47.262 [Lua] [country_code] = US (string) 12:34:47.262 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.262 [Lua] [player_slot_5] = 110000109528a05:1 (string) 12:34:47.262 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.262 [Lua] [weave_name] = false (string) 12:34:47.262 [Lua] [player_slot_3] = 110000103c1fbcc:1 (string) 12:34:47.262 [Lua] [eac_authorized] = true (string) 12:34:47.262 [Lua] 12:34:47.262 [Lua] =======================Found valid lobby! 12:34:47.263 [Lua] 12:34:47.263 [Lua] [twitch_enabled] = false (string) 12:34:47.263 [Lua] [power_level] = 387 (string) 12:34:47.263 [Lua] [id] = 186000001ff6791 (string) 12:34:47.263 [Lua] [num_players] = 2 (string) 12:34:47.263 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.263 [Lua] [host] = 110000102be8170 (string) 12:34:47.263 [Lua] [game_mode] = 2 (string) 12:34:47.263 [Lua] [is_private] = false (string) 12:34:47.263 [Lua] [level_key] = magnus (string) 12:34:47.263 [Lua] [name] = Lobby 186000001ff6791 (string) 12:34:47.263 [Lua] [country_code] = US (string) 12:34:47.263 [Lua] [difficulty] = normal (string) 12:34:47.263 [Lua] [match_started] = true (string) 12:34:47.263 [Lua] [selected_level_key] = magnus (string) 12:34:47.263 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.263 [Lua] [quick_game] = false (string) 12:34:47.263 [Lua] [unique_server_name] = hvac2009 (string) 12:34:47.263 [Lua] [matchmaking] = true (string) 12:34:47.263 [Lua] [player_slot_1] = 0:0 (string) 12:34:47.263 [Lua] [player_slot_4] = 110000102be8170:1 (string) 12:34:47.263 [Lua] [mechanism] = adventure (string) 12:34:47.263 [Lua] [player_slot_5] = 110000108640882:1 (string) 12:34:47.263 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.263 [Lua] [weave_name] = false (string) 12:34:47.263 [Lua] [player_slot_3] = 0:0 (string) 12:34:47.263 [Lua] [eac_authorized] = true (string) 12:34:47.263 [Lua] 12:34:47.263 [Lua] =======================Found valid lobby! 12:34:47.264 [Lua] 12:34:47.264 [Lua] [twitch_enabled] = false (string) 12:34:47.264 [Lua] [power_level] = 306 (string) 12:34:47.264 [Lua] [id] = 186000001fb60af (string) 12:34:47.264 [Lua] [num_players] = 3 (string) 12:34:47.264 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.264 [Lua] [host] = 110000104d6078b (string) 12:34:47.264 [Lua] [time_of_search] = 1607249225 (string) 12:34:47.264 [Lua] [game_mode] = 2 (string) 12:34:47.264 [Lua] [is_private] = false (string) 12:34:47.264 [Lua] [level_key] = farmlands (string) 12:34:47.264 [Lua] [name] = Lobby 186000001fb60af (string) 12:34:47.264 [Lua] [country_code] = US (string) 12:34:47.264 [Lua] [difficulty] = normal (string) 12:34:47.264 [Lua] [match_started] = true (string) 12:34:47.264 [Lua] [selected_level_key] = farmlands (string) 12:34:47.264 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.264 [Lua] [quick_game] = true (string) 12:34:47.264 [Lua] [unique_server_name] = Talmar00 (string) 12:34:47.264 [Lua] [matchmaking] = true (string) 12:34:47.264 [Lua] [player_slot_1] = 110000142e4fa4a:1 (string) 12:34:47.264 [Lua] [player_slot_4] = 110000104d6078b:1 (string) 12:34:47.264 [Lua] [mechanism] = adventure (string) 12:34:47.264 [Lua] [player_slot_5] = 0:0 (string) 12:34:47.264 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.264 [Lua] [weave_name] = false (string) 12:34:47.264 [Lua] [player_slot_3] = 11000011c455a8a:1 (string) 12:34:47.264 [Lua] [eac_authorized] = true (string) 12:34:47.264 [Lua] 12:34:47.264 [Lua] =======================Found valid lobby! 12:34:47.265 [Lua] 12:34:47.265 [Lua] [twitch_enabled] = false (string) 12:34:47.265 [Lua] [power_level] = 240 (string) 12:34:47.265 [Lua] [id] = 186000001fc6c3d (string) 12:34:47.265 [Lua] [num_players] = 3 (string) 12:34:47.265 [Lua] [difficulty_tweak] = 0 (string) 12:34:47.265 [Lua] [host] = 11000010402ca0b (string) 12:34:47.265 [Lua] [game_mode] = 2 (string) 12:34:47.265 [Lua] [is_private] = false (string) 12:34:47.265 [Lua] [level_key] = elven_ruins (string) 12:34:47.265 [Lua] [name] = Lobby 186000001fc6c3d (string) 12:34:47.265 [Lua] [country_code] = US (string) 12:34:47.265 [Lua] [difficulty] = normal (string) 12:34:47.265 [Lua] [match_started] = true (string) 12:34:47.265 [Lua] [selected_level_key] = elven_ruins (string) 12:34:47.265 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:34:47.265 [Lua] [quick_game] = true (string) 12:34:47.265 [Lua] [unique_server_name] = TwitchNuB (string) 12:34:47.265 [Lua] [matchmaking] = true (string) 12:34:47.265 [Lua] [player_slot_1] = 11000010402ca0b:1 (string) 12:34:47.265 [Lua] [player_slot_4] = 110000104f37295:1 (string) 12:34:47.265 [Lua] [mechanism] = adventure (string) 12:34:47.265 [Lua] [player_slot_5] = 0:0 (string) 12:34:47.265 [Lua] [player_slot_2] = 0:0 (string) 12:34:47.265 [Lua] [weave_name] = false (string) 12:34:47.265 [Lua] [player_slot_3] = 11000010646c7c9:1 (string) 12:34:47.265 [Lua] [eac_authorized] = true (string) 12:34:47.265 [Lua] 12:34:47.265 [Lua] =======================Found valid lobby! 12:34:51.387 [Lua] PlayFabMirrorBase:_commit_internal 3 12:34:51.387 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:34:51.388 [Lua] generate_backend_stats 110000102f442e8:1 12:34:51.405 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:34:51.405 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:34:51.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 12:34:51.413 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 12:34:51.752 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 12:34:51.763 [Lua] commit result success 3 12:34:54.640 [Window] Window => inactive 12:38:49.212 [Window] Window => active 12:38:49.447 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 12:38:49.447 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 12:38:49.447 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 12:38:49.447 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:38:49.448 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 12:38:49.448 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 12:38:49.889 [Lua] [IngameUI] menu view on_exit start_game_view 12:38:49.889 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:38:49.889 [Save] Saving `save_data` 12:38:49.889 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:38:49.889 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 12:38:49.889 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 12:38:49.894 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0151e930 12:38:49.897 [Save] Save done 12:38:49.989 [Lua] [IngameUI] menu view on_enter ingame_menu 12:38:50.824 [Lua] [IngameUI] menu view on_exit ingame_menu 12:38:50.824 [Lua] [IngameUI] menu view on_enter options_view 12:38:56.759 [Network] Setting artificial MTU limit to 65536 12:38:56.760 [Save] Saving `save_data` 12:38:56.762 [Save] Save done 12:38:57.825 [Window] Window => inactive 12:39:08.722 [Window] Window => active 12:39:10.077 [Window] Window => inactive 12:39:25.717 [Window] Window => active 12:39:39.511 [Window] Window => inactive 12:40:07.963 [Window] Window => active 12:40:18.778 [Network] Setting artificial MTU limit to 65536 12:40:18.779 [Save] Saving `save_data` 12:40:18.782 [Save] Save done 12:40:19.621 [Lua] [IngameUI] menu view on_exit options_view 12:40:19.621 [Lua] [IngameUI] menu view on_enter ingame_menu 12:40:19.791 [Lua] [IngameUI] menu view on_exit ingame_menu 12:40:31.450 [Window] Window => inactive 12:42:34.027 [Window] Window => active 12:42:35.129 [Lua] [IngameUI] menu view on_enter hero_view 12:42:35.136 [Lua] [IngameUI] menu view post_update_on_enter table: 0x007a53e0 12:42:35.136 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 12:42:35.157 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 12:42:35.158 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:42:35.159 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:42:35.160 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:42:35.167 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:42:35.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:42:35.502 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:42:35.533 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:35.533 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:35.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:35.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:35.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:35.591 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:35.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:35.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:35.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:35.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:35.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:35.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:35.722 [Lua] [IngameUI] menu view on_exit hero_view 12:42:35.727 [Lua] [IngameUI] menu view post_update_on_exit table: 0x007a53e0 12:42:35.727 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 12:42:35.727 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 12:42:35.727 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:42:35.727 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:35.727 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:35.727 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:35.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:35.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:35.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:35.737 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:42:35.737 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:42:35.737 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:42:36.070 [Lua] [IngameUI] menu view on_enter character_selection 12:42:36.073 [Lua] hero_fullscreen_menu_on_enter 12:42:36.076 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0226d030 12:42:36.077 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 12:42:36.093 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:42:36.093 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:42:36.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:42:36.094 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:42:36.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:42:36.094 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:42:36.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:42:36.094 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView 12:42:36.524 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 12:42:36.524 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 12:42:37.282 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:42:37.282 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:42:37.282 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:42:37.283 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:42:37.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView 12:42:37.638 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base 12:42:37.638 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base 12:42:37.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:42:37.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:42:37.644 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0000), because equipped skin(skin_wh_default) wants to hide it 12:42:37.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:42:37.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:42:37.644 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it 12:42:37.644 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 12:42:37.644 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 12:42:37.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:42:37.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:42:37.774 [Lua] Assigning peer(110000102f442e8:1) to profile(1) career(1) 12:42:37.774 [Lua] Set lobby begin: 12:42:37.774 [Lua] Lobby data player_slot_1 = 0:0 12:42:37.775 [Lua] Lobby data level_key = inn_level 12:42:37.775 [Lua] Lobby data power_level = 835 12:42:37.775 [Lua] Lobby data selected_level_key = inn_level 12:42:37.775 [Lua] Lobby data player_slot_4 = 0:0 12:42:37.775 [Lua] Lobby data difficulty = normal 12:42:37.775 [Lua] Lobby data unique_server_name = OtwakO 12:42:37.775 [Lua] Lobby data matchmaking = false 12:42:37.775 [Lua] Lobby data host = 110000102f442e8 12:42:37.775 [Lua] Lobby data country_code = TW 12:42:37.775 [Lua] Lobby data game_mode = 3 12:42:37.775 [Lua] Lobby data player_slot_5 = 0:0 12:42:37.776 [Lua] Lobby data player_slot_2 = 0:0 12:42:37.776 [Lua] Lobby data difficulty_tweak = 0 12:42:37.776 [Lua] Lobby data player_slot_3 = 0:0 12:42:37.776 [Lua] Lobby data num_players = 1 12:42:37.776 [Lua] Set lobby end. 12:42:37.776 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102f442e8) local_player_id(1) profile_index(1) career_index(1) 12:42:37.776 [Lua] Set lobby begin: 12:42:37.776 [Lua] Lobby data player_slot_1 = 110000102f442e8:1 12:42:37.776 [Lua] Lobby data level_key = inn_level 12:42:37.776 [Lua] Lobby data power_level = 835 12:42:37.776 [Lua] Lobby data selected_level_key = inn_level 12:42:37.776 [Lua] Lobby data player_slot_4 = 0:0 12:42:37.776 [Lua] Lobby data difficulty = normal 12:42:37.776 [Lua] Lobby data unique_server_name = OtwakO 12:42:37.776 [Lua] Lobby data matchmaking = false 12:42:37.776 [Lua] Lobby data host = 110000102f442e8 12:42:37.776 [Lua] Lobby data country_code = TW 12:42:37.776 [Lua] Lobby data game_mode = 3 12:42:37.777 [Lua] Lobby data player_slot_5 = 0:0 12:42:37.777 [Lua] Lobby data player_slot_2 = 0:0 12:42:37.777 [Lua] Lobby data difficulty_tweak = 0 12:42:37.777 [Lua] Lobby data player_slot_3 = 0:0 12:42:37.777 [Lua] Lobby data num_players = 1 12:42:37.777 [Lua] Set lobby end. 12:42:37.777 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102f442e8 | we:0 | dr:0 | bw:0 | es:0 12:42:37.777 [Lua] 12:42:37.777 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 12:42:37.777 [Lua] [wwise/one_handed_swords] = false (boolean) 12:42:37.777 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 12:42:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 12:42:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 12:42:37.777 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 12:42:37.777 [Lua] [units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 12:42:37.777 [Lua] [wwise/handgun_rifle] = false (boolean) 12:42:37.777 [Lua] 12:42:37.777 [Lua] 12:42:37.777 [Lua] [wwise/one_handed_swords] = false (boolean) 12:42:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 12:42:37.777 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 12:42:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 12:42:37.777 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:42:37.777 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:42:37.777 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 12:42:37.777 [Lua] [wwise/handgun_rifle] = false (boolean) 12:42:37.777 [Lua] [units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 12:42:37.777 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 12:42:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 12:42:37.777 [Lua] [units/beings/player/witch_hunter/third_person_base/chr_third_person_base] = false (boolean) 12:42:37.777 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 12:42:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 12:42:37.777 [Lua] 12:42:37.781 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f442e8 inventory_sync_id:4 my_peer_id:110000102f442e8 12:42:37.788 [Lua] [GameNetworkManager] destroying game object with go_id=45 12:42:37.790 [Save] Saving `save_data` 12:42:37.793 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f442e8 inventory_sync_id:4 my_peer_id:110000102f442e8 12:42:37.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 12:42:37.793 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 12:42:37.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:42:37.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:42:37.793 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 12:42:37.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 12:42:37.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:42:37.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:42:37.793 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:42:37.793 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:42:37.793 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 12:42:37.797 [Save] Save done 12:42:37.840 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 12:42:37.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient 12:42:37.841 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 12:42:37.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient 12:42:37.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:42:37.842 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 12:42:37.842 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, InventoryPackageSynchronizerClient 12:42:37.842 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient 12:42:37.842 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 12:42:37.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:42:37.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:42:37.844 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 12:42:37.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient 12:42:37.890 [Lua] [IngameUI] menu view on_exit character_selection 12:42:37.890 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 12:42:37.890 [Lua] hero_fullscreen_menu_on_exit 12:42:37.891 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0226d030 12:42:37.891 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:42:37.939 [Window] Window => inactive 12:42:37.956 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 12:42:37.956 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 12:42:37.959 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 12:42:38.026 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 12:42:38.026 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 12:42:38.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 12:42:38.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 12:42:38.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 12:42:38.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:42:38.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:42:38.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:42:38.276 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 12:42:38.424 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 12:42:38.424 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 12:42:38.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 12:42:38.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 12:42:38.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 12:42:38.577 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 12:42:38.696 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 12:42:38.696 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 12:42:38.698 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 12:42:38.829 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 12:42:38.829 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 12:42:38.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 12:42:38.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 12:42:38.897 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 12:42:38.916 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 12:42:38.942 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:42:38.942 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:42:38.942 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 12:42:40.902 [Lua] PlayFabMirrorBase:_commit_internal 4 12:42:40.902 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:42:40.905 [Lua] generate_backend_stats 110000102f442e8:1 12:42:40.933 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:42:40.933 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:42:40.939 [Lua] commit result success 4 12:42:46.399 [Window] Window => active 12:42:47.310 [Lua] [IngameUI] menu view on_enter hero_view 12:42:47.316 [Lua] [IngameUI] menu view post_update_on_enter table: 0x007a53e0 12:42:47.316 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 12:42:47.334 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 12:42:47.335 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:42:47.336 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:42:47.336 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:42:47.344 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:42:47.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:42:47.688 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:42:47.719 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:47.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:47.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:47.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:47.789 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it 12:42:47.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:47.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:47.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:47.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:47.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:47.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:47.979 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:42:47.979 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:47.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:47.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:47.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:47.986 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:42:47.986 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 12:42:47.988 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:42:47.988 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:42:48.851 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 12:42:48.851 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:42:48.854 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:42:48.854 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:42:48.862 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:42:49.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:42:49.192 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:42:49.222 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:49.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:49.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:49.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:49.269 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it 12:42:49.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:49.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:49.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:49.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:49.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:49.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:51.145 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:42:51.145 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:51.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:51.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:51.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:51.156 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:42:51.156 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 12:42:51.158 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:42:51.158 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:42:54.830 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 12:42:54.830 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:42:54.831 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:42:54.831 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:42:54.839 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:42:55.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:42:55.171 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:42:55.196 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:55.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:55.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:55.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:55.255 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it 12:42:55.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:55.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:55.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:42:55.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:55.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:55.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:42:57.364 [Lua] 8 12:42:57.414 [Lua] 8 12:42:57.517 [Lua] 8 12:42:58.008 [Lua] 8 12:42:58.041 [Lua] 8 12:42:58.075 [Lua] 8 12:42:58.111 [Lua] 8 12:42:58.145 [Lua] 8 12:42:58.179 [Lua] 8 12:42:58.220 [Lua] 8 12:42:58.233 [Lua] 8 12:42:58.268 [Lua] 8 12:42:58.307 [Lua] 8 12:42:58.478 [Lua] R 12:42:58.549 [Lua] e 12:42:58.732 [Lua] g 12:42:58.744 [SteamVoipClient] select_out(110000102f442e8, on) 12:42:58.817 [Lua] u 12:42:58.854 [SteamVoipClient] select_out(110000102f442e8, off) 12:42:58.922 [Lua] l 12:42:58.990 [Lua] a 12:42:59.093 [Lua] r 12:43:00.046 [Lua] [MOD][loadout_manager_vt2][ECHO] Renaming loadout 1 to Regular 12:43:02.351 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:43:02.351 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:43:02.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:43:02.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:43:02.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:43:02.355 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:43:02.355 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 12:43:02.356 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:43:02.356 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:43:03.237 [Window] Window => inactive 12:43:04.977 [Window] Window => active 12:43:05.768 [Window] Window => inactive 12:43:09.381 [Window] Window => active 12:43:10.389 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 12:43:10.389 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:43:10.390 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:43:10.390 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:43:10.397 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:43:10.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:43:10.728 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:43:10.756 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:43:10.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:43:10.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:43:10.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:43:10.820 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it 12:43:10.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:43:10.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:43:10.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:43:10.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:43:10.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:43:10.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:43:11.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:43:11.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:43:11.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:43:11.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:43:11.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:43:11.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:43:13.627 [Window] Window => inactive 12:43:15.812 [Window] Window => active 12:43:19.536 [Window] Window => inactive 12:43:36.002 [Window] Window => active 12:43:39.251 [Lua] 8 12:43:39.284 [Lua] 8 12:43:39.784 [Lua] 8 12:43:39.819 [Lua] 8 12:43:39.854 [Lua] 8 12:43:39.877 [Lua] 8 12:43:39.910 [Lua] 8 12:43:39.945 [Lua] 8 12:43:39.991 [Lua] 8 12:43:40.005 [Lua] 8 12:43:40.042 [Lua] 8 12:43:40.078 [Lua] 8 12:43:40.132 [Lua] 8 12:43:40.248 [Lua] R 12:43:40.493 [Lua] i 12:43:40.604 [Lua] p 12:43:40.731 [Lua] o 12:43:40.851 [Lua] s 12:43:41.018 [Lua] i 12:43:41.122 [Lua] t 12:43:41.199 [Lua] e 12:43:42.332 [Lua] [MOD][loadout_manager_vt2][ECHO] Renaming loadout 2 to Riposite 12:43:43.834 [Lua] [IngameUI] menu view on_exit hero_view 12:43:43.839 [Lua] [IngameUI] menu view post_update_on_exit table: 0x007a53e0 12:43:43.839 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 12:43:43.839 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 12:43:43.839 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:43:43.839 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:43:43.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:43:43.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:43:43.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:43:43.849 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:43:43.849 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:43:43.849 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:43:44.538 [Window] Window => inactive 12:43:48.926 [Lua] PlayFabMirrorBase:_commit_internal 5 12:43:48.926 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:43:48.929 [Lua] generate_backend_stats 110000102f442e8:1 12:43:48.950 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:43:48.950 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:43:48.950 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9 12:43:48.957 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9 12:43:49.819 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9 12:43:49.827 [Lua] commit result success 5 12:44:18.688 [Window] Window => active 12:44:20.385 [Lua] [IngameUI] menu view on_enter character_selection 12:44:20.391 [Lua] hero_fullscreen_menu_on_enter 12:44:20.393 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0226d030 12:44:20.395 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 12:44:20.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:44:20.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:44:20.410 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:44:20.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:44:20.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:44:20.411 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0000), because equipped skin(skin_wh_default) wants to hide it 12:44:20.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:44:20.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:44:20.411 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it 12:44:20.411 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:44:20.411 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:44:21.123 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:44:21.123 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:44:21.123 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:44:21.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:44:21.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:44:21.755 [Lua] Assigning peer(110000102f442e8:1) to profile(5) career(1) 12:44:21.755 [Lua] Set lobby begin: 12:44:21.755 [Lua] Lobby data player_slot_1 = 0:0 12:44:21.755 [Lua] Lobby data level_key = inn_level 12:44:21.755 [Lua] Lobby data power_level = 835 12:44:21.755 [Lua] Lobby data selected_level_key = inn_level 12:44:21.755 [Lua] Lobby data player_slot_4 = 0:0 12:44:21.755 [Lua] Lobby data difficulty = normal 12:44:21.755 [Lua] Lobby data unique_server_name = OtwakO 12:44:21.755 [Lua] Lobby data matchmaking = false 12:44:21.756 [Lua] Lobby data host = 110000102f442e8 12:44:21.756 [Lua] Lobby data country_code = TW 12:44:21.756 [Lua] Lobby data game_mode = 3 12:44:21.756 [Lua] Lobby data player_slot_5 = 0:0 12:44:21.756 [Lua] Lobby data player_slot_2 = 0:0 12:44:21.756 [Lua] Lobby data difficulty_tweak = 0 12:44:21.756 [Lua] Lobby data player_slot_3 = 0:0 12:44:21.756 [Lua] Lobby data num_players = 1 12:44:21.756 [Lua] Set lobby end. 12:44:21.756 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102f442e8) local_player_id(1) profile_index(5) career_index(1) 12:44:21.756 [Lua] Set lobby begin: 12:44:21.756 [Lua] Lobby data player_slot_1 = 0:0 12:44:21.756 [Lua] Lobby data level_key = inn_level 12:44:21.756 [Lua] Lobby data power_level = 835 12:44:21.756 [Lua] Lobby data selected_level_key = inn_level 12:44:21.756 [Lua] Lobby data player_slot_4 = 0:0 12:44:21.756 [Lua] Lobby data difficulty = normal 12:44:21.756 [Lua] Lobby data unique_server_name = OtwakO 12:44:21.756 [Lua] Lobby data matchmaking = false 12:44:21.756 [Lua] Lobby data host = 110000102f442e8 12:44:21.756 [Lua] Lobby data country_code = TW 12:44:21.756 [Lua] Lobby data game_mode = 3 12:44:21.756 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:44:21.757 [Lua] Lobby data player_slot_2 = 0:0 12:44:21.757 [Lua] Lobby data difficulty_tweak = 0 12:44:21.757 [Lua] Lobby data player_slot_3 = 0:0 12:44:21.757 [Lua] Lobby data num_players = 1 12:44:21.757 [Lua] Set lobby end. 12:44:21.757 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102f442e8 12:44:21.757 [Lua] 12:44:21.757 [Lua] [wwise/one_handed_swords] = false (boolean) 12:44:21.757 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 12:44:21.757 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 12:44:21.757 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 12:44:21.757 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05] = false (boolean) 12:44:21.757 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:44:21.757 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:44:21.757 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 12:44:21.757 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 12:44:21.757 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 12:44:21.757 [Lua] 12:44:21.757 [Lua] 12:44:21.757 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 12:44:21.757 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean) 12:44:21.757 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 12:44:21.757 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean) 12:44:21.757 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 12:44:21.757 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 12:44:21.757 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:44:21.757 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:44:21.757 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05] = false (boolean) 12:44:21.757 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:44:21.757 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 12:44:21.757 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:44:21.757 [Lua] [wwise/one_handed_swords] = false (boolean) 12:44:21.757 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 12:44:21.757 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean) 12:44:21.757 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 12:44:21.757 [Lua] 12:44:21.761 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f442e8 inventory_sync_id:5 my_peer_id:110000102f442e8 12:44:21.771 [Lua] [GameNetworkManager] destroying game object with go_id=47 12:44:21.772 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:44:21.772 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:44:21.775 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 12:44:21.777 [Save] Saving `save_data` 12:44:21.780 [Save] Save done 12:44:21.783 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f442e8 inventory_sync_id:5 my_peer_id:110000102f442e8 12:44:21.783 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:44:21.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:44:21.783 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 12:44:21.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:44:21.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:44:21.783 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:44:21.783 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, InventoryPackageSynchronizerClient, async-read, 12:44:21.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:44:21.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:44:21.783 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 12:44:21.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:44:21.783 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read, 12:44:21.783 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 12:44:21.834 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 12:44:21.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 12:44:21.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient 12:44:21.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:44:21.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:44:21.843 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 12:44:21.843 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 12:44:21.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient 12:44:21.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:44:21.845 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 12:44:21.845 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 12:44:21.887 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 12:44:21.887 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 12:44:21.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 12:44:21.889 [Lua] [IngameUI] menu view on_exit character_selection 12:44:21.889 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 12:44:21.889 [Lua] hero_fullscreen_menu_on_exit 12:44:21.891 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0226d030 12:44:21.891 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:44:21.891 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:44:22.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 12:44:22.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 12:44:22.045 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 12:44:22.169 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 12:44:22.169 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 12:44:22.170 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 12:44:22.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 12:44:22.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 12:44:22.452 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 12:44:22.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 12:44:22.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 12:44:22.566 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:44:22.690 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:44:22.690 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:44:22.692 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05 12:44:22.759 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05 12:44:22.759 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05 12:44:22.760 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 12:44:22.824 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 12:44:22.824 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 12:44:22.826 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 12:44:22.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 12:44:22.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 12:44:22.990 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 12:44:23.037 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 12:44:23.037 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 12:44:23.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 12:44:23.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 12:44:23.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 12:44:23.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 12:44:23.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 12:44:23.223 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 12:44:23.238 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 12:44:23.264 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:44:23.264 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:44:23.264 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 12:44:24.858 [Lua] [IngameUI] menu view on_enter start_game_view 12:44:24.865 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0151e930 12:44:24.865 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:44:24.868 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 12:44:24.868 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:44:24.869 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 12:44:24.869 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 12:44:26.241 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 12:44:26.241 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:44:26.241 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 12:44:26.241 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 12:44:26.241 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 12:44:26.241 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 12:44:26.242 [Lua] 12:44:26.242 [Lua] [1] = table 12:44:26.242 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 12:44:26.242 [Lua] [difficulties] = table 12:44:26.242 [Lua] [1] = normal (string) 12:44:26.242 [Lua] [2] = hard (string) 12:44:26.242 [Lua] [3] = harder (string) 12:44:26.242 [Lua] [4] = hardest (string) 12:44:26.242 [Lua] [5] = cataclysm (string) 12:44:26.242 [Lua] [6] = any (string) 12:44:26.242 [Lua] [levels] = table 12:44:26.242 [Lua] [1] = dlc_bogenhafen_city (string) 12:44:26.242 [Lua] [2] = farmlands (string) 12:44:26.242 [Lua] [3] = ussingen (string) 12:44:26.242 [Lua] [4] = elven_ruins (string) 12:44:26.242 [Lua] [5] = ground_zero (string) 12:44:26.242 [Lua] [6] = fort (string) 12:44:26.242 [Lua] [7] = dlc_portals (string) 12:44:26.242 [Lua] [8] = catacombs (string) 12:44:26.242 [Lua] [9] = dlc_castle (string) 12:44:26.242 [Lua] [10] = plaza (string) 12:44:26.242 [Lua] [11] = crater (string) 12:44:26.242 [Lua] [12] = dlc_bogenhafen_slum (string) 12:44:26.242 [Lua] [13] = skaven_stronghold (string) 12:44:26.242 [Lua] [14] = military (string) 12:44:26.242 [Lua] [15] = mines (string) 12:44:26.242 [Lua] [16] = forest_ambush (string) 12:44:26.242 [Lua] [17] = cemetery (string) 12:44:26.242 [Lua] [18] = magnus (string) 12:44:26.242 [Lua] [19] = nurgle (string) 12:44:26.242 [Lua] [20] = bell (string) 12:44:26.242 [Lua] [21] = warcamp (string) 12:44:26.242 [Lua] [22] = dlc_celebrate_crawl (string) 12:44:26.242 [Lua] [23] = skittergate (string) 12:44:26.242 [Lua] [24] = dlc_bastion (string) 12:44:26.242 [Lua] [25] = any (string) 12:44:26.242 [Lua] [game_mode_key] = adventure (string) 12:44:26.242 [Lua] [2] = table 12:44:26.242 [Lua] [game_mode_key] = adventure (string) 12:44:26.242 [Lua] [difficulties] = table 12:44:26.242 [Lua] [1] = normal (string) 12:44:26.242 [Lua] [2] = hard (string) 12:44:26.242 [Lua] [3] = harder (string) 12:44:26.242 [Lua] [4] = hardest (string) 12:44:26.242 [Lua] [5] = cataclysm (string) 12:44:26.242 [Lua] [6] = any (string) 12:44:26.242 [Lua] [levels] = table 12:44:26.242 [Lua] [1] = dlc_bogenhafen_city (string) 12:44:26.242 [Lua] [2] = farmlands (string) 12:44:26.242 [Lua] [3] = ussingen (string) 12:44:26.242 [Lua] [4] = elven_ruins (string) 12:44:26.242 [Lua] [5] = ground_zero (string) 12:44:26.242 [Lua] [6] = fort (string) 12:44:26.242 [Lua] [7] = dlc_portals (string) 12:44:26.242 [Lua] [8] = catacombs (string) 12:44:26.242 [Lua] [9] = dlc_castle (string) 12:44:26.242 [Lua] [10] = plaza (string) 12:44:26.242 [Lua] [11] = crater (string) 12:44:26.242 [Lua] [12] = dlc_bogenhafen_slum (string) 12:44:26.242 [Lua] [13] = skaven_stronghold (string) 12:44:26.242 [Lua] [14] = military (string) 12:44:26.242 [Lua] [15] = mines (string) 12:44:26.242 [Lua] [16] = forest_ambush (string) 12:44:26.242 [Lua] [17] = cemetery (string) 12:44:26.242 [Lua] [18] = magnus (string) 12:44:26.242 [Lua] [19] = nurgle (string) 12:44:26.242 [Lua] [20] = bell (string) 12:44:26.242 [Lua] [21] = warcamp (string) 12:44:26.242 [Lua] [22] = dlc_celebrate_crawl (string) 12:44:26.242 [Lua] [23] = skittergate (string) 12:44:26.242 [Lua] [24] = dlc_bastion (string) 12:44:26.242 [Lua] [25] = any (string) 12:44:26.242 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 12:44:26.242 [Lua] [5] = table 12:44:26.242 [Lua] [game_mode_key] = adventure (string) 12:44:26.242 [Lua] [difficulties] = table 12:44:26.242 [Lua] [1] = normal (string) 12:44:26.242 [Lua] [2] = hard (string) 12:44:26.242 [Lua] [3] = harder (string) 12:44:26.242 [Lua] [4] = hardest (string) 12:44:26.242 [Lua] [5] = cataclysm (string) 12:44:26.242 [Lua] [6] = any (string) 12:44:26.242 [Lua] [levels] = table 12:44:26.242 [Lua] [1] = dlc_bogenhafen_city (string) 12:44:26.242 [Lua] [2] = farmlands (string) 12:44:26.242 [Lua] [3] = ussingen (string) 12:44:26.242 [Lua] [4] = elven_ruins (string) 12:44:26.242 [Lua] [5] = ground_zero (string) 12:44:26.242 [Lua] [6] = fort (string) 12:44:26.242 [Lua] [7] = dlc_portals (string) 12:44:26.242 [Lua] [8] = catacombs (string) 12:44:26.242 [Lua] [9] = dlc_castle (string) 12:44:26.242 [Lua] [10] = plaza (string) 12:44:26.242 [Lua] [11] = crater (string) 12:44:26.242 [Lua] [12] = dlc_bogenhafen_slum (string) 12:44:26.242 [Lua] [13] = skaven_stronghold (string) 12:44:26.242 [Lua] [14] = military (string) 12:44:26.242 [Lua] [15] = mines (string) 12:44:26.242 [Lua] [16] = forest_ambush (string) 12:44:26.242 [Lua] [17] = cemetery (string) 12:44:26.242 [Lua] [18] = magnus (string) 12:44:26.242 [Lua] [19] = nurgle (string) 12:44:26.242 [Lua] [20] = bell (string) 12:44:26.242 [Lua] [21] = warcamp (string) 12:44:26.242 [Lua] [22] = dlc_celebrate_crawl (string) 12:44:26.242 [Lua] [23] = skittergate (string) 12:44:26.242 [Lua] [24] = dlc_bastion (string) 12:44:26.242 [Lua] [25] = any (string) 12:44:26.242 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 12:44:26.242 [Lua] 12:44:26.245 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 12:44:26.245 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 12:44:26.262 [Lua] [Matchmaking] Filter: Free slots = 1 12:44:26.262 [Lua] [Matchmaking] Filter: Distance = far 12:44:26.262 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 12:44:26.262 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 12:44:26.262 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 12:44:26.262 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 12:44:26.262 [Lua] ===========LobbyFinder:refresh() _refresing=false 12:44:26.544 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 33 12:44:26.546 [Lua] 12:44:26.546 [Lua] [twitch_enabled] = false (string) 12:44:26.546 [Lua] [power_level] = 425 (string) 12:44:26.546 [Lua] [id] = 186000001ffc943 (string) 12:44:26.546 [Lua] [num_players] = 2 (string) 12:44:26.546 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.546 [Lua] [host] = 110000107681a1a (string) 12:44:26.546 [Lua] [game_mode] = 2 (string) 12:44:26.546 [Lua] [is_private] = false (string) 12:44:26.546 [Lua] [level_key] = dlc_castle (string) 12:44:26.546 [Lua] [name] = Lobby 186000001ffc943 (string) 12:44:26.546 [Lua] [country_code] = HK (string) 12:44:26.546 [Lua] [difficulty] = normal (string) 12:44:26.546 [Lua] [match_started] = true (string) 12:44:26.546 [Lua] [selected_level_key] = dlc_castle (string) 12:44:26.546 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.546 [Lua] [quick_game] = false (string) 12:44:26.546 [Lua] [unique_server_name] = WLCH (string) 12:44:26.546 [Lua] [matchmaking] = true (string) 12:44:26.546 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.546 [Lua] [player_slot_4] = 1100001078f2d51:1 (string) 12:44:26.546 [Lua] [mechanism] = adventure (string) 12:44:26.546 [Lua] [player_slot_5] = 0:0 (string) 12:44:26.546 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.546 [Lua] [weave_name] = false (string) 12:44:26.546 [Lua] [player_slot_3] = 110000107681a1a:1 (string) 12:44:26.546 [Lua] [eac_authorized] = true (string) 12:44:26.546 [Lua] 12:44:26.546 [Lua] =======================Found valid lobby! 12:44:26.548 [Lua] 12:44:26.548 [Lua] [twitch_enabled] = false (string) 12:44:26.548 [Lua] [power_level] = 676 (string) 12:44:26.548 [Lua] [id] = 186000001ffde9c (string) 12:44:26.548 [Lua] [num_players] = 1 (string) 12:44:26.548 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.548 [Lua] [host] = 110000142e3f1d9 (string) 12:44:26.548 [Lua] [time_of_search] = 1607258307 (string) 12:44:26.548 [Lua] [game_mode] = 2 (string) 12:44:26.548 [Lua] [is_private] = false (string) 12:44:26.548 [Lua] [level_key] = magnus (string) 12:44:26.548 [Lua] [name] = Lobby 186000001ffde9c (string) 12:44:26.548 [Lua] [country_code] = HK (string) 12:44:26.548 [Lua] [difficulty] = hard (string) 12:44:26.548 [Lua] [match_started] = true (string) 12:44:26.548 [Lua] [selected_level_key] = magnus (string) 12:44:26.548 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.548 [Lua] [quick_game] = false (string) 12:44:26.548 [Lua] [unique_server_name] = 异次元的羊驼 (string) 12:44:26.548 [Lua] [matchmaking] = true (string) 12:44:26.548 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.548 [Lua] [player_slot_4] = 0:0 (string) 12:44:26.548 [Lua] [mechanism] = adventure (string) 12:44:26.548 [Lua] [player_slot_5] = 110000142e3f1d9:1 (string) 12:44:26.548 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.548 [Lua] [weave_name] = false (string) 12:44:26.548 [Lua] [player_slot_3] = 0:0 (string) 12:44:26.548 [Lua] [eac_authorized] = true (string) 12:44:26.548 [Lua] 12:44:26.548 [Lua] =======================Found valid lobby! 12:44:26.549 [Lua] 12:44:26.549 [Lua] [twitch_enabled] = false (string) 12:44:26.549 [Lua] [power_level] = 835 (string) 12:44:26.549 [Lua] [id] = 186000001ff95dd (string) 12:44:26.549 [Lua] [num_players] = 3 (string) 12:44:26.549 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.549 [Lua] [host] = 11000013b87094a (string) 12:44:26.549 [Lua] [time_of_search] = 1607258046 (string) 12:44:26.549 [Lua] [game_mode] = 2 (string) 12:44:26.549 [Lua] [is_private] = false (string) 12:44:26.549 [Lua] [level_key] = warcamp (string) 12:44:26.549 [Lua] [name] = Lobby 186000001ff95dd (string) 12:44:26.549 [Lua] [country_code] = HK (string) 12:44:26.549 [Lua] [difficulty] = hardest (string) 12:44:26.549 [Lua] [match_started] = true (string) 12:44:26.549 [Lua] [selected_level_key] = warcamp (string) 12:44:26.549 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.549 [Lua] [quick_game] = false (string) 12:44:26.549 [Lua] [unique_server_name] = 出租大JJ (string) 12:44:26.549 [Lua] [matchmaking] = true (string) 12:44:26.549 [Lua] [player_slot_1] = 110000106022c98:1 (string) 12:44:26.549 [Lua] [player_slot_4] = 0:0 (string) 12:44:26.549 [Lua] [mechanism] = adventure (string) 12:44:26.549 [Lua] [player_slot_5] = 0:0 (string) 12:44:26.549 [Lua] [player_slot_2] = 11000010b90a9f3:1 (string) 12:44:26.549 [Lua] [weave_name] = false (string) 12:44:26.549 [Lua] [player_slot_3] = 11000013b87094a:1 (string) 12:44:26.549 [Lua] [eac_authorized] = true (string) 12:44:26.549 [Lua] 12:44:26.549 [Lua] =======================Found valid lobby! 12:44:26.550 [Lua] 12:44:26.550 [Lua] [twitch_enabled] = false (string) 12:44:26.550 [Lua] [power_level] = 834 (string) 12:44:26.550 [Lua] [id] = 186000001fc152e (string) 12:44:26.550 [Lua] [num_players] = 3 (string) 12:44:26.550 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.550 [Lua] [host] = 110000104fd422a (string) 12:44:26.550 [Lua] [game_mode] = 2 (string) 12:44:26.550 [Lua] [is_private] = false (string) 12:44:26.550 [Lua] [level_key] = warcamp (string) 12:44:26.550 [Lua] [name] = Lobby 186000001fc152e (string) 12:44:26.550 [Lua] [country_code] = HK (string) 12:44:26.550 [Lua] [difficulty] = hardest (string) 12:44:26.550 [Lua] [match_started] = true (string) 12:44:26.550 [Lua] [selected_level_key] = warcamp (string) 12:44:26.550 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.550 [Lua] [quick_game] = true (string) 12:44:26.550 [Lua] [unique_server_name] = Szoke (string) 12:44:26.550 [Lua] [matchmaking] = true (string) 12:44:26.550 [Lua] [player_slot_1] = 110000104fd422a:1 (string) 12:44:26.550 [Lua] [player_slot_4] = 11000013cfe5c22:1 (string) 12:44:26.550 [Lua] [mechanism] = adventure (string) 12:44:26.550 [Lua] [player_slot_5] = 0:0 (string) 12:44:26.550 [Lua] [player_slot_2] = 1100001160694dc:1 (string) 12:44:26.550 [Lua] [weave_name] = false (string) 12:44:26.550 [Lua] [player_slot_3] = 0:0 (string) 12:44:26.550 [Lua] [eac_authorized] = true (string) 12:44:26.550 [Lua] 12:44:26.550 [Lua] =======================Found valid lobby! 12:44:26.551 [Lua] 12:44:26.551 [Lua] [twitch_enabled] = false (string) 12:44:26.551 [Lua] [power_level] = 704 (string) 12:44:26.551 [Lua] [id] = 186000001ff011d (string) 12:44:26.551 [Lua] [num_players] = 3 (string) 12:44:26.551 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.551 [Lua] [host] = 110000140da28dc (string) 12:44:26.551 [Lua] [game_mode] = 2 (string) 12:44:26.551 [Lua] [is_private] = false (string) 12:44:26.551 [Lua] [level_key] = military (string) 12:44:26.551 [Lua] [name] = Lobby 186000001ff011d (string) 12:44:26.551 [Lua] [country_code] = TW (string) 12:44:26.551 [Lua] [difficulty] = harder (string) 12:44:26.551 [Lua] [match_started] = true (string) 12:44:26.551 [Lua] [selected_level_key] = military (string) 12:44:26.551 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.551 [Lua] [quick_game] = true (string) 12:44:26.551 [Lua] [unique_server_name] = wind (string) 12:44:26.551 [Lua] [matchmaking] = true (string) 12:44:26.551 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.551 [Lua] [player_slot_4] = 110000104b16d58:1 (string) 12:44:26.551 [Lua] [mechanism] = adventure (string) 12:44:26.551 [Lua] [player_slot_5] = 110000140da28dc:1 (string) 12:44:26.551 [Lua] [player_slot_2] = 110000105f51f27:1 (string) 12:44:26.551 [Lua] [weave_name] = false (string) 12:44:26.551 [Lua] [player_slot_3] = 0:0 (string) 12:44:26.551 [Lua] [eac_authorized] = true (string) 12:44:26.551 [Lua] 12:44:26.551 [Lua] =======================Found valid lobby! 12:44:26.553 [Lua] 12:44:26.553 [Lua] [twitch_enabled] = false (string) 12:44:26.553 [Lua] [power_level] = 835 (string) 12:44:26.553 [Lua] [id] = 186000001fdf3f4 (string) 12:44:26.553 [Lua] [num_players] = 2 (string) 12:44:26.553 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.553 [Lua] [host] = 110000133df7c72 (string) 12:44:26.553 [Lua] [game_mode] = 2 (string) 12:44:26.553 [Lua] [is_private] = false (string) 12:44:26.553 [Lua] [level_key] = mines (string) 12:44:26.553 [Lua] [name] = Lobby 186000001fdf3f4 (string) 12:44:26.553 [Lua] [country_code] = TW (string) 12:44:26.553 [Lua] [difficulty] = hardest (string) 12:44:26.553 [Lua] [match_started] = true (string) 12:44:26.553 [Lua] [selected_level_key] = mines (string) 12:44:26.553 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.553 [Lua] [quick_game] = true (string) 12:44:26.553 [Lua] [unique_server_name] = Wüñ™ [Muyao4] (string) 12:44:26.553 [Lua] [matchmaking] = true (string) 12:44:26.553 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.553 [Lua] [player_slot_4] = 0:0 (string) 12:44:26.553 [Lua] [mechanism] = adventure (string) 12:44:26.553 [Lua] [player_slot_5] = 0:0 (string) 12:44:26.553 [Lua] [player_slot_2] = 1100001098856ad:1 (string) 12:44:26.553 [Lua] [weave_name] = false (string) 12:44:26.553 [Lua] [player_slot_3] = 110000133df7c72:1 (string) 12:44:26.553 [Lua] [eac_authorized] = true (string) 12:44:26.553 [Lua] 12:44:26.553 [Lua] =======================Found valid lobby! 12:44:26.554 [Lua] 12:44:26.554 [Lua] [twitch_enabled] = false (string) 12:44:26.554 [Lua] [power_level] = 799 (string) 12:44:26.554 [Lua] [id] = 186000001fdac5e (string) 12:44:26.554 [Lua] [num_players] = 2 (string) 12:44:26.554 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.554 [Lua] [host] = 110000108894dc8 (string) 12:44:26.554 [Lua] [game_mode] = 2 (string) 12:44:26.554 [Lua] [is_private] = false (string) 12:44:26.554 [Lua] [level_key] = farmlands (string) 12:44:26.554 [Lua] [name] = Lobby 186000001fdac5e (string) 12:44:26.554 [Lua] [country_code] = TW (string) 12:44:26.554 [Lua] [difficulty] = harder (string) 12:44:26.554 [Lua] [match_started] = true (string) 12:44:26.554 [Lua] [selected_level_key] = farmlands (string) 12:44:26.554 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.554 [Lua] [quick_game] = false (string) 12:44:26.554 [Lua] [unique_server_name] = KoYuE890224(胖胖) (string) 12:44:26.554 [Lua] [matchmaking] = true (string) 12:44:26.554 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.554 [Lua] [player_slot_4] = 1100001088e71f4:1 (string) 12:44:26.554 [Lua] [mechanism] = adventure (string) 12:44:26.554 [Lua] [player_slot_5] = 110000108894dc8:1 (string) 12:44:26.554 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.554 [Lua] [weave_name] = false (string) 12:44:26.554 [Lua] [player_slot_3] = 0:0 (string) 12:44:26.554 [Lua] [eac_authorized] = true (string) 12:44:26.554 [Lua] 12:44:26.554 [Lua] =======================Found valid lobby! 12:44:26.555 [Lua] 12:44:26.555 [Lua] [twitch_enabled] = false (string) 12:44:26.555 [Lua] [power_level] = 766 (string) 12:44:26.555 [Lua] [id] = 186000001f993c4 (string) 12:44:26.555 [Lua] [num_players] = 3 (string) 12:44:26.555 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.555 [Lua] [host] = 110000112037d9d (string) 12:44:26.555 [Lua] [game_mode] = 2 (string) 12:44:26.555 [Lua] [is_private] = false (string) 12:44:26.555 [Lua] [level_key] = inn_level (string) 12:44:26.555 [Lua] [name] = Lobby 186000001f993c4 (string) 12:44:26.555 [Lua] [country_code] = TW (string) 12:44:26.555 [Lua] [difficulty] = hardest (string) 12:44:26.555 [Lua] [match_started] = true (string) 12:44:26.555 [Lua] [selected_level_key] = dlc_portals (string) 12:44:26.555 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.555 [Lua] [quick_game] = false (string) 12:44:26.555 [Lua] [unique_server_name] = 書卡布列雅 (string) 12:44:26.555 [Lua] [matchmaking] = true (string) 12:44:26.555 [Lua] [player_slot_1] = 110000112037d9d:1 (string) 12:44:26.555 [Lua] [player_slot_4] = 0:0 (string) 12:44:26.555 [Lua] [mechanism] = adventure (string) 12:44:26.555 [Lua] [player_slot_5] = 11000010eae75a7:1 (string) 12:44:26.555 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.555 [Lua] [weave_name] = false (string) 12:44:26.555 [Lua] [player_slot_3] = 11000010b608d42:1 (string) 12:44:26.555 [Lua] [eac_authorized] = true (string) 12:44:26.555 [Lua] 12:44:26.555 [Lua] =======================Found valid lobby! 12:44:26.557 [Lua] 12:44:26.557 [Lua] [twitch_enabled] = false (string) 12:44:26.557 [Lua] [power_level] = 200 (string) 12:44:26.557 [Lua] [id] = 186000001ff95d4 (string) 12:44:26.557 [Lua] [num_players] = 1 (string) 12:44:26.557 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.557 [Lua] [host] = 11000013645d6d7 (string) 12:44:26.557 [Lua] [time_of_search] = 1607257937 (string) 12:44:26.557 [Lua] [game_mode] = 2 (string) 12:44:26.557 [Lua] [is_private] = false (string) 12:44:26.557 [Lua] [level_key] = elven_ruins (string) 12:44:26.557 [Lua] [name] = Lobby 186000001ff95d4 (string) 12:44:26.557 [Lua] [country_code] = TW (string) 12:44:26.557 [Lua] [difficulty] = normal (string) 12:44:26.557 [Lua] [match_started] = true (string) 12:44:26.557 [Lua] [selected_level_key] = elven_ruins (string) 12:44:26.557 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.557 [Lua] [quick_game] = true (string) 12:44:26.557 [Lua] [unique_server_name] = ken5588021 (string) 12:44:26.557 [Lua] [matchmaking] = true (string) 12:44:26.557 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.557 [Lua] [player_slot_4] = 0:0 (string) 12:44:26.557 [Lua] [mechanism] = adventure (string) 12:44:26.557 [Lua] [player_slot_5] = 11000013645d6d7:1 (string) 12:44:26.557 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.557 [Lua] [weave_name] = false (string) 12:44:26.557 [Lua] [player_slot_3] = 0:0 (string) 12:44:26.557 [Lua] [eac_authorized] = true (string) 12:44:26.557 [Lua] 12:44:26.557 [Lua] =======================Found valid lobby! 12:44:26.558 [Lua] 12:44:26.558 [Lua] [twitch_enabled] = false (string) 12:44:26.558 [Lua] [power_level] = 709 (string) 12:44:26.558 [Lua] [id] = 186000001fe18b6 (string) 12:44:26.558 [Lua] [num_players] = 2 (string) 12:44:26.558 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.558 [Lua] [host] = 110000103625752 (string) 12:44:26.558 [Lua] [game_mode] = 2 (string) 12:44:26.558 [Lua] [is_private] = false (string) 12:44:26.558 [Lua] [level_key] = magnus (string) 12:44:26.558 [Lua] [name] = Lobby 186000001fe18b6 (string) 12:44:26.558 [Lua] [country_code] = TW (string) 12:44:26.558 [Lua] [difficulty] = harder (string) 12:44:26.558 [Lua] [match_started] = true (string) 12:44:26.558 [Lua] [selected_level_key] = magnus (string) 12:44:26.558 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.558 [Lua] [quick_game] = false (string) 12:44:26.558 [Lua] [unique_server_name] = fat egg (string) 12:44:26.558 [Lua] [matchmaking] = true (string) 12:44:26.558 [Lua] [player_slot_1] = 110000101e28ded:1 (string) 12:44:26.558 [Lua] [player_slot_4] = 0:0 (string) 12:44:26.558 [Lua] [mechanism] = adventure (string) 12:44:26.558 [Lua] [player_slot_5] = 110000103625752:1 (string) 12:44:26.558 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.558 [Lua] [weave_name] = false (string) 12:44:26.558 [Lua] [player_slot_3] = 0:0 (string) 12:44:26.558 [Lua] [eac_authorized] = true (string) 12:44:26.558 [Lua] 12:44:26.558 [Lua] =======================Found valid lobby! 12:44:26.559 [Lua] 12:44:26.559 [Lua] [twitch_enabled] = false (string) 12:44:26.559 [Lua] [power_level] = 433 (string) 12:44:26.559 [Lua] [id] = 186000001ff6826 (string) 12:44:26.559 [Lua] [num_players] = 2 (string) 12:44:26.559 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.560 [Lua] [host] = 110000144aaace0 (string) 12:44:26.560 [Lua] [game_mode] = 2 (string) 12:44:26.560 [Lua] [is_private] = false (string) 12:44:26.560 [Lua] [level_key] = dlc_portals (string) 12:44:26.560 [Lua] [name] = Lobby 186000001ff6826 (string) 12:44:26.560 [Lua] [country_code] = TW (string) 12:44:26.560 [Lua] [difficulty] = normal (string) 12:44:26.560 [Lua] [match_started] = true (string) 12:44:26.560 [Lua] [selected_level_key] = dlc_portals (string) 12:44:26.560 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.560 [Lua] [quick_game] = false (string) 12:44:26.560 [Lua] [unique_server_name] = hong11.4 (string) 12:44:26.560 [Lua] [matchmaking] = true (string) 12:44:26.560 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.560 [Lua] [player_slot_4] = 110000144aaace0:1 (string) 12:44:26.560 [Lua] [mechanism] = adventure (string) 12:44:26.560 [Lua] [player_slot_5] = 0:0 (string) 12:44:26.560 [Lua] [player_slot_2] = 11000013a49e04e:1 (string) 12:44:26.560 [Lua] [weave_name] = false (string) 12:44:26.560 [Lua] [player_slot_3] = 0:0 (string) 12:44:26.560 [Lua] [eac_authorized] = true (string) 12:44:26.560 [Lua] 12:44:26.560 [Lua] =======================Found valid lobby! 12:44:26.561 [Lua] 12:44:26.561 [Lua] [twitch_enabled] = false (string) 12:44:26.561 [Lua] [power_level] = 835 (string) 12:44:26.561 [Lua] [id] = 186000001feeb01 (string) 12:44:26.561 [Lua] [num_players] = 2 (string) 12:44:26.561 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.561 [Lua] [host] = 110000107640d64 (string) 12:44:26.561 [Lua] [game_mode] = 2 (string) 12:44:26.561 [Lua] [is_private] = false (string) 12:44:26.561 [Lua] [level_key] = nurgle (string) 12:44:26.561 [Lua] [name] = Lobby 186000001feeb01 (string) 12:44:26.561 [Lua] [country_code] = TW (string) 12:44:26.561 [Lua] [difficulty] = cataclysm (string) 12:44:26.561 [Lua] [match_started] = true (string) 12:44:26.561 [Lua] [selected_level_key] = nurgle (string) 12:44:26.561 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.561 [Lua] [quick_game] = true (string) 12:44:26.561 [Lua] [unique_server_name] = Waley (string) 12:44:26.561 [Lua] [matchmaking] = true (string) 12:44:26.561 [Lua] [player_slot_1] = 11000011644f9f4:1 (string) 12:44:26.561 [Lua] [player_slot_4] = 110000107640d64:1 (string) 12:44:26.561 [Lua] [mechanism] = adventure (string) 12:44:26.561 [Lua] [player_slot_5] = 0:0 (string) 12:44:26.561 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.561 [Lua] [weave_name] = false (string) 12:44:26.561 [Lua] [player_slot_3] = 0:0 (string) 12:44:26.561 [Lua] [eac_authorized] = true (string) 12:44:26.561 [Lua] 12:44:26.561 [Lua] =======================Found valid lobby! 12:44:26.562 [Lua] 12:44:26.562 [Lua] [twitch_enabled] = false (string) 12:44:26.562 [Lua] [power_level] = 292 (string) 12:44:26.562 [Lua] [id] = 186000001ffe1d5 (string) 12:44:26.562 [Lua] [num_players] = 3 (string) 12:44:26.562 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.562 [Lua] [host] = 11000010630010a (string) 12:44:26.562 [Lua] [game_mode] = 6 (string) 12:44:26.562 [Lua] [is_private] = false (string) 12:44:26.562 [Lua] [current_level_key] = inn_level (string) 12:44:26.562 [Lua] [name] = Lobby 186000001ffe1d5 (string) 12:44:26.562 [Lua] [level_key] = bell (string) 12:44:26.562 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.562 [Lua] [difficulty] = normal (string) 12:44:26.562 [Lua] [match_started] = true (string) 12:44:26.562 [Lua] [selected_level_key] = bell (string) 12:44:26.562 [Lua] [weave_name] = false (string) 12:44:26.562 [Lua] [quick_game] = false (string) 12:44:26.562 [Lua] [country_code] = SG (string) 12:44:26.562 [Lua] [matchmaking] = true (string) 12:44:26.562 [Lua] [mechanism] = adventure (string) 12:44:26.562 [Lua] [player_slot_4] = 11000010630010a:1 (string) 12:44:26.562 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.562 [Lua] [player_slot_5] = 110000102f38f4d:1 (string) 12:44:26.562 [Lua] [player_slot_2] = 110000106d5e9d4:1 (string) 12:44:26.562 [Lua] [unique_server_name] = VAriaolZ (string) 12:44:26.562 [Lua] [player_slot_3] = 0:0 (string) 12:44:26.562 [Lua] [eac_authorized] = true (string) 12:44:26.562 [Lua] 12:44:26.562 [Lua] =======================Found valid lobby! 12:44:26.563 [Lua] 12:44:26.563 [Lua] [twitch_enabled] = false (string) 12:44:26.563 [Lua] [power_level] = 751 (string) 12:44:26.563 [Lua] [id] = 186000001ffbfb6 (string) 12:44:26.563 [Lua] [num_players] = 3 (string) 12:44:26.563 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.563 [Lua] [host] = 1100001054141aa (string) 12:44:26.563 [Lua] [game_mode] = 2 (string) 12:44:26.563 [Lua] [is_private] = false (string) 12:44:26.563 [Lua] [level_key] = magnus (string) 12:44:26.563 [Lua] [name] = Lobby 186000001ffbfb6 (string) 12:44:26.563 [Lua] [country_code] = SG (string) 12:44:26.563 [Lua] [difficulty] = hardest (string) 12:44:26.563 [Lua] [match_started] = true (string) 12:44:26.563 [Lua] [selected_level_key] = magnus (string) 12:44:26.563 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.563 [Lua] [quick_game] = true (string) 12:44:26.563 [Lua] [unique_server_name] = Ah Por (string) 12:44:26.563 [Lua] [matchmaking] = true (string) 12:44:26.563 [Lua] [player_slot_1] = 1100001054141aa:1 (string) 12:44:26.563 [Lua] [player_slot_4] = 0:0 (string) 12:44:26.563 [Lua] [mechanism] = adventure (string) 12:44:26.563 [Lua] [player_slot_5] = 110000105dd4576:1 (string) 12:44:26.563 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.563 [Lua] [weave_name] = false (string) 12:44:26.563 [Lua] [player_slot_3] = 11000013a0557f7:1 (string) 12:44:26.563 [Lua] [eac_authorized] = true (string) 12:44:26.563 [Lua] 12:44:26.563 [Lua] =======================Found valid lobby! 12:44:26.565 [Lua] 12:44:26.565 [Lua] [twitch_enabled] = false (string) 12:44:26.565 [Lua] [power_level] = 747 (string) 12:44:26.565 [Lua] [id] = 186000001ff6d06 (string) 12:44:26.565 [Lua] [num_players] = 2 (string) 12:44:26.565 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.565 [Lua] [host] = 11000011432e09b (string) 12:44:26.565 [Lua] [time_of_search] = 1607257621 (string) 12:44:26.565 [Lua] [game_mode] = 2 (string) 12:44:26.565 [Lua] [is_private] = false (string) 12:44:26.565 [Lua] [level_key] = forest_ambush (string) 12:44:26.565 [Lua] [name] = Lobby 186000001ff6d06 (string) 12:44:26.565 [Lua] [country_code] = SG (string) 12:44:26.565 [Lua] [difficulty] = hard (string) 12:44:26.565 [Lua] [match_started] = true (string) 12:44:26.565 [Lua] [selected_level_key] = forest_ambush (string) 12:44:26.565 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.565 [Lua] [quick_game] = true (string) 12:44:26.565 [Lua] [unique_server_name] = Demonic (string) 12:44:26.565 [Lua] [matchmaking] = true (string) 12:44:26.565 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.565 [Lua] [player_slot_4] = 0:0 (string) 12:44:26.565 [Lua] [mechanism] = adventure (string) 12:44:26.565 [Lua] [player_slot_5] = 110000102c21236:1 (string) 12:44:26.565 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.565 [Lua] [weave_name] = false (string) 12:44:26.565 [Lua] [player_slot_3] = 11000011432e09b:1 (string) 12:44:26.565 [Lua] [eac_authorized] = true (string) 12:44:26.565 [Lua] 12:44:26.565 [Lua] =======================Found valid lobby! 12:44:26.566 [Lua] 12:44:26.566 [Lua] [twitch_enabled] = false (string) 12:44:26.566 [Lua] [power_level] = 200 (string) 12:44:26.566 [Lua] [id] = 186000001ff1528 (string) 12:44:26.566 [Lua] [num_players] = 2 (string) 12:44:26.566 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.566 [Lua] [host] = 110000102512c63 (string) 12:44:26.566 [Lua] [game_mode] = 2 (string) 12:44:26.566 [Lua] [is_private] = false (string) 12:44:26.566 [Lua] [level_key] = elven_ruins (string) 12:44:26.566 [Lua] [name] = Lobby 186000001ff1528 (string) 12:44:26.566 [Lua] [country_code] = SG (string) 12:44:26.566 [Lua] [difficulty] = normal (string) 12:44:26.566 [Lua] [match_started] = true (string) 12:44:26.566 [Lua] [selected_level_key] = elven_ruins (string) 12:44:26.566 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.566 [Lua] [quick_game] = true (string) 12:44:26.566 [Lua] [unique_server_name] = [SG] Raffles251 (string) 12:44:26.566 [Lua] [matchmaking] = true (string) 12:44:26.566 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.566 [Lua] [player_slot_4] = 0:0 (string) 12:44:26.566 [Lua] [mechanism] = adventure (string) 12:44:26.566 [Lua] [player_slot_5] = 1100001024fe83e:1 (string) 12:44:26.566 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.566 [Lua] [weave_name] = false (string) 12:44:26.566 [Lua] [player_slot_3] = 110000102512c63:1 (string) 12:44:26.566 [Lua] [eac_authorized] = true (string) 12:44:26.566 [Lua] 12:44:26.566 [Lua] =======================Found valid lobby! 12:44:26.568 [Lua] 12:44:26.568 [Lua] [twitch_enabled] = false (string) 12:44:26.568 [Lua] [power_level] = 808 (string) 12:44:26.568 [Lua] [id] = 186000001fef4f6 (string) 12:44:26.568 [Lua] [num_players] = 3 (string) 12:44:26.568 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.568 [Lua] [host] = 11000011abf81ce (string) 12:44:26.568 [Lua] [game_mode] = 2 (string) 12:44:26.568 [Lua] [is_private] = false (string) 12:44:26.568 [Lua] [level_key] = dlc_castle (string) 12:44:26.568 [Lua] [name] = Lobby 186000001fef4f6 (string) 12:44:26.568 [Lua] [country_code] = SG (string) 12:44:26.568 [Lua] [difficulty] = harder (string) 12:44:26.568 [Lua] [match_started] = true (string) 12:44:26.568 [Lua] [selected_level_key] = dlc_castle (string) 12:44:26.568 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.568 [Lua] [quick_game] = true (string) 12:44:26.568 [Lua] [unique_server_name] = 我起飞啦~芜湖~ (string) 12:44:26.568 [Lua] [matchmaking] = true (string) 12:44:26.568 [Lua] [player_slot_1] = 11000011a869e02:1 (string) 12:44:26.568 [Lua] [player_slot_4] = 11000011abf81ce:1 (string) 12:44:26.568 [Lua] [mechanism] = adventure (string) 12:44:26.568 [Lua] [player_slot_5] = 0:0 (string) 12:44:26.568 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.568 [Lua] [weave_name] = false (string) 12:44:26.568 [Lua] [player_slot_3] = 11000010002035a:1 (string) 12:44:26.568 [Lua] [eac_authorized] = true (string) 12:44:26.568 [Lua] 12:44:26.568 [Lua] =======================Found valid lobby! 12:44:26.569 [Lua] 12:44:26.569 [Lua] [twitch_enabled] = false (string) 12:44:26.569 [Lua] [power_level] = 835 (string) 12:44:26.569 [Lua] [id] = 186000001ff5a83 (string) 12:44:26.569 [Lua] [num_players] = 3 (string) 12:44:26.569 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.569 [Lua] [host] = 110000104c1d2e6 (string) 12:44:26.569 [Lua] [game_mode] = 2 (string) 12:44:26.569 [Lua] [is_private] = false (string) 12:44:26.569 [Lua] [level_key] = nurgle (string) 12:44:26.569 [Lua] [name] = Lobby 186000001ff5a83 (string) 12:44:26.569 [Lua] [country_code] = SG (string) 12:44:26.569 [Lua] [difficulty] = hardest (string) 12:44:26.569 [Lua] [match_started] = true (string) 12:44:26.569 [Lua] [selected_level_key] = nurgle (string) 12:44:26.569 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.569 [Lua] [quick_game] = true (string) 12:44:26.569 [Lua] [unique_server_name] = Kiri (string) 12:44:26.569 [Lua] [matchmaking] = true (string) 12:44:26.569 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.569 [Lua] [player_slot_4] = 110000111d82399:1 (string) 12:44:26.569 [Lua] [mechanism] = adventure (string) 12:44:26.569 [Lua] [player_slot_5] = 110000104c1d2e6:1 (string) 12:44:26.569 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.569 [Lua] [weave_name] = false (string) 12:44:26.569 [Lua] [player_slot_3] = 1100001049afc40:1 (string) 12:44:26.569 [Lua] [eac_authorized] = true (string) 12:44:26.569 [Lua] 12:44:26.569 [Lua] =======================Found valid lobby! 12:44:26.570 [Lua] 12:44:26.570 [Lua] [twitch_enabled] = false (string) 12:44:26.570 [Lua] [power_level] = 796 (string) 12:44:26.570 [Lua] [id] = 186000001ffac96 (string) 12:44:26.570 [Lua] [num_players] = 3 (string) 12:44:26.570 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.570 [Lua] [host] = 1100001049f1e58 (string) 12:44:26.570 [Lua] [game_mode] = 2 (string) 12:44:26.570 [Lua] [is_private] = false (string) 12:44:26.570 [Lua] [level_key] = ground_zero (string) 12:44:26.570 [Lua] [name] = Lobby 186000001ffac96 (string) 12:44:26.570 [Lua] [country_code] = SG (string) 12:44:26.570 [Lua] [difficulty] = hardest (string) 12:44:26.570 [Lua] [match_started] = true (string) 12:44:26.570 [Lua] [selected_level_key] = ground_zero (string) 12:44:26.570 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.570 [Lua] [quick_game] = true (string) 12:44:26.570 [Lua] [unique_server_name] = ★Derixus★ (string) 12:44:26.570 [Lua] [matchmaking] = true (string) 12:44:26.570 [Lua] [player_slot_1] = 110000114fd42e5:1 (string) 12:44:26.570 [Lua] [player_slot_4] = 110000104eb5d50:1 (string) 12:44:26.570 [Lua] [mechanism] = adventure (string) 12:44:26.570 [Lua] [player_slot_5] = 0:0 (string) 12:44:26.570 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.570 [Lua] [weave_name] = false (string) 12:44:26.570 [Lua] [player_slot_3] = 1100001049f1e58:1 (string) 12:44:26.570 [Lua] [eac_authorized] = true (string) 12:44:26.570 [Lua] 12:44:26.570 [Lua] =======================Found valid lobby! 12:44:26.571 [Lua] 12:44:26.571 [Lua] [twitch_enabled] = false (string) 12:44:26.571 [Lua] [power_level] = 589 (string) 12:44:26.571 [Lua] [id] = 186000001ffd19a (string) 12:44:26.571 [Lua] [num_players] = 2 (string) 12:44:26.571 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.571 [Lua] [host] = 11000010675dabc (string) 12:44:26.571 [Lua] [game_mode] = 2 (string) 12:44:26.571 [Lua] [is_private] = false (string) 12:44:26.571 [Lua] [level_key] = dlc_bastion (string) 12:44:26.571 [Lua] [name] = Lobby 186000001ffd19a (string) 12:44:26.571 [Lua] [country_code] = JP (string) 12:44:26.571 [Lua] [difficulty] = harder (string) 12:44:26.571 [Lua] [match_started] = true (string) 12:44:26.571 [Lua] [selected_level_key] = dlc_bastion (string) 12:44:26.571 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.571 [Lua] [quick_game] = false (string) 12:44:26.571 [Lua] [unique_server_name] = Pia-Pia-Pia (string) 12:44:26.571 [Lua] [matchmaking] = true (string) 12:44:26.571 [Lua] [player_slot_1] = 11000010675dabc:1 (string) 12:44:26.571 [Lua] [player_slot_4] = 110000110d63dc8:1 (string) 12:44:26.571 [Lua] [mechanism] = adventure (string) 12:44:26.571 [Lua] [player_slot_5] = 0:0 (string) 12:44:26.571 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.571 [Lua] [weave_name] = false (string) 12:44:26.571 [Lua] [player_slot_3] = 0:0 (string) 12:44:26.571 [Lua] [eac_authorized] = true (string) 12:44:26.571 [Lua] 12:44:26.571 [Lua] =======================Found valid lobby! 12:44:26.572 [Lua] 12:44:26.572 [Lua] [twitch_enabled] = false (string) 12:44:26.572 [Lua] [power_level] = 824 (string) 12:44:26.572 [Lua] [id] = 186000001ffaebe (string) 12:44:26.572 [Lua] [num_players] = 2 (string) 12:44:26.572 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.572 [Lua] [host] = 110000102a1312a (string) 12:44:26.572 [Lua] [game_mode] = 2 (string) 12:44:26.572 [Lua] [is_private] = false (string) 12:44:26.572 [Lua] [level_key] = cemetery (string) 12:44:26.572 [Lua] [name] = Lobby 186000001ffaebe (string) 12:44:26.572 [Lua] [country_code] = ES (string) 12:44:26.572 [Lua] [difficulty] = harder (string) 12:44:26.572 [Lua] [match_started] = true (string) 12:44:26.572 [Lua] [selected_level_key] = cemetery (string) 12:44:26.572 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.572 [Lua] [quick_game] = false (string) 12:44:26.572 [Lua] [unique_server_name] = gazgulmakurugtraka (string) 12:44:26.572 [Lua] [matchmaking] = true (string) 12:44:26.572 [Lua] [player_slot_1] = 1100001028c29eb:1 (string) 12:44:26.572 [Lua] [player_slot_4] = 0:0 (string) 12:44:26.572 [Lua] [mechanism] = adventure (string) 12:44:26.572 [Lua] [player_slot_5] = 0:0 (string) 12:44:26.572 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.572 [Lua] [weave_name] = false (string) 12:44:26.572 [Lua] [player_slot_3] = 110000102a1312a:1 (string) 12:44:26.572 [Lua] [eac_authorized] = true (string) 12:44:26.572 [Lua] 12:44:26.572 [Lua] =======================Found valid lobby! 12:44:26.573 [Lua] 12:44:26.573 [Lua] [twitch_enabled] = false (string) 12:44:26.573 [Lua] [power_level] = 338 (string) 12:44:26.573 [Lua] [id] = 186000001ffb33f (string) 12:44:26.573 [Lua] [num_players] = 2 (string) 12:44:26.573 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.573 [Lua] [host] = 11000010bb9e097 (string) 12:44:26.573 [Lua] [game_mode] = 2 (string) 12:44:26.573 [Lua] [is_private] = false (string) 12:44:26.573 [Lua] [level_key] = dlc_castle (string) 12:44:26.573 [Lua] [name] = Lobby 186000001ffb33f (string) 12:44:26.573 [Lua] [country_code] = CN (string) 12:44:26.573 [Lua] [difficulty] = normal (string) 12:44:26.573 [Lua] [match_started] = true (string) 12:44:26.573 [Lua] [selected_level_key] = dlc_castle (string) 12:44:26.573 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.573 [Lua] [quick_game] = true (string) 12:44:26.573 [Lua] [unique_server_name] = 微雨 (string) 12:44:26.573 [Lua] [matchmaking] = true (string) 12:44:26.573 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.573 [Lua] [player_slot_4] = 0:0 (string) 12:44:26.573 [Lua] [mechanism] = adventure (string) 12:44:26.573 [Lua] [player_slot_5] = 0:0 (string) 12:44:26.573 [Lua] [player_slot_2] = 11000010f9b68fc:1 (string) 12:44:26.573 [Lua] [weave_name] = false (string) 12:44:26.573 [Lua] [player_slot_3] = 11000010bb9e097:1 (string) 12:44:26.573 [Lua] [eac_authorized] = true (string) 12:44:26.573 [Lua] 12:44:26.573 [Lua] =======================Found valid lobby! 12:44:26.574 [Lua] 12:44:26.574 [Lua] [twitch_enabled] = false (string) 12:44:26.574 [Lua] [power_level] = 773 (string) 12:44:26.574 [Lua] [id] = 186000001ffb737 (string) 12:44:26.574 [Lua] [num_players] = 3 (string) 12:44:26.574 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.574 [Lua] [host] = 1100001098f02a6 (string) 12:44:26.574 [Lua] [time_of_search] = 1607258002 (string) 12:44:26.574 [Lua] [game_mode] = 2 (string) 12:44:26.574 [Lua] [is_private] = false (string) 12:44:26.574 [Lua] [level_key] = skittergate (string) 12:44:26.574 [Lua] [name] = Lobby 186000001ffb737 (string) 12:44:26.574 [Lua] [country_code] = JP (string) 12:44:26.574 [Lua] [difficulty] = hard (string) 12:44:26.574 [Lua] [match_started] = true (string) 12:44:26.574 [Lua] [selected_level_key] = skittergate (string) 12:44:26.574 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.574 [Lua] [quick_game] = false (string) 12:44:26.574 [Lua] [unique_server_name] = robatosan (string) 12:44:26.574 [Lua] [matchmaking] = true (string) 12:44:26.574 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.574 [Lua] [player_slot_4] = 11000013d9ea227:1 (string) 12:44:26.574 [Lua] [mechanism] = adventure (string) 12:44:26.574 [Lua] [player_slot_5] = 110000139d6d732:1 (string) 12:44:26.574 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.574 [Lua] [weave_name] = false (string) 12:44:26.574 [Lua] [player_slot_3] = 1100001098f02a6:1 (string) 12:44:26.574 [Lua] [eac_authorized] = true (string) 12:44:26.574 [Lua] 12:44:26.574 [Lua] =======================Found valid lobby! 12:44:26.575 [Lua] 12:44:26.575 [Lua] [twitch_enabled] = false (string) 12:44:26.575 [Lua] [power_level] = 835 (string) 12:44:26.575 [Lua] [id] = 186000001ffc323 (string) 12:44:26.575 [Lua] [num_players] = 1 (string) 12:44:26.575 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.575 [Lua] [host] = 110000111013bf6 (string) 12:44:26.575 [Lua] [time_of_search] = 1607258130 (string) 12:44:26.575 [Lua] [game_mode] = 2 (string) 12:44:26.575 [Lua] [is_private] = false (string) 12:44:26.575 [Lua] [level_key] = skittergate (string) 12:44:26.575 [Lua] [name] = Lobby 186000001ffc323 (string) 12:44:26.575 [Lua] [country_code] = ID (string) 12:44:26.575 [Lua] [difficulty] = hardest (string) 12:44:26.575 [Lua] [match_started] = true (string) 12:44:26.575 [Lua] [selected_level_key] = skittergate (string) 12:44:26.575 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.575 [Lua] [quick_game] = true (string) 12:44:26.575 [Lua] [unique_server_name] = Bristly (string) 12:44:26.575 [Lua] [matchmaking] = true (string) 12:44:26.575 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.575 [Lua] [player_slot_4] = 0:0 (string) 12:44:26.575 [Lua] [mechanism] = adventure (string) 12:44:26.575 [Lua] [player_slot_5] = 0:0 (string) 12:44:26.575 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.575 [Lua] [weave_name] = false (string) 12:44:26.575 [Lua] [player_slot_3] = 110000111013bf6:1 (string) 12:44:26.575 [Lua] [eac_authorized] = true (string) 12:44:26.575 [Lua] 12:44:26.575 [Lua] =======================Found valid lobby! 12:44:26.576 [Lua] 12:44:26.576 [Lua] [twitch_enabled] = false (string) 12:44:26.576 [Lua] [power_level] = 779 (string) 12:44:26.576 [Lua] [id] = 186000001ff80a1 (string) 12:44:26.576 [Lua] [num_players] = 2 (string) 12:44:26.576 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.576 [Lua] [host] = 110000110c6567a (string) 12:44:26.576 [Lua] [time_of_search] = 1607257560 (string) 12:44:26.576 [Lua] [game_mode] = 2 (string) 12:44:26.576 [Lua] [is_private] = false (string) 12:44:26.576 [Lua] [level_key] = warcamp (string) 12:44:26.576 [Lua] [name] = Lobby 186000001ff80a1 (string) 12:44:26.576 [Lua] [country_code] = TH (string) 12:44:26.576 [Lua] [difficulty] = hard (string) 12:44:26.576 [Lua] [match_started] = true (string) 12:44:26.576 [Lua] [selected_level_key] = warcamp (string) 12:44:26.576 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.576 [Lua] [quick_game] = true (string) 12:44:26.576 [Lua] [unique_server_name] = SAMURO (string) 12:44:26.576 [Lua] [matchmaking] = true (string) 12:44:26.576 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.576 [Lua] [player_slot_4] = 110000131e45dbd:1 (string) 12:44:26.576 [Lua] [mechanism] = adventure (string) 12:44:26.576 [Lua] [player_slot_5] = 110000110c6567a:1 (string) 12:44:26.576 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.576 [Lua] [weave_name] = false (string) 12:44:26.576 [Lua] [player_slot_3] = 0:0 (string) 12:44:26.576 [Lua] [eac_authorized] = true (string) 12:44:26.576 [Lua] 12:44:26.576 [Lua] =======================Found valid lobby! 12:44:26.577 [Lua] 12:44:26.577 [Lua] [twitch_enabled] = false (string) 12:44:26.577 [Lua] [power_level] = 835 (string) 12:44:26.577 [Lua] [id] = 186000001ff9e00 (string) 12:44:26.577 [Lua] [num_players] = 2 (string) 12:44:26.577 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.577 [Lua] [host] = 110000113fd8f6d (string) 12:44:26.577 [Lua] [game_mode] = 2 (string) 12:44:26.577 [Lua] [is_private] = false (string) 12:44:26.577 [Lua] [level_key] = military (string) 12:44:26.577 [Lua] [name] = Lobby 186000001ff9e00 (string) 12:44:26.577 [Lua] [country_code] = TH (string) 12:44:26.577 [Lua] [difficulty] = hardest (string) 12:44:26.577 [Lua] [match_started] = true (string) 12:44:26.577 [Lua] [selected_level_key] = military (string) 12:44:26.577 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.577 [Lua] [quick_game] = false (string) 12:44:26.577 [Lua] [unique_server_name] = Tape (string) 12:44:26.577 [Lua] [matchmaking] = true (string) 12:44:26.577 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.577 [Lua] [player_slot_4] = 110000113fd8f6d:1 (string) 12:44:26.577 [Lua] [mechanism] = adventure (string) 12:44:26.577 [Lua] [player_slot_5] = 0:0 (string) 12:44:26.577 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.577 [Lua] [weave_name] = false (string) 12:44:26.577 [Lua] [player_slot_3] = 110000117ce40fe:1 (string) 12:44:26.577 [Lua] [eac_authorized] = true (string) 12:44:26.577 [Lua] 12:44:26.577 [Lua] =======================Found valid lobby! 12:44:26.578 [Lua] 12:44:26.578 [Lua] [twitch_enabled] = false (string) 12:44:26.578 [Lua] [power_level] = 824 (string) 12:44:26.578 [Lua] [id] = 186000001fdc233 (string) 12:44:26.578 [Lua] [num_players] = 3 (string) 12:44:26.578 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.578 [Lua] [host] = 110000102b93033 (string) 12:44:26.578 [Lua] [game_mode] = 2 (string) 12:44:26.578 [Lua] [is_private] = false (string) 12:44:26.578 [Lua] [level_key] = fort (string) 12:44:26.578 [Lua] [name] = Lobby 186000001fdc233 (string) 12:44:26.578 [Lua] [country_code] = TH (string) 12:44:26.578 [Lua] [difficulty] = harder (string) 12:44:26.578 [Lua] [match_started] = true (string) 12:44:26.578 [Lua] [selected_level_key] = fort (string) 12:44:26.578 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.578 [Lua] [quick_game] = true (string) 12:44:26.578 [Lua] [unique_server_name] = FLord (string) 12:44:26.578 [Lua] [matchmaking] = true (string) 12:44:26.578 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.578 [Lua] [player_slot_4] = 110000112f239eb:1 (string) 12:44:26.578 [Lua] [mechanism] = adventure (string) 12:44:26.578 [Lua] [player_slot_5] = 11000010363214b:1 (string) 12:44:26.578 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.578 [Lua] [weave_name] = false (string) 12:44:26.578 [Lua] [player_slot_3] = 110000102b93033:1 (string) 12:44:26.578 [Lua] [eac_authorized] = true (string) 12:44:26.578 [Lua] 12:44:26.578 [Lua] =======================Found valid lobby! 12:44:26.579 [Lua] 12:44:26.579 [Lua] [twitch_enabled] = false (string) 12:44:26.579 [Lua] [power_level] = 597 (string) 12:44:26.579 [Lua] [id] = 186000001feab9f (string) 12:44:26.579 [Lua] [num_players] = 1 (string) 12:44:26.579 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.579 [Lua] [host] = 11000010568403b (string) 12:44:26.579 [Lua] [time_of_search] = 1607258364 (string) 12:44:26.579 [Lua] [game_mode] = 2 (string) 12:44:26.579 [Lua] [is_private] = false (string) 12:44:26.579 [Lua] [level_key] = dlc_bogenhafen_city (string) 12:44:26.579 [Lua] [name] = Lobby 186000001feab9f (string) 12:44:26.579 [Lua] [country_code] = JP (string) 12:44:26.579 [Lua] [difficulty] = harder (string) 12:44:26.579 [Lua] [match_started] = true (string) 12:44:26.579 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 12:44:26.579 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.579 [Lua] [quick_game] = false (string) 12:44:26.579 [Lua] [unique_server_name] = kevin (string) 12:44:26.579 [Lua] [matchmaking] = true (string) 12:44:26.579 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.579 [Lua] [player_slot_4] = 0:0 (string) 12:44:26.579 [Lua] [mechanism] = adventure (string) 12:44:26.579 [Lua] [player_slot_5] = 11000010568403b:1 (string) 12:44:26.579 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.579 [Lua] [weave_name] = false (string) 12:44:26.579 [Lua] [player_slot_3] = 0:0 (string) 12:44:26.579 [Lua] [eac_authorized] = true (string) 12:44:26.579 [Lua] 12:44:26.579 [Lua] =======================Found valid lobby! 12:44:26.580 [Lua] 12:44:26.580 [Lua] [twitch_enabled] = false (string) 12:44:26.580 [Lua] [power_level] = 217 (string) 12:44:26.580 [Lua] [id] = 186000001ff82a2 (string) 12:44:26.580 [Lua] [num_players] = 3 (string) 12:44:26.580 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.580 [Lua] [host] = 1100001095538e0 (string) 12:44:26.580 [Lua] [game_mode] = 2 (string) 12:44:26.580 [Lua] [is_private] = false (string) 12:44:26.580 [Lua] [level_key] = military (string) 12:44:26.580 [Lua] [name] = Lobby 186000001ff82a2 (string) 12:44:26.580 [Lua] [country_code] = FR (string) 12:44:26.580 [Lua] [difficulty] = normal (string) 12:44:26.580 [Lua] [match_started] = true (string) 12:44:26.580 [Lua] [selected_level_key] = military (string) 12:44:26.580 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.580 [Lua] [quick_game] = true (string) 12:44:26.580 [Lua] [unique_server_name] = Ahlfredo (string) 12:44:26.580 [Lua] [matchmaking] = true (string) 12:44:26.580 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.580 [Lua] [player_slot_4] = 1100001005d7bb1:1 (string) 12:44:26.580 [Lua] [mechanism] = adventure (string) 12:44:26.580 [Lua] [player_slot_5] = 11000010488abfb:1 (string) 12:44:26.580 [Lua] [player_slot_2] = 1100001095538e0:1 (string) 12:44:26.580 [Lua] [weave_name] = false (string) 12:44:26.580 [Lua] [player_slot_3] = 0:0 (string) 12:44:26.580 [Lua] [eac_authorized] = true (string) 12:44:26.580 [Lua] 12:44:26.580 [Lua] =======================Found valid lobby! 12:44:26.581 [Lua] 12:44:26.581 [Lua] [twitch_enabled] = false (string) 12:44:26.581 [Lua] [power_level] = 287 (string) 12:44:26.581 [Lua] [id] = 186000001fb6481 (string) 12:44:26.581 [Lua] [num_players] = 2 (string) 12:44:26.581 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.581 [Lua] [host] = 11000013e51cb42 (string) 12:44:26.581 [Lua] [time_of_search] = 1607248508 (string) 12:44:26.581 [Lua] [game_mode] = 2 (string) 12:44:26.581 [Lua] [is_private] = false (string) 12:44:26.581 [Lua] [current_level_key] = inn_level (string) 12:44:26.581 [Lua] [name] = Lobby 186000001fb6481 (string) 12:44:26.581 [Lua] [level_key] = ground_zero (string) 12:44:26.581 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.581 [Lua] [difficulty] = normal (string) 12:44:26.581 [Lua] [match_started] = true (string) 12:44:26.581 [Lua] [selected_level_key] = ground_zero (string) 12:44:26.581 [Lua] [player_slot_4] = 110000135f2e5f0:1 (string) 12:44:26.581 [Lua] [quick_game] = false (string) 12:44:26.581 [Lua] [unique_server_name] = BLAZE2665 (string) 12:44:26.581 [Lua] [matchmaking] = true (string) 12:44:26.581 [Lua] [mechanism] = adventure (string) 12:44:26.581 [Lua] [country_code] = MY (string) 12:44:26.581 [Lua] [player_slot_1] = 11000013e51cb42:1 (string) 12:44:26.581 [Lua] [player_slot_5] = 0:0 (string) 12:44:26.581 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.581 [Lua] [weave_name] = false (string) 12:44:26.581 [Lua] [player_slot_3] = 0:0 (string) 12:44:26.581 [Lua] [eac_authorized] = true (string) 12:44:26.581 [Lua] 12:44:26.581 [Lua] =======================Found valid lobby! 12:44:26.583 [Lua] 12:44:26.583 [Lua] [twitch_enabled] = false (string) 12:44:26.583 [Lua] [power_level] = 386 (string) 12:44:26.583 [Lua] [id] = 186000001ffcacc (string) 12:44:26.583 [Lua] [num_players] = 3 (string) 12:44:26.583 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.583 [Lua] [host] = 11000010347914f (string) 12:44:26.583 [Lua] [time_of_search] = 1607258227 (string) 12:44:26.583 [Lua] [game_mode] = 2 (string) 12:44:26.583 [Lua] [is_private] = false (string) 12:44:26.583 [Lua] [level_key] = farmlands (string) 12:44:26.583 [Lua] [name] = Lobby 186000001ffcacc (string) 12:44:26.583 [Lua] [country_code] = US (string) 12:44:26.583 [Lua] [difficulty] = normal (string) 12:44:26.583 [Lua] [match_started] = true (string) 12:44:26.583 [Lua] [selected_level_key] = farmlands (string) 12:44:26.583 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.583 [Lua] [quick_game] = false (string) 12:44:26.583 [Lua] [unique_server_name] = Sgt. Tarkus (string) 12:44:26.583 [Lua] [matchmaking] = true (string) 12:44:26.583 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.583 [Lua] [player_slot_4] = 11000013f5aa45c:1 (string) 12:44:26.583 [Lua] [mechanism] = adventure (string) 12:44:26.583 [Lua] [player_slot_5] = 0:0 (string) 12:44:26.583 [Lua] [player_slot_2] = 11000010347914f:1 (string) 12:44:26.583 [Lua] [weave_name] = false (string) 12:44:26.583 [Lua] [player_slot_3] = 110000103c070c8:1 (string) 12:44:26.583 [Lua] [eac_authorized] = true (string) 12:44:26.583 [Lua] 12:44:26.583 [Lua] =======================Found valid lobby! 12:44:26.584 [Lua] 12:44:26.584 [Lua] [twitch_enabled] = false (string) 12:44:26.584 [Lua] [power_level] = 387 (string) 12:44:26.584 [Lua] [id] = 186000001ff6791 (string) 12:44:26.584 [Lua] [num_players] = 2 (string) 12:44:26.584 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.584 [Lua] [host] = 110000102be8170 (string) 12:44:26.584 [Lua] [game_mode] = 2 (string) 12:44:26.584 [Lua] [is_private] = false (string) 12:44:26.584 [Lua] [level_key] = magnus (string) 12:44:26.584 [Lua] [name] = Lobby 186000001ff6791 (string) 12:44:26.584 [Lua] [country_code] = US (string) 12:44:26.584 [Lua] [difficulty] = normal (string) 12:44:26.584 [Lua] [match_started] = true (string) 12:44:26.584 [Lua] [selected_level_key] = magnus (string) 12:44:26.584 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.584 [Lua] [quick_game] = false (string) 12:44:26.584 [Lua] [unique_server_name] = hvac2009 (string) 12:44:26.584 [Lua] [matchmaking] = true (string) 12:44:26.584 [Lua] [player_slot_1] = 0:0 (string) 12:44:26.584 [Lua] [player_slot_4] = 110000102be8170:1 (string) 12:44:26.584 [Lua] [mechanism] = adventure (string) 12:44:26.584 [Lua] [player_slot_5] = 110000108640882:1 (string) 12:44:26.584 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.584 [Lua] [weave_name] = false (string) 12:44:26.584 [Lua] [player_slot_3] = 0:0 (string) 12:44:26.584 [Lua] [eac_authorized] = true (string) 12:44:26.584 [Lua] 12:44:26.584 [Lua] =======================Found valid lobby! 12:44:26.585 [Lua] 12:44:26.585 [Lua] [twitch_enabled] = false (string) 12:44:26.585 [Lua] [power_level] = 370 (string) 12:44:26.585 [Lua] [id] = 186000001fb60af (string) 12:44:26.585 [Lua] [num_players] = 3 (string) 12:44:26.585 [Lua] [difficulty_tweak] = 0 (string) 12:44:26.585 [Lua] [host] = 110000104d6078b (string) 12:44:26.585 [Lua] [time_of_search] = 1607249225 (string) 12:44:26.585 [Lua] [game_mode] = 2 (string) 12:44:26.585 [Lua] [is_private] = false (string) 12:44:26.585 [Lua] [level_key] = nurgle (string) 12:44:26.585 [Lua] [name] = Lobby 186000001fb60af (string) 12:44:26.585 [Lua] [country_code] = US (string) 12:44:26.585 [Lua] [difficulty] = normal (string) 12:44:26.585 [Lua] [match_started] = true (string) 12:44:26.585 [Lua] [selected_level_key] = nurgle (string) 12:44:26.585 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:44:26.585 [Lua] [quick_game] = true (string) 12:44:26.585 [Lua] [unique_server_name] = Talmar00 (string) 12:44:26.585 [Lua] [matchmaking] = true (string) 12:44:26.585 [Lua] [player_slot_1] = 110000142e4fa4a:1 (string) 12:44:26.585 [Lua] [player_slot_4] = 110000104d6078b:1 (string) 12:44:26.585 [Lua] [mechanism] = adventure (string) 12:44:26.585 [Lua] [player_slot_5] = 0:0 (string) 12:44:26.585 [Lua] [player_slot_2] = 0:0 (string) 12:44:26.585 [Lua] [weave_name] = false (string) 12:44:26.585 [Lua] [player_slot_3] = 11000010110d4ad:1 (string) 12:44:26.585 [Lua] [eac_authorized] = true (string) 12:44:26.585 [Lua] 12:44:26.585 [Lua] =======================Found valid lobby! 12:44:41.456 [Window] Window => inactive 12:47:46.040 [Window] Window => active 12:47:47.716 [Lua] [Matchmaking] Joining lobby table: 0000000000D68E60. 12:47:47.716 [Lua] 12:47:47.716 [Lua] [join_by_lobby_browser] = true (boolean) 12:47:47.716 [Lua] [join_lobby_data] = table 12:47:47.716 [Lua] [twitch_enabled] = false (string) 12:47:47.716 [Lua] [power_level] = 835 (string) 12:47:47.716 [Lua] [id] = 186000001feeb01 (string) 12:47:47.716 [Lua] [num_players] = 2 (string) 12:47:47.716 [Lua] [difficulty_tweak] = 0 (string) 12:47:47.716 [Lua] [host] = 110000107640d64 (string) 12:47:47.716 [Lua] [game_mode] = 2 (string) 12:47:47.716 [Lua] [is_private] = false (string) 12:47:47.716 [Lua] [unique_server_name] = Waley (string) 12:47:47.716 [Lua] [level_key] = nurgle (string) 12:47:47.716 [Lua] [name] = Lobby 186000001feeb01 (string) 12:47:47.716 [Lua] [country_code] = TW (string) 12:47:47.716 [Lua] [difficulty] = cataclysm (string) 12:47:47.716 [Lua] [match_started] = true (string) 12:47:47.716 [Lua] [selected_level_key] = nurgle (string) 12:47:47.716 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:47:47.716 [Lua] [quick_game] = true (string) 12:47:47.716 [Lua] [valid] = true (boolean) 12:47:47.716 [Lua] [matchmaking] = true (string) 12:47:47.716 [Lua] [player_slot_1] = 11000011644f9f4:1 (string) 12:47:47.716 [Lua] [player_slot_4] = 110000107640d64:1 (string) 12:47:47.716 [Lua] [mechanism] = adventure (string) 12:47:47.716 [Lua] [player_slot_5] = 0:0 (string) 12:47:47.716 [Lua] [player_slot_2] = 0:0 (string) 12:47:47.716 [Lua] [weave_name] = false (string) 12:47:47.716 [Lua] [player_slot_3] = 0:0 (string) 12:47:47.716 [Lua] [eac_authorized] = true (string) 12:47:47.716 [Lua] 12:47:47.716 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:47:47.716 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 12:47:47.721 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 12:47:47.721 [Lua] [ChatManager][1]System: 正在开始握手 12:47:47.733 [Lua] [LobbyClient] Changed state from nil to joining 12:47:47.981 [Lua] [LobbyClient] Changed state from joining to joined 12:47:47.981 [Lua] [PartyManager] Leader is set to 110000107640d64 12:47:47.981 [Lua] [LobbyClient] connected to lobby, id: 186000001feeb01 12:47:47.981 [Lua] ====== Looking for host: 110000107640d64 12:47:47.984 [Lua] LobbyInternal.open_channel lobby: userdata: 0x010d1f88, to peer: 110000107640d64 channel: 1 12:47:47.984 [Lua] Connected to host: 110000107640d64, using channel: 1 12:47:47.985 [Lua] [Matchmaking] Joined lobby, checking network hash... 12:47:48.000 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Waley'... 12:47:49.579 [Lua] [Matchmaking] Connected, starting handshake... 12:47:49.579 [Lua] [Matchmaking] Starting handshake with host 110000107640d64 using client cookie HSC-0000849044-client-[110000102f442e8] 12:47:49.678 [Lua] [Matchmaking] Handshake successful (110000107640d64) (HSC-0000849044-client-[110000102f442e8]) (HSC-0000744844-host-[110000107640d64]) 12:47:49.680 [Lua] [Matchmaking] Handshake done, requesting to join game... 12:47:49.680 [Lua] bogenhafen 12:47:49.680 [Lua] vermintide_1 12:47:49.680 [Lua] lake_upgrade 12:47:49.680 [Lua] holly 12:47:49.680 [Lua] pre_order 12:47:49.680 [Lua] cog_upgrade 12:47:49.680 [Lua] lake 12:47:49.680 [Lua] cog 12:47:49.680 [Lua] scorpion 12:47:49.680 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000107640d64 12:47:49.781 [Lua] [Matchmaking] Successfully joined game after 0.10 seconds: lobby_id=186000001feeb01 host_id:Waley 12:47:49.781 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 12:47:49.781 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 12:47:49.781 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000107640d64 12:47:49.781 [Lua] [ChatManager][1]System: 正在请求档案 12:47:49.897 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:11000011644f9f4 | we:0 | dr:0 | bw:110000107640d64 | es:0 12:47:49.902 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 12:47:49.902 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 12:47:49.902 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 110000107640d64 12:47:49.903 [Lua] [ChatManager][1]System: 正在获取档案 12:47:50.016 [Lua] [ChatManager][1]System: 正在加入游戏…… 12:47:50.017 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 12:47:50.017 [Lua] TRANSITION start_lobby table: 0000000003806FC0 nil 12:47:50.017 [Lua] [GameNetworkManager] Leaving game... 12:47:50.017 [Lua] [GameNetworkManager] Shutting down game session host. 12:47:50.017 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:47:50.017 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:47:50.017 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=1074.46 12:47:50.018 [Lua] [IngameUI] menu view on_exit start_game_view 12:47:50.018 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:47:50.018 [Save] Saving `save_data` 12:47:50.018 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 12:47:50.018 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 12:47:50.020 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0151e930 12:47:50.021 [Save] Save done 12:47:50.034 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:47:51.521 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 12:47:52.024 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:47:52.024 [Lua] [Managers] Calling function on all managers: 12:47:52.025 [Lua] Clearing all global lookup lists 12:47:52.025 [Lua] [IngamePlayerListUI] - Destroy 12:47:52.025 [Lua] [GamePadEquipmentUI] - Destroy 12:47:52.025 [Lua] [EquipmentUI] - Destroy 12:47:52.025 [Lua] [GamePadAbilityUI] - Destroy 12:47:52.025 [Lua] [AbilityUI] - Destroy 12:47:52.026 [Lua] [IngameUI] destroy 12:47:52.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_5 12:47:52.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4 12:47:52.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_2 12:47:52.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_1 12:47:52.032 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_3 12:47:52.091 [Lua] [Managers] Destroying manager group: 12:47:52.098 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:47:52.170 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:47:52.170 [Lua] [PeerSM] 110000102f442e8 :: on_exit InGame 12:47:52.170 [Lua] [PeerSM] 110000102f442e8 :: on_enter Loading 12:47:52.170 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102f442e8 inn_level 0 12:47:52.170 warning: [Lua] Following data will be uploaded to Crashify: <> 12:47:52.170 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000102f442e8 "OtwakO" <> 12:47:52.171 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000012454C70; previous_state = InGame; party = table: 00000000114B9CC0; mechanism_manager = table: 00000000109272B0; network_transmit = table: 00000000001462E0; peer_id = "110000102f442e8"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1873822; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000996840 [3] _ = table: 0000000012454C70; new_state = Loading; old_state = InGame [4] self = table: 000000000038A790; peer_state_machines = table: 000000000033C9D0; peer_id = "110000102f442e8"; peer_state_machine = table: 000000000244B550; current_state = InGame [5] self = table: 0000000003618470; application_shutdown = nil; unit_spawner = table: 0000000000A42A30; world = [World]; unit_storage = table: 0000000000121660; units = table: 00000000001216F0; matchmaking_loading_context = table: 00000000003903F0 [6] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; params = table: 0000000002521280; scope_name = "StateIngame:on_exit" [7] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; notify = true; old_state = table: 0000000003618470 [8] self = table: 00000000025212F0; dt = 0.016727160662412643; t = 1096.5999835692346; new_state = table: 0000000002A3D900 [9] self = table: 0000000000097090; real_world_dt = 0.016727160662412643; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016727160662412643; t = 1096.5999835692346 [10] dt = 0.016727160662412643 [2] server = table: 000000000038A790; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9797967001795769; peer_id = "110000102f442e8"; [4] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 000000000033CA40; game_session = [GameSession]; game_network_manager = table: 000000001003E1A0; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 000000000033CA10; _joined_peers = table: 000000000023F7E0; voip = table: 000000000032BE00; environment_variation_id = 0; level_transition_handler = table: 000000000367FBA0; _connections = table: 00000000003083E0; lobby_host = table: 00000000037D14F0; level_key = "inn_level"; slot_allocator = table: 000000000033CA70; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000023F840; wanted_career_index = 1; _reserved_slots = table: 0000000000138C40; wanted_profile_index = 1; _connected_peers = table: 000000000023F810; player_manager = table: 00000000110D6AE0; _profile_requester = table: 00000000001627C0; network_transmit = table: 00000000001462E0; peers_completed_game_object_sync = table: 000000000033CAB0; peer_state_machines = table: 000000000033C9D0; network_event_delegate = table: 0000000000A3B090; [5] world_name = "level_world"; entity_system_bag = table: 00000000126E0A60; network_server = table: 000000000038A790; entity_system = table: 000000001266BBA0; parent = table: 0000000000097090; _new_state = table: 0000000002A3D900; _level_flow_events = table: 0000000000D80AD0; statistics_db = table: 000000000040F570; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000103948E0; profile_synchronizer = table: 000000000023F840; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001962060; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000A3B090; world = [World]; dt = 0.016727160662412643; peer_id = "110000102f442e8"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001115C3F0; network_transmit = table: 00000000001462E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 1074.4591140504926; _lobby_host = table: 00000000037D14F0; level_transition_handler = table: 000000000367FBA0; dice_keeper = table: 0000000000A42880; _quit_game = false; [6] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000003618470; [7] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000003618470; [8] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000003618470; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 00000000109C5380; <> <> 12:47:52.171 [Lua] [Matchmaking] unregister rpcs 12:47:52.171 [Lua] [Matchmaking] destroying 12:47:52.171 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 12:47:52.171 [Lua] [ChatManager] Unregistering channel 1 12:47:52.171 [Lua] [EnemyPackageLoader] network_context_destroyed 12:47:52.171 [Lua] [PartyManager] network_context_destroyed 12:47:52.171 [Lua] [GameMechanismManager] network_context_destroyed 12:47:52.171 [SteamVoip] Leaving room f4d05388d4936147 12:47:52.171 [SteamVoipClient] select_out(110000102f442e8, off) 12:47:52.171 [SteamVoip] Destroying room f4d05388d4936147 12:47:52.174 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 12:47:52.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient 12:47:52.175 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 12:47:52.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient 12:47:52.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:47:52.177 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 12:47:52.177 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 12:47:52.186 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 12:47:52.186 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, InventoryPackageSynchronizerClient 12:47:52.187 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 12:47:52.187 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient 12:47:52.187 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 12:47:52.188 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 12:47:52.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:47:52.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient 12:47:52.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:47:52.189 [EACServer] [20:47:52:189][Windows][EAC Server] [Info][Destroy] Called 12:47:52.192 [Lua] [LobbyHost] Destroying 12:47:52.193 [Lua] ############### UNLOADING PACKAGES ############### 12:47:52.193 [Lua] [Managers] Calling function on all managers: 12:47:52.194 [Lua] [Managers] Destroying manager group: 12:47:52.194 [Lua] [Gamestate] Enter state StateLoading 12:47:52.196 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:47:52.196 [Lua] registering RPCs 12:47:52.196 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000003806FC0 12:47:52.196 warning: [Lua] Setting up network client 12:47:52.196 [EAC] Connection reset 12:47:52.197 [EAC] Set platform user auth ticket 12:47:52.197 [Lua] [ChatManager] Setting up network context, host_peer_id:110000107640d64 my_peer_id:110000102f442e8 12:47:52.197 [Lua] [ChatManager] Registering channel 1 12:47:52.197 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000107640d64, own_peer_id=110000102f442e8) 12:47:52.197 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000107640d64, own_peer_id=110000102f442e8) 12:47:52.197 [Lua] [PartyManager] network_context_created (server_peer_id=110000107640d64, own_peer_id=110000102f442e8) 12:47:52.197 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 12:47:52.197 [Lua] [PartyManager] Leader is set to 110000107640d64 12:47:52.197 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:47:52.300 [EAC] Set host peer 110000107640d64 to state undetermined 12:47:52.300 [EAC] Validating host 110000107640d64 12:47:52.300 [Lua] EAC debug check 2 nil 12:47:52.385 [Lua] bad_state: denied_enter_game 12:47:52.385 [EAC] Connection reset 12:47:52.385 [Lua] [EnemyPackageLoader] network_context_destroyed 12:47:52.385 [Lua] StateLoading:create_popup [0] =[C]: in function callstack [1] @scripts/game_state/state_loading.lua:2232: in function create_popup [2] @scripts/game_state/state_loading.lua:803: in function _update_network [3] @scripts/game_state/state_loading.lua:633: in function update [4] @foundation/scripts/util/state_machine.lua:145: in function update [5] @scripts/boot.lua:842: in function game_update [6] @scripts/boot.lua:605:in function [1] self = table: 0000000000389470; error = "host_left_game"; header = "popup_error_topic"; action = "restart_as_server"; right_button = "menu_accept" [2] self = table: 0000000000389470; dt = 0.016861999407410622; bad_state = true; state = "denied_enter_game"; fail_reason = "host_left_game" [3] self = table: 0000000000389470; dt = 0.016861999407410622; t = 1096.9607709851116 [4] self = table: 00000000025212F0; dt = 0.016861999407410622; t = 1096.9607709851116 [5] self = table: 0000000000097090; real_world_dt = 0.016861999407410622; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016861999407410622; t = 1096.9607709851116 [6] dt = 0.016861999407410622 [1] _world_name = "loading_world"; _world = [World]; _joined_matchmaking_lobby = true; _menu_setup_done = false; parent = table: 0000000000097090; _network_transmit = table: 000000000AFEAD80; _lobby_client = table: 00000000102542A0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000108FC220; _registered_rpcs = true; _wanted_state = table: 0000000001D24420; _quickplay_bonus = false; _lobby_verified = true; _loadout_resync_state = "wait_for_rpc_load_level"; _machine = table: 0000000001D0EB60; _loading_view_setup_is_done = false; _level_transition_handler = table: 000000000367FBA0; _has_invitation_error = false; _profile_synchronizer = table: 0000000000246880; _input_manager = table: 0000000010D14570; _loading_view = table: 00000000014E48D0; _local_quickplay_bonus = false; _viewport = [Viewport]; [2] _world_name = "loading_world"; _world = [World]; _joined_matchmaking_lobby = true; _menu_setup_done = false; parent = table: 0000000000097090; _network_transmit = table: 000000000AFEAD80; _lobby_client = table: 00000000102542A0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000108FC220; _registered_rpcs = true; _wanted_state = table: 0000000001D24420; _quickplay_bonus = false; _lobby_verified = true; _loadout_resync_state = "wait_for_rpc_load_level"; _machine = table: 0000000001D0EB60; _loading_view_setup_is_done = false; _level_transition_handler = table: 000000000367FBA0; _has_invitation_error = false; _profile_synchronizer = table: 0000000000246880; _input_manager = table: 0000000010D14570; _loading_view = table: 00000000014E48D0; _local_quickplay_bonus = false; _viewport = [Viewport]; [3] _world_name = "loading_world"; _world = [World]; _joined_matchmaking_lobby = true; _menu_setup_done = false; parent = table: 0000000000097090; _network_transmit = table: 000000000AFEAD80; _lobby_client = table: 00000000102542A0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000108FC220; _registered_rpcs = true; _wanted_state = table: 0000000001D24420; _quickplay_bonus = false; _lobby_verified = true; _loadout_resync_state = "wait_for_rpc_load_level"; _machine = table: 0000000001D0EB60; _loading_view_setup_is_done = false; _level_transition_handler = table: 000000000367FBA0; _has_invitation_error = false; _profile_synchronizer = table: 0000000000246880; _input_manager = table: 0000000010D14570; _loading_view = table: 00000000014E48D0; _local_quickplay_bonus = false; _viewport = [Viewport]; [4] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000000389470; [5] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 00000000109C5380; 12:47:52.386 [Lua] PopupManager:queue_default_popup: 主机已关闭游戏。 您的连接已被断开。 错误 restart_as_server 接受 12:47:52.386 [Lua] LobbyClient close server channel 1 to 110000107640d64 12:47:52.386 [Lua] LobbyInternal.close_channel lobby: userdata: 0x010d1f88, channel: 1 12:47:52.401 [Connection] Dropped game chunk from 110000107640d64 because channel 1 can't communicate 12:47:53.306 [Connection] Dropped game chunk from 110000107640d64 because channel 1 can't communicate 12:47:54.378 [Handshaker] Lost connection 46 to 110000107640d64 12:47:55.047 [Lua] PopupManager:query_result returned result: restart_as_server 12:47:55.047 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen 12:47:56.049 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen 12:47:56.049 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:47:56.049 [Lua] [ChatManager] Unregistering channel 1 12:47:56.049 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:47:56.049 [Lua] [EnemyPackageLoader] network_context_destroyed 12:47:56.049 [Lua] [PartyManager] network_context_destroyed 12:47:56.049 [Lua] [GameMechanismManager] network_context_destroyed 12:47:56.049 [Lua] [Managers] Destroying manager group: 12:47:56.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:47:56.050 [Umbra] Unload tome 12:47:56.050 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 12:47:56.164 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:47:56.164 [Lua] [Gamestate] Enter StateTitleScreen 12:47:56.165 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 12:47:56.165 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 12:47:56.165 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 12:47:56.165 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 12:47:56.165 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 12:47:56.165 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 12:47:56.167 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 12:47:56.167 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 12:47:56.168 [Save] Loading `save_data` 12:47:56.168 [Save] Load done 12:47:56.185 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 12:47:56.280 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 12:47:56.280 [Lua] [Managers] Destroying manager group: 12:47:56.280 [Lua] [Gamestate] Enter state StateLoading 12:47:56.282 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 12:47:56.282 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 12:47:56.282 [Lua] [LobbyManager] Setting up network options 12:47:56.282 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 12:47:56.282 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 12:47:56.282 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 12:47:56.282 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 12:47:56.282 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 12:47:56.282 [Lua] LobbyManager:setup_network_options server_port: 27015 12:47:56.282 [Lua] state_loading_restart_network JOIN VIA STEAM 0 12:47:56.282 [Lua] registering RPCs 12:47:56.282 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 12:47:56.282 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 12:47:56.283 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:47:56.283 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:47:56.283 [Lua] [LevelTransitionHandler] load_level inn_level 0 12:47:56.283 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:47:56.283 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:47:56.283 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:47:56.283 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 12:47:56.283 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:47:56.283 [SteamVoip] Creating room ec578360ef98df3f 12:47:56.283 [SteamVoip] Joining room ec578360ef98df3f 12:47:56.283 [EAC] EAC server 110000102f442e8 is initializing 12:47:56.294 [EAC] Server is also client 110000102f442e8 12:47:56.294 [EACServer] [20:47:56:294][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7A2958FE0 LogLevel: Info. 12:47:56.294 [Lua] ### Created peer state machine for 110000102f442e8 12:47:56.294 [Lua] [PeerSM] 110000102f442e8 :: on_enter Connecting 12:47:56.294 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 12:47:56.294 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:47:56.297 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:47:56.297 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:47:56.297 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 12:47:56.297 [Lua] Set lobby begin: 12:47:56.297 [Lua] Set lobby end. 12:47:56.297 [Lua] [PSM] Peer 110000102f442e8 joined. Want to use profile index "5" and join party "nil" 12:47:56.297 [Lua] [LobbyHost] Changed state from 0 to creating 12:47:56.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:47:56.336 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:47:56.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:47:56.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:47:56.447 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:47:56.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:47:56.480 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:47:56.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:47:56.530 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:47:56.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:47:56.532 [Lua] [LobbyHost] Changed state from creating to joined 12:47:56.532 [Lua] [PartyManager] Leader is set to 110000102f442e8 12:47:56.532 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102f442e8 my_peer_id:110000102f442e8 12:47:56.532 [Lua] [ChatManager] Registering channel 1 12:47:56.532 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102f442e8, own_peer_id=110000102f442e8) 12:47:56.532 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102f442e8, own_peer_id=110000102f442e8) 12:47:56.532 [Lua] [PartyManager] network_context_created (server_peer_id=110000102f442e8, own_peer_id=110000102f442e8) 12:47:56.547 [Lua] [NetworkServer] Changing num_players from nil to 1 12:47:56.547 [Lua] Players: 1 12:47:56.547 [Lua] Set lobby begin: 12:47:56.547 [Lua] Lobby data num_players = 1 12:47:56.547 [Lua] Lobby data level_key = inn_level 12:47:56.547 [Lua] Lobby data game_mode = 3 12:47:56.547 [Lua] Lobby data matchmaking = false 12:47:56.547 [Lua] Set lobby end. 12:47:57.013 [Lua] PlayFabMirrorBase:_commit_internal 6 12:47:57.013 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:47:57.013 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:47:57.030 [Lua] commit result success 6 12:47:58.301 [Lua] player (110000102f442e8,1) was put into party 0 12:47:58.301 [Lua] [PeerSM] 110000102f442e8 :: on_exit Connecting 12:47:58.301 [Lua] [PeerSM] 110000102f442e8 :: on_enter Loading 12:47:58.301 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102f442e8 inn_level 0 12:47:58.301 warning: [Lua] Following data will be uploaded to Crashify: <> 12:47:58.301 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000102f442e8 "OtwakO" <> 12:47:58.301 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010AE5C70; previous_state = Connecting; party = table: 00000000014E4940; mechanism_manager = table: 00000000109272B0; network_transmit = table: 0000000001DFE750; peer_id = "110000102f442e8"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12759232; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B0D64F0 [3] _ = table: 0000000010AE5C70; new_state = Loading; old_state = Connecting [4] self = table: 0000000001DF4060; dt = 0.017058499157428741; state_data = table: 0000000010AE5C70; new_state = Loading [5] self = table: 0000000000996F60; dt = 0.017058499157428741; peer_state_machines = table: 0000000010A3D950; joined_peers = table: 0000000009575060; game_session = nil; peer_id = "110000102f442e8"; peer_state_machine = table: 0000000001DF4060 [6] self = table: 000000000B178660; dt = 0.017058499157428741 [7] self = table: 000000000B178660; dt = 0.017058499157428741; t = 1102.8765800576657 [8] self = table: 00000000025212F0; dt = 0.017058499157428741; t = 1102.8765800576657 [9] self = table: 0000000000097090; real_world_dt = 0.017058499157428741; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017058499157428741; t = 1102.8765800576657 [10] dt = 0.017058499157428741 [2] server = table: 0000000000996F60; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9737286008894444; peer_id = "110000102f442e8"; [4] current_state = Loading; function_memoize = table: 0000000010AE5CA0; state_data = table: 0000000010AE5C70; [5] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 0000000009528E50; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 0000000000996F90; _joined_peers = table: 0000000009575060; voip = table: 0000000001DB2220; environment_variation_id = 0; level_transition_handler = table: 000000000222FAB0; _connections = table: 00000000012696D0; lobby_host = table: 0000000010DDBD60; level_key = "inn_level"; slot_allocator = table: 0000000009528E80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000235EFD0; wanted_career_index = 1; _reserved_slots = table: 0000000001E63D70; wanted_profile_index = 5; _connected_peers = table: 000000000235EFA0; player_manager = table: 00000000110D6AE0; _profile_requester = table: 0000000002E22B20; network_transmit = table: 0000000001DFE750; peers_completed_game_object_sync = table: 0000000010A3D920; peer_state_machines = table: 0000000010A3D950; network_event_delegate = table: 00000000028606C0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _lobby_host = table: 0000000010DDBD60; _has_invitation_error = false; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000028606C0; _registered_rpcs = true; _wanted_state = table: 00000000102EB2E0; _machine = table: 0000000002261BD0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _profile_synchronizer = table: 000000000235EFD0; _network_transmit = table: 0000000001DFE750; _network_server = table: 0000000000996F60; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000222FAB0; _should_start_breed_loading = true; _level_key = "inn_level"; _loading_view = table: 0000000001A29500; _loadout_resync_state = "check_resync"; _input_manager = table: 0000000002F56440; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _lobby_host = table: 0000000010DDBD60; _has_invitation_error = false; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000028606C0; _registered_rpcs = true; _wanted_state = table: 00000000102EB2E0; _machine = table: 0000000002261BD0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _profile_synchronizer = table: 000000000235EFD0; _network_transmit = table: 0000000001DFE750; _network_server = table: 0000000000996F60; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000222FAB0; _should_start_breed_loading = true; _level_key = "inn_level"; _loading_view = table: 0000000001A29500; _loadout_resync_state = "check_resync"; _input_manager = table: 0000000002F56440; [8] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B178660; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 000000000AD925E0; <> <> 12:47:58.301 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:48:03.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:48:03.717 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:48:03.733 [Lua] [LevelTransitionHandler] Level load completed! 12:48:03.733 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12759232 - use_random_directors: true - overriden_conflict: nil 12:48:03.737 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:48:03.737 [Lua] checking dlc's against conflict directors 12:48:03.737 [Lua] number of factions to include 3 12:48:03.737 [Lua] number of factions added 3 12:48:03.737 [Lua] --- --- --- 12:48:03.737 [Lua] Starting... difficulty 'normal' 12:48:03.737 [Lua] These are the starting conflict directors: 12:48:03.737 [Lua] inn_level 12:48:03.737 [Lua] --- --- --- 12:48:03.737 [Lua] 12:48:03.737 [Lua] DONE! Found the following directors: 12:48:03.737 [Lua] (free: 35), Master hash is: 12:48:03.737 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:48:03.737 [Lua] load_startup_enemy_packages: -------------- 12:48:03.737 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:48:03.737 [Lua] critter_rat 12:48:03.750 [Lua] ### Sending rpc_level_loaded 12:48:03.750 [Lua] #### Has state machine: true, peer_id: 110000102f442e8, level_id: 50 12:48:03.750 [Lua] Peer 110000102f442e8 has loaded the level and all enemies are loaded 12:48:03.767 [Lua] [PeerSM] 110000102f442e8 :: on_exit Loading 12:48:03.767 [Lua] [PeerSM] 110000102f442e8 :: on_enter LoadingProfilePackages 12:48:03.767 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f442e8 inventory_sync_id:0 my_peer_id:110000102f442e8 12:48:03.767 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f442e8 inventory_sync_id:0 my_peer_id:110000102f442e8 12:48:03.783 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 12:48:03.783 [Lua] [PeerSM] 110000102f442e8 :: on_exit LoadingProfilePackages 12:48:03.783 [Lua] [PeerSM] 110000102f442e8 :: on_enter WaitingForEnterGame 12:48:03.784 [Lua] ### Sending rpc_level_loaded 12:48:03.784 [Lua] #### Has state machine: false, peer_id: 110000102f442e8, level_id: 50 12:48:03.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:48:03.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:48:03.801 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 12:48:03.801 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:48:03.801 [Lua] Starting async level spawning of levels/inn/world 12:48:03.802 [Umbra] Init version: 3.4.15 :: 16 threads 12:48:04.041 [Lua] Async level spawning done 12:48:04.041 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:48:05.012 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:48:05.012 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:48:05.012 [Lua] Set lobby begin: 12:48:05.012 [Lua] Lobby data host = 110000102f442e8 12:48:05.012 [Lua] Lobby data level_key = inn_level 12:48:05.012 [Lua] Lobby data game_mode = 3 12:48:05.012 [Lua] Lobby data country_code = TW 12:48:05.012 [Lua] Lobby data unique_server_name = OtwakO 12:48:05.012 [Lua] Lobby data num_players = 1 12:48:05.013 [Lua] Lobby data matchmaking = false 12:48:05.013 [Lua] Set lobby end. 12:48:05.013 [Lua] [Managers] Destroying manager group: 12:48:05.020 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:48:05.020 [Lua] [Gamestate] Enter StateIngame HOST 12:48:05.020 [Lua] [Managers] Calling function on all managers: 12:48:05.021 [Lua] <>level = inn_level<> 12:48:05.021 [Lua] Set lobby begin: 12:48:05.021 [Lua] Lobby data host = 110000102f442e8 12:48:05.021 [Lua] Lobby data level_key = inn_level 12:48:05.021 [Lua] Lobby data game_mode = 3 12:48:05.021 [Lua] Lobby data selected_level_key = inn_level 12:48:05.021 [Lua] Lobby data country_code = TW 12:48:05.021 [Lua] Lobby data unique_server_name = OtwakO 12:48:05.021 [Lua] Lobby data num_players = 1 12:48:05.021 [Lua] Lobby data matchmaking = false 12:48:05.021 [Lua] Set lobby end. 12:48:05.021 [Lua] [StateIngame] Server ingame 12:48:05.025 [Lua] Set lobby begin: 12:48:05.025 [Lua] Lobby data level_key = inn_level 12:48:05.025 [Lua] Lobby data selected_level_key = inn_level 12:48:05.025 [Lua] Lobby data unique_server_name = OtwakO 12:48:05.025 [Lua] Lobby data matchmaking = false 12:48:05.026 [Lua] Lobby data host = 110000102f442e8 12:48:05.026 [Lua] Lobby data country_code = TW 12:48:05.026 [Lua] Lobby data game_mode = 3 12:48:05.026 [Lua] Lobby data difficulty_tweak = 0 12:48:05.026 [Lua] Lobby data difficulty = normal 12:48:05.026 [Lua] Lobby data num_players = 1 12:48:05.026 [Lua] Set lobby end. 12:48:05.026 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 12:48:05.026 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 12:48:05.026 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:48:05.026 [Lua] [Matchmaking] initializing 12:48:05.026 [Lua] [Matchmaking] my_peer_id: 110000102f442e8, I am server 12:48:05.026 [Lua] [Matchmaking] register rpcs 12:48:05.026 [Lua] GameNetworkManager:init... creating game session 12:48:05.026 [Lua] Host GameSession.make_game_session_host with session: 12:48:05.026 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:48:05.026 [Lua] [GameNetworkManager] My own peer_id = 110000102f442e8 12:48:05.026 [Lua] [GameNetworkManager] self.is_server = true 12:48:05.026 [Network] Setting artificial MTU limit to 65536 12:48:05.026 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 12:48:05.033 [Lua] Switching ConflictSettings: to: inn_level 12:48:05.033 [Lua] pacing=disabled 12:48:05.033 [Lua] roaming=nil 12:48:05.033 [Lua] disabled=false 12:48:05.033 [Lua] pack_spawning=disabled 12:48:05.033 [Lua] contained_breeds=nil 12:48:05.033 [Lua] boss=disabled 12:48:05.033 [Lua] horde=disabled 12:48:05.033 [Lua] specials=disabled 12:48:05.033 [Lua] name=inn_level 12:48:05.033 [Lua] intensity=disabled 12:48:05.033 [Lua] --- 12:48:05.033 [Lua] [LevelAnalysis] set_random_seed( 12759232) 12:48:05.036 [Lua] [AIInterestPointSystem] Level Seed: 12759232 12:48:05.036 [Lua] 12:48:05.036 [Lua] [entity_system_bag] = table 12:48:05.036 [Lua] [entity_system_bag] = metatable 12:48:05.036 [Lua] [startup_data] = table 12:48:05.036 [Lua] [entity_manager] = table 12:48:05.036 [Lua] [entity_manager] = metatable 12:48:05.036 [Lua] [unit_spawner] = table 12:48:05.036 [Lua] [unit_spawner] = metatable 12:48:05.036 [Lua] [unit_storage] = table 12:48:05.036 [Lua] [unit_storage] = metatable 12:48:05.036 [Lua] [dice_keeper] = table 12:48:05.036 [Lua] [dice_keeper] = metatable 12:48:05.036 [Lua] [is_server] = true (boolean) 12:48:05.036 [Lua] [world] = [World] 12:48:05.036 [Lua] [system_api] = table 12:48:05.036 [Lua] [entity_system] = table 12:48:05.036 [Lua] [entity_system] = metatable 12:48:05.036 [Lua] [network_lobby] = table 12:48:05.036 [Lua] [network_lobby] = metatable 12:48:05.036 [Lua] [profile_synchronizer] = table 12:48:05.036 [Lua] [profile_synchronizer] = metatable 12:48:05.036 [Lua] [level_transition_handler] = table 12:48:05.036 [Lua] [level_transition_handler] = metatable 12:48:05.036 [Lua] [num_local_human_players] = 1 (number) 12:48:05.036 [Lua] [statistics_db] = table 12:48:05.036 [Lua] [statistics_db] = metatable 12:48:05.036 [Lua] [network_server] = table 12:48:05.036 [Lua] [network_server] = metatable 12:48:05.036 [Lua] [input_manager] = table 12:48:05.036 [Lua] [input_manager] = metatable 12:48:05.036 [Lua] [network_clock] = table 12:48:05.036 [Lua] [network_clock] = metatable 12:48:05.036 [Lua] [network_transmit] = table 12:48:05.036 [Lua] [network_transmit] = metatable 12:48:05.036 [Lua] [free_flight_manager] = table 12:48:05.036 [Lua] [free_flight_manager] = metatable 12:48:05.036 [Lua] [network_manager] = table 12:48:05.036 [Lua] [network_manager] = metatable 12:48:05.036 [Lua] [network_event_delegate] = table 12:48:05.036 [Lua] [network_event_delegate] = metatable 12:48:05.036 [Lua] 12:48:05.036 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:48:05.036 [Lua] ignoring extension VersusInteractObjectiveExtension 12:48:05.036 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:48:05.036 [Lua] ignoring extension VersusSocketObjectiveExtension 12:48:05.036 [Lua] ignoring extension VersusTargetObjectiveExtension 12:48:05.036 [Lua] ignoring extension VersusMissionObjectiveExtension 12:48:05.037 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:48:05.038 [Lua] [AchievementManager] Achievements using the steam platform 12:48:05.084 [Lua] [StateIngame] Level seed: 12759232 12:48:05.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:48:05.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:48:05.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:48:05.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:48:05.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 12:48:05.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 12:48:05.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 12:48:05.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 12:48:05.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 12:48:05.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 12:48:05.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 12:48:05.091 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_5, async-read, 12:48:05.091 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read, 12:48:05.091 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_2, async-read, 12:48:05.091 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_1, async-read, 12:48:05.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 12:48:05.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 12:48:05.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 12:48:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_3, async-read, 12:48:05.094 [Lua] [LevelAnalysis] set_random_seed( 12759232) 12:48:05.098 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 12:48:05.098 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 12:48:05.098 [Lua] [IngameUI] init 12:48:05.111 [SteamVoipClient] select_out(110000102f442e8, off) 12:48:05.115 [Lua] cb_razer_chroma_setup 12:48:05.153 [Lua] [Matchmaking] Cancelling matchmaking 12:48:05.153 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:48:05.153 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:48:05.153 [Lua] Set lobby begin: 12:48:05.153 [Lua] Lobby data level_key = inn_level 12:48:05.153 [Lua] Lobby data power_level = 0 12:48:05.153 [Lua] Lobby data selected_level_key = inn_level 12:48:05.153 [Lua] Lobby data unique_server_name = OtwakO 12:48:05.153 [Lua] Lobby data matchmaking = false 12:48:05.153 [Lua] Lobby data host = 110000102f442e8 12:48:05.153 [Lua] Lobby data country_code = TW 12:48:05.153 [Lua] Lobby data game_mode = 3 12:48:05.153 [Lua] Lobby data difficulty_tweak = 0 12:48:05.153 [Lua] Lobby data difficulty = normal 12:48:05.153 [Lua] Lobby data num_players = 1 12:48:05.153 [Lua] Set lobby end. 12:48:05.154 [Flow] complete_skittergate_legend true 12:48:05.154 [Flow] complete_all_helmgart_levels_recruit true 12:48:05.155 [Flow] WitchHunterLevel:35 12:48:05.155 [Flow] LeaderYes 12:48:05.155 [Flow] ALL PC XP:304250 12:48:05.155 [Flow] Has "bogenhafen" DLC:true 12:48:05.155 [Flow] WH XP:60850 12:48:05.155 [Flow] Number of crafted items:3916 12:48:05.155 [Flow] Has "pre_order" DLC:true 12:48:05.155 [Flow] Sum of Powe Levels:1500 12:48:05.155 [Flow] lodestone diff 1:false 12:48:05.156 [Flow] magnus and forest activated 12:48:05.156 [Flow] magnus and forest activated 12:48:05.156 [Flow] cemetery and forest activated 12:48:05.156 [Flow] magnus and cemetery 12:48:05.156 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:48:05.156 [Flow] ALL RUNES ACTIVATED 12:48:05.156 [Flow] magnus and forest activated 12:48:05.156 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:48:05.156 [Flow] ALL RUNES ACTIVATED 12:48:05.156 [Flow] cemetery and forest activated 12:48:05.156 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:48:05.156 [Flow] ALL RUNES ACTIVATED 12:48:05.156 [Flow] magnus and forest activated 12:48:05.156 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:48:05.156 [Flow] ALL RUNES ACTIVATED 12:48:05.156 [Flow] magnus and cemetery 12:48:05.156 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:48:05.156 [Flow] ALL RUNES ACTIVATED 12:48:05.156 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:48:05.158 [Lua] CurrentConflictSettings inn_level 12:48:05.158 [Lua] [ConflictDirector] conflict_director is ai_ready 12:48:05.158 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:48:05.158 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:48:05.160 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:48:05.160 [Lua] Forming navigation groups in one frame 12:48:05.160 [Lua] Forming navigation groups 12:48:05.178 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 12:48:05.178 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 12:48:05.178 [Lua] number of nav groups: 41 12:48:05.179 [Lua] number of refined nav groups : 23 12:48:05.180 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 12:48:05.180 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:48:05.181 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:48:05.181 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 12:48:05.183 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:48:05.183 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:48:05.183 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:48:05.183 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 12:48:05.183 [Lua] [Managers] Calling function on all managers: 12:48:05.183 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:48:05.214 [Lua] [PeerSM] 110000102f442e8 :: on_exit WaitingForEnterGame 12:48:05.214 [Lua] [PeerSM] 110000102f442e8 :: on_enter WaitingForGameObjectSync 12:48:05.372 [Lua] player (110000102f442e8,1) was put into party 1 12:48:05.372 [Lua] [IngamePlayerListUI] - Destroy 12:48:05.372 [Lua] [GamePadEquipmentUI] - Destroy 12:48:05.372 [Lua] [EquipmentUI] - Destroy 12:48:05.372 [Lua] [GamePadAbilityUI] - Destroy 12:48:05.372 [Lua] [AbilityUI] - Destroy 12:48:05.381 [Lua] Assigning peer(110000102f442e8:1) to profile(5) career(1) 12:48:05.381 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102f442e8) local_player_id(1) profile_index(5) career_index(1) 12:48:05.381 [Lua] Set lobby begin: 12:48:05.381 [Lua] Lobby data player_slot_1 = 0:0 12:48:05.381 [Lua] Lobby data level_key = inn_level 12:48:05.381 [Lua] Lobby data power_level = 0 12:48:05.381 [Lua] Lobby data selected_level_key = inn_level 12:48:05.381 [Lua] Lobby data player_slot_4 = 0:0 12:48:05.382 [Lua] Lobby data difficulty = normal 12:48:05.382 [Lua] Lobby data unique_server_name = OtwakO 12:48:05.382 [Lua] Lobby data matchmaking = false 12:48:05.382 [Lua] Lobby data host = 110000102f442e8 12:48:05.382 [Lua] Lobby data country_code = TW 12:48:05.382 [Lua] Lobby data game_mode = 3 12:48:05.382 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:48:05.382 [Lua] Lobby data player_slot_2 = 0:0 12:48:05.382 [Lua] Lobby data difficulty_tweak = 0 12:48:05.382 [Lua] Lobby data player_slot_3 = 0:0 12:48:05.382 [Lua] Lobby data num_players = 1 12:48:05.382 [Lua] Set lobby end. 12:48:05.382 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102f442e8 12:48:05.382 [Lua] 12:48:05.382 [Lua] [wwise/one_handed_swords] = false (boolean) 12:48:05.382 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 12:48:05.382 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 12:48:05.382 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 12:48:05.382 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05] = false (boolean) 12:48:05.382 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:48:05.382 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:48:05.382 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 12:48:05.382 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 12:48:05.382 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 12:48:05.382 [Lua] 12:48:05.382 [Lua] 12:48:05.382 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 12:48:05.382 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean) 12:48:05.382 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 12:48:05.382 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean) 12:48:05.382 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 12:48:05.382 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 12:48:05.382 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:48:05.382 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:48:05.382 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05] = false (boolean) 12:48:05.382 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:48:05.382 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 12:48:05.382 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:48:05.382 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean) 12:48:05.382 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 12:48:05.382 [Lua] [wwise/one_handed_swords] = false (boolean) 12:48:05.382 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 12:48:05.382 [Lua] 12:48:05.382 [Lua] [PeerSM] 110000102f442e8 :: on_exit WaitingForGameObjectSync 12:48:05.382 [Lua] [PeerSM] 110000102f442e8 :: on_enter WaitingForPlayers 12:48:05.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 12:48:05.382 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 12:48:05.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:48:05.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:48:05.386 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f442e8 inventory_sync_id:1 my_peer_id:110000102f442e8 12:48:05.390 [Lua] [PeerSM] 110000102f442e8 :: on_exit WaitingForPlayers 12:48:05.390 [Lua] [PeerSM] 110000102f442e8 :: on_enter InGame 12:48:05.397 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f442e8 inventory_sync_id:1 my_peer_id:110000102f442e8 12:48:05.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:48:05.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:48:05.397 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 12:48:05.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:48:05.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:48:05.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:48:05.397 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 12:48:05.397 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 12:48:05.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, InventoryPackageSynchronizerClient, async-read, 12:48:05.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:48:05.397 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 12:48:05.397 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 12:48:05.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:48:05.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:48:05.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read, 12:48:05.397 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 12:48:05.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:48:05.423 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:48:05.424 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:48:05.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:48:05.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:48:05.474 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:48:05.475 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:48:05.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:48:05.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:48:05.524 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:48:05.525 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:48:05.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 12:48:05.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 12:48:05.576 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 12:48:05.577 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:48:05.577 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:48:06.029 [Flow] DISABLE 12:48:06.198 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:48:06.198 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:48:06.200 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 12:48:06.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 12:48:06.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 12:48:06.353 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 12:48:06.482 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 12:48:06.482 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 12:48:06.483 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 12:48:06.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 12:48:06.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 12:48:06.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 12:48:06.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 12:48:06.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 12:48:06.818 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:48:06.952 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:48:06.952 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:48:06.953 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 12:48:07.224 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 12:48:07.224 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 12:48:07.225 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 12:48:07.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 12:48:07.597 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 12:48:07.598 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05 12:48:07.663 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05 12:48:07.663 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05 12:48:07.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 12:48:07.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 12:48:07.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 12:48:07.731 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 12:48:07.780 [Window] Window => inactive 12:48:07.832 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 12:48:07.832 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 12:48:07.833 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 12:48:07.919 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 12:48:07.919 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 12:48:07.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 12:48:08.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 12:48:08.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 12:48:08.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 12:48:08.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 12:48:08.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 12:48:08.147 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 12:48:08.289 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 12:48:08.289 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 12:48:08.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 12:48:08.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 12:48:08.396 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 12:48:08.417 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 12:48:08.436 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:48:08.437 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:48:08.437 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:48:08.462 [Lua] Players are leaving the safe zone 12:48:08.776 [Lua] StateInGameRunning:_game_actually_starts() 12:48:08.776 [Lua] ################################################################################################################# 12:48:08.776 [Lua] [Loading Time]: 00:00:12 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:48:08.776 [Lua] ################################################################################################################# 12:48:08.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 12:48:08.793 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 12:48:08.993 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 12:48:08.993 [Lua] Commit load time data 12:48:10.285 [Lua] Set lobby begin: 12:48:10.285 [Lua] Lobby data player_slot_1 = 0:0 12:48:10.285 [Lua] Lobby data level_key = inn_level 12:48:10.285 [Lua] Lobby data power_level = 835 12:48:10.285 [Lua] Lobby data selected_level_key = inn_level 12:48:10.285 [Lua] Lobby data player_slot_4 = 0:0 12:48:10.285 [Lua] Lobby data difficulty = normal 12:48:10.286 [Lua] Lobby data unique_server_name = OtwakO 12:48:10.286 [Lua] Lobby data matchmaking = false 12:48:10.286 [Lua] Lobby data host = 110000102f442e8 12:48:10.286 [Lua] Lobby data country_code = TW 12:48:10.286 [Lua] Lobby data game_mode = 3 12:48:10.286 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:48:10.286 [Lua] Lobby data player_slot_2 = 0:0 12:48:10.286 [Lua] Lobby data difficulty_tweak = 0 12:48:10.286 [Lua] Lobby data player_slot_3 = 0:0 12:48:10.286 [Lua] Lobby data num_players = 1 12:48:10.286 [Lua] Set lobby end. 12:48:11.487 [Window] Window => active 12:48:15.811 [Lua] [IngameUI] menu view on_enter start_game_view 12:48:15.815 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e8f18e0 12:48:15.815 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:48:15.818 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 12:48:15.818 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:48:15.819 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 12:48:15.819 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 12:48:15.877 [Lua] PlayFabMirrorBase:_commit_internal 7 12:48:15.877 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:48:15.879 [Lua] generate_backend_stats 110000102f442e8:1 12:48:15.900 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:48:15.900 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:48:15.909 [Lua] commit result success 7 12:48:17.077 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 12:48:17.077 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:48:17.077 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 12:48:17.077 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 12:48:17.077 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 12:48:17.077 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 12:48:17.077 [Lua] 12:48:17.077 [Lua] [1] = table 12:48:17.077 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 12:48:17.077 [Lua] [difficulties] = table 12:48:17.077 [Lua] [1] = normal (string) 12:48:17.077 [Lua] [2] = hard (string) 12:48:17.077 [Lua] [3] = harder (string) 12:48:17.077 [Lua] [4] = hardest (string) 12:48:17.077 [Lua] [5] = cataclysm (string) 12:48:17.077 [Lua] [6] = any (string) 12:48:17.077 [Lua] [levels] = table 12:48:17.077 [Lua] [1] = dlc_bogenhafen_city (string) 12:48:17.077 [Lua] [2] = farmlands (string) 12:48:17.077 [Lua] [3] = ussingen (string) 12:48:17.077 [Lua] [4] = elven_ruins (string) 12:48:17.077 [Lua] [5] = ground_zero (string) 12:48:17.077 [Lua] [6] = fort (string) 12:48:17.077 [Lua] [7] = dlc_portals (string) 12:48:17.077 [Lua] [8] = catacombs (string) 12:48:17.077 [Lua] [9] = dlc_castle (string) 12:48:17.077 [Lua] [10] = plaza (string) 12:48:17.077 [Lua] [11] = crater (string) 12:48:17.077 [Lua] [12] = dlc_bogenhafen_slum (string) 12:48:17.077 [Lua] [13] = skaven_stronghold (string) 12:48:17.077 [Lua] [14] = military (string) 12:48:17.077 [Lua] [15] = mines (string) 12:48:17.077 [Lua] [16] = forest_ambush (string) 12:48:17.077 [Lua] [17] = cemetery (string) 12:48:17.077 [Lua] [18] = magnus (string) 12:48:17.078 [Lua] [19] = nurgle (string) 12:48:17.078 [Lua] [20] = bell (string) 12:48:17.078 [Lua] [21] = warcamp (string) 12:48:17.078 [Lua] [22] = dlc_celebrate_crawl (string) 12:48:17.078 [Lua] [23] = skittergate (string) 12:48:17.078 [Lua] [24] = dlc_bastion (string) 12:48:17.078 [Lua] [25] = any (string) 12:48:17.078 [Lua] [game_mode_key] = adventure (string) 12:48:17.078 [Lua] [2] = table 12:48:17.078 [Lua] [game_mode_key] = adventure (string) 12:48:17.078 [Lua] [difficulties] = table 12:48:17.078 [Lua] [1] = normal (string) 12:48:17.078 [Lua] [2] = hard (string) 12:48:17.078 [Lua] [3] = harder (string) 12:48:17.078 [Lua] [4] = hardest (string) 12:48:17.078 [Lua] [5] = cataclysm (string) 12:48:17.078 [Lua] [6] = any (string) 12:48:17.078 [Lua] [levels] = table 12:48:17.078 [Lua] [1] = dlc_bogenhafen_city (string) 12:48:17.078 [Lua] [2] = farmlands (string) 12:48:17.078 [Lua] [3] = ussingen (string) 12:48:17.078 [Lua] [4] = elven_ruins (string) 12:48:17.078 [Lua] [5] = ground_zero (string) 12:48:17.078 [Lua] [6] = fort (string) 12:48:17.078 [Lua] [7] = dlc_portals (string) 12:48:17.078 [Lua] [8] = catacombs (string) 12:48:17.078 [Lua] [9] = dlc_castle (string) 12:48:17.078 [Lua] [10] = plaza (string) 12:48:17.078 [Lua] [11] = crater (string) 12:48:17.078 [Lua] [12] = dlc_bogenhafen_slum (string) 12:48:17.078 [Lua] [13] = skaven_stronghold (string) 12:48:17.078 [Lua] [14] = military (string) 12:48:17.078 [Lua] [15] = mines (string) 12:48:17.078 [Lua] [16] = forest_ambush (string) 12:48:17.078 [Lua] [17] = cemetery (string) 12:48:17.078 [Lua] [18] = magnus (string) 12:48:17.078 [Lua] [19] = nurgle (string) 12:48:17.078 [Lua] [20] = bell (string) 12:48:17.078 [Lua] [21] = warcamp (string) 12:48:17.078 [Lua] [22] = dlc_celebrate_crawl (string) 12:48:17.078 [Lua] [23] = skittergate (string) 12:48:17.078 [Lua] [24] = dlc_bastion (string) 12:48:17.078 [Lua] [25] = any (string) 12:48:17.078 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 12:48:17.078 [Lua] [5] = table 12:48:17.078 [Lua] [game_mode_key] = adventure (string) 12:48:17.078 [Lua] [difficulties] = table 12:48:17.078 [Lua] [1] = normal (string) 12:48:17.078 [Lua] [2] = hard (string) 12:48:17.078 [Lua] [3] = harder (string) 12:48:17.078 [Lua] [4] = hardest (string) 12:48:17.078 [Lua] [5] = cataclysm (string) 12:48:17.078 [Lua] [6] = any (string) 12:48:17.078 [Lua] [levels] = table 12:48:17.078 [Lua] [1] = dlc_bogenhafen_city (string) 12:48:17.078 [Lua] [2] = farmlands (string) 12:48:17.078 [Lua] [3] = ussingen (string) 12:48:17.078 [Lua] [4] = elven_ruins (string) 12:48:17.078 [Lua] [5] = ground_zero (string) 12:48:17.078 [Lua] [6] = fort (string) 12:48:17.078 [Lua] [7] = dlc_portals (string) 12:48:17.078 [Lua] [8] = catacombs (string) 12:48:17.078 [Lua] [9] = dlc_castle (string) 12:48:17.078 [Lua] [10] = plaza (string) 12:48:17.078 [Lua] [11] = crater (string) 12:48:17.078 [Lua] [12] = dlc_bogenhafen_slum (string) 12:48:17.078 [Lua] [13] = skaven_stronghold (string) 12:48:17.078 [Lua] [14] = military (string) 12:48:17.078 [Lua] [15] = mines (string) 12:48:17.078 [Lua] [16] = forest_ambush (string) 12:48:17.078 [Lua] [17] = cemetery (string) 12:48:17.078 [Lua] [18] = magnus (string) 12:48:17.078 [Lua] [19] = nurgle (string) 12:48:17.078 [Lua] [20] = bell (string) 12:48:17.078 [Lua] [21] = warcamp (string) 12:48:17.078 [Lua] [22] = dlc_celebrate_crawl (string) 12:48:17.078 [Lua] [23] = skittergate (string) 12:48:17.078 [Lua] [24] = dlc_bastion (string) 12:48:17.078 [Lua] [25] = any (string) 12:48:17.078 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 12:48:17.078 [Lua] 12:48:17.080 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 12:48:17.081 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 12:48:17.101 [Lua] [Matchmaking] Filter: Free slots = 1 12:48:17.101 [Lua] [Matchmaking] Filter: Distance = far 12:48:17.101 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 12:48:17.101 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 12:48:17.101 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 12:48:17.101 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 12:48:17.101 [Lua] ===========LobbyFinder:refresh() _refresing=false 12:48:17.337 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 33 12:48:17.338 [Lua] 12:48:17.338 [Lua] [twitch_enabled] = false (string) 12:48:17.338 [Lua] [power_level] = 425 (string) 12:48:17.338 [Lua] [id] = 186000001ffc943 (string) 12:48:17.338 [Lua] [num_players] = 2 (string) 12:48:17.338 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.338 [Lua] [host] = 110000107681a1a (string) 12:48:17.338 [Lua] [game_mode] = 2 (string) 12:48:17.338 [Lua] [is_private] = false (string) 12:48:17.338 [Lua] [level_key] = dlc_castle (string) 12:48:17.338 [Lua] [name] = Lobby 186000001ffc943 (string) 12:48:17.338 [Lua] [country_code] = HK (string) 12:48:17.338 [Lua] [difficulty] = normal (string) 12:48:17.338 [Lua] [match_started] = true (string) 12:48:17.338 [Lua] [selected_level_key] = dlc_castle (string) 12:48:17.338 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.338 [Lua] [quick_game] = false (string) 12:48:17.338 [Lua] [unique_server_name] = WLCH (string) 12:48:17.338 [Lua] [matchmaking] = true (string) 12:48:17.338 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.338 [Lua] [player_slot_4] = 1100001078f2d51:1 (string) 12:48:17.338 [Lua] [mechanism] = adventure (string) 12:48:17.338 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.338 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.338 [Lua] [weave_name] = false (string) 12:48:17.338 [Lua] [player_slot_3] = 110000107681a1a:1 (string) 12:48:17.338 [Lua] [eac_authorized] = true (string) 12:48:17.338 [Lua] 12:48:17.338 [Lua] =======================Found valid lobby! 12:48:17.339 [Lua] 12:48:17.339 [Lua] [twitch_enabled] = false (string) 12:48:17.339 [Lua] [power_level] = 676 (string) 12:48:17.339 [Lua] [id] = 186000001ffde9c (string) 12:48:17.339 [Lua] [num_players] = 1 (string) 12:48:17.339 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.339 [Lua] [host] = 110000142e3f1d9 (string) 12:48:17.339 [Lua] [time_of_search] = 1607258307 (string) 12:48:17.339 [Lua] [game_mode] = 2 (string) 12:48:17.339 [Lua] [is_private] = false (string) 12:48:17.339 [Lua] [level_key] = magnus (string) 12:48:17.339 [Lua] [name] = Lobby 186000001ffde9c (string) 12:48:17.339 [Lua] [country_code] = HK (string) 12:48:17.339 [Lua] [difficulty] = hard (string) 12:48:17.339 [Lua] [match_started] = true (string) 12:48:17.339 [Lua] [selected_level_key] = magnus (string) 12:48:17.339 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.339 [Lua] [quick_game] = false (string) 12:48:17.339 [Lua] [unique_server_name] = 异次元的羊驼 (string) 12:48:17.339 [Lua] [matchmaking] = true (string) 12:48:17.339 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.339 [Lua] [player_slot_4] = 0:0 (string) 12:48:17.339 [Lua] [mechanism] = adventure (string) 12:48:17.339 [Lua] [player_slot_5] = 110000142e3f1d9:1 (string) 12:48:17.339 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.339 [Lua] [weave_name] = false (string) 12:48:17.339 [Lua] [player_slot_3] = 0:0 (string) 12:48:17.339 [Lua] [eac_authorized] = true (string) 12:48:17.339 [Lua] 12:48:17.339 [Lua] =======================Found valid lobby! 12:48:17.340 [Lua] 12:48:17.340 [Lua] [twitch_enabled] = false (string) 12:48:17.340 [Lua] [power_level] = 0 (string) 12:48:17.340 [Lua] [id] = 186000001fddfba (string) 12:48:17.340 [Lua] [num_players] = 2 (string) 12:48:17.340 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.340 [Lua] [host] = 11000010745cc6b (string) 12:48:17.340 [Lua] [game_mode] = 2 (string) 12:48:17.340 [Lua] [is_private] = false (string) 12:48:17.340 [Lua] [level_key] = skaven_stronghold (string) 12:48:17.340 [Lua] [name] = Lobby 186000001fddfba (string) 12:48:17.340 [Lua] [country_code] = HK (string) 12:48:17.340 [Lua] [difficulty] = hardest (string) 12:48:17.340 [Lua] [match_started] = true (string) 12:48:17.340 [Lua] [selected_level_key] = skaven_stronghold (string) 12:48:17.340 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.340 [Lua] [quick_game] = true (string) 12:48:17.340 [Lua] [unique_server_name] = Ngaipluviophile (string) 12:48:17.340 [Lua] [matchmaking] = true (string) 12:48:17.340 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.340 [Lua] [player_slot_4] = 0:0 (string) 12:48:17.340 [Lua] [mechanism] = adventure (string) 12:48:17.340 [Lua] [player_slot_5] = 11000013410cca6:1 (string) 12:48:17.340 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.340 [Lua] [weave_name] = false (string) 12:48:17.340 [Lua] [player_slot_3] = 11000010745cc6b:1 (string) 12:48:17.340 [Lua] [eac_authorized] = true (string) 12:48:17.340 [Lua] 12:48:17.340 [Lua] =======================Found valid lobby! 12:48:17.341 [Lua] 12:48:17.341 [Lua] [twitch_enabled] = false (string) 12:48:17.341 [Lua] [power_level] = 704 (string) 12:48:17.341 [Lua] [id] = 186000001ff011d (string) 12:48:17.341 [Lua] [num_players] = 3 (string) 12:48:17.341 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.341 [Lua] [host] = 110000140da28dc (string) 12:48:17.341 [Lua] [game_mode] = 2 (string) 12:48:17.341 [Lua] [is_private] = false (string) 12:48:17.341 [Lua] [level_key] = military (string) 12:48:17.341 [Lua] [name] = Lobby 186000001ff011d (string) 12:48:17.341 [Lua] [country_code] = TW (string) 12:48:17.341 [Lua] [difficulty] = harder (string) 12:48:17.341 [Lua] [match_started] = true (string) 12:48:17.341 [Lua] [selected_level_key] = military (string) 12:48:17.341 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.341 [Lua] [quick_game] = true (string) 12:48:17.341 [Lua] [unique_server_name] = wind (string) 12:48:17.341 [Lua] [matchmaking] = true (string) 12:48:17.341 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.341 [Lua] [player_slot_4] = 110000104b16d58:1 (string) 12:48:17.341 [Lua] [mechanism] = adventure (string) 12:48:17.341 [Lua] [player_slot_5] = 110000140da28dc:1 (string) 12:48:17.341 [Lua] [player_slot_2] = 110000105f51f27:1 (string) 12:48:17.341 [Lua] [weave_name] = false (string) 12:48:17.341 [Lua] [player_slot_3] = 0:0 (string) 12:48:17.341 [Lua] [eac_authorized] = true (string) 12:48:17.341 [Lua] 12:48:17.341 [Lua] =======================Found valid lobby! 12:48:17.342 [Lua] 12:48:17.342 [Lua] [twitch_enabled] = false (string) 12:48:17.342 [Lua] [power_level] = 835 (string) 12:48:17.342 [Lua] [id] = 186000001fdf3f4 (string) 12:48:17.342 [Lua] [num_players] = 3 (string) 12:48:17.342 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.342 [Lua] [host] = 110000133df7c72 (string) 12:48:17.342 [Lua] [game_mode] = 2 (string) 12:48:17.342 [Lua] [is_private] = false (string) 12:48:17.342 [Lua] [level_key] = dlc_bogenhafen_city (string) 12:48:17.342 [Lua] [name] = Lobby 186000001fdf3f4 (string) 12:48:17.342 [Lua] [country_code] = TW (string) 12:48:17.342 [Lua] [difficulty] = hardest (string) 12:48:17.342 [Lua] [match_started] = true (string) 12:48:17.342 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 12:48:17.342 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.342 [Lua] [quick_game] = true (string) 12:48:17.342 [Lua] [unique_server_name] = Wüñ™ [Muyao4] (string) 12:48:17.342 [Lua] [matchmaking] = true (string) 12:48:17.342 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.342 [Lua] [player_slot_4] = 0:0 (string) 12:48:17.342 [Lua] [mechanism] = adventure (string) 12:48:17.342 [Lua] [player_slot_5] = 1100001089e52da:1 (string) 12:48:17.342 [Lua] [player_slot_2] = 1100001098856ad:1 (string) 12:48:17.342 [Lua] [weave_name] = false (string) 12:48:17.342 [Lua] [player_slot_3] = 110000133df7c72:1 (string) 12:48:17.342 [Lua] [eac_authorized] = true (string) 12:48:17.342 [Lua] 12:48:17.342 [Lua] =======================Found valid lobby! 12:48:17.343 [Lua] 12:48:17.343 [Lua] [twitch_enabled] = false (string) 12:48:17.343 [Lua] [power_level] = 799 (string) 12:48:17.343 [Lua] [id] = 186000001fdac5e (string) 12:48:17.343 [Lua] [num_players] = 2 (string) 12:48:17.343 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.343 [Lua] [host] = 110000108894dc8 (string) 12:48:17.343 [Lua] [game_mode] = 2 (string) 12:48:17.343 [Lua] [is_private] = false (string) 12:48:17.343 [Lua] [level_key] = farmlands (string) 12:48:17.343 [Lua] [name] = Lobby 186000001fdac5e (string) 12:48:17.343 [Lua] [country_code] = TW (string) 12:48:17.343 [Lua] [difficulty] = harder (string) 12:48:17.343 [Lua] [match_started] = true (string) 12:48:17.343 [Lua] [selected_level_key] = farmlands (string) 12:48:17.343 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.343 [Lua] [quick_game] = false (string) 12:48:17.343 [Lua] [unique_server_name] = KoYuE890224(胖胖) (string) 12:48:17.343 [Lua] [matchmaking] = true (string) 12:48:17.343 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.343 [Lua] [player_slot_4] = 1100001088e71f4:1 (string) 12:48:17.343 [Lua] [mechanism] = adventure (string) 12:48:17.343 [Lua] [player_slot_5] = 110000108894dc8:1 (string) 12:48:17.343 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.343 [Lua] [weave_name] = false (string) 12:48:17.343 [Lua] [player_slot_3] = 0:0 (string) 12:48:17.343 [Lua] [eac_authorized] = true (string) 12:48:17.343 [Lua] 12:48:17.343 [Lua] =======================Found valid lobby! 12:48:17.344 [Lua] 12:48:17.344 [Lua] [twitch_enabled] = false (string) 12:48:17.344 [Lua] [power_level] = 835 (string) 12:48:17.344 [Lua] [id] = 186000001ffe69f (string) 12:48:17.344 [Lua] [num_players] = 1 (string) 12:48:17.344 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.344 [Lua] [host] = 110000109b5fe68 (string) 12:48:17.344 [Lua] [time_of_search] = 1607258571 (string) 12:48:17.344 [Lua] [game_mode] = 2 (string) 12:48:17.344 [Lua] [is_private] = false (string) 12:48:17.344 [Lua] [level_key] = dlc_bogenhafen_slum (string) 12:48:17.344 [Lua] [name] = Lobby 186000001ffe69f (string) 12:48:17.344 [Lua] [country_code] = TW (string) 12:48:17.344 [Lua] [difficulty] = cataclysm (string) 12:48:17.344 [Lua] [match_started] = true (string) 12:48:17.344 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 12:48:17.344 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.344 [Lua] [quick_game] = true (string) 12:48:17.344 [Lua] [unique_server_name] = su3cp3dl41o (string) 12:48:17.344 [Lua] [matchmaking] = true (string) 12:48:17.344 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.344 [Lua] [player_slot_4] = 0:0 (string) 12:48:17.344 [Lua] [mechanism] = adventure (string) 12:48:17.344 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.344 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.344 [Lua] [weave_name] = false (string) 12:48:17.344 [Lua] [player_slot_3] = 110000109b5fe68:1 (string) 12:48:17.344 [Lua] [eac_authorized] = true (string) 12:48:17.344 [Lua] 12:48:17.344 [Lua] =======================Found valid lobby! 12:48:17.345 [Lua] 12:48:17.345 [Lua] [twitch_enabled] = false (string) 12:48:17.345 [Lua] [power_level] = 200 (string) 12:48:17.345 [Lua] [id] = 186000001ff95d4 (string) 12:48:17.345 [Lua] [num_players] = 1 (string) 12:48:17.345 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.345 [Lua] [host] = 11000013645d6d7 (string) 12:48:17.345 [Lua] [time_of_search] = 1607257937 (string) 12:48:17.345 [Lua] [game_mode] = 2 (string) 12:48:17.345 [Lua] [is_private] = false (string) 12:48:17.345 [Lua] [level_key] = elven_ruins (string) 12:48:17.345 [Lua] [name] = Lobby 186000001ff95d4 (string) 12:48:17.345 [Lua] [country_code] = TW (string) 12:48:17.345 [Lua] [difficulty] = normal (string) 12:48:17.345 [Lua] [match_started] = true (string) 12:48:17.345 [Lua] [selected_level_key] = elven_ruins (string) 12:48:17.345 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.345 [Lua] [quick_game] = true (string) 12:48:17.345 [Lua] [unique_server_name] = ken5588021 (string) 12:48:17.345 [Lua] [matchmaking] = true (string) 12:48:17.345 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.345 [Lua] [player_slot_4] = 0:0 (string) 12:48:17.345 [Lua] [mechanism] = adventure (string) 12:48:17.345 [Lua] [player_slot_5] = 11000013645d6d7:1 (string) 12:48:17.345 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.345 [Lua] [weave_name] = false (string) 12:48:17.345 [Lua] [player_slot_3] = 0:0 (string) 12:48:17.345 [Lua] [eac_authorized] = true (string) 12:48:17.345 [Lua] 12:48:17.345 [Lua] =======================Found valid lobby! 12:48:17.346 [Lua] 12:48:17.346 [Lua] [twitch_enabled] = false (string) 12:48:17.346 [Lua] [power_level] = 799 (string) 12:48:17.346 [Lua] [id] = 186000001fe6756 (string) 12:48:17.346 [Lua] [num_players] = 3 (string) 12:48:17.346 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.346 [Lua] [host] = 110000109876ee6 (string) 12:48:17.346 [Lua] [game_mode] = 2 (string) 12:48:17.346 [Lua] [is_private] = false (string) 12:48:17.346 [Lua] [level_key] = military (string) 12:48:17.346 [Lua] [name] = Lobby 186000001fe6756 (string) 12:48:17.346 [Lua] [country_code] = TW (string) 12:48:17.346 [Lua] [difficulty] = hardest (string) 12:48:17.346 [Lua] [match_started] = true (string) 12:48:17.346 [Lua] [selected_level_key] = military (string) 12:48:17.346 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.346 [Lua] [quick_game] = false (string) 12:48:17.346 [Lua] [unique_server_name] = relax (string) 12:48:17.346 [Lua] [matchmaking] = true (string) 12:48:17.346 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.346 [Lua] [player_slot_4] = 11000011b14dc75:1 (string) 12:48:17.346 [Lua] [mechanism] = adventure (string) 12:48:17.346 [Lua] [player_slot_5] = 1100001321fd680:1 (string) 12:48:17.346 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.346 [Lua] [weave_name] = false (string) 12:48:17.346 [Lua] [player_slot_3] = 110000109876ee6:1 (string) 12:48:17.346 [Lua] [eac_authorized] = true (string) 12:48:17.346 [Lua] 12:48:17.346 [Lua] =======================Found valid lobby! 12:48:17.348 [Lua] 12:48:17.348 [Lua] [twitch_enabled] = false (string) 12:48:17.348 [Lua] [power_level] = 433 (string) 12:48:17.348 [Lua] [id] = 186000001ff6826 (string) 12:48:17.348 [Lua] [num_players] = 2 (string) 12:48:17.348 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.348 [Lua] [host] = 110000144aaace0 (string) 12:48:17.348 [Lua] [game_mode] = 2 (string) 12:48:17.348 [Lua] [is_private] = false (string) 12:48:17.348 [Lua] [level_key] = dlc_portals (string) 12:48:17.348 [Lua] [name] = Lobby 186000001ff6826 (string) 12:48:17.348 [Lua] [country_code] = TW (string) 12:48:17.348 [Lua] [difficulty] = normal (string) 12:48:17.348 [Lua] [match_started] = true (string) 12:48:17.348 [Lua] [selected_level_key] = dlc_portals (string) 12:48:17.348 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.348 [Lua] [quick_game] = false (string) 12:48:17.348 [Lua] [unique_server_name] = hong11.4 (string) 12:48:17.348 [Lua] [matchmaking] = true (string) 12:48:17.348 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.348 [Lua] [player_slot_4] = 110000144aaace0:1 (string) 12:48:17.348 [Lua] [mechanism] = adventure (string) 12:48:17.348 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.348 [Lua] [player_slot_2] = 11000013a49e04e:1 (string) 12:48:17.348 [Lua] [weave_name] = false (string) 12:48:17.348 [Lua] [player_slot_3] = 0:0 (string) 12:48:17.348 [Lua] [eac_authorized] = true (string) 12:48:17.348 [Lua] 12:48:17.348 [Lua] =======================Found valid lobby! 12:48:17.349 [Lua] 12:48:17.349 [Lua] [twitch_enabled] = false (string) 12:48:17.349 [Lua] [power_level] = 292 (string) 12:48:17.349 [Lua] [id] = 186000001ffe1d5 (string) 12:48:17.349 [Lua] [num_players] = 3 (string) 12:48:17.349 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.349 [Lua] [host] = 11000010630010a (string) 12:48:17.349 [Lua] [game_mode] = 6 (string) 12:48:17.349 [Lua] [is_private] = false (string) 12:48:17.349 [Lua] [current_level_key] = inn_level (string) 12:48:17.349 [Lua] [name] = Lobby 186000001ffe1d5 (string) 12:48:17.349 [Lua] [level_key] = bell (string) 12:48:17.349 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.349 [Lua] [difficulty] = normal (string) 12:48:17.349 [Lua] [match_started] = true (string) 12:48:17.349 [Lua] [selected_level_key] = bell (string) 12:48:17.349 [Lua] [weave_name] = false (string) 12:48:17.349 [Lua] [quick_game] = false (string) 12:48:17.349 [Lua] [country_code] = SG (string) 12:48:17.349 [Lua] [matchmaking] = true (string) 12:48:17.349 [Lua] [mechanism] = adventure (string) 12:48:17.349 [Lua] [player_slot_4] = 11000010630010a:1 (string) 12:48:17.349 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.349 [Lua] [player_slot_5] = 110000102f38f4d:1 (string) 12:48:17.349 [Lua] [player_slot_2] = 110000106d5e9d4:1 (string) 12:48:17.349 [Lua] [unique_server_name] = VAriaolZ (string) 12:48:17.349 [Lua] [player_slot_3] = 0:0 (string) 12:48:17.349 [Lua] [eac_authorized] = true (string) 12:48:17.349 [Lua] 12:48:17.349 [Lua] =======================Found valid lobby! 12:48:17.350 [Lua] 12:48:17.350 [Lua] [twitch_enabled] = false (string) 12:48:17.350 [Lua] [power_level] = 834 (string) 12:48:17.350 [Lua] [id] = 186000001fff285 (string) 12:48:17.350 [Lua] [num_players] = 3 (string) 12:48:17.350 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.350 [Lua] [host] = 11000010298feb0 (string) 12:48:17.350 [Lua] [game_mode] = 2 (string) 12:48:17.350 [Lua] [is_private] = false (string) 12:48:17.350 [Lua] [level_key] = nurgle (string) 12:48:17.350 [Lua] [name] = Lobby 186000001fff285 (string) 12:48:17.350 [Lua] [country_code] = SG (string) 12:48:17.350 [Lua] [difficulty] = hardest (string) 12:48:17.350 [Lua] [match_started] = true (string) 12:48:17.350 [Lua] [selected_level_key] = nurgle (string) 12:48:17.350 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.350 [Lua] [quick_game] = true (string) 12:48:17.350 [Lua] [unique_server_name] = Mamba Forever (string) 12:48:17.350 [Lua] [matchmaking] = true (string) 12:48:17.350 [Lua] [player_slot_1] = 11000010e476aeb:1 (string) 12:48:17.350 [Lua] [player_slot_4] = 0:0 (string) 12:48:17.350 [Lua] [mechanism] = adventure (string) 12:48:17.350 [Lua] [player_slot_5] = 11000010298feb0:1 (string) 12:48:17.350 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.350 [Lua] [weave_name] = false (string) 12:48:17.350 [Lua] [player_slot_3] = 11000010b5cdfac:1 (string) 12:48:17.350 [Lua] [eac_authorized] = true (string) 12:48:17.350 [Lua] 12:48:17.350 [Lua] =======================Found valid lobby! 12:48:17.351 [Lua] 12:48:17.351 [Lua] [twitch_enabled] = false (string) 12:48:17.351 [Lua] [power_level] = 747 (string) 12:48:17.351 [Lua] [id] = 186000001ff6d06 (string) 12:48:17.351 [Lua] [num_players] = 2 (string) 12:48:17.351 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.351 [Lua] [host] = 11000011432e09b (string) 12:48:17.351 [Lua] [time_of_search] = 1607257621 (string) 12:48:17.351 [Lua] [game_mode] = 2 (string) 12:48:17.351 [Lua] [is_private] = false (string) 12:48:17.351 [Lua] [level_key] = forest_ambush (string) 12:48:17.351 [Lua] [name] = Lobby 186000001ff6d06 (string) 12:48:17.351 [Lua] [country_code] = SG (string) 12:48:17.351 [Lua] [difficulty] = hard (string) 12:48:17.351 [Lua] [match_started] = true (string) 12:48:17.351 [Lua] [selected_level_key] = forest_ambush (string) 12:48:17.351 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.351 [Lua] [quick_game] = true (string) 12:48:17.351 [Lua] [unique_server_name] = Demonic (string) 12:48:17.351 [Lua] [matchmaking] = true (string) 12:48:17.351 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.351 [Lua] [player_slot_4] = 0:0 (string) 12:48:17.351 [Lua] [mechanism] = adventure (string) 12:48:17.351 [Lua] [player_slot_5] = 110000102c21236:1 (string) 12:48:17.351 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.351 [Lua] [weave_name] = false (string) 12:48:17.351 [Lua] [player_slot_3] = 11000011432e09b:1 (string) 12:48:17.351 [Lua] [eac_authorized] = true (string) 12:48:17.351 [Lua] 12:48:17.351 [Lua] =======================Found valid lobby! 12:48:17.352 [Lua] 12:48:17.352 [Lua] [twitch_enabled] = false (string) 12:48:17.352 [Lua] [power_level] = 200 (string) 12:48:17.352 [Lua] [id] = 186000001ff1528 (string) 12:48:17.352 [Lua] [num_players] = 2 (string) 12:48:17.352 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.352 [Lua] [host] = 110000102512c63 (string) 12:48:17.352 [Lua] [game_mode] = 2 (string) 12:48:17.352 [Lua] [is_private] = false (string) 12:48:17.352 [Lua] [level_key] = elven_ruins (string) 12:48:17.352 [Lua] [name] = Lobby 186000001ff1528 (string) 12:48:17.352 [Lua] [country_code] = SG (string) 12:48:17.352 [Lua] [difficulty] = normal (string) 12:48:17.352 [Lua] [match_started] = true (string) 12:48:17.352 [Lua] [selected_level_key] = elven_ruins (string) 12:48:17.352 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.352 [Lua] [quick_game] = true (string) 12:48:17.352 [Lua] [unique_server_name] = [SG] Raffles251 (string) 12:48:17.352 [Lua] [matchmaking] = true (string) 12:48:17.352 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.352 [Lua] [player_slot_4] = 0:0 (string) 12:48:17.352 [Lua] [mechanism] = adventure (string) 12:48:17.352 [Lua] [player_slot_5] = 1100001024fe83e:1 (string) 12:48:17.352 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.352 [Lua] [weave_name] = false (string) 12:48:17.352 [Lua] [player_slot_3] = 110000102512c63:1 (string) 12:48:17.352 [Lua] [eac_authorized] = true (string) 12:48:17.352 [Lua] 12:48:17.352 [Lua] =======================Found valid lobby! 12:48:17.353 [Lua] 12:48:17.353 [Lua] [twitch_enabled] = false (string) 12:48:17.353 [Lua] [power_level] = 808 (string) 12:48:17.353 [Lua] [id] = 186000001fef4f6 (string) 12:48:17.353 [Lua] [num_players] = 3 (string) 12:48:17.353 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.353 [Lua] [host] = 11000011abf81ce (string) 12:48:17.353 [Lua] [game_mode] = 2 (string) 12:48:17.353 [Lua] [is_private] = false (string) 12:48:17.353 [Lua] [level_key] = dlc_castle (string) 12:48:17.353 [Lua] [name] = Lobby 186000001fef4f6 (string) 12:48:17.353 [Lua] [country_code] = SG (string) 12:48:17.353 [Lua] [difficulty] = harder (string) 12:48:17.353 [Lua] [match_started] = true (string) 12:48:17.353 [Lua] [selected_level_key] = dlc_castle (string) 12:48:17.353 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.353 [Lua] [quick_game] = true (string) 12:48:17.353 [Lua] [unique_server_name] = 我起飞啦~芜湖~ (string) 12:48:17.353 [Lua] [matchmaking] = true (string) 12:48:17.353 [Lua] [player_slot_1] = 11000011a869e02:1 (string) 12:48:17.353 [Lua] [player_slot_4] = 11000011abf81ce:1 (string) 12:48:17.353 [Lua] [mechanism] = adventure (string) 12:48:17.353 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.353 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.353 [Lua] [weave_name] = false (string) 12:48:17.353 [Lua] [player_slot_3] = 11000010002035a:1 (string) 12:48:17.353 [Lua] [eac_authorized] = true (string) 12:48:17.353 [Lua] 12:48:17.353 [Lua] =======================Found valid lobby! 12:48:17.354 [Lua] 12:48:17.354 [Lua] [twitch_enabled] = false (string) 12:48:17.354 [Lua] [power_level] = 796 (string) 12:48:17.354 [Lua] [id] = 186000001ffac96 (string) 12:48:17.354 [Lua] [num_players] = 3 (string) 12:48:17.354 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.354 [Lua] [host] = 1100001049f1e58 (string) 12:48:17.354 [Lua] [game_mode] = 2 (string) 12:48:17.354 [Lua] [is_private] = false (string) 12:48:17.354 [Lua] [level_key] = ground_zero (string) 12:48:17.354 [Lua] [name] = Lobby 186000001ffac96 (string) 12:48:17.354 [Lua] [country_code] = SG (string) 12:48:17.354 [Lua] [difficulty] = hardest (string) 12:48:17.354 [Lua] [match_started] = true (string) 12:48:17.354 [Lua] [selected_level_key] = ground_zero (string) 12:48:17.354 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.354 [Lua] [quick_game] = true (string) 12:48:17.354 [Lua] [unique_server_name] = ★Derixus★ (string) 12:48:17.354 [Lua] [matchmaking] = true (string) 12:48:17.354 [Lua] [player_slot_1] = 110000114fd42e5:1 (string) 12:48:17.354 [Lua] [player_slot_4] = 110000104eb5d50:1 (string) 12:48:17.354 [Lua] [mechanism] = adventure (string) 12:48:17.354 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.354 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.354 [Lua] [weave_name] = false (string) 12:48:17.354 [Lua] [player_slot_3] = 1100001049f1e58:1 (string) 12:48:17.354 [Lua] [eac_authorized] = true (string) 12:48:17.354 [Lua] 12:48:17.354 [Lua] =======================Found valid lobby! 12:48:17.355 [Lua] 12:48:17.355 [Lua] [twitch_enabled] = false (string) 12:48:17.355 [Lua] [power_level] = 589 (string) 12:48:17.355 [Lua] [id] = 186000001ffd19a (string) 12:48:17.355 [Lua] [num_players] = 2 (string) 12:48:17.355 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.355 [Lua] [host] = 11000010675dabc (string) 12:48:17.355 [Lua] [game_mode] = 2 (string) 12:48:17.355 [Lua] [is_private] = false (string) 12:48:17.355 [Lua] [level_key] = dlc_bastion (string) 12:48:17.355 [Lua] [name] = Lobby 186000001ffd19a (string) 12:48:17.355 [Lua] [country_code] = JP (string) 12:48:17.355 [Lua] [difficulty] = harder (string) 12:48:17.355 [Lua] [match_started] = true (string) 12:48:17.355 [Lua] [selected_level_key] = dlc_bastion (string) 12:48:17.355 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.355 [Lua] [quick_game] = false (string) 12:48:17.355 [Lua] [unique_server_name] = Pia-Pia-Pia (string) 12:48:17.355 [Lua] [matchmaking] = true (string) 12:48:17.355 [Lua] [player_slot_1] = 11000010675dabc:1 (string) 12:48:17.355 [Lua] [player_slot_4] = 110000110d63dc8:1 (string) 12:48:17.355 [Lua] [mechanism] = adventure (string) 12:48:17.355 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.355 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.355 [Lua] [weave_name] = false (string) 12:48:17.355 [Lua] [player_slot_3] = 0:0 (string) 12:48:17.355 [Lua] [eac_authorized] = true (string) 12:48:17.355 [Lua] 12:48:17.355 [Lua] =======================Found valid lobby! 12:48:17.356 [Lua] 12:48:17.356 [Lua] [twitch_enabled] = false (string) 12:48:17.356 [Lua] [power_level] = 824 (string) 12:48:17.356 [Lua] [id] = 186000001ffaebe (string) 12:48:17.356 [Lua] [num_players] = 2 (string) 12:48:17.356 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.356 [Lua] [host] = 110000102a1312a (string) 12:48:17.356 [Lua] [game_mode] = 2 (string) 12:48:17.356 [Lua] [is_private] = false (string) 12:48:17.356 [Lua] [level_key] = cemetery (string) 12:48:17.356 [Lua] [name] = Lobby 186000001ffaebe (string) 12:48:17.356 [Lua] [country_code] = ES (string) 12:48:17.356 [Lua] [difficulty] = harder (string) 12:48:17.356 [Lua] [match_started] = true (string) 12:48:17.356 [Lua] [selected_level_key] = cemetery (string) 12:48:17.356 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.356 [Lua] [quick_game] = false (string) 12:48:17.356 [Lua] [unique_server_name] = gazgulmakurugtraka (string) 12:48:17.356 [Lua] [matchmaking] = true (string) 12:48:17.356 [Lua] [player_slot_1] = 1100001028c29eb:1 (string) 12:48:17.356 [Lua] [player_slot_4] = 0:0 (string) 12:48:17.356 [Lua] [mechanism] = adventure (string) 12:48:17.356 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.356 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.356 [Lua] [weave_name] = false (string) 12:48:17.356 [Lua] [player_slot_3] = 110000102a1312a:1 (string) 12:48:17.356 [Lua] [eac_authorized] = true (string) 12:48:17.356 [Lua] 12:48:17.356 [Lua] =======================Found valid lobby! 12:48:17.357 [Lua] 12:48:17.357 [Lua] [twitch_enabled] = false (string) 12:48:17.357 [Lua] [power_level] = 338 (string) 12:48:17.357 [Lua] [id] = 186000001ffb33f (string) 12:48:17.357 [Lua] [num_players] = 2 (string) 12:48:17.357 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.357 [Lua] [host] = 11000010bb9e097 (string) 12:48:17.357 [Lua] [game_mode] = 2 (string) 12:48:17.357 [Lua] [is_private] = false (string) 12:48:17.357 [Lua] [level_key] = dlc_castle (string) 12:48:17.357 [Lua] [name] = Lobby 186000001ffb33f (string) 12:48:17.357 [Lua] [country_code] = CN (string) 12:48:17.357 [Lua] [difficulty] = normal (string) 12:48:17.357 [Lua] [match_started] = true (string) 12:48:17.357 [Lua] [selected_level_key] = dlc_castle (string) 12:48:17.357 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.357 [Lua] [quick_game] = true (string) 12:48:17.357 [Lua] [unique_server_name] = 微雨 (string) 12:48:17.357 [Lua] [matchmaking] = true (string) 12:48:17.357 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.357 [Lua] [player_slot_4] = 0:0 (string) 12:48:17.357 [Lua] [mechanism] = adventure (string) 12:48:17.357 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.357 [Lua] [player_slot_2] = 11000010f9b68fc:1 (string) 12:48:17.357 [Lua] [weave_name] = false (string) 12:48:17.357 [Lua] [player_slot_3] = 11000010bb9e097:1 (string) 12:48:17.357 [Lua] [eac_authorized] = true (string) 12:48:17.357 [Lua] 12:48:17.357 [Lua] =======================Found valid lobby! 12:48:17.358 [Lua] 12:48:17.358 [Lua] [twitch_enabled] = false (string) 12:48:17.358 [Lua] [power_level] = 773 (string) 12:48:17.358 [Lua] [id] = 186000001ffb737 (string) 12:48:17.358 [Lua] [num_players] = 3 (string) 12:48:17.358 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.358 [Lua] [host] = 1100001098f02a6 (string) 12:48:17.358 [Lua] [time_of_search] = 1607258002 (string) 12:48:17.358 [Lua] [game_mode] = 2 (string) 12:48:17.358 [Lua] [is_private] = false (string) 12:48:17.358 [Lua] [level_key] = skittergate (string) 12:48:17.358 [Lua] [name] = Lobby 186000001ffb737 (string) 12:48:17.358 [Lua] [country_code] = JP (string) 12:48:17.358 [Lua] [difficulty] = hard (string) 12:48:17.358 [Lua] [match_started] = true (string) 12:48:17.358 [Lua] [selected_level_key] = skittergate (string) 12:48:17.358 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.358 [Lua] [quick_game] = false (string) 12:48:17.358 [Lua] [unique_server_name] = robatosan (string) 12:48:17.358 [Lua] [matchmaking] = true (string) 12:48:17.358 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.358 [Lua] [player_slot_4] = 11000013d9ea227:1 (string) 12:48:17.358 [Lua] [mechanism] = adventure (string) 12:48:17.358 [Lua] [player_slot_5] = 110000139d6d732:1 (string) 12:48:17.358 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.358 [Lua] [weave_name] = false (string) 12:48:17.358 [Lua] [player_slot_3] = 1100001098f02a6:1 (string) 12:48:17.358 [Lua] [eac_authorized] = true (string) 12:48:17.358 [Lua] 12:48:17.358 [Lua] =======================Found valid lobby! 12:48:17.359 [Lua] 12:48:17.359 [Lua] [twitch_enabled] = false (string) 12:48:17.359 [Lua] [power_level] = 835 (string) 12:48:17.359 [Lua] [id] = 186000001ffc323 (string) 12:48:17.359 [Lua] [num_players] = 1 (string) 12:48:17.359 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.359 [Lua] [host] = 110000111013bf6 (string) 12:48:17.359 [Lua] [time_of_search] = 1607258130 (string) 12:48:17.359 [Lua] [game_mode] = 2 (string) 12:48:17.359 [Lua] [is_private] = false (string) 12:48:17.359 [Lua] [level_key] = skittergate (string) 12:48:17.359 [Lua] [name] = Lobby 186000001ffc323 (string) 12:48:17.359 [Lua] [country_code] = ID (string) 12:48:17.359 [Lua] [difficulty] = hardest (string) 12:48:17.359 [Lua] [match_started] = true (string) 12:48:17.359 [Lua] [selected_level_key] = skittergate (string) 12:48:17.359 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.359 [Lua] [quick_game] = true (string) 12:48:17.359 [Lua] [unique_server_name] = Bristly (string) 12:48:17.359 [Lua] [matchmaking] = true (string) 12:48:17.359 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.359 [Lua] [player_slot_4] = 0:0 (string) 12:48:17.359 [Lua] [mechanism] = adventure (string) 12:48:17.359 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.359 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.359 [Lua] [weave_name] = false (string) 12:48:17.359 [Lua] [player_slot_3] = 110000111013bf6:1 (string) 12:48:17.359 [Lua] [eac_authorized] = true (string) 12:48:17.359 [Lua] 12:48:17.359 [Lua] =======================Found valid lobby! 12:48:17.360 [Lua] 12:48:17.360 [Lua] [twitch_enabled] = false (string) 12:48:17.360 [Lua] [power_level] = 589 (string) 12:48:17.360 [Lua] [id] = 186000001fece3b (string) 12:48:17.360 [Lua] [num_players] = 2 (string) 12:48:17.360 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.360 [Lua] [host] = 110000106808dd3 (string) 12:48:17.360 [Lua] [game_mode] = 2 (string) 12:48:17.360 [Lua] [is_private] = false (string) 12:48:17.360 [Lua] [level_key] = farmlands (string) 12:48:17.360 [Lua] [name] = Lobby 186000001fece3b (string) 12:48:17.360 [Lua] [country_code] = TH (string) 12:48:17.360 [Lua] [difficulty] = hard (string) 12:48:17.360 [Lua] [match_started] = true (string) 12:48:17.360 [Lua] [selected_level_key] = farmlands (string) 12:48:17.360 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.360 [Lua] [quick_game] = false (string) 12:48:17.360 [Lua] [unique_server_name] = 🐾「Nala_59」🐾 (string) 12:48:17.360 [Lua] [matchmaking] = true (string) 12:48:17.360 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.360 [Lua] [player_slot_4] = 110000106808dd3:1 (string) 12:48:17.360 [Lua] [mechanism] = adventure (string) 12:48:17.360 [Lua] [player_slot_5] = 11000010643af66:1 (string) 12:48:17.360 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.360 [Lua] [weave_name] = false (string) 12:48:17.360 [Lua] [player_slot_3] = 0:0 (string) 12:48:17.360 [Lua] [eac_authorized] = true (string) 12:48:17.360 [Lua] 12:48:17.360 [Lua] =======================Found valid lobby! 12:48:17.361 [Lua] 12:48:17.361 [Lua] [twitch_enabled] = false (string) 12:48:17.361 [Lua] [power_level] = 835 (string) 12:48:17.361 [Lua] [id] = 186000001ff9e00 (string) 12:48:17.361 [Lua] [num_players] = 2 (string) 12:48:17.361 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.361 [Lua] [host] = 110000113fd8f6d (string) 12:48:17.361 [Lua] [game_mode] = 2 (string) 12:48:17.361 [Lua] [is_private] = false (string) 12:48:17.361 [Lua] [level_key] = military (string) 12:48:17.361 [Lua] [name] = Lobby 186000001ff9e00 (string) 12:48:17.361 [Lua] [country_code] = TH (string) 12:48:17.361 [Lua] [difficulty] = hardest (string) 12:48:17.361 [Lua] [match_started] = true (string) 12:48:17.361 [Lua] [selected_level_key] = military (string) 12:48:17.361 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.361 [Lua] [quick_game] = false (string) 12:48:17.361 [Lua] [unique_server_name] = Tape (string) 12:48:17.361 [Lua] [matchmaking] = true (string) 12:48:17.361 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.361 [Lua] [player_slot_4] = 110000113fd8f6d:1 (string) 12:48:17.361 [Lua] [mechanism] = adventure (string) 12:48:17.361 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.361 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.361 [Lua] [weave_name] = false (string) 12:48:17.361 [Lua] [player_slot_3] = 110000117ce40fe:1 (string) 12:48:17.361 [Lua] [eac_authorized] = true (string) 12:48:17.361 [Lua] 12:48:17.361 [Lua] =======================Found valid lobby! 12:48:17.362 [Lua] 12:48:17.362 [Lua] [twitch_enabled] = false (string) 12:48:17.362 [Lua] [power_level] = 597 (string) 12:48:17.362 [Lua] [id] = 186000001feab9f (string) 12:48:17.362 [Lua] [num_players] = 1 (string) 12:48:17.362 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.362 [Lua] [host] = 11000010568403b (string) 12:48:17.362 [Lua] [time_of_search] = 1607258364 (string) 12:48:17.362 [Lua] [game_mode] = 2 (string) 12:48:17.362 [Lua] [is_private] = false (string) 12:48:17.362 [Lua] [level_key] = dlc_bogenhafen_city (string) 12:48:17.362 [Lua] [name] = Lobby 186000001feab9f (string) 12:48:17.362 [Lua] [country_code] = JP (string) 12:48:17.362 [Lua] [difficulty] = harder (string) 12:48:17.362 [Lua] [match_started] = true (string) 12:48:17.362 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 12:48:17.362 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.362 [Lua] [quick_game] = false (string) 12:48:17.362 [Lua] [unique_server_name] = kevin (string) 12:48:17.362 [Lua] [matchmaking] = true (string) 12:48:17.362 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.362 [Lua] [player_slot_4] = 0:0 (string) 12:48:17.362 [Lua] [mechanism] = adventure (string) 12:48:17.362 [Lua] [player_slot_5] = 11000010568403b:1 (string) 12:48:17.362 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.362 [Lua] [weave_name] = false (string) 12:48:17.362 [Lua] [player_slot_3] = 0:0 (string) 12:48:17.362 [Lua] [eac_authorized] = true (string) 12:48:17.362 [Lua] 12:48:17.362 [Lua] =======================Found valid lobby! 12:48:17.363 [Lua] 12:48:17.363 [Lua] [twitch_enabled] = false (string) 12:48:17.363 [Lua] [power_level] = 217 (string) 12:48:17.363 [Lua] [id] = 186000001ff82a2 (string) 12:48:17.363 [Lua] [num_players] = 3 (string) 12:48:17.363 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.363 [Lua] [host] = 1100001095538e0 (string) 12:48:17.363 [Lua] [game_mode] = 2 (string) 12:48:17.363 [Lua] [is_private] = false (string) 12:48:17.363 [Lua] [level_key] = military (string) 12:48:17.363 [Lua] [name] = Lobby 186000001ff82a2 (string) 12:48:17.363 [Lua] [country_code] = FR (string) 12:48:17.363 [Lua] [difficulty] = normal (string) 12:48:17.363 [Lua] [match_started] = true (string) 12:48:17.363 [Lua] [selected_level_key] = military (string) 12:48:17.363 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.363 [Lua] [quick_game] = true (string) 12:48:17.363 [Lua] [unique_server_name] = Ahlfredo (string) 12:48:17.363 [Lua] [matchmaking] = true (string) 12:48:17.363 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.363 [Lua] [player_slot_4] = 1100001005d7bb1:1 (string) 12:48:17.363 [Lua] [mechanism] = adventure (string) 12:48:17.363 [Lua] [player_slot_5] = 11000010488abfb:1 (string) 12:48:17.363 [Lua] [player_slot_2] = 1100001095538e0:1 (string) 12:48:17.363 [Lua] [weave_name] = false (string) 12:48:17.363 [Lua] [player_slot_3] = 0:0 (string) 12:48:17.363 [Lua] [eac_authorized] = true (string) 12:48:17.363 [Lua] 12:48:17.363 [Lua] =======================Found valid lobby! 12:48:17.365 [Lua] 12:48:17.365 [Lua] [twitch_enabled] = false (string) 12:48:17.365 [Lua] [power_level] = 581 (string) 12:48:17.365 [Lua] [id] = 186000001001550 (string) 12:48:17.365 [Lua] [num_players] = 2 (string) 12:48:17.365 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.365 [Lua] [host] = 110000101e28ded (string) 12:48:17.365 [Lua] [game_mode] = 2 (string) 12:48:17.365 [Lua] [is_private] = false (string) 12:48:17.365 [Lua] [current_level_key] = inn_level (string) 12:48:17.365 [Lua] [name] = Lobby 186000001001550 (string) 12:48:17.365 [Lua] [level_key] = inn_level (string) 12:48:17.365 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.365 [Lua] [difficulty] = harder (string) 12:48:17.365 [Lua] [match_started] = true (string) 12:48:17.365 [Lua] [selected_level_key] = cemetery (string) 12:48:17.365 [Lua] [weave_name] = false (string) 12:48:17.365 [Lua] [quick_game] = false (string) 12:48:17.365 [Lua] [country_code] = VN (string) 12:48:17.365 [Lua] [matchmaking] = true (string) 12:48:17.365 [Lua] [mechanism] = adventure (string) 12:48:17.365 [Lua] [player_slot_4] = 0:0 (string) 12:48:17.365 [Lua] [player_slot_1] = 110000101e28ded:1 (string) 12:48:17.365 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.365 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.365 [Lua] [unique_server_name] = Lynxnef (string) 12:48:17.365 [Lua] [player_slot_3] = 11000010c09ed75:1 (string) 12:48:17.365 [Lua] [eac_authorized] = true (string) 12:48:17.365 [Lua] 12:48:17.365 [Lua] =======================Found valid lobby! 12:48:17.366 [Lua] 12:48:17.366 [Lua] [twitch_enabled] = false (string) 12:48:17.366 [Lua] [power_level] = 594 (string) 12:48:17.366 [Lua] [id] = 186000001ffbc85 (string) 12:48:17.366 [Lua] [num_players] = 3 (string) 12:48:17.366 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.366 [Lua] [host] = 1100001018b28e2 (string) 12:48:17.366 [Lua] [game_mode] = 6 (string) 12:48:17.366 [Lua] [is_private] = false (string) 12:48:17.367 [Lua] [level_key] = inn_level (string) 12:48:17.367 [Lua] [name] = Lobby 186000001ffbc85 (string) 12:48:17.367 [Lua] [country_code] = US (string) 12:48:17.367 [Lua] [difficulty] = hard (string) 12:48:17.367 [Lua] [match_started] = true (string) 12:48:17.367 [Lua] [selected_level_key] = inn_level (string) 12:48:17.367 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.367 [Lua] [quick_game] = false (string) 12:48:17.367 [Lua] [unique_server_name] = Mel Evelent (string) 12:48:17.367 [Lua] [matchmaking] = true (string) 12:48:17.367 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.367 [Lua] [player_slot_4] = 11000010a46c3ca:1 (string) 12:48:17.367 [Lua] [mechanism] = adventure (string) 12:48:17.367 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.367 [Lua] [player_slot_2] = 110000102bae352:1 (string) 12:48:17.367 [Lua] [weave_name] = false (string) 12:48:17.367 [Lua] [player_slot_3] = 1100001018b28e2:1 (string) 12:48:17.367 [Lua] [eac_authorized] = true (string) 12:48:17.367 [Lua] 12:48:17.367 [Lua] =======================Found valid lobby! 12:48:17.368 [Lua] 12:48:17.368 [Lua] [twitch_enabled] = false (string) 12:48:17.368 [Lua] [power_level] = 386 (string) 12:48:17.368 [Lua] [id] = 186000001ffcacc (string) 12:48:17.368 [Lua] [num_players] = 3 (string) 12:48:17.368 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.368 [Lua] [host] = 11000010347914f (string) 12:48:17.368 [Lua] [time_of_search] = 1607258227 (string) 12:48:17.368 [Lua] [game_mode] = 2 (string) 12:48:17.368 [Lua] [is_private] = false (string) 12:48:17.368 [Lua] [level_key] = farmlands (string) 12:48:17.368 [Lua] [name] = Lobby 186000001ffcacc (string) 12:48:17.368 [Lua] [country_code] = US (string) 12:48:17.368 [Lua] [difficulty] = normal (string) 12:48:17.368 [Lua] [match_started] = true (string) 12:48:17.368 [Lua] [selected_level_key] = farmlands (string) 12:48:17.368 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.368 [Lua] [quick_game] = false (string) 12:48:17.368 [Lua] [unique_server_name] = Sgt. Tarkus (string) 12:48:17.368 [Lua] [matchmaking] = true (string) 12:48:17.368 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.368 [Lua] [player_slot_4] = 11000013f5aa45c:1 (string) 12:48:17.368 [Lua] [mechanism] = adventure (string) 12:48:17.368 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.368 [Lua] [player_slot_2] = 11000010347914f:1 (string) 12:48:17.368 [Lua] [weave_name] = false (string) 12:48:17.368 [Lua] [player_slot_3] = 110000103c070c8:1 (string) 12:48:17.368 [Lua] [eac_authorized] = true (string) 12:48:17.368 [Lua] 12:48:17.368 [Lua] =======================Found valid lobby! 12:48:17.369 [Lua] 12:48:17.369 [Lua] [twitch_enabled] = false (string) 12:48:17.369 [Lua] [power_level] = 565 (string) 12:48:17.369 [Lua] [id] = 186000001ffdd09 (string) 12:48:17.369 [Lua] [num_players] = 3 (string) 12:48:17.369 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.369 [Lua] [host] = 11000013d524964 (string) 12:48:17.369 [Lua] [time_of_search] = 1607258612 (string) 12:48:17.369 [Lua] [game_mode] = 2 (string) 12:48:17.369 [Lua] [is_private] = false (string) 12:48:17.369 [Lua] [level_key] = bell (string) 12:48:17.369 [Lua] [name] = Lobby 186000001ffdd09 (string) 12:48:17.369 [Lua] [country_code] = US (string) 12:48:17.369 [Lua] [difficulty] = normal (string) 12:48:17.369 [Lua] [match_started] = true (string) 12:48:17.369 [Lua] [selected_level_key] = bell (string) 12:48:17.369 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.369 [Lua] [quick_game] = false (string) 12:48:17.369 [Lua] [unique_server_name] = Thorny (string) 12:48:17.369 [Lua] [matchmaking] = true (string) 12:48:17.369 [Lua] [player_slot_1] = 11000013c497a1c:1 (string) 12:48:17.369 [Lua] [player_slot_4] = 11000013d524964:1 (string) 12:48:17.369 [Lua] [mechanism] = adventure (string) 12:48:17.369 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.369 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.369 [Lua] [weave_name] = false (string) 12:48:17.369 [Lua] [player_slot_3] = 11000014421aaef:1 (string) 12:48:17.369 [Lua] [eac_authorized] = true (string) 12:48:17.369 [Lua] 12:48:17.369 [Lua] =======================Found valid lobby! 12:48:17.370 [Lua] 12:48:17.370 [Lua] [twitch_enabled] = false (string) 12:48:17.370 [Lua] [power_level] = 370 (string) 12:48:17.370 [Lua] [id] = 186000001fb60af (string) 12:48:17.370 [Lua] [num_players] = 3 (string) 12:48:17.370 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.370 [Lua] [host] = 110000104d6078b (string) 12:48:17.370 [Lua] [time_of_search] = 1607249225 (string) 12:48:17.370 [Lua] [game_mode] = 2 (string) 12:48:17.370 [Lua] [is_private] = false (string) 12:48:17.370 [Lua] [level_key] = nurgle (string) 12:48:17.370 [Lua] [name] = Lobby 186000001fb60af (string) 12:48:17.370 [Lua] [country_code] = US (string) 12:48:17.370 [Lua] [difficulty] = normal (string) 12:48:17.370 [Lua] [match_started] = true (string) 12:48:17.370 [Lua] [selected_level_key] = nurgle (string) 12:48:17.370 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.370 [Lua] [quick_game] = true (string) 12:48:17.370 [Lua] [unique_server_name] = Talmar00 (string) 12:48:17.370 [Lua] [matchmaking] = true (string) 12:48:17.370 [Lua] [player_slot_1] = 110000142e4fa4a:1 (string) 12:48:17.370 [Lua] [player_slot_4] = 110000104d6078b:1 (string) 12:48:17.370 [Lua] [mechanism] = adventure (string) 12:48:17.370 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.370 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.370 [Lua] [weave_name] = false (string) 12:48:17.370 [Lua] [player_slot_3] = 11000010110d4ad:1 (string) 12:48:17.370 [Lua] [eac_authorized] = true (string) 12:48:17.370 [Lua] 12:48:17.370 [Lua] =======================Found valid lobby! 12:48:17.371 [Lua] 12:48:17.371 [Lua] [twitch_enabled] = false (string) 12:48:17.371 [Lua] [power_level] = 0 (string) 12:48:17.371 [Lua] [id] = 18600000100064e (string) 12:48:17.371 [Lua] [num_players] = 1 (string) 12:48:17.371 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.371 [Lua] [host] = 1100001046cf939 (string) 12:48:17.371 [Lua] [time_of_search] = 1607259124 (string) 12:48:17.371 [Lua] [game_mode] = 2 (string) 12:48:17.371 [Lua] [is_private] = false (string) 12:48:17.371 [Lua] [level_key] = nurgle (string) 12:48:17.371 [Lua] [name] = Lobby 18600000100064e (string) 12:48:17.371 [Lua] [country_code] = US (string) 12:48:17.371 [Lua] [difficulty] = harder (string) 12:48:17.371 [Lua] [match_started] = true (string) 12:48:17.371 [Lua] [selected_level_key] = nurgle (string) 12:48:17.371 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.371 [Lua] [quick_game] = true (string) 12:48:17.371 [Lua] [unique_server_name] = Grimborg07 (string) 12:48:17.371 [Lua] [matchmaking] = true (string) 12:48:17.371 [Lua] [player_slot_1] = 0:0 (string) 12:48:17.371 [Lua] [player_slot_4] = 0:0 (string) 12:48:17.371 [Lua] [mechanism] = adventure (string) 12:48:17.371 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.371 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.371 [Lua] [weave_name] = false (string) 12:48:17.371 [Lua] [player_slot_3] = 1100001046cf939:1 (string) 12:48:17.371 [Lua] [eac_authorized] = true (string) 12:48:17.371 [Lua] 12:48:17.371 [Lua] =======================Found valid lobby! 12:48:17.372 [Lua] 12:48:17.372 [Lua] [twitch_enabled] = false (string) 12:48:17.372 [Lua] [power_level] = 477 (string) 12:48:17.372 [Lua] [id] = 186000001001736 (string) 12:48:17.372 [Lua] [num_players] = 1 (string) 12:48:17.372 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.372 [Lua] [host] = 11000010b321d2c (string) 12:48:17.372 [Lua] [game_mode] = 2 (string) 12:48:17.372 [Lua] [is_private] = false (string) 12:48:17.372 [Lua] [level_key] = bell (string) 12:48:17.372 [Lua] [name] = Lobby 186000001001736 (string) 12:48:17.372 [Lua] [country_code] = US (string) 12:48:17.372 [Lua] [difficulty] = normal (string) 12:48:17.372 [Lua] [match_started] = true (string) 12:48:17.372 [Lua] [selected_level_key] = bell (string) 12:48:17.372 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.372 [Lua] [quick_game] = false (string) 12:48:17.372 [Lua] [unique_server_name] = TwoPieceSpecial (string) 12:48:17.372 [Lua] [matchmaking] = true (string) 12:48:17.372 [Lua] [player_slot_1] = 11000010b321d2c:1 (string) 12:48:17.372 [Lua] [player_slot_4] = 0:0 (string) 12:48:17.372 [Lua] [mechanism] = adventure (string) 12:48:17.372 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.372 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.372 [Lua] [weave_name] = false (string) 12:48:17.372 [Lua] [player_slot_3] = 0:0 (string) 12:48:17.372 [Lua] [eac_authorized] = true (string) 12:48:17.372 [Lua] 12:48:17.372 [Lua] =======================Found valid lobby! 12:48:17.373 [Lua] 12:48:17.373 [Lua] [twitch_enabled] = false (string) 12:48:17.373 [Lua] [power_level] = 461 (string) 12:48:17.373 [Lua] [id] = 186000001000349 (string) 12:48:17.373 [Lua] [num_players] = 3 (string) 12:48:17.373 [Lua] [difficulty_tweak] = 0 (string) 12:48:17.373 [Lua] [host] = 11000010402ca0b (string) 12:48:17.373 [Lua] [game_mode] = 1 (string) 12:48:17.373 [Lua] [is_private] = false (string) 12:48:17.373 [Lua] [level_key] = inn_level (string) 12:48:17.373 [Lua] [name] = Lobby 186000001000349 (string) 12:48:17.373 [Lua] [country_code] = US (string) 12:48:17.373 [Lua] [difficulty] = normal (string) 12:48:17.373 [Lua] [match_started] = true (string) 12:48:17.373 [Lua] [selected_level_key] = inn_level (string) 12:48:17.373 [Lua] [network_hash] = 58a086feaffe2e9f (string) 12:48:17.373 [Lua] [quick_game] = true (string) 12:48:17.373 [Lua] [unique_server_name] = TwitchNuB (string) 12:48:17.373 [Lua] [matchmaking] = true (string) 12:48:17.373 [Lua] [player_slot_1] = 11000010402ca0b:1 (string) 12:48:17.373 [Lua] [player_slot_4] = 110000104f37295:1 (string) 12:48:17.373 [Lua] [mechanism] = adventure (string) 12:48:17.373 [Lua] [player_slot_5] = 0:0 (string) 12:48:17.373 [Lua] [player_slot_2] = 0:0 (string) 12:48:17.373 [Lua] [weave_name] = false (string) 12:48:17.373 [Lua] [player_slot_3] = 110000108467be3:1 (string) 12:48:17.373 [Lua] [eac_authorized] = true (string) 12:48:17.373 [Lua] 12:48:17.373 [Lua] =======================Found valid lobby! 12:48:19.795 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 12:48:19.795 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 12:48:19.795 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 12:48:19.795 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:48:19.796 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 12:48:19.796 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 12:48:20.627 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 12:48:20.627 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 12:48:20.627 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 12:48:20.627 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 12:48:20.627 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 12:48:21.393 [Lua] [IngameUI] menu view on_exit start_game_view 12:48:21.393 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:48:21.394 [Save] Saving `save_data` 12:48:21.394 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:48:21.394 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 12:48:21.394 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 12:48:21.398 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e8f18e0 12:48:21.401 [Save] Save done 12:48:38.386 [Window] Window => inactive 12:48:46.377 [Lua] [NetworkServer] Changing num_players from 1 to 2 12:48:46.377 [Lua] Players: 2 12:48:46.377 [Lua] Set lobby begin: 12:48:46.377 [Lua] Lobby data player_slot_1 = 0:0 12:48:46.378 [Lua] Lobby data level_key = inn_level 12:48:46.378 [Lua] Lobby data power_level = 835 12:48:46.378 [Lua] Lobby data selected_level_key = inn_level 12:48:46.378 [Lua] Lobby data player_slot_4 = 0:0 12:48:46.378 [Lua] Lobby data difficulty = normal 12:48:46.378 [Lua] Lobby data unique_server_name = OtwakO 12:48:46.378 [Lua] Lobby data matchmaking = false 12:48:46.378 [Lua] Lobby data host = 110000102f442e8 12:48:46.378 [Lua] Lobby data country_code = TW 12:48:46.379 [Lua] Lobby data game_mode = 3 12:48:46.379 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:48:46.379 [Lua] Lobby data player_slot_2 = 0:0 12:48:46.379 [Lua] Lobby data difficulty_tweak = 0 12:48:46.379 [Lua] Lobby data player_slot_3 = 0:0 12:48:46.379 [Lua] Lobby data num_players = 2 12:48:46.379 [Lua] Set lobby end. 12:48:46.379 [Lua] [LobbyMembers] Member joined 110000107640d64 12:48:47.890 [Lua] GOT approve_channel 1 110000107640d64 186000001001cf2 12:48:47.890 [EAC] EAC server has client 110000107640d64 and channel 1 (and owner 110000107640d64) 12:48:47.890 [EACServer] [20:48:47:890][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107640D64 PlayerGUID: 76561198084263268 PlayerIP: 0.0.0.0 OwnerGUID: 76561198084263268 PlayerName: Waley 12:48:47.890 [Lua] Client with peer_id 110000107640d64 got APPROVED by server 12:48:47.891 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107640d64' 12:48:47.891 [Lua] [PeerSM] 110000107640d64 :: on_enter Connecting 12:48:47.891 [Lua] [ChatManager][1]System: Waley 正在加入游戏 12:48:48.032 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 12:48:48.038 [Lua] [Matchmaking] Got a handshake request from 110000107640d64 with user name 'Waley' 12:48:48.148 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001001cf2 from 110000107640d64, replying lobby_ok 12:48:48.181 [EACServer] [20:48:48:180][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 12:48:48.259 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107640d64 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000102f442e8 12:48:48.367 [Lua] Set lobby begin: 12:48:48.367 [Lua] Lobby data player_slot_1 = 0:0 12:48:48.367 [Lua] Lobby data level_key = inn_level 12:48:48.367 [Lua] Lobby data power_level = 835 12:48:48.368 [Lua] Lobby data selected_level_key = inn_level 12:48:48.368 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:48:48.368 [Lua] Lobby data difficulty = normal 12:48:48.368 [Lua] Lobby data unique_server_name = OtwakO 12:48:48.368 [Lua] Lobby data matchmaking = false 12:48:48.368 [Lua] Lobby data host = 110000102f442e8 12:48:48.368 [Lua] Lobby data country_code = TW 12:48:48.368 [Lua] Lobby data game_mode = 3 12:48:48.369 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:48:48.369 [Lua] Lobby data player_slot_2 = 0:0 12:48:48.369 [Lua] Lobby data difficulty_tweak = 0 12:48:48.369 [Lua] Lobby data player_slot_3 = 0:0 12:48:48.369 [Lua] Lobby data num_players = 2 12:48:48.369 [Lua] Set lobby end. 12:48:48.369 [Lua] [Matchmaking] Assigning profile slot 4 to 110000107640d64 12:48:48.369 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000107640d64 | dr:0 | bw:0 | es:110000102f442e8 12:48:49.912 [Lua] [NetworkServer] Changing num_players from 2 to 3 12:48:49.912 [Lua] Players: 3 12:48:49.912 [Lua] Set lobby begin: 12:48:49.912 [Lua] Lobby data player_slot_1 = 0:0 12:48:49.912 [Lua] Lobby data level_key = inn_level 12:48:49.912 [Lua] Lobby data power_level = 835 12:48:49.912 [Lua] Lobby data selected_level_key = inn_level 12:48:49.912 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:48:49.912 [Lua] Lobby data difficulty = normal 12:48:49.912 [Lua] Lobby data unique_server_name = OtwakO 12:48:49.912 [Lua] Lobby data matchmaking = false 12:48:49.912 [Lua] Lobby data host = 110000102f442e8 12:48:49.912 [Lua] Lobby data country_code = TW 12:48:49.912 [Lua] Lobby data game_mode = 3 12:48:49.912 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:48:49.912 [Lua] Lobby data player_slot_2 = 0:0 12:48:49.913 [Lua] Lobby data difficulty_tweak = 0 12:48:49.913 [Lua] Lobby data player_slot_3 = 0:0 12:48:49.913 [Lua] Lobby data num_players = 3 12:48:49.913 [Lua] Set lobby end. 12:48:49.913 [Lua] [LobbyMembers] Member joined 11000011644f9f4 12:48:50.597 [Lua] ### CLEARING PEER STATE FOR 110000107640d64 12:48:50.597 [Lua] [PeerSM] 110000107640d64 :: on_exit Connecting 12:48:50.597 [Lua] [PeerSM] 110000107640d64 :: on_enter Connecting 12:48:50.722 [Lua] [PSM] Peer 110000107640d64 joined. Want to use profile index "4" and join party "0" 12:48:50.722 [Lua] Mechanism says: a client joined the game! 110000107640d64 12:48:50.722 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107640d64, connection_key=0) 12:48:50.722 [Lua] Sync dynamic to client: 12:48:51.030 [SteamVoipClient] select_out(110000107640d64, on) 12:48:51.045 [SteamVoipClient] select_out(110000107640d64, on) 12:48:51.045 [SteamVoipClient] select_in(110000107640d64, on) 12:48:51.045 [SteamVoipClient] select_out(110000107640d64, off) 12:48:51.263 [Lua] GOT approve_channel 4 11000011644f9f4 186000001001cf2 12:48:51.268 [EAC] EAC server has client 11000011644f9f4 and channel 4 (and owner 11000011644f9f4) 12:48:51.268 [EACServer] [20:48:51:268][Windows][EAC Server] [Info][RegisterClient] Client: 011000011644F9F4 PlayerGUID: 76561198333884916 PlayerIP: 0.0.0.0 OwnerGUID: 76561198333884916 PlayerName: dark80426 12:48:51.268 [Lua] Client with peer_id 11000011644f9f4 got APPROVED by server 12:48:51.271 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000011644f9f4' 12:48:51.271 [Lua] [PeerSM] 11000011644f9f4 :: on_enter Connecting 12:48:51.271 [Lua] [ChatManager][1]System: dark80426 正在加入游戏 12:48:51.411 [Lua] [PSM] Peer 11000011644f9f4 joined. Want to use profile index "1" and join party "0" 12:48:51.411 [Lua] Mechanism says: a client joined the game! 11000011644f9f4 12:48:51.411 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000011644f9f4, connection_key=1) 12:48:51.411 [Lua] Sync dynamic to client: 12:48:51.663 [SteamVoipClient] select_out(11000011644f9f4, on) 12:48:51.670 [SteamVoipClient] select_out(11000011644f9f4, on) 12:48:51.670 [SteamVoipClient] select_in(11000011644f9f4, on) 12:48:51.670 [SteamVoipClient] select_out(11000011644f9f4, off) 12:48:51.717 [EACServer] [20:48:51:716][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011644F9F4 Session: 2 Status: Client Authenticated Message: Client authenticated. 12:48:51.719 [EAC] Peer 11000011644f9f4 switched EAC state to ClientAuthenticatedLocal 12:48:52.082 [EACServer] [20:48:52:082][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000011644F9F4. 12:48:52.583 [EACServer] [20:48:52:582][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000011644F9F4 12:48:52.583 [EACServer] [20:48:52:582][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011644F9F4 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 12:48:52.590 [EAC] Peer 11000011644f9f4 switched EAC state to ClientAuthenticatedRemote 12:48:52.721 [EACServer] [20:48:52:720][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107640D64 Session: 1 Status: Client Authenticated Message: Client authenticated. 12:48:52.722 [EAC] Peer 110000107640d64 switched EAC state to ClientAuthenticatedLocal 12:48:52.755 [Lua] player (110000107640d64,1) was put into party 0 12:48:52.755 [Lua] [PeerSM] 110000107640d64 :: on_exit Connecting 12:48:52.755 [Lua] [PeerSM] 110000107640d64 :: on_enter Loading 12:48:52.755 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107640d64 inn_level 0 12:48:52.755 warning: [Lua] Following data will be uploaded to Crashify: <> 12:48:52.755 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000102f442e8 "OtwakO" <> 12:48:52.756 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000001579320; previous_state = Connecting; party = table: 00000000014E4940; mechanism_manager = table: 00000000109272B0; network_transmit = table: 0000000001DFE750; peer_id = "110000107640d64"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12759232; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B0D64F0 [3] _ = table: 0000000001579320; new_state = Loading; old_state = Connecting [4] self = table: 0000000001EC98D0; dt = 0.016808023676276207; state_data = table: 0000000001579320; new_state = Loading [5] self = table: 0000000000996F60; dt = 0.016808023676276207; peer_state_machines = table: 0000000010A3D950; joined_peers = table: 0000000009575060; game_session = [GameSession]; peer_id = "110000107640d64"; peer_state_machine = table: 0000000001EC98D0 [6] self = table: 0000000001EC07A0; dt = 0.016808023676276207; t = 46.263810144737363; network_manager = table: 0000000000563600 [7] self = table: 00000000025212F0; dt = 0.016808023676276207; t = 1155.8517756983638 [8] self = table: 0000000000097090; real_world_dt = 0.016808023676276207; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016808023676276207; t = 1155.8517756983638 [9] dt = 0.016808023676276207 [2] server = table: 0000000000996F60; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000107640d64"; wanted_profile_index = 4; resend_timer = 1.8995621353387833; resend_post_game_timer = 1.9158669151365757; clan_tag = "0"; peer_id = "110000107640d64"; [4] current_state = Loading; function_memoize = table: 0000000007FD4000; state_data = table: 0000000001579320; [5] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 0000000009528E50; game_session = [GameSession]; game_network_manager = table: 0000000000563600; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 0000000000996F90; _joined_peers = table: 0000000009575060; voip = table: 0000000001DB2220; environment_variation_id = 0; level_transition_handler = table: 000000000222FAB0; _connections = table: 00000000012696D0; lobby_host = table: 0000000010DDBD60; level_key = "inn_level"; slot_allocator = table: 0000000009528E80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000235EFD0; wanted_career_index = 1; _reserved_slots = table: 0000000001E63D70; wanted_profile_index = 5; _connected_peers = table: 000000000235EFA0; player_manager = table: 00000000110D6AE0; _profile_requester = table: 0000000002E22B20; network_transmit = table: 0000000001DFE750; peers_completed_game_object_sync = table: 0000000010A3D920; peer_state_machines = table: 0000000010A3D950; network_event_delegate = table: 0000000000D57F60; [6] world_name = "level_world"; entity_system_bag = table: 000000000954E2A0; network_server = table: 0000000000996F60; entity_system = table: 000000000956B8A0; parent = table: 0000000000097090; _level_flow_events = table: 0000000011FEAF60; statistics_db = table: 000000000B28D510; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000022BF200; profile_synchronizer = table: 000000000235EFD0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000026CF530; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000D57F60; world = [World]; dt = 0.016810718923807144; peer_id = "110000102f442e8"; level = [Level]; network_timer_handler = table: 000000000952E640; machines = table: 0000000012007220; viewport_name = "player_1"; _camera_carrier = table: 0000000002248660; free_flight_manager = table: 000000001115C3F0; network_transmit = table: 0000000001DFE750; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000000550930; _lobby_host = table: 0000000010DDBD60; level_transition_handler = table: 000000000222FAB0; dice_keeper = table: 000000000AB93560; _quit_game = false; [7] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000001EC07A0; [8] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 000000000B1F1CE0; <> <> 12:48:52.872 [Lua] ### Sending rpc_level_loaded 12:48:52.872 [Lua] #### Has state machine: true, peer_id: 110000107640d64, level_id: 50 12:48:52.872 [Lua] Peer 110000107640d64 has loaded the level but not all enemies, so we wait 12:48:53.006 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107640d64, connection_key=0) 12:48:53.007 [Lua] [PeerSM] 110000107640d64 :: on_exit Loading 12:48:53.007 [Lua] [PeerSM] 110000107640d64 :: on_enter LoadingProfilePackages 12:48:53.007 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107640d64 inventory_sync_id:1 my_peer_id:110000102f442e8 12:48:53.095 [EACServer] [20:48:53:094][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107640D64. 12:48:53.428 [Lua] player (11000011644f9f4,1) was put into party 0 12:48:53.428 [Lua] [PeerSM] 11000011644f9f4 :: on_exit Connecting 12:48:53.428 [Lua] [PeerSM] 11000011644f9f4 :: on_enter Loading 12:48:53.428 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011644f9f4 inn_level 0 12:48:53.428 warning: [Lua] Following data will be uploaded to Crashify: <> 12:48:53.428 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 5, User: 110000102f442e8 "OtwakO" <> 12:48:53.429 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000092AB10; previous_state = Connecting; party = table: 00000000014E4940; mechanism_manager = table: 00000000109272B0; network_transmit = table: 0000000001DFE750; peer_id = "11000011644f9f4"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12759232; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B0D64F0 [3] _ = table: 000000000092AB10; new_state = Loading; old_state = Connecting [4] self = table: 0000000011270070; dt = 0.01673908531665802; state_data = table: 000000000092AB10; new_state = Loading [5] self = table: 0000000000996F60; dt = 0.01673908531665802; peer_state_machines = table: 0000000010A3D950; joined_peers = table: 0000000009575060; game_session = [GameSession]; peer_id = "11000011644f9f4"; peer_state_machine = table: 0000000011270070 [6] self = table: 0000000001EC07A0; dt = 0.01673908531665802; t = 46.934630921110511; network_manager = table: 0000000000563600 [7] self = table: 00000000025212F0; dt = 0.01673908531665802; t = 1156.5225964747369 [8] self = table: 0000000000097090; real_world_dt = 0.01673908531665802; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01673908531665802; t = 1156.5225964747369 [9] dt = 0.01673908531665802 [2] server = table: 0000000000996F60; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000011644f9f4"; wanted_profile_index = 1; resend_post_game_timer = 1.8827502187341452; resend_timer = 1.8646210040897131; clan_tag = "0"; peer_id = "11000011644f9f4"; [4] current_state = Loading; function_memoize = table: 0000000000CEEE50; state_data = table: 000000000092AB10; [5] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 0000000009528E50; game_session = [GameSession]; game_network_manager = table: 0000000000563600; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 0000000000996F90; _joined_peers = table: 0000000009575060; voip = table: 0000000001DB2220; environment_variation_id = 0; level_transition_handler = table: 000000000222FAB0; _connections = table: 00000000012696D0; lobby_host = table: 0000000010DDBD60; level_key = "inn_level"; slot_allocator = table: 0000000009528E80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000235EFD0; wanted_career_index = 1; _reserved_slots = table: 0000000001E63D70; wanted_profile_index = 5; _connected_peers = table: 000000000235EFA0; player_manager = table: 00000000110D6AE0; _profile_requester = table: 0000000002E22B20; network_transmit = table: 0000000001DFE750; peers_completed_game_object_sync = table: 0000000010A3D920; peer_state_machines = table: 0000000010A3D950; network_event_delegate = table: 0000000000D57F60; [6] world_name = "level_world"; entity_system_bag = table: 000000000954E2A0; network_server = table: 0000000000996F60; entity_system = table: 000000000956B8A0; parent = table: 0000000000097090; _level_flow_events = table: 0000000011FEAF60; statistics_db = table: 000000000B28D510; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000022BF200; profile_synchronizer = table: 000000000235EFD0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000026CF530; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000D57F60; world = [World]; dt = 0.01674385741353035; peer_id = "110000102f442e8"; level = [Level]; network_timer_handler = table: 000000000952E640; machines = table: 0000000012007220; viewport_name = "player_1"; _camera_carrier = table: 0000000002248660; free_flight_manager = table: 000000001115C3F0; network_transmit = table: 0000000001DFE750; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000000550930; _lobby_host = table: 0000000010DDBD60; level_transition_handler = table: 000000000222FAB0; dice_keeper = table: 000000000AB93560; _quit_game = false; [7] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000001EC07A0; [8] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 000000000B1F1CE0; <> <> 12:48:53.562 [Lua] ### Sending rpc_level_loaded 12:48:53.562 [Lua] #### Has state machine: true, peer_id: 11000011644f9f4, level_id: 50 12:48:53.562 [Lua] Peer 11000011644f9f4 has loaded the level but not all enemies, so we wait 12:48:53.596 [EACServer] [20:48:53:595][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107640D64 12:48:53.596 [EACServer] [20:48:53:595][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107640D64 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 12:48:53.599 [EAC] Peer 110000107640d64 switched EAC state to ClientAuthenticatedRemote 12:48:53.757 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000011644f9f4, connection_key=1) 12:48:53.760 [Lua] [PeerSM] 11000011644f9f4 :: on_exit Loading 12:48:53.760 [Lua] [PeerSM] 11000011644f9f4 :: on_enter LoadingProfilePackages 12:48:53.760 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011644f9f4 inventory_sync_id:1 my_peer_id:110000102f442e8 12:48:55.352 [Lua] [PeerSM] 11000011644f9f4 :: on_exit LoadingProfilePackages 12:48:55.352 [Lua] [PeerSM] 11000011644f9f4 :: on_enter WaitingForEnterGame 12:48:55.352 [Lua] [PeerSM] 110000107640d64 :: on_exit LoadingProfilePackages 12:48:55.352 [Lua] [PeerSM] 110000107640d64 :: on_enter WaitingForEnterGame 12:48:56.600 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 12:48:56.600 [Lua] [Matchmaking] Got a handshake request from 110000107640d64 with user name 'Waley' 12:48:56.602 [Lua] [PeerSM] 110000107640d64 :: on_exit WaitingForEnterGame 12:48:56.602 [Lua] [PeerSM] 110000107640d64 :: on_enter WaitingForGameObjectSync 12:48:56.623 [Window] Window => active 12:48:56.632 [Lua] Breedfreezer (server) starting a hot join sync 12:48:56.632 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 12:48:56.632 [Lua] RemotePlayer:create_game_object( ) 44 12:48:56.651 [Lua] player (110000107640d64,1) was put into party 1 12:48:56.651 [Lua] Assigning peer(110000107640d64:1) to profile(4) career(3) 12:48:56.651 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000107640d64) local_player_id(1) profile_index(4) career_index(3) 12:48:56.651 [Lua] Set lobby begin: 12:48:56.651 [Lua] Lobby data player_slot_1 = 0:0 12:48:56.651 [Lua] Lobby data level_key = inn_level 12:48:56.651 [Lua] Lobby data power_level = 835 12:48:56.651 [Lua] Lobby data selected_level_key = inn_level 12:48:56.651 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:48:56.651 [Lua] Lobby data difficulty = normal 12:48:56.651 [Lua] Lobby data unique_server_name = OtwakO 12:48:56.651 [Lua] Lobby data matchmaking = false 12:48:56.651 [Lua] Lobby data host = 110000102f442e8 12:48:56.651 [Lua] Lobby data country_code = TW 12:48:56.651 [Lua] Lobby data game_mode = 3 12:48:56.651 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:48:56.651 [Lua] Lobby data player_slot_2 = 0:0 12:48:56.651 [Lua] Lobby data difficulty_tweak = 0 12:48:56.651 [Lua] Lobby data player_slot_3 = 0:0 12:48:56.652 [Lua] Lobby data num_players = 3 12:48:56.652 [Lua] Set lobby end. 12:48:56.652 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000107640d64 | dr:0 | bw:0 | es:110000102f442e8 12:48:56.652 [Lua] [PeerSM] 110000107640d64 :: on_exit WaitingForGameObjectSync 12:48:56.652 [Lua] [PeerSM] 110000107640d64 :: on_enter WaitingForPlayers 12:48:56.753 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 12:48:56.754 [Lua] [Matchmaking] Got a handshake request from 11000011644f9f4 with user name 'dark80426' 12:48:56.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 12:48:56.779 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000107640d64 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:48:56.779 [Lua] Adding player sync data to peer=110000107640d64 local_player_id=1 12:48:56.779 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f442e8 inventory_sync_id:2 my_peer_id:110000102f442e8 12:48:56.779 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011644f9f4 inventory_sync_id:2 my_peer_id:110000102f442e8 12:48:56.779 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107640d64 inventory_sync_id:2 my_peer_id:110000102f442e8 12:48:56.780 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107640d64 12:48:56.785 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f442e8 inventory_sync_id:2 my_peer_id:110000102f442e8 12:48:56.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:48:56.785 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read, 12:48:56.785 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 12:48:56.785 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 12:48:56.785 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:48:56.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:48:56.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, InventoryPackageSynchronizerClient, async-read, 12:48:56.785 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 12:48:56.785 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 12:48:57.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 12:48:57.095 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 12:48:57.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:48:57.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:48:57.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:48:57.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 12:48:57.799 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 12:48:57.799 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 12:48:57.800 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 12:48:58.757 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 12:48:58.757 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 12:48:58.760 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 12:48:59.109 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 12:48:59.109 [Lua] [PackageManager] Force_load: wwise/bow 12:48:59.110 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 12:48:59.326 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 12:48:59.326 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 12:48:59.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:48:59.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:48:59.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:48:59.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 12:49:00.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 12:49:00.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 12:49:00.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 12:49:00.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 12:49:00.752 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 12:49:00.753 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 12:49:01.097 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 12:49:01.097 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 12:49:01.114 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 12:49:01.131 [Lua] [PeerSM] 11000011644f9f4 :: on_exit WaitingForEnterGame 12:49:01.131 [Lua] [PeerSM] 11000011644f9f4 :: on_enter WaitingForGameObjectSync 12:49:01.156 [Lua] Breedfreezer (server) starting a hot join sync 12:49:01.157 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 12:49:01.157 [Lua] RemotePlayer:create_game_object( ) 45 12:49:01.171 [Lua] player (11000011644f9f4,1) was put into party 1 12:49:01.171 [Lua] Assigning peer(11000011644f9f4:1) to profile(1) career(2) 12:49:01.171 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011644f9f4) local_player_id(1) profile_index(1) career_index(2) 12:49:01.172 [Lua] Set lobby begin: 12:49:01.172 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:49:01.172 [Lua] Lobby data level_key = inn_level 12:49:01.172 [Lua] Lobby data power_level = 835 12:49:01.172 [Lua] Lobby data selected_level_key = inn_level 12:49:01.172 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:49:01.172 [Lua] Lobby data difficulty = normal 12:49:01.172 [Lua] Lobby data unique_server_name = OtwakO 12:49:01.172 [Lua] Lobby data matchmaking = false 12:49:01.172 [Lua] Lobby data host = 110000102f442e8 12:49:01.172 [Lua] Lobby data country_code = TW 12:49:01.172 [Lua] Lobby data game_mode = 3 12:49:01.172 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:49:01.172 [Lua] Lobby data player_slot_2 = 0:0 12:49:01.172 [Lua] Lobby data difficulty_tweak = 0 12:49:01.172 [Lua] Lobby data player_slot_3 = 0:0 12:49:01.172 [Lua] Lobby data num_players = 3 12:49:01.172 [Lua] Set lobby end. 12:49:01.172 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011644f9f4 | we:110000107640d64 | dr:0 | bw:0 | es:110000102f442e8 12:49:01.172 [Lua] [PeerSM] 11000011644f9f4 :: on_exit WaitingForGameObjectSync 12:49:01.172 [Lua] [PeerSM] 11000011644f9f4 :: on_enter WaitingForPlayers 12:49:01.172 [Lua] [PeerSM] 110000107640d64 :: on_exit WaitingForPlayers 12:49:01.172 [Lua] [PeerSM] 110000107640d64 :: on_enter InGame 12:49:01.173 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011644f9f4 12:49:01.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 12:49:01.173 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:49:01.179 [Lua] [PeerSM] 11000011644f9f4 :: on_exit WaitingForPlayers 12:49:01.179 [Lua] [PeerSM] 11000011644f9f4 :: on_enter InGame 12:49:01.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 12:49:01.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:49:01.328 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000011644f9f4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:49:01.328 [Lua] Adding player sync data to peer=11000011644f9f4 local_player_id=1 12:49:01.329 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f442e8 inventory_sync_id:3 my_peer_id:110000102f442e8 12:49:01.329 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011644f9f4 inventory_sync_id:3 my_peer_id:110000102f442e8 12:49:01.329 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107640d64 inventory_sync_id:3 my_peer_id:110000102f442e8 12:49:01.334 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f442e8 inventory_sync_id:3 my_peer_id:110000102f442e8 12:49:01.334 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 12:49:01.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:49:01.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:49:01.334 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 12:49:01.334 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read, 12:49:01.334 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 12:49:01.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:49:01.334 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient, async-read, 12:49:01.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 12:49:01.613 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 12:49:01.613 [Lua] [PackageManager] Force_load: wwise/crossbow 12:49:01.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:49:01.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:49:01.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:49:01.695 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 12:49:02.731 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 12:49:02.731 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 12:49:02.733 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 12:49:03.283 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 12:49:03.283 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 12:49:03.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 12:49:03.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 12:49:03.702 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 12:49:03.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 12:49:04.137 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 12:49:04.137 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 12:49:04.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 12:49:04.637 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 12:49:04.637 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 12:49:04.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:49:04.856 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:49:04.856 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:49:04.872 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 12:49:05.005 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000107640d64 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:49:05.006 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 12:49:05.007 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:49:05.038 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000011644f9f4 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:49:05.039 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 12:49:05.040 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:49:05.040 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 12:49:05.040 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 12:49:06.739 [Lua] PlayFabMirrorBase:_commit_internal 8 12:49:06.739 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:49:06.741 [Lua] generate_backend_stats 110000102f442e8:1 12:49:06.758 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:49:06.758 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:49:06.758 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 11 12:49:06.764 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 11 12:49:06.847 [Window] Window => inactive 12:49:06.964 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 11 12:49:06.974 [Lua] commit result success 8 12:49:11.961 [Window] Window => active 12:49:12.883 [Lua] [IngameUI] menu view on_enter start_game_view 12:49:12.885 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e8f18e0 12:49:12.885 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:49:12.887 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 12:49:12.887 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:49:12.887 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 12:49:12.887 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 12:49:13.938 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 12:49:13.938 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:49:13.938 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 12:49:13.946 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 12:49:13.946 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 12:49:16.310 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 12:49:16.310 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 12:49:16.313 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 12:49:18.283 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 12:49:18.283 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 12:49:18.283 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:49:18.284 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 12:49:18.284 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 12:49:20.117 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 12:49:20.117 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:49:20.117 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 12:49:20.125 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 12:49:20.125 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 12:49:21.437 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 12:49:21.437 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 12:49:21.439 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 12:49:25.002 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 12:49:25.002 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 12:49:25.002 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:49:25.003 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 12:49:25.003 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 12:49:27.640 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 12:49:27.640 [Lua] ............................................................................................................ 12:49:27.640 [Lua] ............................................................................................................ 12:49:27.640 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: cataclysm_3 | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 12:49:27.640 [Lua] ............................................................................................................ 12:49:27.640 [Lua] ............................................................................................................ 12:49:27.739 [Lua] [IngameUI] menu view on_exit start_game_view 12:49:27.740 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:49:27.740 [Save] Saving `save_data` 12:49:27.740 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:49:27.740 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 12:49:27.740 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 12:49:27.745 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e8f18e0 12:49:27.749 [Save] Save done 12:49:27.755 [Lua] [Matchmaking] Cancelling matchmaking 12:49:27.755 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:49:34.665 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:49:34.665 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:49:34.667 [Lua] Set lobby begin: 12:49:34.667 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:49:34.667 [Lua] Lobby data level_key = inn_level 12:49:34.667 [Lua] Lobby data power_level = 835 12:49:34.667 [Lua] Lobby data selected_level_key = inn_level 12:49:34.667 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:49:34.667 [Lua] Lobby data difficulty = cataclysm_3 12:49:34.667 [Lua] Lobby data unique_server_name = OtwakO 12:49:34.667 [Lua] Lobby data matchmaking = false 12:49:34.667 [Lua] Lobby data host = 110000102f442e8 12:49:34.668 [Lua] Lobby data country_code = TW 12:49:34.668 [Lua] Lobby data game_mode = 3 12:49:34.668 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:49:34.668 [Lua] Lobby data player_slot_2 = 0:0 12:49:34.668 [Lua] Lobby data difficulty_tweak = 0 12:49:34.668 [Lua] Lobby data player_slot_3 = 0:0 12:49:34.668 [Lua] Lobby data num_players = 3 12:49:34.668 [Lua] Set lobby end. 12:49:34.668 [Lua] [PartyManager] Leader is set to 110000102f442e8 12:49:34.668 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ground_zero 0 12:49:34.668 [Lua] [LevelTransitionHandler] set_next_level( ground_zero, 0 ) 12:49:34.668 [Lua] Set lobby begin: 12:49:34.668 [Lua] Lobby data twitch_enabled = false 12:49:34.668 [Lua] Lobby data power_level = 835 12:49:34.668 [Lua] Lobby data unique_server_name = OtwakO 12:49:34.668 [Lua] Lobby data difficulty_tweak = 0 12:49:34.668 [Lua] Lobby data host = 110000102f442e8 12:49:34.668 [Lua] Lobby data game_mode = 2 12:49:34.668 [Lua] Lobby data match_started = true 12:49:34.668 [Lua] Lobby data mechanism = adventure 12:49:34.668 [Lua] Lobby data level_key = inn_level 12:49:34.668 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:49:34.669 [Lua] Lobby data selected_level_key = ground_zero 12:49:34.669 [Lua] Lobby data difficulty = cataclysm_3 12:49:34.669 [Lua] Lobby data quick_game = false 12:49:34.669 [Lua] Lobby data matchmaking = true 12:49:34.669 [Lua] Lobby data weave_name = false 12:49:34.669 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:49:34.669 [Lua] Lobby data num_players = 3 12:49:34.669 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:49:34.669 [Lua] Lobby data player_slot_2 = 0:0 12:49:34.669 [Lua] Lobby data country_code = TW 12:49:34.669 [Lua] Lobby data player_slot_3 = 0:0 12:49:34.669 [Lua] Lobby data eac_authorized = true 12:49:34.669 [Lua] Set lobby end. 12:49:34.669 [Lua] Set lobby begin: 12:49:34.669 [Lua] Lobby data twitch_enabled = false 12:49:34.669 [Lua] Lobby data power_level = 835 12:49:34.669 [Lua] Lobby data unique_server_name = OtwakO 12:49:34.669 [Lua] Lobby data difficulty_tweak = 0 12:49:34.669 [Lua] Lobby data host = 110000102f442e8 12:49:34.669 [Lua] Lobby data game_mode = 2 12:49:34.669 [Lua] Lobby data is_private = false 12:49:34.669 [Lua] Lobby data match_started = true 12:49:34.669 [Lua] Lobby data mechanism = adventure 12:49:34.669 [Lua] Lobby data level_key = inn_level 12:49:34.670 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:49:34.670 [Lua] Lobby data selected_level_key = ground_zero 12:49:34.670 [Lua] Lobby data difficulty = cataclysm_3 12:49:34.670 [Lua] Lobby data quick_game = false 12:49:34.670 [Lua] Lobby data matchmaking = true 12:49:34.670 [Lua] Lobby data weave_name = false 12:49:34.670 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:49:34.670 [Lua] Lobby data num_players = 3 12:49:34.670 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:49:34.670 [Lua] Lobby data player_slot_2 = 0:0 12:49:34.670 [Lua] Lobby data country_code = TW 12:49:34.670 [Lua] Lobby data player_slot_3 = 0:0 12:49:34.670 [Lua] Lobby data eac_authorized = true 12:49:34.670 [Lua] Set lobby end. 12:49:34.670 [Lua] [ChatManager][1]System: 主办游戏正在开始…… 12:49:34.670 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:49:34.670 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:49:35.955 [Lua] [Matchmaking] Cancelling matchmaking 12:49:35.955 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:49:35.955 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:49:35.955 [Lua] Set lobby begin: 12:49:35.955 [Lua] Lobby data twitch_enabled = false 12:49:35.955 [Lua] Lobby data power_level = 835 12:49:35.955 [Lua] Lobby data unique_server_name = OtwakO 12:49:35.955 [Lua] Lobby data difficulty_tweak = 0 12:49:35.955 [Lua] Lobby data host = 110000102f442e8 12:49:35.955 [Lua] Lobby data game_mode = 3 12:49:35.955 [Lua] Lobby data is_private = false 12:49:35.955 [Lua] Lobby data match_started = true 12:49:35.955 [Lua] Lobby data mechanism = adventure 12:49:35.955 [Lua] Lobby data level_key = inn_level 12:49:35.955 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:49:35.956 [Lua] Lobby data selected_level_key = inn_level 12:49:35.956 [Lua] Lobby data difficulty = normal 12:49:35.956 [Lua] Lobby data quick_game = false 12:49:35.956 [Lua] Lobby data matchmaking = false 12:49:35.956 [Lua] Lobby data weave_name = false 12:49:35.956 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:49:35.956 [Lua] Lobby data num_players = 3 12:49:35.956 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:49:35.956 [Lua] Lobby data player_slot_2 = 0:0 12:49:35.956 [Lua] Lobby data country_code = TW 12:49:35.956 [Lua] Lobby data player_slot_3 = 0:0 12:49:35.956 [Lua] Lobby data eac_authorized = true 12:49:35.956 [Lua] Set lobby end. 12:49:35.958 [Lua] Set lobby begin: 12:49:35.958 [Lua] Lobby data twitch_enabled = false 12:49:35.958 [Lua] Lobby data power_level = 835 12:49:35.958 [Lua] Lobby data unique_server_name = OtwakO 12:49:35.958 [Lua] Lobby data difficulty_tweak = 0 12:49:35.958 [Lua] Lobby data host = 110000102f442e8 12:49:35.958 [Lua] Lobby data game_mode = 3 12:49:35.958 [Lua] Lobby data is_private = false 12:49:35.958 [Lua] Lobby data match_started = true 12:49:35.958 [Lua] Lobby data mechanism = adventure 12:49:35.958 [Lua] Lobby data level_key = inn_level 12:49:35.958 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:49:35.958 [Lua] Lobby data selected_level_key = inn_level 12:49:35.959 [Lua] Lobby data difficulty = normal 12:49:35.959 [Lua] Lobby data quick_game = false 12:49:35.959 [Lua] Lobby data matchmaking = false 12:49:35.959 [Lua] Lobby data weave_name = false 12:49:35.959 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:49:35.959 [Lua] Lobby data num_players = 3 12:49:35.959 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:49:35.959 [Lua] Lobby data player_slot_2 = 0:0 12:49:35.959 [Lua] Lobby data country_code = TW 12:49:35.959 [Lua] Lobby data player_slot_3 = 0:0 12:49:35.959 [Lua] Lobby data eac_authorized = true 12:49:35.959 [Lua] Set lobby end. 12:49:35.959 [Lua] [PartyManager] Leader is set to 110000102f442e8 12:49:35.959 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 12:49:36.907 [Lua] [IngameUI] menu view on_enter start_game_view 12:49:36.908 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e8f18e0 12:49:36.908 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:49:36.910 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 12:49:36.910 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:49:36.910 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 12:49:36.911 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 12:49:38.127 [Lua] [IngameUI] menu view on_exit start_game_view 12:49:38.127 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:49:38.127 [Save] Saving `save_data` 12:49:38.127 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:49:38.127 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 12:49:38.127 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 12:49:38.130 [Save] Save done 12:49:38.131 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e8f18e0 12:49:38.812 [Lua] [IngameUI] menu view on_enter start_game_view 12:49:38.820 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e8f18e0 12:49:38.820 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:49:38.822 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 12:49:38.822 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:49:38.823 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 12:49:38.823 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 12:49:39.302 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 12:49:39.302 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 12:49:39.302 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 12:49:39.302 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 12:49:39.302 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 12:49:42.765 error: [Lua] [TwitchManager] 找不到任何名为“24radiolive”的用户 12:49:42.765 [Lua] PopupManager:queue_default_popup: 找不到任何名为“24radiolive”的用户 Twitch错误 ok 同意 12:49:43.685 [Lua] PopupManager:query_result returned result: ok 12:49:48.567 error: [Lua] [TwitchManager] 找不到任何名为“24hliveradio”的用户 12:49:48.567 [Lua] PopupManager:queue_default_popup: 找不到任何名为“24hliveradio”的用户 Twitch错误 ok 同意 12:49:49.457 [Lua] PopupManager:query_result returned result: ok 12:49:49.665 [Window] Window => inactive 12:50:25.955 [Window] Window => active 12:50:27.377 [SteamVoipClient] select_out(110000102f442e8, on) 12:50:27.384 [SteamVoipClient] select_out(110000107640d64, on) 12:50:27.384 [SteamVoipClient] select_out(11000011644f9f4, on) 12:50:27.510 [SteamVoipClient] select_out(110000102f442e8, off) 12:50:27.510 [SteamVoipClient] select_out(110000107640d64, off) 12:50:27.510 [SteamVoipClient] select_out(11000011644f9f4, off) 12:50:29.783 [Lua] [IngameUI] menu view on_exit start_game_view 12:50:29.783 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:50:29.783 [Save] Saving `save_data` 12:50:29.784 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:50:29.784 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 12:50:29.784 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 12:50:29.788 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e8f18e0 12:50:29.792 [Save] Save done 12:50:30.583 [Lua] [IngameUI] menu view on_enter start_game_view 12:50:30.586 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e8f18e0 12:50:30.586 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:50:30.588 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 12:50:30.588 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:50:30.588 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 12:50:30.588 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 12:50:31.272 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 12:50:31.272 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 12:50:31.272 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 12:50:31.273 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 12:50:31.273 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 12:50:32.444 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 12:50:32.444 [Lua] ............................................................................................................ 12:50:32.444 [Lua] ............................................................................................................ 12:50:32.444 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: cataclysm_3 | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 12:50:32.444 [Lua] ............................................................................................................ 12:50:32.444 [Lua] ............................................................................................................ 12:50:32.543 [Lua] [IngameUI] menu view on_exit start_game_view 12:50:32.543 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:50:32.543 [Save] Saving `save_data` 12:50:32.543 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:50:32.543 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 12:50:32.543 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 12:50:32.546 [Save] Save done 12:50:32.547 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e8f18e0 12:50:32.561 [Lua] [Matchmaking] Cancelling matchmaking 12:50:32.561 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:50:33.812 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:50:33.812 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:50:33.814 [Lua] Set lobby begin: 12:50:33.814 [Lua] Lobby data twitch_enabled = false 12:50:33.814 [Lua] Lobby data power_level = 835 12:50:33.814 [Lua] Lobby data unique_server_name = OtwakO 12:50:33.814 [Lua] Lobby data difficulty_tweak = 0 12:50:33.814 [Lua] Lobby data host = 110000102f442e8 12:50:33.814 [Lua] Lobby data game_mode = 3 12:50:33.814 [Lua] Lobby data is_private = false 12:50:33.814 [Lua] Lobby data match_started = true 12:50:33.814 [Lua] Lobby data mechanism = adventure 12:50:33.814 [Lua] Lobby data level_key = inn_level 12:50:33.814 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:50:33.814 [Lua] Lobby data selected_level_key = inn_level 12:50:33.814 [Lua] Lobby data difficulty = cataclysm_3 12:50:33.814 [Lua] Lobby data quick_game = false 12:50:33.814 [Lua] Lobby data matchmaking = false 12:50:33.814 [Lua] Lobby data weave_name = false 12:50:33.814 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:50:33.814 [Lua] Lobby data num_players = 3 12:50:33.815 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:50:33.815 [Lua] Lobby data player_slot_2 = 0:0 12:50:33.815 [Lua] Lobby data country_code = TW 12:50:33.815 [Lua] Lobby data player_slot_3 = 0:0 12:50:33.815 [Lua] Lobby data eac_authorized = true 12:50:33.815 [Lua] Set lobby end. 12:50:33.815 [Lua] [PartyManager] Leader is set to 110000102f442e8 12:50:33.815 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ground_zero 0 12:50:33.815 [Lua] [LevelTransitionHandler] set_next_level( ground_zero, 0 ) 12:50:33.815 [Lua] Set lobby begin: 12:50:33.815 [Lua] Lobby data twitch_enabled = false 12:50:33.815 [Lua] Lobby data power_level = 835 12:50:33.815 [Lua] Lobby data unique_server_name = OtwakO 12:50:33.815 [Lua] Lobby data difficulty_tweak = 0 12:50:33.815 [Lua] Lobby data host = 110000102f442e8 12:50:33.815 [Lua] Lobby data game_mode = 2 12:50:33.815 [Lua] Lobby data is_private = false 12:50:33.815 [Lua] Lobby data match_started = true 12:50:33.815 [Lua] Lobby data mechanism = adventure 12:50:33.815 [Lua] Lobby data level_key = inn_level 12:50:33.816 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:50:33.816 [Lua] Lobby data selected_level_key = ground_zero 12:50:33.816 [Lua] Lobby data difficulty = cataclysm_3 12:50:33.816 [Lua] Lobby data quick_game = false 12:50:33.816 [Lua] Lobby data matchmaking = true 12:50:33.816 [Lua] Lobby data weave_name = false 12:50:33.816 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:50:33.816 [Lua] Lobby data num_players = 3 12:50:33.816 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:50:33.816 [Lua] Lobby data player_slot_2 = 0:0 12:50:33.816 [Lua] Lobby data country_code = TW 12:50:33.816 [Lua] Lobby data player_slot_3 = 0:0 12:50:33.816 [Lua] Lobby data eac_authorized = true 12:50:33.816 [Lua] Set lobby end. 12:50:33.816 [Lua] Set lobby begin: 12:50:33.816 [Lua] Lobby data twitch_enabled = false 12:50:33.816 [Lua] Lobby data power_level = 835 12:50:33.816 [Lua] Lobby data unique_server_name = OtwakO 12:50:33.816 [Lua] Lobby data difficulty_tweak = 0 12:50:33.816 [Lua] Lobby data host = 110000102f442e8 12:50:33.816 [Lua] Lobby data game_mode = 2 12:50:33.817 [Lua] Lobby data is_private = false 12:50:33.817 [Lua] Lobby data match_started = true 12:50:33.817 [Lua] Lobby data mechanism = adventure 12:50:33.817 [Lua] Lobby data level_key = inn_level 12:50:33.817 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:50:33.817 [Lua] Lobby data selected_level_key = ground_zero 12:50:33.817 [Lua] Lobby data difficulty = cataclysm_3 12:50:33.817 [Lua] Lobby data quick_game = false 12:50:33.817 [Lua] Lobby data matchmaking = true 12:50:33.817 [Lua] Lobby data weave_name = false 12:50:33.817 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:50:33.817 [Lua] Lobby data num_players = 3 12:50:33.817 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:50:33.817 [Lua] Lobby data player_slot_2 = 0:0 12:50:33.817 [Lua] Lobby data country_code = TW 12:50:33.817 [Lua] Lobby data player_slot_3 = 0:0 12:50:33.817 [Lua] Lobby data eac_authorized = true 12:50:33.817 [Lua] Set lobby end. 12:50:33.817 [Lua] [ChatManager][1]System: 主办游戏正在开始…… 12:50:33.817 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:50:33.817 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:50:40.080 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:50:40.080 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:50:40.230 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ground_zero 0 12:50:40.230 [Lua] [LevelTransitionHandler] set_next_level( ground_zero, 0 ) 12:50:40.230 [Lua] Set lobby begin: 12:50:40.230 [Lua] Lobby data twitch_enabled = false 12:50:40.230 [Lua] Lobby data power_level = 835 12:50:40.230 [Lua] Lobby data unique_server_name = OtwakO 12:50:40.230 [Lua] Lobby data difficulty_tweak = 0 12:50:40.230 [Lua] Lobby data host = 110000102f442e8 12:50:40.230 [Lua] Lobby data game_mode = 2 12:50:40.230 [Lua] Lobby data is_private = false 12:50:40.230 [Lua] Lobby data match_started = true 12:50:40.230 [Lua] Lobby data mechanism = adventure 12:50:40.230 [Lua] Lobby data level_key = inn_level 12:50:40.230 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:50:40.230 [Lua] Lobby data selected_level_key = ground_zero 12:50:40.230 [Lua] Lobby data difficulty = cataclysm_3 12:50:40.230 [Lua] Lobby data quick_game = false 12:50:40.230 [Lua] Lobby data matchmaking = true 12:50:40.231 [Lua] Lobby data weave_name = false 12:50:40.231 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:50:40.231 [Lua] Lobby data num_players = 3 12:50:40.231 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:50:40.231 [Lua] Lobby data player_slot_2 = 0:0 12:50:40.231 [Lua] Lobby data country_code = TW 12:50:40.231 [Lua] Lobby data player_slot_3 = 0:0 12:50:40.231 [Lua] Lobby data eac_authorized = true 12:50:40.231 [Lua] Set lobby end. 12:50:40.233 [Lua] Set lobby begin: 12:50:40.233 [Lua] Lobby data twitch_enabled = false 12:50:40.233 [Lua] Lobby data power_level = 835 12:50:40.233 [Lua] Lobby data unique_server_name = OtwakO 12:50:40.233 [Lua] Lobby data difficulty_tweak = 0 12:50:40.233 [Lua] Lobby data host = 110000102f442e8 12:50:40.233 [Lua] Lobby data game_mode = 2 12:50:40.233 [Lua] Lobby data is_private = false 12:50:40.233 [Lua] Lobby data match_started = true 12:50:40.233 [Lua] Lobby data mechanism = adventure 12:50:40.233 [Lua] Lobby data level_key = inn_level 12:50:40.233 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:50:40.233 [Lua] Lobby data selected_level_key = ground_zero 12:50:40.233 [Lua] Lobby data difficulty = cataclysm_3 12:50:40.233 [Lua] Lobby data quick_game = false 12:50:40.233 [Lua] Lobby data matchmaking = true 12:50:40.233 [Lua] Lobby data weave_name = false 12:50:40.233 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:50:40.233 [Lua] Lobby data num_players = 3 12:50:40.234 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:50:40.234 [Lua] Lobby data player_slot_2 = 0:0 12:50:40.234 [Lua] Lobby data country_code = TW 12:50:40.234 [Lua] Lobby data player_slot_3 = 0:0 12:50:40.234 [Lua] Lobby data eac_authorized = true 12:50:40.234 [Lua] Set lobby end. 12:50:40.234 [Lua] [PeerSM] 110000102f442e8 :: on_exit InGame 12:50:40.234 [Lua] [PeerSM] 110000102f442e8 :: on_enter InPostGame 12:50:40.234 [Lua] [PeerSM] 11000011644f9f4 :: on_exit InGame 12:50:40.234 [Lua] [PeerSM] 11000011644f9f4 :: on_enter InPostGame 12:50:40.234 [Lua] [PeerSM] 110000107640d64 :: on_exit InGame 12:50:40.234 [Lua] [PeerSM] 110000107640d64 :: on_enter InPostGame 12:50:40.234 [Lua] Complete level triggered. 12:50:40.236 [Save] Saving `save_data` 12:50:40.236 [Lua] gm_event_end_conditions_met false false 12:50:40.236 [Lua] PlayFabMirrorBase:_commit_internal nil 12:50:40.236 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:50:40.238 [Lua] generate_backend_stats 110000102f442e8:1 12:50:40.242 [Save] Save done 12:50:40.242 [Save] Saving `save_data` 12:50:40.250 [Save] Save done 12:50:40.256 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:50:40.256 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:50:40.257 [Save] Saving `save_data` 12:50:40.257 [Lua] TRANSITION nil nil ground_zero 12:50:40.257 [Lua] Transition type "ground_zero", is server: true 12:50:40.257 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:50:40.257 [Lua] [GameNetworkManager] Leaving game... 12:50:40.257 [Lua] [GameNetworkManager] Shutting down game session host. 12:50:40.257 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:50:40.257 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:50:40.257 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=154.76 12:50:40.260 [Save] Save done 12:50:40.262 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:50:40.262 [Lua] commit result success 9 12:50:40.311 [Connection] Packet 3248 chunk for system game_session from 110000107640d64 had no listener 12:50:41.166 [Window] Window => inactive 12:50:42.316 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:50:42.316 [Lua] [Managers] Calling function on all managers: 12:50:42.316 [Lua] Clearing all global lookup lists 12:50:42.316 [Lua] [IngamePlayerListUI] - Destroy 12:50:42.316 [Lua] [GamePadEquipmentUI] - Destroy 12:50:42.317 [Lua] [EquipmentUI] - Destroy 12:50:42.317 [Lua] [GamePadAbilityUI] - Destroy 12:50:42.317 [Lua] [AbilityUI] - Destroy 12:50:42.317 [Lua] [IngameUI] destroy 12:50:42.327 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 12:50:42.327 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_5 12:50:42.327 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4 12:50:42.327 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_2 12:50:42.327 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_1 12:50:42.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_3 12:50:42.368 [Lua] [Managers] Destroying manager group: 12:50:42.374 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:50:42.443 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:50:42.443 [Lua] [PeerSM] 110000102f442e8 :: on_exit InPostGame 12:50:42.443 [Lua] [PeerSM] 110000102f442e8 :: on_enter Loading 12:50:42.443 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102f442e8 ground_zero 0 12:50:42.443 warning: [Lua] Following data will be uploaded to Crashify: <> 12:50:42.444 warning: [Lua] "[[PeerStates.Loading]] level_key: ground_zero", Num ocurrencies: 6, User: 110000102f442e8 "OtwakO" <> 12:50:42.444 [Lua] <> <>[PeerStates.Loading]<> <>level_key: ground_zero<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: ground_zero" [2] self = table: 0000000010AE5C70; previous_state = InPostGame; party = table: 00000000014E4940; mechanism_manager = table: 00000000109272B0; network_transmit = table: 0000000001DFE750; peer_id = "110000102f442e8"; level_key = "ground_zero"; environment_variation_id = 0; level_seed = 13761072; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000E8900C0 [3] _ = table: 0000000010AE5C70; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000996F60; peer_state_machines = table: 0000000010A3D950; peer_id = "110000102f442e8"; peer_state_machine = table: 0000000001DF4060; current_state = InPostGame [5] self = table: 0000000001EC07A0; application_shutdown = nil; unit_spawner = table: 000000000AB93710; world = [World]; unit_storage = table: 000000000ACD9220; units = table: 000000000ACD92F0; matchmaking_loading_context = nil [6] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; params = table: 0000000002521280; scope_name = "StateIngame:on_exit" [7] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; notify = true; old_state = table: 0000000001EC07A0 [8] self = table: 00000000025212F0; dt = 0.016760678961873055; t = 1264.366293264553; new_state = table: 0000000002A3D900 [9] self = table: 0000000000097090; real_world_dt = 0.016760678961873055; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016760678961873055; t = 1264.366293264553 [10] dt = 0.016760678961873055 [2] server = table: 0000000000996F60; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9737286008894444; peer_id = "110000102f442e8"; [4] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 0000000009528E50; game_session = [GameSession]; host_to_migrate_to = "110000107640d64"; game_network_manager = table: 0000000000563600; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 0000000000996F90; _joined_peers = table: 0000000009575060; voip = table: 0000000001DB2220; environment_variation_id = 0; level_transition_handler = table: 000000000222FAB0; _connections = table: 00000000012696D0; lobby_host = table: 0000000010DDBD60; level_key = "ground_zero"; slot_allocator = table: 0000000009528E80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000235EFD0; wanted_career_index = 1; _reserved_slots = table: 0000000001E63D70; wanted_profile_index = 5; _connected_peers = table: 000000000235EFA0; player_manager = table: 00000000110D6AE0; _profile_requester = table: 0000000002E22B20; network_transmit = table: 0000000001DFE750; peers_completed_game_object_sync = table: 0000000010A3D920; peer_state_machines = table: 0000000010A3D950; network_event_delegate = table: 0000000000D57F60; [5] world_name = "level_world"; entity_system_bag = table: 000000000954E2A0; network_server = table: 0000000000996F60; entity_system = table: 000000000956B8A0; parent = table: 0000000000097090; _new_state = table: 0000000002A3D900; _level_flow_events = table: 0000000011FEAF60; statistics_db = table: 000000000B28D510; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 152.97978101000189; input_manager = table: 00000000022BF200; profile_synchronizer = table: 000000000235EFD0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000026CF530; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000D57F60; world = [World]; dt = 0.016760678961873055; peer_id = "110000102f442e8"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001115C3F0; network_transmit = table: 0000000001DFE750; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 154.76310547627509; _lobby_host = table: 0000000010DDBD60; level_transition_handler = table: 000000000222FAB0; dice_keeper = table: 000000000AB93560; _quit_game = false; [6] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000001EC07A0; [7] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000001EC07A0; [8] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000001EC07A0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 000000000B1F1CE0; <> <> 12:50:42.444 [Lua] [PeerSM] 11000011644f9f4 :: on_exit InPostGame 12:50:42.444 [Lua] [PeerSM] 11000011644f9f4 :: on_enter Loading 12:50:42.444 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011644f9f4 ground_zero 0 12:50:42.444 warning: [Lua] Following data will be uploaded to Crashify: <> 12:50:42.444 warning: [Lua] "[[PeerStates.Loading]] level_key: ground_zero", Num ocurrencies: 7, User: 110000102f442e8 "OtwakO" <> 12:50:42.444 [Lua] <> <>[PeerStates.Loading]<> <>level_key: ground_zero<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: ground_zero" [2] self = table: 000000000092AB10; previous_state = InPostGame; party = table: 00000000014E4940; mechanism_manager = table: 00000000109272B0; network_transmit = table: 0000000001DFE750; peer_id = "11000011644f9f4"; level_key = "ground_zero"; environment_variation_id = 0; level_seed = 13761072; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000E8900C0 [3] _ = table: 000000000092AB10; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000996F60; peer_state_machines = table: 0000000010A3D950; peer_id = "11000011644f9f4"; peer_state_machine = table: 0000000011270070; current_state = InPostGame [5] self = table: 0000000001EC07A0; application_shutdown = nil; unit_spawner = table: 000000000AB93710; world = [World]; unit_storage = table: 000000000ACD9220; units = table: 000000000ACD92F0; matchmaking_loading_context = nil [6] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; params = table: 0000000002521280; scope_name = "StateIngame:on_exit" [7] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; notify = true; old_state = table: 0000000001EC07A0 [8] self = table: 00000000025212F0; dt = 0.016760678961873055; t = 1264.366293264553; new_state = table: 0000000002A3D900 [9] self = table: 0000000000097090; real_world_dt = 0.016760678961873055; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016760678961873055; t = 1264.366293264553 [10] dt = 0.016760678961873055 [2] server = table: 0000000000996F60; wanted_career_index = 2; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000011644f9f4"; loaded_level = "inn_level"; wanted_profile_index = 1; resend_timer = 1.8646210040897131; resend_post_game_timer = 1.8827502187341452; peer_id = "11000011644f9f4"; [4] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 0000000009528E50; game_session = [GameSession]; host_to_migrate_to = "110000107640d64"; game_network_manager = table: 0000000000563600; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 0000000000996F90; _joined_peers = table: 0000000009575060; voip = table: 0000000001DB2220; environment_variation_id = 0; level_transition_handler = table: 000000000222FAB0; _connections = table: 00000000012696D0; lobby_host = table: 0000000010DDBD60; level_key = "ground_zero"; slot_allocator = table: 0000000009528E80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000235EFD0; wanted_career_index = 1; _reserved_slots = table: 0000000001E63D70; wanted_profile_index = 5; _connected_peers = table: 000000000235EFA0; player_manager = table: 00000000110D6AE0; _profile_requester = table: 0000000002E22B20; network_transmit = table: 0000000001DFE750; peers_completed_game_object_sync = table: 0000000010A3D920; peer_state_machines = table: 0000000010A3D950; network_event_delegate = table: 0000000000D57F60; [5] world_name = "level_world"; entity_system_bag = table: 000000000954E2A0; network_server = table: 0000000000996F60; entity_system = table: 000000000956B8A0; parent = table: 0000000000097090; _new_state = table: 0000000002A3D900; _level_flow_events = table: 0000000011FEAF60; statistics_db = table: 000000000B28D510; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 152.97978101000189; input_manager = table: 00000000022BF200; profile_synchronizer = table: 000000000235EFD0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000026CF530; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000D57F60; world = [World]; dt = 0.016760678961873055; peer_id = "110000102f442e8"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001115C3F0; network_transmit = table: 0000000001DFE750; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 154.76310547627509; _lobby_host = table: 0000000010DDBD60; level_transition_handler = table: 000000000222FAB0; dice_keeper = table: 000000000AB93560; _quit_game = false; [6] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000001EC07A0; [7] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000001EC07A0; [8] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000001EC07A0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 000000000B1F1CE0; <> <> 12:50:42.444 [Lua] [PeerSM] 110000107640d64 :: on_exit InPostGame 12:50:42.444 [Lua] [PeerSM] 110000107640d64 :: on_enter Loading 12:50:42.444 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107640d64 ground_zero 0 12:50:42.444 warning: [Lua] Following data will be uploaded to Crashify: <> 12:50:42.445 warning: [Lua] "[[PeerStates.Loading]] level_key: ground_zero", Num ocurrencies: 8, User: 110000102f442e8 "OtwakO" <> 12:50:42.445 [Lua] <> <>[PeerStates.Loading]<> <>level_key: ground_zero<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: ground_zero" [2] self = table: 0000000001579320; previous_state = InPostGame; party = table: 00000000014E4940; mechanism_manager = table: 00000000109272B0; network_transmit = table: 0000000001DFE750; peer_id = "110000107640d64"; level_key = "ground_zero"; environment_variation_id = 0; level_seed = 13761072; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000E8900C0 [3] _ = table: 0000000001579320; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000996F60; peer_state_machines = table: 0000000010A3D950; peer_id = "110000107640d64"; peer_state_machine = table: 0000000001EC98D0; current_state = InPostGame [5] self = table: 0000000001EC07A0; application_shutdown = nil; unit_spawner = table: 000000000AB93710; world = [World]; unit_storage = table: 000000000ACD9220; units = table: 000000000ACD92F0; matchmaking_loading_context = nil [6] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; params = table: 0000000002521280; scope_name = "StateIngame:on_exit" [7] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; notify = true; old_state = table: 0000000001EC07A0 [8] self = table: 00000000025212F0; dt = 0.016760678961873055; t = 1264.366293264553; new_state = table: 0000000002A3D900 [9] self = table: 0000000000097090; real_world_dt = 0.016760678961873055; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016760678961873055; t = 1264.366293264553 [10] dt = 0.016760678961873055 [2] server = table: 0000000000996F60; wanted_career_index = 3; game_started = false; peer_id = "110000107640d64"; num_players = 1; wanted_party_index = 0; account_id = "110000107640d64"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8995621353387833; loaded_level = "inn_level"; resend_post_game_timer = 1.9158669151365757; [4] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 0000000009528E50; game_session = [GameSession]; host_to_migrate_to = "110000107640d64"; game_network_manager = table: 0000000000563600; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 0000000000996F90; _joined_peers = table: 0000000009575060; voip = table: 0000000001DB2220; environment_variation_id = 0; level_transition_handler = table: 000000000222FAB0; _connections = table: 00000000012696D0; lobby_host = table: 0000000010DDBD60; level_key = "ground_zero"; slot_allocator = table: 0000000009528E80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000235EFD0; wanted_career_index = 1; _reserved_slots = table: 0000000001E63D70; wanted_profile_index = 5; _connected_peers = table: 000000000235EFA0; player_manager = table: 00000000110D6AE0; _profile_requester = table: 0000000002E22B20; network_transmit = table: 0000000001DFE750; peers_completed_game_object_sync = table: 0000000010A3D920; peer_state_machines = table: 0000000010A3D950; network_event_delegate = table: 0000000000D57F60; [5] world_name = "level_world"; entity_system_bag = table: 000000000954E2A0; network_server = table: 0000000000996F60; entity_system = table: 000000000956B8A0; parent = table: 0000000000097090; _new_state = table: 0000000002A3D900; _level_flow_events = table: 0000000011FEAF60; statistics_db = table: 000000000B28D510; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 152.97978101000189; input_manager = table: 00000000022BF200; profile_synchronizer = table: 000000000235EFD0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000026CF530; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000D57F60; world = [World]; dt = 0.016760678961873055; peer_id = "110000102f442e8"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001115C3F0; network_transmit = table: 0000000001DFE750; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 154.76310547627509; _lobby_host = table: 0000000010DDBD60; level_transition_handler = table: 000000000222FAB0; dice_keeper = table: 000000000AB93560; _quit_game = false; [6] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000001EC07A0; [7] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000001EC07A0; [8] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000001EC07A0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 000000000B1F1CE0; <> <> 12:50:42.445 [Lua] [Matchmaking] unregister rpcs 12:50:42.445 [Lua] ############### UNLOADING PACKAGES ############### 12:50:42.445 [Lua] [Managers] Calling function on all managers: 12:50:42.445 [Lua] [Managers] Destroying manager group: 12:50:42.445 [Lua] [Gamestate] Enter state StateLoading 12:50:42.446 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:50:42.447 [Lua] [Matchmaking] register rpcs 12:50:42.447 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 12:50:42.447 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 12:50:42.447 [Lua] Set lobby begin: 12:50:42.447 [Lua] Lobby data twitch_enabled = false 12:50:42.447 [Lua] Lobby data power_level = 0 12:50:42.447 [Lua] Lobby data unique_server_name = OtwakO 12:50:42.447 [Lua] Lobby data difficulty_tweak = 0 12:50:42.447 [Lua] Lobby data host = 110000102f442e8 12:50:42.447 [Lua] Lobby data game_mode = 2 12:50:42.447 [Lua] Lobby data is_private = false 12:50:42.447 [Lua] Lobby data match_started = true 12:50:42.447 [Lua] Lobby data mechanism = adventure 12:50:42.447 [Lua] Lobby data level_key = inn_level 12:50:42.447 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:50:42.447 [Lua] Lobby data selected_level_key = ground_zero 12:50:42.447 [Lua] Lobby data difficulty = cataclysm_3 12:50:42.447 [Lua] Lobby data quick_game = false 12:50:42.447 [Lua] Lobby data matchmaking = true 12:50:42.447 [Lua] Lobby data weave_name = false 12:50:42.447 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:50:42.447 [Lua] Lobby data num_players = 3 12:50:42.447 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:50:42.447 [Lua] Lobby data player_slot_2 = 0:0 12:50:42.448 [Lua] Lobby data country_code = TW 12:50:42.448 [Lua] Lobby data player_slot_3 = 0:0 12:50:42.448 [Lua] Lobby data eac_authorized = true 12:50:42.448 [Lua] Set lobby end. 12:50:42.448 [Lua] registering RPCs 12:50:42.448 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:50:42.448 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:50:42.448 [Lua] Set lobby begin: 12:50:42.448 [Lua] Lobby data twitch_enabled = false 12:50:42.448 [Lua] Lobby data power_level = 0 12:50:42.448 [Lua] Lobby data unique_server_name = OtwakO 12:50:42.448 [Lua] Lobby data difficulty_tweak = 0 12:50:42.448 [Lua] Lobby data host = 110000102f442e8 12:50:42.448 [Lua] Lobby data game_mode = 2 12:50:42.448 [Lua] Lobby data is_private = false 12:50:42.448 [Lua] Lobby data match_started = true 12:50:42.448 [Lua] Lobby data mechanism = adventure 12:50:42.448 [Lua] Lobby data level_key = ground_zero 12:50:42.448 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:50:42.448 [Lua] Lobby data selected_level_key = ground_zero 12:50:42.448 [Lua] Lobby data difficulty = cataclysm_3 12:50:42.448 [Lua] Lobby data quick_game = false 12:50:42.448 [Lua] Lobby data matchmaking = true 12:50:42.448 [Lua] Lobby data weave_name = false 12:50:42.448 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:50:42.449 [Lua] Lobby data num_players = 3 12:50:42.449 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:50:42.449 [Lua] Lobby data player_slot_2 = 0:0 12:50:42.449 [Lua] Lobby data country_code = TW 12:50:42.449 [Lua] Lobby data player_slot_3 = 0:0 12:50:42.449 [Lua] Lobby data eac_authorized = true 12:50:42.449 [Lua] Set lobby end. 12:50:42.449 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:50:42.451 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized 12:50:42.451 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ground_zero] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:50:42.451 [Lua] [LevelTransitionHandler] load_level ground_zero 0 12:50:42.452 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:50:42.452 [Umbra] Unload tome 12:50:42.453 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 12:50:42.577 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:50:42.577 [Lua] [LevelTransitionHandler] Loading level: "ground_zero" 12:50:42.577 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/ground_zero" Meta package name: "nil" 12:50:42.577 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler, async-read, 12:50:42.577 [Lua] [StateLoading] got rpc_load_level 78 ground_zero 12:50:42.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10 12:50:42.652 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10 12:50:42.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero 12:50:45.081 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]' 12:50:49.194 [Lua] ### Sending rpc_level_loaded 12:50:49.194 [Lua] #### Has state machine: true, peer_id: 110000107640d64, level_id: 78 12:50:49.194 [Lua] Peer 110000107640d64 has loaded the level and all enemies are loaded 12:50:49.194 [Lua] [PeerSM] 110000107640d64 :: on_exit Loading 12:50:49.194 [Lua] [PeerSM] 110000107640d64 :: on_enter LoadingProfilePackages 12:50:49.211 [Lua] [PeerSM] 110000107640d64 :: on_exit LoadingProfilePackages 12:50:49.211 [Lua] [PeerSM] 110000107640d64 :: on_enter WaitingForEnterGame 12:50:49.311 [Lua] ### Sending rpc_level_loaded 12:50:49.311 [Lua] #### Has state machine: true, peer_id: 11000011644f9f4, level_id: 78 12:50:49.311 [Lua] Peer 11000011644f9f4 has loaded the level and all enemies are loaded 12:50:49.312 [Lua] [PeerSM] 11000011644f9f4 :: on_exit Loading 12:50:49.312 [Lua] [PeerSM] 11000011644f9f4 :: on_enter LoadingProfilePackages 12:50:49.328 [Lua] [PeerSM] 11000011644f9f4 :: on_exit LoadingProfilePackages 12:50:49.328 [Lua] [PeerSM] 11000011644f9f4 :: on_enter WaitingForEnterGame 12:50:50.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero 12:50:50.849 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero 12:50:50.866 [Lua] [LevelTransitionHandler] Level load completed! 12:50:50.866 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ground_zero - level_seed: 13761072 - use_random_directors: true - overriden_conflict: nil 12:50:50.909 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:50:50.909 [Lua] checking dlc's against conflict directors 12:50:50.909 [Lua] number of factions to include 2 12:50:50.909 [Lua] number of factions added 2 12:50:50.909 [Lua] --- --- --- 12:50:50.909 [Lua] Starting... difficulty 'cataclysm_3' 12:50:50.909 [Lua] These are the starting conflict directors: 12:50:50.909 [Lua] skaven 12:50:50.909 [Lua] chaos 12:50:50.909 [Lua] --- --- --- 12:50:50.909 [Lua] 12:50:50.909 [Lua] DONE! Found the following directors: 12:50:50.909 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_exalted_sorcerer skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_loot_rat chaos_fanatic skaven_ratling_gunner chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield chaos_raider skaven_slave 12:50:50.909 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_exalted_sorcerer=true, skaven_poison_wind_globadier=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_vortex_sorcerer=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, skaven_ratling_gunner=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, chaos_raider=true, skaven_slave=true, } 12:50:50.909 [Lua] load_startup_enemy_packages: -------------- 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] chaos_spawn 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] chaos_troll 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] skaven_rat_ogre 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] skaven_stormfiend 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] beastmen_minotaur 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] chaos_plague_sorcerer 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] chaos_corruptor_sorcerer 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] skaven_gutter_runner 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] skaven_pack_master 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] skaven_poison_wind_globadier 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] skaven_ratling_gunner 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] skaven_warpfire_thrower 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] chaos_vortex_sorcerer 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] beastmen_standard_bearer 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] chaos_vortex 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] critter_rat 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] critter_pig 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] chaos_marauder 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] skaven_storm_vermin 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] chaos_warrior 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] skaven_clan_rat 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] skaven_loot_rat 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] chaos_fanatic 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] chaos_marauder_with_shield 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] skaven_clan_rat_with_shield 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] chaos_berzerker 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] skaven_plague_monk 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] skaven_storm_vermin_with_shield 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] chaos_raider 12:50:50.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:50:50.910 [Lua] skaven_slave 12:50:50.913 [Lua] ### Sending rpc_level_loaded 12:50:50.913 [Lua] #### Has state machine: true, peer_id: 110000102f442e8, level_id: 78 12:50:50.913 [Lua] Peer 110000102f442e8 has loaded the level and all enemies are loaded 12:50:50.929 [Lua] [PeerSM] 110000102f442e8 :: on_exit Loading 12:50:50.929 [Lua] [PeerSM] 110000102f442e8 :: on_enter LoadingProfilePackages 12:50:50.946 [Lua] [PeerSM] 110000102f442e8 :: on_exit LoadingProfilePackages 12:50:50.946 [Lua] [PeerSM] 110000102f442e8 :: on_enter WaitingForEnterGame 12:50:50.946 [Lua] ### Sending rpc_level_loaded 12:50:50.946 [Lua] #### Has state machine: false, peer_id: 110000102f442e8, level_id: 78 12:50:51.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:50:51.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:50:51.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:50:52.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:50:52.565 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:50:52.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:50:53.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:50:53.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:50:53.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:50:54.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:50:54.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:50:54.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:50:56.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:50:56.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:50:56.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:50:56.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:50:56.493 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:50:56.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:50:57.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:50:57.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:50:57.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:50:57.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:50:57.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:50:57.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:50:58.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:50:58.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:50:58.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:50:59.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:50:59.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:50:59.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:51:00.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:51:00.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:51:00.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:51:01.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:51:01.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:51:01.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:51:01.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:51:01.938 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:51:01.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:51:03.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:51:03.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:51:03.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:51:03.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:51:03.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:51:03.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:51:03.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:51:03.743 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:51:03.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:51:04.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:51:04.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:51:04.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 12:51:04.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 12:51:04.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 12:51:04.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 12:51:05.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 12:51:05.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 12:51:05.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 12:51:06.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 12:51:06.567 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 12:51:06.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:51:07.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:51:07.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:51:07.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 12:51:07.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 12:51:07.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 12:51:07.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 12:51:08.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 12:51:08.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 12:51:08.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 12:51:09.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 12:51:09.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 12:51:09.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 12:51:09.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 12:51:09.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 12:51:09.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 12:51:10.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 12:51:10.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 12:51:10.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 12:51:11.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 12:51:11.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 12:51:11.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:51:12.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:51:12.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 12:51:12.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 12:51:13.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 12:51:13.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 12:51:13.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:51:13.387 [Window] Window => active 12:51:13.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:51:13.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:51:13.891 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: custom 12:51:13.891 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:51:13.891 [Lua] Starting async level spawning of levels/honduras/ground_zero/world 12:51:13.891 [Umbra] Init version: 3.4.15 :: 16 threads 12:51:14.333 [Lua] Async level spawning done 12:51:14.333 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:51:15.320 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:51:15.320 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:51:15.320 [Lua] [Matchmaking] unregister rpcs 12:51:15.320 [Lua] Set lobby begin: 12:51:15.320 [Lua] Lobby data twitch_enabled = false 12:51:15.321 [Lua] Lobby data power_level = 0 12:51:15.321 [Lua] Lobby data unique_server_name = OtwakO 12:51:15.321 [Lua] Lobby data difficulty_tweak = 0 12:51:15.321 [Lua] Lobby data host = 110000102f442e8 12:51:15.321 [Lua] Lobby data game_mode = 2 12:51:15.321 [Lua] Lobby data is_private = false 12:51:15.321 [Lua] Lobby data match_started = true 12:51:15.321 [Lua] Lobby data mechanism = adventure 12:51:15.321 [Lua] Lobby data level_key = ground_zero 12:51:15.321 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:51:15.321 [Lua] Lobby data selected_level_key = ground_zero 12:51:15.321 [Lua] Lobby data difficulty = cataclysm_3 12:51:15.321 [Lua] Lobby data quick_game = false 12:51:15.321 [Lua] Lobby data matchmaking = true 12:51:15.321 [Lua] Lobby data weave_name = false 12:51:15.321 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:51:15.321 [Lua] Lobby data num_players = 3 12:51:15.321 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:51:15.321 [Lua] Lobby data player_slot_2 = 0:0 12:51:15.321 [Lua] Lobby data country_code = TW 12:51:15.321 [Lua] Lobby data player_slot_3 = 0:0 12:51:15.322 [Lua] Lobby data eac_authorized = true 12:51:15.322 [Lua] Set lobby end. 12:51:15.322 [Lua] [Managers] Destroying manager group: 12:51:15.336 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens 12:51:15.336 [Lua] [Gamestate] Enter StateIngame HOST 12:51:15.336 [Lua] [Managers] Calling function on all managers: 12:51:15.336 [Lua] <>level = ground_zero<> 12:51:15.336 [Lua] Set lobby begin: 12:51:15.336 [Lua] Lobby data twitch_enabled = false 12:51:15.336 [Lua] Lobby data power_level = 0 12:51:15.336 [Lua] Lobby data unique_server_name = OtwakO 12:51:15.336 [Lua] Lobby data difficulty_tweak = 0 12:51:15.337 [Lua] Lobby data host = 110000102f442e8 12:51:15.337 [Lua] Lobby data game_mode = 2 12:51:15.337 [Lua] Lobby data is_private = false 12:51:15.337 [Lua] Lobby data match_started = true 12:51:15.337 [Lua] Lobby data mechanism = adventure 12:51:15.337 [Lua] Lobby data level_key = ground_zero 12:51:15.337 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:51:15.337 [Lua] Lobby data selected_level_key = ground_zero 12:51:15.337 [Lua] Lobby data difficulty = cataclysm_3 12:51:15.337 [Lua] Lobby data quick_game = false 12:51:15.337 [Lua] Lobby data matchmaking = true 12:51:15.337 [Lua] Lobby data weave_name = false 12:51:15.337 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:51:15.337 [Lua] Lobby data num_players = 3 12:51:15.337 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:51:15.337 [Lua] Lobby data player_slot_2 = 0:0 12:51:15.337 [Lua] Lobby data country_code = TW 12:51:15.337 [Lua] Lobby data player_slot_3 = 0:0 12:51:15.337 [Lua] Lobby data eac_authorized = true 12:51:15.337 [Lua] Set lobby end. 12:51:15.337 [Lua] [StateIngame] Server ingame 12:51:15.341 [Lua] Set lobby begin: 12:51:15.341 [Lua] Lobby data twitch_enabled = false 12:51:15.341 [Lua] Lobby data power_level = 0 12:51:15.341 [Lua] Lobby data unique_server_name = OtwakO 12:51:15.341 [Lua] Lobby data difficulty_tweak = 0 12:51:15.341 [Lua] Lobby data host = 110000102f442e8 12:51:15.341 [Lua] Lobby data game_mode = 2 12:51:15.341 [Lua] Lobby data is_private = false 12:51:15.341 [Lua] Lobby data match_started = true 12:51:15.341 [Lua] Lobby data mechanism = adventure 12:51:15.341 [Lua] Lobby data level_key = ground_zero 12:51:15.341 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:51:15.341 [Lua] Lobby data selected_level_key = ground_zero 12:51:15.341 [Lua] Lobby data difficulty = cataclysm_3 12:51:15.341 [Lua] Lobby data quick_game = false 12:51:15.341 [Lua] Lobby data matchmaking = true 12:51:15.341 [Lua] Lobby data weave_name = false 12:51:15.342 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:51:15.342 [Lua] Lobby data num_players = 3 12:51:15.342 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:51:15.342 [Lua] Lobby data player_slot_2 = 0:0 12:51:15.342 [Lua] Lobby data country_code = TW 12:51:15.342 [Lua] Lobby data player_slot_3 = 0:0 12:51:15.342 [Lua] Lobby data eac_authorized = true 12:51:15.342 [Lua] Set lobby end. 12:51:15.342 [Lua] [Matchmaking] register rpcs 12:51:15.342 [Lua] GameNetworkManager:init... creating game session 12:51:15.342 [Lua] Host GameSession.make_game_session_host with session: 12:51:15.342 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:51:15.342 [Lua] [GameNetworkManager] My own peer_id = 110000102f442e8 12:51:15.342 [Lua] [GameNetworkManager] self.is_server = true 12:51:15.342 [Network] Setting artificial MTU limit to 65536 12:51:15.342 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 12 12:51:15.342 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 12:51:15.349 [Lua] Switching ConflictSettings: to: default 12:51:15.349 [Lua] pacing=default 12:51:15.349 [Lua] roaming=nil 12:51:15.349 [Lua] specials=default 12:51:15.349 [Lua] debug_color=maroon 12:51:15.349 [Lua] contained_breeds=nil 12:51:15.349 [Lua] pack_spawning=default 12:51:15.349 [Lua] disabled=false 12:51:15.349 [Lua] factions=nil 12:51:15.349 [Lua] boss=default 12:51:15.349 [Lua] horde=default 12:51:15.349 [Lua] name=default 12:51:15.349 [Lua] intensity=default 12:51:15.349 [Lua] --- 12:51:15.349 [Lua] [LevelAnalysis] set_random_seed( 13761072) 12:51:15.358 [Lua] [AIInterestPointSystem] Level Seed: 13761072 12:51:15.358 [Lua] 12:51:15.358 [Lua] [entity_system_bag] = table 12:51:15.358 [Lua] [entity_system_bag] = metatable 12:51:15.358 [Lua] [startup_data] = table 12:51:15.358 [Lua] [entity_manager] = table 12:51:15.358 [Lua] [entity_manager] = metatable 12:51:15.358 [Lua] [unit_spawner] = table 12:51:15.358 [Lua] [unit_spawner] = metatable 12:51:15.358 [Lua] [unit_storage] = table 12:51:15.358 [Lua] [unit_storage] = metatable 12:51:15.358 [Lua] [dice_keeper] = table 12:51:15.358 [Lua] [dice_keeper] = metatable 12:51:15.358 [Lua] [is_server] = true (boolean) 12:51:15.358 [Lua] [world] = [World] 12:51:15.358 [Lua] [system_api] = table 12:51:15.358 [Lua] [entity_system] = table 12:51:15.358 [Lua] [entity_system] = metatable 12:51:15.358 [Lua] [network_lobby] = table 12:51:15.358 [Lua] [network_lobby] = metatable 12:51:15.358 [Lua] [profile_synchronizer] = table 12:51:15.358 [Lua] [profile_synchronizer] = metatable 12:51:15.358 [Lua] [level_transition_handler] = table 12:51:15.358 [Lua] [level_transition_handler] = metatable 12:51:15.358 [Lua] [num_local_human_players] = 1 (number) 12:51:15.358 [Lua] [statistics_db] = table 12:51:15.358 [Lua] [statistics_db] = metatable 12:51:15.358 [Lua] [network_server] = table 12:51:15.358 [Lua] [network_server] = metatable 12:51:15.358 [Lua] [input_manager] = table 12:51:15.358 [Lua] [input_manager] = metatable 12:51:15.358 [Lua] [network_clock] = table 12:51:15.358 [Lua] [network_clock] = metatable 12:51:15.358 [Lua] [network_transmit] = table 12:51:15.358 [Lua] [network_transmit] = metatable 12:51:15.358 [Lua] [free_flight_manager] = table 12:51:15.358 [Lua] [free_flight_manager] = metatable 12:51:15.358 [Lua] [network_manager] = table 12:51:15.358 [Lua] [network_manager] = metatable 12:51:15.358 [Lua] [network_event_delegate] = table 12:51:15.358 [Lua] [network_event_delegate] = metatable 12:51:15.358 [Lua] 12:51:15.358 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:51:15.358 [Lua] ignoring extension VersusInteractObjectiveExtension 12:51:15.358 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:51:15.358 [Lua] ignoring extension VersusSocketObjectiveExtension 12:51:15.358 [Lua] ignoring extension VersusTargetObjectiveExtension 12:51:15.358 [Lua] ignoring extension VersusMissionObjectiveExtension 12:51:15.361 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:51:15.378 [Lua] [AchievementManager] Achievements using the steam platform 12:51:15.429 [Lua] respawn_unit_spawned with group id: boss_group 12:51:15.429 [Lua] respawn_unit_spawned with group id: boss_group 12:51:15.429 [Lua] respawn_unit_spawned with group id: boss_group 12:51:15.453 [Lua] [StateIngame] Level seed: 13761072 12:51:15.485 [Lua] [LevelAnalysis] set_random_seed( 13761072) 12:51:15.493 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 12:51:15.493 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 12:51:15.493 [Lua] [IngameUI] init 12:51:15.505 [SteamVoipClient] select_out(110000102f442e8, off) 12:51:15.505 [SteamVoipClient] select_out(110000107640d64, off) 12:51:15.505 [SteamVoipClient] select_out(11000011644f9f4, off) 12:51:15.509 [Lua] cb_razer_chroma_setup 12:51:15.532 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:51:15.532 [Lua] Set lobby begin: 12:51:15.532 [Lua] Lobby data twitch_enabled = false 12:51:15.532 [Lua] Lobby data power_level = 835 12:51:15.532 [Lua] Lobby data unique_server_name = OtwakO 12:51:15.532 [Lua] Lobby data difficulty_tweak = 0 12:51:15.532 [Lua] Lobby data host = 110000102f442e8 12:51:15.532 [Lua] Lobby data game_mode = 2 12:51:15.532 [Lua] Lobby data is_private = false 12:51:15.532 [Lua] Lobby data match_started = true 12:51:15.533 [Lua] Lobby data mechanism = adventure 12:51:15.533 [Lua] Lobby data level_key = ground_zero 12:51:15.533 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:51:15.533 [Lua] Lobby data selected_level_key = ground_zero 12:51:15.533 [Lua] Lobby data difficulty = cataclysm_3 12:51:15.533 [Lua] Lobby data quick_game = false 12:51:15.533 [Lua] Lobby data matchmaking = true 12:51:15.533 [Lua] Lobby data weave_name = false 12:51:15.533 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:51:15.533 [Lua] Lobby data num_players = 3 12:51:15.533 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:51:15.533 [Lua] Lobby data player_slot_2 = 0:0 12:51:15.533 [Lua] Lobby data country_code = TW 12:51:15.533 [Lua] Lobby data player_slot_3 = 0:0 12:51:15.533 [Lua] Lobby data eac_authorized = true 12:51:15.533 [Lua] Set lobby end. 12:51:15.534 [Lua] CurrentConflictSettings default 12:51:15.534 [Lua] [ConflictDirector] conflict_director is ai_ready 12:51:15.537 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:51:15.537 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:51:15.541 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:51:15.541 [Lua] Forming navigation groups in one frame 12:51:15.541 [Lua] Forming navigation groups 12:51:15.546 [Lua] NavigationGroupManager -> calulation time A: 0.0050000000001091394 12:51:15.804 [Lua] NavigationGroupManager -> calulation time B: 0.25799999999981083 12:51:15.804 [Lua] number of nav groups: 389 12:51:15.809 [Lua] number of refined nav groups : 256 12:51:15.817 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000170985 12:51:15.817 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.53688961118459 Normalized coefficient: 1.1634873632261034 12:51:15.821 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.922609631344674 Normalized coefficient: 1.1312534371818641 12:51:15.824 [Lua] -------------> JOW Perfect-density 9 Sum density 5.0099552065134052 Normalized coefficient: 1.7964232471178918 12:51:15.830 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 12:51:15.830 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 12:51:15.832 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero 12:51:15.832 [Lua] [LevelAnalysis] This level has a total main-path length of 948.025 meters. 12:51:15.832 [Lua] [LevelAnalysis] grouping spawners for event_patrol 12:51:15.832 [Lua] [LevelAnalysis] 12:51:15.832 [Lua] [LevelAnalysis] grouping spawners for event_boss 12:51:15.832 [Lua] [LevelAnalysis] 12:51:15.832 [Lua] [LevelAnalysis] Terror events added: 12:51:15.832 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 12:51:15.832 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 12:51:15.832 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 12:51:15.832 [Lua] NORMAL PATROL MAIN PATH 168.50152587890625 12:51:15.832 [Lua] [waypoints] = table 12:51:15.832 [Lua] [astar_points] = table 12:51:15.832 [Lua] [travel_dist] = 163.88008509576321 (number) 12:51:15.832 [Lua] [one_directional] = true (boolean) 12:51:15.832 [Lua] [id] = boss2 (string) 12:51:15.832 [Lua] ----> using boss spline path! 12:51:15.832 [Lua] Adding main path event: Vector3Box(-88, 59.5, 31.445) boss_event_chaos_spline_patrol 45 table: 0000000009F088D0 12:51:15.832 [Lua] ----> using boss gizmo! 12:51:15.832 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 8, forbidden-dist: -328.4 start-travel-dist: 506.9, end-travel-dist: 419.3 spawn_distance 168.5 12:51:15.833 [Lua] Adding main path event: Vector3Box(36.5, 11.5, -10.761) boss_event_chaos_spawn 45 table: 0000000009F08F00 12:51:15.833 [Lua] NORMAL PATROL MAIN PATH 709.66217041015625 12:51:15.833 [Lua] [waypoints] = table 12:51:15.833 [Lua] [astar_points] = table 12:51:15.833 [Lua] [travel_dist] = 697.3297583013773 (number) 12:51:15.833 [Lua] [one_directional] = true (boolean) 12:51:15.833 [Lua] [id] = boss13 (string) 12:51:15.833 [Lua] ----> using boss spline path! 12:51:15.833 [Lua] Adding main path event: Vector3Box(215.691, 125.503, -10.5157) boss_event_chaos_spline_patrol 45 table: 0000000009F09260 12:51:15.833 [Lua] [LevelAnalysis] num_event_places_f: 0.5986836655934652 , num_event_places: 0 , trailing_event_fraction: 0.5986836655934652 , num_events: 1 12:51:15.833 [Lua] [LevelAnalysis] Level path distance: 948.02549839019775 12:51:15.833 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 948.02549839019775 forbidden_dist: -848.02549839019775 12:51:15.833 [Lua] [LevelAnalysis] wanted_distance: 150.44736440870142 12:51:15.833 [Lua] [LevelAnalysis] Terror events added: 12:51:15.833 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 12:51:15.833 [Lua] Adding main path event: Vector3Box(-100.844, 72.1145, 31.7856) rare_event_loot_rat 45 table: 0000000009F099E0 12:51:15.833 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:51:15.836 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:51:15.841 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54 12:51:15.841 [Lua] [Managers] Calling function on all managers: 12:51:15.841 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:51:15.873 [Lua] [PeerSM] 110000102f442e8 :: on_exit WaitingForEnterGame 12:51:15.873 [Lua] [PeerSM] 110000102f442e8 :: on_enter WaitingForGameObjectSync 12:51:15.873 [Lua] [PeerSM] 11000011644f9f4 :: on_exit WaitingForEnterGame 12:51:15.873 [Lua] [PeerSM] 11000011644f9f4 :: on_enter WaitingForGameObjectSync 12:51:15.873 [Lua] [PeerSM] 110000107640d64 :: on_exit WaitingForEnterGame 12:51:15.873 [Lua] [PeerSM] 110000107640d64 :: on_enter WaitingForGameObjectSync 12:51:15.873 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 12 12:51:15.878 [Lua] player (110000102f442e8,2) was put into party 1 12:51:15.888 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 12:51:15.888 [Lua] Assigning peer(110000102f442e8:2) to profile(3) career(4) 12:51:15.888 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102f442e8) local_player_id(2) profile_index(3) career_index(4) 12:51:15.888 [Lua] Set lobby begin: 12:51:15.888 [Lua] Lobby data twitch_enabled = false 12:51:15.889 [Lua] Lobby data power_level = 835 12:51:15.889 [Lua] Lobby data unique_server_name = OtwakO 12:51:15.889 [Lua] Lobby data difficulty_tweak = 0 12:51:15.889 [Lua] Lobby data host = 110000102f442e8 12:51:15.889 [Lua] Lobby data game_mode = 2 12:51:15.889 [Lua] Lobby data is_private = false 12:51:15.889 [Lua] Lobby data match_started = true 12:51:15.889 [Lua] Lobby data mechanism = adventure 12:51:15.889 [Lua] Lobby data level_key = ground_zero 12:51:15.889 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:51:15.889 [Lua] Lobby data selected_level_key = ground_zero 12:51:15.889 [Lua] Lobby data difficulty = cataclysm_3 12:51:15.889 [Lua] Lobby data quick_game = false 12:51:15.889 [Lua] Lobby data matchmaking = true 12:51:15.889 [Lua] Lobby data weave_name = false 12:51:15.889 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:51:15.889 [Lua] Lobby data num_players = 3 12:51:15.889 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:51:15.889 [Lua] Lobby data player_slot_2 = 0:0 12:51:15.889 [Lua] Lobby data country_code = TW 12:51:15.890 [Lua] Lobby data player_slot_3 = 0:0 12:51:15.890 [Lua] Lobby data eac_authorized = true 12:51:15.890 [Lua] Set lobby end. 12:51:15.890 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011644f9f4 | we:110000107640d64 | dr:0 | bw:0 | es:110000102f442e8 12:51:15.890 [Lua] 12:51:15.890 [Lua] [units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p] = false (boolean) 12:51:15.890 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 12:51:15.890 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 12:51:15.890 [Lua] [wwise/flamethrower] = false (boolean) 12:51:15.890 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron] = false (boolean) 12:51:15.890 [Lua] [wwise/drakegun] = false (boolean) 12:51:15.890 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 12:51:15.890 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 12:51:15.890 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 12:51:15.890 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:51:15.890 [Lua] 12:51:15.890 [Lua] 12:51:15.890 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 12:51:15.890 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 12:51:15.890 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 12:51:15.890 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:51:15.890 [Lua] [wwise/flamethrower] = false (boolean) 12:51:15.890 [Lua] [units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02] = false (boolean) 12:51:15.890 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:51:15.890 [Lua] [wwise/drakegun] = false (boolean) 12:51:15.890 [Lua] [units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p] = false (boolean) 12:51:15.890 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean) 12:51:15.890 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 12:51:15.890 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 12:51:15.890 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 12:51:15.890 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:51:15.890 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron] = false (boolean) 12:51:15.890 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 12:51:15.890 [Lua] 12:51:15.917 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f442e8 inventory_sync_id:4 my_peer_id:110000102f442e8 12:51:15.917 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011644f9f4 inventory_sync_id:4 my_peer_id:110000102f442e8 12:51:15.917 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107640d64 inventory_sync_id:4 my_peer_id:110000102f442e8 12:51:16.028 [Lua] Set lobby begin: 12:51:16.028 [Lua] Lobby data twitch_enabled = false 12:51:16.028 [Lua] Lobby data power_level = 835 12:51:16.028 [Lua] Lobby data unique_server_name = OtwakO 12:51:16.028 [Lua] Lobby data difficulty_tweak = 0 12:51:16.029 [Lua] Lobby data host = 110000102f442e8 12:51:16.029 [Lua] Lobby data game_mode = 2 12:51:16.029 [Lua] Lobby data is_private = false 12:51:16.029 [Lua] Lobby data match_started = true 12:51:16.029 [Lua] Lobby data mechanism = adventure 12:51:16.029 [Lua] Lobby data level_key = ground_zero 12:51:16.029 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:51:16.029 [Lua] Lobby data selected_level_key = ground_zero 12:51:16.029 [Lua] Lobby data difficulty = cataclysm_3 12:51:16.029 [Lua] Lobby data quick_game = false 12:51:16.029 [Lua] Lobby data matchmaking = true 12:51:16.029 [Lua] Lobby data weave_name = false 12:51:16.029 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:51:16.029 [Lua] Lobby data num_players = 3 12:51:16.029 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:51:16.029 [Lua] Lobby data player_slot_2 = 0:0 12:51:16.029 [Lua] Lobby data country_code = TW 12:51:16.029 [Lua] Lobby data player_slot_3 = 0:0 12:51:16.030 [Lua] Lobby data eac_authorized = true 12:51:16.030 [Lua] Set lobby end. 12:51:16.030 [Lua] [Matchmaking] Assigned player 11000011644f9f4 to slot 1 when hot join syncing 12:51:16.030 [Lua] Breedfreezer (server) starting a hot join sync 12:51:16.030 [Lua] packing 0 units of breed chaos_marauder 12:51:16.030 [Lua] packing 0 units of breed skaven_clan_rat 12:51:16.030 [Lua] packing 0 units of breed skaven_storm_vermin 12:51:16.030 [Lua] packing 0 units of breed skaven_slave 12:51:16.030 [Lua] packing 0 units of breed chaos_fanatic 12:51:16.030 [Lua] packing 0 units of breed chaos_raider 12:51:16.030 [Lua] packing 0 units of breed chaos_warrior 12:51:16.030 [Lua] packing 0 units of breed chaos_berzerker 12:51:16.030 [Lua] packing 0 units of breed skaven_plague_monk 12:51:16.030 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:51:16.030 [Lua] 12:51:16.030 [Lua] [1] = 1 (number) 12:51:16.030 [Lua] [2] = 0 (number) 12:51:16.030 [Lua] [3] = 1 (number) 12:51:16.030 [Lua] [4] = 0 (number) 12:51:16.030 [Lua] [5] = 1 (number) 12:51:16.030 [Lua] [6] = 0 (number) 12:51:16.030 [Lua] [7] = 1 (number) 12:51:16.030 [Lua] [8] = 0 (number) 12:51:16.030 [Lua] [9] = 1 (number) 12:51:16.030 [Lua] [10] = 0 (number) 12:51:16.030 [Lua] [11] = 1 (number) 12:51:16.030 [Lua] [12] = 0 (number) 12:51:16.030 [Lua] [13] = 1 (number) 12:51:16.030 [Lua] [14] = 0 (number) 12:51:16.030 [Lua] [15] = 1 (number) 12:51:16.030 [Lua] [16] = 0 (number) 12:51:16.030 [Lua] [17] = 1 (number) 12:51:16.030 [Lua] [18] = 0 (number) 12:51:16.030 [Lua] 12:51:16.030 [Lua] 12:51:16.030 [Lua] 12:51:16.032 [Lua] Set lobby begin: 12:51:16.032 [Lua] Lobby data twitch_enabled = false 12:51:16.032 [Lua] Lobby data power_level = 835 12:51:16.032 [Lua] Lobby data unique_server_name = OtwakO 12:51:16.032 [Lua] Lobby data difficulty_tweak = 0 12:51:16.032 [Lua] Lobby data host = 110000102f442e8 12:51:16.032 [Lua] Lobby data game_mode = 2 12:51:16.032 [Lua] Lobby data is_private = false 12:51:16.032 [Lua] Lobby data match_started = true 12:51:16.032 [Lua] Lobby data mechanism = adventure 12:51:16.032 [Lua] Lobby data level_key = ground_zero 12:51:16.032 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:51:16.032 [Lua] Lobby data selected_level_key = ground_zero 12:51:16.032 [Lua] Lobby data difficulty = cataclysm_3 12:51:16.033 [Lua] Lobby data quick_game = false 12:51:16.033 [Lua] Lobby data matchmaking = true 12:51:16.033 [Lua] Lobby data weave_name = false 12:51:16.033 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:51:16.033 [Lua] Lobby data num_players = 3 12:51:16.033 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:51:16.033 [Lua] Lobby data player_slot_2 = 0:0 12:51:16.033 [Lua] Lobby data country_code = TW 12:51:16.033 [Lua] Lobby data player_slot_3 = 0:0 12:51:16.033 [Lua] Lobby data eac_authorized = true 12:51:16.033 [Lua] Set lobby end. 12:51:16.033 [Lua] [Matchmaking] Assigned player 110000107640d64 to slot 4 when hot join syncing 12:51:16.033 [Lua] Breedfreezer (server) starting a hot join sync 12:51:16.033 [Lua] packing 0 units of breed chaos_marauder 12:51:16.033 [Lua] packing 0 units of breed skaven_clan_rat 12:51:16.033 [Lua] packing 0 units of breed skaven_storm_vermin 12:51:16.033 [Lua] packing 0 units of breed skaven_slave 12:51:16.033 [Lua] packing 0 units of breed chaos_fanatic 12:51:16.033 [Lua] packing 0 units of breed chaos_raider 12:51:16.033 [Lua] packing 0 units of breed chaos_warrior 12:51:16.033 [Lua] packing 0 units of breed chaos_berzerker 12:51:16.033 [Lua] packing 0 units of breed skaven_plague_monk 12:51:16.033 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:51:16.033 [Lua] 12:51:16.033 [Lua] [1] = 1 (number) 12:51:16.033 [Lua] [2] = 0 (number) 12:51:16.033 [Lua] [3] = 1 (number) 12:51:16.033 [Lua] [4] = 0 (number) 12:51:16.033 [Lua] [5] = 1 (number) 12:51:16.033 [Lua] [6] = 0 (number) 12:51:16.033 [Lua] [7] = 1 (number) 12:51:16.033 [Lua] [8] = 0 (number) 12:51:16.033 [Lua] [9] = 1 (number) 12:51:16.033 [Lua] [10] = 0 (number) 12:51:16.033 [Lua] [11] = 1 (number) 12:51:16.033 [Lua] [12] = 0 (number) 12:51:16.033 [Lua] [13] = 1 (number) 12:51:16.033 [Lua] [14] = 0 (number) 12:51:16.033 [Lua] [15] = 1 (number) 12:51:16.033 [Lua] [16] = 0 (number) 12:51:16.033 [Lua] [17] = 1 (number) 12:51:16.033 [Lua] [18] = 0 (number) 12:51:16.033 [Lua] 12:51:16.033 [Lua] 12:51:16.033 [Lua] 12:51:16.034 [Lua] [GameNetworkManager] destroying game object with go_id=55 12:51:16.034 [Lua] [PeerSM] 110000102f442e8 :: on_exit WaitingForGameObjectSync 12:51:16.034 [Lua] [PeerSM] 110000102f442e8 :: on_enter WaitingForPlayers 12:51:16.034 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 12:51:16.034 [Lua] RemotePlayer:create_game_object( ) 56 12:51:16.046 [Lua] [PeerSM] 11000011644f9f4 :: on_exit WaitingForGameObjectSync 12:51:16.046 [Lua] [PeerSM] 11000011644f9f4 :: on_enter WaitingForPlayers 12:51:16.046 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 12:51:16.046 [Lua] RemotePlayer:create_game_object( ) 57 12:51:16.058 [Lua] [PeerSM] 110000107640d64 :: on_exit WaitingForGameObjectSync 12:51:16.058 [Lua] [PeerSM] 110000107640d64 :: on_enter WaitingForPlayers 12:51:16.058 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107640d64 12:51:16.058 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011644f9f4 12:51:16.060 [Lua] player (110000102f442e8,2) was put into party 1 12:51:16.072 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 12:51:16.072 [Lua] Assigning peer(110000102f442e8:2) to profile(3) career(4) 12:51:16.072 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102f442e8) local_player_id(2) profile_index(3) career_index(4) 12:51:16.072 [Lua] Set lobby begin: 12:51:16.072 [Lua] Lobby data twitch_enabled = false 12:51:16.072 [Lua] Lobby data power_level = 835 12:51:16.072 [Lua] Lobby data unique_server_name = OtwakO 12:51:16.072 [Lua] Lobby data difficulty_tweak = 0 12:51:16.072 [Lua] Lobby data host = 110000102f442e8 12:51:16.072 [Lua] Lobby data game_mode = 2 12:51:16.072 [Lua] Lobby data is_private = false 12:51:16.072 [Lua] Lobby data match_started = true 12:51:16.072 [Lua] Lobby data mechanism = adventure 12:51:16.072 [Lua] Lobby data level_key = ground_zero 12:51:16.072 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:51:16.072 [Lua] Lobby data selected_level_key = ground_zero 12:51:16.072 [Lua] Lobby data difficulty = cataclysm_3 12:51:16.072 [Lua] Lobby data quick_game = false 12:51:16.072 [Lua] Lobby data matchmaking = true 12:51:16.073 [Lua] Lobby data weave_name = false 12:51:16.073 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:51:16.073 [Lua] Lobby data num_players = 3 12:51:16.073 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:51:16.073 [Lua] Lobby data player_slot_2 = 0:0 12:51:16.073 [Lua] Lobby data country_code = TW 12:51:16.073 [Lua] Lobby data player_slot_3 = 0:0 12:51:16.073 [Lua] Lobby data eac_authorized = true 12:51:16.073 [Lua] Set lobby end. 12:51:16.073 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011644f9f4 | we:110000107640d64 | dr:0 | bw:0 | es:110000102f442e8 12:51:16.073 [Lua] 12:51:16.073 [Lua] [units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p] = false (boolean) 12:51:16.073 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 12:51:16.073 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 12:51:16.073 [Lua] [wwise/flamethrower] = false (boolean) 12:51:16.073 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron] = false (boolean) 12:51:16.073 [Lua] [wwise/drakegun] = false (boolean) 12:51:16.073 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 12:51:16.073 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 12:51:16.073 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 12:51:16.073 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:51:16.073 [Lua] 12:51:16.073 [Lua] 12:51:16.073 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 12:51:16.073 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 12:51:16.073 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 12:51:16.073 [Lua] [units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02] = false (boolean) 12:51:16.073 [Lua] [wwise/drakegun] = false (boolean) 12:51:16.073 [Lua] [units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p] = false (boolean) 12:51:16.073 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 12:51:16.073 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 12:51:16.073 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:51:16.073 [Lua] [wwise/flamethrower] = false (boolean) 12:51:16.073 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean) 12:51:16.073 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 12:51:16.073 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 12:51:16.073 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:51:16.073 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:51:16.073 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron] = false (boolean) 12:51:16.073 [Lua] 12:51:16.077 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f442e8 inventory_sync_id:4 my_peer_id:110000102f442e8 12:51:16.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read, 12:51:16.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:51:16.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02, InventoryPackageSynchronizerClient, async-read, 12:51:16.077 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:51:16.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:51:16.077 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 12:51:16.077 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:51:16.077 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 12:51:16.077 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 12:51:16.077 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 12:51:16.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, InventoryPackageSynchronizerClient, async-read, 12:51:16.077 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, InventoryPackageSynchronizerClient, async-read, 12:51:16.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read, 12:51:16.077 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f442e8 inventory_sync_id:5 my_peer_id:110000102f442e8 12:51:16.077 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011644f9f4 inventory_sync_id:5 my_peer_id:110000102f442e8 12:51:16.077 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107640d64 inventory_sync_id:5 my_peer_id:110000102f442e8 12:51:16.080 [Lua] [PeerSM] 110000102f442e8 :: on_exit WaitingForPlayers 12:51:16.080 [Lua] [PeerSM] 110000102f442e8 :: on_enter InGame 12:51:16.080 [Lua] [PeerSM] 11000011644f9f4 :: on_exit WaitingForPlayers 12:51:16.080 [Lua] [PeerSM] 11000011644f9f4 :: on_enter InGame 12:51:16.080 [Lua] [PeerSM] 110000107640d64 :: on_exit WaitingForPlayers 12:51:16.080 [Lua] [PeerSM] 110000107640d64 :: on_enter InGame 12:51:16.108 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f442e8 inventory_sync_id:5 my_peer_id:110000102f442e8 12:51:16.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 12 12:51:16.222 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107640d64 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:51:16.222 [Lua] Adding player sync data to peer=110000107640d64 local_player_id=1 12:51:16.239 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000011644f9f4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:51:16.239 [Lua] Adding player sync data to peer=11000011644f9f4 local_player_id=1 12:51:16.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 12:51:16.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 12:51:16.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 12:51:16.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 12:51:16.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 12:51:16.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02 12:51:17.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02 12:51:17.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02 12:51:17.977 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 12:51:18.613 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 12:51:18.613 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 12:51:18.613 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 12:51:19.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 12:51:19.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 12:51:19.140 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 12:51:19.339 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 12:51:19.339 [Lua] [PackageManager] Force_load: wwise/flamethrower 12:51:19.340 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 12:51:19.472 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 12:51:19.472 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 12:51:19.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 12:51:19.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 12:51:19.673 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 12:51:19.673 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 12:51:20.008 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 12:51:20.008 [Lua] [PackageManager] Force_load: wwise/drakegun 12:51:20.009 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 12:51:20.108 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 12:51:20.108 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 12:51:20.108 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 12:51:21.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 12:51:21.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 12:51:21.313 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 12:51:21.465 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 12:51:21.465 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 12:51:21.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 12:51:22.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 12:51:22.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 12:51:22.064 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 12:51:22.081 [Lua] test 12:51:22.084 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:51:22.084 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 12:51:22.089 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:51:22.089 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:51:22.089 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 12:51:22.099 [Lua] [GameNetworkManager] destroying game object with go_id=60 12:51:22.110 [Lua] Switching ConflictSettings: to: skaven 12:51:22.110 [Lua] pacing=default 12:51:22.110 [Lua] roaming=nil 12:51:22.110 [Lua] specials=skaven 12:51:22.110 [Lua] debug_color=orange 12:51:22.110 [Lua] contained_breeds=nil 12:51:22.110 [Lua] pack_spawning=skaven 12:51:22.110 [Lua] disabled=false 12:51:22.110 [Lua] factions=nil 12:51:22.110 [Lua] boss=skaven 12:51:22.110 [Lua] horde=default 12:51:22.110 [Lua] name=skaven 12:51:22.110 [Lua] intensity=default 12:51:22.110 [Lua] --- 12:51:22.111 [Lua] [GameNetworkManager] destroying game object with go_id=58 12:51:22.111 [Lua] player (110000102f442e8,2) was put into party 1 12:51:22.125 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63 12:51:22.125 [Lua] Assigning peer(110000102f442e8:2) to profile(3) career(4) 12:51:22.125 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102f442e8) local_player_id(2) profile_index(3) career_index(4) 12:51:22.125 [Lua] Set lobby begin: 12:51:22.125 [Lua] Lobby data twitch_enabled = false 12:51:22.126 [Lua] Lobby data power_level = 835 12:51:22.126 [Lua] Lobby data unique_server_name = OtwakO 12:51:22.126 [Lua] Lobby data difficulty_tweak = 0 12:51:22.126 [Lua] Lobby data host = 110000102f442e8 12:51:22.126 [Lua] Lobby data game_mode = 2 12:51:22.126 [Lua] Lobby data is_private = false 12:51:22.126 [Lua] Lobby data match_started = true 12:51:22.126 [Lua] Lobby data mechanism = adventure 12:51:22.126 [Lua] Lobby data level_key = ground_zero 12:51:22.126 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:51:22.126 [Lua] Lobby data selected_level_key = ground_zero 12:51:22.126 [Lua] Lobby data difficulty = cataclysm_3 12:51:22.126 [Lua] Lobby data quick_game = false 12:51:22.126 [Lua] Lobby data matchmaking = true 12:51:22.126 [Lua] Lobby data weave_name = false 12:51:22.126 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:51:22.127 [Lua] Lobby data num_players = 3 12:51:22.127 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:51:22.127 [Lua] Lobby data player_slot_2 = 0:0 12:51:22.127 [Lua] Lobby data country_code = TW 12:51:22.127 [Lua] Lobby data player_slot_3 = 0:0 12:51:22.127 [Lua] Lobby data eac_authorized = true 12:51:22.127 [Lua] Set lobby end. 12:51:22.127 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011644f9f4 | we:110000107640d64 | dr:0 | bw:0 | es:110000102f442e8 12:51:22.127 [Lua] 12:51:22.127 [Lua] [units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p] = false (boolean) 12:51:22.127 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 12:51:22.127 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 12:51:22.127 [Lua] [wwise/flamethrower] = false (boolean) 12:51:22.127 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron] = false (boolean) 12:51:22.127 [Lua] [wwise/drakegun] = false (boolean) 12:51:22.127 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 12:51:22.127 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 12:51:22.127 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 12:51:22.127 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:51:22.127 [Lua] 12:51:22.127 [Lua] 12:51:22.127 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 12:51:22.127 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 12:51:22.127 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 12:51:22.127 [Lua] [units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02] = false (boolean) 12:51:22.127 [Lua] [wwise/drakegun] = false (boolean) 12:51:22.127 [Lua] [units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p] = false (boolean) 12:51:22.127 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 12:51:22.127 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 12:51:22.127 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:51:22.127 [Lua] [wwise/flamethrower] = false (boolean) 12:51:22.127 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean) 12:51:22.127 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 12:51:22.127 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 12:51:22.127 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:51:22.127 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:51:22.127 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron] = false (boolean) 12:51:22.127 [Lua] 12:51:22.131 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f442e8 inventory_sync_id:6 my_peer_id:110000102f442e8 12:51:22.131 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011644f9f4 inventory_sync_id:6 my_peer_id:110000102f442e8 12:51:22.131 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107640d64 inventory_sync_id:6 my_peer_id:110000102f442e8 12:51:22.139 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f442e8 inventory_sync_id:6 my_peer_id:110000102f442e8 12:51:22.153 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 12:51:22.185 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107640d64 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:51:22.186 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 12:51:22.186 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:51:22.223 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000011644f9f4 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:51:22.224 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 12:51:22.224 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:51:22.276 [Lua] test 12:51:22.280 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:51:22.280 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 12:51:22.292 [Lua] updating bot weapon metadata for weapon: dual_wield_hammers_template 12:51:22.292 [Lua] updating bot weapon metadata for weapon: drakegun_template_1 12:51:22.441 [Lua] StateInGameRunning:_game_actually_starts() 12:51:22.441 [Lua] ################################################################################################################# 12:51:22.441 [Lua] [Loading Time]: 00:00:40 [Transition]: inn_level-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:51:22.441 [Lua] ################################################################################################################# 12:51:22.441 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13 12:51:22.441 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 12:51:22.457 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13 12:51:22.644 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13 12:51:22.644 [Lua] Commit load time data 12:51:23.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 12:51:23.310 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 12:51:23.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0x207d0, position: 0 12:51:43.872 [Lua] Players are leaving the safe zone 12:51:45.201 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:45.669 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:51:52.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:51:52.543 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:51:52.561 [Lua] Spline already found! 12:51:52.613 [Lua] Init group template: spline_patrol 12:51:53.205 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:53.621 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:51:55.893 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:56.396 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:52:01.641 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:02.043 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:52:02.935 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:03.301 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:52:03.353 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:52:03.369 [Lua] Spline already found! 12:52:03.405 [Lua] Init group template: spline_patrol 12:52:11.642 [Lua] main path terror event triggered: rare_event_loot_rat 12:52:11.642 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 12:52:22.028 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 12:52:24.366 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:24.384 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 12:52:24.384 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 12:52:24.401 [Lua] > starting new spline, using new navbot: standard , id: boss2 12:52:24.473 [Lua] > continuing spline boss2 index: 2 retries: 0 12:52:24.489 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 12:52:24.489 [Lua] > continuing spline boss2 index: 3 retries: 0 12:52:24.506 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 12:52:24.506 [Lua] > continuing spline boss2 index: 4 retries: 0 12:52:24.558 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 12:52:24.558 [Lua] > spline completed boss2 retries: 0 12:52:24.838 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:52:24.891 [Lua] Init group template: spline_patrol 12:52:27.714 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:28.231 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:52:29.809 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:30.204 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:52:30.955 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:31.391 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:52:31.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:52:32.243 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:32.612 [Lua] Coordinated attack! 12:52:32.695 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:52:34.917 [Lua] Switching ConflictSettings: to: chaos 12:52:34.917 [Lua] pacing=chaos 12:52:34.917 [Lua] roaming=nil 12:52:34.917 [Lua] specials=chaos 12:52:34.917 [Lua] debug_color=purple 12:52:34.917 [Lua] contained_breeds=nil 12:52:34.917 [Lua] pack_spawning=chaos 12:52:34.917 [Lua] disabled=false 12:52:34.917 [Lua] factions=nil 12:52:34.917 [Lua] boss=chaos 12:52:34.917 [Lua] horde=chaos 12:52:34.917 [Lua] name=chaos 12:52:34.917 [Lua] intensity=default 12:52:34.917 [Lua] --- 12:52:39.074 [Lua] Switching ConflictSettings: to: skaven 12:52:39.074 [Lua] pacing=default 12:52:39.074 [Lua] roaming=nil 12:52:39.074 [Lua] specials=skaven 12:52:39.074 [Lua] debug_color=orange 12:52:39.074 [Lua] contained_breeds=nil 12:52:39.074 [Lua] pack_spawning=skaven 12:52:39.074 [Lua] disabled=false 12:52:39.074 [Lua] factions=nil 12:52:39.074 [Lua] boss=skaven 12:52:39.074 [Lua] horde=default 12:52:39.074 [Lua] name=skaven 12:52:39.074 [Lua] intensity=default 12:52:39.074 [Lua] --- 12:52:42.340 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:42.818 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:52:45.464 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:45.464 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:45.817 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:52:45.817 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:52:48.259 [Lua] Switching ConflictSettings: to: chaos 12:52:48.259 [Lua] pacing=chaos 12:52:48.259 [Lua] roaming=nil 12:52:48.259 [Lua] specials=chaos 12:52:48.259 [Lua] debug_color=purple 12:52:48.259 [Lua] contained_breeds=nil 12:52:48.259 [Lua] pack_spawning=chaos 12:52:48.259 [Lua] disabled=false 12:52:48.259 [Lua] factions=nil 12:52:48.259 [Lua] boss=chaos 12:52:48.259 [Lua] horde=chaos 12:52:48.259 [Lua] name=chaos 12:52:48.259 [Lua] intensity=default 12:52:48.259 [Lua] --- 12:52:48.531 [Lua] Switching ConflictSettings: to: skaven 12:52:48.531 [Lua] pacing=default 12:52:48.531 [Lua] roaming=nil 12:52:48.531 [Lua] specials=skaven 12:52:48.531 [Lua] debug_color=orange 12:52:48.531 [Lua] contained_breeds=nil 12:52:48.531 [Lua] pack_spawning=skaven 12:52:48.531 [Lua] disabled=false 12:52:48.531 [Lua] factions=nil 12:52:48.531 [Lua] boss=skaven 12:52:48.531 [Lua] horde=default 12:52:48.531 [Lua] name=skaven 12:52:48.531 [Lua] intensity=default 12:52:48.531 [Lua] --- 12:52:48.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:52:49.426 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:49.834 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:52:50.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:52:50.570 [Lua] Switching ConflictSettings: to: chaos 12:52:50.570 [Lua] pacing=chaos 12:52:50.570 [Lua] roaming=nil 12:52:50.570 [Lua] specials=chaos 12:52:50.570 [Lua] debug_color=purple 12:52:50.570 [Lua] contained_breeds=nil 12:52:50.570 [Lua] pack_spawning=chaos 12:52:50.570 [Lua] disabled=false 12:52:50.570 [Lua] factions=nil 12:52:50.570 [Lua] boss=chaos 12:52:50.570 [Lua] horde=chaos 12:52:50.570 [Lua] name=chaos 12:52:50.570 [Lua] intensity=default 12:52:50.570 [Lua] --- 12:52:50.596 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:50.980 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:52:51.951 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:51.979 [Lua] Switching ConflictSettings: to: skaven 12:52:51.979 [Lua] pacing=default 12:52:51.979 [Lua] roaming=nil 12:52:51.979 [Lua] specials=skaven 12:52:51.979 [Lua] debug_color=orange 12:52:51.979 [Lua] contained_breeds=nil 12:52:51.979 [Lua] pack_spawning=skaven 12:52:51.979 [Lua] disabled=false 12:52:51.979 [Lua] factions=nil 12:52:51.979 [Lua] boss=skaven 12:52:51.979 [Lua] horde=default 12:52:51.979 [Lua] name=skaven 12:52:51.979 [Lua] intensity=default 12:52:51.979 [Lua] --- 12:52:52.311 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:52:53.128 [Lua] ready to jump failed 12:52:53.414 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:53.781 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:52:54.696 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:55.033 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:52:56.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:52:58.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:52:59.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:00.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:01.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:01.575 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x22efe, position: 0 12:53:01.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x22efe, position: 0 12:53:01.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:01.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x22f62, position: 0 12:53:01.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:02.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:02.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:02.824 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:02.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:03.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:03.225 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:53:03.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:03.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:03.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:04.227 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:04.545 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:53:06.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:08.229 [Lua] fence jumping 12:53:08.829 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107640d64 12:53:08.829 [Lua] [GameNetworkManager] destroying game object with go_id=64 12:53:11.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:11.858 [Lua] state dead despawn 12:53:11.875 [Lua] [GameNetworkManager] destroying game object with go_id=68 12:53:12.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:12.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:12.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:13.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:13.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:13.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:14.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:14.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:14.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:14.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:14.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:14.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:14.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:15.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:20.292 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011644f9f4 12:53:20.292 [Lua] [GameNetworkManager] destroying game object with go_id=66 12:53:25.135 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 13 21 12:53:26.130 [Lua] Switching ConflictSettings: to: chaos 12:53:26.130 [Lua] pacing=chaos 12:53:26.130 [Lua] roaming=nil 12:53:26.130 [Lua] specials=chaos 12:53:26.130 [Lua] debug_color=purple 12:53:26.130 [Lua] contained_breeds=nil 12:53:26.130 [Lua] pack_spawning=chaos 12:53:26.130 [Lua] disabled=false 12:53:26.130 [Lua] factions=nil 12:53:26.130 [Lua] boss=chaos 12:53:26.130 [Lua] horde=chaos 12:53:26.130 [Lua] name=chaos 12:53:26.130 [Lua] intensity=default 12:53:26.130 [Lua] --- 12:53:27.301 [Lua] Switching ConflictSettings: to: skaven 12:53:27.301 [Lua] pacing=default 12:53:27.301 [Lua] roaming=nil 12:53:27.301 [Lua] specials=skaven 12:53:27.301 [Lua] debug_color=orange 12:53:27.301 [Lua] contained_breeds=nil 12:53:27.301 [Lua] pack_spawning=skaven 12:53:27.301 [Lua] disabled=false 12:53:27.301 [Lua] factions=nil 12:53:27.301 [Lua] boss=skaven 12:53:27.301 [Lua] horde=default 12:53:27.301 [Lua] name=skaven 12:53:27.301 [Lua] intensity=default 12:53:27.301 [Lua] --- 12:53:27.621 [Lua] Switching ConflictSettings: to: chaos 12:53:27.621 [Lua] pacing=chaos 12:53:27.621 [Lua] roaming=nil 12:53:27.621 [Lua] specials=chaos 12:53:27.621 [Lua] debug_color=purple 12:53:27.621 [Lua] contained_breeds=nil 12:53:27.621 [Lua] pack_spawning=chaos 12:53:27.621 [Lua] disabled=false 12:53:27.621 [Lua] factions=nil 12:53:27.621 [Lua] boss=chaos 12:53:27.621 [Lua] horde=chaos 12:53:27.621 [Lua] name=chaos 12:53:27.621 [Lua] intensity=default 12:53:27.621 [Lua] --- 12:53:33.928 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000107640d64 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:53:33.929 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=192 12:53:33.930 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 12:53:36.970 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102f442e8, 3) 12:53:36.970 [Lua] test 12:53:36.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 12:53:36.973 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=201 12:53:37.981 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:53:37.998 [Lua] Spline already found! 12:53:38.034 [Lua] Init group template: spline_patrol 12:53:40.755 [Lua] [NetworkServer] Changing num_players from 3 to 4 12:53:40.755 [Lua] Players: 4 12:53:40.755 [Lua] Set lobby begin: 12:53:40.755 [Lua] Lobby data twitch_enabled = false 12:53:40.755 [Lua] Lobby data power_level = 835 12:53:40.755 [Lua] Lobby data unique_server_name = OtwakO 12:53:40.755 [Lua] Lobby data difficulty_tweak = 0 12:53:40.755 [Lua] Lobby data host = 110000102f442e8 12:53:40.755 [Lua] Lobby data game_mode = 2 12:53:40.756 [Lua] Lobby data is_private = false 12:53:40.756 [Lua] Lobby data match_started = true 12:53:40.756 [Lua] Lobby data mechanism = adventure 12:53:40.756 [Lua] Lobby data level_key = ground_zero 12:53:40.756 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:53:40.756 [Lua] Lobby data selected_level_key = ground_zero 12:53:40.756 [Lua] Lobby data difficulty = cataclysm_3 12:53:40.756 [Lua] Lobby data quick_game = false 12:53:40.756 [Lua] Lobby data matchmaking = true 12:53:40.756 [Lua] Lobby data weave_name = false 12:53:40.756 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:53:40.756 [Lua] Lobby data num_players = 4 12:53:40.756 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:53:40.756 [Lua] Lobby data player_slot_2 = 0:0 12:53:40.756 [Lua] Lobby data country_code = TW 12:53:40.756 [Lua] Lobby data player_slot_3 = 0:0 12:53:40.757 [Lua] Lobby data eac_authorized = true 12:53:40.757 [Lua] Set lobby end. 12:53:40.757 [Lua] [LobbyMembers] Member joined 11000011d467673 12:53:42.090 [Lua] GOT approve_channel 7 11000011d467673 186000001001cf2 12:53:42.090 [EAC] EAC server has client 11000011d467673 and channel 7 (and owner 11000011d467673) 12:53:42.090 [EACServer] [20:53:42:090][Windows][EAC Server] [Info][RegisterClient] Client: 011000011D467673 PlayerGUID: 76561198451422835 PlayerIP: 0.0.0.0 OwnerGUID: 76561198451422835 PlayerName: 乱杀 12:53:42.090 [Lua] Client with peer_id 11000011d467673 got APPROVED by server 12:53:42.091 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000011d467673' 12:53:42.091 [Lua] [PeerSM] 11000011d467673 :: on_enter Connecting 12:53:42.091 [Lua] [ChatManager][1]System: 乱杀 正在加入游戏 12:53:42.207 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 12:53:42.207 [Lua] [Matchmaking] Got a handshake request from 11000011d467673 with user name '乱杀' 12:53:42.291 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001001cf2 from 11000011d467673, replying lobby_ok 12:53:42.374 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000011d467673 REPLY wh:11000011644f9f4 | we:110000107640d64 | dr:0 | bw:0 | es:110000102f442e8 12:53:42.441 [Lua] Set lobby begin: 12:53:42.441 [Lua] Lobby data twitch_enabled = false 12:53:42.441 [Lua] Lobby data power_level = 835 12:53:42.441 [Lua] Lobby data unique_server_name = OtwakO 12:53:42.441 [Lua] Lobby data difficulty_tweak = 0 12:53:42.441 [Lua] Lobby data host = 110000102f442e8 12:53:42.441 [Lua] Lobby data game_mode = 2 12:53:42.441 [Lua] Lobby data is_private = false 12:53:42.441 [Lua] Lobby data match_started = true 12:53:42.441 [Lua] Lobby data mechanism = adventure 12:53:42.441 [Lua] Lobby data level_key = ground_zero 12:53:42.441 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:53:42.441 [Lua] Lobby data selected_level_key = ground_zero 12:53:42.441 [Lua] Lobby data difficulty = cataclysm_3 12:53:42.441 [Lua] Lobby data quick_game = false 12:53:42.441 [Lua] Lobby data matchmaking = true 12:53:42.442 [Lua] Lobby data weave_name = false 12:53:42.442 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:53:42.442 [Lua] Lobby data num_players = 4 12:53:42.442 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:53:42.442 [Lua] Lobby data player_slot_2 = 0:0 12:53:42.442 [Lua] Lobby data country_code = TW 12:53:42.442 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:53:42.442 [Lua] Lobby data eac_authorized = true 12:53:42.442 [Lua] Set lobby end. 12:53:42.442 [Lua] [Matchmaking] Assigning profile slot 3 to 11000011d467673 12:53:42.442 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011644f9f4 | we:110000107640d64 | dr:11000011d467673 | bw:0 | es:110000102f442e8 12:53:44.680 [Lua] ### CLEARING PEER STATE FOR 11000011d467673 12:53:44.680 [Lua] [PeerSM] 11000011d467673 :: on_exit Connecting 12:53:44.680 [Lua] [PeerSM] 11000011d467673 :: on_enter Connecting 12:53:44.763 [Lua] [PSM] Peer 11000011d467673 joined. Want to use profile index "3" and join party "0" 12:53:44.763 [Lua] Mechanism says: a client joined the game! 11000011d467673 12:53:44.763 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000011d467673, connection_key=2) 12:53:44.763 [Lua] Sync dynamic to client: 12:53:45.014 [SteamVoipClient] select_out(11000011d467673, on) 12:53:45.022 [SteamVoipClient] select_out(11000011d467673, on) 12:53:45.022 [SteamVoipClient] select_in(11000011d467673, on) 12:53:45.022 [SteamVoipClient] select_out(11000011d467673, off) 12:53:45.349 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000011644f9f4 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:53:45.350 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=212 12:53:45.351 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (0.76377952098846436) ranged slot ammo (0.76377952098846436) 12:53:46.626 [EACServer] [20:53:46:626][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011D467673 Session: 3 Status: Client Authenticated Message: Client authenticated. 12:53:46.627 [EAC] Peer 11000011d467673 switched EAC state to ClientAuthenticatedLocal 12:53:46.793 [Lua] player (11000011d467673,1) was put into party 0 12:53:46.793 [Lua] [PeerSM] 11000011d467673 :: on_exit Connecting 12:53:46.793 [Lua] [PeerSM] 11000011d467673 :: on_enter Loading 12:53:46.793 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011d467673 ground_zero 0 12:53:46.793 warning: [Lua] Following data will be uploaded to Crashify: <> 12:53:46.793 warning: [Lua] "[[PeerStates.Loading]] level_key: ground_zero", Num ocurrencies: 9, User: 110000102f442e8 "OtwakO" <> 12:53:46.794 [Lua] <> <>[PeerStates.Loading]<> <>level_key: ground_zero<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: ground_zero" [2] self = table: 000000000C9475E0; previous_state = Connecting; party = table: 00000000014E4940; mechanism_manager = table: 00000000109272B0; network_transmit = table: 0000000001DFE750; peer_id = "11000011d467673"; level_key = "ground_zero"; environment_variation_id = 0; level_seed = 13761072; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000E8900C0 [3] _ = table: 000000000C9475E0; new_state = Loading; old_state = Connecting [4] self = table: 000000000C94B6B0; dt = 0.016717875376343727; state_data = table: 000000000C9475E0; new_state = Loading [5] self = table: 0000000000996F60; dt = 0.016717875376343727; peer_state_machines = table: 0000000010A3D950; joined_peers = table: 0000000009575060; game_session = [GameSession]; peer_id = "11000011d467673"; peer_state_machine = table: 000000000C94B6B0 [6] self = table: 0000000007FC9FE0; dt = 0.016717875376343727; t = 150.89510605111718; network_manager = table: 000000000AF292F0 [7] self = table: 00000000025212F0; dt = 0.016717875376343727; t = 1448.2564340084791 [8] self = table: 0000000000097090; real_world_dt = 0.016717875376343727; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016717875376343727; t = 1448.2564340084791 [9] dt = 0.016717875376343727 [2] server = table: 0000000000996F60; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000011d467673"; wanted_profile_index = 3; resend_timer = 1.916626775637269; resend_post_game_timer = 1.8997439704835415; clan_tag = "0"; peer_id = "11000011d467673"; [4] current_state = Loading; function_memoize = table: 000000000F4F0FC0; state_data = table: 000000000C9475E0; [5] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 0000000009528E50; game_session = [GameSession]; host_to_migrate_to = "110000107640d64"; game_network_manager = table: 000000000AF292F0; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 0000000000996F90; _joined_peers = table: 0000000009575060; voip = table: 0000000001DB2220; environment_variation_id = 0; level_transition_handler = table: 000000000222FAB0; _connections = table: 00000000012696D0; lobby_host = table: 0000000010DDBD60; level_key = "ground_zero"; slot_allocator = table: 0000000009528E80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000235EFD0; wanted_career_index = 1; _reserved_slots = table: 0000000001E63D70; wanted_profile_index = 5; _connected_peers = table: 000000000235EFA0; player_manager = table: 00000000110D6AE0; _profile_requester = table: 0000000002E22B20; network_transmit = table: 0000000001DFE750; peers_completed_game_object_sync = table: 0000000010A3D920; peer_state_machines = table: 0000000010A3D950; network_event_delegate = table: 000000000E7E1390; [6] world_name = "level_world"; entity_system_bag = table: 00000000018BC4F0; network_server = table: 0000000000996F60; entity_system = table: 00000000018BC560; parent = table: 0000000000097090; _level_flow_events = table: 000000000BAEECE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000AC1E720; profile_synchronizer = table: 000000000235EFD0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF4B4F0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016717389225959778; peer_id = "110000102f442e8"; level = [Level]; network_timer_handler = table: 000000000EA7A690; network_event_delegate = table: 000000000E7E1390; machines = table: 000000000BAEF3D0; _camera_carrier = table: 0000000009CB8060; free_flight_manager = table: 000000001115C3F0; network_transmit = table: 0000000001DFE750; level_key = "ground_zero"; game_mode_key = "adventure"; network_clock = table: 00000000080E9F00; statistics_db = table: 000000000959F300; _lobby_host = table: 0000000010DDBD60; dice_keeper = table: 00000000004D6890; level_transition_handler = table: 000000000222FAB0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007FC9FE0; [8] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 0000000001E07B80; <> <> 12:53:47.021 [EACServer] [20:53:47:021][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000011D467673. 12:53:47.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:53:47.522 [EACServer] [20:53:47:522][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000011D467673 12:53:47.522 [EACServer] [20:53:47:522][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011D467673 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 12:53:47.530 [EAC] Peer 11000011d467673 switched EAC state to ClientAuthenticatedRemote 12:53:53.988 [Lua] ### Sending rpc_level_loaded 12:53:53.988 [Lua] #### Has state machine: true, peer_id: 11000011d467673, level_id: 78 12:53:53.988 [Lua] Peer 11000011d467673 has loaded the level but not all enemies, so we wait 12:53:56.831 [Lua] fence jumping 12:53:57.400 [Lua] ready to jump failed 12:53:58.486 [Lua] fence jumping 12:53:59.440 [Lua] ready to jump failed 12:54:01.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:54:03.044 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000011d467673, connection_key=2) 12:54:03.045 [Lua] [PeerSM] 11000011d467673 :: on_exit Loading 12:54:03.045 [Lua] [PeerSM] 11000011d467673 :: on_enter LoadingProfilePackages 12:54:03.045 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011d467673 inventory_sync_id:6 my_peer_id:110000102f442e8 12:54:03.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:54:04.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:54:04.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:54:04.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:54:04.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:54:05.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:54:06.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:54:07.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:54:08.010 [Lua] [PeerSM] 11000011d467673 :: on_exit LoadingProfilePackages 12:54:08.010 [Lua] [PeerSM] 11000011d467673 :: on_enter WaitingForEnterGame 12:54:08.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:54:08.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 7, name: `unknown` 12:54:08.846 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 12:54:08.846 [Lua] Time for new HOOORDE! multi_first_wave 12:54:08.846 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 12:54:08.846 [Lua] horde requested: vector_blob 12:54:08.846 [Lua] wants to spawn ahead within distance: 60 12:54:08.846 [Lua] horde crated with id 5 of type vector_blob 12:54:08.846 [Lua] managed to spawn 40/40 horde enemies 12:54:08.846 [Lua] vector blob horde has started 12:54:08.846 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 32 32 12:54:08.930 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 33 36 12:54:08.947 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 34 36 12:54:08.947 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 35 35 12:54:09.047 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 37 39 12:54:09.080 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 13 40 12:54:09.164 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 41 44 12:54:09.329 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 12:54:09.329 [Lua] [Matchmaking] Got a handshake request from 11000011d467673 with user name '乱杀' 12:54:09.330 [Lua] [PeerSM] 11000011d467673 :: on_exit WaitingForEnterGame 12:54:09.330 [Lua] [PeerSM] 11000011d467673 :: on_enter WaitingForGameObjectSync 12:54:09.353 [Lua] Breedfreezer (server) starting a hot join sync 12:54:09.353 [Lua] packing 0 units of breed chaos_marauder 12:54:09.353 [Lua] packing 15 units of breed skaven_clan_rat 12:54:09.353 [Lua] packing 0 units of breed skaven_storm_vermin 12:54:09.353 [Lua] packing 0 units of breed skaven_slave 12:54:09.353 [Lua] packing 0 units of breed chaos_fanatic 12:54:09.353 [Lua] packing 0 units of breed chaos_raider 12:54:09.353 [Lua] packing 0 units of breed chaos_warrior 12:54:09.353 [Lua] packing 0 units of breed chaos_berzerker 12:54:09.353 [Lua] packing 0 units of breed skaven_plague_monk 12:54:09.353 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:54:09.353 [Lua] 12:54:09.353 [Lua] [1] = 12 (number) 12:54:09.353 [Lua] [2] = 0 (number) 12:54:09.353 [Lua] [3] = 4 (number) 12:54:09.353 [Lua] [4] = 15 (number) 12:54:09.353 [Lua] [5] = 1 (number) 12:54:09.353 [Lua] [6] = 0 (number) 12:54:09.353 [Lua] [7] = 1 (number) 12:54:09.353 [Lua] [8] = 0 (number) 12:54:09.353 [Lua] [9] = 16 (number) 12:54:09.353 [Lua] [10] = 0 (number) 12:54:09.353 [Lua] [11] = 8 (number) 12:54:09.353 [Lua] [12] = 0 (number) 12:54:09.353 [Lua] [13] = 5 (number) 12:54:09.353 [Lua] [14] = 0 (number) 12:54:09.353 [Lua] [15] = 1 (number) 12:54:09.353 [Lua] [16] = 0 (number) 12:54:09.353 [Lua] [17] = 1 (number) 12:54:09.353 [Lua] [18] = 0 (number) 12:54:09.353 [Lua] 12:54:09.353 [Lua] 12:54:09.353 [Lua] [1] = 83 (number) 12:54:09.353 [Lua] [2] = 87 (number) 12:54:09.353 [Lua] [3] = 92 (number) 12:54:09.353 [Lua] [4] = 95 (number) 12:54:09.353 [Lua] [5] = 104 (number) 12:54:09.353 [Lua] [6] = 103 (number) 12:54:09.353 [Lua] [7] = 111 (number) 12:54:09.353 [Lua] [8] = 122 (number) 12:54:09.353 [Lua] [9] = 116 (number) 12:54:09.353 [Lua] [10] = 89 (number) 12:54:09.353 [Lua] [11] = 113 (number) 12:54:09.353 [Lua] [12] = 125 (number) 12:54:09.353 [Lua] [13] = 127 (number) 12:54:09.353 [Lua] [14] = 124 (number) 12:54:09.353 [Lua] [15] = 77 (number) 12:54:09.353 [Lua] 12:54:09.353 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=244 12:54:09.353 [Lua] RemotePlayer:create_game_object( ) 244 12:54:09.370 [Lua] Assigning peer(11000011d467673:1) to profile(3) career(4) 12:54:09.370 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011d467673) local_player_id(1) profile_index(3) career_index(4) 12:54:09.370 [Lua] Set lobby begin: 12:54:09.370 [Lua] Lobby data twitch_enabled = false 12:54:09.370 [Lua] Lobby data power_level = 835 12:54:09.370 [Lua] Lobby data unique_server_name = OtwakO 12:54:09.370 [Lua] Lobby data difficulty_tweak = 0 12:54:09.370 [Lua] Lobby data host = 110000102f442e8 12:54:09.370 [Lua] Lobby data game_mode = 2 12:54:09.370 [Lua] Lobby data is_private = false 12:54:09.370 [Lua] Lobby data match_started = true 12:54:09.370 [Lua] Lobby data mechanism = adventure 12:54:09.370 [Lua] Lobby data level_key = ground_zero 12:54:09.370 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:09.370 [Lua] Lobby data selected_level_key = ground_zero 12:54:09.370 [Lua] Lobby data difficulty = cataclysm_3 12:54:09.370 [Lua] Lobby data quick_game = false 12:54:09.370 [Lua] Lobby data matchmaking = true 12:54:09.370 [Lua] Lobby data weave_name = false 12:54:09.371 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:09.371 [Lua] Lobby data num_players = 4 12:54:09.371 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:09.371 [Lua] Lobby data player_slot_2 = 0:0 12:54:09.371 [Lua] Lobby data country_code = TW 12:54:09.371 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:09.371 [Lua] Lobby data eac_authorized = true 12:54:09.371 [Lua] Set lobby end. 12:54:09.371 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011644f9f4 | we:110000107640d64 | dr:11000011d467673 | bw:0 | es:110000102f442e8 12:54:09.371 [Lua] [PeerSM] 11000011d467673 :: on_exit WaitingForGameObjectSync 12:54:09.371 [Lua] [PeerSM] 11000011d467673 :: on_enter WaitingForPlayers 12:54:09.381 [Lua] [PeerSM] 11000011d467673 :: on_exit WaitingForPlayers 12:54:09.381 [Lua] [PeerSM] 11000011d467673 :: on_enter InGame 12:54:09.517 [Lua] Init group template: horde 12:54:09.581 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000011d467673 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:54:09.581 [Lua] Adding player sync data to peer=11000011d467673 local_player_id=1 12:54:09.581 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f442e8 inventory_sync_id:7 my_peer_id:110000102f442e8 12:54:09.581 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011644f9f4 inventory_sync_id:7 my_peer_id:110000102f442e8 12:54:09.581 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011d467673 inventory_sync_id:7 my_peer_id:110000102f442e8 12:54:09.581 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107640d64 inventory_sync_id:7 my_peer_id:110000102f442e8 12:54:09.582 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011d467673 12:54:09.589 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f442e8 inventory_sync_id:7 my_peer_id:110000102f442e8 12:54:09.589 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 12:54:09.589 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read, 12:54:09.589 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 12:54:09.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:54:09.589 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 12:54:09.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:54:09.987 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 12:54:09.987 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 12:54:09.987 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 12:54:10.032 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 12:54:10.032 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 12:54:10.033 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 12:54:10.116 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 12:54:10.116 [Lua] [PackageManager] Force_load: wwise/steampistol 12:54:10.116 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 12:54:10.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 12:54:10.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 12:54:10.166 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 12:54:10.233 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 12:54:10.233 [Lua] [PackageManager] Force_load: wwise/coghammer 12:54:10.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:54:10.283 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:54:10.283 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:54:10.299 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 12:54:11.337 [Lua] Set lobby begin: 12:54:11.337 [Lua] Lobby data twitch_enabled = false 12:54:11.337 [Lua] Lobby data power_level = 626 12:54:11.338 [Lua] Lobby data unique_server_name = OtwakO 12:54:11.338 [Lua] Lobby data difficulty_tweak = 0 12:54:11.338 [Lua] Lobby data host = 110000102f442e8 12:54:11.338 [Lua] Lobby data game_mode = 2 12:54:11.338 [Lua] Lobby data is_private = false 12:54:11.338 [Lua] Lobby data match_started = true 12:54:11.338 [Lua] Lobby data mechanism = adventure 12:54:11.338 [Lua] Lobby data level_key = ground_zero 12:54:11.338 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:11.338 [Lua] Lobby data selected_level_key = ground_zero 12:54:11.338 [Lua] Lobby data difficulty = cataclysm_3 12:54:11.338 [Lua] Lobby data quick_game = false 12:54:11.338 [Lua] Lobby data matchmaking = true 12:54:11.338 [Lua] Lobby data weave_name = false 12:54:11.338 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:11.339 [Lua] Lobby data num_players = 4 12:54:11.339 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:11.339 [Lua] Lobby data player_slot_2 = 0:0 12:54:11.339 [Lua] Lobby data country_code = TW 12:54:11.339 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:11.339 [Lua] Lobby data eac_authorized = true 12:54:11.339 [Lua] Set lobby end. 12:54:11.592 [Lua] player (11000011d467673,1) was put into party 1 12:54:11.605 [Lua] [GameNetworkManager] destroying game object with go_id=201 12:54:11.608 [Lua] [GameNetworkManager] destroying game object with go_id=63 12:54:11.738 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000011d467673 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:54:11.739 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=255 12:54:11.739 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 12:54:11.740 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000011d467673 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 12:54:11.776 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 12:54:11.776 [Lua] [PeerSM] 110000102f442e8 :: on_exit InGame 12:54:11.776 [Lua] [PeerSM] 110000102f442e8 :: on_enter InPostGame 12:54:11.776 [Lua] [PeerSM] 11000011644f9f4 :: on_exit InGame 12:54:11.776 [Lua] [PeerSM] 11000011644f9f4 :: on_enter InPostGame 12:54:11.776 [Lua] [PeerSM] 11000011d467673 :: on_exit InGame 12:54:11.776 [Lua] [PeerSM] 11000011d467673 :: on_enter InPostGame 12:54:11.776 [Lua] [PeerSM] 110000107640d64 :: on_exit InGame 12:54:11.776 [Lua] [PeerSM] 110000107640d64 :: on_enter InPostGame 12:54:11.777 [Save] Saving `save_data` 12:54:11.777 [Lua] gm_event_end_conditions_met false true 12:54:11.777 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 12:54:11.778 [Lua] Game lost 12:54:11.781 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:54:11.783 [Lua] generate_backend_stats 110000102f442e8:1 12:54:11.785 [Save] Save done 12:54:11.785 [Save] Saving `save_data` 12:54:11.806 [Lua] PlayFabMirrorBase:_commit_internal nil 12:54:11.806 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:54:11.806 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:54:11.806 [Save] Save done 12:54:11.806 [Save] Saving `save_data` 12:54:11.818 [Lua] commit result success 10 12:54:11.818 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:54:11.818 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 14 12:54:11.818 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 12:54:11.820 [Save] Save done 12:54:12.302 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 14 1 12:54:12.917 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 12:54:12.917 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 14 12:54:13.484 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 14 12:54:16.843 [Lua] Set lobby begin: 12:54:16.843 [Lua] Lobby data twitch_enabled = false 12:54:16.844 [Lua] Lobby data power_level = 834 12:54:16.844 [Lua] Lobby data unique_server_name = OtwakO 12:54:16.844 [Lua] Lobby data difficulty_tweak = 0 12:54:16.844 [Lua] Lobby data host = 110000102f442e8 12:54:16.844 [Lua] Lobby data game_mode = 2 12:54:16.844 [Lua] Lobby data is_private = false 12:54:16.844 [Lua] Lobby data match_started = true 12:54:16.844 [Lua] Lobby data mechanism = adventure 12:54:16.844 [Lua] Lobby data level_key = ground_zero 12:54:16.844 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:16.844 [Lua] Lobby data selected_level_key = ground_zero 12:54:16.844 [Lua] Lobby data difficulty = cataclysm_3 12:54:16.844 [Lua] Lobby data quick_game = false 12:54:16.844 [Lua] Lobby data matchmaking = true 12:54:16.844 [Lua] Lobby data weave_name = false 12:54:16.844 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:16.844 [Lua] Lobby data num_players = 4 12:54:16.844 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:16.844 [Lua] Lobby data player_slot_2 = 0:0 12:54:16.845 [Lua] Lobby data country_code = TW 12:54:16.845 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:16.845 [Lua] Lobby data eac_authorized = true 12:54:16.845 [Lua] Set lobby end. 12:54:19.987 [Lua] ConflictDirector - destroy all units 12:54:19.996 [Lua] Horde killed: ? 12:54:20.320 [Lua] TRANSITION nil nil inn_level 12:54:20.320 [Lua] Transition type "inn_level", is server: true 12:54:20.320 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:54:20.320 [Lua] [GameNetworkManager] Leaving game... 12:54:20.320 [Lua] [GameNetworkManager] Shutting down game session host. 12:54:20.320 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:54:20.320 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:54:20.320 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=185.80 12:54:20.337 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:54:21.855 [Lua] [PlayerSyncData] Game session is not initialized 12:54:21.855 [Lua] [PlayerSyncData] Game session is not initialized 12:54:21.855 [Lua] [PlayerSyncData] Game session is not initialized 12:54:21.855 [Lua] Set lobby begin: 12:54:21.855 [Lua] Lobby data twitch_enabled = false 12:54:21.855 [Lua] Lobby data power_level = 0 12:54:21.855 [Lua] Lobby data unique_server_name = OtwakO 12:54:21.855 [Lua] Lobby data difficulty_tweak = 0 12:54:21.855 [Lua] Lobby data host = 110000102f442e8 12:54:21.855 [Lua] Lobby data game_mode = 2 12:54:21.855 [Lua] Lobby data is_private = false 12:54:21.855 [Lua] Lobby data match_started = true 12:54:21.855 [Lua] Lobby data mechanism = adventure 12:54:21.856 [Lua] Lobby data level_key = ground_zero 12:54:21.856 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:21.856 [Lua] Lobby data selected_level_key = ground_zero 12:54:21.856 [Lua] Lobby data difficulty = cataclysm_3 12:54:21.856 [Lua] Lobby data quick_game = false 12:54:21.856 [Lua] Lobby data matchmaking = true 12:54:21.856 [Lua] Lobby data weave_name = false 12:54:21.856 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:21.856 [Lua] Lobby data num_players = 4 12:54:21.856 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:21.856 [Lua] Lobby data player_slot_2 = 0:0 12:54:21.856 [Lua] Lobby data country_code = TW 12:54:21.856 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:21.856 [Lua] Lobby data eac_authorized = true 12:54:21.856 [Lua] Set lobby end. 12:54:22.322 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:54:22.355 [Lua] [Managers] Calling function on all managers: 12:54:22.355 [Lua] Clearing all global lookup lists 12:54:22.355 [Lua] [IngamePlayerListUI] - Destroy 12:54:22.355 [Lua] [GamePadEquipmentUI] - Destroy 12:54:22.355 [Lua] [EquipmentUI] - Destroy 12:54:22.355 [Lua] [GamePadAbilityUI] - Destroy 12:54:22.355 [Lua] [AbilityUI] - Destroy 12:54:22.355 [Lua] [IngameUI] destroy 12:54:22.459 [Lua] [Managers] Destroying manager group: 12:54:22.468 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:54:22.580 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:54:22.580 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 12:54:22.582 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:54:22.582 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:54:22.589 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:54:22.593 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:54:22.596 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:54:22.596 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 12:54:22.596 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:54:22.599 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 12:54:22.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 12:54:22.603 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:54:22.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 12:54:22.605 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 12:54:22.607 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:54:22.612 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:54:22.613 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 12:54:22.614 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:54:22.616 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 12:54:22.618 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 12:54:22.624 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:54:22.630 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 12:54:22.632 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:54:22.633 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:54:22.637 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:54:22.641 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:54:22.644 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:54:22.646 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:54:22.651 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 12:54:22.664 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:54:22.664 [Lua] [PeerSM] 110000102f442e8 :: on_exit InPostGame 12:54:22.664 [Lua] [PeerSM] 110000102f442e8 :: on_enter Loading 12:54:22.664 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102f442e8 inn_level 0 12:54:22.664 warning: [Lua] Following data will be uploaded to Crashify: <> 12:54:22.664 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 10, User: 110000102f442e8 "OtwakO" <> 12:54:22.665 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010AE5C70; previous_state = InPostGame; party = table: 00000000014E4940; mechanism_manager = table: 00000000109272B0; network_transmit = table: 0000000001DFE750; peer_id = "110000102f442e8"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 497845; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C60CF30 [3] _ = table: 0000000010AE5C70; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000996F60; peer_state_machines = table: 0000000010A3D950; peer_id = "110000102f442e8"; peer_state_machine = table: 0000000001DF4060; current_state = InPostGame [5] self = table: 0000000007FC9FE0; application_shutdown = nil; unit_spawner = table: 00000000004D6A40; world = [World]; unit_storage = table: 00000000006ADD70; units = table: 00000000004D6B40; matchmaking_loading_context = nil [6] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; params = table: 0000000002521280; scope_name = "StateIngame:on_exit" [7] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; notify = true; old_state = table: 0000000007FC9FE0 [8] self = table: 00000000025212F0; dt = 0.016667596995830536; t = 1483.1584535408765; new_state = table: 0000000002A3D900 [9] self = table: 0000000000097090; real_world_dt = 0.016667596995830536; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016667596995830536; t = 1483.1584535408765 [10] dt = 0.016667596995830536 [2] server = table: 0000000000996F60; wanted_career_index = 1; loaded_level = "ground_zero"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9737286008894444; peer_id = "110000102f442e8"; [4] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 0000000009528E50; game_session = [GameSession]; host_to_migrate_to = "110000107640d64"; game_network_manager = table: 000000000AF292F0; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 0000000000996F90; _joined_peers = table: 0000000009575060; voip = table: 0000000001DB2220; environment_variation_id = 0; level_transition_handler = table: 000000000222FAB0; _connections = table: 00000000012696D0; lobby_host = table: 0000000010DDBD60; level_key = "inn_level"; slot_allocator = table: 0000000009528E80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000235EFD0; wanted_career_index = 1; _reserved_slots = table: 0000000001E63D70; wanted_profile_index = 5; _connected_peers = table: 000000000235EFA0; player_manager = table: 00000000110D6AE0; _profile_requester = table: 0000000002E22B20; network_transmit = table: 0000000001DFE750; peers_completed_game_object_sync = table: 0000000010A3D920; peer_state_machines = table: 0000000010A3D950; network_event_delegate = table: 000000000E7E1390; [5] world_name = "level_world"; entity_system_bag = table: 00000000018BC4F0; network_server = table: 0000000000996F60; entity_system = table: 00000000018BC560; parent = table: 0000000000097090; _new_state = table: 0000000002A3D900; _level_flow_events = table: 000000000BAEECE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 175.96658635959028; input_manager = table: 000000000AC1E720; profile_synchronizer = table: 000000000235EFD0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF4B4F0; num_local_human_players = 1; _lobby_host = table: 0000000010DDBD60; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016667596995830536; peer_id = "110000102f442e8"; level = [unknown light userdata]; network_event_delegate = table: 000000000E7E1390; free_flight_manager = table: 000000001115C3F0; network_transmit = table: 0000000001DFE750; level_key = "ground_zero"; game_mode_key = "adventure"; statistics_db = table: 000000000959F300; exit_time = 185.79669787362218; dice_keeper = table: 00000000004D6890; level_transition_handler = table: 000000000222FAB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007FC9FE0; [7] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007FC9FE0; [8] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007FC9FE0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 0000000001E07B80; <> <> 12:54:22.665 [Lua] [PeerSM] 11000011644f9f4 :: on_exit InPostGame 12:54:22.665 [Lua] [PeerSM] 11000011644f9f4 :: on_enter Loading 12:54:22.665 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011644f9f4 inn_level 0 12:54:22.665 warning: [Lua] Following data will be uploaded to Crashify: <> 12:54:22.665 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 110000102f442e8 "OtwakO" <> 12:54:22.665 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000092AB10; previous_state = InPostGame; party = table: 00000000014E4940; mechanism_manager = table: 00000000109272B0; network_transmit = table: 0000000001DFE750; peer_id = "11000011644f9f4"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 497845; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C60CF30 [3] _ = table: 000000000092AB10; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000996F60; peer_state_machines = table: 0000000010A3D950; peer_id = "11000011644f9f4"; peer_state_machine = table: 0000000011270070; current_state = InPostGame [5] self = table: 0000000007FC9FE0; application_shutdown = nil; unit_spawner = table: 00000000004D6A40; world = [World]; unit_storage = table: 00000000006ADD70; units = table: 00000000004D6B40; matchmaking_loading_context = nil [6] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; params = table: 0000000002521280; scope_name = "StateIngame:on_exit" [7] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; notify = true; old_state = table: 0000000007FC9FE0 [8] self = table: 00000000025212F0; dt = 0.016667596995830536; t = 1483.1584535408765; new_state = table: 0000000002A3D900 [9] self = table: 0000000000097090; real_world_dt = 0.016667596995830536; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016667596995830536; t = 1483.1584535408765 [10] dt = 0.016667596995830536 [2] server = table: 0000000000996F60; wanted_career_index = 2; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000011644f9f4"; loaded_level = "ground_zero"; wanted_profile_index = 1; resend_timer = 1.8646210040897131; resend_post_game_timer = 1.8827502187341452; peer_id = "11000011644f9f4"; [4] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 0000000009528E50; game_session = [GameSession]; host_to_migrate_to = "110000107640d64"; game_network_manager = table: 000000000AF292F0; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 0000000000996F90; _joined_peers = table: 0000000009575060; voip = table: 0000000001DB2220; environment_variation_id = 0; level_transition_handler = table: 000000000222FAB0; _connections = table: 00000000012696D0; lobby_host = table: 0000000010DDBD60; level_key = "inn_level"; slot_allocator = table: 0000000009528E80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000235EFD0; wanted_career_index = 1; _reserved_slots = table: 0000000001E63D70; wanted_profile_index = 5; _connected_peers = table: 000000000235EFA0; player_manager = table: 00000000110D6AE0; _profile_requester = table: 0000000002E22B20; network_transmit = table: 0000000001DFE750; peers_completed_game_object_sync = table: 0000000010A3D920; peer_state_machines = table: 0000000010A3D950; network_event_delegate = table: 000000000E7E1390; [5] world_name = "level_world"; entity_system_bag = table: 00000000018BC4F0; network_server = table: 0000000000996F60; entity_system = table: 00000000018BC560; parent = table: 0000000000097090; _new_state = table: 0000000002A3D900; _level_flow_events = table: 000000000BAEECE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 175.96658635959028; input_manager = table: 000000000AC1E720; profile_synchronizer = table: 000000000235EFD0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF4B4F0; num_local_human_players = 1; _lobby_host = table: 0000000010DDBD60; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016667596995830536; peer_id = "110000102f442e8"; level = [unknown light userdata]; network_event_delegate = table: 000000000E7E1390; free_flight_manager = table: 000000001115C3F0; network_transmit = table: 0000000001DFE750; level_key = "ground_zero"; game_mode_key = "adventure"; statistics_db = table: 000000000959F300; exit_time = 185.79669787362218; dice_keeper = table: 00000000004D6890; level_transition_handler = table: 000000000222FAB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007FC9FE0; [7] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007FC9FE0; [8] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007FC9FE0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 0000000001E07B80; <> <> 12:54:22.665 [Lua] [PeerSM] 11000011d467673 :: on_exit InPostGame 12:54:22.665 [Lua] [PeerSM] 11000011d467673 :: on_enter Loading 12:54:22.665 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011d467673 inn_level 0 12:54:22.665 warning: [Lua] Following data will be uploaded to Crashify: <> 12:54:22.665 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 110000102f442e8 "OtwakO" <> 12:54:22.666 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000C9475E0; previous_state = InPostGame; party = table: 00000000014E4940; mechanism_manager = table: 00000000109272B0; network_transmit = table: 0000000001DFE750; peer_id = "11000011d467673"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 497845; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C60CF30 [3] _ = table: 000000000C9475E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000996F60; peer_state_machines = table: 0000000010A3D950; peer_id = "11000011d467673"; peer_state_machine = table: 000000000C94B6B0; current_state = InPostGame [5] self = table: 0000000007FC9FE0; application_shutdown = nil; unit_spawner = table: 00000000004D6A40; world = [World]; unit_storage = table: 00000000006ADD70; units = table: 00000000004D6B40; matchmaking_loading_context = nil [6] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; params = table: 0000000002521280; scope_name = "StateIngame:on_exit" [7] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; notify = true; old_state = table: 0000000007FC9FE0 [8] self = table: 00000000025212F0; dt = 0.016667596995830536; t = 1483.1584535408765; new_state = table: 0000000002A3D900 [9] self = table: 0000000000097090; real_world_dt = 0.016667596995830536; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016667596995830536; t = 1483.1584535408765 [10] dt = 0.016667596995830536 [2] server = table: 0000000000996F60; wanted_career_index = 4; game_started = false; peer_id = "11000011d467673"; num_players = 1; wanted_party_index = 0; account_id = "11000011d467673"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.916626775637269; loaded_level = "ground_zero"; resend_post_game_timer = 1.8997439704835415; [4] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 0000000009528E50; game_session = [GameSession]; host_to_migrate_to = "110000107640d64"; game_network_manager = table: 000000000AF292F0; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 0000000000996F90; _joined_peers = table: 0000000009575060; voip = table: 0000000001DB2220; environment_variation_id = 0; level_transition_handler = table: 000000000222FAB0; _connections = table: 00000000012696D0; lobby_host = table: 0000000010DDBD60; level_key = "inn_level"; slot_allocator = table: 0000000009528E80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000235EFD0; wanted_career_index = 1; _reserved_slots = table: 0000000001E63D70; wanted_profile_index = 5; _connected_peers = table: 000000000235EFA0; player_manager = table: 00000000110D6AE0; _profile_requester = table: 0000000002E22B20; network_transmit = table: 0000000001DFE750; peers_completed_game_object_sync = table: 0000000010A3D920; peer_state_machines = table: 0000000010A3D950; network_event_delegate = table: 000000000E7E1390; [5] world_name = "level_world"; entity_system_bag = table: 00000000018BC4F0; network_server = table: 0000000000996F60; entity_system = table: 00000000018BC560; parent = table: 0000000000097090; _new_state = table: 0000000002A3D900; _level_flow_events = table: 000000000BAEECE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 175.96658635959028; input_manager = table: 000000000AC1E720; profile_synchronizer = table: 000000000235EFD0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF4B4F0; num_local_human_players = 1; _lobby_host = table: 0000000010DDBD60; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016667596995830536; peer_id = "110000102f442e8"; level = [unknown light userdata]; network_event_delegate = table: 000000000E7E1390; free_flight_manager = table: 000000001115C3F0; network_transmit = table: 0000000001DFE750; level_key = "ground_zero"; game_mode_key = "adventure"; statistics_db = table: 000000000959F300; exit_time = 185.79669787362218; dice_keeper = table: 00000000004D6890; level_transition_handler = table: 000000000222FAB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007FC9FE0; [7] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007FC9FE0; [8] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007FC9FE0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 0000000001E07B80; <> <> 12:54:22.666 [Lua] [PeerSM] 110000107640d64 :: on_exit InPostGame 12:54:22.666 [Lua] [PeerSM] 110000107640d64 :: on_enter Loading 12:54:22.666 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107640d64 inn_level 0 12:54:22.666 warning: [Lua] Following data will be uploaded to Crashify: <> 12:54:22.666 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 13, User: 110000102f442e8 "OtwakO" <> 12:54:22.666 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000001579320; previous_state = InPostGame; party = table: 00000000014E4940; mechanism_manager = table: 00000000109272B0; network_transmit = table: 0000000001DFE750; peer_id = "110000107640d64"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 497845; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C60CF30 [3] _ = table: 0000000001579320; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000996F60; peer_state_machines = table: 0000000010A3D950; peer_id = "110000107640d64"; peer_state_machine = table: 0000000001EC98D0; current_state = InPostGame [5] self = table: 0000000007FC9FE0; application_shutdown = nil; unit_spawner = table: 00000000004D6A40; world = [World]; unit_storage = table: 00000000006ADD70; units = table: 00000000004D6B40; matchmaking_loading_context = nil [6] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; params = table: 0000000002521280; scope_name = "StateIngame:on_exit" [7] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; notify = true; old_state = table: 0000000007FC9FE0 [8] self = table: 00000000025212F0; dt = 0.016667596995830536; t = 1483.1584535408765; new_state = table: 0000000002A3D900 [9] self = table: 0000000000097090; real_world_dt = 0.016667596995830536; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016667596995830536; t = 1483.1584535408765 [10] dt = 0.016667596995830536 [2] server = table: 0000000000996F60; loaded_level = "ground_zero"; wanted_career_index = 3; game_started = false; peer_id = "110000107640d64"; num_players = 1; wanted_party_index = 0; account_id = "110000107640d64"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8995621353387833; resend_post_game_timer = 1.9158669151365757; [4] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 0000000009528E50; game_session = [GameSession]; host_to_migrate_to = "110000107640d64"; game_network_manager = table: 000000000AF292F0; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 0000000000996F90; _joined_peers = table: 0000000009575060; voip = table: 0000000001DB2220; environment_variation_id = 0; level_transition_handler = table: 000000000222FAB0; _connections = table: 00000000012696D0; lobby_host = table: 0000000010DDBD60; level_key = "inn_level"; slot_allocator = table: 0000000009528E80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000235EFD0; wanted_career_index = 1; _reserved_slots = table: 0000000001E63D70; wanted_profile_index = 5; _connected_peers = table: 000000000235EFA0; player_manager = table: 00000000110D6AE0; _profile_requester = table: 0000000002E22B20; network_transmit = table: 0000000001DFE750; peers_completed_game_object_sync = table: 0000000010A3D920; peer_state_machines = table: 0000000010A3D950; network_event_delegate = table: 000000000E7E1390; [5] world_name = "level_world"; entity_system_bag = table: 00000000018BC4F0; network_server = table: 0000000000996F60; entity_system = table: 00000000018BC560; parent = table: 0000000000097090; _new_state = table: 0000000002A3D900; _level_flow_events = table: 000000000BAEECE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 175.96658635959028; input_manager = table: 000000000AC1E720; profile_synchronizer = table: 000000000235EFD0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF4B4F0; num_local_human_players = 1; _lobby_host = table: 0000000010DDBD60; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016667596995830536; peer_id = "110000102f442e8"; level = [unknown light userdata]; network_event_delegate = table: 000000000E7E1390; free_flight_manager = table: 000000001115C3F0; network_transmit = table: 0000000001DFE750; level_key = "ground_zero"; game_mode_key = "adventure"; statistics_db = table: 000000000959F300; exit_time = 185.79669787362218; dice_keeper = table: 00000000004D6890; level_transition_handler = table: 000000000222FAB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007FC9FE0; [7] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007FC9FE0; [8] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007FC9FE0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 0000000001E07B80; <> <> 12:54:22.666 [Lua] [Matchmaking] unregister rpcs 12:54:22.666 [Lua] ############### UNLOADING PACKAGES ############### 12:54:22.666 [Lua] [Managers] Calling function on all managers: 12:54:22.667 [Lua] [Managers] Destroying manager group: 12:54:22.667 [Lua] [Gamestate] Enter state StateLoading 12:54:22.671 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:54:22.672 [Lua] Found camera: end_screen_camera 12:54:22.672 [Lua] Found camera: end_screen_camera 12:54:22.672 [Lua] Found camera: end_screen_camera 12:54:22.672 [Lua] Found camera: end_screen_camera 12:54:22.672 [Lua] Found camera: end_screen_camera 12:54:22.672 [Lua] Found camera: end_screen_camera 12:54:22.672 [Lua] Found camera: end_screen_camera 12:54:22.672 [Lua] Found camera: end_screen_camera 12:54:22.672 [Lua] Found camera: end_screen_camera 12:54:22.672 [Lua] Found camera: end_screen_camera 12:54:22.672 [Lua] Found camera: end_screen_camera 12:54:22.672 [Lua] [EndViewState] Enter Substate EndViewStateSummary 12:54:22.673 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:54:22.673 [Lua] [Matchmaking] register rpcs 12:54:22.673 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:54:22.673 [Lua] registering RPCs 12:54:22.673 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:54:22.673 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:54:22.673 [Lua] Set lobby begin: 12:54:22.673 [Lua] Lobby data twitch_enabled = false 12:54:22.673 [Lua] Lobby data power_level = 0 12:54:22.673 [Lua] Lobby data unique_server_name = OtwakO 12:54:22.673 [Lua] Lobby data difficulty_tweak = 0 12:54:22.673 [Lua] Lobby data host = 110000102f442e8 12:54:22.673 [Lua] Lobby data game_mode = 3 12:54:22.673 [Lua] Lobby data is_private = false 12:54:22.673 [Lua] Lobby data match_started = true 12:54:22.673 [Lua] Lobby data mechanism = adventure 12:54:22.673 [Lua] Lobby data level_key = inn_level 12:54:22.674 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:22.674 [Lua] Lobby data selected_level_key = ground_zero 12:54:22.674 [Lua] Lobby data difficulty = cataclysm_3 12:54:22.674 [Lua] Lobby data quick_game = false 12:54:22.674 [Lua] Lobby data matchmaking = false 12:54:22.674 [Lua] Lobby data weave_name = false 12:54:22.674 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:22.674 [Lua] Lobby data num_players = 4 12:54:22.674 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:22.674 [Lua] Lobby data player_slot_2 = 0:0 12:54:22.674 [Lua] Lobby data country_code = TW 12:54:22.674 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:22.674 [Lua] Lobby data eac_authorized = true 12:54:22.674 [Lua] Set lobby end. 12:54:22.674 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:54:22.678 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:54:22.678 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:54:22.678 [Lua] [LevelTransitionHandler] load_level inn_level 0 12:54:22.804 [Umbra] Unload tome 12:54:22.843 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler 12:54:22.843 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:54:22.843 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:54:22.843 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:54:22.843 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 12:54:22.843 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:54:22.843 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:54:22.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:54:22.889 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:54:22.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:54:23.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:54:23.000 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:54:23.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:54:23.033 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:54:23.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:54:23.067 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:54:23.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:54:23.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x25c6a, position: 4813914 12:54:25.630 [Lua] [EndViewState] Exit Substate EndViewStateSummary 12:54:25.630 [Lua] [PlayState] Enter Substate EndViewStateScore 12:54:29.488 [Lua] ### Sending rpc_level_loaded 12:54:29.488 [Lua] #### Has state machine: true, peer_id: 110000107640d64, level_id: 50 12:54:29.488 [Lua] Peer 110000107640d64 has loaded the level and all enemies are loaded 12:54:29.489 [Lua] [PeerSM] 110000107640d64 :: on_exit Loading 12:54:29.489 [Lua] [PeerSM] 110000107640d64 :: on_enter LoadingProfilePackages 12:54:29.506 [Lua] [PeerSM] 110000107640d64 :: on_exit LoadingProfilePackages 12:54:29.506 [Lua] [PeerSM] 110000107640d64 :: on_enter WaitingForEnterGame 12:54:30.056 [Lua] ### Sending rpc_level_loaded 12:54:30.056 [Lua] #### Has state machine: true, peer_id: 11000011644f9f4, level_id: 50 12:54:30.056 [Lua] Peer 11000011644f9f4 has loaded the level and all enemies are loaded 12:54:30.057 [Lua] [PeerSM] 11000011644f9f4 :: on_exit Loading 12:54:30.057 [Lua] [PeerSM] 11000011644f9f4 :: on_enter LoadingProfilePackages 12:54:30.073 [Lua] [PeerSM] 11000011644f9f4 :: on_exit LoadingProfilePackages 12:54:30.073 [Lua] [PeerSM] 11000011644f9f4 :: on_enter WaitingForEnterGame 12:54:30.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:54:30.308 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:54:30.324 [Lua] [LevelTransitionHandler] Level load completed! 12:54:30.324 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 497845 - use_random_directors: true - overriden_conflict: nil 12:54:30.327 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:54:30.327 [Lua] checking dlc's against conflict directors 12:54:30.327 [Lua] number of factions to include 3 12:54:30.327 [Lua] number of factions added 3 12:54:30.327 [Lua] --- --- --- 12:54:30.327 [Lua] Starting... difficulty 'cataclysm_3' 12:54:30.327 [Lua] These are the starting conflict directors: 12:54:30.327 [Lua] inn_level 12:54:30.327 [Lua] --- --- --- 12:54:30.327 [Lua] 12:54:30.327 [Lua] DONE! Found the following directors: 12:54:30.327 [Lua] (free: 35), Master hash is: 12:54:30.327 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:54:30.327 [Lua] load_startup_enemy_packages: -------------- 12:54:30.327 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:54:30.327 [Lua] critter_rat 12:54:30.344 [Lua] ### Sending rpc_level_loaded 12:54:30.344 [Lua] #### Has state machine: true, peer_id: 110000102f442e8, level_id: 50 12:54:30.344 [Lua] Peer 110000102f442e8 has loaded the level and all enemies are loaded 12:54:30.358 [Lua] [PeerSM] 110000102f442e8 :: on_exit Loading 12:54:30.358 [Lua] [PeerSM] 110000102f442e8 :: on_enter LoadingProfilePackages 12:54:30.374 [Lua] [PeerSM] 110000102f442e8 :: on_exit LoadingProfilePackages 12:54:30.374 [Lua] [PeerSM] 110000102f442e8 :: on_enter WaitingForEnterGame 12:54:30.377 [Lua] ### Sending rpc_level_loaded 12:54:30.377 [Lua] #### Has state machine: false, peer_id: 110000102f442e8, level_id: 50 12:54:30.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:54:30.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:54:30.395 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 12:54:30.395 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:54:30.395 [Lua] Starting async level spawning of levels/inn/world 12:54:30.395 [Umbra] Init version: 3.4.15 :: 16 threads 12:54:30.449 [Lua] ### Sending rpc_level_loaded 12:54:30.449 [Lua] #### Has state machine: true, peer_id: 11000011d467673, level_id: 50 12:54:30.449 [Lua] Peer 11000011d467673 has loaded the level and all enemies are loaded 12:54:30.450 [Lua] [PeerSM] 11000011d467673 :: on_exit Loading 12:54:30.450 [Lua] [PeerSM] 11000011d467673 :: on_enter LoadingProfilePackages 12:54:30.481 [Lua] [PeerSM] 11000011d467673 :: on_exit LoadingProfilePackages 12:54:30.481 [Lua] [PeerSM] 11000011d467673 :: on_enter WaitingForEnterGame 12:54:30.615 [Lua] Async level spawning done 12:54:35.687 [Lua] [PlayState] Exit Substate EndViewStateScore 12:54:35.688 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:54:36.687 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:54:36.687 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:54:36.687 [Lua] [Matchmaking] unregister rpcs 12:54:36.687 [Lua] Set lobby begin: 12:54:36.687 [Lua] Lobby data twitch_enabled = false 12:54:36.687 [Lua] Lobby data power_level = 0 12:54:36.687 [Lua] Lobby data unique_server_name = OtwakO 12:54:36.687 [Lua] Lobby data difficulty_tweak = 0 12:54:36.687 [Lua] Lobby data host = 110000102f442e8 12:54:36.687 [Lua] Lobby data game_mode = 3 12:54:36.687 [Lua] Lobby data is_private = false 12:54:36.687 [Lua] Lobby data match_started = true 12:54:36.687 [Lua] Lobby data mechanism = adventure 12:54:36.687 [Lua] Lobby data level_key = inn_level 12:54:36.687 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:36.687 [Lua] Lobby data selected_level_key = ground_zero 12:54:36.687 [Lua] Lobby data difficulty = cataclysm_3 12:54:36.688 [Lua] Lobby data quick_game = false 12:54:36.688 [Lua] Lobby data matchmaking = false 12:54:36.688 [Lua] Lobby data weave_name = false 12:54:36.688 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:36.688 [Lua] Lobby data num_players = 4 12:54:36.688 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:36.688 [Lua] Lobby data player_slot_2 = 0:0 12:54:36.688 [Lua] Lobby data country_code = TW 12:54:36.688 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:36.688 [Lua] Lobby data eac_authorized = true 12:54:36.688 [Lua] Set lobby end. 12:54:36.688 [Lua] [Managers] Destroying manager group: 12:54:36.694 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:54:36.694 [Lua] [Gamestate] Enter StateIngame HOST 12:54:36.694 [Lua] [Managers] Calling function on all managers: 12:54:36.695 [Lua] <>level = inn_level<> 12:54:36.695 [Lua] Set lobby begin: 12:54:36.695 [Lua] Lobby data twitch_enabled = false 12:54:36.695 [Lua] Lobby data power_level = 0 12:54:36.695 [Lua] Lobby data unique_server_name = OtwakO 12:54:36.695 [Lua] Lobby data difficulty_tweak = 0 12:54:36.695 [Lua] Lobby data host = 110000102f442e8 12:54:36.695 [Lua] Lobby data game_mode = 3 12:54:36.695 [Lua] Lobby data is_private = false 12:54:36.695 [Lua] Lobby data match_started = true 12:54:36.695 [Lua] Lobby data mechanism = adventure 12:54:36.695 [Lua] Lobby data level_key = inn_level 12:54:36.695 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:36.695 [Lua] Lobby data selected_level_key = inn_level 12:54:36.695 [Lua] Lobby data difficulty = cataclysm_3 12:54:36.695 [Lua] Lobby data quick_game = false 12:54:36.695 [Lua] Lobby data matchmaking = false 12:54:36.695 [Lua] Lobby data weave_name = false 12:54:36.695 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:36.696 [Lua] Lobby data num_players = 4 12:54:36.696 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:36.696 [Lua] Lobby data player_slot_2 = 0:0 12:54:36.696 [Lua] Lobby data country_code = TW 12:54:36.696 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:36.696 [Lua] Lobby data eac_authorized = true 12:54:36.696 [Lua] Set lobby end. 12:54:36.696 [Lua] [StateIngame] Server ingame 12:54:36.699 [Lua] Set lobby begin: 12:54:36.699 [Lua] Lobby data twitch_enabled = false 12:54:36.699 [Lua] Lobby data power_level = 0 12:54:36.699 [Lua] Lobby data unique_server_name = OtwakO 12:54:36.699 [Lua] Lobby data difficulty_tweak = 0 12:54:36.699 [Lua] Lobby data host = 110000102f442e8 12:54:36.699 [Lua] Lobby data game_mode = 3 12:54:36.699 [Lua] Lobby data is_private = false 12:54:36.699 [Lua] Lobby data match_started = true 12:54:36.699 [Lua] Lobby data mechanism = adventure 12:54:36.699 [Lua] Lobby data level_key = inn_level 12:54:36.699 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:36.699 [Lua] Lobby data selected_level_key = inn_level 12:54:36.700 [Lua] Lobby data difficulty = cataclysm_3 12:54:36.700 [Lua] Lobby data quick_game = false 12:54:36.700 [Lua] Lobby data matchmaking = false 12:54:36.700 [Lua] Lobby data weave_name = false 12:54:36.700 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:36.700 [Lua] Lobby data num_players = 4 12:54:36.700 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:36.700 [Lua] Lobby data player_slot_2 = 0:0 12:54:36.700 [Lua] Lobby data country_code = TW 12:54:36.700 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:36.700 [Lua] Lobby data eac_authorized = true 12:54:36.700 [Lua] Set lobby end. 12:54:36.700 [Lua] [Matchmaking] register rpcs 12:54:36.700 [Lua] GameNetworkManager:init... creating game session 12:54:36.700 [Lua] Host GameSession.make_game_session_host with session: 12:54:36.700 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:54:36.700 [Lua] [GameNetworkManager] My own peer_id = 110000102f442e8 12:54:36.700 [Lua] [GameNetworkManager] self.is_server = true 12:54:36.700 [Network] Setting artificial MTU limit to 65536 12:54:36.700 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 12:54:36.707 [Lua] Switching ConflictSettings: to: inn_level 12:54:36.707 [Lua] pacing=disabled 12:54:36.707 [Lua] roaming=nil 12:54:36.707 [Lua] disabled=false 12:54:36.707 [Lua] pack_spawning=disabled 12:54:36.707 [Lua] contained_breeds=nil 12:54:36.707 [Lua] boss=disabled 12:54:36.707 [Lua] horde=disabled 12:54:36.707 [Lua] specials=disabled 12:54:36.707 [Lua] name=inn_level 12:54:36.707 [Lua] intensity=disabled 12:54:36.707 [Lua] --- 12:54:36.707 [Lua] [LevelAnalysis] set_random_seed( 497845) 12:54:36.710 [Lua] [AIInterestPointSystem] Level Seed: 497845 12:54:36.710 [Lua] 12:54:36.710 [Lua] [entity_system_bag] = table 12:54:36.710 [Lua] [entity_system_bag] = metatable 12:54:36.710 [Lua] [startup_data] = table 12:54:36.710 [Lua] [entity_manager] = table 12:54:36.710 [Lua] [entity_manager] = metatable 12:54:36.710 [Lua] [unit_spawner] = table 12:54:36.710 [Lua] [unit_spawner] = metatable 12:54:36.710 [Lua] [unit_storage] = table 12:54:36.710 [Lua] [unit_storage] = metatable 12:54:36.710 [Lua] [dice_keeper] = table 12:54:36.710 [Lua] [dice_keeper] = metatable 12:54:36.710 [Lua] [is_server] = true (boolean) 12:54:36.710 [Lua] [world] = [World] 12:54:36.710 [Lua] [system_api] = table 12:54:36.710 [Lua] [entity_system] = table 12:54:36.710 [Lua] [entity_system] = metatable 12:54:36.710 [Lua] [network_lobby] = table 12:54:36.710 [Lua] [network_lobby] = metatable 12:54:36.710 [Lua] [profile_synchronizer] = table 12:54:36.710 [Lua] [profile_synchronizer] = metatable 12:54:36.710 [Lua] [level_transition_handler] = table 12:54:36.710 [Lua] [level_transition_handler] = metatable 12:54:36.710 [Lua] [num_local_human_players] = 1 (number) 12:54:36.710 [Lua] [statistics_db] = table 12:54:36.710 [Lua] [statistics_db] = metatable 12:54:36.710 [Lua] [network_server] = table 12:54:36.710 [Lua] [network_server] = metatable 12:54:36.710 [Lua] [input_manager] = table 12:54:36.710 [Lua] [input_manager] = metatable 12:54:36.710 [Lua] [network_clock] = table 12:54:36.710 [Lua] [network_clock] = metatable 12:54:36.710 [Lua] [network_transmit] = table 12:54:36.710 [Lua] [network_transmit] = metatable 12:54:36.710 [Lua] [free_flight_manager] = table 12:54:36.710 [Lua] [free_flight_manager] = metatable 12:54:36.710 [Lua] [network_manager] = table 12:54:36.710 [Lua] [network_manager] = metatable 12:54:36.710 [Lua] [network_event_delegate] = table 12:54:36.710 [Lua] [network_event_delegate] = metatable 12:54:36.710 [Lua] 12:54:36.710 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:54:36.710 [Lua] ignoring extension VersusInteractObjectiveExtension 12:54:36.710 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:54:36.710 [Lua] ignoring extension VersusSocketObjectiveExtension 12:54:36.710 [Lua] ignoring extension VersusTargetObjectiveExtension 12:54:36.710 [Lua] ignoring extension VersusMissionObjectiveExtension 12:54:36.711 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:54:36.712 [Lua] [AchievementManager] Achievements using the steam platform 12:54:36.754 [Lua] [StateIngame] Level seed: 497845 12:54:36.760 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:54:36.760 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:54:36.760 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:54:36.760 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:54:36.760 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 12:54:36.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 12:54:36.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 12:54:36.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 12:54:36.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 12:54:36.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 12:54:36.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 12:54:36.761 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_5, async-read, 12:54:36.761 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read, 12:54:36.761 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_2, async-read, 12:54:36.761 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_1, async-read, 12:54:36.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 12:54:36.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 12:54:36.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 12:54:36.762 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_3, async-read, 12:54:36.764 [Lua] [LevelAnalysis] set_random_seed( 497845) 12:54:36.767 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 12:54:36.767 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 12:54:36.768 [Lua] [IngameUI] init 12:54:36.779 [SteamVoipClient] select_out(110000102f442e8, off) 12:54:36.779 [SteamVoipClient] select_out(110000107640d64, off) 12:54:36.779 [SteamVoipClient] select_out(11000011644f9f4, off) 12:54:36.779 [SteamVoipClient] select_out(11000011d467673, off) 12:54:36.784 [Lua] cb_razer_chroma_setup 12:54:36.818 [Lua] [Matchmaking] Cancelling matchmaking 12:54:36.818 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 12:54:36.818 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:54:36.818 [Lua] Set lobby begin: 12:54:36.818 [Lua] Lobby data twitch_enabled = false 12:54:36.818 [Lua] Lobby data power_level = 0 12:54:36.818 [Lua] Lobby data unique_server_name = OtwakO 12:54:36.818 [Lua] Lobby data difficulty_tweak = 0 12:54:36.818 [Lua] Lobby data host = 110000102f442e8 12:54:36.818 [Lua] Lobby data game_mode = 3 12:54:36.818 [Lua] Lobby data is_private = false 12:54:36.818 [Lua] Lobby data match_started = true 12:54:36.818 [Lua] Lobby data mechanism = adventure 12:54:36.818 [Lua] Lobby data level_key = inn_level 12:54:36.818 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:36.818 [Lua] Lobby data selected_level_key = inn_level 12:54:36.818 [Lua] Lobby data difficulty = normal 12:54:36.819 [Lua] Lobby data quick_game = false 12:54:36.819 [Lua] Lobby data matchmaking = false 12:54:36.819 [Lua] Lobby data weave_name = false 12:54:36.819 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:36.819 [Lua] Lobby data num_players = 4 12:54:36.819 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:36.819 [Lua] Lobby data player_slot_2 = 0:0 12:54:36.819 [Lua] Lobby data country_code = TW 12:54:36.819 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:36.819 [Lua] Lobby data eac_authorized = true 12:54:36.819 [Lua] Set lobby end. 12:54:36.821 [Lua] Set lobby begin: 12:54:36.821 [Lua] Lobby data twitch_enabled = false 12:54:36.821 [Lua] Lobby data power_level = 0 12:54:36.821 [Lua] Lobby data unique_server_name = OtwakO 12:54:36.821 [Lua] Lobby data difficulty_tweak = 0 12:54:36.821 [Lua] Lobby data host = 110000102f442e8 12:54:36.821 [Lua] Lobby data game_mode = 3 12:54:36.821 [Lua] Lobby data is_private = false 12:54:36.821 [Lua] Lobby data match_started = true 12:54:36.822 [Lua] Lobby data mechanism = adventure 12:54:36.822 [Lua] Lobby data level_key = inn_level 12:54:36.822 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:36.822 [Lua] Lobby data selected_level_key = inn_level 12:54:36.822 [Lua] Lobby data difficulty = normal 12:54:36.822 [Lua] Lobby data quick_game = false 12:54:36.822 [Lua] Lobby data matchmaking = false 12:54:36.822 [Lua] Lobby data weave_name = false 12:54:36.822 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:36.822 [Lua] Lobby data num_players = 4 12:54:36.822 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:36.822 [Lua] Lobby data player_slot_2 = 0:0 12:54:36.822 [Lua] Lobby data country_code = TW 12:54:36.822 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:36.822 [Lua] Lobby data eac_authorized = true 12:54:36.822 [Lua] Set lobby end. 12:54:36.822 [Lua] [PartyManager] Leader is set to 110000102f442e8 12:54:36.822 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 12:54:36.822 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:54:36.823 [Lua] Set lobby begin: 12:54:36.823 [Lua] Lobby data twitch_enabled = false 12:54:36.823 [Lua] Lobby data power_level = 835 12:54:36.823 [Lua] Lobby data unique_server_name = OtwakO 12:54:36.823 [Lua] Lobby data difficulty_tweak = 0 12:54:36.823 [Lua] Lobby data host = 110000102f442e8 12:54:36.823 [Lua] Lobby data game_mode = 3 12:54:36.823 [Lua] Lobby data is_private = false 12:54:36.823 [Lua] Lobby data match_started = true 12:54:36.823 [Lua] Lobby data mechanism = adventure 12:54:36.823 [Lua] Lobby data level_key = inn_level 12:54:36.823 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:36.823 [Lua] Lobby data selected_level_key = inn_level 12:54:36.823 [Lua] Lobby data difficulty = normal 12:54:36.823 [Lua] Lobby data quick_game = false 12:54:36.823 [Lua] Lobby data matchmaking = false 12:54:36.823 [Lua] Lobby data weave_name = false 12:54:36.823 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:36.823 [Lua] Lobby data num_players = 4 12:54:36.824 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:36.824 [Lua] Lobby data player_slot_2 = 0:0 12:54:36.824 [Lua] Lobby data country_code = TW 12:54:36.824 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:36.824 [Lua] Lobby data eac_authorized = true 12:54:36.824 [Lua] Set lobby end. 12:54:36.824 [Flow] complete_skittergate_legend true 12:54:36.824 [Flow] complete_all_helmgart_levels_recruit true 12:54:36.826 [Flow] WitchHunterLevel:35 12:54:36.826 [Flow] LeaderYes 12:54:36.826 [Flow] ALL PC XP:304250 12:54:36.826 [Flow] Has "bogenhafen" DLC:true 12:54:36.826 [Flow] WH XP:60850 12:54:36.826 [Flow] Number of crafted items:3916 12:54:36.826 [Flow] Has "pre_order" DLC:true 12:54:36.826 [Flow] Sum of Powe Levels:1500 12:54:36.826 [Flow] lodestone diff 1:false 12:54:36.826 [Flow] magnus and forest activated 12:54:36.826 [Flow] magnus and forest activated 12:54:36.826 [Flow] cemetery and forest activated 12:54:36.826 [Flow] magnus and cemetery 12:54:36.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:54:36.826 [Flow] ALL RUNES ACTIVATED 12:54:36.826 [Flow] magnus and forest activated 12:54:36.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:54:36.826 [Flow] ALL RUNES ACTIVATED 12:54:36.826 [Flow] cemetery and forest activated 12:54:36.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:54:36.826 [Flow] ALL RUNES ACTIVATED 12:54:36.826 [Flow] magnus and forest activated 12:54:36.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:54:36.826 [Flow] ALL RUNES ACTIVATED 12:54:36.826 [Flow] magnus and cemetery 12:54:36.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:54:36.826 [Flow] ALL RUNES ACTIVATED 12:54:36.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:54:36.828 [Lua] CurrentConflictSettings inn_level 12:54:36.828 [Lua] [ConflictDirector] conflict_director is ai_ready 12:54:36.828 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:54:36.828 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:54:36.830 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:54:36.830 [Lua] Forming navigation groups in one frame 12:54:36.830 [Lua] Forming navigation groups 12:54:36.851 [Lua] NavigationGroupManager -> calulation time A: 0.020999999999958163 12:54:36.852 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 12:54:36.852 [Lua] number of nav groups: 41 12:54:36.853 [Lua] number of refined nav groups : 23 12:54:36.855 [Lua] NavigationGroupManager -> calulation time C: 0.00200000000018008 12:54:36.855 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:54:36.855 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:54:36.855 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 12:54:36.857 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:54:36.857 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:54:36.857 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:54:36.857 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 12:54:36.858 [Lua] [Managers] Calling function on all managers: 12:54:36.858 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:54:36.890 [Lua] [PeerSM] 110000102f442e8 :: on_exit WaitingForEnterGame 12:54:36.890 [Lua] [PeerSM] 110000102f442e8 :: on_enter WaitingForGameObjectSync 12:54:37.064 [Lua] [PeerSM] 110000102f442e8 :: on_exit WaitingForGameObjectSync 12:54:37.064 [Lua] [PeerSM] 110000102f442e8 :: on_enter WaitingForPlayers 12:54:37.064 [Lua] [PeerSM] 11000011d467673 :: on_exit WaitingForEnterGame 12:54:37.064 [Lua] [PeerSM] 11000011d467673 :: on_enter WaitingForGameObjectSync 12:54:37.064 [Lua] [PeerSM] 110000107640d64 :: on_exit WaitingForEnterGame 12:54:37.064 [Lua] [PeerSM] 110000107640d64 :: on_enter WaitingForGameObjectSync 12:54:37.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 12:54:37.064 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 12:54:37.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:54:37.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:54:37.082 [Lua] Set lobby begin: 12:54:37.082 [Lua] Lobby data twitch_enabled = false 12:54:37.082 [Lua] Lobby data power_level = 835 12:54:37.082 [Lua] Lobby data unique_server_name = OtwakO 12:54:37.082 [Lua] Lobby data difficulty_tweak = 0 12:54:37.084 [Lua] Lobby data host = 110000102f442e8 12:54:37.084 [Lua] Lobby data game_mode = 3 12:54:37.085 [Lua] Lobby data is_private = false 12:54:37.085 [Lua] Lobby data match_started = true 12:54:37.085 [Lua] Lobby data mechanism = adventure 12:54:37.085 [Lua] Lobby data level_key = inn_level 12:54:37.085 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:37.085 [Lua] Lobby data selected_level_key = inn_level 12:54:37.085 [Lua] Lobby data difficulty = normal 12:54:37.085 [Lua] Lobby data quick_game = false 12:54:37.085 [Lua] Lobby data matchmaking = false 12:54:37.085 [Lua] Lobby data weave_name = false 12:54:37.086 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:37.086 [Lua] Lobby data num_players = 4 12:54:37.086 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:37.086 [Lua] Lobby data player_slot_2 = 0:0 12:54:37.086 [Lua] Lobby data country_code = TW 12:54:37.086 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:37.086 [Lua] Lobby data eac_authorized = true 12:54:37.086 [Lua] Set lobby end. 12:54:37.086 [Lua] [Matchmaking] Assigned player 11000011d467673 to slot 3 when hot join syncing 12:54:37.086 [Lua] Breedfreezer (server) starting a hot join sync 12:54:37.088 [Lua] Set lobby begin: 12:54:37.088 [Lua] Lobby data twitch_enabled = false 12:54:37.088 [Lua] Lobby data power_level = 835 12:54:37.088 [Lua] Lobby data unique_server_name = OtwakO 12:54:37.088 [Lua] Lobby data difficulty_tweak = 0 12:54:37.088 [Lua] Lobby data host = 110000102f442e8 12:54:37.088 [Lua] Lobby data game_mode = 3 12:54:37.088 [Lua] Lobby data is_private = false 12:54:37.088 [Lua] Lobby data match_started = true 12:54:37.088 [Lua] Lobby data mechanism = adventure 12:54:37.089 [Lua] Lobby data level_key = inn_level 12:54:37.089 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:37.089 [Lua] Lobby data selected_level_key = inn_level 12:54:37.089 [Lua] Lobby data difficulty = normal 12:54:37.089 [Lua] Lobby data quick_game = false 12:54:37.089 [Lua] Lobby data matchmaking = false 12:54:37.089 [Lua] Lobby data weave_name = false 12:54:37.089 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:37.089 [Lua] Lobby data num_players = 4 12:54:37.089 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:37.089 [Lua] Lobby data player_slot_2 = 0:0 12:54:37.089 [Lua] Lobby data country_code = TW 12:54:37.089 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:37.089 [Lua] Lobby data eac_authorized = true 12:54:37.089 [Lua] Set lobby end. 12:54:37.089 [Lua] [Matchmaking] Assigned player 110000107640d64 to slot 4 when hot join syncing 12:54:37.089 [Lua] Breedfreezer (server) starting a hot join sync 12:54:37.090 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 12:54:37.090 [Lua] RemotePlayer:create_game_object( ) 38 12:54:37.103 [Lua] [PeerSM] 11000011d467673 :: on_exit WaitingForGameObjectSync 12:54:37.103 [Lua] [PeerSM] 11000011d467673 :: on_enter WaitingForPlayers 12:54:37.103 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 12:54:37.103 [Lua] RemotePlayer:create_game_object( ) 39 12:54:37.114 [Lua] [PeerSM] 110000107640d64 :: on_exit WaitingForGameObjectSync 12:54:37.114 [Lua] [PeerSM] 110000107640d64 :: on_enter WaitingForPlayers 12:54:37.114 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011d467673 12:54:37.114 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107640d64 12:54:37.122 [Lua] [PeerSM] 11000011644f9f4 :: on_exit WaitingForEnterGame 12:54:37.122 [Lua] [PeerSM] 11000011644f9f4 :: on_enter WaitingForGameObjectSync 12:54:37.141 [Lua] Set lobby begin: 12:54:37.141 [Lua] Lobby data twitch_enabled = false 12:54:37.141 [Lua] Lobby data power_level = 835 12:54:37.141 [Lua] Lobby data unique_server_name = OtwakO 12:54:37.141 [Lua] Lobby data difficulty_tweak = 0 12:54:37.141 [Lua] Lobby data host = 110000102f442e8 12:54:37.142 [Lua] Lobby data game_mode = 3 12:54:37.142 [Lua] Lobby data is_private = false 12:54:37.142 [Lua] Lobby data match_started = true 12:54:37.142 [Lua] Lobby data mechanism = adventure 12:54:37.142 [Lua] Lobby data level_key = inn_level 12:54:37.142 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:37.142 [Lua] Lobby data selected_level_key = inn_level 12:54:37.142 [Lua] Lobby data difficulty = normal 12:54:37.142 [Lua] Lobby data quick_game = false 12:54:37.142 [Lua] Lobby data matchmaking = false 12:54:37.142 [Lua] Lobby data weave_name = false 12:54:37.142 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:37.142 [Lua] Lobby data num_players = 4 12:54:37.142 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:37.142 [Lua] Lobby data player_slot_2 = 0:0 12:54:37.142 [Lua] Lobby data country_code = TW 12:54:37.142 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:37.143 [Lua] Lobby data eac_authorized = true 12:54:37.143 [Lua] Set lobby end. 12:54:37.143 [Lua] [Matchmaking] Assigned player 11000011644f9f4 to slot 1 when hot join syncing 12:54:37.143 [Lua] Breedfreezer (server) starting a hot join sync 12:54:37.143 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 12:54:37.143 [Lua] RemotePlayer:create_game_object( ) 40 12:54:37.158 [Lua] [PeerSM] 11000011644f9f4 :: on_exit WaitingForGameObjectSync 12:54:37.158 [Lua] [PeerSM] 11000011644f9f4 :: on_enter WaitingForPlayers 12:54:37.158 [Lua] [PeerSM] 11000011d467673 :: on_exit WaitingForPlayers 12:54:37.158 [Lua] [PeerSM] 11000011d467673 :: on_enter InGame 12:54:37.158 [Lua] [PeerSM] 110000107640d64 :: on_exit WaitingForPlayers 12:54:37.158 [Lua] [PeerSM] 110000107640d64 :: on_enter InGame 12:54:37.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:54:37.158 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:54:37.159 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:54:37.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:54:37.159 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011644f9f4 12:54:37.168 [Lua] [PeerSM] 110000102f442e8 :: on_exit WaitingForPlayers 12:54:37.168 [Lua] [PeerSM] 110000102f442e8 :: on_enter InGame 12:54:37.168 [Lua] [PeerSM] 11000011644f9f4 :: on_exit WaitingForPlayers 12:54:37.168 [Lua] [PeerSM] 11000011644f9f4 :: on_enter InGame 12:54:37.177 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:54:37.178 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:54:37.178 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:54:37.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:54:37.184 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:54:37.184 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 12:54:37.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:54:37.200 [Lua] Players are leaving the safe zone 12:54:37.216 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000011d467673 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:54:37.216 [Lua] Adding player sync data to peer=11000011d467673 local_player_id=1 12:54:37.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:54:37.217 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:54:37.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 12:54:37.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 12:54:37.233 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2, async-read, 12:54:37.233 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107640d64 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:54:37.233 [Lua] Adding player sync data to peer=110000107640d64 local_player_id=1 12:54:37.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 12:54:37.251 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 12:54:37.252 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 12:54:37.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 12:54:37.283 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107640d64 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:54:37.284 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 12:54:37.285 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:54:37.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 12:54:37.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 12:54:37.300 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000011d467673 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:54:37.302 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 12:54:37.303 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:54:37.303 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000011d467673 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 12:54:37.304 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 12:54:37.304 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 12:54:37.304 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000011644f9f4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:54:37.304 [Lua] Adding player sync data to peer=11000011644f9f4 local_player_id=1 12:54:37.304 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000011644f9f4 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:54:37.305 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 12:54:37.305 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:54:37.502 [Lua] StateInGameRunning:_game_actually_starts() 12:54:37.502 [Lua] ################################################################################################################# 12:54:37.502 [Lua] [Loading Time]: 00:00:15 [Transition]: ground_zero-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:54:37.502 [Lua] ################################################################################################################# 12:54:37.502 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 15 12:54:37.518 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 15 12:54:37.707 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 15 12:54:37.707 [Lua] Commit load time data 12:54:37.856 [Flow] DISABLE 12:54:37.938 [Lua] [IngameUI] menu view on_enter start_game_view 12:54:37.941 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ace9200 12:54:37.941 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:54:37.943 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 12:54:37.943 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:54:37.943 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 12:54:37.943 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 12:54:41.937 [Lua] Set lobby begin: 12:54:41.937 [Lua] Lobby data twitch_enabled = false 12:54:41.937 [Lua] Lobby data power_level = 626 12:54:41.937 [Lua] Lobby data unique_server_name = OtwakO 12:54:41.937 [Lua] Lobby data difficulty_tweak = 0 12:54:41.937 [Lua] Lobby data host = 110000102f442e8 12:54:41.937 [Lua] Lobby data game_mode = 3 12:54:41.938 [Lua] Lobby data is_private = false 12:54:41.938 [Lua] Lobby data match_started = true 12:54:41.938 [Lua] Lobby data mechanism = adventure 12:54:41.938 [Lua] Lobby data level_key = inn_level 12:54:41.938 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:41.938 [Lua] Lobby data selected_level_key = inn_level 12:54:41.938 [Lua] Lobby data difficulty = normal 12:54:41.938 [Lua] Lobby data quick_game = false 12:54:41.938 [Lua] Lobby data matchmaking = false 12:54:41.938 [Lua] Lobby data weave_name = false 12:54:41.938 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:41.938 [Lua] Lobby data num_players = 4 12:54:41.938 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:41.938 [Lua] Lobby data player_slot_2 = 0:0 12:54:41.938 [Lua] Lobby data country_code = TW 12:54:41.938 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:41.938 [Lua] Lobby data eac_authorized = true 12:54:41.938 [Lua] Set lobby end. 12:54:42.561 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 12:54:42.561 [Lua] ............................................................................................................ 12:54:42.561 [Lua] ............................................................................................................ 12:54:42.561 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: cataclysm_3 | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 12:54:42.561 [Lua] ............................................................................................................ 12:54:42.561 [Lua] ............................................................................................................ 12:54:42.660 [Lua] [IngameUI] menu view on_exit start_game_view 12:54:42.660 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:54:42.661 [Save] Saving `save_data` 12:54:42.661 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:54:42.661 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 12:54:42.661 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 12:54:42.664 [Save] Save done 12:54:42.666 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ace9200 12:54:42.692 [Lua] [Matchmaking] Cancelling matchmaking 12:54:42.692 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:54:42.910 [Lua] Assigning peer(11000011d467673:1) to profile(3) career(3) 12:54:42.910 [Lua] Set lobby begin: 12:54:42.910 [Lua] Lobby data twitch_enabled = false 12:54:42.910 [Lua] Lobby data power_level = 626 12:54:42.910 [Lua] Lobby data unique_server_name = OtwakO 12:54:42.910 [Lua] Lobby data difficulty_tweak = 0 12:54:42.910 [Lua] Lobby data host = 110000102f442e8 12:54:42.910 [Lua] Lobby data game_mode = 3 12:54:42.910 [Lua] Lobby data is_private = false 12:54:42.910 [Lua] Lobby data match_started = true 12:54:42.910 [Lua] Lobby data mechanism = adventure 12:54:42.911 [Lua] Lobby data level_key = inn_level 12:54:42.911 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:42.911 [Lua] Lobby data selected_level_key = inn_level 12:54:42.911 [Lua] Lobby data difficulty = normal 12:54:42.911 [Lua] Lobby data quick_game = false 12:54:42.911 [Lua] Lobby data matchmaking = false 12:54:42.911 [Lua] Lobby data weave_name = false 12:54:42.911 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:42.911 [Lua] Lobby data num_players = 4 12:54:42.911 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:42.911 [Lua] Lobby data player_slot_2 = 0:0 12:54:42.911 [Lua] Lobby data country_code = TW 12:54:42.911 [Lua] Lobby data player_slot_3 = 0:0 12:54:42.911 [Lua] Lobby data eac_authorized = true 12:54:42.911 [Lua] Set lobby end. 12:54:42.911 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011d467673) local_player_id(1) profile_index(3) career_index(3) 12:54:42.912 [Lua] Set lobby begin: 12:54:42.912 [Lua] Lobby data twitch_enabled = false 12:54:42.912 [Lua] Lobby data power_level = 626 12:54:42.912 [Lua] Lobby data unique_server_name = OtwakO 12:54:42.912 [Lua] Lobby data difficulty_tweak = 0 12:54:42.912 [Lua] Lobby data host = 110000102f442e8 12:54:42.912 [Lua] Lobby data game_mode = 3 12:54:42.912 [Lua] Lobby data is_private = false 12:54:42.912 [Lua] Lobby data match_started = true 12:54:42.912 [Lua] Lobby data mechanism = adventure 12:54:42.912 [Lua] Lobby data level_key = inn_level 12:54:42.912 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:42.912 [Lua] Lobby data selected_level_key = inn_level 12:54:42.912 [Lua] Lobby data difficulty = normal 12:54:42.912 [Lua] Lobby data quick_game = false 12:54:42.912 [Lua] Lobby data matchmaking = false 12:54:42.912 [Lua] Lobby data weave_name = false 12:54:42.912 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:42.912 [Lua] Lobby data num_players = 4 12:54:42.912 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:42.913 [Lua] Lobby data player_slot_2 = 0:0 12:54:42.913 [Lua] Lobby data country_code = TW 12:54:42.913 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:42.913 [Lua] Lobby data eac_authorized = true 12:54:42.913 [Lua] Set lobby end. 12:54:42.913 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011644f9f4 | we:110000107640d64 | dr:11000011d467673 | bw:0 | es:110000102f442e8 12:54:42.976 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f442e8 inventory_sync_id:8 my_peer_id:110000102f442e8 12:54:42.976 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011644f9f4 inventory_sync_id:8 my_peer_id:110000102f442e8 12:54:42.976 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011d467673 inventory_sync_id:8 my_peer_id:110000102f442e8 12:54:42.976 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107640d64 inventory_sync_id:8 my_peer_id:110000102f442e8 12:54:42.976 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011d467673 12:54:42.977 [Lua] [GameNetworkManager] destroying game object with go_id=48 12:54:42.981 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f442e8 inventory_sync_id:8 my_peer_id:110000102f442e8 12:54:42.981 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 12:54:42.981 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 12:54:42.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:54:42.981 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 12:54:42.981 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 12:54:42.981 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read, 12:54:43.034 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient 12:54:43.035 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient 12:54:43.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient 12:54:43.036 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 12:54:43.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 12:54:43.261 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 12:54:43.262 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 12:54:43.695 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 12:54:43.695 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 12:54:43.696 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 12:54:44.331 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 12:54:44.331 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 12:54:44.332 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 12:54:44.548 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 12:54:44.548 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 12:54:44.549 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 12:54:45.574 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 12:54:45.574 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 12:54:45.576 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 12:54:45.943 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 12:54:45.943 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 12:54:45.959 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 12:54:46.076 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000011d467673 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:54:46.077 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 12:54:46.078 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:54:46.946 [Lua] PlayFabMirrorBase:_commit_internal 11 12:54:46.946 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:54:46.949 [Lua] generate_backend_stats 110000102f442e8:1 12:54:46.965 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:54:46.965 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:54:46.965 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16 12:54:46.971 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16 12:54:46.972 [Lua] Set lobby begin: 12:54:46.972 [Lua] Lobby data twitch_enabled = false 12:54:46.972 [Lua] Lobby data power_level = 834 12:54:46.972 [Lua] Lobby data unique_server_name = OtwakO 12:54:46.972 [Lua] Lobby data difficulty_tweak = 0 12:54:46.972 [Lua] Lobby data host = 110000102f442e8 12:54:46.972 [Lua] Lobby data game_mode = 3 12:54:46.972 [Lua] Lobby data is_private = false 12:54:46.972 [Lua] Lobby data match_started = true 12:54:46.972 [Lua] Lobby data mechanism = adventure 12:54:46.972 [Lua] Lobby data level_key = inn_level 12:54:46.972 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:46.972 [Lua] Lobby data selected_level_key = inn_level 12:54:46.972 [Lua] Lobby data difficulty = normal 12:54:46.972 [Lua] Lobby data quick_game = false 12:54:46.972 [Lua] Lobby data matchmaking = false 12:54:46.973 [Lua] Lobby data weave_name = false 12:54:46.973 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:46.973 [Lua] Lobby data num_players = 4 12:54:46.973 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:46.973 [Lua] Lobby data player_slot_2 = 0:0 12:54:46.973 [Lua] Lobby data country_code = TW 12:54:46.973 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:46.973 [Lua] Lobby data eac_authorized = true 12:54:46.973 [Lua] Set lobby end. 12:54:47.194 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16 12:54:47.207 [Lua] commit result success 11 12:54:51.304 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:54:51.304 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:54:51.306 [Lua] Set lobby begin: 12:54:51.306 [Lua] Lobby data twitch_enabled = false 12:54:51.306 [Lua] Lobby data power_level = 834 12:54:51.306 [Lua] Lobby data unique_server_name = OtwakO 12:54:51.306 [Lua] Lobby data difficulty_tweak = 0 12:54:51.306 [Lua] Lobby data host = 110000102f442e8 12:54:51.306 [Lua] Lobby data game_mode = 3 12:54:51.306 [Lua] Lobby data is_private = false 12:54:51.306 [Lua] Lobby data match_started = true 12:54:51.306 [Lua] Lobby data mechanism = adventure 12:54:51.306 [Lua] Lobby data level_key = inn_level 12:54:51.307 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:51.307 [Lua] Lobby data selected_level_key = inn_level 12:54:51.307 [Lua] Lobby data difficulty = cataclysm_3 12:54:51.307 [Lua] Lobby data quick_game = false 12:54:51.307 [Lua] Lobby data matchmaking = false 12:54:51.307 [Lua] Lobby data weave_name = false 12:54:51.307 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:51.307 [Lua] Lobby data num_players = 4 12:54:51.307 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:51.307 [Lua] Lobby data player_slot_2 = 0:0 12:54:51.307 [Lua] Lobby data country_code = TW 12:54:51.307 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:51.307 [Lua] Lobby data eac_authorized = true 12:54:51.307 [Lua] Set lobby end. 12:54:51.307 [Lua] [PartyManager] Leader is set to 110000102f442e8 12:54:51.307 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ground_zero 0 12:54:51.308 [Lua] [LevelTransitionHandler] set_next_level( ground_zero, 0 ) 12:54:51.308 [Lua] Set lobby begin: 12:54:51.308 [Lua] Lobby data twitch_enabled = false 12:54:51.308 [Lua] Lobby data power_level = 834 12:54:51.308 [Lua] Lobby data unique_server_name = OtwakO 12:54:51.308 [Lua] Lobby data difficulty_tweak = 0 12:54:51.308 [Lua] Lobby data host = 110000102f442e8 12:54:51.308 [Lua] Lobby data game_mode = 2 12:54:51.308 [Lua] Lobby data is_private = false 12:54:51.308 [Lua] Lobby data match_started = true 12:54:51.308 [Lua] Lobby data mechanism = adventure 12:54:51.308 [Lua] Lobby data level_key = inn_level 12:54:51.308 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:51.308 [Lua] Lobby data selected_level_key = ground_zero 12:54:51.308 [Lua] Lobby data difficulty = cataclysm_3 12:54:51.308 [Lua] Lobby data quick_game = false 12:54:51.308 [Lua] Lobby data matchmaking = true 12:54:51.308 [Lua] Lobby data weave_name = false 12:54:51.308 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:51.308 [Lua] Lobby data num_players = 4 12:54:51.308 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:51.308 [Lua] Lobby data player_slot_2 = 0:0 12:54:51.308 [Lua] Lobby data country_code = TW 12:54:51.309 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:51.309 [Lua] Lobby data eac_authorized = true 12:54:51.309 [Lua] Set lobby end. 12:54:51.309 [Lua] Set lobby begin: 12:54:51.309 [Lua] Lobby data twitch_enabled = false 12:54:51.309 [Lua] Lobby data power_level = 834 12:54:51.309 [Lua] Lobby data unique_server_name = OtwakO 12:54:51.309 [Lua] Lobby data difficulty_tweak = 0 12:54:51.309 [Lua] Lobby data host = 110000102f442e8 12:54:51.309 [Lua] Lobby data game_mode = 2 12:54:51.309 [Lua] Lobby data is_private = false 12:54:51.309 [Lua] Lobby data match_started = true 12:54:51.309 [Lua] Lobby data mechanism = adventure 12:54:51.309 [Lua] Lobby data level_key = inn_level 12:54:51.309 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:54:51.309 [Lua] Lobby data selected_level_key = ground_zero 12:54:51.309 [Lua] Lobby data difficulty = cataclysm_3 12:54:51.309 [Lua] Lobby data quick_game = false 12:54:51.309 [Lua] Lobby data matchmaking = true 12:54:51.309 [Lua] Lobby data weave_name = false 12:54:51.309 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:54:51.309 [Lua] Lobby data num_players = 4 12:54:51.309 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:54:51.309 [Lua] Lobby data player_slot_2 = 0:0 12:54:51.310 [Lua] Lobby data country_code = TW 12:54:51.310 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:54:51.310 [Lua] Lobby data eac_authorized = true 12:54:51.310 [Lua] Set lobby end. 12:54:51.310 [Lua] [ChatManager][1]System: 主办游戏正在开始…… 12:54:51.310 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:54:51.310 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:54:55.245 [SteamVoipClient] select_out(110000102f442e8, on) 12:54:55.250 [SteamVoipClient] select_out(110000107640d64, on) 12:54:55.250 [SteamVoipClient] select_out(11000011644f9f4, on) 12:54:55.250 [SteamVoipClient] select_out(11000011d467673, on) 12:54:55.345 [SteamVoipClient] select_out(110000102f442e8, off) 12:54:55.345 [SteamVoipClient] select_out(110000107640d64, off) 12:54:55.345 [SteamVoipClient] select_out(11000011644f9f4, off) 12:54:55.345 [SteamVoipClient] select_out(11000011d467673, off) 12:55:06.639 [SteamVoipClient] select_out(110000102f442e8, on) 12:55:06.645 [SteamVoipClient] select_out(110000107640d64, on) 12:55:06.645 [SteamVoipClient] select_out(11000011644f9f4, on) 12:55:06.645 [SteamVoipClient] select_out(11000011d467673, on) 12:55:06.723 [SteamVoipClient] select_out(110000102f442e8, off) 12:55:06.723 [SteamVoipClient] select_out(110000107640d64, off) 12:55:06.723 [SteamVoipClient] select_out(11000011644f9f4, off) 12:55:06.723 [SteamVoipClient] select_out(11000011d467673, off) 12:55:15.617 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f442e8 inventory_sync_id:9 my_peer_id:110000102f442e8 12:55:15.617 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011644f9f4 inventory_sync_id:9 my_peer_id:110000102f442e8 12:55:15.617 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011d467673 inventory_sync_id:9 my_peer_id:110000102f442e8 12:55:15.617 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107640d64 inventory_sync_id:9 my_peer_id:110000102f442e8 12:55:15.623 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f442e8 inventory_sync_id:9 my_peer_id:110000102f442e8 12:55:15.634 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 12:55:20.832 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:55:20.832 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:55:20.986 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ground_zero 0 12:55:20.986 [Lua] [LevelTransitionHandler] set_next_level( ground_zero, 0 ) 12:55:20.986 [Lua] Set lobby begin: 12:55:20.986 [Lua] Lobby data twitch_enabled = false 12:55:20.987 [Lua] Lobby data power_level = 834 12:55:20.987 [Lua] Lobby data unique_server_name = OtwakO 12:55:20.987 [Lua] Lobby data difficulty_tweak = 0 12:55:20.987 [Lua] Lobby data host = 110000102f442e8 12:55:20.987 [Lua] Lobby data game_mode = 2 12:55:20.987 [Lua] Lobby data is_private = false 12:55:20.987 [Lua] Lobby data match_started = true 12:55:20.987 [Lua] Lobby data mechanism = adventure 12:55:20.987 [Lua] Lobby data level_key = inn_level 12:55:20.987 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:55:20.987 [Lua] Lobby data selected_level_key = ground_zero 12:55:20.987 [Lua] Lobby data difficulty = cataclysm_3 12:55:20.987 [Lua] Lobby data quick_game = false 12:55:20.987 [Lua] Lobby data matchmaking = true 12:55:20.987 [Lua] Lobby data weave_name = false 12:55:20.987 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:55:20.987 [Lua] Lobby data num_players = 4 12:55:20.987 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:55:20.987 [Lua] Lobby data player_slot_2 = 0:0 12:55:20.987 [Lua] Lobby data country_code = TW 12:55:20.988 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:55:20.988 [Lua] Lobby data eac_authorized = true 12:55:20.988 [Lua] Set lobby end. 12:55:20.990 [Lua] Set lobby begin: 12:55:20.990 [Lua] Lobby data twitch_enabled = false 12:55:20.990 [Lua] Lobby data power_level = 834 12:55:20.990 [Lua] Lobby data unique_server_name = OtwakO 12:55:20.990 [Lua] Lobby data difficulty_tweak = 0 12:55:20.990 [Lua] Lobby data host = 110000102f442e8 12:55:20.990 [Lua] Lobby data game_mode = 2 12:55:20.990 [Lua] Lobby data is_private = false 12:55:20.990 [Lua] Lobby data match_started = true 12:55:20.990 [Lua] Lobby data mechanism = adventure 12:55:20.990 [Lua] Lobby data level_key = inn_level 12:55:20.990 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:55:20.990 [Lua] Lobby data selected_level_key = ground_zero 12:55:20.990 [Lua] Lobby data difficulty = cataclysm_3 12:55:20.990 [Lua] Lobby data quick_game = false 12:55:20.990 [Lua] Lobby data matchmaking = true 12:55:20.990 [Lua] Lobby data weave_name = false 12:55:20.991 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:55:20.991 [Lua] Lobby data num_players = 4 12:55:20.991 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:55:20.991 [Lua] Lobby data player_slot_2 = 0:0 12:55:20.991 [Lua] Lobby data country_code = TW 12:55:20.991 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:55:20.991 [Lua] Lobby data eac_authorized = true 12:55:20.991 [Lua] Set lobby end. 12:55:20.991 [Lua] [PeerSM] 110000102f442e8 :: on_exit InGame 12:55:20.991 [Lua] [PeerSM] 110000102f442e8 :: on_enter InPostGame 12:55:20.991 [Lua] [PeerSM] 11000011644f9f4 :: on_exit InGame 12:55:20.991 [Lua] [PeerSM] 11000011644f9f4 :: on_enter InPostGame 12:55:20.991 [Lua] [PeerSM] 11000011d467673 :: on_exit InGame 12:55:20.991 [Lua] [PeerSM] 11000011d467673 :: on_enter InPostGame 12:55:20.991 [Lua] [PeerSM] 110000107640d64 :: on_exit InGame 12:55:20.991 [Lua] [PeerSM] 110000107640d64 :: on_enter InPostGame 12:55:20.991 [Lua] Complete level triggered. 12:55:20.993 [Save] Saving `save_data` 12:55:20.993 [Lua] gm_event_end_conditions_met false false 12:55:20.993 [Lua] PlayFabMirrorBase:_commit_internal nil 12:55:20.993 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:55:20.996 [Save] Save done 12:55:20.996 [Save] Saving `save_data` 12:55:20.996 [Lua] generate_backend_stats 110000102f442e8:1 12:55:21.005 [Save] Save done 12:55:21.014 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:55:21.014 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:55:21.014 [Save] Saving `save_data` 12:55:21.014 [Lua] TRANSITION nil nil ground_zero 12:55:21.014 [Lua] Transition type "ground_zero", is server: true 12:55:21.014 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:55:21.014 [Lua] [GameNetworkManager] Leaving game... 12:55:21.014 [Lua] [GameNetworkManager] Shutting down game session host. 12:55:21.014 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:55:21.014 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:55:21.014 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=45.92 12:55:21.018 [Save] Save done 12:55:21.020 [Connection] Packet 2759 chunk for system game_session from 11000011d467673 had no listener 12:55:21.021 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:55:21.021 [Lua] commit result success 12 12:55:21.052 [Connection] Packet 2760 chunk for system game_session from 11000011d467673 had no listener 12:55:21.997 [Window] Window => inactive 12:55:22.196 [Lua] [PlayerSyncData] Game session is not initialized 12:55:22.196 [Lua] [PlayerSyncData] Game session is not initialized 12:55:22.196 [Lua] [PlayerSyncData] Game session is not initialized 12:55:22.196 [Lua] Set lobby begin: 12:55:22.196 [Lua] Lobby data twitch_enabled = false 12:55:22.196 [Lua] Lobby data power_level = 0 12:55:22.196 [Lua] Lobby data unique_server_name = OtwakO 12:55:22.196 [Lua] Lobby data difficulty_tweak = 0 12:55:22.196 [Lua] Lobby data host = 110000102f442e8 12:55:22.196 [Lua] Lobby data game_mode = 2 12:55:22.196 [Lua] Lobby data is_private = false 12:55:22.197 [Lua] Lobby data match_started = true 12:55:22.197 [Lua] Lobby data mechanism = adventure 12:55:22.197 [Lua] Lobby data level_key = inn_level 12:55:22.197 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:55:22.197 [Lua] Lobby data selected_level_key = ground_zero 12:55:22.197 [Lua] Lobby data difficulty = cataclysm_3 12:55:22.197 [Lua] Lobby data quick_game = false 12:55:22.197 [Lua] Lobby data matchmaking = true 12:55:22.197 [Lua] Lobby data weave_name = false 12:55:22.197 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:55:22.197 [Lua] Lobby data num_players = 4 12:55:22.197 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:55:22.198 [Lua] Lobby data player_slot_2 = 0:0 12:55:22.198 [Lua] Lobby data country_code = TW 12:55:22.198 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:55:22.198 [Lua] Lobby data eac_authorized = true 12:55:22.198 [Lua] Set lobby end. 12:55:23.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:55:23.076 [Lua] [Managers] Calling function on all managers: 12:55:23.077 [Lua] Clearing all global lookup lists 12:55:23.077 [Lua] [IngamePlayerListUI] - Destroy 12:55:23.077 [Lua] [GamePadEquipmentUI] - Destroy 12:55:23.077 [Lua] [EquipmentUI] - Destroy 12:55:23.077 [Lua] [GamePadAbilityUI] - Destroy 12:55:23.077 [Lua] [AbilityUI] - Destroy 12:55:23.077 [Lua] [IngameUI] destroy 12:55:23.088 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 12:55:23.088 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_5 12:55:23.088 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4 12:55:23.088 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_2 12:55:23.088 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_1 12:55:23.089 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_3 12:55:23.138 [Lua] [Managers] Destroying manager group: 12:55:23.143 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:55:23.220 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:55:23.221 [Lua] [PeerSM] 110000102f442e8 :: on_exit InPostGame 12:55:23.221 [Lua] [PeerSM] 110000102f442e8 :: on_enter Loading 12:55:23.221 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102f442e8 ground_zero 0 12:55:23.221 warning: [Lua] Following data will be uploaded to Crashify: <> 12:55:23.221 warning: [Lua] "[[PeerStates.Loading]] level_key: ground_zero", Num ocurrencies: 14, User: 110000102f442e8 "OtwakO" <> 12:55:23.221 [Lua] <> <>[PeerStates.Loading]<> <>level_key: ground_zero<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: ground_zero" [2] self = table: 0000000010AE5C70; previous_state = InPostGame; party = table: 00000000014E4940; mechanism_manager = table: 00000000109272B0; network_transmit = table: 0000000001DFE750; peer_id = "110000102f442e8"; level_key = "ground_zero"; environment_variation_id = 0; level_seed = 1165785; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000E79DDA0 [3] _ = table: 0000000010AE5C70; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000996F60; peer_state_machines = table: 0000000010A3D950; peer_id = "110000102f442e8"; peer_state_machine = table: 0000000001DF4060; current_state = InPostGame [5] self = table: 000000000A5D20F0; application_shutdown = nil; unit_spawner = table: 00000000114E3410; world = [World]; unit_storage = table: 00000000114E3510; units = table: 000000000B409BB0; matchmaking_loading_context = nil [6] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; params = table: 0000000002521280; scope_name = "StateIngame:on_exit" [7] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; notify = true; old_state = table: 000000000A5D20F0 [8] self = table: 00000000025212F0; dt = 0.016915231943130493; t = 1543.4452317561954; new_state = table: 0000000002A3D900 [9] self = table: 0000000000097090; real_world_dt = 0.016915231943130493; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016915231943130493; t = 1543.4452317561954 [10] dt = 0.016915231943130493 [2] server = table: 0000000000996F60; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9737286008894444; peer_id = "110000102f442e8"; [4] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 0000000009528E50; game_session = [GameSession]; host_to_migrate_to = "110000107640d64"; game_network_manager = table: 000000000EEFA2F0; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 0000000000996F90; _joined_peers = table: 0000000009575060; voip = table: 0000000001DB2220; environment_variation_id = 0; level_transition_handler = table: 000000000222FAB0; _connections = table: 00000000012696D0; lobby_host = table: 0000000010DDBD60; level_key = "ground_zero"; slot_allocator = table: 0000000009528E80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000235EFD0; wanted_career_index = 1; _reserved_slots = table: 0000000001E63D70; wanted_profile_index = 5; _connected_peers = table: 000000000235EFA0; player_manager = table: 00000000110D6AE0; _profile_requester = table: 0000000002E22B20; network_transmit = table: 0000000001DFE750; peers_completed_game_object_sync = table: 0000000010A3D920; peer_state_machines = table: 0000000010A3D950; network_event_delegate = table: 000000000C5464C0; [5] world_name = "level_world"; entity_system_bag = table: 00000000108F88A0; network_server = table: 0000000000996F60; entity_system = table: 00000000126E9EC0; parent = table: 0000000000097090; _new_state = table: 0000000002A3D900; _level_flow_events = table: 00000000023B2270; statistics_db = table: 0000000000CB04E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 44.134437772259119; input_manager = table: 000000000D954C00; profile_synchronizer = table: 000000000235EFD0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EA646D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C5464C0; world = [World]; dt = 0.016915231943130493; peer_id = "110000102f442e8"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001115C3F0; network_transmit = table: 0000000001DFE750; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 45.917739162221551; _lobby_host = table: 0000000010DDBD60; level_transition_handler = table: 000000000222FAB0; dice_keeper = table: 0000000000609510; _quit_game = false; [6] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000A5D20F0; [7] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000A5D20F0; [8] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000A5D20F0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 000000000B1FB280; <> <> 12:55:23.221 [Lua] [PeerSM] 11000011644f9f4 :: on_exit InPostGame 12:55:23.221 [Lua] [PeerSM] 11000011644f9f4 :: on_enter Loading 12:55:23.221 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011644f9f4 ground_zero 0 12:55:23.221 warning: [Lua] Following data will be uploaded to Crashify: <> 12:55:23.221 warning: [Lua] "[[PeerStates.Loading]] level_key: ground_zero", Num ocurrencies: 15, User: 110000102f442e8 "OtwakO" <> 12:55:23.222 [Lua] <> <>[PeerStates.Loading]<> <>level_key: ground_zero<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: ground_zero" [2] self = table: 000000000092AB10; previous_state = InPostGame; party = table: 00000000014E4940; mechanism_manager = table: 00000000109272B0; network_transmit = table: 0000000001DFE750; peer_id = "11000011644f9f4"; level_key = "ground_zero"; environment_variation_id = 0; level_seed = 1165785; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000E79DDA0 [3] _ = table: 000000000092AB10; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000996F60; peer_state_machines = table: 0000000010A3D950; peer_id = "11000011644f9f4"; peer_state_machine = table: 0000000011270070; current_state = InPostGame [5] self = table: 000000000A5D20F0; application_shutdown = nil; unit_spawner = table: 00000000114E3410; world = [World]; unit_storage = table: 00000000114E3510; units = table: 000000000B409BB0; matchmaking_loading_context = nil [6] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; params = table: 0000000002521280; scope_name = "StateIngame:on_exit" [7] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; notify = true; old_state = table: 000000000A5D20F0 [8] self = table: 00000000025212F0; dt = 0.016915231943130493; t = 1543.4452317561954; new_state = table: 0000000002A3D900 [9] self = table: 0000000000097090; real_world_dt = 0.016915231943130493; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016915231943130493; t = 1543.4452317561954 [10] dt = 0.016915231943130493 [2] server = table: 0000000000996F60; wanted_career_index = 2; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000011644f9f4"; loaded_level = "inn_level"; wanted_profile_index = 1; resend_timer = 1.8646210040897131; resend_post_game_timer = 1.8827502187341452; peer_id = "11000011644f9f4"; [4] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 0000000009528E50; game_session = [GameSession]; host_to_migrate_to = "110000107640d64"; game_network_manager = table: 000000000EEFA2F0; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 0000000000996F90; _joined_peers = table: 0000000009575060; voip = table: 0000000001DB2220; environment_variation_id = 0; level_transition_handler = table: 000000000222FAB0; _connections = table: 00000000012696D0; lobby_host = table: 0000000010DDBD60; level_key = "ground_zero"; slot_allocator = table: 0000000009528E80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000235EFD0; wanted_career_index = 1; _reserved_slots = table: 0000000001E63D70; wanted_profile_index = 5; _connected_peers = table: 000000000235EFA0; player_manager = table: 00000000110D6AE0; _profile_requester = table: 0000000002E22B20; network_transmit = table: 0000000001DFE750; peers_completed_game_object_sync = table: 0000000010A3D920; peer_state_machines = table: 0000000010A3D950; network_event_delegate = table: 000000000C5464C0; [5] world_name = "level_world"; entity_system_bag = table: 00000000108F88A0; network_server = table: 0000000000996F60; entity_system = table: 00000000126E9EC0; parent = table: 0000000000097090; _new_state = table: 0000000002A3D900; _level_flow_events = table: 00000000023B2270; statistics_db = table: 0000000000CB04E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 44.134437772259119; input_manager = table: 000000000D954C00; profile_synchronizer = table: 000000000235EFD0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EA646D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C5464C0; world = [World]; dt = 0.016915231943130493; peer_id = "110000102f442e8"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001115C3F0; network_transmit = table: 0000000001DFE750; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 45.917739162221551; _lobby_host = table: 0000000010DDBD60; level_transition_handler = table: 000000000222FAB0; dice_keeper = table: 0000000000609510; _quit_game = false; [6] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000A5D20F0; [7] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000A5D20F0; [8] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000A5D20F0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 000000000B1FB280; <> <> 12:55:23.222 [Lua] [PeerSM] 11000011d467673 :: on_exit InPostGame 12:55:23.222 [Lua] [PeerSM] 11000011d467673 :: on_enter Loading 12:55:23.222 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011d467673 ground_zero 0 12:55:23.222 warning: [Lua] Following data will be uploaded to Crashify: <> 12:55:23.222 warning: [Lua] "[[PeerStates.Loading]] level_key: ground_zero", Num ocurrencies: 16, User: 110000102f442e8 "OtwakO" <> 12:55:23.222 [Lua] <> <>[PeerStates.Loading]<> <>level_key: ground_zero<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: ground_zero" [2] self = table: 000000000C9475E0; previous_state = InPostGame; party = table: 00000000014E4940; mechanism_manager = table: 00000000109272B0; network_transmit = table: 0000000001DFE750; peer_id = "11000011d467673"; level_key = "ground_zero"; environment_variation_id = 0; level_seed = 1165785; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000E79DDA0 [3] _ = table: 000000000C9475E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000996F60; peer_state_machines = table: 0000000010A3D950; peer_id = "11000011d467673"; peer_state_machine = table: 000000000C94B6B0; current_state = InPostGame [5] self = table: 000000000A5D20F0; application_shutdown = nil; unit_spawner = table: 00000000114E3410; world = [World]; unit_storage = table: 00000000114E3510; units = table: 000000000B409BB0; matchmaking_loading_context = nil [6] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; params = table: 0000000002521280; scope_name = "StateIngame:on_exit" [7] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; notify = true; old_state = table: 000000000A5D20F0 [8] self = table: 00000000025212F0; dt = 0.016915231943130493; t = 1543.4452317561954; new_state = table: 0000000002A3D900 [9] self = table: 0000000000097090; real_world_dt = 0.016915231943130493; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016915231943130493; t = 1543.4452317561954 [10] dt = 0.016915231943130493 [2] server = table: 0000000000996F60; loaded_level = "inn_level"; wanted_career_index = 4; game_started = false; peer_id = "11000011d467673"; num_players = 1; wanted_party_index = 0; account_id = "11000011d467673"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.916626775637269; resend_post_game_timer = 1.8997439704835415; [4] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 0000000009528E50; game_session = [GameSession]; host_to_migrate_to = "110000107640d64"; game_network_manager = table: 000000000EEFA2F0; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 0000000000996F90; _joined_peers = table: 0000000009575060; voip = table: 0000000001DB2220; environment_variation_id = 0; level_transition_handler = table: 000000000222FAB0; _connections = table: 00000000012696D0; lobby_host = table: 0000000010DDBD60; level_key = "ground_zero"; slot_allocator = table: 0000000009528E80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000235EFD0; wanted_career_index = 1; _reserved_slots = table: 0000000001E63D70; wanted_profile_index = 5; _connected_peers = table: 000000000235EFA0; player_manager = table: 00000000110D6AE0; _profile_requester = table: 0000000002E22B20; network_transmit = table: 0000000001DFE750; peers_completed_game_object_sync = table: 0000000010A3D920; peer_state_machines = table: 0000000010A3D950; network_event_delegate = table: 000000000C5464C0; [5] world_name = "level_world"; entity_system_bag = table: 00000000108F88A0; network_server = table: 0000000000996F60; entity_system = table: 00000000126E9EC0; parent = table: 0000000000097090; _new_state = table: 0000000002A3D900; _level_flow_events = table: 00000000023B2270; statistics_db = table: 0000000000CB04E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 44.134437772259119; input_manager = table: 000000000D954C00; profile_synchronizer = table: 000000000235EFD0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EA646D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C5464C0; world = [World]; dt = 0.016915231943130493; peer_id = "110000102f442e8"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001115C3F0; network_transmit = table: 0000000001DFE750; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 45.917739162221551; _lobby_host = table: 0000000010DDBD60; level_transition_handler = table: 000000000222FAB0; dice_keeper = table: 0000000000609510; _quit_game = false; [6] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000A5D20F0; [7] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000A5D20F0; [8] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000A5D20F0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 000000000B1FB280; <> <> 12:55:23.222 [Lua] [PeerSM] 110000107640d64 :: on_exit InPostGame 12:55:23.222 [Lua] [PeerSM] 110000107640d64 :: on_enter Loading 12:55:23.222 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107640d64 ground_zero 0 12:55:23.222 warning: [Lua] Following data will be uploaded to Crashify: <> 12:55:23.223 warning: [Lua] "[[PeerStates.Loading]] level_key: ground_zero", Num ocurrencies: 17, User: 110000102f442e8 "OtwakO" <> 12:55:23.223 [Lua] <> <>[PeerStates.Loading]<> <>level_key: ground_zero<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: ground_zero" [2] self = table: 0000000001579320; previous_state = InPostGame; party = table: 00000000014E4940; mechanism_manager = table: 00000000109272B0; network_transmit = table: 0000000001DFE750; peer_id = "110000107640d64"; level_key = "ground_zero"; environment_variation_id = 0; level_seed = 1165785; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000E79DDA0 [3] _ = table: 0000000001579320; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000996F60; peer_state_machines = table: 0000000010A3D950; peer_id = "110000107640d64"; peer_state_machine = table: 0000000001EC98D0; current_state = InPostGame [5] self = table: 000000000A5D20F0; application_shutdown = nil; unit_spawner = table: 00000000114E3410; world = [World]; unit_storage = table: 00000000114E3510; units = table: 000000000B409BB0; matchmaking_loading_context = nil [6] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; params = table: 0000000002521280; scope_name = "StateIngame:on_exit" [7] self = table: 00000000025212F0; new_state = table: 0000000002A3D900; notify = true; old_state = table: 000000000A5D20F0 [8] self = table: 00000000025212F0; dt = 0.016915231943130493; t = 1543.4452317561954; new_state = table: 0000000002A3D900 [9] self = table: 0000000000097090; real_world_dt = 0.016915231943130493; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016915231943130493; t = 1543.4452317561954 [10] dt = 0.016915231943130493 [2] server = table: 0000000000996F60; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000107640d64"; num_players = 1; wanted_party_index = 0; account_id = "110000107640d64"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8995621353387833; resend_post_game_timer = 1.9158669151365757; [4] server_peer_id = "110000102f442e8"; kicked_peers_disconnect_timer = table: 0000000009528E50; game_session = [GameSession]; host_to_migrate_to = "110000107640d64"; game_network_manager = table: 000000000EEFA2F0; my_peer_id = "110000102f442e8"; peers_added_to_gamesession = table: 0000000000996F90; _joined_peers = table: 0000000009575060; voip = table: 0000000001DB2220; environment_variation_id = 0; level_transition_handler = table: 000000000222FAB0; _connections = table: 00000000012696D0; lobby_host = table: 0000000010DDBD60; level_key = "ground_zero"; slot_allocator = table: 0000000009528E80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000235EFD0; wanted_career_index = 1; _reserved_slots = table: 0000000001E63D70; wanted_profile_index = 5; _connected_peers = table: 000000000235EFA0; player_manager = table: 00000000110D6AE0; _profile_requester = table: 0000000002E22B20; network_transmit = table: 0000000001DFE750; peers_completed_game_object_sync = table: 0000000010A3D920; peer_state_machines = table: 0000000010A3D950; network_event_delegate = table: 000000000C5464C0; [5] world_name = "level_world"; entity_system_bag = table: 00000000108F88A0; network_server = table: 0000000000996F60; entity_system = table: 00000000126E9EC0; parent = table: 0000000000097090; _new_state = table: 0000000002A3D900; _level_flow_events = table: 00000000023B2270; statistics_db = table: 0000000000CB04E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 44.134437772259119; input_manager = table: 000000000D954C00; profile_synchronizer = table: 000000000235EFD0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EA646D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C5464C0; world = [World]; dt = 0.016915231943130493; peer_id = "110000102f442e8"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001115C3F0; network_transmit = table: 0000000001DFE750; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 45.917739162221551; _lobby_host = table: 0000000010DDBD60; level_transition_handler = table: 000000000222FAB0; dice_keeper = table: 0000000000609510; _quit_game = false; [6] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000A5D20F0; [7] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000A5D20F0; [8] _params = table: 0000000002521280; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000A5D20F0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000025212F0; startup_timer = 11.53413999080658; has_booted = true; loading_context = table: 000000000B1FB280; <> <> 12:55:23.223 [Lua] [Matchmaking] unregister rpcs 12:55:23.223 [Lua] ############### UNLOADING PACKAGES ############### 12:55:23.223 [Lua] [Managers] Calling function on all managers: 12:55:23.223 [Lua] [Managers] Destroying manager group: 12:55:23.223 [Lua] [Gamestate] Enter state StateLoading 12:55:23.225 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:55:23.225 [Lua] [Matchmaking] register rpcs 12:55:23.225 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 12:55:23.225 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 12:55:23.225 [Lua] registering RPCs 12:55:23.225 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:55:23.225 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:55:23.225 [Lua] Set lobby begin: 12:55:23.225 [Lua] Lobby data twitch_enabled = false 12:55:23.225 [Lua] Lobby data power_level = 0 12:55:23.226 [Lua] Lobby data unique_server_name = OtwakO 12:55:23.226 [Lua] Lobby data difficulty_tweak = 0 12:55:23.226 [Lua] Lobby data host = 110000102f442e8 12:55:23.226 [Lua] Lobby data game_mode = 2 12:55:23.226 [Lua] Lobby data is_private = false 12:55:23.226 [Lua] Lobby data match_started = true 12:55:23.226 [Lua] Lobby data mechanism = adventure 12:55:23.226 [Lua] Lobby data level_key = ground_zero 12:55:23.226 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:55:23.226 [Lua] Lobby data selected_level_key = ground_zero 12:55:23.226 [Lua] Lobby data difficulty = cataclysm_3 12:55:23.226 [Lua] Lobby data quick_game = false 12:55:23.226 [Lua] Lobby data matchmaking = true 12:55:23.226 [Lua] Lobby data weave_name = false 12:55:23.226 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:55:23.226 [Lua] Lobby data num_players = 4 12:55:23.226 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:55:23.226 [Lua] Lobby data player_slot_2 = 0:0 12:55:23.227 [Lua] Lobby data country_code = TW 12:55:23.227 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:55:23.227 [Lua] Lobby data eac_authorized = true 12:55:23.227 [Lua] Set lobby end. 12:55:23.227 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:55:23.229 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized 12:55:23.230 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ground_zero] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:55:23.230 [Lua] [LevelTransitionHandler] load_level ground_zero 0 12:55:23.241 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:55:23.241 [Umbra] Unload tome 12:55:23.241 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 12:55:23.351 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:55:23.352 [Lua] [LevelTransitionHandler] Loading level: "ground_zero" 12:55:23.352 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/ground_zero" Meta package name: "nil" 12:55:23.352 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler, async-read, 12:55:23.352 [Lua] [StateLoading] got rpc_load_level 78 ground_zero 12:55:23.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10 12:55:23.410 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10 12:55:23.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero 12:55:25.098 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]' 12:55:29.586 [Lua] ### Sending rpc_level_loaded 12:55:29.586 [Lua] #### Has state machine: true, peer_id: 110000107640d64, level_id: 78 12:55:29.586 [Lua] Peer 110000107640d64 has loaded the level and all enemies are loaded 12:55:29.587 [Lua] [PeerSM] 110000107640d64 :: on_exit Loading 12:55:29.587 [Lua] [PeerSM] 110000107640d64 :: on_enter LoadingProfilePackages 12:55:29.603 [Lua] [PeerSM] 110000107640d64 :: on_exit LoadingProfilePackages 12:55:29.603 [Lua] [PeerSM] 110000107640d64 :: on_enter WaitingForEnterGame 12:55:29.937 [Lua] ### Sending rpc_level_loaded 12:55:29.937 [Lua] #### Has state machine: true, peer_id: 11000011644f9f4, level_id: 78 12:55:29.937 [Lua] Peer 11000011644f9f4 has loaded the level and all enemies are loaded 12:55:29.938 [Lua] [PeerSM] 11000011644f9f4 :: on_exit Loading 12:55:29.938 [Lua] [PeerSM] 11000011644f9f4 :: on_enter LoadingProfilePackages 12:55:29.954 [Lua] [PeerSM] 11000011644f9f4 :: on_exit LoadingProfilePackages 12:55:29.954 [Lua] [PeerSM] 11000011644f9f4 :: on_enter WaitingForEnterGame 12:55:29.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero 12:55:29.971 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero 12:55:29.988 [Lua] [LevelTransitionHandler] Level load completed! 12:55:29.988 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ground_zero - level_seed: 1165785 - use_random_directors: true - overriden_conflict: nil 12:55:30.016 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:55:30.016 [Lua] checking dlc's against conflict directors 12:55:30.016 [Lua] number of factions to include 2 12:55:30.016 [Lua] number of factions added 2 12:55:30.016 [Lua] --- --- --- 12:55:30.016 [Lua] Starting... difficulty 'cataclysm_3' 12:55:30.016 [Lua] These are the starting conflict directors: 12:55:30.016 [Lua] skaven 12:55:30.016 [Lua] chaos 12:55:30.016 [Lua] --- --- --- 12:55:30.016 [Lua] 12:55:30.016 [Lua] DONE! Found the following directors: 12:55:30.016 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_exalted_sorcerer skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_loot_rat chaos_fanatic skaven_ratling_gunner chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield chaos_raider skaven_slave 12:55:30.016 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_exalted_sorcerer=true, skaven_poison_wind_globadier=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_vortex_sorcerer=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, skaven_ratling_gunner=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, chaos_raider=true, skaven_slave=true, } 12:55:30.016 [Lua] load_startup_enemy_packages: -------------- 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] chaos_spawn 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] chaos_troll 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] skaven_rat_ogre 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] skaven_stormfiend 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] beastmen_minotaur 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] chaos_plague_sorcerer 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] chaos_corruptor_sorcerer 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] skaven_gutter_runner 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] skaven_pack_master 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] skaven_poison_wind_globadier 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] skaven_ratling_gunner 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] skaven_warpfire_thrower 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] chaos_vortex_sorcerer 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] beastmen_standard_bearer 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] chaos_vortex 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] critter_rat 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] critter_pig 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] chaos_marauder 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] skaven_storm_vermin 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] chaos_warrior 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] skaven_clan_rat 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] skaven_loot_rat 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] chaos_fanatic 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] chaos_marauder_with_shield 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] skaven_clan_rat_with_shield 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] chaos_berzerker 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] skaven_plague_monk 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] skaven_storm_vermin_with_shield 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] chaos_raider 12:55:30.016 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:55:30.016 [Lua] skaven_slave 12:55:30.019 [Lua] ### Sending rpc_level_loaded 12:55:30.019 [Lua] #### Has state machine: true, peer_id: 110000102f442e8, level_id: 78 12:55:30.019 [Lua] Peer 110000102f442e8 has loaded the level and all enemies are loaded 12:55:30.036 [Lua] [PeerSM] 110000102f442e8 :: on_exit Loading 12:55:30.036 [Lua] [PeerSM] 110000102f442e8 :: on_enter LoadingProfilePackages 12:55:30.053 [Lua] [PeerSM] 110000102f442e8 :: on_exit LoadingProfilePackages 12:55:30.053 [Lua] [PeerSM] 110000102f442e8 :: on_enter WaitingForEnterGame 12:55:30.053 [Lua] ### Sending rpc_level_loaded 12:55:30.053 [Lua] #### Has state machine: false, peer_id: 110000102f442e8, level_id: 78 12:55:30.269 [Lua] ### Sending rpc_level_loaded 12:55:30.269 [Lua] #### Has state machine: true, peer_id: 11000011d467673, level_id: 78 12:55:30.269 [Lua] Peer 11000011d467673 has loaded the level and all enemies are loaded 12:55:30.270 [Lua] [PeerSM] 11000011d467673 :: on_exit Loading 12:55:30.270 [Lua] [PeerSM] 11000011d467673 :: on_enter LoadingProfilePackages 12:55:30.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:55:30.286 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:55:30.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:55:30.289 [Lua] [PeerSM] 11000011d467673 :: on_exit LoadingProfilePackages 12:55:30.289 [Lua] [PeerSM] 11000011d467673 :: on_enter WaitingForEnterGame 12:55:30.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:55:30.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:55:30.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:55:30.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:55:30.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:55:30.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:55:31.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:55:31.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:55:31.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:55:31.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:55:31.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:55:31.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:55:31.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:55:31.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:55:31.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:55:32.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:55:32.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:55:32.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:55:32.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:55:32.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:55:32.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:55:32.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:55:32.508 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:55:32.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:55:32.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:55:32.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:55:32.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:55:32.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:55:32.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:55:32.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:55:33.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:55:33.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:55:33.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:55:33.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:55:33.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:55:33.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:55:34.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:55:34.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:55:34.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:55:34.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:55:34.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:55:34.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:55:34.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:55:34.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:55:34.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:55:34.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:55:34.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:55:34.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 12:55:34.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 12:55:34.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 12:55:34.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 12:55:34.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 12:55:34.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 12:55:34.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 12:55:35.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 12:55:35.231 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 12:55:35.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:55:35.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:55:35.634 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:55:35.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 12:55:35.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 12:55:35.767 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 12:55:35.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 12:55:36.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 12:55:36.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 12:55:36.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 12:55:36.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 12:55:36.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 12:55:36.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 12:55:36.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 12:55:36.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 12:55:36.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 12:55:36.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 12:55:36.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 12:55:36.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 12:55:37.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 12:55:37.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 12:55:37.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:55:37.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:55:37.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 12:55:37.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 12:55:37.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 12:55:37.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 12:55:37.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:55:37.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:55:37.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:55:37.842 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: custom 12:55:37.842 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:55:37.842 [Lua] Starting async level spawning of levels/honduras/ground_zero/world 12:55:37.842 [Umbra] Init version: 3.4.15 :: 16 threads 12:55:38.296 [Lua] Async level spawning done 12:55:38.296 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:55:39.284 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:55:39.284 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:55:39.284 [Lua] [Matchmaking] unregister rpcs 12:55:39.284 [Lua] Set lobby begin: 12:55:39.284 [Lua] Lobby data twitch_enabled = false 12:55:39.284 [Lua] Lobby data power_level = 0 12:55:39.285 [Lua] Lobby data unique_server_name = OtwakO 12:55:39.285 [Lua] Lobby data difficulty_tweak = 0 12:55:39.285 [Lua] Lobby data host = 110000102f442e8 12:55:39.285 [Lua] Lobby data game_mode = 2 12:55:39.285 [Lua] Lobby data is_private = false 12:55:39.285 [Lua] Lobby data match_started = true 12:55:39.285 [Lua] Lobby data mechanism = adventure 12:55:39.285 [Lua] Lobby data level_key = ground_zero 12:55:39.285 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:55:39.285 [Lua] Lobby data selected_level_key = ground_zero 12:55:39.285 [Lua] Lobby data difficulty = cataclysm_3 12:55:39.285 [Lua] Lobby data quick_game = false 12:55:39.285 [Lua] Lobby data matchmaking = true 12:55:39.285 [Lua] Lobby data weave_name = false 12:55:39.285 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:55:39.286 [Lua] Lobby data num_players = 4 12:55:39.286 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:55:39.286 [Lua] Lobby data player_slot_2 = 0:0 12:55:39.286 [Lua] Lobby data country_code = TW 12:55:39.286 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:55:39.286 [Lua] Lobby data eac_authorized = true 12:55:39.286 [Lua] Set lobby end. 12:55:39.286 [Lua] [Managers] Destroying manager group: 12:55:39.300 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens 12:55:39.300 [Lua] [Gamestate] Enter StateIngame HOST 12:55:39.300 [Lua] [Managers] Calling function on all managers: 12:55:39.300 [Lua] <>level = ground_zero<> 12:55:39.300 [Lua] Set lobby begin: 12:55:39.300 [Lua] Lobby data twitch_enabled = false 12:55:39.300 [Lua] Lobby data power_level = 0 12:55:39.300 [Lua] Lobby data unique_server_name = OtwakO 12:55:39.300 [Lua] Lobby data difficulty_tweak = 0 12:55:39.301 [Lua] Lobby data host = 110000102f442e8 12:55:39.301 [Lua] Lobby data game_mode = 2 12:55:39.301 [Lua] Lobby data is_private = false 12:55:39.301 [Lua] Lobby data match_started = true 12:55:39.301 [Lua] Lobby data mechanism = adventure 12:55:39.301 [Lua] Lobby data level_key = ground_zero 12:55:39.301 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:55:39.301 [Lua] Lobby data selected_level_key = ground_zero 12:55:39.301 [Lua] Lobby data difficulty = cataclysm_3 12:55:39.301 [Lua] Lobby data quick_game = false 12:55:39.301 [Lua] Lobby data matchmaking = true 12:55:39.301 [Lua] Lobby data weave_name = false 12:55:39.301 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:55:39.301 [Lua] Lobby data num_players = 4 12:55:39.301 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:55:39.301 [Lua] Lobby data player_slot_2 = 0:0 12:55:39.301 [Lua] Lobby data country_code = TW 12:55:39.301 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:55:39.301 [Lua] Lobby data eac_authorized = true 12:55:39.301 [Lua] Set lobby end. 12:55:39.301 [Lua] [StateIngame] Server ingame 12:55:39.304 [Lua] Set lobby begin: 12:55:39.304 [Lua] Lobby data twitch_enabled = false 12:55:39.304 [Lua] Lobby data power_level = 0 12:55:39.304 [Lua] Lobby data unique_server_name = OtwakO 12:55:39.304 [Lua] Lobby data difficulty_tweak = 0 12:55:39.304 [Lua] Lobby data host = 110000102f442e8 12:55:39.305 [Lua] Lobby data game_mode = 2 12:55:39.305 [Lua] Lobby data is_private = false 12:55:39.305 [Lua] Lobby data match_started = true 12:55:39.305 [Lua] Lobby data mechanism = adventure 12:55:39.305 [Lua] Lobby data level_key = ground_zero 12:55:39.305 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:55:39.305 [Lua] Lobby data selected_level_key = ground_zero 12:55:39.305 [Lua] Lobby data difficulty = cataclysm_3 12:55:39.305 [Lua] Lobby data quick_game = false 12:55:39.305 [Lua] Lobby data matchmaking = true 12:55:39.305 [Lua] Lobby data weave_name = false 12:55:39.305 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:55:39.305 [Lua] Lobby data num_players = 4 12:55:39.305 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:55:39.305 [Lua] Lobby data player_slot_2 = 0:0 12:55:39.305 [Lua] Lobby data country_code = TW 12:55:39.305 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:55:39.305 [Lua] Lobby data eac_authorized = true 12:55:39.305 [Lua] Set lobby end. 12:55:39.305 [Lua] [Matchmaking] register rpcs 12:55:39.305 [Lua] GameNetworkManager:init... creating game session 12:55:39.305 [Lua] Host GameSession.make_game_session_host with session: 12:55:39.306 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:55:39.306 [Lua] [GameNetworkManager] My own peer_id = 110000102f442e8 12:55:39.306 [Lua] [GameNetworkManager] self.is_server = true 12:55:39.306 [Network] Setting artificial MTU limit to 65536 12:55:39.306 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 17 12:55:39.306 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 12:55:39.313 [Lua] Switching ConflictSettings: to: default 12:55:39.313 [Lua] pacing=default 12:55:39.313 [Lua] roaming=nil 12:55:39.313 [Lua] specials=default 12:55:39.313 [Lua] debug_color=maroon 12:55:39.313 [Lua] contained_breeds=nil 12:55:39.313 [Lua] pack_spawning=default 12:55:39.313 [Lua] disabled=false 12:55:39.313 [Lua] factions=nil 12:55:39.313 [Lua] boss=default 12:55:39.313 [Lua] horde=default 12:55:39.313 [Lua] name=default 12:55:39.313 [Lua] intensity=default 12:55:39.313 [Lua] --- 12:55:39.313 [Lua] [LevelAnalysis] set_random_seed( 1165785) 12:55:39.322 [Lua] [AIInterestPointSystem] Level Seed: 1165785 12:55:39.322 [Lua] 12:55:39.322 [Lua] [entity_system_bag] = table 12:55:39.322 [Lua] [entity_system_bag] = metatable 12:55:39.322 [Lua] [startup_data] = table 12:55:39.322 [Lua] [entity_manager] = table 12:55:39.322 [Lua] [entity_manager] = metatable 12:55:39.322 [Lua] [unit_spawner] = table 12:55:39.322 [Lua] [unit_spawner] = metatable 12:55:39.322 [Lua] [unit_storage] = table 12:55:39.322 [Lua] [unit_storage] = metatable 12:55:39.322 [Lua] [dice_keeper] = table 12:55:39.322 [Lua] [dice_keeper] = metatable 12:55:39.322 [Lua] [is_server] = true (boolean) 12:55:39.322 [Lua] [world] = [World] 12:55:39.323 [Lua] [system_api] = table 12:55:39.323 [Lua] [entity_system] = table 12:55:39.323 [Lua] [entity_system] = metatable 12:55:39.323 [Lua] [network_lobby] = table 12:55:39.323 [Lua] [network_lobby] = metatable 12:55:39.323 [Lua] [profile_synchronizer] = table 12:55:39.323 [Lua] [profile_synchronizer] = metatable 12:55:39.323 [Lua] [level_transition_handler] = table 12:55:39.323 [Lua] [level_transition_handler] = metatable 12:55:39.323 [Lua] [num_local_human_players] = 1 (number) 12:55:39.323 [Lua] [statistics_db] = table 12:55:39.323 [Lua] [statistics_db] = metatable 12:55:39.323 [Lua] [network_server] = table 12:55:39.323 [Lua] [network_server] = metatable 12:55:39.323 [Lua] [input_manager] = table 12:55:39.323 [Lua] [input_manager] = metatable 12:55:39.323 [Lua] [network_clock] = table 12:55:39.323 [Lua] [network_clock] = metatable 12:55:39.323 [Lua] [network_transmit] = table 12:55:39.323 [Lua] [network_transmit] = metatable 12:55:39.323 [Lua] [free_flight_manager] = table 12:55:39.323 [Lua] [free_flight_manager] = metatable 12:55:39.323 [Lua] [network_manager] = table 12:55:39.323 [Lua] [network_manager] = metatable 12:55:39.323 [Lua] [network_event_delegate] = table 12:55:39.323 [Lua] [network_event_delegate] = metatable 12:55:39.323 [Lua] 12:55:39.323 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:55:39.323 [Lua] ignoring extension VersusInteractObjectiveExtension 12:55:39.323 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:55:39.323 [Lua] ignoring extension VersusSocketObjectiveExtension 12:55:39.323 [Lua] ignoring extension VersusTargetObjectiveExtension 12:55:39.323 [Lua] ignoring extension VersusMissionObjectiveExtension 12:55:39.327 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:55:39.340 [Lua] [AchievementManager] Achievements using the steam platform 12:55:39.381 [Lua] respawn_unit_spawned with group id: boss_group 12:55:39.381 [Lua] respawn_unit_spawned with group id: boss_group 12:55:39.381 [Lua] respawn_unit_spawned with group id: boss_group 12:55:39.401 [Lua] [StateIngame] Level seed: 1165785 12:55:39.431 [Lua] [LevelAnalysis] set_random_seed( 1165785) 12:55:39.439 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 12:55:39.439 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 12:55:39.439 [Lua] [IngameUI] init 12:55:39.449 [SteamVoipClient] select_out(110000102f442e8, off) 12:55:39.449 [SteamVoipClient] select_out(110000107640d64, off) 12:55:39.449 [SteamVoipClient] select_out(11000011644f9f4, off) 12:55:39.449 [SteamVoipClient] select_out(11000011d467673, off) 12:55:39.453 [Lua] cb_razer_chroma_setup 12:55:39.479 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:55:39.479 [Lua] Set lobby begin: 12:55:39.479 [Lua] Lobby data twitch_enabled = false 12:55:39.479 [Lua] Lobby data power_level = 835 12:55:39.479 [Lua] Lobby data unique_server_name = OtwakO 12:55:39.479 [Lua] Lobby data difficulty_tweak = 0 12:55:39.479 [Lua] Lobby data host = 110000102f442e8 12:55:39.479 [Lua] Lobby data game_mode = 2 12:55:39.480 [Lua] Lobby data is_private = false 12:55:39.480 [Lua] Lobby data match_started = true 12:55:39.480 [Lua] Lobby data mechanism = adventure 12:55:39.480 [Lua] Lobby data level_key = ground_zero 12:55:39.480 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:55:39.480 [Lua] Lobby data selected_level_key = ground_zero 12:55:39.480 [Lua] Lobby data difficulty = cataclysm_3 12:55:39.480 [Lua] Lobby data quick_game = false 12:55:39.480 [Lua] Lobby data matchmaking = true 12:55:39.480 [Lua] Lobby data weave_name = false 12:55:39.480 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:55:39.480 [Lua] Lobby data num_players = 4 12:55:39.480 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:55:39.480 [Lua] Lobby data player_slot_2 = 0:0 12:55:39.480 [Lua] Lobby data country_code = TW 12:55:39.480 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:55:39.480 [Lua] Lobby data eac_authorized = true 12:55:39.480 [Lua] Set lobby end. 12:55:39.481 [Lua] CurrentConflictSettings default 12:55:39.481 [Lua] [ConflictDirector] conflict_director is ai_ready 12:55:39.484 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:55:39.484 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:55:39.488 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:55:39.488 [Lua] Forming navigation groups in one frame 12:55:39.488 [Lua] Forming navigation groups 12:55:39.495 [Lua] NavigationGroupManager -> calulation time A: 0.0080000000000381988 12:55:39.717 [Lua] NavigationGroupManager -> calulation time B: 0.22100000000000364 12:55:39.717 [Lua] number of nav groups: 389 12:55:39.719 [Lua] number of refined nav groups : 256 12:55:39.724 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000618456 12:55:39.724 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.592273415927776 Normalized coefficient: 1.3586636059118049 12:55:39.728 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.282493282109503 Normalized coefficient: 1.3959680370450167 12:55:39.730 [Lua] -------------> JOW Perfect-density 9 Sum density 6.2704505980014815 Normalized coefficient: 1.435303549455996 12:55:39.740 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 12:55:39.740 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 12:55:39.742 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero 12:55:39.742 [Lua] [LevelAnalysis] This level has a total main-path length of 948.025 meters. 12:55:39.742 [Lua] [LevelAnalysis] grouping spawners for event_patrol 12:55:39.742 [Lua] [LevelAnalysis] 12:55:39.742 [Lua] [LevelAnalysis] grouping spawners for event_boss 12:55:39.742 [Lua] [LevelAnalysis] 12:55:39.742 [Lua] [LevelAnalysis] Terror events added: 12:55:39.742 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 12:55:39.742 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 12:55:39.742 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 12:55:39.742 [Lua] ----> using boss gizmo! 12:55:39.742 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -153.5 start-travel-dist: 163.5, end-travel-dist: 196.6 spawn_distance 0.0 12:55:39.742 [Lua] Adding main path event: Vector3Box(-65.5, 45.5, 30.092) boss_event_rat_ogre 45 table: 0000000005626AB0 12:55:39.742 [Lua] NORMAL PATROL MAIN PATH 352.62179565429688 12:55:39.742 [Lua] [waypoints] = table 12:55:39.742 [Lua] [astar_points] = table 12:55:39.742 [Lua] [travel_dist] = 343.92321167886257 (number) 12:55:39.742 [Lua] [one_directional] = true (boolean) 12:55:39.742 [Lua] [id] = boss_19 (string) 12:55:39.742 [Lua] ----> using boss spline path! 12:55:39.742 [Lua] Adding main path event: Vector3Box(20.8109, -29.9637, -10.7819) boss_event_chaos_spline_patrol 45 table: 0000000005626EB0 12:55:39.742 [Lua] [LevelAnalysis] num_event_places_f: 0.5986836655934652 , num_event_places: 0 , trailing_event_fraction: 0.5986836655934652 , num_events: 0 12:55:39.742 [Lua] [LevelAnalysis] Level path distance: 948.02549839019775 12:55:39.742 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:55:39.746 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:55:39.750 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55 12:55:39.750 [Lua] [Managers] Calling function on all managers: 12:55:39.750 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:55:39.783 [Lua] [PeerSM] 110000102f442e8 :: on_exit WaitingForEnterGame 12:55:39.783 [Lua] [PeerSM] 110000102f442e8 :: on_enter WaitingForGameObjectSync 12:55:39.783 [Lua] [PeerSM] 11000011644f9f4 :: on_exit WaitingForEnterGame 12:55:39.783 [Lua] [PeerSM] 11000011644f9f4 :: on_enter WaitingForGameObjectSync 12:55:39.783 [Lua] [PeerSM] 110000107640d64 :: on_exit WaitingForEnterGame 12:55:39.783 [Lua] [PeerSM] 110000107640d64 :: on_enter WaitingForGameObjectSync 12:55:39.783 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 17 12:55:39.928 [Lua] Set lobby begin: 12:55:39.928 [Lua] Lobby data twitch_enabled = false 12:55:39.928 [Lua] Lobby data power_level = 835 12:55:39.928 [Lua] Lobby data unique_server_name = OtwakO 12:55:39.928 [Lua] Lobby data difficulty_tweak = 0 12:55:39.928 [Lua] Lobby data host = 110000102f442e8 12:55:39.928 [Lua] Lobby data game_mode = 2 12:55:39.928 [Lua] Lobby data is_private = false 12:55:39.928 [Lua] Lobby data match_started = true 12:55:39.929 [Lua] Lobby data mechanism = adventure 12:55:39.929 [Lua] Lobby data level_key = ground_zero 12:55:39.929 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:55:39.929 [Lua] Lobby data selected_level_key = ground_zero 12:55:39.929 [Lua] Lobby data difficulty = cataclysm_3 12:55:39.929 [Lua] Lobby data quick_game = false 12:55:39.929 [Lua] Lobby data matchmaking = true 12:55:39.929 [Lua] Lobby data weave_name = false 12:55:39.929 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:55:39.929 [Lua] Lobby data num_players = 4 12:55:39.929 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:55:39.929 [Lua] Lobby data player_slot_2 = 0:0 12:55:39.929 [Lua] Lobby data country_code = TW 12:55:39.929 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:55:39.929 [Lua] Lobby data eac_authorized = true 12:55:39.929 [Lua] Set lobby end. 12:55:39.929 [Lua] [Matchmaking] Assigned player 11000011644f9f4 to slot 1 when hot join syncing 12:55:39.929 [Lua] Breedfreezer (server) starting a hot join sync 12:55:39.929 [Lua] packing 0 units of breed chaos_marauder 12:55:39.929 [Lua] packing 0 units of breed skaven_clan_rat 12:55:39.929 [Lua] packing 0 units of breed skaven_storm_vermin 12:55:39.929 [Lua] packing 0 units of breed skaven_slave 12:55:39.929 [Lua] packing 0 units of breed chaos_fanatic 12:55:39.929 [Lua] packing 0 units of breed chaos_raider 12:55:39.929 [Lua] packing 0 units of breed chaos_warrior 12:55:39.929 [Lua] packing 0 units of breed chaos_berzerker 12:55:39.929 [Lua] packing 0 units of breed skaven_plague_monk 12:55:39.929 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:55:39.929 [Lua] 12:55:39.929 [Lua] [1] = 1 (number) 12:55:39.929 [Lua] [2] = 0 (number) 12:55:39.929 [Lua] [3] = 1 (number) 12:55:39.929 [Lua] [4] = 0 (number) 12:55:39.929 [Lua] [5] = 1 (number) 12:55:39.929 [Lua] [6] = 0 (number) 12:55:39.929 [Lua] [7] = 1 (number) 12:55:39.929 [Lua] [8] = 0 (number) 12:55:39.929 [Lua] [9] = 1 (number) 12:55:39.929 [Lua] [10] = 0 (number) 12:55:39.929 [Lua] [11] = 1 (number) 12:55:39.929 [Lua] [12] = 0 (number) 12:55:39.929 [Lua] [13] = 1 (number) 12:55:39.929 [Lua] [14] = 0 (number) 12:55:39.929 [Lua] [15] = 1 (number) 12:55:39.929 [Lua] [16] = 0 (number) 12:55:39.929 [Lua] [17] = 1 (number) 12:55:39.929 [Lua] [18] = 0 (number) 12:55:39.929 [Lua] 12:55:39.929 [Lua] 12:55:39.929 [Lua] 12:55:39.931 [Lua] Set lobby begin: 12:55:39.931 [Lua] Lobby data twitch_enabled = false 12:55:39.931 [Lua] Lobby data power_level = 835 12:55:39.931 [Lua] Lobby data unique_server_name = OtwakO 12:55:39.931 [Lua] Lobby data difficulty_tweak = 0 12:55:39.931 [Lua] Lobby data host = 110000102f442e8 12:55:39.931 [Lua] Lobby data game_mode = 2 12:55:39.931 [Lua] Lobby data is_private = false 12:55:39.931 [Lua] Lobby data match_started = true 12:55:39.931 [Lua] Lobby data mechanism = adventure 12:55:39.931 [Lua] Lobby data level_key = ground_zero 12:55:39.931 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:55:39.931 [Lua] Lobby data selected_level_key = ground_zero 12:55:39.931 [Lua] Lobby data difficulty = cataclysm_3 12:55:39.931 [Lua] Lobby data quick_game = false 12:55:39.931 [Lua] Lobby data matchmaking = true 12:55:39.931 [Lua] Lobby data weave_name = false 12:55:39.931 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:55:39.932 [Lua] Lobby data num_players = 4 12:55:39.932 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:55:39.932 [Lua] Lobby data player_slot_2 = 0:0 12:55:39.932 [Lua] Lobby data country_code = TW 12:55:39.932 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:55:39.932 [Lua] Lobby data eac_authorized = true 12:55:39.932 [Lua] Set lobby end. 12:55:39.932 [Lua] [Matchmaking] Assigned player 110000107640d64 to slot 4 when hot join syncing 12:55:39.932 [Lua] Breedfreezer (server) starting a hot join sync 12:55:39.932 [Lua] packing 0 units of breed chaos_marauder 12:55:39.932 [Lua] packing 0 units of breed skaven_clan_rat 12:55:39.932 [Lua] packing 0 units of breed skaven_storm_vermin 12:55:39.932 [Lua] packing 0 units of breed skaven_slave 12:55:39.932 [Lua] packing 0 units of breed chaos_fanatic 12:55:39.932 [Lua] packing 0 units of breed chaos_raider 12:55:39.932 [Lua] packing 0 units of breed chaos_warrior 12:55:39.932 [Lua] packing 0 units of breed chaos_berzerker 12:55:39.932 [Lua] packing 0 units of breed skaven_plague_monk 12:55:39.932 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:55:39.932 [Lua] 12:55:39.932 [Lua] [1] = 1 (number) 12:55:39.932 [Lua] [2] = 0 (number) 12:55:39.932 [Lua] [3] = 1 (number) 12:55:39.932 [Lua] [4] = 0 (number) 12:55:39.932 [Lua] [5] = 1 (number) 12:55:39.932 [Lua] [6] = 0 (number) 12:55:39.932 [Lua] [7] = 1 (number) 12:55:39.932 [Lua] [8] = 0 (number) 12:55:39.932 [Lua] [9] = 1 (number) 12:55:39.932 [Lua] [10] = 0 (number) 12:55:39.932 [Lua] [11] = 1 (number) 12:55:39.932 [Lua] [12] = 0 (number) 12:55:39.932 [Lua] [13] = 1 (number) 12:55:39.932 [Lua] [14] = 0 (number) 12:55:39.932 [Lua] [15] = 1 (number) 12:55:39.932 [Lua] [16] = 0 (number) 12:55:39.932 [Lua] [17] = 1 (number) 12:55:39.932 [Lua] [18] = 0 (number) 12:55:39.932 [Lua] 12:55:39.932 [Lua] 12:55:39.932 [Lua] 12:55:39.932 [Lua] [PeerSM] 110000102f442e8 :: on_exit WaitingForGameObjectSync 12:55:39.932 [Lua] [PeerSM] 110000102f442e8 :: on_enter WaitingForPlayers 12:55:39.932 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 12:55:39.932 [Lua] RemotePlayer:create_game_object( ) 56 12:55:39.944 [Lua] [PeerSM] 11000011644f9f4 :: on_exit WaitingForGameObjectSync 12:55:39.944 [Lua] [PeerSM] 11000011644f9f4 :: on_enter WaitingForPlayers 12:55:39.944 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 12:55:39.944 [Lua] RemotePlayer:create_game_object( ) 57 12:55:39.955 [Lua] [PeerSM] 110000107640d64 :: on_exit WaitingForGameObjectSync 12:55:39.955 [Lua] [PeerSM] 110000107640d64 :: on_enter WaitingForPlayers 12:55:39.955 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107640d64 12:55:39.955 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011644f9f4 12:55:40.012 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 17 12:55:40.107 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000011644f9f4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:55:40.107 [Lua] Adding player sync data to peer=11000011644f9f4 local_player_id=1 12:55:40.107 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107640d64 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:55:40.107 [Lua] Adding player sync data to peer=110000107640d64 local_player_id=1 12:55:40.490 [Lua] [PeerSM] 11000011d467673 :: on_exit WaitingForEnterGame 12:55:40.490 [Lua] [PeerSM] 11000011d467673 :: on_enter WaitingForGameObjectSync 12:55:40.511 [Lua] Set lobby begin: 12:55:40.511 [Lua] Lobby data twitch_enabled = false 12:55:40.512 [Lua] Lobby data power_level = 835 12:55:40.512 [Lua] Lobby data unique_server_name = OtwakO 12:55:40.512 [Lua] Lobby data difficulty_tweak = 0 12:55:40.512 [Lua] Lobby data host = 110000102f442e8 12:55:40.512 [Lua] Lobby data game_mode = 2 12:55:40.512 [Lua] Lobby data is_private = false 12:55:40.512 [Lua] Lobby data match_started = true 12:55:40.512 [Lua] Lobby data mechanism = adventure 12:55:40.512 [Lua] Lobby data level_key = ground_zero 12:55:40.512 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:55:40.512 [Lua] Lobby data selected_level_key = ground_zero 12:55:40.512 [Lua] Lobby data difficulty = cataclysm_3 12:55:40.512 [Lua] Lobby data quick_game = false 12:55:40.512 [Lua] Lobby data matchmaking = true 12:55:40.512 [Lua] Lobby data weave_name = false 12:55:40.512 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:55:40.512 [Lua] Lobby data num_players = 4 12:55:40.513 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:55:40.513 [Lua] Lobby data player_slot_2 = 0:0 12:55:40.513 [Lua] Lobby data country_code = TW 12:55:40.513 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:55:40.513 [Lua] Lobby data eac_authorized = true 12:55:40.513 [Lua] Set lobby end. 12:55:40.513 [Lua] [Matchmaking] Assigned player 11000011d467673 to slot 3 when hot join syncing 12:55:40.513 [Lua] Breedfreezer (server) starting a hot join sync 12:55:40.513 [Lua] packing 0 units of breed chaos_marauder 12:55:40.513 [Lua] packing 0 units of breed skaven_clan_rat 12:55:40.513 [Lua] packing 0 units of breed skaven_storm_vermin 12:55:40.513 [Lua] packing 0 units of breed skaven_slave 12:55:40.513 [Lua] packing 0 units of breed chaos_fanatic 12:55:40.513 [Lua] packing 0 units of breed chaos_raider 12:55:40.513 [Lua] packing 0 units of breed chaos_warrior 12:55:40.513 [Lua] packing 0 units of breed chaos_berzerker 12:55:40.513 [Lua] packing 0 units of breed skaven_plague_monk 12:55:40.513 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:55:40.513 [Lua] 12:55:40.513 [Lua] [1] = 1 (number) 12:55:40.513 [Lua] [2] = 0 (number) 12:55:40.513 [Lua] [3] = 1 (number) 12:55:40.513 [Lua] [4] = 0 (number) 12:55:40.513 [Lua] [5] = 1 (number) 12:55:40.513 [Lua] [6] = 0 (number) 12:55:40.513 [Lua] [7] = 1 (number) 12:55:40.513 [Lua] [8] = 0 (number) 12:55:40.513 [Lua] [9] = 1 (number) 12:55:40.513 [Lua] [10] = 0 (number) 12:55:40.513 [Lua] [11] = 1 (number) 12:55:40.513 [Lua] [12] = 0 (number) 12:55:40.513 [Lua] [13] = 1 (number) 12:55:40.513 [Lua] [14] = 0 (number) 12:55:40.513 [Lua] [15] = 1 (number) 12:55:40.513 [Lua] [16] = 0 (number) 12:55:40.513 [Lua] [17] = 1 (number) 12:55:40.513 [Lua] [18] = 0 (number) 12:55:40.513 [Lua] 12:55:40.513 [Lua] 12:55:40.513 [Lua] 12:55:40.514 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 12:55:40.514 [Lua] RemotePlayer:create_game_object( ) 58 12:55:40.529 [Lua] [PeerSM] 11000011d467673 :: on_exit WaitingForGameObjectSync 12:55:40.529 [Lua] [PeerSM] 11000011d467673 :: on_enter WaitingForPlayers 12:55:40.529 [Lua] [PeerSM] 110000107640d64 :: on_exit WaitingForPlayers 12:55:40.529 [Lua] [PeerSM] 110000107640d64 :: on_enter InGame 12:55:40.529 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011d467673 12:55:40.539 [Lua] [PeerSM] 110000102f442e8 :: on_exit WaitingForPlayers 12:55:40.539 [Lua] [PeerSM] 110000102f442e8 :: on_enter InGame 12:55:40.539 [Lua] [PeerSM] 11000011644f9f4 :: on_exit WaitingForPlayers 12:55:40.539 [Lua] [PeerSM] 11000011644f9f4 :: on_enter InGame 12:55:40.539 [Lua] [PeerSM] 11000011d467673 :: on_exit WaitingForPlayers 12:55:40.539 [Lua] [PeerSM] 11000011d467673 :: on_enter InGame 12:55:40.549 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:55:40.549 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:55:40.549 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 12:55:40.568 [Lua] Switching ConflictSettings: to: skaven 12:55:40.568 [Lua] pacing=default 12:55:40.568 [Lua] roaming=nil 12:55:40.568 [Lua] specials=skaven 12:55:40.568 [Lua] debug_color=orange 12:55:40.568 [Lua] contained_breeds=nil 12:55:40.568 [Lua] pack_spawning=skaven 12:55:40.568 [Lua] disabled=false 12:55:40.568 [Lua] factions=nil 12:55:40.568 [Lua] boss=skaven 12:55:40.568 [Lua] horde=default 12:55:40.568 [Lua] name=skaven 12:55:40.569 [Lua] intensity=default 12:55:40.569 [Lua] --- 12:55:40.630 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000011d467673 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:55:40.630 [Lua] Adding player sync data to peer=11000011d467673 local_player_id=1 12:55:40.630 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000011d467673 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:55:40.631 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 12:55:40.632 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:55:40.670 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107640d64 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:55:40.671 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 12:55:40.671 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:55:40.698 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000011644f9f4 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:55:40.699 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 12:55:40.699 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:55:40.882 [Lua] StateInGameRunning:_game_actually_starts() 12:55:40.883 [Lua] ################################################################################################################# 12:55:40.883 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:55:40.883 [Lua] ################################################################################################################# 12:55:40.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18 12:55:40.883 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 12:55:40.900 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18 12:55:40.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 12:55:40.920 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 12:55:41.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18 12:55:41.087 [Lua] Commit load time data 12:55:41.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0x26de4, position: 0 12:55:44.381 [Lua] Set lobby begin: 12:55:44.381 [Lua] Lobby data twitch_enabled = false 12:55:44.381 [Lua] Lobby data power_level = 626 12:55:44.381 [Lua] Lobby data unique_server_name = OtwakO 12:55:44.381 [Lua] Lobby data difficulty_tweak = 0 12:55:44.382 [Lua] Lobby data host = 110000102f442e8 12:55:44.382 [Lua] Lobby data game_mode = 2 12:55:44.382 [Lua] Lobby data is_private = false 12:55:44.382 [Lua] Lobby data match_started = true 12:55:44.382 [Lua] Lobby data mechanism = adventure 12:55:44.382 [Lua] Lobby data level_key = ground_zero 12:55:44.382 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:55:44.382 [Lua] Lobby data selected_level_key = ground_zero 12:55:44.382 [Lua] Lobby data difficulty = cataclysm_3 12:55:44.382 [Lua] Lobby data quick_game = false 12:55:44.382 [Lua] Lobby data matchmaking = true 12:55:44.382 [Lua] Lobby data weave_name = false 12:55:44.382 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:55:44.382 [Lua] Lobby data num_players = 4 12:55:44.382 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:55:44.382 [Lua] Lobby data player_slot_2 = 0:0 12:55:44.382 [Lua] Lobby data country_code = TW 12:55:44.382 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:55:44.382 [Lua] Lobby data eac_authorized = true 12:55:44.383 [Lua] Set lobby end. 12:55:48.863 [Window] Window => active 12:55:49.400 [Lua] Set lobby begin: 12:55:49.400 [Lua] Lobby data twitch_enabled = false 12:55:49.400 [Lua] Lobby data power_level = 835 12:55:49.400 [Lua] Lobby data unique_server_name = OtwakO 12:55:49.400 [Lua] Lobby data difficulty_tweak = 0 12:55:49.400 [Lua] Lobby data host = 110000102f442e8 12:55:49.400 [Lua] Lobby data game_mode = 2 12:55:49.400 [Lua] Lobby data is_private = false 12:55:49.400 [Lua] Lobby data match_started = true 12:55:49.400 [Lua] Lobby data mechanism = adventure 12:55:49.400 [Lua] Lobby data level_key = ground_zero 12:55:49.400 [Lua] Lobby data player_slot_1 = 11000011644f9f4:1 12:55:49.400 [Lua] Lobby data selected_level_key = ground_zero 12:55:49.400 [Lua] Lobby data difficulty = cataclysm_3 12:55:49.400 [Lua] Lobby data quick_game = false 12:55:49.401 [Lua] Lobby data matchmaking = true 12:55:49.401 [Lua] Lobby data weave_name = false 12:55:49.401 [Lua] Lobby data player_slot_4 = 110000107640d64:1 12:55:49.401 [Lua] Lobby data num_players = 4 12:55:49.401 [Lua] Lobby data player_slot_5 = 110000102f442e8:1 12:55:49.401 [Lua] Lobby data player_slot_2 = 0:0 12:55:49.401 [Lua] Lobby data country_code = TW 12:55:49.401 [Lua] Lobby data player_slot_3 = 11000011d467673:1 12:55:49.401 [Lua] Lobby data eac_authorized = true 12:55:49.401 [Lua] Set lobby end. 12:55:54.015 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:55:54.027 [Lua] Spline already found! 12:55:54.079 [Lua] Init group template: spline_patrol 12:56:02.598 [Lua] Players are leaving the safe zone 12:56:07.847 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:56:07.863 [Lua] Spline already found! 12:56:07.917 [Lua] Init group template: spline_patrol 12:56:08.182 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:56:08.199 [Lua] Spline already found! 12:56:08.234 [Lua] Init group template: spline_patrol 12:56:13.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:56:14.865 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:15.199 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:56:18.478 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:18.861 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:56:20.417 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:20.884 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:56:22.925 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:56:22.941 [Lua] Spline already found! 12:56:22.994 [Lua] Init group template: spline_patrol 12:56:24.230 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:56:24.247 [Lua] Spline already found! 12:56:24.282 [Lua] Init group template: spline_patrol 12:56:25.920 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:56:25.937 [Lua] Spline already found! 12:56:25.990 [Lua] Init group template: spline_patrol 12:56:30.055 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:56:30.072 [Lua] Spline already found! 12:56:30.111 [Lua] Init group template: spline_patrol 12:56:30.494 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:31.013 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:56:34.061 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:34.487 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:56:34.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:56:34.924 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:56:34.935 [Lua] Spline already found! 12:56:34.987 [Lua] Init group template: spline_patrol 12:56:35.578 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:35.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:56:36.017 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:56:36.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:56:36.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:56:36.279 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 12:56:47.670 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:48.221 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:56:49.430 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:49.984 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:56:51.454 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:51.889 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:56:53.427 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:53.979 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:56:54.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:56:55.354 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:55.871 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:57:01.426 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:01.998 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 12:57:07.095 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:57:07.111 [Lua] Spline already found! 12:57:07.150 [Lua] Init group template: spline_patrol 12:57:09.459 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:09.826 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 12:57:10.249 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:10.630 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:10.687 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:57:11.115 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 12:57:11.716 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:12.318 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 12:57:12.660 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:12.973 [Lua] main path terror event triggered: boss_event_rat_ogre 12:57:12.973 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 12:57:13.006 [Flow] Boss DoorStormfiend 12:57:13.006 [Flow] Boss DoorStormfiend 12:57:13.007 [Lua] Boss gave [Unit '#ID[35d3b4b6ef8f79f2]'] initial aggro 12:57:13.008 [Lua] Init group template: boss_door_closers 12:57:13.038 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 12:57:13.641 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:13.903 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 12:57:13.903 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 12:57:13.903 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 12:57:14.008 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 12:57:14.523 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x28cdb, position: 0 12:57:14.655 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 12:57:14.655 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 12:57:14.655 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 12:57:15.028 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:15.375 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 12:57:15.375 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 12:57:15.375 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 12:57:15.398 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 12:57:15.850 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:57:15.866 [Lua] Spline already found! 12:57:15.906 [Lua] Init group template: spline_patrol 12:57:22.709 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:23.110 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:57:31.667 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:31.668 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:31.985 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:57:31.985 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:57:32.068 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:32.458 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 12:57:32.973 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:33.140 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:33.374 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 12:57:33.545 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:57:33.577 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source. 12:57:34.628 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:35.029 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:57:38.973 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 12:57:38.973 [Lua] Time for new HOOORDE! multi_first_wave 12:57:38.973 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 12:57:38.973 [Lua] horde requested: vector 12:57:38.973 [Lua] setting up vector-horde 12:57:38.973 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 12:57:38.973 [Lua] --> horde wants to spawn ahead of players (0.50327617827846/0.67 12:57:38.973 [Lua] -> spawning: 46 12:57:38.973 [Lua] horde crated with id 12 of type vector 12:57:38.973 [Lua] vector horde has started 12:57:40.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:57:40.895 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:41.262 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 12:57:42.264 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:42.264 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:42.614 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:57:42.615 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:57:43.801 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:44.185 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:57:44.403 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:44.789 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:45.008 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 12:57:45.159 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:57:45.511 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:46.114 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 12:57:46.888 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:46.999 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 12:57:46.999 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:57:46.999 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 12:57:46.999 [Lua] horde requested: vector 12:57:46.999 [Lua] setting up vector-horde 12:57:46.999 [Lua] Composing horde 'huge' .. using variant 'plain' 12:57:46.999 [Lua] --> horde wants to spawn behind players (0.87220707183023/0.67 12:57:47.000 [Lua] -> spawning: 57 12:57:47.000 [Lua] horde crated with id 13 of type vector 12:57:47.000 [Lua] vector horde has started 12:57:47.400 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 12:57:47.753 [Lua] Init group template: horde 12:57:56.012 [Lua] Init group template: horde 12:57:59.105 [Lua] simple los failed 12:58:00.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:01.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:01.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:04.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:05.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:05.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:05.310 [Lua] fence jumping 12:58:05.926 [Lua] simple los failed 12:58:06.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:07.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:07.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:07.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:07.433 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:07.616 [Lua] ready to jump failed 12:58:07.801 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:58:07.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:08.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:10.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:10.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2b230, position: 0 12:58:11.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2b230, position: 0 12:58:11.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:12.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:12.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:13.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:14.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:14.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2b68f, position: 0 12:58:15.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:15.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:15.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:15.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:17.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:17.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:17.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:17.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:17.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:17.750 [Lua] HORDE: Pushing horde in time; too many units out 62 12:58:18.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:18.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:18.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:19.717 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:20.087 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:58:22.823 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011d467673 12:58:22.824 [Lua] [GameNetworkManager] destroying game object with go_id=63 12:58:22.881 [Lua] HORDE: last wave, reset to standard horde delay 12:58:22.881 [Lua] Time for new HOOORDE! multi_last_wave 12:58:22.881 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 12:58:22.881 [Lua] horde requested: vector 12:58:22.881 [Lua] setting up vector-horde 12:58:22.881 [Lua] Composing horde 'huge' .. using variant 'plain' 12:58:22.881 [Lua] --> horde wants to spawn behind players (0.73141850421845/0.67 12:58:22.881 [Lua] -> spawning: 58 12:58:22.881 [Lua] horde crated with id 14 of type vector 12:58:22.881 [Lua] vector horde has started 12:58:23.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2bf0c, position: 0 12:58:23.475 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2bf04, position: 0 12:58:23.496 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2bf04, position: 0 12:58:23.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2bf76, position: 0 12:58:26.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:27.957 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source. 12:58:29.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:31.929 [Lua] Init group template: horde 12:58:34.524 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source. 12:58:39.174 [Lua] Horde killed: ? 12:58:39.192 [Lua] Horde killed: ? 12:58:44.631 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source. 12:58:46.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:46.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:47.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:47.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:48.095 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000011d467673 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:58:48.096 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=310 12:58:48.097 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 12:58:52.830 [Lua] [ChatManager][1]System: Rat Ogre died after 1 minute 38 seconds. 12:58:52.848 [Lua] rat ogre died! 12:58:55.168 [Lua] rat ogre was despawned! 12:58:55.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:55.735 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 12:58:57.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:59.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:58:59.824 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:00.253 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:59:00.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:59:01.226 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:01.643 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:59:02.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 12:59:02.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 12:59:02.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 12:59:02.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 12:59:02.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:59:08.431 [Lua] Horde killed: ? 12:59:13.031 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:13.406 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:13.457 [Lua] Coordinated attack! 12:59:13.523 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:59:13.824 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 12:59:24.060 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:59:24.077 [Lua] Spline already found! 12:59:24.112 [Lua] Init group template: spline_patrol 12:59:29.265 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:29.656 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:59:31.058 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:31.222 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:31.507 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:59:31.590 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 12:59:32.243 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:32.576 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 12:59:33.533 [Lua] specialspawn: ahead == lonliest --> 12:59:33.533 [Lua] FAIL: Special spawn no hidden pos found :/ 12:59:36.487 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:36.838 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:59:39.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 12:59:42.478 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:42.913 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:59:46.390 [Lua] ready to jump failed 12:59:47.142 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:47.577 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:59:49.536 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:49.670 [Lua] simple los failed 12:59:50.122 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:59:51.776 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:52.161 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:59:52.615 [Lua] simple los failed 12:59:53.030 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:53.434 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:59:54.701 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:55.253 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 12:59:56.204 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:56.774 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:00:04.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:00:05.267 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:05.604 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:00:06.258 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:06.593 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:00:07.645 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:08.047 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:00:08.698 [Lua] Coordinated attack! 13:00:12.664 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:13.133 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:00:27.364 [Window] Window => inactive 13:00:31.000 [Lua] TerrorEventMixer.start_random_event: gz_elevator_guards -> gz_elevator_guards_a 13:00:31.011 [Lua] TerrorEventMixer.start_event: gz_elevator_guards_a (seed: 0) 13:00:31.145 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:00:31.163 [Lua] Spline already found! 13:00:31.215 [Lua] Init group template: spline_patrol 13:00:32.305 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:00:32.322 [Lua] Spline already found! 13:00:32.379 [Lua] Init group template: spline_patrol 13:00:39.499 [Window] Window => active 13:00:41.478 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:41.880 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:00:42.657 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:42.657 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:43.055 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:00:43.109 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:00:43.625 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:44.077 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:00:44.611 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:44.778 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:44.978 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:00:45.212 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:00:45.689 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:46.063 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:00:46.173 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:46.540 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:00:48.232 [Lua] HORDE: Chosing horde wave composition skaven_huge 13:00:48.232 [Lua] Time for new HOOORDE! multi_first_wave 13:00:48.232 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 13:00:48.232 [Lua] horde requested: ambush 13:00:48.232 [Lua] setting up ambush-horde 13:00:48.232 [Lua] Composing horde 'huge' .. using variant 'plain' 13:00:48.232 [Lua] -> spawning: 60 13:00:48.232 [Lua] horde crated with id 18 of type ambush 13:00:48.232 [Lua] ambush horde has started 13:00:48.280 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:48.628 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:00:54.176 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:54.622 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:00:54.732 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:00:54.748 [Lua] Spline already found! 13:00:54.787 [Lua] Init group template: spline_patrol 13:00:55.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:00:56.411 [Lua] HORDE: Pushing horde in time; too many units out 69 13:00:56.627 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:57.023 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:00:59.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:00:59.591 [Lua] Init group template: horde 13:01:00.134 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:00.134 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:00.494 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:01:00.494 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:01:01.599 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 13:01:01.599 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:01:01.599 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 13:01:01.599 [Lua] horde requested: ambush 13:01:01.599 [Lua] setting up ambush-horde 13:01:01.599 [Lua] Composing horde 'huge' .. using variant 'plain' 13:01:01.599 [Lua] -> spawning: 63 13:01:01.599 [Lua] horde crated with id 20 of type ambush 13:01:01.599 [Lua] ambush horde has started 13:01:01.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:01:02.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:01:02.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:01:04.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:01:04.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x308ae, position: 0 13:01:05.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3090b, position: 0 13:01:05.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x309b1, position: 0 13:01:05.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x30a17, position: 0 13:01:06.962 [Lua] Switching ConflictSettings: to: chaos 13:01:06.962 [Lua] pacing=chaos 13:01:06.962 [Lua] roaming=nil 13:01:06.962 [Lua] specials=chaos 13:01:06.962 [Lua] debug_color=purple 13:01:06.962 [Lua] contained_breeds=nil 13:01:06.962 [Lua] pack_spawning=chaos 13:01:06.962 [Lua] disabled=false 13:01:06.962 [Lua] factions=nil 13:01:06.962 [Lua] boss=chaos 13:01:06.962 [Lua] horde=chaos 13:01:06.962 [Lua] name=chaos 13:01:06.962 [Lua] intensity=default 13:01:06.962 [Lua] --- 13:01:07.147 [Lua] Switching ConflictSettings: to: skaven 13:01:07.147 [Lua] pacing=default 13:01:07.147 [Lua] roaming=nil 13:01:07.147 [Lua] specials=skaven 13:01:07.147 [Lua] debug_color=orange 13:01:07.147 [Lua] contained_breeds=nil 13:01:07.147 [Lua] pack_spawning=skaven 13:01:07.147 [Lua] disabled=false 13:01:07.147 [Lua] factions=nil 13:01:07.147 [Lua] boss=skaven 13:01:07.147 [Lua] horde=default 13:01:07.147 [Lua] name=skaven 13:01:07.147 [Lua] intensity=default 13:01:07.147 [Lua] --- 13:01:07.710 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:08.094 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:01:11.671 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:12.059 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:01:12.501 [Lua] Init group template: horde 13:01:12.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:01:15.369 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:01:15.384 [Lua] Spline already found! 13:01:15.482 [Lua] Init group template: spline_patrol 13:01:16.985 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:17.248 [Lua] HORDE: Pushing horde in time; too many units out 66 13:01:17.437 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:01:19.134 [Lua] ready to jump failed 13:01:19.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:01:20.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:01:20.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 1212304 13:01:20.825 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:21.160 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:01:22.376 [Lua] HORDE: last wave, reset to standard horde delay 13:01:22.376 [Lua] Time for new HOOORDE! multi_last_wave 13:01:22.376 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 13:01:22.376 [Lua] horde requested: ambush 13:01:22.376 [Lua] setting up ambush-horde 13:01:22.376 [Lua] Composing horde 'huge' .. using variant 'plain' 13:01:22.376 [Lua] -> spawning: 58 13:01:22.376 [Lua] horde crated with id 22 of type ambush 13:01:22.376 [Lua] ambush horde has started 13:01:24.042 [Lua] fence jumping 13:01:24.717 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:25.075 [Lua] simple los failed 13:01:25.107 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:01:27.551 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 13:01:28.279 [Lua] simple los failed 13:01:29.619 [Lua] simple los failed 13:01:30.527 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:30.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x3276a, position: 0 13:01:31.018 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:01:33.808 [Lua] Init group template: horde 13:01:33.915 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:34.365 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:01:35.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x32bcc, position: 0 13:01:37.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x32e51, position: 0 13:01:38.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x32ec5, position: 0 13:01:38.210 [Lua] Horde killed: ? 13:01:39.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:01:40.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x33101, position: 0 13:01:40.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x33101, position: 0 13:01:40.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x33164, position: 0 13:01:43.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x333c0, position: 0 13:01:43.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x333c5, position: 0 13:01:45.749 [Lua] Switching ConflictSettings: to: chaos 13:01:45.749 [Lua] pacing=chaos 13:01:45.749 [Lua] roaming=nil 13:01:45.749 [Lua] specials=chaos 13:01:45.749 [Lua] debug_color=purple 13:01:45.749 [Lua] contained_breeds=nil 13:01:45.749 [Lua] pack_spawning=chaos 13:01:45.749 [Lua] disabled=false 13:01:45.749 [Lua] factions=nil 13:01:45.749 [Lua] boss=chaos 13:01:45.749 [Lua] horde=chaos 13:01:45.749 [Lua] name=chaos 13:01:45.749 [Lua] intensity=default 13:01:45.749 [Lua] --- 13:01:45.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:01:45.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 1212304 13:01:45.864 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:01:45.881 [Lua] Spline already found! 13:01:45.934 [Lua] Init group template: spline_patrol 13:01:46.645 [Lua] Horde killed: ? 13:01:46.840 [Lua] Switching ConflictSettings: to: skaven 13:01:46.840 [Lua] pacing=default 13:01:46.840 [Lua] roaming=nil 13:01:46.840 [Lua] specials=skaven 13:01:46.840 [Lua] debug_color=orange 13:01:46.840 [Lua] contained_breeds=nil 13:01:46.840 [Lua] pack_spawning=skaven 13:01:46.840 [Lua] disabled=false 13:01:46.840 [Lua] factions=nil 13:01:46.840 [Lua] boss=skaven 13:01:46.840 [Lua] horde=default 13:01:46.840 [Lua] name=skaven 13:01:46.840 [Lua] intensity=default 13:01:46.840 [Lua] --- 13:01:46.850 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:46.944 [Lua] Switching ConflictSettings: to: chaos 13:01:46.944 [Lua] pacing=chaos 13:01:46.944 [Lua] roaming=nil 13:01:46.944 [Lua] specials=chaos 13:01:46.944 [Lua] debug_color=purple 13:01:46.944 [Lua] contained_breeds=nil 13:01:46.944 [Lua] pack_spawning=chaos 13:01:46.944 [Lua] disabled=false 13:01:46.944 [Lua] factions=nil 13:01:46.944 [Lua] boss=chaos 13:01:46.944 [Lua] horde=chaos 13:01:46.944 [Lua] name=chaos 13:01:46.944 [Lua] intensity=default 13:01:46.944 [Lua] --- 13:01:47.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:01:47.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:01:47.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:01:47.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:01:47.478 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:01:48.174 [Lua] Coordinated attack! 13:01:48.587 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:01:48.609 [Lua] Spline already found! 13:01:48.641 [Lua] Init group template: spline_patrol 13:01:50.387 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:01:50.403 [Lua] Spline already found! 13:01:50.441 [Lua] Init group template: spline_patrol 13:01:51.214 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:01:51.236 [Lua] Spline already found! 13:01:51.270 [Lua] Init group template: spline_patrol 13:01:54.016 [Lua] Horde killed: ? 13:02:00.750 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:01.101 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:02:03.894 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 13:02:03.894 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 13:02:03.912 [Lua] > starting new spline, using new navbot: standard , id: boss_19 13:02:03.929 [Lua] > continuing spline boss_19 index: 2 retries: 0 13:02:03.945 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 4.76837158203125e-07 boss_19 13:02:03.945 [Lua] > continuing spline boss_19 index: 3 retries: 0 13:02:03.962 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 13:02:03.962 [Lua] > continuing spline boss_19 index: 4 retries: 0 13:02:03.979 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 13:02:03.979 [Lua] > continuing spline boss_19 index: 5 retries: 0 13:02:03.995 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 13:02:03.995 [Lua] > continuing spline boss_19 index: 6 retries: 0 13:02:04.012 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 13:02:04.012 [Lua] > continuing spline boss_19 index: 7 retries: 0 13:02:04.031 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 13:02:04.031 [Lua] > continuing spline boss_19 index: 8 retries: 0 13:02:04.046 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 13:02:04.046 [Lua] > spline completed boss_19 retries: 0 13:02:04.385 [Lua] Init group template: spline_patrol 13:02:09.952 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:10.312 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:02:12.765 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 13:02:15.074 [Lua] simple los failed 13:02:16.103 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 13:02:17.785 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:18.154 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:02:19.416 [Lua] ready to jump failed 13:02:22.207 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:22.664 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:02:23.906 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:24.378 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:02:25.781 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:26.199 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:02:27.832 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:27.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:02:28.282 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:02:45.200 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:45.829 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:02:47.265 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:02:47.282 [Lua] Spline already found! 13:02:47.334 [Lua] Init group template: spline_patrol 13:02:56.157 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:56.724 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:02:56.810 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 13:03:00.521 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:00.938 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:03:08.423 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:03:08.440 [Lua] Spline already found! 13:03:08.476 [Lua] Init group template: spline_patrol 13:03:11.116 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:03:11.133 [Lua] Spline already found! 13:03:11.202 [Lua] Init group template: spline_patrol 13:03:11.769 [Lua] Destroying unit since outside mesh or world 13:03:19.130 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:03:19.147 [Lua] Spline already found! 13:03:19.189 [Lua] Init group template: spline_patrol 13:03:20.866 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker 13:03:20.866 [Lua] Time for new HOOORDE! multi_first_wave 13:03:20.866 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 13:03:20.866 [Lua] horde requested: vector_blob 13:03:20.866 [Lua] wants to spawn behind within distance: 60 13:03:20.866 [Lua] horde crated with id 32 of type vector_blob 13:03:20.866 [Lua] managed to spawn 36/36 horde enemies 13:03:20.866 [Lua] vector blob horde has started 13:03:21.462 [Lua] Init group template: horde 13:03:22.644 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:23.249 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:03:24.363 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:24.764 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:03:25.536 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:25.921 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:03:26.456 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:26.556 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:26.908 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:03:27.133 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:03:27.426 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source. 13:03:29.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:33.109 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:33.110 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:33.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:33.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:33.722 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:03:33.722 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:03:34.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:34.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:34.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:34.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:34.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:35.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x37322, position: 0 13:03:36.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:36.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:37.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:37.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:37.624 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:37.967 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:03:38.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:38.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:39.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:40.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:42.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:44.012 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 13:03:44.012 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:03:44.012 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 13:03:44.012 [Lua] horde requested: vector_blob 13:03:44.012 [Lua] wants to spawn ahead within distance: 60 13:03:44.012 [Lua] horde crated with id 33 of type vector_blob 13:03:44.012 [Lua] managed to spawn 39/39 horde enemies 13:03:44.012 [Lua] vector blob horde has started 13:03:44.671 [Lua] Init group template: horde 13:03:44.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:46.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:47.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:47.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:47.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:48.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:49.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:49.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:49.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:49.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:49.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:49.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:50.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:50.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:50.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:51.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:52.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:52.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:54.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:54.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:56.747 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011644f9f4 13:03:56.748 [Lua] [GameNetworkManager] destroying game object with go_id=68 13:03:57.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:57.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:57.948 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 59 size: 66 action: fallback_idle 13:03:59.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:03:59.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:00.109 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011d467673 13:04:00.110 [Lua] [GameNetworkManager] destroying game object with go_id=310 13:04:00.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:01.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:01.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:02.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:02.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:03.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:03.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:04.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:04.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:05.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:05.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:06.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:06.673 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107640d64 13:04:06.674 [Lua] [GameNetworkManager] destroying game object with go_id=66 13:04:12.728 [Lua] HORDE: last wave, reset to standard horde delay 13:04:12.728 [Lua] Time for new HOOORDE! multi_last_wave 13:04:12.728 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 13:04:12.728 [Lua] horde requested: vector_blob 13:04:12.728 [Lua] wants to spawn behind within distance: 60 13:04:12.728 [Lua] horde crated with id 34 of type vector_blob 13:04:12.728 [Lua] managed to spawn 38/38 horde enemies 13:04:12.728 [Lua] vector blob horde has started 13:04:13.357 [Lua] Init group template: horde 13:04:17.849 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 13:04:20.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:22.283 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000011644f9f4 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:04:22.284 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=575 13:04:22.285 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 13:04:25.723 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000011d467673 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:04:25.724 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=576 13:04:25.725 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 13:04:26.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:31.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:32.533 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000107640d64 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:04:32.534 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=580 13:04:32.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.89763778448104858) 13:04:33.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:34.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:36.162 [Lua] Horde killed: ? 13:04:36.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:38.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:39.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:39.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:39.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:39.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:39.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:39.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:39.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:39.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:39.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:39.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:40.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:40.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:40.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:40.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:40.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:40.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:40.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:40.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:40.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:40.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:40.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:40.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:40.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:40.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:41.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:43.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:43.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:43.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:43.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:44.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:04:47.073 [Lua] Horde killed: ? 13:05:00.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:05:00.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:05:00.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:05:00.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:05:01.866 [Lua] Horde killed: ? 13:05:12.740 [Lua] ready to jump failed 13:05:15.732 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:16.475 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:05:24.104 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:24.683 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:05:32.281 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:32.651 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:05:32.668 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source. 13:05:33.654 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:34.003 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:06:04.569 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 8 14 13:06:05.841 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 6 13 13 13:06:11.004 [Lua] fence jumping 13:06:14.165 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:14.616 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:06:14.633 [Lua] Spline already found! 13:06:14.668 [Lua] Init group template: spline_patrol 13:06:15.255 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:06:18.336 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:06:18.353 [Lua] Spline already found! 13:06:18.406 [Lua] Init group template: spline_patrol 13:06:21.502 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:21.987 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:06:25.376 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 13:06:31.140 [Lua] HORDE: Chosing horde wave composition chaos_huge_shields 13:06:31.140 [Lua] Time for new HOOORDE! multi_first_wave 13:06:31.140 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 13:06:31.140 [Lua] horde requested: vector_blob 13:06:31.140 [Lua] wants to spawn behind within distance: 60 13:06:31.140 [Lua] horde crated with id 37 of type vector_blob 13:06:31.140 [Lua] managed to spawn 37/37 horde enemies 13:06:31.140 [Lua] vector blob horde has started 13:06:31.542 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:31.756 [Lua] Init group template: horde 13:06:32.091 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:06:32.279 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:06:32.295 [Lua] Spline already found! 13:06:32.351 [Lua] Init group template: spline_patrol 13:06:33.347 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:33.564 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:06:34.474 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:34.883 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:06:37.258 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:37.374 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:37.692 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:06:37.797 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:06:41.221 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 13:06:41.221 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:06:41.221 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 13:06:41.221 [Lua] horde requested: vector_blob 13:06:41.221 [Lua] wants to spawn ahead within distance: 60 13:06:41.221 [Lua] horde crated with id 39 of type vector_blob 13:06:41.222 [Lua] managed to spawn 40/40 horde enemies 13:06:41.222 [Lua] vector blob horde has started 13:06:41.889 [Lua] Init group template: horde 13:06:45.662 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:46.216 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:06:47.439 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:47.917 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:06:54.565 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:55.111 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:06:56.381 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:56.786 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:06:57.181 [Lua] HORDE: last wave, reset to standard horde delay 13:06:57.181 [Lua] Time for new HOOORDE! multi_last_wave 13:06:57.181 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 13:06:57.181 [Lua] horde requested: vector_blob 13:06:57.181 [Lua] wants to spawn ahead within distance: 60 13:06:57.181 [Lua] horde crated with id 40 of type vector_blob 13:06:57.181 [Lua] managed to spawn 39/39 horde enemies 13:06:57.181 [Lua] vector blob horde has started 13:06:57.218 [Lua] Horde killed: ? 13:06:57.829 [Lua] Init group template: horde 13:06:58.118 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:58.118 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:58.475 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:06:58.475 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:07:12.144 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x41f3f, position: 0 13:07:15.999 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:16.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:07:16.337 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:07:20.290 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:20.671 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:07:23.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:07:23.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:07:23.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:07:24.843 [Lua] Horde killed: ? 13:07:24.913 [Lua] Horde killed: ? 13:07:24.958 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:25.344 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:07:26.743 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 13:07:28.009 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:28.394 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:07:32.261 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:32.859 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:07:33.366 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 13:07:34.349 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:34.885 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:07:36.289 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:36.794 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:07:39.371 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 13:07:39.469 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:07:39.485 [Lua] Spline already found! 13:07:39.521 [Lua] Init group template: spline_patrol 13:07:42.235 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:42.652 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:07:43.475 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:43.893 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:07:44.316 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source. 13:07:50.814 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:51.182 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:07:51.766 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:52.101 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:07:54.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:07:54.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:07:56.069 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:56.405 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:07:58.355 [Lua] Switching ConflictSettings: to: skaven 13:07:58.355 [Lua] pacing=default 13:07:58.355 [Lua] roaming=nil 13:07:58.355 [Lua] specials=skaven 13:07:58.355 [Lua] debug_color=orange 13:07:58.355 [Lua] contained_breeds=nil 13:07:58.355 [Lua] pack_spawning=skaven 13:07:58.355 [Lua] disabled=false 13:07:58.355 [Lua] factions=nil 13:07:58.355 [Lua] boss=skaven 13:07:58.355 [Lua] horde=default 13:07:58.355 [Lua] name=skaven 13:07:58.355 [Lua] intensity=default 13:07:58.355 [Lua] --- 13:08:00.505 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:00.872 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:08:01.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4377b, position: 0 13:08:01.474 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:01.522 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:08:01.539 [Lua] Spline already found! 13:08:01.593 [Lua] Init group template: spline_patrol 13:08:01.794 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 3 7 27 13:08:01.876 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:08:02.849 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:03.252 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:08:03.873 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:04.272 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:08:04.623 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:08:04.640 [Lua] Spline already found! 13:08:04.679 [Lua] Init group template: spline_patrol 13:08:07.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:08:07.979 [Flow] ----- ANIM ENDED 13:08:08.093 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:08.177 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:08.278 [Flow] ---- SPLASH START 13:08:08.295 [Flow] ---- SPLASH START 13:08:08.548 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:08:08.564 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:08:09.361 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:09.729 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:08:10.349 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:10.750 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:08:13.679 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 4 35 13:08:13.984 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:08:14.000 [Lua] Spline already found! 13:08:14.002 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming21 group_type: roaming_patrol, wanted_spawn_pos: Vector3(211.255, 129.919, -10.2684) 13:08:14.043 [Lua] Init group template: spline_patrol 13:08:15.770 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:08:15.786 [Lua] Spline already found! 13:08:15.822 [Lua] Init group template: spline_patrol 13:08:16.705 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:17.090 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:08:17.575 [Lua] Coordinated attack! 13:08:19.657 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:19.990 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:20.191 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:08:20.391 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:08:30.917 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:31.232 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:08:32.988 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:33.239 [Lua] HORDE: Chosing horde wave composition skaven_huge 13:08:33.239 [Lua] Time for new HOOORDE! multi_first_wave 13:08:33.239 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 13:08:33.239 [Lua] horde requested: vector_blob 13:08:33.239 [Lua] wants to spawn ahead within distance: 60 13:08:33.239 [Lua] horde crated with id 46 of type vector_blob 13:08:33.240 [Lua] managed to spawn 58/58 horde enemies 13:08:33.240 [Lua] vector blob horde has started 13:08:33.339 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:08:34.199 [Lua] Init group template: horde 13:08:38.693 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source. 13:08:39.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:08:41.845 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:41.845 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:42.217 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:08:42.250 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:08:43.756 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:44.144 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:08:45.248 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:45.710 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:08:47.393 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:47.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:08:47.798 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:08:48.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:08:49.310 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:49.683 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x45496, position: 0 13:08:49.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:08:49.813 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:08:50.283 [Lua] fence jumping 13:08:51.311 [Lua] ready to jump failed 13:08:52.030 [Lua] HORDE: Pushing horde in time; too many units out 65 13:08:52.582 [Lua] ready to jump failed 13:08:52.781 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:52.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:08:52.869 [Lua] Packmaster weird case 13:08:52.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:08:53.168 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:08:53.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:08:54.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:08:57.086 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 13:08:57.086 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:08:57.086 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 13:08:57.086 [Lua] horde requested: vector_blob 13:08:57.086 [Lua] wants to spawn behind within distance: 60 13:08:57.086 [Lua] horde crated with id 47 of type vector_blob 13:08:57.086 [Lua] managed to spawn 65/65 horde enemies 13:08:57.086 [Lua] vector blob horde has started 13:08:57.275 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x45c31, position: 0 13:08:58.202 [Lua] Init group template: horde 13:09:02.925 [Lua] ready to jump failed 13:09:04.443 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:09:04.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 1212304 13:09:06.744 [Lua] Horde killed: ? 13:09:09.188 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:09.659 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:09:09.935 [Lua] fence jumping 13:09:10.123 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:10.573 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:09:10.998 [Lua] ready to jump failed 13:09:11.112 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:11.450 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:09:12.367 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:12.777 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:09:13.662 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:14.098 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:09:14.518 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:14.922 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:09:15.533 [Lua] HORDE: Pushing horde in time; too many units out 81 13:09:16.223 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x46ecb, position: 0 13:09:18.124 [Lua] ready to jump failed 13:09:20.635 [Lua] HORDE: Pushing horde in time; too many units out 62 13:09:22.176 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:23.230 [Lua] simple los failed 13:09:24.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x475e7, position: 0 13:09:25.692 [Lua] HORDE: last wave, reset to standard horde delay 13:09:25.692 [Lua] Time for new HOOORDE! multi_last_wave 13:09:25.692 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 13:09:25.692 [Lua] horde requested: vector_blob 13:09:25.692 [Lua] wants to spawn behind within distance: 60 13:09:25.692 [Lua] horde crated with id 48 of type vector_blob 13:09:25.692 [Lua] managed to spawn 61/61 horde enemies 13:09:25.692 [Lua] vector blob horde has started 13:09:26.663 [Lua] simple los failed 13:09:26.719 [Lua] Init group template: horde 13:09:29.703 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:09:29.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 1212304 13:09:30.375 [Lua] Horde killed: ? 13:09:30.661 [Lua] simple los failed 13:09:32.676 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:33.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:33.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:33.123 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:09:34.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:34.567 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:34.998 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:09:35.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:35.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:35.984 [Lua] ready to jump failed 13:09:36.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:36.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:37.091 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 13:09:37.124 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:37.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:37.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:37.614 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:09:38.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:38.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:38.723 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:39.155 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:09:39.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:39.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:39.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:40.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:41.325 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:41.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:41.769 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:09:42.277 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:42.711 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:09:42.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:42.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:43.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:43.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:45.098 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:45.523 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:09:45.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:45.827 [SteamVoipClient] select_out(110000102f442e8, on) 13:09:45.834 [SteamVoipClient] select_out(110000107640d64, on) 13:09:45.834 [SteamVoipClient] select_out(11000011644f9f4, on) 13:09:45.834 [SteamVoipClient] select_out(11000011d467673, on) 13:09:45.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:45.961 [SteamVoipClient] select_out(110000102f442e8, off) 13:09:45.961 [SteamVoipClient] select_out(110000107640d64, off) 13:09:45.961 [SteamVoipClient] select_out(11000011644f9f4, off) 13:09:45.961 [SteamVoipClient] select_out(11000011d467673, off) 13:09:46.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:46.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:46.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:47.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:48.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x48764, position: 0 13:09:48.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x487a7, position: 0 13:09:48.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:50.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:50.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:09:50.856 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:51.068 [Lua] Coordinated attack! 13:09:51.200 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:09:52.579 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:52.923 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:09:53.620 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:53.998 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:09:54.564 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:54.878 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:09:54.967 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:09:54.968 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 1212304 13:09:55.335 [Lua] state dead despawn 13:09:55.351 [Lua] [GameNetworkManager] destroying game object with go_id=60 13:09:55.475 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x48c05, position: 0 13:09:56.315 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:56.682 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:09:58.767 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:59.101 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:10:02.855 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:10:02.855 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:10:02.855 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:10:03.569 [Window] Window => inactive 13:10:04.004 [Lua] Horde killed: ? 13:10:06.413 [Window] Window => active 13:10:17.813 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 13:10:18.900 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:19.100 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:19.351 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:10:19.518 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:10:20.086 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:20.170 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:20.459 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102f442e8, 5) 13:10:20.462 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0) 13:10:20.462 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0) 13:10:20.462 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=835 13:10:20.487 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:10:20.671 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:10:21.056 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:21.392 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:10:21.760 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:21.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:10:22.197 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:10:23.450 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:23.874 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:10:24.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:10:25.056 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:25.423 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:10:26.812 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:27.179 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:10:30.651 [Lua] Switching ConflictSettings: to: chaos 13:10:30.651 [Lua] pacing=chaos 13:10:30.651 [Lua] roaming=nil 13:10:30.651 [Lua] specials=chaos 13:10:30.651 [Lua] debug_color=purple 13:10:30.651 [Lua] contained_breeds=nil 13:10:30.651 [Lua] pack_spawning=chaos 13:10:30.651 [Lua] disabled=false 13:10:30.651 [Lua] factions=nil 13:10:30.651 [Lua] boss=chaos 13:10:30.651 [Lua] horde=chaos 13:10:30.651 [Lua] name=chaos 13:10:30.651 [Lua] intensity=default 13:10:30.651 [Lua] --- 13:10:33.851 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:34.001 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:34.357 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:10:34.654 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:10:35.875 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 8 14 13:10:35.875 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 12 13 13:10:37.840 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:10:37.857 [Lua] Spline already found! 13:10:37.875 [Window] Window => inactive 13:10:37.891 [Lua] Init group template: spline_patrol 13:10:40.467 [Window] Window => active 13:10:45.160 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:45.376 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:10:45.445 [Lua] Coordinated attack! 13:10:47.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:10:49.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:11:04.124 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:04.125 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:04.646 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:11:04.646 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:11:05.182 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 13:11:05.182 [Lua] Time for new HOOORDE! multi_first_wave 13:11:05.182 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 13:11:05.182 [Lua] horde requested: vector_blob 13:11:05.182 [Lua] wants to spawn ahead within distance: 60 13:11:05.182 [Lua] horde crated with id 50 of type vector_blob 13:11:05.182 [Lua] managed to spawn 39/39 horde enemies 13:11:05.182 [Lua] vector blob horde has started 13:11:05.820 [Lua] Init group template: horde 13:11:07.059 [Lua] fence jumping 13:11:08.053 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source. 13:11:08.289 [Lua] ready to jump failed 13:11:12.412 [Lua] simple los failed 13:11:13.131 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:13.585 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:11:15.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 71207 13:11:17.040 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:11:17.057 [Lua] Spline already found! 13:11:17.058 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming28 group_type: roaming_patrol, wanted_spawn_pos: Vector3(321.623, 82.2866, -15.8472) 13:11:17.058 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming28 group_type: roaming_patrol, wanted_spawn_pos: Vector3(322.042, 82.6698, -15.8472) 13:11:17.076 [Lua] Init group template: spline_patrol 13:11:18.549 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:18.552 [Lua] ready to jump failed 13:11:19.005 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:11:20.977 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:21.419 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:11:22.940 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:23.330 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:11:24.589 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:24.978 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:11:25.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:11:29.318 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:29.486 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 13:11:29.486 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:11:29.486 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 13:11:29.486 [Lua] horde requested: vector_blob 13:11:29.486 [Lua] wants to spawn ahead within distance: 60 13:11:29.486 [Lua] horde crated with id 52 of type vector_blob 13:11:29.486 [Lua] managed to spawn 41/41 horde enemies 13:11:29.486 [Lua] vector blob horde has started 13:11:29.737 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:11:30.182 [Lua] Init group template: horde 13:11:32.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:11:32.758 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:33.159 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:11:34.333 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:34.576 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:11:36.611 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:36.996 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:11:39.262 [Lua] Horde killed: ? 13:11:40.967 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 71207 13:11:42.786 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:43.197 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:11:44.175 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:44.549 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:11:45.582 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:45.993 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:11:46.790 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:47.131 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:11:47.902 [Lua] HORDE: last wave, reset to standard horde delay 13:11:47.902 [Lua] Time for new HOOORDE! multi_last_wave 13:11:47.902 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 13:11:47.902 [Lua] horde requested: vector_blob 13:11:47.902 [Lua] wants to spawn ahead within distance: 60 13:11:47.902 [Lua] horde crated with id 53 of type vector_blob 13:11:47.902 [Lua] managed to spawn 39/39 horde enemies 13:11:47.902 [Lua] vector blob horde has started 13:11:48.567 [Lua] Init group template: horde 13:11:50.488 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:50.847 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:11:53.133 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:53.507 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:11:55.215 [Lua] Destroying unit since outside mesh or world 13:11:57.732 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source. 13:11:59.583 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:59.941 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:12:01.627 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:01.989 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:12:03.252 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:03.252 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:03.594 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:12:03.595 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:12:04.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:12:05.115 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:05.176 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:12:05.507 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:12:06.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 71207 13:12:06.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:12:07.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:12:10.083 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:10.314 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:10.387 [Lua] Horde killed: ? 13:12:10.684 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:12:10.717 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:12:11.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:12:11.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:12:11.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:12:11.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:12:11.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:12:11.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:12:12.159 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:12.559 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:12:13.343 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:13.712 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:12:13.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:12:13.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:12:13.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:12:14.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:12:15.578 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:15.913 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:12:16.702 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000011d467673 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:16.953 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:16.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:12:16.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:12:16.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:12:16.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:12:16.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:12:16.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:12:16.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:12:16.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:12:16.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:12:16.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 0 13:12:17.356 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:12:17.456 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011d467673 13:12:18.197 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source. 13:12:18.397 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:18.899 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:12:19.313 [Lua] Horde killed: ? 13:12:19.778 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:20.197 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:12:22.729 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source. 13:12:22.888 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26db1, position: 282899 13:12:25.981 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:26.398 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:12:29.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:12:29.229 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:29.597 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:12:30.068 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 24 13:12:31.733 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:32.096 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:12:32.666 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:32.666 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:33.051 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:12:33.101 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:12:33.287 [Lua] Coordinated attack! 13:12:36.317 [Lua] Override Player Respawning boss_group true 13:12:38.318 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:39.236 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:39.321 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:12:39.638 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:12:40.768 [Lua] Switching ConflictSettings: to: skaven 13:12:40.768 [Lua] pacing=default 13:12:40.768 [Lua] roaming=nil 13:12:40.768 [Lua] specials=skaven 13:12:40.768 [Lua] debug_color=orange 13:12:40.768 [Lua] contained_breeds=nil 13:12:40.768 [Lua] pack_spawning=skaven 13:12:40.768 [Lua] disabled=false 13:12:40.768 [Lua] factions=nil 13:12:40.768 [Lua] boss=skaven 13:12:40.768 [Lua] horde=default 13:12:40.768 [Lua] name=skaven 13:12:40.769 [Lua] intensity=default 13:12:40.769 [Lua] --- 13:12:40.961 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:41.395 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:12:41.880 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:42.316 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:12:49.222 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0) 13:12:49.222 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 13:12:52.294 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:52.758 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:12:55.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4f5e3, position: 0 13:13:01.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4f795, position: 0 13:13:05.173 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 6 13:13:05.374 [Lua] TerrorEventMixer.start_event: gz_chaos_boss (seed: 0) 13:13:05.407 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader, async-read, prioritized 13:13:05.757 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000011d467673, connection_key=2, breed_name=chaos_exalted_sorcerer) 13:13:05.791 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000011644f9f4, connection_key=1, breed_name=chaos_exalted_sorcerer) 13:13:05.891 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000107640d64, connection_key=0, breed_name=chaos_exalted_sorcerer) 13:13:06.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer 13:13:06.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer 13:13:30.046 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:13:30.610 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:13:33.707 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:13:34.158 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:13:38.067 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:13:38.954 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:13:39.773 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:13:40.241 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:13:42.578 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:13:43.013 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:13:46.188 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:13:46.706 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:13:48.863 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:13:49.386 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:13:50.168 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 13:13:50.168 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 13:13:52.776 [Lua] Init group template: horde 13:13:58.434 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:13:58.855 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:00.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:14:01.004 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:01.004 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:01.408 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:01.408 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:03.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:14:03.488 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 3 13 13:14:03.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 130, name: `unknown` 13:14:04.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:14:05.699 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:06.088 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:08.388 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:08.779 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:10.268 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 13:14:10.268 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 13:14:10.435 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:10.919 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:11.826 [Lua] event horde ends! 13:14:12.250 [Lua] Horde killed: ? 13:14:14.884 [Lua] Init group template: horde 13:14:15.772 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:16.193 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:22.049 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:22.553 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:25.465 [Lua] Horde killed: ? 13:14:27.427 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:28.029 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:30.011 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:30.573 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:33.861 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:34.380 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:34.480 [Lua] event horde ends! 13:14:34.966 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 13:14:34.966 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 13:14:37.894 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:38.112 [Lua] Init group template: horde 13:14:38.394 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:40.332 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:40.332 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:40.744 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:40.744 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:44.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:14:45.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 1, name: `unknown` 13:14:46.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:14:46.711 [Lua] Horde killed: ? 13:14:46.812 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:46.812 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:47.176 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:47.176 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:48.381 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:48.381 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:48.787 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:48.787 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:49.957 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:50.325 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:55.083 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 13:14:55.083 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 13:14:55.667 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:56.111 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:56.756 [Lua] event horde ends! 13:14:56.955 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:57.424 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:14:58.566 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:58.990 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:15:00.137 [Lua] Init group template: horde 13:15:04.809 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:05.544 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:15:10.365 [Lua] Horde killed: ? 13:15:11.601 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:12.109 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:15:15.767 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:16.237 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:15:18.637 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:19.101 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:15:19.300 [Lua] event horde ends! 13:15:21.089 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:21.408 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:15:22.478 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:22.847 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:15:23.216 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 13:15:23.216 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 13:15:25.826 [Lua] Init group template: horde 13:15:32.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:15:32.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 62, name: `unknown` 13:15:36.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:15:39.192 [Lua] Horde killed: ? 13:15:39.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 111, name: `unknown` 13:15:40.112 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:40.519 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:15:41.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:15:41.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:15:41.743 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 13:15:41.743 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 13:15:45.068 [Lua] event horde ends! 13:15:46.064 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:46.462 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:15:46.848 [Lua] Init group template: horde 13:15:53.603 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:53.603 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:53.938 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:15:53.938 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:15:54.269 [Lua] event horde ends! 13:15:55.153 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:55.486 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:15:56.599 [Lua] Horde killed: ? 13:15:57.177 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:57.575 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:01.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x531c0, position: 0 13:16:02.127 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:02.645 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:03.969 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:04.470 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:06.043 [Lua] event horde ends! 13:16:07.011 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:07.011 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:07.362 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:07.362 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:07.885 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:08.254 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:08.906 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 13:16:08.906 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 13:16:11.069 [Lua] Init group template: horde 13:16:12.159 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:12.597 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:15.468 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:15.855 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:16.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:16:16.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 132, name: `unknown` 13:16:17.319 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:17.681 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:18.959 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:18.960 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:19.350 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:19.350 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:20.692 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:21.099 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:21.797 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:22.283 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:16:22.685 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:22.939 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:23.160 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:16:23.373 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:23.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 21, name: `unknown` 13:16:23.931 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:24.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:16:24.356 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:16:24.594 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:24.957 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:24.973 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:25.408 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:16:26.420 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:26.525 [Lua] Horde killed: ? 13:16:26.564 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:26.564 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:26.608 [Lua] [ChatManager][1]System: Burblespue Halescourge died after 2 minutes 57 seconds. 13:16:26.626 [Lua] Override Player Respawning boss_group false 13:16:26.825 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:16:26.925 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:26.925 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:28.400 [Lua] [ChatManager][1]System: Waley picked up a Loot Die (1) 13:16:28.769 [Lua] [ChatManager][1]System: Waley picked up a Loot Die (2) 13:16:30.625 [Lua] event horde ends! 13:16:37.372 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:16:37.389 [Lua] Spline already found! 13:16:37.425 [Lua] Init group template: spline_patrol 13:16:54.215 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:54.550 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:56.706 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:56.805 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:57.075 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:57.273 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:16:58.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 13:16:58.845 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:59.313 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:16:59.464 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000107640d64 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:59.848 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107640d64 13:17:02.125 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=11000011644f9f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:17:02.544 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011644f9f4 13:17:09.884 [Lua] fence jumping 13:17:11.152 [Lua] simple los failed 13:17:11.955 [Lua] fence jumping 13:17:12.340 [Lua] ready to jump failed 13:17:15.952 [Lua] Complete level triggered. 13:17:15.952 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 13:17:15.952 [Lua] [PeerSM] 110000102f442e8 :: on_exit InGame 13:17:15.952 [Lua] [PeerSM] 110000102f442e8 :: on_enter InPostGame 13:17:15.952 [Lua] [PeerSM] 11000011644f9f4 :: on_exit InGame 13:17:15.952 [Lua] [PeerSM] 11000011644f9f4 :: on_enter InPostGame 13:17:15.952 [Lua] [PeerSM] 11000011d467673 :: on_exit InGame 13:17:15.952 [Lua] [PeerSM] 11000011d467673 :: on_enter InPostGame 13:17:15.952 [Lua] [PeerSM] 110000107640d64 :: on_exit InGame 13:17:15.952 [Lua] [PeerSM] 110000107640d64 :: on_enter InPostGame 13:17:15.952 [Save] Saving `save_data` 13:17:15.952 [Lua] gm_event_end_conditions_met true false 13:17:15.953 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 13:17:15.954 [Lua] Game won 13:17:15.959 [Save] Save done 13:17:15.959 [Save] Saving `save_data` 13:17:15.966 [Save] Save done 13:17:16.916 <>scripts/managers/backend/statistics_util.lua:892: attempt to compare number with nil<> <> {00007ff7a25a0000, 00ce6000, 5fb2873a, cc53b70c-f35d-4272-b163-b2a2c3f8205d, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64\release\vermintide2.pdb} {00007ffb06c00000, 001f0000, 103a4719, bb6da4d5-e1b4-c65c-0e5b-855f1e9f9c39, 00000001, ntdll.pdb} {00007ffb05ae0000, 000b2000, 2d28261f, f0ae5255-9529-da20-0447-bec418dfe962, 00000001, kernel32.pdb} 0x00007ff7a25a0000:0x00000000002df340 0x00007ff7a25a0000:0x00000000002e0ed2 0x00007ff7a25a0000:0x00000000002e118b 0x00007ff7a25a0000:0x00000000002dd940 0x00007ff7a25a0000:0x000000000032e824 0x00007ff7a25a0000:0x000000000032e1f7 0x00007ff7a25a0000:0x000000000003083e 0x00007ff7a25a0000:0x00000000000301fb 0x00007ff7a25a0000:0x00000000000218f0 0x00007ff7a25a0000:0x0000000000021f89 0x00007ff7a25a0000:0x000000000002219d 0x00007ff7a25a0000:0x000000000048840f 0x00007ffb05ae0000:0x0000000000017c24 BaseThreadInitThunk 0x00007ffb06c00000:0x000000000006d4d1 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>f86f00acf094<> <>release<> <>Developer Build (1.3.6477.0)<> <>93be9d10-7d8f-4d36-8c11-edfcf498dc48<> <>--- CPU CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32708MB Available: 14759MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID 5734bce7-b2df-4576-b114-f0aaffb7bfa8 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: VPN Client Adapter - VPN (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4) Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6) Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: TAP-Win32 Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): 滑鼠 Input device: Keyboard (19.4): 鍵盤 Input device: Generic (17.0): Razer Viper Ultimate Input device: Generic (17.0): Controller (XBOX 360 For Windows) Input device: Generic (17.0): Razer Mouse Dock Input device: Generic (17.0): Wacom Tablet Input device: Generic (17.0): HID-compliant consumer control device Input device: Generic (17.0): X1S USB DAC Input device: Generic (17.0): Corsair composite virtual input device <> <>C:\Users\Huang\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-12-06-12.28.30-93be9d10-7d8f-4d36-8c11-edfcf498dc48.log<> <>C:\Users\Huang\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-12-06-12.28.30-93be9d10-7d8f-4d36-8c11-edfcf498dc48.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] @scripts/managers/backend/statistics_util.lua:892: in function _register_completed_level_difficulty [2] @scripts/managers/backend/statistics_util.lua:682: in function register_complete_level [3] @scripts/game_state/state_ingame_running.lua:617: in function gm_event_end_conditions_met [4] @scripts/game_state/state_ingame.lua:2496: in function hook_chain [5] @scripts/mods/vmf/modules/core/hooks.lua:180:in function [6] @foundation/scripts/managers/event/event_manager.lua:59: in function trigger [7] @scripts/managers/game_mode/game_mode_manager.lua:816: in function trigger_event [8] @scripts/managers/game_mode/game_mode_manager.lua:747: in function server_update [9] @scripts/game_state/state_ingame.lua:993: in function update [10] @foundation/scripts/util/state_machine.lua:145: in function update [11] @scripts/boot.lua:842: in function game_update [12] @scripts/boot.lua:605:in function <> <> [1] statistics_db = table: 000000000BF86300; level_id = "ground_zero"; career_name = "es_mercenary"; difficulty_name = "cataclysm_3"; local_player = table: 0000000009D82F50; stats_id = "110000102f442e8:1"; level_difficulty_name = "ground_zero_difficulty_completed"; current_completed_difficulty = 5; difficulty_manager = table: 000000000807DEE0; difficulties = table: 00000000001C2950; difficulty = nil [2] statistics_db = table: 000000000BF86300; level_settings = table: 000000000022F830; level_id = "ground_zero"; game_mode_key = "adventure"; local_player = table: 0000000009D82F50; stats_id = "110000102f442e8:1"; profile = table: 0000000002A247D0; display_name = "empire_soldier"; mission_system = table: 000000000F1F26B0; grimoire_mission_data = nil; tome_mission_data = nil; dice_mission_data = table: 000000000BEB4500; difficulty_manager = table: 000000000807DEE0; difficulty_name = "cataclysm_3"; career_index = 1; career_data = table: 0000000000A2BD80; career_name = "es_mercenary" [3] self = table: 000000000C516470; reason = "won"; checkpoint_available = false; percentages_completed = table: 000000000806C1A0; is_server = true; player = table: 0000000009D82F50; difficulty_key = "cataclysm_3"; level_key = "ground_zero"; game_mode_key = "adventure"; is_quickplay = false; game_won = true; game_lost = false; ingame_ui = table: 000000000934B6D0; stats_id = "110000102f442e8:1"; statistics_db = table: 000000000BF86300; previous_completed_difficulty_index = 5; mission_system = table: 000000000F1F26B0; achievement_manager = table: 00000000021132D0; stats_interface = table: 00000000036307F0; register_statistics = true; is_final_objective = true [4] self = table: 000000000EDE1690; reason = "won"; checkpoint_available = false; percentages_completed = table: 000000000806C1A0; player = table: 0000000009D82F50; game_mode_key = "adventure"; game_won = true; game_lost = false; _ = 1; machine = table: 000000000C516350 [5] hook_chain = [function] [6] self = table: 0000000000AA8B30; event_name = "gm_event_end_conditions_met"; events = table: 0000000009773350; object = table: 000000000EDE1690; callback_name = "gm_event_end_conditions_met" [7] self = table: 000000001173FD80; event = "end_conditions_met"; gm_event = "gm_event_end_conditions_met" [8] self = table: 000000001173FD80; dt = 0.016675505787134171; t = 1282.8611663915217; game_mode = table: 000000001173FDB0; mutator_handler = table: 0000000008AD3320; round_started = true; ended = true; reason = "won"; reason_data = nil; level_key = "inn_level"; checkpoint_available = false; mission_system = table: 000000000F1F26B0; percentages_completed = table: 000000000806C1A0 [9] self = table: 000000000EDE1690; dt = 0.016675505787134171; main_t = 2842.5061230622232; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 1282.8611663915217; game_mode_ended = false [10] self = table: 00000000025212F0; dt = 0.016675505787134171; t = 2842.5061230622232 [11] self = table: 0000000000097090; real_world_dt = 0.016675505787134171; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016675505787134171; t = 2842.5061230622232 [12] dt = 0.016675505787134171 <> <> [3] world_name = "level_world"; network_server = table: 0000000000996F60; _t = 2897.0995889420155; parent = table: 000000000EDE1690; _booted_eac_untrusted = false; viewport_name = "player_1"; _conflict_directory_is_ready = true; _network_options = table: 000000001031F510; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A82F820; profile_synchronizer = table: 000000000235EFD0; _has_started_framerate_catchup = true; end_conditions_met = true; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A82F7F0; player = table: 0000000009D82F50; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000934B6D0; input_manager = table: 0000000008A82F00; _lobby_host = table: 0000000010DDBD60; _game_started_current_frame = false; free_flight_manager = table: 000000001115C3F0; is_quickplay = false; game_mode_key = "adventure"; ingame_ui_context = table: 000000000934B390; is_server = true; _game_has_started = true; level_transition_handler = table: 000000000222FAB0; statistics_db = table: 000000000BF86300; network_event_delegate = table: 000000000AD0ED10; [4] world_name = "level_world"; entity_system_bag = table: 000000000B0FF260; network_server = table: 0000000000996F60; entity_system = table: 0000000009435400; parent = table: 0000000000097090; _level_flow_events = table: 000000000A9C50D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000008A82F00; profile_synchronizer = table: 000000000235EFD0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C93CFE0; num_local_human_players = 1; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016675505787134171; peer_id = "110000102f442e8"; level = [Level]; network_timer_handler = table: 00000000088835E0; network_event_delegate = table: 000000000AD0ED10; machines = table: 000000000C5162F0; _camera_carrier = table: 000000000568EEC0; free_flight_manager = table: 000000001115C3F0; network_transmit = table: 0000000001DFE750; level_key = "ground_zero"; game_mode_key = "adventure"; network_clock = table: 000000000BA089B0; statistics_db = table: 000000000BF86300; _lobby_host = table: 0000000010DDBD60; dice_keeper = table: 000000000C41EEE0; level_transition_handler = table: 000000000222FAB0; _debug_gui_immediate = [Gui]; _quit_game = false; [6] _events = table: 000000000BFBEBB0; [7] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000BF86300; is_server = true; _lobby_host = table: 0000000010DDBD60; _end_reason = "won"; _object_set_names = table: 00000000080E2DF0; _initial_peers_ready = true; _flow_set_data = table: 000000000B7EC220; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 0000000008AE1BF0; _mutator_handler = table: 0000000008AD3320; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008AE1BC0; _object_sets = table: 000000000F3A97A0; network_server = table: 0000000000996F60; _game_mode = table: 000000001173FDB0; _profile_synchronizer = table: 000000000235EFD0; _network_transmit = table: 0000000001DFE750; _level_key = "ground_zero"; _gm_event_end_conditions_met = true; level_transition_handler = table: 000000000222FAB0; _have_signalled_ready_to_transition = false; network_event_delegate = table: 000000000AD0ED10; [8] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000BF86300; is_server = true; _lobby_host = table: 0000000010DDBD60; _end_reason = "won"; _object_set_names = table: 00000000080E2DF0; _initial_peers_ready = true; _flow_set_data = table: 000000000B7EC220; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 0000000008AE1BF0; _mutator_handler = table: 0000000008AD3320; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008AE1BC0; _object_sets = table: 000000000F3A97A0; network_server = table: 0000000000<> [Log end]