[Log version] 1
[Session] 5406026f-bb36-4bb1-a06c-19db21f31a33
UTC time stamps
16:30:37.919 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3533
16:30:37.919 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3545
16:30:37.919 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3548
16:30:37.919 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3553
16:30:37.919 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556
16:30:37.921 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3572
16:30:37.947 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3598
16:30:37.956 [HTTP Cache] Initialized cache: C:\Users\amrik\AppData\Roaming\Fatshark\Darktide\http_cache.db
16:30:37.956 [HTTP Cache] Cache file size: 9888 kB
16:30:37.956 [Backend] Created
16:30:37.956 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3603
16:30:38.401 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3624
16:30:38.410 [EOS] Overlay will not load, because the binary's path is not configured
16:30:38.500 [EOS] Has EAC Client
16:30:38.500 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[9]
16:30:38.500 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[10]
16:30:38.500 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[11]
16:30:38.500 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[12]
16:30:38.500 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3632
16:30:38.685 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-30-38][streamline][error]dlss_gentry.cpp:951[updateEmbeddedJSON] Hardware-accelerated GPU scheduling in Windows OS needs to be enabled - please see https://devblogs.microsoft.com/directx/hardware-accelerated-gpu-scheduling/
'
16:30:38.693 [D3D12_RENDER_DEVICE] choosing adapter: 0 (AMD Radeon RX 6900 XT)
16:30:39.546 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
16:30:39.546 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true
16:30:39.678 [d3d12 pipeline state] Adapter or driver version have changed, creating a new pso library
16:30:40.343 [Application] --- CPU
CPU: AMD Ryzen 9 5950X 16-Core Processor
Vendor: AuthenticAMD
Logical processors: 32
Family: 10:15, Model: 2:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001100 00100000 00001000 00000000
ECX: 01111110 11111000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32694MB
Available: 24235MB
--- OS
Windows version 10.0 build 19044, 64 bit
Windows 10
Machine ID 0b3394bf-97c1-4706-9809-d7251f2c72ed
--- Network
Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6)
--- Input
No input devices detected.
--- Graphics
Graphics card: AMD Radeon RX 6900 XT (DirectX 12.1, 16337MB) Driver version: public: 22.10.1 ; internal: 22.20.19.16-221003a-384125E-AMD-Software-Adrenalin-Edition
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
16:30:40.343 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3636
16:30:40.384 [Window] Window => active
16:30:40.438 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3647
16:30:40.441 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3653
16:30:40.443 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3656
16:30:41.108 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:30:41.108 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:30:41.108 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:30:41.108 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:30:41.108 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:30:44.126 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3659
16:30:45.367 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3661
16:30:45.367 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3663
16:30:45.367 [Save] Save dir: `C:\Users\amrik\AppData\Roaming\Fatshark\Darktide`
16:30:45.368 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3702
16:30:45.385 [Lua] [ParameterResolver] Resolving Game Parameters
16:30:45.385 [Lua] [ParameterResolver] Resolving Development Parameters
16:30:45.385 [Lua] [GameStateMachine] Init state StateBoot
16:30:45.385 [Lua] [GameStateMachine] Init state StateLoadRenderSettings
16:30:45.385 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 4124
16:30:45.386 [EOS] Updating Platform SDK Config, Time: 6.885727
16:30:45.390 [SteamStats] RequestCurrentStats success: true
16:30:45.392 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets
16:30:45.934 [EOS] SDK Config Platform Update Request Successful, Time: 7.401018
16:30:45.935 [EOS] Start Session (User: ...)
16:30:45.935 warning: [EOS] EOS SDK Analytics disabled for route [1].
16:30:45.936 [EOS] Updating Product SDK Config, Time: 7.434357
16:30:46.168 [EOS] Start Session (User: ...)
16:30:46.334 [EOS] SDK Config Product Update Request Successful, Time: 7.801291
16:30:46.336 warning: [EOS] Purchase flow is disabled due to overlay setup failure (EOS_NotConfigured).
16:30:46.336 warning: [EOS] Social overlay is disabled due to overlay setup failure (EOS_UnexpectedError).
16:30:46.336 [EOS] SDK Config Data - Watermark: -934553538
16:30:46.336 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 7.801291, Update Interval: 316.941437
16:30:48.032 [Lua] [LocalizationManager] Setup localizers
16:30:48.266 [Lua] [GameStateMachine] Changing state to StateRequireScripts
16:30:48.267 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
16:30:48.267 [Lua] INFO [Log Internal] Global log level set to: 2
16:30:48.267 [Lua] <>project = bishop<>
16:30:48.267 [Lua] <>project_branch = rel_2022_10_27_week2and3_for_pob_external<>
16:30:48.267 [Lua] <>build = release<>
16:30:48.267 [Lua] <>platform = win32<>
16:30:48.267 [Lua] <>title_id = 4711<>
16:30:48.267 [Lua] <>content_revision = 67317<>
16:30:48.267 [Lua] <>engine_revision = c2a0295b9c77839f38fa4af818203d2e7f61e229<>
16:30:48.267 [Lua] <>rendering_backend = dx12<>
16:30:48.267 [Lua] <>teamcity_build_id = 238768<>
16:30:48.267 [Lua] <>server = false<>
16:30:48.267 [Lua] <>backend_env = prod<>
16:30:48.267 [Lua] <>steam_id = 11000010b08c7b5<>
16:30:48.267 [Lua] <>steam_user_name = Amrik<>
16:30:48.267 [Lua] <>steam_app_id = 1361210<>
16:30:48.267 [Lua] <>machine_id = 0b3394bf-97c1-4706-9809-d7251f2c72ed<>
16:30:48.267 [Lua] INFO [Testify] Ready!
16:30:48.325 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium
16:30:48.404 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings
16:30:48.440 [Lua] INFO [GameStateMachine] Changing state to StateGame
16:30:48.440 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
16:30:48.440 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
16:30:48.440 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
16:30:48.440 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
16:30:48.440 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
16:30:48.441 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
16:30:48.441 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:30:48.441 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
16:30:48.441 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:30:48.441 [Lua] INFO [Input Manager] Init device: mouse, 1
16:30:48.441 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
16:30:48.441 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
16:30:48.441 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
16:30:48.441 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
16:30:48.441 [Lua] INFO [Input Manager] Init device: keyboard, 1
16:30:48.441 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
16:30:48.441 [Lua] INFO [Input Manager] Using input from: keyboard(1)
16:30:48.441 [Lua] INFO [MechanismManager] Initialized without mechanism
16:30:48.441 [Lua] INFO [ConnectionManager] Combined hash: 644f422c4ba3058a
16:30:48.441 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:30:48.441 [Lua] INFO [AccountManager] Using base account manager
16:30:48.447 [Lua] INFO [GameStateMachine] Init state StateSplash
16:30:48.448 [Lua] INFO [Input Manager] Created a InputService of type [View]
16:30:48.448 [Lua] INFO [ConstantElementLoading] State changed nil ->
16:30:48.448 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
16:30:48.908 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:30:48.908 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
16:30:49.884 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:30:49.884 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
16:30:50.670 [Lua] INFO [GameStateMachine] Changing state to StateTitle
16:30:50.670 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
16:30:50.670 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
16:30:50.852 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
16:30:51.838 [Lua] INFO [StateTitle] Changing state idle -> signing_in
16:30:52.936 [Backend] Joined authentication queue at position 105
16:30:54.069 [Backend] Waiting in authentication queue at position 105
16:30:55.303 [Backend] Waiting in authentication queue at position 109
16:30:56.619 [Backend] Waiting in authentication queue at position 109
16:30:57.769 [Backend] Waiting in authentication queue at position 102
16:30:58.903 [Backend] Waiting in authentication queue at position 102
16:31:00.053 [Backend] Waiting in authentication queue at position 98
16:31:01.220 [Backend] Waiting in authentication queue at position 107
16:31:02.487 [Backend] Waiting in authentication queue at position 99
16:31:03.671 [Backend] Waiting in authentication queue at position 101
16:31:04.838 [Backend] Waiting in authentication queue at position 101
16:31:06.105 [Backend] Waiting in authentication queue at position 101
16:31:07.255 [Backend] Waiting in authentication queue at position 74
16:31:08.522 [Backend] Waiting in authentication queue at position 74
16:31:09.672 [Backend] Waiting in authentication queue at position 100
16:31:10.922 [Backend] Waiting in authentication queue at position 100
16:31:12.206 [Backend] Waiting in authentication queue at position 114
16:31:12.891 [Window] Window => inactive
16:31:13.004 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:31:13.528 [Backend] Waiting in authentication queue at position 114
16:31:14.780 [Backend] Waiting in authentication queue at position 114
16:31:16.066 [Backend] Waiting in authentication queue at position 106
16:31:17.369 [Backend] Waiting in authentication queue at position 106
16:31:18.554 [Backend] Waiting in authentication queue at position 103
16:31:19.688 [Backend] Waiting in authentication queue at position 103
16:31:20.821 [Backend] Waiting in authentication queue at position 103
16:31:22.088 [Backend] Waiting in authentication queue at position 103
16:31:23.325 [Backend] Waiting in authentication queue at position 103
16:31:24.625 [Backend] Waiting in authentication queue at position 103
16:31:25.826 [Backend] Waiting in authentication queue at position 103
16:31:26.994 [Backend] Waiting in authentication queue at position 103
16:31:28.245 [Backend] Waiting in authentication queue at position 103
16:31:29.497 [Backend] Waiting in authentication queue at position 103
16:31:30.785 [Backend] Waiting in authentication queue at position 103
16:31:32.004 [Backend] Waiting in authentication queue at position 103
16:31:33.158 [Backend] Waiting in authentication queue at position 103
16:31:34.323 [Backend] Waiting in authentication queue at position 103
16:31:35.440 [Backend] Waiting in authentication queue at position 103
16:31:36.624 [Backend] Waiting in authentication queue at position 103
16:31:37.757 [Backend] Waiting in authentication queue at position 103
16:31:38.909 [Backend] Waiting in authentication queue at position 103
16:31:40.117 [Backend] Waiting in authentication queue at position 103
16:31:41.340 [Backend] Waiting in authentication queue at position 103
16:31:42.616 [Backend] Waiting in authentication queue at position 76
16:31:43.871 [Backend] Waiting in authentication queue at position 76
16:31:45.011 [Backend] Waiting in authentication queue at position 76
16:31:46.170 [Backend] Waiting in authentication queue at position 76
16:31:47.464 [Backend] Waiting in authentication queue at position 76
16:31:48.766 [Backend] Waiting in authentication queue at position 76
16:31:50.024 [Backend] Waiting in authentication queue at position 76
16:31:51.296 [Backend] Waiting in authentication queue at position 76
16:31:52.537 [Backend] Waiting in authentication queue at position 76
16:31:52.774 [Window] Window => active
16:31:52.776 [Window] Window => active
16:31:52.776 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:31:52.778 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:31:53.730 [Backend] Waiting in authentication queue at position 76
16:31:55.054 [Backend] Waiting in authentication queue at position 76
16:31:56.287 [Backend] Waiting in authentication queue at position 76
16:31:57.472 [Backend] Waiting in authentication queue at position 76
16:31:58.688 [Backend] Waiting in authentication queue at position 76
16:32:00.009 [Backend] Waiting in authentication queue at position 76
16:32:01.274 [Backend] Waiting in authentication queue at position 76
16:32:02.475 [Backend] Waiting in authentication queue at position 76
16:32:03.625 [Backend] Waiting in authentication queue at position 76
16:32:04.759 [Backend] Waiting in authentication queue at position 71
16:32:05.876 error: [Backend] Authentication queue check request failed
16:32:05.893 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 404
Description: Authentication queue check request failed
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>;
[2] (*temporary) = function: 0x02abf250;
[3] q = table: 0x001d0bf0; i = 1; obj = table: 0x001d2b10;
[4] dt = 0.016666899949359; t = 77.52687319947; async = function: 0x0052c070;
[5] self = table: 0x00129830; dt = 0.016666899949359; network_is_active = false; t = 77.52687319947;
[6] self = table: 0x00165040; dt = 0.016666899949359; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016666899949359;
[8] dt = 0.016666899949359; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
code = 404,
description = "Authentication queue check request failed",
}
16:32:05.893 [Lua] INFO [StateTitle] Changing state signing_in -> error
16:32:08.921 [Lua] INFO [StateTitle] Changing state error -> idle
16:32:10.017 [Lua] INFO [StateTitle] Changing state idle -> signing_in
16:32:14.651 [Backend] Joined authentication queue at position 78
16:32:15.787 error: [Backend] Authentication queue check request failed
16:32:15.804 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 404
Description: Authentication queue check request failed
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>;
[2] (*temporary) = function: 0x02ec3bc0;
[3] q = table: 0x0055f610; i = 1; obj = table: 0x005605f0;
[4] dt = 0.017014599990504; t = 87.438224099777; async = function: 0x007798f0;
[5] self = table: 0x00129830; dt = 0.017014599990504; network_is_active = false; t = 87.438224099777;
[6] self = table: 0x00165040; dt = 0.017014599990504; t = nil;
[7] self = table: 0x00073ea0; dt = 0.017014599990504;
[8] dt = 0.017014599990504; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
code = 404,
description = "Authentication queue check request failed",
}
16:32:15.804 [Lua] INFO [StateTitle] Changing state signing_in -> error
16:32:17.615 [Lua] INFO [StateTitle] Changing state error -> idle
16:32:18.337 [Window] Window => inactive
16:32:18.435 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:32:46.347 [Window] Window => active
16:32:46.348 [Window] Window => active
16:32:46.348 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:32:46.350 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:32:47.826 [Lua] INFO [StateTitle] Changing state idle -> signing_in
16:32:48.713 [Backend] Joined authentication queue at position 558
16:32:50.335 [Backend] Waiting in authentication queue at position 569
16:32:52.035 [Backend] Waiting in authentication queue at position 576
16:32:53.677 [Backend] Waiting in authentication queue at position 576
16:32:55.253 [Backend] Waiting in authentication queue at position 577
16:32:56.895 [Backend] Waiting in authentication queue at position 577
16:32:57.130 [Window] Window => inactive
16:32:57.225 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:32:58.623 [Backend] Waiting in authentication queue at position 577
16:33:00.202 [Backend] Waiting in authentication queue at position 577
16:33:01.869 [Backend] Waiting in authentication queue at position 561
16:33:03.549 [Backend] Waiting in authentication queue at position 475
16:33:04.954 [Backend] Waiting in authentication queue at position 1
16:33:05.927 [Window] Window => active
16:33:05.929 [Window] Window => active
16:33:05.929 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:33:05.933 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:33:06.926 [Backend] Waiting in authentication queue at position 1
16:33:08.100 [Backend] Waiting in authentication queue at position 1
16:33:09.286 [Backend] Waiting in authentication queue at position 1
16:33:10.419 [Backend] Waiting in authentication queue at position 1
16:33:11.737 [Backend] Waiting in authentication queue at position 1
16:33:12.960 [Backend] Waiting in authentication queue at position 562
16:33:14.538 [Backend] Waiting in authentication queue at position 562
16:33:16.245 [Backend] Waiting in authentication queue at position 562
16:33:17.907 [Backend] Waiting in authentication queue at position 1
16:33:19.186 [Backend] Waiting in authentication queue at position 1734
16:33:23.752 [Backend] Waiting in authentication queue at position 1
16:33:25.079 [Backend] Waiting in authentication queue at position 1
16:33:26.338 [Backend] Waiting in authentication queue at position 1
16:33:27.546 [Backend] Waiting in authentication queue at position 1
16:33:28.688 [Backend] Waiting in authentication queue at position 1
16:33:29.934 [Backend] Waiting in authentication queue at position 1
16:33:31.094 [Backend] Waiting in authentication queue at position 1
16:33:32.304 [Backend] Waiting in authentication queue at position 1
16:33:33.598 [Backend] Waiting in authentication queue at position 1
16:33:34.875 [Backend] Waiting in authentication queue at position 1
16:33:36.050 [Backend] Waiting in authentication queue at position 1
16:33:37.363 [Backend] Waiting in authentication queue at position 1
16:33:38.607 [Backend] Waiting in authentication queue at position 1
16:33:39.851 [Backend] Waiting in authentication queue at position 1
16:33:41.128 [Backend] Waiting in authentication queue at position 559
16:33:42.786 [Backend] Waiting in authentication queue at position 1
16:33:43.927 [Backend] Waiting in authentication queue at position 1
16:33:45.052 [Backend] Waiting in authentication queue at position 1
16:33:46.179 [Backend] Waiting in authentication queue at position 1
16:33:47.454 [Backend] Waiting in authentication queue at position 1
16:33:48.763 [Backend] Waiting in authentication queue at position 1
16:33:49.937 [Backend] Waiting in authentication queue at position 1
16:33:51.109 [Backend] Waiting in authentication queue at position 1
16:33:52.320 [Backend] Waiting in authentication queue at position 1
16:33:53.596 [Backend] Waiting in authentication queue at position 1
16:33:54.873 [Backend] Waiting in authentication queue at position 1
16:33:55.494 [Lua] <>shutdown = true<>
16:33:55.494 [Application] Window signals application exit.
16:33:55.559 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[9]
16:33:55.559 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[10]
16:33:55.559 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[11]
16:33:55.559 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[12]
16:33:57.113 [Lua] <>shutdown = true<>
16:33:57.113 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle ->
16:33:57.114 [Lua] INFO [Log Internal] Global log level set to: 5
16:33:57.114 [Lua] INFO [Log Internal] Global log level set to: 2
[Log end]