[Log version] 1 [Session] e7d6f0a6-76b7-4f85-94d9-bdaa3ff35064 UTC time stamps 15:06:25.335 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2807 15:06:25.335 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2819 15:06:25.335 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2822 15:06:25.335 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2827 15:06:25.335 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2830 15:06:25.336 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2832 15:06:25.359 [RazerChroma] Setup Razer Chroma resources 15:06:25.359 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2840 15:06:25.387 [Window] Window => active 15:06:25.430 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2863 15:06:25.453 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2868 15:06:26.297 [EAC] Init client 110000102b19409 15:06:26.297 [EAC] EAC client initialized 15:06:26.298 warning: [EAC] Failed to initialize localization 15:06:26.298 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2877 15:06:26.303 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2070) 15:06:36.491 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2879 15:06:36.623 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2885 15:06:37.162 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2887 15:06:37.164 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2890 15:06:37.703 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2892 15:06:37.703 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2894 15:06:37.703 [Save] Save dir: `C:\Users\Roman\AppData\Roaming\fatshark\Vermintide 2` 15:06:37.703 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2908 15:06:37.703 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2927 15:06:37.973 [RazerChroma] Setup Razer Chroma 15:06:38.029 [LightFX ] Loaded DLL. 15:06:38.029 [LightFX ] Init() 15:06:38.033 [LightFX ] LightFX failed to initialize 15:06:38.042 [Lua] boot.lua start, os clock: 15.6 15:06:38.042 [Lua] Active feature-flags: 15:06:38.042 [Lua] PLATFORM_win32 15:06:38.042 [Lua] FEATURE_steam_rich_presence 15:06:38.042 [Lua] FEATURE_grudge_marks 15:06:38.042 [Lua] FEATURE_geheimnisnacht_2021 15:06:38.042 [Lua] FEATURE_fall_collection_2021 15:06:38.042 [Lua] 15:06:38.042 [Lua] Boot:setup() entered. time: 0 os-clock: 15.6 15:06:38.042 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 13 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16302MB Available: 9045MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID f04121b9-6db6-432c-9277-605670af1c9e --- Graphics Graphics card: NVIDIA GeForce RTX 2070 (DirectX 12.1, 8031MB) Driver version: 47212 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Windscribe Windtun420 (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) Network interface: Windscribe VPN (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Мышь Input device: Keyboard (19.4): Клавиатура Input device: Generic (17.0): Gaming Keyboard Input device: Generic (17.0): USB Device 15:06:38.042 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 3283 15:06:38.052 [SteamStats] RequestCurrentStats success: true 15:06:42.264 [Window] Window => inactive 15:06:42.940 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.3318891162052751 os-clock: 20.498000000000001 15:06:42.940 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 15:06:42.941 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 15:06:42.941 [Lua] Flushing: resource_packages/strings [ResourcePackage] 15:06:42.941 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 15:06:42.942 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 15:06:42.942 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 15:06:42.942 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 15:06:42.942 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 15:06:42.943 [Lua] Development.init_application_parameters 15:06:42.943 [Lua] ----------------------------------------------------------------- 15:06:42.943 [Lua] -- Application parameters -- 15:06:42.943 [Lua] ----------------------------------------------------------------- 15:06:42.943 [Lua] ***************************************************************** 15:06:42.943 [Lua] ** Initial contents of script_data ** 15:06:42.943 [Lua] script_data.beta_level_progression = false 15:06:42.943 [Lua] script_data.build_identifier = 3caf390912f2 15:06:42.943 [Lua] script_data.debug_interactions = false 15:06:42.943 [Lua] script_data.disable_debug_draw = true 15:06:42.943 [Lua] script_data.disable_intro_trailer = false 15:06:42.943 [Lua] script_data.disable_store = false 15:06:42.943 [Lua] script_data.disable_tutorial_at_start = false 15:06:42.943 [Lua] script_data.eac-untrusted = false 15:06:42.943 [Lua] script_data.enable_detailed_tooltips = false 15:06:42.943 [Lua] script_data.force_debug_disabled = true 15:06:42.943 [Lua] script_data.force_steam = true 15:06:42.943 [Lua] script_data.hide_fps = true 15:06:42.943 [Lua] script_data.hide_version_info = true 15:06:42.943 [Lua] script_data.matchmaking_debug = true 15:06:42.943 [Lua] script_data.network_debug = true 15:06:42.943 [Lua] script_data.package_debug = true 15:06:42.943 [Lua] script_data.packaged_build = true 15:06:42.943 [Lua] script_data.qr_watermark = true 15:06:42.943 [Lua] script_data.settings = { } 15:06:42.943 [Lua] script_data.show_fps = false 15:06:42.943 [Lua] script_data.spawn_empty_chest = true 15:06:42.943 [Lua] script_data.telemetry_log_interval = 600 15:06:42.943 [Lua] script_data.text_watermark = true 15:06:42.943 [Lua] script_data.tobii_button = false 15:06:42.943 [Lua] script_data.use_beta_overlay = false 15:06:42.943 [Lua] script_data.use_local_backend = false 15:06:42.943 [Lua] script_data.use_tech_telemetry = true 15:06:42.943 [Lua] script_data.use_telemetry = true 15:06:42.943 [Lua] ***************************************************************** 15:06:42.943 [Lua] [Boot] use baked enemy meshes: false 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 15:06:42.943 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 15:06:43.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 15:06:43.093 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 15:06:43.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 15:06:43.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 15:06:43.387 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 15:06:43.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 15:06:43.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 15:06:43.547 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 15:06:43.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 15:06:43.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 15:06:43.880 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 15:06:43.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 15:06:44.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 15:06:44.080 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 15:06:44.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 15:06:44.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 15:06:44.133 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 15:06:44.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 15:06:44.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 15:06:44.574 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 15:06:44.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 15:06:44.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 15:06:44.709 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 15:06:44.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 15:06:44.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 15:06:44.830 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 15:06:44.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 15:06:45.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 15:06:45.014 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 15:06:45.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 15:06:45.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 15:06:45.509 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 15:06:45.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 15:06:45.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 15:06:45.547 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 15:06:45.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 15:06:45.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 15:06:45.655 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 15:06:45.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 15:06:45.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 15:06:45.854 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 15:06:45.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 15:06:46.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 15:06:46.336 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 15:06:46.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 15:06:46.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 15:06:46.417 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 15:06:46.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 15:06:47.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 15:06:47.241 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 15:06:47.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 15:06:47.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 15:06:47.361 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 15:06:47.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 15:06:47.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 15:06:47.468 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 15:06:47.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 15:06:47.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 15:06:47.575 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 15:06:47.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 15:06:47.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 15:06:47.708 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 15:06:47.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 15:06:47.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 15:06:47.828 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 15:06:47.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 15:06:48.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 15:06:48.028 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 15:06:48.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 15:06:48.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 15:06:48.150 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 15:06:48.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 15:06:48.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 15:06:48.269 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 15:06:48.292 [Lua] settings.steam: nil 15:06:48.292 [Lua] Steam: table: 0000000000062920 15:06:48.292 [Lua] force_steam: true 15:06:48.292 [Lua] BUILD: release 15:06:48.292 [Lua] test_backend: nil 15:06:48.292 [Lua] DEDICATED_SERVER: false 15:06:48.292 [Lua] Using app_id '552500' to define backend 15:06:48.293 [Lua] PlayFab Title ID: 5107 15:06:48.356 [Lua] [1] = chaos_dummy_troll (string) 15:06:48.356 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 15:06:48.356 [Lua] [3] = skaven_rat_ogre (string) 15:06:48.356 [Lua] [4] = critter_rat (string) 15:06:48.356 [Lua] [5] = chaos_troll (string) 15:06:48.356 [Lua] [6] = beastmen_minotaur (string) 15:06:48.356 [Lua] [7] = skaven_storm_vermin_warlord (string) 15:06:48.356 [Lua] [8] = skaven_stormfiend (string) 15:06:48.356 [Lua] [9] = chaos_greed_pinata (string) 15:06:48.356 [Lua] [10] = skaven_stormfiend_demo (string) 15:06:48.356 [Lua] [11] = chaos_plague_wave_spawner (string) 15:06:48.356 [Lua] [12] = chaos_vortex (string) 15:06:48.356 [Lua] [13] = skaven_stormfiend_boss (string) 15:06:48.356 [Lua] [14] = chaos_spawn (string) 15:06:48.356 [Lua] [15] = skaven_storm_vermin_champion (string) 15:06:48.356 [Lua] [16] = chaos_tentacle (string) 15:06:48.356 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 15:06:48.356 [Lua] [18] = skaven_grey_seer (string) 15:06:48.356 [Lua] [19] = skaven_explosive_loot_rat (string) 15:06:48.356 [Lua] [20] = skaven_loot_rat (string) 15:06:48.356 [Lua] [21] = critter_pig (string) 15:06:48.356 [Lua] [22] = chaos_dummy_sorcerer (string) 15:06:48.356 [Lua] [23] = chaos_mutator_sorcerer (string) 15:06:48.356 [Lua] [24] = skaven_gutter_runner (string) 15:06:48.356 [Lua] [25] = skaven_pack_master (string) 15:06:48.356 [Lua] [26] = chaos_exalted_sorcerer (string) 15:06:48.356 [Lua] [27] = chaos_vortex_sorcerer (string) 15:06:48.356 [Lua] [28] = skaven_poison_wind_globadier (string) 15:06:48.356 [Lua] [29] = chaos_corruptor_sorcerer (string) 15:06:48.356 [Lua] [30] = chaos_warrior (string) 15:06:48.356 [Lua] [31] = skaven_warpfire_thrower (string) 15:06:48.356 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 15:06:48.356 [Lua] [33] = chaos_plague_sorcerer (string) 15:06:48.356 [Lua] [34] = curse_mutator_sorcerer (string) 15:06:48.356 [Lua] [35] = chaos_exalted_champion_warcamp (string) 15:06:48.356 [Lua] [36] = chaos_tentacle_sorcerer (string) 15:06:48.356 [Lua] [37] = skaven_ratling_gunner (string) 15:06:48.356 [Lua] [38] = chaos_exalted_champion_norsca (string) 15:06:48.356 [Lua] [39] = chaos_raider (string) 15:06:48.356 [Lua] [40] = chaos_berzerker (string) 15:06:48.356 [Lua] [41] = beastmen_ungor_dummy (string) 15:06:48.356 [Lua] [42] = skaven_storm_vermin (string) 15:06:48.356 [Lua] [43] = beastmen_standard_bearer_crater (string) 15:06:48.356 [Lua] [44] = chaos_raider_tutorial (string) 15:06:48.356 [Lua] [45] = beastmen_gor_dummy (string) 15:06:48.356 [Lua] [46] = beastmen_bestigor_dummy (string) 15:06:48.356 [Lua] [47] = skaven_storm_vermin_with_shield (string) 15:06:48.356 [Lua] [48] = beastmen_ungor (string) 15:06:48.356 [Lua] [49] = skaven_storm_vermin_commander (string) 15:06:48.356 [Lua] [50] = beastmen_ungor_archer (string) 15:06:48.356 [Lua] [51] = beastmen_standard_bearer (string) 15:06:48.356 [Lua] [52] = beastmen_gor (string) 15:06:48.356 [Lua] [53] = beastmen_bestigor (string) 15:06:48.356 [Lua] [54] = skaven_plague_monk (string) 15:06:48.356 [Lua] [55] = chaos_marauder (string) 15:06:48.356 [Lua] [56] = skaven_dummy_clan_rat (string) 15:06:48.356 [Lua] [57] = chaos_marauder_tutorial (string) 15:06:48.356 [Lua] [58] = skaven_clan_rat (string) 15:06:48.356 [Lua] [59] = chaos_zombie (string) 15:06:48.356 [Lua] [60] = chaos_fanatic (string) 15:06:48.356 [Lua] [61] = skaven_clan_rat_tutorial (string) 15:06:48.356 [Lua] [62] = chaos_marauder_with_shield (string) 15:06:48.356 [Lua] [63] = skaven_clan_rat_with_shield (string) 15:06:48.356 [Lua] [64] = skaven_slave (string) 15:06:48.356 [Lua] [65] = skaven_dummy_slave (string) 15:06:48.395 [Lua] [UIRenderer] Loading 15:06:48.398 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 15:06:48.398 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 15:06:48.398 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 15:06:48.398 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 15:06:48.398 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 15:06:48.398 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 15:06:48.452 [Lua] level display name sig_snare_d_nurgle_path1 15:06:48.452 [Lua] level display name sig_snare_d_khorne_path1 15:06:48.452 [Lua] level display name pat_mines_nurgle_path5 15:06:48.452 [Lua] level display name pat_forest_slaanesh_path2 15:06:48.452 [Lua] level display name sig_snare_c_wastes_path1 15:06:48.452 [Lua] level display name pat_tower_nurgle_path5 15:06:48.452 [Lua] level display name arena_citadel_tzeentch_path1 15:06:48.452 [Lua] level display name pat_mines_khorne_path5 15:06:48.452 [Lua] level display name sig_crag_wastes_path1 15:06:48.452 [Lua] level display name warcamp 15:06:48.452 [Lua] level display name pat_tower_slaanesh_path2 15:06:48.452 [Lua] level display name sig_volcano_wastes_path1 15:06:48.452 [Lua] level display name pat_mines_slaanesh_path2 15:06:48.452 [Lua] level display name pat_bay_tzeentch_path5 15:06:48.452 [Lua] level display name pat_tower_khorne_path5 15:06:48.452 [Lua] level display name sig_gorge_slaanesh_path2 15:06:48.452 [Lua] level display name sig_crag_nurgle_path5 15:06:48.452 [Lua] level display name arena_ice_tzeentch_path1 15:06:48.452 [Lua] level display name sig_volcano_nurgle_path2 15:06:48.452 [Lua] level display name pat_forest_wastes_path5 15:06:48.452 [Lua] level display name sig_gorge_slaanesh_path3 15:06:48.452 [Lua] level display name sig_citadel_slaanesh_path1 15:06:48.452 [Lua] level display name sig_volcano_khorne_path1 15:06:48.452 [Lua] level display name sig_mordrek_slaanesh_path5 15:06:48.452 [Lua] level display name prologue 15:06:48.452 [Lua] level display name military 15:06:48.452 [Lua] level display name skaven_stronghold 15:06:48.452 [Lua] level display name arena_cave_tzeentch_path1 15:06:48.452 [Lua] level display name pat_mines_nurgle_path1 15:06:48.452 [Lua] level display name ussingen 15:06:48.452 [Lua] level display name pat_forest_khorne_path2 15:06:48.452 [Lua] level display name sig_mordrek_nurgle_path3 15:06:48.452 [Lua] level display name fort 15:06:48.452 [Lua] level display name pat_tower_nurgle_path1 15:06:48.452 [Lua] level display name sig_crag_tzeentch_path3 15:06:48.452 [Lua] level display name ground_zero 15:06:48.452 [Lua] level display name sig_snare_a_khorne_path1 15:06:48.452 [Lua] level display name sig_mordrek_slaanesh_path3 15:06:48.452 [Lua] level display name sig_citadel_tzeentch_path1 15:06:48.452 [Lua] level display name pat_forest_nurgle_path3 15:06:48.452 [Lua] level display name elven_ruins 15:06:48.452 [Lua] level display name pat_bay_nurgle_path1 15:06:48.452 [Lua] level display name pat_bay_khorne_path2 15:06:48.452 [Lua] level display name pat_mines_tzeentch_path4 15:06:48.452 [Lua] level display name farmlands 15:06:48.453 [Lua] level display name pat_tower_tzeentch_path2 15:06:48.453 [Lua] level display name pat_town_wastes_path5 15:06:48.453 [Lua] level display name pat_mines_tzeentch_path2 15:06:48.453 [Lua] level display name sig_snare_d_slaanesh_path1 15:06:48.453 [Lua] level display name sig_gorge_wastes_path4 15:06:48.453 [Lua] level display name pat_mines_wastes_path4 15:06:48.453 [Lua] level display name sig_citadel_nurgle_path1 15:06:48.453 [Lua] level display name sig_mordrek_slaanesh_path1 15:06:48.453 [Lua] level display name pat_mountain_slaanesh_path3 15:06:48.453 [Lua] level display name sig_snare_c_khorne_path1 15:06:48.453 [Lua] level display name sig_mordrek_wastes_path5 15:06:48.453 [Lua] level display name pat_town_nurgle_path5 15:06:48.453 [Lua] level display name sig_snare_a_nurgle_path1 15:06:48.453 [Lua] level display name pat_mines_slaanesh_path5 15:06:48.453 [Lua] level display name plaza 15:06:48.453 [Lua] level display name pat_mountain_wastes_path5 15:06:48.453 [Lua] level display name pat_mountain_slaanesh_path1 15:06:48.453 [Lua] level display name pat_tower_wastes_path4 15:06:48.453 [Lua] level display name pat_town_tzeentch_path5 15:06:48.453 [Lua] level display name sig_mordrek_khorne_path4 15:06:48.453 [Lua] level display name sig_mordrek_wastes_path3 15:06:48.453 [Lua] level display name pat_town_tzeentch_path3 15:06:48.453 [Lua] level display name sig_mordrek_nurgle_path5 15:06:48.453 [Lua] level display name pat_town_wastes_path1 15:06:48.453 [Lua] level display name pat_tower_slaanesh_path5 15:06:48.453 [Lua] level display name sig_gorge_slaanesh_path5 15:06:48.453 [Lua] level display name mines 15:06:48.453 [Lua] level display name sig_snare_e_nurgle_path1 15:06:48.453 [Lua] level display name pat_bay_nurgle_path3 15:06:48.453 [Lua] level display name pat_mountain_khorne_path3 15:06:48.453 [Lua] level display name sig_mordrek_khorne_path2 15:06:48.453 [Lua] level display name sig_snare_d_wastes_path1 15:06:48.453 [Lua] level display name pat_forest_wastes_path1 15:06:48.453 [Lua] level display name sig_mordrek_nurgle_path1 15:06:48.453 [Lua] level display name arena_citadel_khorne_path1 15:06:48.453 [Lua] level display name sig_crag_khorne_path3 15:06:48.453 [Lua] level display name dlc_celebrate_crawl 15:06:48.453 [Lua] level display name arena_citadel_slaanesh_path1 15:06:48.453 [Lua] level display name magnus 15:06:48.453 [Lua] level display name sig_gorge_wastes_path3 15:06:48.453 [Lua] level display name pat_bay_slaanesh_path5 15:06:48.453 [Lua] level display name pat_bay_wastes_path4 15:06:48.453 [Lua] level display name pat_mountain_khorne_path1 15:06:48.453 [Lua] level display name pat_forest_nurgle_path5 15:06:48.453 [Lua] level display name arena_ice_nurgle_path1 15:06:48.453 [Lua] level display name pat_forest_tzeentch_path2 15:06:48.453 [Lua] level display name arena_cave_khorne_path1 15:06:48.453 [Lua] level display name sig_mordrek_tzeentch_path3 15:06:48.453 [Lua] level display name pat_mines_wastes_path3 15:06:48.453 [Lua] level display name sig_volcano_wastes_path4 15:06:48.453 [Lua] level display name sig_volcano_tzeentch_path2 15:06:48.453 [Lua] level display name sig_citadel_tzeentch_path3 15:06:48.453 [Lua] level display name pat_tower_wastes_path3 15:06:48.453 [Lua] level display name pat_mountain_khorne_path5 15:06:48.453 [Lua] level display name sig_citadel_khorne_path4 15:06:48.453 [Lua] level display name pat_forest_slaanesh_path3 15:06:48.453 [Lua] level display name sig_citadel_nurgle_path5 15:06:48.453 [Lua] level display name sig_mordrek_tzeentch_path1 15:06:48.453 [Lua] level display name crater 15:06:48.453 [Lua] level display name sig_volcano_wastes_path2 15:06:48.453 [Lua] level display name sig_gorge_khorne_path1 15:06:48.453 [Lua] level display name sig_crag_wastes_path2 15:06:48.453 [Lua] level display name pat_bay_wastes_path5 15:06:48.453 [Lua] level display name pat_tower_nurgle_path2 15:06:48.454 [Lua] level display name pat_forest_nurgle_path2 15:06:48.454 [Lua] level display name sig_crag_nurgle_path1 15:06:48.454 [Lua] level display name sig_citadel_khorne_path2 15:06:48.454 [Lua] level display name pat_forest_slaanesh_path1 15:06:48.454 [Lua] level display name sig_volcano_nurgle_path1 15:06:48.454 [Lua] level display name sig_volcano_khorne_path4 15:06:48.454 [Lua] level display name pat_mines_tzeentch_path5 15:06:48.454 [Lua] level display name pat_mountain_wastes_path3 15:06:48.454 [Lua] level display name pat_bay_nurgle_path5 15:06:48.454 [Lua] level display name pat_forest_wastes_path3 15:06:48.454 [Lua] level display name sig_crag_slaanesh_path3 15:06:48.454 [Lua] level display name sig_snare_b_tzeentch_path1 15:06:48.454 [Lua] level display name sig_crag_nurgle_path3 15:06:48.454 [Lua] level display name sig_snare_b_nurgle_path1 15:06:48.454 [Lua] level display name pat_forest_tzeentch_path4 15:06:48.454 [Lua] level display name sig_gorge_wastes_path1 15:06:48.454 [Lua] level display name sig_gorge_khorne_path5 15:06:48.454 [Lua] level display name sig_snare_b_khorne_path1 15:06:48.454 [Lua] level display name pat_tower_khorne_path4 15:06:48.454 [Lua] level display name pat_tower_tzeentch_path4 15:06:48.454 [Lua] level display name sig_citadel_tzeentch_path5 15:06:48.454 [Lua] level display name pat_forest_wastes_path4 15:06:48.454 [Lua] level display name pat_forest_khorne_path3 15:06:48.454 [Lua] level display name pat_town_khorne_path3 15:06:48.454 [Lua] level display name pat_mines_nurgle_path2 15:06:48.454 [Lua] level display name pat_bay_slaanesh_path1 15:06:48.454 [Lua] level display name bell 15:06:48.454 [Lua] level display name pat_mountain_tzeentch_path3 15:06:48.454 [Lua] level display name pat_mines_khorne_path2 15:06:48.454 [Lua] level display name pat_forest_khorne_path5 15:06:48.454 [Lua] level display name pat_mountain_tzeentch_path5 15:06:48.454 [Lua] level display name sig_citadel_slaanesh_path4 15:06:48.454 [Lua] level display name dlc_bastion 15:06:48.454 [Lua] level display name sig_citadel_nurgle_path3 15:06:48.454 [Lua] level display name arena_citadel_nurgle_path1 15:06:48.454 [Lua] level display name pat_mountain_nurgle_path5 15:06:48.454 [Lua] level display name sig_mordrek_slaanesh_path4 15:06:48.454 [Lua] level display name pat_town_nurgle_path1 15:06:48.454 [Lua] level display name sig_gorge_nurgle_path4 15:06:48.454 [Lua] level display name pat_mines_khorne_path4 15:06:48.454 [Lua] level display name arena_ruin_nurgle_path1 15:06:48.454 [Lua] level display name pat_town_slaanesh_path5 15:06:48.454 [Lua] level display name arena_ice_khorne_path1 15:06:48.454 [Lua] level display name sig_gorge_tzeentch_path4 15:06:48.454 [Lua] level display name sig_volcano_slaanesh_path5 15:06:48.454 [Lua] level display name sig_mordrek_slaanesh_path2 15:06:48.454 [Lua] level display name sig_gorge_nurgle_path1 15:06:48.454 [Lua] level display name pat_tower_slaanesh_path1 15:06:48.454 [Lua] level display name arena_ruin_tzeentch_path1 15:06:48.454 [Lua] level display name skittergate 15:06:48.454 [Lua] level display name pat_forest_wastes_path2 15:06:48.454 [Lua] level display name sig_gorge_tzeentch_path2 15:06:48.454 [Lua] level display name pat_forest_slaanesh_path5 15:06:48.454 [Lua] level display name pat_bay_tzeentch_path2 15:06:48.454 [Lua] level display name pat_tower_slaanesh_path3 15:06:48.454 [Lua] level display name arena_cave_nurgle_path1 15:06:48.454 [Lua] level display name sig_volcano_slaanesh_path3 15:06:48.454 [Lua] level display name dlc_bogenhafen_city 15:06:48.454 [Lua] level display name pat_forest_tzeentch_path3 15:06:48.454 [Lua] level display name pat_mountain_tzeentch_path2 15:06:48.454 [Lua] level display name pat_mines_nurgle_path4 15:06:48.454 [Lua] level display name pat_forest_nurgle_path1 15:06:48.454 [Lua] level display name pat_mines_slaanesh_path3 15:06:48.454 [Lua] level display name pat_bay_tzeentch_path4 15:06:48.454 [Lua] level display name sig_snare_a_wastes_path1 15:06:48.454 [Lua] level display name sig_gorge_wastes_path5 15:06:48.454 [Lua] level display name sig_crag_nurgle_path4 15:06:48.454 [Lua] level display name sig_volcano_slaanesh_path1 15:06:48.454 [Lua] level display name sig_gorge_nurgle_path2 15:06:48.454 [Lua] level display name sig_crag_tzeentch_path2 15:06:48.454 [Lua] level display name pat_town_slaanesh_path2 15:06:48.454 [Lua] level display name pat_town_khorne_path5 15:06:48.454 [Lua] level display name pat_town_tzeentch_path4 15:06:48.454 [Lua] level display name arena_ruin_slaanesh_path1 15:06:48.454 [Lua] level display name pat_mines_slaanesh_path4 15:06:48.454 [Lua] level display name pat_tower_khorne_path3 15:06:48.454 [Lua] level display name pat_tower_tzeentch_path1 15:06:48.454 [Lua] level display name pat_mountain_nurgle_path1 15:06:48.454 [Lua] level display name arena_ice_slaanesh_path1 15:06:48.454 [Lua] level display name pat_mines_wastes_path5 15:06:48.454 [Lua] level display name sig_gorge_khorne_path3 15:06:48.454 [Lua] level display name dlc_bogenhafen_slum 15:06:48.454 [Lua] level display name sig_crag_khorne_path4 15:06:48.455 [Lua] level display name pat_tower_tzeentch_path3 15:06:48.455 [Lua] level display name sig_crag_tzeentch_path1 15:06:48.455 [Lua] level display name sig_gorge_tzeentch_path1 15:06:48.455 [Lua] level display name sig_mordrek_wastes_path2 15:06:48.455 [Lua] level display name pat_town_nurgle_path4 15:06:48.455 [Lua] level display name arena_cave_slaanesh_path1 15:06:48.455 [Lua] level display name pat_forest_khorne_path1 15:06:48.455 [Lua] level display name sig_gorge_tzeentch_path3 15:06:48.455 [Lua] level display name sig_snare_e_khorne_path1 15:06:48.455 [Lua] level display name sig_mordrek_khorne_path5 15:06:48.455 [Lua] level display name sig_crag_wastes_path4 15:06:48.455 [Lua] level display name cemetery 15:06:48.455 [Lua] level display name pat_tower_slaanesh_path4 15:06:48.455 [Lua] level display name sig_gorge_slaanesh_path4 15:06:48.455 [Lua] level display name dlc_castle 15:06:48.455 [Lua] level display name pat_bay_khorne_path5 15:06:48.455 [Lua] level display name pat_mountain_tzeentch_path1 15:06:48.455 [Lua] level display name forest_ambush 15:06:48.455 [Lua] level display name pat_mines_wastes_path1 15:06:48.455 [Lua] level display name sig_crag_wastes_path5 15:06:48.455 [Lua] level display name pat_mountain_nurgle_path2 15:06:48.455 [Lua] level display name pat_tower_wastes_path5 15:06:48.455 [Lua] level display name sig_volcano_nurgle_path3 15:06:48.455 [Lua] level display name sig_mordrek_khorne_path3 15:06:48.455 [Lua] level display name pat_forest_slaanesh_path4 15:06:48.455 [Lua] level display name sig_snare_e_wastes_path1 15:06:48.455 [Lua] level display name nurgle 15:06:48.455 [Lua] level display name sig_crag_tzeentch_path5 15:06:48.455 [Lua] level display name pat_town_wastes_path2 15:06:48.455 [Lua] level display name sig_crag_tzeentch_path4 15:06:48.455 [Lua] level display name pat_town_wastes_path4 15:06:48.455 [Lua] level display name pat_bay_wastes_path3 15:06:48.455 [Lua] level display name sig_crag_khorne_path2 15:06:48.455 [Lua] level display name sig_volcano_wastes_path5 15:06:48.455 [Lua] level display name pat_bay_slaanesh_path3 15:06:48.455 [Lua] level display name pat_bay_nurgle_path2 15:06:48.455 [Lua] level display name sig_crag_slaanesh_path2 15:06:48.455 [Lua] level display name pat_town_tzeentch_path2 15:06:48.455 [Lua] level display name sig_crag_slaanesh_path1 15:06:48.455 [Lua] level display name sig_crag_nurgle_path2 15:06:48.455 [Lua] level display name sig_crag_khorne_path5 15:06:48.455 [Lua] level display name sig_crag_khorne_path1 15:06:48.455 [Lua] level display name sig_snare_e_tzeentch_path1 15:06:48.455 [Lua] level display name sig_snare_e_slaanesh_path1 15:06:48.455 [Lua] level display name pat_mountain_wastes_path4 15:06:48.455 [Lua] level display name pat_mountain_wastes_path2 15:06:48.455 [Lua] level display name pat_mountain_wastes_path1 15:06:48.455 [Lua] level display name pat_bay_slaanesh_path2 15:06:48.455 [Lua] level display name pat_mountain_slaanesh_path5 15:06:48.455 [Lua] level display name pat_bay_khorne_path1 15:06:48.455 [Lua] level display name pat_mountain_nurgle_path3 15:06:48.455 [Lua] level display name pat_mountain_slaanesh_path2 15:06:48.455 [Lua] level display name pat_mountain_nurgle_path4 15:06:48.455 [Lua] level display name sig_mordrek_nurgle_path2 15:06:48.455 [Lua] level display name pat_mountain_slaanesh_path4 15:06:48.455 [Lua] level display name pat_tower_wastes_path1 15:06:48.455 [Lua] level display name pat_town_tzeentch_path1 15:06:48.455 [Lua] level display name sig_crag_slaanesh_path5 15:06:48.455 [Lua] level display name arena_ruin_khorne_path1 15:06:48.455 [Lua] level display name pat_town_slaanesh_path3 15:06:48.455 [Lua] level display name pat_forest_nurgle_path4 15:06:48.455 [Lua] level display name pat_bay_khorne_path3 15:06:48.455 [Lua] level display name pat_mountain_khorne_path2 15:06:48.455 [Lua] level display name pat_tower_wastes_path2 15:06:48.455 [Lua] level display name sig_snare_b_slaanesh_path1 15:06:48.456 [Lua] level display name pat_mountain_khorne_path4 15:06:48.456 [Lua] level display name sig_mordrek_tzeentch_path2 15:06:48.456 [Lua] level display name pat_mines_wastes_path2 15:06:48.456 [Lua] level display name pat_mines_khorne_path3 15:06:48.456 [Lua] level display name sig_citadel_khorne_path3 15:06:48.456 [Lua] level display name pat_town_khorne_path1 15:06:48.456 [Lua] level display name sig_citadel_tzeentch_path2 15:06:48.456 [Lua] level display name sig_snare_a_slaanesh_path1 15:06:48.456 [Lua] level display name sig_volcano_nurgle_path5 15:06:48.456 [Lua] level display name sig_gorge_slaanesh_path1 15:06:48.456 [Lua] level display name pat_town_khorne_path4 15:06:48.456 [Lua] level display name pat_town_slaanesh_path1 15:06:48.456 [Lua] level display name sig_volcano_tzeentch_path1 15:06:48.456 [Lua] level display name pat_bay_wastes_path1 15:06:48.456 [Lua] level display name sig_snare_c_tzeentch_path1 15:06:48.456 [Lua] level display name sig_citadel_nurgle_path4 15:06:48.456 [Lua] level display name sig_volcano_tzeentch_path4 15:06:48.456 [Lua] level display name pat_forest_tzeentch_path1 15:06:48.456 [Lua] level display name sig_volcano_khorne_path5 15:06:48.456 [Lua] level display name sig_citadel_khorne_path1 15:06:48.456 [Lua] level display name pat_mines_nurgle_path3 15:06:48.456 [Lua] level display name sig_volcano_wastes_path3 15:06:48.456 [Lua] level display name pat_town_wastes_path3 15:06:48.456 [Lua] level display name sig_gorge_khorne_path4 15:06:48.456 [Lua] level display name pat_tower_khorne_path2 15:06:48.456 [Lua] level display name sig_gorge_nurgle_path5 15:06:48.456 [Lua] level display name sig_mordrek_khorne_path1 15:06:48.456 [Lua] level display name sig_crag_wastes_path3 15:06:48.456 [Lua] level display name pat_bay_slaanesh_path4 15:06:48.456 [Lua] level display name catacombs 15:06:48.456 [Lua] level display name sig_volcano_nurgle_path4 15:06:48.456 [Lua] level display name sig_mordrek_wastes_path1 15:06:48.456 [Lua] level display name pat_bay_khorne_path4 15:06:48.456 [Lua] level display name pat_bay_tzeentch_path3 15:06:48.456 [Lua] level display name sig_volcano_khorne_path3 15:06:48.456 [Lua] level display name sig_mordrek_tzeentch_path5 15:06:48.456 [Lua] level display name pat_town_nurgle_path3 15:06:48.456 [Lua] level display name pat_bay_nurgle_path4 15:06:48.456 [Lua] level display name sig_snare_d_tzeentch_path1 15:06:48.456 [Lua] level display name sig_citadel_khorne_path5 15:06:48.456 [Lua] level display name sig_gorge_nurgle_path3 15:06:48.456 [Lua] level display name sig_volcano_tzeentch_path5 15:06:48.456 [Lua] level display name pat_bay_tzeentch_path1 15:06:48.456 [Lua] level display name pat_town_khorne_path2 15:06:48.456 [Lua] level display name sig_mordrek_nurgle_path4 15:06:48.456 [Lua] level display name pat_mines_slaanesh_path1 15:06:48.456 [Lua] level display name pat_mines_tzeentch_path3 15:06:48.456 [Lua] level display name sig_mordrek_tzeentch_path4 15:06:48.456 [Lua] level display name sig_crag_slaanesh_path4 15:06:48.456 [Lua] level display name dlc_portals 15:06:48.456 [Lua] level display name pat_forest_tzeentch_path5 15:06:48.456 [Lua] level display name sig_gorge_wastes_path2 15:06:48.456 [Lua] level display name pat_tower_nurgle_path3 15:06:48.456 [Lua] level display name pat_mines_khorne_path1 15:06:48.456 [Lua] level display name sig_citadel_tzeentch_path4 15:06:48.456 [Lua] level display name sig_snare_c_nurgle_path1 15:06:48.456 [Lua] level display name pat_tower_tzeentch_path5 15:06:48.456 [Lua] level display name sig_volcano_slaanesh_path4 15:06:48.456 [Lua] level display name sig_volcano_tzeentch_path3 15:06:48.456 [Lua] level display name pat_mountain_tzeentch_path4 15:06:48.456 [Lua] level display name pat_town_nurgle_path2 15:06:48.456 [Lua] level display name sig_snare_c_slaanesh_path1 15:06:48.456 [Lua] level display name pat_town_slaanesh_path4 15:06:48.456 [Lua] level display name pat_tower_khorne_path1 15:06:48.456 [Lua] level display name pat_tower_nurgle_path4 15:06:48.456 [Lua] level display name pat_mines_tzeentch_path1 15:06:48.456 [Lua] level display name sig_volcano_khorne_path2 15:06:48.456 [Lua] level display name sig_snare_a_tzeentch_path1 15:06:48.456 [Lua] level display name sig_snare_b_wastes_path1 15:06:48.456 [Lua] level display name sig_gorge_tzeentch_path5 15:06:48.456 [Lua] level display name sig_volcano_slaanesh_path2 15:06:48.456 [Lua] level display name pat_bay_wastes_path2 15:06:48.456 [Lua] level display name sig_citadel_slaanesh_path5 15:06:48.456 [Lua] level display name pat_forest_khorne_path4 15:06:48.456 [Lua] level display name sig_mordrek_wastes_path4 15:06:48.456 [Lua] level display name sig_citadel_nurgle_path2 15:06:48.456 [Lua] level display name sig_gorge_khorne_path2 15:06:48.456 [Lua] level display name sig_citadel_slaanesh_path2 15:06:48.456 [Lua] level display name sig_citadel_slaanesh_path3 15:06:48.490 [Lua] TIME: 0.019000000000002 15:06:49.205 [Lua] [ConflictSettings] Contained breeds generated in: 0.6460000000000008 15:06:49.693 [Lua] <>realm = official<> 15:06:49.694 [Lua] [ModManager] Mods enabled: true // Bundled: true 15:06:49.694 [Lua] [ModManager] Fetching mod metadata ... 15:06:49.977 [Lua] [ModManager] Metadata request completed. success=true code=200 15:06:49.977 [Lua] [ModManager] Metadata set: [1391228174] = 20211025T010000Z 15:06:49.977 [Lua] [ModManager] Metadata set: [1502859403] = 20211025T010000Z 15:06:49.977 [Lua] [ModManager] Metadata set: [1467751760] = 20211025T010000Z 15:06:49.977 [Lua] [ModManager] Metadata set: [1384094638] = 20211025T010000Z 15:06:49.977 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z 15:06:49.977 [Lua] [ModManager] Metadata set: [1487862316] = 20211025T010000Z 15:06:49.978 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z 15:06:49.978 [Lua] [ModManager] Metadata set: [1460327284] = 20211025T010000Z 15:06:49.978 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z 15:06:49.978 warning: [ModManager] Mod with id 1649932827ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1649932827\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:49.979 warning: [ModManager] Mod with id 1672222699ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1672222699\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:49.979 warning: [ModManager] Mod with id 1644080133ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1644080133\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:49.979 warning: [ModManager] Mod with id 1653236575ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:49.979 warning: [ModManager] Mod with id 1423536193ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:49.979 warning: [ModManager] Mod with id 1630463908ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1630463908\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:49.979 warning: [ModManager] Mod with id 1604586168ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1604586168\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:49.979 warning: [ModManager] Mod with id 1627137774ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1627137774\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:49.980 warning: [ModManager] Mod with id 1603335870ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.058 warning: [ModManager] Mod with id 1570226884ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.058 warning: [ModManager] Mod with id 1567822520ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1567822520\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.058 warning: [ModManager] Mod with id 1404005283ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1404005283\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.058 warning: [ModManager] Mod with id 1405372792ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405372792\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.059 warning: [ModManager] Mod with id 1454572219ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1454572219\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.059 warning: [ModManager] Mod with id 1477499789ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.059 warning: [ModManager] Mod with id 1496207483ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1496207483\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.059 warning: [ModManager] Mod with id 1542901373ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1542901373\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.213 warning: [ModManager] Mod with id 1393694530ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.213 warning: [ModManager] Mod with id 1391975678ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.213 warning: [ModManager] Mod with id 1387894846ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.219 warning: [ModManager] Mod with id 1388882435ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.219 warning: [ModManager] Mod with id 1390558948ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1390558948\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.224 warning: [ModManager] Mod with id 1381145345ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.224 warning: [ModManager] Mod with id 1388991228ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.224 warning: [ModManager] Mod with id 1409485499ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.246 warning: [ModManager] Mod with id 2033320573ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2033320573\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.260 warning: [ModManager] Mod with id 2088889530ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2088889530\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.260 warning: [ModManager] Mod with id 1498748049ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.402 warning: [ModManager] Mod with id 1501691114ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1501691114\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.482 warning: [ModManager] Mod with id 1678844573ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.482 warning: [ModManager] Mod with id 2134634186ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2134634186\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.482 warning: [ModManager] Mod with id 2176605557ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2176605557\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.511 warning: [ModManager] Mod with id 1619024877ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.512 warning: [ModManager] Mod with id 1609917710ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609917710\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.512 warning: [ModManager] Mod with id 1393616748ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.523 warning: [ModManager] Mod with id 1747045597ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.557 warning: [ModManager] Mod with id 1395132559ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.557 warning: [ModManager] Mod with id 1422758813ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.557 warning: [ModManager] Mod with id 1391113873ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.557 warning: [ModManager] Mod with id 1391114686ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.565 warning: [ModManager] Mod with id 2230551899ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2230551899\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.565 warning: [ModManager] Mod with id 1497861728ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.648 warning: [ModManager] Mod with id 1425249043ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.648 warning: [ModManager] Mod with id 1417461746ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.653 warning: [ModManager] Mod with id 2346717463ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2346717463\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.654 warning: [ModManager] Mod with id 1406006290ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.687 warning: [ModManager] Mod with id 2007374303ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2007374303\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.704 warning: [ModManager] Mod with id 1653213149ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1653213149\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.712 warning: [ModManager] Mod with id 2437450232ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2437450232\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.713 warning: [ModManager] Mod with id 2170475262ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.713 warning: [ModManager] Mod with id 1835393505ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.727 warning: [ModManager] Mod with id 2360991987ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2360991987\mod.bin can't be added as mod hash catalog to EAC, skipping 15:06:50.736 [Lua] 15:06:50.736 [Lua] [1384066089] = 10 (number) 15:06:50.736 [Lua] [1582230400] = 28 (number) 15:06:50.736 [Lua] [1391228174] = 33 (number) 15:06:50.736 [Lua] [1516618647] = 6 (number) 15:06:50.736 [Lua] [1498189723] = 4 (number) 15:06:50.736 [Lua] [1569650837] = 2 (number) 15:06:50.736 [Lua] [1402971136] = 16 (number) 15:06:50.736 [Lua] [1431393962] = 38 (number) 15:06:50.736 [Lua] [1495937978] = 24 (number) 15:06:50.736 [Lua] [1623948024] = 27 (number) 15:06:50.736 [Lua] [1487862316] = 0 (number) 15:06:50.736 [Lua] [1502859403] = 30 (number) 15:06:50.736 [Lua] [1498992606] = 5 (number) 15:06:50.736 [Lua] [1464907434] = 34 (number) 15:06:50.736 [Lua] [1384094638] = 13 (number) 15:06:50.736 [Lua] [1387440934] = 18 (number) 15:06:50.736 [Lua] [1445717962] = 31 (number) 15:06:50.736 [Lua] [1467751760] = 35 (number) 15:06:50.736 [Lua] [1459917022] = 8 (number) 15:06:50.736 [Lua] [1388911015] = 19 (number) 15:06:50.736 [Lua] [1467945840] = 3 (number) 15:06:50.736 [Lua] [1389872347] = 22 (number) 15:06:50.736 [Lua] [1421155919] = 11 (number) 15:06:50.736 [Lua] [1652856346] = 41 (number) 15:06:50.736 [Lua] [2038263753] = 25 (number) 15:06:50.736 [Lua] [1383542440] = 23 (number) 15:06:50.736 [Lua] [1383452616] = 12 (number) 15:06:50.736 [Lua] [1402835022] = 17 (number) 15:06:50.736 [Lua] [1369573612] = 39 (number) 15:06:50.736 [Lua] [1757271408] = 29 (number) 15:06:50.736 [Lua] [1504702573] = 37 (number) 15:06:50.736 [Lua] [1455893647] = 32 (number) 15:06:50.736 [Lua] [1479520507] = 15 (number) 15:06:50.736 [Lua] [1448714756] = 9 (number) 15:06:50.736 [Lua] [1395453301] = 20 (number) 15:06:50.736 [Lua] [1393343095] = 7 (number) 15:06:50.736 [Lua] [1593460250] = 26 (number) 15:06:50.736 [Lua] [1374248490] = 14 (number) 15:06:50.736 [Lua] [1497664830] = 1 (number) 15:06:50.736 [Lua] [1397265260] = 40 (number) 15:06:50.736 [Lua] [1395655171] = 21 (number) 15:06:50.736 [Lua] [1460327284] = 36 (number) 15:06:50.736 [Lua] 15:06:50.736 [Lua] user_setting.mods => 15:06:50.736 [Lua] [ModManager][warning] Mod "[Beta] Ubersreik Five" with id 1649932827 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Suicide" with id 1672222699 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Mod Request Pack" with id 1644080133 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Vermitannica Beta" with id 1653236575 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Give All Hats, Skins And Paintings" with id 1423536193 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "More Corpses" with id 1609917710 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Inspect Anims" with id 1630463908 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Social Wheel Improvements" with id 1604586168 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "TestMod" with id 1627137774 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Flashlight" with id 1603335870 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager] id=1487862316 last_updated=20181211T181034Z metadata=20211025T010000Z 15:06:50.736 [Lua] [ModManager] id=1502859403 last_updated=20200625T115526Z metadata=20211025T010000Z 15:06:50.736 [Lua] [ModManager] id=1460327284 last_updated=20201224T142552Z metadata=20211025T010000Z 15:06:50.736 [Lua] [ModManager][warning] Mod "More Loading Screens" with id 1570226884 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Fatality" with id 1567822520 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Barrels Spawns For The Memes! aka the Barrel Meta" with id 1404005283 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Bolt Staff Tweaks" with id 1405372792 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "True Level - Show off your level 30+ characters to the world!" with id 1454572219 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Bot Improvements - Impulse Control" with id 1477499789 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "..." with id 1438220125 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Quick Play - select maps in random order" with id 1496207483 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Hat Randomizer" with id 1542901373 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Colorful Unique Weapons (Version 2.something)" with id 1498748049 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager] id=1455893647 last_updated=20210617T070428Z metadata=20211025T010000Z 15:06:50.736 [Lua] [ModManager][warning] Mod "Item Spawner" with id 1391975678 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Killbots" with id 1387894846 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Show Damage" with id 1388882435 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Heat Indicator" with id 1390558948 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Creature Spawner" with id 1395132559 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Third Person" with id 1381145345 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Healthbars" with id 1388991228 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Extra Potion Dialogue" with id 1409485499 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "More Items Library" with id 1422758813 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "More Hats" with id 1391113873 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager] id=1391228174 last_updated=20200820T173656Z metadata=20211025T010000Z 15:06:50.736 [Lua] [ModManager] id=1467751760 last_updated=20210714T193012Z metadata=20211025T010000Z 15:06:50.736 [Lua] [ModManager][warning] Mod "Give Weapon" with id 1425249043 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Any Weapon" with id 1417461746 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Spawn Tweaks" with id 1393694530 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Photomode" with id 1497861728 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "New No Wobble" with id 2033320573 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Weapon Rebalance" with id 2088889530 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Hide UI" with id 2007374303 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Third Person Equipment Beta" with id 1501691114 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Choose Weather" with id 2134634186 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Helpers" with id 1678844573 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Inhabitants" with id 2176605557 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Onslaught" with id 1619024877 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Deed Mutators Selector" with id 1393616748 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Campaign" with id 1747045597 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Sticky Bots" with id 2230551899 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Cata 3 & Deathwish" with id 1835393505 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Skip Cutscenes" with id 1391114686 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Beastmen Loader" with id 2170475262 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Flight" with id 1406006290 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "Hitbox Debugger" with id 2346717463 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.736 [Lua] [ModManager][warning] Mod "No Ultimate Cooldown Reduction Passives" with id 1653213149 was not found in the workshop folder. 15:06:50.736 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.737 [Lua] [ModManager][warning] Mod "Versus CLosed Beta test [LEAKED!!!]" with id 2437450232 was not found in the workshop folder. 15:06:50.737 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.737 [Lua] [ModManager][warning] Mod "Engineer Tweaks" with id 2360991987 was not found in the workshop folder. 15:06:50.737 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 15:06:50.737 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="7/22/2021 2:25:11 PM") 15:06:50.737 [Lua] [ModManager] mods[2] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="8/29/2018 8:03:32 PM") 15:06:50.737 [Lua] [ModManager] mods[3] = (id=1389872347, name="Simple UI", enabled="true", last_updated="10/31/2019 9:17:26 AM") 15:06:50.737 [Lua] [ModManager] mods[4] = (id=1649932827, name="[Beta] Ubersreik Five", enabled="false", last_updated="3/3/2019 2:58:15 PM") 15:06:50.737 [Lua] [ModManager] mods[5] = (id=1672222699, name="Suicide", enabled="false", last_updated="4/9/2019 7:07:17 PM") 15:06:50.737 [Lua] [ModManager] mods[6] = (id=1644080133, name="Mod Request Pack", enabled="false", last_updated="") 15:06:50.737 [Lua] [ModManager] mods[7] = (id=1653236575, name="Vermitannica Beta", enabled="false", last_updated="3/13/2019 7:45:04 PM") 15:06:50.737 [Lua] [ModManager] mods[8] = (id=1423536193, name="Give All Hats, Skins And Paintings", enabled="false", last_updated="2/20/2019 2:33:16 PM") 15:06:50.737 [Lua] [ModManager] mods[9] = (id=1609917710, name="More Corpses", enabled="false", last_updated="9/20/2020 11:17:44 AM") 15:06:50.737 [Lua] [ModManager] mods[10] = (id=1630463908, name="Inspect Anims", enabled="false", last_updated="5/18/2019 12:09:44 PM") 15:06:50.737 [Lua] [ModManager] mods[11] = (id=1604586168, name="Social Wheel Improvements", enabled="false", last_updated="2/25/2019 4:04:10 PM") 15:06:50.737 [Lua] [ModManager] mods[12] = (id=1627137774, name="TestMod", enabled="false", last_updated="1/17/2019 2:03:40 PM") 15:06:50.737 [Lua] [ModManager] mods[13] = (id=1603335870, name="Flashlight", enabled="false", last_updated="12/26/2018 11:30:01 PM") 15:06:50.737 [Lua] [ModManager] mods[14] = (id=1487862316, name="Reroll Improvements", enabled="true", last_updated="12/11/2018 6:10:34 PM") 15:06:50.737 [Lua] [ModManager] mods[15] = (id=1502859403, name="Notice Key Pickup", enabled="true", last_updated="6/25/2020 11:55:26 AM") 15:06:50.737 [Lua] [ModManager] mods[16] = (id=1497664830, name="Item Filter", enabled="false", last_updated="9/2/2019 6:03:44 PM") 15:06:50.737 [Lua] [ModManager] mods[17] = (id=1569650837, name="Crosshairs Fix", enabled="true", last_updated="12/11/2018 6:49:00 PM") 15:06:50.737 [Lua] [ModManager] mods[18] = (id=1467945840, name="Blood for the blood god", enabled="false", last_updated="1/21/2019 8:24:45 PM") 15:06:50.737 [Lua] [ModManager] mods[19] = (id=1498189723, name="Customizable Zoom Sensitivity", enabled="true", last_updated="1/21/2019 2:34:14 PM") 15:06:50.737 [Lua] [ModManager] mods[20] = (id=1460327284, name="BossKillTimer", enabled="true", last_updated="12/24/2020 2:25:52 PM") 15:06:50.737 [Lua] [ModManager] mods[21] = (id=1582230400, name="Full Body Awareness", enabled="false", last_updated="") 15:06:50.737 [Lua] [ModManager] mods[22] = (id=1570226884, name="More Loading Screens", enabled="false", last_updated="2/6/2019 11:59:19 AM") 15:06:50.737 [Lua] [ModManager] mods[23] = (id=1567822520, name="Fatality", enabled="false", last_updated="11/18/2018 9:51:27 AM") 15:06:50.737 [Lua] [ModManager] mods[24] = (id=1404005283, name="Barrels Spawns For The Memes! aka the Barrel Meta", enabled="false", last_updated="") 15:06:50.737 [Lua] [ModManager] mods[25] = (id=1405372792, name="Bolt Staff Tweaks", enabled="false", last_updated="6/9/2018 11:38:38 PM") 15:06:50.737 [Lua] [ModManager] mods[26] = (id=1454572219, name="True Level - Show off your level 30+ characters to the world!", enabled="false", last_updated="") 15:06:50.737 [Lua] [ModManager] mods[27] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM") 15:06:50.737 [Lua] [ModManager] mods[28] = (id=1477499789, name="Bot Improvements - Impulse Control", enabled="false", last_updated="8/15/2018 11:53:55 AM") 15:06:50.737 [Lua] [ModManager] mods[29] = (id=1438220125, name="...", enabled="false", last_updated="") 15:06:50.737 [Lua] [ModManager] mods[30] = (id=1496207483, name="Quick Play - select maps in random order", enabled="false", last_updated="2/15/2019 11:38:26 PM") 15:06:50.737 [Lua] [ModManager] mods[31] = (id=1542901373, name="Hat Randomizer", enabled="false", last_updated="10/20/2018 2:16:13 AM") 15:06:50.737 [Lua] [ModManager] mods[32] = (id=1498992606, name="Countries in Lobby Browser", enabled="false", last_updated="5/6/2021 7:15:49 PM") 15:06:50.737 [Lua] [ModManager] mods[33] = (id=1498748049, name="Colorful Unique Weapons (Version 2.something)", enabled="false", last_updated="5/13/2020 8:31:32 AM") 15:06:50.737 [Lua] [ModManager] mods[34] = (id=1516618647, name="Friendly Fire Indicator", enabled="true", last_updated="8/9/2019 11:15:28 AM") 15:06:50.737 [Lua] [ModManager] mods[35] = (id=1393343095, name="Scoreboard Tweaks", enabled="true", last_updated="9/6/2018 9:26:51 AM") 15:06:50.737 [Lua] [ModManager] mods[36] = (id=1455893647, name="Player List Plus", enabled="true", last_updated="6/17/2021 7:04:28 AM") 15:06:50.737 [Lua] [ModManager] mods[37] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM") 15:06:50.737 [Lua] [ModManager] mods[38] = (id=1448714756, name="No Wobble", enabled="true", last_updated="8/29/2018 10:34:14 AM") 15:06:50.737 [Lua] [ModManager] mods[39] = (id=1445717962, name="Loadout Manager", enabled="true", last_updated="6/15/2021 7:40:12 AM") 15:06:50.737 [Lua] [ModManager] mods[40] = (id=1383452616, name="[OBSOLETE] Killfeed Tweaks", enabled="false", last_updated="8/19/2019 8:58:36 AM") 15:06:50.737 [Lua] [ModManager] mods[41] = (id=1464907434, name="Armory", enabled="true", last_updated="6/12/2021 7:13:47 AM") 15:06:50.737 [Lua] [ModManager] mods[42] = (id=1402971136, name="Needii", enabled="true", last_updated="7/27/2018 5:38:16 PM") 15:06:50.737 [Lua] [ModManager] mods[43] = (id=1402835022, name="StickyGrim", enabled="false", last_updated="") 15:06:50.737 [Lua] [ModManager] mods[44] = (id=1431393962, name="Vermitannica", enabled="true", last_updated="12/7/2020 12:22:07 PM") 15:06:50.737 [Lua] [ModManager] mods[45] = (id=1391975678, name="Item Spawner", enabled="false", last_updated="5/24/2019 4:03:43 PM") 15:06:50.737 [Lua] [ModManager] mods[46] = (id=1387894846, name="Killbots", enabled="false", last_updated="9/8/2018 4:16:14 PM") 15:06:50.737 [Lua] [ModManager] mods[47] = (id=1387440934, name="Third Person Equipment", enabled="false", last_updated="11/8/2018 5:28:49 PM") 15:06:50.737 [Lua] [ModManager] mods[48] = (id=1388911015, name="Chat Block", enabled="false", last_updated="4/6/2019 11:15:24 AM") 15:06:50.737 [Lua] [ModManager] mods[49] = (id=1388882435, name="Show Damage", enabled="false", last_updated="3/21/2019 8:57:05 PM") 15:06:50.737 [Lua] [ModManager] mods[50] = (id=1390558948, name="Heat Indicator", enabled="false", last_updated="3/21/2019 10:28:34 AM") 15:06:50.737 [Lua] [ModManager] mods[51] = (id=1395132559, name="Creature Spawner", enabled="false", last_updated="7/29/2021 6:55:06 AM") 15:06:50.737 [Lua] [ModManager] mods[52] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM") 15:06:50.737 [Lua] [ModManager] mods[53] = (id=1381145345, name="Third Person", enabled="false", last_updated="3/19/2019 10:53:23 PM") 15:06:50.737 [Lua] [ModManager] mods[54] = (id=1388991228, name="Healthbars", enabled="false", last_updated="3/21/2019 8:21:47 AM") 15:06:50.737 [Lua] [ModManager] mods[55] = (id=1409485499, name="Extra Potion Dialogue", enabled="false", last_updated="2/21/2019 2:40:32 AM") 15:06:50.737 [Lua] [ModManager] mods[56] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM") 15:06:50.737 [Lua] [ModManager] mods[57] = (id=1395655171, name="Bot Improvements - Combat", enabled="true", last_updated="7/13/2021 4:56:41 PM") 15:06:50.737 [Lua] [ModManager] mods[58] = (id=1422758813, name="More Items Library", enabled="false", last_updated="11/25/2020 7:01:47 AM") 15:06:50.737 [Lua] [ModManager] mods[59] = (id=1391113873, name="More Hats", enabled="false", last_updated="7/29/2021 6:55:15 AM") 15:06:50.737 [Lua] [ModManager] mods[60] = (id=1391228174, name="UI Improvements", enabled="true", last_updated="8/20/2020 5:36:56 PM") 15:06:50.737 [Lua] [ModManager] mods[61] = (id=1467751760, name="UI Tweaks", enabled="true", last_updated="7/14/2021 7:30:12 PM") 15:06:50.737 [Lua] [ModManager] mods[62] = (id=1504702573, name="Info Dump For Streaming", enabled="false", last_updated="5/11/2021 6:44:52 PM") 15:06:50.737 [Lua] [ModManager] mods[63] = (id=1384066089, name="Neuter Ult Effects", enabled="true", last_updated="7/14/2021 7:29:57 PM") 15:06:50.737 [Lua] [ModManager] mods[64] = (id=1421155919, name="Mission timer", enabled="true", last_updated="10/29/2019 7:17:56 PM") 15:06:50.737 [Lua] [ModManager] mods[65] = (id=1384094638, name="Crosshair Customization", enabled="false", last_updated="11/22/2019 6:31:06 PM") 15:06:50.737 [Lua] [ModManager] mods[66] = (id=1479520507, name="My Hero", enabled="false", last_updated="") 15:06:50.737 [Lua] [ModManager] mods[67] = (id=1425249043, name="Give Weapon", enabled="false", last_updated="4/28/2021 10:58:00 AM") 15:06:50.737 [Lua] [ModManager] mods[68] = (id=1417461746, name="Any Weapon", enabled="true", last_updated="12/3/2020 12:33:33 PM") 15:06:50.737 [Lua] [ModManager] mods[69] = (id=1393694530, name="Spawn Tweaks", enabled="false", last_updated="5/2/2021 9:50:37 AM") 15:06:50.737 [Lua] [ModManager] mods[70] = (id=1383542440, name="Weapon Kill Counter", enabled="true", last_updated="10/24/2019 1:57:30 PM") 15:06:50.737 [Lua] [ModManager] mods[71] = (id=1497861728, name="Photomode", enabled="false", last_updated="12/6/2020 4:01:12 PM") 15:06:50.737 [Lua] [ModManager] mods[72] = (id=2033320573, name="New No Wobble", enabled="true", last_updated="3/24/2020 3:43:57 AM") 15:06:50.737 [Lua] [ModManager] mods[73] = (id=2088889530, name="Weapon Rebalance", enabled="false", last_updated="5/13/2020 12:54:42 AM") 15:06:50.737 [Lua] [ModManager] mods[74] = (id=2007374303, name="Hide UI", enabled="false", last_updated="1/8/2021 6:56:31 AM") 15:06:50.737 [Lua] [ModManager] mods[75] = (id=2038263753, name="Remove Hanged Corpses", enabled="true", last_updated="5/13/2020 2:46:13 PM") 15:06:50.737 [Lua] [ModManager] mods[76] = (id=1593460250, name="Crosshair Kill Confirmation", enabled="true", last_updated="5/14/2020 11:01:46 AM") 15:06:50.737 [Lua] [ModManager] mods[77] = (id=1623948024, name="Hi-Def UI Scaling", enabled="true", last_updated="2/25/2019 4:30:55 PM") 15:06:50.737 [Lua] [ModManager] mods[78] = (id=1757271408, name="Clock", enabled="false", last_updated="") 15:06:50.737 [Lua] [ModManager] mods[79] = (id=1501691114, name="Third Person Equipment Beta", enabled="true", last_updated="4/6/2019 12:53:03 PM") 15:06:50.737 [Lua] [ModManager] mods[80] = (id=2134634186, name="Choose Weather", enabled="false", last_updated="6/23/2020 6:35:25 PM") 15:06:50.737 [Lua] [ModManager] mods[81] = (id=1678844573, name="Helpers", enabled="false", last_updated="5/9/2021 12:49:23 PM") 15:06:50.737 [Lua] [ModManager] mods[82] = (id=2176605557, name="Inhabitants", enabled="false", last_updated="7/31/2020 10:25:33 PM") 15:06:50.737 [Lua] [ModManager] mods[83] = (id=1619024877, name="Onslaught", enabled="false", last_updated="5/30/2021 2:05:59 AM") 15:06:50.737 [Lua] [ModManager] mods[84] = (id=1393616748, name="Deed Mutators Selector", enabled="false", last_updated="4/28/2021 4:55:23 PM") 15:06:50.737 [Lua] [ModManager] mods[85] = (id=1747045597, name="Campaign", enabled="false", last_updated="8/28/2019 11:09:10 AM") 15:06:50.737 [Lua] [ModManager] mods[86] = (id=2230551899, name="Sticky Bots", enabled="false", last_updated="12/12/2020 9:11:21 PM") 15:06:50.737 [Lua] [ModManager] mods[87] = (id=1835393505, name="Cata 3 & Deathwish", enabled="false", last_updated="8/29/2021 11:23:18 PM") 15:06:50.737 [Lua] [ModManager] mods[88] = (id=1391114686, name="Skip Cutscenes", enabled="false", last_updated="2/21/2019 2:40:43 AM") 15:06:50.737 [Lua] [ModManager] mods[89] = (id=2170475262, name="Beastmen Loader", enabled="false", last_updated="8/19/2021 9:24:36 PM") 15:06:50.737 [Lua] [ModManager] mods[90] = (id=1406006290, name="Flight", enabled="true", last_updated="8/29/2020 1:59:02 AM") 15:06:50.737 [Lua] [ModManager] mods[91] = (id=2346717463, name="Hitbox Debugger", enabled="false", last_updated="4/17/2021 12:25:55 AM") 15:06:50.737 [Lua] [ModManager] mods[92] = (id=1653213149, name="No Ultimate Cooldown Reduction Passives", enabled="false", last_updated="2/12/2019 7:02:43 AM") 15:06:50.737 [Lua] [ModManager] mods[93] = (id=2437450232, name="Versus CLosed Beta test [LEAKED!!!]", enabled="false", last_updated="4/1/2021 7:41:32 AM") 15:06:50.737 [Lua] [ModManager] mods[94] = (id=1652856346, name="Dodge Count UI", enabled="false", last_updated="5/25/2021 1:05:41 PM") 15:06:50.737 [Lua] [ModManager] mods[95] = (id=2360991987, name="Engineer Tweaks", enabled="false", last_updated="7/12/2021 9:06:20 PM") 15:06:50.737 [Lua] <>modded = true<> 15:06:50.737 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 15:06:50.790 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 15:06:50.817 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 15:06:50.817 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 15:06:50.821 [Lua] <>modded = true<> 15:06:50.821 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 15:06:50.868 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 15:06:50.895 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 15:06:50.895 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 15:06:50.896 [Lua] <>modded = true<> 15:06:50.896 [Lua] <>Mod:1389872347:Simple UI = true<> 15:06:50.923 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 15:06:50.935 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 15:06:50.935 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 15:06:50.935 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 15:06:50.936 [Lua] <>modded = true<> 15:06:50.936 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 15:06:50.961 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 15:06:50.975 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 15:06:50.975 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 15:06:50.976 [Lua] <>modded = true<> 15:06:50.976 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<> 15:06:51.003 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]` 15:06:51.015 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]` 15:06:51.015 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723] 15:06:51.016 [Lua] <>modded = true<> 15:06:51.016 [Lua] <>Mod:1495937978:Host your own game = true<> 15:06:51.055 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 15:06:51.070 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 15:06:51.070 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 15:06:51.072 [Lua] <>modded = true<> 15:06:51.072 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 15:06:51.095 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 15:06:51.108 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 15:06:51.108 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 15:06:51.109 [Lua] <>modded = true<> 15:06:51.109 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 15:06:51.136 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 15:06:51.150 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 15:06:51.150 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 15:06:51.150 [Lua] Error: scripts/mods/Penlight Lua Libraries/pl/utils.lua:9: attempt to index global 'io' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: ? [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function resolve_resource [5] @scripts/mods/vmf/modules/vmf_mod_manager.lua:75: in function load_mod_resource [6] @scripts/mods/vmf/modules/vmf_mod_manager.lua:120: in function new_mod [7] return { run = function() local mod_resources = { mod_script = "scripts/mods/Scoreboard/Scoreboard", mod_data = "scripts/mods/Scoreboard/Scoreboard_data", mod_localization = "scripts/mods/Scoreboard/Scoreboard_localization" } new_mod("Scoreboard", mod_resources) end, packages = { "resource_packages/Scoreboard/Scoreboard" } } :8:in function <[string "return {..."]:2> [8] =[C]: in function pcall [9] @scripts/managers/mod/mod_manager.lua:166: in function update [10] @scripts/boot.lua:422: in function booting_update [11] @scripts/boot.lua:627:in function [1] error_message = "scripts/mods/Penlight Lua Libraries/pl/utils.lua:9: attempt to index global \'io\' (a nil value)" [4] mod = table: 0000000004D478F0; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_script\' initialization"; func = [function] [5] mod = table: 0000000004D478F0; mod_resources = table: 0000000004D4BB20; resource = "script"; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_script\' initialization"; resource_value = "scripts/mods/Scoreboard/Scoreboard" [6] mod_name = "Scoreboard"; mod_resources = table: 0000000004D4BB20; mod = table: 0000000004D478F0 [7] mod_resources = table: 0000000004D4BB20 [9] self = table: 0000000002B76CC0; dt = 0.013313683681190014; chat_print_buffer = table: 0000000002B79290; num_delayed_prints = 0; old_state = "loading"; handle = [ResourcePackage]; mod = table: 0000000014050CD0; next_index = 2; mod_data = table: 0000000004D4AE30 [10] self = table: 00000000000964D0; dt = 0.013313683681190014; old_time = 12.058364655822515; has_loaded_packages = true [11] dt = 0.013313683681190014 [9] _chat_print_buffer = table: 0000000002B79290; _mod_load_index = 35; _settings = table: 0000000002B776C0; _reload_data = table: 0000000002B79E00; _state = "loading"; _mods = table: 0000000002B771E0; _loading_resource_handle = [ResourcePackage]; _gui = [Gui]; _num_mods = 95; _ui_time = 0.039966483600437641; _mod_metadata = table: 0000000002B91CF0; _network_callbacks = table: 0000000002B7A150; [10] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; viewport = [Viewport]; startup_timer = 12.071678339503706; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; 15:06:51.151 [Lua] <>modded = true<> 15:06:51.151 [Lua] <>Mod:1459917022:Parry Indicator = true<> 15:06:51.175 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 15:06:51.188 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 15:06:51.189 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 15:06:51.190 [Lua] <>modded = true<> 15:06:51.190 [Lua] <>Mod:1448714756:No Wobble = true<> 15:06:51.216 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 15:06:51.229 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 15:06:51.230 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 15:06:51.230 [Lua] <>modded = true<> 15:06:51.230 [Lua] <>Mod:1445717962:Loadout Manager = true<> 15:06:51.270 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 15:06:51.282 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 15:06:51.282 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 15:06:51.283 [Lua] <>modded = true<> 15:06:51.283 [Lua] <>Mod:1464907434:Armory = true<> 15:06:51.323 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 15:06:51.349 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 15:06:51.349 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 15:06:51.353 [Lua] <>modded = true<> 15:06:51.353 [Lua] <>Mod:1402971136:Needii = true<> 15:06:51.376 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 15:06:51.390 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 15:06:51.390 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 15:06:51.391 [Lua] <>modded = true<> 15:06:51.391 [Lua] <>Mod:1431393962:Vermitannica = true<> 15:06:51.416 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 15:06:51.442 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 15:06:51.442 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 15:06:51.446 [Lua] <>modded = true<> 15:06:51.446 [Lua] <>Mod:1395453301:Skip Intro = true<> 15:06:51.482 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 15:06:51.495 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 15:06:51.495 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 15:06:51.496 [Lua] <>modded = true<> 15:06:51.496 [Lua] <>Mod:1397265260:Numeric UI = true<> 15:06:51.522 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 15:06:51.535 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 15:06:51.535 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 15:06:51.537 [Lua] <>modded = true<> 15:06:51.537 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 15:06:51.576 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 15:06:51.588 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 15:06:51.589 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 15:06:51.590 [Lua] <>modded = true<> 15:06:51.590 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 15:06:51.615 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 15:06:51.629 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 15:06:51.629 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 15:06:51.629 [Lua] Error: scripts/mods/Penlight Lua Libraries/pl/import_into.lua:33: loop or previous error loading module 'scripts/mods/Penlight Lua Libraries/pl/utils' [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: ? [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function resolve_resource [5] @scripts/mods/vmf/modules/vmf_mod_manager.lua:75: in function load_mod_resource [6] @scripts/mods/vmf/modules/vmf_mod_manager.lua:118: in function new_mod [7] return { run = function() local mod_resources = { mod_script = "scripts/mods/NeuterUltEffects/NeuterUltEffects", mod_data = "scripts/mods/NeuterUltEffects/NeuterUltEffects_data", mod_localization = "scripts/mods/NeuterUltEffects/NeuterUltEffects_localization" } new_mod("NeuterUltEffects", mod_resources) end, packages = { "resource_packages/NeuterUltEffects/NeuterUltEffects" } } :8:in function <[string "return {..."]:2> [8] =[C]: in function pcall [9] @scripts/managers/mod/mod_manager.lua:166: in function update [10] @scripts/boot.lua:422: in function booting_update [11] @scripts/boot.lua:627:in function [1] error_message = "scripts/mods/Penlight Lua Libraries/pl/import_into.lua:33: loop or previous error loading module \'scripts/mods/Penlight Lua Libr..." [4] mod = table: 0000000004DB7260; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_localization\' initialization"; func = [function] [5] mod = table: 0000000004DB7260; mod_resources = table: 0000000013845AB0; resource = "localization"; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_localization\' initialization"; resource_value = "scripts/mods/NeuterUltEffects/NeuterUltEffects_localization" [6] mod_name = "NeuterUltEffects"; mod_resources = table: 0000000013845AB0; mod = table: 0000000004DB7260 [7] mod_resources = table: 0000000013845AB0 [9] self = table: 0000000002B76CC0; dt = 0.013223090209066868; chat_print_buffer = table: 0000000002B79290; num_delayed_prints = 0; old_state = "loading"; handle = [ResourcePackage]; mod = table: 00000000147D47C0; next_index = 2; mod_data = table: 0000000013ADE780 [10] self = table: 00000000000964D0; dt = 0.013223090209066868; old_time = 12.538966424763203; has_loaded_packages = true [11] dt = 0.013223090209066868 [9] _chat_print_buffer = table: 0000000002B79290; _mod_load_index = 63; _settings = table: 0000000002B776C0; _reload_data = table: 0000000002B79E00; _state = "loading"; _mods = table: 0000000002B771E0; _loading_resource_handle = [ResourcePackage]; _gui = [Gui]; _num_mods = 95; _ui_time = 0.039634781889617443; _mod_metadata = table: 0000000002B91CF0; _network_callbacks = table: 0000000002B7A150; [10] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; viewport = [Viewport]; startup_timer = 12.55218951497227; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; 15:06:51.629 [Lua] <>modded = true<> 15:06:51.629 [Lua] <>Mod:1421155919:Mission timer = true<> 15:06:51.670 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 15:06:51.682 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 15:06:51.682 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 15:06:51.683 [Lua] <>modded = true<> 15:06:51.683 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 15:06:51.709 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 15:06:51.722 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 15:06:51.722 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 15:06:51.723 [Lua] <>modded = true<> 15:06:51.723 [Lua] <>Mod:2038263753:Remove Hanged Corpses = true<> 15:06:51.750 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[472a77b63d7775a0]` 15:06:51.763 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[472a77b63d7775a0].#ID[3fcdd69156a46417]` 15:06:51.763 [Lua] Init VMF mod 'remove_hanging_corpses' [workshop_name: 'Remove Hanged Corpses', workshop_id: 2038263753] 15:06:51.764 [Lua] <>modded = true<> 15:06:51.764 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 15:06:51.803 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 15:06:51.832 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 15:06:51.832 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 15:06:51.832 [Lua] <>modded = true<> 15:06:51.832 [Lua] <>Mod:1623948024:Hi-Def UI Scaling = true<> 15:06:51.870 [Lua] Init VMF mod 'HiDefUIScaling' [workshop_name: 'Hi-Def UI Scaling', workshop_id: 1623948024] 15:06:51.882 [Lua] <>project = vermintide 2<> 15:06:51.882 [Lua] <>build = release<> 15:06:51.882 [Lua] <>platform = win32<> 15:06:51.882 [Lua] <>dedicated_server = false<> 15:06:51.882 [Lua] <>title_id = 5107<> 15:06:51.882 [Lua] <>content_revision = 26718<> 15:06:51.882 [Lua] <>engine_revision = 3caf390912f2<> 15:06:51.882 [Lua] <>release_version = 4.4.2<> 15:06:51.882 [Lua] <>rendering_backend = dx12<> 15:06:51.882 [Lua] <>teamcity_build_id = 124034<> 15:06:51.882 [Lua] <>steam_id = 110000102b19409<> 15:06:51.882 [Lua] <>steam_profile_name = Lewd Komi-san<> 15:06:51.882 [Lua] <>steam_app_id = 552500<> 15:06:51.882 [Lua] <>machine_id = f04121b9-6db6-432c-9277-605670af1c9e<> 15:06:51.882 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 15:06:51.883 [Lua] [Boot] User ID: 110000102b19409 Lewd Komi-san 15:06:51.889 [Lua] initializing mechanism to: adventure 15:06:51.889 [Lua] Game:setup() total time: 0.0060000000000002 15:06:51.889 [Lua] handle gfx quality: 0 15:06:51.889 [Lua] default settings: 0 15:06:51.889 [Lua] user settings: 0 15:06:51.889 [Lua] set frame times: 0 15:06:51.889 [Lua] init random: 0 15:06:51.889 [Lua] managers: 0.0049999999999990052 15:06:51.889 [Lua] 15:06:51.889 [Lua] unaccounted: 0.0010000000000012221 15:06:51.890 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 15:06:51.890 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 15:06:51.890 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 15:06:51.890 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 15:06:51.890 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 15:06:51.890 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 15:06:51.890 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 15:06:51.890 [Lua] [Testify] Ready! 15:06:52.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 15:06:52.276 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 15:06:52.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 15:06:52.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 15:06:52.864 [Lua] [PackageManager] Force_load: resource_packages/title_screen 15:06:52.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 15:06:52.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 15:06:52.914 [Lua] [PackageManager] Force_load: resource_packages/menu 15:06:52.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 15:06:53.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 15:06:53.032 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 15:06:53.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 15:06:53.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 15:06:53.859 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 15:06:53.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 15:06:54.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 15:06:54.028 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 15:06:54.028 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 15:06:54.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 15:06:54.146 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 15:06:54.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 15:06:54.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 15:06:54.771 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 15:06:54.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 15:06:55.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 15:06:55.542 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 15:06:55.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 15:06:56.229 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 15:06:56.230 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 15:06:56.230 [Lua] [Gamestate] Enter StateTitleScreen 15:06:56.551 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 15:06:56.551 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 15:06:56.551 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 15:06:56.551 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 15:06:56.551 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 15:06:56.552 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 15:06:56.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 15:06:56.574 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 15:06:56.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 15:06:56.575 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 15:06:56.575 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 15:06:56.575 [Save] Loading `save_data` 15:06:56.593 [Save] Load done 15:06:56.608 [Lua] [BackendManagerPlayFab] Backend Enabled 15:06:57.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 15:06:57.329 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 15:06:57.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:06:57.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:06:57.843 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:06:57.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 15:06:58.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 15:06:58.131 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 15:06:58.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 15:06:58.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 15:06:58.385 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 15:06:58.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 15:06:58.481 [Lua] <>playfab_id = 48EB3E4AA729FC14<> 15:06:58.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 15:06:58.520 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 15:06:58.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 15:06:58.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 15:06:58.958 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 15:06:58.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 15:06:58.960 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 15:06:58.960 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreSettings 2 15:06:58.960 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 15:06:59.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 15:06:59.116 [Lua] [PackageManager] Force_load: resource_packages/inventory 15:06:59.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 15:06:59.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 15:06:59.212 [Lua] [PackageManager] Force_load: resource_packages/careers 15:06:59.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 15:06:59.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 15:06:59.263 [Lua] [PackageManager] Force_load: resource_packages/decals 15:06:59.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 15:06:59.264 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 15:06:59.264 [Save] Saving `save_data` 15:06:59.265 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 3 15:06:59.268 [Save] Save done 15:06:59.280 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request getStoreSettings 2 1 15:06:59.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 15:06:59.365 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 15:06:59.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 15:06:59.518 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 15:06:59.518 [Lua] [PlayFabRequestQueue] Sending Request getStoreSettings 2 15:06:59.974 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreSettings 2 15:06:59.991 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 3 2 15:07:00.228 [Lua] [PlayFabRequestQueue] EAC Enabled! 3 15:07:00.228 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 3 15:07:00.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 15:07:00.311 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 15:07:00.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 15:07:00.937 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 3 15:07:00.937 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 4 15:07:00.954 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 4 15:07:01.209 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 4 15:07:01.209 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 5 15:07:01.225 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 5 15:07:01.479 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 5 15:07:01.479 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 6 15:07:01.496 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 6 15:07:01.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 15:07:01.580 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 15:07:01.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 15:07:01.737 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 6 15:07:01.737 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 7 15:07:01.749 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 7 15:07:02.240 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 7 15:07:02.241 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 8 15:07:02.257 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 8 15:07:02.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 8 15:07:02.679 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 9 15:07:02.697 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 9 15:07:02.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 15:07:02.850 [Lua] [PackageManager] Force_load: resource_packages/ingame 15:07:02.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 15:07:02.916 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 9 15:07:02.916 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 10 15:07:02.935 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 15:07:03.148 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 15:07:03.148 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 11 15:07:03.164 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 11 15:07:03.456 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 11 15:07:03.457 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 12 15:07:03.468 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 12 15:07:03.675 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 12 15:07:03.675 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 13 15:07:03.691 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 13 15:07:04.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 15:07:04.061 [Lua] [PackageManager] Force_load: resource_packages/pickups 15:07:04.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 15:07:04.061 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 13 15:07:04.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 14 15:07:04.077 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 14 15:07:04.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 15:07:04.200 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 15:07:04.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 15:07:04.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 15:07:04.250 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 15:07:04.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 15:07:04.297 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 14 15:07:04.297 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 15 15:07:04.315 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 15 15:07:04.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 15:07:04.399 [Lua] [PackageManager] Force_load: resource_packages/breeds 15:07:04.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 15:07:04.533 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 15 15:07:04.533 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 16 15:07:04.550 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 16 15:07:04.752 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 16 15:07:04.752 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 17 15:07:04.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 15:07:04.769 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 15:07:04.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 15:07:04.770 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 17 15:07:04.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 15:07:04.887 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 15:07:05.192 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 17 15:07:05.194 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01 15:07:05.195 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 15:07:05.706 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 15:07:05.706 [Lua] ISI-> GET_ALL_ITEMS! 15:07:05.706 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 15:07:05.706 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "ironbreaker_hat_1004", "126", "2f9dea906f9a9a18", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_irondrake", "127", "2f9dea906f9a9a19", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1002", "122", "2f9dea906f9aa00a", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_mercenary_1001", "123", "2f9dea906f9aa00b", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1002", "128", "2f9dea906f9aa0df", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_myrmidia", "129", "2f9dea906f9aa0e0", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1002", "128", "2f9dea906f9aa700", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_myrmidia", "129", "2f9dea906f9abd06", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_shade_1001", "121", "2f9dea906fd46a60", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1002", "103", "2f9dea906fd46a61", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_bountyhunter_1001", "125", "3bd5ea12bd54ba23", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1002", "124", "3bd5ea12bd54bbcf", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "zealot_hat_1002", "134", "303dfa230926dec6", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_zealot_1001", "135", "303dfa230926dec7", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "adept_hat_1002", "130", "303dfa230926dec8", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_adept_1001", "131", "303dfa230926dec9", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1002", "138", "303dfa230926deca", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_slayer_1001", "139", "303dfa230926decb", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1004", "132", "303dfa230926decc", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_moonmantle", "133", "303dfa230926decd", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1005", "136", "303dfa230926dece", "0", "1" 15:07:05.706 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_longshark", "137", "303dfa230926decf", "0", "1" 15:07:05.706 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 18 15:07:05.706 [Lua] 15:07:05.706 [Lua] [1] = 126 (number) 15:07:05.706 [Lua] [2] = 2f9dea906f9a9a18 (string) 15:07:05.706 [Lua] [3] = 0 (number) 15:07:05.706 [Lua] [4] = 1 (number) 15:07:05.706 [Lua] [5] = 127 (number) 15:07:05.706 [Lua] [6] = 2f9dea906f9a9a19 (string) 15:07:05.706 [Lua] [7] = 0 (number) 15:07:05.706 [Lua] [8] = 1 (number) 15:07:05.706 [Lua] [9] = 122 (number) 15:07:05.706 [Lua] [10] = 2f9dea906f9aa00a (string) 15:07:05.706 [Lua] [11] = 0 (number) 15:07:05.706 [Lua] [12] = 1 (number) 15:07:05.706 [Lua] [13] = 123 (number) 15:07:05.706 [Lua] [14] = 2f9dea906f9aa00b (string) 15:07:05.706 [Lua] [15] = 0 (number) 15:07:05.706 [Lua] [16] = 1 (number) 15:07:05.706 [Lua] [17] = 128 (number) 15:07:05.706 [Lua] [18] = 2f9dea906f9aa0df (string) 15:07:05.706 [Lua] [19] = 0 (number) 15:07:05.706 [Lua] [20] = 1 (number) 15:07:05.706 [Lua] [21] = 129 (number) 15:07:05.706 [Lua] [22] = 2f9dea906f9aa0e0 (string) 15:07:05.706 [Lua] [23] = 0 (number) 15:07:05.706 [Lua] [24] = 1 (number) 15:07:05.706 [Lua] [25] = 128 (number) 15:07:05.706 [Lua] [26] = 2f9dea906f9aa700 (string) 15:07:05.706 [Lua] [27] = 0 (number) 15:07:05.706 [Lua] [28] = 1 (number) 15:07:05.706 [Lua] [29] = 129 (number) 15:07:05.706 [Lua] [30] = 2f9dea906f9abd06 (string) 15:07:05.706 [Lua] [31] = 0 (number) 15:07:05.706 [Lua] [32] = 1 (number) 15:07:05.706 [Lua] [33] = 121 (number) 15:07:05.706 [Lua] [34] = 2f9dea906fd46a60 (string) 15:07:05.706 [Lua] [35] = 0 (number) 15:07:05.706 [Lua] [36] = 1 (number) 15:07:05.706 [Lua] [37] = 103 (number) 15:07:05.706 [Lua] [38] = 2f9dea906fd46a61 (string) 15:07:05.706 [Lua] [39] = 0 (number) 15:07:05.706 [Lua] [40] = 1 (number) 15:07:05.706 [Lua] [41] = 125 (number) 15:07:05.706 [Lua] [42] = 3bd5ea12bd54ba23 (string) 15:07:05.706 [Lua] [43] = 0 (number) 15:07:05.706 [Lua] [44] = 1 (number) 15:07:05.706 [Lua] [45] = 124 (number) 15:07:05.706 [Lua] [46] = 3bd5ea12bd54bbcf (string) 15:07:05.706 [Lua] [47] = 0 (number) 15:07:05.706 [Lua] [48] = 1 (number) 15:07:05.706 [Lua] [49] = 134 (number) 15:07:05.706 [Lua] [50] = 303dfa230926dec6 (string) 15:07:05.706 [Lua] [51] = 0 (number) 15:07:05.706 [Lua] [52] = 1 (number) 15:07:05.706 [Lua] [53] = 135 (number) 15:07:05.706 [Lua] [54] = 303dfa230926dec7 (string) 15:07:05.706 [Lua] [55] = 0 (number) 15:07:05.706 [Lua] [56] = 1 (number) 15:07:05.706 [Lua] [57] = 130 (number) 15:07:05.706 [Lua] [58] = 303dfa230926dec8 (string) 15:07:05.706 [Lua] [59] = 0 (number) 15:07:05.706 [Lua] [60] = 1 (number) 15:07:05.706 [Lua] [61] = 131 (number) 15:07:05.706 [Lua] [62] = 303dfa230926dec9 (string) 15:07:05.706 [Lua] [63] = 0 (number) 15:07:05.706 [Lua] [64] = 1 (number) 15:07:05.706 [Lua] [65] = 138 (number) 15:07:05.706 [Lua] [66] = 303dfa230926deca (string) 15:07:05.706 [Lua] [67] = 0 (number) 15:07:05.706 [Lua] [68] = 1 (number) 15:07:05.707 [Lua] [69] = 139 (number) 15:07:05.707 [Lua] [70] = 303dfa230926decb (string) 15:07:05.707 [Lua] [71] = 0 (number) 15:07:05.707 [Lua] [72] = 1 (number) 15:07:05.707 [Lua] [73] = 132 (number) 15:07:05.707 [Lua] [74] = 303dfa230926decc (string) 15:07:05.707 [Lua] [75] = 0 (number) 15:07:05.707 [Lua] [76] = 1 (number) 15:07:05.707 [Lua] [77] = 133 (number) 15:07:05.707 [Lua] [78] = 303dfa230926decd (string) 15:07:05.707 [Lua] [79] = 0 (number) 15:07:05.707 [Lua] [80] = 1 (number) 15:07:05.707 [Lua] [81] = 136 (number) 15:07:05.707 [Lua] [82] = 303dfa230926dece (string) 15:07:05.707 [Lua] [83] = 0 (number) 15:07:05.707 [Lua] [84] = 1 (number) 15:07:05.707 [Lua] [85] = 137 (number) 15:07:05.707 [Lua] [86] = 303dfa230926decf (string) 15:07:05.707 [Lua] [87] = 0 (number) 15:07:05.707 [Lua] [88] = 1 (number) 15:07:05.707 [Lua] 15:07:05.722 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 18 15:07:05.945 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 18 15:07:05.960 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 19 15:07:05.960 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 20 15:07:05.960 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 15:07:05.960 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 15:07:05.961 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 15:07:05.961 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 15:07:05.961 [Lua] [SteamManager] request_item_prices 15:07:05.962 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 19 15:07:06.654 [Lua] [SteamManager] on_price_result 1 RUB 15:07:06.654 [Lua] _refresh_steam_item_prices_cb 15:07:06.654 [Lua] Missing item masterlist item for steam_itemdefid: 30 15:07:06.747 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 19 15:07:06.747 [Lua] Player statistics loaded! 15:07:06.755 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 20 15:07:06.859 [Window] Window => active 15:07:06.866 [Window] Window => active 15:07:07.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 20 15:07:07.209 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 15:07:07.427 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 15:07:07.448 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 516 item(s) to the peddler stock 15:07:07.450 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 15:07:07.822 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 15:07:07.838 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 15:07:08.193 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 15:07:08.211 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 15:07:09.235 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 15:07:09.295 [Lua] [Managers] Destroying manager group: 15:07:09.295 [Lua] [Gamestate] Enter state StateLoading 15:07:09.296 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 15:07:09.296 [Lua] [LobbyManager] Setting up network options 15:07:09.296 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 15:07:09.296 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 15:07:09.296 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 15:07:09.296 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 15:07:09.296 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 15:07:09.296 [Lua] LobbyManager:setup_network_options server_port: 27015 15:07:09.296 [Lua] state_loading_restart_network JOIN VIA STEAM 0 15:07:09.300 [Lua] registering RPCs 15:07:09.300 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 15:07:09.300 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 15:07:09.300 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 15:07:09.300 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 15:07:09.300 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_halloween, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1155819008, lt:load_next_level, extra_packages:{ }) 15:07:09.300 [Lua] [LevelTransitionHandler] promote_next_level_data 15:07:09.300 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 15:07:09.300 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 15:07:09.301 [Lua] [SharedState] network_state_110000102b19409: peers:0:0:0:0 = ["110000102b19409"] 15:07:09.301 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:07:09.301 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = inn_level_halloween 15:07:09.301 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 0 15:07:09.301 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = inn_level 15:07:09.301 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 15:07:09.301 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = inn 15:07:09.301 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = adventure 15:07:09.301 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 15:07:09.301 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = normal 15:07:09.301 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = 0 15:07:09.301 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 1155819008 15:07:09.301 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 15:07:09.301 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {} 15:07:09.301 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:07:09.301 [SteamVoip] Creating room 355023b85cb413b7 15:07:09.301 [SteamVoip] Joining room 355023b85cb413b7 15:07:09.378 [EAC] EAC server 110000102b19409 is initializing 15:07:09.383 [EAC] Server is also client 110000102b19409 15:07:09.383 [EACServer] [18:07:09:383][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6FB2E6240 LogLevel: Info. 15:07:09.383 [Lua] ### Created peer state machine for 110000102b19409 15:07:09.383 [Lua] [PeerSM] 110000102b19409 :: on_enter Connecting 15:07:09.383 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 15:07:09.402 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:07:09.402 warning: [Application] Application.update_render_world is deprecated. 15:07:09.408 [Lua] [LevelTransitionHandler] Level load completed! 15:07:09.408 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:07:09.408 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:07:09.408 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 15:07:09.408 [Lua] Set lobby begin: 15:07:09.408 [Lua] Set lobby end. 15:07:09.408 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "4" and join party "nil" 15:07:09.408 [Lua] [LobbyHost] Changed state from 0 to creating 15:07:09.424 [Lua] [StateLoading] load_current_level 15:07:09.424 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_halloween 0 15:07:09.424 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_halloween, async-read, 15:07:09.424 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_halloween, async-read, 15:07:09.424 [Lua] [PackageManager] Load: resource_packages/levels/inn_halloween, inn_level_halloween, async-read, 15:07:09.424 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_halloween_tome, inn_level_halloween, async-read, 15:07:09.424 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_halloween, async-read, 15:07:09.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 15:07:09.438 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 15:07:09.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 15:07:09.573 [SteamLobby] Detected added member 110000102b19409 15:07:09.575 [Lua] [LobbyHost] Changed state from creating to joined 15:07:09.576 [Lua] [PartyManager] Leader is set to 110000102b19409 15:07:09.576 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b19409 my_peer_id:110000102b19409 15:07:09.576 [Lua] [ChatManager] Registering channel 1 15:07:09.576 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 15:07:09.576 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 15:07:09.576 [Lua] [PartyManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 15:07:09.610 [Lua] [NetworkServer] Changing num_players from nil to 1 15:07:09.610 [Lua] Players: 1 15:07:09.610 [Lua] Set lobby begin: 15:07:09.610 [Lua] Lobby data mission_id = inn_level_halloween 15:07:09.610 [Lua] Lobby data mechanism = adventure 15:07:09.610 [Lua] Lobby data matchmaking_type = 3 15:07:09.610 [Lua] Lobby data eac_authorized = true 15:07:09.610 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:07:09.610 [Lua] Lobby data selected_mission_id = inn_level_halloween 15:07:09.610 [Lua] Lobby data num_players = 1 15:07:09.611 [Lua] Lobby data matchmaking = false 15:07:09.611 [Lua] Set lobby end. 15:07:10.426 [Window] Window => inactive 15:07:11.257 [Lua] player (110000102b19409,1) was put into party 0 15:07:11.258 [Lua] [ProfileSynchronizer] Peer 110000102b19409 entered session 15:07:11.258 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102b19409 15:07:11.258 [Lua] [PeerSM] 110000102b19409 :: on_exit Connecting 15:07:11.258 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 15:07:12.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 15:07:12.790 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 15:07:12.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 15:07:19.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 15:07:19.385 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 15:07:19.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_halloween 15:07:19.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_halloween 15:07:19.638 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_halloween 15:07:19.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_halloween_tome 15:07:19.705 [Umbra] Loading umbra tome '#ID[56f1f65e3da2e01e]' 15:07:19.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_halloween_tome 15:07:19.756 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_halloween_tome 15:07:19.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:07:19.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:07:19.959 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:07:19.977 [Lua] [LevelTransitionHandler] Level load completed! 15:07:19.977 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_halloween - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 15:07:19.980 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:07:19.980 [Lua] checking dlc's against conflict directors 15:07:19.980 [Lua] number of factions to include 2 15:07:19.980 [Lua] Updated list weights for random: 15:07:19.980 [Lua] skaven, 0.42 (0.00-0.42) 15:07:19.980 [Lua] chaos, 0.42 (0.42-0.83) 15:07:19.980 [Lua] beastmen, 0.17 (0.83-1.00) 15:07:19.980 [Lua] Rolled random faction: 0.27856689691543579 skaven 15:07:19.980 [Lua] Updated list weights for random: 15:07:19.980 [Lua] beastmen, 0.29 (0.00-0.29) 15:07:19.980 [Lua] chaos, 0.71 (0.29-1.00) 15:07:19.980 [Lua] Rolled random faction: 0.81953376531600952 chaos 15:07:19.980 [Lua] number of factions added 2 15:07:19.980 [Lua] --- --- --- 15:07:19.980 [Lua] Starting... difficulty 'normal' 15:07:19.980 [Lua] These are the starting conflict directors: 15:07:19.980 [Lua] inn_level 15:07:19.980 [Lua] --- --- --- 15:07:19.980 [Lua] 15:07:19.980 [Lua] DONE! Found the following directors: 15:07:19.980 [Lua] (free: 35), Master hash is: 15:07:19.980 [Lua] [EnemyPackageLoader] breed_lookup: { } 15:07:19.980 [Lua] load_startup_enemy_packages: -------------- 15:07:19.980 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:07:19.980 [Lua] critter_rat 15:07:19.994 [Lua] ### Received rpc_level_loaded 15:07:19.994 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 75 15:07:19.994 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 15:07:20.010 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 15:07:20.010 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 15:07:20.026 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 15:07:20.026 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 15:07:20.027 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021, async-read, 15:07:20.027 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021, async-read, 15:07:20.027 [Lua] ### Received rpc_level_loaded 15:07:20.027 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 75 15:07:20.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:07:20.128 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:07:20.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021_event 15:07:20.129 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_halloween game_mode: inn 15:07:20.129 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:07:20.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021_event 15:07:20.413 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021_event 15:07:20.414 [Lua] Starting async level spawning of levels/inn/event_decoration/halloween/world 15:07:20.415 [Umbra] Init version: 3.4.15 :: 16 threads 15:07:20.875 [Lua] Async level spawning done 15:07:20.875 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:07:21.873 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:07:21.873 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:07:21.873 [Lua] Set lobby begin: 15:07:21.873 [Lua] Lobby data selected_mission_id = inn_level_halloween 15:07:21.873 [Lua] Lobby data num_players = 1 15:07:21.873 [Lua] Lobby data matchmaking = false 15:07:21.873 [Lua] Lobby data host = 110000102b19409 15:07:21.873 [Lua] Lobby data mission_id = inn_level_halloween 15:07:21.873 [Lua] Lobby data matchmaking_type = 3 15:07:21.873 [Lua] Lobby data country_code = RU 15:07:21.873 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:07:21.874 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:07:21.874 [Lua] Lobby data mechanism = adventure 15:07:21.874 [Lua] Lobby data eac_authorized = true 15:07:21.874 [Lua] Set lobby end. 15:07:21.874 [Lua] [Managers] Destroying manager group: 15:07:21.875 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 15:07:21.875 [Lua] [Gamestate] Enter StateIngame HOST 15:07:21.875 [Lua] [Managers] Calling function on all managers: 15:07:21.875 [Lua] <>level = inn_level_halloween<> 15:07:21.875 [Lua] Set lobby begin: 15:07:21.875 [Lua] Lobby data selected_mission_id = inn_level_halloween 15:07:21.875 [Lua] Lobby data num_players = 1 15:07:21.875 [Lua] Lobby data matchmaking = false 15:07:21.875 [Lua] Lobby data host = 110000102b19409 15:07:21.876 [Lua] Lobby data mission_id = inn_level_halloween 15:07:21.876 [Lua] Lobby data matchmaking_type = 3 15:07:21.876 [Lua] Lobby data country_code = RU 15:07:21.876 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:07:21.876 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:07:21.876 [Lua] Lobby data mechanism = adventure 15:07:21.876 [Lua] Lobby data eac_authorized = true 15:07:21.876 [Lua] Set lobby end. 15:07:21.876 [Lua] [StateIngame] Server ingame 15:07:21.881 [Lua] Set lobby begin: 15:07:21.881 [Lua] Lobby data difficulty = normal 15:07:21.881 [Lua] Lobby data selected_mission_id = inn_level_halloween 15:07:21.881 [Lua] Lobby data difficulty_tweak = 0 15:07:21.881 [Lua] Lobby data num_players = 1 15:07:21.881 [Lua] Lobby data matchmaking = false 15:07:21.881 [Lua] Lobby data host = 110000102b19409 15:07:21.881 [Lua] Lobby data mission_id = inn_level_halloween 15:07:21.882 [Lua] Lobby data matchmaking_type = 3 15:07:21.882 [Lua] Lobby data country_code = RU 15:07:21.882 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:07:21.882 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:07:21.882 [Lua] Lobby data mechanism = adventure 15:07:21.882 [Lua] Lobby data eac_authorized = true 15:07:21.882 [Lua] Set lobby end. 15:07:21.882 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 15:07:21.882 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 15:07:21.882 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 15:07:21.882 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:07:21.882 [Lua] [Matchmaking] initializing 15:07:21.882 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am server 15:07:21.882 [Lua] [Matchmaking] register rpcs 15:07:21.882 [Lua] GameNetworkManager:init... creating game session 15:07:21.882 [Lua] Host GameSession.make_game_session_host with session: 15:07:21.882 [GameSession] make_game_session_host() 15:07:21.882 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:07:21.882 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 15:07:21.882 [Lua] [GameNetworkManager] self.is_server = true 15:07:21.882 [Network] Setting artificial MTU limit to 576 15:07:21.890 [Lua] Switching ConflictSettings: to: inn_level 15:07:21.890 [Lua] pacing=disabled 15:07:21.890 [Lua] roaming=nil 15:07:21.890 [Lua] disabled=false 15:07:21.890 [Lua] pack_spawning=disabled 15:07:21.890 [Lua] contained_breeds=nil 15:07:21.890 [Lua] boss=disabled 15:07:21.890 [Lua] horde=disabled 15:07:21.890 [Lua] specials=disabled 15:07:21.890 [Lua] name=inn_level 15:07:21.890 [Lua] intensity=disabled 15:07:21.890 [Lua] --- 15:07:21.890 [Lua] [LevelAnalysis] set_random_seed( 0) 15:07:21.932 warning: [GwNav] NavData resource not loaded 15:07:21.932 warning: [GwNav] levels/inn/event_decoration/halloween/world 15:07:21.932 [Lua] nested_level_name levels/inn/world 15:07:21.938 [Lua] [AIInterestPointSystem] Level Seed: 0 15:07:21.938 [Lua] 15:07:21.938 [Lua] [entity_system_bag] = table 15:07:21.938 [Lua] [entity_system_bag] = metatable 15:07:21.938 [Lua] [startup_data] = table 15:07:21.938 [Lua] [entity_manager] = table 15:07:21.938 [Lua] [entity_manager] = metatable 15:07:21.938 [Lua] [unit_spawner] = table 15:07:21.938 [Lua] [unit_spawner] = metatable 15:07:21.938 [Lua] [unit_storage] = table 15:07:21.938 [Lua] [unit_storage] = metatable 15:07:21.938 [Lua] [dice_keeper] = table 15:07:21.938 [Lua] [dice_keeper] = metatable 15:07:21.938 [Lua] [is_server] = true (boolean) 15:07:21.938 [Lua] [world] = [World] 15:07:21.938 [Lua] [system_api] = table 15:07:21.938 [Lua] [entity_system] = table 15:07:21.938 [Lua] [entity_system] = metatable 15:07:21.938 [Lua] [network_lobby] = table 15:07:21.938 [Lua] [network_lobby] = metatable 15:07:21.938 [Lua] [profile_synchronizer] = table 15:07:21.938 [Lua] [profile_synchronizer] = metatable 15:07:21.938 [Lua] [level_transition_handler] = table 15:07:21.938 [Lua] [level_transition_handler] = metatable 15:07:21.938 [Lua] [num_local_human_players] = 1 (number) 15:07:21.938 [Lua] [statistics_db] = table 15:07:21.938 [Lua] [statistics_db] = metatable 15:07:21.938 [Lua] [network_server] = table 15:07:21.938 [Lua] [network_server] = metatable 15:07:21.938 [Lua] [input_manager] = table 15:07:21.938 [Lua] [input_manager] = metatable 15:07:21.938 [Lua] [network_clock] = table 15:07:21.938 [Lua] [network_clock] = metatable 15:07:21.938 [Lua] [network_transmit] = table 15:07:21.938 [Lua] [network_transmit] = metatable 15:07:21.938 [Lua] [free_flight_manager] = table 15:07:21.938 [Lua] [free_flight_manager] = metatable 15:07:21.938 [Lua] [network_manager] = table 15:07:21.938 [Lua] [network_manager] = metatable 15:07:21.938 [Lua] [network_event_delegate] = table 15:07:21.938 [Lua] [network_event_delegate] = metatable 15:07:21.938 [Lua] 15:07:21.938 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:07:21.938 [Lua] ignoring extension VersusInteractObjectiveExtension 15:07:21.938 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:07:21.938 [Lua] ignoring extension VersusSocketObjectiveExtension 15:07:21.938 [Lua] ignoring extension VersusTargetObjectiveExtension 15:07:21.938 [Lua] ignoring extension VersusMissionObjectiveExtension 15:07:21.939 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:07:21.945 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:07:21.945 [Lua] [AchievementManager] Achievements using the steam platform 15:07:21.945 [Lua] PlayerManager:add_player player_1 15:07:22.131 [Lua] [StateIngame] Level seed: 0 15:07:22.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read, 15:07:22.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 15:07:22.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 15:07:22.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 15:07:22.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 15:07:22.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 15:07:22.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 15:07:22.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 15:07:22.261 [GameSession] create_game_object(26, 0) 15:07:22.261 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 15:07:22.261 [GameSession] create_game_object(26, 1) 15:07:22.261 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 15:07:22.261 [GameSession] create_game_object(26, 2) 15:07:22.261 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 15:07:22.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 15:07:22.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 15:07:22.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 15:07:22.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1, async-read, 15:07:22.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2, async-read, 15:07:22.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 15:07:22.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1, async-read, 15:07:22.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3, async-read, 15:07:22.265 [Lua] [LevelAnalysis] set_random_seed( 0) 15:07:22.268 [GameSession] create_game_object(67, 3) 15:07:22.268 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 15:07:22.268 [GameSession] create_game_object(95, 4) 15:07:22.268 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 15:07:22.269 [Lua] [IngameUI] init 15:07:22.282 [SteamVoipClient] select_out(110000102b19409, off) 15:07:22.285 [Lua] cb_razer_chroma_setup 15:07:22.319 [Lua] completed 15:07:22.319 [Lua] completed 15:07:22.319 [Lua] completed 15:07:22.320 [Lua] completed 15:07:22.344 [Lua] completed 15:07:22.344 [Lua] completed 15:07:22.350 [Lua] [Matchmaking] Cancelling matchmaking 15:07:22.350 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:07:22.350 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:07:22.350 [Lua] Set lobby begin: 15:07:22.350 [Lua] Lobby data difficulty = normal 15:07:22.350 [Lua] Lobby data selected_mission_id = inn_level_halloween 15:07:22.350 [Lua] Lobby data power_level = 0 15:07:22.350 [Lua] Lobby data difficulty_tweak = 0 15:07:22.350 [Lua] Lobby data num_players = 1 15:07:22.351 [Lua] Lobby data matchmaking = false 15:07:22.351 [Lua] Lobby data host = 110000102b19409 15:07:22.351 [Lua] Lobby data mission_id = inn_level_halloween 15:07:22.351 [Lua] Lobby data matchmaking_type = 3 15:07:22.351 [Lua] Lobby data country_code = RU 15:07:22.351 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:07:22.351 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:07:22.351 [Lua] Lobby data mechanism = adventure 15:07:22.351 [Lua] Lobby data eac_authorized = true 15:07:22.351 [Lua] Set lobby end. 15:07:22.352 [Flow] complete_skittergate_legend true 15:07:22.352 [Flow] complete_all_helmgart_levels_recruit true 15:07:22.354 [Flow] WitchHunterLevel:35 15:07:22.354 [Flow] LeaderYes 15:07:22.354 [Flow] ALL PC XP:304250 15:07:22.354 [Flow] Has "bogenhafen" DLC:true 15:07:22.354 [Flow] WH XP:60850 15:07:22.354 [Flow] Number of crafted items:9596 15:07:22.354 [Flow] Has "pre_order" DLC:true 15:07:22.354 [Flow] Sum of Powe Levels:1500 15:07:22.354 [Flow] lodestone diff 1:false 15:07:22.354 [Flow] magnus and forest activated 15:07:22.354 [Flow] magnus and forest activated 15:07:22.354 [Flow] cemetery and forest activated 15:07:22.354 [Flow] magnus and cemetery 15:07:22.354 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:07:22.354 [Flow] ALL RUNES ACTIVATED 15:07:22.354 [Flow] magnus and forest activated 15:07:22.354 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:07:22.354 [Flow] ALL RUNES ACTIVATED 15:07:22.354 [Flow] cemetery and forest activated 15:07:22.354 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:07:22.354 [Flow] ALL RUNES ACTIVATED 15:07:22.354 [Flow] magnus and forest activated 15:07:22.354 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:07:22.354 [Flow] ALL RUNES ACTIVATED 15:07:22.354 [Flow] magnus and cemetery 15:07:22.354 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:07:22.354 [Flow] ALL RUNES ACTIVATED 15:07:22.363 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:07:22.365 [Lua] CurrentConflictSettings inn_level 15:07:22.365 [Lua] [ConflictDirector] conflict_director is ai_ready 15:07:22.366 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:07:22.366 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:07:22.367 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:07:22.367 [Lua] Forming navigation groups in one frame 15:07:22.367 [Lua] Forming navigation groups 15:07:22.388 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999996021 15:07:22.389 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 15:07:22.389 [Lua] number of nav groups: 42 15:07:22.389 [Lua] number of refined nav groups : 23 15:07:22.391 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388 15:07:22.391 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 15:07:22.391 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:07:22.391 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:07:22.391 [GameSession] create_game_object(68, 5) 15:07:22.391 [GameSession] create_game_object(68, 6) 15:07:22.391 [GameSession] create_game_object(68, 7) 15:07:22.392 [GameSession] create_game_object(68, 8) 15:07:22.392 [GameSession] create_game_object(68, 9) 15:07:22.392 [GameSession] create_game_object(31, 10) 15:07:22.393 [GameSession] create_game_object(31, 11) 15:07:22.393 [GameSession] create_game_object(31, 12) 15:07:22.393 [GameSession] create_game_object(31, 13) 15:07:22.393 [GameSession] create_game_object(31, 14) 15:07:22.394 [GameSession] create_game_object(68, 15) 15:07:22.394 [GameSession] create_game_object(68, 16) 15:07:22.394 [GameSession] create_game_object(68, 17) 15:07:22.394 [GameSession] create_game_object(68, 18) 15:07:22.394 [GameSession] create_game_object(68, 19) 15:07:22.394 [GameSession] create_game_object(68, 20) 15:07:22.394 [GameSession] create_game_object(68, 21) 15:07:22.394 [GameSession] create_game_object(68, 22) 15:07:22.394 [GameSession] create_game_object(68, 23) 15:07:22.394 [GameSession] create_game_object(68, 24) 15:07:22.394 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:07:22.394 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:07:22.394 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 15:07:22.394 [GameSession] create_game_object(48, 25) 15:07:22.394 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 15:07:22.395 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:07:22.395 [Lua] [Managers] Calling function on all managers: 15:07:22.395 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:07:22.540 [Save] Saving `save_data` 15:07:22.544 [Save] Save done 15:07:22.549 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 15:07:22.549 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 15:07:22.584 [Lua] [UnlockManager] All unlocks ready 15:07:23.055 [Lua] player (110000102b19409,1) was put into party 1 15:07:23.055 [Lua] [IngamePlayerListUI] - Destroy 15:07:23.055 [Lua] [GamePadEquipmentUI] - Destroy 15:07:23.055 [Lua] [EquipmentUI] - Destroy 15:07:23.055 [Lua] [GamePadAbilityUI] - Destroy 15:07:23.055 [Lua] [AbilityUI] - Destroy 15:07:23.066 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000102b19409 15:07:23.066 [Lua] [SharedState] network_state_110000102b19409: profile_index_reservation:0:0:4:0 = 110000102b19409 15:07:23.066 [Lua] Set lobby begin: 15:07:23.066 [Lua] Lobby data selected_mission_id = inn_level_halloween 15:07:23.066 [Lua] Lobby data num_players = 1 15:07:23.066 [Lua] Lobby data difficulty_tweak = 0 15:07:23.066 [Lua] Lobby data host = 110000102b19409 15:07:23.066 [Lua] Lobby data matchmaking_type = 3 15:07:23.066 [Lua] Lobby data difficulty = normal 15:07:23.066 [Lua] Lobby data player_slot_1 = 0:0 15:07:23.066 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:07:23.067 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:07:23.067 [Lua] Lobby data country_code = RU 15:07:23.067 [Lua] Lobby data matchmaking = false 15:07:23.067 [Lua] Lobby data power_level = 0 15:07:23.067 [Lua] Lobby data mission_id = inn_level_halloween 15:07:23.067 [Lua] Lobby data mechanism = adventure 15:07:23.067 [Lua] Lobby data player_slot_5 = 0:0 15:07:23.067 [Lua] Lobby data player_slot_2 = 0:0 15:07:23.067 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:07:23.067 [Lua] Lobby data player_slot_3 = 0:0 15:07:23.067 [Lua] Lobby data eac_authorized = true 15:07:23.067 [Lua] Set lobby end. 15:07:23.067 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:1) to profile(4) career(2) 15:07:23.068 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"}] 15:07:23.068 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false},"inventory_id":1777339776,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:07:23.068 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 15:07:23.068 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 15:07:23.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 15:07:23.068 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 15:07:23.068 [GameSession] create_game_object(26, 26) 15:07:23.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 15:07:23.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 15:07:23.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PackageManager] Load: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PackageManager] Load: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 15:07:23.083 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 15:07:23.083 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 15:07:23.083 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 15:07:23.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 15:07:23.252 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 15:07:23.252 [GameSession] create_game_object(26, 27) 15:07:23.252 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 15:07:23.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 15:07:23.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 15:07:23.358 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 15:07:23.358 [GameSession] create_game_object(26, 28) 15:07:23.358 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 15:07:23.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 15:07:23.413 [Flow] DISABLE 15:07:23.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 15:07:23.464 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 15:07:23.464 [GameSession] create_game_object(26, 29) 15:07:23.464 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 15:07:23.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 15:07:23.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 15:07:23.577 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 15:07:23.577 [GameSession] create_game_object(26, 30) 15:07:23.577 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 15:07:23.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 15:07:23.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 15:07:23.665 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 15:07:23.665 [GameSession] create_game_object(26, 31) 15:07:23.665 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 15:07:23.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 15:07:23.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 15:07:23.745 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 15:07:23.745 [GameSession] create_game_object(26, 32) 15:07:23.745 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 15:07:23.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:07:23.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:07:23.866 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:07:23.866 [GameSession] create_game_object(26, 33) 15:07:23.866 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 15:07:23.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 15:07:23.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 15:07:23.975 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 15:07:23.975 [GameSession] create_game_object(26, 34) 15:07:23.975 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 15:07:23.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:07:24.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:07:24.106 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 15:07:24.106 [GameSession] create_game_object(26, 35) 15:07:24.106 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 15:07:24.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 15:07:24.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 15:07:24.172 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 15:07:24.172 [GameSession] create_game_object(26, 36) 15:07:24.172 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 15:07:24.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:07:24.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:07:24.253 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:07:24.253 [GameSession] create_game_object(26, 37) 15:07:24.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 15:07:24.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 15:07:24.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 15:07:24.327 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 15:07:24.327 [GameSession] create_game_object(26, 38) 15:07:24.327 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 15:07:24.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 15:07:24.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 15:07:24.398 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 15:07:24.399 [GameSession] create_game_object(26, 39) 15:07:24.399 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 15:07:24.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 15:07:24.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 15:07:24.493 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 15:07:24.493 [GameSession] create_game_object(26, 40) 15:07:24.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 15:07:24.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 15:07:24.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 15:07:24.572 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 15:07:24.572 [GameSession] create_game_object(26, 41) 15:07:24.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 15:07:24.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 15:07:24.666 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 15:07:24.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 15:07:24.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 15:07:24.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 15:07:24.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 15:07:24.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:07:25.107 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:07:25.107 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:07:25.107 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:07:25.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:07:25.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:07:25.329 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:07:25.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:07:25.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:07:25.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 15:07:25.638 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 15:07:25.638 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 15:07:25.638 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 15:07:25.839 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 15:07:25.839 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 15:07:25.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base 15:07:26.427 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base 15:07:26.427 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base 15:07:26.427 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 15:07:26.506 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 15:07:26.506 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 15:07:26.507 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 15:07:26.865 [Lua] [PlayFabMirrorBase] _commit_internal "1" 15:07:26.865 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:07:26.880 [Lua] generate_backend_stats 110000102b19409:1 15:07:26.966 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:07:26.966 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:07:26.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 15:07:26.966 [Lua] Set lobby begin: 15:07:26.966 [Lua] Lobby data selected_mission_id = inn_level_halloween 15:07:26.966 [Lua] Lobby data num_players = 1 15:07:26.966 [Lua] Lobby data difficulty_tweak = 0 15:07:26.966 [Lua] Lobby data host = 110000102b19409 15:07:26.966 [Lua] Lobby data matchmaking_type = 3 15:07:26.966 [Lua] Lobby data difficulty = normal 15:07:26.966 [Lua] Lobby data player_slot_1 = 0:0 15:07:26.966 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:07:26.966 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:07:26.967 [Lua] Lobby data country_code = RU 15:07:26.967 [Lua] Lobby data matchmaking = false 15:07:26.967 [Lua] Lobby data power_level = 835 15:07:26.967 [Lua] Lobby data mission_id = inn_level_halloween 15:07:26.967 [Lua] Lobby data mechanism = adventure 15:07:26.967 [Lua] Lobby data player_slot_5 = 0:0 15:07:26.967 [Lua] Lobby data player_slot_2 = 0:0 15:07:26.967 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:07:26.967 [Lua] Lobby data player_slot_3 = 0:0 15:07:26.967 [Lua] Lobby data eac_authorized = true 15:07:26.967 [Lua] Set lobby end. 15:07:26.979 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 15:07:27.213 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 15:07:27.213 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 15:07:27.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 15:07:27.417 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 15:07:27.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 15:07:27.426 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 15:07:27.426 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh 15:07:27.427 [Lua] [PlayFabMirrorBase] commit result "success", "1" 15:07:27.653 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh 15:07:27.653 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh 15:07:27.653 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:07:28.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:07:28.532 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:07:28.533 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 15:07:28.879 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 15:07:28.879 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 15:07:28.880 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02 15:07:29.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02 15:07:29.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02 15:07:29.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 15:07:29.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 15:07:29.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 15:07:29.588 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 15:07:29.719 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 15:07:29.719 [Lua] [PackageManager] Force_load: wwise/we_deus_01 15:07:29.719 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 15:07:29.866 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 15:07:29.866 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 15:07:29.880 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1777339776 15:07:29.883 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 15:07:29.992 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:07:29.992 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:07:29.992 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:07:29.992 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:07:29.992 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:07:29.992 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:07:29.992 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:07:29.992 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:07:29.992 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:07:29.992 [GameSession] create_game_object(9, 42) 15:07:29.992 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:07:29.992 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 15:07:29.993 [GameSession] create_game_object(46, 43) 15:07:29.993 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 15:07:30.095 [Lua] Players are leaving the safe zone 15:07:30.240 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read, 15:07:30.240 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:07:30.254 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 15:07:30.254 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:07:30.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 15:07:30.268 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:07:30.281 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 15:07:30.281 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:07:30.294 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 15:07:30.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:07:30.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 15:07:30.307 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:07:30.322 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 15:07:30.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:07:30.335 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 15:07:30.335 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:07:30.361 [Lua] StateInGameRunning:_game_actually_starts() 15:07:30.361 [Lua] [IngameUI] menu view on_enter start_menu_view 15:07:30.362 [Lua] hero_fullscreen_menu_on_enter 15:07:30.362 [Lua] [GameModeInn] Start menu opened 15:07:30.362 [Lua] ################################################################################################################# 15:07:30.362 [Lua] [Loading Time]: 00:00:21 [Transition]: none-inn_level_halloween [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:07:30.362 [Lua] ################################################################################################################# 15:07:30.362 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 15:07:30.362 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 15:07:30.367 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c9faa20 15:07:30.369 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 15:07:30.374 [SteamVoipClient] select_out(110000102b19409, off) 15:07:30.379 [Lua] cb_razer_chroma_setup 15:07:30.386 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 15:07:30.392 [Lua] [PackageManager] Load: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:07:30.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:07:30.393 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:07:30.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:07:30.393 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:07:30.465 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2, async-read, 15:07:30.465 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:07:30.480 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 15:07:30.480 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:07:30.521 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:07:30.521 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:07:30.522 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:07:30.604 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 15:07:30.604 [Lua] Commit load time data 15:07:30.720 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:07:30.720 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:07:31.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xbf, position: 0 15:07:31.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xbf, position: 27249 15:07:50.747 [Window] Window => active 15:07:50.752 [Window] Window => active 15:07:53.195 [Lua] [IngameUI] menu view on_exit start_menu_view 15:07:53.195 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 15:07:53.195 [Lua] hero_fullscreen_menu_on_exit 15:07:53.195 [Lua] [GameModeInn] Start menu closed 15:07:53.198 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c9faa20 15:07:53.218 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:07:53.218 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:07:53.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:07:57.889 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 15:07:58.903 [Lua] [Matchmaking] Cancelling matchmaking 15:07:58.903 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:07:58.914 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:616377984, lt:load_next_level, extra_packages:{ }) 15:07:58.914 [Lua] [LevelTransitionHandler] promote_next_level_data 15:07:58.914 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:07:58.914 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = morris_hub 15:07:58.914 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 0 15:07:58.914 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = disabled 15:07:58.914 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 15:07:58.914 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = inn_deus 15:07:58.914 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 15:07:58.914 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 15:07:58.914 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = normal 15:07:58.914 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = 0 15:07:58.914 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 616377984 15:07:58.914 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 15:07:58.914 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {} 15:07:58.914 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:07:58.916 [Lua] TRANSITION nil nil load_next_level 15:07:58.916 [Lua] Transition type "load_next_level", is server: true 15:07:58.916 [Lua] [GameNetworkManager] Leaving game... 15:07:58.916 [Lua] [GameNetworkManager] Shutting down game session host. 15:07:58.916 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:07:58.916 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:07:58.916 [GameSession] shutdown_game_session_host() 15:07:58.916 [GameSession] shutdown() 15:07:58.916 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=37.42 15:07:58.927 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:07:59.408 [Window] Window => inactive 15:08:01.137 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:08:01.137 [Lua] [Managers] Calling function on all managers: 15:08:01.137 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 15:08:01.138 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 15:08:01.138 [Lua] Clearing all global lookup lists 15:08:01.138 [Lua] [IngamePlayerListUI] - Destroy 15:08:01.138 [Lua] [GamePadEquipmentUI] - Destroy 15:08:01.138 [Lua] [EquipmentUI] - Destroy 15:08:01.138 [Lua] [GamePadAbilityUI] - Destroy 15:08:01.138 [Lua] [AbilityUI] - Destroy 15:08:01.138 [Lua] [IngameUI] destroy 15:08:01.158 error: [Unit] Unit: '#ID[25438e9671278a08]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2073a50efc6a0ef4]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[3bc3f9116a8fb12c]' child 3: '#ID[5685b2752d023b13]' child 4: '#ID[b0d70def1a879222]' child 5: '#ID[43b901733b0e887a]' 15:08:01.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2 15:08:01.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 15:08:01.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 15:08:01.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 15:08:01.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 15:08:01.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 15:08:01.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 15:08:01.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 15:08:01.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 15:08:01.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 15:08:01.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 15:08:01.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1 15:08:01.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2 15:08:01.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 15:08:01.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1 15:08:01.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3 15:08:01.212 error: [Unit] Unit: '#ID[28e649ed8091f79f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be836802df51c362]' 15:08:01.225 [Lua] [Managers] Destroying manager group: 15:08:01.226 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[aea5aa7195e53281]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c46a40a5c564a459]' child 5: '#ID[f4f03ac619e30496]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[7ba6df1d6a38118b]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[e525c28df0b4bc83]' 15:08:01.230 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:08:01.300 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:08:01.300 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 15:08:01.300 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 15:08:01.300 [Lua] [Matchmaking] unregister rpcs 15:08:01.300 [Lua] ############### UNLOADING PACKAGES ############### 15:08:01.300 [Lua] [Managers] Calling function on all managers: 15:08:01.300 [Lua] [Managers] Destroying manager group: 15:08:01.300 [Lua] [Gamestate] Enter state StateLoading 15:08:01.301 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:08:01.301 [Lua] [Matchmaking] register rpcs 15:08:01.301 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:08:01.301 [Lua] Set lobby begin: 15:08:01.301 [Lua] Lobby data selected_mission_id = inn_level_halloween 15:08:01.302 [Lua] Lobby data num_players = 1 15:08:01.302 [Lua] Lobby data difficulty_tweak = 0 15:08:01.302 [Lua] Lobby data host = 110000102b19409 15:08:01.302 [Lua] Lobby data matchmaking_type = 3 15:08:01.302 [Lua] Lobby data difficulty = normal 15:08:01.302 [Lua] Lobby data player_slot_1 = 0:0 15:08:01.302 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:08:01.302 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:08:01.302 [Lua] Lobby data country_code = RU 15:08:01.302 [Lua] Lobby data matchmaking = false 15:08:01.302 [Lua] Lobby data power_level = 0 15:08:01.302 [Lua] Lobby data mission_id = inn_level_halloween 15:08:01.302 [Lua] Lobby data mechanism = adventure 15:08:01.303 [Lua] Lobby data player_slot_5 = 0:0 15:08:01.303 [Lua] Lobby data player_slot_2 = 0:0 15:08:01.303 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:08:01.303 [Lua] Lobby data player_slot_3 = 0:0 15:08:01.303 [Lua] Lobby data eac_authorized = true 15:08:01.303 [Lua] Set lobby end. 15:08:01.303 [Lua] registering RPCs 15:08:01.303 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:08:01.303 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:08:01.303 [Lua] Set lobby begin: 15:08:01.303 [Lua] Lobby data selected_mission_id = morris_hub 15:08:01.303 [Lua] Lobby data num_players = 1 15:08:01.303 [Lua] Lobby data difficulty_tweak = 0 15:08:01.303 [Lua] Lobby data host = 110000102b19409 15:08:01.303 [Lua] Lobby data matchmaking_type = 3 15:08:01.303 [Lua] Lobby data difficulty = normal 15:08:01.303 [Lua] Lobby data player_slot_1 = 0:0 15:08:01.304 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:08:01.304 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:08:01.304 [Lua] Lobby data country_code = RU 15:08:01.304 [Lua] Lobby data matchmaking = false 15:08:01.304 [Lua] Lobby data power_level = 0 15:08:01.304 [Lua] Lobby data mission_id = morris_hub 15:08:01.304 [Lua] Lobby data mechanism = deus 15:08:01.304 [Lua] Lobby data player_slot_5 = 0:0 15:08:01.304 [Lua] Lobby data player_slot_2 = 0:0 15:08:01.304 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:08:01.304 [Lua] Lobby data player_slot_3 = 0:0 15:08:01.304 [Lua] Lobby data eac_authorized = true 15:08:01.304 [Lua] Set lobby end. 15:08:01.304 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:08:01.307 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 15:08:01.307 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 15:08:01.307 [Lua] [StateLoading] load_current_level 15:08:01.307 [Lua] initializing mechanism to: deus 15:08:01.307 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021 -> Package still referenced, NOT unloaded: 15:08:01.350 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021 15:08:01.350 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "2" 15:08:01.350 [Lua] [PlayFabMirrorBase] _commit_internal "2" 15:08:01.350 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:08:01.350 [Lua] [BackendInterfaceStatisticsPlayFab] No player found, skipping saving statistics... 15:08:01.350 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:08:01.350 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:08:01.350 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 26 15:08:01.350 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 15:08:01.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_halloween 15:08:01.350 [Umbra] Unload tome 15:08:01.351 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_halloween_tome, inn_level_halloween 15:08:01.390 [Lua] [PackageManager] Unload: resource_packages/levels/inn_halloween, inn_level_halloween 15:08:01.439 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_halloween 15:08:01.448 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_halloween 15:08:01.448 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 15:08:01.448 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 15:08:01.459 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 26 15:08:01.459 [Lua] [PlayFabMirrorBase] commit result "success", "2" 15:08:01.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 15:08:01.545 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 15:08:01.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 15:08:01.681 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 26 15:08:04.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 15:08:04.248 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 15:08:04.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 15:08:07.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 15:08:07.553 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 15:08:07.570 [Lua] [LevelTransitionHandler] Level load completed! 15:08:07.570 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 15:08:07.570 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:08:07.570 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 15:08:07.570 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:08:07.570 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 15:08:07.586 [Lua] Async level spawning done 15:08:07.589 [Lua] ### Received rpc_level_loaded 15:08:07.589 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 228 15:08:07.589 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 15:08:07.605 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 15:08:07.605 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 15:08:07.621 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 15:08:07.621 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 15:08:07.621 [Lua] ### Received rpc_level_loaded 15:08:07.622 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 228 15:08:07.622 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:08:08.638 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:08:08.638 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:08:08.638 [Lua] [Matchmaking] unregister rpcs 15:08:08.639 [Lua] Set lobby begin: 15:08:08.639 [Lua] Lobby data selected_mission_id = morris_hub 15:08:08.639 [Lua] Lobby data num_players = 1 15:08:08.639 [Lua] Lobby data difficulty_tweak = 0 15:08:08.639 [Lua] Lobby data host = 110000102b19409 15:08:08.639 [Lua] Lobby data matchmaking_type = 3 15:08:08.639 [Lua] Lobby data difficulty = normal 15:08:08.639 [Lua] Lobby data player_slot_1 = 0:0 15:08:08.639 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:08:08.639 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:08:08.639 [Lua] Lobby data country_code = RU 15:08:08.639 [Lua] Lobby data matchmaking = false 15:08:08.639 [Lua] Lobby data power_level = 0 15:08:08.640 [Lua] Lobby data mission_id = morris_hub 15:08:08.640 [Lua] Lobby data mechanism = deus 15:08:08.640 [Lua] Lobby data player_slot_5 = 0:0 15:08:08.640 [Lua] Lobby data player_slot_2 = 0:0 15:08:08.640 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:08:08.640 [Lua] Lobby data player_slot_3 = 0:0 15:08:08.640 [Lua] Lobby data eac_authorized = true 15:08:08.640 [Lua] Set lobby end. 15:08:08.640 [Lua] [Managers] Destroying manager group: 15:08:08.641 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 15:08:08.641 [Lua] [Gamestate] Enter StateIngame HOST 15:08:08.641 [Lua] [Managers] Calling function on all managers: 15:08:08.642 [Lua] <>level = morris_hub<> 15:08:08.642 [Lua] [StateIngame] Server ingame 15:08:08.645 [Lua] Set lobby begin: 15:08:08.645 [Lua] Lobby data selected_mission_id = morris_hub 15:08:08.645 [Lua] Lobby data num_players = 1 15:08:08.645 [Lua] Lobby data difficulty_tweak = 0 15:08:08.645 [Lua] Lobby data host = 110000102b19409 15:08:08.645 [Lua] Lobby data matchmaking_type = 3 15:08:08.645 [Lua] Lobby data difficulty = normal 15:08:08.645 [Lua] Lobby data player_slot_1 = 0:0 15:08:08.645 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:08:08.646 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:08:08.646 [Lua] Lobby data country_code = RU 15:08:08.646 [Lua] Lobby data matchmaking = false 15:08:08.646 [Lua] Lobby data power_level = 0 15:08:08.646 [Lua] Lobby data mission_id = morris_hub 15:08:08.646 [Lua] Lobby data mechanism = deus 15:08:08.646 [Lua] Lobby data player_slot_5 = 0:0 15:08:08.646 [Lua] Lobby data player_slot_2 = 0:0 15:08:08.646 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:08:08.646 [Lua] Lobby data player_slot_3 = 0:0 15:08:08.646 [Lua] Lobby data eac_authorized = true 15:08:08.647 [Lua] Set lobby end. 15:08:08.647 [Lua] [Matchmaking] register rpcs 15:08:08.647 [Lua] GameNetworkManager:init... creating game session 15:08:08.647 [Lua] Host GameSession.make_game_session_host with session: 15:08:08.647 [GameSession] make_game_session_host() 15:08:08.647 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:08:08.647 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 15:08:08.647 [Lua] [GameNetworkManager] self.is_server = true 15:08:08.647 [Network] Setting artificial MTU limit to 576 15:08:08.657 [Lua] Switching ConflictSettings: to: disabled 15:08:08.657 [Lua] pacing=disabled 15:08:08.657 [Lua] roaming=nil 15:08:08.657 [Lua] specials=disabled 15:08:08.657 [Lua] debug_color=black 15:08:08.657 [Lua] pack_spawning=disabled 15:08:08.657 [Lua] contained_breeds=nil 15:08:08.657 [Lua] disabled=true 15:08:08.657 [Lua] boss=disabled 15:08:08.657 [Lua] horde=disabled 15:08:08.657 [Lua] name=disabled 15:08:08.657 [Lua] intensity=disabled 15:08:08.657 [Lua] --- 15:08:08.657 [Lua] [LevelAnalysis] set_random_seed( 0) 15:08:08.661 [Lua] [AIInterestPointSystem] Level Seed: 0 15:08:08.662 [Lua] 15:08:08.662 [Lua] [entity_system_bag] = table 15:08:08.662 [Lua] [entity_system_bag] = metatable 15:08:08.662 [Lua] [startup_data] = table 15:08:08.662 [Lua] [entity_manager] = table 15:08:08.662 [Lua] [entity_manager] = metatable 15:08:08.662 [Lua] [unit_spawner] = table 15:08:08.662 [Lua] [unit_spawner] = metatable 15:08:08.662 [Lua] [unit_storage] = table 15:08:08.662 [Lua] [unit_storage] = metatable 15:08:08.662 [Lua] [dice_keeper] = table 15:08:08.662 [Lua] [dice_keeper] = metatable 15:08:08.662 [Lua] [is_server] = true (boolean) 15:08:08.662 [Lua] [world] = [World] 15:08:08.662 [Lua] [system_api] = table 15:08:08.662 [Lua] [entity_system] = table 15:08:08.662 [Lua] [entity_system] = metatable 15:08:08.662 [Lua] [network_lobby] = table 15:08:08.662 [Lua] [network_lobby] = metatable 15:08:08.662 [Lua] [profile_synchronizer] = table 15:08:08.662 [Lua] [profile_synchronizer] = metatable 15:08:08.662 [Lua] [level_transition_handler] = table 15:08:08.662 [Lua] [level_transition_handler] = metatable 15:08:08.662 [Lua] [num_local_human_players] = 1 (number) 15:08:08.662 [Lua] [statistics_db] = table 15:08:08.662 [Lua] [statistics_db] = metatable 15:08:08.662 [Lua] [network_server] = table 15:08:08.662 [Lua] [network_server] = metatable 15:08:08.662 [Lua] [input_manager] = table 15:08:08.662 [Lua] [input_manager] = metatable 15:08:08.662 [Lua] [network_clock] = table 15:08:08.662 [Lua] [network_clock] = metatable 15:08:08.662 [Lua] [network_transmit] = table 15:08:08.662 [Lua] [network_transmit] = metatable 15:08:08.662 [Lua] [free_flight_manager] = table 15:08:08.662 [Lua] [free_flight_manager] = metatable 15:08:08.662 [Lua] [network_manager] = table 15:08:08.662 [Lua] [network_manager] = metatable 15:08:08.662 [Lua] [network_event_delegate] = table 15:08:08.662 [Lua] [network_event_delegate] = metatable 15:08:08.662 [Lua] 15:08:08.662 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:08:08.662 [Lua] ignoring extension VersusInteractObjectiveExtension 15:08:08.662 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:08:08.662 [Lua] ignoring extension VersusSocketObjectiveExtension 15:08:08.662 [Lua] ignoring extension VersusTargetObjectiveExtension 15:08:08.662 [Lua] ignoring extension VersusMissionObjectiveExtension 15:08:08.662 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:08:08.667 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:08:08.668 [Lua] [AchievementManager] Achievements using the steam platform 15:08:08.668 [Lua] PlayerManager:add_player player_1 15:08:08.750 [Lua] [StateIngame] Level seed: 0 15:08:08.752 [Lua] [LevelAnalysis] set_random_seed( 0) 15:08:08.753 [GameSession] create_game_object(67, 0) 15:08:08.753 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:08:08.753 [GameSession] create_game_object(95, 1) 15:08:08.753 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:08:08.754 [Lua] [IngameUI] init 15:08:08.770 [SteamVoipClient] select_out(110000102b19409, off) 15:08:08.772 [Lua] cb_razer_chroma_setup 15:08:08.804 [Lua] completed 15:08:08.804 [Lua] completed 15:08:08.805 [Lua] completed 15:08:08.805 [Lua] completed 15:08:08.824 [Lua] completed 15:08:08.825 [Lua] completed 15:08:08.830 [Lua] [Matchmaking] Cancelling matchmaking 15:08:08.830 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:08:08.831 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:08:08.831 [Lua] Set lobby begin: 15:08:08.831 [Lua] Lobby data selected_mission_id = morris_hub 15:08:08.831 [Lua] Lobby data num_players = 1 15:08:08.831 [Lua] Lobby data difficulty_tweak = 0 15:08:08.831 [Lua] Lobby data host = 110000102b19409 15:08:08.831 [Lua] Lobby data matchmaking_type = 3 15:08:08.832 [Lua] Lobby data difficulty = normal 15:08:08.832 [Lua] Lobby data player_slot_1 = 0:0 15:08:08.832 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:08:08.832 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:08:08.832 [Lua] Lobby data country_code = RU 15:08:08.832 [Lua] Lobby data matchmaking = false 15:08:08.832 [Lua] Lobby data power_level = 835 15:08:08.832 [Lua] Lobby data mission_id = morris_hub 15:08:08.832 [Lua] Lobby data mechanism = deus 15:08:08.832 [Lua] Lobby data player_slot_5 = 0:0 15:08:08.832 [Lua] Lobby data player_slot_2 = 0:0 15:08:08.832 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:08:08.832 [Lua] Lobby data player_slot_3 = 0:0 15:08:08.832 [Lua] Lobby data eac_authorized = true 15:08:08.832 [Lua] Set lobby end. 15:08:08.834 [Lua] CurrentConflictSettings disabled 15:08:08.834 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:08:08.834 [GameSession] create_game_object(68, 2) 15:08:08.834 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:08:08.834 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 15:08:08.834 [GameSession] create_game_object(48, 3) 15:08:08.834 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 15:08:08.834 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:08:08.834 [Lua] [Managers] Calling function on all managers: 15:08:08.834 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:08:08.860 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 15:08:08.860 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 15:08:08.913 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 15:08:08.913 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 15:08:08.927 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 15:08:08.927 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 15:08:08.928 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 15:08:08.930 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 15:08:08.933 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:08:08.933 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:08:08.933 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:08:08.933 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:08:08.933 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:08:08.933 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:08:08.933 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:08:08.933 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:08:08.933 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:08:08.934 [GameSession] create_game_object(9, 4) 15:08:08.934 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:08:08.934 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 15:08:08.934 [GameSession] create_game_object(46, 5) 15:08:08.934 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 15:08:09.230 [Lua] StateInGameRunning:_game_actually_starts() 15:08:09.230 [Lua] ################################################################################################################# 15:08:09.230 [Lua] [Loading Time]: 00:00:08 [Transition]: inn_level_halloween-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:08:09.230 [Lua] ################################################################################################################# 15:08:09.230 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 15:08:09.230 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 15:08:09.239 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 15:08:09.463 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 15:08:09.463 [Lua] Commit load time data 15:08:24.241 [Window] Window => active 15:08:24.249 [Window] Window => active 15:08:30.227 [Lua] [IngameUI] menu view on_enter start_game_view 15:08:30.228 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a2bb980 15:08:30.228 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:08:30.253 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 15:08:30.253 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 15:08:30.254 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 15:08:30.254 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 15:08:30.275 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 15:08:32.640 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 15:08:32.640 [Lua] ............................................................................................................ 15:08:32.640 [Lua] ............................................................................................................ 15:08:32.640 [Lua] GAME START SETTINGS -> Level: journey_ice | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 15:08:32.640 [Lua] ............................................................................................................ 15:08:32.640 [Lua] ............................................................................................................ 15:08:32.640 [Lua] [Matchmaking] Cancelling matchmaking 15:08:32.640 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:08:32.652 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:08:32.652 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 15:08:32.654 [Lua] Set lobby begin: 15:08:32.654 [Lua] Lobby data selected_mission_id = morris_hub 15:08:32.654 [Lua] Lobby data num_players = 1 15:08:32.654 [Lua] Lobby data difficulty_tweak = 0 15:08:32.654 [Lua] Lobby data host = 110000102b19409 15:08:32.654 [Lua] Lobby data matchmaking_type = 3 15:08:32.654 [Lua] Lobby data difficulty = hardest 15:08:32.654 [Lua] Lobby data player_slot_1 = 0:0 15:08:32.654 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:08:32.654 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:08:32.654 [Lua] Lobby data country_code = RU 15:08:32.654 [Lua] Lobby data matchmaking = false 15:08:32.654 [Lua] Lobby data power_level = 835 15:08:32.654 [Lua] Lobby data mission_id = morris_hub 15:08:32.654 [Lua] Lobby data mechanism = deus 15:08:32.654 [Lua] Lobby data player_slot_5 = 0:0 15:08:32.655 [Lua] Lobby data player_slot_2 = 0:0 15:08:32.655 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:08:32.655 [Lua] Lobby data player_slot_3 = 0:0 15:08:32.655 [Lua] Lobby data eac_authorized = true 15:08:32.655 [Lua] Set lobby end. 15:08:32.655 [Lua] [PartyManager] Leader is set to 110000102b19409 15:08:32.655 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ice 0 15:08:32.655 [Lua] Set lobby begin: 15:08:32.655 [Lua] Lobby data twitch_enabled = false 15:08:32.655 [Lua] Lobby data selected_mission_id = journey_ice 15:08:32.655 [Lua] Lobby data num_players = 1 15:08:32.655 [Lua] Lobby data difficulty_tweak = 0 15:08:32.655 [Lua] Lobby data host = 110000102b19409 15:08:32.655 [Lua] Lobby data matchmaking_type = 2 15:08:32.655 [Lua] Lobby data match_started = true 15:08:32.655 [Lua] Lobby data difficulty = hardest 15:08:32.655 [Lua] Lobby data player_slot_1 = 0:0 15:08:32.655 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:08:32.655 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:08:32.655 [Lua] Lobby data quick_game = false 15:08:32.655 [Lua] Lobby data country_code = RU 15:08:32.655 [Lua] Lobby data matchmaking = false 15:08:32.655 [Lua] Lobby data power_level = 835 15:08:32.656 [Lua] Lobby data mission_id = morris_hub 15:08:32.656 [Lua] Lobby data mechanism = deus 15:08:32.656 [Lua] Lobby data player_slot_5 = 0:0 15:08:32.656 [Lua] Lobby data player_slot_2 = 0:0 15:08:32.656 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:08:32.656 [Lua] Lobby data player_slot_3 = 0:0 15:08:32.656 [Lua] Lobby data eac_authorized = true 15:08:32.656 [Lua] Set lobby end. 15:08:32.656 [Lua] Set lobby begin: 15:08:32.656 [Lua] Lobby data twitch_enabled = false 15:08:32.656 [Lua] Lobby data selected_mission_id = journey_ice 15:08:32.656 [Lua] Lobby data num_players = 1 15:08:32.656 [Lua] Lobby data difficulty_tweak = 0 15:08:32.656 [Lua] Lobby data host = 110000102b19409 15:08:32.656 [Lua] Lobby data matchmaking_type = 2 15:08:32.656 [Lua] Lobby data is_private = true 15:08:32.656 [Lua] Lobby data match_started = true 15:08:32.656 [Lua] Lobby data difficulty = hardest 15:08:32.656 [Lua] Lobby data player_slot_1 = 0:0 15:08:32.656 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:08:32.656 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:08:32.656 [Lua] Lobby data quick_game = false 15:08:32.656 [Lua] Lobby data country_code = RU 15:08:32.656 [Lua] Lobby data matchmaking = false 15:08:32.656 [Lua] Lobby data power_level = 835 15:08:32.657 [Lua] Lobby data mission_id = morris_hub 15:08:32.657 [Lua] Lobby data mechanism = deus 15:08:32.657 [Lua] Lobby data player_slot_5 = 0:0 15:08:32.657 [Lua] Lobby data player_slot_2 = 0:0 15:08:32.657 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:08:32.657 [Lua] Lobby data player_slot_3 = 0:0 15:08:32.657 [Lua] Lobby data eac_authorized = true 15:08:32.657 [Lua] Set lobby end. 15:08:32.657 [Lua] [ChatManager][1]System: Starting hosted game... 15:08:32.657 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 15:08:32.657 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 15:08:32.748 [Lua] [IngameUI] menu view on_exit start_game_view 15:08:32.748 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:08:32.748 [Save] Saving `save_data` 15:08:32.748 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 15:08:32.748 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 15:08:32.748 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 15:08:32.748 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 15:08:32.753 [Save] Save done 15:08:32.764 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a2bb980 15:08:37.299 [Window] Window => inactive 15:08:39.704 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 15:08:39.704 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 15:08:39.704 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ice 0 15:08:39.704 [Lua] Set lobby begin: 15:08:39.704 [Lua] Lobby data twitch_enabled = false 15:08:39.704 [Lua] Lobby data selected_mission_id = journey_ice 15:08:39.704 [Lua] Lobby data num_players = 1 15:08:39.704 [Lua] Lobby data difficulty_tweak = 0 15:08:39.704 [Lua] Lobby data host = 110000102b19409 15:08:39.704 [Lua] Lobby data matchmaking_type = 2 15:08:39.704 [Lua] Lobby data is_private = true 15:08:39.704 [Lua] Lobby data match_started = true 15:08:39.705 [Lua] Lobby data difficulty = hardest 15:08:39.705 [Lua] Lobby data player_slot_1 = 0:0 15:08:39.705 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:08:39.705 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:08:39.705 [Lua] Lobby data quick_game = false 15:08:39.705 [Lua] Lobby data country_code = RU 15:08:39.705 [Lua] Lobby data matchmaking = false 15:08:39.705 [Lua] Lobby data power_level = 835 15:08:39.705 [Lua] Lobby data mission_id = morris_hub 15:08:39.705 [Lua] Lobby data mechanism = deus 15:08:39.705 [Lua] Lobby data player_slot_5 = 0:0 15:08:39.705 [Lua] Lobby data player_slot_2 = 0:0 15:08:39.706 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:08:39.706 [Lua] Lobby data player_slot_3 = 0:0 15:08:39.706 [Lua] Lobby data eac_authorized = true 15:08:39.706 [Lua] Set lobby end. 15:08:39.706 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_ice, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:816069056, lt:load_next_level, extra_packages:{ }) 15:08:39.706 [Lua] [NetworkServer] Entering post game 15:08:39.706 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 15:08:39.706 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 15:08:39.706 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:348: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:381: in function func [7] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [9] @scripts/game_state/state_ingame.lua:936: in function update [10] @foundation/scripts/util/state_machine.lua:141: in function update [11] @scripts/boot.lua:891: in function game_update [12] @scripts/boot.lua:625:in function [1] self = table: 00000000013D8EA0 [2] self = table: 00000000044D1E60; game_server_lobby_client = nil [3] self = table: 00000000044D1E60 [4] self = table: 00000000044D1E60; state_context = table: 0000000014668120 [5] self = table: 0000000014E6AB50; new_state = table: 000000001357A610; params = table: 00000000138197C0; state_context = table: 0000000014668120; reason = nil [6] self = table: 0000000014E6AB50; dt = 0.013294066302478313; t = 105.00301360525191; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 000000001357A610; state_context = table: 0000000014668120; reason = nil [7] func = [function]; self = table: 0000000014E6AB50; dt = 0.013294066302478313 [8] hook_chain = [function] [9] self = table: 00000000011D0060; dt = 0.013294066302478313; main_t = 105.00301360525191; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 30.054169340990484 [10] self = table: 0000000013C54CA0; dt = 0.013294066302478313; t = 105.00301360525191 [11] self = table: 00000000000964D0; real_world_dt = 0.013294066302478313; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013294066302478313; t = 105.00301360525191 [12] dt = 0.013294066302478313 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn_deus"; statistics_db = table: 0000000001C4C310; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000F7B9FC0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000F7B9F90; _disable_spawning_reasons = table: 0000000015D65920; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000015D656D0; _mutator_handler = table: 000000000294F6D0; network_server = table: 0000000000109F30; _game_mode = table: 00000000013D91B0; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "morris_hub"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 000000000294EE60; is_server = true; network_event_delegate = table: 0000000013754FC0; [2] _statistics_db = table: 0000000001C4C310; _lobby = table: 0000000000199C30; _matchmaking_manager = table: 0000000014E6AB50; _network_transmit = table: 0000000004572DB0; state_context = table: 0000000014668120; search_config = table: 0000000014667D30; _network_server = table: 0000000000109F30; [3] _statistics_db = table: 0000000001C4C310; _lobby = table: 0000000000199C30; _matchmaking_manager = table: 0000000014E6AB50; _network_transmit = table: 0000000004572DB0; state_context = table: 0000000014668120; search_config = table: 0000000014667D30; _network_server = table: 0000000000109F30; [4] _statistics_db = table: 0000000001C4C310; _lobby = table: 0000000000199C30; _matchmaking_manager = table: 0000000014E6AB50; _network_transmit = table: 0000000004572DB0; state_context = table: 0000000014668120; search_config = table: 0000000014667D30; _network_server = table: 0000000000109F30; [5] network_server = table: 0000000000109F30; network_event_delegate = table: 0000000013754FC0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000004BD3C40; _state = table: 00000000044D1E60; is_server = true; _power_level_timer = 105.0087499320507; lobby_finder = table: 00000000042E00F0; peers_to_sync = table: 00000000042E00C0; _level_weights = table: 00000000042E0090; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000102b19409"; lobby_finder_timer = 0; lobby = table: 0000000000199C30; profile_update_time = 0; params = table: 00000000138197C0; profile_synchronizer = table: 0000000004590900; debug = table: 00000000041FA930; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000014668120; statistics_db = table: 0000000001C4C310; network_transmit = table: 0000000004572DB0; _network_hash = "90c1a6e4f32a23e9"; difficulty_manager = table: 0000000001F73E60; party_owned_dlcs = table: 0000000004BD3C70; [6] network_server = table: 0000000000109F30; network_event_delegate = table: 0000000013754FC0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000004BD3C40; _state = table: 00000000044D1E60; is_server = true; _power_level_timer = 105.0087499320507; lobby_finder = table: 00000000042E00F0; peers_to_sync = table: 00000000042E00C0; _level_weights = table: 00000000042E0090; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000102b19409"; lobby_finder_timer = 0; lobby = table: 0000000000199C30; profile_update_time = 0; params = table: 00000000138197C0; profile_synchronizer = table: 0000000004590900; debug = table: 00000000041FA930; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000014668120; statistics_db = table: 0000000001C4C310; network_transmit = table: 0000000004572DB0; _network_hash = "90c1a6e4f32a23e9"; difficulty_manager = table: 0000000001F73E60; party_owned_dlcs = table: 0000000004BD3C70; [7] network_server = table: 0000000000109F30; network_event_delegate = table: 0000000013754FC0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000004BD3C40; _state = table: 00000000044D1E60; is_server = true; _power_level_timer = 105.0087499320507; lobby_finder = table: 00000000042E00F0; peers_to_sync = table: 00000000042E00C0; _level_weights = table: 00000000042E0090; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000102b19409"; lobby_finder_timer = 0; lobby = table: 0000000000199C30; profile_update_time = 0; params = table: 00000000138197C0; profile_synchronizer = table: 0000000004590900; debug = table: 00000000041FA930; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000014668120; statistics_db = table: 0000000001C4C310; network_transmit = table: 0000000004572DB0; _network_hash = "90c1a6e4f32a23e9"; difficulty_manager = table: 0000000001F73E60; party_owned_dlcs = table: 0000000004BD3C70; [9] world_name = "level_world"; entity_system_bag = table: 00000000011ABE00; network_server = table: 0000000000109F30; entity_system = table: 0000000003089A90; parent = table: 00000000000964D0; _level_flow_events = table: 000000000B4ABDA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004643DC0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000B470E0; num_local_human_players = 1; _ping_reporter = table: 000000001204A060; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013294066302478313; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000014D8D520; network_event_delegate = table: 0000000013754FC0; machines = table: 000000000B51DDF0; _camera_carrier = table: 0000000012049950; free_flight_manager = table: 000000000161ED40; network_transmit = table: 0000000004572DB0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000001C4C310; _lobby_host = table: 0000000000199C30; dice_keeper = table: 00000000027916F0; network_clock = table: 0000000000916780; _debug_gui_immediate = [Gui]; _quit_game = false; [10] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 00000000011D0060; [11] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 00000000013F8CD0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:08:39.709 [Lua] Generated node with: Level , level_seed <743833976>, Run progress <0.3333> 15:08:39.709 [Lua] Generated node with: Level , level_seed <-434448777>, Run progress <0.3333> 15:08:39.709 [Lua] Generated node with: Level , level_seed <-1898036886>, Run progress <0.49995> 15:08:39.709 [Lua] Generated node with: Level , level_seed <1864532417>, Run progress <0.9999> 15:08:39.709 [Lua] Generated node with: Level , level_seed <1287352364>, Run progress <0.49995> 15:08:39.709 [Lua] Generated node with: Level , level_seed <-990827109>, Run progress <0.49995> 15:08:39.709 [Lua] Generated node with: Level , level_seed <-922941890>, Run progress <0.3333> 15:08:39.709 [Lua] Generated node with: Level , level_seed <-573376379>, Run progress <0.49995> 15:08:39.709 [Lua] Generated node with: Level , level_seed <-735604704>, Run progress <0> 15:08:39.709 [Lua] Generated node with: Level , level_seed <-654441217>, Run progress <0.16665> 15:08:39.709 [Lua] Generated node with: Level , level_seed <-197538222>, Run progress <0.3333> 15:08:39.709 [Lua] Generated node with: Level , level_seed <-778757751>, Run progress <0.3333> 15:08:39.709 [Lua] Generated node with: Level , level_seed <-946940588>, Run progress <0.83325> 15:08:39.709 [Lua] Generated node with: Level , level_seed <484655267>, Run progress <0.83325> 15:08:39.709 [Lua] Generated node with: Level , level_seed <-1885000282>, Run progress <0> 15:08:39.709 [Lua] Generated node with: Level , level_seed <-851941171>, Run progress <0> 15:08:39.709 [Lua] Generated node with: Level , level_seed <1578300360>, Run progress <0.83325> 15:08:39.709 [Lua] Generated node with: Level , level_seed <1594819719>, Run progress <0.6666> 15:08:39.709 [Lua] Generated node with: Level , level_seed <2100230202>, Run progress <0.16665> 15:08:39.709 [Lua] Generated node with: Level , level_seed <-1939690927>, Run progress <0.6666> 15:08:39.709 [Lua] Generated node with: Level , level_seed <1328996220>, Run progress <0.16665> 15:08:39.709 [Lua] Generated node with: Level , level_seed <-228608853>, Run progress <0.6666> 15:08:39.709 [Lua] [SharedState] deus_run_state_65987776: run_node_key:0:0:0:0 = start 15:08:39.709 [Lua] [SharedState] deus_run_state_65987776: telemetry_id:0:0:0:0 = 48EB3E4AA729FC14 15:08:39.709 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 0 15:08:39.709 [Lua] [SharedState] deus_run_state_65987776: peer_initialized:110000102b19409:0:0:0 = true 15:08:39.709 [Lua] [SharedState] deus_run_state_65987776: power_ups:110000102b19409:1:4:2 = [{"client_id":684246144,"name":"talent_1_1","rarity":"exotic"},{"client_id":1624737792,"name":"talent_2_3","rarity":"rare"},{"client_id":837928448,"name":"talent_3_1","rarity":"exotic"},{"client_id":1378027648,"name":"talent_4_3","rarity":"rare"},{"client_id":358540032,"name":"talent_5_2","rarity":"rare"},{"client_id":740564736,"name":"talent_6_1","rarity":"unique"}] 15:08:39.709 [Lua] [SharedState] deus_run_state_65987776: slot_melee:110000102b19409:1:4:2 = item_key=deus_we_1h_spears_shield,powerlevel=450,rarity=plentiful,skin=we_1h_spears_shield_skin_01 15:08:39.709 [Lua] [SharedState] deus_run_state_65987776: slot_ranged:110000102b19409:1:4:2 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01 15:08:39.709 [Lua] [SharedState] deus_run_state_65987776: profile_initialized:110000102b19409:1:4:2 = true 15:08:39.710 [Lua] [SharedState] deus_run_state_65987776: coins_spent:0:0:0:0 = 0 15:08:39.710 [Lua] [DeusRunController] starting with seed <1449916160> on difficulty and dominant god 15:08:39.710 [Lua] [SharedState] deus_run_state_65987776: player_level:0:0:0:0 = 35 15:08:39.710 [Lua] [SharedState] deus_run_state_65987776: player_frame:0:0:0:0 = frame_0061 15:08:39.710 [Lua] [SharedState] deus_run_state_65987776: player_name:0:0:0:0 = Lewd Komi-san 15:08:39.710 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 28 15:08:39.710 [Lua] [SharedState] deus_run_state_65987776: run_node_key:0:0:0:0 = start 15:08:39.710 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-735604704, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:-10, id:1197935744, lt:load_next_level, extra_packages:{ }) 15:08:39.710 [Lua] [LevelTransitionHandler] promote_next_level_data 15:08:39.710 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:08:39.710 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = dlc_morris_map 15:08:39.710 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = -735604704 15:08:39.710 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = disabled 15:08:39.710 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 15:08:39.710 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = map_deus 15:08:39.710 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 15:08:39.710 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 15:08:39.710 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = hardest 15:08:39.710 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = -10 15:08:39.710 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 1197935744 15:08:39.710 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 15:08:39.710 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {} 15:08:39.710 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:08:39.710 [Lua] [NetworkServer] Entering post game 15:08:39.710 [Save] Saving `save_data` 15:08:39.710 [Lua] gm_event_end_conditions_met false false 15:08:39.711 [Lua] [PlayFabMirrorBase] Force commit 15:08:39.711 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 15:08:39.711 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:08:39.711 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:08:39.712 [Lua] TRANSITION nil nil load_next_level 15:08:39.712 [Lua] Transition type "load_next_level", is server: true 15:08:39.712 [Lua] [GameNetworkManager] Leaving game... 15:08:39.712 [Lua] [GameNetworkManager] Shutting down game session host. 15:08:39.712 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:08:39.712 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:08:39.712 [GameSession] shutdown_game_session_host() 15:08:39.712 [GameSession] shutdown() 15:08:39.712 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=32.05 15:08:39.714 [Save] Save done 15:08:39.714 [Save] Saving `save_data` 15:08:39.716 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 15:08:39.716 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:08:39.716 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 28 15:08:39.716 [Lua] [PlayFabMirrorBase] commit result "success", "3" 15:08:39.717 [Lua] Set lobby begin: 15:08:39.717 [Lua] Lobby data twitch_enabled = false 15:08:39.717 [Lua] Lobby data selected_mission_id = journey_ice 15:08:39.717 [Lua] Lobby data num_players = 1 15:08:39.717 [Lua] Lobby data difficulty_tweak = 0 15:08:39.717 [Lua] Lobby data host = 110000102b19409 15:08:39.717 [Lua] Lobby data matchmaking_type = 2 15:08:39.717 [Lua] Lobby data is_private = true 15:08:39.717 [Lua] Lobby data match_started = true 15:08:39.717 [Lua] Lobby data difficulty = hardest 15:08:39.717 [Lua] Lobby data player_slot_1 = 0:0 15:08:39.717 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:08:39.717 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:08:39.717 [Save] Save done 15:08:39.717 [Save] Saving `save_data` 15:08:39.717 [Lua] Lobby data quick_game = false 15:08:39.717 [Lua] Lobby data country_code = RU 15:08:39.718 [Lua] Lobby data matchmaking = false 15:08:39.718 [Lua] Lobby data power_level = 0 15:08:39.718 [Lua] Lobby data mission_id = morris_hub 15:08:39.718 [Lua] Lobby data mechanism = deus 15:08:39.718 [Lua] Lobby data player_slot_5 = 0:0 15:08:39.718 [Lua] Lobby data player_slot_2 = 0:0 15:08:39.718 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:08:39.718 [Lua] Lobby data player_slot_3 = 0:0 15:08:39.718 [Lua] Lobby data eac_authorized = true 15:08:39.718 [Lua] Set lobby end. 15:08:39.720 [Save] Save done 15:08:39.944 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 28 15:08:41.705 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:08:41.705 [Lua] [Managers] Calling function on all managers: 15:08:41.705 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 15:08:41.706 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 15:08:41.706 [Lua] Clearing all global lookup lists 15:08:41.706 [Lua] [IngamePlayerListUI] - Destroy 15:08:41.706 [Lua] [GamePadEquipmentUI] - Destroy 15:08:41.706 [Lua] [EquipmentUI] - Destroy 15:08:41.706 [Lua] [AbilityUI] - Destroy 15:08:41.706 [Lua] [GamePadAbilityUI] - Destroy 15:08:41.706 [Lua] [IngameUI] destroy 15:08:41.707 error: [Unit] Unit: '#ID[25438e9671278a08]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2073a50efc6a0ef4]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[3bc3f9116a8fb12c]' child 3: '#ID[5685b2752d023b13]' child 4: '#ID[b0d70def1a879222]' child 5: '#ID[43b901733b0e887a]' 15:08:41.712 [Lua] [Managers] Destroying manager group: 15:08:41.713 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[aea5aa7195e53281]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c46a40a5c564a459]' child 5: '#ID[f4f03ac619e30496]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[7ba6df1d6a38118b]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[e525c28df0b4bc83]' 15:08:41.714 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:08:41.714 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 15:08:41.714 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 15:08:41.714 [Lua] [Matchmaking] unregister rpcs 15:08:41.715 [Lua] ############### UNLOADING PACKAGES ############### 15:08:41.715 [Lua] [Managers] Calling function on all managers: 15:08:41.715 [Lua] [Managers] Destroying manager group: 15:08:41.715 [Lua] [Gamestate] Enter state StateLoading 15:08:41.717 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:08:41.717 [Lua] [Matchmaking] register rpcs 15:08:41.717 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 15:08:41.717 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:08:41.717 [Lua] registering RPCs 15:08:41.717 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:08:41.717 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:08:41.717 [Lua] Set lobby begin: 15:08:41.717 [Lua] Lobby data twitch_enabled = false 15:08:41.717 [Lua] Lobby data selected_mission_id = journey_ice 15:08:41.717 [Lua] Lobby data num_players = 1 15:08:41.717 [Lua] Lobby data difficulty_tweak = 0 15:08:41.717 [Lua] Lobby data host = 110000102b19409 15:08:41.717 [Lua] Lobby data matchmaking_type = 2 15:08:41.718 [Lua] Lobby data is_private = true 15:08:41.718 [Lua] Lobby data match_started = true 15:08:41.718 [Lua] Lobby data difficulty = hardest 15:08:41.718 [Lua] Lobby data player_slot_1 = 0:0 15:08:41.718 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:08:41.718 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:08:41.718 [Lua] Lobby data quick_game = false 15:08:41.718 [Lua] Lobby data country_code = RU 15:08:41.718 [Lua] Lobby data matchmaking = false 15:08:41.718 [Lua] Lobby data power_level = 0 15:08:41.718 [Lua] Lobby data mission_id = dlc_morris_map 15:08:41.718 [Lua] Lobby data mechanism = deus 15:08:41.719 [Lua] Lobby data player_slot_5 = 0:0 15:08:41.719 [Lua] Lobby data player_slot_2 = 0:0 15:08:41.719 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:08:41.719 [Lua] Lobby data player_slot_3 = 0:0 15:08:41.719 [Lua] Lobby data eac_authorized = true 15:08:41.719 [Lua] Set lobby end. 15:08:41.719 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:08:41.721 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 15:08:41.721 [Lua] [StateLoading] load_current_level 15:08:41.721 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 15:08:41.758 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 15:08:41.771 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 15:08:41.771 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 15:08:41.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 15:08:41.853 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 15:08:41.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 15:08:42.016 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 15:08:43.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 15:08:43.124 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 15:08:43.142 [Lua] [LevelTransitionHandler] Level load completed! 15:08:43.142 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -735604704 - use_random_directors: false - conflict_director_name: disabled 15:08:43.142 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:08:43.142 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 15:08:43.142 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:08:43.142 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 15:08:43.148 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":143560880,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:08:43.148 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:08:43.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer, async-read, 15:08:43.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 15:08:43.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer, async-read, 15:08:43.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer, async-read, 15:08:43.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, ProfileSynchronizer, async-read, 15:08:43.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01, ProfileSynchronizer, async-read, 15:08:43.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 15:08:43.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 15:08:43.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02, ProfileSynchronizer 15:08:43.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 15:08:43.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 15:08:43.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, ProfileSynchronizer 15:08:43.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, ProfileSynchronizer 15:08:43.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, ProfileSynchronizer 15:08:43.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, ProfileSynchronizer 15:08:43.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, ProfileSynchronizer 15:08:43.160 [Lua] ### Received rpc_level_loaded 15:08:43.160 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 327 15:08:43.160 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 15:08:43.176 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 15:08:43.176 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 15:08:43.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 15:08:43.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 15:08:43.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:08:43.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:08:43.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:08:43.395 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:08:43.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:08:43.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:08:43.630 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 15:08:43.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 15:08:43.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 15:08:43.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01 15:08:43.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01 15:08:43.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01 15:08:43.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:08:44.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:08:44.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:08:44.103 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 15:08:44.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 15:08:44.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 15:08:44.220 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 143560880 15:08:44.220 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 15:08:44.220 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 15:08:44.220 [Lua] ### Received rpc_level_loaded 15:08:44.220 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 327 15:08:44.220 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:08:44.220 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 15:08:44.220 [Umbra] Init version: 3.4.15 :: 16 threads 15:08:44.222 [Lua] Async level spawning done 15:08:44.222 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:08:45.234 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:08:45.234 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:08:45.234 [Lua] [Matchmaking] unregister rpcs 15:08:45.234 [Lua] Set lobby begin: 15:08:45.234 [Lua] Lobby data twitch_enabled = false 15:08:45.234 [Lua] Lobby data selected_mission_id = journey_ice 15:08:45.235 [Lua] Lobby data num_players = 1 15:08:45.235 [Lua] Lobby data difficulty_tweak = 0 15:08:45.235 [Lua] Lobby data host = 110000102b19409 15:08:45.235 [Lua] Lobby data matchmaking_type = 2 15:08:45.235 [Lua] Lobby data is_private = true 15:08:45.235 [Lua] Lobby data match_started = true 15:08:45.235 [Lua] Lobby data difficulty = hardest 15:08:45.235 [Lua] Lobby data player_slot_1 = 0:0 15:08:45.235 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:08:45.235 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:08:45.236 [Lua] Lobby data quick_game = false 15:08:45.236 [Lua] Lobby data country_code = RU 15:08:45.236 [Lua] Lobby data matchmaking = false 15:08:45.236 [Lua] Lobby data power_level = 0 15:08:45.236 [Lua] Lobby data mission_id = dlc_morris_map 15:08:45.236 [Lua] Lobby data mechanism = deus 15:08:45.236 [Lua] Lobby data player_slot_5 = 0:0 15:08:45.236 [Lua] Lobby data player_slot_2 = 0:0 15:08:45.236 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:08:45.237 [Lua] Lobby data player_slot_3 = 0:0 15:08:45.237 [Lua] Lobby data eac_authorized = true 15:08:45.237 [Lua] Set lobby end. 15:08:45.237 [Lua] [Managers] Destroying manager group: 15:08:45.238 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 15:08:45.238 [Lua] [Gamestate] Enter StateIngame HOST 15:08:45.238 [Lua] [Managers] Calling function on all managers: 15:08:45.238 [Lua] <>level = dlc_morris_map<> 15:08:45.238 [Lua] [StateIngame] Server ingame 15:08:45.241 [Lua] Set lobby begin: 15:08:45.241 [Lua] Lobby data twitch_enabled = false 15:08:45.241 [Lua] Lobby data selected_mission_id = journey_ice 15:08:45.241 [Lua] Lobby data num_players = 1 15:08:45.241 [Lua] Lobby data difficulty_tweak = -10 15:08:45.241 [Lua] Lobby data host = 110000102b19409 15:08:45.241 [Lua] Lobby data matchmaking_type = 2 15:08:45.241 [Lua] Lobby data is_private = true 15:08:45.242 [Lua] Lobby data match_started = true 15:08:45.242 [Lua] Lobby data difficulty = hardest 15:08:45.242 [Lua] Lobby data player_slot_1 = 0:0 15:08:45.242 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:08:45.242 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:08:45.242 [Lua] Lobby data quick_game = false 15:08:45.242 [Lua] Lobby data country_code = RU 15:08:45.242 [Lua] Lobby data matchmaking = false 15:08:45.242 [Lua] Lobby data power_level = 0 15:08:45.242 [Lua] Lobby data mission_id = dlc_morris_map 15:08:45.242 [Lua] Lobby data mechanism = deus 15:08:45.242 [Lua] Lobby data player_slot_5 = 0:0 15:08:45.243 [Lua] Lobby data player_slot_2 = 0:0 15:08:45.243 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:08:45.243 [Lua] Lobby data player_slot_3 = 0:0 15:08:45.243 [Lua] Lobby data eac_authorized = true 15:08:45.243 [Lua] Set lobby end. 15:08:45.243 [Lua] [Matchmaking] register rpcs 15:08:45.243 [Lua] GameNetworkManager:init... creating game session 15:08:45.243 [Lua] Host GameSession.make_game_session_host with session: 15:08:45.243 [GameSession] make_game_session_host() 15:08:45.243 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:08:45.243 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 15:08:45.243 [Lua] [GameNetworkManager] self.is_server = true 15:08:45.243 [Network] Setting artificial MTU limit to 576 15:08:45.245 [Lua] [SharedState] deus_shop_65987776: shop_state:0:0:0:0 = 1 15:08:45.256 [Lua] Switching ConflictSettings: to: disabled 15:08:45.256 [Lua] pacing=disabled 15:08:45.256 [Lua] roaming=nil 15:08:45.256 [Lua] specials=disabled 15:08:45.256 [Lua] debug_color=black 15:08:45.256 [Lua] pack_spawning=disabled 15:08:45.256 [Lua] contained_breeds=nil 15:08:45.256 [Lua] disabled=true 15:08:45.256 [Lua] boss=disabled 15:08:45.256 [Lua] horde=disabled 15:08:45.256 [Lua] name=disabled 15:08:45.256 [Lua] intensity=disabled 15:08:45.256 [Lua] --- 15:08:45.256 [Lua] [LevelAnalysis] set_random_seed( -735604704) 15:08:45.259 [Lua] [AIInterestPointSystem] Level Seed: -735604704 15:08:45.259 [Lua] 15:08:45.259 [Lua] [entity_system_bag] = table 15:08:45.259 [Lua] [entity_system_bag] = metatable 15:08:45.259 [Lua] [startup_data] = table 15:08:45.259 [Lua] [entity_manager] = table 15:08:45.259 [Lua] [entity_manager] = metatable 15:08:45.259 [Lua] [unit_spawner] = table 15:08:45.259 [Lua] [unit_spawner] = metatable 15:08:45.259 [Lua] [unit_storage] = table 15:08:45.259 [Lua] [unit_storage] = metatable 15:08:45.259 [Lua] [dice_keeper] = table 15:08:45.259 [Lua] [dice_keeper] = metatable 15:08:45.259 [Lua] [is_server] = true (boolean) 15:08:45.259 [Lua] [world] = [World] 15:08:45.259 [Lua] [system_api] = table 15:08:45.259 [Lua] [entity_system] = table 15:08:45.259 [Lua] [entity_system] = metatable 15:08:45.259 [Lua] [network_lobby] = table 15:08:45.259 [Lua] [network_lobby] = metatable 15:08:45.259 [Lua] [profile_synchronizer] = table 15:08:45.259 [Lua] [profile_synchronizer] = metatable 15:08:45.259 [Lua] [level_transition_handler] = table 15:08:45.259 [Lua] [level_transition_handler] = metatable 15:08:45.259 [Lua] [num_local_human_players] = 1 (number) 15:08:45.259 [Lua] [statistics_db] = table 15:08:45.259 [Lua] [statistics_db] = metatable 15:08:45.259 [Lua] [network_server] = table 15:08:45.259 [Lua] [network_server] = metatable 15:08:45.259 [Lua] [input_manager] = table 15:08:45.259 [Lua] [input_manager] = metatable 15:08:45.259 [Lua] [network_clock] = table 15:08:45.259 [Lua] [network_clock] = metatable 15:08:45.259 [Lua] [network_transmit] = table 15:08:45.259 [Lua] [network_transmit] = metatable 15:08:45.259 [Lua] [free_flight_manager] = table 15:08:45.259 [Lua] [free_flight_manager] = metatable 15:08:45.259 [Lua] [network_manager] = table 15:08:45.259 [Lua] [network_manager] = metatable 15:08:45.259 [Lua] [network_event_delegate] = table 15:08:45.259 [Lua] [network_event_delegate] = metatable 15:08:45.259 [Lua] 15:08:45.260 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:08:45.260 [Lua] ignoring extension VersusInteractObjectiveExtension 15:08:45.260 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:08:45.260 [Lua] ignoring extension VersusSocketObjectiveExtension 15:08:45.260 [Lua] ignoring extension VersusTargetObjectiveExtension 15:08:45.260 [Lua] ignoring extension VersusMissionObjectiveExtension 15:08:45.278 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:08:45.278 [Lua] [AchievementManager] Achievements using the steam platform 15:08:45.278 [Lua] PlayerManager:add_player player_1 15:08:45.341 [Lua] [StateIngame] Level seed: -735604704 15:08:45.342 [Lua] [LevelAnalysis] set_random_seed( -735604704) 15:08:45.342 [GameSession] create_game_object(67, 0) 15:08:45.342 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:08:45.342 [GameSession] create_game_object(95, 1) 15:08:45.342 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:08:45.342 [Lua] [IngameUI] init 15:08:45.350 [SteamVoipClient] select_out(110000102b19409, off) 15:08:45.353 [Lua] cb_razer_chroma_setup 15:08:45.386 [Lua] completed 15:08:45.386 [Lua] completed 15:08:45.392 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:08:45.392 [Lua] Set lobby begin: 15:08:45.392 [Lua] Lobby data twitch_enabled = false 15:08:45.392 [Lua] Lobby data selected_mission_id = journey_ice 15:08:45.392 [Lua] Lobby data num_players = 1 15:08:45.392 [Lua] Lobby data difficulty_tweak = -10 15:08:45.392 [Lua] Lobby data host = 110000102b19409 15:08:45.392 [Lua] Lobby data matchmaking_type = 2 15:08:45.392 [Lua] Lobby data is_private = true 15:08:45.392 [Lua] Lobby data match_started = true 15:08:45.392 [Lua] Lobby data difficulty = hardest 15:08:45.393 [Lua] Lobby data player_slot_1 = 0:0 15:08:45.393 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:08:45.393 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:08:45.393 [Lua] Lobby data quick_game = false 15:08:45.393 [Lua] Lobby data country_code = RU 15:08:45.393 [Lua] Lobby data matchmaking = false 15:08:45.393 [Lua] Lobby data power_level = 715 15:08:45.393 [Lua] Lobby data mission_id = dlc_morris_map 15:08:45.393 [Lua] Lobby data mechanism = deus 15:08:45.393 [Lua] Lobby data player_slot_5 = 0:0 15:08:45.394 [Lua] Lobby data player_slot_2 = 0:0 15:08:45.394 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:08:45.394 [Lua] Lobby data player_slot_3 = 0:0 15:08:45.394 [Lua] Lobby data eac_authorized = true 15:08:45.394 [Lua] Set lobby end. 15:08:45.394 [Lua] CurrentConflictSettings disabled 15:08:45.394 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 15:08:45.394 [GameSession] create_game_object(48, 2) 15:08:45.394 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 15:08:45.394 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:08:45.395 [Lua] [Managers] Calling function on all managers: 15:08:45.395 [Lua] [SharedState] deus_run_state_65987776: player_level:0:0:0:0 = 35 15:08:45.395 [Lua] [SharedState] deus_run_state_65987776: player_frame:0:0:0:0 = frame_0061 15:08:45.395 [Lua] [SharedState] deus_run_state_65987776: player_name:0:0:0:0 = Lewd Komi-san 15:08:45.395 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:08:45.401 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 15:08:45.401 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 15:08:45.479 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 15:08:45.479 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 15:08:45.530 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 15:08:45.530 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 15:08:45.531 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 15:08:45.799 [Lua] StateInGameRunning:_game_actually_starts() 15:08:45.799 [Lua] [SharedState] deus_game_mode_map_65987776: state:0:0:0:0 = 1 15:08:45.799 [Lua] ################################################################################################################# 15:08:45.799 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:08:45.799 [Lua] ################################################################################################################# 15:08:45.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 15:08:45.799 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 15:08:45.803 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_19={ node_14=[Unit '#ID[eab9d113c7029403]'], node_20=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_15=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_12=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_20={ node_21=[Unit '#ID[eab9d113c7029403]'], }, start={ node_17=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_9=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_12=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ final=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_17={ node_10=[Unit '#ID[eab9d113c7029403]'], node_18=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_10=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_16=[Unit '#ID[eab9d113c7029403]'], }, node_18={ node_19=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], node_13=[Unit '#ID[eab9d113c7029403]'], }, node_21={ node_16=[Unit '#ID[eab9d113c7029403]'], }, } { } { node_19={ minor_modifier_group={ "deus_less_roamers", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-1898036886, power_ups=-990827109, mutator=1864532417, blessings=1287352364, }, node_type="ingame", theme="wastes", layout_x=0.43018792979808534, level="pat_bay_wastes_path4", layout_y=0.93804946147051782, next={ "node_14", "node_20", }, path=4, level_seed=743833976, weapon_pickup_seed=-434448777, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", terror_event_power_up_rarity="rare", }, node_9={ minor_modifier_group={ "deus_less_elites", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=1864532417, power_ups=-922941890, mutator=1287352364, blessings=-990827109, }, node_type="ingame", theme="wastes", layout_x=0.39902743679429287, level="pat_bay_wastes_path4", layout_y=0.20031147055969789, next={ "node_4", }, path=4, level_seed=-434448777, weapon_pickup_seed=-1898036886, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=1287352364, power_ups=-573376379, mutator=-990827109, blessings=-922941890, }, node_type="ingame", theme="wastes", layout_x=0.55212468291030903, level="sig_volcano_wastes_path5", layout_y=0.74156458211090193, next={ "node_15", }, path=5, level_seed=-1898036886, weapon_pickup_seed=1864532417, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, final={ level="arena_ice_slaanesh_path1", run_progress=0.99990000000000001, weapon_pickup_seed=1287352364, level_type="ARENA", layout_y=0.47277561281846781, next={ }, curse="curse_empathy", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-990827109, power_ups=-735604704, mutator=-922941890, blessings=-573376379, }, node_type="ingame", mutators={ }, theme="slaanesh", level_seed=1864532417, layout_x=1, base_level="arena_ice", }, node_12={ minor_modifier_group={ "deus_less_monsters", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-922941890, power_ups=-654441217, mutator=-573376379, blessings=-735604704, }, node_type="ingame", theme="wastes", layout_x=0.57506148667788437, level="pat_mountain_wastes_path3", layout_y=0.42801073580024912, next={ "node_5", }, path=3, level_seed=1287352364, weapon_pickup_seed=-990827109, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=-573376379, power_ups=-197538222, mutator=-735604704, blessings=-654441217, }, node_type="ingame", theme="wastes", layout_x=0.54437907278418951, level="pat_tower_wastes_path2", layout_y=0.15738957872473397, next={ "node_5", }, path=2, level_seed=-990827109, weapon_pickup_seed=-922941890, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, node_13={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.63042043811974713, next={ "node_12", "node_14", }, weapon_pickup_seed=-573376379, conflict_settings="disabled", path=0, system_seeds={ pickups=-735604704, power_ups=-778757751, mutator=-654441217, blessings=-197538222, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-922941890, layout_x=0.42604153180265697, base_level="shop_fortune", }, node_20={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.49994999999999995, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-654441217, power_ups=-946940588, mutator=-197538222, blessings=-778757751, }, node_type="ingame", theme="tzeentch", layout_x=0.59444605375898163, level="pat_mountain_tzeentch_path1", layout_y=1, next={ "node_21", }, path=1, level_seed=-573376379, weapon_pickup_seed=-735604704, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.48896515842172694, next={ "node_1", "node_17", }, weapon_pickup_seed=-654441217, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-197538222, power_ups=484655267, mutator=-778757751, blessings=-946940588, }, node_type="start", mutators={ }, theme="wastes", level_seed=-735604704, layout_x=0, path=0, }, node_2={ level="shop_fortune", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.14910785888992437, next={ "node_3", "node_9", }, weapon_pickup_seed=-197538222, conflict_settings="disabled", path=0, system_seeds={ pickups=-778757751, power_ups=-1885000282, mutator=-946940588, blessings=484655267, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-654441217, layout_x=0.2531770941317078, base_level="shop_fortune", }, node_11={ level="shop_strife", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.40683799231660989, next={ "node_4", "node_12", }, weapon_pickup_seed=-778757751, conflict_settings="disabled", path=0, system_seeds={ pickups=-946940588, power_ups=-851941171, mutator=484655267, blessings=-1885000282, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-197538222, layout_x=0.43038938596181897, base_level="shop_strife", }, node_3={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=484655267, power_ups=1578300360, mutator=-1885000282, blessings=-851941171, }, node_type="ingame", theme="nurgle", layout_x=0.4068742173359074, level="pat_town_nurgle_path3", layout_y=0, next={ "node_4", }, path=3, level_seed=-778757751, weapon_pickup_seed=-946940588, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_corrupted_flesh", terror_event_power_up_rarity="rare", }, node_16={ level="shop_harmony", run_progress=0.83324999999999994, level_type="SHOP", layout_y=0.72016148225082854, next={ "final", }, weapon_pickup_seed=484655267, conflict_settings="disabled", path=0, system_seeds={ pickups=-1885000282, power_ups=1594819719, mutator=-851941171, blessings=1578300360, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-946940588, layout_x=0.88011095161448849, base_level="shop_harmony", }, node_8={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=-851941171, power_ups=2100230202, mutator=1578300360, blessings=1594819719, }, node_type="ingame", theme="slaanesh", layout_x=0.85385667159870116, level="sig_crag_slaanesh_path3", layout_y=0.42481893586828984, next={ "final", }, path=3, level_seed=484655267, weapon_pickup_seed=-1885000282, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_17={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=1578300360, power_ups=-1939690927, mutator=1594819719, blessings=2100230202, }, node_type="ingame", theme="wastes", layout_x=0.12833979555160752, level="sig_snare_c_wastes_path1", layout_y=0.68688347514965997, next={ "node_10", "node_18", }, path=3, level_seed=-1885000282, weapon_pickup_seed=-851941171, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=1594819719, power_ups=1328996220, mutator=2100230202, blessings=-1939690927, }, node_type="ingame", theme="wastes", layout_x=0.13875252598904139, level="sig_mordrek_wastes_path3", layout_y=0.34867981914050483, next={ "node_2", "node_10", }, path=3, level_seed=-851941171, weapon_pickup_seed=1578300360, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=2100230202, power_ups=-228608853, mutator=-1939690927, blessings=1328996220, }, node_type="ingame", theme="wastes", layout_x=0.90329256476691422, level="sig_gorge_wastes_path2", layout_y=0.232569348029043, next={ "final", }, path=2, level_seed=1578300360, weapon_pickup_seed=1594819719, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.66659999999999997, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-1939690927, power_ups=1375355406, mutator=1328996220, blessings=-228608853, }, node_type="ingame", theme="khorne", layout_x=0.72085032961657747, level="pat_forest_khorne_path1", layout_y=0.64457825893833687, next={ "node_16", }, path=1, level_seed=1594819719, weapon_pickup_seed=2100230202, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, node_18={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.88273633281835373, next={ "node_19", }, weapon_pickup_seed=-1939690927, conflict_settings="disabled", path=0, system_seeds={ pickups=1328996220, power_ups=-1881939435, mutator=-228608853, blessings=1375355406, }, node_type="shop", mutators={ }, theme="wastes", level_seed=2100230202, layout_x=0.24476515438051136, base_level="shop_strife", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.25678677355457541, next={ "node_6", "node_8", }, weapon_pickup_seed=1328996220, conflict_settings="disabled", path=0, system_seeds={ pickups=-228608853, power_ups=173198448, mutator=1375355406, blessings=-1881939435, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1939690927, layout_x=0.72289127681541476, base_level="shop_fortune", }, node_10={ minor_modifier_group={ "deus_less_roamers", "deus_more_monsters", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=1375355406, power_ups=-1224215281, mutator=-1881939435, blessings=173198448, }, node_type="ingame", theme="tzeentch", layout_x=0.26159331097763716, level="pat_mines_tzeentch_path1", layout_y=0.53208200162232011, next={ "node_11", "node_13", }, path=1, level_seed=1328996220, weapon_pickup_seed=-228608853, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_21={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.66659999999999986, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=-1881939435, power_ups=-1578016990, mutator=173198448, blessings=-1224215281, }, node_type="ingame", theme="wastes", layout_x=0.75671909193872655, level="sig_crag_wastes_path1", layout_y=0.90259208066353269, next={ "node_16", }, path=1, level_seed=-228608853, weapon_pickup_seed=1375355406, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, } 15:08:45.803 [Lua] [SharedState] deus_map_65987776_start: ready:0:0:0:0 = true 15:08:45.803 [Lua] [SharedState] deus_map_65987776_start: map_state:0:0:0:0 = STARTING 15:08:45.803 [Lua] [SharedState] deus_map_65987776_start: final_node_selected:0:0:0:0 = 15:08:45.803 [Lua] [SharedState] deus_map_65987776_start: vote:0:0:0:0 = 15:08:45.804 [Lua] [SharedState] deus_game_mode_map_65987776: state:0:0:0:0 = 1 15:08:45.812 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 15:08:45.813 [Lua] [SharedState] deus_map_65987776_start: map_state:0:0:0:0 = WAITING 15:08:46.028 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 15:08:46.028 [Lua] Commit load time data 15:09:08.260 [Window] Window => active 15:09:08.266 [Window] Window => active 15:09:15.784 [Lua] [SharedState] deus_map_65987776_start: vote:0:0:0:0 = node_17 15:09:15.797 [Lua] [SharedState] deus_map_65987776_start: map_state:0:0:0:0 = VOTING 15:09:15.810 [Lua] [SharedState] deus_map_65987776_start: map_state:0:0:0:0 = VOTING_FINISHING 15:09:18.202 [Window] Window => inactive 15:09:20.966 [Lua] [SharedState] deus_map_65987776_start: final_node_selected:0:0:0:0 = node_17 15:09:20.966 [Lua] [SharedState] deus_map_65987776_start: map_state:0:0:0:0 = FINISHING 15:09:20.966 [Lua] [SharedState] deus_run_state_65987776: twitch_vote:0:0:0:0 = 15:09:23.981 [Lua] [SharedState] deus_map_65987776_start: map_state:0:0:0:0 = FINISHED 15:09:23.983 [Lua] [SharedState] deus_game_mode_map_65987776: state:0:0:0:0 = 2 15:09:24.994 [Lua] [SharedState] deus_game_mode_map_65987776: state:0:0:0:0 = 2 15:09:24.994 [Lua] [SharedState] deus_game_mode_map_65987776: state:0:0:0:0 = 5 15:09:25.007 [Lua] [SharedState] deus_game_mode_map_65987776: state:0:0:0:0 = 5 15:09:25.007 [Lua] [SharedState] deus_run_state_65987776: run_node_key:0:0:0:0 = node_17 15:09:25.007 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_snare_c_wastes_path1, mc:deus, gm:deus, env:0, seed:-1885000282, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest, diff_tweak:-10, id:328391616, lt:load_next_level, extra_packages:{ }) 15:09:25.007 [Lua] [LevelTransitionHandler] promote_next_level_data 15:09:25.007 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:09:25.007 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = sig_snare_c_wastes_path1 15:09:25.007 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = -1885000282 15:09:25.007 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = deus_skaven_beastmen 15:09:25.007 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 15:09:25.007 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = deus 15:09:25.007 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 15:09:25.007 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 15:09:25.007 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = hardest 15:09:25.007 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = -10 15:09:25.007 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 328391616 15:09:25.007 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 15:09:25.007 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {} 15:09:25.007 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:09:25.007 [Lua] [NetworkServer] Entering post game 15:09:25.007 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 15:09:25.007 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 15:09:25.008 [Save] Saving `save_data` 15:09:25.008 [Lua] gm_event_end_conditions_met true false 15:09:25.009 [Lua] Game won 15:09:25.009 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:09:25.012 [Save] Save done 15:09:25.012 [Save] Saving `save_data` 15:09:25.015 [Save] Save done 15:09:25.020 [Lua] generate_backend_stats 110000102b19409:1 15:09:25.089 [Lua] [PlayFabMirrorBase] Force commit 15:09:25.089 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 15:09:25.089 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:09:25.089 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:09:25.090 [Save] Saving `save_data` 15:09:25.090 [Lua] TRANSITION nil nil load_next_level 15:09:25.090 [Lua] Transition type "load_next_level", is server: true 15:09:25.090 [Lua] [GameNetworkManager] Leaving game... 15:09:25.090 [Lua] [GameNetworkManager] Shutting down game session host. 15:09:25.090 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:09:25.090 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:09:25.090 [GameSession] shutdown_game_session_host() 15:09:25.090 [GameSession] shutdown() 15:09:25.091 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=41.23 15:09:25.093 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 15:09:25.093 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:09:25.093 [Lua] [PlayFabMirrorBase] commit result "success", "4" 15:09:25.093 [Lua] none table: 0000000009C85440 nil 15:09:25.097 [Save] Save done 15:09:25.928 [Lua] Set lobby begin: 15:09:25.928 [Lua] Lobby data twitch_enabled = false 15:09:25.928 [Lua] Lobby data selected_mission_id = journey_ice 15:09:25.928 [Lua] Lobby data num_players = 1 15:09:25.928 [Lua] Lobby data difficulty_tweak = -10 15:09:25.928 [Lua] Lobby data host = 110000102b19409 15:09:25.928 [Lua] Lobby data matchmaking_type = 2 15:09:25.928 [Lua] Lobby data is_private = true 15:09:25.928 [Lua] Lobby data match_started = true 15:09:25.928 [Lua] Lobby data difficulty = hardest 15:09:25.928 [Lua] Lobby data player_slot_1 = 0:0 15:09:25.928 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:09:25.928 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:09:25.929 [Lua] Lobby data quick_game = false 15:09:25.929 [Lua] Lobby data country_code = RU 15:09:25.929 [Lua] Lobby data matchmaking = false 15:09:25.929 [Lua] Lobby data power_level = 0 15:09:25.929 [Lua] Lobby data mission_id = dlc_morris_map 15:09:25.929 [Lua] Lobby data mechanism = deus 15:09:25.929 [Lua] Lobby data player_slot_5 = 0:0 15:09:25.929 [Lua] Lobby data player_slot_2 = 0:0 15:09:25.929 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:09:25.929 [Lua] Lobby data player_slot_3 = 0:0 15:09:25.930 [Lua] Lobby data eac_authorized = true 15:09:25.930 [Lua] Set lobby end. 15:09:27.088 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:09:27.088 [Lua] [Managers] Calling function on all managers: 15:09:27.088 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 15:09:27.089 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 15:09:27.089 [Lua] Clearing all global lookup lists 15:09:27.089 [Lua] [IngamePlayerListUI] - Destroy 15:09:27.089 [Lua] [IngameUI] destroy 15:09:27.091 [Lua] [Managers] Destroying manager group: 15:09:27.092 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:09:27.092 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 15:09:27.092 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 15:09:27.092 [Lua] [Matchmaking] unregister rpcs 15:09:27.092 [Lua] ############### UNLOADING PACKAGES ############### 15:09:27.092 [Lua] [Gamestate] Enter state StateLoading 15:09:27.093 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:09:27.093 [Lua] [Matchmaking] register rpcs 15:09:27.093 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:09:27.093 [Lua] registering RPCs 15:09:27.093 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:09:27.093 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:09:27.093 [Lua] Set lobby begin: 15:09:27.093 [Lua] Lobby data twitch_enabled = false 15:09:27.094 [Lua] Lobby data selected_mission_id = journey_ice 15:09:27.094 [Lua] Lobby data num_players = 1 15:09:27.094 [Lua] Lobby data difficulty_tweak = -10 15:09:27.094 [Lua] Lobby data host = 110000102b19409 15:09:27.094 [Lua] Lobby data matchmaking_type = 2 15:09:27.094 [Lua] Lobby data is_private = true 15:09:27.094 [Lua] Lobby data match_started = true 15:09:27.094 [Lua] Lobby data difficulty = hardest 15:09:27.094 [Lua] Lobby data player_slot_1 = 0:0 15:09:27.094 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:09:27.094 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:09:27.094 [Lua] Lobby data quick_game = false 15:09:27.095 [Lua] Lobby data country_code = RU 15:09:27.095 [Lua] Lobby data matchmaking = false 15:09:27.095 [Lua] Lobby data power_level = 0 15:09:27.095 [Lua] Lobby data mission_id = sig_snare_c_wastes_path1 15:09:27.095 [Lua] Lobby data mechanism = deus 15:09:27.095 [Lua] Lobby data player_slot_5 = 0:0 15:09:27.095 [Lua] Lobby data player_slot_2 = 0:0 15:09:27.095 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:09:27.096 [Lua] Lobby data player_slot_3 = 0:0 15:09:27.096 [Lua] Lobby data eac_authorized = true 15:09:27.096 [Lua] Set lobby end. 15:09:27.096 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:09:27.101 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized 15:09:27.101 [Lua] [StateLoading] load_current_level 15:09:27.101 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_c_wastes_path1 0 15:09:27.113 [Umbra] Unload tome 15:09:27.127 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 15:09:27.127 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate_common, sig_snare_c_wastes_path1, async-read, 15:09:27.127 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero_common, sig_snare_c_wastes_path1, async-read, 15:09:27.127 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp_common, sig_snare_c_wastes_path1, async-read, 15:09:27.127 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_c_wastes_path1, async-read, 15:09:27.127 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_c_wastes_path1, async-read, 15:09:27.127 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_c, sig_snare_c_wastes_path1, async-read, 15:09:27.127 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_c_wastes_path1, async-read, 15:09:27.127 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_c/path_common, sig_snare_c_wastes_path1, async-read, 15:09:27.127 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_snare_c_wastes_path1, async-read, 15:09:27.127 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/wastes_common, sig_snare_c_wastes_path1, async-read, 15:09:27.127 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_c/wastes_path1, sig_snare_c_wastes_path1, async-read, 15:09:27.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare 15:09:27.169 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare 15:09:27.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate_common 15:09:29.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate_common 15:09:29.339 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate_common 15:09:29.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero_common 15:09:31.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero_common 15:09:31.175 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero_common 15:09:31.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp_common 15:09:32.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp_common 15:09:32.646 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp_common 15:09:32.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 15:09:34.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 15:09:34.656 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 15:09:34.656 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 15:09:34.976 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 15:09:34.976 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 15:09:34.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_c 15:09:35.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_c 15:09:35.313 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_c 15:09:35.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common 15:09:35.583 [Window] Window => active 15:09:35.592 [Window] Window => active 15:09:36.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common 15:09:36.047 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common 15:09:36.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_c/path_common 15:09:36.526 [Window] Window => inactive 15:09:36.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_c/path_common 15:09:36.985 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_c/path_common 15:09:36.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 15:09:37.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 15:09:37.385 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 15:09:37.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/wastes_common 15:09:37.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/wastes_common 15:09:37.418 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/wastes_common 15:09:37.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_c/wastes_path1 15:09:37.555 [Umbra] Loading umbra tome '#ID[6bd7b1c2a86c90b8]' 15:09:37.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_c/wastes_path1 15:09:37.806 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_c/wastes_path1 15:09:37.823 [Lua] [LevelTransitionHandler] Level load completed! 15:09:37.823 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_c_wastes_path1 - level_seed: -1885000282 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 15:09:37.838 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:09:37.838 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 15:09:37.838 [Lua] load_startup_enemy_packages: -------------- 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] chaos_spawn 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] chaos_troll 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] skaven_rat_ogre 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] skaven_stormfiend 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] beastmen_minotaur 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] chaos_plague_sorcerer 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] chaos_corruptor_sorcerer 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] skaven_gutter_runner 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] skaven_pack_master 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] skaven_poison_wind_globadier 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] skaven_ratling_gunner 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] skaven_warpfire_thrower 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] chaos_vortex_sorcerer 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] beastmen_standard_bearer 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] chaos_vortex 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] critter_rat 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] critter_pig 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] beastmen_gor 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] skaven_storm_vermin 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] beastmen_ungor_archer 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] skaven_clan_rat 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] skaven_loot_rat 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] beastmen_ungor 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] beastmen_bestigor 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] skaven_storm_vermin_with_shield 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] skaven_plague_monk 15:09:37.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:09:37.838 [Lua] skaven_clan_rat_with_shield 15:09:37.840 [Lua] ### Received rpc_level_loaded 15:09:37.840 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 9 15:09:37.840 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 15:09:37.857 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 15:09:37.857 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 15:09:37.873 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 15:09:37.873 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 15:09:37.874 [Lua] ### Received rpc_level_loaded 15:09:37.874 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 9 15:09:38.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:09:38.193 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:09:38.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:09:38.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:09:38.497 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:09:38.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:09:38.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:09:38.767 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:09:38.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:09:39.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:09:39.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:09:39.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:09:39.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:09:39.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:09:39.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:09:39.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:09:39.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:09:39.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:09:39.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:09:39.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:09:39.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:09:40.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:09:40.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:09:40.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:09:40.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:09:40.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:09:40.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:09:40.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:09:40.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:09:40.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:09:41.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:09:41.011 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:09:41.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:09:41.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:09:41.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:09:41.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:09:41.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:09:41.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:09:41.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:09:42.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:09:42.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:09:42.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:09:42.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:09:42.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:09:42.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:09:42.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:09:42.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:09:42.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:09:42.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:09:42.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:09:42.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 15:09:42.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 15:09:42.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 15:09:42.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:09:43.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:09:43.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:09:43.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 15:09:43.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 15:09:43.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 15:09:43.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:09:43.759 [Window] Window => active 15:09:43.769 [Window] Window => active 15:09:44.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:09:44.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:09:44.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:09:44.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:09:44.566 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:09:44.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 15:09:44.889 [Window] Window => inactive 15:09:45.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 15:09:45.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 15:09:45.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 15:09:46.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 15:09:46.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 15:09:46.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:09:46.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:09:46.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:09:46.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:09:46.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:09:46.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:09:46.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:09:46.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:09:46.956 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:09:46.958 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_c_wastes_path1 game_mode: deus 15:09:46.958 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:09:46.958 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 15:09:46.964 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1074576512,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:09:46.964 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:09:46.974 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1074576512 15:09:46.974 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:09:46.974 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_c/generated/wastes_path1/world 15:09:46.974 [Umbra] Init version: 3.4.15 :: 16 threads 15:09:47.123 [Lua] Async level spawning done 15:09:47.123 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:09:48.125 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:09:48.125 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:09:48.125 [Lua] [Matchmaking] unregister rpcs 15:09:48.125 [Lua] Set lobby begin: 15:09:48.125 [Lua] Lobby data twitch_enabled = false 15:09:48.125 [Lua] Lobby data selected_mission_id = journey_ice 15:09:48.125 [Lua] Lobby data num_players = 1 15:09:48.126 [Lua] Lobby data difficulty_tweak = -10 15:09:48.126 [Lua] Lobby data host = 110000102b19409 15:09:48.126 [Lua] Lobby data matchmaking_type = 2 15:09:48.126 [Lua] Lobby data is_private = true 15:09:48.126 [Lua] Lobby data match_started = true 15:09:48.126 [Lua] Lobby data difficulty = hardest 15:09:48.126 [Lua] Lobby data player_slot_1 = 0:0 15:09:48.126 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:09:48.126 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:09:48.126 [Lua] Lobby data quick_game = false 15:09:48.126 [Lua] Lobby data country_code = RU 15:09:48.126 [Lua] Lobby data matchmaking = false 15:09:48.127 [Lua] Lobby data power_level = 0 15:09:48.127 [Lua] Lobby data mission_id = sig_snare_c_wastes_path1 15:09:48.127 [Lua] Lobby data mechanism = deus 15:09:48.127 [Lua] Lobby data player_slot_5 = 0:0 15:09:48.127 [Lua] Lobby data player_slot_2 = 0:0 15:09:48.127 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:09:48.127 [Lua] Lobby data player_slot_3 = 0:0 15:09:48.127 [Lua] Lobby data eac_authorized = true 15:09:48.127 [Lua] Set lobby end. 15:09:48.127 [Lua] [Managers] Destroying manager group: 15:09:48.128 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens 15:09:48.128 [Lua] [Gamestate] Enter StateIngame HOST 15:09:48.128 [Lua] <>level = sig_snare_c_wastes_path1<> 15:09:48.128 [Lua] [StateIngame] Server ingame 15:09:48.131 [Lua] Set lobby begin: 15:09:48.131 [Lua] Lobby data twitch_enabled = false 15:09:48.131 [Lua] Lobby data selected_mission_id = journey_ice 15:09:48.131 [Lua] Lobby data num_players = 1 15:09:48.131 [Lua] Lobby data difficulty_tweak = -10 15:09:48.131 [Lua] Lobby data host = 110000102b19409 15:09:48.131 [Lua] Lobby data matchmaking_type = 2 15:09:48.131 [Lua] Lobby data is_private = true 15:09:48.132 [Lua] Lobby data match_started = true 15:09:48.132 [Lua] Lobby data difficulty = hardest 15:09:48.132 [Lua] Lobby data player_slot_1 = 0:0 15:09:48.132 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:09:48.132 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:09:48.132 [Lua] Lobby data quick_game = false 15:09:48.132 [Lua] Lobby data country_code = RU 15:09:48.132 [Lua] Lobby data matchmaking = false 15:09:48.132 [Lua] Lobby data power_level = 0 15:09:48.132 [Lua] Lobby data mission_id = sig_snare_c_wastes_path1 15:09:48.132 [Lua] Lobby data mechanism = deus 15:09:48.133 [Lua] Lobby data player_slot_5 = 0:0 15:09:48.133 [Lua] Lobby data player_slot_2 = 0:0 15:09:48.133 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:09:48.133 [Lua] Lobby data player_slot_3 = 0:0 15:09:48.133 [Lua] Lobby data eac_authorized = true 15:09:48.133 [Lua] Set lobby end. 15:09:48.133 [Lua] [Matchmaking] register rpcs 15:09:48.133 [Lua] GameNetworkManager:init... creating game session 15:09:48.133 [Lua] Host GameSession.make_game_session_host with session: 15:09:48.133 [GameSession] make_game_session_host() 15:09:48.133 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:09:48.134 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 15:09:48.134 [Lua] [GameNetworkManager] self.is_server = true 15:09:48.134 [Network] Setting artificial MTU limit to 576 15:09:48.134 [Lua] [Mutator] Initializing mutator 'deus_less_roamers' 15:09:48.134 [Lua] [Mutator] Initializing mutator 'deus_more_elites' 15:09:48.134 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 15:09:48.134 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 15:09:48.140 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 15:09:48.140 [Lua] pacing=deus_default 15:09:48.140 [Lua] locked_func_name=beastmen 15:09:48.140 [Lua] roaming=nil 15:09:48.140 [Lua] specials=deus_skaven_beastmen 15:09:48.140 [Lua] contained_breeds=nil 15:09:48.140 [Lua] debug_color=orange 15:09:48.140 [Lua] disabled=false 15:09:48.140 [Lua] pack_spawning=deus_skaven_beastmen 15:09:48.140 [Lua] factions=nil 15:09:48.140 [Lua] description=deus_conflict_director_skaven_beastmen_name 15:09:48.140 [Lua] boss=deus_skaven_beastmen 15:09:48.140 [Lua] horde=deus_beastmen 15:09:48.140 [Lua] name=deus_skaven_beastmen 15:09:48.140 [Lua] intensity=deus_default 15:09:48.140 [Lua] --- 15:09:48.140 [Lua] [LevelAnalysis] set_random_seed( -1885000282) 15:09:48.146 [Lua] [AIInterestPointSystem] Level Seed: -1885000282 15:09:48.146 [Lua] 15:09:48.146 [Lua] [entity_system_bag] = table 15:09:48.146 [Lua] [entity_system_bag] = metatable 15:09:48.146 [Lua] [startup_data] = table 15:09:48.146 [Lua] [entity_manager] = table 15:09:48.146 [Lua] [entity_manager] = metatable 15:09:48.146 [Lua] [unit_spawner] = table 15:09:48.146 [Lua] [unit_spawner] = metatable 15:09:48.146 [Lua] [unit_storage] = table 15:09:48.146 [Lua] [unit_storage] = metatable 15:09:48.146 [Lua] [dice_keeper] = table 15:09:48.146 [Lua] [dice_keeper] = metatable 15:09:48.146 [Lua] [is_server] = true (boolean) 15:09:48.146 [Lua] [world] = [World] 15:09:48.146 [Lua] [system_api] = table 15:09:48.146 [Lua] [entity_system] = table 15:09:48.146 [Lua] [entity_system] = metatable 15:09:48.146 [Lua] [network_lobby] = table 15:09:48.146 [Lua] [network_lobby] = metatable 15:09:48.146 [Lua] [profile_synchronizer] = table 15:09:48.146 [Lua] [profile_synchronizer] = metatable 15:09:48.146 [Lua] [level_transition_handler] = table 15:09:48.146 [Lua] [level_transition_handler] = metatable 15:09:48.146 [Lua] [num_local_human_players] = 1 (number) 15:09:48.146 [Lua] [statistics_db] = table 15:09:48.146 [Lua] [statistics_db] = metatable 15:09:48.146 [Lua] [network_server] = table 15:09:48.146 [Lua] [network_server] = metatable 15:09:48.146 [Lua] [input_manager] = table 15:09:48.146 [Lua] [input_manager] = metatable 15:09:48.146 [Lua] [network_clock] = table 15:09:48.146 [Lua] [network_clock] = metatable 15:09:48.146 [Lua] [network_transmit] = table 15:09:48.146 [Lua] [network_transmit] = metatable 15:09:48.146 [Lua] [free_flight_manager] = table 15:09:48.146 [Lua] [free_flight_manager] = metatable 15:09:48.146 [Lua] [network_manager] = table 15:09:48.146 [Lua] [network_manager] = metatable 15:09:48.146 [Lua] [network_event_delegate] = table 15:09:48.146 [Lua] [network_event_delegate] = metatable 15:09:48.146 [Lua] 15:09:48.147 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:09:48.147 [Lua] ignoring extension VersusInteractObjectiveExtension 15:09:48.147 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:09:48.147 [Lua] ignoring extension VersusSocketObjectiveExtension 15:09:48.147 [Lua] ignoring extension VersusTargetObjectiveExtension 15:09:48.147 [Lua] ignoring extension VersusMissionObjectiveExtension 15:09:48.148 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:09:48.167 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:09:48.167 [Lua] [AchievementManager] Achievements using the steam platform 15:09:48.167 [Lua] PlayerManager:add_player player_1 15:09:48.261 [Lua] respawn_unit_spawned with group id: terror_respawn 15:09:48.261 [Lua] respawn_unit_spawned with group id: terror_respawn 15:09:48.261 [Lua] respawn_unit_spawned with group id: terror_respawn 15:09:48.273 [Lua] [StateIngame] Level seed: -1885000282 15:09:48.317 [Lua] [LevelAnalysis] set_random_seed( -1885000282) 15:09:48.320 [GameSession] create_game_object(67, 0) 15:09:48.320 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:09:48.320 [GameSession] create_game_object(95, 1) 15:09:48.320 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:09:48.320 [Lua] [IngameUI] init 15:09:48.333 [SteamVoipClient] select_out(110000102b19409, off) 15:09:48.336 [Lua] cb_razer_chroma_setup 15:09:48.363 [Lua] completed 15:09:48.364 [Lua] completed 15:09:48.369 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:09:48.369 [Lua] Set lobby begin: 15:09:48.369 [Lua] Lobby data twitch_enabled = false 15:09:48.369 [Lua] Lobby data selected_mission_id = journey_ice 15:09:48.369 [Lua] Lobby data num_players = 1 15:09:48.369 [Lua] Lobby data difficulty_tweak = -10 15:09:48.369 [Lua] Lobby data host = 110000102b19409 15:09:48.369 [Lua] Lobby data matchmaking_type = 2 15:09:48.370 [Lua] Lobby data is_private = true 15:09:48.370 [Lua] Lobby data match_started = true 15:09:48.370 [Lua] Lobby data difficulty = hardest 15:09:48.370 [Lua] Lobby data player_slot_1 = 0:0 15:09:48.370 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:09:48.370 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:09:48.370 [Lua] Lobby data quick_game = false 15:09:48.370 [Lua] Lobby data country_code = RU 15:09:48.370 [Lua] Lobby data matchmaking = false 15:09:48.370 [Lua] Lobby data power_level = 715 15:09:48.371 [Lua] Lobby data mission_id = sig_snare_c_wastes_path1 15:09:48.371 [Lua] Lobby data mechanism = deus 15:09:48.371 [Lua] Lobby data player_slot_5 = 0:0 15:09:48.371 [Lua] Lobby data player_slot_2 = 0:0 15:09:48.371 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:09:48.371 [Lua] Lobby data player_slot_3 = 0:0 15:09:48.371 [Lua] Lobby data eac_authorized = true 15:09:48.371 [Lua] Set lobby end. 15:09:48.371 [Lua] Override Player Respawning terror_respawn false 15:09:48.371 [Flow] !!! RESPAWN GTE OFF !!!!!! RESPAWN GTE OFF !!! 15:09:48.372 [Lua] CurrentConflictSettings deus_skaven_beastmen 15:09:48.372 [Lua] [ConflictDirector] conflict_director is ai_ready 15:09:48.372 [Lua] Removing patrol of type: 'roaming', called: 'roaming_48' because it is too short: 14.647668838501m, which is less then 15m. 15:09:48.372 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:09:48.372 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:09:48.374 [Lua] NORMAL PATROL MAIN PATH 559.0889892578125 15:09:48.374 [Lua] [waypoints] = table 15:09:48.374 [Lua] [astar_points] = table 15:09:48.374 [Lua] [travel_dist] = 559.08898147940636 (number) 15:09:48.374 [Lua] [one_directional] = false (boolean) 15:09:48.374 [Lua] [id] = boss_1 (string) 15:09:48.374 [Lua] NORMAL PATROL MAIN PATH 619.19146728515625 15:09:48.374 [Lua] [waypoints] = table 15:09:48.374 [Lua] [astar_points] = table 15:09:48.374 [Lua] [travel_dist] = 619.19141662120819 (number) 15:09:48.374 [Lua] [one_directional] = false (boolean) 15:09:48.374 [Lua] [id] = boss_2 (string) 15:09:48.374 [Lua] NORMAL PATROL MAIN PATH 656.8260498046875 15:09:48.374 [Lua] [waypoints] = table 15:09:48.374 [Lua] [astar_points] = table 15:09:48.374 [Lua] [travel_dist] = 656.82605344057083 (number) 15:09:48.374 [Lua] [one_directional] = false (boolean) 15:09:48.374 [Lua] [id] = boss_3 (string) 15:09:48.374 [Lua] NORMAL PATROL MAIN PATH 893.0458984375 15:09:48.374 [Lua] [waypoints] = table 15:09:48.374 [Lua] [astar_points] = table 15:09:48.374 [Lua] [travel_dist] = 893.04593813419342 (number) 15:09:48.374 [Lua] [one_directional] = false (boolean) 15:09:48.374 [Lua] [id] = boss_4 (string) 15:09:48.374 [Lua] NORMAL PATROL MAIN PATH 933.1474609375 15:09:48.374 [Lua] [waypoints] = table 15:09:48.374 [Lua] [astar_points] = table 15:09:48.374 [Lua] [travel_dist] = 933.14750492572784 (number) 15:09:48.374 [Lua] [one_directional] = false (boolean) 15:09:48.374 [Lua] [id] = boss_5 (string) 15:09:48.374 [Lua] NORMAL PATROL MAIN PATH 987.858154296875 15:09:48.374 [Lua] [waypoints] = table 15:09:48.374 [Lua] [astar_points] = table 15:09:48.374 [Lua] [travel_dist] = 987.85819047689438 (number) 15:09:48.374 [Lua] [one_directional] = false (boolean) 15:09:48.374 [Lua] [id] = boss_6 (string) 15:09:48.374 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:09:48.374 [Lua] Forming navigation groups in one frame 15:09:48.374 [Lua] Forming navigation groups 15:09:48.375 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314 15:09:48.485 [Lua] NavigationGroupManager -> calulation time B: 0.11100000000001842 15:09:48.485 [Lua] number of nav groups: 111 15:09:48.486 [Lua] number of refined nav groups : 78 15:09:48.487 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000000047748 15:09:48.488 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.658608180657026 Normalized coefficient: 1.1531189555832444 15:09:48.489 [Lua] -------------> JOW Perfect-density 9 Sum density 7.5665693588554879 Normalized coefficient: 1.1894426090823982 15:09:48.490 [Lua] [LevelAnalysis] Generating boss paths for level: sig_snare_c_wastes_path1 15:09:48.490 [Lua] [LevelAnalysis] This level has a total main-path length of 632.863 meters. 15:09:48.490 [Lua] [LevelAnalysis] num_event_places_f: 0.38857548975944517 , num_event_places: 0 , trailing_event_fraction: 0.38857548975944517 , num_events: 0 15:09:48.490 [Lua] [LevelAnalysis] Level path distance: 632.86323463916779 15:09:48.490 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:09:48.493 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 15:09:48.493 [GameSession] create_game_object(85, 2) 15:09:48.493 [GameSession] create_game_object(30, 3) 15:09:48.493 [GameSession] create_game_object(30, 4) 15:09:48.494 [GameSession] create_game_object(30, 5) 15:09:48.494 [GameSession] create_game_object(30, 6) 15:09:48.494 [GameSession] create_game_object(68, 7) 15:09:48.494 [GameSession] create_game_object(68, 8) 15:09:48.494 [GameSession] create_game_object(68, 9) 15:09:48.494 [GameSession] create_game_object(68, 10) 15:09:48.494 [GameSession] create_game_object(68, 11) 15:09:48.494 [GameSession] create_game_object(68, 12) 15:09:48.494 [GameSession] create_game_object(68, 13) 15:09:48.494 [GameSession] create_game_object(68, 14) 15:09:48.495 [GameSession] create_game_object(68, 15) 15:09:48.495 [GameSession] create_game_object(68, 16) 15:09:48.495 [GameSession] create_game_object(68, 17) 15:09:48.495 [GameSession] create_game_object(68, 18) 15:09:48.495 [GameSession] create_game_object(68, 19) 15:09:48.495 [GameSession] create_game_object(68, 20) 15:09:48.495 [GameSession] create_game_object(68, 21) 15:09:48.495 [GameSession] create_game_object(68, 22) 15:09:48.495 [GameSession] create_game_object(68, 23) 15:09:48.495 [GameSession] create_game_object(68, 24) 15:09:48.495 [GameSession] create_game_object(68, 25) 15:09:48.495 [GameSession] create_game_object(68, 26) 15:09:48.495 [GameSession] create_game_object(68, 27) 15:09:48.496 [GameSession] create_game_object(68, 28) 15:09:48.496 [GameSession] create_game_object(68, 29) 15:09:48.496 [GameSession] create_game_object(68, 30) 15:09:48.496 [GameSession] create_game_object(68, 31) 15:09:48.496 [GameSession] create_game_object(68, 32) 15:09:48.496 [GameSession] create_game_object(68, 33) 15:09:48.496 [GameSession] create_game_object(68, 34) 15:09:48.496 [GameSession] create_game_object(68, 35) 15:09:48.496 [GameSession] create_game_object(68, 36) 15:09:48.496 [GameSession] create_game_object(68, 37) 15:09:48.496 [GameSession] create_game_object(68, 38) 15:09:48.496 [GameSession] create_game_object(68, 39) 15:09:48.496 [GameSession] create_game_object(68, 40) 15:09:48.497 [GameSession] create_game_object(68, 41) 15:09:48.497 [GameSession] create_game_object(68, 42) 15:09:48.497 [GameSession] create_game_object(68, 43) 15:09:48.497 [GameSession] create_game_object(68, 44) 15:09:48.497 [GameSession] create_game_object(68, 45) 15:09:48.497 [GameSession] create_game_object(68, 46) 15:09:48.497 [GameSession] create_game_object(68, 47) 15:09:48.497 [GameSession] create_game_object(5, 48) 15:09:48.498 [GameSession] create_game_object(5, 49) 15:09:48.498 [GameSession] create_game_object(5, 50) 15:09:48.498 [GameSession] create_game_object(5, 51) 15:09:48.498 [GameSession] create_game_object(5, 52) 15:09:48.499 [GameSession] create_game_object(5, 53) 15:09:48.499 [GameSession] create_game_object(68, 54) 15:09:48.499 [GameSession] create_game_object(68, 55) 15:09:48.499 [GameSession] create_game_object(68, 56) 15:09:48.499 [GameSession] create_game_object(68, 57) 15:09:48.499 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:09:48.499 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 15:09:48.499 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:09:48.499 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 15:09:48.499 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:09:48.499 [GameSession] create_game_object(48, 58) 15:09:48.499 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 15:09:48.499 [Lua] [Mutator] Activating mutator 'deus_less_roamers' 15:09:48.499 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 15:09:48.499 [Lua] NORMAL PATROL MAIN PATH 559.0889892578125 15:09:48.499 [Lua] [waypoints] = table 15:09:48.499 [Lua] [astar_points] = table 15:09:48.499 [Lua] [travel_dist] = 559.08898147940636 (number) 15:09:48.499 [Lua] [one_directional] = false (boolean) 15:09:48.499 [Lua] [id] = boss_1 (string) 15:09:48.499 [Lua] Adding main path event: Vector3Box(-13.5144, 84.1012, -9.545) boss_event_skaven_beastmen_spline_patrol 45 table: 00000000114CF980 15:09:48.499 [Lua] [Mutator] Activating mutator 'deus_more_elites' 15:09:48.499 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 15:09:48.499 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:09:48.500 [Lua] [Managers] Calling function on all managers: 15:09:48.500 [Lua] [SharedState] deus_run_state_65987776: player_level:0:0:0:0 = 35 15:09:48.501 [Lua] [SharedState] deus_run_state_65987776: player_frame:0:0:0:0 = frame_0061 15:09:48.501 [Lua] [SharedState] deus_run_state_65987776: player_name:0:0:0:0 = Lewd Komi-san 15:09:48.501 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:09:48.522 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 15:09:48.522 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 15:09:48.527 [Lua] FIRST UPDATE @0.054555624723434 15:09:48.527 [Lua] player (110000102b19409,6) was put into party 1 15:09:48.573 [GameSession] create_game_object(12, 59) 15:09:48.573 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 15:09:48.573 [GameSession] create_game_object(95, 60) 15:09:48.573 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 15:09:48.573 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:6) to profile(5) career(1) 15:09:48.573 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"}] 15:09:48.573 [Lua] [SharedState] deus_run_state_65987776: power_ups:110000102b19409:6:5:1 = [{"client_id":2073643904,"name":"talent_1_1","rarity":"exotic"},{"client_id":1407947520,"name":"talent_2_1","rarity":"rare"},{"client_id":329509152,"name":"talent_3_2","rarity":"exotic"},{"client_id":791247744,"name":"talent_4_1","rarity":"rare"},{"client_id":479160704,"name":"talent_5_2","rarity":"rare"},{"client_id":42587888,"name":"talent_6_1","rarity":"unique"}] 15:09:48.573 [Lua] [SharedState] deus_run_state_65987776: slot_melee:110000102b19409:6:5:1 = item_key=deus_es_deus_01,powerlevel=450,rarity=plentiful,skin=es_deus_01_skin_01 15:09:48.573 [Lua] [SharedState] deus_run_state_65987776: slot_ranged:110000102b19409:6:5:1 = item_key=deus_es_handgun,powerlevel=450,rarity=plentiful 15:09:48.573 [Lua] [SharedState] deus_run_state_65987776: profile_initialized:110000102b19409:6:5:1 = true 15:09:48.574 [Lua] [SharedState] deus_run_state_65987776: spawned_once:110000102b19409:6:5:1 = true 15:09:48.580 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/handgun":false},"inventory_id":673508032,"first_person":{"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/es_deus_01":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false}} 15:09:48.580 [Lua] player (110000102b19409,4) was put into party 1 15:09:48.628 [GameSession] create_game_object(12, 61) 15:09:48.628 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 15:09:48.628 [GameSession] create_game_object(95, 62) 15:09:48.628 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62 15:09:48.628 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:4) to profile(3) career(2) 15:09:48.628 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 15:09:48.628 [Lua] [SharedState] deus_run_state_65987776: power_ups:110000102b19409:4:3:2 = [{"client_id":1267772928,"name":"talent_1_2","rarity":"exotic"},{"client_id":419980608,"name":"talent_2_3","rarity":"rare"},{"client_id":532356160,"name":"talent_3_2","rarity":"exotic"},{"client_id":145734432,"name":"talent_4_2","rarity":"rare"},{"client_id":1516969600,"name":"talent_5_3","rarity":"rare"},{"client_id":1631340672,"name":"talent_6_2","rarity":"unique"}] 15:09:48.628 [Lua] [SharedState] deus_run_state_65987776: slot_melee:110000102b19409:4:3:2 = item_key=deus_dr_shield_hammer,powerlevel=450,rarity=plentiful 15:09:48.628 [Lua] [SharedState] deus_run_state_65987776: slot_ranged:110000102b19409:4:3:2 = item_key=deus_dr_handgun,powerlevel=450,rarity=plentiful 15:09:48.628 [Lua] [SharedState] deus_run_state_65987776: profile_initialized:110000102b19409:4:3:2 = true 15:09:48.629 [Lua] [SharedState] deus_run_state_65987776: spawned_once:110000102b19409:4:3:2 = true 15:09:48.634 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:4:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_3p":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":743695488,"first_person":{"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2":false}} 15:09:48.634 [Lua] player (110000102b19409,3) was put into party 1 15:09:48.675 [GameSession] create_game_object(12, 63) 15:09:48.675 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63 15:09:48.675 [GameSession] create_game_object(95, 64) 15:09:48.675 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=64 15:09:48.675 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:3) to profile(2) career(3) 15:09:48.675 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000102b19409"}] 15:09:48.675 [Lua] [SharedState] deus_run_state_65987776: power_ups:110000102b19409:3:2:3 = [{"client_id":500888608,"name":"talent_1_2","rarity":"exotic"},{"client_id":918200128,"name":"talent_2_1","rarity":"rare"},{"client_id":1341046144,"name":"talent_3_3","rarity":"exotic"},{"client_id":1409274368,"name":"talent_4_1","rarity":"rare"},{"client_id":1407831936,"name":"talent_5_2","rarity":"rare"},{"client_id":1392845312,"name":"talent_6_3","rarity":"unique"}] 15:09:48.675 [Lua] [SharedState] deus_run_state_65987776: slot_melee:110000102b19409:3:2:3 = item_key=deus_bw_1h_mace,powerlevel=450,rarity=plentiful 15:09:48.675 [Lua] [SharedState] deus_run_state_65987776: slot_ranged:110000102b19409:3:2:3 = item_key=deus_bw_skullstaff_beam,powerlevel=450,rarity=plentiful 15:09:48.675 [Lua] [SharedState] deus_run_state_65987776: profile_initialized:110000102b19409:3:2:3 = true 15:09:48.675 [Lua] [SharedState] deus_run_state_65987776: spawned_once:110000102b19409:3:2:3 = true 15:09:48.681 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":911806080,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 15:09:48.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 15:09:48.697 [Lua] [SharedState] deus_run_state_65987776: spawned_once:110000102b19409:1:4:2 = true 15:09:48.697 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 15:09:48.697 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 15:09:48.719 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 15:09:48.719 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 15:09:48.719 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 15:09:48.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 15:09:48.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 15:09:48.885 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:09:48.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:09:48.967 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:09:48.967 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 15:09:49.077 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 15:09:49.077 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 15:09:49.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 15:09:49.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 15:09:49.262 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 15:09:49.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 15:09:49.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 15:09:49.316 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 15:09:49.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 15:09:49.423 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 15:09:49.423 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 15:09:49.424 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 15:09:49.508 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 15:09:49.508 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 15:09:49.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 15:09:49.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 15:09:49.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 15:09:49.570 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 15:09:49.796 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 15:09:49.796 [Lua] [PackageManager] Force_load: wwise/staff 15:09:49.797 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 15:09:49.971 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 15:09:49.971 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 15:09:49.971 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:09:50.131 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:09:50.131 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:09:50.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:09:50.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:09:50.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:09:50.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:09:50.771 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:09:50.771 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:09:50.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 15:09:50.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 15:09:50.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 15:09:50.932 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 15:09:51.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 15:09:51.004 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 15:09:51.005 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 15:09:51.172 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 15:09:51.172 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 15:09:51.172 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 15:09:51.307 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 15:09:51.307 [Lua] [PackageManager] Force_load: wwise/es_deus_01 15:09:51.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 15:09:51.437 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 15:09:51.437 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 15:09:51.438 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 15:09:51.527 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 15:09:51.527 [Lua] [PackageManager] Force_load: wwise/handgun 15:09:51.528 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 15:09:52.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 15:09:52.080 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 15:09:52.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 15:09:52.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 15:09:52.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 15:09:52.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 15:09:52.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 15:09:52.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 15:09:52.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 15:09:52.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 15:09:52.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 15:09:52.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 15:09:52.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 15:09:52.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 15:09:52.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 15:09:53.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 15:09:53.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 15:09:53.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:09:53.264 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:09:53.264 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:09:53.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 15:09:53.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 15:09:53.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 15:09:53.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 15:09:53.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 15:09:53.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 15:09:53.531 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 15:09:53.678 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 15:09:53.678 [Lua] [PackageManager] Force_load: wwise/flail 15:09:53.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 15:09:53.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 15:09:53.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 15:09:53.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 15:09:54.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 15:09:54.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 15:09:54.028 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:09:54.865 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:09:54.865 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:09:54.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 15:09:55.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 15:09:55.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 15:09:55.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 15:09:55.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 15:09:55.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 15:09:55.159 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 15:09:55.171 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:6:0:0 = 673508032 15:09:55.278 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 15:09:55.278 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 15:09:55.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 15:09:55.290 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:4:0:0 = 743695488 15:09:55.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 15:09:55.638 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 15:09:55.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:09:55.758 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:09:55.758 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:09:55.771 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:3:0:0 = 911806080 15:09:55.772 [Lua] rpc_to_client_spawn_player 110000102b19409 1 15:09:55.773 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102b19409 6 15:09:55.793 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:09:55.793 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.793 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:09:55.793 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.793 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:09:55.793 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.793 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:09:55.793 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.794 [GameSession] create_game_object(41, 65) 15:09:55.794 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:09:55.794 [GameSession] create_game_object(46, 66) 15:09:55.794 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 15:09:55.795 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102b19409 4 15:09:55.797 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:09:55.797 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.797 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:09:55.797 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.797 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:09:55.797 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.797 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:09:55.797 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.798 [GameSession] create_game_object(41, 67) 15:09:55.798 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:09:55.798 [GameSession] create_game_object(46, 68) 15:09:55.798 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 15:09:55.799 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000102b19409 3 15:09:55.804 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:09:55.804 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.804 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:09:55.804 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.804 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:09:55.804 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.804 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:09:55.804 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.805 [GameSession] create_game_object(41, 69) 15:09:55.805 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:09:55.805 [GameSession] create_game_object(46, 70) 15:09:55.805 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 15:09:55.805 [Lua] [SharedState] deus_run_state_65987776: persisted_score:110000102b19409:3:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 15:09:55.813 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-214.099, 292.249, 138.946), Vector4(0.050764, -0.023237, 0.587409, -0.807362)) 15:09:55.817 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:09:55.817 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.817 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:09:55.817 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.817 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:09:55.817 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.817 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:09:55.817 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.818 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:09:55.818 [GameSession] create_game_object(9, 71) 15:09:55.818 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:09:55.818 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 15:09:55.818 [GameSession] create_game_object(46, 72) 15:09:55.818 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 15:09:55.821 [Lua] [GameNetworkManager] destroying game object with go_id=70 15:09:55.821 [GameSession] destroy_game_object(70) 15:09:55.821 [GameSession] destroy_game_object(69) 15:09:55.821 error: [Unit] Unit: '#ID[a646a1040104692b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9a9f841c7117ff2e]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[543d2a7933b237df]' child 3: '#ID[d86a904c3d630199]' child 4: '#ID[3bd5e2f204383a40]' 15:09:55.822 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[f882a97fcceab257]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[118faafa3e2b88db]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[b33012fb929592c9]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[67360bb0fa5404c8]' 15:09:55.822 [Lua] [Mutator] Initializing mutator 'easier_packs' 15:09:55.822 [Lua] [Mutator] Activating mutator 'easier_packs' 15:09:55.822 [Lua] [Mutator] Initializing mutator 'no_roamers' 15:09:55.822 [Lua] [Mutator] Activating mutator 'no_roamers' 15:09:55.828 [Lua] Switching ConflictSettings: to: deus_beastmen 15:09:55.828 [Lua] pacing=deus_beastmen 15:09:55.828 [Lua] locked_func_name=beastmen 15:09:55.828 [Lua] roaming=nil 15:09:55.828 [Lua] specials=deus_beastmen 15:09:55.828 [Lua] debug_color=purple 15:09:55.828 [Lua] contained_breeds=nil 15:09:55.828 [Lua] pack_spawning=deus_beastmen 15:09:55.828 [Lua] disabled=false 15:09:55.828 [Lua] factions=nil 15:09:55.828 [Lua] boss=deus_beastmen 15:09:55.828 [Lua] horde=deus_beastmen 15:09:55.828 [Lua] name=deus_beastmen 15:09:55.828 [Lua] intensity=deus_default 15:09:55.828 [Lua] --- 15:09:55.880 [Lua] updating bot weapon metadata for weapon: es_deus_01_template 15:09:55.880 [Lua] updating bot weapon metadata for weapon: handgun_template_1 15:09:55.880 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_2 15:09:55.880 [Lua] updating bot weapon metadata for weapon: handgun_template_2 15:09:55.889 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 15:09:55.889 [Lua] PlayerManager:remove_player peer_id=110000102b19409 3 15:09:55.889 [Lua] [GameNetworkManager] destroying game object with go_id=63 15:09:55.889 [GameSession] destroy_game_object(63) 15:09:55.889 [Lua] player (110000102b19409,3) was put into party 1 15:09:55.944 [GameSession] create_game_object(12, 73) 15:09:55.944 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73 15:09:55.944 [GameSession] create_game_object(95, 74) 15:09:55.944 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=74 15:09:55.944 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:3) to profile(2) career(3) 15:09:55.944 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000102b19409"}] 15:09:55.949 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1813184768,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 15:09:55.955 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:3:0:0 = 1813184768 15:09:55.959 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000102b19409 3 15:09:55.960 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:09:55.960 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.960 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:09:55.960 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.960 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:09:55.960 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.961 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:09:55.961 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:09:55.961 [GameSession] create_game_object(41, 75) 15:09:55.961 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:09:55.961 [GameSession] create_game_object(46, 76) 15:09:55.961 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 15:09:55.968 [Lua] updating bot weapon metadata for weapon: one_handed_flails_flaming_template 15:09:55.968 [Lua] updating bot weapon metadata for weapon: staff_blast_beam_template_1 15:09:56.194 [Lua] StateInGameRunning:_game_actually_starts() 15:09:56.195 [Lua] ################################################################################################################# 15:09:56.195 [Lua] [Loading Time]: 00:00:29 [Transition]: dlc_morris_map-sig_snare_c_wastes_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:09:56.195 [Lua] ################################################################################################################# 15:09:56.195 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30 15:09:56.195 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 15:09:56.202 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30 15:09:57.097 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30 15:09:57.097 [Lua] Commit load time data 15:09:57.515 [Window] Window => active 15:09:57.517 [Window] Window => active 15:10:01.308 [Lua] [Mutator] Deactivating mutator 'no_roamers' 15:10:03.684 [Lua] main_path_player_far_away_check started 15:10:03.684 [Lua] Players are leaving the safe zone 15:10:03.686 [GameSession] create_game_object(84, 77) 15:10:03.698 [GameSession] create_game_object(84, 78) 15:10:03.735 [GameSession] create_game_object(64, 79) 15:10:03.781 [GameSession] create_game_object(64, 80) 15:10:04.123 [Lua] main_path_player_far_away_check started 15:10:04.136 [Lua] main_path_player_far_away_check started 15:10:04.200 [Lua] main_path_player_far_away_check started 15:10:07.298 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":true,"wwise\/two_handed_swords":true} 15:10:07.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 15:10:07.298 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 15:10:08.189 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p 15:10:08.189 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p 15:10:08.189 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 15:10:09.619 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:1:4:2 = potion_healing_draught_01 15:10:09.622 [GameSession] destroy_game_object(15) 15:10:10.018 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:1:4:2 = potion_liquid_bravado_01 15:10:10.021 [GameSession] destroy_game_object(7) 15:10:10.136 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 15:10:10.136 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 15:10:10.940 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:3:2:3 = potion_healing_draught_01 15:10:10.944 [GameSession] destroy_game_object(16) 15:10:18.700 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:10:18.713 [Lua] Spline already found! 15:10:18.717 [GameSession] create_game_object(35, 81) 15:10:18.728 [GameSession] create_game_object(36, 82) 15:10:18.741 [GameSession] create_game_object(36, 83) 15:10:18.743 [Lua] Init group template: spline_patrol 15:10:19.206 [Lua] [Mutator] Deactivating mutator 'easier_packs' 15:10:22.848 [GameSession] create_game_object(84, 84) 15:10:22.862 [GameSession] create_game_object(64, 85) 15:10:23.781 [GameSession] create_game_object(84, 86) 15:10:23.796 [GameSession] create_game_object(64, 87) 15:10:24.254 [GameSession] destroy_game_object(86) 15:10:24.687 [GameSession] create_game_object(84, 88) 15:10:28.221 [GameSession] create_game_object(84, 89) 15:10:28.236 [GameSession] create_game_object(36, 90) 15:10:29.303 [GameSession] create_game_object(84, 91) 15:10:29.316 [GameSession] create_game_object(64, 92) 15:10:30.608 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:10:30.621 [Lua] Spline already found! 15:10:30.624 [GameSession] create_game_object(64, 93) 15:10:30.636 [GameSession] create_game_object(64, 94) 15:10:30.649 [GameSession] create_game_object(64, 95) 15:10:30.652 [Lua] Init group template: spline_patrol 15:10:30.869 [GameSession] create_game_object(84, 96) 15:10:30.878 [GameSession] create_game_object(64, 97) 15:10:31.782 [GameSession] create_game_object(84, 98) 15:10:31.797 [GameSession] create_game_object(64, 99) 15:10:31.863 [GameSession] create_game_object(84, 100) 15:10:31.876 [GameSession] create_game_object(64, 101) 15:10:33.651 [GameSession] create_game_object(7, 102) 15:10:34.056 [GameSession] destroy_game_object(102) 15:10:35.289 [GameSession] create_game_object(35, 103) 15:10:35.303 [GameSession] create_game_object(64, 104) 15:10:35.316 [GameSession] create_game_object(64, 105) 15:10:35.330 [GameSession] create_game_object(64, 106) 15:10:35.343 [GameSession] create_game_object(36, 107) 15:10:37.523 [GameSession] destroy_game_object(77) 15:10:39.090 [GameSession] create_game_object(84, 108) 15:10:39.103 [GameSession] create_game_object(36, 109) 15:10:39.852 [GameSession] create_game_object(37, 110) 15:10:41.437 [GameSession] create_game_object(84, 111) 15:10:41.451 [GameSession] create_game_object(64, 112) 15:10:41.531 [GameSession] create_game_object(84, 113) 15:10:41.546 [GameSession] create_game_object(64, 114) 15:10:43.338 [GameSession] destroy_game_object(78) 15:10:44.878 [GameSession] create_game_object(84, 115) 15:10:44.892 [GameSession] create_game_object(35, 116) 15:10:44.905 [GameSession] create_game_object(64, 117) 15:10:45.527 [GameSession] destroy_game_object(115) 15:10:47.588 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 15:10:47.597 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem 15:10:47.598 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 15:10:50.763 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:6:5:1 = potion_vampiric_draught_01 15:10:50.767 [GameSession] destroy_game_object(8) 15:10:54.334 [GameSession] create_game_object(84, 118) 15:10:55.511 [GameSession] create_game_object(43, 119) 15:10:58.062 [GameSession] destroy_game_object(118) 15:10:58.444 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:6:5:1 = 0.9375 15:11:06.482 [GameSession] create_game_object(84, 120) 15:11:07.901 [GameSession] destroy_game_object(119) 15:11:10.713 [GameSession] create_game_object(7, 121) 15:11:11.212 [GameSession] destroy_game_object(121) 15:11:11.528 [GameSession] destroy_game_object(113) 15:11:13.898 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 1 15:11:13.898 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 48 15:11:13.898 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 48 15:11:13.898 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 1 15:11:13.903 [GameSession] destroy_game_object(30) 15:11:16.210 [GameSession] destroy_game_object(98) 15:11:27.407 [GameSession] create_game_object(7, 122) 15:11:27.826 [GameSession] destroy_game_object(122) 15:11:28.220 [GameSession] create_game_object(7, 123) 15:11:28.626 [GameSession] destroy_game_object(123) 15:11:30.857 [GameSession] create_game_object(7, 124) 15:11:31.239 [GameSession] destroy_game_object(124) 15:11:41.856 [GameSession] destroy_game_object(84) 15:11:41.975 [GameSession] destroy_game_object(88) 15:11:45.902 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: -1885000282) 15:11:45.930 [GameSession] create_game_object(55, 125) 15:11:53.098 [GameSession] create_game_object(23, 126) 15:11:53.135 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.96799999999999997 15:11:53.534 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.93600000000000005 15:11:54.097 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.91200000000000003 15:11:54.190 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.88 15:11:54.842 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.85599999999999998 15:11:55.499 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.82399999999999995 15:11:56.882 [GameSession] create_game_object(7, 127) 15:11:57.220 [GameSession] destroy_game_object(127) 15:11:57.562 [GameSession] create_game_object(7, 128) 15:11:57.900 [GameSession] destroy_game_object(128) 15:11:58.254 [GameSession] create_game_object(7, 129) 15:11:58.607 [GameSession] destroy_game_object(129) 15:11:58.933 [GameSession] create_game_object(7, 130) 15:11:59.273 [GameSession] destroy_game_object(130) 15:12:00.300 [GameSession] destroy_game_object(126) 15:12:04.295 [GameSession] create_game_object(7, 131) 15:12:04.646 [GameSession] destroy_game_object(131) 15:12:04.947 [GameSession] create_game_object(7, 132) 15:12:05.299 [GameSession] destroy_game_object(132) 15:12:17.428 [GameSession] create_game_object(7, 133) 15:12:17.710 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.59999999999999998 15:12:17.780 [GameSession] destroy_game_object(133) 15:12:18.121 [GameSession] create_game_object(7, 134) 15:12:18.488 [GameSession] destroy_game_object(134) 15:12:18.815 [GameSession] create_game_object(7, 135) 15:12:19.181 [GameSession] destroy_game_object(135) 15:12:19.496 [GameSession] create_game_object(7, 136) 15:12:19.861 [GameSession] destroy_game_object(136) 15:12:23.095 [Lua] Time for new HOOORDE! multi_first_wave 15:12:23.095 [Lua] HORDE: Spawning hordes while 1 other ai are spawned 15:12:23.095 [Lua] horde requested: vector 15:12:23.095 [Lua] setting up vector-horde 15:12:23.095 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 15:12:23.095 [Lua] --> horde wants to spawn behind players (0.73523491034963/0.67 15:12:23.095 [Lua] -> spawning: 17 15:12:23.095 [Lua] horde crated with id 3 of type vector 15:12:23.095 [Lua] vector horde has started 15:12:30.337 [GameSession] create_game_object(7, 137) 15:12:30.690 [GameSession] destroy_game_object(137) 15:12:31.018 [GameSession] create_game_object(7, 138) 15:12:31.097 [GameSession] create_game_object(36, 139) 15:12:31.110 [GameSession] create_game_object(36, 140) 15:12:31.190 [GameSession] create_game_object(64, 141) 15:12:31.270 [GameSession] create_game_object(36, 142) 15:12:31.297 [GameSession] create_game_object(36, 143) 15:12:31.312 [Lua] Init group template: horde 15:12:31.358 [GameSession] destroy_game_object(138) 15:12:31.474 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.25333333333333335 15:12:31.698 [GameSession] create_game_object(7, 144) 15:12:32.096 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 15:12:32.096 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:12:32.096 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 15:12:32.096 [Lua] horde requested: vector 15:12:32.096 [Lua] setting up vector-horde 15:12:32.096 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 15:12:32.096 [Lua] --> horde wants to spawn ahead of players (0.29922905305987/0.67 15:12:32.096 [Lua] -> spawning: 15 15:12:32.096 [Lua] horde crated with id 4 of type vector 15:12:32.096 [Lua] vector horde has started 15:12:32.105 [GameSession] destroy_game_object(144) 15:12:35.236 [Lua] chaos troll died! 15:12:35.236 [GameSession] create_game_object(68, 145) 15:12:35.261 [Lua] [SharedState] deus_run_state_65987776: cursed_chests_purified:110000102b19409:0:0:0 = 1 15:12:36.446 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 2 15:12:36.446 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 121 15:12:36.446 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 121 15:12:36.447 [Lua] [SharedState] deus_run_state_65987776: monster_coins_picked_up:0:0:0:0 = 1 15:12:36.452 [GameSession] destroy_game_object(145) 15:12:37.075 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:6:5:1 = potion_healing_draught_01 15:12:37.075 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:3:2:3 = 15:12:40.113 [GameSession] create_game_object(36, 146) 15:12:40.125 [GameSession] create_game_object(36, 147) 15:12:40.179 [GameSession] create_game_object(64, 148) 15:12:40.193 [GameSession] create_game_object(36, 149) 15:12:40.205 [GameSession] create_game_object(36, 150) 15:12:40.213 [GameSession] destroy_game_object(110) 15:12:40.218 [GameSession] create_game_object(36, 151) 15:12:40.232 [GameSession] create_game_object(36, 152) 15:12:40.246 [GameSession] create_game_object(36, 153) 15:12:40.259 [GameSession] create_game_object(64, 154) 15:12:40.272 [GameSession] create_game_object(36, 155) 15:12:40.285 [GameSession] create_game_object(36, 156) 15:12:40.299 [GameSession] create_game_object(36, 157) 15:12:40.304 [Lua] Init group template: horde 15:12:41.111 [Lua] HORDE: last wave, reset to standard horde delay 15:12:41.111 [Lua] Time for new HOOORDE! multi_last_wave 15:12:41.111 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 15:12:41.111 [Lua] horde requested: vector 15:12:41.111 [Lua] setting up vector-horde 15:12:41.111 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 15:12:41.111 [Lua] --> horde wants to spawn behind players (0.78314687861353/0.67 15:12:41.111 [Lua] -> spawning: 16 15:12:41.111 [Lua] horde crated with id 5 of type vector 15:12:41.111 [Lua] vector horde has started 15:12:42.087 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 15:12:42.095 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c5287a0 15:12:42.530 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.7533333333333333 15:12:42.530 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:6:5:1 = 15:12:46.130 [Lua] [SharedState] deus_run_state_65987776: power_ups:110000102b19409:1:4:2 = [{"rarity":"exotic","client_id":684246144,"name":"talent_1_1"},{"rarity":"rare","client_id":1624737792,"name":"talent_2_3"},{"rarity":"exotic","client_id":837928448,"name":"talent_3_1"},{"rarity":"rare","client_id":1378027648,"name":"talent_4_3"},{"rarity":"rare","client_id":358540032,"name":"talent_5_2"},{"rarity":"unique","client_id":740564736,"name":"talent_6_1"},{"client_id":946963712,"name":"talent_5_1","rarity":"rare"}] 15:12:46.131 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 15:12:46.137 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c5287a0 15:12:47.807 [GameSession] create_game_object(36, 158) 15:12:48.259 [Lua] [Mutator] Initializing mutator 'no_roamers' 15:12:48.259 [Lua] [Mutator] Activating mutator 'no_roamers' 15:12:48.632 [Lua] [Mutator] Deactivating mutator 'no_roamers' 15:12:49.101 [GameSession] create_game_object(64, 159) 15:12:49.115 [GameSession] create_game_object(64, 160) 15:12:49.128 [GameSession] create_game_object(64, 161) 15:12:49.140 [GameSession] create_game_object(64, 162) 15:12:49.153 [GameSession] create_game_object(64, 163) 15:12:49.167 [GameSession] create_game_object(36, 164) 15:12:49.179 [GameSession] create_game_object(36, 165) 15:12:49.193 [GameSession] create_game_object(36, 166) 15:12:49.207 [GameSession] create_game_object(64, 167) 15:12:49.219 [GameSession] create_game_object(36, 168) 15:12:49.233 [GameSession] create_game_object(64, 169) 15:12:49.247 [GameSession] create_game_object(64, 170) 15:12:49.260 [GameSession] create_game_object(64, 171) 15:12:49.273 [GameSession] create_game_object(36, 172) 15:12:49.286 [GameSession] create_game_object(64, 173) 15:12:49.300 [GameSession] create_game_object(36, 174) 15:12:49.303 [Lua] Init group template: horde 15:12:49.438 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.5304347826086957 15:12:51.713 [GameSession] destroy_game_object(103) 15:12:51.713 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' 15:12:53.547 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:1:4:2 = disabled 15:12:53.547 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.50260869565217392 15:12:54.121 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.46782608695652173 15:12:54.186 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.16173913043478261 15:12:54.347 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:1:4:2 = knocked_down 15:12:54.347 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0 15:12:54.765 [GameSession] destroy_game_object(91) 15:12:55.148 [Lua] chaos troll was despawned! 15:12:55.157 [GameSession] destroy_game_object(125) 15:12:57.300 [GameSession] destroy_game_object(158) 15:12:58.121 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:1:4:2 = alive 15:12:58.916 [Lua] [Mutator] Initializing mutator 'no_roamers' 15:12:58.916 [Lua] [Mutator] Activating mutator 'no_roamers' 15:12:59.142 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol 15:12:59.142 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0) 15:12:59.158 [Lua] > starting new spline, using new navbot: standard , id: boss_1 15:12:59.171 [Lua] > continuing spline boss_1 index: 2 retries: 0 15:12:59.199 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 15:12:59.199 [Lua] > continuing spline boss_1 index: 3 retries: 0 15:12:59.224 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 15:12:59.224 [Lua] > continuing spline boss_1 index: 4 retries: 0 15:12:59.238 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 15:12:59.238 [Lua] > continuing spline boss_1 index: 5 retries: 0 15:12:59.252 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 15:12:59.252 [Lua] > continuing spline boss_1 index: 6 retries: 0 15:12:59.279 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 15:12:59.279 [Lua] > continuing spline boss_1 index: 7 retries: 0 15:12:59.305 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 15:12:59.305 [Lua] > continuing spline boss_1 index: 8 retries: 0 15:12:59.320 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 15:12:59.320 [Lua] > continuing spline boss_1 index: 9 retries: 0 15:12:59.345 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 15:12:59.346 [Lua] > continuing spline boss_1 index: 10 retries: 0 15:12:59.359 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 15:12:59.359 [Lua] > continuing spline boss_1 index: 11 retries: 0 15:12:59.385 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 15:12:59.385 [Lua] > continuing spline boss_1 index: 12 retries: 0 15:12:59.410 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0037930004764348269 boss_1 15:12:59.410 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 15:12:59.411 [Lua] > continuing spline boss_1 index: 13 retries: 0 15:12:59.437 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 15:12:59.437 [Lua] > spline completed boss_1 retries: 0 15:12:59.465 [GameSession] create_game_object(35, 175) 15:12:59.556 [GameSession] create_game_object(35, 176) 15:12:59.568 [GameSession] create_game_object(35, 177) 15:12:59.581 [GameSession] create_game_object(35, 178) 15:12:59.595 [GameSession] create_game_object(35, 179) 15:12:59.635 [GameSession] create_game_object(64, 180) 15:12:59.649 [GameSession] create_game_object(64, 181) 15:12:59.662 [GameSession] create_game_object(64, 182) 15:12:59.675 [GameSession] create_game_object(64, 183) 15:12:59.678 [Lua] Init group template: spline_patrol 15:13:00.346 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.52173913043478259 15:13:00.346 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:1:4:2 = 15:13:00.531 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 3 15:13:00.531 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 163 15:13:00.531 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 163 15:13:00.531 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 2 15:13:00.538 [GameSession] destroy_game_object(32) 15:13:01.798 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 4 15:13:01.798 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 208 15:13:01.798 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 208 15:13:01.798 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 3 15:13:01.805 [GameSession] destroy_game_object(31) 15:13:03.464 [GameSession] create_game_object(37, 184) 15:13:03.688 [GameSession] destroy_game_object(89) 15:13:05.770 [Lua] [Mutator] Deactivating mutator 'no_roamers' 15:13:06.217 [Lua] [Mutator] Initializing mutator 'no_roamers' 15:13:06.217 [Lua] [Mutator] Activating mutator 'no_roamers' 15:13:06.946 [Lua] [Mutator] Deactivating mutator 'no_roamers' 15:13:06.986 [Lua] [Mutator] Initializing mutator 'no_roamers' 15:13:06.986 [Lua] [Mutator] Activating mutator 'no_roamers' 15:13:07.902 [Lua] [Mutator] Deactivating mutator 'no_roamers' 15:13:08.190 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:1:4:2 = disabled 15:13:09.469 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.84722222222222221 15:13:10.421 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:13:11.162 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.25739130434782609 15:13:11.483 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:1:4:2 = knocked_down 15:13:11.483 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0 15:13:12.048 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:13:12.647 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.70666666666666667 15:13:14.631 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:6:5:1 = 0.875 15:13:14.982 [GameSession] destroy_game_object(96) 15:13:17.217 [Lua] Horde killed: ? 15:13:17.647 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:1:4:2 = alive 15:13:20.310 [Lua] Horde killed: ? 15:13:20.705 [Lua] [Mutator] Initializing mutator 'no_roamers' 15:13:20.705 [Lua] [Mutator] Activating mutator 'no_roamers' 15:13:21.603 [GameSession] create_game_object(7, 185) 15:13:21.994 [GameSession] destroy_game_object(185) 15:13:22.071 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:6:5:1 = 0.8125 15:13:22.215 [GameSession] create_game_object(7, 186) 15:13:22.245 [GameSession] create_game_object(43, 187) 15:13:22.581 [GameSession] destroy_game_object(186) 15:13:22.977 [GameSession] create_game_object(7, 188) 15:13:23.344 [GameSession] destroy_game_object(188) 15:13:29.906 [GameSession] destroy_game_object(184) 15:13:32.498 [Lua] Horde killed: ? 15:13:33.691 [GameSession] destroy_game_object(187) 15:13:47.510 [GameSession] create_game_object(4, 189) 15:13:47.528 [Lua] [SharedState] deus_run_state_65987776: grenade:110000102b19409:1:4:2 = grenade_fire_01 15:13:47.533 [GameSession] destroy_game_object(54) 15:13:49.752 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:1:4:2 = potion_vampiric_draught_01 15:13:49.757 [GameSession] create_game_object(68, 190) 15:13:49.757 [GameSession] destroy_game_object(9) 15:13:49.809 [GameSession] destroy_game_object(108) 15:13:49.877 [GameSession] destroy_game_object(100) 15:13:53.180 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:3:2:3 = potion_liquid_bravado_01 15:13:53.184 [GameSession] destroy_game_object(190) 15:13:58.392 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:13:58.404 [Lua] Spline already found! 15:13:58.434 [Lua] Init group template: spline_patrol 15:14:03.486 [GameSession] create_game_object(84, 191) 15:14:03.500 [GameSession] create_game_object(35, 192) 15:14:03.628 [GameSession] destroy_game_object(111) 15:14:04.067 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:14:04.100 [GameSession] create_game_object(84, 193) 15:14:04.114 [GameSession] create_game_object(36, 194) 15:14:04.361 [GameSession] destroy_game_object(120) 15:14:04.927 [GameSession] create_game_object(84, 195) 15:14:06.100 [GameSession] create_game_object(84, 196) 15:14:06.114 [GameSession] create_game_object(36, 197) 15:14:06.251 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true} 15:14:06.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 15:14:06.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 15:14:06.251 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 15:14:06.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 15:14:06.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 15:14:06.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 15:14:07.020 [GameSession] create_game_object(4, 198) 15:14:08.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 15:14:08.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 15:14:08.207 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 15:14:08.456 [GameSession] create_game_object(84, 199) 15:14:08.470 [GameSession] create_game_object(102, 200) 15:14:08.774 [GameSession] destroy_game_object(200) 15:14:08.774 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[63068713f1be46c5]' 15:14:08.774 [GameSession] destroy_game_object(199) 15:14:08.894 [GameSession] destroy_game_object(198) 15:14:09.100 [GameSession] create_game_object(4, 201) 15:14:09.513 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 15:14:09.513 [Lua] [PackageManager] Force_load: wwise/javelin 15:14:09.748 [Lua] [SharedState] deus_run_state_65987776: grenade:110000102b19409:6:5:1 = grenade_frag_01 15:14:09.752 [GameSession] destroy_game_object(55) 15:14:10.757 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 5 15:14:10.757 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 244 15:14:10.757 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 244 15:14:10.757 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 4 15:14:10.762 [GameSession] destroy_game_object(34) 15:14:11.146 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:1:4:2 = potion_healing_draught_01 15:14:11.149 [GameSession] destroy_game_object(17) 15:14:11.161 [GameSession] destroy_game_object(201) 15:14:12.110 [GameSession] destroy_game_object(194) 15:14:12.110 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:14:12.110 [GameSession] destroy_game_object(193) 15:14:12.554 [GameSession] create_game_object(84, 202) 15:14:12.732 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.52173913043478259 15:14:12.732 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:1:4:2 = 15:14:13.702 [GameSession] create_game_object(84, 203) 15:14:15.728 [GameSession] create_game_object(84, 204) 15:14:16.476 [GameSession] create_game_object(84, 205) 15:14:17.151 [GameSession] destroy_game_object(205) 15:14:18.078 [GameSession] create_game_object(84, 206) 15:14:18.430 [GameSession] destroy_game_object(206) 15:14:18.609 [Lua] [Mutator] Initializing mutator 'easier_packs' 15:14:18.609 [Lua] [Mutator] Activating mutator 'easier_packs' 15:14:18.636 [GameSession] create_game_object(84, 207) 15:14:21.036 [GameSession] create_game_object(4, 208) 15:14:23.476 [Lua] [Mutator] Deactivating mutator 'no_roamers' 15:14:23.730 [GameSession] create_game_object(4, 209) 15:14:26.467 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 6 15:14:26.467 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 277 15:14:26.467 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 277 15:14:26.467 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 5 15:14:26.472 [GameSession] destroy_game_object(35) 15:14:27.710 [GameSession] destroy_game_object(189) 15:14:31.817 [GameSession] destroy_game_object(208) 15:14:32.025 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 7 15:14:32.025 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 307 15:14:32.025 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 307 15:14:32.025 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 6 15:14:32.030 [GameSession] destroy_game_object(36) 15:14:32.855 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:6:5:1 = 1 15:14:34.746 [GameSession] create_game_object(4, 210) 15:14:38.371 [GameSession] create_game_object(35, 211) 15:14:38.432 [GameSession] destroy_game_object(175) 15:14:38.432 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' 15:14:38.454 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:4:3:2 = potion_moot_milk_01 15:14:38.458 [GameSession] destroy_game_object(10) 15:14:40.791 [GameSession] destroy_game_object(210) 15:14:41.469 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 15:14:41.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 15:14:41.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem 15:14:41.478 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem 15:14:42.236 [GameSession] destroy_game_object(191) 15:14:42.610 [GameSession] destroy_game_object(195) 15:14:42.824 [GameSession] destroy_game_object(197) 15:14:42.824 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:14:42.824 [GameSession] destroy_game_object(196) 15:14:43.736 [GameSession] create_game_object(7, 212) 15:14:44.141 [GameSession] destroy_game_object(212) 15:14:44.506 [GameSession] create_game_object(84, 213) 15:14:44.507 [GameSession] create_game_object(36, 214) 15:14:44.682 [GameSession] create_game_object(7, 215) 15:14:44.880 [GameSession] create_game_object(37, 216) 15:14:45.087 [GameSession] destroy_game_object(215) 15:14:46.927 [GameSession] create_game_object(43, 217) 15:14:48.973 [GameSession] create_game_object(4, 218) 15:14:50.673 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:4:3:2 = 0.9375 15:14:51.551 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true} 15:14:51.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 15:14:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 15:14:51.552 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 15:14:52.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 15:14:52.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 15:14:52.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 15:14:53.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 15:14:53.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 15:14:53.133 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 15:14:55.654 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 15:14:55.654 [Lua] [PackageManager] Force_load: wwise/javelin 15:14:56.042 [GameSession] create_game_object(4, 219) 15:14:56.262 [GameSession] destroy_game_object(217) 15:14:59.061 [GameSession] destroy_game_object(219) 15:15:00.882 [GameSession] create_game_object(84, 220) 15:15:00.897 [GameSession] create_game_object(36, 221) 15:15:00.989 [GameSession] create_game_object(4, 222) 15:15:01.091 [GameSession] destroy_game_object(209) 15:15:03.829 [GameSession] create_game_object(84, 223) 15:15:03.830 [GameSession] create_game_object(36, 224) 15:15:03.848 [Lua] Switching ConflictSettings: to: deus_skaven 15:15:03.848 [Lua] pacing=deus_default 15:15:03.848 [Lua] roaming=nil 15:15:03.848 [Lua] specials=deus_skaven 15:15:03.848 [Lua] contained_breeds=nil 15:15:03.848 [Lua] debug_color=orange 15:15:03.848 [Lua] disabled=false 15:15:03.848 [Lua] pack_spawning=skaven 15:15:03.848 [Lua] description=deus_conflict_director_skaven_chaos_name 15:15:03.848 [Lua] factions=nil 15:15:03.848 [Lua] boss=deus_skaven 15:15:03.848 [Lua] horde=deus_default 15:15:03.848 [Lua] name=deus_skaven 15:15:03.848 [Lua] intensity=deus_default 15:15:03.848 [Lua] --- 15:15:05.751 [GameSession] create_game_object(4, 225) 15:15:08.030 [GameSession] create_game_object(84, 226) 15:15:08.032 [GameSession] create_game_object(102, 227) 15:15:09.987 [GameSession] destroy_game_object(222) 15:15:10.231 [GameSession] create_game_object(84, 228) 15:15:10.231 [Lua] FAIL INTEREST POINT SPAWN UNIT 15:15:10.245 [GameSession] create_game_object(102, 229) 15:15:10.258 [GameSession] create_game_object(102, 230) 15:15:10.271 [GameSession] create_game_object(102, 231) 15:15:11.004 [GameSession] create_game_object(4, 232) 15:15:12.444 [GameSession] create_game_object(84, 233) 15:15:12.459 [GameSession] create_game_object(102, 234) 15:15:12.480 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:15:13.182 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:1:4:2 = healthkit_first_aid_kit_01 15:15:13.186 [GameSession] destroy_game_object(18) 15:15:13.951 [GameSession] create_game_object(84, 235) 15:15:13.966 [GameSession] create_game_object(102, 236) 15:15:13.979 [GameSession] create_game_object(102, 237) 15:15:13.993 [GameSession] create_game_object(102, 238) 15:15:14.005 [GameSession] create_game_object(102, 239) 15:15:14.014 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:15:15.219 [GameSession] create_game_object(84, 240) 15:15:15.234 [GameSession] create_game_object(36, 241) 15:15:15.247 [GameSession] create_game_object(36, 242) 15:15:15.261 [GameSession] create_game_object(36, 243) 15:15:16.380 [GameSession] create_game_object(84, 244) 15:15:16.394 [GameSession] create_game_object(36, 245) 15:15:16.606 [GameSession] create_game_object(84, 246) 15:15:16.620 [GameSession] create_game_object(36, 247) 15:15:16.634 [GameSession] create_game_object(36, 248) 15:15:17.081 [GameSession] destroy_game_object(218) 15:15:17.446 [GameSession] create_game_object(84, 249) 15:15:17.459 [GameSession] create_game_object(36, 250) 15:15:17.473 [GameSession] create_game_object(36, 251) 15:15:17.486 [GameSession] create_game_object(36, 252) 15:15:19.338 [GameSession] create_game_object(84, 253) 15:15:19.353 [GameSession] create_game_object(36, 254) 15:15:19.841 [GameSession] destroy_game_object(202) 15:15:20.470 [GameSession] destroy_game_object(203) 15:15:20.499 [GameSession] create_game_object(84, 255) 15:15:20.513 [GameSession] create_game_object(36, 256) 15:15:20.526 [GameSession] create_game_object(36, 257) 15:15:20.540 [GameSession] create_game_object(36, 258) 15:15:20.934 [GameSession] destroy_game_object(204) 15:15:21.048 [GameSession] create_game_object(7, 259) 15:15:21.468 [GameSession] destroy_game_object(259) 15:15:21.557 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 15:15:21.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 15:15:21.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem 15:15:21.564 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem 15:15:23.936 [GameSession] destroy_game_object(232) 15:15:24.923 [GameSession] destroy_game_object(207) 15:15:25.795 [Lua] [SharedState] deus_run_state_65987776: power_ups:110000102b19409:1:4:2 = [{"name":"talent_1_1","rarity":"exotic","client_id":684246144},{"name":"talent_2_3","rarity":"rare","client_id":1624737792},{"name":"talent_3_1","rarity":"exotic","client_id":837928448},{"name":"talent_4_3","rarity":"rare","client_id":1378027648},{"name":"talent_5_2","rarity":"rare","client_id":358540032},{"name":"talent_6_1","rarity":"unique","client_id":740564736},{"rarity":"rare","client_id":946963712,"name":"talent_5_1"},{"client_id":1540499456,"name":"deus_parry_damage_immune","rarity":"unique"}] 15:15:25.795 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 107 15:15:25.795 [Lua] [SharedState] deus_run_state_65987776: coins_spent:0:0:0:0 = -200 15:15:25.795 [Lua] [SharedState] deus_run_state_65987776: power_up_chests_used:0:0:0:0 = 1 15:15:30.695 [GameSession] destroy_game_object(213) 15:15:32.336 [GameSession] destroy_game_object(225) 15:15:34.817 [GameSession] destroy_game_object(256) 15:15:34.817 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:15:34.817 [GameSession] destroy_game_object(255) 15:15:35.698 [GameSession] destroy_game_object(216) 15:15:35.698 [GameSession] destroy_game_object(211) 15:15:35.698 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[861f2e0b0fbad83a]' child 1: '#ID[28d6609f982ea944]' 15:15:35.698 [GameSession] destroy_game_object(159) 15:15:35.698 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[cde5736a52d0e877]' 15:15:37.248 [GameSession] create_game_object(84, 260) 15:15:37.248 [GameSession] create_game_object(36, 261) 15:15:41.839 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:4:3:2 = 1 15:15:41.844 [GameSession] destroy_game_object(24) 15:15:43.307 [GameSession] create_game_object(7, 262) 15:15:43.711 [GameSession] destroy_game_object(262) 15:15:45.638 [GameSession] create_game_object(7, 263) 15:15:46.046 [GameSession] destroy_game_object(263) 15:15:46.871 [GameSession] destroy_game_object(214) 15:15:46.871 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 15:15:46.871 [GameSession] destroy_game_object(154) 15:15:46.871 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[2cdfe9dd93317c7c]' child 3: '#ID[0d01322f8ef40649]' 15:15:46.872 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:15:52.144 [Lua] [Mutator] Deactivating mutator 'easier_packs' 15:15:52.304 [Lua] [Mutator] Initializing mutator 'easier_packs' 15:15:52.304 [Lua] [Mutator] Activating mutator 'easier_packs' 15:15:52.314 [GameSession] destroy_game_object(220) 15:15:53.891 [Lua] [Mutator] Deactivating mutator 'easier_packs' 15:15:57.136 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 8 15:15:57.136 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 159 15:15:57.136 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 359 15:15:57.136 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 7 15:15:57.142 [GameSession] destroy_game_object(39) 15:16:02.947 [GameSession] create_game_object(84, 264) 15:16:02.960 [GameSession] create_game_object(36, 265) 15:16:04.465 [Lua] [Mutator] Initializing mutator 'easier_packs' 15:16:04.465 [Lua] [Mutator] Activating mutator 'easier_packs' 15:16:04.478 [Lua] [Mutator] Deactivating mutator 'easier_packs' 15:16:04.572 [Lua] [Mutator] Initializing mutator 'easier_packs' 15:16:04.572 [Lua] [Mutator] Activating mutator 'easier_packs' 15:16:04.585 [Lua] [Mutator] Deactivating mutator 'easier_packs' 15:16:05.769 [GameSession] destroy_game_object(223) 15:16:06.191 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x847f, position: 0 15:16:11.917 [GameSession] destroy_game_object(5) 15:16:13.050 [GameSession] create_game_object(30, 266) 15:16:14.419 [Lua] Override Player Respawning terror_respawn true 15:16:14.419 [Flow] !!! RESPAWN GTE ON !!!!!! RESPAWN GTE ON !!! 15:16:14.429 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: -1885000320) 15:16:16.761 [GameSession] destroy_game_object(266) 15:16:17.264 [GameSession] destroy_game_object(226) 15:16:17.412 [GameSession] create_game_object(30, 267) 15:16:18.599 [GameSession] destroy_game_object(229) 15:16:18.599 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 15:16:18.611 [GameSession] destroy_game_object(230) 15:16:18.611 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 15:16:19.106 [GameSession] destroy_game_object(234) 15:16:19.106 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 15:16:19.119 [GameSession] destroy_game_object(231) 15:16:19.119 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 15:16:19.613 [GameSession] destroy_game_object(227) 15:16:19.613 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 15:16:19.625 [GameSession] destroy_game_object(224) 15:16:19.625 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 15:16:20.119 [GameSession] destroy_game_object(236) 15:16:20.119 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 15:16:20.132 [GameSession] destroy_game_object(237) 15:16:20.132 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' 15:16:20.624 [GameSession] destroy_game_object(238) 15:16:20.624 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 15:16:22.977 [GameSession] create_game_object(84, 268) 15:16:23.193 [GameSession] create_game_object(7, 269) 15:16:23.601 [GameSession] destroy_game_object(269) 15:16:26.511 [GameSession] create_game_object(84, 270) 15:16:26.526 [GameSession] create_game_object(36, 271) 15:16:26.548 [GameSession] destroy_game_object(247) 15:16:26.548 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 15:16:26.552 [GameSession] create_game_object(36, 272) 15:16:26.575 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 15:16:26.879 [GameSession] destroy_game_object(228) 15:16:27.301 [GameSession] create_game_object(23, 273) 15:16:27.828 [GameSession] destroy_game_object(267) 15:16:27.828 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8fe467dd00072db4]' 15:16:28.027 [GameSession] destroy_game_object(268) 15:16:28.176 [GameSession] destroy_game_object(239) 15:16:28.176 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 15:16:30.962 [GameSession] destroy_game_object(261) 15:16:30.962 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 15:16:35.366 [GameSession] create_game_object(84, 274) 15:16:35.402 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[176b0ed707df9d59]' 15:16:37.153 [GameSession] create_game_object(84, 275) 15:16:37.168 [GameSession] create_game_object(36, 276) 15:16:37.336 [GameSession] destroy_game_object(273) 15:16:37.417 [GameSession] destroy_game_object(235) 15:16:37.552 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:16:38.046 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:16:38.136 [GameSession] destroy_game_object(276) 15:16:38.136 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:16:38.136 [GameSession] destroy_game_object(275) 15:16:38.593 [Lua] event horde ends! 15:16:39.578 [GameSession] destroy_game_object(271) 15:16:39.578 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:16:39.578 [GameSession] destroy_game_object(270) 15:16:39.671 [GameSession] destroy_game_object(274) 15:16:43.022 [GameSession] create_game_object(64, 277) 15:16:43.527 [GameSession] create_game_object(64, 278) 15:16:44.035 [GameSession] create_game_object(64, 279) 15:16:44.542 [GameSession] create_game_object(64, 280) 15:16:45.142 [GameSession] create_game_object(64, 281) 15:16:45.650 [GameSession] create_game_object(64, 282) 15:16:46.157 [GameSession] create_game_object(64, 283) 15:16:46.728 [Lua] event horde ends! 15:16:49.568 [GameSession] create_game_object(84, 284) 15:16:49.569 [GameSession] create_game_object(36, 285) 15:16:50.007 [GameSession] destroy_game_object(285) 15:16:50.007 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:16:50.007 [GameSession] destroy_game_object(284) 15:16:53.131 error: [Unit] Unit: '#ID[f3fc5c102d85be67]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:16:53.131 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:16:53.131 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:16:53.729 [GameSession] create_game_object(84, 286) 15:16:53.730 [GameSession] create_game_object(36, 287) 15:16:55.088 [Lua] event horde ends! 15:16:55.102 [Lua] event horde ends! 15:16:57.663 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:16:59.525 [GameSession] destroy_game_object(287) 15:16:59.525 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:16:59.525 [GameSession] destroy_game_object(286) 15:17:03.131 [Lua] event horde ends! 15:17:03.624 [GameSession] create_game_object(84, 288) 15:17:03.625 [GameSession] create_game_object(36, 289) 15:17:04.653 [GameSession] create_game_object(84, 290) 15:17:04.654 [GameSession] create_game_object(36, 291) 15:17:05.157 [GameSession] destroy_game_object(291) 15:17:05.157 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:17:05.157 [GameSession] destroy_game_object(290) 15:17:05.862 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:17:09.894 [GameSession] create_game_object(64, 292) 15:17:09.906 [GameSession] create_game_object(64, 293) 15:17:09.969 [GameSession] destroy_game_object(289) 15:17:09.969 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:17:09.969 [GameSession] destroy_game_object(288) 15:17:10.921 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f7, position: 0 15:17:11.988 [GameSession] create_game_object(7, 294) 15:17:12.448 [GameSession] destroy_game_object(294) 15:17:12.776 [GameSession] create_game_object(7, 295) 15:17:13.221 [GameSession] destroy_game_object(295) 15:17:13.641 [GameSession] create_game_object(7, 296) 15:17:14.049 [GameSession] destroy_game_object(296) 15:17:14.894 [Lua] -----Enter charged 15:17:15.897 [Lua] -----Exit charged 15:17:16.028 [GameSession] create_game_object(36, 297) 15:17:16.549 [GameSession] create_game_object(36, 298) 15:17:17.147 [Lua] event horde ends! 15:17:18.014 [GameSession] create_game_object(35, 299) 15:17:18.067 [GameSession] create_game_object(36, 300) 15:17:22.318 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.69999999999999996 15:17:22.883 [GameSession] create_game_object(84, 301) 15:17:22.884 [GameSession] create_game_object(36, 302) 15:17:24.560 [GameSession] create_game_object(43, 303) 15:17:29.997 [Lua] event horde ends! 15:17:30.008 [Lua] event horde ends! 15:17:30.023 [Lua] event horde ends! 15:17:34.123 [Lua] event horde ends! 15:17:34.158 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:6:5:1 = 0.9375 15:17:34.499 [GameSession] create_game_object(84, 304) 15:17:34.499 [GameSession] create_game_object(36, 305) 15:17:34.524 error: [Unit] Unit: '#ID[1bedb27ee5563c3e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:17:35.149 [GameSession] destroy_game_object(303) 15:17:35.720 [GameSession] destroy_game_object(305) 15:17:35.720 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:17:35.720 [GameSession] destroy_game_object(304) 15:17:36.858 [GameSession] create_game_object(84, 306) 15:17:36.859 [GameSession] create_game_object(36, 307) 15:17:37.641 [GameSession] destroy_game_object(307) 15:17:37.641 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:17:37.641 [GameSession] destroy_game_object(306) 15:17:38.751 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:17:40.517 [GameSession] destroy_game_object(302) 15:17:40.518 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:17:40.518 [GameSession] destroy_game_object(301) 15:17:42.230 [Lua] Override Player Respawning terror_respawn false 15:17:42.230 [Flow] !!! RESPAWN GTE OFF !!!!!! RESPAWN GTE OFF !!! 15:17:42.230 [Flow] ********************************DEBUG*****************************GTE gate True 15:17:45.336 [Window] Window => inactive 15:17:49.053 [Window] Window => active 15:17:49.055 [Window] Window => active 15:17:50.837 [Lua] event horde ends! 15:17:51.686 [GameSession] create_game_object(84, 308) 15:17:51.687 [GameSession] create_game_object(36, 309) 15:17:53.738 [GameSession] create_game_object(84, 310) 15:17:55.166 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:17:55.182 [Lua] Spline already found! 15:17:55.209 [Lua] Init group template: spline_patrol 15:17:55.352 [GameSession] create_game_object(84, 311) 15:17:55.699 [GameSession] create_game_object(84, 312) 15:17:55.735 [GameSession] destroy_game_object(299) 15:17:55.735 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' 15:17:55.927 [GameSession] create_game_object(84, 313) 15:17:55.927 [GameSession] create_game_object(36, 314) 15:17:57.935 [GameSession] destroy_game_object(233) 15:17:57.943 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 9 15:17:57.943 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 193 15:17:57.943 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 393 15:17:57.943 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 8 15:17:57.949 [GameSession] destroy_game_object(40) 15:17:57.976 [GameSession] destroy_game_object(240) 15:17:58.368 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 10 15:17:58.368 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 224 15:17:58.368 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 424 15:17:58.368 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 9 15:17:58.375 [GameSession] destroy_game_object(41) 15:18:00.361 [GameSession] destroy_game_object(314) 15:18:00.361 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:18:00.361 [GameSession] destroy_game_object(313) 15:18:00.896 [GameSession] destroy_game_object(246) 15:18:01.875 [GameSession] destroy_game_object(253) 15:18:02.785 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":true,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/we_deus_01":true,"wwise\/two_handed_axes":true} 15:18:02.785 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 15:18:02.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, DeusChestPreloadSystem, async-read, 15:18:02.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, DeusChestPreloadSystem, async-read, 15:18:02.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 15:18:02.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 15:18:02.785 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:18:02.785 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:18:03.284 [GameSession] destroy_game_object(260) 15:18:03.473 [GameSession] destroy_game_object(244) 15:18:03.550 [GameSession] destroy_game_object(264) 15:18:04.044 [GameSession] destroy_game_object(249) 15:18:08.328 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 11 15:18:08.328 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 252 15:18:08.328 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 452 15:18:08.328 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 10 15:18:08.334 [GameSession] destroy_game_object(42) 15:18:09.343 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:4:3:2 = healthkit_first_aid_kit_01 15:18:09.347 [GameSession] destroy_game_object(20) 15:18:09.646 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 5 15:18:10.041 [GameSession] destroy_game_object(309) 15:18:10.041 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:18:10.041 [GameSession] destroy_game_object(308) 15:18:10.185 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:1:4:2 = potion_friendly_murderer_01 15:18:10.189 [GameSession] create_game_object(68, 315) 15:18:10.189 [GameSession] destroy_game_object(13) 15:18:12.784 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:4:3:2 = potion_vampiric_draught_01 15:18:12.789 [GameSession] create_game_object(68, 316) 15:18:12.789 [GameSession] destroy_game_object(315) 15:18:14.608 [GameSession] create_game_object(84, 317) 15:18:14.609 [GameSession] create_game_object(36, 318) 15:18:14.994 [GameSession] create_game_object(84, 319) 15:18:15.009 [GameSession] create_game_object(36, 320) 15:18:17.181 [GameSession] create_game_object(84, 321) 15:18:17.812 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 15:18:17.812 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:18:17.812 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:18:17.812 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:18:18.082 [GameSession] destroy_game_object(318) 15:18:18.082 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:18:18.082 [GameSession] destroy_game_object(317) 15:18:18.887 [Lua] specialspawn: random behind 15:18:18.887 [Lua] FAIL: Special spawn no hidden pos found :/ 15:18:19.902 [Lua] specialspawn: random infront 15:18:19.902 [Lua] FAIL: Special spawn no hidden pos found :/ 15:18:20.916 [GameSession] create_game_object(36, 322) 15:18:21.345 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:6:5:1 = 1 15:18:23.957 [GameSession] create_game_object(84, 323) 15:18:23.958 [GameSession] create_game_object(36, 324) 15:18:24.869 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:6:5:1 = 0.9375 15:18:26.494 [GameSession] create_game_object(7, 325) 15:18:26.887 [GameSession] destroy_game_object(325) 15:18:27.642 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:6:5:1 = 0.875 15:18:29.646 [GameSession] destroy_game_object(322) 15:18:30.424 [GameSession] create_game_object(84, 326) 15:18:30.425 [GameSession] create_game_object(36, 327) 15:18:31.265 [GameSession] create_game_object(84, 328) 15:18:33.505 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source. 15:18:33.505 [GameSession] create_game_object(42, 329) 15:18:33.958 [GameSession] create_game_object(84, 330) 15:18:41.512 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:6:5:1 = 0.8125 15:18:43.902 [GameSession] destroy_game_object(312) 15:18:44.440 [GameSession] create_game_object(84, 331) 15:18:46.115 [GameSession] destroy_game_object(331) 15:18:47.857 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_3p":true,"wwise\/one_handed_swords":true} 15:18:47.857 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 15:18:47.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 15:18:47.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 15:18:47.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 15:18:48.369 [GameSession] destroy_game_object(330) 15:18:50.124 [GameSession] destroy_game_object(310) 15:18:54.771 [GameSession] destroy_game_object(311) 15:18:55.966 [GameSession] create_game_object(7, 332) 15:18:56.406 [GameSession] destroy_game_object(332) 15:19:02.647 [Lua] [SharedState] deus_run_state_65987776: grenade:110000102b19409:3:2:3 = grenade_frag_01 15:19:02.652 [GameSession] destroy_game_object(57) 15:19:05.041 [GameSession] destroy_game_object(320) 15:19:05.041 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:19:05.042 [GameSession] destroy_game_object(319) 15:19:05.584 [GameSession] destroy_game_object(321) 15:19:07.672 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 12 15:19:07.672 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 305 15:19:07.672 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 505 15:19:07.672 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 11 15:19:07.677 [GameSession] destroy_game_object(44) 15:19:07.978 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 13 15:19:07.978 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 361 15:19:07.978 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 561 15:19:07.978 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 12 15:19:07.984 [GameSession] destroy_game_object(43) 15:19:08.711 [Lua] Time for new HOOORDE! multi_first_wave 15:19:08.711 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 15:19:08.711 [Lua] horde requested: ambush 15:19:08.711 [Lua] setting up ambush-horde 15:19:08.711 [Lua] Composing horde 'medium' .. using variant 'plain' 15:19:08.711 [Lua] -> spawning: 37 15:19:08.711 [Lua] horde crated with id 9 of type ambush 15:19:08.711 [Lua] ambush horde has started 15:19:11.059 [GameSession] create_game_object(84, 333) 15:19:11.060 [GameSession] create_game_object(36, 334) 15:19:12.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 15:19:12.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:19:12.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:19:12.527 [GameSession] create_game_object(36, 335) 15:19:12.539 [GameSession] create_game_object(36, 336) 15:19:12.556 [GameSession] create_game_object(36, 337) 15:19:12.568 [GameSession] create_game_object(36, 338) 15:19:12.579 [GameSession] create_game_object(36, 339) 15:19:12.592 [GameSession] create_game_object(36, 340) 15:19:12.606 [GameSession] create_game_object(36, 341) 15:19:12.619 [GameSession] create_game_object(36, 342) 15:19:12.633 [GameSession] create_game_object(36, 343) 15:19:12.646 [GameSession] create_game_object(36, 344) 15:19:12.659 [GameSession] create_game_object(36, 345) 15:19:12.673 [GameSession] create_game_object(36, 346) 15:19:12.686 [GameSession] create_game_object(36, 347) 15:19:12.700 [GameSession] create_game_object(36, 348) 15:19:12.713 [GameSession] create_game_object(36, 349) 15:19:12.726 [GameSession] create_game_object(36, 350) 15:19:12.739 [GameSession] create_game_object(36, 351) 15:19:12.753 [GameSession] create_game_object(36, 352) 15:19:12.766 [GameSession] create_game_object(36, 353) 15:19:12.779 [GameSession] create_game_object(36, 354) 15:19:12.793 [GameSession] create_game_object(36, 355) 15:19:12.806 [GameSession] create_game_object(36, 356) 15:19:12.819 [GameSession] create_game_object(36, 357) 15:19:12.833 [GameSession] create_game_object(36, 358) 15:19:12.843 [GameSession] destroy_game_object(334) 15:19:12.843 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:19:12.843 [GameSession] destroy_game_object(333) 15:19:12.846 [GameSession] create_game_object(36, 359) 15:19:12.860 [GameSession] create_game_object(36, 360) 15:19:12.873 [GameSession] create_game_object(36, 361) 15:19:12.886 [GameSession] create_game_object(36, 362) 15:19:12.900 [GameSession] create_game_object(36, 363) 15:19:12.916 [GameSession] create_game_object(36, 364) 15:19:12.928 [GameSession] create_game_object(36, 365) 15:19:12.940 [GameSession] create_game_object(36, 366) 15:19:12.954 [GameSession] create_game_object(36, 367) 15:19:12.968 [GameSession] create_game_object(36, 368) 15:19:12.982 [GameSession] create_game_object(36, 369) 15:19:12.996 [GameSession] create_game_object(36, 370) 15:19:13.009 [GameSession] create_game_object(36, 371) 15:19:13.012 [Lua] Init group template: horde 15:19:17.943 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 15:19:17.943 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:19:17.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 15:19:19.553 [GameSession] create_game_object(84, 372) 15:19:19.553 [GameSession] create_game_object(36, 373) 15:19:19.753 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 15:19:19.753 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:19:19.753 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 15:19:19.753 [Lua] horde requested: ambush 15:19:19.753 [Lua] setting up ambush-horde 15:19:19.753 [Lua] Composing horde 'medium' .. using variant 'plain' 15:19:19.753 [Lua] -> spawning: 40 15:19:19.753 [Lua] horde crated with id 10 of type ambush 15:19:19.753 [Lua] ambush horde has started 15:19:20.527 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 14 15:19:20.527 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 405 15:19:20.527 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 605 15:19:20.527 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 13 15:19:20.533 [GameSession] destroy_game_object(47) 15:19:20.949 [GameSession] destroy_game_object(373) 15:19:20.949 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:19:20.949 [GameSession] destroy_game_object(372) 15:19:21.962 [GameSession] destroy_game_object(324) 15:19:21.962 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 15:19:23.204 [GameSession] destroy_game_object(329) 15:19:23.219 [Lua] replace_hidden_spawners -> first try found: 0 cover points 15:19:23.219 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 15:19:23.219 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 15:19:23.219 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 15:19:23.219 [Lua] replace_hidden_spawners -> first try found: 1 cover points 15:19:23.219 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:19:23.219 [Lua] ->moving spawner 15:19:23.219 [Lua] ->moving spawner 15:19:23.219 [Lua] ->moving spawner 15:19:23.219 [Lua] ->moving spawner 15:19:23.219 [Lua] ->moving spawner 15:19:23.219 [Lua] ->moving spawner 15:19:23.219 [Lua] ->moving spawner 15:19:23.219 [Lua] ->moving spawner 15:19:23.219 [Lua] ->moving spawner 15:19:23.219 [Lua] ->moving spawner 15:19:23.219 [Lua] ->moving spawner 15:19:23.219 [Lua] ->moving spawner 15:19:23.233 [Lua] replace_hidden_spawners -> first try found: 1 cover points 15:19:23.233 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:19:23.233 [Lua] ->moving spawner 15:19:23.233 [Lua] ->moving spawner 15:19:23.233 [Lua] ->moving spawner 15:19:23.233 [Lua] ->moving spawner 15:19:23.233 [Lua] ->moving spawner 15:19:23.233 [Lua] ->moving spawner 15:19:23.234 [Lua] ->moving spawner 15:19:23.234 [Lua] ->moving spawner 15:19:23.234 [Lua] ->moving spawner 15:19:23.234 [Lua] ->moving spawner 15:19:23.234 [Lua] ->moving spawner 15:19:23.234 [Lua] ->moving spawner 15:19:23.234 [GameSession] create_game_object(36, 374) 15:19:23.247 [Lua] replace_hidden_spawners -> first try found: 1 cover points 15:19:23.247 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:19:23.247 [Lua] ->moving spawner 15:19:23.247 [Lua] ->moving spawner 15:19:23.247 [Lua] ->moving spawner 15:19:23.247 [Lua] ->moving spawner 15:19:23.247 [Lua] ->moving spawner 15:19:23.247 [Lua] ->moving spawner 15:19:23.247 [Lua] ->moving spawner 15:19:23.247 [Lua] ->moving spawner 15:19:23.247 [Lua] ->moving spawner 15:19:23.247 [Lua] ->moving spawner 15:19:23.247 [Lua] ->moving spawner 15:19:23.247 [Lua] ->moving spawner 15:19:23.260 [Lua] replace_hidden_spawners -> first try found: 1 cover points 15:19:23.260 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:19:23.260 [Lua] ->moving spawner 15:19:23.260 [Lua] ->moving spawner 15:19:23.260 [Lua] ->moving spawner 15:19:23.260 [Lua] ->moving spawner 15:19:23.260 [Lua] ->moving spawner 15:19:23.260 [Lua] ->moving spawner 15:19:23.260 [Lua] ->moving spawner 15:19:23.260 [Lua] ->moving spawner 15:19:23.260 [Lua] ->moving spawner 15:19:23.260 [Lua] ->moving spawner 15:19:23.260 [Lua] ->moving spawner 15:19:23.260 [Lua] ->moving spawner 15:19:23.273 [Lua] replace_hidden_spawners -> first try found: 1 cover points 15:19:23.273 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:19:23.273 [Lua] ->moving spawner 15:19:23.273 [Lua] ->moving spawner 15:19:23.273 [Lua] ->moving spawner 15:19:23.273 [Lua] ->moving spawner 15:19:23.273 [Lua] ->moving spawner 15:19:23.273 [Lua] ->moving spawner 15:19:23.273 [Lua] ->moving spawner 15:19:23.273 [Lua] ->moving spawner 15:19:23.273 [Lua] ->moving spawner 15:19:23.273 [Lua] ->moving spawner 15:19:23.273 [Lua] ->moving spawner 15:19:23.273 [Lua] ->moving spawner 15:19:23.287 [GameSession] create_game_object(36, 375) 15:19:23.300 [GameSession] create_game_object(36, 376) 15:19:23.314 [GameSession] create_game_object(36, 377) 15:19:23.327 [GameSession] create_game_object(36, 378) 15:19:23.340 [GameSession] create_game_object(36, 379) 15:19:23.354 [GameSession] create_game_object(36, 380) 15:19:23.366 [GameSession] create_game_object(36, 381) 15:19:23.380 [GameSession] create_game_object(36, 382) 15:19:23.395 [GameSession] create_game_object(36, 383) 15:19:23.407 [GameSession] create_game_object(36, 384) 15:19:23.421 [GameSession] create_game_object(36, 385) 15:19:23.434 [GameSession] create_game_object(36, 386) 15:19:23.447 [GameSession] create_game_object(36, 387) 15:19:23.461 [GameSession] create_game_object(36, 388) 15:19:23.475 [GameSession] create_game_object(36, 389) 15:19:23.489 [GameSession] create_game_object(36, 390) 15:19:23.503 [GameSession] create_game_object(36, 391) 15:19:23.517 [GameSession] create_game_object(36, 392) 15:19:23.532 [GameSession] create_game_object(36, 393) 15:19:23.546 [GameSession] create_game_object(36, 394) 15:19:23.560 [GameSession] create_game_object(36, 395) 15:19:23.573 [GameSession] create_game_object(36, 396) 15:19:23.586 [GameSession] create_game_object(36, 397) 15:19:23.599 [GameSession] create_game_object(36, 398) 15:19:23.613 [GameSession] create_game_object(36, 399) 15:19:23.745 [GameSession] create_game_object(36, 400) 15:19:24.261 [GameSession] create_game_object(36, 401) 15:19:24.767 [GameSession] create_game_object(36, 402) 15:19:25.276 [GameSession] create_game_object(36, 403) 15:19:25.783 [GameSession] create_game_object(36, 404) 15:19:26.289 [GameSession] create_game_object(36, 405) 15:19:26.795 [GameSession] create_game_object(36, 406) 15:19:27.314 [GameSession] create_game_object(36, 407) 15:19:27.822 [GameSession] create_game_object(36, 408) 15:19:27.915 [Lua] main_path_player_far_away_check started 15:19:28.326 [GameSession] create_game_object(36, 409) 15:19:28.408 [Lua] main_path_player_far_away_check started 15:19:28.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 18 66 15:19:28.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 19 65 15:19:28.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 20 64 15:19:28.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 21 63 15:19:28.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 22 62 15:19:28.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 23 61 15:19:28.418 [GameSession] destroy_game_object(326) 15:19:28.418 [GameSession] destroy_game_object(323) 15:19:28.418 [GameSession] destroy_game_object(328) 15:19:28.418 [GameSession] destroy_game_object(406) 15:19:28.418 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 15:19:28.418 [GameSession] destroy_game_object(349) 15:19:28.418 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 15:19:28.418 [GameSession] destroy_game_object(350) 15:19:28.418 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 15:19:28.419 [GameSession] destroy_game_object(351) 15:19:28.419 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 15:19:28.419 [GameSession] destroy_game_object(352) 15:19:28.419 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 15:19:28.419 [GameSession] destroy_game_object(353) 15:19:28.419 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 15:19:28.422 [Lua] main_path_player_far_away_check started 15:19:28.422 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 24 60 15:19:28.422 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 25 59 15:19:28.422 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 26 58 15:19:28.422 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 27 57 15:19:28.422 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 28 56 15:19:28.422 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 29 55 15:19:28.431 [GameSession] destroy_game_object(354) 15:19:28.431 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 15:19:28.432 [GameSession] destroy_game_object(355) 15:19:28.432 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 15:19:28.432 [GameSession] destroy_game_object(358) 15:19:28.432 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 15:19:28.432 [GameSession] destroy_game_object(367) 15:19:28.432 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2dbd783743b714eb]' 15:19:28.432 [GameSession] destroy_game_object(360) 15:19:28.432 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 15:19:28.432 [GameSession] destroy_game_object(370) 15:19:28.432 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 15:19:28.435 [Lua] main_path_player_far_away_check started 15:19:28.435 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 30 54 15:19:28.435 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 31 53 15:19:28.435 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 32 52 15:19:28.435 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 33 51 15:19:28.435 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 34 50 15:19:28.435 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 35 49 15:19:28.444 [GameSession] destroy_game_object(362) 15:19:28.444 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5426619c1c1882a]' 15:19:28.445 [GameSession] destroy_game_object(363) 15:19:28.445 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5426619c1c1882a]' 15:19:28.445 [GameSession] destroy_game_object(364) 15:19:28.445 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 15:19:28.445 [GameSession] destroy_game_object(365) 15:19:28.445 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 15:19:28.445 [GameSession] destroy_game_object(409) 15:19:28.445 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 15:19:28.445 [GameSession] destroy_game_object(374) 15:19:28.445 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 15:19:28.449 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 36 48 15:19:28.449 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 37 47 15:19:28.449 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 38 46 15:19:28.449 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 39 45 15:19:28.449 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 40 44 15:19:28.449 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 41 43 15:19:28.458 [GameSession] destroy_game_object(375) 15:19:28.459 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 15:19:28.459 [GameSession] destroy_game_object(376) 15:19:28.459 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 15:19:28.459 [GameSession] destroy_game_object(377) 15:19:28.459 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 15:19:28.459 [GameSession] destroy_game_object(378) 15:19:28.459 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 15:19:28.459 [GameSession] destroy_game_object(379) 15:19:28.459 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7fadb19b82c32887]' 15:19:28.459 [GameSession] destroy_game_object(380) 15:19:28.459 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 15:19:28.462 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 42 42 15:19:28.462 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 41 15:19:28.462 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 40 15:19:28.462 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 39 15:19:28.462 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 38 15:19:28.462 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 5 37 15:19:28.471 [GameSession] destroy_game_object(381) 15:19:28.471 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 15:19:28.471 [GameSession] destroy_game_object(357) 15:19:28.471 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 15:19:28.472 [GameSession] destroy_game_object(368) 15:19:28.472 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 15:19:28.472 [GameSession] destroy_game_object(335) 15:19:28.472 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b69deb046d4cf430]' 15:19:28.475 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 36 15:19:28.475 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 35 15:19:28.475 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 34 15:19:28.475 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 33 15:19:28.475 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 10 32 15:19:28.475 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 31 15:19:28.483 [GameSession] destroy_game_object(383) 15:19:28.484 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[08d582ca251849bd]' 15:19:28.484 [GameSession] destroy_game_object(337) 15:19:28.484 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 15:19:28.484 [GameSession] destroy_game_object(338) 15:19:28.484 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 15:19:28.484 [GameSession] destroy_game_object(371) 15:19:28.484 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 15:19:28.484 [GameSession] destroy_game_object(369) 15:19:28.484 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 15:19:28.485 [GameSession] destroy_game_object(341) 15:19:28.485 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5426619c1c1882a]' 15:19:28.487 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 30 15:19:28.487 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 13 29 15:19:28.487 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 14 28 15:19:28.487 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 15 27 15:19:28.487 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 16 26 15:19:28.487 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 17 25 15:19:28.496 [GameSession] destroy_game_object(342) 15:19:28.496 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 15:19:28.496 [GameSession] destroy_game_object(343) 15:19:28.496 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 15:19:28.496 [GameSession] destroy_game_object(344) 15:19:28.496 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 15:19:28.497 [GameSession] destroy_game_object(345) 15:19:28.497 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 15:19:28.497 [Lua] Horde killed: ? 15:19:28.497 [GameSession] destroy_game_object(346) 15:19:28.497 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6532e599e45ebf18]' 15:19:28.497 [GameSession] destroy_game_object(402) 15:19:28.497 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 15:19:28.500 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 18 24 15:19:28.500 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 19 23 15:19:28.500 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 20 22 15:19:28.500 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 21 21 15:19:28.500 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 1 20 15:19:28.500 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 2 19 15:19:28.508 [GameSession] destroy_game_object(408) 15:19:28.509 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 15:19:28.509 [GameSession] destroy_game_object(407) 15:19:28.509 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 15:19:28.509 [GameSession] destroy_game_object(405) 15:19:28.509 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 15:19:28.509 [GameSession] destroy_game_object(404) 15:19:28.509 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 15:19:28.509 [GameSession] destroy_game_object(382) 15:19:28.509 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 15:19:28.510 [GameSession] destroy_game_object(384) 15:19:28.510 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 15:19:28.512 [Lua] HORDE: last wave, reset to standard horde delay 15:19:28.512 [Lua] Time for new HOOORDE! multi_last_wave 15:19:28.512 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 15:19:28.512 [Lua] horde requested: ambush 15:19:28.512 [Lua] setting up ambush-horde 15:19:28.512 [Lua] Composing horde 'medium' .. using variant 'plain' 15:19:28.512 [Lua] Failed to start horde, all fallbacks failed at this place 15:19:28.512 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 3 18 15:19:28.512 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 4 17 15:19:28.512 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 5 16 15:19:28.512 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 6 15 15:19:28.512 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 14 15:19:28.512 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 8 13 15:19:28.520 [GameSession] destroy_game_object(385) 15:19:28.520 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6e9260e1c5989d23]' 15:19:28.520 [GameSession] destroy_game_object(386) 15:19:28.520 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3468113eedff7c22]' 15:19:28.520 [GameSession] destroy_game_object(387) 15:19:28.520 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 15:19:28.521 [GameSession] destroy_game_object(388) 15:19:28.521 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 15:19:28.521 [GameSession] destroy_game_object(389) 15:19:28.521 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 15:19:28.521 [GameSession] destroy_game_object(390) 15:19:28.521 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 15:19:28.525 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 12 15:19:28.525 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 10 11 15:19:28.525 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 10 15:19:28.525 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 2 9 15:19:28.525 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 8 15:19:28.525 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 4 7 15:19:28.533 [GameSession] destroy_game_object(391) 15:19:28.533 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 15:19:28.533 [GameSession] destroy_game_object(392) 15:19:28.533 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 15:19:28.534 [GameSession] destroy_game_object(403) 15:19:28.534 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 15:19:28.534 [GameSession] destroy_game_object(401) 15:19:28.534 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 15:19:28.534 [GameSession] destroy_game_object(400) 15:19:28.534 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d8bb609b57b10c]' 15:19:28.534 [GameSession] destroy_game_object(399) 15:19:28.534 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 15:19:28.538 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 5 6 15:19:28.538 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 5 15:19:28.538 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 4 15:19:28.538 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 3 3 15:19:28.538 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 1 2 15:19:28.538 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 1 1 15:19:28.546 [GameSession] destroy_game_object(398) 15:19:28.546 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 15:19:28.546 [GameSession] destroy_game_object(393) 15:19:28.546 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 15:19:28.547 [GameSession] destroy_game_object(394) 15:19:28.547 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7fadb19b82c32887]' 15:19:28.547 [GameSession] destroy_game_object(395) 15:19:28.547 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6e9260e1c5989d23]' 15:19:28.547 [GameSession] destroy_game_object(397) 15:19:28.547 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d1c548d6f54b52]' 15:19:28.547 [GameSession] destroy_game_object(396) 15:19:28.547 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[af3b3d17768c5e10]' 15:19:28.833 [GameSession] create_game_object(36, 410) 15:19:28.833 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:19:28.842 [GameSession] destroy_game_object(410) 15:19:28.842 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 15:19:29.340 [GameSession] create_game_object(36, 411) 15:19:29.340 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:19:29.347 [GameSession] destroy_game_object(411) 15:19:29.347 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 15:19:29.845 [GameSession] create_game_object(36, 412) 15:19:29.845 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:19:29.853 [GameSession] destroy_game_object(412) 15:19:29.853 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fed0493603faf30]' 15:19:29.958 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:19:29.971 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:19:30.186 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:19:30.352 [GameSession] create_game_object(36, 413) 15:19:30.352 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:19:30.354 [Lua] Init group template: horde 15:19:30.359 [Lua] Horde killed: ? 15:19:30.359 [GameSession] destroy_game_object(413) 15:19:30.359 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 15:19:30.389 [Window] Window => inactive 15:19:31.201 [Lua] main_path_player_far_away_check started 15:19:32.831 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.013279511593282223; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.013279511593282223; t = 577.95601665694267; all_inside = true; any_inside = true; players_outside_portal = table: 000000000AAA8480; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.013279511593282223; t = 577.95601665694267 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013279511593282223; context = table: 00000000127FDB20; t = 577.95601665694267 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 577.95601665694267; dt = 0.013279511593282223; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 577.95601665694267 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 577.95601665694267; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.013279511593282223; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.013279511593282223 [11] self = table: 0000000012813B20; dt = 0.013279511593282223; main_t = 750.79005512129515; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 577.95601665694267; game_mode_ended = false [12] self = table: 0000000013C54CA0; dt = 0.013279511593282223; t = 750.79005512129515 [13] self = table: 00000000000964D0; real_world_dt = 0.013279511593282223; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013279511593282223; t = 750.79005512129515 [14] dt = 0.013279511593282223 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013279511593282223; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:32.831 [Lua] [SharedState] deus_run_state_65987776: blessings_with_buyer:0:0:0:0 = {} 15:19:32.831 [Lua] [SharedState] deus_run_state_65987776: completed_level_count:0:0:0:0 = 1 15:19:32.831 [Lua] [SharedState] deus_run_state_65987776: traversed_nodes:0:0:0:0 = ["node_17"] 15:19:32.831 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1892565632, lt:load_next_level, extra_packages:{ }) 15:19:32.831 [Lua] [NetworkServer] Entering post game 15:19:32.831 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 15:19:32.831 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 15:19:32.831 [Lua] [SharedState] deus_run_state_65987776: persisted_score:110000102b19409:4:0:0 = [0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,28,26,1,0,1179.75,0,0,0,292,0,13,1,0] 15:19:32.831 [Lua] [SharedState] deus_run_state_65987776: persisted_score:110000102b19409:6:0:0 = [0,0,0,2,0,0,0,5,1,0,1,0,1,0,0,1,73,67,4,203,2791.25,0,0,0,350.75,0,19,0,2] 15:19:32.831 [Lua] [SharedState] deus_run_state_65987776: persisted_score:110000102b19409:3:0:0 = [0,0,0,0,0,0,0,3,1,0,0,0,0,0,0,0,52,45,5,55,2365.5,0,0,0,741.75,0,84,0,0] 15:19:32.831 [Lua] [SharedState] deus_run_state_65987776: persisted_score:110000102b19409:1:0:0 = [0,6,0,1,0,0,0,6,0,0,1,0,0,0,0,3,91,78,4,355,4718,0,0,0,1343.75,0,76,0,0] 15:19:32.832 [Lua] gm_event_end_conditions_met true false 15:19:32.832 [Save] Saving `save_data` 15:19:32.832 [Lua] Game won 15:19:32.833 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:19:32.835 [Save] Save done 15:19:32.835 [Save] Saving `save_data` 15:19:32.838 [Save] Save done 15:19:32.843 [Lua] generate_backend_stats 110000102b19409:1 15:19:32.904 [Lua] [SharedState] deus_run_state_65987776: party_power_ups:0:0:0:0 = [{"client_id":149507792,"name":"ability_cooldown_reduction","rarity":"rare"}] 15:19:32.904 [Lua] [PlayFabMirrorBase] Force commit 15:19:32.904 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 15:19:32.904 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31 15:19:32.918 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:19:32.919 [Save] Saving `save_data` 15:19:32.922 [Save] Save done 15:19:32.924 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 15:19:32.924 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 3 15:19:32.927 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.013286414556205273; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.013286414556205273; t = 577.96930307149887; all_inside = true; any_inside = true; players_outside_portal = table: 0000000002FECDD0; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.013286414556205273; t = 577.96930307149887 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013286414556205273; context = table: 00000000127FDB20; t = 577.96930307149887 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 577.96930307149887; dt = 0.013286414556205273; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 577.96930307149887 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 577.96930307149887; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.013286414556205273; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.013286414556205273 [11] self = table: 0000000012813B20; dt = 0.013286414556205273; main_t = 750.80334153585136; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 577.96930307149887; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013286414556205273; t = 750.80334153585136 [13] self = table: 00000000000964D0; real_world_dt = 0.013286414556205273; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013286414556205273; t = 750.80334153585136 [14] dt = 0.013286414556205273 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D4A3FA0; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.16930307149892; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013286414556205273; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; _gm_event_end_reason = "won"; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:32.937 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.013280860148370266; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.013280860148370266; t = 577.98258393164724; all_inside = true; any_inside = true; players_outside_portal = table: 000000000FF832B0; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.013280860148370266; t = 577.98258393164724 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013280860148370266; context = table: 00000000127FDB20; t = 577.98258393164724 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 577.98258393164724; dt = 0.013280860148370266; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 577.98258393164724 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 577.98258393164724; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.013280860148370266; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.013280860148370266 [11] self = table: 0000000012813B20; dt = 0.013280860148370266; main_t = 750.81662239599973; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 577.98258393164724; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013280860148370266; t = 750.81662239599973 [13] self = table: 00000000000964D0; real_world_dt = 0.013280860148370266; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013280860148370266; t = 750.81662239599973 [14] dt = 0.013280860148370266 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D4A3FA0; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.16930307149892; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013280860148370266; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; _gm_event_end_reason = "won"; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:32.945 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.013237481936812401; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.013237481936812401; t = 577.99582141358405; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D53F780; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.013237481936812401; t = 577.99582141358405 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013237481936812401; context = table: 00000000127FDB20; t = 577.99582141358405 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 577.99582141358405; dt = 0.013237481936812401; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 577.99582141358405 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 577.99582141358405; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.013237481936812401; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.013237481936812401 [11] self = table: 0000000012813B20; dt = 0.013237481936812401; main_t = 750.82985987793654; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 577.99582141358405; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013237481936812401; t = 750.82985987793654 [13] self = table: 00000000000964D0; real_world_dt = 0.013237481936812401; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013237481936812401; t = 750.82985987793654 [14] dt = 0.013237481936812401 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D4A3FA0; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.16930307149892; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013237481936812401; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; _gm_event_end_reason = "won"; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:32.956 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.013134094886481762; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.013134094886481762; t = 578.00895550847054; all_inside = true; any_inside = true; players_outside_portal = table: 0000000007773090; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.013134094886481762; t = 578.00895550847054 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013134094886481762; context = table: 00000000127FDB20; t = 578.00895550847054 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.00895550847054; dt = 0.013134094886481762; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.00895550847054 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 578.00895550847054; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.013134094886481762; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.013134094886481762 [11] self = table: 0000000012813B20; dt = 0.013134094886481762; main_t = 750.84299397282302; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.00895550847054; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013134094886481762; t = 750.84299397282302 [13] self = table: 00000000000964D0; real_world_dt = 0.013134094886481762; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013134094886481762; t = 750.84299397282302 [14] dt = 0.013134094886481762 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D4A3FA0; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.16930307149892; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013134094886481762; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; _gm_event_end_reason = "won"; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:32.965 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.013041623868048191; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.013041623868048191; t = 578.02199713233858; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010D77560; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.013041623868048191; t = 578.02199713233858 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013041623868048191; context = table: 00000000127FDB20; t = 578.02199713233858 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.02199713233858; dt = 0.013041623868048191; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.02199713233858 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 578.02199713233858; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.013041623868048191; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.013041623868048191 [11] self = table: 0000000012813B20; dt = 0.013041623868048191; main_t = 750.85603559669107; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.02199713233858; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013041623868048191; t = 750.85603559669107 [13] self = table: 00000000000964D0; real_world_dt = 0.013041623868048191; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013041623868048191; t = 750.85603559669107 [14] dt = 0.013041623868048191 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D4A3FA0; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.16930307149892; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013041623868048191; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; _gm_event_end_reason = "won"; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:32.974 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.01290113665163517; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.01290113665163517; t = 578.03489826899022; all_inside = true; any_inside = true; players_outside_portal = table: 00000000010EF8E0; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.01290113665163517; t = 578.03489826899022 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.01290113665163517; context = table: 00000000127FDB20; t = 578.03489826899022 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.03489826899022; dt = 0.01290113665163517; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.03489826899022 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 578.03489826899022; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.01290113665163517; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.01290113665163517 [11] self = table: 0000000012813B20; dt = 0.01290113665163517; main_t = 750.86893673334271; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.03489826899022; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.01290113665163517; t = 750.86893673334271 [13] self = table: 00000000000964D0; real_world_dt = 0.01290113665163517; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01290113665163517; t = 750.86893673334271 [14] dt = 0.01290113665163517 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D4A3FA0; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.16930307149892; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01290113665163517; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; _gm_event_end_reason = "won"; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:32.982 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.012712168507277966; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.012712168507277966; t = 578.0476104374975; all_inside = true; any_inside = true; players_outside_portal = table: 00000000079FA5F0; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.012712168507277966; t = 578.0476104374975 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012712168507277966; context = table: 00000000127FDB20; t = 578.0476104374975 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.0476104374975; dt = 0.012712168507277966; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.0476104374975 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 578.0476104374975; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.012712168507277966; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.012712168507277966 [11] self = table: 0000000012813B20; dt = 0.012712168507277966; main_t = 750.88164890184999; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.0476104374975; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012712168507277966; t = 750.88164890184999 [13] self = table: 00000000000964D0; real_world_dt = 0.012712168507277966; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012712168507277966; t = 750.88164890184999 [14] dt = 0.012712168507277966 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D4A3FA0; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.16930307149892; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012712168507277966; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; _gm_event_end_reason = "won"; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:32.991 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.012474982999265194; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.012474982999265194; t = 578.06008542049676; all_inside = true; any_inside = true; players_outside_portal = table: 0000000007597CA0; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.012474982999265194; t = 578.06008542049676 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012474982999265194; context = table: 00000000127FDB20; t = 578.06008542049676 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.06008542049676; dt = 0.012474982999265194; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.06008542049676 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 578.06008542049676; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.012474982999265194; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.012474982999265194 [11] self = table: 0000000012813B20; dt = 0.012474982999265194; main_t = 750.89412388484925; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.06008542049676; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012474982999265194; t = 750.89412388484925 [13] self = table: 00000000000964D0; real_world_dt = 0.012474982999265194; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012474982999265194; t = 750.89412388484925 [14] dt = 0.012474982999265194 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D4A3FA0; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.16930307149892; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012474982999265194; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; _gm_event_end_reason = "won"; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:33.004 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.012210930697619915; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.012210930697619915; t = 578.07229635119438; all_inside = true; any_inside = true; players_outside_portal = table: 00000000074E5C60; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.012210930697619915; t = 578.07229635119438 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012210930697619915; context = table: 00000000127FDB20; t = 578.07229635119438 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.07229635119438; dt = 0.012210930697619915; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.07229635119438 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 578.07229635119438; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.012210930697619915; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.012210930697619915 [11] self = table: 0000000012813B20; dt = 0.012210930697619915; main_t = 750.90633481554687; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.07229635119438; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012210930697619915; t = 750.90633481554687 [13] self = table: 00000000000964D0; real_world_dt = 0.012210930697619915; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012210930697619915; t = 750.90633481554687 [14] dt = 0.012210930697619915 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D4A3FA0; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.16930307149892; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012210930697619915; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; _gm_event_end_reason = "won"; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:33.018 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.01196681335568428; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.01196681335568428; t = 578.08426316455007; all_inside = true; any_inside = true; players_outside_portal = table: 0000000001174E60; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.01196681335568428; t = 578.08426316455007 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.01196681335568428; context = table: 00000000127FDB20; t = 578.08426316455007 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.08426316455007; dt = 0.01196681335568428; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.08426316455007 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 578.08426316455007; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.01196681335568428; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.01196681335568428 [11] self = table: 0000000012813B20; dt = 0.01196681335568428; main_t = 750.91830162890255; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.08426316455007; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.01196681335568428; t = 750.91830162890255 [13] self = table: 00000000000964D0; real_world_dt = 0.01196681335568428; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01196681335568428; t = 750.91830162890255 [14] dt = 0.01196681335568428 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D4A3FA0; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.16930307149892; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01196681335568428; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; _gm_event_end_reason = "won"; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:33.031 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.011747107841074467; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.011747107841074467; t = 578.09601027239114; all_inside = true; any_inside = true; players_outside_portal = table: 000000000752DCC0; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.011747107841074467; t = 578.09601027239114 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.011747107841074467; context = table: 00000000127FDB20; t = 578.09601027239114 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.09601027239114; dt = 0.011747107841074467; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.09601027239114 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 578.09601027239114; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.011747107841074467; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.011747107841074467 [11] self = table: 0000000012813B20; dt = 0.011747107841074467; main_t = 750.93004873674363; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.09601027239114; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.011747107841074467; t = 750.93004873674363 [13] self = table: 00000000000964D0; real_world_dt = 0.011747107841074467; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011747107841074467; t = 750.93004873674363 [14] dt = 0.011747107841074467 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D4A3FA0; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.16930307149892; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011747107841074467; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; _gm_event_end_reason = "won"; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:33.044 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.011549280025064945; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.011549280025064945; t = 578.10755955241621; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D4F3BA0; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.011549280025064945; t = 578.10755955241621 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.011549280025064945; context = table: 00000000127FDB20; t = 578.10755955241621 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.10755955241621; dt = 0.011549280025064945; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.10755955241621 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 578.10755955241621; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.011549280025064945; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.011549280025064945 [11] self = table: 0000000012813B20; dt = 0.011549280025064945; main_t = 750.94159801676869; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.10755955241621; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.011549280025064945; t = 750.94159801676869 [13] self = table: 00000000000964D0; real_world_dt = 0.011549280025064945; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011549280025064945; t = 750.94159801676869 [14] dt = 0.011549280025064945 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D4A3FA0; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.16930307149892; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011549280025064945; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; _gm_event_end_reason = "won"; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:33.058 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.011416678316891193; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.011416678316891193; t = 578.1189762307331; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D62DC50; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.011416678316891193; t = 578.1189762307331 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.011416678316891193; context = table: 00000000127FDB20; t = 578.1189762307331 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.1189762307331; dt = 0.011416678316891193; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.1189762307331 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 578.1189762307331; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.011416678316891193; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.011416678316891193 [11] self = table: 0000000012813B20; dt = 0.011416678316891193; main_t = 750.95301469508559; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.1189762307331; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.011416678316891193; t = 750.95301469508559 [13] self = table: 00000000000964D0; real_world_dt = 0.011416678316891193; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011416678316891193; t = 750.95301469508559 [14] dt = 0.011416678316891193 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D4A3FA0; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.16930307149892; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011416678316891193; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; _gm_event_end_reason = "won"; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:33.071 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.011358701623976231; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.011358701623976231; t = 578.13033493235707; all_inside = true; any_inside = true; players_outside_portal = table: 0000000008688B40; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.011358701623976231; t = 578.13033493235707 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.011358701623976231; context = table: 00000000127FDB20; t = 578.13033493235707 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.13033493235707; dt = 0.011358701623976231; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.13033493235707 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 578.13033493235707; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.011358701623976231; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.011358701623976231 [11] self = table: 0000000012813B20; dt = 0.011358701623976231; main_t = 750.96437339670956; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.13033493235707; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.011358701623976231; t = 750.96437339670956 [13] self = table: 00000000000964D0; real_world_dt = 0.011358701623976231; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011358701623976231; t = 750.96437339670956 [14] dt = 0.011358701623976231 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D4A3FA0; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.16930307149892; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011358701623976231; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; _gm_event_end_reason = "won"; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:33.084 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.01137092337012291; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.01137092337012291; t = 578.1417058557272; all_inside = true; any_inside = true; players_outside_portal = table: 0000000007936640; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.01137092337012291; t = 578.1417058557272 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.01137092337012291; context = table: 00000000127FDB20; t = 578.1417058557272 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.1417058557272; dt = 0.01137092337012291; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.1417058557272 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 578.1417058557272; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.01137092337012291; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.01137092337012291 [11] self = table: 0000000012813B20; dt = 0.01137092337012291; main_t = 750.97574432007968; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.1417058557272; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.01137092337012291; t = 750.97574432007968 [13] self = table: 00000000000964D0; real_world_dt = 0.01137092337012291; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01137092337012291; t = 750.97574432007968 [14] dt = 0.01137092337012291 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D4A3FA0; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.16930307149892; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01137092337012291; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; _gm_event_end_reason = "won"; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:33.098 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.011418460868299007; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.011418460868299007; t = 578.15312431659549; all_inside = true; any_inside = true; players_outside_portal = table: 0000000008EA1510; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.011418460868299007; t = 578.15312431659549 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.011418460868299007; context = table: 00000000127FDB20; t = 578.15312431659549 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.15312431659549; dt = 0.011418460868299007; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.15312431659549 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 578.15312431659549; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.011418460868299007; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.011418460868299007 [11] self = table: 0000000012813B20; dt = 0.011418460868299007; main_t = 750.98716278094798; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.15312431659549; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.011418460868299007; t = 750.98716278094798 [13] self = table: 00000000000964D0; real_world_dt = 0.011418460868299007; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011418460868299007; t = 750.98716278094798 [14] dt = 0.011418460868299007 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D4A3FA0; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.16930307149892; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011418460868299007; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; _gm_event_end_reason = "won"; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:33.111 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000006C2B550 [2] self = table: 0000000013BBE6D0; dt = 0.011527453549206257; all_inside = true [3] self = table: 0000000013BBE6D0; dt = 0.011527453549206257; t = 578.1646517701447; all_inside = true; any_inside = true; players_outside_portal = table: 000000000FF078D0; buff_system = table: 00000000098557D0 [4] self = table: 0000000013BBE6D0; dt = 0.011527453549206257; t = 578.1646517701447 [5] self = table: 0000000013BBE6D0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.011527453549206257; context = table: 00000000127FDB20; t = 578.1646517701447 [6] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.1646517701447; dt = 0.011527453549206257; update_list = table: 00000000128433A0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000013BBE6D0 [7] self = table: 0000000015434FC0; context = table: 00000000127FDB20; t = 578.1646517701447 [8] self = table: 0000000000861B10; entity_system_update_context = table: 00000000127FDB20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000127FC570; t = 578.1646517701447; i = 82; system = table: 0000000015434FC0 [9] self = table: 00000000127FDAF0; update_func = "update"; dt = 0.011527453549206257; entity_system_update_context = table: 00000000127FDB20 [10] self = table: 00000000127FDAF0; dt = 0.011527453549206257 [11] self = table: 0000000012813B20; dt = 0.011527453549206257; main_t = 750.99869023449719; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.1646517701447; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.011527453549206257; t = 750.99869023449719 [13] self = table: 00000000000964D0; real_world_dt = 0.011527453549206257; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011527453549206257; t = 750.99869023449719 [14] dt = 0.011527453549206257 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D4A3FA0; _initial_peers_ready = true; _object_set_names = table: 000000000C9B6E30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C9B6E00; _disable_spawning_reasons = table: 0000000014E5AC50; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014E5A940; _mutator_handler = table: 0000000011E88380; network_server = table: 0000000000109F30; _game_mode = table: 0000000006C2AA90; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "sig_snare_c_wastes_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000000A7CF40; is_server = true; network_event_delegate = table: 0000000013286C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7625980377197266; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000015434FF0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014A43AC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000004D90D30; _player_distances = table: 0000000013BBE8C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [7] profiler_names = table: 0000000012843400; entity_manager = table: 00000000127734C0; extension_init_context = table: 0000000015434FF0; NAME = "end_zone_system"; unit_storage = table: 000000001321A450; update_list = table: 00000000128433A0; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 00000000128433D0; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 00000000127FD060; [8] num_systems = 0; systems_pre_update = table: 00000000127FC5A0; systems = table: 0000000000861B40; systems_update = table: 00000000127FC570; systems_post_update = table: 0000000000861B70; systems_physics_async_update = table: 00000000127FCAD0; [9] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [10] entity_system_bag = table: 0000000000861B10; startup_data = table: 00000000127FD030; entity_manager = table: 00000000127734C0; unit_spawner = table: 000000001278A210; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 00000000127FDB20; network_transmit = table: 0000000004572DB0; network_clock = table: 000000000A0A90C0; dice_keeper = table: 0000000012788CC0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000861B10; network_server = table: 0000000000109F30; entity_system = table: 00000000127FDAF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009F44A70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.16930307149892; input_manager = table: 00000000128145E0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 000000000C2CE430; num_local_human_players = 1; _ping_reporter = table: 00000000114D09F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011527453549206257; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000127F59F0; _gm_event_end_reason = "won"; machines = table: 000000000B61B910; _camera_carrier = table: 00000000114D02D0; _quit_game = false; network_clock = table: 000000000A0A90C0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "sig_snare_c_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012788CC0; network_event_delegate = table: 0000000013286C30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012813B20; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000012811DF0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:19:33.821 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 15:19:33.821 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31 15:19:34.340 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31 15:19:34.350 [Lua] [PlayFabMirrorBase] commit result "success", "5" 15:19:34.350 [Lua] none table: 00000000077FCBF0 table: 00000000077FCC20 15:19:42.794 [Lua] ConflictDirector - destroy all units 15:19:42.806 [Lua] [LevelTransitionHandler] promote_next_level_data 15:19:42.806 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:19:42.806 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = dlc_morris_map 15:19:42.807 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 0 15:19:42.807 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = disabled 15:19:42.807 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 15:19:42.807 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = map_deus 15:19:42.807 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 15:19:42.807 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 15:19:42.807 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = normal 15:19:42.807 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = 0 15:19:42.807 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 1892565632 15:19:42.807 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 15:19:42.807 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {} 15:19:42.807 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:19:42.807 [Lua] TRANSITION nil nil load_next_level 15:19:42.807 [Lua] Transition type "load_next_level", is server: true 15:19:42.807 [Lua] [GameNetworkManager] Leaving game... 15:19:42.807 [Lua] [GameNetworkManager] Shutting down game session host. 15:19:42.807 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:19:42.807 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:19:42.807 [GameSession] shutdown_game_session_host() 15:19:42.807 [GameSession] shutdown() 15:19:42.807 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=589.83 15:19:42.819 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:19:44.817 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:19:44.871 [Lua] [Managers] Calling function on all managers: 15:19:44.872 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 15:19:44.872 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 15:19:44.872 [Lua] Clearing all global lookup lists 15:19:44.872 [Lua] [IngamePlayerListUI] - Destroy 15:19:44.872 [Lua] [EquipmentUI] - Destroy 15:19:44.872 [Lua] [AbilityUI] - Destroy 15:19:44.872 [Lua] [GamePadEquipmentUI] - Destroy 15:19:44.872 [Lua] [GamePadAbilityUI] - Destroy 15:19:44.873 [Lua] [IngameUI] destroy 15:19:44.873 [Lua] [SharedState] deus_run_state_65987776: persisted_score:110000102b19409:3:0:0 = [0,0,0,0,0,0,0,3,1,0,0,0,0,0,0,0,52,45,5,55,2365.5,0,0,0,741.75,0,84,0,0] 15:19:44.873 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 15:19:44.873 [Lua] PlayerManager:remove_player peer_id=110000102b19409 3 15:19:44.873 [Lua] [SharedState] deus_run_state_65987776: persisted_score:110000102b19409:4:0:0 = [0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,28,26,1,0,1179.75,0,0,0,292,0,13,1,0] 15:19:44.873 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"}] 15:19:44.873 [Lua] PlayerManager:remove_player peer_id=110000102b19409 4 15:19:44.874 [Lua] [SharedState] deus_run_state_65987776: persisted_score:110000102b19409:6:0:0 = [0,0,0,2,0,0,0,5,1,0,1,0,1,0,0,1,73,67,4,203,2791.25,0,0,0,350.75,0,19,0,2] 15:19:44.874 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"}] 15:19:44.874 [Lua] PlayerManager:remove_player peer_id=110000102b19409 6 15:19:44.874 [Lua] [Mutator] Deactivating mutator 'deus_less_roamers' 15:19:44.874 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 15:19:44.874 [Lua] [Mutator] Deactivating mutator 'deus_more_elites' 15:19:44.874 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 15:19:44.874 error: [Unit] Unit: '#ID[a646a1040104692b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c0fdfd628f672028]' child 1: '#ID[f8cae640905170d7]' child 2: '#ID[0cfcaf644fa807b8]' child 3: '#ID[9a9f841c7117ff2e]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[543d2a7933b237df]' child 6: '#ID[d86a904c3d630199]' child 7: '#ID[3bd5e2f204383a40]' 15:19:44.875 error: [Unit] Unit: '#ID[4142153d13584ec8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0cfcaf644fa807b8]' child 1: '#ID[ba65590e94c27420]' child 2: '#ID[afa9ddc189ad5e9c]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[885c94974a7b7d6f]' child 5: '#ID[430244af3a13b193]' child 6: '#ID[512a00f77e034038]' 15:19:44.875 error: [Unit] Unit: '#ID[4df6e25f25b0df05]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c0fdfd628f672028]' child 1: '#ID[f8cae640905170d7]' child 2: '#ID[0cfcaf644fa807b8]' child 3: '#ID[0d2ba1e66529f45b]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[6166c8203c0ecaf2]' child 6: '#ID[2da59da72e07bd63]' child 7: '#ID[91ebe0ed0bcbdd32]' 15:19:44.875 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[181a7a0ad51f873d]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[04395d4ca0d9775e]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[61531f9ddccd81bc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[619b3d3019f207dc]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[f882a97fcceab257]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[118faafa3e2b88db]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[b33012fb929592c9]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[67360bb0fa5404c8]' 15:19:44.875 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[61531f9ddccd81bc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[92d6d4ccc73c382e]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[619b3d3019f207dc]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[e54344c3dcefdf87]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[57afdab779a0486e]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[168ad9c31ce624fb]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[15de6855c5d5489b]' 15:19:44.876 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[181a7a0ad51f873d]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[04395d4ca0d9775e]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[61531f9ddccd81bc]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[619b3d3019f207dc]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[2d1bf340f40b524c]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[f488548d3291b944]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[c916840700248a02]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[d705e91f7bddd5c5]' 15:19:44.877 error: [Unit] Unit: '#ID[25438e9671278a08]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0cfcaf644fa807b8]' child 1: '#ID[ba65590e94c27420]' child 2: '#ID[c0fdfd628f672028]' child 3: '#ID[2b37bca301899671]' child 4: '#ID[2073a50efc6a0ef4]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[180b628657a5c3d3]' child 7: '#ID[124437020ad2f599]' child 8: '#ID[03da16c14146901c]' child 9: '#ID[7ac53b99f29eaeda]' 15:19:44.881 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 15:19:44.881 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 15:19:44.882 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 15:19:44.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:19:44.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:19:44.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:19:44.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:19:44.940 [Lua] [Managers] Destroying manager group: 15:19:44.942 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[61531f9ddccd81bc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[92d6d4ccc73c382e]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[181a7a0ad51f873d]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[33f2350a5569735b]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[619b3d3019f207dc]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[3a3e55a7e74d5d2e]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[8eab0083528d6ad0]' child 19: '#ID[608649a072ec5d32]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[c8df5dff99f184c2]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[e525c28df0b4bc83]' 15:19:44.947 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:19:45.001 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 15:19:45.004 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 15:19:45.004 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 15:19:45.006 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 15:19:45.006 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 15:19:45.008 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 15:19:45.011 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 15:19:45.012 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 15:19:45.013 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:19:45.014 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 15:19:45.015 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 15:19:45.016 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 15:19:45.017 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 15:19:45.021 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 15:19:45.023 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 15:19:45.024 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 15:19:45.025 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 15:19:45.027 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 15:19:45.029 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 15:19:45.032 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 15:19:45.033 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 15:19:45.034 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 15:19:45.035 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 15:19:45.037 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 15:19:45.039 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 15:19:45.040 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 15:19:45.043 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 15:19:45.050 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 15:19:45.050 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 15:19:45.050 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 15:19:45.050 [Lua] [Matchmaking] unregister rpcs 15:19:45.050 [Lua] ############### UNLOADING PACKAGES ############### 15:19:45.050 [Lua] [Gamestate] Enter state StateLoading 15:19:45.051 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:19:45.051 [Lua] [Matchmaking] register rpcs 15:19:45.052 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:19:45.052 [Lua] Set lobby begin: 15:19:45.052 [Lua] Lobby data twitch_enabled = false 15:19:45.052 [Lua] Lobby data selected_mission_id = journey_ice 15:19:45.052 [Lua] Lobby data num_players = 1 15:19:45.052 [Lua] Lobby data difficulty_tweak = -10 15:19:45.052 [Lua] Lobby data host = 110000102b19409 15:19:45.052 [Lua] Lobby data matchmaking_type = 2 15:19:45.052 [Lua] Lobby data is_private = true 15:19:45.052 [Lua] Lobby data match_started = true 15:19:45.052 [Lua] Lobby data difficulty = hardest 15:19:45.052 [Lua] Lobby data player_slot_1 = 0:0 15:19:45.052 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:19:45.053 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:19:45.053 [Lua] Lobby data quick_game = false 15:19:45.053 [Lua] Lobby data country_code = RU 15:19:45.053 [Lua] Lobby data matchmaking = false 15:19:45.053 [Lua] Lobby data power_level = 0 15:19:45.053 [Lua] Lobby data mission_id = sig_snare_c_wastes_path1 15:19:45.053 [Lua] Lobby data mechanism = deus 15:19:45.053 [Lua] Lobby data player_slot_5 = 0:0 15:19:45.053 [Lua] Lobby data player_slot_2 = 0:0 15:19:45.053 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:19:45.053 [Lua] Lobby data player_slot_3 = 0:0 15:19:45.053 [Lua] Lobby data eac_authorized = true 15:19:45.053 [Lua] Set lobby end. 15:19:45.053 [Lua] registering RPCs 15:19:45.053 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:19:45.054 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:19:45.054 [Lua] Set lobby begin: 15:19:45.054 [Lua] Lobby data twitch_enabled = false 15:19:45.054 [Lua] Lobby data selected_mission_id = journey_ice 15:19:45.054 [Lua] Lobby data num_players = 1 15:19:45.054 [Lua] Lobby data difficulty_tweak = -10 15:19:45.054 [Lua] Lobby data host = 110000102b19409 15:19:45.054 [Lua] Lobby data matchmaking_type = 2 15:19:45.054 [Lua] Lobby data is_private = true 15:19:45.054 [Lua] Lobby data match_started = true 15:19:45.054 [Lua] Lobby data difficulty = hardest 15:19:45.054 [Lua] Lobby data player_slot_1 = 0:0 15:19:45.054 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:19:45.054 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:19:45.055 [Lua] Lobby data quick_game = false 15:19:45.055 [Lua] Lobby data country_code = RU 15:19:45.055 [Lua] Lobby data matchmaking = false 15:19:45.055 [Lua] Lobby data power_level = 0 15:19:45.055 [Lua] Lobby data mission_id = dlc_morris_map 15:19:45.055 [Lua] Lobby data mechanism = deus 15:19:45.055 [Lua] Lobby data player_slot_5 = 0:0 15:19:45.055 [Lua] Lobby data player_slot_2 = 0:0 15:19:45.055 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:19:45.055 [Lua] Lobby data player_slot_3 = 0:0 15:19:45.055 [Lua] Lobby data eac_authorized = true 15:19:45.056 [Lua] Set lobby end. 15:19:45.056 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:19:45.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer 15:19:45.073 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer 15:19:45.073 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 15:19:45.075 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 15:19:45.075 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 15:19:45.075 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 15:19:45.076 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 15:19:45.076 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer 15:19:45.076 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer 15:19:45.092 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 15:19:45.092 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:19:45.092 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:19:45.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, ProfileSynchronizer 15:19:45.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 15:19:45.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, ProfileSynchronizer 15:19:45.097 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 15:19:45.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02, ProfileSynchronizer 15:19:45.097 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer 15:19:45.099 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 15:19:45.099 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 15:19:45.104 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer 15:19:45.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, ProfileSynchronizer 15:19:45.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer 15:19:45.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2, ProfileSynchronizer 15:19:45.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer 15:19:45.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer 15:19:45.106 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 15:19:45.106 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:19:45.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, ProfileSynchronizer 15:19:45.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, ProfileSynchronizer 15:19:45.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02, ProfileSynchronizer 15:19:45.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, ProfileSynchronizer 15:19:45.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer 15:19:45.107 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 15:19:45.109 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer 15:19:45.110 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 15:19:45.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 15:19:45.111 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 15:19:45.111 [Lua] [StateLoading] load_current_level 15:19:45.111 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 15:19:45.111 [Umbra] Unload tome 15:19:45.113 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_c/wastes_path1, sig_snare_c_wastes_path1 15:19:45.113 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/wastes_common, sig_snare_c_wastes_path1 15:19:45.115 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_snare_c_wastes_path1 15:19:45.122 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_c/path_common, sig_snare_c_wastes_path1 15:19:45.124 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_c_wastes_path1 15:19:45.128 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_c, sig_snare_c_wastes_path1 15:19:45.129 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_snare_c_wastes_path1 15:19:45.143 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_snare_c_wastes_path1 15:19:45.149 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp_common, sig_snare_c_wastes_path1 15:19:45.153 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero_common, sig_snare_c_wastes_path1 15:19:45.164 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate_common, sig_snare_c_wastes_path1 15:19:45.164 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 15:19:45.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 15:19:45.234 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 15:19:45.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 15:19:45.386 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 15:19:46.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 15:19:46.497 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 15:19:46.516 [Lua] [LevelTransitionHandler] Level load completed! 15:19:46.517 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 15:19:46.517 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:19:46.517 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 15:19:46.517 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:19:46.517 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 15:19:46.526 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1976992896,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:19:46.526 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:19:46.531 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1976992896 15:19:46.532 [Lua] ### Received rpc_level_loaded 15:19:46.532 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 327 15:19:46.532 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 15:19:46.532 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:19:46.532 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 15:19:46.532 [Umbra] Init version: 3.4.15 :: 16 threads 15:19:46.533 [Lua] Async level spawning done 15:19:46.551 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 15:19:46.551 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 15:19:46.566 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 15:19:46.566 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 15:19:46.566 [Lua] ### Received rpc_level_loaded 15:19:46.566 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 327 15:19:46.566 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:19:47.572 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:19:47.572 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:19:47.572 [Lua] [Matchmaking] unregister rpcs 15:19:47.572 [Lua] Set lobby begin: 15:19:47.572 [Lua] Lobby data twitch_enabled = false 15:19:47.572 [Lua] Lobby data selected_mission_id = journey_ice 15:19:47.573 [Lua] Lobby data num_players = 1 15:19:47.573 [Lua] Lobby data difficulty_tweak = -10 15:19:47.573 [Lua] Lobby data host = 110000102b19409 15:19:47.573 [Lua] Lobby data matchmaking_type = 2 15:19:47.573 [Lua] Lobby data is_private = true 15:19:47.573 [Lua] Lobby data match_started = true 15:19:47.573 [Lua] Lobby data difficulty = hardest 15:19:47.573 [Lua] Lobby data player_slot_1 = 0:0 15:19:47.573 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:19:47.573 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:19:47.573 [Lua] Lobby data quick_game = false 15:19:47.574 [Lua] Lobby data country_code = RU 15:19:47.574 [Lua] Lobby data matchmaking = false 15:19:47.574 [Lua] Lobby data power_level = 0 15:19:47.574 [Lua] Lobby data mission_id = dlc_morris_map 15:19:47.574 [Lua] Lobby data mechanism = deus 15:19:47.574 [Lua] Lobby data player_slot_5 = 0:0 15:19:47.574 [Lua] Lobby data player_slot_2 = 0:0 15:19:47.574 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:19:47.574 [Lua] Lobby data player_slot_3 = 0:0 15:19:47.575 [Lua] Lobby data eac_authorized = true 15:19:47.575 [Lua] Set lobby end. 15:19:47.575 [Lua] [Managers] Destroying manager group: 15:19:47.575 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 15:19:47.575 [Lua] [Gamestate] Enter StateIngame HOST 15:19:47.576 [Lua] <>level = dlc_morris_map<> 15:19:47.576 [Lua] [StateIngame] Server ingame 15:19:47.578 [Lua] Set lobby begin: 15:19:47.578 [Lua] Lobby data twitch_enabled = false 15:19:47.578 [Lua] Lobby data selected_mission_id = journey_ice 15:19:47.578 [Lua] Lobby data num_players = 1 15:19:47.579 [Lua] Lobby data difficulty_tweak = 0 15:19:47.579 [Lua] Lobby data host = 110000102b19409 15:19:47.579 [Lua] Lobby data matchmaking_type = 2 15:19:47.579 [Lua] Lobby data is_private = true 15:19:47.579 [Lua] Lobby data match_started = true 15:19:47.579 [Lua] Lobby data difficulty = normal 15:19:47.579 [Lua] Lobby data player_slot_1 = 0:0 15:19:47.579 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:19:47.579 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:19:47.579 [Lua] Lobby data quick_game = false 15:19:47.579 [Lua] Lobby data country_code = RU 15:19:47.579 [Lua] Lobby data matchmaking = false 15:19:47.580 [Lua] Lobby data power_level = 0 15:19:47.580 [Lua] Lobby data mission_id = dlc_morris_map 15:19:47.580 [Lua] Lobby data mechanism = deus 15:19:47.580 [Lua] Lobby data player_slot_5 = 0:0 15:19:47.580 [Lua] Lobby data player_slot_2 = 0:0 15:19:47.580 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:19:47.580 [Lua] Lobby data player_slot_3 = 0:0 15:19:47.580 [Lua] Lobby data eac_authorized = true 15:19:47.580 [Lua] Set lobby end. 15:19:47.580 [Lua] [Matchmaking] register rpcs 15:19:47.580 [Lua] GameNetworkManager:init... creating game session 15:19:47.580 [Lua] Host GameSession.make_game_session_host with session: 15:19:47.580 [GameSession] make_game_session_host() 15:19:47.580 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:19:47.580 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 15:19:47.580 [Lua] [GameNetworkManager] self.is_server = true 15:19:47.580 [Network] Setting artificial MTU limit to 576 15:19:47.582 [Lua] [SharedState] deus_shop_65987776: shop_state:0:0:0:0 = 1 15:19:47.593 [Lua] Switching ConflictSettings: to: disabled 15:19:47.593 [Lua] pacing=disabled 15:19:47.593 [Lua] roaming=nil 15:19:47.593 [Lua] specials=disabled 15:19:47.593 [Lua] debug_color=black 15:19:47.593 [Lua] pack_spawning=disabled 15:19:47.593 [Lua] contained_breeds=nil 15:19:47.593 [Lua] disabled=true 15:19:47.593 [Lua] boss=disabled 15:19:47.593 [Lua] horde=disabled 15:19:47.593 [Lua] name=disabled 15:19:47.593 [Lua] intensity=disabled 15:19:47.593 [Lua] --- 15:19:47.593 [Lua] [LevelAnalysis] set_random_seed( 0) 15:19:47.599 [Lua] [AIInterestPointSystem] Level Seed: -1885000282 15:19:47.599 [Lua] 15:19:47.599 [Lua] [entity_system_bag] = table 15:19:47.599 [Lua] [entity_system_bag] = metatable 15:19:47.599 [Lua] [startup_data] = table 15:19:47.599 [Lua] [entity_manager] = table 15:19:47.599 [Lua] [entity_manager] = metatable 15:19:47.599 [Lua] [unit_spawner] = table 15:19:47.599 [Lua] [unit_spawner] = metatable 15:19:47.599 [Lua] [unit_storage] = table 15:19:47.599 [Lua] [unit_storage] = metatable 15:19:47.599 [Lua] [dice_keeper] = table 15:19:47.599 [Lua] [dice_keeper] = metatable 15:19:47.599 [Lua] [is_server] = true (boolean) 15:19:47.599 [Lua] [world] = [World] 15:19:47.599 [Lua] [system_api] = table 15:19:47.599 [Lua] [entity_system] = table 15:19:47.599 [Lua] [entity_system] = metatable 15:19:47.599 [Lua] [network_lobby] = table 15:19:47.599 [Lua] [network_lobby] = metatable 15:19:47.599 [Lua] [profile_synchronizer] = table 15:19:47.599 [Lua] [profile_synchronizer] = metatable 15:19:47.599 [Lua] [level_transition_handler] = table 15:19:47.599 [Lua] [level_transition_handler] = metatable 15:19:47.599 [Lua] [num_local_human_players] = 1 (number) 15:19:47.599 [Lua] [statistics_db] = table 15:19:47.599 [Lua] [statistics_db] = metatable 15:19:47.599 [Lua] [network_server] = table 15:19:47.599 [Lua] [network_server] = metatable 15:19:47.599 [Lua] [input_manager] = table 15:19:47.599 [Lua] [input_manager] = metatable 15:19:47.599 [Lua] [network_clock] = table 15:19:47.599 [Lua] [network_clock] = metatable 15:19:47.599 [Lua] [network_transmit] = table 15:19:47.599 [Lua] [network_transmit] = metatable 15:19:47.599 [Lua] [free_flight_manager] = table 15:19:47.599 [Lua] [free_flight_manager] = metatable 15:19:47.599 [Lua] [network_manager] = table 15:19:47.599 [Lua] [network_manager] = metatable 15:19:47.599 [Lua] [network_event_delegate] = table 15:19:47.599 [Lua] [network_event_delegate] = metatable 15:19:47.599 [Lua] 15:19:47.599 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:19:47.599 [Lua] ignoring extension VersusInteractObjectiveExtension 15:19:47.599 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:19:47.599 [Lua] ignoring extension VersusSocketObjectiveExtension 15:19:47.599 [Lua] ignoring extension VersusTargetObjectiveExtension 15:19:47.599 [Lua] ignoring extension VersusMissionObjectiveExtension 15:19:47.612 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:19:47.613 [Lua] [AchievementManager] Achievements using the steam platform 15:19:47.613 [Lua] PlayerManager:add_player player_1 15:19:47.671 [Lua] [StateIngame] Level seed: 0 15:19:47.671 [Lua] [LevelAnalysis] set_random_seed( -1885000282) 15:19:47.671 [GameSession] create_game_object(67, 0) 15:19:47.671 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:19:47.671 [GameSession] create_game_object(95, 1) 15:19:47.671 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:19:47.672 [Lua] [IngameUI] init 15:19:47.679 [SteamVoipClient] select_out(110000102b19409, off) 15:19:47.682 [Lua] cb_razer_chroma_setup 15:19:47.708 [Lua] completed 15:19:47.708 [Lua] completed 15:19:47.712 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:19:47.713 [Lua] Set lobby begin: 15:19:47.713 [Lua] Lobby data twitch_enabled = false 15:19:47.713 [Lua] Lobby data selected_mission_id = journey_ice 15:19:47.713 [Lua] Lobby data num_players = 1 15:19:47.713 [Lua] Lobby data difficulty_tweak = 0 15:19:47.713 [Lua] Lobby data host = 110000102b19409 15:19:47.713 [Lua] Lobby data matchmaking_type = 2 15:19:47.713 [Lua] Lobby data is_private = true 15:19:47.713 [Lua] Lobby data match_started = true 15:19:47.713 [Lua] Lobby data difficulty = normal 15:19:47.713 [Lua] Lobby data player_slot_1 = 0:0 15:19:47.713 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:19:47.713 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:19:47.713 [Lua] Lobby data quick_game = false 15:19:47.713 [Lua] Lobby data country_code = RU 15:19:47.713 [Lua] Lobby data matchmaking = false 15:19:47.713 [Lua] Lobby data power_level = 715 15:19:47.713 [Lua] Lobby data mission_id = dlc_morris_map 15:19:47.713 [Lua] Lobby data mechanism = deus 15:19:47.713 [Lua] Lobby data player_slot_5 = 0:0 15:19:47.713 [Lua] Lobby data player_slot_2 = 0:0 15:19:47.713 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:19:47.713 [Lua] Lobby data player_slot_3 = 0:0 15:19:47.713 [Lua] Lobby data eac_authorized = true 15:19:47.713 [Lua] Set lobby end. 15:19:47.714 [Lua] CurrentConflictSettings disabled 15:19:47.714 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 15:19:47.714 [GameSession] create_game_object(48, 2) 15:19:47.714 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 15:19:47.714 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:19:47.714 [Lua] [Managers] Calling function on all managers: 15:19:47.714 [Lua] [SharedState] deus_run_state_65987776: player_level:0:0:0:0 = 35 15:19:47.714 [Lua] [SharedState] deus_run_state_65987776: player_frame:0:0:0:0 = frame_0061 15:19:47.714 [Lua] [SharedState] deus_run_state_65987776: player_name:0:0:0:0 = Lewd Komi-san 15:19:47.714 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:19:47.719 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 15:19:47.719 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 15:19:47.737 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 15:19:47.737 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 15:19:47.742 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 15:19:47.742 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 15:19:47.742 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 15:19:47.967 [Lua] StateInGameRunning:_game_actually_starts() 15:19:47.967 [Lua] [SharedState] deus_game_mode_map_65987776: state:0:0:0:0 = 1 15:19:47.967 [Lua] ################################################################################################################# 15:19:47.967 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_snare_c_wastes_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:19:47.967 [Lua] ################################################################################################################# 15:19:47.967 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 15:19:47.967 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 15:19:47.972 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_19={ node_14=[Unit '#ID[eab9d113c7029403]'], node_20=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_15=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_12=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_20={ node_21=[Unit '#ID[eab9d113c7029403]'], }, start={ node_17=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_9=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_12=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ final=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_17={ node_10=[Unit '#ID[eab9d113c7029403]'], node_18=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_10=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_16=[Unit '#ID[eab9d113c7029403]'], }, node_18={ node_19=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], node_13=[Unit '#ID[eab9d113c7029403]'], }, node_21={ node_16=[Unit '#ID[eab9d113c7029403]'], }, } { "node_17", } { node_19={ minor_modifier_group={ "deus_less_roamers", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-1898036886, power_ups=-990827109, mutator=1864532417, blessings=1287352364, }, node_type="ingame", theme="wastes", layout_x=0.43018792979808534, level="pat_bay_wastes_path4", layout_y=0.93804946147051782, next={ "node_14", "node_20", }, path=4, level_seed=743833976, weapon_pickup_seed=-434448777, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", terror_event_power_up_rarity="rare", }, node_9={ minor_modifier_group={ "deus_less_elites", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=1864532417, power_ups=-922941890, mutator=1287352364, blessings=-990827109, }, node_type="ingame", theme="wastes", layout_x=0.39902743679429287, level="pat_bay_wastes_path4", layout_y=0.20031147055969789, next={ "node_4", }, path=4, level_seed=-434448777, weapon_pickup_seed=-1898036886, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=1287352364, power_ups=-573376379, mutator=-990827109, blessings=-922941890, }, node_type="ingame", theme="wastes", layout_x=0.55212468291030903, level="sig_volcano_wastes_path5", layout_y=0.74156458211090193, next={ "node_15", }, path=5, level_seed=-1898036886, weapon_pickup_seed=1864532417, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, final={ level="arena_ice_slaanesh_path1", run_progress=0.99990000000000001, weapon_pickup_seed=1287352364, level_type="ARENA", layout_y=0.47277561281846781, next={ }, curse="curse_empathy", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-990827109, power_ups=-735604704, mutator=-922941890, blessings=-573376379, }, node_type="ingame", mutators={ }, theme="slaanesh", level_seed=1864532417, layout_x=1, base_level="arena_ice", }, node_12={ minor_modifier_group={ "deus_less_monsters", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-922941890, power_ups=-654441217, mutator=-573376379, blessings=-735604704, }, node_type="ingame", theme="wastes", layout_x=0.57506148667788437, level="pat_mountain_wastes_path3", layout_y=0.42801073580024912, next={ "node_5", }, path=3, level_seed=1287352364, weapon_pickup_seed=-990827109, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=-573376379, power_ups=-197538222, mutator=-735604704, blessings=-654441217, }, node_type="ingame", theme="wastes", layout_x=0.54437907278418951, level="pat_tower_wastes_path2", layout_y=0.15738957872473397, next={ "node_5", }, path=2, level_seed=-990827109, weapon_pickup_seed=-922941890, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, node_13={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.63042043811974713, next={ "node_12", "node_14", }, weapon_pickup_seed=-573376379, conflict_settings="disabled", path=0, system_seeds={ pickups=-735604704, power_ups=-778757751, mutator=-654441217, blessings=-197538222, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-922941890, layout_x=0.42604153180265697, base_level="shop_fortune", }, node_20={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.49994999999999995, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-654441217, power_ups=-946940588, mutator=-197538222, blessings=-778757751, }, node_type="ingame", theme="tzeentch", layout_x=0.59444605375898163, level="pat_mountain_tzeentch_path1", layout_y=1, next={ "node_21", }, path=1, level_seed=-573376379, weapon_pickup_seed=-735604704, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.48896515842172694, next={ "node_1", "node_17", }, weapon_pickup_seed=-654441217, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-197538222, power_ups=484655267, mutator=-778757751, blessings=-946940588, }, node_type="start", mutators={ }, theme="wastes", level_seed=-735604704, layout_x=0, path=0, }, node_2={ level="shop_fortune", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.14910785888992437, next={ "node_3", "node_9", }, weapon_pickup_seed=-197538222, conflict_settings="disabled", path=0, system_seeds={ pickups=-778757751, power_ups=-1885000282, mutator=-946940588, blessings=484655267, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-654441217, layout_x=0.2531770941317078, base_level="shop_fortune", }, node_11={ level="shop_strife", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.40683799231660989, next={ "node_4", "node_12", }, weapon_pickup_seed=-778757751, conflict_settings="disabled", path=0, system_seeds={ pickups=-946940588, power_ups=-851941171, mutator=484655267, blessings=-1885000282, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-197538222, layout_x=0.43038938596181897, base_level="shop_strife", }, node_3={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=484655267, power_ups=1578300360, mutator=-1885000282, blessings=-851941171, }, node_type="ingame", theme="nurgle", layout_x=0.4068742173359074, level="pat_town_nurgle_path3", layout_y=0, next={ "node_4", }, path=3, level_seed=-778757751, weapon_pickup_seed=-946940588, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_corrupted_flesh", terror_event_power_up_rarity="rare", }, node_16={ level="shop_harmony", run_progress=0.83324999999999994, level_type="SHOP", layout_y=0.72016148225082854, next={ "final", }, weapon_pickup_seed=484655267, conflict_settings="disabled", path=0, system_seeds={ pickups=-1885000282, power_ups=1594819719, mutator=-851941171, blessings=1578300360, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-946940588, layout_x=0.88011095161448849, base_level="shop_harmony", }, node_8={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=-851941171, power_ups=2100230202, mutator=1578300360, blessings=1594819719, }, node_type="ingame", theme="slaanesh", layout_x=0.85385667159870116, level="sig_crag_slaanesh_path3", layout_y=0.42481893586828984, next={ "final", }, path=3, level_seed=484655267, weapon_pickup_seed=-1885000282, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_17={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=1578300360, power_ups=-1939690927, mutator=1594819719, blessings=2100230202, }, node_type="ingame", theme="wastes", layout_x=0.12833979555160752, level="sig_snare_c_wastes_path1", layout_y=0.68688347514965997, next={ "node_10", "node_18", }, path=3, level_seed=-1885000282, weapon_pickup_seed=-851941171, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=1594819719, power_ups=1328996220, mutator=2100230202, blessings=-1939690927, }, node_type="ingame", theme="wastes", layout_x=0.13875252598904139, level="sig_mordrek_wastes_path3", layout_y=0.34867981914050483, next={ "node_2", "node_10", }, path=3, level_seed=-851941171, weapon_pickup_seed=1578300360, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=2100230202, power_ups=-228608853, mutator=-1939690927, blessings=1328996220, }, node_type="ingame", theme="wastes", layout_x=0.90329256476691422, level="sig_gorge_wastes_path2", layout_y=0.232569348029043, next={ "final", }, path=2, level_seed=1578300360, weapon_pickup_seed=1594819719, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.66659999999999997, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-1939690927, power_ups=1375355406, mutator=1328996220, blessings=-228608853, }, node_type="ingame", theme="khorne", layout_x=0.72085032961657747, level="pat_forest_khorne_path1", layout_y=0.64457825893833687, next={ "node_16", }, path=1, level_seed=1594819719, weapon_pickup_seed=2100230202, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, node_18={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.88273633281835373, next={ "node_19", }, weapon_pickup_seed=-1939690927, conflict_settings="disabled", path=0, system_seeds={ pickups=1328996220, power_ups=-1881939435, mutator=-228608853, blessings=1375355406, }, node_type="shop", mutators={ }, theme="wastes", level_seed=2100230202, layout_x=0.24476515438051136, base_level="shop_strife", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.25678677355457541, next={ "node_6", "node_8", }, weapon_pickup_seed=1328996220, conflict_settings="disabled", path=0, system_seeds={ pickups=-228608853, power_ups=173198448, mutator=1375355406, blessings=-1881939435, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1939690927, layout_x=0.72289127681541476, base_level="shop_fortune", }, node_10={ minor_modifier_group={ "deus_less_roamers", "deus_more_monsters", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=1375355406, power_ups=-1224215281, mutator=-1881939435, blessings=173198448, }, node_type="ingame", theme="tzeentch", layout_x=0.26159331097763716, level="pat_mines_tzeentch_path1", layout_y=0.53208200162232011, next={ "node_11", "node_13", }, path=1, level_seed=1328996220, weapon_pickup_seed=-228608853, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_21={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.66659999999999986, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=-1881939435, power_ups=-1578016990, mutator=173198448, blessings=-1224215281, }, node_type="ingame", theme="wastes", layout_x=0.75671909193872655, level="sig_crag_wastes_path1", layout_y=0.90259208066353269, next={ "node_16", }, path=1, level_seed=-228608853, weapon_pickup_seed=1375355406, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, } 15:19:47.972 [Lua] [SharedState] deus_map_65987776_node_17: ready:0:0:0:0 = true 15:19:47.972 [Lua] [SharedState] deus_map_65987776_node_17: map_state:0:0:0:0 = STARTING 15:19:47.972 [Lua] [SharedState] deus_map_65987776_node_17: final_node_selected:0:0:0:0 = 15:19:47.972 [Lua] [SharedState] deus_map_65987776_node_17: vote:0:0:0:0 = 15:19:47.973 [Lua] [SharedState] deus_game_mode_map_65987776: state:0:0:0:0 = 1 15:19:47.981 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 15:19:47.982 [Lua] [SharedState] deus_map_65987776_node_17: map_state:0:0:0:0 = WAITING 15:19:48.194 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 15:19:48.194 [Lua] Commit load time data 15:20:04.454 [Window] Window => active 15:20:04.461 [Window] Window => active 15:20:06.642 [Lua] [SharedState] deus_map_65987776_node_17: vote:0:0:0:0 = node_10 15:20:06.654 [Lua] [SharedState] deus_map_65987776_node_17: map_state:0:0:0:0 = VOTING 15:20:06.668 [Lua] [SharedState] deus_map_65987776_node_17: map_state:0:0:0:0 = VOTING_FINISHING 15:20:07.902 [Window] Window => inactive 15:20:11.918 [Lua] [SharedState] deus_map_65987776_node_17: final_node_selected:0:0:0:0 = node_10 15:20:11.918 [Lua] [SharedState] deus_map_65987776_node_17: map_state:0:0:0:0 = FINISHING 15:20:11.918 [Lua] [SharedState] deus_run_state_65987776: twitch_vote:0:0:0:0 = 15:20:14.917 [Lua] [SharedState] deus_map_65987776_node_17: map_state:0:0:0:0 = FINISHED 15:20:14.918 [Lua] [SharedState] deus_game_mode_map_65987776: state:0:0:0:0 = 2 15:20:15.933 [Lua] [SharedState] deus_game_mode_map_65987776: state:0:0:0:0 = 2 15:20:15.933 [Lua] [SharedState] deus_game_mode_map_65987776: state:0:0:0:0 = 5 15:20:15.946 [Lua] [SharedState] deus_game_mode_map_65987776: state:0:0:0:0 = 5 15:20:15.946 [Lua] [SharedState] deus_run_state_65987776: run_node_key:0:0:0:0 = node_10 15:20:15.946 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mines_tzeentch_path1, mc:deus, gm:deus, env:0, seed:1328996220, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest, diff_tweak:-7, id:722612032, lt:load_next_level, extra_packages:{ }) 15:20:15.946 [Lua] [LevelTransitionHandler] promote_next_level_data 15:20:15.946 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:20:15.946 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = pat_mines_tzeentch_path1 15:20:15.946 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 1328996220 15:20:15.946 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = deus_skaven_chaos 15:20:15.946 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 15:20:15.946 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = deus 15:20:15.946 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 15:20:15.946 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 15:20:15.946 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = hardest 15:20:15.946 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = -7 15:20:15.946 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 722612032 15:20:15.946 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 15:20:15.946 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {} 15:20:15.946 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:20:15.946 [Lua] [NetworkServer] Entering post game 15:20:15.946 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 15:20:15.946 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 15:20:15.947 [Save] Saving `save_data` 15:20:15.947 [Lua] gm_event_end_conditions_met true false 15:20:15.948 [Lua] Game won 15:20:15.948 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:20:15.950 [Save] Save done 15:20:15.950 [Save] Saving `save_data` 15:20:15.954 [Save] Save done 15:20:15.959 [Lua] generate_backend_stats 110000102b19409:1 15:20:16.023 [Lua] [PlayFabMirrorBase] Force commit 15:20:16.023 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 15:20:16.023 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:20:16.023 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:20:16.023 [Save] Saving `save_data` 15:20:16.023 [Lua] TRANSITION nil nil load_next_level 15:20:16.023 [Lua] Transition type "load_next_level", is server: true 15:20:16.023 [Lua] [GameNetworkManager] Leaving game... 15:20:16.023 [Lua] [GameNetworkManager] Shutting down game session host. 15:20:16.023 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:20:16.023 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:20:16.023 [GameSession] shutdown_game_session_host() 15:20:16.023 [GameSession] shutdown() 15:20:16.023 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=29.73 15:20:16.025 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 15:20:16.025 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:20:16.025 [Lua] [PlayFabMirrorBase] commit result "success", "6" 15:20:16.025 [Lua] none table: 000000000D418A60 nil 15:20:16.027 [Save] Save done 15:20:18.012 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:20:18.012 [Lua] [Managers] Calling function on all managers: 15:20:18.013 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 15:20:18.013 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 15:20:18.013 [Lua] Clearing all global lookup lists 15:20:18.013 [Lua] [IngamePlayerListUI] - Destroy 15:20:18.013 [Lua] [IngameUI] destroy 15:20:18.015 [Lua] [Managers] Destroying manager group: 15:20:18.016 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:20:18.016 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 15:20:18.016 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 15:20:18.016 [Lua] [Matchmaking] unregister rpcs 15:20:18.016 [Lua] ############### UNLOADING PACKAGES ############### 15:20:18.016 [Lua] [Gamestate] Enter state StateLoading 15:20:18.017 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:20:18.017 [Lua] [Matchmaking] register rpcs 15:20:18.018 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:20:18.018 [Lua] Set lobby begin: 15:20:18.018 [Lua] Lobby data twitch_enabled = false 15:20:18.018 [Lua] Lobby data selected_mission_id = journey_ice 15:20:18.018 [Lua] Lobby data num_players = 1 15:20:18.018 [Lua] Lobby data difficulty_tweak = 0 15:20:18.018 [Lua] Lobby data host = 110000102b19409 15:20:18.018 [Lua] Lobby data matchmaking_type = 2 15:20:18.018 [Lua] Lobby data is_private = true 15:20:18.018 [Lua] Lobby data match_started = true 15:20:18.018 [Lua] Lobby data difficulty = normal 15:20:18.018 [Lua] Lobby data player_slot_1 = 0:0 15:20:18.019 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:20:18.019 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:20:18.019 [Lua] Lobby data quick_game = false 15:20:18.019 [Lua] Lobby data country_code = RU 15:20:18.019 [Lua] Lobby data matchmaking = false 15:20:18.019 [Lua] Lobby data power_level = 0 15:20:18.019 [Lua] Lobby data mission_id = dlc_morris_map 15:20:18.019 [Lua] Lobby data mechanism = deus 15:20:18.019 [Lua] Lobby data player_slot_5 = 0:0 15:20:18.019 [Lua] Lobby data player_slot_2 = 0:0 15:20:18.020 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:20:18.020 [Lua] Lobby data player_slot_3 = 0:0 15:20:18.020 [Lua] Lobby data eac_authorized = true 15:20:18.020 [Lua] Set lobby end. 15:20:18.020 [Lua] registering RPCs 15:20:18.020 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:20:18.020 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:20:18.020 [Lua] Set lobby begin: 15:20:18.020 [Lua] Lobby data twitch_enabled = false 15:20:18.020 [Lua] Lobby data selected_mission_id = journey_ice 15:20:18.020 [Lua] Lobby data num_players = 1 15:20:18.020 [Lua] Lobby data difficulty_tweak = 0 15:20:18.020 [Lua] Lobby data host = 110000102b19409 15:20:18.020 [Lua] Lobby data matchmaking_type = 2 15:20:18.020 [Lua] Lobby data is_private = true 15:20:18.020 [Lua] Lobby data match_started = true 15:20:18.020 [Lua] Lobby data difficulty = normal 15:20:18.021 [Lua] Lobby data player_slot_1 = 0:0 15:20:18.021 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:20:18.021 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:20:18.021 [Lua] Lobby data quick_game = false 15:20:18.021 [Lua] Lobby data country_code = RU 15:20:18.021 [Lua] Lobby data matchmaking = false 15:20:18.021 [Lua] Lobby data power_level = 0 15:20:18.021 [Lua] Lobby data mission_id = pat_mines_tzeentch_path1 15:20:18.021 [Lua] Lobby data mechanism = deus 15:20:18.021 [Lua] Lobby data player_slot_5 = 0:0 15:20:18.021 [Lua] Lobby data player_slot_2 = 0:0 15:20:18.021 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:20:18.021 [Lua] Lobby data player_slot_3 = 0:0 15:20:18.021 [Lua] Lobby data eac_authorized = true 15:20:18.022 [Lua] Set lobby end. 15:20:18.022 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:20:18.026 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mines, global_loading_screens, async-read, prioritized 15:20:18.026 [Lua] [StateLoading] load_current_level 15:20:18.026 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mines_tzeentch_path1 0 15:20:18.041 [Umbra] Unload tome 15:20:18.051 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 15:20:18.051 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mines_tzeentch_path1, async-read, 15:20:18.051 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mines_tzeentch_path1, async-read, 15:20:18.051 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines, pat_mines_tzeentch_path1, async-read, 15:20:18.051 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/path_common, pat_mines_tzeentch_path1, async-read, 15:20:18.051 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_mines_tzeentch_path1, async-read, 15:20:18.051 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/tzeentch_common, pat_mines_tzeentch_path1, async-read, 15:20:18.051 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/tzeentch_path1, pat_mines_tzeentch_path1, async-read, 15:20:18.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mines 15:20:18.170 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mines 15:20:18.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 15:20:20.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 15:20:20.186 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 15:20:20.186 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 15:20:20.471 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 15:20:20.472 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 15:20:20.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines 15:20:22.495 [Window] Window => active 15:20:22.499 [Window] Window => active 15:20:23.677 [Window] Window => inactive 15:20:25.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines 15:20:25.406 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines 15:20:25.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines/path_common 15:20:25.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines/path_common 15:20:25.692 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines/path_common 15:20:25.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 15:20:26.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 15:20:26.148 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 15:20:26.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines/tzeentch_common 15:20:26.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines/tzeentch_common 15:20:26.671 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines/tzeentch_common 15:20:26.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines/tzeentch_path1 15:20:26.835 [Umbra] Loading umbra tome '#ID[0dbe4b78972b1e86]' 15:20:26.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines/tzeentch_path1 15:20:26.904 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines/tzeentch_path1 15:20:26.922 [Lua] [LevelTransitionHandler] Level load completed! 15:20:26.922 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mines_tzeentch_path1 - level_seed: 1328996220 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 15:20:26.936 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:20:26.936 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_marauder=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 15:20:26.936 [Lua] load_startup_enemy_packages: -------------- 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] chaos_spawn 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] chaos_troll 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] skaven_rat_ogre 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] skaven_stormfiend 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] beastmen_minotaur 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] chaos_plague_sorcerer 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] chaos_corruptor_sorcerer 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] skaven_gutter_runner 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] skaven_pack_master 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] skaven_poison_wind_globadier 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] skaven_ratling_gunner 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] skaven_warpfire_thrower 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] chaos_vortex_sorcerer 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] beastmen_standard_bearer 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] chaos_vortex 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] critter_rat 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] critter_pig 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] skaven_storm_vermin_with_shield 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] skaven_storm_vermin 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] chaos_warrior 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] skaven_clan_rat 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] chaos_raider 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] skaven_slave 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] chaos_fanatic 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] skaven_loot_rat 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] chaos_marauder_with_shield 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] chaos_berzerker 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] skaven_clan_rat_with_shield 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] chaos_marauder 15:20:26.936 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:20:26.936 [Lua] skaven_plague_monk 15:20:26.939 [Lua] ### Received rpc_level_loaded 15:20:26.939 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 495 15:20:26.939 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 15:20:26.955 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 15:20:26.955 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 15:20:26.972 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 15:20:26.972 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 15:20:26.973 [Lua] ### Received rpc_level_loaded 15:20:26.973 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 495 15:20:27.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:20:27.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:20:27.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:20:27.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:20:27.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:20:27.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:20:27.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:20:27.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:20:27.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:20:28.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:20:28.352 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:20:28.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:20:28.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:20:28.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:20:28.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:20:29.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:20:29.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:20:29.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:20:29.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:20:29.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:20:29.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:20:29.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:20:29.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:20:29.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:20:29.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:20:29.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:20:29.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:20:30.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:20:30.039 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:20:30.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:20:30.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:20:30.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:20:30.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:20:30.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:20:30.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:20:30.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:20:30.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:20:30.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:20:30.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:20:31.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:20:31.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:20:31.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:20:31.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:20:31.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:20:31.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:20:31.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:20:31.386 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:20:31.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:20:31.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:20:31.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:20:31.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:20:31.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:20:31.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:20:31.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:20:32.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:20:32.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:20:32.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 15:20:32.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 15:20:32.449 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 15:20:32.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:20:32.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:20:32.788 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:20:32.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:20:33.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:20:33.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:20:33.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:20:33.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:20:33.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:20:33.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 15:20:33.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 15:20:33.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 15:20:33.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:20:33.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:20:33.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:20:33.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 15:20:33.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 15:20:33.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 15:20:33.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:20:34.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:20:34.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:20:34.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:20:34.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:20:34.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:20:34.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:20:34.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:20:34.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:20:34.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:20:34.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:20:34.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:20:34.944 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mines_tzeentch_path1 game_mode: deus 15:20:34.944 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:20:34.945 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 15:20:34.952 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":493372384,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:20:34.952 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:20:34.965 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 493372384 15:20:34.965 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:20:34.965 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mines/generated/tzeentch_path1/world 15:20:34.965 [Umbra] Init version: 3.4.15 :: 16 threads 15:20:35.180 warning: [Unit] Failed assigning a material to slot `#ID[dbdf2be4]` in mesh `#ID[f6e32eb2]` and unit `#ID[299f93aac508109f]`, assigning default material instead. 15:20:35.180 warning: [Unit] Failed assigning a material to slot `#ID[dbdf2be4]` in mesh `#ID[f6e32eb2]` and unit `#ID[299f93aac508109f]`, assigning default material instead. 15:20:35.186 warning: [Unit] Failed assigning a material to slot `#ID[dbdf2be4]` in mesh `#ID[f6e32eb2]` and unit `#ID[299f93aac508109f]`, assigning default material instead. 15:20:35.186 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 15:20:35.186 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 15:20:35.199 [Lua] Async level spawning done 15:20:35.199 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:20:36.180 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:20:36.180 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:20:36.180 [Lua] [Matchmaking] unregister rpcs 15:20:36.180 [Lua] Set lobby begin: 15:20:36.180 [Lua] Lobby data twitch_enabled = false 15:20:36.180 [Lua] Lobby data selected_mission_id = journey_ice 15:20:36.180 [Lua] Lobby data num_players = 1 15:20:36.180 [Lua] Lobby data difficulty_tweak = 0 15:20:36.180 [Lua] Lobby data host = 110000102b19409 15:20:36.180 [Lua] Lobby data matchmaking_type = 2 15:20:36.180 [Lua] Lobby data is_private = true 15:20:36.180 [Lua] Lobby data match_started = true 15:20:36.180 [Lua] Lobby data difficulty = normal 15:20:36.180 [Lua] Lobby data player_slot_1 = 0:0 15:20:36.181 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:20:36.181 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:20:36.181 [Lua] Lobby data quick_game = false 15:20:36.181 [Lua] Lobby data country_code = RU 15:20:36.181 [Lua] Lobby data matchmaking = false 15:20:36.181 [Lua] Lobby data power_level = 0 15:20:36.181 [Lua] Lobby data mission_id = pat_mines_tzeentch_path1 15:20:36.181 [Lua] Lobby data mechanism = deus 15:20:36.181 [Lua] Lobby data player_slot_5 = 0:0 15:20:36.181 [Lua] Lobby data player_slot_2 = 0:0 15:20:36.181 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:20:36.182 [Lua] Lobby data player_slot_3 = 0:0 15:20:36.182 [Lua] Lobby data eac_authorized = true 15:20:36.182 [Lua] Set lobby end. 15:20:36.182 [Lua] [Managers] Destroying manager group: 15:20:36.182 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mines, global_loading_screens 15:20:36.182 [Lua] [Gamestate] Enter StateIngame HOST 15:20:36.183 [Lua] <>level = pat_mines_tzeentch_path1<> 15:20:36.183 [Lua] [StateIngame] Server ingame 15:20:36.186 [Lua] Set lobby begin: 15:20:36.186 [Lua] Lobby data twitch_enabled = false 15:20:36.186 [Lua] Lobby data selected_mission_id = journey_ice 15:20:36.186 [Lua] Lobby data num_players = 1 15:20:36.186 [Lua] Lobby data difficulty_tweak = -7 15:20:36.187 [Lua] Lobby data host = 110000102b19409 15:20:36.187 [Lua] Lobby data matchmaking_type = 2 15:20:36.187 [Lua] Lobby data is_private = true 15:20:36.187 [Lua] Lobby data match_started = true 15:20:36.187 [Lua] Lobby data difficulty = hardest 15:20:36.187 [Lua] Lobby data player_slot_1 = 0:0 15:20:36.187 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:20:36.187 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:20:36.187 [Lua] Lobby data quick_game = false 15:20:36.187 [Lua] Lobby data country_code = RU 15:20:36.187 [Lua] Lobby data matchmaking = false 15:20:36.188 [Lua] Lobby data power_level = 0 15:20:36.188 [Lua] Lobby data mission_id = pat_mines_tzeentch_path1 15:20:36.188 [Lua] Lobby data mechanism = deus 15:20:36.188 [Lua] Lobby data player_slot_5 = 0:0 15:20:36.188 [Lua] Lobby data player_slot_2 = 0:0 15:20:36.188 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:20:36.188 [Lua] Lobby data player_slot_3 = 0:0 15:20:36.188 [Lua] Lobby data eac_authorized = true 15:20:36.188 [Lua] Set lobby end. 15:20:36.188 [Lua] [Matchmaking] register rpcs 15:20:36.188 [Lua] GameNetworkManager:init... creating game session 15:20:36.188 [Lua] Host GameSession.make_game_session_host with session: 15:20:36.188 [GameSession] make_game_session_host() 15:20:36.188 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:20:36.188 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 15:20:36.188 [Lua] [GameNetworkManager] self.is_server = true 15:20:36.188 [Network] Setting artificial MTU limit to 576 15:20:36.189 [Lua] [Mutator] Initializing mutator 'curse_change_of_tzeentch' 15:20:36.189 [Lua] [Mutator] Initializing mutator 'deus_less_roamers' 15:20:36.189 [Lua] [Mutator] Initializing mutator 'deus_more_monsters' 15:20:36.189 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 15:20:36.189 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 15:20:36.194 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:20:36.194 [Lua] pacing=deus_default 15:20:36.194 [Lua] roaming=nil 15:20:36.194 [Lua] specials=deus_default 15:20:36.194 [Lua] contained_breeds=nil 15:20:36.194 [Lua] debug_color=maroon 15:20:36.194 [Lua] disabled=false 15:20:36.194 [Lua] pack_spawning=deus_default 15:20:36.194 [Lua] factions=nil 15:20:36.194 [Lua] description=deus_conflict_director_skaven_chaos_name 15:20:36.194 [Lua] boss=deus_default 15:20:36.194 [Lua] horde=deus_default 15:20:36.194 [Lua] name=deus_skaven_chaos 15:20:36.194 [Lua] intensity=deus_default 15:20:36.194 [Lua] --- 15:20:36.194 [Lua] [LevelAnalysis] set_random_seed( 1328996220) 15:20:36.199 [Lua] [AIInterestPointSystem] Level Seed: 1328996220 15:20:36.199 [Lua] 15:20:36.199 [Lua] [entity_system_bag] = table 15:20:36.199 [Lua] [entity_system_bag] = metatable 15:20:36.199 [Lua] [startup_data] = table 15:20:36.199 [Lua] [entity_manager] = table 15:20:36.199 [Lua] [entity_manager] = metatable 15:20:36.199 [Lua] [unit_spawner] = table 15:20:36.199 [Lua] [unit_spawner] = metatable 15:20:36.199 [Lua] [unit_storage] = table 15:20:36.199 [Lua] [unit_storage] = metatable 15:20:36.199 [Lua] [dice_keeper] = table 15:20:36.199 [Lua] [dice_keeper] = metatable 15:20:36.199 [Lua] [is_server] = true (boolean) 15:20:36.199 [Lua] [world] = [World] 15:20:36.199 [Lua] [system_api] = table 15:20:36.199 [Lua] [entity_system] = table 15:20:36.199 [Lua] [entity_system] = metatable 15:20:36.199 [Lua] [network_lobby] = table 15:20:36.199 [Lua] [network_lobby] = metatable 15:20:36.199 [Lua] [profile_synchronizer] = table 15:20:36.199 [Lua] [profile_synchronizer] = metatable 15:20:36.199 [Lua] [level_transition_handler] = table 15:20:36.199 [Lua] [level_transition_handler] = metatable 15:20:36.199 [Lua] [num_local_human_players] = 1 (number) 15:20:36.199 [Lua] [statistics_db] = table 15:20:36.199 [Lua] [statistics_db] = metatable 15:20:36.199 [Lua] [network_server] = table 15:20:36.199 [Lua] [network_server] = metatable 15:20:36.199 [Lua] [input_manager] = table 15:20:36.199 [Lua] [input_manager] = metatable 15:20:36.199 [Lua] [network_clock] = table 15:20:36.199 [Lua] [network_clock] = metatable 15:20:36.199 [Lua] [network_transmit] = table 15:20:36.199 [Lua] [network_transmit] = metatable 15:20:36.199 [Lua] [free_flight_manager] = table 15:20:36.199 [Lua] [free_flight_manager] = metatable 15:20:36.199 [Lua] [network_manager] = table 15:20:36.199 [Lua] [network_manager] = metatable 15:20:36.199 [Lua] [network_event_delegate] = table 15:20:36.199 [Lua] [network_event_delegate] = metatable 15:20:36.199 [Lua] 15:20:36.199 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:20:36.199 [Lua] ignoring extension VersusInteractObjectiveExtension 15:20:36.199 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:20:36.199 [Lua] ignoring extension VersusSocketObjectiveExtension 15:20:36.199 [Lua] ignoring extension VersusTargetObjectiveExtension 15:20:36.199 [Lua] ignoring extension VersusMissionObjectiveExtension 15:20:36.200 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:20:36.218 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:20:36.218 [Lua] [AchievementManager] Achievements using the steam platform 15:20:36.219 [Lua] PlayerManager:add_player player_1 15:20:36.358 [Lua] respawn_unit_spawned with group id: terror_respawn 15:20:36.358 [Lua] respawn_unit_spawned with group id: terror_respawn 15:20:36.358 [Lua] respawn_unit_spawned with group id: terror_respawn 15:20:36.359 [Lua] [StateIngame] Level seed: 1328996220 15:20:36.374 [Lua] [LevelAnalysis] set_random_seed( 1328996220) 15:20:36.377 [GameSession] create_game_object(67, 0) 15:20:36.377 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:20:36.377 [GameSession] create_game_object(95, 1) 15:20:36.377 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:20:36.377 [Lua] [IngameUI] init 15:20:36.392 [SteamVoipClient] select_out(110000102b19409, off) 15:20:36.396 [Lua] cb_razer_chroma_setup 15:20:36.422 [Lua] completed 15:20:36.423 [Lua] completed 15:20:36.428 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:20:36.428 [Lua] Set lobby begin: 15:20:36.428 [Lua] Lobby data twitch_enabled = false 15:20:36.428 [Lua] Lobby data selected_mission_id = journey_ice 15:20:36.428 [Lua] Lobby data num_players = 1 15:20:36.428 [Lua] Lobby data difficulty_tweak = -7 15:20:36.428 [Lua] Lobby data host = 110000102b19409 15:20:36.428 [Lua] Lobby data matchmaking_type = 2 15:20:36.428 [Lua] Lobby data is_private = true 15:20:36.428 [Lua] Lobby data match_started = true 15:20:36.428 [Lua] Lobby data difficulty = hardest 15:20:36.428 [Lua] Lobby data player_slot_1 = 0:0 15:20:36.429 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:20:36.429 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:20:36.429 [Lua] Lobby data quick_game = false 15:20:36.429 [Lua] Lobby data country_code = RU 15:20:36.429 [Lua] Lobby data matchmaking = false 15:20:36.429 [Lua] Lobby data power_level = 715 15:20:36.429 [Lua] Lobby data mission_id = pat_mines_tzeentch_path1 15:20:36.429 [Lua] Lobby data mechanism = deus 15:20:36.429 [Lua] Lobby data player_slot_5 = 0:0 15:20:36.429 [Lua] Lobby data player_slot_2 = 0:0 15:20:36.429 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:20:36.429 [Lua] Lobby data player_slot_3 = 0:0 15:20:36.429 [Lua] Lobby data eac_authorized = true 15:20:36.429 [Lua] Set lobby end. 15:20:36.430 [Lua] CurrentConflictSettings deus_skaven_chaos 15:20:36.430 [Lua] [ConflictDirector] conflict_director is ai_ready 15:20:36.430 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:20:36.430 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:20:36.432 [Lua] NORMAL PATROL MAIN PATH 331.22225952148438 15:20:36.432 [Lua] [waypoints] = table 15:20:36.432 [Lua] [astar_points] = table 15:20:36.432 [Lua] [travel_dist] = 331.22228193283081 (number) 15:20:36.432 [Lua] [one_directional] = false (boolean) 15:20:36.432 [Lua] [id] = boss_1 (string) 15:20:36.432 [Lua] NORMAL PATROL MAIN PATH 483.72116088867188 15:20:36.432 [Lua] [waypoints] = table 15:20:36.432 [Lua] [astar_points] = table 15:20:36.432 [Lua] [travel_dist] = 483.72116237878799 (number) 15:20:36.432 [Lua] [one_directional] = false (boolean) 15:20:36.432 [Lua] [id] = boss_2 (string) 15:20:36.432 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:20:36.432 [Lua] Forming navigation groups in one frame 15:20:36.432 [Lua] Forming navigation groups 15:20:36.439 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456 15:20:36.509 [Lua] NavigationGroupManager -> calulation time B: 0.069999999999936335 15:20:36.509 [Lua] number of nav groups: 119 15:20:36.510 [Lua] number of refined nav groups : 88 15:20:36.511 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000663931 15:20:36.512 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.545649948716161 Normalized coefficient: 1.0827979537201862 15:20:36.513 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 4.7300025850534446 Normalized coefficient: 1.0465110559646915 15:20:36.514 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 15:20:36.514 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mines_tzeentch_path1 15:20:36.514 [Lua] [LevelAnalysis] This level has a total main-path length of 517.978 meters. 15:20:36.514 [Lua] [LevelAnalysis] num_event_places_f: 0.3119855589866638 , num_event_places: 0 , trailing_event_fraction: 0.3119855589866638 , num_events: 0 15:20:36.514 [Lua] [LevelAnalysis] Level path distance: 517.97833847999573 15:20:36.514 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:20:36.518 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 15:20:36.518 [GameSession] create_game_object(30, 2) 15:20:36.518 [GameSession] create_game_object(85, 3) 15:20:36.518 [GameSession] create_game_object(30, 4) 15:20:36.518 [GameSession] create_game_object(30, 5) 15:20:36.519 [GameSession] create_game_object(30, 6) 15:20:36.519 [GameSession] create_game_object(68, 7) 15:20:36.519 [GameSession] create_game_object(68, 8) 15:20:36.519 [GameSession] create_game_object(68, 9) 15:20:36.519 [GameSession] create_game_object(68, 10) 15:20:36.519 [GameSession] create_game_object(68, 11) 15:20:36.519 [GameSession] create_game_object(68, 12) 15:20:36.519 [GameSession] create_game_object(68, 13) 15:20:36.520 [GameSession] create_game_object(68, 14) 15:20:36.520 [GameSession] create_game_object(68, 15) 15:20:36.520 [GameSession] create_game_object(68, 16) 15:20:36.520 [GameSession] create_game_object(68, 17) 15:20:36.520 [GameSession] create_game_object(68, 18) 15:20:36.520 [GameSession] create_game_object(68, 19) 15:20:36.520 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:20:36.520 [GameSession] create_game_object(5, 20) 15:20:36.521 [GameSession] create_game_object(5, 21) 15:20:36.521 [GameSession] create_game_object(5, 22) 15:20:36.521 [GameSession] create_game_object(5, 23) 15:20:36.522 [GameSession] create_game_object(5, 24) 15:20:36.522 [GameSession] create_game_object(68, 25) 15:20:36.522 [GameSession] create_game_object(68, 26) 15:20:36.522 [GameSession] create_game_object(68, 27) 15:20:36.522 [GameSession] create_game_object(68, 28) 15:20:36.522 [GameSession] create_game_object(68, 29) 15:20:36.522 [GameSession] create_game_object(68, 30) 15:20:36.522 [GameSession] create_game_object(68, 31) 15:20:36.522 [GameSession] create_game_object(68, 32) 15:20:36.522 [GameSession] create_game_object(68, 33) 15:20:36.523 [GameSession] create_game_object(68, 34) 15:20:36.523 [GameSession] create_game_object(68, 35) 15:20:36.523 [GameSession] create_game_object(68, 36) 15:20:36.523 [GameSession] create_game_object(68, 37) 15:20:36.523 [GameSession] create_game_object(68, 38) 15:20:36.523 [GameSession] create_game_object(68, 39) 15:20:36.523 [GameSession] create_game_object(68, 40) 15:20:36.523 [GameSession] create_game_object(68, 41) 15:20:36.523 [GameSession] create_game_object(68, 42) 15:20:36.523 [GameSession] create_game_object(68, 43) 15:20:36.523 [GameSession] create_game_object(68, 44) 15:20:36.523 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 15:20:36.523 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:20:36.523 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 15:20:36.523 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:20:36.523 [GameSession] create_game_object(48, 45) 15:20:36.523 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=45 15:20:36.523 [Lua] [Mutator] Activating mutator 'deus_less_roamers' 15:20:36.523 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 15:20:36.523 [Lua] Adding main path event: Vector3Box(-157.354, 350.126, 88.9974) boss_event_chaos_troll 45 table: 000000001340FA10 15:20:36.523 [Lua] [Mutator] Activating mutator 'deus_more_monsters' 15:20:36.523 [Lua] [Mutator] Activating mutator 'curse_change_of_tzeentch' 15:20:36.523 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 15:20:36.524 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:20:36.524 [Lua] [Managers] Calling function on all managers: 15:20:36.524 [Lua] [SharedState] deus_run_state_65987776: player_level:0:0:0:0 = 35 15:20:36.524 [Lua] [SharedState] deus_run_state_65987776: player_frame:0:0:0:0 = frame_0061 15:20:36.524 [Lua] [SharedState] deus_run_state_65987776: player_name:0:0:0:0 = Lewd Komi-san 15:20:36.524 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:20:36.559 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 15:20:36.559 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 15:20:36.561 [Lua] player (110000102b19409,6) was put into party 1 15:20:36.601 [GameSession] create_game_object(12, 46) 15:20:36.601 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=46 15:20:36.601 [GameSession] create_game_object(95, 47) 15:20:36.601 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=47 15:20:36.601 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:6) to profile(5) career(1) 15:20:36.601 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"}] 15:20:36.609 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/handgun":false},"inventory_id":142064432,"first_person":{"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/es_deus_01":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false}} 15:20:36.609 [Lua] player (110000102b19409,4) was put into party 1 15:20:36.611 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.611 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.611 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.611 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.611 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.611 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.611 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.611 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.611 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.611 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.611 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.611 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.611 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.611 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.611 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.611 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.656 [GameSession] create_game_object(12, 48) 15:20:36.656 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=48 15:20:36.656 [GameSession] create_game_object(95, 49) 15:20:36.656 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=49 15:20:36.656 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:4) to profile(3) career(2) 15:20:36.656 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 15:20:36.661 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:4:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_3p":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":131243456,"first_person":{"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2":false}} 15:20:36.661 [Lua] player (110000102b19409,3) was put into party 1 15:20:36.702 [GameSession] create_game_object(12, 50) 15:20:36.702 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=50 15:20:36.702 [GameSession] create_game_object(95, 51) 15:20:36.702 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=51 15:20:36.702 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:3) to profile(2) career(3) 15:20:36.702 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000102b19409"}] 15:20:36.708 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1448161408,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 15:20:36.713 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.713 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.713 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.713 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.713 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.713 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.713 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.713 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.713 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.713 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.713 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.713 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.713 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.713 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.713 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.713 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.717 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer, async-read, 15:20:36.717 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer, async-read, 15:20:36.717 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 15:20:36.718 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 15:20:36.718 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 15:20:36.723 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.723 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.723 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.723 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.723 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.723 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.723 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.723 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.725 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 15:20:36.725 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 15:20:36.725 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 15:20:36.731 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.731 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.731 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.731 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.731 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.731 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.731 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.731 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.731 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.731 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.731 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.731 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.731 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.731 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.731 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.731 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.738 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.738 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.738 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.738 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.738 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.738 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.738 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.738 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.738 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.738 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.738 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.738 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.738 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.738 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.738 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.738 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.789 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.789 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.789 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.035409364849328995; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.035409364849328995; t = 813.78052087686956; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.035409364849328995; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.035409364849328995; t = 813.78052087686956 [4] dt = 0.035409364849328995 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:36.789 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.789 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.035409364849328995; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.035409364849328995; t = 813.78052087686956; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.035409364849328995; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.035409364849328995; t = 813.78052087686956 [4] dt = 0.035409364849328995 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:36.790 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.035409364849328995; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.035409364849328995; t = 813.78052087686956; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.035409364849328995; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.035409364849328995; t = 813.78052087686956 [4] dt = 0.035409364849328995 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:36.790 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.035409364849328995; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.035409364849328995; t = 813.78052087686956; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.035409364849328995; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.035409364849328995; t = 813.78052087686956 [4] dt = 0.035409364849328995 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:36.790 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.035409364849328995; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.035409364849328995; t = 813.78052087686956; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.035409364849328995; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.035409364849328995; t = 813.78052087686956 [4] dt = 0.035409364849328995 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:36.790 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.035409364849328995; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.035409364849328995; t = 813.78052087686956; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.035409364849328995; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.035409364849328995; t = 813.78052087686956 [4] dt = 0.035409364849328995 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:36.789 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.790 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.035409364849328995; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.035409364849328995; t = 813.78052087686956; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.035409364849328995; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.035409364849328995; t = 813.78052087686956 [4] dt = 0.035409364849328995 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:36.789 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.789 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.789 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.789 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.789 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.798 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.798 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.798 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.798 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.798 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.798 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.798 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.798 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.798 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.798 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.798 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.798 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.798 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.798 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.798 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.798 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 15:20:36.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 15:20:36.800 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:20:36.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.828 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:20:36.828 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:20:36.828 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 15:20:36.829 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.829 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.829 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.829 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.829 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.829 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.829 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.829 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.829 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.829 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.829 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.829 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.829 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.829 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.829 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.829 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.838 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.838 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.838 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.838 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.838 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.838 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.838 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.838 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.838 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.838 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.838 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.838 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.838 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.838 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.838 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.838 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.865 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.865 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.865 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.865 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.865 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.865 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.865 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.865 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.865 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.865 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.865 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.865 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.865 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.865 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.865 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.865 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.878 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.878 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.878 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.878 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.878 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.878 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.878 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.878 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.878 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.878 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.878 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.878 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.878 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.878 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.878 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.878 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.920 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 15:20:36.920 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 15:20:36.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 15:20:36.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:36.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.078 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.078 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.078 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.078 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.078 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.078 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.078 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.078 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.078 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.078 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.078 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.078 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.078 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.078 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.078 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.078 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 15:20:37.080 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 15:20:37.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 15:20:37.092 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.092 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.092 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.092 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.092 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.092 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.092 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.092 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.092 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.092 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.092 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.092 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.092 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.092 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.092 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.092 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.105 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.105 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.105 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.105 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.105 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.105 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.105 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.105 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.105 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.105 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.105 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.105 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.105 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.105 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.105 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.105 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.118 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.118 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.118 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.118 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.118 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.118 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.118 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 15:20:37.133 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 15:20:37.133 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 15:20:37.145 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.145 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.145 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.145 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.145 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.145 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.145 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.145 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.145 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.145 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.145 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.145 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.145 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.145 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.145 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.145 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.185 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.185 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.185 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.185 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.185 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.185 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.185 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.185 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.185 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.185 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.185 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.185 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.185 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.185 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.185 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.185 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.198 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.198 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.198 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.198 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.198 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.198 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.198 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.198 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.198 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.198 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.198 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.198 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.198 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.198 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 15:20:37.226 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 15:20:37.227 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 15:20:37.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.276 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.276 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.276 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.276 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.276 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.276 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.276 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.276 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.276 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.276 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.276 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.276 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.276 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.276 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.276 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.276 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.283 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 15:20:37.283 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 15:20:37.283 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 15:20:37.293 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.293 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.293 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.293 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.293 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.293 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.293 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.293 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.293 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.293 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.293 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.293 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.293 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.293 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.293 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.293 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 15:20:37.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 15:20:37.311 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 15:20:37.313 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.313 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.313 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.313 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.313 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.313 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.313 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.313 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.313 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.313 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.313 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.313 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.313 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.313 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.313 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.313 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.413 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.413 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.413 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.413 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.413 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.413 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.413 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.413 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.413 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.413 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.413 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.413 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.413 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.413 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.413 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.413 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.426 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.426 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.426 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.426 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.426 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.426 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.426 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.426 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.426 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.426 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.426 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.426 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.426 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.426 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.426 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.426 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.452 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.452 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.452 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.453 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.452 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.453 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.452 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.453 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.453 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.453 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.453 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.453 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.453 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.452 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.453 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.453 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.519 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.519 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.519 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.519 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.519 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.519 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.519 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.519 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.519 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.547 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 15:20:37.547 [Lua] [PackageManager] Force_load: wwise/staff 15:20:37.547 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 15:20:37.559 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.559 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.559 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.559 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.559 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.559 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.559 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.559 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.559 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.559 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.559 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.559 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.559 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.559 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.559 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.559 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.573 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.573 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.573 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.573 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.573 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.573 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.573 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.573 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.573 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.573 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.573 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.573 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.573 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.573 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.573 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.573 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.630 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013330929912626743; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013330929912626743; t = 814.81242523062974; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013330929912626743; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013330929912626743; t = 814.81242523062974 [4] dt = 0.013330929912626743 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:37.630 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.630 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013330929912626743; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013330929912626743; t = 814.81242523062974; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013330929912626743; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013330929912626743; t = 814.81242523062974 [4] dt = 0.013330929912626743 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:37.630 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.630 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.630 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013330929912626743; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013330929912626743; t = 814.81242523062974; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013330929912626743; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013330929912626743; t = 814.81242523062974 [4] dt = 0.013330929912626743 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:37.630 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.630 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013330929912626743; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013330929912626743; t = 814.81242523062974; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013330929912626743; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013330929912626743; t = 814.81242523062974 [4] dt = 0.013330929912626743 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:37.630 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013330929912626743; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013330929912626743; t = 814.81242523062974; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013330929912626743; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013330929912626743; t = 814.81242523062974 [4] dt = 0.013330929912626743 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:37.630 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.630 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.630 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013330929912626743; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013330929912626743; t = 814.81242523062974; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013330929912626743; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013330929912626743; t = 814.81242523062974 [4] dt = 0.013330929912626743 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:37.630 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.630 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.630 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.630 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.642 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.642 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.642 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.642 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.642 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.642 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.642 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.642 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.642 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.642 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.642 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.642 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.642 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.642 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.642 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.642 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.652 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.652 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.652 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.652 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.652 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.652 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.652 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.652 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.652 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.652 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.652 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.652 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.652 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.652 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.652 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.652 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.668 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 15:20:37.668 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 15:20:37.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 15:20:37.669 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.669 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.669 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.669 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.669 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.669 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.669 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.669 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.669 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.669 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.669 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.669 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.669 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.669 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.669 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.669 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 15:20:37.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 15:20:37.709 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:20:37.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.761 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.761 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.761 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.761 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.761 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.761 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.761 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.761 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.761 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.761 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.761 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.761 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.761 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.761 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.761 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.761 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:20:37.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:20:37.774 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:20:37.775 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.775 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.775 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.775 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.775 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.775 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.775 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.775 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.775 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.775 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.775 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.775 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.775 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.775 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.775 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.775 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.800 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.800 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.800 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.800 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.800 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.800 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.800 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.813 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.813 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.813 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.813 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.813 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.813 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.813 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.813 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.813 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.813 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.813 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.813 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.813 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.813 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.813 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.813 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.827 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.827 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.827 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.827 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.827 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.827 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.827 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.827 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.827 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.827 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.827 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.827 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.827 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.827 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.827 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.827 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.905 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.945 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.945 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.945 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.945 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.945 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.945 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.945 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.945 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.977 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013306424953043461; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013306424953043461; t = 815.15909615159035; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013306424953043461; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013306424953043461; t = 815.15909615159035 [4] dt = 0.013306424953043461 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:37.977 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013306424953043461; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013306424953043461; t = 815.15909615159035; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013306424953043461; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013306424953043461; t = 815.15909615159035 [4] dt = 0.013306424953043461 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:37.977 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013306424953043461; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013306424953043461; t = 815.15909615159035; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013306424953043461; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013306424953043461; t = 815.15909615159035 [4] dt = 0.013306424953043461 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:37.977 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013306424953043461; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013306424953043461; t = 815.15909615159035; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013306424953043461; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013306424953043461; t = 815.15909615159035 [4] dt = 0.013306424953043461 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:37.977 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013306424953043461; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013306424953043461; t = 815.15909615159035; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013306424953043461; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013306424953043461; t = 815.15909615159035 [4] dt = 0.013306424953043461 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:37.978 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013306424953043461; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013306424953043461; t = 815.15909615159035; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013306424953043461; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013306424953043461; t = 815.15909615159035 [4] dt = 0.013306424953043461 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:37.978 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013306424953043461; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013306424953043461; t = 815.15909615159035; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013306424953043461; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013306424953043461; t = 815.15909615159035 [4] dt = 0.013306424953043461 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:37.978 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013306424953043461; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013306424953043461; t = 815.15909615159035; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013306424953043461; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013306424953043461; t = 815.15909615159035 [4] dt = 0.013306424953043461 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:37.978 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013306424953043461; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013306424953043461; t = 815.15909615159035; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013306424953043461; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013306424953043461; t = 815.15909615159035 [4] dt = 0.013306424953043461 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:37.978 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013306424953043461; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013306424953043461; t = 815.15909615159035; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013306424953043461; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013306424953043461; t = 815.15909615159035 [4] dt = 0.013306424953043461 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:37.977 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.977 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.977 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.977 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.977 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.977 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.986 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.986 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.986 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.986 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.986 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.986 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.986 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.986 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.986 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.986 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.986 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.986 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.986 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.986 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.986 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:37.986 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.002 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.002 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.002 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.002 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.002 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.002 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.002 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.002 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.002 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.002 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.002 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.002 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.002 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.002 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.002 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.002 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.014 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.014 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.014 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.014 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.014 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.014 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.014 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.014 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.014 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.014 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.014 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.014 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.014 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.025 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.025 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.025 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.025 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.025 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.025 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.072 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.072 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.072 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.072 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.072 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.072 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.072 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.072 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.072 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.072 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.072 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.072 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.072 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.072 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.072 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.072 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.085 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.085 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.085 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.085 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.085 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.085 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.085 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.085 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.085 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.085 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.085 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.085 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.085 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.085 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.085 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.085 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.099 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.099 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.099 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.099 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.099 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.099 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.099 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.099 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.099 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.099 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.099 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.099 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.099 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.099 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.099 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.099 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.112 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.112 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.112 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.112 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.112 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.112 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.112 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.112 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.113 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.113 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.112 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.113 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.113 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.112 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.112 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.112 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.125 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.125 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.125 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.125 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.125 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.125 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.125 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.125 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.125 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.125 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.125 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.125 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.125 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.125 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.125 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.125 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.138 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.138 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.138 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.138 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.138 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.138 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.138 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.138 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.138 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.138 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.138 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.138 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.138 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.138 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.138 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.138 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.204 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.204 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.204 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.204 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.204 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.204 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.204 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.204 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.204 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.204 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.204 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.204 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.204 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.204 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.204 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.204 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.216 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.216 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.216 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.216 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.216 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.216 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013459739275276661; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013459739275276661; t = 815.40243482962251; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013459739275276661; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013459739275276661; t = 815.40243482962251 [4] dt = 0.013459739275276661 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:38.216 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.216 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.216 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.216 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.216 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.216 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.216 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.216 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.216 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.216 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.239 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.239 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.238 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.239 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.239 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.239 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.239 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.239 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.239 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.252 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.265 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.265 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.265 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.265 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.265 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.265 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.265 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:20:38.267 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:20:38.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 15:20:38.279 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.279 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.279 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.279 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.279 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.279 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.279 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.279 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.279 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.279 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.279 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.279 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.279 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.279 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.279 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.279 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.292 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.292 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.292 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.292 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.292 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.292 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.292 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.292 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.292 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.292 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.292 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.292 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.292 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.292 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.292 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.292 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.305 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.305 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.305 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.305 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.305 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.305 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.305 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.305 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.305 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.305 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.305 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.305 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.305 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.305 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.305 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.305 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.319 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.332 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.345 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.372 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.372 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.372 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.372 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.372 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.372 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.372 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.372 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.372 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.372 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.373 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.373 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.373 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.372 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.372 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.372 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.385 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.385 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.385 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.386 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.385 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.385 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.385 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.399 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.399 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.399 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.399 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.399 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.399 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.399 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.399 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.399 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.399 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.399 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.399 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.399 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.399 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.399 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.399 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.427 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 15:20:38.427 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 15:20:38.427 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 15:20:38.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.439 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.453 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 15:20:38.453 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 15:20:38.453 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 15:20:38.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.466 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.479 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.492 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.492 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.492 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.492 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.492 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.492 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.492 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.492 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.492 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.492 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.492 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.492 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.493 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.507 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.507 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.507 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.507 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.507 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.507 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.507 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.507 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.507 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.506 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.507 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.521 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.521 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.521 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.521 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.521 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.521 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.560 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 15:20:38.560 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 15:20:38.560 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 15:20:38.562 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.562 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.562 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.562 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.562 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.562 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.562 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.562 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.562 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.562 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.562 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.562 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.562 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.562 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.562 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.562 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.572 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.572 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.572 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.572 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.572 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.572 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.572 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.572 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.572 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.572 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.572 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.572 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.572 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.572 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.572 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.572 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.586 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.599 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.599 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.599 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.599 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.599 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.599 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.599 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.599 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.599 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.599 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.599 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.599 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.599 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.599 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.599 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.599 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.600 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 15:20:38.600 [Lua] [PackageManager] Force_load: wwise/es_deus_01 15:20:38.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 15:20:38.612 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.612 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.612 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.612 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.612 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.612 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.612 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.612 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.612 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.612 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.612 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.612 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.612 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.612 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.612 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.612 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.626 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.626 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.626 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.626 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.626 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.626 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.626 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.626 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.626 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.626 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.626 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.626 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.626 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.626 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.626 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.626 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.639 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.639 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.639 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.639 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.639 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.639 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.639 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.639 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.639 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.639 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.639 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.639 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.639 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.639 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.639 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.639 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.654 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.654 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.654 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.654 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.654 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.654 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.654 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.654 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.654 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.654 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.654 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.654 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.654 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.654 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.654 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.654 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.692 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.692 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.692 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.692 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.692 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.692 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.692 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.692 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.692 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.692 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.692 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.692 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.692 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.692 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.692 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.692 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 15:20:38.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 15:20:38.694 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 15:20:38.706 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.706 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.706 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.706 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.706 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.706 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.706 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.706 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.706 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.706 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.706 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.706 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.706 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.706 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.706 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.706 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.719 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.732 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.732 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.732 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.732 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.732 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.732 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.732 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.732 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.745 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.746 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.759 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.772 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.772 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.772 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.772 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.772 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.772 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.772 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.772 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.772 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.772 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.772 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.772 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.772 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.772 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.772 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.772 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.773 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 15:20:38.773 [Lua] [PackageManager] Force_load: wwise/handgun 15:20:38.774 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 15:20:38.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.786 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.799 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.812 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.826 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.826 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.826 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.826 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.826 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.826 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.826 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.826 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.826 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.826 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.826 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.826 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.826 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.826 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.826 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.826 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.839 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.839 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.839 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.839 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.839 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.839 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.839 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.839 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.839 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.839 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.839 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.839 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.839 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.839 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.839 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.839 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.852 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.879 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.893 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.893 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.892 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.906 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.919 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.932 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.946 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.959 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.972 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.987 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013299664482474327; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013299664482474327; t = 816.17734084837139; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013299664482474327; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013299664482474327; t = 816.17734084837139 [4] dt = 0.013299664482474327 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:38.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:38.999 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.012 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.026 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.039 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.039 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.039 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.039 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.039 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.039 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.039 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.039 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.039 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.039 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.039 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.039 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.039 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.039 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.039 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.039 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.052 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.066 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.066 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.066 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.066 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.066 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.066 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.066 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.066 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.066 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.066 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.066 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.066 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.066 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.066 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.066 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.066 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.079 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.079 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.079 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.079 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.079 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.079 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.079 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.079 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.079 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.079 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.079 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.079 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.079 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.079 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.079 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.079 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.092 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.093 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.093 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.093 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.093 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.093 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.093 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.093 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.093 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.093 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.093 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.093 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.093 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.093 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.093 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.093 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.106 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.106 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.106 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.106 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.106 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.106 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.106 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.106 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.106 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.106 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.106 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.106 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.106 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.106 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.106 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.106 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.119 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.132 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.146 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.159 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.172 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.186 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.199 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.212 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.226 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.245 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.245 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.245 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.245 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.245 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.245 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.245 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.245 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.245 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.245 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.245 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.245 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.245 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.245 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.245 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.245 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.253 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.253 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.253 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.253 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.253 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.253 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.253 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.253 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.253 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.253 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.253 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.253 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.253 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.253 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.253 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.253 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.266 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.282 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.282 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.282 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.282 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.282 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.282 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.282 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.282 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.282 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.282 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.282 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.282 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.282 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.282 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.282 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.282 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.295 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 15:20:39.295 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 15:20:39.296 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 15:20:39.306 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.306 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.306 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.306 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.306 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.306 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.306 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.306 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.306 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.306 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.306 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.306 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.306 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.306 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.306 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.306 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.333 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.333 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.333 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.333 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.333 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.333 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.333 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.333 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.333 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.333 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.333 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.333 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.333 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.333 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.333 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.333 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.360 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.376 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.376 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.376 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.376 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.376 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.376 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.376 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.376 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.376 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.376 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.376 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.376 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.376 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.376 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.376 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.376 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.416 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.416 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.416 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.416 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.416 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.416 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.416 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.416 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.416 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.416 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 15:20:39.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 15:20:39.441 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.441 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.441 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.441 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.441 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.441 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.441 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.441 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.441 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.441 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.441 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.441 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.441 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.441 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.441 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.441 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 15:20:39.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.467 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.467 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.467 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.467 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.467 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.467 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.467 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.467 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.467 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.467 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.467 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.467 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.467 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.467 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.467 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.467 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.480 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.480 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.480 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.480 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.480 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.480 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.480 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.480 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.480 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.480 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.480 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.480 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.480 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.480 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.480 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.480 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 15:20:39.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 15:20:39.508 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 15:20:39.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.520 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.574 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.574 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.574 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.574 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.574 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.574 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.574 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.574 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.574 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.574 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.574 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.574 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.574 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.574 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.574 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.574 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 15:20:39.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 15:20:39.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 15:20:39.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.600 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.613 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.629 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.629 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.629 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.629 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.629 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.629 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.629 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.629 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.629 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.629 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.629 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.629 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.629 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.629 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.629 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.629 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 15:20:39.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 15:20:39.655 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 15:20:39.655 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.655 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.655 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.655 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.655 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.655 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.655 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.655 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.655 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.655 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.655 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.655 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.655 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.655 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.655 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.655 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.694 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.707 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.707 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.707 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.707 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.707 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.707 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.707 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.707 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.707 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.707 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.707 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.707 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.707 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.707 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.707 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.707 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.720 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.720 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.720 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.720 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.720 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.720 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.720 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.720 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.720 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.720 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.720 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.720 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.720 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.720 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.720 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.720 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.734 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.734 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.734 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.734 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.734 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.734 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.734 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.733 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.749 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.749 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.749 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.749 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.749 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.749 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.749 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.749 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.749 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.749 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.749 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.749 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.749 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.749 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.749 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.749 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.762 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.762 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.762 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.762 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.762 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.762 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.762 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.762 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.762 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.762 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.762 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.762 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.762 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.762 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.762 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.762 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.773 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.773 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.773 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.773 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.773 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.773 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.773 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.773 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.773 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.773 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.774 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.773 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.773 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.787 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.787 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.787 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.787 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.787 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.787 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.787 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.787 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.787 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.787 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.787 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.801 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.801 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.801 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.801 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.801 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.801 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.801 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.801 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.801 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.801 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.801 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.801 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.801 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.801 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.801 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.801 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.814 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.814 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.814 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.814 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.814 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.814 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.814 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.814 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.814 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.814 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.814 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.814 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.814 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.840 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.854 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.853 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.867 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.867 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.867 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.867 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.867 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.867 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.867 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.867 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.867 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.867 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.867 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.867 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.867 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.867 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.867 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.867 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.880 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.880 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.880 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.880 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.880 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.880 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.880 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.880 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.880 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.880 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.880 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.880 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.880 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.880 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.880 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.880 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.903 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.903 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.903 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.903 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.903 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.903 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.903 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.903 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.903 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.903 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.903 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.903 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.903 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.903 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.903 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.903 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.908 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.908 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.908 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.908 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.908 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.908 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.908 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.908 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.908 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.908 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.908 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.908 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.908 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.908 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.908 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.908 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 15:20:39.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 15:20:39.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:20:39.920 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.920 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.920 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.920 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.920 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.920 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.920 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.921 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.920 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.921 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.921 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.921 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.921 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.921 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.920 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.920 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.933 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.933 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.933 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.933 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.933 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.933 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.933 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.933 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.933 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.933 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.933 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.933 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.934 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.933 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.933 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.933 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.947 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.947 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.947 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.947 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.947 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.947 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.947 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.947 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.947 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.947 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.947 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.947 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.947 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.947 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.947 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.947 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.960 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.960 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.960 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.960 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.960 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.960 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.960 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.960 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.961 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.961 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.960 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.961 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.961 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.960 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.960 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.960 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.973 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.973 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.973 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.973 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.973 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.973 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.973 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.973 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.973 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.973 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.973 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.973 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.973 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.973 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.973 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.973 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:39.987 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.000 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.000 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.000 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.000 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.000 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.000 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.001 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.001 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.001 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.001 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.001 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.000 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.001 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.001 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.000 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.000 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.013 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.030 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013183513656258583; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013183513656258583; t = 817.22153333667666; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013183513656258583; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013183513656258583; t = 817.22153333667666 [4] dt = 0.013183513656258583 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.030 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.030 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013183513656258583; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013183513656258583; t = 817.22153333667666; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013183513656258583; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013183513656258583; t = 817.22153333667666 [4] dt = 0.013183513656258583 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.030 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013183513656258583; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013183513656258583; t = 817.22153333667666; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013183513656258583; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013183513656258583; t = 817.22153333667666 [4] dt = 0.013183513656258583 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.030 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013183513656258583; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013183513656258583; t = 817.22153333667666; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013183513656258583; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013183513656258583; t = 817.22153333667666 [4] dt = 0.013183513656258583 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.030 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013183513656258583; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013183513656258583; t = 817.22153333667666; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013183513656258583; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013183513656258583; t = 817.22153333667666 [4] dt = 0.013183513656258583 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.030 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013183513656258583; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013183513656258583; t = 817.22153333667666; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013183513656258583; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013183513656258583; t = 817.22153333667666 [4] dt = 0.013183513656258583 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.030 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013183513656258583; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013183513656258583; t = 817.22153333667666; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013183513656258583; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013183513656258583; t = 817.22153333667666 [4] dt = 0.013183513656258583 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.030 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013183513656258583; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013183513656258583; t = 817.22153333667666; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013183513656258583; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013183513656258583; t = 817.22153333667666 [4] dt = 0.013183513656258583 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.031 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013183513656258583; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013183513656258583; t = 817.22153333667666; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013183513656258583; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013183513656258583; t = 817.22153333667666 [4] dt = 0.013183513656258583 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.030 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.030 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.030 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.030 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.030 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.030 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.043 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013204033486545086; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013204033486545086; t = 817.2347373701632; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013204033486545086; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013204033486545086; t = 817.2347373701632 [4] dt = 0.013204033486545086 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.043 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.043 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013204033486545086; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013204033486545086; t = 817.2347373701632; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013204033486545086; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013204033486545086; t = 817.2347373701632 [4] dt = 0.013204033486545086 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.043 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013204033486545086; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013204033486545086; t = 817.2347373701632; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013204033486545086; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013204033486545086; t = 817.2347373701632 [4] dt = 0.013204033486545086 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.043 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013204033486545086; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013204033486545086; t = 817.2347373701632; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013204033486545086; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013204033486545086; t = 817.2347373701632 [4] dt = 0.013204033486545086 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.043 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013204033486545086; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013204033486545086; t = 817.2347373701632; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013204033486545086; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013204033486545086; t = 817.2347373701632 [4] dt = 0.013204033486545086 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.043 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013204033486545086; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013204033486545086; t = 817.2347373701632; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013204033486545086; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013204033486545086; t = 817.2347373701632 [4] dt = 0.013204033486545086 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.043 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013204033486545086; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013204033486545086; t = 817.2347373701632; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013204033486545086; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013204033486545086; t = 817.2347373701632 [4] dt = 0.013204033486545086 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.044 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013204033486545086; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013204033486545086; t = 817.2347373701632; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013204033486545086; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013204033486545086; t = 817.2347373701632 [4] dt = 0.013204033486545086 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.044 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013204033486545086; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013204033486545086; t = 817.2347373701632; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013204033486545086; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013204033486545086; t = 817.2347373701632 [4] dt = 0.013204033486545086 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.043 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.043 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.043 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.043 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.043 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.043 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.053 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.067 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.083 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.083 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.083 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013219102285802364; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013219102285802364; t = 817.27438333351165; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013219102285802364; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013219102285802364; t = 817.27438333351165 [4] dt = 0.013219102285802364 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.084 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013219102285802364; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013219102285802364; t = 817.27438333351165; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013219102285802364; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013219102285802364; t = 817.27438333351165 [4] dt = 0.013219102285802364 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.084 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013219102285802364; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013219102285802364; t = 817.27438333351165; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013219102285802364; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013219102285802364; t = 817.27438333351165 [4] dt = 0.013219102285802364 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.084 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013219102285802364; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013219102285802364; t = 817.27438333351165; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013219102285802364; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013219102285802364; t = 817.27438333351165 [4] dt = 0.013219102285802364 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.084 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013219102285802364; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013219102285802364; t = 817.27438333351165; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013219102285802364; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013219102285802364; t = 817.27438333351165 [4] dt = 0.013219102285802364 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.084 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013219102285802364; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013219102285802364; t = 817.27438333351165; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013219102285802364; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013219102285802364; t = 817.27438333351165 [4] dt = 0.013219102285802364 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.084 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013219102285802364; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013219102285802364; t = 817.27438333351165; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013219102285802364; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013219102285802364; t = 817.27438333351165 [4] dt = 0.013219102285802364 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.084 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013219102285802364; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013219102285802364; t = 817.27438333351165; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013219102285802364; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013219102285802364; t = 817.27438333351165 [4] dt = 0.013219102285802364 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.083 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.083 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.083 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.083 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.083 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.083 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.094 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.094 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.094 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.094 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.094 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.094 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.094 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.094 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.094 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.094 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.094 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.094 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.094 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.094 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.094 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.094 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.108 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:20:40.108 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:20:40.108 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:20:40.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.120 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.120 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.120 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.120 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.120 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.120 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.120 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.120 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.120 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.120 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.120 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.120 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.120 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.120 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.120 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.120 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.133 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.147 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.147 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.147 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.147 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.147 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.147 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.147 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.147 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.147 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.147 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.147 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.147 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.147 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.147 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.147 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.147 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.161 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.161 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.161 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.161 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.161 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.161 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.161 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.161 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.161 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.161 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.161 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.161 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.161 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.161 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.161 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.161 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.174 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.174 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.174 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.174 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.174 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.174 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.174 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.174 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.174 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.174 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.174 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.174 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.174 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.174 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.174 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.174 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.187 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.187 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.187 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.187 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.187 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.187 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.187 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.187 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.187 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.187 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.187 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.187 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.187 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.187 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.187 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.187 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.200 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.200 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.200 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.200 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.200 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.200 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.200 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.200 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.200 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.200 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.200 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.200 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.200 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.200 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.200 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.200 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.214 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.214 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.214 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.214 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.214 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.214 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.214 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.214 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.214 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.214 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.214 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.214 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.214 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.214 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.214 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.214 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.227 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.240 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.240 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.240 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.240 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.240 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.240 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.240 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.240 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.240 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.240 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.240 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.240 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.240 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.240 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.240 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.240 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.254 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.254 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.254 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.254 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.254 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.254 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.254 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.254 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.254 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.254 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.254 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.254 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.254 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.254 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.254 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.254 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.267 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.267 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.267 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.267 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.267 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.267 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.267 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.267 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.267 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.267 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.267 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.267 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.267 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.267 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.267 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.267 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.280 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.280 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.280 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.280 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.280 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.280 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.280 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.280 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.280 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.280 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.280 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.280 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.280 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.280 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.280 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.280 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.294 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.307 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.307 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.307 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.307 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.307 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.307 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.307 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.307 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.307 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.307 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.307 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.307 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.307 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.307 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.307 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.307 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.320 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.334 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.334 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.334 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.334 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.334 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.334 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.334 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.334 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.334 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.334 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.334 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.334 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.334 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.334 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.334 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.334 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.347 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.374 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.387 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.401 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.401 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.401 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.401 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.401 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.401 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.401 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.401 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.401 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.401 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.400 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.414 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.427 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.440 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.440 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.440 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.440 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.440 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.440 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.440 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.440 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.440 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.440 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.440 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.440 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.440 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.440 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.440 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.440 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.454 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.468 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.468 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.468 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.468 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.468 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.468 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.468 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.468 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.468 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.468 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.468 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.468 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.468 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.468 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.468 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.468 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.508 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.508 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.508 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.508 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.508 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.508 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.508 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.508 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.508 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.508 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.508 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.508 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.508 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.508 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.508 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.508 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.523 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.523 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.523 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.523 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.523 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.523 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.523 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.523 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.523 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.523 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.523 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.523 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.523 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.523 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.523 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.523 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.536 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.536 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.536 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.536 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.536 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.536 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.536 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.536 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.536 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.536 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.536 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.536 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.536 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.536 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.536 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.536 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.547 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.547 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.547 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.547 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.547 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.547 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.547 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.547 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.547 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.548 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.561 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.589 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.589 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.589 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.589 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.589 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013369902037084103; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013369902037084103; t = 817.78014003206044; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013369902037084103; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013369902037084103; t = 817.78014003206044 [4] dt = 0.013369902037084103 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.589 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.589 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.589 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.589 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.589 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.589 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.589 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.589 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.589 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013369902037084103; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013369902037084103; t = 817.78014003206044; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013369902037084103; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013369902037084103; t = 817.78014003206044 [4] dt = 0.013369902037084103 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.589 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.589 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.605 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.605 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.605 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.605 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.605 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.605 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.605 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.605 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.605 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.605 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.605 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.605 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.605 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.605 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.605 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.605 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.615 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.615 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.615 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.615 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.615 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.615 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.615 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.615 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.615 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.615 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.615 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.615 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.615 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.615 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.615 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.615 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.627 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.627 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.627 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.627 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.627 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.627 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.627 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.627 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.627 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.627 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.627 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.627 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.627 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.627 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.627 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.627 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.640 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.657 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:20:40.657 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:20:40.658 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 15:20:40.658 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.658 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.658 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.658 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.658 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.658 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.658 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.658 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.658 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.658 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.658 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.658 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.658 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.658 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.658 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.658 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.667 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.680 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.695 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.709 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.709 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.709 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.709 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.709 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.708 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.724 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.737 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.737 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.737 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.737 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.737 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.737 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.737 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.737 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.737 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.737 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.737 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.737 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.737 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.737 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.737 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.737 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.751 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.751 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.751 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.751 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.751 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.751 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.751 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.751 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.751 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.751 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.751 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.751 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.751 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.751 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.751 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.751 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.762 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 15:20:40.762 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 15:20:40.763 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 15:20:40.764 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.764 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.764 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.764 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.764 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.764 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.764 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.764 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.764 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.764 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.764 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.764 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.764 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.764 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.764 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.764 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.776 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.776 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.776 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.776 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.776 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.776 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.776 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.776 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.776 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.776 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.776 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.776 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.776 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.776 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.776 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.776 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.788 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.802 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.802 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.802 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.802 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.803 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.803 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.803 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.802 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.803 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.803 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.803 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.803 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.803 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.803 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.802 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.802 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.815 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.828 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.843 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.843 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.843 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.843 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.843 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.843 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.843 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.843 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.843 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.843 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.843 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.843 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.843 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.843 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.843 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.843 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.856 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.856 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.856 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.856 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.856 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.856 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.856 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.856 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.856 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.856 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.856 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.856 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.856 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.856 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.856 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.856 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.868 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.869 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 15:20:40.869 [Lua] [PackageManager] Force_load: wwise/flail 15:20:40.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 15:20:40.883 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.883 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.883 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.883 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.883 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.883 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.883 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.883 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.883 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.883 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.883 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.883 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.883 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.883 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.883 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.883 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.897 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.897 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.897 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.897 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.897 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.897 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.897 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.897 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.897 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.897 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.897 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.897 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.897 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.897 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.897 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.897 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 15:20:40.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 15:20:40.909 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.909 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.909 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.909 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.909 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.909 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.909 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.909 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.909 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.909 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.909 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.909 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.909 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.909 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.909 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.909 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.909 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 15:20:40.922 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.922 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.922 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.922 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.922 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.922 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.922 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.922 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.922 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.922 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.922 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.922 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.922 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.922 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.922 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.922 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.935 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.935 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.936 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.936 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.936 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.936 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.936 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.936 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.936 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.936 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.936 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.935 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.936 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.936 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.936 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.936 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.949 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.949 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.949 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.949 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.949 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.949 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.949 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.949 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.949 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.949 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.949 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.949 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.949 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.949 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.949 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.949 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.964 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.964 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.964 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.964 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.964 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.964 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.964 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.964 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.964 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.964 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.964 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.964 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.964 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.964 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.964 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.964 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.977 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.978 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.978 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.977 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.978 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.977 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.978 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.978 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.977 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.978 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.977 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.978 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.978 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.978 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.977 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.978 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.991 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.991 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.991 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.991 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013122020289301872; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013122020289301872; t = 818.17623615916818; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013122020289301872; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013122020289301872; t = 818.17623615916818 [4] dt = 0.013122020289301872 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.992 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013122020289301872; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013122020289301872; t = 818.17623615916818; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013122020289301872; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013122020289301872; t = 818.17623615916818 [4] dt = 0.013122020289301872 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.992 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.992 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013122020289301872; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013122020289301872; t = 818.17623615916818; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013122020289301872; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013122020289301872; t = 818.17623615916818 [4] dt = 0.013122020289301872 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.992 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013122020289301872; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013122020289301872; t = 818.17623615916818; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013122020289301872; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013122020289301872; t = 818.17623615916818 [4] dt = 0.013122020289301872 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.992 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013122020289301872; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013122020289301872; t = 818.17623615916818; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013122020289301872; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013122020289301872; t = 818.17623615916818 [4] dt = 0.013122020289301872 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.992 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_scene_with_callback [1] @foundation/scripts/util/script_world.lua:366: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:899: in function game_update [4] @scripts/boot.lua:625:in function <> <> [1] world = [World]; dt = 0.013122020289301872; anim_callback = [function]; scene_callback = [function] [2] self = table: 000000000081EBC0; dt = 0.013122020289301872; t = 818.17623615916818; _ = 1; world = [World] [3] self = table: 00000000000964D0; real_world_dt = 0.013122020289301872; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013122020289301872; t = 818.17623615916818 [4] dt = 0.013122020289301872 <> <> [2] locked = true; _scene_update_callbacks = table: 000000000081FF40; _worlds = table: 000000000081EBF0; _update_queue = table: 0000000008BBBF70; _disabled_worlds = table: 000000000081FF80; _wwise_worlds = table: 00000000008205A0; _queued_worlds_to_release = table: 0000000000820570; _anim_update_callbacks = table: 00000000008205E0; [3] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; <> 15:20:40.991 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.991 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.992 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.991 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.992 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:40.992 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 15:20:41.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 15:20:41.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:20:41.004 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.004 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.004 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.004 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.004 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.004 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.004 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.004 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.004 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.004 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.004 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.004 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.004 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.004 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.004 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.004 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.015 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.015 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.015 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.015 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.015 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.015 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.015 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.015 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.015 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.015 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.015 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.015 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.015 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.015 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.015 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.015 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:6:0:0 = 142064432 15:20:41.015 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.027 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.040 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.054 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.070 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.070 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.070 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.070 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.070 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.070 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.070 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.070 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.070 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.070 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.070 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.070 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.070 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.070 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.070 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.070 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.082 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.082 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.082 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.082 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.082 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.082 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.082 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.082 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.082 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.082 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.082 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.082 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.082 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.082 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.082 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.082 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.096 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:20:41.096 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:20:41.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 15:20:41.097 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.097 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.097 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.097 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.097 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.097 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.097 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.097 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.097 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.097 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.097 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.097 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.097 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.097 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.097 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.097 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.109 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.122 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.122 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.122 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.122 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.122 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.122 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.122 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.122 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.122 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.122 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.122 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.122 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.122 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.122 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.122 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.122 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.135 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.135 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.135 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.135 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.135 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.135 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.135 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.135 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.135 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.135 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.135 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.135 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.135 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.135 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.135 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.135 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.149 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.149 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.149 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.149 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.149 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.149 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.149 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.149 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.149 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.149 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.149 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.149 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.149 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.149 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.149 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.149 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.164 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.164 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.164 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.164 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.164 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.164 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.164 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.164 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.164 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.164 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.164 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.164 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.164 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.164 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.164 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.164 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.176 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.176 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.176 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.176 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.176 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.176 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.176 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.176 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.176 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.176 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.176 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.176 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.176 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.176 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.176 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.176 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.189 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.189 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.189 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.189 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.189 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.189 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.189 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.189 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.189 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.189 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.189 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.189 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.189 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.189 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.189 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.189 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.201 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.201 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.201 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.201 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.201 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.201 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.201 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.201 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.201 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.201 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.201 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.201 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.201 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.201 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.201 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.201 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.215 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.215 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.215 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.215 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.215 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.215 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.215 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.215 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.215 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.215 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.215 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.215 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.215 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.215 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.215 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.215 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.228 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.228 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.228 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.228 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.228 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.228 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.228 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.228 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.228 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.228 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.228 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.228 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.228 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.228 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.228 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.228 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.242 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.242 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.242 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.242 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.242 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.242 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.242 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.242 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.242 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.242 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.242 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.242 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.242 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.242 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.242 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.242 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.255 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.255 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.255 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.256 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.256 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.256 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.256 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.256 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.255 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.256 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.256 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.256 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.256 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.255 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.255 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.255 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.268 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.268 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.268 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.268 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.269 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.269 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.269 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.268 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.269 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.269 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.269 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.269 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.269 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.269 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.269 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.269 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.283 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.295 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.295 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.295 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.295 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.295 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.295 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.295 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.295 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.295 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.295 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.295 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.295 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.295 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.295 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.295 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.295 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 15:20:41.296 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 15:20:41.296 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 15:20:41.308 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.308 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.308 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.308 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.308 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.308 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.308 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.308 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.308 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.308 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.308 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.308 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.308 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.308 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.308 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.308 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.321 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.321 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.321 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.321 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.322 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.322 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.321 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.322 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.322 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.322 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.321 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.322 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.321 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.322 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.322 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.322 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.335 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.335 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.335 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.335 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.335 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.335 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.335 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.335 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.335 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.335 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.335 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.335 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.335 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.335 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.335 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.335 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.348 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.348 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.348 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.348 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.348 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.348 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.348 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.348 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.348 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.348 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.348 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.348 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.348 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.348 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.348 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.348 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.361 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.375 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.375 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.375 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.375 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.375 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.375 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.375 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.375 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.375 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.375 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.375 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.375 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.375 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.375 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.375 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.375 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.388 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.388 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.388 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.388 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.388 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.388 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.388 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.388 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.388 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.388 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.388 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.388 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.388 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.388 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.388 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.388 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.389 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 15:20:41.389 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 15:20:41.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 15:20:41.402 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.402 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.402 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.402 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.402 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.402 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.402 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.402 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.402 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.402 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.402 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.402 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.402 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.402 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.402 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.402 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.415 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.428 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.443 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.443 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.443 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.443 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.443 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.443 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.443 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.443 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.443 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.443 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.443 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.443 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.443 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.443 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.443 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.443 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.456 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.456 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.456 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.456 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.456 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.456 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.456 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.456 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.456 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.456 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.456 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.456 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.456 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.456 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.456 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.456 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 15:20:41.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 15:20:41.456 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 15:20:41.469 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.469 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.469 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.469 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.469 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.469 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.469 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.469 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.469 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.469 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.469 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.469 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.469 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.469 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.469 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.469 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.481 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.494 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.494 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.494 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.494 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.494 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.494 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.494 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.494 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.494 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.494 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.494 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.494 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.495 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.494 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.494 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.509 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.521 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 15:20:41.521 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 15:20:41.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:20:41.522 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.522 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.522 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.522 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.522 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.522 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.522 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.522 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.522 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.522 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.522 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.522 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.522 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.522 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.522 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.522 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.534 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.533 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.534 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:4:0:0 = 131243456 15:20:41.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.547 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.547 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.547 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.547 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.546 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.547 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.547 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.547 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.547 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.560 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.560 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.560 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.560 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.560 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.560 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.560 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.560 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.560 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.560 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.560 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.560 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.560 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.560 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.560 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.560 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.575 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.588 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.588 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.588 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.588 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.588 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.588 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.587 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:20:41.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:20:41.601 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.601 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.601 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.601 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.601 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.601 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.601 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.601 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.601 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.601 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.601 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.601 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.601 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.601 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.601 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.601 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.602 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:3:0:0 = 1448161408 15:20:41.602 [Lua] rpc_to_client_spawn_player 110000102b19409 1 15:20:41.603 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102b19409 6 15:20:41.604 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_vampiric_draught_01", slot_grenade="grenade_frag_01", } 15:20:41.604 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:20:41.605 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_vampiric_draught_01", slot_grenade="grenade_frag_01", } 15:20:41.605 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:20:41.605 [GameSession] create_game_object(41, 52) 15:20:41.606 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.70666666666666667) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.8125) 15:20:41.606 [GameSession] create_game_object(46, 53) 15:20:41.606 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 15:20:41.606 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102b19409 4 15:20:41.608 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_vampiric_draught_01", } 15:20:41.608 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:20:41.608 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_vampiric_draught_01", } 15:20:41.608 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:20:41.608 [GameSession] create_game_object(41, 54) 15:20:41.608 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:20:41.608 [GameSession] create_game_object(46, 55) 15:20:41.608 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 15:20:41.609 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000102b19409 3 15:20:41.611 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_liquid_bravado_01", slot_grenade="grenade_frag_01", } 15:20:41.611 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:20:41.611 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_liquid_bravado_01", slot_grenade="grenade_frag_01", } 15:20:41.611 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:20:41.611 [GameSession] create_game_object(41, 56) 15:20:41.611 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.69999999999999996) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:20:41.612 [GameSession] create_game_object(46, 57) 15:20:41.612 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 15:20:41.612 [Lua] [SharedState] deus_run_state_65987776: persisted_score:110000102b19409:3:0:0 = [0,0,0,0,0,0,0,3,1,0,0,0,0,0,0,0,52,45,5,55,2365.5,0,0,0,741.75,0,84,0,0] 15:20:41.615 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-46.2442, 495.16, 114.468), Vector4(0, 0, 0.949685, 0.313206)) 15:20:41.618 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="grenade_fire_01", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_friendly_murderer_01", } 15:20:41.618 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:20:41.618 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52173913043478259) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:20:41.618 [GameSession] create_game_object(9, 58) 15:20:41.618 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52173913043478259) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:20:41.618 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 15:20:41.618 [GameSession] create_game_object(46, 59) 15:20:41.618 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 15:20:41.621 [Lua] [GameNetworkManager] destroying game object with go_id=57 15:20:41.621 [GameSession] destroy_game_object(57) 15:20:41.622 [GameSession] destroy_game_object(56) 15:20:41.622 error: [Unit] Unit: '#ID[a646a1040104692b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9a9f841c7117ff2e]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[c0fdfd628f672028]' child 3: '#ID[f8cae640905170d7]' child 4: '#ID[0cfcaf644fa807b8]' child 5: '#ID[543d2a7933b237df]' child 6: '#ID[d86a904c3d630199]' child 7: '#ID[3bd5e2f204383a40]' 15:20:41.622 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[181a7a0ad51f873d]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[04395d4ca0d9775e]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[61531f9ddccd81bc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[f882a97fcceab257]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[118faafa3e2b88db]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[b33012fb929592c9]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[67360bb0fa5404c8]' 15:20:41.622 [Lua] [Mutator] Initializing mutator 'easier_packs' 15:20:41.622 [Lua] [Mutator] Activating mutator 'easier_packs' 15:20:41.624 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.624 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.624 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.624 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.624 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.624 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.624 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.624 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.624 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.624 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.624 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.624 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.624 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.624 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.624 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.624 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.629 [Lua] Switching ConflictSettings: to: deus_chaos 15:20:41.629 [Lua] pacing=deus_chaos 15:20:41.629 [Lua] roaming=nil 15:20:41.629 [Lua] specials=deus_chaos 15:20:41.629 [Lua] debug_color=purple 15:20:41.629 [Lua] contained_breeds=nil 15:20:41.629 [Lua] pack_spawning=deus_chaos 15:20:41.629 [Lua] disabled=false 15:20:41.629 [Lua] factions=nil 15:20:41.629 [Lua] boss=deus_chaos 15:20:41.629 [Lua] horde=deus_chaos 15:20:41.629 [Lua] name=deus_chaos 15:20:41.629 [Lua] intensity=deus_default 15:20:41.629 [Lua] --- 15:20:41.640 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true} 15:20:41.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 15:20:41.640 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 15:20:41.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 15:20:41.640 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 15:20:41.640 [Lua] PlayerManager:remove_player peer_id=110000102b19409 3 15:20:41.640 [Lua] [GameNetworkManager] destroying game object with go_id=50 15:20:41.640 [GameSession] destroy_game_object(50) 15:20:41.641 [Lua] player (110000102b19409,3) was put into party 1 15:20:41.698 [GameSession] create_game_object(12, 60) 15:20:41.698 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 15:20:41.698 [GameSession] create_game_object(95, 61) 15:20:41.698 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61 15:20:41.698 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:3) to profile(2) career(3) 15:20:41.698 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000102b19409"}] 15:20:41.704 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":217992816,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 15:20:41.711 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:3:0:0 = 217992816 15:20:41.712 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.712 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.712 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.712 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.712 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.712 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.712 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.712 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.712 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.712 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.712 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.712 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.712 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.712 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.712 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.712 error: [Umbra] Error 5 from queryPortalVisibility. 15:20:41.715 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000102b19409 3 15:20:41.717 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_liquid_bravado_01", slot_grenade="grenade_frag_01", } 15:20:41.717 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:20:41.718 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_liquid_bravado_01", slot_grenade="grenade_frag_01", } 15:20:41.718 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:20:41.718 [GameSession] create_game_object(41, 62) 15:20:41.718 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.69999999999999996) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:20:41.719 [GameSession] create_game_object(46, 63) 15:20:41.719 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 15:20:41.725 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 15:20:41.725 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 15:20:41.725 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 15:20:41.911 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 15:20:41.911 [Lua] [PackageManager] Force_load: wwise/bow 15:20:41.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 15:20:41.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 15:20:41.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 15:20:42.003 [Lua] StateInGameRunning:_game_actually_starts() 15:20:42.005 [Lua] ################################################################################################################# 15:20:42.005 [Lua] [Loading Time]: 00:00:24 [Transition]: dlc_morris_map-pat_mines_tzeentch_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:20:42.005 [Lua] ################################################################################################################# 15:20:42.005 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 15:20:42.005 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 15:20:42.016 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 15:20:42.237 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 15:20:42.237 [Lua] Commit load time data 15:20:43.295 [Window] Window => active 15:20:43.296 [Window] Window => active 15:20:49.673 [GameSession] create_game_object(84, 64) 15:20:49.687 [GameSession] create_game_object(64, 65) 15:20:52.581 [GameSession] create_game_object(84, 66) 15:20:52.595 [GameSession] create_game_object(64, 67) 15:20:57.648 [Lua] Players are leaving the safe zone 15:21:00.757 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 15 15:21:00.757 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 443 15:21:00.758 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 643 15:21:00.758 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 14 15:21:00.762 [GameSession] destroy_game_object(30) 15:21:05.146 [Lua] [SharedState] deus_run_state_65987776: grenade:110000102b19409:4:3:2 = grenade_frag_01 15:21:05.150 [GameSession] destroy_game_object(17) 15:21:20.628 [GameSession] create_game_object(64, 68) 15:21:20.640 [GameSession] create_game_object(64, 69) 15:21:27.627 [GameSession] create_game_object(84, 70) 15:21:31.975 [Lua] specialspawn: behind == lonliest --> 15:21:31.975 [Lua] FAIL: Special spawn no hidden pos found :/ 15:21:33.002 [GameSession] create_game_object(36, 71) 15:21:33.509 [GameSession] create_game_object(36, 72) 15:21:33.669 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 16 15:21:33.669 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 475 15:21:33.669 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 675 15:21:33.669 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 15 15:21:33.674 [GameSession] destroy_game_object(32) 15:21:42.950 [GameSession] create_game_object(84, 73) 15:21:42.964 [GameSession] create_game_object(64, 74) 15:21:42.977 [GameSession] create_game_object(64, 75) 15:21:42.990 [GameSession] create_game_object(64, 76) 15:21:43.111 [GameSession] create_game_object(4, 77) 15:21:43.676 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source. 15:21:44.182 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source. 15:21:45.419 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 17 15:21:45.419 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 504 15:21:45.419 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 704 15:21:45.419 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 16 15:21:45.425 [GameSession] destroy_game_object(33) 15:21:52.674 [GameSession] create_game_object(7, 78) 15:21:53.107 [GameSession] destroy_game_object(78) 15:21:53.581 [GameSession] create_game_object(7, 79) 15:21:54.067 [GameSession] destroy_game_object(79) 15:21:59.462 [GameSession] create_game_object(7, 80) 15:21:59.809 [GameSession] create_game_object(7, 81) 15:21:59.814 [GameSession] destroy_game_object(80) 15:21:59.920 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source. 15:22:00.174 [GameSession] destroy_game_object(81) 15:22:03.460 [GameSession] create_game_object(84, 82) 15:22:03.474 [GameSession] create_game_object(64, 83) 15:22:04.143 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:6:5:1 = potion_healing_draught_01 15:22:04.147 [GameSession] destroy_game_object(13) 15:22:04.153 [GameSession] create_game_object(84, 84) 15:22:04.167 [GameSession] create_game_object(64, 85) 15:22:04.181 [GameSession] create_game_object(64, 86) 15:22:04.213 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:3:2:3 = potion_healing_draught_01 15:22:04.216 [GameSession] destroy_game_object(14) 15:22:08.967 [GameSession] create_game_object(84, 87) 15:22:08.982 [GameSession] create_game_object(64, 88) 15:22:08.995 [GameSession] create_game_object(64, 89) 15:22:09.008 [GameSession] create_game_object(64, 90) 15:22:10.317 [GameSession] create_game_object(7, 91) 15:22:10.696 [GameSession] destroy_game_object(91) 15:22:11.261 [Lua] [Mutator] Deactivating mutator 'easier_packs' 15:22:12.491 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 15:22:12.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 15:22:12.500 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 15:22:12.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 15:22:14.582 [GameSession] create_game_object(84, 92) 15:22:14.597 [GameSession] create_game_object(64, 93) 15:22:14.755 [GameSession] create_game_object(84, 94) 15:22:14.769 [GameSession] create_game_object(64, 95) 15:22:18.190 [GameSession] destroy_game_object(64) 15:22:19.564 [GameSession] destroy_game_object(66) 15:22:20.423 [GameSession] create_game_object(84, 96) 15:22:20.437 [GameSession] create_game_object(64, 97) 15:22:20.764 [GameSession] destroy_game_object(96) 15:22:21.317 [GameSession] create_game_object(84, 98) 15:22:25.493 [GameSession] create_game_object(64, 99) 15:22:25.505 [GameSession] create_game_object(64, 100) 15:22:27.080 [GameSession] create_game_object(7, 101) 15:22:27.420 [GameSession] destroy_game_object(101) 15:22:27.595 [GameSession] destroy_game_object(98) 15:22:27.787 [GameSession] create_game_object(7, 102) 15:22:28.140 [GameSession] destroy_game_object(102) 15:22:28.600 [GameSession] create_game_object(7, 103) 15:22:28.967 [GameSession] destroy_game_object(103) 15:22:29.347 [GameSession] create_game_object(7, 104) 15:22:29.726 [GameSession] destroy_game_object(104) 15:22:30.812 [GameSession] create_game_object(84, 105) 15:22:31.261 [GameSession] destroy_game_object(105) 15:22:32.292 [GameSession] create_game_object(84, 106) 15:22:33.487 [GameSession] destroy_game_object(106) 15:22:36.168 [GameSession] destroy_game_object(94) 15:22:36.722 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 18 15:22:36.722 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 562 15:22:36.722 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 762 15:22:36.722 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 17 15:22:36.728 [GameSession] destroy_game_object(34) 15:22:38.697 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:6:5:1 = 1 15:22:38.703 [GameSession] destroy_game_object(26) 15:22:40.880 [GameSession] create_game_object(84, 107) 15:22:43.786 [GameSession] create_game_object(84, 108) 15:22:46.056 [GameSession] create_game_object(7, 109) 15:22:46.489 [GameSession] destroy_game_object(109) 15:22:47.921 [GameSession] create_game_object(84, 110) 15:22:47.935 [GameSession] create_game_object(64, 111) 15:22:52.886 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:22:52.895 [Lua] Spline already found! 15:22:52.899 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: patrol_3 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-170.182, 388.175, 81.2778) 15:22:52.900 [GameSession] create_game_object(70, 112) 15:22:52.912 [Lua] Init group template: spline_patrol 15:22:53.978 [GameSession] create_game_object(84, 113) 15:22:53.989 [GameSession] create_game_object(64, 114) 15:22:54.070 [GameSession] create_game_object(7, 115) 15:22:54.437 [GameSession] destroy_game_object(115) 15:22:54.671 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 19 15:22:54.671 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 616 15:22:54.671 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 816 15:22:54.671 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 18 15:22:54.678 [GameSession] destroy_game_object(35) 15:22:54.775 [GameSession] create_game_object(84, 116) 15:22:54.812 [GameSession] destroy_game_object(77) 15:22:57.892 [GameSession] destroy_game_object(70) 15:23:01.044 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 1328996220) 15:23:01.072 [Lua] Boss gave [Unit '#ID[a646a1040104692b]'] initial aggro 15:23:01.072 [GameSession] create_game_object(4, 117) 15:23:01.072 [Lua] New enhanced breed spawned 15:23:01.094 [GameSession] destroy_game_object(71) 15:23:05.048 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.81388888888888888 15:23:07.116 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.53333333333333333 15:23:08.901 [GameSession] create_game_object(7, 118) 15:23:08.915 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.52361111111111114 15:23:09.226 [GameSession] destroy_game_object(118) 15:23:10.054 [GameSession] destroy_game_object(112) 15:23:10.054 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 15:23:10.489 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.51249999999999996 15:23:11.061 [GameSession] create_game_object(7, 119) 15:23:11.064 [Lua] [SharedState] deus_run_state_65987776: grenade:110000102b19409:1:4:2 = 15:23:11.119 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.44305555555555554 15:23:11.221 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 15:23:11.222 [GameSession] create_game_object(45, 120) 15:23:11.224 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.43055555555555558 15:23:11.536 [GameSession] destroy_game_object(119) 15:23:11.996 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.41944444444444445 15:23:12.917 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.41388888888888886 15:23:13.649 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.34444444444444444 15:23:14.092 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:1:4:2 = 15:23:14.440 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.72666666666666668 15:23:14.440 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.35694444444444445 15:23:14.440 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.71666666666666667 15:23:14.574 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.73999999999999999 15:23:14.574 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.36805555555555558 15:23:14.574 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.72777777777777775 15:23:14.638 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.76000000000000001 15:23:14.638 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.38472222222222224 15:23:14.639 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.74444444444444446 15:23:14.799 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.78000000000000003 15:23:14.799 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.40138888888888891 15:23:14.799 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.76111111111111107 15:23:14.933 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.79333333333333333 15:23:14.933 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.41249999999999998 15:23:14.933 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.77222222222222225 15:23:15.199 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.81333333333333335 15:23:15.199 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.42916666666666664 15:23:15.199 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.78888888888888886 15:23:15.212 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.83333333333333337 15:23:15.212 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.44583333333333336 15:23:15.212 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.80555555555555558 15:23:15.347 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.84833333333333338 15:23:15.347 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.45833333333333331 15:23:15.347 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.81805555555555554 15:23:15.612 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.86833333333333329 15:23:15.612 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.47499999999999998 15:23:15.612 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.83472222222222225 15:23:15.826 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.88833333333333331 15:23:15.826 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.49166666666666664 15:23:15.826 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.85138888888888886 15:23:15.986 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.90166666666666662 15:23:15.986 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.50277777777777777 15:23:15.986 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.86250000000000004 15:23:16.270 [GameSession] destroy_game_object(120) 15:23:16.385 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.91000000000000003 15:23:16.386 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.50972222222222219 15:23:16.386 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.86944444444444446 15:23:16.412 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.91833333333333333 15:23:16.412 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.51666666666666672 15:23:16.412 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.87638888888888888 15:23:16.439 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.92666666666666664 15:23:16.479 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.93500000000000005 15:23:16.479 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.53055555555555556 15:23:16.479 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.89027777777777772 15:23:16.506 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.94833333333333336 15:23:16.506 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.54166666666666663 15:23:16.506 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.90138888888888891 15:23:16.826 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.95666666666666667 15:23:16.826 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.54861111111111116 15:23:16.826 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.90833333333333333 15:23:16.933 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.97166666666666668 15:23:16.933 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.56111111111111112 15:23:16.933 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.92083333333333328 15:23:17.128 [GameSession] create_game_object(84, 121) 15:23:17.142 [GameSession] create_game_object(64, 122) 15:23:17.212 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.97999999999999998 15:23:17.212 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.92777777777777781 15:23:17.250 [GameSession] create_game_object(70, 123) 15:23:17.280 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.98833333333333329 15:23:17.546 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 1 15:23:17.546 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.9458333333333333 15:23:17.652 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.95972222222222225 15:23:17.986 [Lua] [SharedState] deus_run_state_65987776: grenade:110000102b19409:1:4:2 = grenade_frag_01 15:23:17.986 [Lua] [SharedState] deus_run_state_65987776: grenade:110000102b19409:6:5:1 = 15:23:17.986 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.97083333333333333 15:23:18.105 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.97777777777777775 15:23:18.478 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.68000000000000005 15:23:18.717 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.68999999999999995 15:23:18.717 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.99305555555555558 15:23:18.824 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:1:4:2 = potion_vampiric_draught_01 15:23:18.824 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:6:5:1 = 15:23:19.198 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.69999999999999996 15:23:19.198 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 1 15:23:19.303 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.57999999999999996 15:23:19.728 [GameSession] destroy_game_object(123) 15:23:19.728 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 15:23:19.914 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.58999999999999997 15:23:20.483 [GameSession] destroy_game_object(121) 15:23:20.958 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.59999999999999998 15:23:23.429 [GameSession] destroy_game_object(116) 15:23:24.323 [GameSession] destroy_game_object(113) 15:23:26.689 [GameSession] create_game_object(7, 124) 15:23:27.096 [GameSession] destroy_game_object(124) 15:23:27.121 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.37333333333333335 15:23:27.121 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.90000000000000002 15:23:27.237 [GameSession] create_game_object(7, 125) 15:23:27.571 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.23666666666666666 15:23:27.571 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.84583333333333333 15:23:27.629 [GameSession] destroy_game_object(125) 15:23:27.863 [GameSession] create_game_object(7, 126) 15:23:28.260 [GameSession] destroy_game_object(126) 15:23:28.412 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.093333333333333338 15:23:28.412 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.375 15:23:28.437 [GameSession] create_game_object(7, 127) 15:23:28.830 [GameSession] destroy_game_object(127) 15:23:30.402 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.5304347826086957 15:23:30.402 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:1:4:2 = 15:23:30.518 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.53913043478260869 15:23:30.678 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.55652173913043479 15:23:30.692 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.56521739130434778 15:23:30.731 [GameSession] create_game_object(7, 128) 15:23:31.065 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.58260869565217388 15:23:31.105 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.59130434782608698 15:23:31.132 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.59999999999999998 15:23:31.151 [GameSession] destroy_game_object(128) 15:23:31.212 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.60869565217391308 15:23:31.266 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.61739130434782608 15:23:31.479 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.62608695652173918 15:23:31.612 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.64347826086956517 15:23:31.691 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.65217391304347827 15:23:31.918 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.66086956521739126 15:23:31.985 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.66956521739130437 15:23:32.011 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.67826086956521736 15:23:32.091 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.68695652173913047 15:23:32.465 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.69565217391304346 15:23:32.571 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.71304347826086956 15:23:32.680 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:1:4:2 = potion_liquid_bravado_01 15:23:32.680 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:3:2:3 = 15:23:32.759 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.72173913043478266 15:23:32.890 [GameSession] create_game_object(7, 129) 15:23:32.893 [Lua] [SharedState] deus_run_state_65987776: grenade:110000102b19409:1:4:2 = 15:23:33.029 [Lua] [SharedState] deus_run_state_65987776: grenade:110000102b19409:1:4:2 = grenade_frag_01 15:23:33.029 [Lua] [SharedState] deus_run_state_65987776: grenade:110000102b19409:3:2:3 = 15:23:33.119 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.73043478260869565 15:23:33.174 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.79304347826086952 15:23:33.484 [GameSession] destroy_game_object(129) 15:23:35.119 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.80695652173913046 15:23:35.413 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.82086956521739129 15:23:35.826 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.83652173913043482 15:23:36.439 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.85043478260869565 15:23:36.772 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:6:5:1 = knocked_down 15:23:36.772 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0 15:23:36.880 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.86434782608695648 15:23:37.387 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.88 15:23:40.646 [GameSession] create_game_object(23, 130) 15:23:40.882 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.89391304347826084 15:23:41.880 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.93739130434782614 15:23:42.735 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.95130434782608697 15:23:42.774 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:6:5:1 = alive 15:23:43.659 [GameSession] destroy_game_object(130) 15:23:44.229 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.79166666666666663 15:23:44.668 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.71666666666666667 15:23:45.746 [GameSession] create_game_object(7, 131) 15:23:45.748 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.80000000000000004 15:23:45.761 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:4:3:2 = 15:23:46.103 [GameSession] destroy_game_object(131) 15:23:47.188 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:4:3:2 = potion_healing_draught_01 15:23:47.188 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:3:2:3 = 15:23:48.388 [GameSession] create_game_object(7, 132) 15:23:48.727 [GameSession] destroy_game_object(132) 15:23:48.921 [GameSession] create_game_object(7, 133) 15:23:49.274 [GameSession] destroy_game_object(133) 15:23:49.481 [GameSession] create_game_object(7, 134) 15:23:49.702 [GameSession] destroy_game_object(110) 15:23:49.823 [GameSession] destroy_game_object(134) 15:23:53.688 [GameSession] destroy_game_object(108) 15:23:55.941 [GameSession] destroy_game_object(107) 15:23:57.756 [GameSession] destroy_game_object(92) 15:24:00.153 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.36666666666666664 15:24:00.153 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.56666666666666665 15:24:16.768 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.12333333333333334 15:24:18.020 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:6:5:1 = knocked_down 15:24:18.020 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0 15:24:19.412 [GameSession] create_game_object(23, 135) 15:24:22.128 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:3:2:3 = disabled 15:24:22.427 [GameSession] destroy_game_object(135) 15:24:32.089 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:3:2:3 = alive 15:24:33.754 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:6:5:1 = alive 15:24:34.249 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.13333333333333333 15:24:35.341 [GameSession] create_game_object(7, 136) 15:24:35.680 [GameSession] destroy_game_object(136) 15:24:35.875 [GameSession] create_game_object(7, 137) 15:24:36.228 [GameSession] destroy_game_object(137) 15:24:36.408 [GameSession] create_game_object(7, 138) 15:24:36.774 [GameSession] destroy_game_object(138) 15:24:36.941 [GameSession] create_game_object(7, 139) 15:24:37.294 [GameSession] destroy_game_object(139) 15:24:37.474 [GameSession] create_game_object(7, 140) 15:24:37.841 [GameSession] destroy_game_object(140) 15:24:39.317 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:4:3:2 = disabled 15:24:51.864 [GameSession] create_game_object(7, 141) 15:24:51.867 [Lua] [SharedState] deus_run_state_65987776: grenade:110000102b19409:1:4:2 = 15:24:52.924 [GameSession] destroy_game_object(141) 15:24:53.598 [GameSession] create_game_object(7, 142) 15:24:53.951 [GameSession] destroy_game_object(142) 15:24:54.291 [GameSession] create_game_object(7, 143) 15:24:54.644 [GameSession] destroy_game_object(143) 15:24:55.331 [GameSession] create_game_object(7, 144) 15:24:55.791 [GameSession] destroy_game_object(144) 15:24:59.920 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.6333333333333333 15:24:59.920 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:6:5:1 = 15:25:02.403 [Lua] [SharedState] deus_run_state_65987776: cursed_chests_purified:110000102b19409:0:0:0 = 2 15:25:02.741 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.15333333333333332 15:25:07.508 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.08666666666666667 15:25:09.376 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:4:3:2 = alive 15:25:09.590 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:4:3:2 = dead 15:25:09.590 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0 15:25:09.604 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:4:3:2 = 15:25:09.604 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:4:3:2 = 15:25:09.604 [Lua] [SharedState] deus_run_state_65987776: grenade:110000102b19409:4:3:2 = 15:25:09.609 [GameSession] create_game_object(68, 145) 15:25:09.609 [GameSession] create_game_object(68, 146) 15:25:09.609 [GameSession] create_game_object(68, 147) 15:25:12.267 [GameSession] create_game_object(7, 148) 15:25:12.620 [GameSession] destroy_game_object(148) 15:25:12.974 [GameSession] create_game_object(7, 149) 15:25:13.283 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:6:5:1 = knocked_down 15:25:13.283 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0 15:25:13.662 [GameSession] destroy_game_object(149) 15:25:14.641 [Lua] state dead despawn 15:25:14.653 [Lua] [GameNetworkManager] destroying game object with go_id=55 15:25:14.653 [GameSession] destroy_game_object(55) 15:25:14.654 [GameSession] destroy_game_object(54) 15:25:14.654 error: [Unit] Unit: '#ID[4142153d13584ec8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afa9ddc189ad5e9c]' child 1: '#ID[885c94974a7b7d6f]' child 2: '#ID[430244af3a13b193]' child 3: '#ID[512a00f77e034038]' 15:25:14.654 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[e54344c3dcefdf87]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[57afdab779a0486e]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[168ad9c31ce624fb]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[15de6855c5d5489b]' 15:25:17.564 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:3:2:3 = disabled 15:25:19.136 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:6:5:1 = alive 15:25:19.631 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.13333333333333333 15:25:20.125 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.22500000000000001 15:25:20.389 [GameSession] create_game_object(7, 150) 15:25:20.742 [GameSession] destroy_game_object(150) 15:25:21.086 [GameSession] create_game_object(7, 151) 15:25:21.436 [GameSession] destroy_game_object(151) 15:25:21.776 [GameSession] create_game_object(7, 152) 15:25:22.059 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:3:2:3 = knocked_down 15:25:22.059 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0 15:25:22.156 [GameSession] destroy_game_object(152) 15:25:22.285 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:3:2:3 = dead 15:25:22.469 [GameSession] create_game_object(7, 153) 15:25:22.849 [GameSession] destroy_game_object(153) 15:25:27.295 [Lua] state dead despawn 15:25:27.308 [Lua] [GameNetworkManager] destroying game object with go_id=63 15:25:27.308 [GameSession] destroy_game_object(63) 15:25:27.308 [GameSession] destroy_game_object(62) 15:25:27.308 error: [Unit] Unit: '#ID[a646a1040104692b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9a9f841c7117ff2e]' child 1: '#ID[543d2a7933b237df]' child 2: '#ID[d86a904c3d630199]' child 3: '#ID[3bd5e2f204383a40]' 15:25:27.308 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[f882a97fcceab257]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[118faafa3e2b88db]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[b33012fb929592c9]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[67360bb0fa5404c8]' 15:25:28.296 [GameSession] create_game_object(7, 154) 15:25:28.744 [GameSession] destroy_game_object(154) 15:25:34.231 [GameSession] create_game_object(7, 155) 15:25:34.570 [GameSession] destroy_game_object(155) 15:25:34.937 [GameSession] create_game_object(7, 156) 15:25:35.277 [GameSession] destroy_game_object(156) 15:25:36.579 [GameSession] create_game_object(68, 157) 15:25:37.779 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 20 15:25:37.779 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 705 15:25:37.779 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 905 15:25:37.779 [Lua] [SharedState] deus_run_state_65987776: monster_coins_picked_up:0:0:0:0 = 2 15:25:37.785 [GameSession] destroy_game_object(157) 15:25:39.673 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102b19409 4 15:25:39.675 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 15:25:39.675 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:25:39.675 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 15:25:39.675 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:25:39.675 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 15:25:39.675 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:25:39.675 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 15:25:39.676 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:25:39.676 [GameSession] create_game_object(41, 158) 15:25:39.676 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:25:39.676 [GameSession] create_game_object(46, 159) 15:25:39.676 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=159 15:25:39.686 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:4:3:2 = respawn 15:25:39.686 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:4:3:2 = 0.5 15:25:39.686 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:4:3:2 = 0.5 15:25:40.556 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.82666666666666666 15:25:40.567 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:1:4:2 = 15:25:52.085 [GameSession] create_game_object(84, 160) 15:25:52.328 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000102b19409 3 15:25:52.331 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 15:25:52.331 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:25:52.331 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 15:25:52.331 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:25:52.331 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 15:25:52.331 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:25:52.331 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 15:25:52.331 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:25:52.331 [GameSession] create_game_object(41, 161) 15:25:52.332 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:25:52.332 [GameSession] create_game_object(46, 162) 15:25:52.332 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=162 15:25:52.342 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:3:2:3 = respawn 15:25:52.342 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:3:2:3 = 0.5 15:25:53.073 [GameSession] create_game_object(84, 163) 15:25:55.394 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 15:25:55.401 [Lua] [IngameUI] menu view post_update_on_enter table: 0x056092f0 15:26:00.969 [Lua] [SharedState] deus_run_state_65987776: power_ups:110000102b19409:1:4:2 = [{"client_id":684246144,"name":"talent_1_1","rarity":"exotic"},{"client_id":1624737792,"name":"talent_2_3","rarity":"rare"},{"client_id":837928448,"name":"talent_3_1","rarity":"exotic"},{"client_id":1378027648,"name":"talent_4_3","rarity":"rare"},{"client_id":358540032,"name":"talent_5_2","rarity":"rare"},{"client_id":740564736,"name":"talent_6_1","rarity":"unique"},{"name":"talent_5_1","rarity":"rare","client_id":946963712},{"rarity":"unique","client_id":1540499456,"name":"deus_parry_damage_immune"},{"client_id":1302109312,"name":"talent_5_3","rarity":"rare"}] 15:26:00.971 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 15:26:00.977 [Lua] [IngameUI] menu view post_update_on_exit table: 0x056092f0 15:26:02.247 [GameSession] create_game_object(84, 164) 15:26:03.009 [GameSession] create_game_object(70, 165) 15:26:04.896 [GameSession] destroy_game_object(73) 15:26:05.129 [GameSession] create_game_object(7, 166) 15:26:05.498 [GameSession] destroy_game_object(166) 15:26:08.008 [GameSession] create_game_object(84, 167) 15:26:08.036 [GameSession] create_game_object(70, 168) 15:26:08.049 [GameSession] create_game_object(70, 169) 15:26:08.449 [GameSession] create_game_object(84, 170) 15:26:08.463 [GameSession] create_game_object(70, 171) 15:26:09.124 [GameSession] destroy_game_object(82) 15:26:10.256 [GameSession] destroy_game_object(84) 15:26:11.617 [GameSession] destroy_game_object(87) 15:26:13.332 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":true,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":true,"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":true} 15:26:13.332 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 15:26:13.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 15:26:13.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, DeusChestPreloadSystem, async-read, 15:26:13.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 15:26:13.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, DeusChestPreloadSystem, async-read, 15:26:13.332 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:26:13.332 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:26:13.676 [GameSession] create_game_object(84, 172) 15:26:13.689 [GameSession] create_game_object(70, 173) 15:26:13.715 [GameSession] create_game_object(84, 174) 15:26:13.729 [GameSession] create_game_object(70, 175) 15:26:14.436 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 3 12 15:26:14.445 [GameSession] destroy_game_object(72) 15:26:14.445 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 15:26:16.477 [Lua] [Mutator] Initializing mutator 'easier_packs' 15:26:16.477 [Lua] [Mutator] Activating mutator 'easier_packs' 15:26:16.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:26:16.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:26:16.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:26:16.745 [Lua] main path terror event triggered: boss_event_chaos_troll 15:26:16.745 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0) 15:26:16.771 [GameSession] create_game_object(55, 176) 15:26:16.773 [Lua] Init group template: boss_door_closers 15:26:17.838 [Lua] [DeusChestExtension] equipped: 15:26:17.838 [Lua] 15:26:17.838 [Lua] [backend_id] = we_1h_spears_shielde42807d5-0034-4066-9d2d-5b9c55383c4d (string) 15:26:17.838 [Lua] [power_level] = 550 (number) 15:26:17.838 [Lua] [deus_item_key] = deus_we_1h_spears_shield (string) 15:26:17.838 [Lua] [traits] = table 15:26:17.838 [Lua] [preferred_slot_name] = slot_melee (string) 15:26:17.838 [Lua] [skin] = false (boolean) 15:26:17.838 [Lua] [bypass_skin_ownership_check] = true (boolean) 15:26:17.838 [Lua] [properties] = table 15:26:17.838 [Lua] [key] = we_1h_spears_shield (string) 15:26:17.838 [Lua] [rarity] = rare (string) 15:26:17.838 [Lua] [data] = table 15:26:17.838 [Lua] 15:26:17.844 [Lua] [SharedState] deus_run_state_65987776: slot_melee:110000102b19409:1:4:2 = item_key=deus_we_1h_spears_shield,powerlevel=550,rarity=rare,property=power_vs_chaos:7000,property=stamina:59000 15:26:17.845 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 545 15:26:17.845 [Lua] [SharedState] deus_run_state_65987776: coins_spent:0:0:0:0 = -360 15:26:17.845 [Lua] [SharedState] deus_run_state_65987776: upgrade_chests_used:0:0:0:0 = {"rare":1} 15:26:17.855 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 15:26:17.855 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":2009776640,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:26:17.864 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 2009776640 15:26:17.970 [Lua] Set lobby begin: 15:26:17.970 [Lua] Lobby data twitch_enabled = false 15:26:17.970 [Lua] Lobby data selected_mission_id = journey_ice 15:26:17.970 [Lua] Lobby data num_players = 1 15:26:17.970 [Lua] Lobby data difficulty_tweak = -7 15:26:17.970 [Lua] Lobby data host = 110000102b19409 15:26:17.970 [Lua] Lobby data matchmaking_type = 2 15:26:17.970 [Lua] Lobby data is_private = true 15:26:17.970 [Lua] Lobby data match_started = true 15:26:17.970 [Lua] Lobby data difficulty = hardest 15:26:17.970 [Lua] Lobby data player_slot_1 = 0:0 15:26:17.970 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:26:17.970 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:26:17.970 [Lua] Lobby data quick_game = false 15:26:17.970 [Lua] Lobby data country_code = RU 15:26:17.970 [Lua] Lobby data matchmaking = false 15:26:17.970 [Lua] Lobby data power_level = 735 15:26:17.970 [Lua] Lobby data mission_id = pat_mines_tzeentch_path1 15:26:17.970 [Lua] Lobby data mechanism = deus 15:26:17.970 [Lua] Lobby data player_slot_5 = 0:0 15:26:17.970 [Lua] Lobby data player_slot_2 = 0:0 15:26:17.970 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:26:17.971 [Lua] Lobby data player_slot_3 = 0:0 15:26:17.971 [Lua] Lobby data eac_authorized = true 15:26:17.971 [Lua] Set lobby end. 15:26:19.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:26:19.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:26:20.892 [GameSession] create_game_object(7, 177) 15:26:21.078 [GameSession] create_game_object(84, 178) 15:26:21.092 [GameSession] create_game_object(36, 179) 15:26:21.313 [GameSession] destroy_game_object(177) 15:26:21.599 [GameSession] create_game_object(7, 180) 15:26:21.987 [GameSession] destroy_game_object(180) 15:26:22.305 [GameSession] create_game_object(7, 181) 15:26:22.674 [GameSession] destroy_game_object(181) 15:26:23.809 [GameSession] destroy_game_object(169) 15:26:23.809 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 15:26:24.078 [GameSession] create_game_object(84, 182) 15:26:24.105 [GameSession] create_game_object(70, 183) 15:26:26.558 [GameSession] create_game_object(84, 184) 15:26:26.573 [GameSession] create_game_object(36, 185) 15:26:35.236 [GameSession] destroy_game_object(184) 15:26:35.600 [GameSession] create_game_object(84, 186) 15:26:35.614 [GameSession] create_game_object(70, 187) 15:26:35.627 [GameSession] create_game_object(70, 188) 15:26:36.200 [Lua] [Mutator] Deactivating mutator 'easier_packs' 15:26:36.213 [Lua] [Mutator] Initializing mutator 'easier_packs' 15:26:36.213 [Lua] [Mutator] Activating mutator 'easier_packs' 15:26:38.165 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.80000000000000004 15:26:38.404 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.68000000000000005 15:26:38.444 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 15:26:38.444 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:26:38.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 15:26:38.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 15:26:38.453 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:26:38.453 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:26:38.914 [GameSession] create_game_object(23, 189) 15:26:40.032 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:4:3:2 = alive 15:26:40.458 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.66833333333333333 15:26:41.060 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.48833333333333334 15:26:42.392 [Lua] [SharedState] deus_run_state_65987776: health_state:110000102b19409:3:2:3 = alive 15:26:42.619 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.48166666666666669 15:26:42.641 [Lua] [Mutator] Deactivating mutator 'easier_packs' 15:26:42.654 [Lua] [Mutator] Initializing mutator 'easier_packs' 15:26:42.654 [Lua] [Mutator] Activating mutator 'easier_packs' 15:26:42.819 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:1:4:2 = 15:26:43.461 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":true,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":true,"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":true} 15:26:43.461 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 15:26:43.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 15:26:43.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 15:26:43.461 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:26:43.461 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:26:43.539 [GameSession] create_game_object(7, 190) 15:26:43.943 [GameSession] destroy_game_object(190) 15:26:44.270 [GameSession] create_game_object(7, 191) 15:26:44.624 [GameSession] destroy_game_object(191) 15:26:45.017 [GameSession] create_game_object(7, 192) 15:26:45.037 [GameSession] destroy_game_object(187) 15:26:45.037 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 15:26:45.037 [GameSession] destroy_game_object(188) 15:26:45.037 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 15:26:45.037 [GameSession] destroy_game_object(186) 15:26:45.533 [GameSession] destroy_game_object(192) 15:26:45.670 [GameSession] create_game_object(7, 193) 15:26:45.930 [GameSession] destroy_game_object(189) 15:26:46.079 [GameSession] destroy_game_object(193) 15:26:46.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:26:46.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:26:46.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:26:48.628 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:26:48.628 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:26:48.895 [GameSession] create_game_object(84, 194) 15:26:50.875 [GameSession] create_game_object(23, 195) 15:26:53.793 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.215 15:26:57.907 [GameSession] destroy_game_object(195) 15:27:01.806 [GameSession] create_game_object(7, 196) 15:27:02.159 [GameSession] destroy_game_object(196) 15:27:02.460 [GameSession] create_game_object(7, 197) 15:27:02.814 [GameSession] destroy_game_object(197) 15:27:03.113 [GameSession] create_game_object(7, 198) 15:27:03.468 [GameSession] destroy_game_object(198) 15:27:03.781 [GameSession] create_game_object(7, 199) 15:27:04.133 [GameSession] destroy_game_object(199) 15:27:04.567 [GameSession] create_game_object(7, 200) 15:27:04.919 [GameSession] destroy_game_object(200) 15:27:09.332 [GameSession] create_game_object(23, 201) 15:27:10.610 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.94434782608695655 15:27:11.410 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.91652173913043478 15:27:12.997 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.90260869565217394 15:27:16.091 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.87478260869565216 15:27:16.349 [GameSession] destroy_game_object(201) 15:27:21.343 [GameSession] create_game_object(7, 202) 15:27:21.976 [GameSession] destroy_game_object(202) 15:27:22.289 [GameSession] create_game_object(7, 203) 15:27:22.643 [GameSession] destroy_game_object(203) 15:27:22.984 [GameSession] create_game_object(7, 204) 15:27:23.349 [GameSession] destroy_game_object(204) 15:27:23.689 [GameSession] create_game_object(7, 205) 15:27:24.036 [GameSession] create_game_object(7, 206) 15:27:24.043 [GameSession] destroy_game_object(205) 15:27:24.389 [GameSession] destroy_game_object(206) 15:27:24.957 [Lua] chaos troll died! 15:27:24.958 [GameSession] create_game_object(68, 207) 15:27:24.958 [Lua] chaos troll was despawned! 15:27:24.964 [GameSession] destroy_game_object(176) 15:27:24.965 error: [Unit] Unit: '#ID[7cd7a7adbeeab338]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fb4a21b4d49192b5]' 15:27:25.223 [GameSession] create_game_object(64, 208) 15:27:25.236 [GameSession] create_game_object(64, 209) 15:27:30.865 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 21 15:27:30.865 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 637 15:27:30.865 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 997 15:27:30.865 [Lua] [SharedState] deus_run_state_65987776: monster_coins_picked_up:0:0:0:0 = 3 15:27:30.870 [GameSession] destroy_game_object(207) 15:27:40.978 [GameSession] destroy_game_object(163) 15:27:41.459 [GameSession] destroy_game_object(160) 15:27:41.575 [Lua] Switching ConflictSettings: to: deus_skaven 15:27:41.575 [Lua] pacing=deus_default 15:27:41.575 [Lua] roaming=nil 15:27:41.575 [Lua] specials=deus_skaven 15:27:41.575 [Lua] contained_breeds=nil 15:27:41.575 [Lua] debug_color=orange 15:27:41.575 [Lua] disabled=false 15:27:41.575 [Lua] pack_spawning=skaven 15:27:41.575 [Lua] description=deus_conflict_director_skaven_chaos_name 15:27:41.575 [Lua] factions=nil 15:27:41.575 [Lua] boss=deus_skaven 15:27:41.575 [Lua] horde=deus_default 15:27:41.575 [Lua] name=deus_skaven 15:27:41.575 [Lua] intensity=deus_default 15:27:41.575 [Lua] --- 15:27:43.641 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 15:27:43.641 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:27:43.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 15:27:43.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 15:27:43.650 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:27:43.650 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:27:43.872 [GameSession] destroy_game_object(164) 15:27:46.913 [Lua] Override Player Respawning terror_respawn true 15:27:48.670 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":true,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":true} 15:27:48.670 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 15:27:48.670 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:27:49.585 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 4 15:27:50.808 [GameSession] destroy_game_object(167) 15:27:51.080 [Lua] [Mutator] Deactivating mutator 'easier_packs' 15:27:54.385 [GameSession] destroy_game_object(170) 15:27:55.307 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 1328996224) 15:27:55.663 [GameSession] destroy_game_object(174) 15:27:55.876 [GameSession] destroy_game_object(172) 15:27:57.976 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 1 3 15:27:58.437 [GameSession] destroy_game_object(2) 15:27:59.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xcfaa, position: 0 15:27:59.748 [GameSession] create_game_object(84, 210) 15:27:59.763 [GameSession] create_game_object(36, 211) 15:28:00.099 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:4:3:2 = 1 15:28:00.105 [GameSession] destroy_game_object(28) 15:28:00.478 [GameSession] destroy_game_object(117) 15:28:01.108 [Lua] [Mutator] Initializing mutator 'easier_packs' 15:28:01.108 [Lua] [Mutator] Activating mutator 'easier_packs' 15:28:01.112 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:28:01.112 [Lua] pacing=deus_default 15:28:01.112 [Lua] roaming=nil 15:28:01.112 [Lua] specials=deus_default 15:28:01.112 [Lua] contained_breeds=nil 15:28:01.112 [Lua] debug_color=maroon 15:28:01.112 [Lua] disabled=false 15:28:01.112 [Lua] pack_spawning=deus_default 15:28:01.112 [Lua] factions=nil 15:28:01.112 [Lua] description=deus_conflict_director_skaven_chaos_name 15:28:01.112 [Lua] boss=deus_default 15:28:01.112 [Lua] horde=deus_default 15:28:01.112 [Lua] name=deus_skaven_chaos 15:28:01.112 [Lua] intensity=deus_default 15:28:01.112 [Lua] --- 15:28:01.238 [GameSession] create_game_object(30, 212) 15:28:01.469 [GameSession] create_game_object(64, 213) 15:28:01.491 [GameSession] destroy_game_object(168) 15:28:01.491 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 15:28:01.975 [GameSession] create_game_object(64, 214) 15:28:02.356 [GameSession] destroy_game_object(178) 15:28:02.654 [GameSession] create_game_object(84, 215) 15:28:02.668 [GameSession] create_game_object(36, 216) 15:28:02.682 [GameSession] create_game_object(36, 217) 15:28:02.988 [GameSession] create_game_object(64, 218) 15:28:03.144 [GameSession] destroy_game_object(212) 15:28:03.294 [GameSession] create_game_object(84, 219) 15:28:03.309 [GameSession] create_game_object(36, 220) 15:28:03.721 [GameSession] create_game_object(84, 221) 15:28:03.735 [GameSession] create_game_object(36, 222) 15:28:03.749 [GameSession] create_game_object(36, 223) 15:28:03.825 [GameSession] create_game_object(30, 224) 15:28:04.210 [GameSession] destroy_game_object(182) 15:28:05.053 [GameSession] destroy_game_object(221) 15:28:05.306 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 15:28:05.312 [GameSession] create_game_object(13, 225) 15:28:05.320 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[6c374c33fa75a469]'] 15:28:05.320 [Flow] Socket 2 occupied 15:28:05.320 [Lua] [flow:Sockets occupied:] float=1.000000 15:28:05.320 [Flow] DEBUG *************************************************Socket 2 15:28:05.320 [GameSession] destroy_game_object(224) 15:28:05.560 [GameSession] destroy_game_object(219) 15:28:06.444 [GameSession] destroy_game_object(216) 15:28:06.444 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:28:06.444 [GameSession] destroy_game_object(215) 15:28:07.459 [GameSession] create_game_object(84, 226) 15:28:07.460 [GameSession] create_game_object(36, 227) 15:28:07.488 [GameSession] create_game_object(64, 228) 15:28:07.501 [GameSession] create_game_object(64, 229) 15:28:07.775 [GameSession] destroy_game_object(227) 15:28:07.775 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:28:07.775 [GameSession] destroy_game_object(226) 15:28:07.991 [GameSession] create_game_object(64, 230) 15:28:08.005 [GameSession] create_game_object(64, 231) 15:28:08.028 [GameSession] destroy_game_object(173) 15:28:08.028 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 15:28:08.501 [GameSession] create_game_object(64, 232) 15:28:08.515 [GameSession] create_game_object(64, 233) 15:28:09.004 [GameSession] create_game_object(64, 234) 15:28:09.018 [GameSession] create_game_object(64, 235) 15:28:09.272 [GameSession] destroy_game_object(171) 15:28:09.272 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[491641d43abe46c8]' 15:28:09.537 [GameSession] create_game_object(64, 236) 15:28:09.805 [GameSession] destroy_game_object(165) 15:28:09.805 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 15:28:09.979 [GameSession] destroy_game_object(175) 15:28:09.979 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 15:28:10.050 [GameSession] create_game_object(64, 237) 15:28:10.065 [GameSession] create_game_object(64, 238) 15:28:10.106 [GameSession] create_game_object(84, 239) 15:28:10.219 [GameSession] create_game_object(64, 240) 15:28:10.233 [GameSession] create_game_object(64, 241) 15:28:10.305 [GameSession] create_game_object(64, 242) 15:28:10.319 [GameSession] create_game_object(64, 243) 15:28:10.559 [GameSession] create_game_object(64, 244) 15:28:10.573 [GameSession] create_game_object(64, 245) 15:28:11.076 [GameSession] create_game_object(64, 246) 15:28:11.180 [GameSession] destroy_game_object(179) 15:28:11.316 [GameSession] create_game_object(64, 247) 15:28:11.330 [GameSession] create_game_object(64, 248) 15:28:13.110 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.72173913043478266 15:28:13.888 [GameSession] create_game_object(64, 249) 15:28:13.901 [GameSession] create_game_object(64, 250) 15:28:14.800 [GameSession] destroy_game_object(239) 15:28:15.642 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:28:15.642 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:28:15.657 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:28:15.898 [GameSession] create_game_object(84, 251) 15:28:17.965 [Lua] [Mutator] Deactivating mutator 'easier_packs' 15:28:17.969 [Lua] Switching ConflictSettings: to: deus_skaven 15:28:17.969 [Lua] pacing=deus_default 15:28:17.969 [Lua] roaming=nil 15:28:17.969 [Lua] specials=deus_skaven 15:28:17.969 [Lua] contained_breeds=nil 15:28:17.969 [Lua] debug_color=orange 15:28:17.969 [Lua] disabled=false 15:28:17.969 [Lua] pack_spawning=skaven 15:28:17.969 [Lua] description=deus_conflict_director_skaven_chaos_name 15:28:17.969 [Lua] factions=nil 15:28:17.969 [Lua] boss=deus_skaven 15:28:17.969 [Lua] horde=deus_default 15:28:17.969 [Lua] name=deus_skaven 15:28:17.969 [Lua] intensity=deus_default 15:28:17.969 [Lua] --- 15:28:18.255 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:28:19.550 [Lua] event horde ends! 15:28:20.628 [GameSession] destroy_game_object(225) 15:28:26.314 [Lua] [Mutator] Initializing mutator 'easier_packs' 15:28:26.314 [Lua] [Mutator] Activating mutator 'easier_packs' 15:28:26.318 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:28:26.318 [Lua] pacing=deus_default 15:28:26.318 [Lua] roaming=nil 15:28:26.318 [Lua] specials=deus_default 15:28:26.318 [Lua] contained_breeds=nil 15:28:26.318 [Lua] debug_color=maroon 15:28:26.318 [Lua] disabled=false 15:28:26.318 [Lua] pack_spawning=deus_default 15:28:26.318 [Lua] factions=nil 15:28:26.318 [Lua] description=deus_conflict_director_skaven_chaos_name 15:28:26.318 [Lua] boss=deus_default 15:28:26.318 [Lua] horde=deus_default 15:28:26.318 [Lua] name=deus_skaven_chaos 15:28:26.318 [Lua] intensity=deus_default 15:28:26.318 [Lua] --- 15:28:26.419 [GameSession] create_game_object(13, 252) 15:28:27.172 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:28:27.698 [Lua] event horde ends! 15:28:27.752 [GameSession] create_game_object(84, 253) 15:28:27.753 [GameSession] create_game_object(36, 254) 15:28:28.334 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 15:28:28.334 [Lua] [flow:Sockets occupied:] float=2.000000 15:28:28.334 [Flow] Socket 3 occupied 15:28:28.334 [Flow] DEBUG *************************************************Socket 3 15:28:28.335 [GameSession] destroy_game_object(252) 15:28:29.920 [GameSession] destroy_game_object(254) 15:28:29.920 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:28:29.920 [GameSession] destroy_game_object(253) 15:28:33.767 [Lua] [Mutator] Deactivating mutator 'easier_packs' 15:28:33.771 [Lua] Switching ConflictSettings: to: deus_skaven 15:28:33.771 [Lua] pacing=deus_default 15:28:33.771 [Lua] roaming=nil 15:28:33.771 [Lua] specials=deus_skaven 15:28:33.771 [Lua] contained_breeds=nil 15:28:33.771 [Lua] debug_color=orange 15:28:33.771 [Lua] disabled=false 15:28:33.771 [Lua] pack_spawning=skaven 15:28:33.771 [Lua] description=deus_conflict_director_skaven_chaos_name 15:28:33.771 [Lua] factions=nil 15:28:33.771 [Lua] boss=deus_skaven 15:28:33.771 [Lua] horde=deus_default 15:28:33.771 [Lua] name=deus_skaven 15:28:33.771 [Lua] intensity=deus_default 15:28:33.771 [Lua] --- 15:28:33.806 [Lua] [Mutator] Initializing mutator 'easier_packs' 15:28:33.806 [Lua] [Mutator] Activating mutator 'easier_packs' 15:28:33.810 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:28:33.810 [Lua] pacing=deus_default 15:28:33.810 [Lua] roaming=nil 15:28:33.810 [Lua] specials=deus_default 15:28:33.810 [Lua] contained_breeds=nil 15:28:33.810 [Lua] debug_color=maroon 15:28:33.810 [Lua] disabled=false 15:28:33.810 [Lua] pack_spawning=deus_default 15:28:33.810 [Lua] factions=nil 15:28:33.810 [Lua] description=deus_conflict_director_skaven_chaos_name 15:28:33.810 [Lua] boss=deus_default 15:28:33.810 [Lua] horde=deus_default 15:28:33.810 [Lua] name=deus_skaven_chaos 15:28:33.810 [Lua] intensity=deus_default 15:28:33.810 [Lua] --- 15:28:33.860 [Lua] [Mutator] Deactivating mutator 'easier_packs' 15:28:33.864 [Lua] Switching ConflictSettings: to: deus_skaven 15:28:33.864 [Lua] pacing=deus_default 15:28:33.864 [Lua] roaming=nil 15:28:33.864 [Lua] specials=deus_skaven 15:28:33.864 [Lua] contained_breeds=nil 15:28:33.864 [Lua] debug_color=orange 15:28:33.864 [Lua] disabled=false 15:28:33.864 [Lua] pack_spawning=skaven 15:28:33.864 [Lua] description=deus_conflict_director_skaven_chaos_name 15:28:33.864 [Lua] factions=nil 15:28:33.864 [Lua] boss=deus_skaven 15:28:33.864 [Lua] horde=deus_default 15:28:33.864 [Lua] name=deus_skaven 15:28:33.864 [Lua] intensity=deus_default 15:28:33.864 [Lua] --- 15:28:35.118 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:1:4:2 = potion_moot_milk_01 15:28:35.124 [GameSession] destroy_game_object(10) 15:28:35.329 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 22 15:28:35.329 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 680 15:28:35.329 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 1040 15:28:35.329 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 19 15:28:35.336 [GameSession] destroy_game_object(39) 15:28:37.098 [GameSession] destroy_game_object(210) 15:28:43.397 [GameSession] create_game_object(13, 255) 15:28:48.337 [GameSession] destroy_game_object(255) 15:28:48.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xcfaa, position: 0 15:28:49.943 [Lua] [Mutator] Initializing mutator 'easier_packs' 15:28:49.943 [Lua] [Mutator] Activating mutator 'easier_packs' 15:28:49.947 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:28:49.947 [Lua] pacing=deus_default 15:28:49.947 [Lua] roaming=nil 15:28:49.947 [Lua] specials=deus_default 15:28:49.947 [Lua] contained_breeds=nil 15:28:49.947 [Lua] debug_color=maroon 15:28:49.947 [Lua] disabled=false 15:28:49.947 [Lua] pack_spawning=deus_default 15:28:49.947 [Lua] factions=nil 15:28:49.947 [Lua] description=deus_conflict_director_skaven_chaos_name 15:28:49.947 [Lua] boss=deus_default 15:28:49.947 [Lua] horde=deus_default 15:28:49.947 [Lua] name=deus_skaven_chaos 15:28:49.947 [Lua] intensity=deus_default 15:28:49.947 [Lua] --- 15:28:51.796 [GameSession] create_game_object(84, 256) 15:28:51.797 [GameSession] create_game_object(36, 257) 15:28:52.031 [GameSession] destroy_game_object(251) 15:28:53.484 [GameSession] create_game_object(13, 258) 15:28:54.298 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 15:28:54.298 [Flow] Socket 1 occupied 15:28:54.299 [Lua] [flow:Sockets occupied:] float=3.000000 15:28:54.299 [Flow] DEBUG *************************************************Socket 1 15:28:54.299 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 15:28:54.299 [Flow] DEBUG *************************************************All sockets ocupied 15:28:54.299 [GameSession] destroy_game_object(258) 15:28:54.606 [GameSession] destroy_game_object(194) 15:28:55.011 [GameSession] create_game_object(84, 259) 15:29:00.313 warning: [Physics] Create Actor: Shape density varies. Using average. 15:29:00.313 warning: [Physics] Create Actor: Shape density varies. Using average. 15:29:00.313 warning: [Physics] Create Actor: Shape density varies. Using average. 15:29:00.313 warning: [Physics] Create Actor: Shape density varies. Using average. 15:29:00.313 warning: [Physics] Create Actor: Shape density varies. Using average. 15:29:00.313 warning: [Physics] Create Actor: Shape density varies. Using average. 15:29:00.313 warning: [Physics] Create Actor: Shape density varies. Using average. 15:29:00.313 warning: [Physics] Create Actor: Shape density varies. Using average. 15:29:00.317 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 15:29:00.331 [Lua] Override Player Respawning terror_respawn false 15:29:00.425 [GameSession] create_game_object(84, 260) 15:29:00.732 [GameSession] destroy_game_object(260) 15:29:01.547 [GameSession] create_game_object(84, 261) 15:29:02.593 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:29:02.620 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:29:02.780 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:29:05.150 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:1:4:2 = potion_pockets_full_of_bombs_01 15:29:05.155 [GameSession] create_game_object(68, 262) 15:29:05.155 [GameSession] destroy_game_object(11) 15:29:05.669 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:1:4:2 = healthkit_first_aid_kit_01 15:29:05.677 [GameSession] destroy_game_object(15) 15:29:07.002 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:3:2:3 = healthkit_first_aid_kit_01 15:29:07.008 [GameSession] destroy_game_object(16) 15:29:09.084 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:6:5:1 = 0.84333333333333338 15:29:09.097 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:3:2:3 = 15:29:10.684 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:3:2:3 = potion_moot_milk_01 15:29:10.690 [GameSession] destroy_game_object(262) 15:29:11.626 [GameSession] create_game_object(84, 263) 15:29:11.640 [GameSession] create_game_object(36, 264) 15:29:12.172 [GameSession] create_game_object(84, 265) 15:29:12.187 [GameSession] create_game_object(36, 266) 15:29:13.520 [GameSession] create_game_object(84, 267) 15:29:13.534 [GameSession] create_game_object(36, 268) 15:29:13.547 [GameSession] create_game_object(36, 269) 15:29:13.773 [GameSession] create_game_object(84, 270) 15:29:13.787 [GameSession] create_game_object(36, 271) 15:29:13.976 [GameSession] create_game_object(7, 272) 15:29:14.331 [GameSession] destroy_game_object(272) 15:29:14.908 [GameSession] create_game_object(84, 273) 15:29:15.044 [GameSession] create_game_object(36, 274) 15:29:15.055 [GameSession] create_game_object(36, 275) 15:29:17.561 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 1 12 15:29:17.570 [GameSession] destroy_game_object(183) 15:29:17.570 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 15:29:19.164 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 15:29:19.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 15:29:19.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 15:29:19.164 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 15:29:19.164 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:29:19.164 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:29:19.815 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:29:19.828 [Lua] Spline already found! 15:29:19.847 [GameSession] create_game_object(36, 276) 15:29:19.863 [GameSession] create_game_object(36, 277) 15:29:19.868 [Lua] Init group template: spline_patrol 15:29:21.258 [GameSession] create_game_object(7, 278) 15:29:21.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 15:29:21.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 15:29:21.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:29:21.486 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.38608695652173913 15:29:21.598 [GameSession] destroy_game_object(278) 15:29:21.780 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.03826086956521739 15:29:22.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:29:22.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:29:22.829 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 15:29:23.056 [GameSession] create_game_object(84, 279) 15:29:24.535 [GameSession] create_game_object(84, 280) 15:29:24.549 [GameSession] create_game_object(36, 281) 15:29:24.615 [GameSession] create_game_object(84, 282) 15:29:24.618 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 23 15:29:24.618 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 733 15:29:24.618 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 1093 15:29:24.618 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 20 15:29:24.625 [GameSession] destroy_game_object(41) 15:29:24.629 [GameSession] create_game_object(36, 283) 15:29:24.642 [GameSession] create_game_object(36, 284) 15:29:24.869 [GameSession] create_game_object(36, 285) 15:29:25.791 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 24 15:29:25.791 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 789 15:29:25.791 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 1149 15:29:25.791 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 21 15:29:25.798 [GameSession] destroy_game_object(40) 15:29:26.201 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 15:29:26.201 [Lua] [PackageManager] Force_load: wwise/bow 15:29:27.938 [Lua] [SharedState] deus_run_state_65987776: health_percentage:110000102b19409:1:4:2 = 0.80695652173913046 15:29:27.953 [Lua] [SharedState] deus_run_state_65987776: healthkit:110000102b19409:1:4:2 = 15:29:31.819 [GameSession] create_game_object(7, 286) 15:29:32.213 [GameSession] destroy_game_object(286) 15:29:32.525 [GameSession] create_game_object(7, 287) 15:29:32.905 [GameSession] destroy_game_object(287) 15:29:33.219 [GameSession] create_game_object(7, 288) 15:29:33.573 [GameSession] destroy_game_object(288) 15:29:34.043 [GameSession] create_game_object(84, 289) 15:29:34.737 [GameSession] create_game_object(37, 290) 15:29:39.773 [GameSession] destroy_game_object(265) 15:29:42.666 [GameSession] destroy_game_object(263) 15:29:42.680 [GameSession] destroy_game_object(259) 15:29:43.114 [GameSession] create_game_object(7, 291) 15:29:43.520 [GameSession] destroy_game_object(291) 15:29:43.820 [GameSession] create_game_object(7, 292) 15:29:44.227 [GameSession] destroy_game_object(292) 15:29:44.540 [GameSession] create_game_object(7, 293) 15:29:44.935 [GameSession] destroy_game_object(293) 15:29:45.266 [GameSession] destroy_game_object(256) 15:29:45.358 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 15:29:45.359 [GameSession] create_game_object(42, 294) 15:29:46.686 [GameSession] create_game_object(36, 295) 15:29:46.699 [GameSession] create_game_object(36, 296) 15:29:46.721 [GameSession] destroy_game_object(257) 15:29:46.721 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 15:29:46.722 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[d494514ee8f06950]' 15:29:49.687 [GameSession] create_game_object(84, 297) 15:29:49.982 [GameSession] create_game_object(49, 298) 15:29:50.153 [GameSession] create_game_object(23, 299) 15:29:50.154 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:6:5:1 = 0.9375 15:29:50.435 [GameSession] create_game_object(7, 300) 15:29:50.870 [GameSession] destroy_game_object(300) 15:29:51.309 [GameSession] destroy_game_object(297) 15:29:51.568 [GameSession] create_game_object(84, 301) 15:29:52.167 [GameSession] create_game_object(84, 302) 15:29:52.403 [GameSession] destroy_game_object(302) 15:29:52.803 [GameSession] destroy_game_object(301) 15:29:54.968 [GameSession] create_game_object(36, 303) 15:29:55.165 [GameSession] destroy_game_object(298) 15:29:55.165 [GameSession] destroy_game_object(299) 15:29:57.329 [Lua] [DeusChestExtension] equipped: 15:29:57.329 [Lua] 15:29:57.329 [Lua] [backend_id] = ww_shortbowdedfd654-3a93-4545-8379-bce9e7c92a10 (string) 15:29:57.329 [Lua] [power_level] = 550 (number) 15:29:57.329 [Lua] [deus_item_key] = deus_we_shortbow (string) 15:29:57.329 [Lua] [bypass_skin_ownership_check] = true (boolean) 15:29:57.329 [Lua] [skin] = we_shortbow_skin_03 (string) 15:29:57.329 [Lua] [properties] = table 15:29:57.329 [Lua] [rarity] = rare (string) 15:29:57.329 [Lua] [key] = we_shortbow (string) 15:29:57.329 [Lua] [data] = table 15:29:57.329 [Lua] 15:29:57.329 [Lua] [SharedState] deus_run_state_65987776: slot_ranged:110000102b19409:1:4:2 = item_key=deus_we_shortbow,powerlevel=550,rarity=rare,skin=we_shortbow_skin_03,property=power_vs_large:53000,property=deus_coins_greed:47000 15:29:57.330 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 709 15:29:57.330 [Lua] [SharedState] deus_run_state_65987776: coins_spent:0:0:0:0 = -440 15:29:57.330 [Lua] [SharedState] deus_run_state_65987776: ranged_swap_chests_used:0:0:0:0 = {"rare":1} 15:29:57.343 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 15:29:57.343 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/two_handed_axes":false},"inventory_id":1995000960,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:29:57.354 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 15:29:57.354 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, ProfileSynchronizer, async-read, 15:29:57.354 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03, ProfileSynchronizer, async-read, 15:29:57.354 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 15:29:57.354 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 15:29:57.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 15:29:57.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer 15:29:57.382 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 15:29:57.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 15:29:57.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 15:29:58.981 [Lua] Set lobby begin: 15:29:58.981 [Lua] Lobby data twitch_enabled = false 15:29:58.981 [Lua] Lobby data selected_mission_id = journey_ice 15:29:58.981 [Lua] Lobby data num_players = 1 15:29:58.981 [Lua] Lobby data difficulty_tweak = -7 15:29:58.981 [Lua] Lobby data host = 110000102b19409 15:29:58.981 [Lua] Lobby data matchmaking_type = 2 15:29:58.981 [Lua] Lobby data is_private = true 15:29:58.981 [Lua] Lobby data match_started = true 15:29:58.981 [Lua] Lobby data difficulty = hardest 15:29:58.981 [Lua] Lobby data player_slot_1 = 0:0 15:29:58.981 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:29:58.981 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:29:58.981 [Lua] Lobby data quick_game = false 15:29:58.981 [Lua] Lobby data country_code = RU 15:29:58.981 [Lua] Lobby data matchmaking = false 15:29:58.981 [Lua] Lobby data power_level = 755 15:29:58.981 [Lua] Lobby data mission_id = pat_mines_tzeentch_path1 15:29:58.981 [Lua] Lobby data mechanism = deus 15:29:58.981 [Lua] Lobby data player_slot_5 = 0:0 15:29:58.981 [Lua] Lobby data player_slot_2 = 0:0 15:29:58.981 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:29:58.981 [Lua] Lobby data player_slot_3 = 0:0 15:29:58.981 [Lua] Lobby data eac_authorized = true 15:29:58.981 [Lua] Set lobby end. 15:30:00.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x15857, position: 0 15:30:03.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03 15:30:03.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03 15:30:03.702 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:30:07.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:30:07.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:30:07.236 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1995000960 15:30:08.291 [GameSession] create_game_object(7, 304) 15:30:08.293 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:1:4:2 = 0.98571428571428577 15:30:08.671 [GameSession] destroy_game_object(304) 15:30:09.038 [GameSession] create_game_object(7, 305) 15:30:09.040 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:1:4:2 = 0.97142857142857142 15:30:09.498 [GameSession] destroy_game_object(305) 15:30:13.186 [Lua] [SharedState] deus_run_state_65987776: potion:110000102b19409:4:3:2 = potion_vampiric_draught_01 15:30:13.192 [GameSession] destroy_game_object(12) 15:30:13.564 [GameSession] destroy_game_object(261) 15:30:14.295 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:6:5:1 = 0.875 15:30:14.706 [GameSession] create_game_object(7, 306) 15:30:14.708 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:1:4:2 = 0.95714285714285718 15:30:15.098 [GameSession] destroy_game_object(306) 15:30:16.717 [Lua] [Mutator] Deactivating mutator 'easier_packs' 15:30:17.012 [GameSession] create_game_object(7, 307) 15:30:17.014 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:1:4:2 = 0.94285714285714284 15:30:17.266 [GameSession] create_game_object(7, 308) 15:30:17.267 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:1:4:2 = 0.9285714285714286 15:30:17.432 [GameSession] destroy_game_object(307) 15:30:17.573 [GameSession] create_game_object(7, 309) 15:30:17.574 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:1:4:2 = 0.91428571428571426 15:30:17.712 [GameSession] destroy_game_object(308) 15:30:17.826 [GameSession] create_game_object(7, 310) 15:30:17.827 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:1:4:2 = 0.90000000000000002 15:30:17.992 [GameSession] destroy_game_object(309) 15:30:18.245 [GameSession] destroy_game_object(310) 15:30:18.306 [GameSession] create_game_object(7, 311) 15:30:18.308 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:1:4:2 = 0.88571428571428568 15:30:18.686 [GameSession] destroy_game_object(311) 15:30:20.533 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 25 15:30:20.533 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 765 15:30:20.533 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 1205 15:30:20.533 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 22 15:30:20.539 [GameSession] destroy_game_object(43) 15:30:21.080 [GameSession] create_game_object(7, 312) 15:30:21.081 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:1:4:2 = 0.87142857142857144 15:30:21.334 [GameSession] create_game_object(7, 313) 15:30:21.335 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:1:4:2 = 0.8571428571428571 15:30:21.486 [GameSession] destroy_game_object(312) 15:30:21.586 [GameSession] create_game_object(7, 314) 15:30:21.588 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:1:4:2 = 0.84285714285714286 15:30:21.726 [GameSession] destroy_game_object(313) 15:30:21.840 [GameSession] create_game_object(7, 315) 15:30:21.842 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:1:4:2 = 0.82857142857142863 15:30:21.966 [GameSession] destroy_game_object(314) 15:30:22.093 [GameSession] create_game_object(7, 316) 15:30:22.095 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:1:4:2 = 0.81428571428571428 15:30:22.193 [GameSession] destroy_game_object(315) 15:30:22.348 [GameSession] create_game_object(7, 317) 15:30:22.350 [Lua] [SharedState] deus_run_state_65987776: ranged_ammo:110000102b19409:1:4:2 = 0.80000000000000004 15:30:22.434 [GameSession] destroy_game_object(316) 15:30:22.741 [GameSession] destroy_game_object(317) 15:30:25.598 [Lua] Time for new HOOORDE! multi_first_wave 15:30:25.598 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 15:30:25.598 [Lua] horde requested: ambush 15:30:25.598 [Lua] setting up ambush-horde 15:30:25.598 [Lua] Composing horde 'large' .. using variant 'plain' 15:30:25.598 [Lua] -> spawning: 54 15:30:25.598 [Lua] horde crated with id 4 of type ambush 15:30:25.598 [Lua] ambush horde has started 15:30:29.065 [Lua] replace_hidden_spawners -> first try found: 0 cover points 15:30:29.065 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 15:30:29.065 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 15:30:29.066 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 15:30:29.066 [Lua] replace_hidden_spawners -> first try found: 0 cover points 15:30:29.066 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 15:30:29.066 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 15:30:29.066 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 15:30:29.066 [Lua] replace_hidden_spawners -> first try found: 0 cover points 15:30:29.066 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 15:30:29.066 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 15:30:29.066 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 15:30:29.067 [GameSession] create_game_object(36, 318) 15:30:29.080 [GameSession] create_game_object(36, 319) 15:30:29.092 [GameSession] create_game_object(36, 320) 15:30:29.106 [GameSession] create_game_object(36, 321) 15:30:29.133 [GameSession] create_game_object(36, 322) 15:30:29.146 [GameSession] create_game_object(36, 323) 15:30:29.159 [GameSession] create_game_object(36, 324) 15:30:29.172 [GameSession] create_game_object(36, 325) 15:30:29.186 [GameSession] create_game_object(36, 326) 15:30:29.212 [GameSession] create_game_object(36, 327) 15:30:29.225 [GameSession] create_game_object(36, 328) 15:30:29.239 [GameSession] create_game_object(36, 329) 15:30:29.261 [GameSession] destroy_game_object(290) 15:30:29.266 [GameSession] create_game_object(36, 330) 15:30:29.279 [GameSession] create_game_object(36, 331) 15:30:29.293 [GameSession] create_game_object(36, 332) 15:30:29.308 [GameSession] create_game_object(36, 333) 15:30:29.319 [GameSession] create_game_object(36, 334) 15:30:29.333 [GameSession] create_game_object(36, 335) 15:30:29.359 [GameSession] create_game_object(36, 336) 15:30:29.373 [GameSession] create_game_object(36, 337) 15:30:29.386 [GameSession] create_game_object(36, 338) 15:30:29.400 [GameSession] create_game_object(36, 339) 15:30:29.426 [GameSession] create_game_object(36, 340) 15:30:29.453 [GameSession] create_game_object(36, 341) 15:30:29.466 [GameSession] create_game_object(36, 342) 15:30:29.480 [GameSession] create_game_object(36, 343) 15:30:29.493 [GameSession] create_game_object(36, 344) 15:30:29.506 [GameSession] create_game_object(36, 345) 15:30:29.519 [GameSession] create_game_object(36, 346) 15:30:29.535 [GameSession] create_game_object(36, 347) 15:30:29.548 [GameSession] create_game_object(36, 348) 15:30:29.560 [GameSession] create_game_object(36, 349) 15:30:29.573 [GameSession] create_game_object(36, 350) 15:30:29.586 [GameSession] create_game_object(36, 351) 15:30:29.600 [GameSession] create_game_object(36, 352) 15:30:29.613 [GameSession] create_game_object(36, 353) 15:30:29.626 [GameSession] create_game_object(36, 354) 15:30:29.640 [GameSession] create_game_object(36, 355) 15:30:29.653 [GameSession] create_game_object(36, 356) 15:30:29.782 [GameSession] destroy_game_object(280) 15:30:29.915 [GameSession] destroy_game_object(270) 15:30:30.106 [GameSession] create_game_object(36, 357) 15:30:30.120 [GameSession] create_game_object(36, 358) 15:30:30.235 [GameSession] destroy_game_object(282) 15:30:30.523 [Lua] [SharedState] deus_run_state_65987776: coin_chests_collected:110000102b19409:0:0:0 = 26 15:30:30.524 [Lua] [SharedState] deus_run_state_65987776: soft_currency:110000102b19409:1:0:0 = 817 15:30:30.524 [Lua] [SharedState] deus_run_state_65987776: coins_earned:0:0:0:0 = 1257 15:30:30.524 [Lua] [SharedState] deus_run_state_65987776: ground_coins_picked_up:0:0:0:0 = 23 15:30:30.530 [GameSession] destroy_game_object(44) 15:30:30.603 [GameSession] create_game_object(36, 359) 15:30:30.615 [GameSession] create_game_object(36, 360) 15:30:30.628 [GameSession] destroy_game_object(273) 15:30:30.631 [GameSession] create_game_object(36, 361) 15:30:30.694 [GameSession] destroy_game_object(267) 15:30:31.106 [GameSession] create_game_object(36, 362) 15:30:31.120 [GameSession] create_game_object(36, 363) 15:30:31.133 [GameSession] create_game_object(36, 364) 15:30:31.136 [Lua] Init group template: horde 15:30:34.422 [GameSession] destroy_game_object(289) 15:30:34.509 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 15:30:34.509 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:30:34.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:30:37.583 [GameSession] destroy_game_object(279) 15:30:37.653 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 15:30:37.653 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:30:37.653 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 15:30:37.653 [Lua] horde requested: ambush 15:30:37.653 [Lua] setting up ambush-horde 15:30:37.653 [Lua] Composing horde 'large' .. using variant 'plain' 15:30:37.653 [Lua] -> spawning: 56 15:30:37.653 [Lua] horde crated with id 5 of type ambush 15:30:37.653 [Lua] ambush horde has started 15:30:40.764 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010D05C90 [2] self = table: 000000000278AEE0; dt = 0.01333800982683897; all_inside = true [3] self = table: 000000000278AEE0; dt = 0.01333800982683897; t = 602.53888485208154; all_inside = true; any_inside = true; players_outside_portal = table: 00000000026D60E0; buff_system = table: 0000000012315750 [4] self = table: 000000000278AEE0; dt = 0.01333800982683897; t = 602.53888485208154 [5] self = table: 000000000278AEE0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.01333800982683897; context = table: 0000000008DB4430; t = 602.53888485208154 [6] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.53888485208154; dt = 0.01333800982683897; update_list = table: 0000000010F92770; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000278AEE0 [7] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.53888485208154 [8] self = table: 000000000127CE80; entity_system_update_context = table: 0000000008DB4430; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000127CEE0; t = 602.53888485208154; i = 82; system = table: 0000000010F92670 [9] self = table: 000000000AB20720; update_func = "update"; dt = 0.01333800982683897; entity_system_update_context = table: 0000000008DB4430 [10] self = table: 000000000AB20720; dt = 0.01333800982683897 [11] self = table: 0000000008BBC4D0; dt = 0.01333800982683897; main_t = 1415.8843943271786; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 602.53888485208154; game_mode_ended = false [12] self = table: 0000000013C54CA0; dt = 0.01333800982683897; t = 1415.8843943271786 [13] self = table: 00000000000964D0; real_world_dt = 0.01333800982683897; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01333800982683897; t = 1415.8843943271786 [14] dt = 0.01333800982683897 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000001156890; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000001156860; _disable_spawning_reasons = table: 000000000D4F3040; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D4F3310; _mutator_handler = table: 0000000007740300; network_server = table: 0000000000109F30; _game_mode = table: 000000000508B300; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "pat_mines_tzeentch_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000008D372F0; is_server = true; network_event_delegate = table: 00000000105F1CA0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [7] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [8] num_systems = 0; systems_pre_update = table: 0000000005052510; systems = table: 000000000127CEB0; systems_update = table: 000000000127CEE0; systems_post_update = table: 000000000503CA40; systems_physics_async_update = table: 00000000050524A0; [9] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [10] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000127CE80; network_server = table: 0000000000109F30; entity_system = table: 000000000AB20720; parent = table: 00000000000964D0; _level_flow_events = table: 0000000012992680; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000008BBFFA0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 0000000013276B30; num_local_human_players = 1; _ping_reporter = table: 00000000097D8B90; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01333800982683897; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000014300AD0; machines = table: 0000000007DF8D70; _camera_carrier = table: 000000000F8DA940; _quit_game = false; network_clock = table: 00000000030B98D0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "pat_mines_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000000685A410; network_event_delegate = table: 00000000105F1CA0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000008BBC4D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:30:40.764 [Lua] [SharedState] deus_run_state_65987776: blessings_with_buyer:0:0:0:0 = {} 15:30:40.764 [Lua] [SharedState] deus_run_state_65987776: completed_level_count:0:0:0:0 = 2 15:30:40.764 [Lua] [SharedState] deus_run_state_65987776: traversed_nodes:0:0:0:0 = ["node_17","node_10"] 15:30:40.764 [Lua] [SharedState] deus_run_state_65987776: cursed_levels_completed:110000102b19409:0:0:0 = 1 15:30:40.764 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:451392576, lt:load_next_level, extra_packages:{ }) 15:30:40.764 [Lua] [NetworkServer] Entering post game 15:30:40.764 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 15:30:40.764 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 15:30:40.764 [Lua] [SharedState] deus_run_state_65987776: persisted_score:110000102b19409:4:0:0 = [0,0,0,1,0,0,0,1,0,0,1,0,0,0,0,0,43,39,1,186,2011.75,0,0,163,528,0,28,1,1] 15:30:40.764 [Lua] [SharedState] deus_run_state_65987776: persisted_score:110000102b19409:6:0:0 = [0,0,0,3,1,0,3,5,1,0,1,0,2,1,0,1,103,95,6,1218.25,5539.25,0,0,984,892.25,0,31,0,2] 15:30:40.764 [Lua] [SharedState] deus_run_state_65987776: persisted_score:110000102b19409:3:0:0 = [0,0,0,1,0,0,0,3,1,0,0,0,0,0,0,0,70,63,5,470,5644,0,0,1909.75,1425.75,0,112,0,0] 15:30:40.764 [Lua] [SharedState] deus_run_state_65987776: persisted_score:110000102b19409:1:0:0 = [0,8,0,7,1,2,5,6,0,1,2,0,0,0,1,3,141,109,8,519,11820,0,0,3032,2850.75,0,114,0,2] 15:30:40.765 [Lua] gm_event_end_conditions_met true false 15:30:40.765 [Save] Saving `save_data` 15:30:40.766 [Lua] Game won 15:30:40.766 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:30:40.768 [Save] Save done 15:30:40.768 [Save] Saving `save_data` 15:30:40.770 [Save] Save done 15:30:40.780 [Lua] generate_backend_stats 110000102b19409:1 15:30:40.846 [Lua] [SharedState] deus_run_state_65987776: party_power_ups:0:0:0:0 = [{"rarity":"rare","client_id":149507792,"name":"ability_cooldown_reduction"},{"client_id":1770658688,"name":"fatigue_regen","rarity":"rare"}] 15:30:40.847 [Lua] [PlayFabMirrorBase] Force commit 15:30:40.847 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 15:30:40.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 34 15:30:40.866 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:30:40.867 [Save] Saving `save_data` 15:30:40.870 [Save] Save done 15:30:40.876 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 15:30:40.876 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 34 4 15:30:40.882 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010D05C90 [2] self = table: 000000000278AEE0; dt = 0.013344923034310341; all_inside = true [3] self = table: 000000000278AEE0; dt = 0.013344923034310341; t = 602.55222977511585; all_inside = true; any_inside = true; players_outside_portal = table: 0000000009C6EEE0; buff_system = table: 0000000012315750 [4] self = table: 000000000278AEE0; dt = 0.013344923034310341; t = 602.55222977511585 [5] self = table: 000000000278AEE0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013344923034310341; context = table: 0000000008DB4430; t = 602.55222977511585 [6] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.55222977511585; dt = 0.013344923034310341; update_list = table: 0000000010F92770; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000278AEE0 [7] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.55222977511585 [8] self = table: 000000000127CE80; entity_system_update_context = table: 0000000008DB4430; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000127CEE0; t = 602.55222977511585; i = 82; system = table: 0000000010F92670 [9] self = table: 000000000AB20720; update_func = "update"; dt = 0.013344923034310341; entity_system_update_context = table: 0000000008DB4430 [10] self = table: 000000000AB20720; dt = 0.013344923034310341 [11] self = table: 0000000008BBC4D0; dt = 0.013344923034310341; main_t = 1415.8977392502129; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 602.55222977511585; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013344923034310341; t = 1415.8977392502129 [13] self = table: 00000000000964D0; real_world_dt = 0.013344923034310341; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013344923034310341; t = 1415.8977392502129 [14] dt = 0.013344923034310341 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000099B9590; _initial_peers_ready = true; _object_set_names = table: 0000000001156890; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001156860; _disable_spawning_reasons = table: 000000000D4F3040; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D4F3310; _mutator_handler = table: 0000000007740300; network_server = table: 0000000000109F30; _game_mode = table: 000000000508B300; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "pat_mines_tzeentch_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000008D372F0; is_server = true; network_event_delegate = table: 00000000105F1CA0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [7] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [8] num_systems = 0; systems_pre_update = table: 0000000005052510; systems = table: 000000000127CEB0; systems_update = table: 000000000127CEE0; systems_post_update = table: 000000000503CA40; systems_physics_async_update = table: 00000000050524A0; [9] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [10] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000127CE80; network_server = table: 0000000000109F30; entity_system = table: 000000000AB20720; parent = table: 00000000000964D0; _level_flow_events = table: 0000000012992680; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 602.75222977511589; input_manager = table: 0000000008BBFFA0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 0000000013276B30; num_local_human_players = 1; _ping_reporter = table: 00000000097D8B90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013344923034310341; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000014300AD0; _gm_event_end_reason = "won"; machines = table: 0000000007DF8D70; _camera_carrier = table: 000000000F8DA940; _quit_game = false; network_clock = table: 00000000030B98D0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "pat_mines_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000000685A410; network_event_delegate = table: 00000000105F1CA0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000008BBC4D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:30:40.896 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010D05C90 [2] self = table: 000000000278AEE0; dt = 0.013365508988499641; all_inside = true [3] self = table: 000000000278AEE0; dt = 0.013365508988499641; t = 602.56559528410435; all_inside = true; any_inside = true; players_outside_portal = table: 0000000001CC3CB0; buff_system = table: 0000000012315750 [4] self = table: 000000000278AEE0; dt = 0.013365508988499641; t = 602.56559528410435 [5] self = table: 000000000278AEE0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013365508988499641; context = table: 0000000008DB4430; t = 602.56559528410435 [6] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.56559528410435; dt = 0.013365508988499641; update_list = table: 0000000010F92770; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000278AEE0 [7] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.56559528410435 [8] self = table: 000000000127CE80; entity_system_update_context = table: 0000000008DB4430; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000127CEE0; t = 602.56559528410435; i = 82; system = table: 0000000010F92670 [9] self = table: 000000000AB20720; update_func = "update"; dt = 0.013365508988499641; entity_system_update_context = table: 0000000008DB4430 [10] self = table: 000000000AB20720; dt = 0.013365508988499641 [11] self = table: 0000000008BBC4D0; dt = 0.013365508988499641; main_t = 1415.9111047592014; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 602.56559528410435; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013365508988499641; t = 1415.9111047592014 [13] self = table: 00000000000964D0; real_world_dt = 0.013365508988499641; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013365508988499641; t = 1415.9111047592014 [14] dt = 0.013365508988499641 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000099B9590; _initial_peers_ready = true; _object_set_names = table: 0000000001156890; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001156860; _disable_spawning_reasons = table: 000000000D4F3040; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D4F3310; _mutator_handler = table: 0000000007740300; network_server = table: 0000000000109F30; _game_mode = table: 000000000508B300; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "pat_mines_tzeentch_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000008D372F0; is_server = true; network_event_delegate = table: 00000000105F1CA0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [7] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [8] num_systems = 0; systems_pre_update = table: 0000000005052510; systems = table: 000000000127CEB0; systems_update = table: 000000000127CEE0; systems_post_update = table: 000000000503CA40; systems_physics_async_update = table: 00000000050524A0; [9] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [10] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000127CE80; network_server = table: 0000000000109F30; entity_system = table: 000000000AB20720; parent = table: 00000000000964D0; _level_flow_events = table: 0000000012992680; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 602.75222977511589; input_manager = table: 0000000008BBFFA0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 0000000013276B30; num_local_human_players = 1; _ping_reporter = table: 00000000097D8B90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013365508988499641; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000014300AD0; _gm_event_end_reason = "won"; machines = table: 0000000007DF8D70; _camera_carrier = table: 000000000F8DA940; _quit_game = false; network_clock = table: 00000000030B98D0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "pat_mines_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000000685A410; network_event_delegate = table: 00000000105F1CA0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000008BBC4D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:30:40.910 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010D05C90 [2] self = table: 000000000278AEE0; dt = 0.013386523351073265; all_inside = true [3] self = table: 000000000278AEE0; dt = 0.013386523351073265; t = 602.57898180745542; all_inside = true; any_inside = true; players_outside_portal = table: 0000000008EE0CA0; buff_system = table: 0000000012315750 [4] self = table: 000000000278AEE0; dt = 0.013386523351073265; t = 602.57898180745542 [5] self = table: 000000000278AEE0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013386523351073265; context = table: 0000000008DB4430; t = 602.57898180745542 [6] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.57898180745542; dt = 0.013386523351073265; update_list = table: 0000000010F92770; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000278AEE0 [7] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.57898180745542 [8] self = table: 000000000127CE80; entity_system_update_context = table: 0000000008DB4430; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000127CEE0; t = 602.57898180745542; i = 82; system = table: 0000000010F92670 [9] self = table: 000000000AB20720; update_func = "update"; dt = 0.013386523351073265; entity_system_update_context = table: 0000000008DB4430 [10] self = table: 000000000AB20720; dt = 0.013386523351073265 [11] self = table: 0000000008BBC4D0; dt = 0.013386523351073265; main_t = 1415.9244912825525; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 602.57898180745542; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013386523351073265; t = 1415.9244912825525 [13] self = table: 00000000000964D0; real_world_dt = 0.013386523351073265; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013386523351073265; t = 1415.9244912825525 [14] dt = 0.013386523351073265 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000099B9590; _initial_peers_ready = true; _object_set_names = table: 0000000001156890; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001156860; _disable_spawning_reasons = table: 000000000D4F3040; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D4F3310; _mutator_handler = table: 0000000007740300; network_server = table: 0000000000109F30; _game_mode = table: 000000000508B300; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "pat_mines_tzeentch_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000008D372F0; is_server = true; network_event_delegate = table: 00000000105F1CA0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [7] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [8] num_systems = 0; systems_pre_update = table: 0000000005052510; systems = table: 000000000127CEB0; systems_update = table: 000000000127CEE0; systems_post_update = table: 000000000503CA40; systems_physics_async_update = table: 00000000050524A0; [9] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [10] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000127CE80; network_server = table: 0000000000109F30; entity_system = table: 000000000AB20720; parent = table: 00000000000964D0; _level_flow_events = table: 0000000012992680; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 602.75222977511589; input_manager = table: 0000000008BBFFA0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 0000000013276B30; num_local_human_players = 1; _ping_reporter = table: 00000000097D8B90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013386523351073265; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000014300AD0; _gm_event_end_reason = "won"; machines = table: 0000000007DF8D70; _camera_carrier = table: 000000000F8DA940; _quit_game = false; network_clock = table: 00000000030B98D0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "pat_mines_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000000685A410; network_event_delegate = table: 00000000105F1CA0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000008BBC4D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:30:40.923 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010D05C90 [2] self = table: 000000000278AEE0; dt = 0.013411412015557289; all_inside = true [3] self = table: 000000000278AEE0; dt = 0.013411412015557289; t = 602.59239321947098; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F570710; buff_system = table: 0000000012315750 [4] self = table: 000000000278AEE0; dt = 0.013411412015557289; t = 602.59239321947098 [5] self = table: 000000000278AEE0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013411412015557289; context = table: 0000000008DB4430; t = 602.59239321947098 [6] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.59239321947098; dt = 0.013411412015557289; update_list = table: 0000000010F92770; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000278AEE0 [7] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.59239321947098 [8] self = table: 000000000127CE80; entity_system_update_context = table: 0000000008DB4430; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000127CEE0; t = 602.59239321947098; i = 82; system = table: 0000000010F92670 [9] self = table: 000000000AB20720; update_func = "update"; dt = 0.013411412015557289; entity_system_update_context = table: 0000000008DB4430 [10] self = table: 000000000AB20720; dt = 0.013411412015557289 [11] self = table: 0000000008BBC4D0; dt = 0.013411412015557289; main_t = 1415.937902694568; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 602.59239321947098; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013411412015557289; t = 1415.937902694568 [13] self = table: 00000000000964D0; real_world_dt = 0.013411412015557289; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013411412015557289; t = 1415.937902694568 [14] dt = 0.013411412015557289 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000099B9590; _initial_peers_ready = true; _object_set_names = table: 0000000001156890; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001156860; _disable_spawning_reasons = table: 000000000D4F3040; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D4F3310; _mutator_handler = table: 0000000007740300; network_server = table: 0000000000109F30; _game_mode = table: 000000000508B300; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "pat_mines_tzeentch_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000008D372F0; is_server = true; network_event_delegate = table: 00000000105F1CA0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [7] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [8] num_systems = 0; systems_pre_update = table: 0000000005052510; systems = table: 000000000127CEB0; systems_update = table: 000000000127CEE0; systems_post_update = table: 000000000503CA40; systems_physics_async_update = table: 00000000050524A0; [9] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [10] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000127CE80; network_server = table: 0000000000109F30; entity_system = table: 000000000AB20720; parent = table: 00000000000964D0; _level_flow_events = table: 0000000012992680; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 602.75222977511589; input_manager = table: 0000000008BBFFA0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 0000000013276B30; num_local_human_players = 1; _ping_reporter = table: 00000000097D8B90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013411412015557289; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000014300AD0; _gm_event_end_reason = "won"; machines = table: 0000000007DF8D70; _camera_carrier = table: 000000000F8DA940; _quit_game = false; network_clock = table: 00000000030B98D0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "pat_mines_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000000685A410; network_event_delegate = table: 00000000105F1CA0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000008BBC4D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:30:40.937 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010D05C90 [2] self = table: 000000000278AEE0; dt = 0.013445491902530193; all_inside = true [3] self = table: 000000000278AEE0; dt = 0.013445491902530193; t = 602.60583871137351; all_inside = true; any_inside = true; players_outside_portal = table: 000000000267FD00; buff_system = table: 0000000012315750 [4] self = table: 000000000278AEE0; dt = 0.013445491902530193; t = 602.60583871137351 [5] self = table: 000000000278AEE0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013445491902530193; context = table: 0000000008DB4430; t = 602.60583871137351 [6] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.60583871137351; dt = 0.013445491902530193; update_list = table: 0000000010F92770; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000278AEE0 [7] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.60583871137351 [8] self = table: 000000000127CE80; entity_system_update_context = table: 0000000008DB4430; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000127CEE0; t = 602.60583871137351; i = 82; system = table: 0000000010F92670 [9] self = table: 000000000AB20720; update_func = "update"; dt = 0.013445491902530193; entity_system_update_context = table: 0000000008DB4430 [10] self = table: 000000000AB20720; dt = 0.013445491902530193 [11] self = table: 0000000008BBC4D0; dt = 0.013445491902530193; main_t = 1415.9513481864706; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 602.60583871137351; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013445491902530193; t = 1415.9513481864706 [13] self = table: 00000000000964D0; real_world_dt = 0.013445491902530193; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013445491902530193; t = 1415.9513481864706 [14] dt = 0.013445491902530193 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000099B9590; _initial_peers_ready = true; _object_set_names = table: 0000000001156890; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001156860; _disable_spawning_reasons = table: 000000000D4F3040; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D4F3310; _mutator_handler = table: 0000000007740300; network_server = table: 0000000000109F30; _game_mode = table: 000000000508B300; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "pat_mines_tzeentch_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000008D372F0; is_server = true; network_event_delegate = table: 00000000105F1CA0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [7] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [8] num_systems = 0; systems_pre_update = table: 0000000005052510; systems = table: 000000000127CEB0; systems_update = table: 000000000127CEE0; systems_post_update = table: 000000000503CA40; systems_physics_async_update = table: 00000000050524A0; [9] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [10] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000127CE80; network_server = table: 0000000000109F30; entity_system = table: 000000000AB20720; parent = table: 00000000000964D0; _level_flow_events = table: 0000000012992680; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 602.75222977511589; input_manager = table: 0000000008BBFFA0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 0000000013276B30; num_local_human_players = 1; _ping_reporter = table: 00000000097D8B90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013445491902530193; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000014300AD0; _gm_event_end_reason = "won"; machines = table: 0000000007DF8D70; _camera_carrier = table: 000000000F8DA940; _quit_game = false; network_clock = table: 00000000030B98D0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "pat_mines_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000000685A410; network_event_delegate = table: 00000000105F1CA0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000008BBC4D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:30:40.950 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010D05C90 [2] self = table: 000000000278AEE0; dt = 0.013468035496771336; all_inside = true [3] self = table: 000000000278AEE0; dt = 0.013468035496771336; t = 602.61930674687028; all_inside = true; any_inside = true; players_outside_portal = table: 00000000102AB140; buff_system = table: 0000000012315750 [4] self = table: 000000000278AEE0; dt = 0.013468035496771336; t = 602.61930674687028 [5] self = table: 000000000278AEE0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013468035496771336; context = table: 0000000008DB4430; t = 602.61930674687028 [6] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.61930674687028; dt = 0.013468035496771336; update_list = table: 0000000010F92770; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000278AEE0 [7] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.61930674687028 [8] self = table: 000000000127CE80; entity_system_update_context = table: 0000000008DB4430; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000127CEE0; t = 602.61930674687028; i = 82; system = table: 0000000010F92670 [9] self = table: 000000000AB20720; update_func = "update"; dt = 0.013468035496771336; entity_system_update_context = table: 0000000008DB4430 [10] self = table: 000000000AB20720; dt = 0.013468035496771336 [11] self = table: 0000000008BBC4D0; dt = 0.013468035496771336; main_t = 1415.9648162219673; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 602.61930674687028; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013468035496771336; t = 1415.9648162219673 [13] self = table: 00000000000964D0; real_world_dt = 0.013468035496771336; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013468035496771336; t = 1415.9648162219673 [14] dt = 0.013468035496771336 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000099B9590; _initial_peers_ready = true; _object_set_names = table: 0000000001156890; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001156860; _disable_spawning_reasons = table: 000000000D4F3040; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D4F3310; _mutator_handler = table: 0000000007740300; network_server = table: 0000000000109F30; _game_mode = table: 000000000508B300; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "pat_mines_tzeentch_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000008D372F0; is_server = true; network_event_delegate = table: 00000000105F1CA0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [7] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [8] num_systems = 0; systems_pre_update = table: 0000000005052510; systems = table: 000000000127CEB0; systems_update = table: 000000000127CEE0; systems_post_update = table: 000000000503CA40; systems_physics_async_update = table: 00000000050524A0; [9] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [10] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000127CE80; network_server = table: 0000000000109F30; entity_system = table: 000000000AB20720; parent = table: 00000000000964D0; _level_flow_events = table: 0000000012992680; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 602.75222977511589; input_manager = table: 0000000008BBFFA0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 0000000013276B30; num_local_human_players = 1; _ping_reporter = table: 00000000097D8B90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013468035496771336; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000014300AD0; _gm_event_end_reason = "won"; machines = table: 0000000007DF8D70; _camera_carrier = table: 000000000F8DA940; _quit_game = false; network_clock = table: 00000000030B98D0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "pat_mines_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000000685A410; network_event_delegate = table: 00000000105F1CA0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000008BBC4D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:30:40.964 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010D05C90 [2] self = table: 000000000278AEE0; dt = 0.013495450839400291; all_inside = true [3] self = table: 000000000278AEE0; dt = 0.013495450839400291; t = 602.63280219770968; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012234030; buff_system = table: 0000000012315750 [4] self = table: 000000000278AEE0; dt = 0.013495450839400291; t = 602.63280219770968 [5] self = table: 000000000278AEE0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013495450839400291; context = table: 0000000008DB4430; t = 602.63280219770968 [6] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.63280219770968; dt = 0.013495450839400291; update_list = table: 0000000010F92770; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000278AEE0 [7] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.63280219770968 [8] self = table: 000000000127CE80; entity_system_update_context = table: 0000000008DB4430; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000127CEE0; t = 602.63280219770968; i = 82; system = table: 0000000010F92670 [9] self = table: 000000000AB20720; update_func = "update"; dt = 0.013495450839400291; entity_system_update_context = table: 0000000008DB4430 [10] self = table: 000000000AB20720; dt = 0.013495450839400291 [11] self = table: 0000000008BBC4D0; dt = 0.013495450839400291; main_t = 1415.9783116728067; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 602.63280219770968; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013495450839400291; t = 1415.9783116728067 [13] self = table: 00000000000964D0; real_world_dt = 0.013495450839400291; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013495450839400291; t = 1415.9783116728067 [14] dt = 0.013495450839400291 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000099B9590; _initial_peers_ready = true; _object_set_names = table: 0000000001156890; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001156860; _disable_spawning_reasons = table: 000000000D4F3040; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D4F3310; _mutator_handler = table: 0000000007740300; network_server = table: 0000000000109F30; _game_mode = table: 000000000508B300; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "pat_mines_tzeentch_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000008D372F0; is_server = true; network_event_delegate = table: 00000000105F1CA0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [7] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [8] num_systems = 0; systems_pre_update = table: 0000000005052510; systems = table: 000000000127CEB0; systems_update = table: 000000000127CEE0; systems_post_update = table: 000000000503CA40; systems_physics_async_update = table: 00000000050524A0; [9] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [10] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000127CE80; network_server = table: 0000000000109F30; entity_system = table: 000000000AB20720; parent = table: 00000000000964D0; _level_flow_events = table: 0000000012992680; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 602.75222977511589; input_manager = table: 0000000008BBFFA0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 0000000013276B30; num_local_human_players = 1; _ping_reporter = table: 00000000097D8B90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013495450839400291; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000014300AD0; _gm_event_end_reason = "won"; machines = table: 0000000007DF8D70; _camera_carrier = table: 000000000F8DA940; _quit_game = false; network_clock = table: 00000000030B98D0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "pat_mines_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000000685A410; network_event_delegate = table: 00000000105F1CA0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000008BBC4D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:30:40.977 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010D05C90 [2] self = table: 000000000278AEE0; dt = 0.013515062630176544; all_inside = true [3] self = table: 000000000278AEE0; dt = 0.013515062630176544; t = 602.64631726033986; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EC81F90; buff_system = table: 0000000012315750 [4] self = table: 000000000278AEE0; dt = 0.013515062630176544; t = 602.64631726033986 [5] self = table: 000000000278AEE0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013515062630176544; context = table: 0000000008DB4430; t = 602.64631726033986 [6] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.64631726033986; dt = 0.013515062630176544; update_list = table: 0000000010F92770; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000278AEE0 [7] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.64631726033986 [8] self = table: 000000000127CE80; entity_system_update_context = table: 0000000008DB4430; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000127CEE0; t = 602.64631726033986; i = 82; system = table: 0000000010F92670 [9] self = table: 000000000AB20720; update_func = "update"; dt = 0.013515062630176544; entity_system_update_context = table: 0000000008DB4430 [10] self = table: 000000000AB20720; dt = 0.013515062630176544 [11] self = table: 0000000008BBC4D0; dt = 0.013515062630176544; main_t = 1415.9918267354369; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 602.64631726033986; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013515062630176544; t = 1415.9918267354369 [13] self = table: 00000000000964D0; real_world_dt = 0.013515062630176544; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013515062630176544; t = 1415.9918267354369 [14] dt = 0.013515062630176544 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000099B9590; _initial_peers_ready = true; _object_set_names = table: 0000000001156890; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001156860; _disable_spawning_reasons = table: 000000000D4F3040; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D4F3310; _mutator_handler = table: 0000000007740300; network_server = table: 0000000000109F30; _game_mode = table: 000000000508B300; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "pat_mines_tzeentch_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000008D372F0; is_server = true; network_event_delegate = table: 00000000105F1CA0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [7] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [8] num_systems = 0; systems_pre_update = table: 0000000005052510; systems = table: 000000000127CEB0; systems_update = table: 000000000127CEE0; systems_post_update = table: 000000000503CA40; systems_physics_async_update = table: 00000000050524A0; [9] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [10] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000127CE80; network_server = table: 0000000000109F30; entity_system = table: 000000000AB20720; parent = table: 00000000000964D0; _level_flow_events = table: 0000000012992680; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 602.75222977511589; input_manager = table: 0000000008BBFFA0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 0000000013276B30; num_local_human_players = 1; _ping_reporter = table: 00000000097D8B90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013515062630176544; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000014300AD0; _gm_event_end_reason = "won"; machines = table: 0000000007DF8D70; _camera_carrier = table: 000000000F8DA940; _quit_game = false; network_clock = table: 00000000030B98D0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "pat_mines_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000000685A410; network_event_delegate = table: 00000000105F1CA0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000008BBC4D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:30:40.991 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010D05C90 [2] self = table: 000000000278AEE0; dt = 0.013530325144529343; all_inside = true [3] self = table: 000000000278AEE0; dt = 0.013530325144529343; t = 602.65984758548439; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012713680; buff_system = table: 0000000012315750 [4] self = table: 000000000278AEE0; dt = 0.013530325144529343; t = 602.65984758548439 [5] self = table: 000000000278AEE0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013530325144529343; context = table: 0000000008DB4430; t = 602.65984758548439 [6] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.65984758548439; dt = 0.013530325144529343; update_list = table: 0000000010F92770; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000278AEE0 [7] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.65984758548439 [8] self = table: 000000000127CE80; entity_system_update_context = table: 0000000008DB4430; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000127CEE0; t = 602.65984758548439; i = 82; system = table: 0000000010F92670 [9] self = table: 000000000AB20720; update_func = "update"; dt = 0.013530325144529343; entity_system_update_context = table: 0000000008DB4430 [10] self = table: 000000000AB20720; dt = 0.013530325144529343 [11] self = table: 0000000008BBC4D0; dt = 0.013530325144529343; main_t = 1416.0053570605814; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 602.65984758548439; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013530325144529343; t = 1416.0053570605814 [13] self = table: 00000000000964D0; real_world_dt = 0.013530325144529343; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013530325144529343; t = 1416.0053570605814 [14] dt = 0.013530325144529343 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000099B9590; _initial_peers_ready = true; _object_set_names = table: 0000000001156890; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001156860; _disable_spawning_reasons = table: 000000000D4F3040; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D4F3310; _mutator_handler = table: 0000000007740300; network_server = table: 0000000000109F30; _game_mode = table: 000000000508B300; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "pat_mines_tzeentch_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000008D372F0; is_server = true; network_event_delegate = table: 00000000105F1CA0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [7] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [8] num_systems = 0; systems_pre_update = table: 0000000005052510; systems = table: 000000000127CEB0; systems_update = table: 000000000127CEE0; systems_post_update = table: 000000000503CA40; systems_physics_async_update = table: 00000000050524A0; [9] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [10] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000127CE80; network_server = table: 0000000000109F30; entity_system = table: 000000000AB20720; parent = table: 00000000000964D0; _level_flow_events = table: 0000000012992680; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 602.75222977511589; input_manager = table: 0000000008BBFFA0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 0000000013276B30; num_local_human_players = 1; _ping_reporter = table: 00000000097D8B90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013530325144529343; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000014300AD0; _gm_event_end_reason = "won"; machines = table: 0000000007DF8D70; _camera_carrier = table: 000000000F8DA940; _quit_game = false; network_clock = table: 00000000030B98D0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "pat_mines_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000000685A410; network_event_delegate = table: 00000000105F1CA0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000008BBC4D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:30:41.005 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010D05C90 [2] self = table: 000000000278AEE0; dt = 0.013552569784224033; all_inside = true [3] self = table: 000000000278AEE0; dt = 0.013552569784224033; t = 602.67340015526861; all_inside = true; any_inside = true; players_outside_portal = table: 00000000129F5290; buff_system = table: 0000000012315750 [4] self = table: 000000000278AEE0; dt = 0.013552569784224033; t = 602.67340015526861 [5] self = table: 000000000278AEE0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013552569784224033; context = table: 0000000008DB4430; t = 602.67340015526861 [6] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.67340015526861; dt = 0.013552569784224033; update_list = table: 0000000010F92770; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000278AEE0 [7] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.67340015526861 [8] self = table: 000000000127CE80; entity_system_update_context = table: 0000000008DB4430; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000127CEE0; t = 602.67340015526861; i = 82; system = table: 0000000010F92670 [9] self = table: 000000000AB20720; update_func = "update"; dt = 0.013552569784224033; entity_system_update_context = table: 0000000008DB4430 [10] self = table: 000000000AB20720; dt = 0.013552569784224033 [11] self = table: 0000000008BBC4D0; dt = 0.013552569784224033; main_t = 1416.0189096303657; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 602.67340015526861; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013552569784224033; t = 1416.0189096303657 [13] self = table: 00000000000964D0; real_world_dt = 0.013552569784224033; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013552569784224033; t = 1416.0189096303657 [14] dt = 0.013552569784224033 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000099B9590; _initial_peers_ready = true; _object_set_names = table: 0000000001156890; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001156860; _disable_spawning_reasons = table: 000000000D4F3040; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D4F3310; _mutator_handler = table: 0000000007740300; network_server = table: 0000000000109F30; _game_mode = table: 000000000508B300; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "pat_mines_tzeentch_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000008D372F0; is_server = true; network_event_delegate = table: 00000000105F1CA0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [7] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [8] num_systems = 0; systems_pre_update = table: 0000000005052510; systems = table: 000000000127CEB0; systems_update = table: 000000000127CEE0; systems_post_update = table: 000000000503CA40; systems_physics_async_update = table: 00000000050524A0; [9] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [10] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000127CE80; network_server = table: 0000000000109F30; entity_system = table: 000000000AB20720; parent = table: 00000000000964D0; _level_flow_events = table: 0000000012992680; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 602.75222977511589; input_manager = table: 0000000008BBFFA0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 0000000013276B30; num_local_human_players = 1; _ping_reporter = table: 00000000097D8B90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013552569784224033; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000014300AD0; _gm_event_end_reason = "won"; machines = table: 0000000007DF8D70; _camera_carrier = table: 000000000F8DA940; _quit_game = false; network_clock = table: 00000000030B98D0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "pat_mines_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000000685A410; network_event_delegate = table: 00000000105F1CA0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000008BBC4D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:30:41.018 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010D05C90 [2] self = table: 000000000278AEE0; dt = 0.013581123203039169; all_inside = true [3] self = table: 000000000278AEE0; dt = 0.013581123203039169; t = 602.68698127847165; all_inside = true; any_inside = true; players_outside_portal = table: 0000000001AD9580; buff_system = table: 0000000012315750 [4] self = table: 000000000278AEE0; dt = 0.013581123203039169; t = 602.68698127847165 [5] self = table: 000000000278AEE0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013581123203039169; context = table: 0000000008DB4430; t = 602.68698127847165 [6] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.68698127847165; dt = 0.013581123203039169; update_list = table: 0000000010F92770; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000278AEE0 [7] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.68698127847165 [8] self = table: 000000000127CE80; entity_system_update_context = table: 0000000008DB4430; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000127CEE0; t = 602.68698127847165; i = 82; system = table: 0000000010F92670 [9] self = table: 000000000AB20720; update_func = "update"; dt = 0.013581123203039169; entity_system_update_context = table: 0000000008DB4430 [10] self = table: 000000000AB20720; dt = 0.013581123203039169 [11] self = table: 0000000008BBC4D0; dt = 0.013581123203039169; main_t = 1416.0324907535687; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 602.68698127847165; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013581123203039169; t = 1416.0324907535687 [13] self = table: 00000000000964D0; real_world_dt = 0.013581123203039169; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013581123203039169; t = 1416.0324907535687 [14] dt = 0.013581123203039169 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000099B9590; _initial_peers_ready = true; _object_set_names = table: 0000000001156890; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001156860; _disable_spawning_reasons = table: 000000000D4F3040; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D4F3310; _mutator_handler = table: 0000000007740300; network_server = table: 0000000000109F30; _game_mode = table: 000000000508B300; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "pat_mines_tzeentch_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000008D372F0; is_server = true; network_event_delegate = table: 00000000105F1CA0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [7] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [8] num_systems = 0; systems_pre_update = table: 0000000005052510; systems = table: 000000000127CEB0; systems_update = table: 000000000127CEE0; systems_post_update = table: 000000000503CA40; systems_physics_async_update = table: 00000000050524A0; [9] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [10] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000127CE80; network_server = table: 0000000000109F30; entity_system = table: 000000000AB20720; parent = table: 00000000000964D0; _level_flow_events = table: 0000000012992680; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 602.75222977511589; input_manager = table: 0000000008BBFFA0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 0000000013276B30; num_local_human_players = 1; _ping_reporter = table: 00000000097D8B90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013581123203039169; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000014300AD0; _gm_event_end_reason = "won"; machines = table: 0000000007DF8D70; _camera_carrier = table: 000000000F8DA940; _quit_game = false; network_clock = table: 00000000030B98D0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "pat_mines_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000000685A410; network_event_delegate = table: 00000000105F1CA0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000008BBC4D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:30:41.032 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010D05C90 [2] self = table: 000000000278AEE0; dt = 0.013598226010799408; all_inside = true [3] self = table: 000000000278AEE0; dt = 0.013598226010799408; t = 602.70057950448245; all_inside = true; any_inside = true; players_outside_portal = table: 0000000008CF1CF0; buff_system = table: 0000000012315750 [4] self = table: 000000000278AEE0; dt = 0.013598226010799408; t = 602.70057950448245 [5] self = table: 000000000278AEE0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013598226010799408; context = table: 0000000008DB4430; t = 602.70057950448245 [6] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.70057950448245; dt = 0.013598226010799408; update_list = table: 0000000010F92770; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000278AEE0 [7] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.70057950448245 [8] self = table: 000000000127CE80; entity_system_update_context = table: 0000000008DB4430; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000127CEE0; t = 602.70057950448245; i = 82; system = table: 0000000010F92670 [9] self = table: 000000000AB20720; update_func = "update"; dt = 0.013598226010799408; entity_system_update_context = table: 0000000008DB4430 [10] self = table: 000000000AB20720; dt = 0.013598226010799408 [11] self = table: 0000000008BBC4D0; dt = 0.013598226010799408; main_t = 1416.0460889795795; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 602.70057950448245; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013598226010799408; t = 1416.0460889795795 [13] self = table: 00000000000964D0; real_world_dt = 0.013598226010799408; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013598226010799408; t = 1416.0460889795795 [14] dt = 0.013598226010799408 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000099B9590; _initial_peers_ready = true; _object_set_names = table: 0000000001156890; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001156860; _disable_spawning_reasons = table: 000000000D4F3040; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D4F3310; _mutator_handler = table: 0000000007740300; network_server = table: 0000000000109F30; _game_mode = table: 000000000508B300; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "pat_mines_tzeentch_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000008D372F0; is_server = true; network_event_delegate = table: 00000000105F1CA0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [7] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [8] num_systems = 0; systems_pre_update = table: 0000000005052510; systems = table: 000000000127CEB0; systems_update = table: 000000000127CEE0; systems_post_update = table: 000000000503CA40; systems_physics_async_update = table: 00000000050524A0; [9] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [10] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000127CE80; network_server = table: 0000000000109F30; entity_system = table: 000000000AB20720; parent = table: 00000000000964D0; _level_flow_events = table: 0000000012992680; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 602.75222977511589; input_manager = table: 0000000008BBFFA0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 0000000013276B30; num_local_human_players = 1; _ping_reporter = table: 00000000097D8B90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013598226010799408; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000014300AD0; _gm_event_end_reason = "won"; machines = table: 0000000007DF8D70; _camera_carrier = table: 000000000F8DA940; _quit_game = false; network_clock = table: 00000000030B98D0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "pat_mines_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000000685A410; network_event_delegate = table: 00000000105F1CA0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000008BBC4D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:30:41.046 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010D05C90 [2] self = table: 000000000278AEE0; dt = 0.013599760830402374; all_inside = true [3] self = table: 000000000278AEE0; dt = 0.013599760830402374; t = 602.71417926531285; all_inside = true; any_inside = true; players_outside_portal = table: 000000000E6553E0; buff_system = table: 0000000012315750 [4] self = table: 000000000278AEE0; dt = 0.013599760830402374; t = 602.71417926531285 [5] self = table: 000000000278AEE0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013599760830402374; context = table: 0000000008DB4430; t = 602.71417926531285 [6] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.71417926531285; dt = 0.013599760830402374; update_list = table: 0000000010F92770; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000278AEE0 [7] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.71417926531285 [8] self = table: 000000000127CE80; entity_system_update_context = table: 0000000008DB4430; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000127CEE0; t = 602.71417926531285; i = 82; system = table: 0000000010F92670 [9] self = table: 000000000AB20720; update_func = "update"; dt = 0.013599760830402374; entity_system_update_context = table: 0000000008DB4430 [10] self = table: 000000000AB20720; dt = 0.013599760830402374 [11] self = table: 0000000008BBC4D0; dt = 0.013599760830402374; main_t = 1416.0596887404099; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 602.71417926531285; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013599760830402374; t = 1416.0596887404099 [13] self = table: 00000000000964D0; real_world_dt = 0.013599760830402374; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013599760830402374; t = 1416.0596887404099 [14] dt = 0.013599760830402374 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000099B9590; _initial_peers_ready = true; _object_set_names = table: 0000000001156890; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001156860; _disable_spawning_reasons = table: 000000000D4F3040; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D4F3310; _mutator_handler = table: 0000000007740300; network_server = table: 0000000000109F30; _game_mode = table: 000000000508B300; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "pat_mines_tzeentch_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000008D372F0; is_server = true; network_event_delegate = table: 00000000105F1CA0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [7] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [8] num_systems = 0; systems_pre_update = table: 0000000005052510; systems = table: 000000000127CEB0; systems_update = table: 000000000127CEE0; systems_post_update = table: 000000000503CA40; systems_physics_async_update = table: 00000000050524A0; [9] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [10] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000127CE80; network_server = table: 0000000000109F30; entity_system = table: 000000000AB20720; parent = table: 00000000000964D0; _level_flow_events = table: 0000000012992680; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 602.75222977511589; input_manager = table: 0000000008BBFFA0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 0000000013276B30; num_local_human_players = 1; _ping_reporter = table: 00000000097D8B90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013599760830402374; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000014300AD0; _gm_event_end_reason = "won"; machines = table: 0000000007DF8D70; _camera_carrier = table: 000000000F8DA940; _quit_game = false; network_clock = table: 00000000030B98D0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "pat_mines_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000000685A410; network_event_delegate = table: 00000000105F1CA0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000008BBC4D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:30:41.059 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010D05C90 [2] self = table: 000000000278AEE0; dt = 0.013600105419754982; all_inside = true [3] self = table: 000000000278AEE0; dt = 0.013600105419754982; t = 602.72777937073261; all_inside = true; any_inside = true; players_outside_portal = table: 000000001135B490; buff_system = table: 0000000012315750 [4] self = table: 000000000278AEE0; dt = 0.013600105419754982; t = 602.72777937073261 [5] self = table: 000000000278AEE0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013600105419754982; context = table: 0000000008DB4430; t = 602.72777937073261 [6] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.72777937073261; dt = 0.013600105419754982; update_list = table: 0000000010F92770; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000278AEE0 [7] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.72777937073261 [8] self = table: 000000000127CE80; entity_system_update_context = table: 0000000008DB4430; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000127CEE0; t = 602.72777937073261; i = 82; system = table: 0000000010F92670 [9] self = table: 000000000AB20720; update_func = "update"; dt = 0.013600105419754982; entity_system_update_context = table: 0000000008DB4430 [10] self = table: 000000000AB20720; dt = 0.013600105419754982 [11] self = table: 0000000008BBC4D0; dt = 0.013600105419754982; main_t = 1416.0732888458297; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 602.72777937073261; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013600105419754982; t = 1416.0732888458297 [13] self = table: 00000000000964D0; real_world_dt = 0.013600105419754982; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013600105419754982; t = 1416.0732888458297 [14] dt = 0.013600105419754982 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000099B9590; _initial_peers_ready = true; _object_set_names = table: 0000000001156890; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001156860; _disable_spawning_reasons = table: 000000000D4F3040; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D4F3310; _mutator_handler = table: 0000000007740300; network_server = table: 0000000000109F30; _game_mode = table: 000000000508B300; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "pat_mines_tzeentch_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000008D372F0; is_server = true; network_event_delegate = table: 00000000105F1CA0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [7] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [8] num_systems = 0; systems_pre_update = table: 0000000005052510; systems = table: 000000000127CEB0; systems_update = table: 000000000127CEE0; systems_post_update = table: 000000000503CA40; systems_physics_async_update = table: 00000000050524A0; [9] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [10] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000127CE80; network_server = table: 0000000000109F30; entity_system = table: 000000000AB20720; parent = table: 00000000000964D0; _level_flow_events = table: 0000000012992680; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 602.75222977511589; input_manager = table: 0000000008BBFFA0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 0000000013276B30; num_local_human_players = 1; _ping_reporter = table: 00000000097D8B90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013600105419754982; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000014300AD0; _gm_event_end_reason = "won"; machines = table: 0000000007DF8D70; _camera_carrier = table: 000000000F8DA940; _quit_game = false; network_clock = table: 00000000030B98D0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "pat_mines_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000000685A410; network_event_delegate = table: 00000000105F1CA0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000008BBC4D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:30:41.071 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010D05C90 [2] self = table: 000000000278AEE0; dt = 0.01359522994607687; all_inside = true [3] self = table: 000000000278AEE0; dt = 0.01359522994607687; t = 602.74137460067868; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012960200; buff_system = table: 0000000012315750 [4] self = table: 000000000278AEE0; dt = 0.01359522994607687; t = 602.74137460067868 [5] self = table: 000000000278AEE0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.01359522994607687; context = table: 0000000008DB4430; t = 602.74137460067868 [6] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.74137460067868; dt = 0.01359522994607687; update_list = table: 0000000010F92770; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000278AEE0 [7] self = table: 0000000010F92670; context = table: 0000000008DB4430; t = 602.74137460067868 [8] self = table: 000000000127CE80; entity_system_update_context = table: 0000000008DB4430; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000127CEE0; t = 602.74137460067868; i = 82; system = table: 0000000010F92670 [9] self = table: 000000000AB20720; update_func = "update"; dt = 0.01359522994607687; entity_system_update_context = table: 0000000008DB4430 [10] self = table: 000000000AB20720; dt = 0.01359522994607687 [11] self = table: 0000000008BBC4D0; dt = 0.01359522994607687; main_t = 1416.0868840757757; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 602.74137460067868; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.01359522994607687; t = 1416.0868840757757 [13] self = table: 00000000000964D0; real_world_dt = 0.01359522994607687; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01359522994607687; t = 1416.0868840757757 [14] dt = 0.01359522994607687 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000001E5BEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000099B9590; _initial_peers_ready = true; _object_set_names = table: 0000000001156890; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001156860; _disable_spawning_reasons = table: 000000000D4F3040; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D4F3310; _mutator_handler = table: 0000000007740300; network_server = table: 0000000000109F30; _game_mode = table: 000000000508B300; _profile_synchronizer = table: 0000000004590900; _lobby_host = table: 0000000000199C30; _level_key = "pat_mines_tzeentch_path1"; _network_transmit = table: 0000000004572DB0; _flow_set_data = table: 0000000008D372F0; is_server = true; network_event_delegate = table: 00000000105F1CA0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.45370444655418396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010F87B90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000025724F0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010657090; _player_distances = table: 0000000010C5FC90; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [7] profiler_names = table: 0000000010F8A270; entity_manager = table: 0000000008910D90; extension_init_context = table: 0000000010F87B90; NAME = "end_zone_system"; unit_storage = table: 000000000A16BA10; update_list = table: 0000000010F92770; statistics_db = table: 0000000001E5BEC0; is_server = true; extensions = table: 0000000010F8A240; network_transmit = table: 0000000004572DB0; world = [World]; name = "end_zone_system"; system_api = table: 000000000AB206F0; [8] num_systems = 0; systems_pre_update = table: 0000000005052510; systems = table: 000000000127CEB0; systems_update = table: 000000000127CEE0; systems_post_update = table: 000000000503CA40; systems_physics_async_update = table: 00000000050524A0; [9] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [10] entity_system_bag = table: 000000000127CE80; startup_data = table: 000000000F230750; entity_manager = table: 0000000008910D90; unit_spawner = table: 000000000F5CD0C0; statistics_db = table: 0000000001E5BEC0; is_server = true; system_update_context = table: 0000000008DB4430; network_transmit = table: 0000000004572DB0; network_clock = table: 00000000030B98D0; dice_keeper = table: 000000000685A410; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000127CE80; network_server = table: 0000000000109F30; entity_system = table: 000000000AB20720; parent = table: 00000000000964D0; _level_flow_events = table: 0000000012992680; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 602.75222977511589; input_manager = table: 0000000008BBFFA0; profile_synchronizer = table: 0000000004590900; _debug_gui = [Gui]; network_transmit = table: 0000000004572DB0; _max_local_players = 4; _fps_reporter = table: 0000000013276B30; num_local_human_players = 1; _ping_reporter = table: 00000000097D8B90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01359522994607687; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000014300AD0; _gm_event_end_reason = "won"; machines = table: 0000000007DF8D70; _camera_carrier = table: 000000000F8DA940; _quit_game = false; network_clock = table: 00000000030B98D0; _onclose_called = false; _lobby_host = table: 0000000000199C30; statistics_db = table: 0000000001E5BEC0; game_mode_key = "deus"; level_key = "pat_mines_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000000685A410; network_event_delegate = table: 00000000105F1CA0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000008BBC4D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 0000000008BBB7C0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:30:41.754 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 15:30:41.754 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 34 15:30:41.783 [Window] Window => inactive 15:30:42.347 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 34 15:30:42.355 [Lua] [PlayFabMirrorBase] commit result "success", "7" 15:30:42.355 [Lua] none table: 000000000F6EB540 table: 0000000012A6CA40 15:30:50.812 [Lua] ConflictDirector - destroy all units 15:30:50.826 [Lua] Horde killed: ? 15:30:50.829 [Lua] [LevelTransitionHandler] promote_next_level_data 15:30:50.829 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:30:50.829 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = dlc_morris_map 15:30:50.829 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 0 15:30:50.829 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = disabled 15:30:50.829 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 15:30:50.829 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = map_deus 15:30:50.829 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 15:30:50.829 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 15:30:50.829 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = normal 15:30:50.829 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = 0 15:30:50.829 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 451392576 15:30:50.829 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 15:30:50.829 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {} 15:30:50.829 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:30:50.829 [Lua] TRANSITION nil nil load_next_level 15:30:50.829 [Lua] Transition type "load_next_level", is server: true 15:30:50.829 [Lua] [GameNetworkManager] Leaving game... 15:30:50.829 [Lua] [GameNetworkManager] Shutting down game session host. 15:30:50.829 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:30:50.829 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:30:50.829 [GameSession] shutdown_game_session_host() 15:30:50.829 [GameSession] shutdown() 15:30:50.829 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=614.31 15:30:50.837 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:30:52.826 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:30:52.883 [Lua] [Managers] Calling function on all managers: 15:30:52.883 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 15:30:52.884 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 15:30:52.884 [Lua] Clearing all global lookup lists 15:30:52.884 [Lua] [IngamePlayerListUI] - Destroy 15:30:52.884 [Lua] [EquipmentUI] - Destroy 15:30:52.884 [Lua] [AbilityUI] - Destroy 15:30:52.884 [Lua] [GamePadEquipmentUI] - Destroy 15:30:52.884 [Lua] [GamePadAbilityUI] - Destroy 15:30:52.884 [Lua] [IngameUI] destroy 15:30:52.885 [Lua] [SharedState] deus_run_state_65987776: persisted_score:110000102b19409:3:0:0 = [0,0,0,1,0,0,0,3,1,0,0,0,0,0,0,0,70,63,5,470,5644,0,0,1909.75,1425.75,0,112,0,0] 15:30:52.885 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 15:30:52.885 [Lua] PlayerManager:remove_player peer_id=110000102b19409 3 15:30:52.885 [Lua] [SharedState] deus_run_state_65987776: persisted_score:110000102b19409:4:0:0 = [0,0,0,1,0,0,0,1,0,0,1,0,0,0,0,0,43,39,1,186,2011.75,0,0,163,528,0,28,1,1] 15:30:52.885 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"}] 15:30:52.885 [Lua] PlayerManager:remove_player peer_id=110000102b19409 4 15:30:52.886 [Lua] [SharedState] deus_run_state_65987776: persisted_score:110000102b19409:6:0:0 = [0,0,0,3,1,0,3,5,1,0,1,0,2,1,0,1,103,95,6,1218.25,5539.25,0,0,984,892.25,0,31,0,2] 15:30:52.886 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"}] 15:30:52.886 [Lua] PlayerManager:remove_player peer_id=110000102b19409 6 15:30:52.887 [Lua] [Mutator] Deactivating mutator 'deus_less_roamers' 15:30:52.887 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 15:30:52.887 [Lua] [Mutator] Deactivating mutator 'deus_more_monsters' 15:30:52.887 [Lua] [Mutator] Deactivating mutator 'curse_change_of_tzeentch' 15:30:52.887 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 15:30:52.887 error: [Unit] Unit: '#ID[a646a1040104692b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0cfcaf644fa807b8]' child 1: '#ID[9a9f841c7117ff2e]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[543d2a7933b237df]' child 4: '#ID[d86a904c3d630199]' child 5: '#ID[3bd5e2f204383a40]' 15:30:52.887 error: [Unit] Unit: '#ID[4142153d13584ec8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0cfcaf644fa807b8]' child 1: '#ID[afa9ddc189ad5e9c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[885c94974a7b7d6f]' child 4: '#ID[430244af3a13b193]' child 5: '#ID[512a00f77e034038]' 15:30:52.888 error: [Unit] Unit: '#ID[4df6e25f25b0df05]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0d2ba1e66529f45b]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[6166c8203c0ecaf2]' child 3: '#ID[2da59da72e07bd63]' child 4: '#ID[91ebe0ed0bcbdd32]' 15:30:52.888 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[61531f9ddccd81bc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[f882a97fcceab257]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[118faafa3e2b88db]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[b33012fb929592c9]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[67360bb0fa5404c8]' 15:30:52.888 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[61531f9ddccd81bc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[e54344c3dcefdf87]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[57afdab779a0486e]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[168ad9c31ce624fb]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[15de6855c5d5489b]' 15:30:52.888 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[619b3d3019f207dc]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2d1bf340f40b524c]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[f488548d3291b944]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[c916840700248a02]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[d705e91f7bddd5c5]' 15:30:52.890 error: [Unit] Unit: '#ID[25438e9671278a08]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92dccd07c2bc1123]' child 1: '#ID[4fccf031bdcc12ab]' child 2: '#ID[0cfcaf644fa807b8]' child 3: '#ID[03da16c14146901c]' child 4: '#ID[7ac53b99f29eaeda]' child 5: '#ID[2073a50efc6a0ef4]' child 6: '#ID[3d1c223596227d45]' 15:30:52.890 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ab685658ee69bce]' 15:30:52.891 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[103761fdf3617b7f]' child 1: '#ID[1c0ea4a60caea322]' child 2: '#ID[103761fdf3617b7f]' child 3: '#ID[4fccf031bdcc12ab]' child 4: '#ID[7ced463aff9e4cef]' 15:30:52.891 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' 15:30:52.894 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 15:30:52.894 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[aff6689fb627f253]' child 5: '#ID[0169f0d1b5e35ac9]' child 6: '#ID[fa92662140c4085e]' 15:30:52.895 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 15:30:52.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:30:52.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:30:52.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:30:53.022 [Lua] [Managers] Destroying manager group: 15:30:53.023 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f525eecb7879a36d]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[1b309f0928506178]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[61531f9ddccd81bc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[608649a072ec5d32]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[c8df5dff99f184c2]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[619b3d3019f207dc]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[8b14d6d9ef7ee6c5]' child 24: '#ID[8b14d6d9ef7ee6c5]' child 25: '#ID[8b14d6d9ef7ee6c5]' child 26: '#ID[8b14d6d9ef7ee6c5]' child 27: '#ID[8b14d6d9ef7ee6c5]' child 28: '#ID[8b14d6d9ef7ee6c5]' child 29: '#ID[8b14d6d9ef7ee6c5]' child 30: '#ID[e525c28df0b4bc83]' 15:30:53.030 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:30:53.138 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 15:30:53.141 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 15:30:53.142 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 15:30:53.143 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 15:30:53.144 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 15:30:53.145 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 15:30:53.145 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 15:30:53.145 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 15:30:53.147 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 15:30:53.148 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 15:30:53.149 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 15:30:53.152 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 15:30:53.154 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 15:30:53.156 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 15:30:53.158 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 15:30:53.160 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 15:30:53.162 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 15:30:53.163 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 15:30:53.166 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 15:30:53.169 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 15:30:53.170 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 15:30:53.176 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 15:30:53.179 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 15:30:53.180 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 15:30:53.181 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 15:30:53.183 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 15:30:53.185 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 15:30:53.186 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 15:30:53.189 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 15:30:53.191 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:30:53.191 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 15:30:53.191 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 15:30:53.191 [Lua] [Matchmaking] unregister rpcs 15:30:53.191 [Lua] ############### UNLOADING PACKAGES ############### 15:30:53.191 [Lua] [Gamestate] Enter state StateLoading 15:30:53.192 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:30:53.192 [Lua] [Matchmaking] register rpcs 15:30:53.193 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:30:53.193 [Lua] Set lobby begin: 15:30:53.193 [Lua] Lobby data twitch_enabled = false 15:30:53.193 [Lua] Lobby data selected_mission_id = journey_ice 15:30:53.193 [Lua] Lobby data num_players = 1 15:30:53.193 [Lua] Lobby data difficulty_tweak = -7 15:30:53.193 [Lua] Lobby data host = 110000102b19409 15:30:53.193 [Lua] Lobby data matchmaking_type = 2 15:30:53.193 [Lua] Lobby data is_private = true 15:30:53.193 [Lua] Lobby data match_started = true 15:30:53.193 [Lua] Lobby data difficulty = hardest 15:30:53.193 [Lua] Lobby data player_slot_1 = 0:0 15:30:53.193 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:30:53.193 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:30:53.193 [Lua] Lobby data quick_game = false 15:30:53.193 [Lua] Lobby data country_code = RU 15:30:53.193 [Lua] Lobby data matchmaking = false 15:30:53.193 [Lua] Lobby data power_level = 0 15:30:53.193 [Lua] Lobby data mission_id = pat_mines_tzeentch_path1 15:30:53.194 [Lua] Lobby data mechanism = deus 15:30:53.194 [Lua] Lobby data player_slot_5 = 0:0 15:30:53.194 [Lua] Lobby data player_slot_2 = 0:0 15:30:53.194 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:30:53.194 [Lua] Lobby data player_slot_3 = 0:0 15:30:53.194 [Lua] Lobby data eac_authorized = true 15:30:53.194 [Lua] Set lobby end. 15:30:53.194 [Lua] registering RPCs 15:30:53.194 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:30:53.194 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:30:53.194 [Lua] Set lobby begin: 15:30:53.194 [Lua] Lobby data twitch_enabled = false 15:30:53.194 [Lua] Lobby data selected_mission_id = journey_ice 15:30:53.194 [Lua] Lobby data num_players = 1 15:30:53.194 [Lua] Lobby data difficulty_tweak = -7 15:30:53.194 [Lua] Lobby data host = 110000102b19409 15:30:53.194 [Lua] Lobby data matchmaking_type = 2 15:30:53.194 [Lua] Lobby data is_private = true 15:30:53.194 [Lua] Lobby data match_started = true 15:30:53.194 [Lua] Lobby data difficulty = hardest 15:30:53.194 [Lua] Lobby data player_slot_1 = 0:0 15:30:53.194 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:30:53.194 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:30:53.194 [Lua] Lobby data quick_game = false 15:30:53.194 [Lua] Lobby data country_code = RU 15:30:53.194 [Lua] Lobby data matchmaking = false 15:30:53.194 [Lua] Lobby data power_level = 0 15:30:53.195 [Lua] Lobby data mission_id = dlc_morris_map 15:30:53.195 [Lua] Lobby data mechanism = deus 15:30:53.195 [Lua] Lobby data player_slot_5 = 0:0 15:30:53.195 [Lua] Lobby data player_slot_2 = 0:0 15:30:53.195 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:30:53.195 [Lua] Lobby data player_slot_3 = 0:0 15:30:53.195 [Lua] Lobby data eac_authorized = true 15:30:53.195 [Lua] Set lobby end. 15:30:53.195 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:30:53.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer 15:30:53.199 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer 15:30:53.199 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 15:30:53.201 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 15:30:53.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, ProfileSynchronizer 15:30:53.202 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 15:30:53.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 15:30:53.203 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer 15:30:53.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer 15:30:53.203 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 15:30:53.203 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 15:30:53.204 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:30:53.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, ProfileSynchronizer 15:30:53.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, ProfileSynchronizer 15:30:53.209 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 15:30:53.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02, ProfileSynchronizer 15:30:53.209 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer 15:30:53.211 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 15:30:53.211 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 15:30:53.211 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 15:30:53.216 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer 15:30:53.216 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:30:53.217 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 15:30:53.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, ProfileSynchronizer 15:30:53.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer 15:30:53.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2, ProfileSynchronizer 15:30:53.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer 15:30:53.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer 15:30:53.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, ProfileSynchronizer 15:30:53.218 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:30:53.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02, ProfileSynchronizer 15:30:53.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, ProfileSynchronizer 15:30:53.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer 15:30:53.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 15:30:53.220 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer 15:30:53.221 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 15:30:53.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 15:30:53.221 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 15:30:53.222 [Lua] [StateLoading] load_current_level 15:30:53.222 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 15:30:53.222 [Umbra] Unload tome 15:30:53.223 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines/tzeentch_path1, pat_mines_tzeentch_path1 15:30:53.226 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines/tzeentch_common, pat_mines_tzeentch_path1 15:30:53.229 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, pat_mines_tzeentch_path1 15:30:53.234 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines/path_common, pat_mines_tzeentch_path1 15:30:53.262 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines, pat_mines_tzeentch_path1 15:30:53.263 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mines_tzeentch_path1 15:30:53.277 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mines_tzeentch_path1 15:30:53.277 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 15:30:53.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 15:30:53.386 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 15:30:53.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 15:30:53.575 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 15:30:54.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 15:30:54.703 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 15:30:54.720 [Lua] [LevelTransitionHandler] Level load completed! 15:30:54.720 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 15:30:54.720 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:30:54.720 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 15:30:54.720 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:30:54.720 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 15:30:54.727 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/two_handed_axes":false},"inventory_id":687616960,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:30:54.727 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:30:54.738 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 687616960 15:30:54.739 [Lua] ### Received rpc_level_loaded 15:30:54.739 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 327 15:30:54.739 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 15:30:54.739 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:30:54.739 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 15:30:54.739 [Umbra] Init version: 3.4.15 :: 16 threads 15:30:54.741 [Lua] Async level spawning done 15:30:54.753 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 15:30:54.753 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 15:30:54.774 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 15:30:54.774 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 15:30:54.775 [Lua] ### Received rpc_level_loaded 15:30:54.775 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 327 15:30:54.775 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:30:55.781 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:30:55.781 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:30:55.781 [Lua] [Matchmaking] unregister rpcs 15:30:55.781 [Lua] Set lobby begin: 15:30:55.781 [Lua] Lobby data twitch_enabled = false 15:30:55.782 [Lua] Lobby data selected_mission_id = journey_ice 15:30:55.782 [Lua] Lobby data num_players = 1 15:30:55.782 [Lua] Lobby data difficulty_tweak = -7 15:30:55.782 [Lua] Lobby data host = 110000102b19409 15:30:55.782 [Lua] Lobby data matchmaking_type = 2 15:30:55.782 [Lua] Lobby data is_private = true 15:30:55.782 [Lua] Lobby data match_started = true 15:30:55.782 [Lua] Lobby data difficulty = hardest 15:30:55.782 [Lua] Lobby data player_slot_1 = 0:0 15:30:55.782 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:30:55.782 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:30:55.783 [Lua] Lobby data quick_game = false 15:30:55.783 [Lua] Lobby data country_code = RU 15:30:55.783 [Lua] Lobby data matchmaking = false 15:30:55.783 [Lua] Lobby data power_level = 0 15:30:55.783 [Lua] Lobby data mission_id = dlc_morris_map 15:30:55.783 [Lua] Lobby data mechanism = deus 15:30:55.783 [Lua] Lobby data player_slot_5 = 0:0 15:30:55.783 [Lua] Lobby data player_slot_2 = 0:0 15:30:55.783 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:30:55.783 [Lua] Lobby data player_slot_3 = 0:0 15:30:55.783 [Lua] Lobby data eac_authorized = true 15:30:55.784 [Lua] Set lobby end. 15:30:55.784 [Lua] [Managers] Destroying manager group: 15:30:55.784 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 15:30:55.784 [Lua] [Gamestate] Enter StateIngame HOST 15:30:55.784 [Lua] <>level = dlc_morris_map<> 15:30:55.784 [Lua] [StateIngame] Server ingame 15:30:55.787 [Lua] Set lobby begin: 15:30:55.787 [Lua] Lobby data twitch_enabled = false 15:30:55.787 [Lua] Lobby data selected_mission_id = journey_ice 15:30:55.788 [Lua] Lobby data num_players = 1 15:30:55.788 [Lua] Lobby data difficulty_tweak = 0 15:30:55.788 [Lua] Lobby data host = 110000102b19409 15:30:55.788 [Lua] Lobby data matchmaking_type = 2 15:30:55.788 [Lua] Lobby data is_private = true 15:30:55.788 [Lua] Lobby data match_started = true 15:30:55.788 [Lua] Lobby data difficulty = normal 15:30:55.788 [Lua] Lobby data player_slot_1 = 0:0 15:30:55.788 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:30:55.788 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:30:55.788 [Lua] Lobby data quick_game = false 15:30:55.789 [Lua] Lobby data country_code = RU 15:30:55.789 [Lua] Lobby data matchmaking = false 15:30:55.789 [Lua] Lobby data power_level = 0 15:30:55.789 [Lua] Lobby data mission_id = dlc_morris_map 15:30:55.789 [Lua] Lobby data mechanism = deus 15:30:55.789 [Lua] Lobby data player_slot_5 = 0:0 15:30:55.789 [Lua] Lobby data player_slot_2 = 0:0 15:30:55.789 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:30:55.789 [Lua] Lobby data player_slot_3 = 0:0 15:30:55.789 [Lua] Lobby data eac_authorized = true 15:30:55.790 [Lua] Set lobby end. 15:30:55.790 [Lua] [Matchmaking] register rpcs 15:30:55.790 [Lua] GameNetworkManager:init... creating game session 15:30:55.790 [Lua] Host GameSession.make_game_session_host with session: 15:30:55.790 [GameSession] make_game_session_host() 15:30:55.790 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:30:55.790 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 15:30:55.790 [Lua] [GameNetworkManager] self.is_server = true 15:30:55.790 [Network] Setting artificial MTU limit to 576 15:30:55.792 [Lua] [SharedState] deus_shop_65987776: shop_state:0:0:0:0 = 1 15:30:55.803 [Lua] Switching ConflictSettings: to: disabled 15:30:55.803 [Lua] pacing=disabled 15:30:55.803 [Lua] roaming=nil 15:30:55.803 [Lua] specials=disabled 15:30:55.803 [Lua] debug_color=black 15:30:55.803 [Lua] pack_spawning=disabled 15:30:55.803 [Lua] contained_breeds=nil 15:30:55.803 [Lua] disabled=true 15:30:55.803 [Lua] boss=disabled 15:30:55.803 [Lua] horde=disabled 15:30:55.803 [Lua] name=disabled 15:30:55.803 [Lua] intensity=disabled 15:30:55.803 [Lua] --- 15:30:55.803 [Lua] [LevelAnalysis] set_random_seed( 0) 15:30:55.809 [Lua] [AIInterestPointSystem] Level Seed: 1328996220 15:30:55.809 [Lua] 15:30:55.809 [Lua] [entity_system_bag] = table 15:30:55.809 [Lua] [entity_system_bag] = metatable 15:30:55.809 [Lua] [startup_data] = table 15:30:55.809 [Lua] [entity_manager] = table 15:30:55.809 [Lua] [entity_manager] = metatable 15:30:55.809 [Lua] [unit_spawner] = table 15:30:55.809 [Lua] [unit_spawner] = metatable 15:30:55.809 [Lua] [unit_storage] = table 15:30:55.809 [Lua] [unit_storage] = metatable 15:30:55.809 [Lua] [dice_keeper] = table 15:30:55.809 [Lua] [dice_keeper] = metatable 15:30:55.809 [Lua] [is_server] = true (boolean) 15:30:55.809 [Lua] [world] = [World] 15:30:55.809 [Lua] [system_api] = table 15:30:55.809 [Lua] [entity_system] = table 15:30:55.809 [Lua] [entity_system] = metatable 15:30:55.809 [Lua] [network_lobby] = table 15:30:55.809 [Lua] [network_lobby] = metatable 15:30:55.809 [Lua] [profile_synchronizer] = table 15:30:55.809 [Lua] [profile_synchronizer] = metatable 15:30:55.809 [Lua] [level_transition_handler] = table 15:30:55.809 [Lua] [level_transition_handler] = metatable 15:30:55.809 [Lua] [num_local_human_players] = 1 (number) 15:30:55.809 [Lua] [statistics_db] = table 15:30:55.809 [Lua] [statistics_db] = metatable 15:30:55.809 [Lua] [network_server] = table 15:30:55.809 [Lua] [network_server] = metatable 15:30:55.809 [Lua] [input_manager] = table 15:30:55.809 [Lua] [input_manager] = metatable 15:30:55.809 [Lua] [network_clock] = table 15:30:55.809 [Lua] [network_clock] = metatable 15:30:55.809 [Lua] [network_transmit] = table 15:30:55.809 [Lua] [network_transmit] = metatable 15:30:55.809 [Lua] [free_flight_manager] = table 15:30:55.809 [Lua] [free_flight_manager] = metatable 15:30:55.809 [Lua] [network_manager] = table 15:30:55.809 [Lua] [network_manager] = metatable 15:30:55.809 [Lua] [network_event_delegate] = table 15:30:55.809 [Lua] [network_event_delegate] = metatable 15:30:55.809 [Lua] 15:30:55.810 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:30:55.810 [Lua] ignoring extension VersusInteractObjectiveExtension 15:30:55.810 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:30:55.810 [Lua] ignoring extension VersusSocketObjectiveExtension 15:30:55.810 [Lua] ignoring extension VersusTargetObjectiveExtension 15:30:55.810 [Lua] ignoring extension VersusMissionObjectiveExtension 15:30:55.827 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:30:55.827 [Lua] [AchievementManager] Achievements using the steam platform 15:30:55.827 [Lua] PlayerManager:add_player player_1 15:30:55.887 [Lua] [StateIngame] Level seed: 0 15:30:55.888 [Lua] [LevelAnalysis] set_random_seed( 1328996220) 15:30:55.888 [GameSession] create_game_object(67, 0) 15:30:55.888 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:30:55.888 [GameSession] create_game_object(95, 1) 15:30:55.888 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:30:55.888 [Lua] [IngameUI] init 15:30:55.896 [SteamVoipClient] select_out(110000102b19409, off) 15:30:55.899 [Lua] cb_razer_chroma_setup 15:30:55.926 [Lua] completed 15:30:55.927 [Lua] completed 15:30:55.931 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:30:55.931 [Lua] Set lobby begin: 15:30:55.931 [Lua] Lobby data twitch_enabled = false 15:30:55.931 [Lua] Lobby data selected_mission_id = journey_ice 15:30:55.932 [Lua] Lobby data num_players = 1 15:30:55.932 [Lua] Lobby data difficulty_tweak = 0 15:30:55.932 [Lua] Lobby data host = 110000102b19409 15:30:55.932 [Lua] Lobby data matchmaking_type = 2 15:30:55.932 [Lua] Lobby data is_private = true 15:30:55.932 [Lua] Lobby data match_started = true 15:30:55.932 [Lua] Lobby data difficulty = normal 15:30:55.932 [Lua] Lobby data player_slot_1 = 0:0 15:30:55.932 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:30:55.932 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:30:55.933 [Lua] Lobby data quick_game = false 15:30:55.933 [Lua] Lobby data country_code = RU 15:30:55.933 [Lua] Lobby data matchmaking = false 15:30:55.933 [Lua] Lobby data power_level = 755 15:30:55.933 [Lua] Lobby data mission_id = dlc_morris_map 15:30:55.933 [Lua] Lobby data mechanism = deus 15:30:55.933 [Lua] Lobby data player_slot_5 = 0:0 15:30:55.933 [Lua] Lobby data player_slot_2 = 0:0 15:30:55.933 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:30:55.933 [Lua] Lobby data player_slot_3 = 0:0 15:30:55.933 [Lua] Lobby data eac_authorized = true 15:30:55.934 [Lua] Set lobby end. 15:30:55.934 [Lua] CurrentConflictSettings disabled 15:30:55.934 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 15:30:55.934 [GameSession] create_game_object(48, 2) 15:30:55.934 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 15:30:55.934 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:30:55.935 [Lua] [Managers] Calling function on all managers: 15:30:55.935 [Lua] [SharedState] deus_run_state_65987776: player_level:0:0:0:0 = 35 15:30:55.935 [Lua] [SharedState] deus_run_state_65987776: player_frame:0:0:0:0 = frame_0061 15:30:55.935 [Lua] [SharedState] deus_run_state_65987776: player_name:0:0:0:0 = Lewd Komi-san 15:30:55.935 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:30:55.941 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 15:30:55.941 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 15:30:55.972 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 15:30:55.972 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 15:30:56.005 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 15:30:56.005 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 15:30:56.005 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 15:30:56.401 [Lua] StateInGameRunning:_game_actually_starts() 15:30:56.401 [Lua] [SharedState] deus_game_mode_map_65987776: state:0:0:0:0 = 1 15:30:56.401 [Lua] ################################################################################################################# 15:30:56.401 [Lua] [Loading Time]: 00:00:04 [Transition]: pat_mines_tzeentch_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:30:56.401 [Lua] ################################################################################################################# 15:30:56.401 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35 15:30:56.401 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 15:30:56.407 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_19={ node_14=[Unit '#ID[eab9d113c7029403]'], node_20=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_15=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_12=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_20={ node_21=[Unit '#ID[eab9d113c7029403]'], }, start={ node_17=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_9=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_12=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ final=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_17={ node_10=[Unit '#ID[eab9d113c7029403]'], node_18=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_10=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_16=[Unit '#ID[eab9d113c7029403]'], }, node_18={ node_19=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], node_13=[Unit '#ID[eab9d113c7029403]'], }, node_21={ node_16=[Unit '#ID[eab9d113c7029403]'], }, } { "node_17", "node_10", } { node_19={ minor_modifier_group={ "deus_less_roamers", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-1898036886, power_ups=-990827109, mutator=1864532417, blessings=1287352364, }, node_type="ingame", theme="wastes", layout_x=0.43018792979808534, level="pat_bay_wastes_path4", layout_y=0.93804946147051782, next={ "node_14", "node_20", }, path=4, level_seed=743833976, weapon_pickup_seed=-434448777, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", terror_event_power_up_rarity="rare", }, node_9={ minor_modifier_group={ "deus_less_elites", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=1864532417, power_ups=-922941890, mutator=1287352364, blessings=-990827109, }, node_type="ingame", theme="wastes", layout_x=0.39902743679429287, level="pat_bay_wastes_path4", layout_y=0.20031147055969789, next={ "node_4", }, path=4, level_seed=-434448777, weapon_pickup_seed=-1898036886, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=1287352364, power_ups=-573376379, mutator=-990827109, blessings=-922941890, }, node_type="ingame", theme="wastes", layout_x=0.55212468291030903, level="sig_volcano_wastes_path5", layout_y=0.74156458211090193, next={ "node_15", }, path=5, level_seed=-1898036886, weapon_pickup_seed=1864532417, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, final={ level="arena_ice_slaanesh_path1", run_progress=0.99990000000000001, weapon_pickup_seed=1287352364, level_type="ARENA", layout_y=0.47277561281846781, next={ }, curse="curse_empathy", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-990827109, power_ups=-735604704, mutator=-922941890, blessings=-573376379, }, node_type="ingame", mutators={ }, theme="slaanesh", level_seed=1864532417, layout_x=1, base_level="arena_ice", }, node_12={ minor_modifier_group={ "deus_less_monsters", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-922941890, power_ups=-654441217, mutator=-573376379, blessings=-735604704, }, node_type="ingame", theme="wastes", layout_x=0.57506148667788437, level="pat_mountain_wastes_path3", layout_y=0.42801073580024912, next={ "node_5", }, path=3, level_seed=1287352364, weapon_pickup_seed=-990827109, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=-573376379, power_ups=-197538222, mutator=-735604704, blessings=-654441217, }, node_type="ingame", theme="wastes", layout_x=0.54437907278418951, level="pat_tower_wastes_path2", layout_y=0.15738957872473397, next={ "node_5", }, path=2, level_seed=-990827109, weapon_pickup_seed=-922941890, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, node_13={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.63042043811974713, next={ "node_12", "node_14", }, weapon_pickup_seed=-573376379, conflict_settings="disabled", path=0, system_seeds={ pickups=-735604704, power_ups=-778757751, mutator=-654441217, blessings=-197538222, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-922941890, layout_x=0.42604153180265697, base_level="shop_fortune", }, node_20={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.49994999999999995, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-654441217, power_ups=-946940588, mutator=-197538222, blessings=-778757751, }, node_type="ingame", theme="tzeentch", layout_x=0.59444605375898163, level="pat_mountain_tzeentch_path1", layout_y=1, next={ "node_21", }, path=1, level_seed=-573376379, weapon_pickup_seed=-735604704, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.48896515842172694, next={ "node_1", "node_17", }, weapon_pickup_seed=-654441217, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-197538222, power_ups=484655267, mutator=-778757751, blessings=-946940588, }, node_type="start", mutators={ }, theme="wastes", level_seed=-735604704, layout_x=0, path=0, }, node_2={ level="shop_fortune", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.14910785888992437, next={ "node_3", "node_9", }, weapon_pickup_seed=-197538222, conflict_settings="disabled", path=0, system_seeds={ pickups=-778757751, power_ups=-1885000282, mutator=-946940588, blessings=484655267, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-654441217, layout_x=0.2531770941317078, base_level="shop_fortune", }, node_11={ level="shop_strife", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.40683799231660989, next={ "node_4", "node_12", }, weapon_pickup_seed=-778757751, conflict_settings="disabled", path=0, system_seeds={ pickups=-946940588, power_ups=-851941171, mutator=484655267, blessings=-1885000282, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-197538222, layout_x=0.43038938596181897, base_level="shop_strife", }, node_3={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=484655267, power_ups=1578300360, mutator=-1885000282, blessings=-851941171, }, node_type="ingame", theme="nurgle", layout_x=0.4068742173359074, level="pat_town_nurgle_path3", layout_y=0, next={ "node_4", }, path=3, level_seed=-778757751, weapon_pickup_seed=-946940588, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_corrupted_flesh", terror_event_power_up_rarity="rare", }, node_16={ level="shop_harmony", run_progress=0.83324999999999994, level_type="SHOP", layout_y=0.72016148225082854, next={ "final", }, weapon_pickup_seed=484655267, conflict_settings="disabled", path=0, system_seeds={ pickups=-1885000282, power_ups=1594819719, mutator=-851941171, blessings=1578300360, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-946940588, layout_x=0.88011095161448849, base_level="shop_harmony", }, node_8={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=-851941171, power_ups=2100230202, mutator=1578300360, blessings=1594819719, }, node_type="ingame", theme="slaanesh", layout_x=0.85385667159870116, level="sig_crag_slaanesh_path3", layout_y=0.42481893586828984, next={ "final", }, path=3, level_seed=484655267, weapon_pickup_seed=-1885000282, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_17={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=1578300360, power_ups=-1939690927, mutator=1594819719, blessings=2100230202, }, node_type="ingame", theme="wastes", layout_x=0.12833979555160752, level="sig_snare_c_wastes_path1", layout_y=0.68688347514965997, next={ "node_10", "node_18", }, path=3, level_seed=-1885000282, weapon_pickup_seed=-851941171, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=1594819719, power_ups=1328996220, mutator=2100230202, blessings=-1939690927, }, node_type="ingame", theme="wastes", layout_x=0.13875252598904139, level="sig_mordrek_wastes_path3", layout_y=0.34867981914050483, next={ "node_2", "node_10", }, path=3, level_seed=-851941171, weapon_pickup_seed=1578300360, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=2100230202, power_ups=-228608853, mutator=-1939690927, blessings=1328996220, }, node_type="ingame", theme="wastes", layout_x=0.90329256476691422, level="sig_gorge_wastes_path2", layout_y=0.232569348029043, next={ "final", }, path=2, level_seed=1578300360, weapon_pickup_seed=1594819719, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.66659999999999997, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-1939690927, power_ups=1375355406, mutator=1328996220, blessings=-228608853, }, node_type="ingame", theme="khorne", layout_x=0.72085032961657747, level="pat_forest_khorne_path1", layout_y=0.64457825893833687, next={ "node_16", }, path=1, level_seed=1594819719, weapon_pickup_seed=2100230202, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, node_18={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.88273633281835373, next={ "node_19", }, weapon_pickup_seed=-1939690927, conflict_settings="disabled", path=0, system_seeds={ pickups=1328996220, power_ups=-1881939435, mutator=-228608853, blessings=1375355406, }, node_type="shop", mutators={ }, theme="wastes", level_seed=2100230202, layout_x=0.24476515438051136, base_level="shop_strife", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.25678677355457541, next={ "node_6", "node_8", }, weapon_pickup_seed=1328996220, conflict_settings="disabled", path=0, system_seeds={ pickups=-228608853, power_ups=173198448, mutator=1375355406, blessings=-1881939435, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1939690927, layout_x=0.72289127681541476, base_level="shop_fortune", }, node_10={ minor_modifier_group={ "deus_less_roamers", "deus_more_monsters", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=1375355406, power_ups=-1224215281, mutator=-1881939435, blessings=173198448, }, node_type="ingame", theme="tzeentch", layout_x=0.26159331097763716, level="pat_mines_tzeentch_path1", layout_y=0.53208200162232011, next={ "node_11", "node_13", }, path=1, level_seed=1328996220, weapon_pickup_seed=-228608853, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_21={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.66659999999999986, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=-1881939435, power_ups=-1578016990, mutator=173198448, blessings=-1224215281, }, node_type="ingame", theme="wastes", layout_x=0.75671909193872655, level="sig_crag_wastes_path1", layout_y=0.90259208066353269, next={ "node_16", }, path=1, level_seed=-228608853, weapon_pickup_seed=1375355406, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, } 15:30:56.407 [Lua] [SharedState] deus_map_65987776_node_10: ready:0:0:0:0 = true 15:30:56.407 [Lua] [SharedState] deus_map_65987776_node_10: map_state:0:0:0:0 = STARTING 15:30:56.407 [Lua] [SharedState] deus_map_65987776_node_10: final_node_selected:0:0:0:0 = 15:30:56.407 [Lua] [SharedState] deus_map_65987776_node_10: vote:0:0:0:0 = 15:30:56.408 [Lua] [SharedState] deus_game_mode_map_65987776: state:0:0:0:0 = 1 15:30:56.414 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35 15:30:56.415 [Lua] [SharedState] deus_map_65987776_node_10: map_state:0:0:0:0 = WAITING 15:30:56.641 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35 15:30:56.641 [Lua] Commit load time data 15:31:01.553 [Window] Window => active 15:31:01.559 [Window] Window => active 15:31:05.194 [Lua] [SharedState] deus_map_65987776_node_10: vote:0:0:0:0 = node_11 15:31:05.207 [Lua] [SharedState] deus_map_65987776_node_10: map_state:0:0:0:0 = VOTING 15:31:05.220 [Lua] [SharedState] deus_map_65987776_node_10: map_state:0:0:0:0 = VOTING_FINISHING 15:31:05.581 [Lua] [IngameUI] menu view on_enter ingame_menu 15:31:06.276 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Warning! You will lose all expedition progress! Leave Game leave_game Yes cancel_popup No 15:31:06.715 [Lua] PopupManager:query_result returned result: leave_game 15:31:06.728 [Lua] [Matchmaking] Doing transition leave_game from UI 15:31:06.728 [Lua] TRANSITION leave_game nil false 15:31:06.728 [Lua] [GameNetworkManager] Leaving game... 15:31:06.728 [Lua] [GameNetworkManager] Shutting down game session host. 15:31:06.728 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:31:06.728 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:31:06.728 [GameSession] shutdown_game_session_host() 15:31:06.728 [GameSession] shutdown() 15:31:06.728 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=12.67 15:31:06.728 [Lua] [IngameUI] menu view on_exit ingame_menu 15:31:06.740 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:31:08.741 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 15:31:08.741 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:31:08.741 [Lua] [Managers] Calling function on all managers: 15:31:08.742 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 15:31:08.742 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 15:31:08.742 [Lua] Clearing all global lookup lists 15:31:08.742 [Lua] [IngamePlayerListUI] - Destroy 15:31:08.743 [Lua] [IngameUI] destroy 15:31:08.744 [Lua] [Managers] Destroying manager group: 15:31:08.745 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:31:08.745 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 15:31:08.745 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 15:31:08.745 [Lua] [Matchmaking] unregister rpcs 15:31:08.745 [Lua] [Matchmaking] destroying 15:31:08.745 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 15:31:08.745 [Lua] [ChatManager] Unregistering channel 1 15:31:08.745 [Lua] [EnemyPackageLoader] network_context_destroyed 15:31:08.745 [Lua] [PartyManager] network_context_destroyed 15:31:08.745 [Lua] [GameMechanismManager] network_context_destroyed 15:31:08.745 [SteamVoip] Leaving room 355023b85cb413b7 15:31:08.745 [SteamVoipClient] select_out(110000102b19409, off) 15:31:08.745 [SteamVoip] Destroying room 355023b85cb413b7 15:31:08.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 15:31:08.755 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:31:08.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03, ProfileSynchronizer 15:31:08.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, ProfileSynchronizer 15:31:08.760 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 15:31:08.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, ProfileSynchronizer 15:31:08.761 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 15:31:08.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer 15:31:08.765 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 15:31:08.766 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer 15:31:08.766 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 15:31:08.767 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 15:31:08.767 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 15:31:08.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01, ProfileSynchronizer 15:31:08.768 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, ProfileSynchronizer 15:31:08.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 15:31:08.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 15:31:08.773 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base, ProfileSynchronizer 15:31:08.773 [EACServer] [18:31:08:773][Windows][EAC Server] [Info][Destroy] Called 15:31:08.774 [Lua] [LobbyHost] Destroying 15:31:08.775 [Lua] ############### UNLOADING PACKAGES ############### 15:31:08.775 [Lua] [Managers] Calling function on all managers: 15:31:08.775 [Lua] [Managers] Destroying manager group: 15:31:08.775 [Lua] [Gamestate] Enter state StateLoading 15:31:08.776 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 15:31:08.776 [Lua] [LobbyManager] Setting up network options 15:31:08.776 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017 15:31:08.776 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016 15:31:08.776 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766 15:31:08.776 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017 15:31:08.776 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015 15:31:08.776 [Lua] LobbyManager:setup_network_options server_port: 27017 15:31:08.776 [Lua] registering RPCs 15:31:08.776 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 15:31:08.776 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27017, steam_port=8766, map="None", } platform_lobby: nil 15:31:08.776 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 15:31:08.776 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 15:31:08.776 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:250621344, lt:load_next_level, extra_packages:{ }) 15:31:08.776 [Lua] [LevelTransitionHandler] promote_next_level_data 15:31:08.776 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 15:31:08.777 [Lua] [SharedState] network_state_110000102b19409: peers:0:0:0:0 = ["110000102b19409"] 15:31:08.777 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:31:08.777 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = morris_hub 15:31:08.777 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 0 15:31:08.777 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = disabled 15:31:08.777 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 15:31:08.777 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = inn_deus 15:31:08.777 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 15:31:08.777 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 15:31:08.777 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = normal 15:31:08.777 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = 0 15:31:08.777 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 250621344 15:31:08.777 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 15:31:08.777 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {} 15:31:08.777 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:31:08.777 [SteamVoip] Creating room e097d6bfa55f3ce 15:31:08.777 [SteamVoip] Joining room e097d6bfa55f3ce 15:31:08.777 [EAC] EAC server 110000102b19409 is initializing 15:31:08.781 [EAC] Server is also client 110000102b19409 15:31:08.781 [EACServer] [18:31:08:780][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6FB2E6240 LogLevel: Info. 15:31:08.781 [Lua] ### Created peer state machine for 110000102b19409 15:31:08.781 [Lua] [PeerSM] 110000102b19409 :: on_enter Connecting 15:31:08.781 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 15:31:08.781 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:31:08.784 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:31:08.784 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:31:08.784 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 15:31:08.784 [Lua] Set lobby begin: 15:31:08.784 [Lua] Set lobby end. 15:31:08.784 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "4" and join party "nil" 15:31:08.784 [Lua] [LobbyHost] Changed state from 0 to creating 15:31:08.801 [Lua] [StateLoading] load_current_level 15:31:08.801 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 15:31:08.802 [Umbra] Unload tome 15:31:08.815 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 15:31:08.815 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 15:31:08.815 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 15:31:08.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 15:31:08.852 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 15:31:08.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 15:31:09.072 [SteamLobby] Detected added member 110000102b19409 15:31:09.074 [Lua] [LobbyHost] Changed state from creating to joined 15:31:09.075 [Lua] [PartyManager] Leader is set to 110000102b19409 15:31:09.075 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b19409 my_peer_id:110000102b19409 15:31:09.075 [Lua] [ChatManager] Registering channel 1 15:31:09.075 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 15:31:09.075 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 15:31:09.075 [Lua] [PartyManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 15:31:09.089 [Lua] [NetworkServer] Changing num_players from nil to 1 15:31:09.089 [Lua] Players: 1 15:31:09.089 [Lua] Set lobby begin: 15:31:09.089 [Lua] Lobby data mission_id = morris_hub 15:31:09.089 [Lua] Lobby data mechanism = deus 15:31:09.089 [Lua] Lobby data matchmaking_type = 3 15:31:09.089 [Lua] Lobby data eac_authorized = true 15:31:09.089 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:31:09.089 [Lua] Lobby data selected_mission_id = morris_hub 15:31:09.090 [Lua] Lobby data num_players = 1 15:31:09.090 [Lua] Lobby data matchmaking = false 15:31:09.090 [Lua] Set lobby end. 15:31:10.592 [Window] Window => inactive 15:31:10.790 [Lua] player (110000102b19409,1) was put into party 0 15:31:10.790 [Lua] [ProfileSynchronizer] Peer 110000102b19409 entered session 15:31:10.790 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102b19409 15:31:10.790 [Lua] [PeerSM] 110000102b19409 :: on_exit Connecting 15:31:10.790 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 15:31:11.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 15:31:11.597 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 15:31:11.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 15:31:14.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 15:31:14.886 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 15:31:14.903 [Lua] [LevelTransitionHandler] Level load completed! 15:31:14.903 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 15:31:14.903 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:31:14.904 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 15:31:14.904 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:31:14.904 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 15:31:14.904 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":914041920,"first_person":{}} 15:31:14.904 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:31:14.904 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:31:14.904 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 15:31:14.917 [Lua] Async level spawning done 15:31:14.921 [Lua] ### Received rpc_level_loaded 15:31:14.921 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 228 15:31:14.921 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 15:31:14.937 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 15:31:14.937 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 15:31:14.955 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 15:31:14.955 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 15:31:14.955 [Lua] ### Received rpc_level_loaded 15:31:14.955 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 228 15:31:14.955 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:31:15.966 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:31:15.966 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:31:15.966 [Lua] Set lobby begin: 15:31:15.966 [Lua] Lobby data selected_mission_id = morris_hub 15:31:15.966 [Lua] Lobby data num_players = 1 15:31:15.967 [Lua] Lobby data matchmaking = false 15:31:15.967 [Lua] Lobby data host = 110000102b19409 15:31:15.967 [Lua] Lobby data mission_id = morris_hub 15:31:15.967 [Lua] Lobby data matchmaking_type = 3 15:31:15.967 [Lua] Lobby data country_code = RU 15:31:15.967 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:31:15.967 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:31:15.967 [Lua] Lobby data mechanism = deus 15:31:15.967 [Lua] Lobby data eac_authorized = true 15:31:15.967 [Lua] Set lobby end. 15:31:15.967 [Lua] [Managers] Destroying manager group: 15:31:15.968 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 15:31:15.968 [Lua] [Gamestate] Enter StateIngame HOST 15:31:15.968 [Lua] [Managers] Calling function on all managers: 15:31:15.968 [Lua] <>level = morris_hub<> 15:31:15.968 [Lua] [StateIngame] Server ingame 15:31:15.971 [Lua] Set lobby begin: 15:31:15.971 [Lua] Lobby data difficulty = normal 15:31:15.971 [Lua] Lobby data selected_mission_id = morris_hub 15:31:15.971 [Lua] Lobby data difficulty_tweak = 0 15:31:15.971 [Lua] Lobby data num_players = 1 15:31:15.971 [Lua] Lobby data matchmaking = false 15:31:15.971 [Lua] Lobby data host = 110000102b19409 15:31:15.971 [Lua] Lobby data mission_id = morris_hub 15:31:15.971 [Lua] Lobby data matchmaking_type = 3 15:31:15.971 [Lua] Lobby data country_code = RU 15:31:15.971 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:31:15.972 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:31:15.972 [Lua] Lobby data mechanism = deus 15:31:15.972 [Lua] Lobby data eac_authorized = true 15:31:15.972 [Lua] Set lobby end. 15:31:15.972 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 15:31:15.972 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 15:31:15.972 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 15:31:15.972 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:31:15.972 [Lua] [Matchmaking] initializing 15:31:15.972 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am server 15:31:15.972 [Lua] [Matchmaking] register rpcs 15:31:15.972 [Lua] GameNetworkManager:init... creating game session 15:31:15.972 [Lua] Host GameSession.make_game_session_host with session: 15:31:15.972 [GameSession] make_game_session_host() 15:31:15.972 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:31:15.972 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 15:31:15.972 [Lua] [GameNetworkManager] self.is_server = true 15:31:15.972 [Network] Setting artificial MTU limit to 576 15:31:15.981 [Lua] Switching ConflictSettings: to: disabled 15:31:15.981 [Lua] pacing=disabled 15:31:15.981 [Lua] roaming=nil 15:31:15.981 [Lua] specials=disabled 15:31:15.981 [Lua] debug_color=black 15:31:15.981 [Lua] pack_spawning=disabled 15:31:15.981 [Lua] contained_breeds=nil 15:31:15.981 [Lua] disabled=true 15:31:15.981 [Lua] boss=disabled 15:31:15.981 [Lua] horde=disabled 15:31:15.981 [Lua] name=disabled 15:31:15.981 [Lua] intensity=disabled 15:31:15.981 [Lua] --- 15:31:15.981 [Lua] [LevelAnalysis] set_random_seed( 0) 15:31:15.984 [Lua] [AIInterestPointSystem] Level Seed: 0 15:31:15.984 [Lua] 15:31:15.984 [Lua] [entity_system_bag] = table 15:31:15.984 [Lua] [entity_system_bag] = metatable 15:31:15.984 [Lua] [startup_data] = table 15:31:15.984 [Lua] [entity_manager] = table 15:31:15.984 [Lua] [entity_manager] = metatable 15:31:15.984 [Lua] [unit_spawner] = table 15:31:15.984 [Lua] [unit_spawner] = metatable 15:31:15.984 [Lua] [unit_storage] = table 15:31:15.984 [Lua] [unit_storage] = metatable 15:31:15.984 [Lua] [dice_keeper] = table 15:31:15.984 [Lua] [dice_keeper] = metatable 15:31:15.984 [Lua] [is_server] = true (boolean) 15:31:15.984 [Lua] [world] = [World] 15:31:15.984 [Lua] [system_api] = table 15:31:15.984 [Lua] [entity_system] = table 15:31:15.984 [Lua] [entity_system] = metatable 15:31:15.984 [Lua] [network_lobby] = table 15:31:15.984 [Lua] [network_lobby] = metatable 15:31:15.985 [Lua] [profile_synchronizer] = table 15:31:15.985 [Lua] [profile_synchronizer] = metatable 15:31:15.985 [Lua] [level_transition_handler] = table 15:31:15.985 [Lua] [level_transition_handler] = metatable 15:31:15.985 [Lua] [num_local_human_players] = 1 (number) 15:31:15.985 [Lua] [statistics_db] = table 15:31:15.985 [Lua] [statistics_db] = metatable 15:31:15.985 [Lua] [network_server] = table 15:31:15.985 [Lua] [network_server] = metatable 15:31:15.985 [Lua] [input_manager] = table 15:31:15.985 [Lua] [input_manager] = metatable 15:31:15.985 [Lua] [network_clock] = table 15:31:15.985 [Lua] [network_clock] = metatable 15:31:15.985 [Lua] [network_transmit] = table 15:31:15.985 [Lua] [network_transmit] = metatable 15:31:15.985 [Lua] [free_flight_manager] = table 15:31:15.985 [Lua] [free_flight_manager] = metatable 15:31:15.985 [Lua] [network_manager] = table 15:31:15.985 [Lua] [network_manager] = metatable 15:31:15.985 [Lua] [network_event_delegate] = table 15:31:15.985 [Lua] [network_event_delegate] = metatable 15:31:15.985 [Lua] 15:31:15.985 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:31:15.985 [Lua] ignoring extension VersusInteractObjectiveExtension 15:31:15.985 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:31:15.985 [Lua] ignoring extension VersusSocketObjectiveExtension 15:31:15.985 [Lua] ignoring extension VersusTargetObjectiveExtension 15:31:15.985 [Lua] ignoring extension VersusMissionObjectiveExtension 15:31:15.985 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:31:15.990 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:31:15.990 [Lua] [AchievementManager] Achievements using the steam platform 15:31:15.990 [Lua] PlayerManager:add_player player_1 15:31:16.066 [Lua] [StateIngame] Level seed: 0 15:31:16.068 [Lua] [LevelAnalysis] set_random_seed( 0) 15:31:16.068 [GameSession] create_game_object(67, 0) 15:31:16.068 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:31:16.068 [GameSession] create_game_object(95, 1) 15:31:16.068 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:31:16.069 [Lua] [IngameUI] init 15:31:16.084 [SteamVoipClient] select_out(110000102b19409, off) 15:31:16.089 [Lua] cb_razer_chroma_setup 15:31:16.122 [Lua] completed 15:31:16.122 [Lua] completed 15:31:16.122 [Lua] completed 15:31:16.123 [Lua] completed 15:31:16.143 [Lua] completed 15:31:16.143 [Lua] completed 15:31:16.148 [Lua] [Matchmaking] Cancelling matchmaking 15:31:16.148 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:31:16.148 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:31:16.148 [Lua] Set lobby begin: 15:31:16.148 [Lua] Lobby data difficulty = normal 15:31:16.148 [Lua] Lobby data selected_mission_id = morris_hub 15:31:16.149 [Lua] Lobby data power_level = 0 15:31:16.149 [Lua] Lobby data difficulty_tweak = 0 15:31:16.149 [Lua] Lobby data num_players = 1 15:31:16.149 [Lua] Lobby data matchmaking = false 15:31:16.149 [Lua] Lobby data host = 110000102b19409 15:31:16.149 [Lua] Lobby data mission_id = morris_hub 15:31:16.149 [Lua] Lobby data matchmaking_type = 3 15:31:16.149 [Lua] Lobby data country_code = RU 15:31:16.149 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:31:16.149 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:31:16.149 [Lua] Lobby data mechanism = deus 15:31:16.149 [Lua] Lobby data eac_authorized = true 15:31:16.149 [Lua] Set lobby end. 15:31:16.150 [Lua] CurrentConflictSettings disabled 15:31:16.150 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:31:16.151 [GameSession] create_game_object(68, 2) 15:31:16.151 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:31:16.151 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 15:31:16.151 [GameSession] create_game_object(48, 3) 15:31:16.151 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 15:31:16.151 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:31:16.151 [Lua] [Managers] Calling function on all managers: 15:31:16.151 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:31:16.157 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 15:31:16.157 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 15:31:16.192 [Lua] player (110000102b19409,1) was put into party 1 15:31:16.192 [Lua] [IngamePlayerListUI] - Destroy 15:31:16.192 [Lua] [GamePadEquipmentUI] - Destroy 15:31:16.192 [Lua] [EquipmentUI] - Destroy 15:31:16.192 [Lua] [AbilityUI] - Destroy 15:31:16.192 [Lua] [GamePadAbilityUI] - Destroy 15:31:16.201 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000102b19409 15:31:16.201 [Lua] [SharedState] network_state_110000102b19409: profile_index_reservation:0:0:4:0 = 110000102b19409 15:31:16.201 [Lua] Set lobby begin: 15:31:16.201 [Lua] Lobby data selected_mission_id = morris_hub 15:31:16.201 [Lua] Lobby data num_players = 1 15:31:16.201 [Lua] Lobby data difficulty_tweak = 0 15:31:16.201 [Lua] Lobby data host = 110000102b19409 15:31:16.201 [Lua] Lobby data matchmaking_type = 3 15:31:16.202 [Lua] Lobby data difficulty = normal 15:31:16.202 [Lua] Lobby data player_slot_1 = 0:0 15:31:16.202 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:31:16.202 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:31:16.202 [Lua] Lobby data country_code = RU 15:31:16.202 [Lua] Lobby data matchmaking = false 15:31:16.202 [Lua] Lobby data power_level = 0 15:31:16.202 [Lua] Lobby data mission_id = morris_hub 15:31:16.202 [Lua] Lobby data mechanism = deus 15:31:16.202 [Lua] Lobby data player_slot_5 = 0:0 15:31:16.202 [Lua] Lobby data player_slot_2 = 0:0 15:31:16.202 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:31:16.202 [Lua] Lobby data player_slot_3 = 0:0 15:31:16.202 [Lua] Lobby data eac_authorized = true 15:31:16.202 [Lua] Set lobby end. 15:31:16.202 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:1) to profile(4) career(2) 15:31:16.202 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"}] 15:31:16.202 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false},"inventory_id":1214552576,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:31:16.203 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 15:31:16.203 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 15:31:16.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PackageManager] Load: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PackageManager] Load: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 15:31:16.207 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 15:31:16.207 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 15:31:16.207 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 15:31:16.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 15:31:16.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 15:31:16.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02 15:31:16.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02 15:31:16.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02 15:31:16.469 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:31:16.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:31:16.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:31:16.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:31:16.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:31:16.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:31:16.602 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 15:31:16.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 15:31:16.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 15:31:16.674 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 15:31:16.722 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 15:31:16.722 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 15:31:16.722 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 15:31:16.868 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 15:31:16.868 [Lua] [PackageManager] Force_load: wwise/we_deus_01 15:31:16.868 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 15:31:16.988 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 15:31:16.988 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 15:31:16.989 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 15:31:17.354 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 15:31:17.354 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 15:31:17.354 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:31:17.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:31:17.922 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:31:17.923 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:31:18.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:31:18.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:31:18.016 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 15:31:18.178 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 15:31:18.178 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 15:31:18.178 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 15:31:18.660 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 15:31:18.660 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 15:31:18.660 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base 15:31:19.003 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base 15:31:19.003 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base 15:31:19.003 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 15:31:19.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 15:31:19.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 15:31:19.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 15:31:19.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 15:31:19.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 15:31:19.248 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh 15:31:19.576 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh 15:31:19.576 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh 15:31:19.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 15:31:19.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 15:31:19.723 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 15:31:19.735 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1214552576 15:31:19.737 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0)) 15:31:19.740 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:31:19.740 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:31:19.740 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:31:19.740 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:31:19.740 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:31:19.740 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:31:19.740 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:31:19.740 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:31:19.740 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:31:19.740 [GameSession] create_game_object(9, 4) 15:31:19.740 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:31:19.740 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 15:31:19.740 [GameSession] create_game_object(46, 5) 15:31:19.740 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 15:31:20.003 [Lua] StateInGameRunning:_game_actually_starts() 15:31:20.003 [Lua] ################################################################################################################# 15:31:20.003 [Lua] [Loading Time]: 00:00:11 [Transition]: dlc_morris_map-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:31:20.003 [Lua] ################################################################################################################# 15:31:20.003 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 15:31:20.003 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 15:31:20.017 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 15:31:20.247 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 15:31:20.247 [Lua] Commit load time data 15:31:20.990 [Lua] Set lobby begin: 15:31:20.990 [Lua] Lobby data selected_mission_id = morris_hub 15:31:20.990 [Lua] Lobby data num_players = 1 15:31:20.990 [Lua] Lobby data difficulty_tweak = 0 15:31:20.990 [Lua] Lobby data host = 110000102b19409 15:31:20.991 [Lua] Lobby data matchmaking_type = 3 15:31:20.991 [Lua] Lobby data difficulty = normal 15:31:20.991 [Lua] Lobby data player_slot_1 = 0:0 15:31:20.991 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:31:20.991 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:31:20.991 [Lua] Lobby data country_code = RU 15:31:20.991 [Lua] Lobby data matchmaking = false 15:31:20.991 [Lua] Lobby data power_level = 835 15:31:20.991 [Lua] Lobby data mission_id = morris_hub 15:31:20.991 [Lua] Lobby data mechanism = deus 15:31:20.991 [Lua] Lobby data player_slot_5 = 0:0 15:31:20.991 [Lua] Lobby data player_slot_2 = 0:0 15:31:20.991 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:31:20.992 [Lua] Lobby data player_slot_3 = 0:0 15:31:20.992 [Lua] Lobby data eac_authorized = true 15:31:20.992 [Lua] Set lobby end. 15:31:32.262 [Window] Window => active 15:31:32.267 [Window] Window => active 15:31:34.280 [Lua] [IngameUI] menu view on_enter hero_view 15:31:34.284 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12138370 15:31:34.284 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 15:31:34.301 [Lua] completed 15:31:34.301 [Lua] completed 15:31:34.301 [Lua] completed 15:31:34.302 [Lua] completed 15:31:35.986 [Lua] [HeroViewStateAchievements] Using search query: 15:31:37.266 [Lua] [HeroViewStateAchievements] Using search query: 15:31:37.987 [Lua] [HeroViewStateAchievements] Using search query: 15:31:38.884 [Lua] [HeroViewStateAchievements] Using search query: 15:31:40.136 [Lua] [HeroViewStateAchievements] Using search query: 15:31:43.949 [Lua] [HeroViewStateAchievements] Using search query: maiden 15:31:49.868 [Lua] [IngameUI] menu view on_exit hero_view 15:31:49.870 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12138370 15:31:49.870 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 15:31:53.626 [Lua] [IngameUI] menu view on_enter ingame_menu 15:31:54.214 [Lua] [IngameUI] menu view on_exit ingame_menu 15:31:54.879 [Lua] [PlayFabMirrorBase] _commit_internal "8" 15:31:54.879 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:31:54.895 [Lua] generate_backend_stats 110000102b19409:1 15:31:54.961 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:31:54.961 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:31:54.965 [Lua] [PlayFabMirrorBase] commit result "success", "8" 15:31:59.555 [Window] Window => inactive 15:42:54.347 [Window] Window => active 15:42:54.354 [Window] Window => active 15:42:55.634 [Lua] [IngameUI] menu view on_enter ingame_menu 15:42:56.541 [Lua] [IngameUI] menu view on_exit ingame_menu 15:42:56.541 [Lua] [IngameUI] menu view on_enter character_selection 15:42:56.541 [Lua] hero_fullscreen_menu_on_enter 15:42:56.543 [Lua] [IngameUI] menu view post_update_on_enter table: 0x136d9630 15:42:56.544 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:42:56.557 [Lua] [PackageManager] Load: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:42:56.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:42:56.558 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:42:56.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:42:56.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:42:56.558 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:42:56.558 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:42:58.208 [Lua] [IngameUI] menu view on_exit character_selection 15:42:58.219 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:42:58.219 [Lua] hero_fullscreen_menu_on_exit 15:42:58.222 [Lua] [IngameUI] menu view post_update_on_exit table: 0x136d9630 15:42:58.222 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:42:58.222 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:42:58.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:42:59.608 [Lua] [IngameUI] menu view on_enter start_game_view 15:42:59.609 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b619480 15:42:59.609 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:42:59.639 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 15:42:59.639 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 15:42:59.640 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 15:42:59.640 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 15:42:59.640 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 15:43:02.556 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 15:43:02.556 [Lua] ............................................................................................................ 15:43:02.556 [Lua] ............................................................................................................ 15:43:02.556 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 15:43:02.556 [Lua] ............................................................................................................ 15:43:02.556 [Lua] ............................................................................................................ 15:43:02.556 [Lua] [Matchmaking] Cancelling matchmaking 15:43:02.556 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:43:02.567 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:43:02.567 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 15:43:02.569 [Lua] Set lobby begin: 15:43:02.569 [Lua] Lobby data selected_mission_id = morris_hub 15:43:02.569 [Lua] Lobby data num_players = 1 15:43:02.569 [Lua] Lobby data difficulty_tweak = 0 15:43:02.569 [Lua] Lobby data host = 110000102b19409 15:43:02.570 [Lua] Lobby data matchmaking_type = 3 15:43:02.570 [Lua] Lobby data difficulty = hard 15:43:02.570 [Lua] Lobby data player_slot_1 = 0:0 15:43:02.570 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:43:02.570 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:43:02.570 [Lua] Lobby data country_code = RU 15:43:02.570 [Lua] Lobby data matchmaking = false 15:43:02.570 [Lua] Lobby data power_level = 835 15:43:02.570 [Lua] Lobby data mission_id = morris_hub 15:43:02.570 [Lua] Lobby data mechanism = deus 15:43:02.570 [Lua] Lobby data player_slot_5 = 0:0 15:43:02.570 [Lua] Lobby data player_slot_2 = 0:0 15:43:02.570 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:43:02.571 [Lua] Lobby data player_slot_3 = 0:0 15:43:02.571 [Lua] Lobby data eac_authorized = true 15:43:02.571 [Lua] Set lobby end. 15:43:02.571 [Lua] [PartyManager] Leader is set to 110000102b19409 15:43:02.571 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 15:43:02.571 [Lua] Set lobby begin: 15:43:02.571 [Lua] Lobby data twitch_enabled = false 15:43:02.571 [Lua] Lobby data selected_mission_id = journey_citadel 15:43:02.571 [Lua] Lobby data num_players = 1 15:43:02.571 [Lua] Lobby data difficulty_tweak = 0 15:43:02.571 [Lua] Lobby data host = 110000102b19409 15:43:02.571 [Lua] Lobby data matchmaking_type = 2 15:43:02.572 [Lua] Lobby data match_started = true 15:43:02.572 [Lua] Lobby data difficulty = hard 15:43:02.572 [Lua] Lobby data player_slot_1 = 0:0 15:43:02.572 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:43:02.572 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:43:02.572 [Lua] Lobby data quick_game = false 15:43:02.572 [Lua] Lobby data country_code = RU 15:43:02.572 [Lua] Lobby data matchmaking = false 15:43:02.572 [Lua] Lobby data power_level = 835 15:43:02.572 [Lua] Lobby data mission_id = morris_hub 15:43:02.572 [Lua] Lobby data mechanism = deus 15:43:02.573 [Lua] Lobby data player_slot_5 = 0:0 15:43:02.573 [Lua] Lobby data player_slot_2 = 0:0 15:43:02.573 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:43:02.573 [Lua] Lobby data player_slot_3 = 0:0 15:43:02.573 [Lua] Lobby data eac_authorized = true 15:43:02.573 [Lua] Set lobby end. 15:43:02.573 [Lua] Set lobby begin: 15:43:02.573 [Lua] Lobby data twitch_enabled = false 15:43:02.573 [Lua] Lobby data selected_mission_id = journey_citadel 15:43:02.573 [Lua] Lobby data num_players = 1 15:43:02.573 [Lua] Lobby data difficulty_tweak = 0 15:43:02.573 [Lua] Lobby data host = 110000102b19409 15:43:02.573 [Lua] Lobby data matchmaking_type = 2 15:43:02.573 [Lua] Lobby data is_private = true 15:43:02.574 [Lua] Lobby data match_started = true 15:43:02.574 [Lua] Lobby data difficulty = hard 15:43:02.574 [Lua] Lobby data player_slot_1 = 0:0 15:43:02.574 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:43:02.574 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:43:02.574 [Lua] Lobby data quick_game = false 15:43:02.574 [Lua] Lobby data country_code = RU 15:43:02.574 [Lua] Lobby data matchmaking = false 15:43:02.574 [Lua] Lobby data power_level = 835 15:43:02.574 [Lua] Lobby data mission_id = morris_hub 15:43:02.574 [Lua] Lobby data mechanism = deus 15:43:02.574 [Lua] Lobby data player_slot_5 = 0:0 15:43:02.575 [Lua] Lobby data player_slot_2 = 0:0 15:43:02.575 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:43:02.575 [Lua] Lobby data player_slot_3 = 0:0 15:43:02.575 [Lua] Lobby data eac_authorized = true 15:43:02.575 [Lua] Set lobby end. 15:43:02.575 [Lua] [ChatManager][1]System: Starting hosted game... 15:43:02.575 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 15:43:02.575 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 15:43:02.662 [Lua] [IngameUI] menu view on_exit start_game_view 15:43:02.662 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:43:02.662 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 15:43:02.662 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 15:43:02.662 [Save] Saving `save_data` 15:43:02.663 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 15:43:02.663 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 15:43:02.665 [Save] Save done 15:43:02.678 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b619480 15:43:05.182 [Lua] [IngameUI] menu view on_enter hero_view 15:43:05.187 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12138370 15:43:05.187 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 15:43:05.204 [Lua] completed 15:43:05.204 [Lua] completed 15:43:05.204 [Lua] completed 15:43:05.204 [Lua] completed 15:43:06.183 [Lua] [IngameUI] menu view on_exit hero_view 15:43:06.185 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12138370 15:43:06.185 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 15:43:06.769 [Lua] [IngameUI] menu view on_enter hero_view 15:43:06.773 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12138370 15:43:06.773 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:43:06.786 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:43:06.786 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:43:06.787 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:43:06.787 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:43:06.792 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:43:07.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:43:07.156 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:43:07.178 [Lua] [PackageManager] Load: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:43:07.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:43:07.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:43:07.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:43:07.199 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:43:07.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:43:07.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:43:07.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:43:07.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:43:07.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:43:07.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:43:07.326 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:43:07.326 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:43:07.326 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:43:07.326 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:43:07.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:43:07.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:43:07.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:43:07.331 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:43:07.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:43:07.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:43:07.335 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:43:07.335 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 15:43:07.359 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:43:07.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:43:07.862 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:43:08.770 [Lua] [IngameUI] menu view on_exit hero_view 15:43:08.772 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12138370 15:43:08.772 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 15:43:08.780 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:43:11.235 [Lua] [PlayFabMirrorBase] _commit_internal "9" 15:43:11.235 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:43:11.252 [Lua] generate_backend_stats 110000102b19409:1 15:43:11.315 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:43:11.315 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:43:11.324 [Lua] [PlayFabMirrorBase] commit result "success", "9" 15:43:14.355 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 15:43:14.355 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 15:43:14.355 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 15:43:14.355 [Lua] Set lobby begin: 15:43:14.355 [Lua] Lobby data twitch_enabled = false 15:43:14.355 [Lua] Lobby data selected_mission_id = journey_citadel 15:43:14.355 [Lua] Lobby data num_players = 1 15:43:14.355 [Lua] Lobby data difficulty_tweak = 0 15:43:14.355 [Lua] Lobby data host = 110000102b19409 15:43:14.355 [Lua] Lobby data matchmaking_type = 2 15:43:14.355 [Lua] Lobby data is_private = true 15:43:14.356 [Lua] Lobby data match_started = true 15:43:14.356 [Lua] Lobby data difficulty = hard 15:43:14.356 [Lua] Lobby data player_slot_1 = 0:0 15:43:14.356 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:43:14.356 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:43:14.356 [Lua] Lobby data quick_game = false 15:43:14.356 [Lua] Lobby data country_code = RU 15:43:14.356 [Lua] Lobby data matchmaking = false 15:43:14.356 [Lua] Lobby data power_level = 835 15:43:14.356 [Lua] Lobby data mission_id = morris_hub 15:43:14.356 [Lua] Lobby data mechanism = deus 15:43:14.356 [Lua] Lobby data player_slot_5 = 0:0 15:43:14.357 [Lua] Lobby data player_slot_2 = 0:0 15:43:14.357 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:43:14.357 [Lua] Lobby data player_slot_3 = 0:0 15:43:14.357 [Lua] Lobby data eac_authorized = true 15:43:14.357 [Lua] Set lobby end. 15:43:14.357 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hard, diff_tweak:0, id:948206464, lt:load_next_level, extra_packages:{ }) 15:43:14.357 [Lua] [NetworkServer] Entering post game 15:43:14.357 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 15:43:14.357 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 15:43:14.357 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:348: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:381: in function func [7] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [9] @scripts/game_state/state_ingame.lua:936: in function update [10] @foundation/scripts/util/state_machine.lua:141: in function update [11] @scripts/boot.lua:891: in function game_update [12] @scripts/boot.lua:625:in function [1] self = table: 0000000011A5B970 [2] self = table: 000000000EF8D3C0; game_server_lobby_client = nil [3] self = table: 000000000EF8D3C0 [4] self = table: 000000000EF8D3C0; state_context = table: 000000001185A740 [5] self = table: 0000000009258800; new_state = table: 000000001357A610; params = table: 0000000009258760; state_context = table: 000000001185A740; reason = nil [6] self = table: 0000000009258800; dt = 0.013321481645107269; t = 2167.6500064749271; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 000000001357A610; state_context = table: 000000001185A740; reason = nil [7] func = [function]; self = table: 0000000009258800; dt = 0.013321481645107269 [8] hook_chain = [function] [9] self = table: 000000000F0C7830; dt = 0.013321481645107269; main_t = 2167.6500064749271; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 717.10855619888753 [10] self = table: 0000000013C54CA0; dt = 0.013321481645107269; t = 2167.6500064749271 [11] self = table: 00000000000964D0; real_world_dt = 0.013321481645107269; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013321481645107269; t = 2167.6500064749271 [12] dt = 0.013321481645107269 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn_deus"; statistics_db = table: 0000000005D7BBF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000011FA5B50; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000A206E70; _disable_spawning_reasons = table: 000000000798C370; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000798C2D0; _mutator_handler = table: 00000000096A3280; network_server = table: 0000000000828740; _game_mode = table: 0000000011A5BA10; _profile_synchronizer = table: 00000000117A63C0; _lobby_host = table: 000000000D31E920; _level_key = "morris_hub"; _network_transmit = table: 000000000440F480; _flow_set_data = table: 00000000096A30A0; is_server = true; network_event_delegate = table: 000000000D9B41E0; [2] _statistics_db = table: 0000000005D7BBF0; _lobby = table: 000000000D31E920; _matchmaking_manager = table: 0000000009258800; _network_transmit = table: 000000000440F480; state_context = table: 000000001185A740; search_config = table: 000000000EF9DF50; _network_server = table: 0000000000828740; [3] _statistics_db = table: 0000000005D7BBF0; _lobby = table: 000000000D31E920; _matchmaking_manager = table: 0000000009258800; _network_transmit = table: 000000000440F480; state_context = table: 000000001185A740; search_config = table: 000000000EF9DF50; _network_server = table: 0000000000828740; [4] _statistics_db = table: 0000000005D7BBF0; _lobby = table: 000000000D31E920; _matchmaking_manager = table: 0000000009258800; _network_transmit = table: 000000000440F480; state_context = table: 000000001185A740; search_config = table: 000000000EF9DF50; _network_server = table: 0000000000828740; [5] network_server = table: 0000000000828740; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 00000000092588A0; _state = table: 000000000EF8D3C0; _level_weights = table: 00000000116EBC80; statistics_db = table: 0000000005D7BBF0; is_server = true; lobby_finder = table: 00000000116EBDC0; network_event_delegate = table: 000000000D9B41E0; start_matchmaking_time = 1000000; peer_id = "110000102b19409"; lobby_finder_timer = 0; lobby = table: 000000000D31E920; profile_update_time = 0; debug = table: 00000000116EC2C0; params = table: 0000000009258760; profile_synchronizer = table: 00000000117A63C0; _power_level_timer = 2171.5037795389071; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000001185A740; party_owned_dlcs = table: 0000000009258940; network_transmit = table: 000000000440F480; _network_hash = "90c1a6e4f32a23e9"; difficulty_manager = table: 00000000117D1380; peers_to_sync = table: 00000000116EBD20; [6] network_server = table: 0000000000828740; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 00000000092588A0; _state = table: 000000000EF8D3C0; _level_weights = table: 00000000116EBC80; statistics_db = table: 0000000005D7BBF0; is_server = true; lobby_finder = table: 00000000116EBDC0; network_event_delegate = table: 000000000D9B41E0; start_matchmaking_time = 1000000; peer_id = "110000102b19409"; lobby_finder_timer = 0; lobby = table: 000000000D31E920; profile_update_time = 0; debug = table: 00000000116EC2C0; params = table: 0000000009258760; profile_synchronizer = table: 00000000117A63C0; _power_level_timer = 2171.5037795389071; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000001185A740; party_owned_dlcs = table: 0000000009258940; network_transmit = table: 000000000440F480; _network_hash = "90c1a6e4f32a23e9"; difficulty_manager = table: 00000000117D1380; peers_to_sync = table: 00000000116EBD20; [7] network_server = table: 0000000000828740; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 00000000092588A0; _state = table: 000000000EF8D3C0; _level_weights = table: 00000000116EBC80; statistics_db = table: 0000000005D7BBF0; is_server = true; lobby_finder = table: 00000000116EBDC0; network_event_delegate = table: 000000000D9B41E0; start_matchmaking_time = 1000000; peer_id = "110000102b19409"; lobby_finder_timer = 0; lobby = table: 000000000D31E920; profile_update_time = 0; debug = table: 00000000116EC2C0; params = table: 0000000009258760; profile_synchronizer = table: 00000000117A63C0; _power_level_timer = 2171.5037795389071; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000001185A740; party_owned_dlcs = table: 0000000009258940; network_transmit = table: 000000000440F480; _network_hash = "90c1a6e4f32a23e9"; difficulty_manager = table: 00000000117D1380; peers_to_sync = table: 00000000116EBD20; [9] world_name = "level_world"; entity_system_bag = table: 000000000F1A8E50; network_server = table: 0000000000828740; entity_system = table: 000000000F72C6E0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000007762C60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000005D1C2A0; profile_synchronizer = table: 00000000117A63C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009EB4D60; num_local_human_players = 1; _ping_reporter = table: 000000000FCFDDA0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013321481645107269; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000009995A40; network_event_delegate = table: 000000000D9B41E0; machines = table: 000000000EEC6FF0; _camera_carrier = table: 00000000114ABB70; free_flight_manager = table: 000000000161ED40; network_transmit = table: 000000000440F480; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000005D7BBF0; _lobby_host = table: 000000000D31E920; dice_keeper = table: 000000000A1F8C80; network_clock = table: 000000000B8428D0; _debug_gui_immediate = [Gui]; _quit_game = false; [10] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000F0C7830; [11] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000F0C5ED0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:43:14.360 [Lua] Generated node with: Level , level_seed <367788907>, Run progress <0.3333> 15:43:14.360 [Lua] Generated node with: Level , level_seed <-1204108850>, Run progress <0.3333> 15:43:14.361 [Lua] Generated node with: Level , level_seed <-306127147>, Run progress <0.6666> 15:43:14.361 [Lua] Generated node with: Level , level_seed <-355458512>, Run progress <0> 15:43:14.361 [Lua] Generated node with: Level , level_seed <1833947087>, Run progress <0> 15:43:14.361 [Lua] Generated node with: Level , level_seed <-511706398>, Run progress <0.3333> 15:43:14.361 [Lua] Generated node with: Level , level_seed <771144921>, Run progress <0.83325> 15:43:14.361 [Lua] Generated node with: Level , level_seed <1382416484>, Run progress <0.16665> 15:43:14.361 [Lua] Generated node with: Level , level_seed <428396659>, Run progress <0.9999> 15:43:14.361 [Lua] Generated node with: Level , level_seed <1722440502>, Run progress <0.49995> 15:43:14.361 [Lua] Generated node with: Level , level_seed <1001593117>, Run progress <0.49995> 15:43:14.361 [Lua] Generated node with: Level , level_seed <341690328>, Run progress <0.6666> 15:43:14.361 [Lua] Generated node with: Level , level_seed <652880215>, Run progress <0.6666> 15:43:14.361 [Lua] Generated node with: Level , level_seed <-1941260598>, Run progress <0> 15:43:14.361 [Lua] Generated node with: Level , level_seed <-87509087>, Run progress <0.16665> 15:43:14.361 [Lua] [SharedState] deus_run_state_14694494: run_node_key:0:0:0:0 = start 15:43:14.361 [Lua] [SharedState] deus_run_state_14694494: telemetry_id:0:0:0:0 = 48EB3E4AA729FC14 15:43:14.361 [Lua] [SharedState] deus_run_state_14694494: soft_currency:110000102b19409:1:0:0 = 0 15:43:14.361 [Lua] [SharedState] deus_run_state_14694494: peer_initialized:110000102b19409:0:0:0 = true 15:43:14.361 [Lua] [SharedState] deus_run_state_14694494: power_ups:110000102b19409:1:4:2 = [{"client_id":207989584,"name":"talent_1_1","rarity":"exotic"},{"client_id":2084585600,"name":"talent_2_3","rarity":"rare"},{"client_id":1466315520,"name":"talent_3_1","rarity":"exotic"},{"client_id":1140997120,"name":"talent_4_3","rarity":"rare"},{"client_id":1317278464,"name":"talent_5_2","rarity":"rare"},{"client_id":267394528,"name":"talent_6_1","rarity":"unique"}] 15:43:14.361 [Lua] [SharedState] deus_run_state_14694494: slot_melee:110000102b19409:1:4:2 = item_key=deus_we_1h_spears_shield,powerlevel=250,rarity=plentiful,skin=we_1h_spears_shield_skin_01 15:43:14.361 [Lua] [SharedState] deus_run_state_14694494: slot_ranged:110000102b19409:1:4:2 = item_key=deus_we_deus_01,powerlevel=250,rarity=plentiful,skin=we_deus_01_skin_01 15:43:14.361 [Lua] [SharedState] deus_run_state_14694494: profile_initialized:110000102b19409:1:4:2 = true 15:43:14.361 [Lua] [SharedState] deus_run_state_14694494: coins_spent:0:0:0:0 = 0 15:43:14.361 [Lua] [DeusRunController] starting with seed <1481288448> on difficulty and dominant god 15:43:14.361 [Lua] [SharedState] deus_run_state_14694494: player_level:0:0:0:0 = 35 15:43:14.361 [Lua] [SharedState] deus_run_state_14694494: player_frame:0:0:0:0 = frame_0061 15:43:14.361 [Lua] [SharedState] deus_run_state_14694494: player_name:0:0:0:0 = Lewd Komi-san 15:43:14.362 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 37 15:43:14.362 [Lua] [SharedState] deus_run_state_14694494: run_node_key:0:0:0:0 = start 15:43:14.362 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1941260598, conflict:disabled, lckd_director_funcs:{}, diff:hard, diff_tweak:-10, id:56122016, lt:load_next_level, extra_packages:{ }) 15:43:14.362 [Lua] [LevelTransitionHandler] promote_next_level_data 15:43:14.362 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:43:14.362 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = dlc_morris_map 15:43:14.362 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = -1941260598 15:43:14.362 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = disabled 15:43:14.362 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 15:43:14.362 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = map_deus 15:43:14.362 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 15:43:14.362 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 15:43:14.362 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = hard 15:43:14.362 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = -10 15:43:14.362 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 56122016 15:43:14.362 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 15:43:14.362 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {} 15:43:14.362 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:43:14.362 [Lua] [NetworkServer] Entering post game 15:43:14.362 [Save] Saving `save_data` 15:43:14.362 [Lua] gm_event_end_conditions_met false false 15:43:14.363 [Lua] [PlayFabMirrorBase] Force commit 15:43:14.363 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 15:43:14.363 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:43:14.363 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:43:14.363 [Lua] TRANSITION nil nil load_next_level 15:43:14.363 [Lua] Transition type "load_next_level", is server: true 15:43:14.363 [Lua] [GameNetworkManager] Leaving game... 15:43:14.363 [Lua] [GameNetworkManager] Shutting down game session host. 15:43:14.363 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:43:14.363 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:43:14.363 [GameSession] shutdown_game_session_host() 15:43:14.363 [GameSession] shutdown() 15:43:14.363 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=719.11 15:43:14.365 [Save] Save done 15:43:14.365 [Save] Saving `save_data` 15:43:14.368 [Save] Save done 15:43:14.368 [Save] Saving `save_data` 15:43:14.368 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 15:43:14.368 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:43:14.368 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 37 15:43:14.368 [Lua] [PlayFabMirrorBase] commit result "success", "10" 15:43:14.371 [Save] Save done 15:43:15.237 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 37 15:43:16.369 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:43:16.370 [Lua] [Managers] Calling function on all managers: 15:43:16.370 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 15:43:16.370 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 15:43:16.370 [Lua] Clearing all global lookup lists 15:43:16.370 [Lua] [IngamePlayerListUI] - Destroy 15:43:16.371 [Lua] [GamePadEquipmentUI] - Destroy 15:43:16.371 [Lua] [EquipmentUI] - Destroy 15:43:16.371 [Lua] [AbilityUI] - Destroy 15:43:16.371 [Lua] [GamePadAbilityUI] - Destroy 15:43:16.371 [Lua] [IngameUI] destroy 15:43:16.372 error: [Unit] Unit: '#ID[25438e9671278a08]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2073a50efc6a0ef4]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[3bc3f9116a8fb12c]' child 3: '#ID[5685b2752d023b13]' child 4: '#ID[b0d70def1a879222]' child 5: '#ID[43b901733b0e887a]' 15:43:16.379 [Lua] [Managers] Destroying manager group: 15:43:16.379 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[aea5aa7195e53281]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c46a40a5c564a459]' child 5: '#ID[f4f03ac619e30496]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[7ba6df1d6a38118b]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[e525c28df0b4bc83]' 15:43:16.380 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:43:16.380 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 15:43:16.380 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 15:43:16.380 [Lua] [Matchmaking] unregister rpcs 15:43:16.380 [Lua] ############### UNLOADING PACKAGES ############### 15:43:16.380 [Lua] [Managers] Calling function on all managers: 15:43:16.380 [Lua] [Managers] Destroying manager group: 15:43:16.380 [Lua] [Gamestate] Enter state StateLoading 15:43:16.382 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:43:16.382 [Lua] [Matchmaking] register rpcs 15:43:16.382 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 15:43:16.382 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:43:16.382 [Lua] Set lobby begin: 15:43:16.382 [Lua] Lobby data twitch_enabled = false 15:43:16.383 [Lua] Lobby data selected_mission_id = journey_citadel 15:43:16.383 [Lua] Lobby data num_players = 1 15:43:16.383 [Lua] Lobby data difficulty_tweak = 0 15:43:16.383 [Lua] Lobby data host = 110000102b19409 15:43:16.383 [Lua] Lobby data matchmaking_type = 2 15:43:16.383 [Lua] Lobby data is_private = true 15:43:16.383 [Lua] Lobby data match_started = true 15:43:16.383 [Lua] Lobby data difficulty = hard 15:43:16.383 [Lua] Lobby data player_slot_1 = 0:0 15:43:16.383 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:43:16.383 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:43:16.383 [Lua] Lobby data quick_game = false 15:43:16.383 [Lua] Lobby data country_code = RU 15:43:16.384 [Lua] Lobby data matchmaking = false 15:43:16.384 [Lua] Lobby data power_level = 0 15:43:16.384 [Lua] Lobby data mission_id = morris_hub 15:43:16.384 [Lua] Lobby data mechanism = deus 15:43:16.384 [Lua] Lobby data player_slot_5 = 0:0 15:43:16.384 [Lua] Lobby data player_slot_2 = 0:0 15:43:16.384 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:43:16.384 [Lua] Lobby data player_slot_3 = 0:0 15:43:16.384 [Lua] Lobby data eac_authorized = true 15:43:16.384 [Lua] Set lobby end. 15:43:16.384 [Lua] registering RPCs 15:43:16.384 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:43:16.384 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:43:16.384 [Lua] Set lobby begin: 15:43:16.384 [Lua] Lobby data twitch_enabled = false 15:43:16.384 [Lua] Lobby data selected_mission_id = journey_citadel 15:43:16.384 [Lua] Lobby data num_players = 1 15:43:16.385 [Lua] Lobby data difficulty_tweak = 0 15:43:16.385 [Lua] Lobby data host = 110000102b19409 15:43:16.385 [Lua] Lobby data matchmaking_type = 2 15:43:16.385 [Lua] Lobby data is_private = true 15:43:16.385 [Lua] Lobby data match_started = true 15:43:16.385 [Lua] Lobby data difficulty = hard 15:43:16.385 [Lua] Lobby data player_slot_1 = 0:0 15:43:16.385 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:43:16.385 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:43:16.385 [Lua] Lobby data quick_game = false 15:43:16.385 [Lua] Lobby data country_code = RU 15:43:16.385 [Lua] Lobby data matchmaking = false 15:43:16.385 [Lua] Lobby data power_level = 0 15:43:16.386 [Lua] Lobby data mission_id = dlc_morris_map 15:43:16.386 [Lua] Lobby data mechanism = deus 15:43:16.386 [Lua] Lobby data player_slot_5 = 0:0 15:43:16.386 [Lua] Lobby data player_slot_2 = 0:0 15:43:16.386 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:43:16.386 [Lua] Lobby data player_slot_3 = 0:0 15:43:16.386 [Lua] Lobby data eac_authorized = true 15:43:16.386 [Lua] Set lobby end. 15:43:16.386 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:43:16.389 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 15:43:16.389 [Lua] [StateLoading] load_current_level 15:43:16.389 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 15:43:16.414 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 15:43:16.425 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 15:43:16.425 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 15:43:16.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 15:43:16.496 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 15:43:16.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 15:43:16.679 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 15:43:17.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 15:43:17.781 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 15:43:17.798 [Lua] [LevelTransitionHandler] Level load completed! 15:43:17.798 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1941260598 - use_random_directors: false - conflict_director_name: disabled 15:43:17.798 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:43:17.798 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 15:43:17.798 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:43:17.798 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 15:43:17.804 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1617007232,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:43:17.804 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:43:17.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer, async-read, 15:43:17.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, ProfileSynchronizer, async-read, 15:43:17.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer, async-read, 15:43:17.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 15:43:17.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer, async-read, 15:43:17.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01, ProfileSynchronizer, async-read, 15:43:17.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 15:43:17.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 15:43:17.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, ProfileSynchronizer 15:43:17.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, ProfileSynchronizer 15:43:17.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 15:43:17.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, ProfileSynchronizer 15:43:17.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 15:43:17.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, ProfileSynchronizer 15:43:17.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02, ProfileSynchronizer 15:43:17.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, ProfileSynchronizer 15:43:17.817 [Lua] ### Received rpc_level_loaded 15:43:17.817 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 327 15:43:17.817 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 15:43:17.832 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 15:43:17.832 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 15:43:18.000 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 15:43:18.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 15:43:18.000 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 15:43:18.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 15:43:18.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 15:43:18.084 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:43:18.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:43:18.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:43:18.184 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:43:18.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:43:18.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:43:18.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01 15:43:18.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01 15:43:18.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01 15:43:18.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:43:18.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:43:18.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:43:18.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 15:43:18.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 15:43:18.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 15:43:18.675 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1617007232 15:43:18.675 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 15:43:18.675 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 15:43:18.675 [Lua] ### Received rpc_level_loaded 15:43:18.675 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 327 15:43:18.675 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:43:18.675 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 15:43:18.675 [Umbra] Init version: 3.4.15 :: 16 threads 15:43:18.676 [Lua] Async level spawning done 15:43:18.676 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:43:19.678 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:43:19.678 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:43:19.679 [Lua] [Matchmaking] unregister rpcs 15:43:19.679 [Lua] Set lobby begin: 15:43:19.679 [Lua] Lobby data twitch_enabled = false 15:43:19.679 [Lua] Lobby data selected_mission_id = journey_citadel 15:43:19.679 [Lua] Lobby data num_players = 1 15:43:19.679 [Lua] Lobby data difficulty_tweak = 0 15:43:19.679 [Lua] Lobby data host = 110000102b19409 15:43:19.679 [Lua] Lobby data matchmaking_type = 2 15:43:19.679 [Lua] Lobby data is_private = true 15:43:19.679 [Lua] Lobby data match_started = true 15:43:19.679 [Lua] Lobby data difficulty = hard 15:43:19.679 [Lua] Lobby data player_slot_1 = 0:0 15:43:19.679 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:43:19.680 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:43:19.680 [Lua] Lobby data quick_game = false 15:43:19.680 [Lua] Lobby data country_code = RU 15:43:19.680 [Lua] Lobby data matchmaking = false 15:43:19.680 [Lua] Lobby data power_level = 0 15:43:19.680 [Lua] Lobby data mission_id = dlc_morris_map 15:43:19.680 [Lua] Lobby data mechanism = deus 15:43:19.680 [Lua] Lobby data player_slot_5 = 0:0 15:43:19.680 [Lua] Lobby data player_slot_2 = 0:0 15:43:19.680 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:43:19.680 [Lua] Lobby data player_slot_3 = 0:0 15:43:19.680 [Lua] Lobby data eac_authorized = true 15:43:19.680 [Lua] Set lobby end. 15:43:19.681 [Lua] [Managers] Destroying manager group: 15:43:19.681 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 15:43:19.681 [Lua] [Gamestate] Enter StateIngame HOST 15:43:19.681 [Lua] [Managers] Calling function on all managers: 15:43:19.681 [Lua] <>level = dlc_morris_map<> 15:43:19.681 [Lua] [StateIngame] Server ingame 15:43:19.684 [Lua] Set lobby begin: 15:43:19.684 [Lua] Lobby data twitch_enabled = false 15:43:19.684 [Lua] Lobby data selected_mission_id = journey_citadel 15:43:19.684 [Lua] Lobby data num_players = 1 15:43:19.684 [Lua] Lobby data difficulty_tweak = -10 15:43:19.684 [Lua] Lobby data host = 110000102b19409 15:43:19.684 [Lua] Lobby data matchmaking_type = 2 15:43:19.685 [Lua] Lobby data is_private = true 15:43:19.685 [Lua] Lobby data match_started = true 15:43:19.685 [Lua] Lobby data difficulty = hard 15:43:19.685 [Lua] Lobby data player_slot_1 = 0:0 15:43:19.685 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:43:19.685 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:43:19.685 [Lua] Lobby data quick_game = false 15:43:19.685 [Lua] Lobby data country_code = RU 15:43:19.685 [Lua] Lobby data matchmaking = false 15:43:19.685 [Lua] Lobby data power_level = 0 15:43:19.685 [Lua] Lobby data mission_id = dlc_morris_map 15:43:19.685 [Lua] Lobby data mechanism = deus 15:43:19.686 [Lua] Lobby data player_slot_5 = 0:0 15:43:19.686 [Lua] Lobby data player_slot_2 = 0:0 15:43:19.686 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:43:19.686 [Lua] Lobby data player_slot_3 = 0:0 15:43:19.686 [Lua] Lobby data eac_authorized = true 15:43:19.686 [Lua] Set lobby end. 15:43:19.686 [Lua] [Matchmaking] register rpcs 15:43:19.686 [Lua] GameNetworkManager:init... creating game session 15:43:19.686 [Lua] Host GameSession.make_game_session_host with session: 15:43:19.686 [GameSession] make_game_session_host() 15:43:19.686 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:43:19.686 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 15:43:19.686 [Lua] [GameNetworkManager] self.is_server = true 15:43:19.686 [Network] Setting artificial MTU limit to 576 15:43:19.688 [Lua] [SharedState] deus_shop_14694494: shop_state:0:0:0:0 = 1 15:43:19.698 [Lua] Switching ConflictSettings: to: disabled 15:43:19.698 [Lua] pacing=disabled 15:43:19.698 [Lua] roaming=nil 15:43:19.698 [Lua] specials=disabled 15:43:19.698 [Lua] debug_color=black 15:43:19.698 [Lua] pack_spawning=disabled 15:43:19.698 [Lua] contained_breeds=nil 15:43:19.698 [Lua] disabled=true 15:43:19.698 [Lua] boss=disabled 15:43:19.698 [Lua] horde=disabled 15:43:19.698 [Lua] name=disabled 15:43:19.698 [Lua] intensity=disabled 15:43:19.698 [Lua] --- 15:43:19.698 [Lua] [LevelAnalysis] set_random_seed( -1941260598) 15:43:19.702 [Lua] [AIInterestPointSystem] Level Seed: -1941260598 15:43:19.702 [Lua] 15:43:19.702 [Lua] [entity_system_bag] = table 15:43:19.702 [Lua] [entity_system_bag] = metatable 15:43:19.702 [Lua] [startup_data] = table 15:43:19.702 [Lua] [entity_manager] = table 15:43:19.702 [Lua] [entity_manager] = metatable 15:43:19.702 [Lua] [unit_spawner] = table 15:43:19.702 [Lua] [unit_spawner] = metatable 15:43:19.702 [Lua] [unit_storage] = table 15:43:19.702 [Lua] [unit_storage] = metatable 15:43:19.702 [Lua] [dice_keeper] = table 15:43:19.702 [Lua] [dice_keeper] = metatable 15:43:19.702 [Lua] [is_server] = true (boolean) 15:43:19.702 [Lua] [world] = [World] 15:43:19.702 [Lua] [system_api] = table 15:43:19.702 [Lua] [entity_system] = table 15:43:19.702 [Lua] [entity_system] = metatable 15:43:19.702 [Lua] [network_lobby] = table 15:43:19.702 [Lua] [network_lobby] = metatable 15:43:19.702 [Lua] [profile_synchronizer] = table 15:43:19.702 [Lua] [profile_synchronizer] = metatable 15:43:19.702 [Lua] [level_transition_handler] = table 15:43:19.702 [Lua] [level_transition_handler] = metatable 15:43:19.702 [Lua] [num_local_human_players] = 1 (number) 15:43:19.702 [Lua] [statistics_db] = table 15:43:19.702 [Lua] [statistics_db] = metatable 15:43:19.702 [Lua] [network_server] = table 15:43:19.702 [Lua] [network_server] = metatable 15:43:19.702 [Lua] [input_manager] = table 15:43:19.702 [Lua] [input_manager] = metatable 15:43:19.702 [Lua] [network_clock] = table 15:43:19.702 [Lua] [network_clock] = metatable 15:43:19.702 [Lua] [network_transmit] = table 15:43:19.702 [Lua] [network_transmit] = metatable 15:43:19.702 [Lua] [free_flight_manager] = table 15:43:19.702 [Lua] [free_flight_manager] = metatable 15:43:19.702 [Lua] [network_manager] = table 15:43:19.702 [Lua] [network_manager] = metatable 15:43:19.702 [Lua] [network_event_delegate] = table 15:43:19.702 [Lua] [network_event_delegate] = metatable 15:43:19.702 [Lua] 15:43:19.702 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:43:19.702 [Lua] ignoring extension VersusInteractObjectiveExtension 15:43:19.702 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:43:19.702 [Lua] ignoring extension VersusSocketObjectiveExtension 15:43:19.702 [Lua] ignoring extension VersusTargetObjectiveExtension 15:43:19.702 [Lua] ignoring extension VersusMissionObjectiveExtension 15:43:19.716 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:43:19.716 [Lua] [AchievementManager] Achievements using the steam platform 15:43:19.717 [Lua] PlayerManager:add_player player_1 15:43:19.774 [Lua] [StateIngame] Level seed: -1941260598 15:43:19.775 [Lua] [LevelAnalysis] set_random_seed( -1941260598) 15:43:19.775 [GameSession] create_game_object(67, 0) 15:43:19.775 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:43:19.775 [GameSession] create_game_object(95, 1) 15:43:19.775 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:43:19.775 [Lua] [IngameUI] init 15:43:19.782 [SteamVoipClient] select_out(110000102b19409, off) 15:43:19.785 [Lua] cb_razer_chroma_setup 15:43:19.812 [Lua] completed 15:43:19.812 [Lua] completed 15:43:19.816 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:43:19.816 [Lua] Set lobby begin: 15:43:19.816 [Lua] Lobby data twitch_enabled = false 15:43:19.816 [Lua] Lobby data selected_mission_id = journey_citadel 15:43:19.817 [Lua] Lobby data num_players = 1 15:43:19.817 [Lua] Lobby data difficulty_tweak = -10 15:43:19.817 [Lua] Lobby data host = 110000102b19409 15:43:19.817 [Lua] Lobby data matchmaking_type = 2 15:43:19.817 [Lua] Lobby data is_private = true 15:43:19.817 [Lua] Lobby data match_started = true 15:43:19.817 [Lua] Lobby data difficulty = hard 15:43:19.817 [Lua] Lobby data player_slot_1 = 0:0 15:43:19.817 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:43:19.817 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:43:19.817 [Lua] Lobby data quick_game = false 15:43:19.817 [Lua] Lobby data country_code = RU 15:43:19.817 [Lua] Lobby data matchmaking = false 15:43:19.817 [Lua] Lobby data power_level = 635 15:43:19.817 [Lua] Lobby data mission_id = dlc_morris_map 15:43:19.817 [Lua] Lobby data mechanism = deus 15:43:19.817 [Lua] Lobby data player_slot_5 = 0:0 15:43:19.817 [Lua] Lobby data player_slot_2 = 0:0 15:43:19.817 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:43:19.817 [Lua] Lobby data player_slot_3 = 0:0 15:43:19.817 [Lua] Lobby data eac_authorized = true 15:43:19.817 [Lua] Set lobby end. 15:43:19.817 [Lua] CurrentConflictSettings disabled 15:43:19.817 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 15:43:19.817 [GameSession] create_game_object(48, 2) 15:43:19.817 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 15:43:19.817 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:43:19.818 [Lua] [Managers] Calling function on all managers: 15:43:19.818 [Lua] [SharedState] deus_run_state_14694494: player_level:0:0:0:0 = 35 15:43:19.818 [Lua] [SharedState] deus_run_state_14694494: player_frame:0:0:0:0 = frame_0061 15:43:19.818 [Lua] [SharedState] deus_run_state_14694494: player_name:0:0:0:0 = Lewd Komi-san 15:43:19.818 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:43:19.821 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 15:43:19.821 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 15:43:19.846 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 15:43:19.846 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 15:43:19.872 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 15:43:19.872 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 15:43:19.873 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 15:43:20.243 [Lua] StateInGameRunning:_game_actually_starts() 15:43:20.243 [Lua] [SharedState] deus_game_mode_map_14694494: state:0:0:0:0 = 1 15:43:20.243 [Lua] ################################################################################################################# 15:43:20.243 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:43:20.243 [Lua] ################################################################################################################# 15:43:20.243 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38 15:43:20.244 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 15:43:20.247 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_12=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_2=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_12=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_8=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_8=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, start={ node_9=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, } { } { node_11={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.53302710465804992, next={ "node_4", "node_12", }, weapon_pickup_seed=-1204108850, conflict_settings="disabled", path=0, system_seeds={ pickups=-306127147, power_ups=-511706398, mutator=-355458512, blessings=1833947087, }, node_type="shop", mutators={ }, theme="wastes", level_seed=367788907, layout_x=0.44890312974061036, base_level="shop_fortune", }, node_3={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-355458512, power_ups=771144921, mutator=1833947087, blessings=-511706398, }, node_type="ingame", theme="khorne", layout_x=0.41574535388157224, level="pat_bay_khorne_path5", layout_y=0, next={ "node_4", }, path=5, level_seed=-1204108850, weapon_pickup_seed=-306127147, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_khorne_champions", terror_event_power_up_rarity="rare", }, node_8={ level="shop_fortune", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.47920102373990175, next={ "node_6", }, weapon_pickup_seed=-355458512, conflict_settings="disabled", path=0, system_seeds={ pickups=1833947087, power_ups=1382416484, mutator=-511706398, blessings=771144921, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-306127147, layout_x=0.65012749857210306, base_level="shop_fortune", }, node_1={ minor_modifier_group={ "deus_less_roamers", "deus_more_hordes", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-511706398, power_ups=428396659, mutator=771144921, blessings=1382416484, }, node_type="ingame", theme="wastes", layout_x=0.11816540555485971, level="sig_snare_c_wastes_path1", layout_y=0.19272590387020075, next={ "node_2", }, path=3, level_seed=-355458512, weapon_pickup_seed=1833947087, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", terror_event_power_up_rarity="rare", }, node_9={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=771144921, power_ups=1722440502, mutator=1382416484, blessings=428396659, }, node_type="ingame", theme="slaanesh", layout_x=0.16507971116110401, level="sig_crag_slaanesh_path5", layout_y=0.59884731521386847, next={ "node_2", "node_10", }, path=5, level_seed=1833947087, weapon_pickup_seed=-511706398, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_14={ level="shop_harmony", run_progress=0.33329999999999999, level_type="SHOP", layout_y=1, next={ "node_12", }, weapon_pickup_seed=771144921, conflict_settings="disabled", path=0, system_seeds={ pickups=1382416484, power_ups=1001593117, mutator=428396659, blessings=1722440502, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-511706398, layout_x=0.43231600530683828, base_level="shop_harmony", }, node_6={ minor_modifier_group={ "deus_less_specials", "deus_more_elites", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=428396659, power_ups=341690328, mutator=1722440502, blessings=1001593117, }, node_type="ingame", theme="nurgle", layout_x=0.8133403252845689, level="sig_citadel_nurgle_path1", layout_y=0.47603874171145755, next={ "final", }, path=1, level_seed=771144921, weapon_pickup_seed=1382416484, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_corrupted_flesh", terror_event_power_up_rarity="rare", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.42397840432741873, next={ "node_1", "node_9", }, weapon_pickup_seed=-87509087, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-528257908, power_ups=1215601765, mutator=-1710801285, blessings=196419998, }, node_type="start", mutators={ }, theme="wastes", level_seed=-1941260598, layout_x=0, path=0, }, final={ level="arena_citadel_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=1722440502, level_type="ARENA", layout_y=0.41586455597898436, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_chaos", path=1, system_seeds={ pickups=1001593117, power_ups=-1941260598, mutator=341690328, blessings=652880215, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=428396659, layout_x=1, base_level="arena_citadel", }, node_12={ minor_modifier_group={ "deus_less_roamers", "deus_more_hordes", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=341690328, power_ups=-87509087, mutator=652880215, blessings=-1941260598, }, node_type="ingame", theme="tzeentch", layout_x=0.5678795879081614, level="pat_mountain_tzeentch_path5", layout_y=0.77571980127825368, next={ "node_8", "node_13", }, path=5, level_seed=1722440502, weapon_pickup_seed=1001593117, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "increased_healing", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=652880215, power_ups=-528257908, mutator=-1941260598, blessings=-87509087, }, node_type="ingame", theme="slaanesh", layout_x=0.55558297593833428, level="pat_town_slaanesh_path1", layout_y=0.20850375294265824, next={ "node_5", "node_8", }, path=1, level_seed=1001593117, weapon_pickup_seed=341690328, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_13={ level="shop_strife", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.84400679102609322, next={ "node_6", }, weapon_pickup_seed=652880215, conflict_settings="disabled", path=0, system_seeds={ pickups=-1941260598, power_ups=-1710801285, mutator=-87509087, blessings=-528257908, }, node_type="shop", mutators={ }, theme="wastes", level_seed=341690328, layout_x=0.74202213731499311, base_level="shop_strife", }, node_5={ level="shop_strife", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.11564465763572915, next={ "node_6", }, weapon_pickup_seed=-1941260598, conflict_settings="disabled", path=0, system_seeds={ pickups=-87509087, power_ups=196419998, mutator=-528257908, blessings=-1710801285, }, node_type="shop", mutators={ }, theme="wastes", level_seed=652880215, layout_x=0.73172963818530379, base_level="shop_strife", }, node_10={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=1722440502, power_ups=652880215, mutator=1001593117, blessings=341690328, }, node_type="ingame", theme="tzeentch", layout_x=0.31539711688650052, level="pat_tower_tzeentch_path5", layout_y=0.77503199917449872, next={ "node_11", "node_14", }, path=5, level_seed=1382416484, weapon_pickup_seed=428396659, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_2={ level="shop_harmony", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.24310322257224992, next={ "node_3", }, weapon_pickup_seed=-528257908, conflict_settings="disabled", path=0, system_seeds={ pickups=-1710801285, power_ups=-1501027712, mutator=196419998, blessings=1215601765, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-87509087, layout_x=0.27243730848141301, base_level="shop_harmony", }, } 15:43:20.247 [Lua] [SharedState] deus_map_14694494_start: ready:0:0:0:0 = true 15:43:20.247 [Lua] [SharedState] deus_map_14694494_start: map_state:0:0:0:0 = STARTING 15:43:20.247 [Lua] [SharedState] deus_map_14694494_start: final_node_selected:0:0:0:0 = 15:43:20.247 [Lua] [SharedState] deus_map_14694494_start: vote:0:0:0:0 = 15:43:20.248 [Lua] [SharedState] deus_game_mode_map_14694494: state:0:0:0:0 = 1 15:43:20.255 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38 15:43:20.256 [Lua] [SharedState] deus_map_14694494_start: map_state:0:0:0:0 = WAITING 15:43:20.480 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38 15:43:20.480 [Lua] Commit load time data 15:43:30.789 [Lua] [IngameUI] menu view on_enter ingame_menu 15:43:31.470 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Warning! You will lose all expedition progress! Leave Game leave_game Yes cancel_popup No 15:43:32.017 [Lua] PopupManager:query_result returned result: leave_game 15:43:32.030 [Lua] [Matchmaking] Doing transition leave_game from UI 15:43:32.030 [Lua] TRANSITION leave_game nil false 15:43:32.030 [Lua] [GameNetworkManager] Leaving game... 15:43:32.030 [Lua] [GameNetworkManager] Shutting down game session host. 15:43:32.030 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:43:32.030 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:43:32.030 [GameSession] shutdown_game_session_host() 15:43:32.030 [GameSession] shutdown() 15:43:32.030 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=14.37 15:43:32.030 [Lua] [IngameUI] menu view on_exit ingame_menu 15:43:32.042 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:43:32.981 [Window] Window => inactive 15:43:34.277 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 15:43:34.277 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:43:34.277 [Lua] [Managers] Calling function on all managers: 15:43:34.277 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 15:43:34.278 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 15:43:34.278 [Lua] Clearing all global lookup lists 15:43:34.278 [Lua] [IngamePlayerListUI] - Destroy 15:43:34.278 [Lua] [IngameUI] destroy 15:43:34.280 [Lua] [Managers] Destroying manager group: 15:43:34.280 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:43:34.281 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 15:43:34.281 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 15:43:34.281 [Lua] [Matchmaking] unregister rpcs 15:43:34.281 [Lua] [Matchmaking] destroying 15:43:34.281 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 15:43:34.281 [Lua] [ChatManager] Unregistering channel 1 15:43:34.281 [Lua] [EnemyPackageLoader] network_context_destroyed 15:43:34.281 [Lua] [PartyManager] network_context_destroyed 15:43:34.281 [Lua] [GameMechanismManager] network_context_destroyed 15:43:34.281 [SteamVoip] Leaving room e097d6bfa55f3ce 15:43:34.281 [SteamVoipClient] select_out(110000102b19409, off) 15:43:34.281 [SteamVoip] Destroying room e097d6bfa55f3ce 15:43:34.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer 15:43:34.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 15:43:34.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer 15:43:34.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 15:43:34.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 15:43:34.294 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer 15:43:34.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01, ProfileSynchronizer 15:43:34.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, ProfileSynchronizer 15:43:34.294 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 15:43:34.294 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:43:34.295 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, ProfileSynchronizer 15:43:34.300 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 15:43:34.300 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 15:43:34.301 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 15:43:34.305 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 15:43:34.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 15:43:34.312 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base, ProfileSynchronizer 15:43:34.312 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 15:43:34.312 [EACServer] [18:43:34:312][Windows][EAC Server] [Info][Destroy] Called 15:43:34.315 [Lua] [LobbyHost] Destroying 15:43:34.315 [Lua] ############### UNLOADING PACKAGES ############### 15:43:34.315 [Lua] [Managers] Calling function on all managers: 15:43:34.315 [Lua] [Managers] Destroying manager group: 15:43:34.315 [Lua] [Gamestate] Enter state StateLoading 15:43:34.316 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 15:43:34.316 [Lua] [LobbyManager] Setting up network options 15:43:34.316 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017 15:43:34.316 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016 15:43:34.316 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766 15:43:34.316 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017 15:43:34.316 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015 15:43:34.316 [Lua] LobbyManager:setup_network_options server_port: 27017 15:43:34.317 [Lua] registering RPCs 15:43:34.317 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 15:43:34.317 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27017, steam_port=8766, map="None", } platform_lobby: nil 15:43:34.317 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 15:43:34.317 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 15:43:34.317 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:431962048, lt:load_next_level, extra_packages:{ }) 15:43:34.317 [Lua] [LevelTransitionHandler] promote_next_level_data 15:43:34.317 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 15:43:34.317 [Lua] [SharedState] network_state_110000102b19409: peers:0:0:0:0 = ["110000102b19409"] 15:43:34.317 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:43:34.317 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = morris_hub 15:43:34.317 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 0 15:43:34.317 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = disabled 15:43:34.317 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 15:43:34.317 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = inn_deus 15:43:34.317 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 15:43:34.317 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 15:43:34.317 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = normal 15:43:34.317 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = 0 15:43:34.317 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 431962048 15:43:34.317 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 15:43:34.317 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {} 15:43:34.317 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:43:34.317 [SteamVoip] Creating room 1b4ca59a5558b831 15:43:34.317 [SteamVoip] Joining room 1b4ca59a5558b831 15:43:34.318 [EAC] EAC server 110000102b19409 is initializing 15:43:34.330 [EAC] Server is also client 110000102b19409 15:43:34.330 [EACServer] [18:43:34:329][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6FB2E6240 LogLevel: Info. 15:43:34.330 [Lua] ### Created peer state machine for 110000102b19409 15:43:34.330 [Lua] [PeerSM] 110000102b19409 :: on_enter Connecting 15:43:34.330 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 15:43:34.330 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:43:34.333 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:43:34.333 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:43:34.333 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 15:43:34.333 [Lua] Set lobby begin: 15:43:34.333 [Lua] Set lobby end. 15:43:34.333 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "4" and join party "nil" 15:43:34.333 [Lua] [LobbyHost] Changed state from 0 to creating 15:43:34.349 [Lua] [StateLoading] load_current_level 15:43:34.349 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 15:43:34.350 [Umbra] Unload tome 15:43:34.356 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 15:43:34.356 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 15:43:34.356 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 15:43:34.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 15:43:34.367 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 15:43:34.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 15:43:34.635 [SteamLobby] Detected added member 110000102b19409 15:43:34.637 [Lua] [LobbyHost] Changed state from creating to joined 15:43:34.638 [Lua] [PartyManager] Leader is set to 110000102b19409 15:43:34.638 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b19409 my_peer_id:110000102b19409 15:43:34.638 [Lua] [ChatManager] Registering channel 1 15:43:34.638 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 15:43:34.638 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 15:43:34.638 [Lua] [PartyManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 15:43:34.653 [Lua] [NetworkServer] Changing num_players from nil to 1 15:43:34.653 [Lua] Players: 1 15:43:34.653 [Lua] Set lobby begin: 15:43:34.653 [Lua] Lobby data mission_id = morris_hub 15:43:34.653 [Lua] Lobby data mechanism = deus 15:43:34.653 [Lua] Lobby data matchmaking_type = 3 15:43:34.653 [Lua] Lobby data eac_authorized = true 15:43:34.653 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:43:34.653 [Lua] Lobby data selected_mission_id = morris_hub 15:43:34.653 [Lua] Lobby data num_players = 1 15:43:34.653 [Lua] Lobby data matchmaking = false 15:43:34.653 [Lua] Set lobby end. 15:43:36.288 [Lua] player (110000102b19409,1) was put into party 0 15:43:36.288 [Lua] [ProfileSynchronizer] Peer 110000102b19409 entered session 15:43:36.288 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102b19409 15:43:36.288 [Lua] [PeerSM] 110000102b19409 :: on_exit Connecting 15:43:36.288 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 15:43:37.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 15:43:37.064 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 15:43:37.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 15:43:40.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 15:43:40.430 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 15:43:40.447 [Lua] [LevelTransitionHandler] Level load completed! 15:43:40.447 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 15:43:40.447 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:43:40.447 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 15:43:40.447 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:43:40.447 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 15:43:40.447 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":818746304,"first_person":{}} 15:43:40.447 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:43:40.447 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:43:40.447 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 15:43:40.458 [Lua] Async level spawning done 15:43:40.464 [Lua] ### Received rpc_level_loaded 15:43:40.464 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 228 15:43:40.464 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 15:43:40.480 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 15:43:40.480 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 15:43:40.498 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 15:43:40.498 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 15:43:40.498 [Lua] ### Received rpc_level_loaded 15:43:40.498 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 228 15:43:40.498 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:43:41.504 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:43:41.504 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:43:41.504 [Lua] Set lobby begin: 15:43:41.504 [Lua] Lobby data selected_mission_id = morris_hub 15:43:41.505 [Lua] Lobby data num_players = 1 15:43:41.505 [Lua] Lobby data matchmaking = false 15:43:41.505 [Lua] Lobby data host = 110000102b19409 15:43:41.505 [Lua] Lobby data mission_id = morris_hub 15:43:41.505 [Lua] Lobby data matchmaking_type = 3 15:43:41.505 [Lua] Lobby data country_code = RU 15:43:41.505 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:43:41.505 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:43:41.505 [Lua] Lobby data mechanism = deus 15:43:41.505 [Lua] Lobby data eac_authorized = true 15:43:41.505 [Lua] Set lobby end. 15:43:41.505 [Lua] [Managers] Destroying manager group: 15:43:41.506 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 15:43:41.506 [Lua] [Gamestate] Enter StateIngame HOST 15:43:41.506 [Lua] [Managers] Calling function on all managers: 15:43:41.506 [Lua] <>level = morris_hub<> 15:43:41.506 [Lua] [StateIngame] Server ingame 15:43:41.509 [Lua] Set lobby begin: 15:43:41.509 [Lua] Lobby data difficulty = normal 15:43:41.509 [Lua] Lobby data selected_mission_id = morris_hub 15:43:41.509 [Lua] Lobby data difficulty_tweak = 0 15:43:41.509 [Lua] Lobby data num_players = 1 15:43:41.509 [Lua] Lobby data matchmaking = false 15:43:41.509 [Lua] Lobby data host = 110000102b19409 15:43:41.509 [Lua] Lobby data mission_id = morris_hub 15:43:41.510 [Lua] Lobby data matchmaking_type = 3 15:43:41.510 [Lua] Lobby data country_code = RU 15:43:41.510 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:43:41.510 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:43:41.510 [Lua] Lobby data mechanism = deus 15:43:41.510 [Lua] Lobby data eac_authorized = true 15:43:41.510 [Lua] Set lobby end. 15:43:41.510 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 15:43:41.510 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 15:43:41.510 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 15:43:41.510 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:43:41.510 [Lua] [Matchmaking] initializing 15:43:41.510 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am server 15:43:41.510 [Lua] [Matchmaking] register rpcs 15:43:41.510 [Lua] GameNetworkManager:init... creating game session 15:43:41.510 [Lua] Host GameSession.make_game_session_host with session: 15:43:41.510 [GameSession] make_game_session_host() 15:43:41.510 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:43:41.510 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 15:43:41.510 [Lua] [GameNetworkManager] self.is_server = true 15:43:41.510 [Network] Setting artificial MTU limit to 576 15:43:41.520 [Lua] Switching ConflictSettings: to: disabled 15:43:41.520 [Lua] pacing=disabled 15:43:41.520 [Lua] roaming=nil 15:43:41.520 [Lua] specials=disabled 15:43:41.520 [Lua] debug_color=black 15:43:41.520 [Lua] pack_spawning=disabled 15:43:41.520 [Lua] contained_breeds=nil 15:43:41.520 [Lua] disabled=true 15:43:41.520 [Lua] boss=disabled 15:43:41.520 [Lua] horde=disabled 15:43:41.520 [Lua] name=disabled 15:43:41.520 [Lua] intensity=disabled 15:43:41.520 [Lua] --- 15:43:41.521 [Lua] [LevelAnalysis] set_random_seed( 0) 15:43:41.523 [Lua] [AIInterestPointSystem] Level Seed: 0 15:43:41.524 [Lua] 15:43:41.524 [Lua] [entity_system_bag] = table 15:43:41.524 [Lua] [entity_system_bag] = metatable 15:43:41.524 [Lua] [startup_data] = table 15:43:41.524 [Lua] [entity_manager] = table 15:43:41.524 [Lua] [entity_manager] = metatable 15:43:41.524 [Lua] [unit_spawner] = table 15:43:41.524 [Lua] [unit_spawner] = metatable 15:43:41.524 [Lua] [unit_storage] = table 15:43:41.524 [Lua] [unit_storage] = metatable 15:43:41.524 [Lua] [dice_keeper] = table 15:43:41.524 [Lua] [dice_keeper] = metatable 15:43:41.524 [Lua] [is_server] = true (boolean) 15:43:41.524 [Lua] [world] = [World] 15:43:41.524 [Lua] [system_api] = table 15:43:41.524 [Lua] [entity_system] = table 15:43:41.524 [Lua] [entity_system] = metatable 15:43:41.524 [Lua] [network_lobby] = table 15:43:41.524 [Lua] [network_lobby] = metatable 15:43:41.524 [Lua] [profile_synchronizer] = table 15:43:41.524 [Lua] [profile_synchronizer] = metatable 15:43:41.524 [Lua] [level_transition_handler] = table 15:43:41.524 [Lua] [level_transition_handler] = metatable 15:43:41.524 [Lua] [num_local_human_players] = 1 (number) 15:43:41.524 [Lua] [statistics_db] = table 15:43:41.524 [Lua] [statistics_db] = metatable 15:43:41.524 [Lua] [network_server] = table 15:43:41.524 [Lua] [network_server] = metatable 15:43:41.524 [Lua] [input_manager] = table 15:43:41.524 [Lua] [input_manager] = metatable 15:43:41.524 [Lua] [network_clock] = table 15:43:41.524 [Lua] [network_clock] = metatable 15:43:41.524 [Lua] [network_transmit] = table 15:43:41.524 [Lua] [network_transmit] = metatable 15:43:41.524 [Lua] [free_flight_manager] = table 15:43:41.524 [Lua] [free_flight_manager] = metatable 15:43:41.524 [Lua] [network_manager] = table 15:43:41.524 [Lua] [network_manager] = metatable 15:43:41.524 [Lua] [network_event_delegate] = table 15:43:41.524 [Lua] [network_event_delegate] = metatable 15:43:41.524 [Lua] 15:43:41.524 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:43:41.524 [Lua] ignoring extension VersusInteractObjectiveExtension 15:43:41.524 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:43:41.524 [Lua] ignoring extension VersusSocketObjectiveExtension 15:43:41.524 [Lua] ignoring extension VersusTargetObjectiveExtension 15:43:41.524 [Lua] ignoring extension VersusMissionObjectiveExtension 15:43:41.524 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:43:41.530 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:43:41.530 [Lua] [AchievementManager] Achievements using the steam platform 15:43:41.530 [Lua] PlayerManager:add_player player_1 15:43:41.608 [Lua] [StateIngame] Level seed: 0 15:43:41.609 [Lua] [LevelAnalysis] set_random_seed( 0) 15:43:41.611 [GameSession] create_game_object(67, 0) 15:43:41.611 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:43:41.611 [GameSession] create_game_object(95, 1) 15:43:41.611 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:43:41.611 [Lua] [IngameUI] init 15:43:41.627 [SteamVoipClient] select_out(110000102b19409, off) 15:43:41.630 [Lua] cb_razer_chroma_setup 15:43:41.664 [Lua] completed 15:43:41.664 [Lua] completed 15:43:41.664 [Lua] completed 15:43:41.664 [Lua] completed 15:43:41.685 [Lua] completed 15:43:41.685 [Lua] completed 15:43:41.690 [Lua] [Matchmaking] Cancelling matchmaking 15:43:41.690 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:43:41.691 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:43:41.691 [Lua] Set lobby begin: 15:43:41.691 [Lua] Lobby data difficulty = normal 15:43:41.691 [Lua] Lobby data selected_mission_id = morris_hub 15:43:41.691 [Lua] Lobby data power_level = 0 15:43:41.691 [Lua] Lobby data difficulty_tweak = 0 15:43:41.691 [Lua] Lobby data num_players = 1 15:43:41.691 [Lua] Lobby data matchmaking = false 15:43:41.691 [Lua] Lobby data host = 110000102b19409 15:43:41.691 [Lua] Lobby data mission_id = morris_hub 15:43:41.691 [Lua] Lobby data matchmaking_type = 3 15:43:41.691 [Lua] Lobby data country_code = RU 15:43:41.691 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:43:41.691 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:43:41.691 [Lua] Lobby data mechanism = deus 15:43:41.691 [Lua] Lobby data eac_authorized = true 15:43:41.691 [Lua] Set lobby end. 15:43:41.692 [Lua] CurrentConflictSettings disabled 15:43:41.693 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:43:41.693 [GameSession] create_game_object(68, 2) 15:43:41.693 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:43:41.693 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 15:43:41.693 [GameSession] create_game_object(48, 3) 15:43:41.693 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 15:43:41.693 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:43:41.693 [Lua] [Managers] Calling function on all managers: 15:43:41.693 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:43:41.699 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 15:43:41.699 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 15:43:41.735 [Lua] player (110000102b19409,1) was put into party 1 15:43:41.736 [Lua] [IngamePlayerListUI] - Destroy 15:43:41.736 [Lua] [GamePadEquipmentUI] - Destroy 15:43:41.736 [Lua] [EquipmentUI] - Destroy 15:43:41.736 [Lua] [AbilityUI] - Destroy 15:43:41.736 [Lua] [GamePadAbilityUI] - Destroy 15:43:41.745 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000102b19409 15:43:41.745 [Lua] [SharedState] network_state_110000102b19409: profile_index_reservation:0:0:4:0 = 110000102b19409 15:43:41.745 [Lua] Set lobby begin: 15:43:41.745 [Lua] Lobby data selected_mission_id = morris_hub 15:43:41.745 [Lua] Lobby data num_players = 1 15:43:41.746 [Lua] Lobby data difficulty_tweak = 0 15:43:41.746 [Lua] Lobby data host = 110000102b19409 15:43:41.746 [Lua] Lobby data matchmaking_type = 3 15:43:41.746 [Lua] Lobby data difficulty = normal 15:43:41.746 [Lua] Lobby data player_slot_1 = 0:0 15:43:41.746 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:43:41.746 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:43:41.746 [Lua] Lobby data country_code = RU 15:43:41.746 [Lua] Lobby data matchmaking = false 15:43:41.746 [Lua] Lobby data power_level = 0 15:43:41.747 [Lua] Lobby data mission_id = morris_hub 15:43:41.747 [Lua] Lobby data mechanism = deus 15:43:41.747 [Lua] Lobby data player_slot_5 = 0:0 15:43:41.747 [Lua] Lobby data player_slot_2 = 0:0 15:43:41.747 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:43:41.747 [Lua] Lobby data player_slot_3 = 0:0 15:43:41.747 [Lua] Lobby data eac_authorized = true 15:43:41.747 [Lua] Set lobby end. 15:43:41.747 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:1) to profile(4) career(2) 15:43:41.747 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"}] 15:43:41.747 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false},"inventory_id":1025920576,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:43:41.748 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 15:43:41.748 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 15:43:41.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PackageManager] Load: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PackageManager] Load: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 15:43:41.753 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 15:43:41.753 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 15:43:41.753 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 15:43:41.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 15:43:41.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 15:43:41.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02 15:43:42.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02 15:43:42.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02 15:43:42.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:43:42.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:43:42.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:43:42.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:43:42.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:43:42.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:43:42.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 15:43:42.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 15:43:42.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 15:43:42.228 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 15:43:42.282 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 15:43:42.282 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 15:43:42.282 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 15:43:42.374 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 15:43:42.374 [Lua] [PackageManager] Force_load: wwise/we_deus_01 15:43:42.374 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 15:43:42.438 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 15:43:42.438 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 15:43:42.438 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 15:43:42.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 15:43:42.784 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 15:43:42.784 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:43:43.184 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:43:43.184 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:43:43.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:43:43.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:43:43.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:43:43.265 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 15:43:43.345 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 15:43:43.345 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 15:43:43.345 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 15:43:43.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 15:43:43.693 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 15:43:43.693 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base 15:43:44.012 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base 15:43:44.012 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base 15:43:44.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 15:43:44.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 15:43:44.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 15:43:44.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 15:43:44.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 15:43:44.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 15:43:44.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh 15:43:44.331 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh 15:43:44.331 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh 15:43:44.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 15:43:44.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 15:43:44.412 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 15:43:44.425 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1025920576 15:43:44.427 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0)) 15:43:44.429 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:43:44.429 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:43:44.429 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:43:44.429 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:43:44.429 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:43:44.429 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:43:44.430 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:43:44.430 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:43:44.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:43:44.430 [GameSession] create_game_object(9, 4) 15:43:44.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:43:44.430 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 15:43:44.430 [GameSession] create_game_object(46, 5) 15:43:44.430 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 15:43:44.693 [Lua] StateInGameRunning:_game_actually_starts() 15:43:44.693 [Lua] ################################################################################################################# 15:43:44.693 [Lua] [Loading Time]: 00:00:10 [Transition]: dlc_morris_map-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:43:44.693 [Lua] ################################################################################################################# 15:43:44.693 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 15:43:44.693 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 15:43:44.705 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 15:43:44.923 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 15:43:44.923 [Lua] Commit load time data 15:43:46.519 [Lua] Set lobby begin: 15:43:46.519 [Lua] Lobby data selected_mission_id = morris_hub 15:43:46.519 [Lua] Lobby data num_players = 1 15:43:46.520 [Lua] Lobby data difficulty_tweak = 0 15:43:46.520 [Lua] Lobby data host = 110000102b19409 15:43:46.520 [Lua] Lobby data matchmaking_type = 3 15:43:46.520 [Lua] Lobby data difficulty = normal 15:43:46.520 [Lua] Lobby data player_slot_1 = 0:0 15:43:46.520 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:43:46.520 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:43:46.520 [Lua] Lobby data country_code = RU 15:43:46.520 [Lua] Lobby data matchmaking = false 15:43:46.520 [Lua] Lobby data power_level = 835 15:43:46.521 [Lua] Lobby data mission_id = morris_hub 15:43:46.521 [Lua] Lobby data mechanism = deus 15:43:46.521 [Lua] Lobby data player_slot_5 = 0:0 15:43:46.521 [Lua] Lobby data player_slot_2 = 0:0 15:43:46.521 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:43:46.521 [Lua] Lobby data player_slot_3 = 0:0 15:43:46.521 [Lua] Lobby data eac_authorized = true 15:43:46.521 [Lua] Set lobby end. 15:44:44.082 [Window] Window => active 15:44:44.089 [Window] Window => active 15:44:45.827 [Lua] [IngameUI] menu view on_enter start_game_view 15:44:45.829 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ef91030 15:44:45.829 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:44:45.855 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 15:44:45.855 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 15:44:45.855 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 15:44:45.855 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 15:44:45.856 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 15:44:46.986 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 15:44:46.986 [Lua] ............................................................................................................ 15:44:46.986 [Lua] ............................................................................................................ 15:44:46.986 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 15:44:46.986 [Lua] ............................................................................................................ 15:44:46.986 [Lua] ............................................................................................................ 15:44:46.986 [Lua] [Matchmaking] Cancelling matchmaking 15:44:46.986 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:44:46.998 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:44:46.998 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 15:44:47.000 [Lua] Set lobby begin: 15:44:47.000 [Lua] Lobby data selected_mission_id = morris_hub 15:44:47.000 [Lua] Lobby data num_players = 1 15:44:47.000 [Lua] Lobby data difficulty_tweak = 0 15:44:47.000 [Lua] Lobby data host = 110000102b19409 15:44:47.000 [Lua] Lobby data matchmaking_type = 3 15:44:47.000 [Lua] Lobby data difficulty = hard 15:44:47.000 [Lua] Lobby data player_slot_1 = 0:0 15:44:47.001 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:44:47.001 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:44:47.001 [Lua] Lobby data country_code = RU 15:44:47.001 [Lua] Lobby data matchmaking = false 15:44:47.001 [Lua] Lobby data power_level = 835 15:44:47.001 [Lua] Lobby data mission_id = morris_hub 15:44:47.001 [Lua] Lobby data mechanism = deus 15:44:47.001 [Lua] Lobby data player_slot_5 = 0:0 15:44:47.001 [Lua] Lobby data player_slot_2 = 0:0 15:44:47.001 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:44:47.001 [Lua] Lobby data player_slot_3 = 0:0 15:44:47.001 [Lua] Lobby data eac_authorized = true 15:44:47.002 [Lua] Set lobby end. 15:44:47.002 [Lua] [PartyManager] Leader is set to 110000102b19409 15:44:47.002 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 15:44:47.002 [Lua] Set lobby begin: 15:44:47.002 [Lua] Lobby data twitch_enabled = false 15:44:47.002 [Lua] Lobby data selected_mission_id = journey_citadel 15:44:47.002 [Lua] Lobby data num_players = 1 15:44:47.002 [Lua] Lobby data difficulty_tweak = 0 15:44:47.002 [Lua] Lobby data host = 110000102b19409 15:44:47.002 [Lua] Lobby data matchmaking_type = 2 15:44:47.002 [Lua] Lobby data match_started = true 15:44:47.002 [Lua] Lobby data difficulty = hard 15:44:47.003 [Lua] Lobby data player_slot_1 = 0:0 15:44:47.003 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:44:47.003 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:44:47.003 [Lua] Lobby data quick_game = false 15:44:47.003 [Lua] Lobby data country_code = RU 15:44:47.003 [Lua] Lobby data matchmaking = false 15:44:47.003 [Lua] Lobby data power_level = 835 15:44:47.003 [Lua] Lobby data mission_id = morris_hub 15:44:47.003 [Lua] Lobby data mechanism = deus 15:44:47.003 [Lua] Lobby data player_slot_5 = 0:0 15:44:47.003 [Lua] Lobby data player_slot_2 = 0:0 15:44:47.003 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:44:47.003 [Lua] Lobby data player_slot_3 = 0:0 15:44:47.003 [Lua] Lobby data eac_authorized = true 15:44:47.004 [Lua] Set lobby end. 15:44:47.004 [Lua] Set lobby begin: 15:44:47.004 [Lua] Lobby data twitch_enabled = false 15:44:47.004 [Lua] Lobby data selected_mission_id = journey_citadel 15:44:47.004 [Lua] Lobby data num_players = 1 15:44:47.004 [Lua] Lobby data difficulty_tweak = 0 15:44:47.004 [Lua] Lobby data host = 110000102b19409 15:44:47.004 [Lua] Lobby data matchmaking_type = 2 15:44:47.004 [Lua] Lobby data is_private = true 15:44:47.004 [Lua] Lobby data match_started = true 15:44:47.004 [Lua] Lobby data difficulty = hard 15:44:47.004 [Lua] Lobby data player_slot_1 = 0:0 15:44:47.005 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:44:47.005 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:44:47.005 [Lua] Lobby data quick_game = false 15:44:47.005 [Lua] Lobby data country_code = RU 15:44:47.005 [Lua] Lobby data matchmaking = false 15:44:47.005 [Lua] Lobby data power_level = 835 15:44:47.005 [Lua] Lobby data mission_id = morris_hub 15:44:47.005 [Lua] Lobby data mechanism = deus 15:44:47.005 [Lua] Lobby data player_slot_5 = 0:0 15:44:47.005 [Lua] Lobby data player_slot_2 = 0:0 15:44:47.005 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:44:47.005 [Lua] Lobby data player_slot_3 = 0:0 15:44:47.005 [Lua] Lobby data eac_authorized = true 15:44:47.006 [Lua] Set lobby end. 15:44:47.006 [Lua] [ChatManager][1]System: Starting hosted game... 15:44:47.006 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 15:44:47.006 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 15:44:47.093 [Lua] [IngameUI] menu view on_exit start_game_view 15:44:47.093 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:44:47.094 [Save] Saving `save_data` 15:44:47.094 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 15:44:47.094 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 15:44:47.094 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 15:44:47.094 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 15:44:47.096 [Save] Save done 15:44:47.110 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ef91030 15:44:47.667 [Window] Window => inactive 15:44:51.771 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 15:44:51.771 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 15:44:51.771 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 15:44:51.771 [Lua] Set lobby begin: 15:44:51.771 [Lua] Lobby data twitch_enabled = false 15:44:51.771 [Lua] Lobby data selected_mission_id = journey_citadel 15:44:51.771 [Lua] Lobby data num_players = 1 15:44:51.771 [Lua] Lobby data difficulty_tweak = 0 15:44:51.771 [Lua] Lobby data host = 110000102b19409 15:44:51.771 [Lua] Lobby data matchmaking_type = 2 15:44:51.771 [Lua] Lobby data is_private = true 15:44:51.771 [Lua] Lobby data match_started = true 15:44:51.772 [Lua] Lobby data difficulty = hard 15:44:51.772 [Lua] Lobby data player_slot_1 = 0:0 15:44:51.772 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:44:51.772 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:44:51.772 [Lua] Lobby data quick_game = false 15:44:51.772 [Lua] Lobby data country_code = RU 15:44:51.772 [Lua] Lobby data matchmaking = false 15:44:51.772 [Lua] Lobby data power_level = 835 15:44:51.772 [Lua] Lobby data mission_id = morris_hub 15:44:51.772 [Lua] Lobby data mechanism = deus 15:44:51.772 [Lua] Lobby data player_slot_5 = 0:0 15:44:51.772 [Lua] Lobby data player_slot_2 = 0:0 15:44:51.773 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:44:51.773 [Lua] Lobby data player_slot_3 = 0:0 15:44:51.773 [Lua] Lobby data eac_authorized = true 15:44:51.773 [Lua] Set lobby end. 15:44:51.773 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hard, diff_tweak:0, id:1885191680, lt:load_next_level, extra_packages:{ }) 15:44:51.773 [Lua] [NetworkServer] Entering post game 15:44:51.773 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 15:44:51.773 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 15:44:51.773 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:348: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:381: in function func [7] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [9] @scripts/game_state/state_ingame.lua:936: in function update [10] @foundation/scripts/util/state_machine.lua:141: in function update [11] @scripts/boot.lua:891: in function game_update [12] @scripts/boot.lua:625:in function [1] self = table: 00000000113D0EC0 [2] self = table: 000000000C83E6C0; game_server_lobby_client = nil [3] self = table: 000000000C83E6C0 [4] self = table: 000000000C83E6C0; state_context = table: 000000000EC8DD40 [5] self = table: 000000000EC20130; new_state = table: 000000001357A610; params = table: 000000000EC20090; state_context = table: 000000000EC8DD40; reason = nil [6] self = table: 000000000EC20130; dt = 0.013412526808679104; t = 2264.1432272857055; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 000000001357A610; state_context = table: 000000000EC8DD40; reason = nil [7] func = [function]; self = table: 000000000EC20130; dt = 0.013412526808679104 [8] hook_chain = [function] [9] self = table: 0000000007E0B340; dt = 0.013412526808679104; main_t = 2264.1432272857055; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 69.553970259614289 [10] self = table: 0000000013C54CA0; dt = 0.013412526808679104; t = 2264.1432272857055 [11] self = table: 00000000000964D0; real_world_dt = 0.013412526808679104; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013412526808679104; t = 2264.1432272857055 [12] dt = 0.013412526808679104 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn_deus"; statistics_db = table: 0000000007E0BF20; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000014137150; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000013277010; _disable_spawning_reasons = table: 0000000008CC91A0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008CC9100; _mutator_handler = table: 0000000009F8CC90; network_server = table: 0000000011577250; _game_mode = table: 00000000113D0F60; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "morris_hub"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000009F8CAB0; is_server = true; network_event_delegate = table: 0000000009599A50; [2] _statistics_db = table: 0000000007E0BF20; _lobby = table: 000000000E68BCC0; _matchmaking_manager = table: 000000000EC20130; _network_transmit = table: 00000000112443E0; state_context = table: 000000000EC8DD40; search_config = table: 000000000EC8E1E0; _network_server = table: 0000000011577250; [3] _statistics_db = table: 0000000007E0BF20; _lobby = table: 000000000E68BCC0; _matchmaking_manager = table: 000000000EC20130; _network_transmit = table: 00000000112443E0; state_context = table: 000000000EC8DD40; search_config = table: 000000000EC8E1E0; _network_server = table: 0000000011577250; [4] _statistics_db = table: 0000000007E0BF20; _lobby = table: 000000000E68BCC0; _matchmaking_manager = table: 000000000EC20130; _network_transmit = table: 00000000112443E0; state_context = table: 000000000EC8DD40; search_config = table: 000000000EC8E1E0; _network_server = table: 0000000011577250; [5] network_server = table: 0000000011577250; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000EC201D0; _state = table: 000000000C83E6C0; _level_weights = table: 000000000EC20310; statistics_db = table: 0000000007E0BF20; is_server = true; lobby_finder = table: 000000000B9341E0; network_event_delegate = table: 0000000009599A50; start_matchmaking_time = 1000000; peer_id = "110000102b19409"; lobby_finder_timer = 0; lobby = table: 000000000E68BCC0; profile_update_time = 0; debug = table: 000000000B9346E0; params = table: 000000000EC20090; profile_synchronizer = table: 0000000010380030; _power_level_timer = 2264.6870624935254; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000EC8DD40; party_owned_dlcs = table: 000000000EC20270; network_transmit = table: 00000000112443E0; _network_hash = "90c1a6e4f32a23e9"; difficulty_manager = table: 000000001013D010; peers_to_sync = table: 000000000EC203B0; [6] network_server = table: 0000000011577250; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000EC201D0; _state = table: 000000000C83E6C0; _level_weights = table: 000000000EC20310; statistics_db = table: 0000000007E0BF20; is_server = true; lobby_finder = table: 000000000B9341E0; network_event_delegate = table: 0000000009599A50; start_matchmaking_time = 1000000; peer_id = "110000102b19409"; lobby_finder_timer = 0; lobby = table: 000000000E68BCC0; profile_update_time = 0; debug = table: 000000000B9346E0; params = table: 000000000EC20090; profile_synchronizer = table: 0000000010380030; _power_level_timer = 2264.6870624935254; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000EC8DD40; party_owned_dlcs = table: 000000000EC20270; network_transmit = table: 00000000112443E0; _network_hash = "90c1a6e4f32a23e9"; difficulty_manager = table: 000000001013D010; peers_to_sync = table: 000000000EC203B0; [7] network_server = table: 0000000011577250; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000EC201D0; _state = table: 000000000C83E6C0; _level_weights = table: 000000000EC20310; statistics_db = table: 0000000007E0BF20; is_server = true; lobby_finder = table: 000000000B9341E0; network_event_delegate = table: 0000000009599A50; start_matchmaking_time = 1000000; peer_id = "110000102b19409"; lobby_finder_timer = 0; lobby = table: 000000000E68BCC0; profile_update_time = 0; debug = table: 000000000B9346E0; params = table: 000000000EC20090; profile_synchronizer = table: 0000000010380030; _power_level_timer = 2264.6870624935254; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000EC8DD40; party_owned_dlcs = table: 000000000EC20270; network_transmit = table: 00000000112443E0; _network_hash = "90c1a6e4f32a23e9"; difficulty_manager = table: 000000001013D010; peers_to_sync = table: 000000000EC203B0; [9] world_name = "level_world"; entity_system_bag = table: 000000001536D0A0; network_server = table: 0000000011577250; entity_system = table: 00000000127C5FF0; parent = table: 00000000000964D0; _level_flow_events = table: 0000000009021010; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F87B040; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E7F46F0; num_local_human_players = 1; _ping_reporter = table: 0000000008CA26E0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013412526808679104; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000044ED6B0; network_event_delegate = table: 0000000009599A50; machines = table: 00000000078CF890; _camera_carrier = table: 0000000008CA2380; free_flight_manager = table: 000000000161ED40; network_transmit = table: 00000000112443E0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000007E0BF20; _lobby_host = table: 000000000E68BCC0; dice_keeper = table: 0000000010263440; network_clock = table: 000000000E7D4370; _debug_gui_immediate = [Gui]; _quit_game = false; [10] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000007E0B340; [11] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B86ED00; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:44:51.776 [Lua] Generated node with: Level , level_seed <-1426210418>, Run progress <0.6666> 15:44:51.776 [Lua] Generated node with: Level , level_seed <-313631851>, Run progress <0.3333> 15:44:51.776 [Lua] Generated node with: Level , level_seed <1936979952>, Run progress <0.9999> 15:44:51.776 [Lua] Generated node with: Level , level_seed <-2071188849>, Run progress <0.16665> 15:44:51.776 [Lua] Generated node with: Level , level_seed <-126282078>, Run progress <0.49995> 15:44:51.776 [Lua] Generated node with: Level , level_seed <1332454809>, Run progress <0.3333> 15:44:51.776 [Lua] Generated node with: Level , level_seed <1423069732>, Run progress <0> 15:44:51.776 [Lua] Generated node with: Level , level_seed <1566275379>, Run progress <0.16665> 15:44:51.776 [Lua] Generated node with: Level , level_seed <260920054>, Run progress <0.49995> 15:44:51.776 [Lua] Generated node with: Level , level_seed <1873817053>, Run progress <0.3333> 15:44:51.776 [Lua] Generated node with: Level , level_seed <-1791208040>, Run progress <0> 15:44:51.776 [Lua] Generated node with: Level , level_seed <913431575>, Run progress <0.49995> 15:44:51.776 [Lua] Generated node with: Level , level_seed <-601404790>, Run progress <0> 15:44:51.776 [Lua] Generated node with: Level , level_seed <1503311969>, Run progress <0.83325> 15:44:51.776 [Lua] Generated node with: Level , level_seed <1882846796>, Run progress <0.49995> 15:44:51.776 [Lua] Generated node with: Level , level_seed <351190331>, Run progress <0.6666> 15:44:51.776 [Lua] Generated node with: Level , level_seed <-424210082>, Run progress <0.3333> 15:44:51.776 [Lua] [SharedState] deus_run_state_92290246: run_node_key:0:0:0:0 = start 15:44:51.776 [Lua] [SharedState] deus_run_state_92290246: telemetry_id:0:0:0:0 = 48EB3E4AA729FC14 15:44:51.776 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 0 15:44:51.776 [Lua] [SharedState] deus_run_state_92290246: peer_initialized:110000102b19409:0:0:0 = true 15:44:51.776 [Lua] [SharedState] deus_run_state_92290246: power_ups:110000102b19409:1:4:2 = [{"client_id":1364429312,"name":"talent_1_1","rarity":"exotic"},{"client_id":6868901,"name":"talent_2_3","rarity":"rare"},{"client_id":761447168,"name":"talent_3_1","rarity":"exotic"},{"client_id":1385198720,"name":"talent_4_3","rarity":"rare"},{"client_id":1058064512,"name":"talent_5_2","rarity":"rare"},{"client_id":372582656,"name":"talent_6_1","rarity":"unique"}] 15:44:51.776 [Lua] [SharedState] deus_run_state_92290246: slot_melee:110000102b19409:1:4:2 = item_key=deus_we_1h_spears_shield,powerlevel=250,rarity=plentiful,skin=we_1h_spears_shield_skin_01 15:44:51.776 [Lua] [SharedState] deus_run_state_92290246: slot_ranged:110000102b19409:1:4:2 = item_key=deus_we_deus_01,powerlevel=250,rarity=plentiful,skin=we_deus_01_skin_01 15:44:51.776 [Lua] [SharedState] deus_run_state_92290246: profile_initialized:110000102b19409:1:4:2 = true 15:44:51.776 [Lua] [SharedState] deus_run_state_92290246: coins_spent:0:0:0:0 = 0 15:44:51.776 [Lua] [DeusRunController] starting with seed <917315136> on difficulty and dominant god 15:44:51.776 [Lua] [SharedState] deus_run_state_92290246: player_level:0:0:0:0 = 35 15:44:51.776 [Lua] [SharedState] deus_run_state_92290246: player_frame:0:0:0:0 = frame_0061 15:44:51.777 [Lua] [SharedState] deus_run_state_92290246: player_name:0:0:0:0 = Lewd Komi-san 15:44:51.777 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 40 15:44:51.777 [Lua] [SharedState] deus_run_state_92290246: run_node_key:0:0:0:0 = start 15:44:51.777 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:1423069732, conflict:disabled, lckd_director_funcs:{}, diff:hard, diff_tweak:-10, id:1874692480, lt:load_next_level, extra_packages:{ }) 15:44:51.777 [Lua] [LevelTransitionHandler] promote_next_level_data 15:44:51.777 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:44:51.777 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = dlc_morris_map 15:44:51.777 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 1423069732 15:44:51.777 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = disabled 15:44:51.777 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 15:44:51.777 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = map_deus 15:44:51.777 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 15:44:51.777 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 15:44:51.777 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = hard 15:44:51.777 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = -10 15:44:51.777 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 1874692480 15:44:51.777 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 15:44:51.777 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {} 15:44:51.777 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:44:51.777 [Lua] [NetworkServer] Entering post game 15:44:51.777 [Save] Saving `save_data` 15:44:51.777 [Lua] gm_event_end_conditions_met false false 15:44:51.778 [Lua] [PlayFabMirrorBase] Force commit 15:44:51.778 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 15:44:51.778 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:44:51.778 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:44:51.778 [Lua] TRANSITION nil nil load_next_level 15:44:51.778 [Lua] Transition type "load_next_level", is server: true 15:44:51.778 [Lua] [GameNetworkManager] Leaving game... 15:44:51.778 [Lua] [GameNetworkManager] Shutting down game session host. 15:44:51.778 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:44:51.778 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:44:51.778 [GameSession] shutdown_game_session_host() 15:44:51.778 [GameSession] shutdown() 15:44:51.778 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=71.55 15:44:51.781 [Save] Save done 15:44:51.781 [Save] Saving `save_data` 15:44:51.783 [Save] Save done 15:44:51.783 [Save] Saving `save_data` 15:44:51.784 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 15:44:51.784 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:44:51.784 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 40 15:44:51.784 [Lua] [PlayFabMirrorBase] commit result "success", "11" 15:44:51.787 [Save] Save done 15:44:52.318 [Lua] Set lobby begin: 15:44:52.318 [Lua] Lobby data twitch_enabled = false 15:44:52.318 [Lua] Lobby data selected_mission_id = journey_citadel 15:44:52.319 [Lua] Lobby data num_players = 1 15:44:52.319 [Lua] Lobby data difficulty_tweak = 0 15:44:52.319 [Lua] Lobby data host = 110000102b19409 15:44:52.319 [Lua] Lobby data matchmaking_type = 2 15:44:52.319 [Lua] Lobby data is_private = true 15:44:52.319 [Lua] Lobby data match_started = true 15:44:52.319 [Lua] Lobby data difficulty = hard 15:44:52.319 [Lua] Lobby data player_slot_1 = 0:0 15:44:52.319 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:44:52.319 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:44:52.319 [Lua] Lobby data quick_game = false 15:44:52.319 [Lua] Lobby data country_code = RU 15:44:52.319 [Lua] Lobby data matchmaking = false 15:44:52.319 [Lua] Lobby data power_level = 0 15:44:52.319 [Lua] Lobby data mission_id = morris_hub 15:44:52.320 [Lua] Lobby data mechanism = deus 15:44:52.320 [Lua] Lobby data player_slot_5 = 0:0 15:44:52.320 [Lua] Lobby data player_slot_2 = 0:0 15:44:52.320 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:44:52.320 [Lua] Lobby data player_slot_3 = 0:0 15:44:52.320 [Lua] Lobby data eac_authorized = true 15:44:52.320 [Lua] Set lobby end. 15:44:52.640 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 40 15:44:53.771 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:44:53.771 [Lua] [Managers] Calling function on all managers: 15:44:53.772 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 15:44:53.772 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 15:44:53.772 [Lua] Clearing all global lookup lists 15:44:53.772 [Lua] [IngamePlayerListUI] - Destroy 15:44:53.773 [Lua] [GamePadEquipmentUI] - Destroy 15:44:53.773 [Lua] [EquipmentUI] - Destroy 15:44:53.773 [Lua] [AbilityUI] - Destroy 15:44:53.773 [Lua] [GamePadAbilityUI] - Destroy 15:44:53.773 [Lua] [IngameUI] destroy 15:44:53.774 error: [Unit] Unit: '#ID[25438e9671278a08]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2073a50efc6a0ef4]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[3bc3f9116a8fb12c]' child 3: '#ID[5685b2752d023b13]' child 4: '#ID[b0d70def1a879222]' child 5: '#ID[43b901733b0e887a]' 15:44:53.779 [Lua] [Managers] Destroying manager group: 15:44:53.780 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[aea5aa7195e53281]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c46a40a5c564a459]' child 5: '#ID[f4f03ac619e30496]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[7ba6df1d6a38118b]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[e525c28df0b4bc83]' 15:44:53.781 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:44:53.781 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 15:44:53.781 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 15:44:53.781 [Lua] [Matchmaking] unregister rpcs 15:44:53.781 [Lua] ############### UNLOADING PACKAGES ############### 15:44:53.781 [Lua] [Managers] Calling function on all managers: 15:44:53.781 [Lua] [Managers] Destroying manager group: 15:44:53.781 [Lua] [Gamestate] Enter state StateLoading 15:44:53.782 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:44:53.782 [Lua] [Matchmaking] register rpcs 15:44:53.782 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 15:44:53.783 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:44:53.783 [Lua] registering RPCs 15:44:53.783 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:44:53.783 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:44:53.783 [Lua] Set lobby begin: 15:44:53.783 [Lua] Lobby data twitch_enabled = false 15:44:53.783 [Lua] Lobby data selected_mission_id = journey_citadel 15:44:53.783 [Lua] Lobby data num_players = 1 15:44:53.783 [Lua] Lobby data difficulty_tweak = 0 15:44:53.783 [Lua] Lobby data host = 110000102b19409 15:44:53.783 [Lua] Lobby data matchmaking_type = 2 15:44:53.783 [Lua] Lobby data is_private = true 15:44:53.783 [Lua] Lobby data match_started = true 15:44:53.783 [Lua] Lobby data difficulty = hard 15:44:53.783 [Lua] Lobby data player_slot_1 = 0:0 15:44:53.784 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:44:53.784 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:44:53.784 [Lua] Lobby data quick_game = false 15:44:53.784 [Lua] Lobby data country_code = RU 15:44:53.784 [Lua] Lobby data matchmaking = false 15:44:53.784 [Lua] Lobby data power_level = 0 15:44:53.784 [Lua] Lobby data mission_id = dlc_morris_map 15:44:53.784 [Lua] Lobby data mechanism = deus 15:44:53.784 [Lua] Lobby data player_slot_5 = 0:0 15:44:53.784 [Lua] Lobby data player_slot_2 = 0:0 15:44:53.784 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:44:53.784 [Lua] Lobby data player_slot_3 = 0:0 15:44:53.784 [Lua] Lobby data eac_authorized = true 15:44:53.785 [Lua] Set lobby end. 15:44:53.785 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:44:53.787 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 15:44:53.787 [Lua] [StateLoading] load_current_level 15:44:53.787 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 15:44:53.816 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 15:44:53.825 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 15:44:53.826 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 15:44:53.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 15:44:53.918 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 15:44:53.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 15:44:53.978 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 15:44:54.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 15:44:54.898 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 15:44:54.915 [Lua] [LevelTransitionHandler] Level load completed! 15:44:54.915 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 1423069732 - use_random_directors: false - conflict_director_name: disabled 15:44:54.915 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:44:54.915 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 15:44:54.915 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:44:54.915 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 15:44:54.921 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1995529216,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:44:54.921 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:44:54.931 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer, async-read, 15:44:54.931 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, ProfileSynchronizer, async-read, 15:44:54.931 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer, async-read, 15:44:54.931 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 15:44:54.931 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer, async-read, 15:44:54.931 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01, ProfileSynchronizer, async-read, 15:44:54.931 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 15:44:54.931 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 15:44:54.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, ProfileSynchronizer 15:44:54.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, ProfileSynchronizer 15:44:54.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 15:44:54.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, ProfileSynchronizer 15:44:54.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 15:44:54.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, ProfileSynchronizer 15:44:54.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02, ProfileSynchronizer 15:44:54.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, ProfileSynchronizer 15:44:54.933 [Lua] ### Received rpc_level_loaded 15:44:54.933 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 327 15:44:54.933 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 15:44:54.948 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 15:44:54.948 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 15:44:55.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 15:44:55.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 15:44:55.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 15:44:55.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 15:44:55.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 15:44:55.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:44:55.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:44:55.200 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:44:55.200 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:44:55.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:44:55.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:44:55.402 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01 15:44:55.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01 15:44:55.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01 15:44:55.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:44:55.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:44:55.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:44:55.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 15:44:55.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 15:44:55.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 15:44:55.687 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1995529216 15:44:55.687 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 15:44:55.687 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 15:44:55.687 [Lua] ### Received rpc_level_loaded 15:44:55.687 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 327 15:44:55.688 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:44:55.688 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 15:44:55.688 [Umbra] Init version: 3.4.15 :: 16 threads 15:44:55.689 [Lua] Async level spawning done 15:44:55.689 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:44:56.692 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:44:56.692 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:44:56.692 [Lua] [Matchmaking] unregister rpcs 15:44:56.692 [Lua] Set lobby begin: 15:44:56.692 [Lua] Lobby data twitch_enabled = false 15:44:56.692 [Lua] Lobby data selected_mission_id = journey_citadel 15:44:56.692 [Lua] Lobby data num_players = 1 15:44:56.692 [Lua] Lobby data difficulty_tweak = 0 15:44:56.692 [Lua] Lobby data host = 110000102b19409 15:44:56.692 [Lua] Lobby data matchmaking_type = 2 15:44:56.693 [Lua] Lobby data is_private = true 15:44:56.693 [Lua] Lobby data match_started = true 15:44:56.693 [Lua] Lobby data difficulty = hard 15:44:56.693 [Lua] Lobby data player_slot_1 = 0:0 15:44:56.693 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:44:56.693 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:44:56.693 [Lua] Lobby data quick_game = false 15:44:56.693 [Lua] Lobby data country_code = RU 15:44:56.693 [Lua] Lobby data matchmaking = false 15:44:56.693 [Lua] Lobby data power_level = 0 15:44:56.693 [Lua] Lobby data mission_id = dlc_morris_map 15:44:56.693 [Lua] Lobby data mechanism = deus 15:44:56.693 [Lua] Lobby data player_slot_5 = 0:0 15:44:56.694 [Lua] Lobby data player_slot_2 = 0:0 15:44:56.694 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:44:56.694 [Lua] Lobby data player_slot_3 = 0:0 15:44:56.694 [Lua] Lobby data eac_authorized = true 15:44:56.694 [Lua] Set lobby end. 15:44:56.694 [Lua] [Managers] Destroying manager group: 15:44:56.694 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 15:44:56.694 [Lua] [Gamestate] Enter StateIngame HOST 15:44:56.694 [Lua] [Managers] Calling function on all managers: 15:44:56.695 [Lua] <>level = dlc_morris_map<> 15:44:56.695 [Lua] [StateIngame] Server ingame 15:44:56.697 [Lua] Set lobby begin: 15:44:56.697 [Lua] Lobby data twitch_enabled = false 15:44:56.697 [Lua] Lobby data selected_mission_id = journey_citadel 15:44:56.698 [Lua] Lobby data num_players = 1 15:44:56.698 [Lua] Lobby data difficulty_tweak = -10 15:44:56.698 [Lua] Lobby data host = 110000102b19409 15:44:56.698 [Lua] Lobby data matchmaking_type = 2 15:44:56.698 [Lua] Lobby data is_private = true 15:44:56.698 [Lua] Lobby data match_started = true 15:44:56.698 [Lua] Lobby data difficulty = hard 15:44:56.698 [Lua] Lobby data player_slot_1 = 0:0 15:44:56.698 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:44:56.698 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:44:56.698 [Lua] Lobby data quick_game = false 15:44:56.698 [Lua] Lobby data country_code = RU 15:44:56.698 [Lua] Lobby data matchmaking = false 15:44:56.699 [Lua] Lobby data power_level = 0 15:44:56.699 [Lua] Lobby data mission_id = dlc_morris_map 15:44:56.699 [Lua] Lobby data mechanism = deus 15:44:56.699 [Lua] Lobby data player_slot_5 = 0:0 15:44:56.699 [Lua] Lobby data player_slot_2 = 0:0 15:44:56.699 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:44:56.699 [Lua] Lobby data player_slot_3 = 0:0 15:44:56.699 [Lua] Lobby data eac_authorized = true 15:44:56.700 [Lua] Set lobby end. 15:44:56.700 [Lua] [Matchmaking] register rpcs 15:44:56.700 [Lua] GameNetworkManager:init... creating game session 15:44:56.700 [Lua] Host GameSession.make_game_session_host with session: 15:44:56.700 [GameSession] make_game_session_host() 15:44:56.700 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:44:56.700 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 15:44:56.700 [Lua] [GameNetworkManager] self.is_server = true 15:44:56.700 [Network] Setting artificial MTU limit to 576 15:44:56.702 [Lua] [SharedState] deus_shop_92290246: shop_state:0:0:0:0 = 1 15:44:56.712 [Lua] Switching ConflictSettings: to: disabled 15:44:56.712 [Lua] pacing=disabled 15:44:56.712 [Lua] roaming=nil 15:44:56.712 [Lua] specials=disabled 15:44:56.712 [Lua] debug_color=black 15:44:56.712 [Lua] pack_spawning=disabled 15:44:56.712 [Lua] contained_breeds=nil 15:44:56.712 [Lua] disabled=true 15:44:56.712 [Lua] boss=disabled 15:44:56.712 [Lua] horde=disabled 15:44:56.712 [Lua] name=disabled 15:44:56.712 [Lua] intensity=disabled 15:44:56.712 [Lua] --- 15:44:56.712 [Lua] [LevelAnalysis] set_random_seed( 1423069732) 15:44:56.717 [Lua] [AIInterestPointSystem] Level Seed: 1423069732 15:44:56.717 [Lua] 15:44:56.717 [Lua] [entity_system_bag] = table 15:44:56.717 [Lua] [entity_system_bag] = metatable 15:44:56.717 [Lua] [startup_data] = table 15:44:56.717 [Lua] [entity_manager] = table 15:44:56.717 [Lua] [entity_manager] = metatable 15:44:56.717 [Lua] [unit_spawner] = table 15:44:56.717 [Lua] [unit_spawner] = metatable 15:44:56.717 [Lua] [unit_storage] = table 15:44:56.717 [Lua] [unit_storage] = metatable 15:44:56.717 [Lua] [dice_keeper] = table 15:44:56.717 [Lua] [dice_keeper] = metatable 15:44:56.717 [Lua] [is_server] = true (boolean) 15:44:56.717 [Lua] [world] = [World] 15:44:56.717 [Lua] [system_api] = table 15:44:56.717 [Lua] [entity_system] = table 15:44:56.717 [Lua] [entity_system] = metatable 15:44:56.717 [Lua] [network_lobby] = table 15:44:56.717 [Lua] [network_lobby] = metatable 15:44:56.717 [Lua] [profile_synchronizer] = table 15:44:56.717 [Lua] [profile_synchronizer] = metatable 15:44:56.717 [Lua] [level_transition_handler] = table 15:44:56.717 [Lua] [level_transition_handler] = metatable 15:44:56.717 [Lua] [num_local_human_players] = 1 (number) 15:44:56.717 [Lua] [statistics_db] = table 15:44:56.717 [Lua] [statistics_db] = metatable 15:44:56.717 [Lua] [network_server] = table 15:44:56.717 [Lua] [network_server] = metatable 15:44:56.717 [Lua] [input_manager] = table 15:44:56.717 [Lua] [input_manager] = metatable 15:44:56.717 [Lua] [network_clock] = table 15:44:56.717 [Lua] [network_clock] = metatable 15:44:56.717 [Lua] [network_transmit] = table 15:44:56.717 [Lua] [network_transmit] = metatable 15:44:56.717 [Lua] [free_flight_manager] = table 15:44:56.717 [Lua] [free_flight_manager] = metatable 15:44:56.717 [Lua] [network_manager] = table 15:44:56.717 [Lua] [network_manager] = metatable 15:44:56.717 [Lua] [network_event_delegate] = table 15:44:56.717 [Lua] [network_event_delegate] = metatable 15:44:56.717 [Lua] 15:44:56.717 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:44:56.717 [Lua] ignoring extension VersusInteractObjectiveExtension 15:44:56.717 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:44:56.717 [Lua] ignoring extension VersusSocketObjectiveExtension 15:44:56.717 [Lua] ignoring extension VersusTargetObjectiveExtension 15:44:56.717 [Lua] ignoring extension VersusMissionObjectiveExtension 15:44:56.732 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:44:56.733 [Lua] [AchievementManager] Achievements using the steam platform 15:44:56.733 [Lua] PlayerManager:add_player player_1 15:44:56.795 [Lua] [StateIngame] Level seed: 1423069732 15:44:56.795 [Lua] [LevelAnalysis] set_random_seed( 1423069732) 15:44:56.796 [GameSession] create_game_object(67, 0) 15:44:56.796 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:44:56.796 [GameSession] create_game_object(95, 1) 15:44:56.796 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:44:56.796 [Lua] [IngameUI] init 15:44:56.803 [SteamVoipClient] select_out(110000102b19409, off) 15:44:56.807 [Lua] cb_razer_chroma_setup 15:44:56.835 [Lua] completed 15:44:56.836 [Lua] completed 15:44:56.840 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:44:56.840 [Lua] Set lobby begin: 15:44:56.840 [Lua] Lobby data twitch_enabled = false 15:44:56.840 [Lua] Lobby data selected_mission_id = journey_citadel 15:44:56.840 [Lua] Lobby data num_players = 1 15:44:56.840 [Lua] Lobby data difficulty_tweak = -10 15:44:56.841 [Lua] Lobby data host = 110000102b19409 15:44:56.841 [Lua] Lobby data matchmaking_type = 2 15:44:56.841 [Lua] Lobby data is_private = true 15:44:56.841 [Lua] Lobby data match_started = true 15:44:56.841 [Lua] Lobby data difficulty = hard 15:44:56.841 [Lua] Lobby data player_slot_1 = 0:0 15:44:56.841 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:44:56.841 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:44:56.841 [Lua] Lobby data quick_game = false 15:44:56.841 [Lua] Lobby data country_code = RU 15:44:56.841 [Lua] Lobby data matchmaking = false 15:44:56.841 [Lua] Lobby data power_level = 635 15:44:56.842 [Lua] Lobby data mission_id = dlc_morris_map 15:44:56.842 [Lua] Lobby data mechanism = deus 15:44:56.842 [Lua] Lobby data player_slot_5 = 0:0 15:44:56.842 [Lua] Lobby data player_slot_2 = 0:0 15:44:56.842 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:44:56.842 [Lua] Lobby data player_slot_3 = 0:0 15:44:56.842 [Lua] Lobby data eac_authorized = true 15:44:56.842 [Lua] Set lobby end. 15:44:56.842 [Lua] CurrentConflictSettings disabled 15:44:56.842 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 15:44:56.842 [GameSession] create_game_object(48, 2) 15:44:56.842 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 15:44:56.842 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:44:56.843 [Lua] [Managers] Calling function on all managers: 15:44:56.843 [Lua] [SharedState] deus_run_state_92290246: player_level:0:0:0:0 = 35 15:44:56.843 [Lua] [SharedState] deus_run_state_92290246: player_frame:0:0:0:0 = frame_0061 15:44:56.843 [Lua] [SharedState] deus_run_state_92290246: player_name:0:0:0:0 = Lewd Komi-san 15:44:56.843 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:44:56.849 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 15:44:56.849 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 15:44:56.869 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 15:44:56.869 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 15:44:56.884 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 15:44:56.884 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 15:44:56.884 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 15:44:57.260 [Lua] StateInGameRunning:_game_actually_starts() 15:44:57.260 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 1 15:44:57.260 [Lua] ################################################################################################################# 15:44:57.260 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:44:57.260 [Lua] ################################################################################################################# 15:44:57.260 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41 15:44:57.260 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 15:44:57.264 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_11=[Unit '#ID[eab9d113c7029403]'], node_15=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], }, start={ node_16=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_10=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_8=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_12=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], }, } { } { node_9={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.70367371512913846, next={ "node_6", }, weapon_pickup_seed=-313631851, conflict_settings="disabled", path=0, system_seeds={ pickups=1936979952, power_ups=1332454809, mutator=-2071188849, blessings=-126282078, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1426210418, layout_x=0.70069375895582742, base_level="shop_harmony", }, node_14={ level="shop_fortune", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.95268556156365203, next={ "node_11", "node_15", }, weapon_pickup_seed=1936979952, conflict_settings="disabled", path=0, system_seeds={ pickups=-2071188849, power_ups=1423069732, mutator=-126282078, blessings=1332454809, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-313631851, layout_x=0.43436956241923591, base_level="shop_fortune", }, final={ level="arena_citadel_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-2071188849, level_type="ARENA", layout_y=0.4598667822257213, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-126282078, power_ups=1566275379, mutator=1332454809, blessings=1423069732, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=1936979952, layout_x=1, base_level="arena_citadel", }, node_12={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=1332454809, power_ups=260920054, mutator=1423069732, blessings=1566275379, }, node_type="ingame", theme="slaanesh", layout_x=0.25641453351614568, level="pat_forest_slaanesh_path2", layout_y=0.73037596764459745, next={ "node_13", "node_14", }, path=2, level_seed=-2071188849, weapon_pickup_seed=-126282078, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=1423069732, power_ups=1873817053, mutator=1566275379, blessings=260920054, }, node_type="ingame", theme="slaanesh", layout_x=0.61787156994080594, level="pat_tower_slaanesh_path1", layout_y=0, next={ "node_5", }, path=1, level_seed=-126282078, weapon_pickup_seed=1332454809, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_13={ level="shop_strife", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.68731351791790218, next={ "node_11", }, weapon_pickup_seed=1423069732, conflict_settings="disabled", path=0, system_seeds={ pickups=1566275379, power_ups=-1791208040, mutator=260920054, blessings=1873817053, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1332454809, layout_x=0.3959347374306898, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.47880582057748011, next={ "node_1", "node_16", }, weapon_pickup_seed=1566275379, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=260920054, power_ups=913431575, mutator=1873817053, blessings=-1791208040, }, node_type="start", mutators={ }, theme="wastes", level_seed=1423069732, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.19782379876855513, next={ "node_3", "node_10", }, weapon_pickup_seed=260920054, conflict_settings="disabled", path=0, system_seeds={ pickups=1873817053, power_ups=-601404790, mutator=-1791208040, blessings=913431575, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1566275379, layout_x=0.30013759584366756, base_level="shop_strife", }, node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-1791208040, power_ups=1503311969, mutator=913431575, blessings=-601404790, }, node_type="ingame", theme="tzeentch", layout_x=0.53437165010124399, level="pat_mountain_tzeentch_path3", layout_y=0.69180971341542796, next={ "node_9", }, path=3, level_seed=260920054, weapon_pickup_seed=1873817053, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=913431575, power_ups=1882846796, mutator=-601404790, blessings=1503311969, }, node_type="ingame", theme="slaanesh", layout_x=0.46207448509220833, level="pat_bay_slaanesh_path2", layout_y=0.072701966477702523, next={ "node_4", "node_8", }, path=2, level_seed=1873817053, weapon_pickup_seed=-1791208040, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_16={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-601404790, power_ups=351190331, mutator=1503311969, blessings=1882846796, }, node_type="ingame", theme="slaanesh", layout_x=0.096603353951918727, level="sig_snare_b_slaanesh_path1", layout_y=0.73377822804810122, next={ "node_12", }, path=2, level_seed=-1791208040, weapon_pickup_seed=913431575, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=1503311969, power_ups=-424210082, mutator=1882846796, blessings=351190331, }, node_type="ingame", theme="wastes", layout_x=0.62029485531339834, level="pat_mines_wastes_path5", layout_y=0.34700851051210552, next={ "node_5", "node_9", }, path=5, level_seed=913431575, weapon_pickup_seed=-601404790, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=1882846796, power_ups=-1764472539, mutator=351190331, blessings=-424210082, }, node_type="ingame", theme="wastes", layout_x=0.16400395702147755, level="sig_gorge_wastes_path4", layout_y=0.38912193998811673, next={ "node_2", "node_12", }, path=4, level_seed=-601404790, weapon_pickup_seed=1503311969, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=351190331, power_ups=-1627887552, mutator=-424210082, blessings=-1764472539, }, node_type="ingame", theme="nurgle", layout_x=0.82879948984406748, level="sig_citadel_nurgle_path1", layout_y=0.49609791559013722, next={ "final", }, path=1, level_seed=1503311969, weapon_pickup_seed=1882846796, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.49995000000000006, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-424210082, power_ups=1993719455, mutator=-1764472539, blessings=-1627887552, }, node_type="ingame", theme="tzeentch", layout_x=0.61539346796887784, level="pat_mines_tzeentch_path3", layout_y=1, next={ "node_9", }, path=3, level_seed=1882846796, weapon_pickup_seed=351190331, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.21372237039666384, next={ "node_6", }, weapon_pickup_seed=-424210082, conflict_settings="disabled", path=0, system_seeds={ pickups=-1764472539, power_ups=214170482, mutator=-1627887552, blessings=1993719455, }, node_type="shop", mutators={ }, theme="wastes", level_seed=351190331, layout_x=0.74623830441668215, base_level="shop_fortune", }, node_10={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1627887552, power_ups=-2035014615, mutator=1993719455, blessings=214170482, }, node_type="ingame", theme="khorne", layout_x=0.42040277658072872, level="pat_town_khorne_path1", layout_y=0.3982161239003032, next={ "node_11", }, path=1, level_seed=-424210082, weapon_pickup_seed=-1764472539, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, } 15:44:57.264 [Lua] [SharedState] deus_map_92290246_start: ready:0:0:0:0 = true 15:44:57.264 [Lua] [SharedState] deus_map_92290246_start: map_state:0:0:0:0 = STARTING 15:44:57.264 [Lua] [SharedState] deus_map_92290246_start: final_node_selected:0:0:0:0 = 15:44:57.264 [Lua] [SharedState] deus_map_92290246_start: vote:0:0:0:0 = 15:44:57.264 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 1 15:44:57.272 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41 15:44:57.274 [Lua] [SharedState] deus_map_92290246_start: map_state:0:0:0:0 = WAITING 15:44:57.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41 15:44:57.494 [Lua] Commit load time data 15:45:42.894 [Window] Window => active 15:45:42.897 [Window] Window => active 15:45:47.027 [Lua] [SharedState] deus_map_92290246_start: vote:0:0:0:0 = node_16 15:45:47.039 [Lua] [SharedState] deus_map_92290246_start: map_state:0:0:0:0 = VOTING 15:45:47.052 [Lua] [SharedState] deus_map_92290246_start: map_state:0:0:0:0 = VOTING_FINISHING 15:45:52.067 [Lua] [SharedState] deus_map_92290246_start: final_node_selected:0:0:0:0 = node_16 15:45:52.067 [Lua] [SharedState] deus_map_92290246_start: map_state:0:0:0:0 = FINISHING 15:45:52.067 [Lua] [SharedState] deus_run_state_92290246: twitch_vote:0:0:0:0 = 15:45:55.094 [Lua] [SharedState] deus_map_92290246_start: map_state:0:0:0:0 = FINISHED 15:45:55.094 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 2 15:45:56.108 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 2 15:45:56.108 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 5 15:45:56.121 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 5 15:45:56.121 [Lua] [SharedState] deus_run_state_92290246: run_node_key:0:0:0:0 = node_16 15:45:56.121 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_snare_b_slaanesh_path1, mc:deus, gm:deus, env:0, seed:-1791208040, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hard, diff_tweak:-10, id:1394824064, lt:load_next_level, extra_packages:{ }) 15:45:56.121 [Lua] [LevelTransitionHandler] promote_next_level_data 15:45:56.121 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:45:56.121 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = sig_snare_b_slaanesh_path1 15:45:56.121 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = -1791208040 15:45:56.121 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = deus_skaven_chaos 15:45:56.121 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 15:45:56.121 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = deus 15:45:56.121 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 15:45:56.121 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 15:45:56.121 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = hard 15:45:56.121 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = -10 15:45:56.121 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 1394824064 15:45:56.121 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 15:45:56.121 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {} 15:45:56.121 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:45:56.121 [Lua] [NetworkServer] Entering post game 15:45:56.121 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 15:45:56.121 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 15:45:56.122 [Save] Saving `save_data` 15:45:56.122 [Lua] gm_event_end_conditions_met true false 15:45:56.122 [Lua] Game won 15:45:56.122 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:45:56.125 [Save] Save done 15:45:56.125 [Save] Saving `save_data` 15:45:56.127 [Save] Save done 15:45:56.134 [Lua] generate_backend_stats 110000102b19409:1 15:45:56.197 [Lua] [PlayFabMirrorBase] Force commit 15:45:56.197 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 15:45:56.197 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:45:56.197 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:45:56.197 [Save] Saving `save_data` 15:45:56.197 [Lua] TRANSITION nil nil load_next_level 15:45:56.197 [Lua] Transition type "load_next_level", is server: true 15:45:56.197 [Lua] [GameNetworkManager] Leaving game... 15:45:56.197 [Lua] [GameNetworkManager] Shutting down game session host. 15:45:56.197 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:45:56.197 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:45:56.197 [GameSession] shutdown_game_session_host() 15:45:56.197 [GameSession] shutdown() 15:45:56.198 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=61.11 15:45:56.199 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 15:45:56.199 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:45:56.199 [Lua] [PlayFabMirrorBase] commit result "success", "12" 15:45:56.199 [Lua] none table: 0000000008BE6330 nil 15:45:56.201 [Save] Save done 15:45:57.158 [Lua] Set lobby begin: 15:45:57.158 [Lua] Lobby data twitch_enabled = false 15:45:57.158 [Lua] Lobby data selected_mission_id = journey_citadel 15:45:57.158 [Lua] Lobby data num_players = 1 15:45:57.158 [Lua] Lobby data difficulty_tweak = -10 15:45:57.158 [Lua] Lobby data host = 110000102b19409 15:45:57.158 [Lua] Lobby data matchmaking_type = 2 15:45:57.158 [Lua] Lobby data is_private = true 15:45:57.159 [Lua] Lobby data match_started = true 15:45:57.159 [Lua] Lobby data difficulty = hard 15:45:57.159 [Lua] Lobby data player_slot_1 = 0:0 15:45:57.159 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:45:57.159 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:45:57.159 [Lua] Lobby data quick_game = false 15:45:57.159 [Lua] Lobby data country_code = RU 15:45:57.159 [Lua] Lobby data matchmaking = false 15:45:57.159 [Lua] Lobby data power_level = 0 15:45:57.159 [Lua] Lobby data mission_id = dlc_morris_map 15:45:57.159 [Lua] Lobby data mechanism = deus 15:45:57.159 [Lua] Lobby data player_slot_5 = 0:0 15:45:57.160 [Lua] Lobby data player_slot_2 = 0:0 15:45:57.160 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:45:57.160 [Lua] Lobby data player_slot_3 = 0:0 15:45:57.160 [Lua] Lobby data eac_authorized = true 15:45:57.160 [Lua] Set lobby end. 15:45:58.185 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:45:58.185 [Lua] [Managers] Calling function on all managers: 15:45:58.185 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 15:45:58.186 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 15:45:58.186 [Lua] Clearing all global lookup lists 15:45:58.186 [Lua] [IngamePlayerListUI] - Destroy 15:45:58.186 [Lua] [IngameUI] destroy 15:45:58.188 [Lua] [Managers] Destroying manager group: 15:45:58.189 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:45:58.189 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 15:45:58.189 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 15:45:58.189 [Lua] [Matchmaking] unregister rpcs 15:45:58.189 [Lua] ############### UNLOADING PACKAGES ############### 15:45:58.189 [Lua] [Gamestate] Enter state StateLoading 15:45:58.190 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:45:58.190 [Lua] [Matchmaking] register rpcs 15:45:58.191 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:45:58.191 [Lua] registering RPCs 15:45:58.191 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:45:58.191 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:45:58.191 [Lua] Set lobby begin: 15:45:58.191 [Lua] Lobby data twitch_enabled = false 15:45:58.191 [Lua] Lobby data selected_mission_id = journey_citadel 15:45:58.191 [Lua] Lobby data num_players = 1 15:45:58.191 [Lua] Lobby data difficulty_tweak = -10 15:45:58.191 [Lua] Lobby data host = 110000102b19409 15:45:58.191 [Lua] Lobby data matchmaking_type = 2 15:45:58.191 [Lua] Lobby data is_private = true 15:45:58.191 [Lua] Lobby data match_started = true 15:45:58.192 [Lua] Lobby data difficulty = hard 15:45:58.192 [Lua] Lobby data player_slot_1 = 0:0 15:45:58.192 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:45:58.192 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:45:58.192 [Lua] Lobby data quick_game = false 15:45:58.192 [Lua] Lobby data country_code = RU 15:45:58.192 [Lua] Lobby data matchmaking = false 15:45:58.192 [Lua] Lobby data power_level = 0 15:45:58.192 [Lua] Lobby data mission_id = sig_snare_b_slaanesh_path1 15:45:58.192 [Lua] Lobby data mechanism = deus 15:45:58.192 [Lua] Lobby data player_slot_5 = 0:0 15:45:58.192 [Lua] Lobby data player_slot_2 = 0:0 15:45:58.193 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:45:58.193 [Lua] Lobby data player_slot_3 = 0:0 15:45:58.193 [Lua] Lobby data eac_authorized = true 15:45:58.193 [Lua] Set lobby end. 15:45:58.193 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:45:58.198 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized 15:45:58.198 [Lua] [StateLoading] load_current_level 15:45:58.198 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_b_slaanesh_path1 0 15:45:58.211 [Umbra] Unload tome 15:45:58.221 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 15:45:58.221 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero_common, sig_snare_b_slaanesh_path1, async-read, 15:45:58.221 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen_common, sig_snare_b_slaanesh_path1, async-read, 15:45:58.221 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_b_slaanesh_path1, async-read, 15:45:58.221 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_b_slaanesh_path1, async-read, 15:45:58.221 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_b, sig_snare_b_slaanesh_path1, async-read, 15:45:58.221 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_b_slaanesh_path1, async-read, 15:45:58.221 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_b/path_common, sig_snare_b_slaanesh_path1, async-read, 15:45:58.221 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, sig_snare_b_slaanesh_path1, async-read, 15:45:58.221 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/slaanesh_common, sig_snare_b_slaanesh_path1, async-read, 15:45:58.221 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_b/slaanesh_path1, sig_snare_b_slaanesh_path1, async-read, 15:45:58.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare 15:45:58.257 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare 15:45:58.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero_common 15:46:00.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero_common 15:46:00.128 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero_common 15:46:00.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen_common 15:46:02.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen_common 15:46:02.052 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen_common 15:46:02.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 15:46:04.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 15:46:04.049 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 15:46:04.049 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 15:46:04.337 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 15:46:04.337 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 15:46:04.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_b 15:46:04.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_b 15:46:04.640 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_b 15:46:04.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common 15:46:05.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common 15:46:05.312 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common 15:46:05.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_b/path_common 15:46:06.761 [Window] Window => inactive 15:46:06.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_b/path_common 15:46:06.979 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_b/path_common 15:46:06.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common 15:46:07.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common 15:46:07.397 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common 15:46:07.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/slaanesh_common 15:46:07.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/slaanesh_common 15:46:07.447 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/slaanesh_common 15:46:07.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_b/slaanesh_path1 15:46:07.568 [Umbra] Loading umbra tome '#ID[08c95213c30d7d10]' 15:46:07.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_b/slaanesh_path1 15:46:07.751 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_b/slaanesh_path1 15:46:07.767 [Lua] [LevelTransitionHandler] Level load completed! 15:46:07.767 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_b_slaanesh_path1 - level_seed: -1791208040 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 15:46:07.782 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:46:07.782 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 15:46:07.783 [Lua] load_startup_enemy_packages: -------------- 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] chaos_spawn 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] chaos_troll 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] skaven_rat_ogre 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] skaven_stormfiend 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] beastmen_minotaur 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] chaos_plague_sorcerer 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] chaos_corruptor_sorcerer 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] skaven_gutter_runner 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] skaven_pack_master 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] skaven_poison_wind_globadier 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] skaven_ratling_gunner 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] skaven_warpfire_thrower 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] chaos_vortex_sorcerer 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] beastmen_standard_bearer 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] chaos_vortex 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] critter_rat 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] critter_pig 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] skaven_storm_vermin_with_shield 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] skaven_storm_vermin 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] chaos_warrior 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] skaven_clan_rat 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] chaos_raider 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] skaven_slave 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] chaos_fanatic 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] chaos_marauder 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] chaos_marauder_with_shield 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] skaven_loot_rat 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] skaven_clan_rat_with_shield 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] chaos_berzerker 15:46:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:46:07.783 [Lua] skaven_plague_monk 15:46:07.785 [Lua] ### Received rpc_level_loaded 15:46:07.785 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 414 15:46:07.785 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 15:46:07.801 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 15:46:07.801 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 15:46:07.820 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 15:46:07.820 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 15:46:07.821 [Lua] ### Received rpc_level_loaded 15:46:07.821 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 414 15:46:08.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:46:08.105 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:46:08.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:46:08.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:46:08.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:46:08.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:46:08.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:46:08.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:46:08.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:46:09.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:46:09.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:46:09.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:46:09.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:46:09.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:46:09.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:46:09.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:46:09.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:46:09.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:46:09.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:46:09.877 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:46:09.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:46:10.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:46:10.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:46:10.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:46:10.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:46:10.317 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:46:10.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:46:10.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:46:10.621 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:46:10.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:46:10.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:46:10.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:46:10.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:46:11.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:46:11.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:46:11.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:46:11.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:46:11.430 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:46:11.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:46:11.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:46:11.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:46:11.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:46:11.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:46:11.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:46:11.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:46:11.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:46:11.919 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:46:11.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:46:11.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:46:11.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:46:11.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:46:12.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:46:12.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:46:12.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:46:12.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:46:12.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:46:12.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 15:46:12.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 15:46:12.968 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 15:46:12.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:46:13.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:46:13.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:46:13.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:46:13.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:46:13.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:46:13.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:46:13.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:46:13.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:46:13.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 15:46:14.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 15:46:14.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 15:46:14.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:46:14.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:46:14.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:46:14.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 15:46:14.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 15:46:14.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 15:46:14.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:46:14.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:46:14.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:46:14.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:46:14.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:46:14.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:46:14.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:46:15.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:46:15.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:46:15.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:46:15.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:46:15.349 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:46:15.351 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_b_slaanesh_path1 game_mode: deus 15:46:15.351 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:46:15.351 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 15:46:15.358 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":603781504,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:46:15.358 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:46:15.369 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 603781504 15:46:15.370 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:46:15.370 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_b/generated/slaanesh_path1/world 15:46:15.370 [Umbra] Init version: 3.4.15 :: 16 threads 15:46:15.591 [Lua] Async level spawning done 15:46:15.591 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:46:16.582 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:46:16.582 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:46:16.582 [Lua] [Matchmaking] unregister rpcs 15:46:16.582 [Lua] Set lobby begin: 15:46:16.582 [Lua] Lobby data twitch_enabled = false 15:46:16.582 [Lua] Lobby data selected_mission_id = journey_citadel 15:46:16.583 [Lua] Lobby data num_players = 1 15:46:16.583 [Lua] Lobby data difficulty_tweak = -10 15:46:16.583 [Lua] Lobby data host = 110000102b19409 15:46:16.583 [Lua] Lobby data matchmaking_type = 2 15:46:16.583 [Lua] Lobby data is_private = true 15:46:16.583 [Lua] Lobby data match_started = true 15:46:16.583 [Lua] Lobby data difficulty = hard 15:46:16.583 [Lua] Lobby data player_slot_1 = 0:0 15:46:16.583 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:46:16.583 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:46:16.584 [Lua] Lobby data quick_game = false 15:46:16.584 [Lua] Lobby data country_code = RU 15:46:16.584 [Lua] Lobby data matchmaking = false 15:46:16.584 [Lua] Lobby data power_level = 0 15:46:16.584 [Lua] Lobby data mission_id = sig_snare_b_slaanesh_path1 15:46:16.584 [Lua] Lobby data mechanism = deus 15:46:16.584 [Lua] Lobby data player_slot_5 = 0:0 15:46:16.584 [Lua] Lobby data player_slot_2 = 0:0 15:46:16.584 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:46:16.584 [Lua] Lobby data player_slot_3 = 0:0 15:46:16.584 [Lua] Lobby data eac_authorized = true 15:46:16.584 [Lua] Set lobby end. 15:46:16.584 [Lua] [Managers] Destroying manager group: 15:46:16.585 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens 15:46:16.585 [Lua] [Gamestate] Enter StateIngame HOST 15:46:16.585 [Lua] <>level = sig_snare_b_slaanesh_path1<> 15:46:16.585 [Lua] [StateIngame] Server ingame 15:46:16.588 [Lua] Set lobby begin: 15:46:16.588 [Lua] Lobby data twitch_enabled = false 15:46:16.588 [Lua] Lobby data selected_mission_id = journey_citadel 15:46:16.588 [Lua] Lobby data num_players = 1 15:46:16.588 [Lua] Lobby data difficulty_tweak = -10 15:46:16.588 [Lua] Lobby data host = 110000102b19409 15:46:16.588 [Lua] Lobby data matchmaking_type = 2 15:46:16.588 [Lua] Lobby data is_private = true 15:46:16.588 [Lua] Lobby data match_started = true 15:46:16.588 [Lua] Lobby data difficulty = hard 15:46:16.589 [Lua] Lobby data player_slot_1 = 0:0 15:46:16.589 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:46:16.589 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:46:16.589 [Lua] Lobby data quick_game = false 15:46:16.589 [Lua] Lobby data country_code = RU 15:46:16.589 [Lua] Lobby data matchmaking = false 15:46:16.589 [Lua] Lobby data power_level = 0 15:46:16.589 [Lua] Lobby data mission_id = sig_snare_b_slaanesh_path1 15:46:16.589 [Lua] Lobby data mechanism = deus 15:46:16.589 [Lua] Lobby data player_slot_5 = 0:0 15:46:16.589 [Lua] Lobby data player_slot_2 = 0:0 15:46:16.590 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:46:16.590 [Lua] Lobby data player_slot_3 = 0:0 15:46:16.590 [Lua] Lobby data eac_authorized = true 15:46:16.590 [Lua] Set lobby end. 15:46:16.590 [Lua] [Matchmaking] register rpcs 15:46:16.590 [Lua] GameNetworkManager:init... creating game session 15:46:16.590 [Lua] Host GameSession.make_game_session_host with session: 15:46:16.590 [GameSession] make_game_session_host() 15:46:16.590 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:46:16.590 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 15:46:16.590 [Lua] [GameNetworkManager] self.is_server = true 15:46:16.590 [Network] Setting artificial MTU limit to 576 15:46:16.590 [Lua] [Mutator] Initializing mutator 'curse_empathy' 15:46:16.590 [Lua] [Mutator] Initializing mutator 'deus_less_elites' 15:46:16.590 [Lua] [Mutator] Initializing mutator 'deus_more_specials' 15:46:16.590 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 15:46:16.590 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 15:46:16.597 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:46:16.597 [Lua] pacing=deus_default 15:46:16.597 [Lua] roaming=nil 15:46:16.597 [Lua] specials=deus_default 15:46:16.597 [Lua] contained_breeds=nil 15:46:16.597 [Lua] debug_color=maroon 15:46:16.597 [Lua] disabled=false 15:46:16.597 [Lua] pack_spawning=deus_default 15:46:16.597 [Lua] factions=nil 15:46:16.597 [Lua] description=deus_conflict_director_skaven_chaos_name 15:46:16.597 [Lua] boss=deus_default 15:46:16.597 [Lua] horde=deus_default 15:46:16.597 [Lua] name=deus_skaven_chaos 15:46:16.597 [Lua] intensity=deus_default 15:46:16.597 [Lua] --- 15:46:16.597 [Lua] [LevelAnalysis] set_random_seed( -1791208040) 15:46:16.603 [Lua] [AIInterestPointSystem] Level Seed: -1791208040 15:46:16.604 [Lua] 15:46:16.604 [Lua] [entity_system_bag] = table 15:46:16.604 [Lua] [entity_system_bag] = metatable 15:46:16.604 [Lua] [startup_data] = table 15:46:16.604 [Lua] [entity_manager] = table 15:46:16.604 [Lua] [entity_manager] = metatable 15:46:16.604 [Lua] [unit_spawner] = table 15:46:16.604 [Lua] [unit_spawner] = metatable 15:46:16.604 [Lua] [unit_storage] = table 15:46:16.604 [Lua] [unit_storage] = metatable 15:46:16.604 [Lua] [dice_keeper] = table 15:46:16.604 [Lua] [dice_keeper] = metatable 15:46:16.604 [Lua] [is_server] = true (boolean) 15:46:16.604 [Lua] [world] = [World] 15:46:16.604 [Lua] [system_api] = table 15:46:16.604 [Lua] [entity_system] = table 15:46:16.604 [Lua] [entity_system] = metatable 15:46:16.604 [Lua] [network_lobby] = table 15:46:16.604 [Lua] [network_lobby] = metatable 15:46:16.604 [Lua] [profile_synchronizer] = table 15:46:16.604 [Lua] [profile_synchronizer] = metatable 15:46:16.604 [Lua] [level_transition_handler] = table 15:46:16.604 [Lua] [level_transition_handler] = metatable 15:46:16.604 [Lua] [num_local_human_players] = 1 (number) 15:46:16.604 [Lua] [statistics_db] = table 15:46:16.604 [Lua] [statistics_db] = metatable 15:46:16.604 [Lua] [network_server] = table 15:46:16.604 [Lua] [network_server] = metatable 15:46:16.604 [Lua] [input_manager] = table 15:46:16.604 [Lua] [input_manager] = metatable 15:46:16.604 [Lua] [network_clock] = table 15:46:16.604 [Lua] [network_clock] = metatable 15:46:16.604 [Lua] [network_transmit] = table 15:46:16.604 [Lua] [network_transmit] = metatable 15:46:16.604 [Lua] [free_flight_manager] = table 15:46:16.604 [Lua] [free_flight_manager] = metatable 15:46:16.604 [Lua] [network_manager] = table 15:46:16.604 [Lua] [network_manager] = metatable 15:46:16.604 [Lua] [network_event_delegate] = table 15:46:16.604 [Lua] [network_event_delegate] = metatable 15:46:16.604 [Lua] 15:46:16.604 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:46:16.604 [Lua] ignoring extension VersusInteractObjectiveExtension 15:46:16.604 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:46:16.604 [Lua] ignoring extension VersusSocketObjectiveExtension 15:46:16.604 [Lua] ignoring extension VersusTargetObjectiveExtension 15:46:16.604 [Lua] ignoring extension VersusMissionObjectiveExtension 15:46:16.605 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:46:16.625 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:46:16.625 [Lua] [AchievementManager] Achievements using the steam platform 15:46:16.626 [Lua] PlayerManager:add_player player_1 15:46:16.735 [Lua] respawn_unit_spawned with group id: terror_respawn 15:46:16.735 [Lua] respawn_unit_spawned with group id: terror_respawn 15:46:16.735 [Lua] respawn_unit_spawned with group id: terror_respawn 15:46:16.747 [Lua] [StateIngame] Level seed: -1791208040 15:46:16.759 [Lua] [LevelAnalysis] set_random_seed( -1791208040) 15:46:16.763 [GameSession] create_game_object(67, 0) 15:46:16.763 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:46:16.763 [GameSession] create_game_object(95, 1) 15:46:16.763 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:46:16.763 [Lua] [IngameUI] init 15:46:16.778 [SteamVoipClient] select_out(110000102b19409, off) 15:46:16.781 [Lua] cb_razer_chroma_setup 15:46:16.812 [Lua] completed 15:46:16.812 [Lua] completed 15:46:16.818 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:46:16.818 [Lua] Set lobby begin: 15:46:16.818 [Lua] Lobby data twitch_enabled = false 15:46:16.818 [Lua] Lobby data selected_mission_id = journey_citadel 15:46:16.818 [Lua] Lobby data num_players = 1 15:46:16.818 [Lua] Lobby data difficulty_tweak = -10 15:46:16.818 [Lua] Lobby data host = 110000102b19409 15:46:16.818 [Lua] Lobby data matchmaking_type = 2 15:46:16.818 [Lua] Lobby data is_private = true 15:46:16.818 [Lua] Lobby data match_started = true 15:46:16.818 [Lua] Lobby data difficulty = hard 15:46:16.818 [Lua] Lobby data player_slot_1 = 0:0 15:46:16.818 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:46:16.819 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:46:16.819 [Lua] Lobby data quick_game = false 15:46:16.819 [Lua] Lobby data country_code = RU 15:46:16.819 [Lua] Lobby data matchmaking = false 15:46:16.819 [Lua] Lobby data power_level = 635 15:46:16.819 [Lua] Lobby data mission_id = sig_snare_b_slaanesh_path1 15:46:16.819 [Lua] Lobby data mechanism = deus 15:46:16.819 [Lua] Lobby data player_slot_5 = 0:0 15:46:16.819 [Lua] Lobby data player_slot_2 = 0:0 15:46:16.819 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:46:16.819 [Lua] Lobby data player_slot_3 = 0:0 15:46:16.819 [Lua] Lobby data eac_authorized = true 15:46:16.819 [Lua] Set lobby end. 15:46:16.820 [Lua] CurrentConflictSettings deus_skaven_chaos 15:46:16.820 [Lua] [ConflictDirector] conflict_director is ai_ready 15:46:16.820 [Lua] Removing patrol of type: 'boss', called: 'boss_3' because it is too short: 12.734988212585m, which is less then 15m. 15:46:16.820 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:46:16.820 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:46:16.822 [Lua] NORMAL PATROL MAIN PATH 576.4195556640625 15:46:16.822 [Lua] [waypoints] = table 15:46:16.822 [Lua] [astar_points] = table 15:46:16.822 [Lua] [travel_dist] = 576.41956287622452 (number) 15:46:16.822 [Lua] [one_directional] = false (boolean) 15:46:16.822 [Lua] [id] = boss_1 (string) 15:46:16.822 [Lua] NORMAL PATROL MAIN PATH 624.2940673828125 15:46:16.822 [Lua] [waypoints] = table 15:46:16.822 [Lua] [astar_points] = table 15:46:16.822 [Lua] [travel_dist] = 624.29400780797005 (number) 15:46:16.822 [Lua] [one_directional] = false (boolean) 15:46:16.822 [Lua] [id] = boss_2 (string) 15:46:16.822 [Lua] NORMAL PATROL MAIN PATH 833.3468017578125 15:46:16.822 [Lua] [waypoints] = table 15:46:16.822 [Lua] [astar_points] = table 15:46:16.822 [Lua] [travel_dist] = 833.34678348898888 (number) 15:46:16.822 [Lua] [one_directional] = false (boolean) 15:46:16.822 [Lua] [id] = boss_5 (string) 15:46:16.822 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:46:16.822 [Lua] Forming navigation groups in one frame 15:46:16.822 [Lua] Forming navigation groups 15:46:16.823 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999974897946 15:46:16.916 [Lua] NavigationGroupManager -> calulation time B: 0.093000000000301952 15:46:16.916 [Lua] number of nav groups: 114 15:46:16.917 [Lua] number of refined nav groups : 79 15:46:16.918 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 15:46:16.918 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.84530864413828 Normalized coefficient: 1.2261285763022294 15:46:16.920 [Lua] -------------> JOW Perfect-density 6.3000000000000016 Sum density 6.4065008364617828 Normalized coefficient: 0.98337613009341307 15:46:16.922 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 15:46:16.922 [Lua] [LevelAnalysis] Generating boss paths for level: sig_snare_b_slaanesh_path1 15:46:16.922 [Lua] [LevelAnalysis] This level has a total main-path length of 548.763 meters. 15:46:16.922 [Lua] [LevelAnalysis] num_event_places_f: 0.33250876363118492 , num_event_places: 0 , trailing_event_fraction: 0.33250876363118492 , num_events: 1 15:46:16.922 [Lua] [LevelAnalysis] Level path distance: 548.76314544677734 15:46:16.922 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 548.76314544677734 forbidden_dist: -448.76314544677734 15:46:16.922 [Lua] [LevelAnalysis] wanted_distance: 478.92361810684497 15:46:16.922 [Lua] [LevelAnalysis] Terror events added: 15:46:16.922 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 15:46:16.922 [Lua] Adding main path event: Vector3Box(195.03, 41.31, -2.88151) rare_event_loot_rat 45 table: 000000000F54DE10 15:46:16.922 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:46:16.925 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 15:46:16.925 [GameSession] create_game_object(85, 2) 15:46:16.926 [GameSession] create_game_object(30, 3) 15:46:16.926 [GameSession] create_game_object(30, 4) 15:46:16.926 [GameSession] create_game_object(30, 5) 15:46:16.926 [GameSession] create_game_object(30, 6) 15:46:16.926 [GameSession] create_game_object(68, 7) 15:46:16.926 [GameSession] create_game_object(68, 8) 15:46:16.926 [GameSession] create_game_object(68, 9) 15:46:16.927 [GameSession] create_game_object(68, 10) 15:46:16.927 [GameSession] create_game_object(68, 11) 15:46:16.927 [GameSession] create_game_object(68, 12) 15:46:16.927 [GameSession] create_game_object(68, 13) 15:46:16.927 [GameSession] create_game_object(68, 14) 15:46:16.927 [GameSession] create_game_object(68, 15) 15:46:16.928 [GameSession] create_game_object(68, 16) 15:46:16.928 [GameSession] create_game_object(68, 17) 15:46:16.928 [GameSession] create_game_object(68, 18) 15:46:16.928 [GameSession] create_game_object(68, 19) 15:46:16.928 [GameSession] create_game_object(68, 20) 15:46:16.928 [GameSession] create_game_object(68, 21) 15:46:16.928 [GameSession] create_game_object(68, 22) 15:46:16.928 [GameSession] create_game_object(68, 23) 15:46:16.928 [GameSession] create_game_object(68, 24) 15:46:16.928 [GameSession] create_game_object(68, 25) 15:46:16.929 [GameSession] create_game_object(68, 26) 15:46:16.929 [GameSession] create_game_object(68, 27) 15:46:16.929 [GameSession] create_game_object(68, 28) 15:46:16.929 [GameSession] create_game_object(68, 29) 15:46:16.929 [GameSession] create_game_object(68, 30) 15:46:16.929 [GameSession] create_game_object(68, 31) 15:46:16.929 [GameSession] create_game_object(68, 32) 15:46:16.929 [GameSession] create_game_object(68, 33) 15:46:16.929 [GameSession] create_game_object(68, 34) 15:46:16.929 [GameSession] create_game_object(68, 35) 15:46:16.930 [GameSession] create_game_object(68, 36) 15:46:16.930 [GameSession] create_game_object(68, 37) 15:46:16.930 [GameSession] create_game_object(68, 38) 15:46:16.930 [GameSession] create_game_object(68, 39) 15:46:16.930 [GameSession] create_game_object(68, 40) 15:46:16.930 [GameSession] create_game_object(68, 41) 15:46:16.930 [GameSession] create_game_object(68, 42) 15:46:16.930 [GameSession] create_game_object(68, 43) 15:46:16.930 [GameSession] create_game_object(68, 44) 15:46:16.930 [GameSession] create_game_object(68, 45) 15:46:16.930 [GameSession] create_game_object(68, 46) 15:46:16.931 [GameSession] create_game_object(68, 47) 15:46:16.931 [GameSession] create_game_object(5, 48) 15:46:16.932 [GameSession] create_game_object(5, 49) 15:46:16.932 [GameSession] create_game_object(5, 50) 15:46:16.932 [GameSession] create_game_object(5, 51) 15:46:16.933 [GameSession] create_game_object(5, 52) 15:46:16.933 [GameSession] create_game_object(5, 53) 15:46:16.934 [GameSession] create_game_object(68, 54) 15:46:16.934 [GameSession] create_game_object(68, 55) 15:46:16.934 [GameSession] create_game_object(68, 56) 15:46:16.934 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:46:16.934 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 15:46:16.934 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:46:16.934 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 15:46:16.934 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:46:16.934 [GameSession] create_game_object(48, 57) 15:46:16.934 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 15:46:16.934 [Lua] [Mutator] Activating mutator 'deus_more_specials' 15:46:16.934 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 15:46:16.934 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 15:46:16.934 [Lua] [Mutator] Activating mutator 'deus_less_elites' 15:46:16.934 [Lua] [Mutator] Activating mutator 'curse_empathy' 15:46:16.934 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:46:16.935 [Lua] [Managers] Calling function on all managers: 15:46:16.935 [Lua] [SharedState] deus_run_state_92290246: player_level:0:0:0:0 = 35 15:46:16.935 [Lua] [SharedState] deus_run_state_92290246: player_frame:0:0:0:0 = frame_0061 15:46:16.935 [Lua] [SharedState] deus_run_state_92290246: player_name:0:0:0:0 = Lewd Komi-san 15:46:16.936 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:46:16.973 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 15:46:16.973 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 15:46:16.978 [Lua] player (110000102b19409,6) was put into party 1 15:46:17.025 [GameSession] create_game_object(12, 58) 15:46:17.025 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 15:46:17.025 [GameSession] create_game_object(95, 59) 15:46:17.025 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59 15:46:17.025 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:6) to profile(5) career(1) 15:46:17.025 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"}] 15:46:17.025 [Lua] [SharedState] deus_run_state_92290246: power_ups:110000102b19409:6:5:1 = [{"client_id":251647840,"name":"talent_1_1","rarity":"exotic"},{"client_id":1494008960,"name":"talent_2_1","rarity":"rare"},{"client_id":1739488896,"name":"talent_3_2","rarity":"exotic"},{"client_id":1192817024,"name":"talent_4_1","rarity":"rare"},{"client_id":988978304,"name":"talent_5_2","rarity":"rare"},{"client_id":255742752,"name":"talent_6_1","rarity":"unique"}] 15:46:17.026 [Lua] [SharedState] deus_run_state_92290246: slot_melee:110000102b19409:6:5:1 = item_key=deus_es_deus_01,powerlevel=250,rarity=plentiful,skin=es_deus_01_skin_01 15:46:17.026 [Lua] [SharedState] deus_run_state_92290246: slot_ranged:110000102b19409:6:5:1 = item_key=deus_es_handgun,powerlevel=250,rarity=plentiful 15:46:17.026 [Lua] [SharedState] deus_run_state_92290246: profile_initialized:110000102b19409:6:5:1 = true 15:46:17.026 [Lua] [SharedState] deus_run_state_92290246: spawned_once:110000102b19409:6:5:1 = true 15:46:17.032 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/handgun":false},"inventory_id":1463474688,"first_person":{"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/es_deus_01":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false}} 15:46:17.032 [Lua] player (110000102b19409,4) was put into party 1 15:46:17.080 [GameSession] create_game_object(12, 60) 15:46:17.080 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 15:46:17.080 [GameSession] create_game_object(95, 61) 15:46:17.080 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61 15:46:17.080 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:4) to profile(3) career(2) 15:46:17.080 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 15:46:17.080 [Lua] [SharedState] deus_run_state_92290246: power_ups:110000102b19409:4:3:2 = [{"client_id":1271595520,"name":"talent_1_2","rarity":"exotic"},{"client_id":241693376,"name":"talent_2_3","rarity":"rare"},{"client_id":2030305408,"name":"talent_3_2","rarity":"exotic"},{"client_id":1730184064,"name":"talent_4_2","rarity":"rare"},{"client_id":726059648,"name":"talent_5_3","rarity":"rare"},{"client_id":1273322496,"name":"talent_6_2","rarity":"unique"}] 15:46:17.080 [Lua] [SharedState] deus_run_state_92290246: slot_melee:110000102b19409:4:3:2 = item_key=deus_dr_shield_hammer,powerlevel=250,rarity=plentiful 15:46:17.080 [Lua] [SharedState] deus_run_state_92290246: slot_ranged:110000102b19409:4:3:2 = item_key=deus_dr_handgun,powerlevel=250,rarity=plentiful 15:46:17.080 [Lua] [SharedState] deus_run_state_92290246: profile_initialized:110000102b19409:4:3:2 = true 15:46:17.080 [Lua] [SharedState] deus_run_state_92290246: spawned_once:110000102b19409:4:3:2 = true 15:46:17.085 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:4:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_3p":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1525769856,"first_person":{"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2":false}} 15:46:17.086 [Lua] player (110000102b19409,3) was put into party 1 15:46:17.133 [GameSession] create_game_object(12, 62) 15:46:17.133 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 15:46:17.134 [GameSession] create_game_object(95, 63) 15:46:17.134 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63 15:46:17.134 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:3) to profile(2) career(3) 15:46:17.134 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000102b19409"}] 15:46:17.134 [Lua] [SharedState] deus_run_state_92290246: power_ups:110000102b19409:3:2:3 = [{"client_id":1815760256,"name":"talent_1_2","rarity":"exotic"},{"client_id":1716843648,"name":"talent_2_1","rarity":"rare"},{"client_id":190282400,"name":"talent_3_3","rarity":"exotic"},{"client_id":110542600,"name":"talent_4_1","rarity":"rare"},{"client_id":737618240,"name":"talent_5_2","rarity":"rare"},{"client_id":1510197760,"name":"talent_6_3","rarity":"unique"}] 15:46:17.134 [Lua] [SharedState] deus_run_state_92290246: slot_melee:110000102b19409:3:2:3 = item_key=deus_bw_1h_mace,powerlevel=250,rarity=plentiful 15:46:17.134 [Lua] [SharedState] deus_run_state_92290246: slot_ranged:110000102b19409:3:2:3 = item_key=deus_bw_skullstaff_beam,powerlevel=250,rarity=plentiful 15:46:17.134 [Lua] [SharedState] deus_run_state_92290246: profile_initialized:110000102b19409:3:2:3 = true 15:46:17.134 [Lua] [SharedState] deus_run_state_92290246: spawned_once:110000102b19409:3:2:3 = true 15:46:17.140 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1911820416,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 15:46:17.149 [Lua] [SharedState] deus_run_state_92290246: spawned_once:110000102b19409:1:4:2 = true 15:46:17.149 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 15:46:17.149 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 15:46:17.157 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 15:46:17.157 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 15:46:17.157 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 15:46:17.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 15:46:17.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 15:46:17.247 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:46:17.320 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:46:17.320 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:46:17.320 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 15:46:17.426 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 15:46:17.426 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 15:46:17.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 15:46:17.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 15:46:17.626 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 15:46:17.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 15:46:17.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 15:46:17.652 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 15:46:17.652 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 15:46:17.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 15:46:17.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 15:46:17.732 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 15:46:17.773 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 15:46:17.773 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 15:46:17.773 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 15:46:17.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 15:46:17.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 15:46:17.828 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 15:46:18.018 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 15:46:18.018 [Lua] [PackageManager] Force_load: wwise/staff 15:46:18.019 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 15:46:18.144 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 15:46:18.144 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 15:46:18.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 15:46:18.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 15:46:18.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 15:46:18.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:46:18.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:46:18.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:46:18.228 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:46:18.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:46:18.732 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:46:18.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 15:46:18.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 15:46:18.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 15:46:18.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 15:46:18.906 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 15:46:18.906 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 15:46:18.907 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 15:46:19.026 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 15:46:19.026 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 15:46:19.026 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 15:46:19.065 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 15:46:19.065 [Lua] [PackageManager] Force_load: wwise/es_deus_01 15:46:19.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 15:46:19.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 15:46:19.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 15:46:19.173 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 15:46:19.225 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 15:46:19.225 [Lua] [PackageManager] Force_load: wwise/handgun 15:46:19.225 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 15:46:19.788 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 15:46:19.788 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 15:46:19.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 15:46:19.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 15:46:19.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 15:46:19.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 15:46:20.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 15:46:20.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 15:46:20.014 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 15:46:20.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 15:46:20.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 15:46:20.094 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 15:46:20.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 15:46:20.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 15:46:20.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 15:46:20.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 15:46:20.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 15:46:20.456 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:46:20.654 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:46:20.654 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:46:20.654 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:46:21.187 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:46:21.187 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:46:21.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 15:46:21.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 15:46:21.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 15:46:21.281 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 15:46:21.319 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 15:46:21.319 [Lua] [PackageManager] Force_load: wwise/flail 15:46:21.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 15:46:21.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 15:46:21.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 15:46:21.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 15:46:21.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 15:46:21.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 15:46:21.468 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:46:21.479 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:6:0:0 = 1463474688 15:46:21.573 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:46:21.573 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:46:21.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 15:46:21.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 15:46:21.787 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 15:46:21.788 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 15:46:21.840 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 15:46:21.840 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 15:46:21.841 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 15:46:21.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 15:46:21.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 15:46:21.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 15:46:21.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 15:46:21.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 15:46:21.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:46:21.986 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:4:0:0 = 1525769856 15:46:22.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:46:22.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:46:22.054 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:3:0:0 = 1911820416 15:46:22.055 [Lua] rpc_to_client_spawn_player 110000102b19409 1 15:46:22.056 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102b19409 6 15:46:22.057 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:46:22.057 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.057 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:46:22.057 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.057 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:46:22.057 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.057 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:46:22.057 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.058 [GameSession] create_game_object(41, 64) 15:46:22.058 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:46:22.058 [GameSession] create_game_object(46, 65) 15:46:22.058 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 15:46:22.058 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102b19409 4 15:46:22.059 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:46:22.059 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.059 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:46:22.059 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.059 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:46:22.059 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.060 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:46:22.060 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.060 [GameSession] create_game_object(41, 66) 15:46:22.060 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:46:22.060 [GameSession] create_game_object(46, 67) 15:46:22.060 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 15:46:22.061 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000102b19409 3 15:46:22.062 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:46:22.062 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.062 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:46:22.062 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.062 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:46:22.062 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.062 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:46:22.062 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.063 [GameSession] create_game_object(41, 68) 15:46:22.063 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:46:22.063 [GameSession] create_game_object(46, 69) 15:46:22.063 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 15:46:22.063 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:3:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 15:46:22.065 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-214.034, 292.656, 138.917), Vector4(0.050855, -0.023036, 0.590596, -0.805034)) 15:46:22.068 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:46:22.068 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.068 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:46:22.068 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.068 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:46:22.068 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.068 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:46:22.068 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.068 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:46:22.068 [GameSession] create_game_object(9, 70) 15:46:22.068 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:46:22.068 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 15:46:22.068 [GameSession] create_game_object(46, 71) 15:46:22.068 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 15:46:22.070 [Lua] [GameNetworkManager] destroying game object with go_id=69 15:46:22.070 [GameSession] destroy_game_object(69) 15:46:22.070 [GameSession] destroy_game_object(68) 15:46:22.070 error: [Unit] Unit: '#ID[a646a1040104692b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9a9f841c7117ff2e]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[543d2a7933b237df]' child 3: '#ID[d86a904c3d630199]' child 4: '#ID[3bd5e2f204383a40]' 15:46:22.071 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[f882a97fcceab257]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[118faafa3e2b88db]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[b33012fb929592c9]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[67360bb0fa5404c8]' 15:46:22.071 [Lua] [Mutator] Initializing mutator 'easier_packs' 15:46:22.071 [Lua] [Mutator] Activating mutator 'easier_packs' 15:46:22.071 [Lua] [Mutator] Initializing mutator 'no_roamers' 15:46:22.071 [Lua] [Mutator] Activating mutator 'no_roamers' 15:46:22.079 [Lua] Switching ConflictSettings: to: deus_skaven 15:46:22.079 [Lua] pacing=deus_default 15:46:22.079 [Lua] roaming=nil 15:46:22.079 [Lua] specials=deus_skaven 15:46:22.079 [Lua] contained_breeds=nil 15:46:22.079 [Lua] debug_color=orange 15:46:22.079 [Lua] disabled=false 15:46:22.079 [Lua] pack_spawning=skaven 15:46:22.079 [Lua] description=deus_conflict_director_skaven_chaos_name 15:46:22.079 [Lua] factions=nil 15:46:22.079 [Lua] boss=deus_skaven 15:46:22.079 [Lua] horde=deus_default 15:46:22.079 [Lua] name=deus_skaven 15:46:22.079 [Lua] intensity=deus_default 15:46:22.079 [Lua] --- 15:46:22.088 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 15:46:22.088 [Lua] PlayerManager:remove_player peer_id=110000102b19409 3 15:46:22.088 [Lua] [GameNetworkManager] destroying game object with go_id=62 15:46:22.088 [GameSession] destroy_game_object(62) 15:46:22.089 [Lua] player (110000102b19409,3) was put into party 1 15:46:22.138 [GameSession] create_game_object(12, 72) 15:46:22.138 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 15:46:22.138 [GameSession] create_game_object(95, 73) 15:46:22.138 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=73 15:46:22.138 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:3) to profile(2) career(3) 15:46:22.138 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000102b19409"}] 15:46:22.144 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":618559744,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 15:46:22.150 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:3:0:0 = 618559744 15:46:22.153 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000102b19409 3 15:46:22.155 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:46:22.155 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.155 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:46:22.155 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.155 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:46:22.155 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.155 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:46:22.155 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:46:22.155 [GameSession] create_game_object(41, 74) 15:46:22.155 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:46:22.155 [GameSession] create_game_object(46, 75) 15:46:22.155 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 15:46:22.374 [Lua] StateInGameRunning:_game_actually_starts() 15:46:22.375 [Lua] ################################################################################################################# 15:46:22.375 [Lua] [Loading Time]: 00:00:24 [Transition]: dlc_morris_map-sig_snare_b_slaanesh_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:46:22.375 [Lua] ################################################################################################################# 15:46:22.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 15:46:22.375 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 15:46:22.387 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 15:46:23.274 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 15:46:23.274 [Lua] Commit load time data 15:46:24.356 [Window] Window => active 15:46:24.359 [Window] Window => active 15:46:26.722 [Window] Window => inactive 15:46:58.227 [Window] Window => active 15:46:58.232 [Window] Window => active 15:46:59.716 [Lua] [Mutator] Deactivating mutator 'no_roamers' 15:47:01.211 [Lua] main_path_player_far_away_check started 15:47:01.245 [Lua] Players are leaving the safe zone 15:47:01.271 [Lua] main_path_player_far_away_check started 15:47:01.280 [Lua] main_path_player_far_away_check started 15:47:01.290 [Lua] main path terror event triggered: rare_event_loot_rat 15:47:01.290 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 15:47:01.304 [Lua] main_path_player_far_away_check started 15:47:01.306 [GameSession] create_game_object(36, 76) 15:47:03.585 [Lua] [Mutator] Initializing mutator 'no_roamers' 15:47:03.585 [Lua] [Mutator] Activating mutator 'no_roamers' 15:47:05.296 [GameSession] create_game_object(68, 77) 15:47:05.297 [GameSession] create_game_object(68, 78) 15:47:05.297 [GameSession] create_game_object(68, 79) 15:47:06.629 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:1:4:2 = grenade_frag_02 15:47:06.632 [GameSession] destroy_game_object(78) 15:47:07.017 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:6:5:1 = grenade_frag_02 15:47:07.021 [GameSession] destroy_game_object(77) 15:47:07.109 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:1:4:2 = healthkit_first_aid_kit_01 15:47:07.113 [GameSession] destroy_game_object(79) 15:47:10.159 [Lua] [Mutator] Deactivating mutator 'no_roamers' 15:47:12.922 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 1 15:47:12.922 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 33 15:47:12.922 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 33 15:47:12.922 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 1 15:47:12.927 [GameSession] destroy_game_object(28) 15:47:19.575 [GameSession] create_game_object(84, 80) 15:47:19.588 [GameSession] create_game_object(36, 81) 15:47:20.548 [GameSession] create_game_object(84, 82) 15:47:20.563 [GameSession] create_game_object(36, 83) 15:47:20.575 [GameSession] create_game_object(36, 84) 15:47:20.895 [GameSession] create_game_object(84, 85) 15:47:20.908 [GameSession] create_game_object(64, 86) 15:47:20.922 [GameSession] create_game_object(64, 87) 15:47:23.270 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":true,"wwise\/two_handed_axes":true} 15:47:23.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 15:47:23.271 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:47:23.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 15:47:23.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 15:47:25.948 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:47:25.962 [Lua] Spline already found! 15:47:25.964 [GameSession] create_game_object(64, 88) 15:47:25.976 [GameSession] create_game_object(64, 89) 15:47:25.989 [GameSession] create_game_object(64, 90) 15:47:25.992 [Lua] Init group template: spline_patrol 15:47:29.378 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 2 15:47:29.378 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 63 15:47:29.378 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 63 15:47:29.378 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 2 15:47:29.383 [GameSession] destroy_game_object(29) 15:47:31.563 [GameSession] create_game_object(84, 91) 15:47:31.577 [GameSession] create_game_object(36, 92) 15:47:34.004 [GameSession] create_game_object(84, 93) 15:47:34.018 [GameSession] create_game_object(64, 94) 15:47:34.084 [GameSession] create_game_object(84, 95) 15:47:34.114 [GameSession] create_game_object(64, 96) 15:47:34.126 [GameSession] create_game_object(64, 97) 15:47:34.137 [GameSession] create_game_object(64, 98) 15:47:35.319 [GameSession] destroy_game_object(95) 15:47:35.489 [GameSession] destroy_game_object(93) 15:47:36.404 [GameSession] create_game_object(84, 99) 15:47:36.510 [GameSession] create_game_object(84, 100) 15:47:36.724 [GameSession] create_game_object(89, 101) 15:47:37.704 [GameSession] destroy_game_object(100) 15:47:37.864 [GameSession] destroy_game_object(99) 15:47:39.124 [GameSession] create_game_object(84, 102) 15:47:39.996 [GameSession] destroy_game_object(102) 15:47:40.297 [GameSession] create_game_object(84, 103) 15:47:40.473 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:1:4:2 = potion_moot_milk_01 15:47:40.477 [GameSession] destroy_game_object(8) 15:47:41.258 [GameSession] create_game_object(36, 104) 15:47:41.764 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source. 15:47:41.764 [GameSession] create_game_object(42, 105) 15:47:42.064 [GameSession] destroy_game_object(103) 15:47:42.163 [GameSession] create_game_object(84, 106) 15:47:42.271 [GameSession] create_game_object(37, 107) 15:47:42.518 [GameSession] destroy_game_object(106) 15:47:43.646 [Lua] fence jumping 15:47:44.846 [Lua] ready to jump failed 15:47:45.446 [Lua] fence jumping 15:47:45.939 [Lua] simple los failed 15:47:49.219 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 3 15:47:49.219 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 106 15:47:49.219 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 106 15:47:49.219 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 3 15:47:49.226 [GameSession] destroy_game_object(30) 15:47:50.224 [Lua] fence jumping 15:47:51.261 [Lua] ready to jump failed 15:47:51.356 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:4:3:2 = grenade_frag_01 15:47:51.360 [GameSession] destroy_game_object(54) 15:47:51.597 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:3:2:3 = grenade_fire_01 15:47:51.600 [GameSession] destroy_game_object(55) 15:47:53.331 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:6:5:1 = potion_liquid_bravado_01 15:47:53.336 [GameSession] destroy_game_object(7) 15:47:54.662 [Lua] fence jumping 15:47:54.996 [GameSession] create_game_object(7, 108) 15:47:55.248 [Lua] ready to jump failed 15:47:55.392 [GameSession] destroy_game_object(108) 15:48:01.440 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.9375 15:48:01.729 [Lua] ready to jump failed 15:48:03.569 [Lua] fence jumping 15:48:04.596 [Lua] ready to jump failed 15:48:08.235 [Lua] simple los failed 15:48:09.729 [GameSession] create_game_object(84, 109) 15:48:09.810 [Lua] fence jumping 15:48:10.237 [Lua] simple los failed 15:48:10.258 [GameSession] destroy_game_object(109) 15:48:12.063 [GameSession] create_game_object(84, 110) 15:48:12.444 [GameSession] destroy_game_object(110) 15:48:12.813 [GameSession] create_game_object(84, 111) 15:48:13.491 [GameSession] create_game_object(84, 112) 15:48:13.771 [Lua] simple los failed 15:48:14.692 [GameSession] create_game_object(7, 113) 15:48:15.126 [GameSession] destroy_game_object(113) 15:48:16.520 [GameSession] create_game_object(7, 114) 15:48:16.782 [GameSession] destroy_game_object(104) 15:48:16.900 [GameSession] destroy_game_object(114) 15:48:22.813 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 4 15:48:22.813 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 146 15:48:22.813 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 146 15:48:22.813 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 4 15:48:22.819 [GameSession] destroy_game_object(31) 15:48:25.324 [Lua] Switching ConflictSettings: to: deus_chaos 15:48:25.324 [Lua] pacing=deus_chaos 15:48:25.324 [Lua] roaming=nil 15:48:25.324 [Lua] specials=deus_chaos 15:48:25.324 [Lua] debug_color=purple 15:48:25.324 [Lua] contained_breeds=nil 15:48:25.324 [Lua] pack_spawning=deus_chaos 15:48:25.324 [Lua] disabled=false 15:48:25.324 [Lua] factions=nil 15:48:25.324 [Lua] boss=deus_chaos 15:48:25.324 [Lua] horde=deus_chaos 15:48:25.324 [Lua] name=deus_chaos 15:48:25.324 [Lua] intensity=deus_default 15:48:25.324 [Lua] --- 15:48:28.266 [GameSession] create_game_object(84, 115) 15:48:28.280 [GameSession] create_game_object(64, 116) 15:48:28.593 [GameSession] destroy_game_object(115) 15:48:30.387 [GameSession] create_game_object(84, 117) 15:48:30.934 [GameSession] create_game_object(84, 118) 15:48:30.948 [GameSession] create_game_object(64, 119) 15:48:30.962 [GameSession] create_game_object(64, 120) 15:48:34.085 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 1 15:48:34.650 [GameSession] destroy_game_object(118) 15:48:36.655 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: -1791208040) 15:48:36.683 [GameSession] create_game_object(55, 121) 15:48:39.242 [GameSession] create_game_object(84, 122) 15:48:40.648 [GameSession] destroy_game_object(122) 15:48:43.118 [GameSession] destroy_game_object(117) 15:48:44.429 [GameSession] create_game_object(84, 123) 15:48:44.538 [GameSession] create_game_object(7, 124) 15:48:44.957 [GameSession] destroy_game_object(124) 15:48:45.232 [GameSession] create_game_object(7, 125) 15:48:45.664 [GameSession] destroy_game_object(125) 15:48:45.925 [GameSession] create_game_object(7, 126) 15:48:46.345 [GameSession] destroy_game_object(126) 15:48:46.631 [GameSession] create_game_object(7, 127) 15:48:47.025 [GameSession] destroy_game_object(127) 15:48:47.325 [GameSession] create_game_object(7, 128) 15:48:47.705 [GameSession] destroy_game_object(128) 15:48:49.582 [GameSession] create_game_object(23, 129) 15:48:49.620 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.99199999999999999 15:48:49.808 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.98399999999999999 15:48:50.476 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.96799999999999997 15:48:51.143 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.95999999999999996 15:48:51.166 [GameSession] create_game_object(84, 130) 15:48:51.208 [GameSession] create_game_object(84, 131) 15:48:51.220 [GameSession] create_game_object(64, 132) 15:48:51.234 [GameSession] create_game_object(64, 133) 15:48:51.247 [GameSession] create_game_object(64, 134) 15:48:51.262 [GameSession] create_game_object(64, 135) 15:48:51.282 [GameSession] destroy_game_object(76) 15:48:51.282 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[52cdb0cd0dd540cc]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[67d008059c7c539e]' 15:48:51.796 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.95199999999999996 15:48:52.450 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.94399999999999995 15:48:53.544 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 15:48:53.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem 15:48:53.551 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:48:53.757 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.92800000000000005 15:48:54.411 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.92000000000000004 15:48:54.526 [Lua] Time for new HOOORDE! multi_first_wave 15:48:54.526 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 15:48:54.526 [Lua] horde requested: vector_blob 15:48:54.526 [Lua] wants to spawn behind within distance: 60 15:48:54.526 [Lua] horde crated with id 2 of type vector_blob 15:48:54.526 [Lua] managed to spawn 20/20 horde enemies 15:48:54.526 [Lua] vector blob horde has started 15:48:54.527 [GameSession] create_game_object(64, 136) 15:48:54.539 [GameSession] create_game_object(64, 137) 15:48:54.552 [GameSession] create_game_object(64, 138) 15:48:54.566 [GameSession] create_game_object(64, 139) 15:48:54.579 [GameSession] create_game_object(64, 140) 15:48:54.593 [GameSession] create_game_object(64, 141) 15:48:54.609 [GameSession] create_game_object(64, 142) 15:48:54.619 [GameSession] create_game_object(64, 143) 15:48:54.633 [GameSession] create_game_object(64, 144) 15:48:54.646 [GameSession] create_game_object(64, 145) 15:48:54.660 [GameSession] create_game_object(64, 146) 15:48:54.673 [GameSession] create_game_object(64, 147) 15:48:54.686 [GameSession] create_game_object(64, 148) 15:48:54.699 [GameSession] create_game_object(64, 149) 15:48:54.713 [GameSession] create_game_object(64, 150) 15:48:54.726 [GameSession] create_game_object(64, 151) 15:48:54.740 [GameSession] create_game_object(64, 152) 15:48:54.753 [GameSession] create_game_object(64, 153) 15:48:54.769 [GameSession] create_game_object(64, 154) 15:48:54.782 [GameSession] create_game_object(64, 155) 15:48:54.786 [Lua] Init group template: horde 15:48:56.577 [GameSession] destroy_game_object(131) 15:48:56.616 [GameSession] destroy_game_object(129) 15:48:58.557 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":true,"wwise\/two_handed_axes":true} 15:48:58.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 15:48:58.557 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:48:58.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 15:48:58.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 15:49:01.311 [GameSession] destroy_game_object(130) 15:49:03.128 [GameSession] create_game_object(7, 156) 15:49:03.481 [GameSession] destroy_game_object(156) 15:49:03.807 [GameSession] create_game_object(7, 157) 15:49:04.177 [GameSession] destroy_game_object(157) 15:49:04.501 [GameSession] create_game_object(7, 158) 15:49:05.002 [GameSession] destroy_game_object(158) 15:49:05.196 [GameSession] create_game_object(7, 159) 15:49:05.575 [GameSession] destroy_game_object(159) 15:49:05.901 [GameSession] create_game_object(7, 160) 15:49:06.269 [GameSession] destroy_game_object(160) 15:49:07.466 [GameSession] create_game_object(84, 161) 15:49:07.851 [Lua] chaos troll died! 15:49:07.852 [GameSession] create_game_object(68, 162) 15:49:07.877 [Lua] [SharedState] deus_run_state_92290246: cursed_chests_purified:110000102b19409:0:0:0 = 1 15:49:08.622 [GameSession] destroy_game_object(161) 15:49:08.659 [Lua] HORDE: last wave, reset to standard horde delay 15:49:08.659 [Lua] Time for new HOOORDE! multi_last_wave 15:49:08.659 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 15:49:08.659 [Lua] horde requested: vector_blob 15:49:08.659 [Lua] wants to spawn ahead within distance: 60 15:49:08.659 [Lua] horde crated with id 3 of type vector_blob 15:49:08.659 [Lua] managed to spawn 23/23 horde enemies 15:49:08.659 [Lua] vector blob horde has started 15:49:08.709 [GameSession] create_game_object(64, 163) 15:49:08.724 [GameSession] create_game_object(64, 164) 15:49:08.739 [GameSession] create_game_object(64, 165) 15:49:08.756 [GameSession] create_game_object(64, 166) 15:49:08.773 [GameSession] create_game_object(64, 167) 15:49:08.788 [GameSession] create_game_object(64, 168) 15:49:08.802 [GameSession] create_game_object(64, 169) 15:49:08.835 [GameSession] create_game_object(64, 170) 15:49:08.851 [GameSession] create_game_object(64, 171) 15:49:08.866 [GameSession] create_game_object(64, 172) 15:49:08.883 [GameSession] create_game_object(64, 173) 15:49:08.898 [GameSession] create_game_object(64, 174) 15:49:08.915 [GameSession] create_game_object(64, 175) 15:49:08.935 [GameSession] create_game_object(64, 176) 15:49:08.952 [GameSession] create_game_object(64, 177) 15:49:08.969 [GameSession] create_game_object(64, 178) 15:49:08.987 [GameSession] create_game_object(64, 179) 15:49:09.004 [GameSession] create_game_object(64, 180) 15:49:09.021 [GameSession] create_game_object(64, 181) 15:49:09.025 [Lua] Init group template: horde 15:49:09.077 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 5 15:49:09.077 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 225 15:49:09.078 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 225 15:49:09.078 [Lua] [SharedState] deus_run_state_92290246: monster_coins_picked_up:0:0:0:0 = 1 15:49:09.085 [GameSession] destroy_game_object(162) 15:49:10.274 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 15:49:10.283 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0886efa0 15:49:10.617 [GameSession] destroy_game_object(107) 15:49:11.847 [GameSession] create_game_object(84, 182) 15:49:11.848 [GameSession] create_game_object(64, 183) 15:49:11.911 [GameSession] destroy_game_object(101) 15:49:13.719 [Lua] [SharedState] deus_run_state_92290246: power_ups:110000102b19409:1:4:2 = [{"rarity":"exotic","client_id":1364429312,"name":"talent_1_1"},{"rarity":"rare","client_id":6868901,"name":"talent_2_3"},{"rarity":"exotic","client_id":761447168,"name":"talent_3_1"},{"rarity":"rare","client_id":1385198720,"name":"talent_4_3"},{"rarity":"rare","client_id":1058064512,"name":"talent_5_2"},{"rarity":"unique","client_id":372582656,"name":"talent_6_1"},{"client_id":1109803136,"name":"shrapnel","rarity":"rare"}] 15:49:13.720 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 15:49:13.727 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0886efa0 15:49:15.250 [GameSession] destroy_game_object(105) 15:49:15.703 [GameSession] create_game_object(84, 184) 15:49:15.717 [GameSession] create_game_object(64, 185) 15:49:16.122 [GameSession] destroy_game_object(184) 15:49:16.167 [GameSession] create_game_object(84, 186) 15:49:18.231 [GameSession] destroy_game_object(186) 15:49:18.341 [GameSession] destroy_game_object(182) 15:49:19.144 [GameSession] destroy_game_object(123) 15:49:24.468 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:49:29.365 [Lua] Horde killed: ? 15:49:29.651 [GameSession] create_game_object(37, 187) 15:49:30.157 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 15:49:30.157 [GameSession] create_game_object(42, 188) 15:49:30.477 [GameSession] create_game_object(84, 189) 15:49:30.665 [GameSession] create_game_object(4, 190) 15:49:30.691 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:49:30.884 [GameSession] destroy_game_object(189) 15:49:31.470 [Lua] chaos troll was despawned! 15:49:31.476 [GameSession] destroy_game_object(121) 15:49:32.204 [GameSession] create_game_object(84, 191) 15:49:34.016 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:49:37.429 [Lua] Horde killed: ? 15:49:39.388 [GameSession] create_game_object(7, 192) 15:49:39.780 [GameSession] destroy_game_object(192) 15:49:40.705 [GameSession] create_game_object(84, 193) 15:49:42.145 [GameSession] create_game_object(84, 194) 15:49:43.305 [GameSession] create_game_object(84, 195) 15:49:43.353 [GameSession] destroy_game_object(80) 15:49:43.829 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 15:49:43.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem 15:49:43.837 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:49:44.826 [GameSession] create_game_object(74, 196) 15:49:45.287 [GameSession] destroy_game_object(82) 15:49:45.360 [GameSession] create_game_object(98, 197) 15:49:45.367 [GameSession] destroy_game_object(196) 15:49:46.321 [GameSession] create_game_object(89, 198) 15:49:46.341 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:49:46.615 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 6 15:49:46.615 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 262 15:49:46.615 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 262 15:49:46.615 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 5 15:49:46.621 [GameSession] destroy_game_object(32) 15:49:50.053 [GameSession] create_game_object(84, 199) 15:49:51.817 [GameSession] create_game_object(7, 200) 15:49:52.184 [GameSession] destroy_game_object(200) 15:49:52.289 [GameSession] destroy_game_object(85) 15:49:52.635 [GameSession] destroy_game_object(91) 15:49:53.172 [GameSession] destroy_game_object(187) 15:49:56.426 [GameSession] destroy_game_object(197) 15:49:56.765 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 7 15:49:56.765 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 297 15:49:56.765 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 297 15:49:56.765 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 6 15:49:56.771 [GameSession] destroy_game_object(33) 15:49:57.246 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.9375 15:49:57.246 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.9375 15:49:57.789 [GameSession] create_game_object(84, 201) 15:50:05.069 [GameSession] create_game_object(84, 202) 15:50:05.230 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 8 action: fallback_idle 15:50:19.526 [GameSession] create_game_object(84, 203) 15:50:20.188 [GameSession] destroy_game_object(111) 15:50:21.028 [GameSession] destroy_game_object(112) 15:50:21.224 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:4:3:2 = healthkit_first_aid_kit_01 15:50:21.228 [GameSession] destroy_game_object(18) 15:50:21.343 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:3:2:3 = potion_healing_draught_01 15:50:21.347 [GameSession] destroy_game_object(17) 15:50:21.395 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 8 15:50:21.395 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 329 15:50:21.395 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 329 15:50:21.395 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 7 15:50:21.401 [GameSession] destroy_game_object(34) 15:50:23.680 [GameSession] destroy_game_object(191) 15:50:24.760 [GameSession] destroy_game_object(194) 15:50:25.072 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 6 15:50:26.495 [GameSession] destroy_game_object(193) 15:50:27.076 [GameSession] create_game_object(7, 204) 15:50:27.447 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 3 3 5 15:50:27.455 [GameSession] destroy_game_object(190) 15:50:27.469 [GameSession] destroy_game_object(195) 15:50:27.481 [GameSession] destroy_game_object(204) 15:50:28.420 [GameSession] create_game_object(84, 205) 15:50:29.261 [GameSession] create_game_object(84, 206) 15:50:30.568 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:50:30.581 [Lua] Spline already found! 15:50:30.611 [Lua] Init group template: spline_patrol 15:50:30.633 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:50:31.062 [GameSession] create_game_object(84, 207) 15:50:31.077 [GameSession] create_game_object(64, 208) 15:50:31.342 [GameSession] create_game_object(84, 209) 15:50:31.356 [GameSession] create_game_object(64, 210) 15:50:31.378 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:50:35.558 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:1:4:2 = potion_liquid_bravado_01 15:50:35.563 [GameSession] create_game_object(68, 211) 15:50:35.563 [GameSession] destroy_game_object(10) 15:50:39.369 [GameSession] create_game_object(36, 212) 15:50:40.769 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 2 9 15:50:43.979 [GameSession] destroy_game_object(199) 15:50:44.559 [GameSession] create_game_object(84, 213) 15:50:44.570 [GameSession] create_game_object(64, 214) 15:50:44.583 [GameSession] create_game_object(64, 215) 15:50:44.604 [GameSession] destroy_game_object(188) 15:50:44.943 [GameSession] create_game_object(36, 216) 15:50:45.862 [GameSession] create_game_object(84, 217) 15:50:45.889 [GameSession] create_game_object(64, 218) 15:50:45.898 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:50:49.696 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source. 15:50:50.491 [GameSession] create_game_object(37, 219) 15:50:50.885 [GameSession] destroy_game_object(201) 15:50:53.091 [GameSession] create_game_object(84, 220) 15:50:59.107 [GameSession] create_game_object(7, 221) 15:50:59.463 [GameSession] destroy_game_object(221) 15:50:59.577 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.875 15:51:00.666 [Lua] Time for new HOOORDE! multi_first_wave 15:51:00.666 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 15:51:00.666 [Lua] horde requested: vector_blob 15:51:00.666 [Lua] wants to spawn ahead within distance: 60 15:51:00.666 [Lua] horde crated with id 5 of type vector_blob 15:51:00.666 [Lua] managed to spawn 23/23 horde enemies 15:51:00.666 [Lua] vector blob horde has started 15:51:00.728 [GameSession] destroy_game_object(198) 15:51:00.966 [Lua] Init group template: horde 15:51:02.695 [GameSession] create_game_object(7, 222) 15:51:03.074 [GameSession] destroy_game_object(222) 15:51:03.987 [GameSession] create_game_object(75, 223) 15:51:03.987 [GameSession] create_game_object(75, 224) 15:51:04.001 [GameSession] create_game_object(17, 225) 15:51:04.187 [GameSession] create_game_object(17, 226) 15:51:04.387 [GameSession] create_game_object(17, 227) 15:51:04.546 [Lua] [Mutator] Deactivating mutator 'easier_packs' 15:51:04.588 [GameSession] create_game_object(17, 228) 15:51:04.720 [GameSession] create_game_object(84, 229) 15:51:04.787 [GameSession] create_game_object(17, 230) 15:51:04.809 [GameSession] destroy_game_object(202) 15:51:04.874 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.8125 15:51:05.269 [GameSession] create_game_object(7, 231) 15:51:05.410 [GameSession] destroy_game_object(223) 15:51:05.410 [GameSession] destroy_game_object(224) 15:51:05.756 [GameSession] destroy_game_object(231) 15:51:07.508 [GameSession] destroy_game_object(225) 15:51:07.677 [GameSession] destroy_game_object(226) 15:51:07.879 [GameSession] destroy_game_object(227) 15:51:08.079 [GameSession] destroy_game_object(228) 15:51:08.290 [GameSession] destroy_game_object(230) 15:51:08.325 [GameSession] create_game_object(84, 232) 15:51:11.018 [GameSession] destroy_game_object(216) 15:51:11.774 [GameSession] destroy_game_object(205) 15:51:13.049 [GameSession] destroy_game_object(203) 15:51:13.628 [GameSession] destroy_game_object(212) 15:51:13.628 [GameSession] destroy_game_object(219) 15:51:13.783 [Lua] HORDE: last wave, reset to standard horde delay 15:51:13.783 [Lua] Time for new HOOORDE! multi_last_wave 15:51:13.783 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 15:51:13.783 [Lua] horde requested: vector_blob 15:51:13.783 [Lua] wants to spawn ahead within distance: 60 15:51:13.783 [Lua] horde crated with id 6 of type vector_blob 15:51:13.783 [Lua] managed to spawn 25/25 horde enemies 15:51:13.783 [Lua] vector blob horde has started 15:51:14.126 [Lua] Init group template: horde 15:51:16.687 [Lua] Horde killed: ? 15:51:18.976 [GameSession] create_game_object(84, 233) 15:51:19.016 [GameSession] create_game_object(84, 234) 15:51:19.109 [GameSession] create_game_object(84, 235) 15:51:19.149 [GameSession] create_game_object(84, 236) 15:51:19.309 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 15:51:19.310 [GameSession] create_game_object(42, 237) 15:51:19.315 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":true,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/we_deus_01":true,"wwise\/two_handed_axes":true} 15:51:19.315 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 15:51:19.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, DeusChestPreloadSystem, async-read, 15:51:19.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, DeusChestPreloadSystem, async-read, 15:51:19.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 15:51:19.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 15:51:19.315 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:51:19.315 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:51:20.773 [GameSession] destroy_game_object(206) 15:51:23.314 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 9 15:51:23.314 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 358 15:51:23.314 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 358 15:51:23.314 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 8 15:51:23.322 [GameSession] destroy_game_object(35) 15:51:23.348 [GameSession] destroy_game_object(207) 15:51:23.579 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:1:4:2 = potion_hold_my_beer_01 15:51:23.584 [GameSession] create_game_object(68, 238) 15:51:23.584 [GameSession] destroy_game_object(11) 15:51:24.867 [GameSession] destroy_game_object(209) 15:51:26.155 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:3:2:3 = potion_liquid_bravado_01 15:51:26.159 [GameSession] destroy_game_object(238) 15:51:27.313 [GameSession] create_game_object(7, 239) 15:51:27.747 [GameSession] destroy_game_object(239) 15:51:28.645 [GameSession] create_game_object(84, 240) 15:51:29.926 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:51:31.047 [GameSession] create_game_object(7, 241) 15:51:31.427 [GameSession] destroy_game_object(241) 15:51:33.332 [GameSession] destroy_game_object(237) 15:51:33.333 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:51:39.492 [Lua] Horde killed: ? 15:51:42.078 [GameSession] destroy_game_object(235) 15:51:42.674 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:1:4:2 = grenade_frag_01 15:51:42.678 [GameSession] create_game_object(68, 242) 15:51:42.678 [GameSession] destroy_game_object(56) 15:51:43.060 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 10 15:51:43.060 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 415 15:51:43.060 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 415 15:51:43.060 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 9 15:51:43.065 [GameSession] destroy_game_object(36) 15:51:44.927 [GameSession] destroy_game_object(240) 15:51:45.527 [GameSession] create_game_object(84, 243) 15:51:48.487 [GameSession] create_game_object(84, 244) 15:51:48.501 [GameSession] create_game_object(64, 245) 15:51:48.940 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:51:48.953 [Lua] Spline already found! 15:51:48.981 [GameSession] create_game_object(70, 246) 15:51:48.984 [Lua] Init group template: spline_patrol 15:51:50.674 [GameSession] create_game_object(84, 247) 15:51:50.702 [GameSession] create_game_object(70, 248) 15:51:50.710 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:51:50.723 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[176b0ed707df9d59]' 15:51:51.830 [GameSession] destroy_game_object(213) 15:51:52.610 [GameSession] create_game_object(7, 249) 15:51:52.990 [GameSession] destroy_game_object(249) 15:51:53.296 [GameSession] destroy_game_object(217) 15:51:53.864 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:4:3:2 = potion_poison_proof_01 15:51:53.868 [GameSession] destroy_game_object(12) 15:51:56.581 [GameSession] destroy_game_object(248) 15:51:56.582 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 15:51:56.582 [GameSession] destroy_game_object(247) 15:51:56.676 [GameSession] create_game_object(84, 250) 15:51:57.491 [GameSession] create_game_object(84, 251) 15:51:57.504 [GameSession] create_game_object(70, 252) 15:51:57.551 [GameSession] destroy_game_object(250) 15:51:57.611 [GameSession] create_game_object(84, 253) 15:51:57.632 [GameSession] destroy_game_object(253) 15:51:59.141 [GameSession] create_game_object(84, 254) 15:51:59.691 [Lua] [DeusChestExtension] equipped: 15:51:59.691 [Lua] 15:51:59.691 [Lua] [backend_id] = we_deus_01ebc28527-8800-472a-9ed3-ba22be115250 (string) 15:51:59.691 [Lua] [power_level] = 300 (number) 15:51:59.691 [Lua] [deus_item_key] = deus_we_deus_01 (string) 15:51:59.691 [Lua] [traits] = table 15:51:59.691 [Lua] [preferred_slot_name] = slot_ranged (string) 15:51:59.691 [Lua] [skin] = we_deus_01_skin_01 (string) 15:51:59.691 [Lua] [bypass_skin_ownership_check] = true (boolean) 15:51:59.691 [Lua] [properties] = table 15:51:59.691 [Lua] [key] = we_deus_01 (string) 15:51:59.691 [Lua] [rarity] = common (string) 15:51:59.691 [Lua] [data] = table 15:51:59.691 [Lua] 15:51:59.691 [Lua] [SharedState] deus_run_state_92290246: slot_ranged:110000102b19409:1:4:2 = item_key=deus_we_deus_01,powerlevel=300,rarity=common,skin=we_deus_01_skin_01,property=power_vs_chaos:16000 15:51:59.691 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 335 15:51:59.691 [Lua] [SharedState] deus_run_state_92290246: coins_spent:0:0:0:0 = -80 15:51:59.691 [Lua] [SharedState] deus_run_state_92290246: upgrade_chests_used:0:0:0:0 = {"common":1} 15:51:59.704 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 15:51:59.704 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1159056384,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:51:59.715 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1159056384 15:51:59.870 [GameSession] destroy_game_object(254) 15:51:59.929 [GameSession] create_game_object(84, 255) 15:52:00.861 [GameSession] destroy_game_object(255) 15:52:00.956 [GameSession] create_game_object(84, 256) 15:52:01.884 [GameSession] destroy_game_object(252) 15:52:01.884 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5c1134196f2a4541]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 15:52:01.884 [GameSession] destroy_game_object(251) 15:52:03.730 [GameSession] create_game_object(84, 257) 15:52:03.745 [GameSession] create_game_object(70, 258) 15:52:04.116 [Lua] Set lobby begin: 15:52:04.116 [Lua] Lobby data twitch_enabled = false 15:52:04.116 [Lua] Lobby data selected_mission_id = journey_citadel 15:52:04.116 [Lua] Lobby data num_players = 1 15:52:04.116 [Lua] Lobby data difficulty_tweak = -10 15:52:04.116 [Lua] Lobby data host = 110000102b19409 15:52:04.116 [Lua] Lobby data matchmaking_type = 2 15:52:04.116 [Lua] Lobby data is_private = true 15:52:04.116 [Lua] Lobby data match_started = true 15:52:04.116 [Lua] Lobby data difficulty = hard 15:52:04.116 [Lua] Lobby data player_slot_1 = 0:0 15:52:04.116 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:52:04.116 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:52:04.116 [Lua] Lobby data quick_game = false 15:52:04.117 [Lua] Lobby data country_code = RU 15:52:04.117 [Lua] Lobby data matchmaking = false 15:52:04.117 [Lua] Lobby data power_level = 645 15:52:04.117 [Lua] Lobby data mission_id = sig_snare_b_slaanesh_path1 15:52:04.117 [Lua] Lobby data mechanism = deus 15:52:04.117 [Lua] Lobby data player_slot_5 = 0:0 15:52:04.117 [Lua] Lobby data player_slot_2 = 0:0 15:52:04.117 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:52:04.117 [Lua] Lobby data player_slot_3 = 0:0 15:52:04.117 [Lua] Lobby data eac_authorized = true 15:52:04.117 [Lua] Set lobby end. 15:52:05.018 [GameSession] destroy_game_object(258) 15:52:05.018 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 15:52:05.018 [GameSession] destroy_game_object(257) 15:52:07.511 [GameSession] destroy_game_object(244) 15:52:07.952 [GameSession] destroy_game_object(246) 15:52:07.952 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 15:52:09.305 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 1 15:52:09.310 [GameSession] destroy_game_object(24) 15:52:10.965 [GameSession] destroy_game_object(243) 15:52:14.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 77, name: `unknown` 15:52:20.546 [GameSession] create_game_object(84, 259) 15:52:21.201 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 11 15:52:21.201 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 389 15:52:21.201 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 469 15:52:21.201 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 10 15:52:21.207 [GameSession] destroy_game_object(37) 15:52:22.648 [GameSession] destroy_game_object(256) 15:52:23.639 [GameSession] create_game_object(84, 260) 15:52:23.880 [GameSession] create_game_object(84, 261) 15:52:26.095 [GameSession] create_game_object(70, 262) 15:52:27.200 [GameSession] create_game_object(84, 263) 15:52:27.215 [GameSession] create_game_object(70, 264) 15:52:29.497 [GameSession] create_game_object(7, 265) 15:52:29.906 [GameSession] destroy_game_object(265) 15:52:30.154 [GameSession] destroy_game_object(261) 15:52:32.250 [GameSession] destroy_game_object(220) 15:52:35.384 [GameSession] destroy_game_object(229) 15:52:35.820 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.9375 15:52:37.920 [GameSession] destroy_game_object(232) 15:52:44.125 [GameSession] create_game_object(4, 266) 15:52:44.689 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true} 15:52:44.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 15:52:44.689 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 15:52:44.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 15:52:44.689 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:52:44.689 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:52:44.689 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:52:44.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 15:52:44.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 15:52:44.725 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 15:52:44.911 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 15:52:44.911 [Lua] [PackageManager] Force_load: wwise/bow 15:52:44.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 15:52:45.072 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 15:52:45.072 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 15:52:45.946 [Lua] Override Player Respawning terror_respawn true 15:52:46.737 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event (seed: -1791208064) 15:52:46.746 [GameSession] destroy_game_object(234) 15:52:47.505 [GameSession] destroy_game_object(233) 15:52:48.665 [GameSession] destroy_game_object(236) 15:52:49.124 [GameSession] create_game_object(4, 267) 15:52:50.618 [GameSession] create_game_object(4, 268) 15:52:50.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x16959, position: 0 15:52:54.039 [GameSession] destroy_game_object(259) 15:52:56.077 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:6:5:1 = healthkit_first_aid_kit_01 15:52:56.083 [GameSession] destroy_game_object(19) 15:52:58.939 [GameSession] create_game_object(70, 269) 15:52:59.446 [GameSession] create_game_object(70, 270) 15:53:02.330 [GameSession] create_game_object(7, 271) 15:53:02.766 [GameSession] destroy_game_object(271) 15:53:02.907 [GameSession] create_game_object(7, 272) 15:53:03.312 [GameSession] destroy_game_object(272) 15:53:08.901 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.96111111111111114 15:53:10.140 [GameSession] destroy_game_object(264) 15:53:10.140 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 15:53:10.141 [GameSession] destroy_game_object(262) 15:53:10.141 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 15:53:10.141 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:53:10.954 [Lua] event horde ends! 15:53:12.677 [GameSession] create_game_object(70, 273) 15:53:13.185 [GameSession] create_game_object(70, 274) 15:53:15.591 [GameSession] destroy_game_object(260) 15:53:15.837 [Lua] Destroying unit - ai got stuck breed: critter_rat index: 3 size: 18 action: flee 15:53:15.845 [GameSession] destroy_game_object(266) 15:53:18.835 [Window] Window => inactive 15:53:19.218 [Lua] event horde ends! 15:53:22.342 [Lua] CACHED ASTAR FAIL 15:53:22.414 [Lua] CACHED ASTAR FAIL 15:53:22.492 [Lua] CACHED ASTAR FAIL 15:53:22.582 [Lua] CACHED ASTAR FAIL 15:53:23.009 [Lua] CACHED ASTAR FAIL 15:53:24.208 [Lua] CACHED ASTAR FAIL 15:53:24.397 [Lua] CACHED ASTAR FAIL 15:53:24.477 [Lua] CACHED ASTAR FAIL 15:53:27.715 [Lua] CACHED ASTAR FAIL 15:53:28.862 [Lua] CACHED ASTAR FAIL 15:53:29.489 [Lua] CACHED ASTAR FAIL 15:53:33.088 [Lua] event horde ends! 15:53:37.566 [Window] Window => active 15:53:37.569 [Window] Window => active 15:53:40.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x16959, position: 0 15:53:41.069 [GameSession] destroy_game_object(273) 15:53:41.069 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 15:53:41.428 [Lua] event horde ends! 15:53:46.131 [GameSession] destroy_game_object(269) 15:53:46.131 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 15:53:46.636 [GameSession] destroy_game_object(274) 15:53:46.636 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[94b32754a3705548]' child 2: '#ID[491641d43abe46c8]' 15:53:49.668 [Window] Window => inactive 15:54:05.787 [Lua] event horde ends! 15:54:07.675 [GameSession] destroy_game_object(270) 15:54:07.675 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 15:54:08.183 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:54:19.544 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:54:26.324 [Lua] event horde ends! 15:54:26.337 [Lua] event horde ends! 15:54:27.125 [GameSession] create_game_object(36, 275) 15:54:28.924 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source. 15:54:29.291 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x16959, position: 0 15:54:29.548 [Window] Window => active 15:54:29.551 [Window] Window => active 15:54:32.315 [GameSession] create_game_object(75, 276) 15:54:32.315 [GameSession] create_game_object(75, 277) 15:54:32.328 [GameSession] create_game_object(17, 278) 15:54:32.526 [GameSession] create_game_object(17, 279) 15:54:32.714 [GameSession] create_game_object(17, 280) 15:54:32.920 [GameSession] create_game_object(17, 281) 15:54:33.092 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:54:33.121 [GameSession] create_game_object(17, 282) 15:54:34.635 [Lua] event horde ends! 15:54:36.091 [GameSession] create_game_object(7, 283) 15:54:36.218 [GameSession] destroy_game_object(278) 15:54:36.245 [GameSession] destroy_game_object(276) 15:54:36.245 [GameSession] destroy_game_object(277) 15:54:36.404 [GameSession] destroy_game_object(279) 15:54:36.551 [GameSession] destroy_game_object(283) 15:54:36.604 [GameSession] destroy_game_object(280) 15:54:36.805 [GameSession] destroy_game_object(281) 15:54:37.005 [GameSession] destroy_game_object(282) 15:54:43.929 [Window] Window => inactive 15:54:47.716 [GameSession] create_game_object(70, 284) 15:54:47.728 [GameSession] create_game_object(70, 285) 15:54:47.763 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:54:48.222 [GameSession] create_game_object(70, 286) 15:54:48.235 [GameSession] create_game_object(70, 287) 15:54:48.729 [GameSession] create_game_object(70, 288) 15:54:49.224 [Lua] CACHED ASTAR FAIL 15:54:49.235 [GameSession] create_game_object(70, 289) 15:54:49.729 [GameSession] create_game_object(70, 290) 15:54:50.331 [Lua] CACHED ASTAR FAIL 15:54:51.598 [Lua] CACHED ASTAR FAIL 15:54:59.744 [GameSession] create_game_object(36, 291) 15:55:00.165 [GameSession] destroy_game_object(275) 15:55:07.692 [Lua] event horde ends! 15:55:10.288 [Window] Window => active 15:55:10.290 [Window] Window => active 15:55:13.007 [GameSession] create_game_object(7, 292) 15:55:13.365 [GameSession] destroy_game_object(292) 15:55:13.365 [GameSession] destroy_game_object(287) 15:55:13.365 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 15:55:13.365 [GameSession] destroy_game_object(290) 15:55:13.365 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 15:55:13.365 [GameSession] destroy_game_object(284) 15:55:13.365 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' child 1: '#ID[491641d43abe46c8]' 15:55:16.069 [Lua] event horde ends! 15:55:18.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x16959, position: 0 15:55:22.296 [Window] Window => inactive 15:55:25.894 [Lua] Override Player Respawning terror_respawn false 15:55:25.894 [Flow] ********************************DEBUG*****************************GTE gate True 15:55:33.078 [Window] Window => active 15:55:33.080 [Window] Window => active 15:55:35.827 [GameSession] destroy_game_object(263) 15:55:37.446 [GameSession] create_game_object(84, 293) 15:55:38.152 [GameSession] create_game_object(84, 294) 15:55:38.432 [GameSession] create_game_object(84, 295) 15:55:38.447 [GameSession] create_game_object(64, 296) 15:55:38.469 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:55:38.481 [GameSession] destroy_game_object(288) 15:55:38.481 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 15:55:39.246 [GameSession] create_game_object(84, 297) 15:55:39.281 [GameSession] destroy_game_object(291) 15:55:39.887 [GameSession] create_game_object(84, 298) 15:55:40.473 [GameSession] create_game_object(84, 299) 15:55:40.526 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 12 15:55:42.378 [GameSession] destroy_game_object(299) 15:55:43.487 [GameSession] create_game_object(84, 300) 15:55:44.450 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 12 15:55:44.450 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 440 15:55:44.450 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 520 15:55:44.450 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 11 15:55:44.456 [GameSession] destroy_game_object(38) 15:55:46.361 [GameSession] destroy_game_object(300) 15:55:47.948 [GameSession] destroy_game_object(293) 15:55:47.962 [GameSession] destroy_game_object(295) 15:55:48.829 [GameSession] destroy_game_object(297) 15:55:50.896 [GameSession] destroy_game_object(298) 15:55:52.495 [GameSession] destroy_game_object(267) 15:55:53.228 [GameSession] destroy_game_object(294) 15:55:55.399 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:4:3:2 = potion_friendly_murderer_01 15:55:55.404 [GameSession] create_game_object(68, 301) 15:55:55.404 [GameSession] destroy_game_object(13) 15:55:58.985 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.98399999999999999 15:55:59.000 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:1:4:2 = 15:55:59.374 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:1:4:2 = healthkit_first_aid_kit_01 15:55:59.379 [GameSession] destroy_game_object(20) 15:56:01.010 [GameSession] create_game_object(84, 302) 15:56:02.036 [GameSession] create_game_object(84, 303) 15:56:03.224 [GameSession] create_game_object(84, 304) 15:56:04.304 [GameSession] create_game_object(84, 305) 15:56:04.611 [GameSession] create_game_object(84, 306) 15:56:05.518 [GameSession] create_game_object(84, 307) 15:56:08.612 [GameSession] create_game_object(4, 308) 15:56:11.496 [GameSession] create_game_object(7, 309) 15:56:11.901 [GameSession] destroy_game_object(309) 15:56:12.842 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true,"wwise\/one_handed_swords":true} 15:56:12.842 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 15:56:12.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 15:56:12.851 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 15:56:12.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 15:56:12.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 15:56:12.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 15:56:12.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 15:56:15.108 [GameSession] create_game_object(7, 310) 15:56:15.474 [GameSession] destroy_game_object(310) 15:56:16.066 [GameSession] create_game_object(74, 311) 15:56:16.600 [GameSession] create_game_object(98, 312) 15:56:16.608 [GameSession] destroy_game_object(311) 15:56:16.869 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.875 15:56:17.854 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 15:56:17.854 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:56:17.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 15:56:20.073 [GameSession] destroy_game_object(6) 15:56:22.389 [GameSession] create_game_object(74, 313) 15:56:22.922 [GameSession] create_game_object(98, 314) 15:56:22.929 [GameSession] destroy_game_object(313) 15:56:23.852 [GameSession] create_game_object(30, 315) 15:56:25.269 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 15:56:25.270 [GameSession] create_game_object(42, 316) 15:56:25.301 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.8125 15:56:26.411 [GameSession] destroy_game_object(312) 15:56:27.072 [GameSession] create_game_object(7, 317) 15:56:27.479 [GameSession] destroy_game_object(317) 15:56:27.779 [GameSession] create_game_object(7, 318) 15:56:27.888 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true,"wwise\/one_handed_swords":true} 15:56:27.888 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 15:56:27.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 15:56:27.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 15:56:27.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 15:56:28.159 [GameSession] destroy_game_object(318) 15:56:28.874 [GameSession] create_game_object(7, 319) 15:56:29.213 [GameSession] destroy_game_object(319) 15:56:33.109 [GameSession] create_game_object(4, 320) 15:56:33.130 [GameSession] destroy_game_object(289) 15:56:33.130 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 15:56:34.433 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.75 15:56:35.012 [GameSession] destroy_game_object(314) 15:56:35.819 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.875 15:56:36.277 [GameSession] destroy_game_object(320) 15:56:38.110 [GameSession] create_game_object(4, 321) 15:56:38.403 [Lua] Time for new HOOORDE! multi_first_wave 15:56:38.403 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 15:56:38.403 [Lua] horde requested: vector_blob 15:56:38.403 [Lua] wants to spawn ahead within distance: 60 15:56:38.403 [Lua] horde crated with id 8 of type vector_blob 15:56:38.403 [Lua] managed to spawn 20/25 horde enemies 15:56:38.403 [Lua] vector blob horde has started 15:56:38.404 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 3 15:56:38.417 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:38.431 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:38.444 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:38.457 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 3 15:56:38.471 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 3 15:56:38.484 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:38.497 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:38.512 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:38.524 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:38.537 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:38.551 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:38.564 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:38.578 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:38.581 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 13 15:56:38.581 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 488 15:56:38.581 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 568 15:56:38.581 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 12 15:56:38.587 [GameSession] destroy_game_object(39) 15:56:38.591 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 3 15:56:38.604 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:38.622 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:38.632 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:38.645 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:38.659 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:38.912 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 14 15:56:38.912 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 518 15:56:38.912 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 598 15:56:38.912 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 13 15:56:38.918 [GameSession] destroy_game_object(40) 15:56:40.938 [GameSession] create_game_object(36, 322) 15:56:40.960 [GameSession] destroy_game_object(286) 15:56:40.960 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 15:56:45.767 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 15 15:56:45.767 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 567 15:56:45.767 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 647 15:56:45.767 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 14 15:56:45.773 [GameSession] destroy_game_object(44) 15:56:46.118 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 16 15:56:46.118 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 613 15:56:46.118 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 693 15:56:46.118 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 15 15:56:46.123 [GameSession] destroy_game_object(45) 15:56:49.432 [Lua] HORDE: last wave, reset to standard horde delay 15:56:49.432 [Lua] Time for new HOOORDE! multi_last_wave 15:56:49.432 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 15:56:49.432 [Lua] horde requested: vector_blob 15:56:49.432 [Lua] wants to spawn ahead within distance: 60 15:56:49.432 [Lua] horde crated with id 9 of type vector_blob 15:56:49.432 [Lua] managed to spawn 16/21 horde enemies 15:56:49.432 [Lua] vector blob horde has started 15:56:49.432 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:49.446 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:49.462 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:49.475 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:49.487 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:49.500 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:49.513 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:49.526 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:49.539 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:49.552 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:49.567 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:49.579 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:49.588 [GameSession] destroy_game_object(303) 15:56:49.592 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:49.606 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:49.619 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:49.632 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 3 15:56:50.826 [GameSession] destroy_game_object(302) 15:56:51.801 [GameSession] destroy_game_object(304) 15:56:52.276 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 17 15:56:52.276 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 665 15:56:52.276 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 745 15:56:52.276 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 16 15:56:52.282 [GameSession] destroy_game_object(43) 15:56:53.133 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source. 15:56:56.594 [GameSession] create_game_object(37, 323) 15:56:59.063 [GameSession] create_game_object(7, 324) 15:56:59.422 [GameSession] create_game_object(7, 325) 15:56:59.522 [GameSession] destroy_game_object(324) 15:56:59.804 [GameSession] destroy_game_object(325) 15:57:00.076 [GameSession] create_game_object(7, 326) 15:57:00.604 [GameSession] destroy_game_object(326) 15:57:04.903 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 18 15:57:04.903 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 705 15:57:04.903 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 785 15:57:04.903 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 17 15:57:04.909 [GameSession] destroy_game_object(47) 15:57:05.690 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 19 15:57:05.690 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 748 15:57:05.690 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 828 15:57:05.690 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 18 15:57:05.696 [GameSession] destroy_game_object(46) 15:57:06.571 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 20 15:57:06.571 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 806 15:57:06.571 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 886 15:57:06.571 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 19 15:57:06.576 [GameSession] destroy_game_object(41) 15:57:06.891 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 21 15:57:06.891 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 861 15:57:06.891 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 941 15:57:06.891 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 20 15:57:06.896 [GameSession] destroy_game_object(42) 15:57:09.380 [Lua] main_path_player_far_away_check started 15:57:09.441 [GameSession] destroy_game_object(321) 15:57:09.554 [Lua] main_path_player_far_away_check started 15:57:09.554 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 1 15:57:09.565 [GameSession] destroy_game_object(305) 15:57:09.565 [GameSession] destroy_game_object(306) 15:57:09.565 [GameSession] destroy_game_object(307) 15:57:09.565 [GameSession] destroy_game_object(322) 15:57:09.565 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 15:57:09.568 [Lua] main_path_player_far_away_check started 15:57:09.581 [Lua] main_path_player_far_away_check started 15:57:11.203 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:57:11.268 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:57:11.441 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:57:12.469 [Window] Window => inactive 15:57:13.192 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 15:57:13.192 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:57:13.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 15:57:14.539 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 00000000103816F0 [2] self = table: 00000000045A7830; dt = 0.013364164158701897; all_inside = true [3] self = table: 00000000045A7830; dt = 0.013364164158701897; t = 652.82314333226532; all_inside = true; any_inside = true; players_outside_portal = table: 0000000013200890; buff_system = table: 000000001031BFE0 [4] self = table: 00000000045A7830; dt = 0.013364164158701897; t = 652.82314333226532 [5] self = table: 00000000045A7830; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013364164158701897; context = table: 0000000010C13CF0; t = 652.82314333226532 [6] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.82314333226532; dt = 0.013364164158701897; update_list = table: 000000000EE922F0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 00000000045A7830 [7] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.82314333226532 [8] self = table: 000000000E8D61D0; entity_system_update_context = table: 0000000010C13CF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000074F6510; t = 652.82314333226532; i = 82; system = table: 000000000FB94AD0 [9] self = table: 000000000734B850; update_func = "update"; dt = 0.013364164158701897; entity_system_update_context = table: 0000000010C13CF0 [10] self = table: 000000000734B850; dt = 0.013364164158701897 [11] self = table: 000000000E56C8D0; dt = 0.013364164158701897; main_t = 3001.4208454852924; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 652.82314333226532; game_mode_ended = false [12] self = table: 0000000013C54CA0; dt = 0.013364164158701897; t = 3001.4208454852924 [13] self = table: 00000000000964D0; real_world_dt = 0.013364164158701897; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013364164158701897; t = 3001.4208454852924 [14] dt = 0.013364164158701897 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000ECAAD80; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000B5378A0; _disable_spawning_reasons = table: 0000000008F547D0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F54590; _mutator_handler = table: 0000000008AE3CE0; network_server = table: 0000000011577250; _game_mode = table: 0000000010381A00; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_snare_b_slaanesh_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 00000000106C25C0; is_server = true; network_event_delegate = table: 0000000012A09E30; [2] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [7] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [8] num_systems = 0; systems_pre_update = table: 00000000074F6540; systems = table: 000000000E8D6200; systems_update = table: 00000000074F6510; systems_post_update = table: 000000000E8D6730; systems_physics_async_update = table: 000000000E8D6760; [9] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [10] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000E8D61D0; network_server = table: 0000000011577250; entity_system = table: 000000000734B850; parent = table: 00000000000964D0; _level_flow_events = table: 00000000068E0410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000E56CB50; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000086EDC40; num_local_human_players = 1; _ping_reporter = table: 00000000125AEEF0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013364164158701897; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000001413E0B0; machines = table: 00000000097CEB80; _camera_carrier = table: 00000000125AE800; _quit_game = false; network_clock = table: 000000000FCE3DD0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_snare_b_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000010EF1650; network_event_delegate = table: 0000000012A09E30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000E56C8D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000E56C5B0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:57:14.540 [Lua] [SharedState] deus_run_state_92290246: blessings_with_buyer:0:0:0:0 = {} 15:57:14.540 [Lua] [SharedState] deus_run_state_92290246: completed_level_count:0:0:0:0 = 1 15:57:14.540 [Lua] [SharedState] deus_run_state_92290246: traversed_nodes:0:0:0:0 = ["node_16"] 15:57:14.540 [Lua] [SharedState] deus_run_state_92290246: cursed_levels_completed:110000102b19409:0:0:0 = 1 15:57:14.540 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:129132672, lt:load_next_level, extra_packages:{ }) 15:57:14.540 [Lua] [NetworkServer] Entering post game 15:57:14.540 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 15:57:14.540 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 15:57:14.540 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:4:0:0 = [0,0,0,0,0,1,0,0,0,1,1,0,2,2,0,0,43,38,5,0,761.75,0,0,0,132.25,0,10,0,0] 15:57:14.540 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:6:0:0 = [0,0,0,0,0,0,2,0,0,0,0,2,1,0,1,0,89,85,4,0,1551.25,0,0,0,204.25,0,22,0,0] 15:57:14.540 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:3:0:0 = [0,0,0,0,1,1,2,0,0,0,1,0,0,0,0,0,66,61,4,24,1653,0,0,0,303.25,0,125,0,0] 15:57:14.540 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:1:0:0 = [0,0,0,0,2,0,3,0,1,0,2,0,1,0,1,0,73,57,5,10,2169.75,0,0,0,484.75,0,52,0,0] 15:57:14.541 [Lua] gm_event_end_conditions_met true false 15:57:14.541 [Save] Saving `save_data` 15:57:14.541 [Lua] Game won 15:57:14.541 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:57:14.544 [Save] Save done 15:57:14.544 [Save] Saving `save_data` 15:57:14.546 [Save] Save done 15:57:14.556 [Lua] generate_backend_stats 110000102b19409:1 15:57:14.621 [Lua] [SharedState] deus_run_state_92290246: party_power_ups:0:0:0:0 = [{"client_id":1279504128,"name":"crit_boost","rarity":"rare"}] 15:57:14.621 [Lua] [PlayFabMirrorBase] Force commit 15:57:14.621 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 15:57:14.621 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 43 15:57:14.640 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:57:14.641 [Save] Saving `save_data` 15:57:14.644 [Save] Save done 15:57:14.646 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 15:57:14.646 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 43 5 15:57:14.649 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 00000000103816F0 [2] self = table: 00000000045A7830; dt = 0.013369014486670494; all_inside = true [3] self = table: 00000000045A7830; dt = 0.013369014486670494; t = 652.83651234675199; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010668570; buff_system = table: 000000001031BFE0 [4] self = table: 00000000045A7830; dt = 0.013369014486670494; t = 652.83651234675199 [5] self = table: 00000000045A7830; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013369014486670494; context = table: 0000000010C13CF0; t = 652.83651234675199 [6] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.83651234675199; dt = 0.013369014486670494; update_list = table: 000000000EE922F0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 00000000045A7830 [7] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.83651234675199 [8] self = table: 000000000E8D61D0; entity_system_update_context = table: 0000000010C13CF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000074F6510; t = 652.83651234675199; i = 82; system = table: 000000000FB94AD0 [9] self = table: 000000000734B850; update_func = "update"; dt = 0.013369014486670494; entity_system_update_context = table: 0000000010C13CF0 [10] self = table: 000000000734B850; dt = 0.013369014486670494 [11] self = table: 000000000E56C8D0; dt = 0.013369014486670494; main_t = 3001.434214499779; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 652.83651234675199; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013369014486670494; t = 3001.434214499779 [13] self = table: 00000000000964D0; real_world_dt = 0.013369014486670494; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013369014486670494; t = 3001.434214499779 [14] dt = 0.013369014486670494 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000BC2E1C0; _initial_peers_ready = true; _object_set_names = table: 000000000ECAAD80; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B5378A0; _disable_spawning_reasons = table: 0000000008F547D0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F54590; _mutator_handler = table: 0000000008AE3CE0; network_server = table: 0000000011577250; _game_mode = table: 0000000010381A00; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_snare_b_slaanesh_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 00000000106C25C0; is_server = true; network_event_delegate = table: 0000000012A09E30; [2] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [7] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [8] num_systems = 0; systems_pre_update = table: 00000000074F6540; systems = table: 000000000E8D6200; systems_update = table: 00000000074F6510; systems_post_update = table: 000000000E8D6730; systems_physics_async_update = table: 000000000E8D6760; [9] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [10] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000E8D61D0; network_server = table: 0000000011577250; entity_system = table: 000000000734B850; parent = table: 00000000000964D0; _level_flow_events = table: 00000000068E0410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 653.03651234675203; input_manager = table: 000000000E56CB50; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000086EDC40; num_local_human_players = 1; _ping_reporter = table: 00000000125AEEF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013369014486670494; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000001413E0B0; _gm_event_end_reason = "won"; machines = table: 00000000097CEB80; _camera_carrier = table: 00000000125AE800; _quit_game = false; network_clock = table: 000000000FCE3DD0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_snare_b_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000010EF1650; network_event_delegate = table: 0000000012A09E30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000E56C8D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000E56C5B0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:57:14.659 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 00000000103816F0 [2] self = table: 00000000045A7830; dt = 0.013364115729928017; all_inside = true [3] self = table: 00000000045A7830; dt = 0.013364115729928017; t = 652.84987646248192; all_inside = true; any_inside = true; players_outside_portal = table: 00000000125871E0; buff_system = table: 000000001031BFE0 [4] self = table: 00000000045A7830; dt = 0.013364115729928017; t = 652.84987646248192 [5] self = table: 00000000045A7830; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013364115729928017; context = table: 0000000010C13CF0; t = 652.84987646248192 [6] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.84987646248192; dt = 0.013364115729928017; update_list = table: 000000000EE922F0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 00000000045A7830 [7] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.84987646248192 [8] self = table: 000000000E8D61D0; entity_system_update_context = table: 0000000010C13CF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000074F6510; t = 652.84987646248192; i = 82; system = table: 000000000FB94AD0 [9] self = table: 000000000734B850; update_func = "update"; dt = 0.013364115729928017; entity_system_update_context = table: 0000000010C13CF0 [10] self = table: 000000000734B850; dt = 0.013364115729928017 [11] self = table: 000000000E56C8D0; dt = 0.013364115729928017; main_t = 3001.447578615509; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 652.84987646248192; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013364115729928017; t = 3001.447578615509 [13] self = table: 00000000000964D0; real_world_dt = 0.013364115729928017; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013364115729928017; t = 3001.447578615509 [14] dt = 0.013364115729928017 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000BC2E1C0; _initial_peers_ready = true; _object_set_names = table: 000000000ECAAD80; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B5378A0; _disable_spawning_reasons = table: 0000000008F547D0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F54590; _mutator_handler = table: 0000000008AE3CE0; network_server = table: 0000000011577250; _game_mode = table: 0000000010381A00; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_snare_b_slaanesh_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 00000000106C25C0; is_server = true; network_event_delegate = table: 0000000012A09E30; [2] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [7] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [8] num_systems = 0; systems_pre_update = table: 00000000074F6540; systems = table: 000000000E8D6200; systems_update = table: 00000000074F6510; systems_post_update = table: 000000000E8D6730; systems_physics_async_update = table: 000000000E8D6760; [9] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [10] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000E8D61D0; network_server = table: 0000000011577250; entity_system = table: 000000000734B850; parent = table: 00000000000964D0; _level_flow_events = table: 00000000068E0410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 653.03651234675203; input_manager = table: 000000000E56CB50; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000086EDC40; num_local_human_players = 1; _ping_reporter = table: 00000000125AEEF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013364115729928017; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000001413E0B0; _gm_event_end_reason = "won"; machines = table: 00000000097CEB80; _camera_carrier = table: 00000000125AE800; _quit_game = false; network_clock = table: 000000000FCE3DD0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_snare_b_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000010EF1650; network_event_delegate = table: 0000000012A09E30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000E56C8D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000E56C5B0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:57:14.668 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 00000000103816F0 [2] self = table: 00000000045A7830; dt = 0.013349549844861031; all_inside = true [3] self = table: 00000000045A7830; dt = 0.013349549844861031; t = 652.86322601232678; all_inside = true; any_inside = true; players_outside_portal = table: 000000000736F510; buff_system = table: 000000001031BFE0 [4] self = table: 00000000045A7830; dt = 0.013349549844861031; t = 652.86322601232678 [5] self = table: 00000000045A7830; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013349549844861031; context = table: 0000000010C13CF0; t = 652.86322601232678 [6] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.86322601232678; dt = 0.013349549844861031; update_list = table: 000000000EE922F0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 00000000045A7830 [7] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.86322601232678 [8] self = table: 000000000E8D61D0; entity_system_update_context = table: 0000000010C13CF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000074F6510; t = 652.86322601232678; i = 82; system = table: 000000000FB94AD0 [9] self = table: 000000000734B850; update_func = "update"; dt = 0.013349549844861031; entity_system_update_context = table: 0000000010C13CF0 [10] self = table: 000000000734B850; dt = 0.013349549844861031 [11] self = table: 000000000E56C8D0; dt = 0.013349549844861031; main_t = 3001.4609281653538; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 652.86322601232678; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013349549844861031; t = 3001.4609281653538 [13] self = table: 00000000000964D0; real_world_dt = 0.013349549844861031; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013349549844861031; t = 3001.4609281653538 [14] dt = 0.013349549844861031 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000BC2E1C0; _initial_peers_ready = true; _object_set_names = table: 000000000ECAAD80; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B5378A0; _disable_spawning_reasons = table: 0000000008F547D0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F54590; _mutator_handler = table: 0000000008AE3CE0; network_server = table: 0000000011577250; _game_mode = table: 0000000010381A00; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_snare_b_slaanesh_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 00000000106C25C0; is_server = true; network_event_delegate = table: 0000000012A09E30; [2] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [7] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [8] num_systems = 0; systems_pre_update = table: 00000000074F6540; systems = table: 000000000E8D6200; systems_update = table: 00000000074F6510; systems_post_update = table: 000000000E8D6730; systems_physics_async_update = table: 000000000E8D6760; [9] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [10] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000E8D61D0; network_server = table: 0000000011577250; entity_system = table: 000000000734B850; parent = table: 00000000000964D0; _level_flow_events = table: 00000000068E0410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 653.03651234675203; input_manager = table: 000000000E56CB50; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000086EDC40; num_local_human_players = 1; _ping_reporter = table: 00000000125AEEF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013349549844861031; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000001413E0B0; _gm_event_end_reason = "won"; machines = table: 00000000097CEB80; _camera_carrier = table: 00000000125AE800; _quit_game = false; network_clock = table: 000000000FCE3DD0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_snare_b_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000010EF1650; network_event_delegate = table: 0000000012A09E30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000E56C8D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000E56C5B0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:57:14.676 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 00000000103816F0 [2] self = table: 00000000045A7830; dt = 0.013269945979118347; all_inside = true [3] self = table: 00000000045A7830; dt = 0.013269945979118347; t = 652.8764959583059; all_inside = true; any_inside = true; players_outside_portal = table: 00000000078029D0; buff_system = table: 000000001031BFE0 [4] self = table: 00000000045A7830; dt = 0.013269945979118347; t = 652.8764959583059 [5] self = table: 00000000045A7830; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013269945979118347; context = table: 0000000010C13CF0; t = 652.8764959583059 [6] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.8764959583059; dt = 0.013269945979118347; update_list = table: 000000000EE922F0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 00000000045A7830 [7] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.8764959583059 [8] self = table: 000000000E8D61D0; entity_system_update_context = table: 0000000010C13CF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000074F6510; t = 652.8764959583059; i = 82; system = table: 000000000FB94AD0 [9] self = table: 000000000734B850; update_func = "update"; dt = 0.013269945979118347; entity_system_update_context = table: 0000000010C13CF0 [10] self = table: 000000000734B850; dt = 0.013269945979118347 [11] self = table: 000000000E56C8D0; dt = 0.013269945979118347; main_t = 3001.474198111333; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 652.8764959583059; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013269945979118347; t = 3001.474198111333 [13] self = table: 00000000000964D0; real_world_dt = 0.013269945979118347; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013269945979118347; t = 3001.474198111333 [14] dt = 0.013269945979118347 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000BC2E1C0; _initial_peers_ready = true; _object_set_names = table: 000000000ECAAD80; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B5378A0; _disable_spawning_reasons = table: 0000000008F547D0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F54590; _mutator_handler = table: 0000000008AE3CE0; network_server = table: 0000000011577250; _game_mode = table: 0000000010381A00; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_snare_b_slaanesh_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 00000000106C25C0; is_server = true; network_event_delegate = table: 0000000012A09E30; [2] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [7] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [8] num_systems = 0; systems_pre_update = table: 00000000074F6540; systems = table: 000000000E8D6200; systems_update = table: 00000000074F6510; systems_post_update = table: 000000000E8D6730; systems_physics_async_update = table: 000000000E8D6760; [9] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [10] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000E8D61D0; network_server = table: 0000000011577250; entity_system = table: 000000000734B850; parent = table: 00000000000964D0; _level_flow_events = table: 00000000068E0410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 653.03651234675203; input_manager = table: 000000000E56CB50; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000086EDC40; num_local_human_players = 1; _ping_reporter = table: 00000000125AEEF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013269945979118347; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000001413E0B0; _gm_event_end_reason = "won"; machines = table: 00000000097CEB80; _camera_carrier = table: 00000000125AE800; _quit_game = false; network_clock = table: 000000000FCE3DD0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_snare_b_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000010EF1650; network_event_delegate = table: 0000000012A09E30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000E56C8D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000E56C5B0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:57:14.686 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 00000000103816F0 [2] self = table: 00000000045A7830; dt = 0.013147015124559402; all_inside = true [3] self = table: 00000000045A7830; dt = 0.013147015124559402; t = 652.88964297343045; all_inside = true; any_inside = true; players_outside_portal = table: 000000000ED55880; buff_system = table: 000000001031BFE0 [4] self = table: 00000000045A7830; dt = 0.013147015124559402; t = 652.88964297343045 [5] self = table: 00000000045A7830; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013147015124559402; context = table: 0000000010C13CF0; t = 652.88964297343045 [6] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.88964297343045; dt = 0.013147015124559402; update_list = table: 000000000EE922F0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 00000000045A7830 [7] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.88964297343045 [8] self = table: 000000000E8D61D0; entity_system_update_context = table: 0000000010C13CF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000074F6510; t = 652.88964297343045; i = 82; system = table: 000000000FB94AD0 [9] self = table: 000000000734B850; update_func = "update"; dt = 0.013147015124559402; entity_system_update_context = table: 0000000010C13CF0 [10] self = table: 000000000734B850; dt = 0.013147015124559402 [11] self = table: 000000000E56C8D0; dt = 0.013147015124559402; main_t = 3001.4873451264575; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 652.88964297343045; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013147015124559402; t = 3001.4873451264575 [13] self = table: 00000000000964D0; real_world_dt = 0.013147015124559402; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013147015124559402; t = 3001.4873451264575 [14] dt = 0.013147015124559402 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000BC2E1C0; _initial_peers_ready = true; _object_set_names = table: 000000000ECAAD80; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B5378A0; _disable_spawning_reasons = table: 0000000008F547D0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F54590; _mutator_handler = table: 0000000008AE3CE0; network_server = table: 0000000011577250; _game_mode = table: 0000000010381A00; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_snare_b_slaanesh_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 00000000106C25C0; is_server = true; network_event_delegate = table: 0000000012A09E30; [2] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [7] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [8] num_systems = 0; systems_pre_update = table: 00000000074F6540; systems = table: 000000000E8D6200; systems_update = table: 00000000074F6510; systems_post_update = table: 000000000E8D6730; systems_physics_async_update = table: 000000000E8D6760; [9] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [10] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000E8D61D0; network_server = table: 0000000011577250; entity_system = table: 000000000734B850; parent = table: 00000000000964D0; _level_flow_events = table: 00000000068E0410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 653.03651234675203; input_manager = table: 000000000E56CB50; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000086EDC40; num_local_human_players = 1; _ping_reporter = table: 00000000125AEEF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013147015124559402; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000001413E0B0; _gm_event_end_reason = "won"; machines = table: 00000000097CEB80; _camera_carrier = table: 00000000125AE800; _quit_game = false; network_clock = table: 000000000FCE3DD0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_snare_b_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000010EF1650; network_event_delegate = table: 0000000012A09E30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000E56C8D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000E56C5B0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:57:14.699 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 00000000103816F0 [2] self = table: 00000000045A7830; dt = 0.012990944087505341; all_inside = true [3] self = table: 00000000045A7830; dt = 0.012990944087505341; t = 652.90263391751796; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010F1F8C0; buff_system = table: 000000001031BFE0 [4] self = table: 00000000045A7830; dt = 0.012990944087505341; t = 652.90263391751796 [5] self = table: 00000000045A7830; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012990944087505341; context = table: 0000000010C13CF0; t = 652.90263391751796 [6] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.90263391751796; dt = 0.012990944087505341; update_list = table: 000000000EE922F0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 00000000045A7830 [7] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.90263391751796 [8] self = table: 000000000E8D61D0; entity_system_update_context = table: 0000000010C13CF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000074F6510; t = 652.90263391751796; i = 82; system = table: 000000000FB94AD0 [9] self = table: 000000000734B850; update_func = "update"; dt = 0.012990944087505341; entity_system_update_context = table: 0000000010C13CF0 [10] self = table: 000000000734B850; dt = 0.012990944087505341 [11] self = table: 000000000E56C8D0; dt = 0.012990944087505341; main_t = 3001.500336070545; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 652.90263391751796; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012990944087505341; t = 3001.500336070545 [13] self = table: 00000000000964D0; real_world_dt = 0.012990944087505341; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012990944087505341; t = 3001.500336070545 [14] dt = 0.012990944087505341 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000BC2E1C0; _initial_peers_ready = true; _object_set_names = table: 000000000ECAAD80; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B5378A0; _disable_spawning_reasons = table: 0000000008F547D0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F54590; _mutator_handler = table: 0000000008AE3CE0; network_server = table: 0000000011577250; _game_mode = table: 0000000010381A00; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_snare_b_slaanesh_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 00000000106C25C0; is_server = true; network_event_delegate = table: 0000000012A09E30; [2] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [7] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [8] num_systems = 0; systems_pre_update = table: 00000000074F6540; systems = table: 000000000E8D6200; systems_update = table: 00000000074F6510; systems_post_update = table: 000000000E8D6730; systems_physics_async_update = table: 000000000E8D6760; [9] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [10] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000E8D61D0; network_server = table: 0000000011577250; entity_system = table: 000000000734B850; parent = table: 00000000000964D0; _level_flow_events = table: 00000000068E0410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 653.03651234675203; input_manager = table: 000000000E56CB50; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000086EDC40; num_local_human_players = 1; _ping_reporter = table: 00000000125AEEF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012990944087505341; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000001413E0B0; _gm_event_end_reason = "won"; machines = table: 00000000097CEB80; _camera_carrier = table: 00000000125AE800; _quit_game = false; network_clock = table: 000000000FCE3DD0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_snare_b_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000010EF1650; network_event_delegate = table: 0000000012A09E30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000E56C8D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000E56C5B0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:57:14.715 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 00000000103816F0 [2] self = table: 00000000045A7830; dt = 0.012841356918215752; all_inside = true [3] self = table: 00000000045A7830; dt = 0.012841356918215752; t = 652.91547527443618; all_inside = true; any_inside = true; players_outside_portal = table: 0000000008EE24B0; buff_system = table: 000000001031BFE0 [4] self = table: 00000000045A7830; dt = 0.012841356918215752; t = 652.91547527443618 [5] self = table: 00000000045A7830; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012841356918215752; context = table: 0000000010C13CF0; t = 652.91547527443618 [6] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.91547527443618; dt = 0.012841356918215752; update_list = table: 000000000EE922F0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 00000000045A7830 [7] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.91547527443618 [8] self = table: 000000000E8D61D0; entity_system_update_context = table: 0000000010C13CF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000074F6510; t = 652.91547527443618; i = 82; system = table: 000000000FB94AD0 [9] self = table: 000000000734B850; update_func = "update"; dt = 0.012841356918215752; entity_system_update_context = table: 0000000010C13CF0 [10] self = table: 000000000734B850; dt = 0.012841356918215752 [11] self = table: 000000000E56C8D0; dt = 0.012841356918215752; main_t = 3001.5131774274632; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 652.91547527443618; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012841356918215752; t = 3001.5131774274632 [13] self = table: 00000000000964D0; real_world_dt = 0.012841356918215752; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012841356918215752; t = 3001.5131774274632 [14] dt = 0.012841356918215752 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000BC2E1C0; _initial_peers_ready = true; _object_set_names = table: 000000000ECAAD80; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B5378A0; _disable_spawning_reasons = table: 0000000008F547D0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F54590; _mutator_handler = table: 0000000008AE3CE0; network_server = table: 0000000011577250; _game_mode = table: 0000000010381A00; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_snare_b_slaanesh_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 00000000106C25C0; is_server = true; network_event_delegate = table: 0000000012A09E30; [2] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [7] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [8] num_systems = 0; systems_pre_update = table: 00000000074F6540; systems = table: 000000000E8D6200; systems_update = table: 00000000074F6510; systems_post_update = table: 000000000E8D6730; systems_physics_async_update = table: 000000000E8D6760; [9] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [10] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000E8D61D0; network_server = table: 0000000011577250; entity_system = table: 000000000734B850; parent = table: 00000000000964D0; _level_flow_events = table: 00000000068E0410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 653.03651234675203; input_manager = table: 000000000E56CB50; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000086EDC40; num_local_human_players = 1; _ping_reporter = table: 00000000125AEEF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012841356918215752; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000001413E0B0; _gm_event_end_reason = "won"; machines = table: 00000000097CEB80; _camera_carrier = table: 00000000125AE800; _quit_game = false; network_clock = table: 000000000FCE3DD0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_snare_b_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000010EF1650; network_event_delegate = table: 0000000012A09E30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000E56C8D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000E56C5B0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:57:14.726 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 00000000103816F0 [2] self = table: 00000000045A7830; dt = 0.012709135189652443; all_inside = true [3] self = table: 00000000045A7830; dt = 0.012709135189652443; t = 652.92818440962583; all_inside = true; any_inside = true; players_outside_portal = table: 00000000045078B0; buff_system = table: 000000001031BFE0 [4] self = table: 00000000045A7830; dt = 0.012709135189652443; t = 652.92818440962583 [5] self = table: 00000000045A7830; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012709135189652443; context = table: 0000000010C13CF0; t = 652.92818440962583 [6] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.92818440962583; dt = 0.012709135189652443; update_list = table: 000000000EE922F0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 00000000045A7830 [7] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.92818440962583 [8] self = table: 000000000E8D61D0; entity_system_update_context = table: 0000000010C13CF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000074F6510; t = 652.92818440962583; i = 82; system = table: 000000000FB94AD0 [9] self = table: 000000000734B850; update_func = "update"; dt = 0.012709135189652443; entity_system_update_context = table: 0000000010C13CF0 [10] self = table: 000000000734B850; dt = 0.012709135189652443 [11] self = table: 000000000E56C8D0; dt = 0.012709135189652443; main_t = 3001.5258865626529; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 652.92818440962583; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012709135189652443; t = 3001.5258865626529 [13] self = table: 00000000000964D0; real_world_dt = 0.012709135189652443; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012709135189652443; t = 3001.5258865626529 [14] dt = 0.012709135189652443 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000BC2E1C0; _initial_peers_ready = true; _object_set_names = table: 000000000ECAAD80; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B5378A0; _disable_spawning_reasons = table: 0000000008F547D0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F54590; _mutator_handler = table: 0000000008AE3CE0; network_server = table: 0000000011577250; _game_mode = table: 0000000010381A00; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_snare_b_slaanesh_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 00000000106C25C0; is_server = true; network_event_delegate = table: 0000000012A09E30; [2] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [7] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [8] num_systems = 0; systems_pre_update = table: 00000000074F6540; systems = table: 000000000E8D6200; systems_update = table: 00000000074F6510; systems_post_update = table: 000000000E8D6730; systems_physics_async_update = table: 000000000E8D6760; [9] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [10] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000E8D61D0; network_server = table: 0000000011577250; entity_system = table: 000000000734B850; parent = table: 00000000000964D0; _level_flow_events = table: 00000000068E0410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 653.03651234675203; input_manager = table: 000000000E56CB50; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000086EDC40; num_local_human_players = 1; _ping_reporter = table: 00000000125AEEF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012709135189652443; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000001413E0B0; _gm_event_end_reason = "won"; machines = table: 00000000097CEB80; _camera_carrier = table: 00000000125AE800; _quit_game = false; network_clock = table: 000000000FCE3DD0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_snare_b_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000010EF1650; network_event_delegate = table: 0000000012A09E30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000E56C8D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000E56C5B0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:57:14.739 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 00000000103816F0 [2] self = table: 00000000045A7830; dt = 0.012533854693174362; all_inside = true [3] self = table: 00000000045A7830; dt = 0.012533854693174362; t = 652.940718264319; all_inside = true; any_inside = true; players_outside_portal = table: 0000000002DFC170; buff_system = table: 000000001031BFE0 [4] self = table: 00000000045A7830; dt = 0.012533854693174362; t = 652.940718264319 [5] self = table: 00000000045A7830; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012533854693174362; context = table: 0000000010C13CF0; t = 652.940718264319 [6] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.940718264319; dt = 0.012533854693174362; update_list = table: 000000000EE922F0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 00000000045A7830 [7] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.940718264319 [8] self = table: 000000000E8D61D0; entity_system_update_context = table: 0000000010C13CF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000074F6510; t = 652.940718264319; i = 82; system = table: 000000000FB94AD0 [9] self = table: 000000000734B850; update_func = "update"; dt = 0.012533854693174362; entity_system_update_context = table: 0000000010C13CF0 [10] self = table: 000000000734B850; dt = 0.012533854693174362 [11] self = table: 000000000E56C8D0; dt = 0.012533854693174362; main_t = 3001.5384204173461; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 652.940718264319; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012533854693174362; t = 3001.5384204173461 [13] self = table: 00000000000964D0; real_world_dt = 0.012533854693174362; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012533854693174362; t = 3001.5384204173461 [14] dt = 0.012533854693174362 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000BC2E1C0; _initial_peers_ready = true; _object_set_names = table: 000000000ECAAD80; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B5378A0; _disable_spawning_reasons = table: 0000000008F547D0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F54590; _mutator_handler = table: 0000000008AE3CE0; network_server = table: 0000000011577250; _game_mode = table: 0000000010381A00; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_snare_b_slaanesh_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 00000000106C25C0; is_server = true; network_event_delegate = table: 0000000012A09E30; [2] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [7] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [8] num_systems = 0; systems_pre_update = table: 00000000074F6540; systems = table: 000000000E8D6200; systems_update = table: 00000000074F6510; systems_post_update = table: 000000000E8D6730; systems_physics_async_update = table: 000000000E8D6760; [9] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [10] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000E8D61D0; network_server = table: 0000000011577250; entity_system = table: 000000000734B850; parent = table: 00000000000964D0; _level_flow_events = table: 00000000068E0410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 653.03651234675203; input_manager = table: 000000000E56CB50; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000086EDC40; num_local_human_players = 1; _ping_reporter = table: 00000000125AEEF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012533854693174362; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000001413E0B0; _gm_event_end_reason = "won"; machines = table: 00000000097CEB80; _camera_carrier = table: 00000000125AE800; _quit_game = false; network_clock = table: 000000000FCE3DD0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_snare_b_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000010EF1650; network_event_delegate = table: 0000000012A09E30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000E56C8D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000E56C5B0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:57:14.753 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 00000000103816F0 [2] self = table: 00000000045A7830; dt = 0.012384722009301186; all_inside = true [3] self = table: 00000000045A7830; dt = 0.012384722009301186; t = 652.9531029863283; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C102A70; buff_system = table: 000000001031BFE0 [4] self = table: 00000000045A7830; dt = 0.012384722009301186; t = 652.9531029863283 [5] self = table: 00000000045A7830; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012384722009301186; context = table: 0000000010C13CF0; t = 652.9531029863283 [6] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.9531029863283; dt = 0.012384722009301186; update_list = table: 000000000EE922F0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 00000000045A7830 [7] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.9531029863283 [8] self = table: 000000000E8D61D0; entity_system_update_context = table: 0000000010C13CF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000074F6510; t = 652.9531029863283; i = 82; system = table: 000000000FB94AD0 [9] self = table: 000000000734B850; update_func = "update"; dt = 0.012384722009301186; entity_system_update_context = table: 0000000010C13CF0 [10] self = table: 000000000734B850; dt = 0.012384722009301186 [11] self = table: 000000000E56C8D0; dt = 0.012384722009301186; main_t = 3001.5508051393554; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 652.9531029863283; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012384722009301186; t = 3001.5508051393554 [13] self = table: 00000000000964D0; real_world_dt = 0.012384722009301186; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012384722009301186; t = 3001.5508051393554 [14] dt = 0.012384722009301186 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000BC2E1C0; _initial_peers_ready = true; _object_set_names = table: 000000000ECAAD80; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B5378A0; _disable_spawning_reasons = table: 0000000008F547D0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F54590; _mutator_handler = table: 0000000008AE3CE0; network_server = table: 0000000011577250; _game_mode = table: 0000000010381A00; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_snare_b_slaanesh_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 00000000106C25C0; is_server = true; network_event_delegate = table: 0000000012A09E30; [2] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [7] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [8] num_systems = 0; systems_pre_update = table: 00000000074F6540; systems = table: 000000000E8D6200; systems_update = table: 00000000074F6510; systems_post_update = table: 000000000E8D6730; systems_physics_async_update = table: 000000000E8D6760; [9] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [10] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000E8D61D0; network_server = table: 0000000011577250; entity_system = table: 000000000734B850; parent = table: 00000000000964D0; _level_flow_events = table: 00000000068E0410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 653.03651234675203; input_manager = table: 000000000E56CB50; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000086EDC40; num_local_human_players = 1; _ping_reporter = table: 00000000125AEEF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012384722009301186; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000001413E0B0; _gm_event_end_reason = "won"; machines = table: 00000000097CEB80; _camera_carrier = table: 00000000125AE800; _quit_game = false; network_clock = table: 000000000FCE3DD0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_snare_b_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000010EF1650; network_event_delegate = table: 0000000012A09E30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000E56C8D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000E56C5B0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:57:14.766 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 00000000103816F0 [2] self = table: 00000000045A7830; dt = 0.012252307496964931; all_inside = true [3] self = table: 00000000045A7830; dt = 0.012252307496964931; t = 652.96535529382527; all_inside = true; any_inside = true; players_outside_portal = table: 000000000692B0D0; buff_system = table: 000000001031BFE0 [4] self = table: 00000000045A7830; dt = 0.012252307496964931; t = 652.96535529382527 [5] self = table: 00000000045A7830; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012252307496964931; context = table: 0000000010C13CF0; t = 652.96535529382527 [6] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.96535529382527; dt = 0.012252307496964931; update_list = table: 000000000EE922F0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 00000000045A7830 [7] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.96535529382527 [8] self = table: 000000000E8D61D0; entity_system_update_context = table: 0000000010C13CF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000074F6510; t = 652.96535529382527; i = 82; system = table: 000000000FB94AD0 [9] self = table: 000000000734B850; update_func = "update"; dt = 0.012252307496964931; entity_system_update_context = table: 0000000010C13CF0 [10] self = table: 000000000734B850; dt = 0.012252307496964931 [11] self = table: 000000000E56C8D0; dt = 0.012252307496964931; main_t = 3001.5630574468523; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 652.96535529382527; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012252307496964931; t = 3001.5630574468523 [13] self = table: 00000000000964D0; real_world_dt = 0.012252307496964931; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012252307496964931; t = 3001.5630574468523 [14] dt = 0.012252307496964931 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000BC2E1C0; _initial_peers_ready = true; _object_set_names = table: 000000000ECAAD80; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B5378A0; _disable_spawning_reasons = table: 0000000008F547D0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F54590; _mutator_handler = table: 0000000008AE3CE0; network_server = table: 0000000011577250; _game_mode = table: 0000000010381A00; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_snare_b_slaanesh_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 00000000106C25C0; is_server = true; network_event_delegate = table: 0000000012A09E30; [2] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [7] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [8] num_systems = 0; systems_pre_update = table: 00000000074F6540; systems = table: 000000000E8D6200; systems_update = table: 00000000074F6510; systems_post_update = table: 000000000E8D6730; systems_physics_async_update = table: 000000000E8D6760; [9] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [10] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000E8D61D0; network_server = table: 0000000011577250; entity_system = table: 000000000734B850; parent = table: 00000000000964D0; _level_flow_events = table: 00000000068E0410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 653.03651234675203; input_manager = table: 000000000E56CB50; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000086EDC40; num_local_human_players = 1; _ping_reporter = table: 00000000125AEEF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012252307496964931; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000001413E0B0; _gm_event_end_reason = "won"; machines = table: 00000000097CEB80; _camera_carrier = table: 00000000125AE800; _quit_game = false; network_clock = table: 000000000FCE3DD0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_snare_b_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000010EF1650; network_event_delegate = table: 0000000012A09E30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000E56C8D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000E56C5B0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:57:14.779 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 00000000103816F0 [2] self = table: 00000000045A7830; dt = 0.012118719518184662; all_inside = true [3] self = table: 00000000045A7830; dt = 0.012118719518184662; t = 652.97747401334345; all_inside = true; any_inside = true; players_outside_portal = table: 00000000123D7A60; buff_system = table: 000000001031BFE0 [4] self = table: 00000000045A7830; dt = 0.012118719518184662; t = 652.97747401334345 [5] self = table: 00000000045A7830; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012118719518184662; context = table: 0000000010C13CF0; t = 652.97747401334345 [6] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.97747401334345; dt = 0.012118719518184662; update_list = table: 000000000EE922F0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 00000000045A7830 [7] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.97747401334345 [8] self = table: 000000000E8D61D0; entity_system_update_context = table: 0000000010C13CF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000074F6510; t = 652.97747401334345; i = 82; system = table: 000000000FB94AD0 [9] self = table: 000000000734B850; update_func = "update"; dt = 0.012118719518184662; entity_system_update_context = table: 0000000010C13CF0 [10] self = table: 000000000734B850; dt = 0.012118719518184662 [11] self = table: 000000000E56C8D0; dt = 0.012118719518184662; main_t = 3001.5751761663705; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 652.97747401334345; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012118719518184662; t = 3001.5751761663705 [13] self = table: 00000000000964D0; real_world_dt = 0.012118719518184662; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012118719518184662; t = 3001.5751761663705 [14] dt = 0.012118719518184662 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000BC2E1C0; _initial_peers_ready = true; _object_set_names = table: 000000000ECAAD80; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B5378A0; _disable_spawning_reasons = table: 0000000008F547D0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F54590; _mutator_handler = table: 0000000008AE3CE0; network_server = table: 0000000011577250; _game_mode = table: 0000000010381A00; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_snare_b_slaanesh_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 00000000106C25C0; is_server = true; network_event_delegate = table: 0000000012A09E30; [2] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [7] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [8] num_systems = 0; systems_pre_update = table: 00000000074F6540; systems = table: 000000000E8D6200; systems_update = table: 00000000074F6510; systems_post_update = table: 000000000E8D6730; systems_physics_async_update = table: 000000000E8D6760; [9] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [10] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000E8D61D0; network_server = table: 0000000011577250; entity_system = table: 000000000734B850; parent = table: 00000000000964D0; _level_flow_events = table: 00000000068E0410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 653.03651234675203; input_manager = table: 000000000E56CB50; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000086EDC40; num_local_human_players = 1; _ping_reporter = table: 00000000125AEEF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012118719518184662; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000001413E0B0; _gm_event_end_reason = "won"; machines = table: 00000000097CEB80; _camera_carrier = table: 00000000125AE800; _quit_game = false; network_clock = table: 000000000FCE3DD0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_snare_b_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000010EF1650; network_event_delegate = table: 0000000012A09E30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000E56C8D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000E56C5B0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:57:14.793 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 00000000103816F0 [2] self = table: 00000000045A7830; dt = 0.012058170512318611; all_inside = true [3] self = table: 00000000045A7830; dt = 0.012058170512318611; t = 652.98953218385577; all_inside = true; any_inside = true; players_outside_portal = table: 000000000FAB8960; buff_system = table: 000000001031BFE0 [4] self = table: 00000000045A7830; dt = 0.012058170512318611; t = 652.98953218385577 [5] self = table: 00000000045A7830; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012058170512318611; context = table: 0000000010C13CF0; t = 652.98953218385577 [6] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.98953218385577; dt = 0.012058170512318611; update_list = table: 000000000EE922F0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 00000000045A7830 [7] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 652.98953218385577 [8] self = table: 000000000E8D61D0; entity_system_update_context = table: 0000000010C13CF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000074F6510; t = 652.98953218385577; i = 82; system = table: 000000000FB94AD0 [9] self = table: 000000000734B850; update_func = "update"; dt = 0.012058170512318611; entity_system_update_context = table: 0000000010C13CF0 [10] self = table: 000000000734B850; dt = 0.012058170512318611 [11] self = table: 000000000E56C8D0; dt = 0.012058170512318611; main_t = 3001.5872343368828; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 652.98953218385577; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012058170512318611; t = 3001.5872343368828 [13] self = table: 00000000000964D0; real_world_dt = 0.012058170512318611; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012058170512318611; t = 3001.5872343368828 [14] dt = 0.012058170512318611 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000BC2E1C0; _initial_peers_ready = true; _object_set_names = table: 000000000ECAAD80; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B5378A0; _disable_spawning_reasons = table: 0000000008F547D0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F54590; _mutator_handler = table: 0000000008AE3CE0; network_server = table: 0000000011577250; _game_mode = table: 0000000010381A00; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_snare_b_slaanesh_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 00000000106C25C0; is_server = true; network_event_delegate = table: 0000000012A09E30; [2] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [7] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [8] num_systems = 0; systems_pre_update = table: 00000000074F6540; systems = table: 000000000E8D6200; systems_update = table: 00000000074F6510; systems_post_update = table: 000000000E8D6730; systems_physics_async_update = table: 000000000E8D6760; [9] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [10] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000E8D61D0; network_server = table: 0000000011577250; entity_system = table: 000000000734B850; parent = table: 00000000000964D0; _level_flow_events = table: 00000000068E0410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 653.03651234675203; input_manager = table: 000000000E56CB50; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000086EDC40; num_local_human_players = 1; _ping_reporter = table: 00000000125AEEF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012058170512318611; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000001413E0B0; _gm_event_end_reason = "won"; machines = table: 00000000097CEB80; _camera_carrier = table: 00000000125AE800; _quit_game = false; network_clock = table: 000000000FCE3DD0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_snare_b_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000010EF1650; network_event_delegate = table: 0000000012A09E30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000E56C8D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000E56C5B0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:57:14.806 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 00000000103816F0 [2] self = table: 00000000045A7830; dt = 0.012065529823303223; all_inside = true [3] self = table: 00000000045A7830; dt = 0.012065529823303223; t = 653.00159771367908; all_inside = true; any_inside = true; players_outside_portal = table: 00000000123D4E10; buff_system = table: 000000001031BFE0 [4] self = table: 00000000045A7830; dt = 0.012065529823303223; t = 653.00159771367908 [5] self = table: 00000000045A7830; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012065529823303223; context = table: 0000000010C13CF0; t = 653.00159771367908 [6] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 653.00159771367908; dt = 0.012065529823303223; update_list = table: 000000000EE922F0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 00000000045A7830 [7] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 653.00159771367908 [8] self = table: 000000000E8D61D0; entity_system_update_context = table: 0000000010C13CF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000074F6510; t = 653.00159771367908; i = 82; system = table: 000000000FB94AD0 [9] self = table: 000000000734B850; update_func = "update"; dt = 0.012065529823303223; entity_system_update_context = table: 0000000010C13CF0 [10] self = table: 000000000734B850; dt = 0.012065529823303223 [11] self = table: 000000000E56C8D0; dt = 0.012065529823303223; main_t = 3001.5992998667061; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 653.00159771367908; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012065529823303223; t = 3001.5992998667061 [13] self = table: 00000000000964D0; real_world_dt = 0.012065529823303223; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012065529823303223; t = 3001.5992998667061 [14] dt = 0.012065529823303223 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000BC2E1C0; _initial_peers_ready = true; _object_set_names = table: 000000000ECAAD80; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B5378A0; _disable_spawning_reasons = table: 0000000008F547D0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F54590; _mutator_handler = table: 0000000008AE3CE0; network_server = table: 0000000011577250; _game_mode = table: 0000000010381A00; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_snare_b_slaanesh_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 00000000106C25C0; is_server = true; network_event_delegate = table: 0000000012A09E30; [2] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [7] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [8] num_systems = 0; systems_pre_update = table: 00000000074F6540; systems = table: 000000000E8D6200; systems_update = table: 00000000074F6510; systems_post_update = table: 000000000E8D6730; systems_physics_async_update = table: 000000000E8D6760; [9] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [10] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000E8D61D0; network_server = table: 0000000011577250; entity_system = table: 000000000734B850; parent = table: 00000000000964D0; _level_flow_events = table: 00000000068E0410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 653.03651234675203; input_manager = table: 000000000E56CB50; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000086EDC40; num_local_human_players = 1; _ping_reporter = table: 00000000125AEEF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012065529823303223; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000001413E0B0; _gm_event_end_reason = "won"; machines = table: 00000000097CEB80; _camera_carrier = table: 00000000125AE800; _quit_game = false; network_clock = table: 000000000FCE3DD0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_snare_b_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000010EF1650; network_event_delegate = table: 0000000012A09E30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000E56C8D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000E56C5B0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:57:14.819 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 00000000103816F0 [2] self = table: 00000000045A7830; dt = 0.012131365947425365; all_inside = true [3] self = table: 00000000045A7830; dt = 0.012131365947425365; t = 653.0137290796265; all_inside = true; any_inside = true; players_outside_portal = table: 0000000007F04A50; buff_system = table: 000000001031BFE0 [4] self = table: 00000000045A7830; dt = 0.012131365947425365; t = 653.0137290796265 [5] self = table: 00000000045A7830; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012131365947425365; context = table: 0000000010C13CF0; t = 653.0137290796265 [6] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 653.0137290796265; dt = 0.012131365947425365; update_list = table: 000000000EE922F0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 00000000045A7830 [7] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 653.0137290796265 [8] self = table: 000000000E8D61D0; entity_system_update_context = table: 0000000010C13CF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000074F6510; t = 653.0137290796265; i = 82; system = table: 000000000FB94AD0 [9] self = table: 000000000734B850; update_func = "update"; dt = 0.012131365947425365; entity_system_update_context = table: 0000000010C13CF0 [10] self = table: 000000000734B850; dt = 0.012131365947425365 [11] self = table: 000000000E56C8D0; dt = 0.012131365947425365; main_t = 3001.6114312326536; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 653.0137290796265; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012131365947425365; t = 3001.6114312326536 [13] self = table: 00000000000964D0; real_world_dt = 0.012131365947425365; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012131365947425365; t = 3001.6114312326536 [14] dt = 0.012131365947425365 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000BC2E1C0; _initial_peers_ready = true; _object_set_names = table: 000000000ECAAD80; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B5378A0; _disable_spawning_reasons = table: 0000000008F547D0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F54590; _mutator_handler = table: 0000000008AE3CE0; network_server = table: 0000000011577250; _game_mode = table: 0000000010381A00; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_snare_b_slaanesh_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 00000000106C25C0; is_server = true; network_event_delegate = table: 0000000012A09E30; [2] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [7] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [8] num_systems = 0; systems_pre_update = table: 00000000074F6540; systems = table: 000000000E8D6200; systems_update = table: 00000000074F6510; systems_post_update = table: 000000000E8D6730; systems_physics_async_update = table: 000000000E8D6760; [9] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [10] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000E8D61D0; network_server = table: 0000000011577250; entity_system = table: 000000000734B850; parent = table: 00000000000964D0; _level_flow_events = table: 00000000068E0410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 653.03651234675203; input_manager = table: 000000000E56CB50; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000086EDC40; num_local_human_players = 1; _ping_reporter = table: 00000000125AEEF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012131365947425365; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000001413E0B0; _gm_event_end_reason = "won"; machines = table: 00000000097CEB80; _camera_carrier = table: 00000000125AE800; _quit_game = false; network_clock = table: 000000000FCE3DD0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_snare_b_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000010EF1650; network_event_delegate = table: 0000000012A09E30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000E56C8D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000E56C5B0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:57:14.833 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 00000000103816F0 [2] self = table: 00000000045A7830; dt = 0.012236355803906918; all_inside = true [3] self = table: 00000000045A7830; dt = 0.012236355803906918; t = 653.02596543543041; all_inside = true; any_inside = true; players_outside_portal = table: 00000000087565F0; buff_system = table: 000000001031BFE0 [4] self = table: 00000000045A7830; dt = 0.012236355803906918; t = 653.02596543543041 [5] self = table: 00000000045A7830; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012236355803906918; context = table: 0000000010C13CF0; t = 653.02596543543041 [6] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 653.02596543543041; dt = 0.012236355803906918; update_list = table: 000000000EE922F0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 00000000045A7830 [7] self = table: 000000000FB94AD0; context = table: 0000000010C13CF0; t = 653.02596543543041 [8] self = table: 000000000E8D61D0; entity_system_update_context = table: 0000000010C13CF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000074F6510; t = 653.02596543543041; i = 82; system = table: 000000000FB94AD0 [9] self = table: 000000000734B850; update_func = "update"; dt = 0.012236355803906918; entity_system_update_context = table: 0000000010C13CF0 [10] self = table: 000000000734B850; dt = 0.012236355803906918 [11] self = table: 000000000E56C8D0; dt = 0.012236355803906918; main_t = 3001.6236675884575; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 653.02596543543041; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012236355803906918; t = 3001.6236675884575 [13] self = table: 00000000000964D0; real_world_dt = 0.012236355803906918; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012236355803906918; t = 3001.6236675884575 [14] dt = 0.012236355803906918 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000BC2E1C0; _initial_peers_ready = true; _object_set_names = table: 000000000ECAAD80; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B5378A0; _disable_spawning_reasons = table: 0000000008F547D0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F54590; _mutator_handler = table: 0000000008AE3CE0; network_server = table: 0000000011577250; _game_mode = table: 0000000010381A00; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_snare_b_slaanesh_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 00000000106C25C0; is_server = true; network_event_delegate = table: 0000000012A09E30; [2] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.663617730140686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000FB94B00; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000FA84BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 00000000026605B0; _player_distances = table: 0000000011D14DE0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [7] profiler_names = table: 000000000EE92350; entity_manager = table: 000000000290B710; extension_init_context = table: 000000000FB94B00; NAME = "end_zone_system"; unit_storage = table: 0000000009160160; update_list = table: 000000000EE922F0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000EE92320; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000734B820; [8] num_systems = 0; systems_pre_update = table: 00000000074F6540; systems = table: 000000000E8D6200; systems_update = table: 00000000074F6510; systems_post_update = table: 000000000E8D6730; systems_physics_async_update = table: 000000000E8D6760; [9] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [10] entity_system_bag = table: 000000000E8D61D0; startup_data = table: 00000000074F6AE0; entity_manager = table: 000000000290B710; unit_spawner = table: 000000000FC735E0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000010C13CF0; network_transmit = table: 00000000112443E0; network_clock = table: 000000000FCE3DD0; dice_keeper = table: 0000000010EF1650; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000E8D61D0; network_server = table: 0000000011577250; entity_system = table: 000000000734B850; parent = table: 00000000000964D0; _level_flow_events = table: 00000000068E0410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 653.03651234675203; input_manager = table: 000000000E56CB50; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000086EDC40; num_local_human_players = 1; _ping_reporter = table: 00000000125AEEF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012236355803906918; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000001413E0B0; _gm_event_end_reason = "won"; machines = table: 00000000097CEB80; _camera_carrier = table: 00000000125AE800; _quit_game = false; network_clock = table: 000000000FCE3DD0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_snare_b_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000010EF1650; network_event_delegate = table: 0000000012A09E30; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000E56C8D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000E56C5B0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 15:57:15.489 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 15:57:15.489 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 43 15:57:16.009 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 43 15:57:16.018 [Lua] [PlayFabMirrorBase] commit result "success", "13" 15:57:16.018 [Lua] none table: 00000000040766C0 table: 0000000002FE3B80 15:57:24.486 [Lua] ConflictDirector - destroy all units 15:57:24.499 [Lua] [LevelTransitionHandler] promote_next_level_data 15:57:24.499 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:57:24.499 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = dlc_morris_map 15:57:24.499 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 0 15:57:24.499 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = disabled 15:57:24.499 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 15:57:24.499 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = map_deus 15:57:24.499 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 15:57:24.499 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 15:57:24.499 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = normal 15:57:24.499 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = 0 15:57:24.499 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 129132672 15:57:24.499 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 15:57:24.499 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {} 15:57:24.499 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:57:24.499 [Lua] TRANSITION nil nil load_next_level 15:57:24.499 [Lua] Transition type "load_next_level", is server: true 15:57:24.499 [Lua] [GameNetworkManager] Leaving game... 15:57:24.499 [Lua] [GameNetworkManager] Shutting down game session host. 15:57:24.499 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:57:24.499 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:57:24.499 [GameSession] shutdown_game_session_host() 15:57:24.499 [GameSession] shutdown() 15:57:24.499 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=664.67 15:57:24.512 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:57:26.514 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:57:26.571 [Lua] [Managers] Calling function on all managers: 15:57:26.572 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 15:57:26.572 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 15:57:26.572 [Lua] Clearing all global lookup lists 15:57:26.572 [Lua] [IngamePlayerListUI] - Destroy 15:57:26.572 [Lua] [EquipmentUI] - Destroy 15:57:26.572 [Lua] [AbilityUI] - Destroy 15:57:26.572 [Lua] [GamePadEquipmentUI] - Destroy 15:57:26.572 [Lua] [GamePadAbilityUI] - Destroy 15:57:26.573 [Lua] [IngameUI] destroy 15:57:26.573 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:3:0:0 = [0,0,0,0,1,1,2,0,0,0,1,0,0,0,0,0,66,61,4,24,1653,0,0,0,303.25,0,125,0,0] 15:57:26.573 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 15:57:26.573 [Lua] PlayerManager:remove_player peer_id=110000102b19409 3 15:57:26.573 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:4:0:0 = [0,0,0,0,0,1,0,0,0,1,1,0,2,2,0,0,43,38,5,0,761.75,0,0,0,132.25,0,10,0,0] 15:57:26.573 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"}] 15:57:26.573 [Lua] PlayerManager:remove_player peer_id=110000102b19409 4 15:57:26.574 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:6:0:0 = [0,0,0,0,0,0,2,0,0,0,0,2,1,0,1,0,89,85,4,0,1551.25,0,0,0,204.25,0,22,0,0] 15:57:26.574 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"}] 15:57:26.574 [Lua] PlayerManager:remove_player peer_id=110000102b19409 6 15:57:26.574 [Lua] [Mutator] Deactivating mutator 'deus_more_specials' 15:57:26.574 [Lua] [Mutator] Deactivating mutator 'deus_less_elites' 15:57:26.574 [Lua] [Mutator] Deactivating mutator 'curse_empathy' 15:57:26.574 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 15:57:26.574 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 15:57:26.574 error: [Unit] Unit: '#ID[a646a1040104692b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0cfcaf644fa807b8]' child 1: '#ID[1ed35552da9d7ffd]' child 2: '#ID[c0fdfd628f672028]' child 3: '#ID[2b37bca301899671]' child 4: '#ID[9a9f841c7117ff2e]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[543d2a7933b237df]' child 7: '#ID[d86a904c3d630199]' child 8: '#ID[3bd5e2f204383a40]' 15:57:26.575 error: [Unit] Unit: '#ID[4142153d13584ec8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0cfcaf644fa807b8]' child 1: '#ID[ba65590e94c27420]' child 2: '#ID[c0fdfd628f672028]' child 3: '#ID[f8cae640905170d7]' child 4: '#ID[afa9ddc189ad5e9c]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[885c94974a7b7d6f]' child 7: '#ID[430244af3a13b193]' child 8: '#ID[512a00f77e034038]' 15:57:26.575 error: [Unit] Unit: '#ID[4df6e25f25b0df05]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[0cfcaf644fa807b8]' child 2: '#ID[865e9af3efd62475]' child 3: '#ID[5283051d73b6509f]' child 4: '#ID[0d2ba1e66529f45b]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[6166c8203c0ecaf2]' child 7: '#ID[2da59da72e07bd63]' child 8: '#ID[91ebe0ed0bcbdd32]' 15:57:26.576 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[61531f9ddccd81bc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[ebbf722237b1bf85]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[181a7a0ad51f873d]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[33f2350a5569735b]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[619b3d3019f207dc]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[f882a97fcceab257]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[118faafa3e2b88db]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[b33012fb929592c9]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[67360bb0fa5404c8]' 15:57:26.576 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[61531f9ddccd81bc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[92d6d4ccc73c382e]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[181a7a0ad51f873d]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[04395d4ca0d9775e]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[619b3d3019f207dc]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[e54344c3dcefdf87]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[57afdab779a0486e]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[168ad9c31ce624fb]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[15de6855c5d5489b]' 15:57:26.576 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[61531f9ddccd81bc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[6252042bed49e016]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[ba7e9427f6cd5acf]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[619b3d3019f207dc]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[2d1bf340f40b524c]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[f488548d3291b944]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[c916840700248a02]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[d705e91f7bddd5c5]' 15:57:26.578 error: [Unit] Unit: '#ID[25438e9671278a08]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[180b628657a5c3d3]' child 2: '#ID[124437020ad2f599]' child 3: '#ID[c0fdfd628f672028]' child 4: '#ID[f8cae640905170d7]' child 5: '#ID[0cfcaf644fa807b8]' child 6: '#ID[2073a50efc6a0ef4]' child 7: '#ID[3d1c223596227d45]' child 8: '#ID[03da16c14146901c]' child 9: '#ID[7ac53b99f29eaeda]' 15:57:26.578 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[27a54af46fb336af]' 15:57:26.579 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ccddd6d1ca6fa52]' child 1: '#ID[d2a9bf7b315bcc5b]' 15:57:26.579 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fb6e2fb7ea90e16]' 15:57:26.579 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[186f88d80aae9d8c]' 15:57:26.580 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' 15:57:26.580 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[19a5d6dfc372888f]' 15:57:26.581 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 15:57:26.581 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 15:57:26.581 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5ec2f7ea88d79140]' 15:57:26.582 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 15:57:26.582 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' child 1: '#ID[1ab685658ee69bce]' 15:57:26.582 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ab685658ee69bce]' 15:57:26.582 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 15:57:26.583 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' child 1: '#ID[5ec2f7ea88d79140]' 15:57:26.583 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1f1afb5f53097141]' 15:57:26.583 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[75ef4b4166144d5e]' 15:57:26.584 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0dde5683c1fb83b3]' 15:57:26.584 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 15:57:26.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:57:26.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:57:26.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:57:26.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:57:26.594 error: [Unit] Unit: '#ID[8a7851ebb08b0d31]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[13fc45c786e6dd71]' 15:57:26.656 [Lua] [Managers] Destroying manager group: 15:57:26.658 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[92d6d4ccc73c382e]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[3a3e55a7e74d5d2e]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8eab0083528d6ad0]' child 6: '#ID[181a7a0ad51f873d]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[04395d4ca0d9775e]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[61531f9ddccd81bc]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[619b3d3019f207dc]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[608649a072ec5d32]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[c8df5dff99f184c2]' child 23: '#ID[8b14d6d9ef7ee6c5]' child 24: '#ID[e525c28df0b4bc83]' 15:57:26.663 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:57:26.747 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 15:57:26.749 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 15:57:26.750 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 15:57:26.751 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 15:57:26.752 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 15:57:26.752 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 15:57:26.752 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 15:57:26.752 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 15:57:26.754 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 15:57:26.756 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 15:57:26.756 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 15:57:26.758 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 15:57:26.761 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 15:57:26.762 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 15:57:26.764 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 15:57:26.766 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 15:57:26.768 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 15:57:26.769 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 15:57:26.771 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 15:57:26.774 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 15:57:26.775 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 15:57:26.781 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 15:57:26.783 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 15:57:26.784 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 15:57:26.785 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 15:57:26.787 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 15:57:26.789 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 15:57:26.791 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 15:57:26.794 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 15:57:26.795 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:57:26.795 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 15:57:26.795 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 15:57:26.795 [Lua] [Matchmaking] unregister rpcs 15:57:26.795 [Lua] ############### UNLOADING PACKAGES ############### 15:57:26.795 [Lua] [Gamestate] Enter state StateLoading 15:57:26.796 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:57:26.796 [Lua] [Matchmaking] register rpcs 15:57:26.797 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:57:26.797 [Lua] Set lobby begin: 15:57:26.797 [Lua] Lobby data twitch_enabled = false 15:57:26.797 [Lua] Lobby data selected_mission_id = journey_citadel 15:57:26.797 [Lua] Lobby data num_players = 1 15:57:26.797 [Lua] Lobby data difficulty_tweak = -10 15:57:26.797 [Lua] Lobby data host = 110000102b19409 15:57:26.797 [Lua] Lobby data matchmaking_type = 2 15:57:26.797 [Lua] Lobby data is_private = true 15:57:26.797 [Lua] Lobby data match_started = true 15:57:26.797 [Lua] Lobby data difficulty = hard 15:57:26.797 [Lua] Lobby data player_slot_1 = 0:0 15:57:26.797 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:57:26.797 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:57:26.797 [Lua] Lobby data quick_game = false 15:57:26.797 [Lua] Lobby data country_code = RU 15:57:26.797 [Lua] Lobby data matchmaking = false 15:57:26.797 [Lua] Lobby data power_level = 0 15:57:26.797 [Lua] Lobby data mission_id = sig_snare_b_slaanesh_path1 15:57:26.797 [Lua] Lobby data mechanism = deus 15:57:26.797 [Lua] Lobby data player_slot_5 = 0:0 15:57:26.798 [Lua] Lobby data player_slot_2 = 0:0 15:57:26.798 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:57:26.798 [Lua] Lobby data player_slot_3 = 0:0 15:57:26.798 [Lua] Lobby data eac_authorized = true 15:57:26.798 [Lua] Set lobby end. 15:57:26.798 [Lua] registering RPCs 15:57:26.798 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:57:26.798 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:57:26.798 [Lua] Set lobby begin: 15:57:26.798 [Lua] Lobby data twitch_enabled = false 15:57:26.798 [Lua] Lobby data selected_mission_id = journey_citadel 15:57:26.798 [Lua] Lobby data num_players = 1 15:57:26.798 [Lua] Lobby data difficulty_tweak = -10 15:57:26.798 [Lua] Lobby data host = 110000102b19409 15:57:26.798 [Lua] Lobby data matchmaking_type = 2 15:57:26.798 [Lua] Lobby data is_private = true 15:57:26.798 [Lua] Lobby data match_started = true 15:57:26.798 [Lua] Lobby data difficulty = hard 15:57:26.798 [Lua] Lobby data player_slot_1 = 0:0 15:57:26.798 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:57:26.798 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:57:26.798 [Lua] Lobby data quick_game = false 15:57:26.798 [Lua] Lobby data country_code = RU 15:57:26.798 [Lua] Lobby data matchmaking = false 15:57:26.798 [Lua] Lobby data power_level = 0 15:57:26.798 [Lua] Lobby data mission_id = dlc_morris_map 15:57:26.799 [Lua] Lobby data mechanism = deus 15:57:26.799 [Lua] Lobby data player_slot_5 = 0:0 15:57:26.799 [Lua] Lobby data player_slot_2 = 0:0 15:57:26.799 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:57:26.799 [Lua] Lobby data player_slot_3 = 0:0 15:57:26.799 [Lua] Lobby data eac_authorized = true 15:57:26.799 [Lua] Set lobby end. 15:57:26.799 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:57:26.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer 15:57:26.831 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer 15:57:26.831 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 15:57:26.833 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 15:57:26.833 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 15:57:26.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 15:57:26.834 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer 15:57:26.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer 15:57:26.835 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 15:57:26.836 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 15:57:26.836 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:57:26.836 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 15:57:26.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 15:57:26.838 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer 15:57:26.838 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:57:26.843 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 15:57:26.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02, ProfileSynchronizer 15:57:26.843 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer 15:57:26.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, ProfileSynchronizer 15:57:26.843 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 15:57:26.850 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer 15:57:26.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, ProfileSynchronizer 15:57:26.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer 15:57:26.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2, ProfileSynchronizer 15:57:26.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer 15:57:26.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer 15:57:26.851 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 15:57:26.852 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:57:26.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, ProfileSynchronizer 15:57:26.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02, ProfileSynchronizer 15:57:26.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, ProfileSynchronizer 15:57:26.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer 15:57:26.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, ProfileSynchronizer 15:57:26.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, ProfileSynchronizer 15:57:26.856 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 15:57:26.857 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 15:57:26.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 15:57:26.857 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 15:57:26.857 [Lua] [StateLoading] load_current_level 15:57:26.857 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 15:57:26.858 [Umbra] Unload tome 15:57:26.859 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_b/slaanesh_path1, sig_snare_b_slaanesh_path1 15:57:26.859 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/slaanesh_common, sig_snare_b_slaanesh_path1 15:57:26.864 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, sig_snare_b_slaanesh_path1 15:57:26.876 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_b/path_common, sig_snare_b_slaanesh_path1 15:57:26.878 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_b_slaanesh_path1 15:57:26.885 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_b, sig_snare_b_slaanesh_path1 15:57:26.887 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_snare_b_slaanesh_path1 15:57:26.907 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_snare_b_slaanesh_path1 15:57:26.919 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen_common, sig_snare_b_slaanesh_path1 15:57:26.929 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero_common, sig_snare_b_slaanesh_path1 15:57:26.929 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 15:57:27.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 15:57:27.060 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 15:57:27.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 15:57:27.212 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 15:57:28.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 15:57:28.346 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 15:57:28.363 [Lua] [LevelTransitionHandler] Level load completed! 15:57:28.363 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 15:57:28.363 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:57:28.363 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 15:57:28.364 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:57:28.364 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 15:57:28.372 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":554721152,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:57:28.372 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:57:28.379 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 554721152 15:57:28.380 [Lua] ### Received rpc_level_loaded 15:57:28.380 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 327 15:57:28.380 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 15:57:28.380 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:57:28.380 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 15:57:28.380 [Umbra] Init version: 3.4.15 :: 16 threads 15:57:28.382 [Lua] Async level spawning done 15:57:28.397 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 15:57:28.397 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 15:57:28.413 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 15:57:28.413 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 15:57:28.414 [Lua] ### Received rpc_level_loaded 15:57:28.414 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 327 15:57:28.414 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:57:29.422 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:57:29.422 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:57:29.422 [Lua] [Matchmaking] unregister rpcs 15:57:29.422 [Lua] Set lobby begin: 15:57:29.422 [Lua] Lobby data twitch_enabled = false 15:57:29.422 [Lua] Lobby data selected_mission_id = journey_citadel 15:57:29.423 [Lua] Lobby data num_players = 1 15:57:29.423 [Lua] Lobby data difficulty_tweak = -10 15:57:29.423 [Lua] Lobby data host = 110000102b19409 15:57:29.423 [Lua] Lobby data matchmaking_type = 2 15:57:29.423 [Lua] Lobby data is_private = true 15:57:29.423 [Lua] Lobby data match_started = true 15:57:29.423 [Lua] Lobby data difficulty = hard 15:57:29.423 [Lua] Lobby data player_slot_1 = 0:0 15:57:29.423 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:57:29.423 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:57:29.423 [Lua] Lobby data quick_game = false 15:57:29.423 [Lua] Lobby data country_code = RU 15:57:29.423 [Lua] Lobby data matchmaking = false 15:57:29.423 [Lua] Lobby data power_level = 0 15:57:29.423 [Lua] Lobby data mission_id = dlc_morris_map 15:57:29.423 [Lua] Lobby data mechanism = deus 15:57:29.423 [Lua] Lobby data player_slot_5 = 0:0 15:57:29.423 [Lua] Lobby data player_slot_2 = 0:0 15:57:29.423 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:57:29.423 [Lua] Lobby data player_slot_3 = 0:0 15:57:29.423 [Lua] Lobby data eac_authorized = true 15:57:29.423 [Lua] Set lobby end. 15:57:29.423 [Lua] [Managers] Destroying manager group: 15:57:29.424 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 15:57:29.424 [Lua] [Gamestate] Enter StateIngame HOST 15:57:29.424 [Lua] <>level = dlc_morris_map<> 15:57:29.424 [Lua] [StateIngame] Server ingame 15:57:29.427 [Lua] Set lobby begin: 15:57:29.427 [Lua] Lobby data twitch_enabled = false 15:57:29.427 [Lua] Lobby data selected_mission_id = journey_citadel 15:57:29.427 [Lua] Lobby data num_players = 1 15:57:29.427 [Lua] Lobby data difficulty_tweak = 0 15:57:29.427 [Lua] Lobby data host = 110000102b19409 15:57:29.427 [Lua] Lobby data matchmaking_type = 2 15:57:29.427 [Lua] Lobby data is_private = true 15:57:29.427 [Lua] Lobby data match_started = true 15:57:29.427 [Lua] Lobby data difficulty = normal 15:57:29.427 [Lua] Lobby data player_slot_1 = 0:0 15:57:29.427 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:57:29.428 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:57:29.428 [Lua] Lobby data quick_game = false 15:57:29.428 [Lua] Lobby data country_code = RU 15:57:29.428 [Lua] Lobby data matchmaking = false 15:57:29.428 [Lua] Lobby data power_level = 0 15:57:29.428 [Lua] Lobby data mission_id = dlc_morris_map 15:57:29.428 [Lua] Lobby data mechanism = deus 15:57:29.428 [Lua] Lobby data player_slot_5 = 0:0 15:57:29.428 [Lua] Lobby data player_slot_2 = 0:0 15:57:29.428 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:57:29.428 [Lua] Lobby data player_slot_3 = 0:0 15:57:29.428 [Lua] Lobby data eac_authorized = true 15:57:29.428 [Lua] Set lobby end. 15:57:29.428 [Lua] [Matchmaking] register rpcs 15:57:29.428 [Lua] GameNetworkManager:init... creating game session 15:57:29.428 [Lua] Host GameSession.make_game_session_host with session: 15:57:29.428 [GameSession] make_game_session_host() 15:57:29.428 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:57:29.428 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 15:57:29.428 [Lua] [GameNetworkManager] self.is_server = true 15:57:29.428 [Network] Setting artificial MTU limit to 576 15:57:29.431 [Lua] [SharedState] deus_shop_92290246: shop_state:0:0:0:0 = 1 15:57:29.443 [Lua] Switching ConflictSettings: to: disabled 15:57:29.443 [Lua] pacing=disabled 15:57:29.443 [Lua] roaming=nil 15:57:29.443 [Lua] specials=disabled 15:57:29.443 [Lua] debug_color=black 15:57:29.443 [Lua] pack_spawning=disabled 15:57:29.443 [Lua] contained_breeds=nil 15:57:29.443 [Lua] disabled=true 15:57:29.443 [Lua] boss=disabled 15:57:29.443 [Lua] horde=disabled 15:57:29.443 [Lua] name=disabled 15:57:29.443 [Lua] intensity=disabled 15:57:29.443 [Lua] --- 15:57:29.443 [Lua] [LevelAnalysis] set_random_seed( 0) 15:57:29.449 [Lua] [AIInterestPointSystem] Level Seed: -1791208040 15:57:29.449 [Lua] 15:57:29.449 [Lua] [entity_system_bag] = table 15:57:29.449 [Lua] [entity_system_bag] = metatable 15:57:29.449 [Lua] [startup_data] = table 15:57:29.449 [Lua] [entity_manager] = table 15:57:29.449 [Lua] [entity_manager] = metatable 15:57:29.449 [Lua] [unit_spawner] = table 15:57:29.449 [Lua] [unit_spawner] = metatable 15:57:29.449 [Lua] [unit_storage] = table 15:57:29.449 [Lua] [unit_storage] = metatable 15:57:29.449 [Lua] [dice_keeper] = table 15:57:29.449 [Lua] [dice_keeper] = metatable 15:57:29.449 [Lua] [is_server] = true (boolean) 15:57:29.449 [Lua] [world] = [World] 15:57:29.449 [Lua] [system_api] = table 15:57:29.449 [Lua] [entity_system] = table 15:57:29.449 [Lua] [entity_system] = metatable 15:57:29.449 [Lua] [network_lobby] = table 15:57:29.449 [Lua] [network_lobby] = metatable 15:57:29.449 [Lua] [profile_synchronizer] = table 15:57:29.449 [Lua] [profile_synchronizer] = metatable 15:57:29.449 [Lua] [level_transition_handler] = table 15:57:29.449 [Lua] [level_transition_handler] = metatable 15:57:29.449 [Lua] [num_local_human_players] = 1 (number) 15:57:29.449 [Lua] [statistics_db] = table 15:57:29.449 [Lua] [statistics_db] = metatable 15:57:29.449 [Lua] [network_server] = table 15:57:29.449 [Lua] [network_server] = metatable 15:57:29.449 [Lua] [input_manager] = table 15:57:29.449 [Lua] [input_manager] = metatable 15:57:29.449 [Lua] [network_clock] = table 15:57:29.449 [Lua] [network_clock] = metatable 15:57:29.449 [Lua] [network_transmit] = table 15:57:29.449 [Lua] [network_transmit] = metatable 15:57:29.449 [Lua] [free_flight_manager] = table 15:57:29.449 [Lua] [free_flight_manager] = metatable 15:57:29.449 [Lua] [network_manager] = table 15:57:29.449 [Lua] [network_manager] = metatable 15:57:29.449 [Lua] [network_event_delegate] = table 15:57:29.449 [Lua] [network_event_delegate] = metatable 15:57:29.449 [Lua] 15:57:29.449 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:57:29.449 [Lua] ignoring extension VersusInteractObjectiveExtension 15:57:29.449 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:57:29.449 [Lua] ignoring extension VersusSocketObjectiveExtension 15:57:29.449 [Lua] ignoring extension VersusTargetObjectiveExtension 15:57:29.449 [Lua] ignoring extension VersusMissionObjectiveExtension 15:57:29.467 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:57:29.468 [Lua] [AchievementManager] Achievements using the steam platform 15:57:29.468 [Lua] PlayerManager:add_player player_1 15:57:29.530 [Lua] [StateIngame] Level seed: 0 15:57:29.530 [Lua] [LevelAnalysis] set_random_seed( -1791208040) 15:57:29.530 [GameSession] create_game_object(67, 0) 15:57:29.530 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:57:29.530 [GameSession] create_game_object(95, 1) 15:57:29.530 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:57:29.531 [Lua] [IngameUI] init 15:57:29.538 [SteamVoipClient] select_out(110000102b19409, off) 15:57:29.541 [Lua] cb_razer_chroma_setup 15:57:29.569 [Lua] completed 15:57:29.569 [Lua] completed 15:57:29.574 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:57:29.574 [Lua] Set lobby begin: 15:57:29.574 [Lua] Lobby data twitch_enabled = false 15:57:29.574 [Lua] Lobby data selected_mission_id = journey_citadel 15:57:29.574 [Lua] Lobby data num_players = 1 15:57:29.574 [Lua] Lobby data difficulty_tweak = 0 15:57:29.574 [Lua] Lobby data host = 110000102b19409 15:57:29.574 [Lua] Lobby data matchmaking_type = 2 15:57:29.574 [Lua] Lobby data is_private = true 15:57:29.574 [Lua] Lobby data match_started = true 15:57:29.574 [Lua] Lobby data difficulty = normal 15:57:29.574 [Lua] Lobby data player_slot_1 = 0:0 15:57:29.574 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:57:29.574 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:57:29.574 [Lua] Lobby data quick_game = false 15:57:29.574 [Lua] Lobby data country_code = RU 15:57:29.574 [Lua] Lobby data matchmaking = false 15:57:29.575 [Lua] Lobby data power_level = 645 15:57:29.575 [Lua] Lobby data mission_id = dlc_morris_map 15:57:29.575 [Lua] Lobby data mechanism = deus 15:57:29.575 [Lua] Lobby data player_slot_5 = 0:0 15:57:29.575 [Lua] Lobby data player_slot_2 = 0:0 15:57:29.575 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:57:29.575 [Lua] Lobby data player_slot_3 = 0:0 15:57:29.575 [Lua] Lobby data eac_authorized = true 15:57:29.575 [Lua] Set lobby end. 15:57:29.575 [Lua] CurrentConflictSettings disabled 15:57:29.575 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 15:57:29.575 [GameSession] create_game_object(48, 2) 15:57:29.575 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 15:57:29.575 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:57:29.576 [Lua] [Managers] Calling function on all managers: 15:57:29.576 [Lua] [SharedState] deus_run_state_92290246: player_level:0:0:0:0 = 35 15:57:29.576 [Lua] [SharedState] deus_run_state_92290246: player_frame:0:0:0:0 = frame_0061 15:57:29.576 [Lua] [SharedState] deus_run_state_92290246: player_name:0:0:0:0 = Lewd Komi-san 15:57:29.576 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:57:29.581 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 15:57:29.581 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 15:57:29.603 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 15:57:29.603 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 15:57:29.646 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 15:57:29.646 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 15:57:29.646 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 15:57:29.996 [Lua] StateInGameRunning:_game_actually_starts() 15:57:29.996 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 1 15:57:29.996 [Lua] ################################################################################################################# 15:57:29.996 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_snare_b_slaanesh_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:57:29.996 [Lua] ################################################################################################################# 15:57:29.996 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 15:57:29.996 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 15:57:30.000 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_11=[Unit '#ID[eab9d113c7029403]'], node_15=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], }, start={ node_16=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_10=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_8=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_12=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], }, } { "node_16", } { node_9={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.70367371512913846, next={ "node_6", }, weapon_pickup_seed=-313631851, conflict_settings="disabled", path=0, system_seeds={ pickups=1936979952, power_ups=1332454809, mutator=-2071188849, blessings=-126282078, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1426210418, layout_x=0.70069375895582742, base_level="shop_harmony", }, node_14={ level="shop_fortune", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.95268556156365203, next={ "node_11", "node_15", }, weapon_pickup_seed=1936979952, conflict_settings="disabled", path=0, system_seeds={ pickups=-2071188849, power_ups=1423069732, mutator=-126282078, blessings=1332454809, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-313631851, layout_x=0.43436956241923591, base_level="shop_fortune", }, final={ level="arena_citadel_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-2071188849, level_type="ARENA", layout_y=0.4598667822257213, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-126282078, power_ups=1566275379, mutator=1332454809, blessings=1423069732, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=1936979952, layout_x=1, base_level="arena_citadel", }, node_12={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=1332454809, power_ups=260920054, mutator=1423069732, blessings=1566275379, }, node_type="ingame", theme="slaanesh", layout_x=0.25641453351614568, level="pat_forest_slaanesh_path2", layout_y=0.73037596764459745, next={ "node_13", "node_14", }, path=2, level_seed=-2071188849, weapon_pickup_seed=-126282078, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=1423069732, power_ups=1873817053, mutator=1566275379, blessings=260920054, }, node_type="ingame", theme="slaanesh", layout_x=0.61787156994080594, level="pat_tower_slaanesh_path1", layout_y=0, next={ "node_5", }, path=1, level_seed=-126282078, weapon_pickup_seed=1332454809, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_13={ level="shop_strife", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.68731351791790218, next={ "node_11", }, weapon_pickup_seed=1423069732, conflict_settings="disabled", path=0, system_seeds={ pickups=1566275379, power_ups=-1791208040, mutator=260920054, blessings=1873817053, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1332454809, layout_x=0.3959347374306898, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.47880582057748011, next={ "node_1", "node_16", }, weapon_pickup_seed=1566275379, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=260920054, power_ups=913431575, mutator=1873817053, blessings=-1791208040, }, node_type="start", mutators={ }, theme="wastes", level_seed=1423069732, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.19782379876855513, next={ "node_3", "node_10", }, weapon_pickup_seed=260920054, conflict_settings="disabled", path=0, system_seeds={ pickups=1873817053, power_ups=-601404790, mutator=-1791208040, blessings=913431575, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1566275379, layout_x=0.30013759584366756, base_level="shop_strife", }, node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-1791208040, power_ups=1503311969, mutator=913431575, blessings=-601404790, }, node_type="ingame", theme="tzeentch", layout_x=0.53437165010124399, level="pat_mountain_tzeentch_path3", layout_y=0.69180971341542796, next={ "node_9", }, path=3, level_seed=260920054, weapon_pickup_seed=1873817053, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=913431575, power_ups=1882846796, mutator=-601404790, blessings=1503311969, }, node_type="ingame", theme="slaanesh", layout_x=0.46207448509220833, level="pat_bay_slaanesh_path2", layout_y=0.072701966477702523, next={ "node_4", "node_8", }, path=2, level_seed=1873817053, weapon_pickup_seed=-1791208040, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_16={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-601404790, power_ups=351190331, mutator=1503311969, blessings=1882846796, }, node_type="ingame", theme="slaanesh", layout_x=0.096603353951918727, level="sig_snare_b_slaanesh_path1", layout_y=0.73377822804810122, next={ "node_12", }, path=2, level_seed=-1791208040, weapon_pickup_seed=913431575, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=1503311969, power_ups=-424210082, mutator=1882846796, blessings=351190331, }, node_type="ingame", theme="wastes", layout_x=0.62029485531339834, level="pat_mines_wastes_path5", layout_y=0.34700851051210552, next={ "node_5", "node_9", }, path=5, level_seed=913431575, weapon_pickup_seed=-601404790, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=1882846796, power_ups=-1764472539, mutator=351190331, blessings=-424210082, }, node_type="ingame", theme="wastes", layout_x=0.16400395702147755, level="sig_gorge_wastes_path4", layout_y=0.38912193998811673, next={ "node_2", "node_12", }, path=4, level_seed=-601404790, weapon_pickup_seed=1503311969, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=351190331, power_ups=-1627887552, mutator=-424210082, blessings=-1764472539, }, node_type="ingame", theme="nurgle", layout_x=0.82879948984406748, level="sig_citadel_nurgle_path1", layout_y=0.49609791559013722, next={ "final", }, path=1, level_seed=1503311969, weapon_pickup_seed=1882846796, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.49995000000000006, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-424210082, power_ups=1993719455, mutator=-1764472539, blessings=-1627887552, }, node_type="ingame", theme="tzeentch", layout_x=0.61539346796887784, level="pat_mines_tzeentch_path3", layout_y=1, next={ "node_9", }, path=3, level_seed=1882846796, weapon_pickup_seed=351190331, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.21372237039666384, next={ "node_6", }, weapon_pickup_seed=-424210082, conflict_settings="disabled", path=0, system_seeds={ pickups=-1764472539, power_ups=214170482, mutator=-1627887552, blessings=1993719455, }, node_type="shop", mutators={ }, theme="wastes", level_seed=351190331, layout_x=0.74623830441668215, base_level="shop_fortune", }, node_10={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1627887552, power_ups=-2035014615, mutator=1993719455, blessings=214170482, }, node_type="ingame", theme="khorne", layout_x=0.42040277658072872, level="pat_town_khorne_path1", layout_y=0.3982161239003032, next={ "node_11", }, path=1, level_seed=-424210082, weapon_pickup_seed=-1764472539, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, } 15:57:30.000 [Lua] [SharedState] deus_map_92290246_node_16: ready:0:0:0:0 = true 15:57:30.000 [Lua] [SharedState] deus_map_92290246_node_16: map_state:0:0:0:0 = STARTING 15:57:30.000 [Lua] [SharedState] deus_map_92290246_node_16: final_node_selected:0:0:0:0 = 15:57:30.000 [Lua] [SharedState] deus_map_92290246_node_16: vote:0:0:0:0 = 15:57:30.001 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 1 15:57:30.009 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 15:57:30.009 [Lua] [SharedState] deus_map_92290246_node_16: map_state:0:0:0:0 = WAITING 15:57:30.222 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 15:57:30.222 [Lua] Commit load time data 15:57:41.342 [Window] Window => active 15:57:41.347 [Window] Window => active 15:57:43.004 [Lua] [SharedState] deus_map_92290246_node_16: vote:0:0:0:0 = node_12 15:57:43.016 [Lua] [SharedState] deus_map_92290246_node_16: map_state:0:0:0:0 = VOTING 15:57:43.029 [Lua] [SharedState] deus_map_92290246_node_16: map_state:0:0:0:0 = VOTING_FINISHING 15:57:48.043 [Lua] [SharedState] deus_map_92290246_node_16: final_node_selected:0:0:0:0 = node_12 15:57:48.043 [Lua] [SharedState] deus_map_92290246_node_16: map_state:0:0:0:0 = FINISHING 15:57:48.043 [Lua] [SharedState] deus_run_state_92290246: twitch_vote:0:0:0:0 = 15:57:50.106 [Window] Window => inactive 15:57:51.303 [Lua] [SharedState] deus_map_92290246_node_16: map_state:0:0:0:0 = FINISHED 15:57:51.304 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 2 15:57:52.319 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 2 15:57:52.319 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 5 15:57:52.332 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 5 15:57:52.332 [Lua] [SharedState] deus_run_state_92290246: run_node_key:0:0:0:0 = node_12 15:57:52.332 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_forest_slaanesh_path2, mc:deus, gm:deus, env:0, seed:-2071188849, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hard, diff_tweak:-7, id:303314688, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_greed_pinata", }) 15:57:52.332 [Lua] [LevelTransitionHandler] promote_next_level_data 15:57:52.332 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:57:52.332 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = pat_forest_slaanesh_path2 15:57:52.332 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = -2071188849 15:57:52.332 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = deus_skaven_beastmen 15:57:52.332 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 15:57:52.332 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = deus 15:57:52.332 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 15:57:52.332 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 15:57:52.332 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = hard 15:57:52.332 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = -7 15:57:52.332 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 303314688 15:57:52.332 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 15:57:52.332 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_greed_pinata"] 15:57:52.332 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 15:57:52.332 [Lua] [NetworkServer] Entering post game 15:57:52.332 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 15:57:52.332 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 15:57:52.332 [Save] Saving `save_data` 15:57:52.333 [Lua] gm_event_end_conditions_met true false 15:57:52.333 [Lua] Game won 15:57:52.333 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:57:52.336 [Save] Save done 15:57:52.336 [Save] Saving `save_data` 15:57:52.338 [Save] Save done 15:57:52.345 [Lua] generate_backend_stats 110000102b19409:1 15:57:52.424 [Lua] [PlayFabMirrorBase] Force commit 15:57:52.424 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 15:57:52.424 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:57:52.424 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:57:52.425 [Save] Saving `save_data` 15:57:52.425 [Lua] TRANSITION nil nil load_next_level 15:57:52.425 [Lua] Transition type "load_next_level", is server: true 15:57:52.425 [Lua] [GameNetworkManager] Leaving game... 15:57:52.425 [Lua] [GameNetworkManager] Shutting down game session host. 15:57:52.425 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:57:52.425 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:57:52.425 [GameSession] shutdown_game_session_host() 15:57:52.425 [GameSession] shutdown() 15:57:52.425 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=24.34 15:57:52.427 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 15:57:52.427 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:57:52.427 [Lua] [PlayFabMirrorBase] commit result "success", "14" 15:57:52.427 [Lua] none table: 000000000FC7D750 nil 15:57:52.429 [Save] Save done 15:57:54.428 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:57:54.428 [Lua] [Managers] Calling function on all managers: 15:57:54.429 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 15:57:54.429 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 15:57:54.429 [Lua] Clearing all global lookup lists 15:57:54.430 [Lua] [IngamePlayerListUI] - Destroy 15:57:54.430 [Lua] [IngameUI] destroy 15:57:54.432 [Lua] [Managers] Destroying manager group: 15:57:54.434 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:57:54.434 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 15:57:54.434 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 15:57:54.434 [Lua] [Matchmaking] unregister rpcs 15:57:54.434 [Lua] ############### UNLOADING PACKAGES ############### 15:57:54.434 [Lua] [Gamestate] Enter state StateLoading 15:57:54.436 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:57:54.436 [Lua] [Matchmaking] register rpcs 15:57:54.436 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:57:54.436 [Lua] Set lobby begin: 15:57:54.436 [Lua] Lobby data twitch_enabled = false 15:57:54.436 [Lua] Lobby data selected_mission_id = journey_citadel 15:57:54.436 [Lua] Lobby data num_players = 1 15:57:54.436 [Lua] Lobby data difficulty_tweak = 0 15:57:54.436 [Lua] Lobby data host = 110000102b19409 15:57:54.436 [Lua] Lobby data matchmaking_type = 2 15:57:54.436 [Lua] Lobby data is_private = true 15:57:54.436 [Lua] Lobby data match_started = true 15:57:54.436 [Lua] Lobby data difficulty = normal 15:57:54.437 [Lua] Lobby data player_slot_1 = 0:0 15:57:54.437 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:57:54.437 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:57:54.437 [Lua] Lobby data quick_game = false 15:57:54.437 [Lua] Lobby data country_code = RU 15:57:54.437 [Lua] Lobby data matchmaking = false 15:57:54.437 [Lua] Lobby data power_level = 0 15:57:54.437 [Lua] Lobby data mission_id = dlc_morris_map 15:57:54.437 [Lua] Lobby data mechanism = deus 15:57:54.437 [Lua] Lobby data player_slot_5 = 0:0 15:57:54.437 [Lua] Lobby data player_slot_2 = 0:0 15:57:54.438 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:57:54.438 [Lua] Lobby data player_slot_3 = 0:0 15:57:54.438 [Lua] Lobby data eac_authorized = true 15:57:54.438 [Lua] Set lobby end. 15:57:54.438 [Lua] registering RPCs 15:57:54.438 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:57:54.438 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:57:54.438 [Lua] Set lobby begin: 15:57:54.438 [Lua] Lobby data twitch_enabled = false 15:57:54.438 [Lua] Lobby data selected_mission_id = journey_citadel 15:57:54.438 [Lua] Lobby data num_players = 1 15:57:54.438 [Lua] Lobby data difficulty_tweak = 0 15:57:54.438 [Lua] Lobby data host = 110000102b19409 15:57:54.438 [Lua] Lobby data matchmaking_type = 2 15:57:54.438 [Lua] Lobby data is_private = true 15:57:54.439 [Lua] Lobby data match_started = true 15:57:54.439 [Lua] Lobby data difficulty = normal 15:57:54.439 [Lua] Lobby data player_slot_1 = 0:0 15:57:54.439 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:57:54.439 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:57:54.439 [Lua] Lobby data quick_game = false 15:57:54.439 [Lua] Lobby data country_code = RU 15:57:54.439 [Lua] Lobby data matchmaking = false 15:57:54.439 [Lua] Lobby data power_level = 0 15:57:54.439 [Lua] Lobby data mission_id = pat_forest_slaanesh_path2 15:57:54.439 [Lua] Lobby data mechanism = deus 15:57:54.440 [Lua] Lobby data player_slot_5 = 0:0 15:57:54.440 [Lua] Lobby data player_slot_2 = 0:0 15:57:54.440 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:57:54.440 [Lua] Lobby data player_slot_3 = 0:0 15:57:54.440 [Lua] Lobby data eac_authorized = true 15:57:54.440 [Lua] Set lobby end. 15:57:54.440 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:57:54.443 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens, async-read, prioritized 15:57:54.443 [Lua] [StateLoading] load_current_level 15:57:54.443 [Lua] [LevelTransitionHandler] load_current_level, loading pat_forest_slaanesh_path2 0 15:57:54.453 [Umbra] Unload tome 15:57:54.465 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 15:57:54.465 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_greed_pinata, pat_forest_slaanesh_path2, async-read, 15:57:54.465 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_forest_slaanesh_path2, async-read, 15:57:54.465 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_forest_slaanesh_path2, async-read, 15:57:54.465 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_slaanesh_path2, async-read, 15:57:54.465 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_slaanesh_path2, async-read, 15:57:54.465 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, pat_forest_slaanesh_path2, async-read, 15:57:54.465 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common, pat_forest_slaanesh_path2, async-read, 15:57:54.465 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path2, pat_forest_slaanesh_path2, async-read, 15:57:54.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_forest 15:57:54.504 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_forest 15:57:54.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_greed_pinata 15:57:54.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_greed_pinata 15:57:54.670 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_greed_pinata 15:57:54.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 15:57:56.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 15:57:56.657 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 15:57:56.657 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 15:57:56.979 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 15:57:56.979 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 15:57:56.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest 15:58:00.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest 15:58:00.955 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest 15:58:00.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/path_common 15:58:01.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/path_common 15:58:01.374 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/path_common 15:58:01.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common 15:58:01.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common 15:58:01.728 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common 15:58:01.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common 15:58:01.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common 15:58:01.948 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common 15:58:01.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path2 15:58:02.102 [Umbra] Loading umbra tome '#ID[84557ddf585f345c]' 15:58:02.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path2 15:58:02.182 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path2 15:58:02.200 [Lua] [LevelTransitionHandler] Level load completed! 15:58:02.200 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_forest_slaanesh_path2 - level_seed: -2071188849 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 15:58:02.213 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:58:02.213 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, skaven_stormfiend=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 15:58:02.213 [Lua] load_startup_enemy_packages: -------------- 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] chaos_spawn 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] chaos_troll 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] skaven_rat_ogre 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] skaven_stormfiend 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] beastmen_minotaur 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] chaos_plague_sorcerer 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] chaos_corruptor_sorcerer 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] skaven_gutter_runner 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] skaven_pack_master 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] skaven_poison_wind_globadier 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] skaven_ratling_gunner 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] skaven_warpfire_thrower 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] chaos_vortex_sorcerer 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] beastmen_standard_bearer 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] chaos_vortex 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] critter_rat 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] critter_pig 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] beastmen_gor 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] skaven_storm_vermin 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] beastmen_ungor_archer 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] beastmen_ungor 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] skaven_clan_rat 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] skaven_loot_rat 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] beastmen_bestigor 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] skaven_storm_vermin_with_shield 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] skaven_plague_monk 15:58:02.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:58:02.213 [Lua] skaven_clan_rat_with_shield 15:58:02.217 [Lua] ### Received rpc_level_loaded 15:58:02.217 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 8 15:58:02.217 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 15:58:02.235 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 15:58:02.235 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 15:58:02.251 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 15:58:02.251 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 15:58:02.251 [Lua] ### Received rpc_level_loaded 15:58:02.251 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 8 15:58:02.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:58:02.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:58:02.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:58:02.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:58:02.859 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:58:02.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:58:03.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:58:03.163 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:58:03.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:58:03.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:58:03.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:58:03.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:58:04.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:58:04.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:58:04.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:58:04.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:58:04.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:58:04.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:58:04.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:58:04.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:58:04.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:58:04.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:58:04.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:58:04.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:58:04.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:58:04.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:58:04.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:58:05.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:58:05.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:58:05.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:58:05.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:58:05.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:58:05.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:58:05.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:58:05.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:58:05.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:58:05.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:58:05.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:58:05.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:58:06.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:58:06.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:58:06.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:58:06.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:58:06.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:58:06.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:58:06.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:58:06.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:58:06.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:58:06.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:58:06.485 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:58:06.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 15:58:06.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 15:58:06.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 15:58:06.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:58:07.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:58:07.244 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:58:07.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 15:58:07.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 15:58:07.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 15:58:07.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 15:58:08.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 15:58:08.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 15:58:08.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:58:08.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:58:08.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:58:08.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:58:08.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:58:08.696 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:58:08.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 15:58:09.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 15:58:09.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 15:58:09.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:58:09.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:58:09.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:58:09.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:58:10.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:58:10.143 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:58:10.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:58:10.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:58:10.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:58:10.432 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_forest_slaanesh_path2 game_mode: deus 15:58:10.433 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:58:10.433 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 15:58:10.441 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":158847616,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:58:10.441 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:58:10.448 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 158847616 15:58:10.448 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:58:10.448 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_forest/generated/slaanesh_path2/world 15:58:10.448 [Umbra] Init version: 3.4.15 :: 16 threads 15:58:10.583 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 15:58:10.601 [Lua] Async level spawning done 15:58:10.601 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:58:11.606 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:58:11.606 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:58:11.606 [Lua] [Matchmaking] unregister rpcs 15:58:11.606 [Lua] Set lobby begin: 15:58:11.606 [Lua] Lobby data twitch_enabled = false 15:58:11.606 [Lua] Lobby data selected_mission_id = journey_citadel 15:58:11.607 [Lua] Lobby data num_players = 1 15:58:11.607 [Lua] Lobby data difficulty_tweak = 0 15:58:11.607 [Lua] Lobby data host = 110000102b19409 15:58:11.607 [Lua] Lobby data matchmaking_type = 2 15:58:11.607 [Lua] Lobby data is_private = true 15:58:11.607 [Lua] Lobby data match_started = true 15:58:11.607 [Lua] Lobby data difficulty = normal 15:58:11.607 [Lua] Lobby data player_slot_1 = 0:0 15:58:11.607 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:58:11.607 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:58:11.607 [Lua] Lobby data quick_game = false 15:58:11.607 [Lua] Lobby data country_code = RU 15:58:11.608 [Lua] Lobby data matchmaking = false 15:58:11.608 [Lua] Lobby data power_level = 0 15:58:11.608 [Lua] Lobby data mission_id = pat_forest_slaanesh_path2 15:58:11.608 [Lua] Lobby data mechanism = deus 15:58:11.608 [Lua] Lobby data player_slot_5 = 0:0 15:58:11.608 [Lua] Lobby data player_slot_2 = 0:0 15:58:11.608 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:58:11.608 [Lua] Lobby data player_slot_3 = 0:0 15:58:11.608 [Lua] Lobby data eac_authorized = true 15:58:11.608 [Lua] Set lobby end. 15:58:11.608 [Lua] [Managers] Destroying manager group: 15:58:11.609 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens 15:58:11.609 [Lua] [Gamestate] Enter StateIngame HOST 15:58:11.610 [Lua] <>level = pat_forest_slaanesh_path2<> 15:58:11.610 [Lua] [StateIngame] Server ingame 15:58:11.613 [Lua] Set lobby begin: 15:58:11.613 [Lua] Lobby data twitch_enabled = false 15:58:11.613 [Lua] Lobby data selected_mission_id = journey_citadel 15:58:11.613 [Lua] Lobby data num_players = 1 15:58:11.613 [Lua] Lobby data difficulty_tweak = -7 15:58:11.613 [Lua] Lobby data host = 110000102b19409 15:58:11.613 [Lua] Lobby data matchmaking_type = 2 15:58:11.613 [Lua] Lobby data is_private = true 15:58:11.613 [Lua] Lobby data match_started = true 15:58:11.614 [Lua] Lobby data difficulty = hard 15:58:11.614 [Lua] Lobby data player_slot_1 = 0:0 15:58:11.614 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:58:11.614 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:58:11.614 [Lua] Lobby data quick_game = false 15:58:11.614 [Lua] Lobby data country_code = RU 15:58:11.614 [Lua] Lobby data matchmaking = false 15:58:11.614 [Lua] Lobby data power_level = 0 15:58:11.614 [Lua] Lobby data mission_id = pat_forest_slaanesh_path2 15:58:11.615 [Lua] Lobby data mechanism = deus 15:58:11.615 [Lua] Lobby data player_slot_5 = 0:0 15:58:11.615 [Lua] Lobby data player_slot_2 = 0:0 15:58:11.615 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:58:11.615 [Lua] Lobby data player_slot_3 = 0:0 15:58:11.615 [Lua] Lobby data eac_authorized = true 15:58:11.615 [Lua] Set lobby end. 15:58:11.615 [Lua] [Matchmaking] register rpcs 15:58:11.615 [Lua] GameNetworkManager:init... creating game session 15:58:11.615 [Lua] Host GameSession.make_game_session_host with session: 15:58:11.615 [GameSession] make_game_session_host() 15:58:11.615 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:58:11.615 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 15:58:11.615 [Lua] [GameNetworkManager] self.is_server = true 15:58:11.615 [Network] Setting artificial MTU limit to 576 15:58:11.616 [Lua] [Mutator] Initializing mutator 'curse_greed_pinata' 15:58:11.616 [Lua] [Mutator] Initializing mutator 'increased_deus_soft_currency' 15:58:11.616 [Lua] [Mutator] Initializing mutator 'deus_more_specials' 15:58:11.616 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 15:58:11.616 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 15:58:11.621 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 15:58:11.621 [Lua] pacing=deus_default 15:58:11.621 [Lua] locked_func_name=beastmen 15:58:11.621 [Lua] roaming=nil 15:58:11.621 [Lua] specials=deus_skaven_beastmen 15:58:11.621 [Lua] contained_breeds=nil 15:58:11.621 [Lua] debug_color=orange 15:58:11.621 [Lua] disabled=false 15:58:11.621 [Lua] pack_spawning=deus_skaven_beastmen 15:58:11.621 [Lua] factions=nil 15:58:11.621 [Lua] description=deus_conflict_director_skaven_beastmen_name 15:58:11.621 [Lua] boss=deus_skaven_beastmen 15:58:11.621 [Lua] horde=deus_beastmen 15:58:11.621 [Lua] name=deus_skaven_beastmen 15:58:11.621 [Lua] intensity=deus_default 15:58:11.621 [Lua] --- 15:58:11.621 [Lua] [LevelAnalysis] set_random_seed( -2071188849) 15:58:11.627 [Lua] [AIInterestPointSystem] Level Seed: -2071188849 15:58:11.628 [Lua] 15:58:11.628 [Lua] [entity_system_bag] = table 15:58:11.628 [Lua] [entity_system_bag] = metatable 15:58:11.628 [Lua] [startup_data] = table 15:58:11.628 [Lua] [entity_manager] = table 15:58:11.628 [Lua] [entity_manager] = metatable 15:58:11.628 [Lua] [unit_spawner] = table 15:58:11.628 [Lua] [unit_spawner] = metatable 15:58:11.628 [Lua] [unit_storage] = table 15:58:11.628 [Lua] [unit_storage] = metatable 15:58:11.628 [Lua] [dice_keeper] = table 15:58:11.628 [Lua] [dice_keeper] = metatable 15:58:11.628 [Lua] [is_server] = true (boolean) 15:58:11.628 [Lua] [world] = [World] 15:58:11.628 [Lua] [system_api] = table 15:58:11.628 [Lua] [entity_system] = table 15:58:11.628 [Lua] [entity_system] = metatable 15:58:11.628 [Lua] [network_lobby] = table 15:58:11.628 [Lua] [network_lobby] = metatable 15:58:11.628 [Lua] [profile_synchronizer] = table 15:58:11.628 [Lua] [profile_synchronizer] = metatable 15:58:11.628 [Lua] [level_transition_handler] = table 15:58:11.628 [Lua] [level_transition_handler] = metatable 15:58:11.628 [Lua] [num_local_human_players] = 1 (number) 15:58:11.628 [Lua] [statistics_db] = table 15:58:11.628 [Lua] [statistics_db] = metatable 15:58:11.628 [Lua] [network_server] = table 15:58:11.628 [Lua] [network_server] = metatable 15:58:11.628 [Lua] [input_manager] = table 15:58:11.628 [Lua] [input_manager] = metatable 15:58:11.628 [Lua] [network_clock] = table 15:58:11.628 [Lua] [network_clock] = metatable 15:58:11.628 [Lua] [network_transmit] = table 15:58:11.628 [Lua] [network_transmit] = metatable 15:58:11.628 [Lua] [free_flight_manager] = table 15:58:11.628 [Lua] [free_flight_manager] = metatable 15:58:11.628 [Lua] [network_manager] = table 15:58:11.628 [Lua] [network_manager] = metatable 15:58:11.628 [Lua] [network_event_delegate] = table 15:58:11.628 [Lua] [network_event_delegate] = metatable 15:58:11.628 [Lua] 15:58:11.628 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:58:11.628 [Lua] ignoring extension VersusInteractObjectiveExtension 15:58:11.628 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:58:11.628 [Lua] ignoring extension VersusSocketObjectiveExtension 15:58:11.628 [Lua] ignoring extension VersusTargetObjectiveExtension 15:58:11.628 [Lua] ignoring extension VersusMissionObjectiveExtension 15:58:11.629 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:58:11.649 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:58:11.649 [Lua] [AchievementManager] Achievements using the steam platform 15:58:11.650 [Lua] PlayerManager:add_player player_1 15:58:11.762 [Lua] respawn_unit_spawned with group id: terror_respawn 15:58:11.762 [Lua] respawn_unit_spawned with group id: terror_respawn 15:58:11.762 [Lua] respawn_unit_spawned with group id: terror_respawn 15:58:11.803 [Lua] [StateIngame] Level seed: -2071188849 15:58:11.812 [Lua] [LevelAnalysis] set_random_seed( -2071188849) 15:58:11.814 [GameSession] create_game_object(67, 0) 15:58:11.814 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:58:11.814 [GameSession] create_game_object(95, 1) 15:58:11.814 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:58:11.814 [Lua] [IngameUI] init 15:58:11.833 [SteamVoipClient] select_out(110000102b19409, off) 15:58:11.838 [Lua] cb_razer_chroma_setup 15:58:11.871 [Lua] completed 15:58:11.871 [Lua] completed 15:58:11.877 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:58:11.877 [Lua] Set lobby begin: 15:58:11.877 [Lua] Lobby data twitch_enabled = false 15:58:11.877 [Lua] Lobby data selected_mission_id = journey_citadel 15:58:11.877 [Lua] Lobby data num_players = 1 15:58:11.877 [Lua] Lobby data difficulty_tweak = -7 15:58:11.877 [Lua] Lobby data host = 110000102b19409 15:58:11.878 [Lua] Lobby data matchmaking_type = 2 15:58:11.878 [Lua] Lobby data is_private = true 15:58:11.878 [Lua] Lobby data match_started = true 15:58:11.878 [Lua] Lobby data difficulty = hard 15:58:11.878 [Lua] Lobby data player_slot_1 = 0:0 15:58:11.878 [Lua] Lobby data player_slot_4 = 110000102b19409:1 15:58:11.878 [Lua] Lobby data unique_server_name = Lewd Komi-san 15:58:11.878 [Lua] Lobby data quick_game = false 15:58:11.878 [Lua] Lobby data country_code = RU 15:58:11.879 [Lua] Lobby data matchmaking = false 15:58:11.879 [Lua] Lobby data power_level = 645 15:58:11.879 [Lua] Lobby data mission_id = pat_forest_slaanesh_path2 15:58:11.879 [Lua] Lobby data mechanism = deus 15:58:11.879 [Lua] Lobby data player_slot_5 = 0:0 15:58:11.879 [Lua] Lobby data player_slot_2 = 0:0 15:58:11.879 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 15:58:11.879 [Lua] Lobby data player_slot_3 = 0:0 15:58:11.879 [Lua] Lobby data eac_authorized = true 15:58:11.879 [Lua] Set lobby end. 15:58:11.880 [Lua] CurrentConflictSettings deus_skaven_beastmen 15:58:11.880 [Lua] [ConflictDirector] conflict_director is ai_ready 15:58:11.880 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:58:11.880 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:58:11.881 [Lua] NORMAL PATROL MAIN PATH 272.967529296875 15:58:11.881 [Lua] [waypoints] = table 15:58:11.882 [Lua] [astar_points] = table 15:58:11.882 [Lua] [travel_dist] = 272.96754372119904 (number) 15:58:11.882 [Lua] [one_directional] = false (boolean) 15:58:11.882 [Lua] [id] = boss_1 (string) 15:58:11.882 [Lua] NORMAL PATROL MAIN PATH 404.85446166992188 15:58:11.882 [Lua] [waypoints] = table 15:58:11.882 [Lua] [astar_points] = table 15:58:11.882 [Lua] [travel_dist] = 404.85446006059647 (number) 15:58:11.882 [Lua] [one_directional] = false (boolean) 15:58:11.882 [Lua] [id] = boss_2 (string) 15:58:11.882 [Lua] NORMAL PATROL MAIN PATH 446.87362670898438 15:58:11.882 [Lua] [waypoints] = table 15:58:11.882 [Lua] [astar_points] = table 15:58:11.882 [Lua] [travel_dist] = 446.87363234162331 (number) 15:58:11.882 [Lua] [one_directional] = false (boolean) 15:58:11.882 [Lua] [id] = boss_3 (string) 15:58:11.882 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:58:11.882 [Lua] Forming navigation groups in one frame 15:58:11.882 [Lua] Forming navigation groups 15:58:11.903 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000185537 15:58:11.963 [Lua] NavigationGroupManager -> calulation time B: 0.05999999999994543 15:58:11.963 [Lua] number of nav groups: 107 15:58:11.964 [Lua] number of refined nav groups : 62 15:58:11.967 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 15:58:11.968 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.25720801204443 Normalized coefficient: 1.3991035772945284 15:58:11.971 [Lua] -------------> JOW Perfect-density 5.8500000000000014 Sum density 4.4860534220933914 Normalized coefficient: 1.3040415370867635 15:58:11.975 [Lua] [LevelAnalysis] Generating boss paths for level: pat_forest_slaanesh_path2 15:58:11.975 [Lua] [LevelAnalysis] This level has a total main-path length of 503.771 meters. 15:58:11.975 [Lua] [LevelAnalysis] num_event_places_f: 0.30251387977600097 , num_event_places: 0 , trailing_event_fraction: 0.30251387977600097 , num_events: 0 15:58:11.975 [Lua] [LevelAnalysis] Level path distance: 503.77081966400146 15:58:11.975 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:58:11.979 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 15:58:11.979 [GameSession] create_game_object(85, 2) 15:58:11.979 [GameSession] create_game_object(5, 3) 15:58:11.980 [GameSession] create_game_object(5, 4) 15:58:11.980 [GameSession] create_game_object(5, 5) 15:58:11.980 [GameSession] create_game_object(5, 6) 15:58:11.981 [GameSession] create_game_object(5, 7) 15:58:11.981 [GameSession] create_game_object(48, 8) 15:58:11.981 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=8 15:58:11.981 [Lua] [Mutator] Activating mutator 'deus_more_specials' 15:58:11.981 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 15:58:11.981 [Lua] NORMAL PATROL MAIN PATH 272.967529296875 15:58:11.981 [Lua] [waypoints] = table 15:58:11.981 [Lua] [astar_points] = table 15:58:11.981 [Lua] [travel_dist] = 272.96754372119904 (number) 15:58:11.981 [Lua] [one_directional] = false (boolean) 15:58:11.981 [Lua] [id] = boss_1 (string) 15:58:11.981 [Lua] Adding main path event: Vector3Box(-53.2644, 8.33312, 14.8198) boss_event_skaven_beastmen_spline_patrol 45 table: 00000000116E1240 15:58:11.981 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 15:58:11.981 [Lua] [Mutator] Activating mutator 'curse_greed_pinata' 15:58:11.981 [Lua] [Mutator] Activating mutator 'increased_deus_soft_currency' 15:58:11.981 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:58:11.982 [Lua] [Managers] Calling function on all managers: 15:58:11.982 [Lua] [SharedState] deus_run_state_92290246: player_level:0:0:0:0 = 35 15:58:11.982 [Lua] [SharedState] deus_run_state_92290246: player_frame:0:0:0:0 = frame_0061 15:58:11.982 [Lua] [SharedState] deus_run_state_92290246: player_name:0:0:0:0 = Lewd Komi-san 15:58:11.982 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:58:12.014 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 15:58:12.014 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 15:58:12.017 [Lua] player (110000102b19409,6) was put into party 1 15:58:12.065 [GameSession] create_game_object(12, 9) 15:58:12.065 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=9 15:58:12.065 [GameSession] create_game_object(95, 10) 15:58:12.065 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 15:58:12.065 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:6) to profile(5) career(1) 15:58:12.065 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"}] 15:58:12.072 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/handgun":false},"inventory_id":884609664,"first_person":{"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/es_deus_01":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false}} 15:58:12.072 [Lua] player (110000102b19409,4) was put into party 1 15:58:12.133 [GameSession] create_game_object(12, 11) 15:58:12.133 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=11 15:58:12.133 [GameSession] create_game_object(95, 12) 15:58:12.133 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=12 15:58:12.133 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:4) to profile(3) career(2) 15:58:12.133 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 15:58:12.138 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:4:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_3p":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1067370816,"first_person":{"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2":false}} 15:58:12.139 [Lua] player (110000102b19409,3) was put into party 1 15:58:12.186 [GameSession] create_game_object(12, 13) 15:58:12.186 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=13 15:58:12.186 [GameSession] create_game_object(95, 14) 15:58:12.186 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=14 15:58:12.186 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:3) to profile(2) career(3) 15:58:12.186 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000102b19409"}] 15:58:12.191 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1153688832,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 15:58:12.206 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 15:58:12.206 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 15:58:12.227 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 15:58:12.227 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 15:58:12.227 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 15:58:12.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 15:58:12.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 15:58:12.293 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:58:12.342 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:58:12.342 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:58:12.342 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 15:58:12.421 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 15:58:12.421 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 15:58:12.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 15:58:12.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 15:58:12.606 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 15:58:12.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 15:58:12.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 15:58:12.632 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 15:58:12.632 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 15:58:12.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 15:58:12.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 15:58:12.725 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 15:58:12.765 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 15:58:12.765 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 15:58:12.765 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 15:58:12.792 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 15:58:12.792 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 15:58:12.792 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 15:58:12.976 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 15:58:12.976 [Lua] [PackageManager] Force_load: wwise/staff 15:58:12.977 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 15:58:13.084 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 15:58:13.084 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 15:58:13.084 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 15:58:13.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 15:58:13.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 15:58:13.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:58:13.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:58:13.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:58:13.164 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:58:13.699 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:58:13.699 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:58:13.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 15:58:13.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 15:58:13.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 15:58:13.818 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 15:58:13.843 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 15:58:13.843 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 15:58:13.843 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 15:58:13.978 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 15:58:13.978 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 15:58:13.978 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 15:58:14.024 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 15:58:14.024 [Lua] [PackageManager] Force_load: wwise/es_deus_01 15:58:14.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 15:58:14.107 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 15:58:14.107 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 15:58:14.107 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 15:58:14.162 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 15:58:14.162 [Lua] [PackageManager] Force_load: wwise/handgun 15:58:14.163 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 15:58:14.765 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 15:58:14.765 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 15:58:14.766 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 15:58:14.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 15:58:14.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 15:58:14.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 15:58:15.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 15:58:15.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 15:58:15.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 15:58:15.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 15:58:15.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 15:58:15.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 15:58:15.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 15:58:15.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 15:58:15.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 15:58:15.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 15:58:15.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 15:58:15.425 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:58:15.616 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:58:15.616 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:58:15.616 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:58:16.097 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:58:16.097 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:58:16.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 15:58:16.189 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 15:58:16.189 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 15:58:16.190 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 15:58:16.242 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 15:58:16.242 [Lua] [PackageManager] Force_load: wwise/flail 15:58:16.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 15:58:16.283 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 15:58:16.283 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 15:58:16.283 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 15:58:16.403 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 15:58:16.403 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 15:58:16.403 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:58:16.416 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:6:0:0 = 884609664 15:58:16.496 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:58:16.496 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:58:16.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 15:58:16.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 15:58:16.696 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 15:58:16.696 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 15:58:16.750 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 15:58:16.750 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 15:58:16.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 15:58:16.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 15:58:16.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 15:58:16.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 15:58:16.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 15:58:16.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 15:58:16.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:58:16.897 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:4:0:0 = 1067370816 15:58:16.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:58:16.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:58:16.976 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:3:0:0 = 1153688832 15:58:16.978 [Lua] rpc_to_client_spawn_player 110000102b19409 1 15:58:16.979 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102b19409 6 15:58:16.982 [Lua] self.initial_inventory: { slot_grenade="grenade_frag_02", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_liquid_bravado_01", } 15:58:16.982 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:58:16.983 [GameSession] create_game_object(41, 15) 15:58:16.983 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.75) 15:58:16.983 [GameSession] create_game_object(46, 16) 15:58:16.983 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16 15:58:16.984 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102b19409 4 15:58:16.987 [Lua] self.initial_inventory: { slot_grenade="grenade_frag_01", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_friendly_murderer_01", } 15:58:16.987 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:58:16.987 [GameSession] create_game_object(41, 17) 15:58:16.987 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.875) 15:58:16.988 [GameSession] create_game_object(46, 18) 15:58:16.988 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=18 15:58:16.988 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000102b19409 3 15:58:16.991 [Lua] self.initial_inventory: { slot_grenade="grenade_fire_01", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="potion_liquid_bravado_01", } 15:58:16.991 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:58:16.992 [GameSession] create_game_object(41, 19) 15:58:16.992 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.96111111111111114) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:58:16.992 [GameSession] create_game_object(46, 20) 15:58:16.992 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=20 15:58:16.992 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:3:0:0 = [0,0,0,0,1,1,2,0,0,0,1,0,0,0,0,0,66,61,4,24,1653,0,0,0,303.25,0,125,0,0] 15:58:16.996 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-52.6432, 151.296, 57.107), Vector4(0, 0, 0.707706, -0.706507)) 15:58:17.000 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="grenade_frag_01", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_hold_my_beer_01", } 15:58:17.000 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:58:17.001 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.98399999999999999) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:58:17.001 [GameSession] create_game_object(9, 21) 15:58:17.001 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.98399999999999999) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:58:17.001 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 15:58:17.001 [GameSession] create_game_object(46, 22) 15:58:17.001 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 15:58:17.003 [Lua] [GameNetworkManager] destroying game object with go_id=20 15:58:17.003 [GameSession] destroy_game_object(20) 15:58:17.004 [GameSession] destroy_game_object(19) 15:58:17.004 error: [Unit] Unit: '#ID[a646a1040104692b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9a9f841c7117ff2e]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[c0fdfd628f672028]' child 3: '#ID[2b37bca301899671]' child 4: '#ID[0cfcaf644fa807b8]' child 5: '#ID[1ed35552da9d7ffd]' child 6: '#ID[543d2a7933b237df]' child 7: '#ID[d86a904c3d630199]' child 8: '#ID[3bd5e2f204383a40]' 15:58:17.004 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[181a7a0ad51f873d]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[33f2350a5569735b]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[61531f9ddccd81bc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[ebbf722237b1bf85]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[f882a97fcceab257]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[118faafa3e2b88db]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[b33012fb929592c9]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[67360bb0fa5404c8]' 15:58:17.004 [Lua] [Mutator] Initializing mutator 'easier_packs' 15:58:17.004 [Lua] [Mutator] Activating mutator 'easier_packs' 15:58:17.016 [Lua] Switching ConflictSettings: to: deus_skaven 15:58:17.016 [Lua] pacing=deus_default 15:58:17.016 [Lua] roaming=nil 15:58:17.016 [Lua] specials=deus_skaven 15:58:17.016 [Lua] contained_breeds=nil 15:58:17.016 [Lua] debug_color=orange 15:58:17.016 [Lua] disabled=false 15:58:17.016 [Lua] pack_spawning=skaven 15:58:17.016 [Lua] description=deus_conflict_director_skaven_chaos_name 15:58:17.016 [Lua] factions=nil 15:58:17.016 [Lua] boss=deus_skaven 15:58:17.016 [Lua] horde=deus_default 15:58:17.016 [Lua] name=deus_skaven 15:58:17.016 [Lua] intensity=deus_default 15:58:17.016 [Lua] --- 15:58:17.017 [GameSession] create_game_object(84, 23) 15:58:17.017 [GameSession] create_game_object(84, 24) 15:58:17.017 [GameSession] create_game_object(84, 25) 15:58:17.030 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 15:58:17.030 [Lua] PlayerManager:remove_player peer_id=110000102b19409 3 15:58:17.030 [Lua] [GameNetworkManager] destroying game object with go_id=13 15:58:17.030 [GameSession] destroy_game_object(13) 15:58:17.030 [Lua] player (110000102b19409,3) was put into party 1 15:58:17.092 [GameSession] create_game_object(12, 26) 15:58:17.092 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=26 15:58:17.092 [GameSession] create_game_object(95, 27) 15:58:17.092 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=27 15:58:17.092 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:3) to profile(2) career(3) 15:58:17.092 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000102b19409"}] 15:58:17.098 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":263019968,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 15:58:17.107 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:3:0:0 = 263019968 15:58:17.109 [GameSession] create_game_object(36, 28) 15:58:17.114 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000102b19409 3 15:58:17.116 [Lua] self.initial_inventory: { slot_grenade="grenade_fire_01", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="potion_liquid_bravado_01", } 15:58:17.116 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 15:58:17.116 [GameSession] create_game_object(41, 29) 15:58:17.117 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.96111111111111114) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:58:17.117 [GameSession] create_game_object(46, 30) 15:58:17.117 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 15:58:17.126 [GameSession] create_game_object(36, 31) 15:58:17.150 [GameSession] create_game_object(36, 32) 15:58:17.177 [GameSession] create_game_object(36, 33) 15:58:17.192 [GameSession] create_game_object(36, 34) 15:58:17.204 [GameSession] create_game_object(36, 35) 15:58:17.217 [GameSession] create_game_object(36, 36) 15:58:17.229 [GameSession] create_game_object(36, 37) 15:58:17.240 [GameSession] create_game_object(36, 38) 15:58:17.250 [GameSession] create_game_object(36, 39) 15:58:17.260 [GameSession] create_game_object(36, 40) 15:58:17.363 [Lua] StateInGameRunning:_game_actually_starts() 15:58:17.364 [Lua] ################################################################################################################# 15:58:17.364 [Lua] [Loading Time]: 00:00:23 [Transition]: dlc_morris_map-pat_forest_slaanesh_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:58:17.364 [Lua] ################################################################################################################# 15:58:17.364 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 15:58:17.364 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 15:58:17.376 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 15:58:17.600 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 15:58:17.600 [Lua] Commit load time data 15:58:21.559 [Window] Window => active 15:58:21.564 [Window] Window => active 15:58:24.100 [GameSession] create_game_object(84, 41) 15:58:24.115 [GameSession] create_game_object(36, 42) 15:58:24.128 [GameSession] create_game_object(36, 43) 15:58:24.142 [GameSession] create_game_object(36, 44) 15:58:24.155 [GameSession] create_game_object(36, 45) 15:58:24.169 [GameSession] create_game_object(36, 46) 15:58:24.182 [GameSession] create_game_object(36, 47) 15:58:25.430 [GameSession] destroy_game_object(23) 15:58:25.485 [GameSession] destroy_game_object(41) 15:58:25.663 [GameSession] create_game_object(84, 48) 15:58:26.089 [GameSession] create_game_object(84, 49) 15:58:26.143 [GameSession] create_game_object(36, 50) 15:58:28.330 [GameSession] create_game_object(84, 51) 15:58:28.344 [GameSession] create_game_object(36, 52) 15:58:29.182 [GameSession] create_game_object(84, 53) 15:58:29.197 [GameSession] create_game_object(36, 54) 15:58:30.116 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:58:30.129 [Lua] Spline already found! 15:58:30.134 [GameSession] create_game_object(36, 55) 15:58:30.143 [GameSession] create_game_object(36, 56) 15:58:30.156 [GameSession] create_game_object(36, 57) 15:58:30.159 [Lua] Init group template: spline_patrol 15:58:31.623 [GameSession] create_game_object(84, 58) 15:58:31.638 [GameSession] create_game_object(36, 59) 15:58:32.464 [GameSession] create_game_object(84, 60) 15:58:32.479 [GameSession] create_game_object(36, 61) 15:58:33.917 [GameSession] create_game_object(84, 62) 15:58:33.932 [GameSession] create_game_object(36, 63) 15:58:33.945 [GameSession] create_game_object(36, 64) 15:58:34.157 [GameSession] create_game_object(84, 65) 15:58:34.172 [GameSession] create_game_object(36, 66) 15:58:35.490 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:58:35.504 [Lua] Spline already found! 15:58:35.509 [GameSession] create_game_object(36, 67) 15:58:35.519 [GameSession] create_game_object(36, 68) 15:58:35.534 [GameSession] create_game_object(36, 69) 15:58:35.547 [GameSession] create_game_object(84, 70) 15:58:35.548 [GameSession] create_game_object(36, 71) 15:58:35.552 [Lua] Init group template: spline_patrol 15:58:35.572 [GameSession] create_game_object(102, 72) 15:58:35.584 [GameSession] create_game_object(36, 73) 15:58:35.597 [GameSession] create_game_object(102, 74) 15:58:35.664 [Lua] Players are leaving the safe zone 15:58:35.666 [Lua] GameModeDeus:players_left_safe_zone - no unit for curse intro vo 15:58:40.794 [GameSession] destroy_game_object(62) 15:58:40.812 [GameSession] destroy_game_object(72) 15:58:40.812 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 15:58:40.812 [GameSession] destroy_game_object(73) 15:58:40.812 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:58:40.812 [GameSession] destroy_game_object(74) 15:58:40.812 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[b69deb046d4cf430]' 15:58:40.812 [GameSession] destroy_game_object(70) 15:58:41.530 [GameSession] destroy_game_object(24) 15:58:42.673 [GameSession] create_game_object(84, 75) 15:58:42.675 [GameSession] create_game_object(102, 76) 15:58:42.689 [GameSession] create_game_object(36, 77) 15:58:42.706 [GameSession] create_game_object(102, 78) 15:58:43.402 [GameSession] create_game_object(84, 79) 15:58:43.932 [GameSession] create_game_object(84, 80) 15:58:45.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x22efe, position: 0 15:58:45.893 [GameSession] create_game_object(84, 81) 15:58:46.935 [GameSession] destroy_game_object(81) 15:58:48.147 [GameSession] create_game_object(84, 82) 15:58:48.350 [GameSession] create_game_object(36, 83) 15:58:49.346 [GameSession] destroy_game_object(82) 15:58:50.696 [Lua] [SharedState] deus_run_state_92290246: power_ups:110000102b19409:1:4:2 = [{"name":"talent_1_1","rarity":"exotic","client_id":1364429312},{"name":"talent_2_3","rarity":"rare","client_id":6868901},{"name":"talent_3_1","rarity":"exotic","client_id":761447168},{"name":"talent_4_3","rarity":"rare","client_id":1385198720},{"name":"talent_5_2","rarity":"rare","client_id":1058064512},{"name":"talent_6_1","rarity":"unique","client_id":372582656},{"rarity":"rare","client_id":1109803136,"name":"shrapnel"},{"client_id":1246500864,"name":"natural_bond","rarity":"rare"}] 15:58:50.696 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 661 15:58:50.696 [Lua] [SharedState] deus_run_state_92290246: coins_spent:0:0:0:0 = -280 15:58:50.696 [Lua] [SharedState] deus_run_state_92290246: power_up_chests_used:0:0:0:0 = 1 15:58:50.711 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.99199999999999999 15:58:53.208 [GameSession] destroy_game_object(80) 15:58:55.767 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 1 15:58:56.095 [Lua] [Mutator] Deactivating mutator 'easier_packs' 15:58:57.602 [GameSession] create_game_object(84, 84) 15:58:57.801 [GameSession] create_game_object(84, 85) 15:58:59.268 [GameSession] create_game_object(84, 86) 15:58:59.855 [GameSession] create_game_object(84, 87) 15:59:01.018 [GameSession] create_game_object(7, 88) 15:59:01.268 [GameSession] create_game_object(84, 89) 15:59:01.283 [GameSession] create_game_object(36, 90) 15:59:01.296 [GameSession] create_game_object(36, 91) 15:59:01.386 [GameSession] destroy_game_object(88) 15:59:01.575 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:59:01.588 [Lua] Spline already found! 15:59:01.598 [GameSession] create_game_object(36, 92) 15:59:01.609 [GameSession] create_game_object(36, 93) 15:59:01.622 [GameSession] create_game_object(36, 94) 15:59:01.635 [GameSession] create_game_object(36, 95) 15:59:01.638 [Lua] Init group template: spline_patrol 15:59:01.767 [GameSession] create_game_object(7, 96) 15:59:01.848 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.6875 15:59:01.860 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader, async-read, prioritized 15:59:01.863 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.8125 15:59:02.150 [GameSession] destroy_game_object(96) 15:59:02.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_greed_pinata 15:59:02.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_greed_pinata 15:59:02.286 [GameSession] create_game_object(4, 97) 15:59:02.646 [GameSession] create_game_object(7, 98) 15:59:02.856 [GameSession] create_game_object(84, 99) 15:59:02.857 [GameSession] create_game_object(36, 100) 15:59:02.870 [GameSession] create_game_object(36, 101) 15:59:02.884 [GameSession] create_game_object(36, 102) 15:59:02.897 [GameSession] create_game_object(36, 103) 15:59:02.912 [GameSession] create_game_object(36, 104) 15:59:02.926 [GameSession] create_game_object(36, 105) 15:59:03.028 [GameSession] destroy_game_object(98) 15:59:03.404 [GameSession] create_game_object(84, 106) 15:59:03.419 [GameSession] create_game_object(36, 107) 15:59:03.433 [GameSession] create_game_object(36, 108) 15:59:03.478 [GameSession] create_game_object(4, 109) 15:59:03.718 [GameSession] create_game_object(30, 110) 15:59:03.734 [GameSession] create_game_object(23, 111) 15:59:03.811 [GameSession] create_game_object(84, 112) 15:59:03.825 [GameSession] create_game_object(36, 113) 15:59:04.254 [GameSession] destroy_game_object(110) 15:59:04.254 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8fe467dd00072db4]' 15:59:04.351 [GameSession] create_game_object(84, 114) 15:59:04.352 [GameSession] create_game_object(36, 115) 15:59:04.366 [GameSession] create_game_object(36, 116) 15:59:04.380 [GameSession] create_game_object(36, 117) 15:59:04.405 [GameSession] create_game_object(84, 118) 15:59:04.421 [GameSession] create_game_object(36, 119) 15:59:04.436 [GameSession] create_game_object(36, 120) 15:59:04.449 [GameSession] create_game_object(36, 121) 15:59:04.463 [GameSession] create_game_object(36, 122) 15:59:04.838 [GameSession] destroy_game_object(118) 15:59:04.896 [GameSession] destroy_game_object(114) 15:59:05.254 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.95199999999999996 15:59:05.265 [GameSession] create_game_object(68, 123) 15:59:05.267 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.95999999999999996 15:59:05.498 [GameSession] create_game_object(84, 124) 15:59:05.512 [GameSession] create_game_object(84, 125) 15:59:05.627 [GameSession] create_game_object(84, 126) 15:59:05.627 [GameSession] create_game_object(84, 127) 15:59:05.667 [GameSession] create_game_object(84, 128) 15:59:05.681 [GameSession] create_game_object(36, 129) 15:59:05.695 [GameSession] create_game_object(102, 130) 15:59:05.888 [GameSession] create_game_object(84, 131) 15:59:05.918 [GameSession] create_game_object(36, 132) 15:59:06.508 [GameSession] create_game_object(68, 133) 15:59:07.431 [GameSession] create_game_object(68, 134) 15:59:07.536 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.95999999999999996 15:59:08.313 [GameSession] create_game_object(68, 135) 15:59:08.793 [GameSession] destroy_game_object(130) 15:59:08.793 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[2dbd783743b714eb]' 15:59:08.793 [GameSession] destroy_game_object(128) 15:59:08.896 [GameSession] destroy_game_object(131) 15:59:08.965 [GameSession] create_game_object(84, 136) 15:59:08.967 [GameSession] create_game_object(102, 137) 15:59:09.124 [GameSession] create_game_object(84, 138) 15:59:09.784 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.94444444444444442 15:59:09.833 [GameSession] create_game_object(68, 139) 15:59:10.315 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.96799999999999997 15:59:10.544 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.92777777777777781 15:59:11.304 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.91111111111111109 15:59:11.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2363f, position: 0 15:59:11.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2363d, position: 0 15:59:11.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2363d, position: 0 15:59:12.062 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.89444444444444449 15:59:12.541 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x23667, position: 0 15:59:12.753 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 22 15:59:12.753 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 697 15:59:12.753 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 977 15:59:12.753 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 21 15:59:12.759 [GameSession] destroy_game_object(139) 15:59:13.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x23691, position: 0 15:59:13.820 [GameSession] destroy_game_object(111) 15:59:13.996 [GameSession] destroy_game_object(138) 15:59:14.076 [GameSession] create_game_object(84, 140) 15:59:14.639 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 1 15:59:14.644 [GameSession] destroy_game_object(123) 15:59:15.358 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.97599999999999998 15:59:17.564 [GameSession] destroy_game_object(76) 15:59:19.192 [GameSession] destroy_game_object(78) 15:59:19.192 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[9c46d0ce7416b58b]' 15:59:20.272 [GameSession] create_game_object(84, 141) 15:59:20.326 [GameSession] create_game_object(84, 142) 15:59:22.016 [GameSession] destroy_game_object(142) 15:59:22.056 [GameSession] destroy_game_object(141) 15:59:24.058 [GameSession] create_game_object(84, 143) 15:59:24.312 [GameSession] create_game_object(84, 144) 15:59:24.922 [GameSession] destroy_game_object(51) 15:59:25.161 [GameSession] destroy_game_object(58) 15:59:25.436 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.99199999999999999 15:59:25.694 [GameSession] destroy_game_object(53) 15:59:27.069 [GameSession] destroy_game_object(60) 15:59:28.393 [GameSession] create_game_object(84, 145) 15:59:28.496 [GameSession] destroy_game_object(145) 15:59:28.618 [GameSession] destroy_game_object(77) 15:59:28.618 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 15:59:28.780 [GameSession] create_game_object(84, 146) 15:59:29.114 [GameSession] destroy_game_object(99) 15:59:29.127 [GameSession] destroy_game_object(25) 15:59:29.686 [GameSession] create_game_object(84, 147) 15:59:30.112 [GameSession] destroy_game_object(126) 15:59:30.451 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 1 15:59:30.806 [GameSession] create_game_object(84, 148) 15:59:30.966 [GameSession] create_game_object(84, 149) 15:59:31.347 [GameSession] create_game_object(84, 150) 15:59:31.993 [GameSession] create_game_object(84, 151) 15:59:32.245 error: [Unit] Unit: '#ID[0aaad0df4f07ced4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:59:32.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x23d2b, position: 0 15:59:33.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x23d6f, position: 0 15:59:33.399 [GameSession] destroy_game_object(144) 15:59:33.429 [GameSession] destroy_game_object(143) 15:59:33.904 [GameSession] destroy_game_object(97) 15:59:34.026 [GameSession] destroy_game_object(109) 15:59:34.591 [GameSession] destroy_game_object(140) 15:59:35.008 [GameSession] destroy_game_object(137) 15:59:35.008 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[7fadb19b82c32887]' 15:59:35.008 [GameSession] destroy_game_object(136) 15:59:36.997 [GameSession] create_game_object(84, 152) 15:59:36.998 [GameSession] create_game_object(102, 153) 15:59:37.505 [GameSession] destroy_game_object(153) 15:59:37.505 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[25d8bb609b57b10c]' 15:59:37.505 [GameSession] destroy_game_object(152) 15:59:40.272 [GameSession] destroy_game_object(124) 15:59:41.635 [GameSession] create_game_object(84, 154) 15:59:42.758 [GameSession] create_game_object(84, 155) 15:59:43.137 [GameSession] destroy_game_object(150) 15:59:43.786 [GameSession] destroy_game_object(151) 15:59:44.721 [GameSession] destroy_game_object(146) 15:59:44.799 [GameSession] create_game_object(84, 156) 15:59:45.156 [GameSession] create_game_object(84, 157) 15:59:45.158 [GameSession] create_game_object(102, 158) 15:59:46.353 [GameSession] create_game_object(84, 159) 15:59:47.831 [GameSession] destroy_game_object(159) 15:59:48.112 [GameSession] destroy_game_object(158) 15:59:48.112 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[bb7dd2b9ad2ebc02]' 15:59:48.112 [GameSession] destroy_game_object(157) 15:59:48.201 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":true,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/we_deus_01":true,"wwise\/two_handed_axes":true} 15:59:48.201 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 15:59:48.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, DeusChestPreloadSystem, async-read, 15:59:48.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, DeusChestPreloadSystem, async-read, 15:59:48.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 15:59:48.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 15:59:48.201 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:59:48.201 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:59:48.885 [GameSession] destroy_game_object(156) 15:59:49.756 [GameSession] create_game_object(84, 160) 15:59:50.811 [GameSession] create_game_object(84, 161) 15:59:51.596 [GameSession] destroy_game_object(65) 15:59:52.751 [GameSession] create_game_object(7, 162) 15:59:53.011 [GameSession] destroy_game_object(147) 15:59:53.266 [GameSession] destroy_game_object(162) 15:59:53.428 [GameSession] create_game_object(84, 163) 15:59:53.491 [GameSession] destroy_game_object(49) 15:59:53.504 [GameSession] destroy_game_object(79) 15:59:53.625 [GameSession] create_game_object(84, 164) 15:59:53.770 [GameSession] create_game_object(84, 165) 15:59:53.772 [GameSession] create_game_object(102, 166) 15:59:54.413 [GameSession] create_game_object(84, 167) 15:59:54.561 [GameSession] destroy_game_object(75) 15:59:54.971 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol 15:59:54.971 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0) 15:59:54.989 [Lua] > starting new spline, using new navbot: standard , id: boss_1 15:59:55.001 [Lua] > continuing spline boss_1 index: 2 retries: 0 15:59:55.014 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 15:59:55.014 [Lua] > continuing spline boss_1 index: 3 retries: 0 15:59:55.028 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 15:59:55.028 [Lua] > continuing spline boss_1 index: 4 retries: 0 15:59:55.058 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 15:59:55.058 [Lua] > spline completed boss_1 retries: 0 15:59:55.080 [GameSession] create_game_object(102, 168) 15:59:55.094 [GameSession] create_game_object(102, 169) 15:59:55.108 [GameSession] create_game_object(102, 170) 15:59:55.122 [GameSession] create_game_object(36, 171) 15:59:55.134 [Lua] [Mutator] Initializing mutator 'easier_packs' 15:59:55.134 [Lua] [Mutator] Activating mutator 'easier_packs' 15:59:55.136 [GameSession] create_game_object(36, 172) 15:59:55.149 [GameSession] create_game_object(36, 173) 15:59:55.162 [GameSession] create_game_object(36, 174) 15:59:55.180 [GameSession] create_game_object(36, 175) 15:59:55.194 [GameSession] create_game_object(36, 176) 15:59:55.209 [GameSession] create_game_object(36, 177) 15:59:55.214 [Lua] Init group template: spline_patrol 15:59:55.454 [GameSession] create_game_object(7, 178) 15:59:55.923 [GameSession] destroy_game_object(178) 15:59:56.437 [GameSession] destroy_game_object(48) 15:59:56.492 [GameSession] destroy_game_object(149) 15:59:56.546 [GameSession] create_game_object(84, 179) 15:59:56.560 [GameSession] create_game_object(36, 180) 15:59:56.574 [GameSession] create_game_object(64, 181) 15:59:57.198 [GameSession] create_game_object(84, 182) 15:59:58.479 [GameSession] create_game_object(84, 183) 15:59:58.692 [GameSession] create_game_object(84, 184) 15:59:59.009 [GameSession] destroy_game_object(148) 15:59:59.582 [GameSession] destroy_game_object(84) 16:00:00.688 [GameSession] destroy_game_object(127) 16:00:00.894 [Lua] [DeusChestExtension] equipped: 16:00:00.894 [Lua] 16:00:00.894 [Lua] [backend_id] = we_1h_spears_shield3dcc9ff2-d51e-43bc-9237-309a556b10b6 (string) 16:00:00.894 [Lua] [power_level] = 300 (number) 16:00:00.894 [Lua] [deus_item_key] = deus_we_1h_spears_shield (string) 16:00:00.894 [Lua] [traits] = table 16:00:00.894 [Lua] [preferred_slot_name] = slot_melee (string) 16:00:00.894 [Lua] [skin] = false (boolean) 16:00:00.894 [Lua] [bypass_skin_ownership_check] = true (boolean) 16:00:00.894 [Lua] [properties] = table 16:00:00.894 [Lua] [key] = we_1h_spears_shield (string) 16:00:00.894 [Lua] [rarity] = common (string) 16:00:00.894 [Lua] [data] = table 16:00:00.894 [Lua] 16:00:00.900 [Lua] [SharedState] deus_run_state_92290246: slot_melee:110000102b19409:1:4:2 = item_key=deus_we_1h_spears_shield,powerlevel=300,rarity=common,property=power_vs_chaos:30000 16:00:00.900 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 617 16:00:00.900 [Lua] [SharedState] deus_run_state_92290246: coins_spent:0:0:0:0 = -360 16:00:00.900 [Lua] [SharedState] deus_run_state_92290246: upgrade_chests_used:0:0:0:0 = {"common":2} 16:00:00.911 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 16:00:00.911 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1774299136,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 16:00:00.920 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1774299136 16:00:01.839 [GameSession] create_game_object(84, 185) 16:00:01.852 [GameSession] create_game_object(64, 186) 16:00:02.411 [GameSession] create_game_object(84, 187) 16:00:02.426 [GameSession] create_game_object(64, 188) 16:00:02.985 [Lua] Set lobby begin: 16:00:02.985 [Lua] Lobby data twitch_enabled = false 16:00:02.985 [Lua] Lobby data selected_mission_id = journey_citadel 16:00:02.985 [Lua] Lobby data num_players = 1 16:00:02.985 [Lua] Lobby data difficulty_tweak = -7 16:00:02.985 [Lua] Lobby data host = 110000102b19409 16:00:02.985 [Lua] Lobby data matchmaking_type = 2 16:00:02.985 [Lua] Lobby data is_private = true 16:00:02.985 [Lua] Lobby data match_started = true 16:00:02.985 [Lua] Lobby data difficulty = hard 16:00:02.985 [Lua] Lobby data player_slot_1 = 0:0 16:00:02.985 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:00:02.985 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:00:02.985 [Lua] Lobby data quick_game = false 16:00:02.985 [Lua] Lobby data country_code = RU 16:00:02.985 [Lua] Lobby data matchmaking = false 16:00:02.985 [Lua] Lobby data power_level = 655 16:00:02.985 [Lua] Lobby data mission_id = pat_forest_slaanesh_path2 16:00:02.985 [Lua] Lobby data mechanism = deus 16:00:02.986 [Lua] Lobby data player_slot_5 = 0:0 16:00:02.986 [Lua] Lobby data player_slot_2 = 0:0 16:00:02.986 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:00:02.986 [Lua] Lobby data player_slot_3 = 0:0 16:00:02.986 [Lua] Lobby data eac_authorized = true 16:00:02.986 [Lua] Set lobby end. 16:00:03.315 [GameSession] destroy_game_object(85) 16:00:03.826 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 8 35 16:00:04.198 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 34 16:00:04.409 [GameSession] destroy_game_object(86) 16:00:04.759 [GameSession] create_game_object(84, 189) 16:00:04.773 [GameSession] create_game_object(64, 190) 16:00:05.025 [GameSession] create_game_object(84, 191) 16:00:05.040 [GameSession] create_game_object(64, 192) 16:00:05.344 [GameSession] destroy_game_object(87) 16:00:06.012 [GameSession] create_game_object(84, 193) 16:00:06.027 [GameSession] create_game_object(64, 194) 16:00:07.081 [GameSession] create_game_object(84, 195) 16:00:07.097 [GameSession] create_game_object(64, 196) 16:00:07.434 [Lua] Switching ConflictSettings: to: deus_beastmen 16:00:07.434 [Lua] pacing=deus_beastmen 16:00:07.434 [Lua] locked_func_name=beastmen 16:00:07.434 [Lua] roaming=nil 16:00:07.434 [Lua] specials=deus_beastmen 16:00:07.434 [Lua] debug_color=purple 16:00:07.434 [Lua] contained_breeds=nil 16:00:07.434 [Lua] pack_spawning=deus_beastmen 16:00:07.434 [Lua] disabled=false 16:00:07.434 [Lua] factions=nil 16:00:07.434 [Lua] boss=deus_beastmen 16:00:07.434 [Lua] horde=deus_beastmen 16:00:07.434 [Lua] name=deus_beastmen 16:00:07.434 [Lua] intensity=deus_default 16:00:07.434 [Lua] --- 16:00:07.442 [GameSession] destroy_game_object(89) 16:00:07.616 [GameSession] create_game_object(84, 197) 16:00:07.630 [GameSession] create_game_object(64, 198) 16:00:07.645 [GameSession] create_game_object(36, 199) 16:00:07.658 [GameSession] create_game_object(36, 200) 16:00:07.985 [GameSession] destroy_game_object(166) 16:00:07.985 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[bb7dd2b9ad2ebc02]' 16:00:07.985 [GameSession] destroy_game_object(165) 16:00:08.426 [GameSession] create_game_object(84, 201) 16:00:08.440 [GameSession] create_game_object(84, 202) 16:00:08.441 [GameSession] create_game_object(64, 203) 16:00:08.454 [GameSession] create_game_object(36, 204) 16:00:08.468 [GameSession] create_game_object(64, 205) 16:00:08.483 [GameSession] create_game_object(64, 206) 16:00:08.496 [GameSession] create_game_object(36, 207) 16:00:08.620 [GameSession] create_game_object(84, 208) 16:00:08.635 [GameSession] create_game_object(36, 209) 16:00:09.219 [GameSession] destroy_game_object(125) 16:00:09.861 [GameSession] destroy_game_object(113) 16:00:09.861 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[86a01859214b5cf7]' 16:00:09.861 [GameSession] destroy_game_object(112) 16:00:10.164 [GameSession] destroy_game_object(107) 16:00:10.164 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[d13431450e6fa316]' 16:00:10.164 [GameSession] destroy_game_object(108) 16:00:10.164 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[d824e344f36ffdfb]' child 5: '#ID[86a01859214b5cf7]' 16:00:10.164 [GameSession] destroy_game_object(106) 16:00:10.746 [GameSession] destroy_game_object(154) 16:00:11.020 [GameSession] create_game_object(84, 210) 16:00:11.037 [GameSession] create_game_object(36, 211) 16:00:11.561 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 40 16:00:11.571 [GameSession] destroy_game_object(119) 16:00:11.571 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[01eaa107ec5008c0]' 16:00:11.653 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 39 16:00:11.663 [GameSession] destroy_game_object(122) 16:00:11.663 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[d824e344f36ffdfb]' child 4: '#ID[86a01859214b5cf7]' 16:00:12.635 [GameSession] destroy_game_object(117) 16:00:12.635 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[d824e344f36ffdfb]' child 5: '#ID[a408d7e1af12ecd4]' 16:00:12.636 [GameSession] destroy_game_object(155) 16:00:13.542 [GameSession] destroy_game_object(56) 16:00:13.542 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[e8394a44ce4980be]' child 4: '#ID[6532e599e45ebf18]' 16:00:13.542 [GameSession] destroy_game_object(31) 16:00:13.542 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1fa33bbc447b784e]' child 5: '#ID[2dbd783743b714eb]' 16:00:13.542 [GameSession] destroy_game_object(161) 16:00:17.851 [GameSession] destroy_game_object(55) 16:00:17.851 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[2c61f34c982ac1f7]' 16:00:17.851 [GameSession] destroy_game_object(105) 16:00:17.851 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[734cf05dfc226987]' 16:00:17.851 [GameSession] destroy_game_object(160) 16:00:18.508 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:00:18.508 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:00:18.508 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:00:18.508 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:00:18.528 [GameSession] destroy_game_object(95) 16:00:18.528 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[67d008059c7c539e]' child 4: '#ID[1e087c03b21c0b89]' 16:00:18.528 [GameSession] destroy_game_object(183) 16:00:18.528 [GameSession] destroy_game_object(184) 16:00:19.683 [GameSession] create_game_object(84, 212) 16:00:20.391 [GameSession] create_game_object(84, 213) 16:00:20.488 [GameSession] create_game_object(7, 214) 16:00:20.879 [GameSession] destroy_game_object(214) 16:00:21.245 [GameSession] create_game_object(7, 215) 16:00:21.627 [GameSession] destroy_game_object(215) 16:00:21.896 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.9375 16:00:21.906 [GameSession] create_game_object(4, 216) 16:00:21.997 [GameSession] create_game_object(7, 217) 16:00:22.385 [GameSession] destroy_game_object(217) 16:00:22.772 [GameSession] create_game_object(68, 218) 16:00:23.080 [GameSession] create_game_object(4, 219) 16:00:23.185 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.625 16:00:23.569 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":true,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/we_deus_01":true,"wwise\/two_handed_axes":true} 16:00:23.569 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 16:00:23.569 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 16:00:23.569 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:00:23.970 [GameSession] create_game_object(7, 220) 16:00:23.973 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:1:4:2 = 16:00:24.272 [GameSession] destroy_game_object(91) 16:00:24.272 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[1cb0130da5e378f4]' 16:00:24.272 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 16:00:24.656 [GameSession] create_game_object(68, 221) 16:00:24.656 [GameSession] create_game_object(68, 222) 16:00:24.679 [GameSession] destroy_game_object(69) 16:00:24.679 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[e8394a44ce4980be]' 16:00:24.679 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fad9d5eae8747e2a]' 16:00:24.969 [GameSession] destroy_game_object(220) 16:00:25.497 [GameSession] create_game_object(84, 223) 16:00:25.513 [GameSession] create_game_object(36, 224) 16:00:26.130 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.875 16:00:26.148 [GameSession] destroy_game_object(34) 16:00:26.149 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[e8394a44ce4980be]' 16:00:27.201 [GameSession] create_game_object(68, 225) 16:00:27.657 [GameSession] create_game_object(68, 226) 16:00:28.290 [GameSession] destroy_game_object(92) 16:00:28.290 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1fa33bbc447b784e]' 16:00:28.927 [GameSession] create_game_object(30, 227) 16:00:28.949 [GameSession] destroy_game_object(67) 16:00:28.949 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[fa92662140c4085e]' 16:00:31.171 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:1:4:2 = grenade_fire_01 16:00:31.171 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:3:2:3 = 16:00:31.262 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:3:2:3 = grenade_fire_02 16:00:31.267 [GameSession] destroy_game_object(222) 16:00:31.427 [GameSession] destroy_game_object(93) 16:00:31.427 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 16:00:31.987 [GameSession] destroy_game_object(83) 16:00:31.987 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[e8394a44ce4980be]' 16:00:32.469 [GameSession] destroy_game_object(227) 16:00:33.094 [GameSession] destroy_game_object(169) 16:00:33.094 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 16:00:33.489 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.8125 16:00:33.507 [GameSession] destroy_game_object(168) 16:00:34.014 [GameSession] destroy_game_object(223) 16:00:35.790 [GameSession] create_game_object(84, 228) 16:00:35.839 [GameSession] destroy_game_object(216) 16:00:38.254 [GameSession] destroy_game_object(228) 16:00:43.189 [GameSession] destroy_game_object(52) 16:00:43.189 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[e8394a44ce4980be]' child 4: '#ID[d13431450e6fa316]' 16:00:43.189 [GameSession] destroy_game_object(59) 16:00:43.189 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[25d1c548d6f54b52]' 16:00:43.189 [GameSession] destroy_game_object(212) 16:00:43.689 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:00:43.689 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:00:43.689 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:00:43.689 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:00:43.926 [GameSession] create_game_object(84, 229) 16:00:44.793 [GameSession] create_game_object(84, 230) 16:00:44.808 [GameSession] create_game_object(64, 231) 16:00:44.824 [GameSession] create_game_object(36, 232) 16:00:44.838 [GameSession] create_game_object(36, 233) 16:00:44.851 [GameSession] create_game_object(36, 234) 16:00:44.876 [GameSession] destroy_game_object(219) 16:00:44.927 [GameSession] destroy_game_object(45) 16:00:44.927 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[e8394a44ce4980be]' child 4: '#ID[a408d7e1af12ecd4]' 16:00:44.927 [GameSession] destroy_game_object(213) 16:00:45.113 [GameSession] create_game_object(84, 235) 16:00:45.423 [GameSession] create_game_object(7, 236) 16:00:45.804 [GameSession] destroy_game_object(236) 16:00:46.120 [GameSession] create_game_object(7, 237) 16:00:46.751 [GameSession] destroy_game_object(237) 16:00:46.797 [GameSession] create_game_object(7, 238) 16:00:47.331 [GameSession] create_game_object(84, 239) 16:00:47.364 [GameSession] create_game_object(64, 240) 16:00:47.465 [GameSession] create_game_object(84, 241) 16:00:47.519 [GameSession] destroy_game_object(238) 16:00:51.131 [GameSession] create_game_object(7, 242) 16:00:51.898 [GameSession] destroy_game_object(242) 16:00:52.145 [GameSession] create_game_object(7, 243) 16:00:52.513 [GameSession] destroy_game_object(243) 16:00:53.400 [GameSession] create_game_object(84, 244) 16:00:53.767 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_we_2h_axe_01_t2\/wpn_we_2h_axe_01_t2_3p":true} 16:00:53.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 16:00:53.767 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:00:54.394 [GameSession] destroy_game_object(239) 16:00:54.435 [GameSession] destroy_game_object(241) 16:00:54.763 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 23 16:00:54.763 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 674 16:00:54.763 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1034 16:00:54.763 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 22 16:00:54.771 [GameSession] destroy_game_object(226) 16:00:55.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 16:00:55.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 16:00:55.418 [GameSession] destroy_game_object(230) 16:00:55.433 [GameSession] destroy_game_object(170) 16:00:55.433 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 16:00:57.301 [GameSession] create_game_object(84, 245) 16:00:57.836 [GameSession] create_game_object(84, 246) 16:00:58.715 [GameSession] create_game_object(84, 247) 16:00:58.716 [GameSession] create_game_object(102, 248) 16:00:59.435 [GameSession] create_game_object(84, 249) 16:01:00.608 [GameSession] destroy_game_object(210) 16:01:01.849 [GameSession] create_game_object(84, 250) 16:01:01.952 [GameSession] destroy_game_object(202) 16:01:02.113 [GameSession] destroy_game_object(208) 16:01:02.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x25890, position: 0 16:01:03.115 [Lua] Switching ConflictSettings: to: deus_skaven 16:01:03.115 [Lua] pacing=deus_default 16:01:03.115 [Lua] roaming=nil 16:01:03.115 [Lua] specials=deus_skaven 16:01:03.115 [Lua] contained_breeds=nil 16:01:03.115 [Lua] debug_color=orange 16:01:03.115 [Lua] disabled=false 16:01:03.115 [Lua] pack_spawning=skaven 16:01:03.115 [Lua] description=deus_conflict_director_skaven_chaos_name 16:01:03.115 [Lua] factions=nil 16:01:03.115 [Lua] boss=deus_skaven 16:01:03.115 [Lua] horde=deus_default 16:01:03.115 [Lua] name=deus_skaven 16:01:03.115 [Lua] intensity=deus_default 16:01:03.115 [Lua] --- 16:01:03.813 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":true,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/we_deus_01":true,"wwise\/two_handed_axes":true} 16:01:03.813 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 16:01:03.813 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 16:01:03.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem 16:01:04.366 [GameSession] destroy_game_object(229) 16:01:06.023 [GameSession] create_game_object(84, 251) 16:01:06.420 [GameSession] destroy_game_object(251) 16:01:07.765 [GameSession] destroy_game_object(197) 16:01:08.032 [GameSession] destroy_game_object(195) 16:01:08.827 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_we_2h_axe_01_t2\/wpn_we_2h_axe_01_t2_3p":true} 16:01:08.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 16:01:08.828 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:01:08.828 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:01:09.598 [GameSession] create_game_object(84, 252) 16:01:10.271 [GameSession] destroy_game_object(191) 16:01:10.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 16:01:10.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 16:01:12.019 [GameSession] destroy_game_object(250) 16:01:14.131 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: -2071188849) 16:01:14.158 [Lua] Boss gave [Unit '#ID[a646a1040104692b]'] initial aggro 16:01:14.158 [GameSession] create_game_object(36, 253) 16:01:16.294 [GameSession] create_game_object(84, 254) 16:01:17.328 [GameSession] destroy_game_object(254) 16:01:17.905 [GameSession] create_game_object(84, 255) 16:01:19.216 [GameSession] create_game_object(7, 256) 16:01:19.611 [GameSession] destroy_game_object(256) 16:01:19.922 [GameSession] create_game_object(7, 257) 16:01:20.316 [GameSession] destroy_game_object(257) 16:01:20.629 [GameSession] create_game_object(7, 258) 16:01:21.024 [GameSession] destroy_game_object(258) 16:01:21.352 [GameSession] create_game_object(7, 259) 16:01:21.743 [GameSession] destroy_game_object(259) 16:01:22.082 [GameSession] create_game_object(7, 260) 16:01:22.477 [GameSession] destroy_game_object(260) 16:01:26.809 [GameSession] destroy_game_object(252) 16:01:27.026 [GameSession] create_game_object(84, 261) 16:01:28.023 [GameSession] destroy_game_object(261) 16:01:30.068 [GameSession] create_game_object(84, 262) 16:01:30.770 [GameSession] destroy_game_object(262) 16:01:31.454 [GameSession] create_game_object(84, 263) 16:01:32.130 [GameSession] destroy_game_object(263) 16:01:32.708 [GameSession] create_game_object(84, 264) 16:01:33.491 [GameSession] destroy_game_object(264) 16:01:37.699 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.83333333333333337 16:01:37.998 [Lua] rat ogre died! 16:01:37.998 [GameSession] create_game_object(68, 265) 16:01:38.006 [GameSession] create_game_object(4, 266) 16:01:38.022 [Lua] [SharedState] deus_run_state_92290246: cursed_chests_purified:110000102b19409:0:0:0 = 2 16:01:38.549 [GameSession] create_game_object(84, 267) 16:01:39.220 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 24 16:01:39.220 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 771 16:01:39.220 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1131 16:01:39.220 [Lua] [SharedState] deus_run_state_92290246: monster_coins_picked_up:0:0:0:0 = 2 16:01:39.226 [GameSession] destroy_game_object(265) 16:01:40.085 [GameSession] create_game_object(7, 268) 16:01:40.112 [GameSession] create_game_object(30, 269) 16:01:40.478 [GameSession] destroy_game_object(268) 16:01:41.452 [GameSession] destroy_game_object(269) 16:01:41.831 [GameSession] create_game_object(68, 270) 16:01:42.225 [GameSession] create_game_object(30, 271) 16:01:43.126 [GameSession] create_game_object(23, 272) 16:01:43.639 [GameSession] destroy_game_object(271) 16:01:44.179 [GameSession] create_game_object(7, 273) 16:01:44.406 [GameSession] create_game_object(30, 274) 16:01:44.799 [GameSession] destroy_game_object(273) 16:01:44.960 [GameSession] destroy_game_object(255) 16:01:46.684 [Lua] Time for new HOOORDE! multi_first_wave 16:01:46.684 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 16:01:46.684 [Lua] horde requested: ambush 16:01:46.684 [Lua] setting up ambush-horde 16:01:46.684 [Lua] Composing horde 'medium' .. using variant 'plain' 16:01:46.684 [Lua] -> spawning: 36 16:01:46.684 [Lua] horde crated with id 5 of type ambush 16:01:46.684 [Lua] ambush horde has started 16:01:47.697 [GameSession] create_game_object(84, 275) 16:01:47.920 [GameSession] destroy_game_object(274) 16:01:47.920 error: [Unit] Unit: '#ID[6c374c33fa75a469]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 16:01:49.299 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 16:01:49.306 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e738250 16:01:50.150 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 16:01:50.278 [GameSession] destroy_game_object(275) 16:01:51.036 [Lua] [SharedState] deus_run_state_92290246: power_ups:110000102b19409:1:4:2 = [{"client_id":1364429312,"name":"talent_1_1","rarity":"exotic"},{"client_id":6868901,"name":"talent_2_3","rarity":"rare"},{"client_id":761447168,"name":"talent_3_1","rarity":"exotic"},{"client_id":1385198720,"name":"talent_4_3","rarity":"rare"},{"client_id":1058064512,"name":"talent_5_2","rarity":"rare"},{"client_id":372582656,"name":"talent_6_1","rarity":"unique"},{"name":"shrapnel","rarity":"rare","client_id":1109803136},{"rarity":"rare","client_id":1246500864,"name":"natural_bond"},{"client_id":267783344,"name":"deus_crit_chain_lightning","rarity":"unique"}] 16:01:51.037 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 16:01:51.043 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e738250 16:01:53.147 [GameSession] destroy_game_object(272) 16:01:55.212 [Lua] Switching ConflictSettings: to: deus_beastmen 16:01:55.212 [Lua] pacing=deus_beastmen 16:01:55.212 [Lua] locked_func_name=beastmen 16:01:55.212 [Lua] roaming=nil 16:01:55.212 [Lua] specials=deus_beastmen 16:01:55.212 [Lua] debug_color=purple 16:01:55.212 [Lua] contained_breeds=nil 16:01:55.212 [Lua] pack_spawning=deus_beastmen 16:01:55.212 [Lua] disabled=false 16:01:55.212 [Lua] factions=nil 16:01:55.212 [Lua] boss=deus_beastmen 16:01:55.212 [Lua] horde=deus_beastmen 16:01:55.212 [Lua] name=deus_beastmen 16:01:55.212 [Lua] intensity=deus_default 16:01:55.212 [Lua] --- 16:01:56.084 [GameSession] create_game_object(84, 276) 16:01:56.258 [GameSession] create_game_object(84, 277) 16:01:56.733 [GameSession] destroy_game_object(249) 16:01:57.259 [GameSession] create_game_object(84, 278) 16:01:57.401 [GameSession] destroy_game_object(247) 16:01:57.712 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 14 16:01:57.712 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:01:57.712 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 16:01:57.712 [Lua] horde requested: ambush 16:01:57.712 [Lua] setting up ambush-horde 16:01:57.712 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 16:01:57.712 [Lua] -> spawning: 16 16:01:57.712 [Lua] horde crated with id 6 of type ambush 16:01:57.712 [Lua] ambush horde has started 16:01:59.338 [GameSession] create_game_object(84, 279) 16:01:59.375 [GameSession] destroy_game_object(246) 16:02:00.347 [GameSession] destroy_game_object(245) 16:02:00.432 [GameSession] create_game_object(84, 280) 16:02:01.233 [GameSession] create_game_object(36, 281) 16:02:01.260 [GameSession] create_game_object(36, 282) 16:02:01.273 [GameSession] create_game_object(36, 283) 16:02:01.287 [GameSession] create_game_object(36, 284) 16:02:01.300 [GameSession] create_game_object(36, 285) 16:02:01.327 [GameSession] create_game_object(36, 286) 16:02:01.340 [GameSession] create_game_object(36, 287) 16:02:01.353 [GameSession] create_game_object(64, 288) 16:02:01.366 [GameSession] create_game_object(36, 289) 16:02:01.380 [GameSession] create_game_object(64, 290) 16:02:01.385 [Lua] Init group template: horde 16:02:03.027 [GameSession] destroy_game_object(244) 16:02:03.900 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:02:03.997 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:02:04.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem 16:02:04.005 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:02:05.769 [GameSession] create_game_object(7, 291) 16:02:06.147 [GameSession] destroy_game_object(291) 16:02:06.549 [GameSession] create_game_object(7, 292) 16:02:06.619 [GameSession] destroy_game_object(167) 16:02:06.928 [GameSession] destroy_game_object(235) 16:02:06.978 [GameSession] destroy_game_object(292) 16:02:07.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:02:07.075 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:02:07.078 [GameSession] create_game_object(36, 293) 16:02:07.089 [GameSession] create_game_object(36, 294) 16:02:07.103 [GameSession] create_game_object(36, 295) 16:02:07.117 [GameSession] create_game_object(36, 296) 16:02:07.131 [GameSession] create_game_object(36, 297) 16:02:07.145 [GameSession] create_game_object(36, 298) 16:02:07.158 [GameSession] create_game_object(36, 299) 16:02:07.172 [GameSession] create_game_object(36, 300) 16:02:07.186 [GameSession] create_game_object(36, 301) 16:02:07.200 [GameSession] create_game_object(36, 302) 16:02:07.213 [GameSession] create_game_object(36, 303) 16:02:07.228 [GameSession] create_game_object(36, 304) 16:02:07.242 [GameSession] create_game_object(36, 305) 16:02:07.256 [GameSession] create_game_object(36, 306) 16:02:07.271 [GameSession] create_game_object(36, 307) 16:02:07.286 [GameSession] create_game_object(36, 308) 16:02:07.301 [GameSession] create_game_object(36, 309) 16:02:07.317 [GameSession] create_game_object(36, 310) 16:02:07.334 [GameSession] create_game_object(36, 311) 16:02:07.349 [GameSession] create_game_object(36, 312) 16:02:07.364 [GameSession] create_game_object(36, 313) 16:02:07.382 [GameSession] create_game_object(36, 314) 16:02:07.399 [GameSession] create_game_object(36, 315) 16:02:07.413 [GameSession] create_game_object(36, 316) 16:02:07.428 [GameSession] create_game_object(36, 317) 16:02:07.442 [GameSession] create_game_object(36, 318) 16:02:07.457 [GameSession] create_game_object(36, 319) 16:02:07.474 [GameSession] create_game_object(36, 320) 16:02:07.487 [GameSession] create_game_object(36, 321) 16:02:07.503 [GameSession] create_game_object(36, 322) 16:02:07.519 [GameSession] create_game_object(36, 323) 16:02:07.536 [GameSession] create_game_object(36, 324) 16:02:07.552 [GameSession] create_game_object(36, 325) 16:02:07.567 [GameSession] create_game_object(36, 326) 16:02:07.581 [GameSession] create_game_object(36, 327) 16:02:07.596 [GameSession] create_game_object(36, 328) 16:02:07.600 [Lua] Init group template: horde 16:02:07.638 [GameSession] destroy_game_object(163) 16:02:07.875 [GameSession] create_game_object(84, 329) 16:02:08.639 [GameSession] create_game_object(84, 330) 16:02:09.048 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_02_t1\/wpn_we_bow_02_t1_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 16:02:09.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem, async-read, 16:02:09.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:02:09.048 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:02:10.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 16:02:10.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 16:02:10.461 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:02:10.515 [GameSession] destroy_game_object(164) 16:02:11.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:02:11.954 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:02:11.954 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:02:12.244 [Lua] Override Player Respawning terror_respawn true 16:02:12.664 [GameSession] create_game_object(84, 331) 16:02:12.737 [GameSession] create_game_object(7, 332) 16:02:13.213 [GameSession] destroy_game_object(332) 16:02:13.301 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 13 73 16:02:13.677 [GameSession] create_game_object(7, 333) 16:02:14.145 [GameSession] destroy_game_object(333) 16:02:14.148 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 12 71 16:02:14.765 [Lua] Override Player Respawning terror_respawn true 16:02:15.104 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 0) 16:02:15.317 [Lua] rat ogre was despawned! 16:02:15.324 [GameSession] destroy_game_object(253) 16:02:15.428 [GameSession] create_game_object(84, 334) 16:02:15.446 [GameSession] create_game_object(64, 335) 16:02:15.502 [Lua] Override Player Respawning terror_respawn true 16:02:15.502 [Lua] Override Player Respawning terror_respawn true 16:02:15.721 [GameSession] destroy_game_object(179) 16:02:15.809 [GameSession] destroy_game_object(334) 16:02:15.959 [GameSession] create_game_object(84, 336) 16:02:16.342 [GameSession] destroy_game_object(182) 16:02:16.356 [GameSession] destroy_game_object(266) 16:02:17.048 [GameSession] create_game_object(4, 337) 16:02:17.081 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:02:17.081 [Lua] [PackageManager] Force_load: wwise/bow 16:02:17.094 [GameSession] destroy_game_object(336) 16:02:17.563 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 4 11 68 16:02:17.577 [GameSession] destroy_game_object(248) 16:02:17.577 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[63068713f1be46c5]' 16:02:17.850 [GameSession] create_game_object(30, 338) 16:02:18.427 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:02:18.427 [Lua] [Mutator] Activating mutator 'easier_packs' 16:02:18.432 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 16:02:18.432 [Lua] pacing=deus_default 16:02:18.432 [Lua] locked_func_name=beastmen 16:02:18.432 [Lua] roaming=nil 16:02:18.432 [Lua] specials=deus_skaven_beastmen 16:02:18.432 [Lua] contained_breeds=nil 16:02:18.432 [Lua] debug_color=orange 16:02:18.432 [Lua] disabled=false 16:02:18.432 [Lua] pack_spawning=deus_skaven_beastmen 16:02:18.432 [Lua] factions=nil 16:02:18.432 [Lua] description=deus_conflict_director_skaven_beastmen_name 16:02:18.432 [Lua] boss=deus_skaven_beastmen 16:02:18.432 [Lua] horde=deus_beastmen 16:02:18.432 [Lua] name=deus_skaven_beastmen 16:02:18.432 [Lua] intensity=deus_default 16:02:18.432 [Lua] --- 16:02:19.316 [GameSession] create_game_object(36, 339) 16:02:19.334 [GameSession] create_game_object(36, 340) 16:02:19.439 [GameSession] create_game_object(84, 341) 16:02:19.457 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 68 70 16:02:19.457 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 69 69 16:02:19.473 [GameSession] destroy_game_object(339) 16:02:19.473 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 16:02:19.473 [GameSession] destroy_game_object(340) 16:02:19.473 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 16:02:19.475 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 68 16:02:19.495 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 8 67 16:02:19.543 [GameSession] destroy_game_object(341) 16:02:19.561 [GameSession] destroy_game_object(338) 16:02:19.561 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6f3a11549ea4590]' child 1: '#ID[8fe467dd00072db4]' 16:02:19.632 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:02:19.636 [Lua] Switching ConflictSettings: to: deus_beastmen 16:02:19.636 [Lua] pacing=deus_beastmen 16:02:19.636 [Lua] locked_func_name=beastmen 16:02:19.636 [Lua] roaming=nil 16:02:19.636 [Lua] specials=deus_beastmen 16:02:19.636 [Lua] debug_color=purple 16:02:19.636 [Lua] contained_breeds=nil 16:02:19.636 [Lua] pack_spawning=deus_beastmen 16:02:19.636 [Lua] disabled=false 16:02:19.636 [Lua] factions=nil 16:02:19.636 [Lua] boss=deus_beastmen 16:02:19.636 [Lua] horde=deus_beastmen 16:02:19.636 [Lua] name=deus_beastmen 16:02:19.636 [Lua] intensity=deus_default 16:02:19.636 [Lua] --- 16:02:19.828 [GameSession] create_game_object(36, 342) 16:02:19.847 [GameSession] create_game_object(36, 343) 16:02:19.847 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 65 65 16:02:19.863 [GameSession] destroy_game_object(343) 16:02:19.863 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 16:02:19.866 [GameSession] create_game_object(4, 344) 16:02:19.866 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 5 65 16:02:19.882 [GameSession] destroy_game_object(342) 16:02:19.882 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 16:02:19.941 [GameSession] create_game_object(84, 345) 16:02:19.971 [GameSession] destroy_game_object(277) 16:02:20.198 [GameSession] create_game_object(30, 346) 16:02:20.232 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:02:20.232 [Lua] [Mutator] Activating mutator 'easier_packs' 16:02:20.237 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 16:02:20.237 [Lua] pacing=deus_default 16:02:20.237 [Lua] locked_func_name=beastmen 16:02:20.237 [Lua] roaming=nil 16:02:20.237 [Lua] specials=deus_skaven_beastmen 16:02:20.237 [Lua] contained_breeds=nil 16:02:20.237 [Lua] debug_color=orange 16:02:20.237 [Lua] disabled=false 16:02:20.237 [Lua] pack_spawning=deus_skaven_beastmen 16:02:20.237 [Lua] factions=nil 16:02:20.237 [Lua] description=deus_conflict_director_skaven_beastmen_name 16:02:20.237 [Lua] boss=deus_skaven_beastmen 16:02:20.237 [Lua] horde=deus_beastmen 16:02:20.237 [Lua] name=deus_skaven_beastmen 16:02:20.237 [Lua] intensity=deus_default 16:02:20.237 [Lua] --- 16:02:20.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x229ce, position: 0 16:02:20.319 [GameSession] create_game_object(36, 347) 16:02:20.335 [GameSession] create_game_object(36, 348) 16:02:20.384 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 64 65 16:02:20.399 [GameSession] destroy_game_object(347) 16:02:20.399 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c266e4325891574e]' 16:02:20.433 [Lua] Override Player Respawning terror_respawn true 16:02:20.577 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 64 64 16:02:20.590 [GameSession] destroy_game_object(348) 16:02:20.590 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 16:02:20.640 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 24 size: 63 action: nil 16:02:20.703 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 62 action: nil 16:02:20.703 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 61 action: nil 16:02:20.703 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 60 action: nil 16:02:20.717 [GameSession] destroy_game_object(306) 16:02:20.717 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 16:02:20.717 [GameSession] destroy_game_object(307) 16:02:20.717 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 16:02:20.717 [GameSession] destroy_game_object(309) 16:02:20.717 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2c61f34c982ac1f7]' 16:02:20.720 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 59 action: nil 16:02:20.733 [GameSession] destroy_game_object(313) 16:02:20.733 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 16:02:20.783 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 58 action: nil 16:02:20.796 [GameSession] destroy_game_object(322) 16:02:20.796 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[01eaa107ec5008c0]' 16:02:20.799 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 57 action: nil 16:02:20.813 [GameSession] destroy_game_object(321) 16:02:20.813 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 16:02:20.817 [GameSession] create_game_object(36, 349) 16:02:20.832 [GameSession] create_game_object(36, 350) 16:02:20.866 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 58 action: nil 16:02:20.866 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 57 action: nil 16:02:20.870 [GameSession] create_game_object(23, 351) 16:02:20.879 [GameSession] destroy_game_object(320) 16:02:20.879 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 16:02:20.879 [GameSession] destroy_game_object(319) 16:02:20.879 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 16:02:20.899 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 56 action: nil 16:02:20.899 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 55 action: nil 16:02:20.911 [GameSession] destroy_game_object(324) 16:02:20.911 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 16:02:20.911 [GameSession] destroy_game_object(325) 16:02:20.911 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 16:02:20.914 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 54 action: follow 16:02:20.914 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 53 action: nil 16:02:20.927 [GameSession] destroy_game_object(326) 16:02:20.927 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 16:02:20.927 [GameSession] destroy_game_object(323) 16:02:20.927 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 16:02:20.930 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 52 action: follow 16:02:20.942 [GameSession] destroy_game_object(327) 16:02:20.942 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 16:02:20.946 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 23 size: 51 action: nil 16:02:20.963 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 28 size: 50 action: nil 16:02:20.963 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 29 size: 49 action: nil 16:02:20.963 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 30 size: 48 action: nil 16:02:21.074 [Lua] Override Player Respawning terror_respawn true 16:02:21.077 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 27 size: 47 action: nil 16:02:21.095 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 29 46 16:02:21.095 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 30 45 16:02:21.095 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 33 size: 44 action: nil 16:02:21.109 [GameSession] destroy_game_object(349) 16:02:21.109 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6532e599e45ebf18]' 16:02:21.109 [GameSession] destroy_game_object(350) 16:02:21.109 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3468113eedff7c22]' 16:02:21.294 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:02:21.298 [Lua] Switching ConflictSettings: to: deus_beastmen 16:02:21.298 [Lua] pacing=deus_beastmen 16:02:21.298 [Lua] locked_func_name=beastmen 16:02:21.298 [Lua] roaming=nil 16:02:21.298 [Lua] specials=deus_beastmen 16:02:21.298 [Lua] debug_color=purple 16:02:21.298 [Lua] contained_breeds=nil 16:02:21.298 [Lua] pack_spawning=deus_beastmen 16:02:21.298 [Lua] disabled=false 16:02:21.298 [Lua] factions=nil 16:02:21.298 [Lua] boss=deus_beastmen 16:02:21.298 [Lua] horde=deus_beastmen 16:02:21.298 [Lua] name=deus_beastmen 16:02:21.298 [Lua] intensity=deus_default 16:02:21.298 [Lua] --- 16:02:21.330 [GameSession] create_game_object(36, 352) 16:02:21.344 [GameSession] create_game_object(36, 353) 16:02:21.359 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 44 45 16:02:21.372 [GameSession] destroy_game_object(352) 16:02:21.372 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 16:02:21.388 [GameSession] destroy_game_object(346) 16:02:21.443 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:02:21.444 [Lua] [Mutator] Activating mutator 'easier_packs' 16:02:21.447 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 16:02:21.447 [Lua] pacing=deus_default 16:02:21.447 [Lua] locked_func_name=beastmen 16:02:21.447 [Lua] roaming=nil 16:02:21.447 [Lua] specials=deus_skaven_beastmen 16:02:21.447 [Lua] contained_breeds=nil 16:02:21.447 [Lua] debug_color=orange 16:02:21.447 [Lua] disabled=false 16:02:21.447 [Lua] pack_spawning=deus_skaven_beastmen 16:02:21.447 [Lua] factions=nil 16:02:21.447 [Lua] description=deus_conflict_director_skaven_beastmen_name 16:02:21.447 [Lua] boss=deus_skaven_beastmen 16:02:21.447 [Lua] horde=deus_beastmen 16:02:21.447 [Lua] name=deus_skaven_beastmen 16:02:21.447 [Lua] intensity=deus_default 16:02:21.447 [Lua] --- 16:02:21.487 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 44 44 16:02:21.498 [GameSession] destroy_game_object(353) 16:02:21.498 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 16:02:21.801 [GameSession] create_game_object(36, 354) 16:02:21.816 [GameSession] create_game_object(36, 355) 16:02:21.885 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 44 45 16:02:21.895 [GameSession] destroy_game_object(354) 16:02:21.895 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2c61f34c982ac1f7]' 16:02:21.981 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 44 44 16:02:21.993 [GameSession] destroy_game_object(355) 16:02:21.993 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3b1225029bb1ade9]' 16:02:22.014 [GameSession] create_game_object(68, 356) 16:02:22.309 [GameSession] create_game_object(36, 357) 16:02:22.376 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 44 44 16:02:22.387 [GameSession] destroy_game_object(357) 16:02:22.387 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 16:02:22.781 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 1 size: 43 action: nil 16:02:22.797 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 7 size: 42 action: nil 16:02:23.020 [GameSession] create_game_object(68, 358) 16:02:23.348 [GameSession] destroy_game_object(187) 16:02:23.394 [GameSession] destroy_game_object(276) 16:02:23.485 [GameSession] destroy_game_object(185) 16:02:23.682 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 40 action: nil 16:02:23.695 [GameSession] destroy_game_object(295) 16:02:23.695 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7fadb19b82c32887]' 16:02:23.828 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 39 action: nil 16:02:23.831 [GameSession] create_game_object(68, 359) 16:02:23.842 [GameSession] destroy_game_object(312) 16:02:23.842 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 16:02:23.918 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 38 action: nil 16:02:23.930 [GameSession] destroy_game_object(314) 16:02:23.930 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5426619c1c1882a]' 16:02:23.968 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 37 action: nil 16:02:23.982 [GameSession] destroy_game_object(318) 16:02:23.982 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2dbd783743b714eb]' 16:02:24.037 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 36 action: nil 16:02:24.049 [GameSession] destroy_game_object(317) 16:02:24.049 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 16:02:24.133 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 35 16:02:24.221 [GameSession] create_game_object(30, 360) 16:02:24.316 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 25 16:02:24.316 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 816 16:02:24.316 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1176 16:02:24.316 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 23 16:02:24.325 [GameSession] destroy_game_object(358) 16:02:24.330 [GameSession] create_game_object(68, 361) 16:02:24.357 [GameSession] destroy_game_object(189) 16:02:24.438 [GameSession] destroy_game_object(278) 16:02:24.656 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 32 16:02:24.920 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 10 31 16:02:24.934 [GameSession] destroy_game_object(38) 16:02:24.934 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[63068713f1be46c5]' 16:02:25.018 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 14 size: 30 action: nil 16:02:25.319 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 15 size: 29 action: nil 16:02:25.980 [GameSession] create_game_object(84, 362) 16:02:26.442 [GameSession] destroy_game_object(360) 16:02:26.688 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 29 action: nil 16:02:26.702 [GameSession] destroy_game_object(303) 16:02:26.702 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ac2db0916ee1782f]' 16:02:26.741 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 28 action: nil 16:02:26.755 [GameSession] destroy_game_object(300) 16:02:26.755 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 16:02:26.794 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 27 action: nil 16:02:26.808 [GameSession] destroy_game_object(299) 16:02:26.808 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3b1225029bb1ade9]' 16:02:26.811 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 26 action: nil 16:02:26.824 [GameSession] destroy_game_object(301) 16:02:26.824 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 16:02:26.895 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 25 action: nil 16:02:26.904 [GameSession] destroy_game_object(304) 16:02:26.904 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 16:02:26.932 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 24 action: nil 16:02:26.941 [GameSession] destroy_game_object(308) 16:02:26.941 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 16:02:26.944 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 23 action: nil 16:02:26.954 [GameSession] destroy_game_object(311) 16:02:26.954 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 16:02:26.970 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 22 action: nil 16:02:26.981 [GameSession] destroy_game_object(315) 16:02:26.981 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 16:02:27.126 [GameSession] create_game_object(30, 363) 16:02:27.157 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 3 size: 21 action: nil 16:02:27.157 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 5 size: 20 action: nil 16:02:27.200 [GameSession] create_game_object(23, 364) 16:02:27.318 [GameSession] create_game_object(36, 365) 16:02:27.331 [GameSession] create_game_object(36, 366) 16:02:27.393 [Lua] Override Player Respawning terror_respawn true 16:02:27.723 [GameSession] destroy_game_object(363) 16:02:27.857 [GameSession] create_game_object(36, 367) 16:02:27.871 [GameSession] create_game_object(36, 368) 16:02:27.994 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.95199999999999996 16:02:28.011 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.95999999999999996 16:02:28.218 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 26 16:02:28.218 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 850 16:02:28.218 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1210 16:02:28.218 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 24 16:02:28.226 [GameSession] destroy_game_object(359) 16:02:28.347 [GameSession] create_game_object(36, 369) 16:02:28.360 [GameSession] create_game_object(36, 370) 16:02:28.869 [GameSession] create_game_object(36, 371) 16:02:28.882 [GameSession] create_game_object(36, 372) 16:02:29.375 [GameSession] create_game_object(36, 373) 16:02:29.388 [GameSession] create_game_object(36, 374) 16:02:29.746 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 28 action: nil 16:02:29.746 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 27 action: nil 16:02:29.756 [GameSession] destroy_game_object(297) 16:02:29.756 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 16:02:29.756 [GameSession] destroy_game_object(302) 16:02:29.756 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 16:02:29.799 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 26 action: nil 16:02:29.799 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 25 action: nil 16:02:29.809 [GameSession] destroy_game_object(293) 16:02:29.809 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 16:02:29.809 [GameSession] destroy_game_object(298) 16:02:29.809 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 16:02:29.839 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 24 action: nil 16:02:29.848 [GameSession] destroy_game_object(294) 16:02:29.848 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d1c548d6f54b52]' 16:02:29.880 [GameSession] create_game_object(36, 375) 16:02:29.893 [GameSession] create_game_object(36, 376) 16:02:30.386 [GameSession] create_game_object(36, 377) 16:02:30.396 [Lua] Override Player Respawning terror_respawn true 16:02:30.399 [GameSession] create_game_object(36, 378) 16:02:30.888 [GameSession] destroy_game_object(316) 16:02:30.888 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 16:02:30.902 [GameSession] destroy_game_object(351) 16:02:32.496 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.87916666666666665 16:02:32.861 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 26 action: nil 16:02:32.873 [GameSession] destroy_game_object(296) 16:02:32.873 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 16:02:33.032 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.96799999999999997 16:02:33.057 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 25 action: nil 16:02:33.067 [GameSession] destroy_game_object(305) 16:02:33.067 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 16:02:33.274 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 24 action: nil 16:02:33.285 [GameSession] destroy_game_object(328) 16:02:33.286 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b69deb046d4cf430]' 16:02:33.548 [GameSession] destroy_game_object(362) 16:02:34.526 [GameSession] create_game_object(7, 379) 16:02:34.937 [GameSession] destroy_game_object(379) 16:02:35.440 [GameSession] create_game_object(36, 380) 16:02:35.454 [GameSession] create_game_object(36, 381) 16:02:35.469 [GameSession] create_game_object(36, 382) 16:02:35.483 [GameSession] create_game_object(36, 383) 16:02:35.498 [GameSession] create_game_object(36, 384) 16:02:35.513 [GameSession] create_game_object(36, 385) 16:02:35.528 [GameSession] create_game_object(36, 386) 16:02:35.529 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 22 24 16:02:35.540 [GameSession] destroy_game_object(384) 16:02:35.540 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 16:02:35.540 [GameSession] destroy_game_object(33) 16:02:35.540 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[1fa33bbc447b784e]' 16:02:35.543 [GameSession] create_game_object(36, 387) 16:02:35.557 [GameSession] create_game_object(36, 388) 16:02:35.569 [GameSession] destroy_game_object(32) 16:02:35.569 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[6571b9e5f8518958]' child 2: '#ID[78f0775fc5d1bb6f]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[d824e344f36ffdfb]' 16:02:35.572 [GameSession] create_game_object(36, 389) 16:02:35.572 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 22 26 16:02:35.585 [GameSession] destroy_game_object(386) 16:02:35.585 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 16:02:35.587 [GameSession] create_game_object(36, 390) 16:02:35.603 [GameSession] create_game_object(36, 391) 16:02:35.619 [GameSession] create_game_object(36, 392) 16:02:35.633 [GameSession] create_game_object(36, 393) 16:02:35.647 [GameSession] create_game_object(36, 394) 16:02:35.662 [GameSession] create_game_object(36, 395) 16:02:35.663 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 29 31 16:02:35.663 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 30 30 16:02:35.674 [GameSession] destroy_game_object(393) 16:02:35.674 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3468113eedff7c22]' 16:02:35.674 [GameSession] destroy_game_object(394) 16:02:35.674 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[08d582ca251849bd]' 16:02:35.677 [GameSession] create_game_object(36, 396) 16:02:35.693 [GameSession] create_game_object(36, 397) 16:02:35.941 [GameSession] create_game_object(36, 398) 16:02:35.957 [GameSession] create_game_object(36, 399) 16:02:35.973 [GameSession] create_game_object(36, 400) 16:02:35.987 [GameSession] create_game_object(36, 401) 16:02:36.003 [GameSession] create_game_object(36, 402) 16:02:36.019 [GameSession] create_game_object(36, 403) 16:02:36.034 [GameSession] create_game_object(36, 404) 16:02:36.049 [GameSession] create_game_object(36, 405) 16:02:36.065 [GameSession] create_game_object(36, 406) 16:02:36.065 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 36 40 16:02:36.078 [GameSession] destroy_game_object(402) 16:02:36.078 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 16:02:36.080 [GameSession] create_game_object(36, 407) 16:02:36.080 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 38 40 16:02:36.093 [GameSession] destroy_game_object(404) 16:02:36.094 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 16:02:36.097 [GameSession] create_game_object(36, 408) 16:02:36.113 [GameSession] create_game_object(36, 409) 16:02:36.129 [GameSession] create_game_object(36, 410) 16:02:36.145 [GameSession] create_game_object(36, 411) 16:02:36.162 [GameSession] create_game_object(36, 412) 16:02:36.178 [GameSession] create_game_object(36, 413) 16:02:36.194 [GameSession] create_game_object(36, 414) 16:02:36.194 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 43 46 16:02:36.194 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 44 45 16:02:36.207 [GameSession] destroy_game_object(411) 16:02:36.207 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 16:02:36.207 [GameSession] destroy_game_object(412) 16:02:36.207 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 16:02:36.210 [GameSession] create_game_object(36, 415) 16:02:36.210 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 45 action: nil 16:02:36.224 [Lua] Horde killed: ? 16:02:36.224 [GameSession] destroy_game_object(310) 16:02:36.224 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[01eaa107ec5008c0]' 16:02:36.466 [GameSession] create_game_object(36, 416) 16:02:36.480 [GameSession] create_game_object(36, 417) 16:02:36.496 [GameSession] create_game_object(36, 418) 16:02:36.512 [GameSession] create_game_object(36, 419) 16:02:36.528 [GameSession] create_game_object(36, 420) 16:02:36.544 [GameSession] create_game_object(36, 421) 16:02:36.559 [GameSession] create_game_object(36, 422) 16:02:36.560 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 47 51 16:02:36.573 [GameSession] destroy_game_object(418) 16:02:36.573 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 16:02:37.310 [GameSession] destroy_game_object(364) 16:02:38.076 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.97599999999999998 16:02:39.284 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:02:39.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 16:02:39.291 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 16:02:39.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem 16:02:39.380 [Lua] event horde ends! 16:02:39.496 [GameSession] destroy_game_object(337) 16:02:39.594 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 10 size: 46 action: nil 16:02:39.696 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 1 size: 45 action: nil 16:02:39.710 [Lua] Horde killed: ? 16:02:40.197 [GameSession] destroy_game_object(344) 16:02:41.100 [GameSession] destroy_game_object(369) 16:02:41.101 [GameSession] destroy_game_object(371) 16:02:41.101 [GameSession] destroy_game_object(373) 16:02:41.101 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:02:41.101 [GameSession] destroy_game_object(367) 16:02:41.102 [GameSession] destroy_game_object(365) 16:02:41.672 [GameSession] destroy_game_object(193) 16:02:43.240 [GameSession] destroy_game_object(396) 16:02:43.432 [GameSession] destroy_game_object(414) 16:02:43.749 [GameSession] destroy_game_object(370) 16:02:43.749 [GameSession] destroy_game_object(375) 16:02:43.749 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:02:43.750 [GameSession] destroy_game_object(368) 16:02:43.750 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:02:43.750 [GameSession] destroy_game_object(376) 16:02:43.750 [GameSession] destroy_game_object(374) 16:02:44.082 [GameSession] destroy_game_object(366) 16:02:44.112 [GameSession] destroy_game_object(378) 16:02:44.140 [GameSession] destroy_game_object(201) 16:02:44.996 [GameSession] destroy_game_object(372) 16:02:45.513 [GameSession] destroy_game_object(408) 16:02:45.514 [GameSession] destroy_game_object(383) 16:02:45.514 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:02:45.514 [GameSession] destroy_game_object(380) 16:02:46.663 [GameSession] create_game_object(4, 423) 16:02:46.696 [GameSession] destroy_game_object(388) 16:02:46.696 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:02:46.837 [GameSession] create_game_object(68, 424) 16:02:47.385 [GameSession] destroy_game_object(279) 16:02:47.485 [Lua] event horde ends! 16:02:48.178 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.99199999999999999 16:02:49.431 [GameSession] destroy_game_object(398) 16:02:49.432 [GameSession] destroy_game_object(421) 16:02:49.432 [GameSession] destroy_game_object(401) 16:02:49.432 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:02:49.433 [GameSession] destroy_game_object(406) 16:02:49.433 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:02:49.433 [GameSession] destroy_game_object(407) 16:02:49.433 [GameSession] destroy_game_object(413) 16:02:49.433 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 16:02:49.433 [GameSession] destroy_game_object(417) 16:02:49.433 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:02:49.434 [GameSession] destroy_game_object(419) 16:02:49.434 [GameSession] destroy_game_object(390) 16:02:49.434 [GameSession] destroy_game_object(381) 16:02:49.435 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 16:02:52.107 [GameSession] create_game_object(7, 425) 16:02:52.161 [GameSession] create_game_object(68, 426) 16:02:52.384 [GameSession] create_game_object(7, 427) 16:02:52.467 [GameSession] create_game_object(30, 428) 16:02:52.700 [GameSession] destroy_game_object(425) 16:02:52.804 [GameSession] destroy_game_object(427) 16:02:53.019 [GameSession] destroy_game_object(428) 16:02:53.019 error: [Unit] Unit: '#ID[6c374c33fa75a469]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 16:02:53.219 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 6 16:02:53.223 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 1 16:02:53.230 [GameSession] destroy_game_object(39) 16:02:53.230 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[67d008059c7c539e]' child 4: '#ID[d13431450e6fa316]' 16:02:54.376 [GameSession] create_game_object(36, 429) 16:02:54.390 [GameSession] create_game_object(36, 430) 16:02:54.414 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 16:02:54.883 [GameSession] create_game_object(36, 431) 16:02:54.896 [GameSession] create_game_object(36, 432) 16:02:54.905 [GameSession] destroy_game_object(395) 16:02:54.905 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:02:54.917 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 16:02:55.389 [GameSession] create_game_object(36, 433) 16:02:55.403 [GameSession] create_game_object(36, 434) 16:02:55.412 [GameSession] destroy_game_object(397) 16:02:55.412 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:02:55.425 [GameSession] destroy_game_object(409) 16:02:55.425 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:02:55.575 [Lua] event horde ends! 16:02:55.918 [GameSession] create_game_object(36, 435) 16:02:55.932 [GameSession] create_game_object(36, 436) 16:02:55.943 [GameSession] destroy_game_object(399) 16:02:55.943 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:02:55.943 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 16:02:55.962 [GameSession] destroy_game_object(420) 16:02:55.962 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:02:56.076 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 27 16:02:56.076 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 880 16:02:56.076 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1240 16:02:56.076 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 25 16:02:56.085 [GameSession] destroy_game_object(426) 16:02:56.425 [GameSession] create_game_object(36, 437) 16:02:56.441 [GameSession] create_game_object(36, 438) 16:02:56.450 [GameSession] destroy_game_object(389) 16:02:56.464 [GameSession] destroy_game_object(385) 16:02:56.937 [GameSession] create_game_object(36, 439) 16:02:56.950 [GameSession] create_game_object(36, 440) 16:02:56.960 [GameSession] destroy_game_object(392) 16:02:56.974 [GameSession] destroy_game_object(382) 16:02:57.443 [GameSession] create_game_object(36, 441) 16:02:57.456 [GameSession] create_game_object(36, 442) 16:02:59.463 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_02_t1\/wpn_we_bow_02_t1_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 16:02:59.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem, async-read, 16:02:59.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:02:59.463 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:03:00.372 [GameSession] destroy_game_object(416) 16:03:00.372 [GameSession] destroy_game_object(391) 16:03:01.137 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 16:03:01.137 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 16:03:01.137 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:03:01.984 [GameSession] create_game_object(84, 443) 16:03:02.024 [GameSession] destroy_game_object(405) 16:03:02.024 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 16:03:02.203 [GameSession] create_game_object(84, 444) 16:03:02.240 [GameSession] destroy_game_object(422) 16:03:02.240 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:03:02.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:03:02.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:03:02.639 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:03:04.311 [GameSession] create_game_object(84, 445) 16:03:04.348 [GameSession] destroy_game_object(423) 16:03:04.670 [GameSession] create_game_object(84, 446) 16:03:04.708 [GameSession] destroy_game_object(410) 16:03:04.708 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:03:05.551 [GameSession] create_game_object(36, 447) 16:03:05.936 [GameSession] create_game_object(84, 448) 16:03:06.057 [GameSession] create_game_object(36, 449) 16:03:06.564 [GameSession] create_game_object(36, 450) 16:03:06.683 [GameSession] create_game_object(84, 451) 16:03:06.949 [GameSession] create_game_object(84, 452) 16:03:07.070 [GameSession] create_game_object(102, 453) 16:03:07.306 [GameSession] destroy_game_object(267) 16:03:07.325 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:03:07.325 [Lua] [PackageManager] Force_load: wwise/bow 16:03:07.578 [GameSession] create_game_object(102, 454) 16:03:08.484 [GameSession] create_game_object(84, 455) 16:03:09.511 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x229ce, position: 0 16:03:09.820 [GameSession] create_game_object(7, 456) 16:03:09.896 [GameSession] destroy_game_object(280) 16:03:09.938 [GameSession] create_game_object(4, 457) 16:03:09.962 [GameSession] destroy_game_object(415) 16:03:09.962 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:03:10.246 [GameSession] destroy_game_object(456) 16:03:10.524 [GameSession] create_game_object(84, 458) 16:03:10.830 [GameSession] create_game_object(7, 459) 16:03:10.947 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:03:11.296 [GameSession] destroy_game_object(459) 16:03:11.444 [GameSession] create_game_object(84, 460) 16:03:11.880 [GameSession] create_game_object(30, 461) 16:03:12.214 [GameSession] destroy_game_object(330) 16:03:12.604 [GameSession] create_game_object(84, 462) 16:03:12.722 [GameSession] destroy_game_object(329) 16:03:13.268 [GameSession] create_game_object(7, 463) 16:03:13.605 [GameSession] destroy_game_object(463) 16:03:13.676 [GameSession] create_game_object(7, 464) 16:03:13.739 [GameSession] create_game_object(4, 465) 16:03:13.750 [GameSession] destroy_game_object(400) 16:03:13.750 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:03:13.896 [GameSession] destroy_game_object(345) 16:03:14.042 [GameSession] destroy_game_object(464) 16:03:14.151 [GameSession] destroy_game_object(331) 16:03:14.511 [Lua] event horde ends! 16:03:14.596 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:03:14.603 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 16:03:14.604 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 16:03:14.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem 16:03:15.369 [GameSession] create_game_object(68, 466) 16:03:15.408 [GameSession] create_game_object(30, 467) 16:03:15.445 [GameSession] destroy_game_object(461) 16:03:15.448 [GameSession] create_game_object(84, 468) 16:03:15.829 [GameSession] create_game_object(84, 469) 16:03:15.829 [GameSession] create_game_object(84, 470) 16:03:15.844 [GameSession] create_game_object(35, 471) 16:03:15.859 [GameSession] create_game_object(64, 472) 16:03:15.873 [GameSession] create_game_object(64, 473) 16:03:16.644 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 28 16:03:16.644 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 929 16:03:16.644 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1289 16:03:16.644 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 26 16:03:16.653 [GameSession] destroy_game_object(466) 16:03:17.522 [GameSession] create_game_object(68, 474) 16:03:18.461 [GameSession] create_game_object(68, 475) 16:03:18.485 [GameSession] destroy_game_object(387) 16:03:18.485 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:03:18.486 [GameSession] destroy_game_object(403) 16:03:18.486 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:03:18.956 [GameSession] destroy_game_object(467) 16:03:20.741 [GameSession] destroy_game_object(377) 16:03:22.573 [GameSession] create_game_object(7, 476) 16:03:22.624 [GameSession] create_game_object(68, 477) 16:03:22.645 [GameSession] destroy_game_object(433) 16:03:23.072 [GameSession] destroy_game_object(476) 16:03:23.384 [GameSession] destroy_game_object(431) 16:03:23.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x28d45, position: 0 16:03:23.681 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x28d41, position: 0 16:03:23.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x28d41, position: 0 16:03:24.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x28d8d, position: 0 16:03:24.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x28d92, position: 0 16:03:24.260 [GameSession] destroy_game_object(429) 16:03:24.726 [GameSession] destroy_game_object(437) 16:03:25.523 [GameSession] destroy_game_object(435) 16:03:25.725 [Lua] event horde ends! 16:03:26.765 [GameSession] destroy_game_object(465) 16:03:33.053 [GameSession] destroy_game_object(457) 16:03:33.907 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 1 16:03:33.913 [GameSession] destroy_game_object(474) 16:03:36.363 [GameSession] create_game_object(102, 478) 16:03:36.376 [GameSession] create_game_object(102, 479) 16:03:36.387 [GameSession] destroy_game_object(447) 16:03:36.390 [GameSession] create_game_object(102, 480) 16:03:36.402 [GameSession] destroy_game_object(430) 16:03:36.416 [GameSession] destroy_game_object(449) 16:03:36.416 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 16:03:40.384 [GameSession] create_game_object(37, 481) 16:03:40.407 [GameSession] destroy_game_object(439) 16:03:40.408 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:03:43.250 [GameSession] create_game_object(84, 482) 16:03:43.286 [GameSession] destroy_game_object(436) 16:03:43.286 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:03:47.455 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.96666666666666667 16:03:47.469 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:1:4:2 = 16:03:47.882 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:1:4:2 = healthkit_first_aid_kit_01 16:03:47.887 [GameSession] destroy_game_object(477) 16:03:48.295 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.75 16:03:52.520 [GameSession] create_game_object(36, 483) 16:03:52.532 [GameSession] create_game_object(36, 484) 16:03:53.047 [GameSession] create_game_object(36, 485) 16:03:53.063 [GameSession] create_game_object(36, 486) 16:03:53.382 [GameSession] destroy_game_object(444) 16:03:53.415 [GameSession] destroy_game_object(443) 16:03:53.571 [GameSession] create_game_object(36, 487) 16:03:53.586 [GameSession] create_game_object(36, 488) 16:03:53.635 [Lua] -----Enter charged 16:03:53.638 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.95199999999999996 16:03:54.083 [GameSession] create_game_object(36, 489) 16:03:54.097 [GameSession] create_game_object(36, 490) 16:03:54.607 [GameSession] create_game_object(36, 491) 16:03:54.623 [GameSession] create_game_object(36, 492) 16:03:54.635 [GameSession] destroy_game_object(440) 16:03:54.635 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 16:03:54.657 [Lua] -----Exit charged 16:03:55.122 [GameSession] create_game_object(36, 493) 16:03:55.138 [GameSession] create_game_object(36, 494) 16:03:55.629 [GameSession] create_game_object(36, 495) 16:03:55.644 [GameSession] create_game_object(36, 496) 16:03:55.717 [GameSession] create_game_object(4, 497) 16:03:55.730 [GameSession] destroy_game_object(442) 16:03:55.730 [GameSession] destroy_game_object(450) 16:03:55.730 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 16:03:55.730 [GameSession] destroy_game_object(438) 16:03:55.730 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:03:55.731 [GameSession] destroy_game_object(441) 16:03:56.511 [Lua] event horde ends! 16:03:56.763 [Lua] [SharedState] deus_run_state_92290246: health_state:110000102b19409:3:2:3 = disabled 16:03:56.964 [GameSession] create_game_object(4, 498) 16:03:56.976 [GameSession] destroy_game_object(432) 16:03:56.976 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[de0ec22470771b93]' 16:03:57.077 [GameSession] create_game_object(7, 499) 16:03:57.131 [Lua] [SharedState] deus_run_state_92290246: health_state:110000102b19409:3:2:3 = alive 16:03:57.445 [GameSession] destroy_game_object(499) 16:03:58.707 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.95999999999999996 16:03:58.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x229ce, position: 0 16:03:59.490 [GameSession] create_game_object(68, 500) 16:03:59.760 [GameSession] destroy_game_object(454) 16:04:00.151 [GameSession] create_game_object(68, 501) 16:04:00.615 [GameSession] create_game_object(36, 502) 16:04:00.628 [GameSession] create_game_object(36, 503) 16:04:00.638 [GameSession] destroy_game_object(453) 16:04:00.651 [GameSession] destroy_game_object(434) 16:04:00.776 [GameSession] create_game_object(7, 504) 16:04:00.808 [GameSession] create_game_object(68, 505) 16:04:01.121 [GameSession] create_game_object(36, 506) 16:04:01.136 [GameSession] create_game_object(36, 507) 16:04:01.146 [GameSession] destroy_game_object(479) 16:04:01.146 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 16:04:01.159 [GameSession] destroy_game_object(478) 16:04:01.433 [GameSession] create_game_object(7, 508) 16:04:01.628 [GameSession] create_game_object(36, 509) 16:04:01.641 [GameSession] create_game_object(36, 510) 16:04:02.134 [GameSession] create_game_object(36, 511) 16:04:02.137 [GameSession] create_game_object(7, 512) 16:04:02.147 [GameSession] create_game_object(36, 513) 16:04:02.276 [GameSession] destroy_game_object(508) 16:04:02.640 [GameSession] create_game_object(36, 514) 16:04:02.653 [GameSession] create_game_object(36, 515) 16:04:02.882 [GameSession] create_game_object(7, 516) 16:04:02.963 [GameSession] create_game_object(68, 517) 16:04:03.148 [GameSession] create_game_object(36, 518) 16:04:03.160 [GameSession] create_game_object(36, 519) 16:04:03.317 [GameSession] destroy_game_object(504) 16:04:03.602 [GameSession] create_game_object(68, 520) 16:04:03.653 [GameSession] create_game_object(36, 521) 16:04:03.697 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.96799999999999997 16:04:03.742 [GameSession] destroy_game_object(516) 16:04:05.096 [GameSession] create_game_object(68, 522) 16:04:05.117 [GameSession] destroy_game_object(480) 16:04:05.531 [GameSession] destroy_game_object(452) 16:04:05.964 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 29 16:04:05.964 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 976 16:04:05.964 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1336 16:04:05.964 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 27 16:04:05.969 [GameSession] destroy_game_object(520) 16:04:06.368 [GameSession] destroy_game_object(512) 16:04:07.260 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 30 16:04:07.260 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 1034 16:04:07.260 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1394 16:04:07.260 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 28 16:04:07.266 [GameSession] destroy_game_object(522) 16:04:07.532 [GameSession] destroy_game_object(445) 16:04:07.997 [GameSession] destroy_game_object(481) 16:04:08.711 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.97599999999999998 16:04:09.160 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 26 26 16:04:09.196 [GameSession] destroy_game_object(498) 16:04:09.235 [GameSession] destroy_game_object(485) 16:04:09.320 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 24 16:04:09.516 [GameSession] destroy_game_object(451) 16:04:09.707 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 21 21 16:04:10.230 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 20 20 16:04:10.681 [GameSession] destroy_game_object(446) 16:04:10.733 [GameSession] destroy_game_object(448) 16:04:10.735 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 18 18 16:04:12.637 [Lua] event horde ends! 16:04:12.638 [GameSession] create_game_object(84, 523) 16:04:12.771 [GameSession] create_game_object(4, 524) 16:04:12.784 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 2 19 19 16:04:12.796 [GameSession] destroy_game_object(524) 16:04:15.434 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 31 16:04:15.434 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 1067 16:04:15.434 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1427 16:04:15.434 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 29 16:04:15.442 [GameSession] destroy_game_object(505) 16:04:16.760 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 32 16:04:16.760 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 1120 16:04:16.760 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1480 16:04:16.760 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 30 16:04:16.768 [GameSession] destroy_game_object(500) 16:04:17.669 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 33 16:04:17.669 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 1163 16:04:17.669 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1523 16:04:17.669 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 31 16:04:17.675 [GameSession] destroy_game_object(501) 16:04:18.404 [GameSession] destroy_game_object(487) 16:04:18.404 [GameSession] destroy_game_object(502) 16:04:18.404 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' 16:04:18.404 [GameSession] destroy_game_object(483) 16:04:18.404 [GameSession] destroy_game_object(506) 16:04:18.405 [GameSession] destroy_game_object(497) 16:04:18.405 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 16:04:18.828 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.99199999999999999 16:04:20.736 [Lua] event horde ends! 16:04:23.846 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 1 16:04:24.871 [GameSession] create_game_object(36, 525) 16:04:24.885 [GameSession] create_game_object(36, 526) 16:04:24.886 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 7 16:04:24.894 [GameSession] destroy_game_object(526) 16:04:24.894 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 16:04:24.895 [GameSession] destroy_game_object(521) 16:04:25.378 [GameSession] create_game_object(36, 527) 16:04:25.391 [GameSession] create_game_object(36, 528) 16:04:25.391 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 8 8 16:04:25.401 [GameSession] destroy_game_object(528) 16:04:25.401 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 16:04:25.401 [GameSession] destroy_game_object(518) 16:04:25.401 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:04:25.885 [GameSession] create_game_object(36, 529) 16:04:25.899 [GameSession] create_game_object(36, 530) 16:04:25.899 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 9 16:04:25.909 [GameSession] destroy_game_object(530) 16:04:25.909 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 16:04:26.391 [GameSession] create_game_object(36, 531) 16:04:26.404 [GameSession] create_game_object(36, 532) 16:04:26.404 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 10 10 16:04:26.414 [GameSession] destroy_game_object(532) 16:04:26.414 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1e087c03b21c0b89]' 16:04:26.414 [GameSession] destroy_game_object(511) 16:04:26.686 [Window] Window => inactive 16:04:27.128 [GameSession] create_game_object(36, 533) 16:04:27.141 [GameSession] create_game_object(36, 534) 16:04:27.142 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 11 16:04:27.154 [GameSession] destroy_game_object(534) 16:04:27.154 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 16:04:27.154 [GameSession] destroy_game_object(514) 16:04:27.154 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:04:27.155 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 16:04:27.416 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 10 10 16:04:27.429 [GameSession] destroy_game_object(533) 16:04:27.429 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d1c548d6f54b52]' 16:04:27.606 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 9 16:04:27.618 [GameSession] destroy_game_object(529) 16:04:27.618 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 16:04:27.621 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 7 8 16:04:27.636 [GameSession] destroy_game_object(527) 16:04:27.637 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 16:04:27.672 [GameSession] create_game_object(36, 535) 16:04:27.672 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 8 16:04:27.685 [GameSession] destroy_game_object(535) 16:04:27.685 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 16:04:27.689 [GameSession] create_game_object(36, 536) 16:04:27.689 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 8 16:04:27.702 [GameSession] destroy_game_object(536) 16:04:27.702 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fed0493603faf30]' 16:04:27.985 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 7 16:04:27.994 [GameSession] destroy_game_object(531) 16:04:27.994 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 16:04:28.159 [GameSession] create_game_object(36, 537) 16:04:28.160 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 7 7 16:04:28.170 [GameSession] destroy_game_object(537) 16:04:28.170 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 16:04:28.173 [GameSession] create_game_object(36, 538) 16:04:28.185 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 7 16:04:28.194 [GameSession] destroy_game_object(538) 16:04:28.194 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 16:04:28.666 [GameSession] create_game_object(36, 539) 16:04:28.666 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 7 16:04:28.675 [GameSession] destroy_game_object(539) 16:04:28.675 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 16:04:29.041 [Lua] event horde ends! 16:04:29.097 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000C56F2A0 [2] self = table: 000000000D4B3060; dt = 0.013390124775469303; all_inside = true [3] self = table: 000000000D4B3060; dt = 0.013390124775469303; t = 374.5666339546442; all_inside = true; any_inside = true; players_outside_portal = table: 000000000E78BAE0; buff_system = table: 0000000012258CA0 [4] self = table: 000000000D4B3060; dt = 0.013390124775469303; t = 374.5666339546442 [5] self = table: 000000000D4B3060; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013390124775469303; context = table: 000000000FD2A240; t = 374.5666339546442 [6] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.5666339546442; dt = 0.013390124775469303; update_list = table: 00000000114B32E0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000D4B3060 [7] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.5666339546442 [8] self = table: 0000000007E166E0; entity_system_update_context = table: 000000000FD2A240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002652210; t = 374.5666339546442; i = 82; system = table: 00000000050459A0 [9] self = table: 0000000008AE1730; update_func = "update"; dt = 0.013390124775469303; entity_system_update_context = table: 000000000FD2A240 [10] self = table: 0000000008AE1730; dt = 0.013390124775469303 [11] self = table: 0000000012A051A0; dt = 0.013390124775469303; main_t = 3432.3070936445147; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 374.5666339546442; game_mode_ended = false [12] self = table: 0000000013C54CA0; dt = 0.013390124775469303; t = 3432.3070936445147 [13] self = table: 00000000000964D0; real_world_dt = 0.013390124775469303; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013390124775469303; t = 3432.3070936445147 [14] dt = 0.013390124775469303 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000B5A3EA0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000EE962D0; _disable_spawning_reasons = table: 00000000114A6190; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000114A5F40; _mutator_handler = table: 0000000008669D80; network_server = table: 0000000011577250; _game_mode = table: 000000000C56F1F0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_forest_slaanesh_path2"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000008666D20; is_server = true; network_event_delegate = table: 000000000BC4CF40; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [7] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [8] num_systems = 0; systems_pre_update = table: 0000000002652240; systems = table: 000000000FB439F0; systems_update = table: 0000000002652210; systems_post_update = table: 000000000FB43A20; systems_physics_async_update = table: 0000000009093F70; [9] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [10] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000007E166E0; network_server = table: 0000000011577250; entity_system = table: 0000000008AE1730; parent = table: 00000000000964D0; _level_flow_events = table: 00000000080DBCE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000001208FDD0; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 0000000004486050; num_local_human_players = 1; _ping_reporter = table: 0000000007598490; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013390124775469303; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FB14B90; machines = table: 000000000E6B2020; _camera_carrier = table: 0000000012728B30; _quit_game = false; network_clock = table: 00000000080A1EE0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000009165EE0; network_event_delegate = table: 000000000BC4CF40; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012A051A0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000001218E540; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:04:29.097 [Lua] [SharedState] deus_run_state_92290246: blessings_with_buyer:0:0:0:0 = {} 16:04:29.098 [Lua] [SharedState] deus_run_state_92290246: completed_level_count:0:0:0:0 = 2 16:04:29.098 [Lua] [SharedState] deus_run_state_92290246: traversed_nodes:0:0:0:0 = ["node_16","node_12"] 16:04:29.098 [Lua] [SharedState] deus_run_state_92290246: cursed_levels_completed:110000102b19409:0:0:0 = 2 16:04:29.098 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1867978752, lt:load_next_level, extra_packages:{ }) 16:04:29.098 [Lua] [NetworkServer] Entering post game 16:04:29.098 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 16:04:29.098 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 16:04:29.098 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:4:0:0 = [2,0,4,0,0,1,0,0,0,1,1,0,2,2,0,0,57,47,10,0,1061.25,122,0,0,132.25,0,13,0,0] 16:04:29.098 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:6:0:0 = [1,0,0,0,0,0,2,0,0,0,0,2,1,0,1,0,135,129,4,31,2179.25,191,0,0,204.25,0,34,0,0] 16:04:29.098 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:3:0:0 = [0,1,0,0,1,1,2,0,0,0,1,0,0,0,0,0,107,87,17,50.5,2378.5,243,0,0,303.25,0,201,0,0] 16:04:29.098 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:1:0:0 = [4,3,5,0,2,0,3,1,1,0,3,0,1,0,1,0,173,114,24,29,4493,434,0,0,484.75,0,80,0,0] 16:04:29.098 [Save] Saving `save_data` 16:04:29.099 [Lua] gm_event_end_conditions_met true false 16:04:29.099 [Lua] Game won 16:04:29.099 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:04:29.102 [Save] Save done 16:04:29.102 [Save] Saving `save_data` 16:04:29.105 [Save] Save done 16:04:29.118 [Lua] generate_backend_stats 110000102b19409:1 16:04:29.187 [Lua] [SharedState] deus_run_state_92290246: party_power_ups:0:0:0:0 = [{"rarity":"rare","client_id":1279504128,"name":"crit_boost"},{"client_id":1453891200,"name":"movespeed","rarity":"rare"}] 16:04:29.187 [Lua] [PlayFabMirrorBase] Force commit 16:04:29.187 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:04:29.187 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 46 16:04:29.208 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:04:29.209 [Save] Saving `save_data` 16:04:29.213 [Save] Save done 16:04:29.216 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 16:04:29.216 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 6 16:04:29.222 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000C56F2A0 [2] self = table: 000000000D4B3060; dt = 0.013409808278083801; all_inside = true [3] self = table: 000000000D4B3060; dt = 0.013409808278083801; t = 374.58004376292229; all_inside = true; any_inside = true; players_outside_portal = table: 0000000014218E60; buff_system = table: 0000000012258CA0 [4] self = table: 000000000D4B3060; dt = 0.013409808278083801; t = 374.58004376292229 [5] self = table: 000000000D4B3060; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013409808278083801; context = table: 000000000FD2A240; t = 374.58004376292229 [6] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.58004376292229; dt = 0.013409808278083801; update_list = table: 00000000114B32E0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000D4B3060 [7] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.58004376292229 [8] self = table: 0000000007E166E0; entity_system_update_context = table: 000000000FD2A240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002652210; t = 374.58004376292229; i = 82; system = table: 00000000050459A0 [9] self = table: 0000000008AE1730; update_func = "update"; dt = 0.013409808278083801; entity_system_update_context = table: 000000000FD2A240 [10] self = table: 0000000008AE1730; dt = 0.013409808278083801 [11] self = table: 0000000012A051A0; dt = 0.013409808278083801; main_t = 3432.3205034527928; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 374.58004376292229; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013409808278083801; t = 3432.3205034527928 [13] self = table: 00000000000964D0; real_world_dt = 0.013409808278083801; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013409808278083801; t = 3432.3205034527928 [14] dt = 0.013409808278083801 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000665BF50; _initial_peers_ready = true; _object_set_names = table: 000000000B5A3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000EE962D0; _disable_spawning_reasons = table: 00000000114A6190; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000114A5F40; _mutator_handler = table: 0000000008669D80; network_server = table: 0000000011577250; _game_mode = table: 000000000C56F1F0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_forest_slaanesh_path2"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000008666D20; is_server = true; network_event_delegate = table: 000000000BC4CF40; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [7] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [8] num_systems = 0; systems_pre_update = table: 0000000002652240; systems = table: 000000000FB439F0; systems_update = table: 0000000002652210; systems_post_update = table: 000000000FB43A20; systems_physics_async_update = table: 0000000009093F70; [9] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [10] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000007E166E0; network_server = table: 0000000011577250; entity_system = table: 0000000008AE1730; parent = table: 00000000000964D0; _level_flow_events = table: 00000000080DBCE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 374.78004376292228; input_manager = table: 000000001208FDD0; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 0000000004486050; num_local_human_players = 1; _ping_reporter = table: 0000000007598490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013409808278083801; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FB14B90; _gm_event_end_reason = "won"; machines = table: 000000000E6B2020; _camera_carrier = table: 0000000012728B30; _quit_game = false; network_clock = table: 00000000080A1EE0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000009165EE0; network_event_delegate = table: 000000000BC4CF40; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012A051A0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000001218E540; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:04:29.246 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000C56F2A0 [2] self = table: 000000000D4B3060; dt = 0.013427522033452988; all_inside = true [3] self = table: 000000000D4B3060; dt = 0.013427522033452988; t = 374.59347128495574; all_inside = true; any_inside = true; players_outside_portal = table: 000000000952D0B0; buff_system = table: 0000000012258CA0 [4] self = table: 000000000D4B3060; dt = 0.013427522033452988; t = 374.59347128495574 [5] self = table: 000000000D4B3060; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013427522033452988; context = table: 000000000FD2A240; t = 374.59347128495574 [6] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.59347128495574; dt = 0.013427522033452988; update_list = table: 00000000114B32E0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000D4B3060 [7] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.59347128495574 [8] self = table: 0000000007E166E0; entity_system_update_context = table: 000000000FD2A240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002652210; t = 374.59347128495574; i = 82; system = table: 00000000050459A0 [9] self = table: 0000000008AE1730; update_func = "update"; dt = 0.013427522033452988; entity_system_update_context = table: 000000000FD2A240 [10] self = table: 0000000008AE1730; dt = 0.013427522033452988 [11] self = table: 0000000012A051A0; dt = 0.013427522033452988; main_t = 3432.3339309748262; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 374.59347128495574; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013427522033452988; t = 3432.3339309748262 [13] self = table: 00000000000964D0; real_world_dt = 0.013427522033452988; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013427522033452988; t = 3432.3339309748262 [14] dt = 0.013427522033452988 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000665BF50; _initial_peers_ready = true; _object_set_names = table: 000000000B5A3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000EE962D0; _disable_spawning_reasons = table: 00000000114A6190; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000114A5F40; _mutator_handler = table: 0000000008669D80; network_server = table: 0000000011577250; _game_mode = table: 000000000C56F1F0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_forest_slaanesh_path2"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000008666D20; is_server = true; network_event_delegate = table: 000000000BC4CF40; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [7] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [8] num_systems = 0; systems_pre_update = table: 0000000002652240; systems = table: 000000000FB439F0; systems_update = table: 0000000002652210; systems_post_update = table: 000000000FB43A20; systems_physics_async_update = table: 0000000009093F70; [9] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [10] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000007E166E0; network_server = table: 0000000011577250; entity_system = table: 0000000008AE1730; parent = table: 00000000000964D0; _level_flow_events = table: 00000000080DBCE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 374.78004376292228; input_manager = table: 000000001208FDD0; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 0000000004486050; num_local_human_players = 1; _ping_reporter = table: 0000000007598490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013427522033452988; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FB14B90; _gm_event_end_reason = "won"; machines = table: 000000000E6B2020; _camera_carrier = table: 0000000012728B30; _quit_game = false; network_clock = table: 00000000080A1EE0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000009165EE0; network_event_delegate = table: 000000000BC4CF40; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012A051A0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000001218E540; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:04:29.263 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000C56F2A0 [2] self = table: 000000000D4B3060; dt = 0.0135206189006567; all_inside = true [3] self = table: 000000000D4B3060; dt = 0.0135206189006567; t = 374.6069919038564; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011DB0200; buff_system = table: 0000000012258CA0 [4] self = table: 000000000D4B3060; dt = 0.0135206189006567; t = 374.6069919038564 [5] self = table: 000000000D4B3060; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.0135206189006567; context = table: 000000000FD2A240; t = 374.6069919038564 [6] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.6069919038564; dt = 0.0135206189006567; update_list = table: 00000000114B32E0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000D4B3060 [7] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.6069919038564 [8] self = table: 0000000007E166E0; entity_system_update_context = table: 000000000FD2A240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002652210; t = 374.6069919038564; i = 82; system = table: 00000000050459A0 [9] self = table: 0000000008AE1730; update_func = "update"; dt = 0.0135206189006567; entity_system_update_context = table: 000000000FD2A240 [10] self = table: 0000000008AE1730; dt = 0.0135206189006567 [11] self = table: 0000000012A051A0; dt = 0.0135206189006567; main_t = 3432.3474515937269; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 374.6069919038564; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.0135206189006567; t = 3432.3474515937269 [13] self = table: 00000000000964D0; real_world_dt = 0.0135206189006567; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0135206189006567; t = 3432.3474515937269 [14] dt = 0.0135206189006567 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000665BF50; _initial_peers_ready = true; _object_set_names = table: 000000000B5A3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000EE962D0; _disable_spawning_reasons = table: 00000000114A6190; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000114A5F40; _mutator_handler = table: 0000000008669D80; network_server = table: 0000000011577250; _game_mode = table: 000000000C56F1F0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_forest_slaanesh_path2"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000008666D20; is_server = true; network_event_delegate = table: 000000000BC4CF40; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [7] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [8] num_systems = 0; systems_pre_update = table: 0000000002652240; systems = table: 000000000FB439F0; systems_update = table: 0000000002652210; systems_post_update = table: 000000000FB43A20; systems_physics_async_update = table: 0000000009093F70; [9] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [10] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000007E166E0; network_server = table: 0000000011577250; entity_system = table: 0000000008AE1730; parent = table: 00000000000964D0; _level_flow_events = table: 00000000080DBCE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 374.78004376292228; input_manager = table: 000000001208FDD0; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 0000000004486050; num_local_human_players = 1; _ping_reporter = table: 0000000007598490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0135206189006567; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FB14B90; _gm_event_end_reason = "won"; machines = table: 000000000E6B2020; _camera_carrier = table: 0000000012728B30; _quit_game = false; network_clock = table: 00000000080A1EE0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000009165EE0; network_event_delegate = table: 000000000BC4CF40; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012A051A0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000001218E540; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:04:29.279 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000C56F2A0 [2] self = table: 000000000D4B3060; dt = 0.013641179539263248; all_inside = true [3] self = table: 000000000D4B3060; dt = 0.013641179539263248; t = 374.62063308339566; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BB3DF20; buff_system = table: 0000000012258CA0 [4] self = table: 000000000D4B3060; dt = 0.013641179539263248; t = 374.62063308339566 [5] self = table: 000000000D4B3060; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013641179539263248; context = table: 000000000FD2A240; t = 374.62063308339566 [6] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.62063308339566; dt = 0.013641179539263248; update_list = table: 00000000114B32E0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000D4B3060 [7] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.62063308339566 [8] self = table: 0000000007E166E0; entity_system_update_context = table: 000000000FD2A240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002652210; t = 374.62063308339566; i = 82; system = table: 00000000050459A0 [9] self = table: 0000000008AE1730; update_func = "update"; dt = 0.013641179539263248; entity_system_update_context = table: 000000000FD2A240 [10] self = table: 0000000008AE1730; dt = 0.013641179539263248 [11] self = table: 0000000012A051A0; dt = 0.013641179539263248; main_t = 3432.3610927732661; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 374.62063308339566; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013641179539263248; t = 3432.3610927732661 [13] self = table: 00000000000964D0; real_world_dt = 0.013641179539263248; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013641179539263248; t = 3432.3610927732661 [14] dt = 0.013641179539263248 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000665BF50; _initial_peers_ready = true; _object_set_names = table: 000000000B5A3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000EE962D0; _disable_spawning_reasons = table: 00000000114A6190; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000114A5F40; _mutator_handler = table: 0000000008669D80; network_server = table: 0000000011577250; _game_mode = table: 000000000C56F1F0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_forest_slaanesh_path2"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000008666D20; is_server = true; network_event_delegate = table: 000000000BC4CF40; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [7] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [8] num_systems = 0; systems_pre_update = table: 0000000002652240; systems = table: 000000000FB439F0; systems_update = table: 0000000002652210; systems_post_update = table: 000000000FB43A20; systems_physics_async_update = table: 0000000009093F70; [9] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [10] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000007E166E0; network_server = table: 0000000011577250; entity_system = table: 0000000008AE1730; parent = table: 00000000000964D0; _level_flow_events = table: 00000000080DBCE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 374.78004376292228; input_manager = table: 000000001208FDD0; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 0000000004486050; num_local_human_players = 1; _ping_reporter = table: 0000000007598490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013641179539263248; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FB14B90; _gm_event_end_reason = "won"; machines = table: 000000000E6B2020; _camera_carrier = table: 0000000012728B30; _quit_game = false; network_clock = table: 00000000080A1EE0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000009165EE0; network_event_delegate = table: 000000000BC4CF40; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012A051A0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000001218E540; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:04:29.292 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000C56F2A0 [2] self = table: 000000000D4B3060; dt = 0.0137718440964818; all_inside = true [3] self = table: 000000000D4B3060; dt = 0.0137718440964818; t = 374.63440492749214; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F2A7DB0; buff_system = table: 0000000012258CA0 [4] self = table: 000000000D4B3060; dt = 0.0137718440964818; t = 374.63440492749214 [5] self = table: 000000000D4B3060; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.0137718440964818; context = table: 000000000FD2A240; t = 374.63440492749214 [6] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.63440492749214; dt = 0.0137718440964818; update_list = table: 00000000114B32E0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000D4B3060 [7] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.63440492749214 [8] self = table: 0000000007E166E0; entity_system_update_context = table: 000000000FD2A240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002652210; t = 374.63440492749214; i = 82; system = table: 00000000050459A0 [9] self = table: 0000000008AE1730; update_func = "update"; dt = 0.0137718440964818; entity_system_update_context = table: 000000000FD2A240 [10] self = table: 0000000008AE1730; dt = 0.0137718440964818 [11] self = table: 0000000012A051A0; dt = 0.0137718440964818; main_t = 3432.3748646173626; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 374.63440492749214; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.0137718440964818; t = 3432.3748646173626 [13] self = table: 00000000000964D0; real_world_dt = 0.0137718440964818; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0137718440964818; t = 3432.3748646173626 [14] dt = 0.0137718440964818 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000665BF50; _initial_peers_ready = true; _object_set_names = table: 000000000B5A3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000EE962D0; _disable_spawning_reasons = table: 00000000114A6190; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000114A5F40; _mutator_handler = table: 0000000008669D80; network_server = table: 0000000011577250; _game_mode = table: 000000000C56F1F0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_forest_slaanesh_path2"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000008666D20; is_server = true; network_event_delegate = table: 000000000BC4CF40; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [7] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [8] num_systems = 0; systems_pre_update = table: 0000000002652240; systems = table: 000000000FB439F0; systems_update = table: 0000000002652210; systems_post_update = table: 000000000FB43A20; systems_physics_async_update = table: 0000000009093F70; [9] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [10] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000007E166E0; network_server = table: 0000000011577250; entity_system = table: 0000000008AE1730; parent = table: 00000000000964D0; _level_flow_events = table: 00000000080DBCE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 374.78004376292228; input_manager = table: 000000001208FDD0; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 0000000004486050; num_local_human_players = 1; _ping_reporter = table: 0000000007598490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0137718440964818; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FB14B90; _gm_event_end_reason = "won"; machines = table: 000000000E6B2020; _camera_carrier = table: 0000000012728B30; _quit_game = false; network_clock = table: 00000000080A1EE0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000009165EE0; network_event_delegate = table: 000000000BC4CF40; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012A051A0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000001218E540; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:04:29.302 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000C56F2A0 [2] self = table: 000000000D4B3060; dt = 0.013889442197978497; all_inside = true [3] self = table: 000000000D4B3060; dt = 0.013889442197978497; t = 374.64829436969012; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C767C20; buff_system = table: 0000000012258CA0 [4] self = table: 000000000D4B3060; dt = 0.013889442197978497; t = 374.64829436969012 [5] self = table: 000000000D4B3060; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013889442197978497; context = table: 000000000FD2A240; t = 374.64829436969012 [6] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.64829436969012; dt = 0.013889442197978497; update_list = table: 00000000114B32E0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000D4B3060 [7] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.64829436969012 [8] self = table: 0000000007E166E0; entity_system_update_context = table: 000000000FD2A240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002652210; t = 374.64829436969012; i = 82; system = table: 00000000050459A0 [9] self = table: 0000000008AE1730; update_func = "update"; dt = 0.013889442197978497; entity_system_update_context = table: 000000000FD2A240 [10] self = table: 0000000008AE1730; dt = 0.013889442197978497 [11] self = table: 0000000012A051A0; dt = 0.013889442197978497; main_t = 3432.3887540595606; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 374.64829436969012; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013889442197978497; t = 3432.3887540595606 [13] self = table: 00000000000964D0; real_world_dt = 0.013889442197978497; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013889442197978497; t = 3432.3887540595606 [14] dt = 0.013889442197978497 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000665BF50; _initial_peers_ready = true; _object_set_names = table: 000000000B5A3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000EE962D0; _disable_spawning_reasons = table: 00000000114A6190; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000114A5F40; _mutator_handler = table: 0000000008669D80; network_server = table: 0000000011577250; _game_mode = table: 000000000C56F1F0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_forest_slaanesh_path2"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000008666D20; is_server = true; network_event_delegate = table: 000000000BC4CF40; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [7] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [8] num_systems = 0; systems_pre_update = table: 0000000002652240; systems = table: 000000000FB439F0; systems_update = table: 0000000002652210; systems_post_update = table: 000000000FB43A20; systems_physics_async_update = table: 0000000009093F70; [9] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [10] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000007E166E0; network_server = table: 0000000011577250; entity_system = table: 0000000008AE1730; parent = table: 00000000000964D0; _level_flow_events = table: 00000000080DBCE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 374.78004376292228; input_manager = table: 000000001208FDD0; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 0000000004486050; num_local_human_players = 1; _ping_reporter = table: 0000000007598490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013889442197978497; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FB14B90; _gm_event_end_reason = "won"; machines = table: 000000000E6B2020; _camera_carrier = table: 0000000012728B30; _quit_game = false; network_clock = table: 00000000080A1EE0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000009165EE0; network_event_delegate = table: 000000000BC4CF40; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012A051A0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000001218E540; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:04:29.313 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000C56F2A0 [2] self = table: 000000000D4B3060; dt = 0.013963494449853897; all_inside = true [3] self = table: 000000000D4B3060; dt = 0.013963494449853897; t = 374.66225786413997; all_inside = true; any_inside = true; players_outside_portal = table: 00000000104915A0; buff_system = table: 0000000012258CA0 [4] self = table: 000000000D4B3060; dt = 0.013963494449853897; t = 374.66225786413997 [5] self = table: 000000000D4B3060; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013963494449853897; context = table: 000000000FD2A240; t = 374.66225786413997 [6] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.66225786413997; dt = 0.013963494449853897; update_list = table: 00000000114B32E0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000D4B3060 [7] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.66225786413997 [8] self = table: 0000000007E166E0; entity_system_update_context = table: 000000000FD2A240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002652210; t = 374.66225786413997; i = 82; system = table: 00000000050459A0 [9] self = table: 0000000008AE1730; update_func = "update"; dt = 0.013963494449853897; entity_system_update_context = table: 000000000FD2A240 [10] self = table: 0000000008AE1730; dt = 0.013963494449853897 [11] self = table: 0000000012A051A0; dt = 0.013963494449853897; main_t = 3432.4027175540105; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 374.66225786413997; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013963494449853897; t = 3432.4027175540105 [13] self = table: 00000000000964D0; real_world_dt = 0.013963494449853897; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013963494449853897; t = 3432.4027175540105 [14] dt = 0.013963494449853897 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000665BF50; _initial_peers_ready = true; _object_set_names = table: 000000000B5A3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000EE962D0; _disable_spawning_reasons = table: 00000000114A6190; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000114A5F40; _mutator_handler = table: 0000000008669D80; network_server = table: 0000000011577250; _game_mode = table: 000000000C56F1F0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_forest_slaanesh_path2"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000008666D20; is_server = true; network_event_delegate = table: 000000000BC4CF40; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [7] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [8] num_systems = 0; systems_pre_update = table: 0000000002652240; systems = table: 000000000FB439F0; systems_update = table: 0000000002652210; systems_post_update = table: 000000000FB43A20; systems_physics_async_update = table: 0000000009093F70; [9] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [10] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000007E166E0; network_server = table: 0000000011577250; entity_system = table: 0000000008AE1730; parent = table: 00000000000964D0; _level_flow_events = table: 00000000080DBCE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 374.78004376292228; input_manager = table: 000000001208FDD0; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 0000000004486050; num_local_human_players = 1; _ping_reporter = table: 0000000007598490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013963494449853897; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FB14B90; _gm_event_end_reason = "won"; machines = table: 000000000E6B2020; _camera_carrier = table: 0000000012728B30; _quit_game = false; network_clock = table: 00000000080A1EE0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000009165EE0; network_event_delegate = table: 000000000BC4CF40; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012A051A0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000001218E540; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:04:29.324 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000C56F2A0 [2] self = table: 000000000D4B3060; dt = 0.013985913246870041; all_inside = true [3] self = table: 000000000D4B3060; dt = 0.013985913246870041; t = 374.67624377738684; all_inside = true; any_inside = true; players_outside_portal = table: 0000000015EC3EA0; buff_system = table: 0000000012258CA0 [4] self = table: 000000000D4B3060; dt = 0.013985913246870041; t = 374.67624377738684 [5] self = table: 000000000D4B3060; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013985913246870041; context = table: 000000000FD2A240; t = 374.67624377738684 [6] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.67624377738684; dt = 0.013985913246870041; update_list = table: 00000000114B32E0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000D4B3060 [7] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.67624377738684 [8] self = table: 0000000007E166E0; entity_system_update_context = table: 000000000FD2A240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002652210; t = 374.67624377738684; i = 82; system = table: 00000000050459A0 [9] self = table: 0000000008AE1730; update_func = "update"; dt = 0.013985913246870041; entity_system_update_context = table: 000000000FD2A240 [10] self = table: 0000000008AE1730; dt = 0.013985913246870041 [11] self = table: 0000000012A051A0; dt = 0.013985913246870041; main_t = 3432.4167034672573; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 374.67624377738684; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013985913246870041; t = 3432.4167034672573 [13] self = table: 00000000000964D0; real_world_dt = 0.013985913246870041; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013985913246870041; t = 3432.4167034672573 [14] dt = 0.013985913246870041 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000665BF50; _initial_peers_ready = true; _object_set_names = table: 000000000B5A3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000EE962D0; _disable_spawning_reasons = table: 00000000114A6190; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000114A5F40; _mutator_handler = table: 0000000008669D80; network_server = table: 0000000011577250; _game_mode = table: 000000000C56F1F0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_forest_slaanesh_path2"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000008666D20; is_server = true; network_event_delegate = table: 000000000BC4CF40; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [7] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [8] num_systems = 0; systems_pre_update = table: 0000000002652240; systems = table: 000000000FB439F0; systems_update = table: 0000000002652210; systems_post_update = table: 000000000FB43A20; systems_physics_async_update = table: 0000000009093F70; [9] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [10] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000007E166E0; network_server = table: 0000000011577250; entity_system = table: 0000000008AE1730; parent = table: 00000000000964D0; _level_flow_events = table: 00000000080DBCE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 374.78004376292228; input_manager = table: 000000001208FDD0; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 0000000004486050; num_local_human_players = 1; _ping_reporter = table: 0000000007598490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013985913246870041; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FB14B90; _gm_event_end_reason = "won"; machines = table: 000000000E6B2020; _camera_carrier = table: 0000000012728B30; _quit_game = false; network_clock = table: 00000000080A1EE0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000009165EE0; network_event_delegate = table: 000000000BC4CF40; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012A051A0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000001218E540; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:04:29.336 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000C56F2A0 [2] self = table: 000000000D4B3060; dt = 0.013998857699334621; all_inside = true [3] self = table: 000000000D4B3060; dt = 0.013998857699334621; t = 374.69024263508618; all_inside = true; any_inside = true; players_outside_portal = table: 0000000015E598B0; buff_system = table: 0000000012258CA0 [4] self = table: 000000000D4B3060; dt = 0.013998857699334621; t = 374.69024263508618 [5] self = table: 000000000D4B3060; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013998857699334621; context = table: 000000000FD2A240; t = 374.69024263508618 [6] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.69024263508618; dt = 0.013998857699334621; update_list = table: 00000000114B32E0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000D4B3060 [7] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.69024263508618 [8] self = table: 0000000007E166E0; entity_system_update_context = table: 000000000FD2A240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002652210; t = 374.69024263508618; i = 82; system = table: 00000000050459A0 [9] self = table: 0000000008AE1730; update_func = "update"; dt = 0.013998857699334621; entity_system_update_context = table: 000000000FD2A240 [10] self = table: 0000000008AE1730; dt = 0.013998857699334621 [11] self = table: 0000000012A051A0; dt = 0.013998857699334621; main_t = 3432.4307023249567; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 374.69024263508618; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013998857699334621; t = 3432.4307023249567 [13] self = table: 00000000000964D0; real_world_dt = 0.013998857699334621; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013998857699334621; t = 3432.4307023249567 [14] dt = 0.013998857699334621 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000665BF50; _initial_peers_ready = true; _object_set_names = table: 000000000B5A3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000EE962D0; _disable_spawning_reasons = table: 00000000114A6190; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000114A5F40; _mutator_handler = table: 0000000008669D80; network_server = table: 0000000011577250; _game_mode = table: 000000000C56F1F0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_forest_slaanesh_path2"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000008666D20; is_server = true; network_event_delegate = table: 000000000BC4CF40; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [7] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [8] num_systems = 0; systems_pre_update = table: 0000000002652240; systems = table: 000000000FB439F0; systems_update = table: 0000000002652210; systems_post_update = table: 000000000FB43A20; systems_physics_async_update = table: 0000000009093F70; [9] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [10] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000007E166E0; network_server = table: 0000000011577250; entity_system = table: 0000000008AE1730; parent = table: 00000000000964D0; _level_flow_events = table: 00000000080DBCE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 374.78004376292228; input_manager = table: 000000001208FDD0; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 0000000004486050; num_local_human_players = 1; _ping_reporter = table: 0000000007598490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013998857699334621; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FB14B90; _gm_event_end_reason = "won"; machines = table: 000000000E6B2020; _camera_carrier = table: 0000000012728B30; _quit_game = false; network_clock = table: 00000000080A1EE0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000009165EE0; network_event_delegate = table: 000000000BC4CF40; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012A051A0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000001218E540; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:04:29.347 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000C56F2A0 [2] self = table: 000000000D4B3060; dt = 0.013992696069180965; all_inside = true [3] self = table: 000000000D4B3060; dt = 0.013992696069180965; t = 374.70423533115536; all_inside = true; any_inside = true; players_outside_portal = table: 0000000001C300D0; buff_system = table: 0000000012258CA0 [4] self = table: 000000000D4B3060; dt = 0.013992696069180965; t = 374.70423533115536 [5] self = table: 000000000D4B3060; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013992696069180965; context = table: 000000000FD2A240; t = 374.70423533115536 [6] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.70423533115536; dt = 0.013992696069180965; update_list = table: 00000000114B32E0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000D4B3060 [7] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.70423533115536 [8] self = table: 0000000007E166E0; entity_system_update_context = table: 000000000FD2A240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002652210; t = 374.70423533115536; i = 82; system = table: 00000000050459A0 [9] self = table: 0000000008AE1730; update_func = "update"; dt = 0.013992696069180965; entity_system_update_context = table: 000000000FD2A240 [10] self = table: 0000000008AE1730; dt = 0.013992696069180965 [11] self = table: 0000000012A051A0; dt = 0.013992696069180965; main_t = 3432.4446950210258; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 374.70423533115536; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013992696069180965; t = 3432.4446950210258 [13] self = table: 00000000000964D0; real_world_dt = 0.013992696069180965; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013992696069180965; t = 3432.4446950210258 [14] dt = 0.013992696069180965 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000665BF50; _initial_peers_ready = true; _object_set_names = table: 000000000B5A3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000EE962D0; _disable_spawning_reasons = table: 00000000114A6190; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000114A5F40; _mutator_handler = table: 0000000008669D80; network_server = table: 0000000011577250; _game_mode = table: 000000000C56F1F0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_forest_slaanesh_path2"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000008666D20; is_server = true; network_event_delegate = table: 000000000BC4CF40; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [7] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [8] num_systems = 0; systems_pre_update = table: 0000000002652240; systems = table: 000000000FB439F0; systems_update = table: 0000000002652210; systems_post_update = table: 000000000FB43A20; systems_physics_async_update = table: 0000000009093F70; [9] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [10] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000007E166E0; network_server = table: 0000000011577250; entity_system = table: 0000000008AE1730; parent = table: 00000000000964D0; _level_flow_events = table: 00000000080DBCE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 374.78004376292228; input_manager = table: 000000001208FDD0; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 0000000004486050; num_local_human_players = 1; _ping_reporter = table: 0000000007598490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013992696069180965; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FB14B90; _gm_event_end_reason = "won"; machines = table: 000000000E6B2020; _camera_carrier = table: 0000000012728B30; _quit_game = false; network_clock = table: 00000000080A1EE0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000009165EE0; network_event_delegate = table: 000000000BC4CF40; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012A051A0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000001218E540; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:04:29.357 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000C56F2A0 [2] self = table: 000000000D4B3060; dt = 0.013949080370366573; all_inside = true [3] self = table: 000000000D4B3060; dt = 0.013949080370366573; t = 374.71818441152573; all_inside = true; any_inside = true; players_outside_portal = table: 0000000009833350; buff_system = table: 0000000012258CA0 [4] self = table: 000000000D4B3060; dt = 0.013949080370366573; t = 374.71818441152573 [5] self = table: 000000000D4B3060; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013949080370366573; context = table: 000000000FD2A240; t = 374.71818441152573 [6] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.71818441152573; dt = 0.013949080370366573; update_list = table: 00000000114B32E0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000D4B3060 [7] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.71818441152573 [8] self = table: 0000000007E166E0; entity_system_update_context = table: 000000000FD2A240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002652210; t = 374.71818441152573; i = 82; system = table: 00000000050459A0 [9] self = table: 0000000008AE1730; update_func = "update"; dt = 0.013949080370366573; entity_system_update_context = table: 000000000FD2A240 [10] self = table: 0000000008AE1730; dt = 0.013949080370366573 [11] self = table: 0000000012A051A0; dt = 0.013949080370366573; main_t = 3432.4586441013962; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 374.71818441152573; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013949080370366573; t = 3432.4586441013962 [13] self = table: 00000000000964D0; real_world_dt = 0.013949080370366573; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013949080370366573; t = 3432.4586441013962 [14] dt = 0.013949080370366573 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000665BF50; _initial_peers_ready = true; _object_set_names = table: 000000000B5A3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000EE962D0; _disable_spawning_reasons = table: 00000000114A6190; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000114A5F40; _mutator_handler = table: 0000000008669D80; network_server = table: 0000000011577250; _game_mode = table: 000000000C56F1F0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_forest_slaanesh_path2"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000008666D20; is_server = true; network_event_delegate = table: 000000000BC4CF40; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [7] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [8] num_systems = 0; systems_pre_update = table: 0000000002652240; systems = table: 000000000FB439F0; systems_update = table: 0000000002652210; systems_post_update = table: 000000000FB43A20; systems_physics_async_update = table: 0000000009093F70; [9] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [10] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000007E166E0; network_server = table: 0000000011577250; entity_system = table: 0000000008AE1730; parent = table: 00000000000964D0; _level_flow_events = table: 00000000080DBCE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 374.78004376292228; input_manager = table: 000000001208FDD0; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 0000000004486050; num_local_human_players = 1; _ping_reporter = table: 0000000007598490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013949080370366573; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FB14B90; _gm_event_end_reason = "won"; machines = table: 000000000E6B2020; _camera_carrier = table: 0000000012728B30; _quit_game = false; network_clock = table: 00000000080A1EE0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000009165EE0; network_event_delegate = table: 000000000BC4CF40; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012A051A0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000001218E540; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:04:29.368 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000C56F2A0 [2] self = table: 000000000D4B3060; dt = 0.013783355243504047; all_inside = true [3] self = table: 000000000D4B3060; dt = 0.013783355243504047; t = 374.73196776676923; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012902470; buff_system = table: 0000000012258CA0 [4] self = table: 000000000D4B3060; dt = 0.013783355243504047; t = 374.73196776676923 [5] self = table: 000000000D4B3060; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013783355243504047; context = table: 000000000FD2A240; t = 374.73196776676923 [6] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.73196776676923; dt = 0.013783355243504047; update_list = table: 00000000114B32E0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000D4B3060 [7] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.73196776676923 [8] self = table: 0000000007E166E0; entity_system_update_context = table: 000000000FD2A240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002652210; t = 374.73196776676923; i = 82; system = table: 00000000050459A0 [9] self = table: 0000000008AE1730; update_func = "update"; dt = 0.013783355243504047; entity_system_update_context = table: 000000000FD2A240 [10] self = table: 0000000008AE1730; dt = 0.013783355243504047 [11] self = table: 0000000012A051A0; dt = 0.013783355243504047; main_t = 3432.4724274566397; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 374.73196776676923; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013783355243504047; t = 3432.4724274566397 [13] self = table: 00000000000964D0; real_world_dt = 0.013783355243504047; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013783355243504047; t = 3432.4724274566397 [14] dt = 0.013783355243504047 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000665BF50; _initial_peers_ready = true; _object_set_names = table: 000000000B5A3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000EE962D0; _disable_spawning_reasons = table: 00000000114A6190; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000114A5F40; _mutator_handler = table: 0000000008669D80; network_server = table: 0000000011577250; _game_mode = table: 000000000C56F1F0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_forest_slaanesh_path2"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000008666D20; is_server = true; network_event_delegate = table: 000000000BC4CF40; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [7] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [8] num_systems = 0; systems_pre_update = table: 0000000002652240; systems = table: 000000000FB439F0; systems_update = table: 0000000002652210; systems_post_update = table: 000000000FB43A20; systems_physics_async_update = table: 0000000009093F70; [9] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [10] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000007E166E0; network_server = table: 0000000011577250; entity_system = table: 0000000008AE1730; parent = table: 00000000000964D0; _level_flow_events = table: 00000000080DBCE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 374.78004376292228; input_manager = table: 000000001208FDD0; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 0000000004486050; num_local_human_players = 1; _ping_reporter = table: 0000000007598490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013783355243504047; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FB14B90; _gm_event_end_reason = "won"; machines = table: 000000000E6B2020; _camera_carrier = table: 0000000012728B30; _quit_game = false; network_clock = table: 00000000080A1EE0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000009165EE0; network_event_delegate = table: 000000000BC4CF40; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012A051A0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000001218E540; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:04:29.379 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000C56F2A0 [2] self = table: 000000000D4B3060; dt = 0.013574655167758465; all_inside = true [3] self = table: 000000000D4B3060; dt = 0.013574655167758465; t = 374.74554242193699; all_inside = true; any_inside = true; players_outside_portal = table: 00000000132916E0; buff_system = table: 0000000012258CA0 [4] self = table: 000000000D4B3060; dt = 0.013574655167758465; t = 374.74554242193699 [5] self = table: 000000000D4B3060; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013574655167758465; context = table: 000000000FD2A240; t = 374.74554242193699 [6] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.74554242193699; dt = 0.013574655167758465; update_list = table: 00000000114B32E0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000D4B3060 [7] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.74554242193699 [8] self = table: 0000000007E166E0; entity_system_update_context = table: 000000000FD2A240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002652210; t = 374.74554242193699; i = 82; system = table: 00000000050459A0 [9] self = table: 0000000008AE1730; update_func = "update"; dt = 0.013574655167758465; entity_system_update_context = table: 000000000FD2A240 [10] self = table: 0000000008AE1730; dt = 0.013574655167758465 [11] self = table: 0000000012A051A0; dt = 0.013574655167758465; main_t = 3432.4860021118075; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 374.74554242193699; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013574655167758465; t = 3432.4860021118075 [13] self = table: 00000000000964D0; real_world_dt = 0.013574655167758465; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013574655167758465; t = 3432.4860021118075 [14] dt = 0.013574655167758465 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000665BF50; _initial_peers_ready = true; _object_set_names = table: 000000000B5A3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000EE962D0; _disable_spawning_reasons = table: 00000000114A6190; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000114A5F40; _mutator_handler = table: 0000000008669D80; network_server = table: 0000000011577250; _game_mode = table: 000000000C56F1F0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_forest_slaanesh_path2"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000008666D20; is_server = true; network_event_delegate = table: 000000000BC4CF40; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [7] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [8] num_systems = 0; systems_pre_update = table: 0000000002652240; systems = table: 000000000FB439F0; systems_update = table: 0000000002652210; systems_post_update = table: 000000000FB43A20; systems_physics_async_update = table: 0000000009093F70; [9] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [10] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000007E166E0; network_server = table: 0000000011577250; entity_system = table: 0000000008AE1730; parent = table: 00000000000964D0; _level_flow_events = table: 00000000080DBCE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 374.78004376292228; input_manager = table: 000000001208FDD0; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 0000000004486050; num_local_human_players = 1; _ping_reporter = table: 0000000007598490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013574655167758465; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FB14B90; _gm_event_end_reason = "won"; machines = table: 000000000E6B2020; _camera_carrier = table: 0000000012728B30; _quit_game = false; network_clock = table: 00000000080A1EE0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000009165EE0; network_event_delegate = table: 000000000BC4CF40; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012A051A0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000001218E540; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:04:29.389 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000C56F2A0 [2] self = table: 000000000D4B3060; dt = 0.01332597341388464; all_inside = true [3] self = table: 000000000D4B3060; dt = 0.01332597341388464; t = 374.75886839535087; all_inside = true; any_inside = true; players_outside_portal = table: 00000000127E64C0; buff_system = table: 0000000012258CA0 [4] self = table: 000000000D4B3060; dt = 0.01332597341388464; t = 374.75886839535087 [5] self = table: 000000000D4B3060; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.01332597341388464; context = table: 000000000FD2A240; t = 374.75886839535087 [6] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.75886839535087; dt = 0.01332597341388464; update_list = table: 00000000114B32E0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000D4B3060 [7] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.75886839535087 [8] self = table: 0000000007E166E0; entity_system_update_context = table: 000000000FD2A240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002652210; t = 374.75886839535087; i = 82; system = table: 00000000050459A0 [9] self = table: 0000000008AE1730; update_func = "update"; dt = 0.01332597341388464; entity_system_update_context = table: 000000000FD2A240 [10] self = table: 0000000008AE1730; dt = 0.01332597341388464 [11] self = table: 0000000012A051A0; dt = 0.01332597341388464; main_t = 3432.4993280852214; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 374.75886839535087; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.01332597341388464; t = 3432.4993280852214 [13] self = table: 00000000000964D0; real_world_dt = 0.01332597341388464; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01332597341388464; t = 3432.4993280852214 [14] dt = 0.01332597341388464 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000665BF50; _initial_peers_ready = true; _object_set_names = table: 000000000B5A3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000EE962D0; _disable_spawning_reasons = table: 00000000114A6190; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000114A5F40; _mutator_handler = table: 0000000008669D80; network_server = table: 0000000011577250; _game_mode = table: 000000000C56F1F0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_forest_slaanesh_path2"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000008666D20; is_server = true; network_event_delegate = table: 000000000BC4CF40; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [7] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [8] num_systems = 0; systems_pre_update = table: 0000000002652240; systems = table: 000000000FB439F0; systems_update = table: 0000000002652210; systems_post_update = table: 000000000FB43A20; systems_physics_async_update = table: 0000000009093F70; [9] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [10] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000007E166E0; network_server = table: 0000000011577250; entity_system = table: 0000000008AE1730; parent = table: 00000000000964D0; _level_flow_events = table: 00000000080DBCE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 374.78004376292228; input_manager = table: 000000001208FDD0; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 0000000004486050; num_local_human_players = 1; _ping_reporter = table: 0000000007598490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01332597341388464; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FB14B90; _gm_event_end_reason = "won"; machines = table: 000000000E6B2020; _camera_carrier = table: 0000000012728B30; _quit_game = false; network_clock = table: 00000000080A1EE0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000009165EE0; network_event_delegate = table: 000000000BC4CF40; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012A051A0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000001218E540; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:04:29.403 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000C56F2A0 [2] self = table: 000000000D4B3060; dt = 0.013085453771054745; all_inside = true [3] self = table: 000000000D4B3060; dt = 0.013085453771054745; t = 374.77195384912193; all_inside = true; any_inside = true; players_outside_portal = table: 00000000155F1B90; buff_system = table: 0000000012258CA0 [4] self = table: 000000000D4B3060; dt = 0.013085453771054745; t = 374.77195384912193 [5] self = table: 000000000D4B3060; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013085453771054745; context = table: 000000000FD2A240; t = 374.77195384912193 [6] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.77195384912193; dt = 0.013085453771054745; update_list = table: 00000000114B32E0; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000D4B3060 [7] self = table: 00000000050459A0; context = table: 000000000FD2A240; t = 374.77195384912193 [8] self = table: 0000000007E166E0; entity_system_update_context = table: 000000000FD2A240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002652210; t = 374.77195384912193; i = 82; system = table: 00000000050459A0 [9] self = table: 0000000008AE1730; update_func = "update"; dt = 0.013085453771054745; entity_system_update_context = table: 000000000FD2A240 [10] self = table: 0000000008AE1730; dt = 0.013085453771054745 [11] self = table: 0000000012A051A0; dt = 0.013085453771054745; main_t = 3432.5124135389924; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 374.77195384912193; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013085453771054745; t = 3432.5124135389924 [13] self = table: 00000000000964D0; real_world_dt = 0.013085453771054745; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013085453771054745; t = 3432.5124135389924 [14] dt = 0.013085453771054745 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000665BF50; _initial_peers_ready = true; _object_set_names = table: 000000000B5A3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000EE962D0; _disable_spawning_reasons = table: 00000000114A6190; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000114A5F40; _mutator_handler = table: 0000000008669D80; network_server = table: 0000000011577250; _game_mode = table: 000000000C56F1F0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_forest_slaanesh_path2"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000008666D20; is_server = true; network_event_delegate = table: 000000000BC4CF40; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9269626140594482; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000050459D0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000736EF40; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005FA7650; _player_distances = table: 000000000E8BBEC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [7] profiler_names = table: 000000000D1F04D0; entity_manager = table: 0000000008885520; extension_init_context = table: 00000000050459D0; NAME = "end_zone_system"; unit_storage = table: 0000000011C256F0; update_list = table: 00000000114B32E0; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 00000000114B3310; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008AE1700; [8] num_systems = 0; systems_pre_update = table: 0000000002652240; systems = table: 000000000FB439F0; systems_update = table: 0000000002652210; systems_post_update = table: 000000000FB43A20; systems_physics_async_update = table: 0000000009093F70; [9] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [10] entity_system_bag = table: 0000000007E166E0; startup_data = table: 000000000A210F10; entity_manager = table: 0000000008885520; unit_spawner = table: 000000000A200EF0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 000000000FD2A240; network_transmit = table: 00000000112443E0; network_clock = table: 00000000080A1EE0; dice_keeper = table: 0000000009165EE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000007E166E0; network_server = table: 0000000011577250; entity_system = table: 0000000008AE1730; parent = table: 00000000000964D0; _level_flow_events = table: 00000000080DBCE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 374.78004376292228; input_manager = table: 000000001208FDD0; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 0000000004486050; num_local_human_players = 1; _ping_reporter = table: 0000000007598490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013085453771054745; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FB14B90; _gm_event_end_reason = "won"; machines = table: 000000000E6B2020; _camera_carrier = table: 0000000012728B30; _quit_game = false; network_clock = table: 00000000080A1EE0; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000009165EE0; network_event_delegate = table: 000000000BC4CF40; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000012A051A0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000001218E540; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:04:30.180 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 16:04:30.180 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46 16:04:30.727 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 46 16:04:30.734 [Lua] [PlayFabMirrorBase] commit result "success", "15" 16:04:30.734 [Lua] none table: 0000000007FC1950 table: 000000000FF17F30 16:04:39.202 [Lua] ConflictDirector - destroy all units 16:04:39.208 [GameSession] destroy_game_object(525) 16:04:39.208 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 16:04:39.208 [GameSession] destroy_game_object(515) 16:04:39.208 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 16:04:39.208 [GameSession] destroy_game_object(519) 16:04:39.208 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[82cc1ec3662612f9]' 16:04:39.209 [GameSession] destroy_game_object(510) 16:04:39.209 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 16:04:39.209 [GameSession] destroy_game_object(513) 16:04:39.209 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 16:04:39.215 [Lua] [LevelTransitionHandler] promote_next_level_data 16:04:39.215 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 16:04:39.215 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = dlc_morris_map 16:04:39.215 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 0 16:04:39.215 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = disabled 16:04:39.215 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 16:04:39.215 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = map_deus 16:04:39.215 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 16:04:39.215 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 16:04:39.215 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = normal 16:04:39.215 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = 0 16:04:39.215 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 1867978752 16:04:39.215 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 16:04:39.215 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {} 16:04:39.215 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 16:04:39.215 [Lua] TRANSITION nil nil load_next_level 16:04:39.215 [Lua] Transition type "load_next_level", is server: true 16:04:39.215 [Lua] [GameNetworkManager] Leaving game... 16:04:39.215 [Lua] [GameNetworkManager] Shutting down game session host. 16:04:39.215 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:04:39.215 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:04:39.215 [GameSession] shutdown_game_session_host() 16:04:39.215 [GameSession] shutdown() 16:04:39.215 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=386.54 16:04:39.228 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:04:40.242 [Lua] Set lobby begin: 16:04:40.242 [Lua] Lobby data twitch_enabled = false 16:04:40.242 [Lua] Lobby data selected_mission_id = journey_citadel 16:04:40.242 [Lua] Lobby data num_players = 1 16:04:40.242 [Lua] Lobby data difficulty_tweak = -7 16:04:40.242 [Lua] Lobby data host = 110000102b19409 16:04:40.242 [Lua] Lobby data matchmaking_type = 2 16:04:40.242 [Lua] Lobby data is_private = true 16:04:40.242 [Lua] Lobby data match_started = true 16:04:40.242 [Lua] Lobby data difficulty = hard 16:04:40.243 [Lua] Lobby data player_slot_1 = 0:0 16:04:40.243 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:04:40.243 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:04:40.243 [Lua] Lobby data quick_game = false 16:04:40.243 [Lua] Lobby data country_code = RU 16:04:40.243 [Lua] Lobby data matchmaking = false 16:04:40.243 [Lua] Lobby data power_level = 0 16:04:40.243 [Lua] Lobby data mission_id = pat_forest_slaanesh_path2 16:04:40.243 [Lua] Lobby data mechanism = deus 16:04:40.243 [Lua] Lobby data player_slot_5 = 0:0 16:04:40.243 [Lua] Lobby data player_slot_2 = 0:0 16:04:40.243 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:04:40.243 [Lua] Lobby data player_slot_3 = 0:0 16:04:40.243 [Lua] Lobby data eac_authorized = true 16:04:40.243 [Lua] Set lobby end. 16:04:41.229 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:04:41.284 [Lua] [Managers] Calling function on all managers: 16:04:41.285 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 16:04:41.285 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 16:04:41.285 [Lua] Clearing all global lookup lists 16:04:41.285 [Lua] [IngamePlayerListUI] - Destroy 16:04:41.285 [Lua] [EquipmentUI] - Destroy 16:04:41.285 [Lua] [AbilityUI] - Destroy 16:04:41.285 [Lua] [GamePadEquipmentUI] - Destroy 16:04:41.285 [Lua] [GamePadAbilityUI] - Destroy 16:04:41.285 [Lua] [IngameUI] destroy 16:04:41.286 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:3:0:0 = [0,1,0,0,1,1,2,0,0,0,1,0,0,0,0,0,107,87,17,50.5,2378.5,243,0,0,303.25,0,201,0,0] 16:04:41.286 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 16:04:41.286 [Lua] PlayerManager:remove_player peer_id=110000102b19409 3 16:04:41.286 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:4:0:0 = [2,0,4,0,0,1,0,0,0,1,1,0,2,2,0,0,57,47,10,0,1061.25,122,0,0,132.25,0,13,0,0] 16:04:41.286 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"}] 16:04:41.286 [Lua] PlayerManager:remove_player peer_id=110000102b19409 4 16:04:41.286 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:6:0:0 = [1,0,0,0,0,0,2,0,0,0,0,2,1,0,1,0,135,129,4,31,2179.25,191,0,0,204.25,0,34,0,0] 16:04:41.286 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"}] 16:04:41.286 [Lua] PlayerManager:remove_player peer_id=110000102b19409 6 16:04:41.287 [Lua] [Mutator] Deactivating mutator 'deus_more_specials' 16:04:41.287 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 16:04:41.287 [Lua] [Mutator] Deactivating mutator 'increased_deus_soft_currency' 16:04:41.287 [Lua] [Mutator] Deactivating mutator 'curse_greed_pinata' 16:04:41.287 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 16:04:41.287 error: [Unit] Unit: '#ID[a646a1040104692b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[865e9af3efd62475]' child 1: '#ID[c70dacbb70341ed4]' child 2: '#ID[9a9f841c7117ff2e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[0cfcaf644fa807b8]' child 5: '#ID[1ed35552da9d7ffd]' child 6: '#ID[543d2a7933b237df]' child 7: '#ID[d86a904c3d630199]' child 8: '#ID[3bd5e2f204383a40]' 16:04:41.287 error: [Unit] Unit: '#ID[4142153d13584ec8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afa9ddc189ad5e9c]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[c0fdfd628f672028]' child 3: '#ID[f8cae640905170d7]' child 4: '#ID[0cfcaf644fa807b8]' child 5: '#ID[ba65590e94c27420]' child 6: '#ID[885c94974a7b7d6f]' child 7: '#ID[430244af3a13b193]' child 8: '#ID[512a00f77e034038]' 16:04:41.288 error: [Unit] Unit: '#ID[4df6e25f25b0df05]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0d2ba1e66529f45b]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[865e9af3efd62475]' child 3: '#ID[5283051d73b6509f]' child 4: '#ID[0cfcaf644fa807b8]' child 5: '#ID[ba65590e94c27420]' child 6: '#ID[6166c8203c0ecaf2]' child 7: '#ID[2da59da72e07bd63]' child 8: '#ID[91ebe0ed0bcbdd32]' 16:04:41.288 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6252042bed49e016]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[fff9fd0861497ae0]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[619b3d3019f207dc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[61531f9ddccd81bc]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[ebbf722237b1bf85]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[f882a97fcceab257]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[118faafa3e2b88db]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[b33012fb929592c9]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[67360bb0fa5404c8]' 16:04:41.288 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[181a7a0ad51f873d]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[04395d4ca0d9775e]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[61531f9ddccd81bc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[92d6d4ccc73c382e]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[e54344c3dcefdf87]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[57afdab779a0486e]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[168ad9c31ce624fb]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[15de6855c5d5489b]' 16:04:41.288 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[6252042bed49e016]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[ba7e9427f6cd5acf]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[61531f9ddccd81bc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[92d6d4ccc73c382e]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[2d1bf340f40b524c]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[f488548d3291b944]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[c916840700248a02]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[d705e91f7bddd5c5]' 16:04:41.289 error: [Unit] Unit: '#ID[25438e9671278a08]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[c0fdfd628f672028]' child 2: '#ID[2b37bca301899671]' child 3: '#ID[03da16c14146901c]' child 4: '#ID[7ac53b99f29eaeda]' child 5: '#ID[2073a50efc6a0ef4]' child 6: '#ID[3d1c223596227d45]' child 7: '#ID[0cfcaf644fa807b8]' child 8: '#ID[180b628657a5c3d3]' child 9: '#ID[124437020ad2f599]' 16:04:41.293 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:04:41.294 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:04:41.295 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:04:41.295 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:04:41.296 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 16:04:41.296 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:04:41.297 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:04:41.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:04:41.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:04:41.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:04:41.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:04:41.428 [Lua] [Managers] Destroying manager group: 16:04:41.430 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[181a7a0ad51f873d]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[33f2350a5569735b]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[608649a072ec5d32]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[c8df5dff99f184c2]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[619b3d3019f207dc]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[61531f9ddccd81bc]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[3a3e55a7e74d5d2e]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[8eab0083528d6ad0]' child 23: '#ID[8b14d6d9ef7ee6c5]' child 24: '#ID[8b14d6d9ef7ee6c5]' child 25: '#ID[e525c28df0b4bc83]' 16:04:41.436 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:04:41.525 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:04:41.527 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 16:04:41.531 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 16:04:41.532 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:04:41.532 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:04:41.533 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:04:41.533 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:04:41.533 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:04:41.536 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 16:04:41.539 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:04:41.541 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:04:41.541 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:04:41.544 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:04:41.546 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:04:41.548 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:04:41.548 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader 16:04:41.550 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:04:41.554 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:04:41.555 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:04:41.558 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:04:41.561 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:04:41.563 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:04:41.564 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:04:41.565 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:04:41.567 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:04:41.568 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:04:41.576 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 16:04:41.578 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:04:41.580 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:04:41.580 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 16:04:41.580 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 16:04:41.580 [Lua] [Matchmaking] unregister rpcs 16:04:41.580 [Lua] ############### UNLOADING PACKAGES ############### 16:04:41.580 [Lua] [Gamestate] Enter state StateLoading 16:04:41.581 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:04:41.581 [Lua] [Matchmaking] register rpcs 16:04:41.582 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:04:41.582 [Lua] registering RPCs 16:04:41.582 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:04:41.582 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:04:41.582 [Lua] Set lobby begin: 16:04:41.582 [Lua] Lobby data twitch_enabled = false 16:04:41.582 [Lua] Lobby data selected_mission_id = journey_citadel 16:04:41.582 [Lua] Lobby data num_players = 1 16:04:41.582 [Lua] Lobby data difficulty_tweak = -7 16:04:41.582 [Lua] Lobby data host = 110000102b19409 16:04:41.582 [Lua] Lobby data matchmaking_type = 2 16:04:41.582 [Lua] Lobby data is_private = true 16:04:41.582 [Lua] Lobby data match_started = true 16:04:41.582 [Lua] Lobby data difficulty = hard 16:04:41.582 [Lua] Lobby data player_slot_1 = 0:0 16:04:41.583 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:04:41.583 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:04:41.583 [Lua] Lobby data quick_game = false 16:04:41.583 [Lua] Lobby data country_code = RU 16:04:41.583 [Lua] Lobby data matchmaking = false 16:04:41.583 [Lua] Lobby data power_level = 0 16:04:41.583 [Lua] Lobby data mission_id = dlc_morris_map 16:04:41.583 [Lua] Lobby data mechanism = deus 16:04:41.583 [Lua] Lobby data player_slot_5 = 0:0 16:04:41.583 [Lua] Lobby data player_slot_2 = 0:0 16:04:41.583 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:04:41.583 [Lua] Lobby data player_slot_3 = 0:0 16:04:41.583 [Lua] Lobby data eac_authorized = true 16:04:41.584 [Lua] Set lobby end. 16:04:41.584 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:04:41.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer 16:04:41.606 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer 16:04:41.607 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 16:04:41.609 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 16:04:41.609 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 16:04:41.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 16:04:41.610 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer 16:04:41.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer 16:04:41.611 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 16:04:41.611 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 16:04:41.611 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:04:41.611 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 16:04:41.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 16:04:41.613 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer 16:04:41.613 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:04:41.618 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 16:04:41.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02, ProfileSynchronizer 16:04:41.618 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer 16:04:41.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, ProfileSynchronizer 16:04:41.618 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 16:04:41.625 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer 16:04:41.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, ProfileSynchronizer 16:04:41.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer 16:04:41.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2, ProfileSynchronizer 16:04:41.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer 16:04:41.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer 16:04:41.626 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 16:04:41.627 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:04:41.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, ProfileSynchronizer 16:04:41.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02, ProfileSynchronizer 16:04:41.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, ProfileSynchronizer 16:04:41.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer 16:04:41.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, ProfileSynchronizer 16:04:41.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, ProfileSynchronizer 16:04:41.631 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 16:04:41.631 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 16:04:41.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 16:04:41.632 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 16:04:41.632 [Lua] [StateLoading] load_current_level 16:04:41.632 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 16:04:41.633 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_greed_pinata, pat_forest_slaanesh_path2 16:04:41.633 [Umbra] Unload tome 16:04:41.633 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path2, pat_forest_slaanesh_path2 16:04:41.635 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common, pat_forest_slaanesh_path2 16:04:41.638 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, pat_forest_slaanesh_path2 16:04:41.644 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_slaanesh_path2 16:04:41.667 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_slaanesh_path2 16:04:41.668 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_forest_slaanesh_path2 16:04:41.681 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_forest_slaanesh_path2 16:04:41.681 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 16:04:41.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 16:04:41.770 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 16:04:41.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 16:04:41.921 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 16:04:43.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 16:04:43.019 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 16:04:43.036 [Lua] [LevelTransitionHandler] Level load completed! 16:04:43.036 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 16:04:43.036 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:04:43.036 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 16:04:43.037 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:04:43.037 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 16:04:43.044 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":387845600,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 16:04:43.045 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:04:43.053 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 387845600 16:04:43.053 [Lua] ### Received rpc_level_loaded 16:04:43.053 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 327 16:04:43.053 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 16:04:43.053 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:04:43.053 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 16:04:43.053 [Umbra] Init version: 3.4.15 :: 16 threads 16:04:43.055 [Lua] Async level spawning done 16:04:43.069 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 16:04:43.069 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 16:04:43.086 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 16:04:43.086 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 16:04:43.086 [Lua] ### Received rpc_level_loaded 16:04:43.086 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 327 16:04:43.086 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:04:44.090 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:04:44.090 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:04:44.090 [Lua] [Matchmaking] unregister rpcs 16:04:44.090 [Lua] Set lobby begin: 16:04:44.090 [Lua] Lobby data twitch_enabled = false 16:04:44.090 [Lua] Lobby data selected_mission_id = journey_citadel 16:04:44.090 [Lua] Lobby data num_players = 1 16:04:44.090 [Lua] Lobby data difficulty_tweak = -7 16:04:44.091 [Lua] Lobby data host = 110000102b19409 16:04:44.091 [Lua] Lobby data matchmaking_type = 2 16:04:44.091 [Lua] Lobby data is_private = true 16:04:44.091 [Lua] Lobby data match_started = true 16:04:44.091 [Lua] Lobby data difficulty = hard 16:04:44.091 [Lua] Lobby data player_slot_1 = 0:0 16:04:44.091 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:04:44.091 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:04:44.091 [Lua] Lobby data quick_game = false 16:04:44.091 [Lua] Lobby data country_code = RU 16:04:44.091 [Lua] Lobby data matchmaking = false 16:04:44.092 [Lua] Lobby data power_level = 0 16:04:44.092 [Lua] Lobby data mission_id = dlc_morris_map 16:04:44.092 [Lua] Lobby data mechanism = deus 16:04:44.092 [Lua] Lobby data player_slot_5 = 0:0 16:04:44.092 [Lua] Lobby data player_slot_2 = 0:0 16:04:44.092 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:04:44.092 [Lua] Lobby data player_slot_3 = 0:0 16:04:44.092 [Lua] Lobby data eac_authorized = true 16:04:44.092 [Lua] Set lobby end. 16:04:44.092 [Lua] [Managers] Destroying manager group: 16:04:44.093 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 16:04:44.093 [Lua] [Gamestate] Enter StateIngame HOST 16:04:44.093 [Lua] <>level = dlc_morris_map<> 16:04:44.093 [Lua] [StateIngame] Server ingame 16:04:44.096 [Lua] Set lobby begin: 16:04:44.096 [Lua] Lobby data twitch_enabled = false 16:04:44.096 [Lua] Lobby data selected_mission_id = journey_citadel 16:04:44.096 [Lua] Lobby data num_players = 1 16:04:44.096 [Lua] Lobby data difficulty_tweak = 0 16:04:44.096 [Lua] Lobby data host = 110000102b19409 16:04:44.096 [Lua] Lobby data matchmaking_type = 2 16:04:44.096 [Lua] Lobby data is_private = true 16:04:44.096 [Lua] Lobby data match_started = true 16:04:44.097 [Lua] Lobby data difficulty = normal 16:04:44.097 [Lua] Lobby data player_slot_1 = 0:0 16:04:44.097 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:04:44.097 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:04:44.097 [Lua] Lobby data quick_game = false 16:04:44.097 [Lua] Lobby data country_code = RU 16:04:44.097 [Lua] Lobby data matchmaking = false 16:04:44.097 [Lua] Lobby data power_level = 0 16:04:44.097 [Lua] Lobby data mission_id = dlc_morris_map 16:04:44.097 [Lua] Lobby data mechanism = deus 16:04:44.097 [Lua] Lobby data player_slot_5 = 0:0 16:04:44.097 [Lua] Lobby data player_slot_2 = 0:0 16:04:44.098 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:04:44.098 [Lua] Lobby data player_slot_3 = 0:0 16:04:44.098 [Lua] Lobby data eac_authorized = true 16:04:44.098 [Lua] Set lobby end. 16:04:44.098 [Lua] [Matchmaking] register rpcs 16:04:44.098 [Lua] GameNetworkManager:init... creating game session 16:04:44.098 [Lua] Host GameSession.make_game_session_host with session: 16:04:44.098 [GameSession] make_game_session_host() 16:04:44.098 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:04:44.098 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 16:04:44.098 [Lua] [GameNetworkManager] self.is_server = true 16:04:44.098 [Network] Setting artificial MTU limit to 576 16:04:44.100 [Lua] [SharedState] deus_shop_92290246: shop_state:0:0:0:0 = 1 16:04:44.111 [Lua] Switching ConflictSettings: to: disabled 16:04:44.111 [Lua] pacing=disabled 16:04:44.111 [Lua] roaming=nil 16:04:44.111 [Lua] specials=disabled 16:04:44.111 [Lua] debug_color=black 16:04:44.111 [Lua] pack_spawning=disabled 16:04:44.111 [Lua] contained_breeds=nil 16:04:44.111 [Lua] disabled=true 16:04:44.111 [Lua] boss=disabled 16:04:44.111 [Lua] horde=disabled 16:04:44.111 [Lua] name=disabled 16:04:44.111 [Lua] intensity=disabled 16:04:44.111 [Lua] --- 16:04:44.111 [Lua] [LevelAnalysis] set_random_seed( 0) 16:04:44.116 [Lua] [AIInterestPointSystem] Level Seed: -2071188849 16:04:44.117 [Lua] 16:04:44.117 [Lua] [entity_system_bag] = table 16:04:44.117 [Lua] [entity_system_bag] = metatable 16:04:44.117 [Lua] [startup_data] = table 16:04:44.117 [Lua] [entity_manager] = table 16:04:44.117 [Lua] [entity_manager] = metatable 16:04:44.117 [Lua] [unit_spawner] = table 16:04:44.117 [Lua] [unit_spawner] = metatable 16:04:44.117 [Lua] [unit_storage] = table 16:04:44.117 [Lua] [unit_storage] = metatable 16:04:44.117 [Lua] [dice_keeper] = table 16:04:44.117 [Lua] [dice_keeper] = metatable 16:04:44.117 [Lua] [is_server] = true (boolean) 16:04:44.117 [Lua] [world] = [World] 16:04:44.117 [Lua] [system_api] = table 16:04:44.117 [Lua] [entity_system] = table 16:04:44.117 [Lua] [entity_system] = metatable 16:04:44.117 [Lua] [network_lobby] = table 16:04:44.117 [Lua] [network_lobby] = metatable 16:04:44.117 [Lua] [profile_synchronizer] = table 16:04:44.117 [Lua] [profile_synchronizer] = metatable 16:04:44.117 [Lua] [level_transition_handler] = table 16:04:44.117 [Lua] [level_transition_handler] = metatable 16:04:44.117 [Lua] [num_local_human_players] = 1 (number) 16:04:44.117 [Lua] [statistics_db] = table 16:04:44.117 [Lua] [statistics_db] = metatable 16:04:44.117 [Lua] [network_server] = table 16:04:44.117 [Lua] [network_server] = metatable 16:04:44.117 [Lua] [input_manager] = table 16:04:44.117 [Lua] [input_manager] = metatable 16:04:44.117 [Lua] [network_clock] = table 16:04:44.117 [Lua] [network_clock] = metatable 16:04:44.117 [Lua] [network_transmit] = table 16:04:44.117 [Lua] [network_transmit] = metatable 16:04:44.117 [Lua] [free_flight_manager] = table 16:04:44.117 [Lua] [free_flight_manager] = metatable 16:04:44.117 [Lua] [network_manager] = table 16:04:44.117 [Lua] [network_manager] = metatable 16:04:44.117 [Lua] [network_event_delegate] = table 16:04:44.117 [Lua] [network_event_delegate] = metatable 16:04:44.117 [Lua] 16:04:44.117 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:04:44.117 [Lua] ignoring extension VersusInteractObjectiveExtension 16:04:44.117 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:04:44.117 [Lua] ignoring extension VersusSocketObjectiveExtension 16:04:44.117 [Lua] ignoring extension VersusTargetObjectiveExtension 16:04:44.117 [Lua] ignoring extension VersusMissionObjectiveExtension 16:04:44.131 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:04:44.132 [Lua] [AchievementManager] Achievements using the steam platform 16:04:44.132 [Lua] PlayerManager:add_player player_1 16:04:44.190 [Lua] [StateIngame] Level seed: 0 16:04:44.190 [Lua] [LevelAnalysis] set_random_seed( -2071188849) 16:04:44.191 [GameSession] create_game_object(67, 0) 16:04:44.191 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:04:44.191 [GameSession] create_game_object(95, 1) 16:04:44.191 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:04:44.191 [Lua] [IngameUI] init 16:04:44.198 [SteamVoipClient] select_out(110000102b19409, off) 16:04:44.202 [Lua] cb_razer_chroma_setup 16:04:44.236 [Lua] completed 16:04:44.237 [Lua] completed 16:04:44.241 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:04:44.241 [Lua] Set lobby begin: 16:04:44.241 [Lua] Lobby data twitch_enabled = false 16:04:44.241 [Lua] Lobby data selected_mission_id = journey_citadel 16:04:44.241 [Lua] Lobby data num_players = 1 16:04:44.241 [Lua] Lobby data difficulty_tweak = 0 16:04:44.241 [Lua] Lobby data host = 110000102b19409 16:04:44.241 [Lua] Lobby data matchmaking_type = 2 16:04:44.241 [Lua] Lobby data is_private = true 16:04:44.241 [Lua] Lobby data match_started = true 16:04:44.241 [Lua] Lobby data difficulty = normal 16:04:44.241 [Lua] Lobby data player_slot_1 = 0:0 16:04:44.242 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:04:44.242 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:04:44.242 [Lua] Lobby data quick_game = false 16:04:44.242 [Lua] Lobby data country_code = RU 16:04:44.242 [Lua] Lobby data matchmaking = false 16:04:44.242 [Lua] Lobby data power_level = 655 16:04:44.242 [Lua] Lobby data mission_id = dlc_morris_map 16:04:44.242 [Lua] Lobby data mechanism = deus 16:04:44.242 [Lua] Lobby data player_slot_5 = 0:0 16:04:44.242 [Lua] Lobby data player_slot_2 = 0:0 16:04:44.242 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:04:44.242 [Lua] Lobby data player_slot_3 = 0:0 16:04:44.242 [Lua] Lobby data eac_authorized = true 16:04:44.242 [Lua] Set lobby end. 16:04:44.242 [Lua] CurrentConflictSettings disabled 16:04:44.242 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 16:04:44.242 [GameSession] create_game_object(48, 2) 16:04:44.242 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 16:04:44.242 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:04:44.243 [Lua] [Managers] Calling function on all managers: 16:04:44.243 [Lua] [SharedState] deus_run_state_92290246: player_level:0:0:0:0 = 35 16:04:44.243 [Lua] [SharedState] deus_run_state_92290246: player_frame:0:0:0:0 = frame_0061 16:04:44.243 [Lua] [SharedState] deus_run_state_92290246: player_name:0:0:0:0 = Lewd Komi-san 16:04:44.243 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:04:44.247 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 16:04:44.247 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 16:04:44.269 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 16:04:44.269 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 16:04:44.284 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 16:04:44.284 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 16:04:44.285 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 16:04:44.508 [Lua] StateInGameRunning:_game_actually_starts() 16:04:44.508 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 1 16:04:44.508 [Lua] ################################################################################################################# 16:04:44.508 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_forest_slaanesh_path2-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:04:44.508 [Lua] ################################################################################################################# 16:04:44.508 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47 16:04:44.508 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 16:04:44.513 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_11=[Unit '#ID[eab9d113c7029403]'], node_15=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], }, start={ node_16=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_10=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_8=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_12=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], }, } { "node_16", "node_12", } { node_9={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.70367371512913846, next={ "node_6", }, weapon_pickup_seed=-313631851, conflict_settings="disabled", path=0, system_seeds={ pickups=1936979952, power_ups=1332454809, mutator=-2071188849, blessings=-126282078, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1426210418, layout_x=0.70069375895582742, base_level="shop_harmony", }, node_14={ level="shop_fortune", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.95268556156365203, next={ "node_11", "node_15", }, weapon_pickup_seed=1936979952, conflict_settings="disabled", path=0, system_seeds={ pickups=-2071188849, power_ups=1423069732, mutator=-126282078, blessings=1332454809, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-313631851, layout_x=0.43436956241923591, base_level="shop_fortune", }, final={ level="arena_citadel_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-2071188849, level_type="ARENA", layout_y=0.4598667822257213, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-126282078, power_ups=1566275379, mutator=1332454809, blessings=1423069732, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=1936979952, layout_x=1, base_level="arena_citadel", }, node_12={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=1332454809, power_ups=260920054, mutator=1423069732, blessings=1566275379, }, node_type="ingame", theme="slaanesh", layout_x=0.25641453351614568, level="pat_forest_slaanesh_path2", layout_y=0.73037596764459745, next={ "node_13", "node_14", }, path=2, level_seed=-2071188849, weapon_pickup_seed=-126282078, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=1423069732, power_ups=1873817053, mutator=1566275379, blessings=260920054, }, node_type="ingame", theme="slaanesh", layout_x=0.61787156994080594, level="pat_tower_slaanesh_path1", layout_y=0, next={ "node_5", }, path=1, level_seed=-126282078, weapon_pickup_seed=1332454809, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_13={ level="shop_strife", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.68731351791790218, next={ "node_11", }, weapon_pickup_seed=1423069732, conflict_settings="disabled", path=0, system_seeds={ pickups=1566275379, power_ups=-1791208040, mutator=260920054, blessings=1873817053, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1332454809, layout_x=0.3959347374306898, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.47880582057748011, next={ "node_1", "node_16", }, weapon_pickup_seed=1566275379, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=260920054, power_ups=913431575, mutator=1873817053, blessings=-1791208040, }, node_type="start", mutators={ }, theme="wastes", level_seed=1423069732, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.19782379876855513, next={ "node_3", "node_10", }, weapon_pickup_seed=260920054, conflict_settings="disabled", path=0, system_seeds={ pickups=1873817053, power_ups=-601404790, mutator=-1791208040, blessings=913431575, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1566275379, layout_x=0.30013759584366756, base_level="shop_strife", }, node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-1791208040, power_ups=1503311969, mutator=913431575, blessings=-601404790, }, node_type="ingame", theme="tzeentch", layout_x=0.53437165010124399, level="pat_mountain_tzeentch_path3", layout_y=0.69180971341542796, next={ "node_9", }, path=3, level_seed=260920054, weapon_pickup_seed=1873817053, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=913431575, power_ups=1882846796, mutator=-601404790, blessings=1503311969, }, node_type="ingame", theme="slaanesh", layout_x=0.46207448509220833, level="pat_bay_slaanesh_path2", layout_y=0.072701966477702523, next={ "node_4", "node_8", }, path=2, level_seed=1873817053, weapon_pickup_seed=-1791208040, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_16={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-601404790, power_ups=351190331, mutator=1503311969, blessings=1882846796, }, node_type="ingame", theme="slaanesh", layout_x=0.096603353951918727, level="sig_snare_b_slaanesh_path1", layout_y=0.73377822804810122, next={ "node_12", }, path=2, level_seed=-1791208040, weapon_pickup_seed=913431575, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=1503311969, power_ups=-424210082, mutator=1882846796, blessings=351190331, }, node_type="ingame", theme="wastes", layout_x=0.62029485531339834, level="pat_mines_wastes_path5", layout_y=0.34700851051210552, next={ "node_5", "node_9", }, path=5, level_seed=913431575, weapon_pickup_seed=-601404790, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=1882846796, power_ups=-1764472539, mutator=351190331, blessings=-424210082, }, node_type="ingame", theme="wastes", layout_x=0.16400395702147755, level="sig_gorge_wastes_path4", layout_y=0.38912193998811673, next={ "node_2", "node_12", }, path=4, level_seed=-601404790, weapon_pickup_seed=1503311969, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=351190331, power_ups=-1627887552, mutator=-424210082, blessings=-1764472539, }, node_type="ingame", theme="nurgle", layout_x=0.82879948984406748, level="sig_citadel_nurgle_path1", layout_y=0.49609791559013722, next={ "final", }, path=1, level_seed=1503311969, weapon_pickup_seed=1882846796, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.49995000000000006, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-424210082, power_ups=1993719455, mutator=-1764472539, blessings=-1627887552, }, node_type="ingame", theme="tzeentch", layout_x=0.61539346796887784, level="pat_mines_tzeentch_path3", layout_y=1, next={ "node_9", }, path=3, level_seed=1882846796, weapon_pickup_seed=351190331, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.21372237039666384, next={ "node_6", }, weapon_pickup_seed=-424210082, conflict_settings="disabled", path=0, system_seeds={ pickups=-1764472539, power_ups=214170482, mutator=-1627887552, blessings=1993719455, }, node_type="shop", mutators={ }, theme="wastes", level_seed=351190331, layout_x=0.74623830441668215, base_level="shop_fortune", }, node_10={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1627887552, power_ups=-2035014615, mutator=1993719455, blessings=214170482, }, node_type="ingame", theme="khorne", layout_x=0.42040277658072872, level="pat_town_khorne_path1", layout_y=0.3982161239003032, next={ "node_11", }, path=1, level_seed=-424210082, weapon_pickup_seed=-1764472539, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, } 16:04:44.513 [Lua] [SharedState] deus_map_92290246_node_12: ready:0:0:0:0 = true 16:04:44.513 [Lua] [SharedState] deus_map_92290246_node_12: map_state:0:0:0:0 = STARTING 16:04:44.513 [Lua] [SharedState] deus_map_92290246_node_12: final_node_selected:0:0:0:0 = 16:04:44.513 [Lua] [SharedState] deus_map_92290246_node_12: vote:0:0:0:0 = 16:04:44.514 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 1 16:04:44.521 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47 16:04:44.522 [Lua] [SharedState] deus_map_92290246_node_12: map_state:0:0:0:0 = WAITING 16:04:44.749 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47 16:04:44.749 [Lua] Commit load time data 16:10:26.481 [Window] Window => active 16:10:26.493 [Window] Window => active 16:10:34.535 [Lua] [SharedState] deus_map_92290246_node_12: vote:0:0:0:0 = node_13 16:10:34.548 [Lua] [SharedState] deus_map_92290246_node_12: map_state:0:0:0:0 = VOTING 16:10:34.561 [Lua] [SharedState] deus_map_92290246_node_12: map_state:0:0:0:0 = VOTING_FINISHING 16:10:36.175 [Window] Window => inactive 16:10:39.757 [Lua] [SharedState] deus_map_92290246_node_12: final_node_selected:0:0:0:0 = node_13 16:10:39.757 [Lua] [SharedState] deus_map_92290246_node_12: map_state:0:0:0:0 = FINISHING 16:10:39.757 [Lua] [SharedState] deus_run_state_92290246: twitch_vote:0:0:0:0 = 16:10:42.771 [Lua] [SharedState] deus_map_92290246_node_12: map_state:0:0:0:0 = FINISHED 16:10:42.773 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 2 16:10:43.785 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 2 16:10:43.785 [Lua] [SharedState] deus_run_state_92290246: run_node_key:0:0:0:0 = node_13 16:10:43.785 [Lua] [SharedState] deus_run_state_92290246: traversed_nodes:0:0:0:0 = ["node_16","node_12","node_13"] 16:10:43.785 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 3 16:10:43.798 [Lua] [SharedState] deus_shop_92290246: peer_state:0:0:0:0 = 1 16:10:43.798 [Lua] [SharedState] deus_shop_92290246: shop_state:0:0:0:0 = 2 16:10:43.801 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read, 16:10:43.801 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 3 16:10:43.811 [Lua] [SharedState] deus_shop_92290246: shop_state:0:0:0:0 = 3 16:10:43.957 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01 16:10:43.957 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01 16:11:35.203 [Window] Window => active 16:11:35.208 [Window] Window => active 16:11:40.317 [Lua] [SharedState] deus_run_state_92290246: blessings_with_buyer:0:0:0:0 = {"blessing_of_grimnir":"110000102b19409"} 16:11:40.317 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 963 16:11:40.317 [Lua] [SharedState] deus_run_state_92290246: bought_blessings:0:0:0:0 = ["blessing_of_grimnir"] 16:11:40.317 [Lua] [SharedState] deus_run_state_92290246: coins_spent:0:0:0:0 = -560 16:11:41.170 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:1:4:2 = holy_hand_grenade 16:11:41.171 [Lua] [SharedState] deus_run_state_92290246: blessings_with_buyer:0:0:0:0 = {"blessing_holy_hand_grenade":"110000102b19409","blessing_of_grimnir":"110000102b19409"} 16:11:41.171 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 763 16:11:41.171 [Lua] [SharedState] deus_run_state_92290246: bought_blessings:0:0:0:0 = ["blessing_of_grimnir","blessing_holy_hand_grenade"] 16:11:41.171 [Lua] [SharedState] deus_run_state_92290246: coins_spent:0:0:0:0 = -760 16:11:44.213 [Lua] [SharedState] deus_run_state_92290246: power_ups:110000102b19409:1:4:2 = [{"rarity":"exotic","client_id":1364429312,"name":"talent_1_1"},{"rarity":"rare","client_id":6868901,"name":"talent_2_3"},{"rarity":"exotic","client_id":761447168,"name":"talent_3_1"},{"rarity":"rare","client_id":1385198720,"name":"talent_4_3"},{"rarity":"rare","client_id":1058064512,"name":"talent_5_2"},{"rarity":"unique","client_id":372582656,"name":"talent_6_1"},{"client_id":1109803136,"name":"shrapnel","rarity":"rare"},{"name":"natural_bond","rarity":"rare","client_id":1246500864},{"rarity":"unique","client_id":267783344,"name":"deus_crit_chain_lightning"},{"client_id":267861168,"name":"deus_big_swing_stagger","rarity":"exotic"}] 16:11:44.213 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 513 16:11:44.213 [Lua] [SharedState] deus_run_state_92290246: coins_spent:0:0:0:0 = -1010 16:11:44.213 [Lua] [SharedState] deus_run_state_92290246: bought_power_ups:0:0:0:0 = ["deus_big_swing_stagger"] 16:11:45.118 [Lua] [SharedState] deus_run_state_92290246: power_ups:110000102b19409:1:4:2 = [{"name":"talent_1_1","rarity":"exotic","client_id":1364429312},{"name":"talent_2_3","rarity":"rare","client_id":6868901},{"name":"talent_3_1","rarity":"exotic","client_id":761447168},{"name":"talent_4_3","rarity":"rare","client_id":1385198720},{"name":"talent_5_2","rarity":"rare","client_id":1058064512},{"name":"talent_6_1","rarity":"unique","client_id":372582656},{"rarity":"rare","client_id":1109803136,"name":"shrapnel"},{"client_id":1246500864,"name":"natural_bond","rarity":"rare"},{"name":"deus_crit_chain_lightning","rarity":"unique","client_id":267783344},{"rarity":"exotic","client_id":267861168,"name":"deus_big_swing_stagger"},{"client_id":349964512,"name":"deus_push_cost_reduction","rarity":"exotic"}] 16:11:45.119 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 263 16:11:45.119 [Lua] [SharedState] deus_run_state_92290246: coins_spent:0:0:0:0 = -1260 16:11:45.119 [Lua] [SharedState] deus_run_state_92290246: bought_power_ups:0:0:0:0 = ["deus_big_swing_stagger","deus_push_cost_reduction"] 16:11:46.106 [Lua] [SharedState] deus_shop_92290246: peer_state:0:0:0:0 = 2 16:11:46.118 [Lua] [SharedState] deus_shop_92290246: shop_state:0:0:0:0 = 4 16:11:47.487 [Window] Window => inactive 16:11:51.423 [Lua] [SharedState] deus_shop_92290246: shop_state:0:0:0:0 = 5 16:11:51.430 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 4 16:11:52.434 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer 16:11:52.443 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 4 16:11:52.443 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 1 16:11:52.452 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_11=[Unit '#ID[eab9d113c7029403]'], node_15=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], }, start={ node_16=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_10=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_8=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_12=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], }, } { "node_16", "node_12", "node_13", } { node_9={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.70367371512913846, next={ "node_6", }, weapon_pickup_seed=-313631851, conflict_settings="disabled", path=0, system_seeds={ pickups=1936979952, power_ups=1332454809, mutator=-2071188849, blessings=-126282078, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1426210418, layout_x=0.70069375895582742, base_level="shop_harmony", }, node_14={ level="shop_fortune", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.95268556156365203, next={ "node_11", "node_15", }, weapon_pickup_seed=1936979952, conflict_settings="disabled", path=0, system_seeds={ pickups=-2071188849, power_ups=1423069732, mutator=-126282078, blessings=1332454809, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-313631851, layout_x=0.43436956241923591, base_level="shop_fortune", }, final={ level="arena_citadel_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-2071188849, level_type="ARENA", layout_y=0.4598667822257213, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-126282078, power_ups=1566275379, mutator=1332454809, blessings=1423069732, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=1936979952, layout_x=1, base_level="arena_citadel", }, node_12={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=1332454809, power_ups=260920054, mutator=1423069732, blessings=1566275379, }, node_type="ingame", theme="slaanesh", layout_x=0.25641453351614568, level="pat_forest_slaanesh_path2", layout_y=0.73037596764459745, next={ "node_13", "node_14", }, path=2, level_seed=-2071188849, weapon_pickup_seed=-126282078, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=1423069732, power_ups=1873817053, mutator=1566275379, blessings=260920054, }, node_type="ingame", theme="slaanesh", layout_x=0.61787156994080594, level="pat_tower_slaanesh_path1", layout_y=0, next={ "node_5", }, path=1, level_seed=-126282078, weapon_pickup_seed=1332454809, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_13={ level="shop_strife", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.68731351791790218, next={ "node_11", }, weapon_pickup_seed=1423069732, conflict_settings="disabled", path=0, system_seeds={ pickups=1566275379, power_ups=-1791208040, mutator=260920054, blessings=1873817053, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1332454809, layout_x=0.3959347374306898, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.47880582057748011, next={ "node_1", "node_16", }, weapon_pickup_seed=1566275379, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=260920054, power_ups=913431575, mutator=1873817053, blessings=-1791208040, }, node_type="start", mutators={ }, theme="wastes", level_seed=1423069732, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.19782379876855513, next={ "node_3", "node_10", }, weapon_pickup_seed=260920054, conflict_settings="disabled", path=0, system_seeds={ pickups=1873817053, power_ups=-601404790, mutator=-1791208040, blessings=913431575, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1566275379, layout_x=0.30013759584366756, base_level="shop_strife", }, node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-1791208040, power_ups=1503311969, mutator=913431575, blessings=-601404790, }, node_type="ingame", theme="tzeentch", layout_x=0.53437165010124399, level="pat_mountain_tzeentch_path3", layout_y=0.69180971341542796, next={ "node_9", }, path=3, level_seed=260920054, weapon_pickup_seed=1873817053, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=913431575, power_ups=1882846796, mutator=-601404790, blessings=1503311969, }, node_type="ingame", theme="slaanesh", layout_x=0.46207448509220833, level="pat_bay_slaanesh_path2", layout_y=0.072701966477702523, next={ "node_4", "node_8", }, path=2, level_seed=1873817053, weapon_pickup_seed=-1791208040, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_16={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-601404790, power_ups=351190331, mutator=1503311969, blessings=1882846796, }, node_type="ingame", theme="slaanesh", layout_x=0.096603353951918727, level="sig_snare_b_slaanesh_path1", layout_y=0.73377822804810122, next={ "node_12", }, path=2, level_seed=-1791208040, weapon_pickup_seed=913431575, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=1503311969, power_ups=-424210082, mutator=1882846796, blessings=351190331, }, node_type="ingame", theme="wastes", layout_x=0.62029485531339834, level="pat_mines_wastes_path5", layout_y=0.34700851051210552, next={ "node_5", "node_9", }, path=5, level_seed=913431575, weapon_pickup_seed=-601404790, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=1882846796, power_ups=-1764472539, mutator=351190331, blessings=-424210082, }, node_type="ingame", theme="wastes", layout_x=0.16400395702147755, level="sig_gorge_wastes_path4", layout_y=0.38912193998811673, next={ "node_2", "node_12", }, path=4, level_seed=-601404790, weapon_pickup_seed=1503311969, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=351190331, power_ups=-1627887552, mutator=-424210082, blessings=-1764472539, }, node_type="ingame", theme="nurgle", layout_x=0.82879948984406748, level="sig_citadel_nurgle_path1", layout_y=0.49609791559013722, next={ "final", }, path=1, level_seed=1503311969, weapon_pickup_seed=1882846796, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.49995000000000006, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-424210082, power_ups=1993719455, mutator=-1764472539, blessings=-1627887552, }, node_type="ingame", theme="tzeentch", layout_x=0.61539346796887784, level="pat_mines_tzeentch_path3", layout_y=1, next={ "node_9", }, path=3, level_seed=1882846796, weapon_pickup_seed=351190331, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.21372237039666384, next={ "node_6", }, weapon_pickup_seed=-424210082, conflict_settings="disabled", path=0, system_seeds={ pickups=-1764472539, power_ups=214170482, mutator=-1627887552, blessings=1993719455, }, node_type="shop", mutators={ }, theme="wastes", level_seed=351190331, layout_x=0.74623830441668215, base_level="shop_fortune", }, node_10={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1627887552, power_ups=-2035014615, mutator=1993719455, blessings=214170482, }, node_type="ingame", theme="khorne", layout_x=0.42040277658072872, level="pat_town_khorne_path1", layout_y=0.3982161239003032, next={ "node_11", }, path=1, level_seed=-424210082, weapon_pickup_seed=-1764472539, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, } 16:11:52.452 [Lua] [SharedState] deus_map_92290246_node_13: ready:0:0:0:0 = true 16:11:52.452 [Lua] [SharedState] deus_map_92290246_node_13: map_state:0:0:0:0 = STARTING 16:11:52.452 [Lua] [SharedState] deus_map_92290246_node_13: final_node_selected:0:0:0:0 = 16:11:52.452 [Lua] [SharedState] deus_map_92290246_node_13: vote:0:0:0:0 = 16:11:52.453 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 1 16:11:52.462 [Lua] [SharedState] deus_map_92290246_node_13: map_state:0:0:0:0 = WAITING 16:12:35.823 [Window] Window => active 16:12:35.831 [Window] Window => active 16:12:37.890 [Lua] [SharedState] deus_map_92290246_node_13: vote:0:0:0:0 = node_11 16:12:37.902 [Lua] [SharedState] deus_map_92290246_node_13: map_state:0:0:0:0 = VOTING 16:12:37.916 [Lua] [SharedState] deus_map_92290246_node_13: map_state:0:0:0:0 = VOTING_FINISHING 16:12:39.551 [Window] Window => inactive 16:12:43.139 [Lua] [SharedState] deus_map_92290246_node_13: final_node_selected:0:0:0:0 = node_11 16:12:43.140 [Lua] [SharedState] deus_map_92290246_node_13: map_state:0:0:0:0 = FINISHING 16:12:43.140 [Lua] [SharedState] deus_run_state_92290246: twitch_vote:0:0:0:0 = 16:12:46.140 [Lua] [SharedState] deus_map_92290246_node_13: map_state:0:0:0:0 = FINISHED 16:12:46.141 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 2 16:12:47.154 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 2 16:12:47.154 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 5 16:12:47.166 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 5 16:12:47.166 [Lua] [SharedState] deus_run_state_92290246: run_node_key:0:0:0:0 = node_11 16:12:47.166 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mountain_tzeentch_path3, mc:deus, gm:deus, env:0, seed:260920054, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hard, diff_tweak:0, id:625599680, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_egg_of_tzeentch", }) 16:12:47.166 [Lua] [LevelTransitionHandler] promote_next_level_data 16:12:47.166 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 16:12:47.166 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = pat_mountain_tzeentch_path3 16:12:47.166 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 260920054 16:12:47.166 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = deus_skaven_chaos 16:12:47.166 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 16:12:47.166 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = deus 16:12:47.166 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 16:12:47.166 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 16:12:47.166 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = hard 16:12:47.166 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = 0 16:12:47.166 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 625599680 16:12:47.166 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 16:12:47.166 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_egg_of_tzeentch"] 16:12:47.166 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 16:12:47.166 [Lua] [NetworkServer] Entering post game 16:12:47.166 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 16:12:47.166 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 16:12:47.167 [Lua] gm_event_end_conditions_met true false 16:12:47.167 [Save] Saving `save_data` 16:12:47.168 [Lua] Game won 16:12:47.168 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:12:47.170 [Save] Save done 16:12:47.170 [Save] Saving `save_data` 16:12:47.173 [Save] Save done 16:12:47.181 [Lua] generate_backend_stats 110000102b19409:1 16:12:47.246 [Lua] [PlayFabMirrorBase] Force commit 16:12:47.246 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:12:47.246 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:12:47.246 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:12:47.246 [Save] Saving `save_data` 16:12:47.246 [Lua] TRANSITION nil nil load_next_level 16:12:47.246 [Lua] Transition type "load_next_level", is server: true 16:12:47.246 [Lua] [GameNetworkManager] Leaving game... 16:12:47.246 [Lua] [GameNetworkManager] Shutting down game session host. 16:12:47.246 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:12:47.246 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:12:47.246 [GameSession] shutdown_game_session_host() 16:12:47.246 [GameSession] shutdown() 16:12:47.246 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=483.09 16:12:47.248 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 16:12:47.248 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:12:47.248 [Lua] [PlayFabMirrorBase] commit result "success", "16" 16:12:47.248 [Lua] none table: 0000000001BC72A0 nil 16:12:47.250 [Save] Save done 16:12:49.233 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:12:49.233 [Lua] [Managers] Calling function on all managers: 16:12:49.234 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 16:12:49.234 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 16:12:49.234 [Lua] Clearing all global lookup lists 16:12:49.234 [Lua] [IngamePlayerListUI] - Destroy 16:12:49.234 [Lua] [IngameUI] destroy 16:12:49.236 [Lua] [Managers] Destroying manager group: 16:12:49.237 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:12:49.237 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 16:12:49.237 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 16:12:49.237 [Lua] [Matchmaking] unregister rpcs 16:12:49.237 [Lua] ############### UNLOADING PACKAGES ############### 16:12:49.237 [Lua] [Gamestate] Enter state StateLoading 16:12:49.239 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:12:49.239 [Lua] [Matchmaking] register rpcs 16:12:49.239 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:12:49.239 [Lua] Set lobby begin: 16:12:49.239 [Lua] Lobby data twitch_enabled = false 16:12:49.239 [Lua] Lobby data selected_mission_id = journey_citadel 16:12:49.239 [Lua] Lobby data num_players = 1 16:12:49.239 [Lua] Lobby data difficulty_tweak = 0 16:12:49.239 [Lua] Lobby data host = 110000102b19409 16:12:49.239 [Lua] Lobby data matchmaking_type = 2 16:12:49.240 [Lua] Lobby data is_private = true 16:12:49.240 [Lua] Lobby data match_started = true 16:12:49.240 [Lua] Lobby data difficulty = normal 16:12:49.240 [Lua] Lobby data player_slot_1 = 0:0 16:12:49.240 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:12:49.240 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:12:49.240 [Lua] Lobby data quick_game = false 16:12:49.240 [Lua] Lobby data country_code = RU 16:12:49.240 [Lua] Lobby data matchmaking = false 16:12:49.240 [Lua] Lobby data power_level = 0 16:12:49.240 [Lua] Lobby data mission_id = dlc_morris_map 16:12:49.241 [Lua] Lobby data mechanism = deus 16:12:49.241 [Lua] Lobby data player_slot_5 = 0:0 16:12:49.241 [Lua] Lobby data player_slot_2 = 0:0 16:12:49.241 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:12:49.241 [Lua] Lobby data player_slot_3 = 0:0 16:12:49.241 [Lua] Lobby data eac_authorized = true 16:12:49.241 [Lua] Set lobby end. 16:12:49.241 [Lua] registering RPCs 16:12:49.241 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:12:49.241 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:12:49.241 [Lua] Set lobby begin: 16:12:49.241 [Lua] Lobby data twitch_enabled = false 16:12:49.241 [Lua] Lobby data selected_mission_id = journey_citadel 16:12:49.241 [Lua] Lobby data num_players = 1 16:12:49.241 [Lua] Lobby data difficulty_tweak = 0 16:12:49.242 [Lua] Lobby data host = 110000102b19409 16:12:49.242 [Lua] Lobby data matchmaking_type = 2 16:12:49.242 [Lua] Lobby data is_private = true 16:12:49.242 [Lua] Lobby data match_started = true 16:12:49.242 [Lua] Lobby data difficulty = normal 16:12:49.242 [Lua] Lobby data player_slot_1 = 0:0 16:12:49.242 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:12:49.242 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:12:49.242 [Lua] Lobby data quick_game = false 16:12:49.242 [Lua] Lobby data country_code = RU 16:12:49.242 [Lua] Lobby data matchmaking = false 16:12:49.243 [Lua] Lobby data power_level = 0 16:12:49.243 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3 16:12:49.243 [Lua] Lobby data mechanism = deus 16:12:49.243 [Lua] Lobby data player_slot_5 = 0:0 16:12:49.243 [Lua] Lobby data player_slot_2 = 0:0 16:12:49.243 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:12:49.243 [Lua] Lobby data player_slot_3 = 0:0 16:12:49.243 [Lua] Lobby data eac_authorized = true 16:12:49.243 [Lua] Set lobby end. 16:12:49.243 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:12:49.247 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized 16:12:49.247 [Lua] [StateLoading] load_current_level 16:12:49.247 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_tzeentch_path3 0 16:12:49.261 [Umbra] Unload tome 16:12:49.271 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 16:12:49.271 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_egg_of_tzeentch, pat_mountain_tzeentch_path3, async-read, 16:12:49.271 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mountain_tzeentch_path3, async-read, 16:12:49.271 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mountain_tzeentch_path3, async-read, 16:12:49.271 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_tzeentch_path3, async-read, 16:12:49.271 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_tzeentch_path3, async-read, 16:12:49.271 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_mountain_tzeentch_path3, async-read, 16:12:49.271 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common, pat_mountain_tzeentch_path3, async-read, 16:12:49.271 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path3, pat_mountain_tzeentch_path3, async-read, 16:12:49.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain 16:12:49.340 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain 16:12:49.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_egg_of_tzeentch 16:12:49.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_egg_of_tzeentch 16:12:49.609 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_egg_of_tzeentch 16:12:49.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 16:12:51.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 16:12:51.586 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 16:12:51.587 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 16:12:51.906 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 16:12:51.906 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 16:12:51.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain 16:12:55.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain 16:12:55.692 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain 16:12:55.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 16:12:56.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 16:12:56.078 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/path_common 16:12:56.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 16:12:56.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 16:12:56.465 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 16:12:56.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common 16:12:56.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common 16:12:56.633 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common 16:12:56.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path3 16:12:56.755 [Umbra] Loading umbra tome '#ID[c3bc79d23f34ac3f]' 16:12:56.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path3 16:12:56.836 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path3 16:12:56.853 [Lua] [LevelTransitionHandler] Level load completed! 16:12:56.853 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_tzeentch_path3 - level_seed: 260920054 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 16:12:56.869 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 16:12:56.869 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 6 16:12:56.869 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 5 16:12:56.869 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 7 16:12:56.869 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 16:12:56.869 [Lua] load_startup_enemy_packages: -------------- 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] chaos_spawn 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] chaos_troll 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] skaven_rat_ogre 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] skaven_stormfiend 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] beastmen_minotaur 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] chaos_plague_sorcerer 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] chaos_corruptor_sorcerer 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] skaven_gutter_runner 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] skaven_pack_master 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] skaven_poison_wind_globadier 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] skaven_ratling_gunner 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] skaven_warpfire_thrower 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] chaos_vortex_sorcerer 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] beastmen_standard_bearer 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] chaos_vortex 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] critter_rat 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] critter_pig 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] skaven_storm_vermin_with_shield 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] skaven_storm_vermin 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] chaos_warrior 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] skaven_clan_rat 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] chaos_raider 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] skaven_slave 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] chaos_fanatic 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] chaos_marauder 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] chaos_marauder_with_shield 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] skaven_loot_rat 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] skaven_clan_rat_with_shield 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] chaos_berzerker 16:12:56.869 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:12:56.869 [Lua] skaven_plague_monk 16:12:56.872 [Lua] ### Received rpc_level_loaded 16:12:56.872 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 234 16:12:56.872 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 16:12:56.889 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 16:12:56.889 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 16:12:56.905 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 16:12:56.905 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 16:12:56.905 [Lua] ### Received rpc_level_loaded 16:12:56.905 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 234 16:12:57.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:12:57.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:12:57.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:12:57.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:12:57.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:12:57.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:12:57.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:12:57.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:12:57.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:12:58.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:12:58.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:12:58.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:12:58.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:12:58.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:12:58.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:12:58.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:12:58.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:12:58.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:12:58.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:12:58.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:12:58.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:12:59.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:12:59.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:12:59.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:12:59.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:12:59.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:12:59.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:12:59.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:12:59.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:12:59.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:12:59.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:12:59.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:12:59.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:13:00.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:13:00.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:13:00.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:13:00.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:13:00.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:13:00.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:13:00.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:13:00.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:13:00.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:13:00.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:13:00.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:13:00.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:13:00.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:13:00.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:13:00.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:13:01.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:13:01.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:13:01.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:13:01.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:13:01.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:13:01.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:13:01.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:13:01.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:13:01.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:13:01.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:13:01.995 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:13:01.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:13:02.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:13:02.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:13:02.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:13:02.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:13:02.668 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:13:02.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:13:03.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:13:03.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:13:03.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:13:03.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:13:03.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:13:03.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:13:03.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:13:03.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:13:03.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:13:04.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:13:04.198 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:13:04.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:13:04.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:13:04.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:13:04.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:13:04.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:13:04.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:13:04.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:13:05.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:13:05.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:13:05.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:13:05.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:13:05.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:13:05.533 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mountain_tzeentch_path3 game_mode: deus 16:13:05.533 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:13:05.533 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 16:13:05.540 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1690538368,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 16:13:05.540 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:13:05.549 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1690538368 16:13:05.549 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:13:05.549 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/tzeentch_path3/world 16:13:05.550 [Umbra] Init version: 3.4.15 :: 16 threads 16:13:05.737 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:13:05.737 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:13:05.737 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:13:05.781 [Lua] Async level spawning done 16:13:05.781 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:13:06.767 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:13:06.767 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:13:06.768 [Lua] [Matchmaking] unregister rpcs 16:13:06.768 [Lua] Set lobby begin: 16:13:06.768 [Lua] Lobby data twitch_enabled = false 16:13:06.768 [Lua] Lobby data selected_mission_id = journey_citadel 16:13:06.768 [Lua] Lobby data num_players = 1 16:13:06.768 [Lua] Lobby data difficulty_tweak = 0 16:13:06.768 [Lua] Lobby data host = 110000102b19409 16:13:06.768 [Lua] Lobby data matchmaking_type = 2 16:13:06.768 [Lua] Lobby data is_private = true 16:13:06.768 [Lua] Lobby data match_started = true 16:13:06.768 [Lua] Lobby data difficulty = normal 16:13:06.768 [Lua] Lobby data player_slot_1 = 0:0 16:13:06.768 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:13:06.768 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:13:06.769 [Lua] Lobby data quick_game = false 16:13:06.769 [Lua] Lobby data country_code = RU 16:13:06.769 [Lua] Lobby data matchmaking = false 16:13:06.769 [Lua] Lobby data power_level = 0 16:13:06.769 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3 16:13:06.769 [Lua] Lobby data mechanism = deus 16:13:06.769 [Lua] Lobby data player_slot_5 = 0:0 16:13:06.769 [Lua] Lobby data player_slot_2 = 0:0 16:13:06.769 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:13:06.769 [Lua] Lobby data player_slot_3 = 0:0 16:13:06.769 [Lua] Lobby data eac_authorized = true 16:13:06.769 [Lua] Set lobby end. 16:13:06.769 [Lua] [Managers] Destroying manager group: 16:13:06.770 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens 16:13:06.770 [Lua] [Gamestate] Enter StateIngame HOST 16:13:06.770 [Lua] <>level = pat_mountain_tzeentch_path3<> 16:13:06.770 [Lua] [StateIngame] Server ingame 16:13:06.773 [Lua] Set lobby begin: 16:13:06.773 [Lua] Lobby data twitch_enabled = false 16:13:06.773 [Lua] Lobby data selected_mission_id = journey_citadel 16:13:06.773 [Lua] Lobby data num_players = 1 16:13:06.773 [Lua] Lobby data difficulty_tweak = 0 16:13:06.773 [Lua] Lobby data host = 110000102b19409 16:13:06.773 [Lua] Lobby data matchmaking_type = 2 16:13:06.774 [Lua] Lobby data is_private = true 16:13:06.774 [Lua] Lobby data match_started = true 16:13:06.774 [Lua] Lobby data difficulty = hard 16:13:06.774 [Lua] Lobby data player_slot_1 = 0:0 16:13:06.774 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:13:06.774 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:13:06.774 [Lua] Lobby data quick_game = false 16:13:06.774 [Lua] Lobby data country_code = RU 16:13:06.774 [Lua] Lobby data matchmaking = false 16:13:06.774 [Lua] Lobby data power_level = 0 16:13:06.774 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3 16:13:06.774 [Lua] Lobby data mechanism = deus 16:13:06.774 [Lua] Lobby data player_slot_5 = 0:0 16:13:06.774 [Lua] Lobby data player_slot_2 = 0:0 16:13:06.775 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:13:06.775 [Lua] Lobby data player_slot_3 = 0:0 16:13:06.775 [Lua] Lobby data eac_authorized = true 16:13:06.775 [Lua] Set lobby end. 16:13:06.775 [Lua] [Matchmaking] register rpcs 16:13:06.775 [Lua] GameNetworkManager:init... creating game session 16:13:06.775 [Lua] Host GameSession.make_game_session_host with session: 16:13:06.775 [GameSession] make_game_session_host() 16:13:06.775 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:13:06.775 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 16:13:06.775 [Lua] [GameNetworkManager] self.is_server = true 16:13:06.775 [Network] Setting artificial MTU limit to 576 16:13:06.775 [Lua] [Mutator] Initializing mutator 'blessing_of_grimnir' 16:13:06.775 [Lua] [Mutator] Initializing mutator 'curse_egg_of_tzeentch' 16:13:06.775 [Lua] [Mutator] Initializing mutator 'deus_less_elites' 16:13:06.775 [Lua] [Mutator] Initializing mutator 'deus_more_specials' 16:13:06.775 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 16:13:06.775 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 16:13:06.781 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 16:13:06.781 [Lua] pacing=deus_default 16:13:06.781 [Lua] roaming=nil 16:13:06.781 [Lua] specials=deus_default 16:13:06.781 [Lua] contained_breeds=nil 16:13:06.781 [Lua] debug_color=maroon 16:13:06.781 [Lua] disabled=false 16:13:06.781 [Lua] pack_spawning=deus_default 16:13:06.781 [Lua] factions=nil 16:13:06.781 [Lua] description=deus_conflict_director_skaven_chaos_name 16:13:06.781 [Lua] boss=deus_default 16:13:06.781 [Lua] horde=deus_default 16:13:06.781 [Lua] name=deus_skaven_chaos 16:13:06.781 [Lua] intensity=deus_default 16:13:06.781 [Lua] --- 16:13:06.781 [Lua] [LevelAnalysis] set_random_seed( 260920054) 16:13:06.786 [Lua] [AIInterestPointSystem] Level Seed: 260920054 16:13:06.786 [Lua] 16:13:06.786 [Lua] [entity_system_bag] = table 16:13:06.786 [Lua] [entity_system_bag] = metatable 16:13:06.786 [Lua] [startup_data] = table 16:13:06.786 [Lua] [entity_manager] = table 16:13:06.786 [Lua] [entity_manager] = metatable 16:13:06.786 [Lua] [unit_spawner] = table 16:13:06.786 [Lua] [unit_spawner] = metatable 16:13:06.786 [Lua] [unit_storage] = table 16:13:06.786 [Lua] [unit_storage] = metatable 16:13:06.786 [Lua] [dice_keeper] = table 16:13:06.786 [Lua] [dice_keeper] = metatable 16:13:06.786 [Lua] [is_server] = true (boolean) 16:13:06.786 [Lua] [world] = [World] 16:13:06.786 [Lua] [system_api] = table 16:13:06.786 [Lua] [entity_system] = table 16:13:06.786 [Lua] [entity_system] = metatable 16:13:06.786 [Lua] [network_lobby] = table 16:13:06.786 [Lua] [network_lobby] = metatable 16:13:06.786 [Lua] [profile_synchronizer] = table 16:13:06.786 [Lua] [profile_synchronizer] = metatable 16:13:06.786 [Lua] [level_transition_handler] = table 16:13:06.786 [Lua] [level_transition_handler] = metatable 16:13:06.786 [Lua] [num_local_human_players] = 1 (number) 16:13:06.786 [Lua] [statistics_db] = table 16:13:06.786 [Lua] [statistics_db] = metatable 16:13:06.786 [Lua] [network_server] = table 16:13:06.786 [Lua] [network_server] = metatable 16:13:06.786 [Lua] [input_manager] = table 16:13:06.786 [Lua] [input_manager] = metatable 16:13:06.786 [Lua] [network_clock] = table 16:13:06.786 [Lua] [network_clock] = metatable 16:13:06.786 [Lua] [network_transmit] = table 16:13:06.786 [Lua] [network_transmit] = metatable 16:13:06.786 [Lua] [free_flight_manager] = table 16:13:06.786 [Lua] [free_flight_manager] = metatable 16:13:06.786 [Lua] [network_manager] = table 16:13:06.786 [Lua] [network_manager] = metatable 16:13:06.786 [Lua] [network_event_delegate] = table 16:13:06.786 [Lua] [network_event_delegate] = metatable 16:13:06.786 [Lua] 16:13:06.786 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:13:06.786 [Lua] ignoring extension VersusInteractObjectiveExtension 16:13:06.786 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:13:06.786 [Lua] ignoring extension VersusSocketObjectiveExtension 16:13:06.786 [Lua] ignoring extension VersusTargetObjectiveExtension 16:13:06.786 [Lua] ignoring extension VersusMissionObjectiveExtension 16:13:06.788 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:13:06.806 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:13:06.806 [Lua] [AchievementManager] Achievements using the steam platform 16:13:06.806 [Lua] PlayerManager:add_player player_1 16:13:06.909 [Lua] respawn_unit_spawned with group id: terror_respawn 16:13:06.909 [Lua] respawn_unit_spawned with group id: terror_respawn 16:13:06.909 [Lua] respawn_unit_spawned with group id: terror_respawn 16:13:06.911 [Lua] [StateIngame] Level seed: 260920054 16:13:06.927 [Lua] [LevelAnalysis] set_random_seed( 260920054) 16:13:06.930 [GameSession] create_game_object(67, 0) 16:13:06.930 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:13:06.930 [GameSession] create_game_object(95, 1) 16:13:06.930 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:13:06.931 [Lua] [IngameUI] init 16:13:06.946 [SteamVoipClient] select_out(110000102b19409, off) 16:13:06.949 [Lua] cb_razer_chroma_setup 16:13:06.977 [Lua] completed 16:13:06.978 [Lua] completed 16:13:06.983 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:13:06.983 [Lua] Set lobby begin: 16:13:06.983 [Lua] Lobby data twitch_enabled = false 16:13:06.983 [Lua] Lobby data selected_mission_id = journey_citadel 16:13:06.983 [Lua] Lobby data num_players = 1 16:13:06.983 [Lua] Lobby data difficulty_tweak = 0 16:13:06.983 [Lua] Lobby data host = 110000102b19409 16:13:06.983 [Lua] Lobby data matchmaking_type = 2 16:13:06.983 [Lua] Lobby data is_private = true 16:13:06.983 [Lua] Lobby data match_started = true 16:13:06.983 [Lua] Lobby data difficulty = hard 16:13:06.983 [Lua] Lobby data player_slot_1 = 0:0 16:13:06.983 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:13:06.983 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:13:06.983 [Lua] Lobby data quick_game = false 16:13:06.983 [Lua] Lobby data country_code = RU 16:13:06.983 [Lua] Lobby data matchmaking = false 16:13:06.983 [Lua] Lobby data power_level = 655 16:13:06.983 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3 16:13:06.983 [Lua] Lobby data mechanism = deus 16:13:06.983 [Lua] Lobby data player_slot_5 = 0:0 16:13:06.983 [Lua] Lobby data player_slot_2 = 0:0 16:13:06.983 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:13:06.984 [Lua] Lobby data player_slot_3 = 0:0 16:13:06.984 [Lua] Lobby data eac_authorized = true 16:13:06.984 [Lua] Set lobby end. 16:13:06.984 [Lua] CurrentConflictSettings deus_skaven_chaos 16:13:06.984 [Lua] [ConflictDirector] conflict_director is ai_ready 16:13:06.985 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 16:13:06.985 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 6 16:13:06.985 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 5 16:13:06.985 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 7 16:13:06.985 [Lua] [1] = table 16:13:06.985 [Lua] [2] = table 16:13:06.985 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:13:06.986 [Lua] NORMAL PATROL MAIN PATH 43.900749206542969 16:13:06.986 [Lua] [waypoints] = table 16:13:06.986 [Lua] [astar_points] = table 16:13:06.986 [Lua] [travel_dist] = 43.900749206542969 (number) 16:13:06.986 [Lua] [one_directional] = false (boolean) 16:13:06.986 [Lua] [id] = boss_2 (string) 16:13:06.986 [Lua] NORMAL PATROL MAIN PATH 434.24697875976563 16:13:06.986 [Lua] [waypoints] = table 16:13:06.986 [Lua] [astar_points] = table 16:13:06.986 [Lua] [travel_dist] = 523.18989557027817 (number) 16:13:06.986 [Lua] [one_directional] = false (boolean) 16:13:06.986 [Lua] [id] = boss_3 (string) 16:13:06.987 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:13:06.987 [Lua] Forming navigation groups in one frame 16:13:06.987 [Lua] Forming navigation groups 16:13:07.000 [Lua] NavigationGroupManager -> calulation time A: 0.012999999999919964 16:13:07.071 [Lua] NavigationGroupManager -> calulation time B: 0.070999999999912689 16:13:07.071 [Lua] number of nav groups: 106 16:13:07.072 [Lua] number of refined nav groups : 68 16:13:07.075 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000003601599 16:13:07.075 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.550670565478505 Normalized coefficient: 1.2549130277804807 16:13:07.078 [Lua] -------------> JOW Perfect-density 7.6500000000000021 Sum density 7.4279959589242921 Normalized coefficient: 1.0298874746706055 16:13:07.080 [Lua] Warning: missing nodes! in zones 16:13:07.080 [Lua] Warning: missing nodes! in zones 16:13:07.083 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:13:07.086 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 16:13:07.086 [GameSession] create_game_object(85, 2) 16:13:07.087 [GameSession] create_game_object(30, 3) 16:13:07.087 [GameSession] create_game_object(30, 4) 16:13:07.087 [GameSession] create_game_object(30, 5) 16:13:07.087 [GameSession] create_game_object(30, 6) 16:13:07.087 [GameSession] create_game_object(68, 7) 16:13:07.087 [GameSession] create_game_object(68, 8) 16:13:07.087 [GameSession] create_game_object(68, 9) 16:13:07.087 [GameSession] create_game_object(68, 10) 16:13:07.088 [GameSession] create_game_object(68, 11) 16:13:07.088 [GameSession] create_game_object(68, 12) 16:13:07.088 [GameSession] create_game_object(68, 13) 16:13:07.088 [GameSession] create_game_object(68, 14) 16:13:07.088 [GameSession] create_game_object(68, 15) 16:13:07.088 [GameSession] create_game_object(68, 16) 16:13:07.088 [GameSession] create_game_object(68, 17) 16:13:07.088 [GameSession] create_game_object(68, 18) 16:13:07.088 [GameSession] create_game_object(68, 19) 16:13:07.088 [GameSession] create_game_object(68, 20) 16:13:07.088 [GameSession] create_game_object(68, 21) 16:13:07.089 [GameSession] create_game_object(5, 22) 16:13:07.089 [GameSession] create_game_object(5, 23) 16:13:07.089 [GameSession] create_game_object(5, 24) 16:13:07.090 [GameSession] create_game_object(5, 25) 16:13:07.090 [GameSession] create_game_object(5, 26) 16:13:07.090 [GameSession] create_game_object(68, 27) 16:13:07.090 [GameSession] create_game_object(68, 28) 16:13:07.090 [GameSession] create_game_object(68, 29) 16:13:07.091 [GameSession] create_game_object(68, 30) 16:13:07.091 [GameSession] create_game_object(68, 31) 16:13:07.091 [GameSession] create_game_object(68, 32) 16:13:07.091 [GameSession] create_game_object(68, 33) 16:13:07.091 [GameSession] create_game_object(68, 34) 16:13:07.091 [GameSession] create_game_object(68, 35) 16:13:07.091 [GameSession] create_game_object(68, 36) 16:13:07.091 [GameSession] create_game_object(68, 37) 16:13:07.091 [GameSession] create_game_object(68, 38) 16:13:07.091 [GameSession] create_game_object(68, 39) 16:13:07.091 [GameSession] create_game_object(68, 40) 16:13:07.092 [GameSession] create_game_object(68, 41) 16:13:07.092 [GameSession] create_game_object(68, 42) 16:13:07.092 [GameSession] create_game_object(68, 43) 16:13:07.092 [GameSession] create_game_object(68, 44) 16:13:07.092 [GameSession] create_game_object(68, 45) 16:13:07.092 [GameSession] create_game_object(68, 46) 16:13:07.092 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 16:13:07.092 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:13:07.092 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 16:13:07.092 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:13:07.092 [GameSession] create_game_object(48, 47) 16:13:07.092 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=47 16:13:07.092 [Lua] [Mutator] Activating mutator 'deus_more_specials' 16:13:07.092 [Lua] [Mutator] Activating mutator 'deus_less_elites' 16:13:07.092 [Lua] [Mutator] Activating mutator 'curse_egg_of_tzeentch' 16:13:07.092 [Lua] [Mutator] Activating mutator 'blessing_of_grimnir' 16:13:07.092 [Lua] Adding main path event: Vector3Box(117.109, -4.92465, 327.008) boss_event_rat_ogre 45 table: 000000000E6767C0 16:13:07.092 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 16:13:07.092 [Lua] Adding main path event: Vector3Box(101.796, -133.916, 303.913) boss_event_rat_ogre 45 table: 000000000F6F4E20 16:13:07.092 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 16:13:07.092 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:13:07.094 [Lua] [Managers] Calling function on all managers: 16:13:07.094 [Lua] [SharedState] deus_run_state_92290246: player_level:0:0:0:0 = 35 16:13:07.094 [Lua] [SharedState] deus_run_state_92290246: player_frame:0:0:0:0 = frame_0061 16:13:07.094 [Lua] [SharedState] deus_run_state_92290246: player_name:0:0:0:0 = Lewd Komi-san 16:13:07.094 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:13:07.103 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 16:13:07.103 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 16:13:07.107 [Lua] player (110000102b19409,6) was put into party 1 16:13:07.151 [GameSession] create_game_object(12, 48) 16:13:07.151 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=48 16:13:07.151 [GameSession] create_game_object(95, 49) 16:13:07.151 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=49 16:13:07.151 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:6) to profile(5) career(1) 16:13:07.151 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"}] 16:13:07.160 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/handgun":false},"inventory_id":1605260544,"first_person":{"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/es_deus_01":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false}} 16:13:07.160 [Lua] player (110000102b19409,4) was put into party 1 16:13:07.206 [GameSession] create_game_object(12, 50) 16:13:07.206 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=50 16:13:07.206 [GameSession] create_game_object(95, 51) 16:13:07.206 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=51 16:13:07.206 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:4) to profile(3) career(2) 16:13:07.206 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 16:13:07.211 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:4:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_3p":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1123051776,"first_person":{"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2":false}} 16:13:07.212 [Lua] player (110000102b19409,3) was put into party 1 16:13:07.257 [GameSession] create_game_object(12, 52) 16:13:07.257 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52 16:13:07.257 [GameSession] create_game_object(95, 53) 16:13:07.257 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=53 16:13:07.257 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:3) to profile(2) career(3) 16:13:07.257 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000102b19409"}] 16:13:07.263 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":152835984,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 16:13:07.270 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 16:13:07.270 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 16:13:07.278 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 16:13:07.278 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 16:13:07.278 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 16:13:07.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 16:13:07.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 16:13:07.432 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 16:13:07.484 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 16:13:07.484 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 16:13:07.484 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 16:13:07.541 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 16:13:07.541 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 16:13:07.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 16:13:07.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 16:13:07.768 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 16:13:07.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 16:13:07.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 16:13:07.795 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 16:13:07.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 16:13:07.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 16:13:07.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 16:13:07.928 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 16:13:07.968 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 16:13:07.968 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 16:13:07.968 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:13:08.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:13:08.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:13:08.022 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 16:13:08.382 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 16:13:08.382 [Lua] [PackageManager] Force_load: wwise/staff 16:13:08.382 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 16:13:08.609 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 16:13:08.609 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 16:13:08.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:13:08.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:13:08.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:13:08.652 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 16:13:08.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 16:13:08.689 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 16:13:08.689 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:13:09.344 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:13:09.344 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:13:09.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 16:13:09.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 16:13:09.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 16:13:09.531 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 16:13:09.575 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 16:13:09.575 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 16:13:09.576 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 16:13:09.825 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 16:13:09.825 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 16:13:09.825 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 16:13:09.877 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 16:13:09.877 [Lua] [PackageManager] Force_load: wwise/es_deus_01 16:13:09.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 16:13:09.997 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 16:13:09.997 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 16:13:09.997 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 16:13:10.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 16:13:10.049 [Lua] [PackageManager] Force_load: wwise/handgun 16:13:10.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 16:13:10.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 16:13:10.969 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 16:13:10.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 16:13:11.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 16:13:11.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 16:13:11.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 16:13:11.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 16:13:11.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 16:13:11.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 16:13:11.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 16:13:11.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 16:13:11.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 16:13:11.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 16:13:11.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 16:13:11.569 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 16:13:11.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 16:13:11.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 16:13:11.893 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:13:12.183 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:13:12.183 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:13:12.183 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 16:13:12.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 16:13:12.784 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 16:13:12.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 16:13:12.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 16:13:12.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 16:13:12.903 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 16:13:12.942 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 16:13:12.942 [Lua] [PackageManager] Force_load: wwise/flail 16:13:12.943 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 16:13:12.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 16:13:12.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 16:13:12.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 16:13:13.116 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 16:13:13.116 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 16:13:13.116 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:13:13.129 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:6:0:0 = 1605260544 16:13:13.209 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:13:13.209 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:13:13.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 16:13:13.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 16:13:13.436 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 16:13:13.436 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 16:13:13.489 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 16:13:13.489 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 16:13:13.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 16:13:13.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 16:13:13.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 16:13:13.556 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 16:13:13.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 16:13:13.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 16:13:13.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:13:13.677 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:4:0:0 = 1123051776 16:13:13.707 [Flow] timexyz 16:13:13.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:13:13.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:13:13.756 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:3:0:0 = 152835984 16:13:13.758 [Lua] rpc_to_client_spawn_player 110000102b19409 1 16:13:13.758 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102b19409 6 16:13:13.760 [Lua] self.initial_inventory: { slot_grenade="grenade_frag_02", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_liquid_bravado_01", } 16:13:13.760 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:13:13.761 [GameSession] create_game_object(41, 54) 16:13:13.761 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.96666666666666667) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:13:13.761 [GameSession] create_game_object(46, 55) 16:13:13.761 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 16:13:13.761 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102b19409 4 16:13:13.763 [Lua] self.initial_inventory: { slot_grenade="grenade_frag_01", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_friendly_murderer_01", } 16:13:13.763 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:13:13.764 [GameSession] create_game_object(41, 56) 16:13:13.764 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.75) 16:13:13.764 [GameSession] create_game_object(46, 57) 16:13:13.764 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 16:13:13.764 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000102b19409 3 16:13:13.766 [Lua] self.initial_inventory: { slot_grenade="grenade_fire_02", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="potion_liquid_bravado_01", } 16:13:13.766 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:13:13.766 [GameSession] create_game_object(41, 58) 16:13:13.767 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.87916666666666665) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:13:13.767 [GameSession] create_game_object(46, 59) 16:13:13.767 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 16:13:13.767 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:3:0:0 = [0,1,0,0,1,1,2,0,0,0,1,0,0,0,0,0,107,87,17,50.5,2378.5,243,0,0,303.25,0,201,0,0] 16:13:13.769 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(175.722, -224.799, 309.661), Vector4(0, 0, -0.466274, -0.88464)) 16:13:13.772 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="holy_hand_grenade", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_hold_my_beer_01", } 16:13:13.772 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:13:13.772 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:13:13.773 [GameSession] create_game_object(9, 60) 16:13:13.773 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:13:13.773 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 16:13:13.773 [GameSession] create_game_object(46, 61) 16:13:13.773 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 16:13:13.774 [Lua] [GameNetworkManager] destroying game object with go_id=59 16:13:13.774 [GameSession] destroy_game_object(59) 16:13:13.775 [GameSession] destroy_game_object(58) 16:13:13.775 error: [Unit] Unit: '#ID[a646a1040104692b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9a9f841c7117ff2e]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[865e9af3efd62475]' child 3: '#ID[c70dacbb70341ed4]' child 4: '#ID[0cfcaf644fa807b8]' child 5: '#ID[1ed35552da9d7ffd]' child 6: '#ID[543d2a7933b237df]' child 7: '#ID[d86a904c3d630199]' child 8: '#ID[3bd5e2f204383a40]' 16:13:13.775 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[6252042bed49e016]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[fff9fd0861497ae0]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[61531f9ddccd81bc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[ebbf722237b1bf85]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[f882a97fcceab257]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[118faafa3e2b88db]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[b33012fb929592c9]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[67360bb0fa5404c8]' 16:13:13.775 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:13:13.775 [Lua] [Mutator] Activating mutator 'easier_packs' 16:13:13.783 [Lua] Switching ConflictSettings: to: deus_skaven 16:13:13.783 [Lua] pacing=deus_default 16:13:13.783 [Lua] roaming=nil 16:13:13.783 [Lua] specials=deus_skaven 16:13:13.783 [Lua] contained_breeds=nil 16:13:13.783 [Lua] debug_color=orange 16:13:13.783 [Lua] disabled=false 16:13:13.783 [Lua] pack_spawning=skaven 16:13:13.783 [Lua] description=deus_conflict_director_skaven_chaos_name 16:13:13.783 [Lua] factions=nil 16:13:13.783 [Lua] boss=deus_skaven 16:13:13.783 [Lua] horde=deus_default 16:13:13.783 [Lua] name=deus_skaven 16:13:13.783 [Lua] intensity=deus_default 16:13:13.783 [Lua] --- 16:13:13.783 [GameSession] create_game_object(84, 62) 16:13:13.783 [GameSession] create_game_object(84, 63) 16:13:13.783 [GameSession] create_game_object(84, 64) 16:13:13.793 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 16:13:13.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read, 16:13:13.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:13:13.793 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:13:13.793 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 16:13:13.793 [Lua] PlayerManager:remove_player peer_id=110000102b19409 3 16:13:13.793 [Lua] [GameNetworkManager] destroying game object with go_id=52 16:13:13.793 [GameSession] destroy_game_object(52) 16:13:13.793 [Lua] player (110000102b19409,3) was put into party 1 16:13:13.846 [GameSession] create_game_object(12, 65) 16:13:13.846 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65 16:13:13.846 [GameSession] create_game_object(95, 66) 16:13:13.846 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=66 16:13:13.846 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:3) to profile(2) career(3) 16:13:13.846 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000102b19409"}] 16:13:13.851 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":780127488,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:13:13.857 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:3:0:0 = 780127488 16:13:13.858 [GameSession] create_game_object(84, 67) 16:13:13.858 [GameSession] create_game_object(84, 68) 16:13:13.858 [GameSession] create_game_object(84, 69) 16:13:13.859 [GameSession] create_game_object(36, 70) 16:13:13.862 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000102b19409 3 16:13:13.864 [Lua] self.initial_inventory: { slot_grenade="grenade_fire_02", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="potion_liquid_bravado_01", } 16:13:13.864 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:13:13.864 [GameSession] create_game_object(41, 71) 16:13:13.864 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.87916666666666665) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:13:13.864 [GameSession] create_game_object(46, 72) 16:13:13.864 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 16:13:13.872 [GameSession] create_game_object(36, 73) 16:13:13.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 16:13:13.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 16:13:13.893 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:13:13.894 [GameSession] create_game_object(36, 74) 16:13:13.933 [GameSession] create_game_object(36, 75) 16:13:13.944 [GameSession] create_game_object(36, 76) 16:13:13.953 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:13:13.953 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:13:13.953 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:13:13.955 [GameSession] create_game_object(36, 77) 16:13:13.966 [GameSession] create_game_object(102, 78) 16:13:13.978 [GameSession] create_game_object(102, 79) 16:13:13.989 [GameSession] create_game_object(102, 80) 16:13:14.000 [GameSession] create_game_object(102, 81) 16:13:14.052 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:13:14.052 [Lua] [PackageManager] Force_load: wwise/bow 16:13:14.120 [Lua] StateInGameRunning:_game_actually_starts() 16:13:14.122 [Lua] ################################################################################################################# 16:13:14.122 [Lua] [Loading Time]: 00:00:25 [Transition]: dlc_morris_map-pat_mountain_tzeentch_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:13:14.122 [Lua] ################################################################################################################# 16:13:14.122 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 48 16:13:14.122 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 16:13:14.133 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 48 16:13:14.533 [Flow] timexyz 16:13:15.017 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 48 16:13:15.017 [Lua] Commit load time data 16:13:19.220 [Window] Window => active 16:13:19.223 [Window] Window => active 16:13:20.379 [Flow] timexyz 16:13:22.177 [GameSession] create_game_object(84, 82) 16:13:22.191 [GameSession] create_game_object(102, 83) 16:13:22.204 [GameSession] create_game_object(102, 84) 16:13:23.185 [Flow] timexyz 16:13:23.310 [GameSession] create_game_object(84, 85) 16:13:23.324 [GameSession] create_game_object(102, 86) 16:13:23.364 [Lua] Players are leaving the safe zone 16:13:23.764 [GameSession] create_game_object(84, 87) 16:13:23.778 [GameSession] create_game_object(102, 88) 16:13:27.897 [GameSession] create_game_object(84, 89) 16:13:27.911 [GameSession] create_game_object(36, 90) 16:13:28.744 [Flow] timexyz 16:13:28.977 [GameSession] create_game_object(84, 91) 16:13:28.991 [GameSession] create_game_object(36, 92) 16:13:29.151 [GameSession] create_game_object(84, 93) 16:13:29.164 [GameSession] create_game_object(102, 94) 16:13:29.178 [GameSession] create_game_object(102, 95) 16:13:29.192 [GameSession] create_game_object(102, 96) 16:13:29.204 [GameSession] create_game_object(36, 97) 16:13:29.350 [GameSession] create_game_object(84, 98) 16:13:29.365 [GameSession] create_game_object(36, 99) 16:13:29.884 [GameSession] create_game_object(84, 100) 16:13:29.898 [GameSession] create_game_object(36, 101) 16:13:29.913 [GameSession] create_game_object(36, 102) 16:13:29.925 [GameSession] create_game_object(36, 103) 16:13:29.938 [GameSession] create_game_object(36, 104) 16:13:31.378 [GameSession] create_game_object(84, 105) 16:13:31.392 [GameSession] create_game_object(36, 106) 16:13:31.804 [GameSession] create_game_object(84, 107) 16:13:31.819 [GameSession] create_game_object(102, 108) 16:13:31.832 [GameSession] create_game_object(102, 109) 16:13:31.845 [GameSession] create_game_object(84, 110) 16:13:31.846 [GameSession] create_game_object(102, 111) 16:13:31.859 [GameSession] create_game_object(102, 112) 16:13:31.872 [GameSession] create_game_object(102, 113) 16:13:31.885 [GameSession] create_game_object(102, 114) 16:13:31.899 [GameSession] create_game_object(102, 115) 16:13:32.378 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:13:32.391 [Lua] Spline already found! 16:13:32.397 [GameSession] create_game_object(36, 116) 16:13:32.407 [GameSession] create_game_object(36, 117) 16:13:32.419 [GameSession] create_game_object(36, 118) 16:13:32.433 [GameSession] create_game_object(36, 119) 16:13:32.436 [Lua] Init group template: spline_patrol 16:13:33.092 [Flow] timexyz 16:13:33.332 [GameSession] destroy_game_object(105) 16:13:33.394 [GameSession] create_game_object(100, 120) 16:13:34.058 [GameSession] create_game_object(84, 121) 16:13:34.082 [GameSession] destroy_game_object(108) 16:13:34.082 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[a408d7e1af12ecd4]' 16:13:34.083 [GameSession] destroy_game_object(112) 16:13:34.083 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[af3b3d17768c5e10]' 16:13:34.083 [GameSession] destroy_game_object(115) 16:13:34.083 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[08d582ca251849bd]' 16:13:34.083 [GameSession] destroy_game_object(107) 16:13:34.360 [GameSession] destroy_game_object(114) 16:13:34.360 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[3b1225029bb1ade9]' 16:13:34.360 [GameSession] destroy_game_object(111) 16:13:34.360 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[bb7dd2b9ad2ebc02]' 16:13:34.360 [GameSession] destroy_game_object(109) 16:13:34.360 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[2dbd783743b714eb]' 16:13:34.361 [GameSession] destroy_game_object(113) 16:13:34.361 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[3468113eedff7c22]' 16:13:34.361 [GameSession] destroy_game_object(110) 16:13:34.466 [GameSession] destroy_game_object(121) 16:13:34.691 [Flow] timexyz 16:13:36.146 [GameSession] destroy_game_object(91) 16:13:37.161 [GameSession] destroy_game_object(89) 16:13:37.320 [GameSession] destroy_game_object(88) 16:13:37.320 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[af3b3d17768c5e10]' 16:13:37.320 [GameSession] destroy_game_object(87) 16:13:37.845 [GameSession] create_game_object(84, 122) 16:13:37.846 [GameSession] create_game_object(102, 123) 16:13:38.387 [GameSession] destroy_game_object(100) 16:13:38.426 [GameSession] destroy_game_object(98) 16:13:38.919 [GameSession] destroy_game_object(94) 16:13:38.919 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[63068713f1be46c5]' 16:13:38.919 [GameSession] destroy_game_object(95) 16:13:38.919 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[b5426619c1c1882a]' 16:13:38.919 [GameSession] destroy_game_object(96) 16:13:38.919 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[bb7dd2b9ad2ebc02]' 16:13:38.920 [GameSession] destroy_game_object(93) 16:13:40.252 [Flow] timexyz 16:13:41.227 [GameSession] destroy_game_object(123) 16:13:41.228 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[25d8bb609b57b10c]' 16:13:41.228 [GameSession] destroy_game_object(122) 16:13:41.959 [GameSession] destroy_game_object(83) 16:13:41.959 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[01eaa107ec5008c0]' 16:13:41.959 [GameSession] destroy_game_object(84) 16:13:41.959 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[97e5c7c3868feb0b]' 16:13:41.959 [GameSession] destroy_game_object(82) 16:13:42.479 [GameSession] destroy_game_object(86) 16:13:42.479 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[bb7dd2b9ad2ebc02]' 16:13:42.479 [GameSession] destroy_game_object(85) 16:13:43.358 [Flow] timexyz 16:13:46.320 [Flow] timexyz 16:13:46.515 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 34 16:13:46.515 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 319 16:13:46.515 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1579 16:13:46.515 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 32 16:13:46.521 [GameSession] destroy_game_object(32) 16:13:52.122 [Flow] timexyz 16:13:54.681 [Flow] timexyz 16:13:56.235 [GameSession] create_game_object(84, 124) 16:13:56.236 [GameSession] create_game_object(102, 125) 16:13:56.249 [GameSession] create_game_object(102, 126) 16:13:57.582 [GameSession] create_game_object(84, 127) 16:13:57.583 [GameSession] create_game_object(102, 128) 16:13:57.676 [GameSession] create_game_object(37, 129) 16:13:58.355 [GameSession] create_game_object(84, 130) 16:13:58.356 [GameSession] create_game_object(102, 131) 16:13:59.836 [GameSession] create_game_object(84, 132) 16:14:00.243 [Flow] timexyz 16:14:01.862 [GameSession] create_game_object(84, 133) 16:14:02.817 [Flow] timexyz 16:14:03.223 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source. 16:14:03.224 [GameSession] create_game_object(42, 134) 16:14:04.012 [GameSession] create_game_object(7, 135) 16:14:04.289 [GameSession] create_game_object(84, 136) 16:14:04.392 [GameSession] destroy_game_object(135) 16:14:04.863 [GameSession] create_game_object(84, 137) 16:14:06.758 [GameSession] create_game_object(4, 138) 16:14:09.219 [Flow] timexyz 16:14:09.504 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 260920054) 16:14:09.532 [Lua] Boss gave [Unit '#ID[4df6e25f25b0df05]'] initial aggro 16:14:09.532 [GameSession] create_game_object(97, 139) 16:14:09.532 [Lua] New enhanced breed spawned 16:14:11.576 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.6875 16:14:12.275 [Flow] timexyz 16:14:14.283 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.9375 16:14:15.142 [Flow] timexyz 16:14:16.318 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 143 will change to a manual source. 16:14:16.319 [GameSession] create_game_object(42, 140) 16:14:16.644 [GameSession] create_game_object(23, 141) 16:14:18.715 [Flow] timexyz 16:14:18.853 [GameSession] create_game_object(37, 142) 16:14:18.876 [GameSession] destroy_game_object(81) 16:14:18.876 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' 16:14:18.929 [GameSession] destroy_game_object(63) 16:14:20.046 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.70333333333333337 16:14:20.511 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:1:4:2 = 16:14:21.083 [GameSession] create_game_object(7, 143) 16:14:21.463 [GameSession] destroy_game_object(143) 16:14:21.616 [GameSession] create_game_object(7, 144) 16:14:21.997 [GameSession] destroy_game_object(144) 16:14:22.163 [GameSession] create_game_object(7, 145) 16:14:22.532 [GameSession] destroy_game_object(145) 16:14:22.645 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:1:4:2 = potion_liquid_bravado_01 16:14:22.645 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:3:2:3 = 16:14:22.697 [GameSession] create_game_object(7, 146) 16:14:22.867 [GameSession] create_game_object(84, 147) 16:14:23.050 [GameSession] destroy_game_object(146) 16:14:23.376 [GameSession] create_game_object(7, 148) 16:14:23.414 [GameSession] create_game_object(89, 149) 16:14:23.745 [GameSession] destroy_game_object(148) 16:14:24.221 [GameSession] create_game_object(23, 150) 16:14:24.705 [GameSession] destroy_game_object(141) 16:14:25.259 [Lua] [SharedState] deus_run_state_92290246: health_state:110000102b19409:3:2:3 = disabled 16:14:25.437 [Flow] timexyz 16:14:26.598 [Flow] timexyz 16:14:27.740 [Lua] [SharedState] deus_run_state_92290246: health_state:110000102b19409:3:2:3 = alive 16:14:28.571 [GameSession] create_game_object(23, 151) 16:14:30.666 [GameSession] destroy_game_object(64) 16:14:32.278 [GameSession] destroy_game_object(150) 16:14:33.480 [Flow] timexyz 16:14:33.706 [Flow] timexyz 16:14:36.626 [GameSession] destroy_game_object(151) 16:14:39.859 [GameSession] create_game_object(7, 152) 16:14:39.946 [GameSession] destroy_game_object(147) 16:14:40.064 [Flow] timexyz 16:14:40.225 [GameSession] destroy_game_object(152) 16:14:40.445 [GameSession] create_game_object(7, 153) 16:14:40.643 [GameSession] create_game_object(84, 154) 16:14:40.799 [GameSession] destroy_game_object(153) 16:14:41.058 [GameSession] create_game_object(7, 155) 16:14:41.249 [GameSession] create_game_object(23, 156) 16:14:41.413 [GameSession] destroy_game_object(154) 16:14:41.413 [GameSession] destroy_game_object(155) 16:14:41.645 [GameSession] create_game_object(7, 157) 16:14:41.929 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 0.98611111111111116 16:14:42.001 [GameSession] destroy_game_object(157) 16:14:42.222 [GameSession] create_game_object(7, 158) 16:14:42.244 [GameSession] create_game_object(84, 159) 16:14:42.572 [GameSession] destroy_game_object(158) 16:14:42.581 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 0.97777777777777775 16:14:43.235 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 0.96944444444444444 16:14:43.889 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 0.96111111111111114 16:14:44.038 [GameSession] create_game_object(23, 160) 16:14:44.441 [Flow] timexyz 16:14:45.951 [GameSession] create_game_object(84, 161) 16:14:46.081 [GameSession] destroy_game_object(161) 16:14:46.619 [GameSession] create_game_object(84, 162) 16:14:46.973 [Flow] timexyz 16:14:47.095 [GameSession] destroy_game_object(162) 16:14:47.631 [GameSession] create_game_object(84, 163) 16:14:47.681 [GameSession] destroy_game_object(163) 16:14:48.105 [GameSession] create_game_object(23, 164) 16:14:49.287 [GameSession] destroy_game_object(156) 16:14:52.100 [GameSession] destroy_game_object(160) 16:14:55.336 [Flow] timexyz 16:14:56.163 [GameSession] destroy_game_object(164) 16:14:57.949 [Flow] timexyz 16:14:59.170 [GameSession] create_game_object(68, 165) 16:14:59.171 [Lua] [SharedState] deus_run_state_92290246: persistent_buffs:110000102b19409:1:4:2 = ["blessing_of_grimnir_player_buff"] 16:14:59.197 [Lua] [SharedState] deus_run_state_92290246: cursed_chests_purified:110000102b19409:0:0:0 = 3 16:14:59.352 [Lua] [ChatManager][1]System: "Payback Pilgrimage (Handmaiden)" objectives achieved. Finish the level to complete the challenge. 16:15:00.249 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 35 16:15:00.249 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 401 16:15:00.249 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1661 16:15:00.249 [Lua] [SharedState] deus_run_state_92290246: monster_coins_picked_up:0:0:0:0 = 3 16:15:00.256 [GameSession] destroy_game_object(165) 16:15:01.980 [GameSession] create_game_object(84, 166) 16:15:02.336 [GameSession] destroy_game_object(166) 16:15:02.883 [Flow] timexyz 16:15:03.457 [Flow] timexyz 16:15:03.697 [GameSession] destroy_game_object(120) 16:15:03.700 [Lua] Boss gave [Unit '#ID[a646a1040104692b]'] initial aggro 16:15:03.700 [GameSession] create_game_object(36, 167) 16:15:04.142 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 16:15:04.150 [Lua] [IngameUI] menu view post_update_on_enter table: 0x066190a0 16:15:04.469 [GameSession] destroy_game_object(159) 16:15:11.318 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.93999999999999995 16:15:11.332 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:6:5:1 = 16:15:11.363 [Flow] timexyz 16:15:11.412 [Lua] [SharedState] deus_run_state_92290246: power_ups:110000102b19409:1:4:2 = [{"client_id":1364429312,"name":"talent_1_1","rarity":"exotic"},{"client_id":6868901,"name":"talent_2_3","rarity":"rare"},{"client_id":761447168,"name":"talent_3_1","rarity":"exotic"},{"client_id":1385198720,"name":"talent_4_3","rarity":"rare"},{"client_id":1058064512,"name":"talent_5_2","rarity":"rare"},{"client_id":372582656,"name":"talent_6_1","rarity":"unique"},{"name":"shrapnel","rarity":"rare","client_id":1109803136},{"rarity":"rare","client_id":1246500864,"name":"natural_bond"},{"client_id":267783344,"name":"deus_crit_chain_lightning","rarity":"unique"},{"name":"deus_big_swing_stagger","rarity":"exotic","client_id":267861168},{"rarity":"exotic","client_id":349964512,"name":"deus_push_cost_reduction"},{"client_id":1351844480,"name":"deus_cooldown_regen","rarity":"rare"}] 16:15:11.413 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 16:15:11.422 [Lua] [IngameUI] menu view post_update_on_exit table: 0x066190a0 16:15:12.270 [Flow] timexyz 16:15:14.598 [GameSession] create_game_object(84, 168) 16:15:14.780 [GameSession] destroy_game_object(168) 16:15:16.761 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.86527777777777781 16:15:17.728 [Lua] Time for new HOOORDE! multi_first_wave 16:15:17.728 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 16:15:17.728 [Lua] horde requested: vector 16:15:17.728 [Lua] setting up vector-horde 16:15:17.728 [Lua] Composing horde 'medium' .. using variant 'plain' 16:15:17.728 [Lua] --> horde wants to spawn behind players (0.71541158001676/0.67 16:15:17.729 [Lua] -> spawning: 36 16:15:17.729 [Lua] horde crated with id 2 of type vector 16:15:17.729 [Lua] vector horde has started 16:15:17.924 [Flow] timexyz 16:15:20.624 [GameSession] create_game_object(37, 169) 16:15:21.601 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.83999999999999997 16:15:22.144 [GameSession] create_game_object(36, 170) 16:15:23.165 [Flow] timexyz 16:15:23.406 [Flow] timexyz 16:15:25.746 [GameSession] create_game_object(36, 171) 16:15:25.755 [GameSession] destroy_game_object(170) 16:15:25.758 [GameSession] create_game_object(36, 172) 16:15:25.771 [GameSession] create_game_object(36, 173) 16:15:25.784 [GameSession] create_game_object(36, 174) 16:15:25.798 [GameSession] create_game_object(36, 175) 16:15:25.808 [GameSession] destroy_game_object(134) 16:15:25.812 [GameSession] create_game_object(36, 176) 16:15:25.822 [GameSession] destroy_game_object(79) 16:15:25.822 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[9c46d0ce7416b58b]' 16:15:25.825 [GameSession] create_game_object(36, 177) 16:15:25.835 [GameSession] destroy_game_object(138) 16:15:25.838 [GameSession] create_game_object(36, 178) 16:15:25.848 [GameSession] destroy_game_object(78) 16:15:25.848 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 16:15:25.852 [GameSession] create_game_object(36, 179) 16:15:25.862 [GameSession] destroy_game_object(129) 16:15:25.865 [GameSession] create_game_object(36, 180) 16:15:25.874 [GameSession] destroy_game_object(126) 16:15:25.874 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' 16:15:25.878 [GameSession] create_game_object(36, 181) 16:15:25.891 [GameSession] create_game_object(36, 182) 16:15:25.904 [GameSession] create_game_object(36, 183) 16:15:25.918 [GameSession] create_game_object(36, 184) 16:15:25.931 [GameSession] create_game_object(36, 185) 16:15:25.945 [GameSession] create_game_object(36, 186) 16:15:25.958 [GameSession] create_game_object(36, 187) 16:15:25.972 [GameSession] create_game_object(36, 188) 16:15:25.984 [GameSession] create_game_object(36, 189) 16:15:25.998 [GameSession] create_game_object(36, 190) 16:15:26.012 [GameSession] create_game_object(36, 191) 16:15:26.025 [GameSession] create_game_object(36, 192) 16:15:26.038 [GameSession] create_game_object(36, 193) 16:15:26.051 [GameSession] create_game_object(36, 194) 16:15:26.065 [GameSession] create_game_object(36, 195) 16:15:26.078 [GameSession] create_game_object(36, 196) 16:15:26.266 [GameSession] create_game_object(36, 197) 16:15:26.278 [GameSession] create_game_object(36, 198) 16:15:26.292 [GameSession] create_game_object(36, 199) 16:15:26.305 [GameSession] create_game_object(36, 200) 16:15:26.318 [GameSession] create_game_object(36, 201) 16:15:26.332 [GameSession] create_game_object(36, 202) 16:15:26.616 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.84666666666666668 16:15:26.666 [GameSession] create_game_object(4, 203) 16:15:26.773 [GameSession] create_game_object(36, 204) 16:15:26.786 [GameSession] create_game_object(36, 205) 16:15:26.800 [GameSession] create_game_object(36, 206) 16:15:26.814 [GameSession] create_game_object(36, 207) 16:15:26.818 [Lua] Init group template: horde 16:15:27.172 [GameSession] create_game_object(4, 208) 16:15:27.591 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.83333333333333337 16:15:28.551 [Flow] timexyz 16:15:31.280 [GameSession] create_game_object(74, 209) 16:15:31.443 [GameSession] create_game_object(7, 210) 16:15:31.570 [GameSession] destroy_game_object(209) 16:15:31.932 [GameSession] destroy_game_object(210) 16:15:33.152 [GameSession] destroy_game_object(140) 16:15:34.011 [Flow] timexyz 16:15:34.042 [GameSession] create_game_object(7, 211) 16:15:34.301 [GameSession] create_game_object(7, 212) 16:15:34.406 [GameSession] destroy_game_object(211) 16:15:34.675 [GameSession] destroy_game_object(212) 16:15:34.803 [GameSession] create_game_object(7, 213) 16:15:35.243 [GameSession] destroy_game_object(213) 16:15:35.330 [GameSession] destroy_game_object(139) 16:15:35.330 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f612c70f70b04e81]' child 1: '#ID[595ccc0e0ca7b11c]' 16:15:35.443 [GameSession] destroy_game_object(131) 16:15:35.443 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' 16:15:36.396 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 0.91388888888888886 16:15:36.701 [GameSession] destroy_game_object(125) 16:15:36.701 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 16:15:36.711 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.85999999999999999 16:15:36.718 [GameSession] destroy_game_object(128) 16:15:36.718 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[49d098876ce65077]' child 1: '#ID[9ff0a4e4e394c4aa]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[95c81ee874c57aa9]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[1cb0130da5e378f4]' 16:15:36.859 [GameSession] destroy_game_object(142) 16:15:38.321 [Flow] timexyz 16:15:38.948 [GameSession] destroy_game_object(208) 16:15:39.080 [Flow] timexyz 16:15:39.707 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 16:15:39.735 [GameSession] destroy_game_object(80) 16:15:39.735 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[9ff0a4e4e394c4aa]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[95c81ee874c57aa9]' child 5: '#ID[49da4b8c8272104d]' child 6: '#ID[347639593b1a173a]' child 7: '#ID[9c46d0ce7416b58b]' 16:15:40.291 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:15:41.726 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.8666666666666667 16:15:42.480 [GameSession] create_game_object(7, 214) 16:15:42.723 [GameSession] create_game_object(7, 215) 16:15:42.827 [GameSession] destroy_game_object(214) 16:15:43.104 [GameSession] destroy_game_object(215) 16:15:43.118 [GameSession] destroy_game_object(137) 16:15:43.230 [GameSession] create_game_object(7, 216) 16:15:43.411 [Flow] timexyz 16:15:43.611 [GameSession] destroy_game_object(216) 16:15:43.793 [GameSession] create_game_object(7, 217) 16:15:44.171 [GameSession] destroy_game_object(217) 16:15:44.192 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.77666666666666662 16:15:45.434 [Lua] rat ogre died! 16:15:45.435 [GameSession] create_game_object(68, 218) 16:15:46.002 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 16:15:46.002 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:15:46.002 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 16:15:46.002 [Lua] horde requested: vector 16:15:46.003 [Lua] setting up vector-horde 16:15:46.003 [Lua] Composing horde 'medium' .. using variant 'plain' 16:15:46.003 [Lua] --> horde wants to spawn ahead of players (0.38867837858815/0.67 16:15:46.003 [Lua] -> spawning: 35 16:15:46.003 [Lua] horde crated with id 3 of type vector 16:15:46.003 [Lua] vector horde has started 16:15:46.512 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 36 16:15:46.512 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 486 16:15:46.512 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1746 16:15:46.512 [Lua] [SharedState] deus_run_state_92290246: monster_coins_picked_up:0:0:0:0 = 4 16:15:46.519 [GameSession] destroy_game_object(218) 16:15:48.752 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.76666666666666672 16:15:48.766 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.76000000000000001 16:15:48.827 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source. 16:15:48.828 [GameSession] create_game_object(42, 219) 16:15:48.889 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.7533333333333333 16:15:48.944 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 0.90277777777777779 16:15:49.007 [Flow] timexyz 16:15:49.381 [Flow] timexyz 16:15:50.060 [GameSession] create_game_object(84, 220) 16:15:50.236 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 0.89444444444444449 16:15:50.541 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.73999999999999999 16:15:50.568 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.73333333333333328 16:15:50.767 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.71999999999999997 16:15:50.781 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.70833333333333337 16:15:50.813 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.70166666666666666 16:15:51.110 [GameSession] create_game_object(7, 221) 16:15:51.457 [GameSession] destroy_game_object(221) 16:15:51.801 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.88 16:15:52.513 [GameSession] create_game_object(84, 222) 16:15:54.103 [Flow] timexyz 16:15:54.269 [GameSession] create_game_object(36, 223) 16:15:54.282 [GameSession] create_game_object(36, 224) 16:15:54.296 [GameSession] create_game_object(36, 225) 16:15:54.309 [GameSession] create_game_object(36, 226) 16:15:54.322 [GameSession] create_game_object(36, 227) 16:15:54.335 [GameSession] create_game_object(36, 228) 16:15:54.349 [GameSession] create_game_object(36, 229) 16:15:54.363 [GameSession] create_game_object(36, 230) 16:15:54.577 [GameSession] create_game_object(36, 231) 16:15:54.580 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 37 16:15:54.580 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 539 16:15:54.580 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1799 16:15:54.580 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 33 16:15:54.587 [GameSession] destroy_game_object(33) 16:15:54.590 [GameSession] create_game_object(36, 232) 16:15:54.604 [GameSession] create_game_object(36, 233) 16:15:54.619 [GameSession] create_game_object(36, 234) 16:15:54.635 [GameSession] create_game_object(36, 235) 16:15:54.650 [GameSession] create_game_object(36, 236) 16:15:55.090 [GameSession] create_game_object(36, 237) 16:15:55.105 [GameSession] create_game_object(36, 238) 16:15:55.119 [GameSession] create_game_object(36, 239) 16:15:55.135 [GameSession] create_game_object(36, 240) 16:15:55.150 [GameSession] create_game_object(36, 241) 16:15:55.154 [Lua] Init group template: horde 16:15:55.395 [GameSession] create_game_object(7, 242) 16:15:55.792 [GameSession] destroy_game_object(242) 16:15:55.995 [GameSession] destroy_game_object(62) 16:15:56.844 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.88666666666666671 16:15:57.484 [GameSession] destroy_game_object(67) 16:15:57.849 [GameSession] create_game_object(84, 243) 16:15:57.953 [Flow] timexyz 16:15:58.968 [GameSession] create_game_object(84, 244) 16:15:58.981 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:15:59.533 [GameSession] create_game_object(84, 245) 16:15:59.534 [GameSession] create_game_object(102, 246) 16:15:59.542 [Lua] rat ogre was despawned! 16:15:59.548 [GameSession] destroy_game_object(167) 16:15:59.552 [GameSession] create_game_object(102, 247) 16:15:59.568 [GameSession] create_game_object(102, 248) 16:15:59.836 [GameSession] create_game_object(84, 249) 16:16:00.144 [GameSession] create_game_object(84, 250) 16:16:00.552 [GameSession] destroy_game_object(169) 16:16:00.954 [GameSession] destroy_game_object(149) 16:16:01.192 [Lua] HORDE: last wave, reset to standard horde delay 16:16:01.192 [Lua] Time for new HOOORDE! multi_last_wave 16:16:01.192 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 16:16:01.192 [Lua] horde requested: vector 16:16:01.192 [Lua] setting up vector-horde 16:16:01.192 [Lua] Composing horde 'medium' .. using variant 'plain' 16:16:01.192 [Lua] --> horde wants to spawn ahead of players (0.42055753308651/0.67 16:16:01.192 [Lua] -> spawning: 39 16:16:01.192 [Lua] horde crated with id 4 of type vector 16:16:01.192 [Lua] vector horde has started 16:16:01.235 [GameSession] create_game_object(84, 251) 16:16:01.236 [GameSession] create_game_object(102, 252) 16:16:01.250 [GameSession] create_game_object(102, 253) 16:16:01.264 [GameSession] create_game_object(102, 254) 16:16:01.280 [GameSession] create_game_object(102, 255) 16:16:01.818 [GameSession] destroy_game_object(252) 16:16:01.818 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[63068713f1be46c5]' 16:16:01.818 [GameSession] destroy_game_object(255) 16:16:01.818 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[af3b3d17768c5e10]' 16:16:01.818 [GameSession] destroy_game_object(251) 16:16:02.415 [GameSession] create_game_object(84, 256) 16:16:02.416 [GameSession] create_game_object(102, 257) 16:16:02.431 [GameSession] create_game_object(102, 258) 16:16:02.472 [GameSession] destroy_game_object(257) 16:16:02.472 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[a6025233709f3d09]' child 5: '#ID[a408d7e1af12ecd4]' 16:16:02.472 [GameSession] destroy_game_object(258) 16:16:02.472 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[c32c6b784164fd44]' 16:16:02.472 [GameSession] destroy_game_object(256) 16:16:02.894 [GameSession] destroy_game_object(219) 16:16:03.465 [Flow] timexyz 16:16:03.927 [Flow] timexyz 16:16:05.479 [Lua] Horde killed: ? 16:16:06.229 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 16:16:06.914 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.90000000000000002 16:16:07.292 [GameSession] destroy_game_object(245) 16:16:08.019 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 38 16:16:08.019 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 589 16:16:08.019 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1849 16:16:08.019 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 34 16:16:08.025 [GameSession] destroy_game_object(34) 16:16:09.387 [Flow] timexyz 16:16:10.248 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:16:10.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem 16:16:10.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 16:16:10.256 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 16:16:10.778 [GameSession] create_game_object(36, 259) 16:16:10.791 [GameSession] create_game_object(36, 260) 16:16:10.804 [GameSession] create_game_object(36, 261) 16:16:11.160 [GameSession] destroy_game_object(249) 16:16:11.285 [GameSession] create_game_object(36, 262) 16:16:11.299 [GameSession] create_game_object(36, 263) 16:16:11.314 [GameSession] create_game_object(36, 264) 16:16:11.317 [Lua] Init group template: horde 16:16:11.324 [GameSession] destroy_game_object(250) 16:16:11.957 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.90666666666666662 16:16:13.415 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 16:16:14.334 [Flow] timexyz 16:16:14.694 [Flow] timexyz 16:16:15.584 [GameSession] create_game_object(100, 265) 16:16:16.212 [GameSession] destroy_game_object(3) 16:16:16.212 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[13fc45c786e6dd71]' 16:16:17.527 [GameSession] create_game_object(30, 266) 16:16:20.161 [GameSession] create_game_object(23, 267) 16:16:20.674 [Flow] timexyz 16:16:20.675 [GameSession] destroy_game_object(266) 16:16:21.601 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:16:22.038 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.92000000000000004 16:16:22.129 [GameSession] create_game_object(84, 268) 16:16:22.131 [GameSession] create_game_object(102, 269) 16:16:22.145 [GameSession] create_game_object(102, 270) 16:16:22.642 [Flow] timexyz 16:16:23.228 [GameSession] destroy_game_object(269) 16:16:23.228 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[97e5c7c3868feb0b]' 16:16:23.228 [GameSession] destroy_game_object(270) 16:16:23.228 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[1e087c03b21c0b89]' 16:16:23.228 [GameSession] destroy_game_object(268) 16:16:23.306 [GameSession] create_game_object(84, 271) 16:16:23.308 [GameSession] create_game_object(102, 272) 16:16:23.322 [GameSession] create_game_object(102, 273) 16:16:24.171 [GameSession] destroy_game_object(272) 16:16:24.171 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[63068713f1be46c5]' 16:16:24.171 [GameSession] destroy_game_object(273) 16:16:24.171 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[c266e4325891574e]' 16:16:24.171 [GameSession] destroy_game_object(271) 16:16:24.301 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:16:24.514 [GameSession] create_game_object(84, 274) 16:16:24.516 [GameSession] create_game_object(102, 275) 16:16:24.530 [GameSession] create_game_object(102, 276) 16:16:25.332 [GameSession] destroy_game_object(275) 16:16:25.332 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[63068713f1be46c5]' 16:16:25.332 [GameSession] destroy_game_object(276) 16:16:25.332 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[bb7dd2b9ad2ebc02]' 16:16:25.332 [GameSession] destroy_game_object(274) 16:16:25.845 [GameSession] create_game_object(84, 277) 16:16:25.846 [GameSession] create_game_object(102, 278) 16:16:25.861 [GameSession] create_game_object(102, 279) 16:16:27.066 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.92666666666666664 16:16:27.102 [GameSession] destroy_game_object(124) 16:16:27.102 [GameSession] destroy_game_object(127) 16:16:27.130 [GameSession] destroy_game_object(68) 16:16:27.130 [GameSession] destroy_game_object(69) 16:16:27.218 [Flow] timexyz 16:16:29.143 [GameSession] destroy_game_object(130) 16:16:29.284 [GameSession] create_game_object(74, 280) 16:16:29.775 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.625 16:16:29.811 [GameSession] create_game_object(98, 281) 16:16:29.821 [GameSession] destroy_game_object(280) 16:16:30.226 [GameSession] destroy_game_object(267) 16:16:30.592 [Flow] timexyz 16:16:30.907 [GameSession] create_game_object(7, 282) 16:16:31.664 [GameSession] destroy_game_object(282) 16:16:31.748 [GameSession] destroy_game_object(132) 16:16:32.669 [GameSession] destroy_game_object(186) 16:16:32.669 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 16:16:32.754 [GameSession] create_game_object(84, 283) 16:16:32.780 [GameSession] destroy_game_object(190) 16:16:33.678 [GameSession] destroy_game_object(226) 16:16:34.096 [Lua] Horde killed: ? 16:16:34.414 [GameSession] create_game_object(84, 284) 16:16:34.415 [GameSession] create_game_object(102, 285) 16:16:34.428 [GameSession] create_game_object(102, 286) 16:16:34.440 [GameSession] destroy_game_object(171) 16:16:34.444 [GameSession] create_game_object(102, 287) 16:16:34.454 [GameSession] destroy_game_object(231) 16:16:34.454 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 16:16:34.468 [GameSession] destroy_game_object(183) 16:16:34.468 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:16:34.826 [GameSession] create_game_object(84, 288) 16:16:36.666 [Flow] timexyz 16:16:37.142 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.93999999999999995 16:16:38.439 [Flow] timexyz 16:16:39.415 [GameSession] destroy_game_object(281) 16:16:40.610 [GameSession] destroy_game_object(220) 16:16:42.188 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.94666666666666666 16:16:44.364 [Flow] timexyz 16:16:45.547 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 16:16:45.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read, 16:16:45.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:16:45.547 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:16:45.780 [Flow] timexyz 16:16:47.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 16:16:47.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 16:16:47.064 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:16:47.128 [GameSession] destroy_game_object(222) 16:16:48.247 [GameSession] destroy_game_object(244) 16:16:48.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:16:48.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:16:48.584 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:16:49.415 [GameSession] create_game_object(7, 289) 16:16:49.902 [GameSession] destroy_game_object(289) 16:16:50.856 [Lua] Horde killed: ? 16:16:52.256 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.95999999999999996 16:16:52.492 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:16:52.492 [Lua] [PackageManager] Force_load: wwise/bow 16:16:52.615 [GameSession] destroy_game_object(173) 16:16:52.615 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' 16:16:52.616 [GameSession] destroy_game_object(239) 16:16:52.616 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:16:52.616 [GameSession] destroy_game_object(228) 16:16:52.616 [GameSession] destroy_game_object(180) 16:16:53.771 [Flow] timexyz 16:16:53.815 [GameSession] create_game_object(84, 290) 16:16:54.552 [GameSession] destroy_game_object(133) 16:16:55.033 [GameSession] create_game_object(84, 291) 16:16:55.085 [GameSession] destroy_game_object(203) 16:16:55.657 [GameSession] destroy_game_object(291) 16:16:55.772 [GameSession] destroy_game_object(136) 16:16:56.067 [GameSession] create_game_object(84, 292) 16:16:56.756 [Flow] timexyz 16:16:57.287 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.96666666666666667 16:17:00.610 [Flow] timexyz 16:17:05.646 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:17:05.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem 16:17:05.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 16:17:05.654 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 16:17:05.898 [GameSession] create_game_object(7, 293) 16:17:06.203 [GameSession] create_game_object(7, 294) 16:17:06.346 [GameSession] destroy_game_object(293) 16:17:06.572 [Flow] timexyz 16:17:06.711 [GameSession] create_game_object(7, 295) 16:17:06.745 [GameSession] destroy_game_object(294) 16:17:07.211 [Flow] timexyz 16:17:07.218 [GameSession] create_game_object(7, 296) 16:17:07.339 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.97999999999999998 16:17:07.360 [GameSession] destroy_game_object(295) 16:17:07.724 [GameSession] create_game_object(7, 297) 16:17:07.865 [GameSession] destroy_game_object(296) 16:17:08.225 [GameSession] destroy_game_object(297) 16:17:08.231 [GameSession] create_game_object(7, 298) 16:17:08.719 [GameSession] destroy_game_object(298) 16:17:10.344 [GameSession] destroy_game_object(265) 16:17:12.366 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.98666666666666669 16:17:13.505 [Flow] timexyz 16:17:14.655 [GameSession] create_game_object(84, 299) 16:17:14.693 [GameSession] destroy_game_object(246) 16:17:14.693 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 16:17:15.082 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:17:15.082 [Lua] [Mutator] Activating mutator 'easier_packs' 16:17:16.150 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:17:16.212 [GameSession] destroy_game_object(299) 16:17:16.576 [GameSession] create_game_object(84, 300) 16:17:16.682 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:17:16.682 [Lua] [Mutator] Activating mutator 'easier_packs' 16:17:17.051 [Flow] timexyz 16:17:17.643 [GameSession] create_game_object(84, 301) 16:17:17.678 [GameSession] destroy_game_object(248) 16:17:17.678 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 16:17:17.856 [Lua] main path terror event triggered: boss_event_rat_ogre 16:17:17.856 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 16:17:17.883 [GameSession] create_game_object(84, 302) 16:17:17.884 [GameSession] create_game_object(36, 303) 16:17:17.887 [Lua] rat ogre died! 16:17:17.887 [GameSession] create_game_object(68, 304) 16:17:17.887 [Lua] Init group template: boss_door_closers 16:17:17.906 [GameSession] destroy_game_object(247) 16:17:17.906 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[9c46d0ce7416b58b]' 16:17:17.919 [GameSession] destroy_game_object(254) 16:17:17.919 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 16:17:19.098 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 39 16:17:19.098 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 633 16:17:19.098 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1893 16:17:19.098 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 35 16:17:19.105 [GameSession] destroy_game_object(36) 16:17:20.559 [GameSession] destroy_game_object(243) 16:17:20.713 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":true,"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"wwise\/one_handed_swords":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":true} 16:17:20.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, DeusChestPreloadSystem, async-read, 16:17:20.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 16:17:20.713 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 16:17:20.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 16:17:20.713 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 16:17:20.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem, async-read, 16:17:20.713 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:17:20.873 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 1 16:17:21.742 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 1 16:17:21.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 16:17:21.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 16:17:21.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 16:17:22.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 16:17:22.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 16:17:22.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 16:17:22.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 16:17:22.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 16:17:22.407 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 1 16:17:23.853 [Flow] timexyz 16:17:24.320 [Flow] timexyz 16:17:24.853 [GameSession] destroy_game_object(277) 16:17:25.564 [GameSession] create_game_object(84, 305) 16:17:25.578 [GameSession] create_game_object(102, 306) 16:17:26.413 [GameSession] destroy_game_object(283) 16:17:27.484 [GameSession] create_game_object(84, 307) 16:17:27.499 [GameSession] create_game_object(102, 308) 16:17:27.657 [GameSession] create_game_object(84, 309) 16:17:27.672 [GameSession] create_game_object(102, 310) 16:17:27.695 [GameSession] destroy_game_object(253) 16:17:27.695 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 16:17:27.733 [GameSession] destroy_game_object(284) 16:17:28.325 [GameSession] create_game_object(84, 311) 16:17:28.338 [GameSession] create_game_object(102, 312) 16:17:28.355 [GameSession] create_game_object(102, 313) 16:17:28.364 [GameSession] destroy_game_object(241) 16:17:28.377 [GameSession] destroy_game_object(288) 16:17:28.377 [GameSession] destroy_game_object(279) 16:17:28.377 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' 16:17:29.052 [Flow] timexyz 16:17:30.641 [Flow] timexyz 16:17:34.249 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:3:2:3 = potion_moot_milk_01 16:17:34.254 [GameSession] destroy_game_object(8) 16:17:35.374 [Flow] timexyz 16:17:36.388 [Flow] timexyz 16:17:38.261 [GameSession] create_game_object(37, 314) 16:17:38.282 [GameSession] destroy_game_object(278) 16:17:38.282 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' 16:17:40.386 [GameSession] create_game_object(100, 315) 16:17:41.882 [Flow] timexyz 16:17:44.063 [GameSession] create_game_object(7, 316) 16:17:44.471 [GameSession] destroy_game_object(316) 16:17:44.719 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.9375 16:17:44.834 [GameSession] create_game_object(4, 317) 16:17:45.564 [Flow] timexyz 16:17:47.417 [Flow] timexyz 16:17:50.397 [GameSession] create_game_object(36, 318) 16:17:52.065 [Lua] simple los failed 16:17:53.032 [Flow] timexyz 16:17:53.092 [GameSession] create_game_object(7, 319) 16:17:53.579 [GameSession] destroy_game_object(319) 16:17:53.840 [Lua] ready to jump failed 16:17:55.365 [Flow] timexyz 16:17:55.827 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:17:55.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, DeusChestPreloadSystem 16:17:55.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem 16:17:55.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem 16:17:55.836 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:17:55.836 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:17:55.836 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:17:56.858 [GameSession] destroy_game_object(290) 16:17:56.984 [GameSession] create_game_object(4, 320) 16:17:57.666 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:1:4:2 = potion_hold_my_beer_01 16:17:57.672 [GameSession] create_game_object(68, 321) 16:17:57.672 [GameSession] destroy_game_object(9) 16:18:00.046 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:3:2:3 = potion_liquid_bravado_01 16:18:00.053 [GameSession] create_game_object(68, 322) 16:18:00.053 [GameSession] destroy_game_object(321) 16:18:00.447 [Flow] timexyz 16:18:00.855 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":true,"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"wwise\/one_handed_swords":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":true} 16:18:00.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, DeusChestPreloadSystem, async-read, 16:18:00.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 16:18:00.855 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 16:18:00.855 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 16:18:00.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem, async-read, 16:18:00.855 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:18:02.399 [GameSession] create_game_object(7, 323) 16:18:02.558 [GameSession] create_game_object(37, 324) 16:18:02.807 [GameSession] destroy_game_object(323) 16:18:02.836 [GameSession] destroy_game_object(292) 16:18:03.055 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 40 16:18:03.055 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 668 16:18:03.055 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1928 16:18:03.055 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 36 16:18:03.063 [GameSession] destroy_game_object(39) 16:18:03.699 [Flow] timexyz 16:18:04.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 16:18:04.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 16:18:04.463 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 16:18:04.499 [GameSession] destroy_game_object(318) 16:18:05.894 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:18:05.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, DeusChestPreloadSystem 16:18:05.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem 16:18:06.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem 16:18:06.416 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:18:06.416 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:18:06.416 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:18:07.573 [GameSession] create_game_object(7, 325) 16:18:07.953 [GameSession] destroy_game_object(325) 16:18:08.480 [GameSession] create_game_object(7, 326) 16:18:08.549 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.875 16:18:08.820 [GameSession] destroy_game_object(326) 16:18:09.433 [GameSession] destroy_game_object(300) 16:18:09.501 [Flow] timexyz 16:18:09.665 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source. 16:18:09.666 [GameSession] create_game_object(42, 327) 16:18:12.328 [GameSession] destroy_game_object(301) 16:18:12.407 [Flow] timexyz 16:18:12.818 [GameSession] create_game_object(7, 328) 16:18:13.194 [GameSession] destroy_game_object(328) 16:18:17.655 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 41 16:18:17.655 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 716 16:18:17.655 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 1976 16:18:17.655 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 37 16:18:17.663 [GameSession] destroy_game_object(40) 16:18:18.115 [Flow] timexyz 16:18:19.355 [GameSession] destroy_game_object(302) 16:18:19.390 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:6:5:1 = healthkit_first_aid_kit_01 16:18:19.396 [GameSession] destroy_game_object(16) 16:18:19.702 [Flow] timexyz 16:18:26.472 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.93833333333333335 16:18:26.486 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:1:4:2 = 16:18:27.436 [Flow] timexyz 16:18:28.987 [GameSession] create_game_object(84, 329) 16:18:29.001 [GameSession] create_game_object(36, 330) 16:18:29.823 [Flow] timexyz 16:18:31.260 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:1:4:2 = healthkit_first_aid_kit_01 16:18:31.266 [GameSession] destroy_game_object(15) 16:18:33.857 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 42 16:18:33.857 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 754 16:18:33.857 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2014 16:18:33.857 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 38 16:18:33.863 [GameSession] destroy_game_object(38) 16:18:33.930 [Flow] timexyz 16:18:35.038 [Flow] timexyz 16:18:39.540 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 1 16:18:39.545 [GameSession] destroy_game_object(29) 16:18:40.878 [Flow] timexyz 16:18:40.910 [Lua] Time for new HOOORDE! multi_first_wave 16:18:40.910 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 16:18:40.910 [Lua] horde requested: ambush 16:18:40.910 [Lua] setting up ambush-horde 16:18:40.910 [Lua] Composing horde 'medium' .. using variant 'plain' 16:18:40.910 [Lua] -> spawning: 35 16:18:40.910 [Lua] horde crated with id 6 of type ambush 16:18:40.910 [Lua] ambush horde has started 16:18:42.199 [GameSession] destroy_game_object(330) 16:18:42.199 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:18:42.200 [GameSession] destroy_game_object(329) 16:18:42.426 [Flow] timexyz 16:18:44.377 [Lua] replace_hidden_spawners -> first try found: 0 cover points 16:18:44.377 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 16:18:44.377 [Lua] replace_hidden_spawners -> replacing hidden spawners! 16:18:44.377 [Lua] ->moving spawner 16:18:44.377 [Lua] ->moving spawner 16:18:44.377 [Lua] ->moving spawner 16:18:44.377 [Lua] ->moving spawner 16:18:44.377 [Lua] ->moving spawner 16:18:44.377 [Lua] ->moving spawner 16:18:44.377 [Lua] ->moving spawner 16:18:44.377 [Lua] ->moving spawner 16:18:44.377 [Lua] ->moving spawner 16:18:44.377 [Lua] ->moving spawner 16:18:44.377 [Lua] ->moving spawner 16:18:44.377 [Lua] ->moving spawner 16:18:44.377 [Lua] ->moving spawner 16:18:44.426 [GameSession] destroy_game_object(286) 16:18:44.426 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 16:18:44.455 [GameSession] destroy_game_object(287) 16:18:44.455 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[49d098876ce65077]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 16:18:44.480 [GameSession] destroy_game_object(285) 16:18:44.480 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' 16:18:44.570 [Lua] rat ogre was despawned! 16:18:44.577 [GameSession] destroy_game_object(303) 16:18:44.789 [GameSession] create_game_object(84, 331) 16:18:44.790 [GameSession] create_game_object(36, 332) 16:18:45.425 [GameSession] destroy_game_object(314) 16:18:45.932 [Flow] timexyz 16:18:45.933 [GameSession] destroy_game_object(317) 16:18:46.440 [GameSession] destroy_game_object(324) 16:18:46.853 [GameSession] destroy_game_object(305) 16:18:46.947 [GameSession] destroy_game_object(320) 16:18:46.964 [GameSession] create_game_object(84, 333) 16:18:46.978 [GameSession] create_game_object(36, 334) 16:18:47.002 [GameSession] destroy_game_object(327) 16:18:47.510 [GameSession] destroy_game_object(308) 16:18:47.510 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 16:18:47.510 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:18:47.775 [GameSession] destroy_game_object(307) 16:18:47.989 [GameSession] destroy_game_object(312) 16:18:47.989 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7cb000205e72b846]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 16:18:48.387 [GameSession] destroy_game_object(309) 16:18:48.938 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 16:18:48.938 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:18:48.938 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 16:18:48.938 [Lua] horde requested: ambush 16:18:48.938 [Lua] setting up ambush-horde 16:18:48.938 [Lua] Composing horde 'medium' .. using variant 'plain' 16:18:48.938 [Lua] -> spawning: 35 16:18:48.938 [Lua] horde crated with id 7 of type ambush 16:18:48.938 [Lua] ambush horde has started 16:18:50.390 [Flow] timexyz 16:18:50.983 [Lua] Init group template: horde 16:18:51.441 [GameSession] destroy_game_object(311) 16:18:51.869 [GameSession] create_game_object(84, 335) 16:18:52.776 [Lua] main path terror event triggered: boss_event_rat_ogre 16:18:52.776 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 16:18:52.803 [GameSession] create_game_object(36, 336) 16:18:52.807 [Lua] Init group template: boss_door_closers 16:18:52.921 [GameSession] create_game_object(84, 337) 16:18:52.935 [GameSession] create_game_object(36, 338) 16:18:53.002 [GameSession] create_game_object(84, 339) 16:18:55.294 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 43 16:18:55.294 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 800 16:18:55.294 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2060 16:18:55.294 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 39 16:18:55.302 [GameSession] destroy_game_object(41) 16:18:55.507 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 5 37 16:18:56.403 [Flow] timexyz 16:18:56.721 [Flow] timexyz 16:18:57.380 [GameSession] create_game_object(84, 340) 16:18:57.380 [GameSession] create_game_object(84, 341) 16:18:58.018 [GameSession] create_game_object(84, 342) 16:18:58.033 [GameSession] create_game_object(36, 343) 16:18:58.046 [GameSession] create_game_object(36, 344) 16:18:58.206 [GameSession] create_game_object(84, 345) 16:18:58.220 [GameSession] create_game_object(36, 346) 16:18:58.233 [GameSession] create_game_object(36, 347) 16:18:59.218 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 1 2 50 16:18:59.229 [GameSession] destroy_game_object(306) 16:18:59.229 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[6e9260e1c5989d23]' 16:18:59.327 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 1 1 49 16:18:59.337 [GameSession] destroy_game_object(310) 16:18:59.337 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[25d8bb609b57b10c]' 16:18:59.555 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:18:59.570 [Lua] Spline already found! 16:18:59.606 [Lua] Init group template: spline_patrol 16:18:59.811 [GameSession] create_game_object(84, 348) 16:18:59.942 [GameSession] create_game_object(84, 349) 16:19:00.230 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:19:00.243 [Lua] Spline already found! 16:19:00.263 [GameSession] create_game_object(36, 350) 16:19:00.282 [Lua] Init group template: spline_patrol 16:19:00.437 [GameSession] create_game_object(84, 351) 16:19:01.804 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_we_axe_03_t1\/wpn_we_axe_03_t1_3p":true} 16:19:01.804 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 16:19:01.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_3p, DeusChestPreloadSystem, async-read, 16:19:01.909 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 16:19:01.909 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 16:19:01.910 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_3p 16:19:01.910 [GameSession] create_game_object(84, 352) 16:19:02.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_3p 16:19:02.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_3p 16:19:02.170 [GameSession] create_game_object(7, 353) 16:19:02.443 [Flow] timexyz 16:19:02.569 [GameSession] destroy_game_object(353) 16:19:02.888 [GameSession] create_game_object(7, 354) 16:19:03.265 [GameSession] destroy_game_object(354) 16:19:06.519 [GameSession] create_game_object(84, 355) 16:19:06.530 [Flow] timexyz 16:19:06.586 [GameSession] destroy_game_object(332) 16:19:06.586 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:19:06.586 [GameSession] destroy_game_object(331) 16:19:07.112 [GameSession] create_game_object(84, 356) 16:19:07.113 [GameSession] create_game_object(36, 357) 16:19:07.876 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 16:19:08.075 [Flow] timexyz 16:19:08.527 [GameSession] destroy_game_object(355) 16:19:11.415 [GameSession] destroy_game_object(315) 16:19:11.418 [GameSession] create_game_object(36, 358) 16:19:11.542 [GameSession] destroy_game_object(334) 16:19:11.542 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 16:19:12.081 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 16:19:12.329 [Flow] timexyz 16:19:14.108 [Lua] Horde killed: ? 16:19:14.131 [GameSession] destroy_game_object(313) 16:19:14.131 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 16:19:18.508 [Flow] timexyz 16:19:19.159 [GameSession] destroy_game_object(338) 16:19:19.159 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 16:19:20.109 [GameSession] destroy_game_object(350) 16:19:20.109 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 16:19:21.101 [Flow] timexyz 16:19:27.683 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.83333333333333337 16:19:27.683 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.8125 16:19:27.753 [Flow] timexyz 16:19:28.007 [Flow] timexyz 16:19:29.067 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.73999999999999999 16:19:29.068 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.78194444444444444 16:19:29.088 [GameSession] create_game_object(23, 359) 16:19:30.483 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.71333333333333337 16:19:32.016 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.61333333333333329 16:19:32.102 [GameSession] destroy_game_object(359) 16:19:33.683 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.45333333333333331 16:19:33.683 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.76527777777777772 16:19:34.353 [Flow] timexyz 16:19:38.904 [Flow] timexyz 16:19:38.933 [GameSession] create_game_object(84, 360) 16:19:39.347 [GameSession] destroy_game_object(360) 16:19:42.256 [Flow] timexyz 16:19:44.101 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.43833333333333335 16:19:44.763 [GameSession] create_game_object(7, 361) 16:19:45.104 [GameSession] destroy_game_object(361) 16:19:45.470 [GameSession] create_game_object(7, 362) 16:19:45.699 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.35166666666666668 16:19:45.794 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.25166666666666665 16:19:45.814 [GameSession] destroy_game_object(362) 16:19:46.176 [GameSession] create_game_object(7, 363) 16:19:46.518 [GameSession] destroy_game_object(363) 16:19:46.837 [Flow] timexyz 16:19:46.884 [GameSession] create_game_object(7, 364) 16:19:47.061 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.098333333333333328 16:19:47.228 [GameSession] destroy_game_object(364) 16:19:47.591 [GameSession] create_game_object(7, 365) 16:19:47.931 [GameSession] destroy_game_object(365) 16:19:48.420 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.0050000000000000001 16:19:49.780 [Lua] [SharedState] deus_run_state_92290246: health_state:110000102b19409:6:5:1 = knocked_down 16:19:49.780 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0 16:19:49.780 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.76388888888888884 16:19:52.038 [Flow] timexyz 16:19:52.279 [Flow] timexyz 16:19:52.926 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.71111111111111114 16:19:53.306 [GameSession] destroy_game_object(352) 16:19:54.314 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.6694444444444444 16:19:55.469 [GameSession] create_game_object(84, 366) 16:19:55.686 [Lua] [SharedState] deus_run_state_92290246: health_state:110000102b19409:6:5:1 = alive 16:20:00.073 [Lua] rat ogre died! 16:20:00.073 [GameSession] create_game_object(68, 367) 16:20:02.158 [Flow] timexyz 16:20:02.429 [Flow] timexyz 16:20:05.487 [Lua] rat ogre died! 16:20:05.487 [GameSession] create_game_object(68, 368) 16:20:06.407 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 44 16:20:06.407 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 850 16:20:06.407 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2110 16:20:06.407 [Lua] [SharedState] deus_run_state_92290246: monster_coins_picked_up:0:0:0:0 = 5 16:20:06.414 [GameSession] destroy_game_object(367) 16:20:06.634 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 45 16:20:06.634 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 940 16:20:06.634 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2200 16:20:06.634 [Lua] [SharedState] deus_run_state_92290246: monster_coins_picked_up:0:0:0:0 = 6 16:20:06.642 [GameSession] destroy_game_object(368) 16:20:07.602 [Flow] timexyz 16:20:07.795 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.80000000000000004 16:20:07.808 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:4:3:2 = 16:20:08.533 [Flow] timexyz 16:20:10.592 [GameSession] create_game_object(84, 369) 16:20:10.816 [GameSession] destroy_game_object(357) 16:20:10.816 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:20:10.816 [GameSession] destroy_game_object(356) 16:20:15.307 [Flow] timexyz 16:20:15.710 [GameSession] destroy_game_object(349) 16:20:15.949 [Flow] timexyz 16:20:22.762 [Flow] timexyz 16:20:22.804 [GameSession] destroy_game_object(333) 16:20:23.297 [Flow] timexyz 16:20:23.874 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:20:23.981 [Lua] players are progressing too fast, leave relax 16:20:27.524 [GameSession] destroy_game_object(341) 16:20:27.805 [GameSession] destroy_game_object(335) 16:20:30.730 [Flow] timexyz 16:20:31.144 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 46 16:20:31.144 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 980 16:20:31.144 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2240 16:20:31.144 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 40 16:20:31.152 [GameSession] destroy_game_object(43) 16:20:33.156 [Flow] timexyz 16:20:35.666 [GameSession] create_game_object(100, 370) 16:20:35.779 [Flow] timexyz 16:20:39.859 [Flow] timexyz 16:20:46.661 [Flow] timexyz 16:20:50.526 [Flow] timexyz 16:20:52.128 [Flow] timexyz 16:20:52.701 [GameSession] destroy_game_object(339) 16:20:53.195 [GameSession] destroy_game_object(337) 16:20:54.915 [GameSession] destroy_game_object(340) 16:20:56.173 [GameSession] destroy_game_object(345) 16:20:56.301 [GameSession] destroy_game_object(342) 16:20:57.684 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_3p":true,"wwise\/bow":true} 16:20:57.684 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:20:57.684 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 16:20:57.684 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:20:57.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_3p, DeusChestPreloadSystem 16:20:57.691 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 16:20:57.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:20:57.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:20:57.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:20:57.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:20:57.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:20:57.772 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:20:57.865 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:20:57.865 [Lua] [PackageManager] Force_load: wwise/bow 16:20:58.221 [Flow] timexyz 16:21:00.917 [Flow] timexyz 16:21:02.724 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_we_axe_03_t1\/wpn_we_axe_03_t1_3p":true} 16:21:02.724 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 16:21:02.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_3p, DeusChestPreloadSystem, async-read, 16:21:02.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 16:21:02.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem 16:21:02.732 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 16:21:05.960 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 16:21:05.960 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 16:21:05.961 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_3p 16:21:07.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_3p 16:21:07.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_3p 16:21:07.371 [Flow] timexyz 16:21:07.383 [Flow] timexyz 16:21:07.752 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_3p":true,"wwise\/bow":true} 16:21:07.752 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:21:07.752 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 16:21:07.752 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:21:07.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_3p, DeusChestPreloadSystem 16:21:07.762 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 16:21:08.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:21:08.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:21:08.749 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:21:09.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:21:09.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:21:09.575 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:21:10.108 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:21:10.108 [Lua] [PackageManager] Force_load: wwise/bow 16:21:13.171 [GameSession] destroy_game_object(366) 16:21:13.677 [GameSession] destroy_game_object(351) 16:21:14.050 [GameSession] destroy_game_object(348) 16:21:15.317 [Flow] timexyz 16:21:16.490 [Flow] timexyz 16:21:19.013 [GameSession] destroy_game_object(369) 16:21:19.379 [GameSession] create_game_object(7, 371) 16:21:19.685 [GameSession] create_game_object(7, 372) 16:21:19.760 [GameSession] destroy_game_object(371) 16:21:20.107 [GameSession] destroy_game_object(372) 16:21:20.845 [GameSession] create_game_object(7, 373) 16:21:21.200 [GameSession] destroy_game_object(373) 16:21:21.527 [GameSession] create_game_object(7, 374) 16:21:21.866 [GameSession] destroy_game_object(374) 16:21:23.294 [GameSession] destroy_game_object(370) 16:21:24.319 [Flow] timexyz 16:21:25.937 [GameSession] create_game_object(84, 375) 16:21:27.027 [Flow] timexyz 16:21:30.374 [Flow] timexyz 16:21:30.861 [Flow] current health: 5 16:21:30.861 [Flow] DEBUG *******************************************************Initialize ritual 16:21:30.861 [Lua] Override Player Respawning terror_respawn true 16:21:30.861 [Lua] Override Player Respawning terror_respawn true 16:21:30.871 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 260920048) 16:21:31.287 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 47 16:21:31.287 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 1014 16:21:31.287 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2274 16:21:31.287 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 41 16:21:31.295 [GameSession] destroy_game_object(45) 16:21:32.069 [Flow] current health: 4 16:21:32.566 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 6 16:21:33.282 [Flow] Overcharge unit cooled off 16:21:33.282 [Flow] current health: 7 16:21:34.704 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:21:34.704 [Flow] current health: 8 16:21:34.940 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:21:34.940 [Lua] [Mutator] Activating mutator 'easier_packs' 16:21:34.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ab07, position: 0 16:21:35.194 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 7 16:21:35.909 [Flow] 0/12 16:21:35.909 [Flow] current health: 9 16:21:37.122 [Flow] current health: 10 16:21:37.527 [GameSession] create_game_object(84, 376) 16:21:37.864 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:21:37.873 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 16:21:37.873 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 16:21:37.873 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem 16:21:37.950 [Flow] timexyz 16:21:38.336 [Flow] current health: 11 16:21:38.585 [Flow] current health: 10 16:21:39.196 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 48 16:21:39.196 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 1045 16:21:39.197 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2305 16:21:39.197 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 42 16:21:39.203 [GameSession] destroy_game_object(46) 16:21:39.314 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:21:39.367 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:21:39.367 [Lua] [Mutator] Activating mutator 'easier_packs' 16:21:39.537 [Flow] timexyz 16:21:39.799 [Flow] current health: 9 16:21:40.080 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:21:40.084 [Flow] current health: 10 16:21:41.281 [Flow] current health: 11 16:21:42.491 [Flow] current health: 12 16:21:42.856 [GameSession] destroy_game_object(376) 16:21:42.906 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_3p":true,"wwise\/bow":true} 16:21:42.907 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:21:42.907 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 16:21:42.907 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:21:43.054 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:21:43.054 [Lua] [Mutator] Activating mutator 'easier_packs' 16:21:43.116 [Lua] rat ogre was despawned! 16:21:43.123 [GameSession] destroy_game_object(336) 16:21:43.627 [Lua] rat ogre was despawned! 16:21:43.635 [GameSession] destroy_game_object(358) 16:21:43.712 [Flow] 1/12 16:21:43.712 [Flow] current health: 13 16:21:43.712 [Flow] current health: 13 16:21:44.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:21:44.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:21:44.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:21:44.925 [Flow] current health: 14 16:21:44.925 [Flow] current health: 14 16:21:46.141 [Flow] current health: 15 16:21:46.141 [Flow] current health: 15 16:21:46.907 [Window] Window => inactive 16:21:47.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:21:47.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:21:47.071 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:21:47.329 [Flow] timexyz 16:21:47.500 [Flow] current health: 16 16:21:47.500 [Flow] current health: 16 16:21:47.689 [Flow] timexyz 16:21:48.719 [Flow] current health: 17 16:21:48.719 [Flow] current health: 17 16:21:49.380 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[d6c5c81d82ee86f9]' 16:21:49.927 [Flow] current health: 18 16:21:49.927 [Flow] current health: 18 16:21:50.379 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:21:50.379 [Lua] [PackageManager] Force_load: wwise/bow 16:21:50.692 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 16:21:51.178 [Flow] current health: 19 16:21:51.178 [Flow] current health: 19 16:21:52.401 [Flow] current health: 20 16:21:52.401 [Flow] current health: 20 16:21:52.454 [Window] Window => active 16:21:52.457 [Window] Window => active 16:21:53.392 [Flow] timexyz 16:21:53.900 [Flow] current health: 21 16:21:53.900 [Flow] current health: 21 16:21:54.280 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:21:54.698 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:21:54.698 [Lua] [Mutator] Activating mutator 'easier_packs' 16:21:55.122 [Flow] current health: 22 16:21:55.122 [Flow] current health: 22 16:21:55.585 [Lua] event horde ends! 16:21:56.333 [Flow] current health: 23 16:21:56.333 [Flow] current health: 23 16:21:57.246 [GameSession] create_game_object(37, 377) 16:21:57.547 [Flow] current health: 24 16:21:57.547 [Flow] current health: 24 16:21:58.133 [Flow] timexyz 16:21:58.781 [Flow] 2/12 16:21:58.781 [Flow] current health: 25 16:21:58.781 [Flow] current health: 25 16:21:59.538 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 16:21:59.551 [Flow] timexyz 16:21:59.979 [Flow] current health: 26 16:21:59.979 [Flow] current health: 26 16:22:00.549 [Flow] current health: 26 16:22:00.549 [Flow] current health: 25 16:22:01.753 [Flow] current health: 25 16:22:01.753 [Flow] current health: 24 16:22:02.216 [Flow] current health: 25 16:22:02.216 [Flow] current health: 25 16:22:03.424 [Flow] current health: 26 16:22:03.424 [Flow] current health: 26 16:22:03.582 [Flow] timexyz 16:22:03.684 [Lua] event horde ends! 16:22:04.649 [Flow] current health: 27 16:22:04.649 [Flow] current health: 27 16:22:05.534 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:22:05.544 [Flow] timexyz 16:22:05.862 [Flow] current health: 28 16:22:05.862 [Flow] current health: 28 16:22:07.078 [Flow] current health: 29 16:22:07.078 [Flow] current health: 29 16:22:08.097 [Window] Window => inactive 16:22:08.462 [Flow] current health: 30 16:22:08.462 [Flow] current health: 30 16:22:09.656 [Flow] current health: 31 16:22:09.656 [Flow] current health: 31 16:22:10.885 [Flow] current health: 32 16:22:10.885 [Flow] current health: 32 16:22:11.985 [Lua] event horde ends! 16:22:12.118 [Flow] current health: 33 16:22:12.118 [Flow] current health: 33 16:22:13.401 [Flow] current health: 34 16:22:13.401 [Flow] current health: 34 16:22:13.667 [Flow] timexyz 16:22:14.344 [Flow] timexyz 16:22:14.445 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:22:14.445 [Lua] [Mutator] Activating mutator 'easier_packs' 16:22:14.625 [Flow] current health: 35 16:22:14.626 [Flow] current health: 35 16:22:15.840 [Flow] current health: 36 16:22:15.840 [Flow] current health: 36 16:22:17.049 [Flow] current health: 37 16:22:17.049 [Flow] current health: 37 16:22:18.279 [Flow] 3/12 16:22:18.279 [Flow] current health: 38 16:22:18.279 [Flow] current health: 38 16:22:18.602 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ab07, position: 2094545 16:22:19.587 [Flow] current health: 39 16:22:19.587 [Flow] current health: 39 16:22:20.771 [Flow] current health: 40 16:22:20.771 [Flow] current health: 40 16:22:21.134 [GameSession] destroy_game_object(377) 16:22:21.173 [Flow] timexyz 16:22:21.851 [Flow] timexyz 16:22:21.990 [Flow] current health: 41 16:22:21.990 [Flow] current health: 41 16:22:22.319 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:22:23.195 [Flow] current health: 42 16:22:23.195 [Flow] current health: 42 16:22:23.278 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:22:23.278 [Lua] [Mutator] Activating mutator 'easier_packs' 16:22:23.970 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:22:24.244 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:22:24.244 [Lua] [Mutator] Activating mutator 'easier_packs' 16:22:24.434 [Flow] current health: 43 16:22:24.434 [Flow] current health: 43 16:22:25.651 [Flow] current health: 44 16:22:25.651 [Flow] current health: 44 16:22:26.398 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:22:26.874 [Flow] current health: 45 16:22:26.874 [Flow] current health: 45 16:22:28.089 [Flow] current health: 46 16:22:28.089 [Flow] current health: 46 16:22:29.305 [Flow] current health: 47 16:22:29.305 [Flow] current health: 47 16:22:29.869 [Lua] event horde ends! 16:22:29.978 [GameSession] create_game_object(37, 378) 16:22:29.991 [Flow] timexyz 16:22:30.191 [Window] Window => active 16:22:30.195 [Window] Window => active 16:22:30.910 [Flow] current health: 48 16:22:30.910 [Flow] current health: 48 16:22:32.074 [Flow] current health: 49 16:22:32.074 [Flow] current health: 49 16:22:32.994 [Flow] timexyz 16:22:33.291 [Flow] 4/12 16:22:33.291 [Flow] current health: 50 16:22:33.291 [Flow] current health: 50 16:22:34.516 [Flow] current health: 51 16:22:34.516 [Flow] current health: 51 16:22:34.990 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ab07, position: 0 16:22:34.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ab07, position: 2880005 16:22:35.733 [Flow] current health: 52 16:22:35.733 [Flow] current health: 52 16:22:36.948 [Flow] current health: 53 16:22:36.948 [Flow] current health: 53 16:22:37.314 [GameSession] create_game_object(7, 379) 16:22:37.656 [GameSession] destroy_game_object(379) 16:22:38.175 [Flow] current health: 54 16:22:38.175 [Flow] current health: 54 16:22:38.325 [Lua] event horde ends! 16:22:38.562 [Window] Window => inactive 16:22:39.327 [Flow] timexyz 16:22:39.594 [Flow] current health: 55 16:22:39.594 [Flow] current health: 55 16:22:39.928 [Flow] timexyz 16:22:40.832 [Flow] current health: 56 16:22:40.832 [Flow] current health: 56 16:22:42.064 [Flow] current health: 57 16:22:42.064 [Flow] current health: 57 16:22:42.891 [Window] Window => active 16:22:42.894 [Window] Window => active 16:22:43.742 [Flow] current health: 58 16:22:43.742 [Flow] current health: 58 16:22:44.868 [Flow] current health: 59 16:22:44.868 [Flow] current health: 59 16:22:46.083 [Flow] current health: 60 16:22:46.083 [Flow] current health: 60 16:22:46.821 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:22:46.821 [Lua] [Mutator] Activating mutator 'easier_packs' 16:22:47.007 [Lua] event horde ends! 16:22:47.298 [Flow] current health: 61 16:22:47.298 [Flow] current health: 61 16:22:47.363 [Flow] timexyz 16:22:48.533 [Flow] current health: 62 16:22:48.533 [Flow] current health: 62 16:22:49.151 [Flow] timexyz 16:22:49.737 [Flow] current health: 63 16:22:49.737 [Flow] current health: 63 16:22:50.164 [GameSession] create_game_object(7, 380) 16:22:50.609 [GameSession] destroy_game_object(380) 16:22:50.951 [Flow] current health: 64 16:22:50.951 [Flow] current health: 64 16:22:52.048 [GameSession] create_game_object(89, 381) 16:22:52.062 [GameSession] create_game_object(89, 382) 16:22:52.182 [Flow] current health: 65 16:22:52.182 [Flow] current health: 65 16:22:53.399 [Flow] current health: 66 16:22:53.399 [Flow] current health: 66 16:22:53.658 [GameSession] destroy_game_object(378) 16:22:54.632 [Flow] current health: 67 16:22:54.632 [Flow] current health: 67 16:22:55.873 [Flow] current health: 68 16:22:55.873 [Flow] current health: 68 16:22:56.066 [Flow] timexyz 16:22:56.236 [GameSession] create_game_object(7, 383) 16:22:56.743 [GameSession] destroy_game_object(383) 16:22:56.861 [Flow] timexyz 16:22:57.114 [Flow] current health: 69 16:22:57.114 [Flow] current health: 69 16:22:58.078 [Flow] current health: 69 16:22:58.078 [Flow] current health: 68 16:22:58.281 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:22:59.140 [Flow] current health: 69 16:22:59.140 [Flow] current health: 69 16:23:00.106 [Lua] event horde ends! 16:23:00.269 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:23:00.269 [Lua] [Mutator] Activating mutator 'easier_packs' 16:23:00.341 [Flow] current health: 70 16:23:00.341 [Flow] current health: 70 16:23:01.551 [Flow] current health: 71 16:23:01.551 [Flow] current health: 71 16:23:02.323 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.9375 16:23:02.774 [Flow] current health: 72 16:23:02.774 [Flow] current health: 72 16:23:03.444 [Flow] timexyz 16:23:03.815 [Flow] current health: 72 16:23:03.815 [Flow] current health: 71 16:23:04.223 [GameSession] create_game_object(36, 384) 16:23:04.518 [GameSession] create_game_object(7, 385) 16:23:04.743 [GameSession] create_game_object(36, 386) 16:23:04.890 [GameSession] destroy_game_object(385) 16:23:05.036 [Flow] current health: 71 16:23:05.036 [Flow] current health: 70 16:23:05.057 [Flow] current health: 71 16:23:05.057 [Flow] current health: 71 16:23:05.255 [GameSession] create_game_object(36, 387) 16:23:05.277 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.9375 16:23:05.396 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:23:05.400 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 16:23:05.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 16:23:05.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem 16:23:05.773 [GameSession] create_game_object(36, 388) 16:23:06.265 [Flow] current health: 72 16:23:06.265 [Flow] current health: 72 16:23:06.284 [GameSession] create_game_object(102, 389) 16:23:06.800 [GameSession] create_game_object(102, 390) 16:23:06.824 [GameSession] destroy_game_object(381) 16:23:06.997 [Flow] timexyz 16:23:06.999 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:23:07.077 [Window] Window => inactive 16:23:07.705 [Flow] current health: 73 16:23:07.705 [Flow] current health: 73 16:23:07.908 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:23:07.908 [Lua] [Mutator] Activating mutator 'easier_packs' 16:23:08.419 [Lua] event horde ends! 16:23:08.507 [GameSession] create_game_object(89, 391) 16:23:08.933 [Flow] current health: 74 16:23:08.933 [Flow] current health: 74 16:23:10.163 [Flow] current health: 75 16:23:10.163 [Flow] current health: 75 16:23:10.757 [Flow] timexyz 16:23:10.776 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.875 16:23:11.388 [Flow] current health: 76 16:23:11.388 [Flow] current health: 76 16:23:12.604 [Flow] current health: 77 16:23:12.604 [Flow] current health: 77 16:23:12.835 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.8125 16:23:13.841 [Flow] current health: 78 16:23:13.841 [Flow] current health: 78 16:23:14.877 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.75 16:23:14.913 [Window] Window => active 16:23:14.916 [Window] Window => active 16:23:15.535 [Flow] current health: 79 16:23:15.535 [Flow] current health: 79 16:23:15.862 [Flow] timexyz 16:23:16.637 [Flow] current health: 80 16:23:16.637 [Flow] current health: 80 16:23:16.647 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.875 16:23:17.771 [GameSession] create_game_object(7, 392) 16:23:17.845 [Flow] current health: 81 16:23:17.845 [Flow] current health: 81 16:23:18.143 [GameSession] destroy_game_object(392) 16:23:18.961 [GameSession] create_game_object(7, 393) 16:23:19.061 [Flow] current health: 82 16:23:19.061 [Flow] current health: 82 16:23:19.302 [Flow] timexyz 16:23:19.331 [GameSession] destroy_game_object(393) 16:23:20.276 [Flow] current health: 83 16:23:20.276 [Flow] current health: 83 16:23:21.493 [Flow] current health: 84 16:23:21.493 [Flow] current health: 84 16:23:21.588 [GameSession] destroy_game_object(387) 16:23:22.079 [GameSession] destroy_game_object(386) 16:23:22.079 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 16:23:22.597 [GameSession] destroy_game_object(389) 16:23:22.701 [Flow] current health: 85 16:23:22.701 [Flow] current health: 85 16:23:23.914 [Flow] current health: 86 16:23:23.914 [Flow] current health: 86 16:23:25.003 [Lua] event horde ends! 16:23:25.032 [Flow] timexyz 16:23:25.128 [Flow] current health: 87 16:23:25.128 [Flow] current health: 87 16:23:26.342 [Flow] current health: 88 16:23:26.342 [Flow] current health: 88 16:23:27.573 [Flow] current health: 89 16:23:27.573 [Flow] current health: 89 16:23:28.459 [GameSession] create_game_object(7, 394) 16:23:28.466 [Flow] timexyz 16:23:28.790 [Flow] current health: 90 16:23:28.790 [Flow] current health: 90 16:23:28.885 [GameSession] destroy_game_object(394) 16:23:30.001 [Flow] current health: 91 16:23:30.001 [Flow] current health: 91 16:23:30.702 [GameSession] destroy_game_object(382) 16:23:31.233 [Flow] current health: 92 16:23:31.233 [Flow] current health: 92 16:23:31.241 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_3p":true,"wwise\/bow":true} 16:23:31.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:23:31.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 16:23:31.241 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:23:31.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:23:31.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:23:31.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:23:31.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:23:31.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:23:31.295 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:23:31.426 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:23:31.426 [Lua] [PackageManager] Force_load: wwise/bow 16:23:31.735 [GameSession] destroy_game_object(391) 16:23:32.238 [GameSession] destroy_game_object(388) 16:23:32.455 [Flow] current health: 93 16:23:32.455 [Flow] current health: 93 16:23:32.572 [GameSession] destroy_game_object(390) 16:23:32.832 [GameSession] destroy_game_object(384) 16:23:33.667 [Flow] current health: 94 16:23:33.667 [Flow] current health: 94 16:23:33.757 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:23:34.446 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:23:34.446 [Lua] [Mutator] Activating mutator 'easier_packs' 16:23:34.870 [Flow] current health: 95 16:23:34.870 [Flow] current health: 95 16:23:34.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ab07, position: 0 16:23:34.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ab07, position: 2880000 16:23:35.070 [Flow] timexyz 16:23:35.736 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:23:35.792 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:23:35.792 [Lua] [Mutator] Activating mutator 'easier_packs' 16:23:36.113 [Flow] current health: 96 16:23:36.113 [Flow] current health: 96 16:23:36.167 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.92666666666666664 16:23:37.319 [Flow] current health: 97 16:23:37.319 [Flow] current health: 97 16:23:37.921 [Flow] current health: 97 16:23:37.921 [Flow] current health: 96 16:23:38.863 [Flow] current health: 97 16:23:38.863 [Flow] current health: 97 16:23:39.523 [Flow] timexyz 16:23:40.078 [Flow] current health: 98 16:23:40.078 [Flow] current health: 98 16:23:41.194 [Lua] event horde ends! 16:23:41.297 [Flow] current health: 99 16:23:41.297 [Flow] current health: 99 16:23:42.505 [Flow] current health: 100 16:23:42.505 [Flow] current health: 100 16:23:43.704 [Flow] current health: 101 16:23:43.704 [Flow] current health: 101 16:23:44.685 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:23:44.699 [Flow] timexyz 16:23:44.918 [Flow] current health: 102 16:23:44.918 [Flow] current health: 102 16:23:45.190 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:23:45.543 [Flow] current health: 102 16:23:45.543 [Flow] current health: 101 16:23:45.686 [Flow] current health: 102 16:23:45.686 [Flow] current health: 102 16:23:46.237 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.93999999999999995 16:23:46.683 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:23:46.683 [Lua] [Mutator] Activating mutator 'easier_packs' 16:23:46.853 [Flow] current health: 103 16:23:46.853 [Flow] current health: 103 16:23:48.067 [Flow] current health: 104 16:23:48.067 [Flow] current health: 104 16:23:49.246 [Lua] event horde ends! 16:23:49.281 [Flow] current health: 105 16:23:49.281 [Flow] current health: 105 16:23:49.379 [GameSession] create_game_object(4, 395) 16:23:50.003 [Flow] timexyz 16:23:50.496 [Flow] current health: 106 16:23:50.496 [Flow] current health: 106 16:23:51.262 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.94666666666666666 16:23:51.578 [GameSession] create_game_object(74, 396) 16:23:51.721 [Flow] current health: 107 16:23:51.721 [Flow] current health: 107 16:23:51.885 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:23:52.114 [GameSession] create_game_object(98, 397) 16:23:52.123 [GameSession] destroy_game_object(396) 16:23:52.936 [Flow] current health: 108 16:23:52.936 [Flow] current health: 108 16:23:53.327 [GameSession] create_game_object(7, 398) 16:23:54.036 [GameSession] create_game_object(7, 399) 16:23:54.150 [Flow] current health: 109 16:23:54.150 [Flow] current health: 109 16:23:54.218 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:23:54.218 [Lua] [Mutator] Activating mutator 'easier_packs' 16:23:55.166 [GameSession] destroy_game_object(398) 16:23:55.392 [Flow] current health: 110 16:23:55.392 [Flow] current health: 110 16:23:55.565 [Flow] timexyz 16:23:55.797 [GameSession] destroy_game_object(399) 16:23:56.583 [Flow] current health: 111 16:23:56.583 [Flow] current health: 111 16:23:56.738 [Flow] timexyz 16:23:57.347 [Lua] event horde ends! 16:23:57.787 [Flow] current health: 112 16:23:57.787 [Flow] current health: 112 16:23:59.002 [Flow] current health: 113 16:23:59.002 [Flow] current health: 113 16:24:00.218 [Flow] current health: 114 16:24:00.218 [Flow] current health: 114 16:24:01.330 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.95999999999999996 16:24:01.429 [Flow] current health: 115 16:24:01.429 [Flow] current health: 115 16:24:02.018 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 16:24:02.031 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 16:24:02.630 [Flow] current health: 116 16:24:02.630 [Flow] current health: 116 16:24:02.859 [GameSession] destroy_game_object(397) 16:24:03.842 [Flow] current health: 117 16:24:03.842 [Flow] current health: 117 16:24:04.190 [Flow] timexyz 16:24:04.734 [Flow] timexyz 16:24:05.054 [Flow] current health: 118 16:24:05.054 [Flow] current health: 118 16:24:05.408 [Lua] event horde ends! 16:24:06.269 [Flow] current health: 119 16:24:06.269 [Flow] current health: 119 16:24:06.355 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.96666666666666667 16:24:07.486 [Flow] current health: 120 16:24:07.486 [Flow] current health: 120 16:24:07.501 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 16:24:08.699 [Flow] current health: 121 16:24:08.699 [Flow] current health: 121 16:24:08.914 [Flow] current health: 121 16:24:08.914 [Flow] current health: 120 16:24:09.224 [Flow] current health: 121 16:24:09.224 [Flow] current health: 121 16:24:10.431 [Flow] current health: 122 16:24:10.431 [Flow] current health: 122 16:24:11.644 [Flow] current health: 123 16:24:11.644 [Flow] current health: 123 16:24:12.117 [GameSession] create_game_object(7, 400) 16:24:12.645 [GameSession] destroy_game_object(400) 16:24:12.825 [GameSession] create_game_object(7, 401) 16:24:12.861 [Flow] current health: 124 16:24:12.861 [Flow] current health: 124 16:24:13.178 [GameSession] destroy_game_object(395) 16:24:13.351 [GameSession] destroy_game_object(401) 16:24:13.558 [GameSession] create_game_object(7, 402) 16:24:14.075 [Flow] current health: 125 16:24:14.075 [Flow] current health: 125 16:24:14.075 [GameSession] destroy_game_object(402) 16:24:14.329 [Flow] timexyz 16:24:14.431 [Flow] timexyz 16:24:15.283 [Flow] current health: 126 16:24:15.283 [Flow] current health: 126 16:24:16.412 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.97999999999999998 16:24:16.498 [Flow] current health: 127 16:24:16.498 [Flow] current health: 127 16:24:17.709 [Flow] current health: 128 16:24:17.709 [Flow] current health: 128 16:24:18.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ab07, position: 2094545 16:24:18.911 [Flow] current health: 129 16:24:18.911 [Flow] current health: 129 16:24:20.124 [Flow] current health: 130 16:24:20.124 [Flow] current health: 130 16:24:21.151 [Flow] timexyz 16:24:21.338 [Flow] current health: 131 16:24:21.338 [Flow] current health: 131 16:24:21.425 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.98666666666666669 16:24:21.545 [Flow] current health: 131 16:24:21.545 [Flow] current health: 130 16:24:21.554 [Lua] event horde ends! 16:24:22.242 [Flow] current health: 131 16:24:22.242 [Flow] current health: 131 16:24:22.719 [Flow] current health: 131 16:24:22.719 [Flow] current health: 130 16:24:22.885 [Flow] timexyz 16:24:23.600 [Flow] current health: 131 16:24:23.600 [Flow] current health: 131 16:24:24.820 [Flow] current health: 132 16:24:24.820 [Flow] current health: 132 16:24:26.020 [Flow] current health: 133 16:24:26.020 [Flow] current health: 133 16:24:27.233 [Flow] current health: 134 16:24:27.233 [Flow] current health: 134 16:24:27.314 [Flow] timexyz 16:24:28.446 [Flow] current health: 135 16:24:28.446 [Flow] current health: 135 16:24:29.677 [Flow] current health: 136 16:24:29.677 [Flow] current health: 136 16:24:30.074 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.65277777777777779 16:24:30.894 [Flow] current health: 137 16:24:30.894 [Flow] current health: 137 16:24:31.513 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 1 16:24:32.081 [Flow] timexyz 16:24:32.095 [Flow] current health: 138 16:24:32.096 [Flow] current health: 138 16:24:32.731 [Lua] event horde ends! 16:24:33.299 [Flow] current health: 139 16:24:33.299 [Flow] current health: 139 16:24:34.118 [Flow] timexyz 16:24:34.507 [Flow] current health: 140 16:24:34.507 [Flow] current health: 140 16:24:34.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ab07, position: 0 16:24:34.992 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ab07, position: 2880005 16:24:35.775 [Flow] current health: 141 16:24:35.775 [Flow] current health: 141 16:24:36.954 [Flow] current health: 142 16:24:36.954 [Flow] current health: 142 16:24:38.215 [Flow] current health: 143 16:24:38.215 [Flow] current health: 143 16:24:39.384 [Flow] current health: 144 16:24:39.384 [Flow] current health: 144 16:24:39.421 [Flow] timexyz 16:24:40.609 [Flow] current health: 145 16:24:40.609 [Flow] current health: 145 16:24:40.825 [Lua] event horde ends! 16:24:41.843 [Flow] current health: 146 16:24:41.843 [Flow] current health: 146 16:24:42.828 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 16:24:43.046 [Flow] current health: 147 16:24:43.046 [Flow] current health: 147 16:24:44.263 [Flow] current health: 148 16:24:44.263 [Flow] current health: 148 16:24:44.339 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:24:44.387 [Lua] Destroying unit since outside mesh or world 16:24:44.514 [Flow] timexyz 16:24:45.470 [Flow] current health: 149 16:24:45.470 [Flow] current health: 149 16:24:46.112 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:24:46.112 [Lua] [Mutator] Activating mutator 'easier_packs' 16:24:46.696 [Flow] current health: 150 16:24:46.696 [Flow] current health: 150 16:24:47.046 [Flow] timexyz 16:24:47.748 [Flow] current health: 150 16:24:47.748 [Flow] current health: 149 16:24:47.985 [Flow] current health: 150 16:24:47.985 [Flow] current health: 150 16:24:48.285 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fad9d5eae8747e2a]' 16:24:48.931 [Lua] event horde ends! 16:24:49.699 [Flow] Overcharge unit overheated 16:24:49.699 [Lua] Override Player Respawning terror_respawn false 16:24:49.699 [Lua] Override Player Respawning terror_respawn false 16:24:49.699 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 16:24:49.700 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:24:49.702 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 16:24:50.769 [Flow] Overcharge unit overheated 16:24:51.022 [Flow] Overcharge unit overheated 16:24:53.956 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:24:56.885 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:24:56.893 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 16:24:56.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 16:24:56.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem 16:25:00.650 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:25:00.903 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:25:01.228 [Lua] event horde ends! 16:25:03.744 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:25:05.787 [Window] Window => inactive 16:25:08.430 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010201AD0 [2] self = table: 0000000011DC7610; dt = 0.012565449811518192; all_inside = true [3] self = table: 0000000011DC7610; dt = 0.012565449811518192; t = 714.24150538258255; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012897440; buff_system = table: 00000000077925F0 [4] self = table: 0000000011DC7610; dt = 0.012565449811518192; t = 714.24150538258255 [5] self = table: 0000000011DC7610; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012565449811518192; context = table: 0000000005EE4DA0; t = 714.24150538258255 [6] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.24150538258255; dt = 0.012565449811518192; update_list = table: 000000000727E340; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011DC7610 [7] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.24150538258255 [8] self = table: 0000000000B59E00; entity_system_update_context = table: 0000000005EE4DA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080ABB10; t = 714.24150538258255; i = 82; system = table: 0000000012A5AE10 [9] self = table: 0000000010B1D850; update_func = "update"; dt = 0.012565449811518192; entity_system_update_context = table: 0000000005EE4DA0 [10] self = table: 0000000010B1D850; dt = 0.012565449811518192 [11] self = table: 000000000B97F620; dt = 0.012565449811518192; main_t = 4662.0367922205478; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 714.24150538258255; game_mode_ended = false [12] self = table: 0000000013C54CA0; dt = 0.012565449811518192; t = 4662.0367922205478 [13] self = table: 00000000000964D0; real_world_dt = 0.012565449811518192; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012565449811518192; t = 4662.0367922205478 [14] dt = 0.012565449811518192 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000009203E10; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000007299850; _disable_spawning_reasons = table: 00000000125CFDE0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000098FAD10; _mutator_handler = table: 0000000005F54760; network_server = table: 0000000011577250; _game_mode = table: 0000000013E101E0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_mountain_tzeentch_path3"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000000718BC20; is_server = true; network_event_delegate = table: 0000000009480CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [7] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [8] num_systems = 0; systems_pre_update = table: 00000000080ABB40; systems = table: 0000000000B59E30; systems_update = table: 00000000080ABB10; systems_post_update = table: 00000000117A1FE0; systems_physics_async_update = table: 00000000117A2010; [9] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [10] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000B59E00; network_server = table: 0000000011577250; entity_system = table: 0000000010B1D850; parent = table: 00000000000964D0; _level_flow_events = table: 0000000005FBA500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B980950; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 000000000E8F2BD0; num_local_human_players = 1; _ping_reporter = table: 0000000001086140; _gm_event_end_conditions_met = false; world = [World]; dt = 0.012565449811518192; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FCE2760; machines = table: 00000000152F1030; _camera_carrier = table: 000000000F6F51B0; _quit_game = false; network_clock = table: 000000001016D220; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000001333B370; network_event_delegate = table: 0000000009480CF0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000B97F620; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B97DB40; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:25:08.430 [Lua] [SharedState] deus_run_state_92290246: blessing_lifetimes:0:0:0:0 = {"blessing_holy_hand_grenade":-1} 16:25:08.430 [Lua] [SharedState] deus_run_state_92290246: blessing_lifetimes:0:0:0:0 = {"blessing_holy_hand_grenade":-1,"blessing_of_grimnir":-1} 16:25:08.430 [Lua] [SharedState] deus_run_state_92290246: blessings_with_buyer:0:0:0:0 = {} 16:25:08.430 [Lua] [SharedState] deus_run_state_92290246: completed_level_count:0:0:0:0 = 3 16:25:08.430 [Lua] [SharedState] deus_run_state_92290246: traversed_nodes:0:0:0:0 = ["node_16","node_12","node_13","node_11"] 16:25:08.430 [Lua] [SharedState] deus_run_state_92290246: cursed_levels_completed:110000102b19409:0:0:0 = 3 16:25:08.430 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:979377792, lt:load_next_level, extra_packages:{ }) 16:25:08.430 [Lua] [NetworkServer] Entering post game 16:25:08.430 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 16:25:08.430 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 16:25:08.430 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:4:0:0 = [2,0,4,0,0,1,0,0,0,1,2,1,3,2,0,0,110,95,12,23.75,1916.75,375.75,205.5,0,132.25,0,45,0,1] 16:25:08.430 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:6:0:0 = [1,3,1,2,0,0,2,0,0,1,2,2,1,0,1,0,265,250,12,446.5,4147,935.25,221,0,204.25,0,57,0,0] 16:25:08.430 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:3:0:0 = [0,2,0,1,1,1,2,0,0,1,1,0,0,0,0,0,236,188,39,252,4422.25,1123,237,0,303.25,0,361,0,0] 16:25:08.430 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:1:0:0 = [4,6,6,4,2,0,3,1,3,4,7,3,4,0,1,0,389,253,35,66,9399.75,2081,1136.5,0,484.75,0,146,0,0] 16:25:08.431 [Save] Saving `save_data` 16:25:08.431 [Lua] gm_event_end_conditions_met true false 16:25:08.432 [Lua] Game won 16:25:08.432 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:25:08.435 [Save] Save done 16:25:08.435 [Save] Saving `save_data` 16:25:08.438 [Save] Save done 16:25:08.452 [Lua] generate_backend_stats 110000102b19409:1 16:25:08.524 [Lua] [SharedState] deus_run_state_92290246: party_power_ups:0:0:0:0 = [{"name":"crit_boost","rarity":"rare","client_id":1279504128},{"rarity":"rare","client_id":1453891200,"name":"movespeed"},{"client_id":1525162752,"name":"crit_chance","rarity":"rare"}] 16:25:08.524 [Lua] [PlayFabMirrorBase] Force commit 16:25:08.524 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:25:08.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 49 16:25:08.548 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:25:08.549 [Save] Saving `save_data` 16:25:08.552 [Save] Save done 16:25:08.557 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 16:25:08.557 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 49 7 16:25:08.562 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010201AD0 [2] self = table: 0000000011DC7610; dt = 0.012540575116872787; all_inside = true [3] self = table: 0000000011DC7610; dt = 0.012540575116872787; t = 714.25404595769942; all_inside = true; any_inside = true; players_outside_portal = table: 0000000008D17B60; buff_system = table: 00000000077925F0 [4] self = table: 0000000011DC7610; dt = 0.012540575116872787; t = 714.25404595769942 [5] self = table: 0000000011DC7610; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012540575116872787; context = table: 0000000005EE4DA0; t = 714.25404595769942 [6] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.25404595769942; dt = 0.012540575116872787; update_list = table: 000000000727E340; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011DC7610 [7] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.25404595769942 [8] self = table: 0000000000B59E00; entity_system_update_context = table: 0000000005EE4DA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080ABB10; t = 714.25404595769942; i = 82; system = table: 0000000012A5AE10 [9] self = table: 0000000010B1D850; update_func = "update"; dt = 0.012540575116872787; entity_system_update_context = table: 0000000005EE4DA0 [10] self = table: 0000000010B1D850; dt = 0.012540575116872787 [11] self = table: 000000000B97F620; dt = 0.012540575116872787; main_t = 4662.0493327956647; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 714.25404595769942; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012540575116872787; t = 4662.0493327956647 [13] self = table: 00000000000964D0; real_world_dt = 0.012540575116872787; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012540575116872787; t = 4662.0493327956647 [14] dt = 0.012540575116872787 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001374AA20; _initial_peers_ready = true; _object_set_names = table: 0000000009203E10; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000007299850; _disable_spawning_reasons = table: 00000000125CFDE0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000098FAD10; _mutator_handler = table: 0000000005F54760; network_server = table: 0000000011577250; _game_mode = table: 0000000013E101E0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_mountain_tzeentch_path3"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000000718BC20; is_server = true; network_event_delegate = table: 0000000009480CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [7] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [8] num_systems = 0; systems_pre_update = table: 00000000080ABB40; systems = table: 0000000000B59E30; systems_update = table: 00000000080ABB10; systems_post_update = table: 00000000117A1FE0; systems_physics_async_update = table: 00000000117A2010; [9] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [10] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000B59E00; network_server = table: 0000000011577250; entity_system = table: 0000000010B1D850; parent = table: 00000000000964D0; _level_flow_events = table: 0000000005FBA500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 714.45404595769946; input_manager = table: 000000000B980950; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 000000000E8F2BD0; num_local_human_players = 1; _ping_reporter = table: 0000000001086140; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012540575116872787; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FCE2760; _gm_event_end_reason = "won"; machines = table: 00000000152F1030; _camera_carrier = table: 000000000F6F51B0; _quit_game = false; network_clock = table: 000000001016D220; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000001333B370; network_event_delegate = table: 0000000009480CF0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000B97F620; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B97DB40; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:25:08.575 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010201AD0 [2] self = table: 0000000011DC7610; dt = 0.012544145807623863; all_inside = true [3] self = table: 0000000011DC7610; dt = 0.012544145807623863; t = 714.26659010350704; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010235710; buff_system = table: 00000000077925F0 [4] self = table: 0000000011DC7610; dt = 0.012544145807623863; t = 714.26659010350704 [5] self = table: 0000000011DC7610; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012544145807623863; context = table: 0000000005EE4DA0; t = 714.26659010350704 [6] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.26659010350704; dt = 0.012544145807623863; update_list = table: 000000000727E340; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011DC7610 [7] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.26659010350704 [8] self = table: 0000000000B59E00; entity_system_update_context = table: 0000000005EE4DA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080ABB10; t = 714.26659010350704; i = 82; system = table: 0000000012A5AE10 [9] self = table: 0000000010B1D850; update_func = "update"; dt = 0.012544145807623863; entity_system_update_context = table: 0000000005EE4DA0 [10] self = table: 0000000010B1D850; dt = 0.012544145807623863 [11] self = table: 000000000B97F620; dt = 0.012544145807623863; main_t = 4662.0618769414723; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 714.26659010350704; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012544145807623863; t = 4662.0618769414723 [13] self = table: 00000000000964D0; real_world_dt = 0.012544145807623863; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012544145807623863; t = 4662.0618769414723 [14] dt = 0.012544145807623863 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001374AA20; _initial_peers_ready = true; _object_set_names = table: 0000000009203E10; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000007299850; _disable_spawning_reasons = table: 00000000125CFDE0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000098FAD10; _mutator_handler = table: 0000000005F54760; network_server = table: 0000000011577250; _game_mode = table: 0000000013E101E0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_mountain_tzeentch_path3"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000000718BC20; is_server = true; network_event_delegate = table: 0000000009480CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [7] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [8] num_systems = 0; systems_pre_update = table: 00000000080ABB40; systems = table: 0000000000B59E30; systems_update = table: 00000000080ABB10; systems_post_update = table: 00000000117A1FE0; systems_physics_async_update = table: 00000000117A2010; [9] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [10] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000B59E00; network_server = table: 0000000011577250; entity_system = table: 0000000010B1D850; parent = table: 00000000000964D0; _level_flow_events = table: 0000000005FBA500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 714.45404595769946; input_manager = table: 000000000B980950; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 000000000E8F2BD0; num_local_human_players = 1; _ping_reporter = table: 0000000001086140; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012544145807623863; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FCE2760; _gm_event_end_reason = "won"; machines = table: 00000000152F1030; _camera_carrier = table: 000000000F6F51B0; _quit_game = false; network_clock = table: 000000001016D220; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000001333B370; network_event_delegate = table: 0000000009480CF0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000B97F620; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B97DB40; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:25:08.588 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010201AD0 [2] self = table: 0000000011DC7610; dt = 0.012569383718073368; all_inside = true [3] self = table: 0000000011DC7610; dt = 0.012569383718073368; t = 714.27915948722512; all_inside = true; any_inside = true; players_outside_portal = table: 000000000A03C380; buff_system = table: 00000000077925F0 [4] self = table: 0000000011DC7610; dt = 0.012569383718073368; t = 714.27915948722512 [5] self = table: 0000000011DC7610; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012569383718073368; context = table: 0000000005EE4DA0; t = 714.27915948722512 [6] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.27915948722512; dt = 0.012569383718073368; update_list = table: 000000000727E340; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011DC7610 [7] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.27915948722512 [8] self = table: 0000000000B59E00; entity_system_update_context = table: 0000000005EE4DA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080ABB10; t = 714.27915948722512; i = 82; system = table: 0000000012A5AE10 [9] self = table: 0000000010B1D850; update_func = "update"; dt = 0.012569383718073368; entity_system_update_context = table: 0000000005EE4DA0 [10] self = table: 0000000010B1D850; dt = 0.012569383718073368 [11] self = table: 000000000B97F620; dt = 0.012569383718073368; main_t = 4662.0744463251904; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 714.27915948722512; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012569383718073368; t = 4662.0744463251904 [13] self = table: 00000000000964D0; real_world_dt = 0.012569383718073368; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012569383718073368; t = 4662.0744463251904 [14] dt = 0.012569383718073368 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001374AA20; _initial_peers_ready = true; _object_set_names = table: 0000000009203E10; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000007299850; _disable_spawning_reasons = table: 00000000125CFDE0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000098FAD10; _mutator_handler = table: 0000000005F54760; network_server = table: 0000000011577250; _game_mode = table: 0000000013E101E0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_mountain_tzeentch_path3"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000000718BC20; is_server = true; network_event_delegate = table: 0000000009480CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [7] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [8] num_systems = 0; systems_pre_update = table: 00000000080ABB40; systems = table: 0000000000B59E30; systems_update = table: 00000000080ABB10; systems_post_update = table: 00000000117A1FE0; systems_physics_async_update = table: 00000000117A2010; [9] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [10] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000B59E00; network_server = table: 0000000011577250; entity_system = table: 0000000010B1D850; parent = table: 00000000000964D0; _level_flow_events = table: 0000000005FBA500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 714.45404595769946; input_manager = table: 000000000B980950; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 000000000E8F2BD0; num_local_human_players = 1; _ping_reporter = table: 0000000001086140; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012569383718073368; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FCE2760; _gm_event_end_reason = "won"; machines = table: 00000000152F1030; _camera_carrier = table: 000000000F6F51B0; _quit_game = false; network_clock = table: 000000001016D220; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000001333B370; network_event_delegate = table: 0000000009480CF0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000B97F620; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B97DB40; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:25:08.605 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010201AD0 [2] self = table: 0000000011DC7610; dt = 0.012629048898816109; all_inside = true [3] self = table: 0000000011DC7610; dt = 0.012629048898816109; t = 714.29178853612393; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F15FAA0; buff_system = table: 00000000077925F0 [4] self = table: 0000000011DC7610; dt = 0.012629048898816109; t = 714.29178853612393 [5] self = table: 0000000011DC7610; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012629048898816109; context = table: 0000000005EE4DA0; t = 714.29178853612393 [6] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.29178853612393; dt = 0.012629048898816109; update_list = table: 000000000727E340; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011DC7610 [7] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.29178853612393 [8] self = table: 0000000000B59E00; entity_system_update_context = table: 0000000005EE4DA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080ABB10; t = 714.29178853612393; i = 82; system = table: 0000000012A5AE10 [9] self = table: 0000000010B1D850; update_func = "update"; dt = 0.012629048898816109; entity_system_update_context = table: 0000000005EE4DA0 [10] self = table: 0000000010B1D850; dt = 0.012629048898816109 [11] self = table: 000000000B97F620; dt = 0.012629048898816109; main_t = 4662.0870753740892; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 714.29178853612393; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012629048898816109; t = 4662.0870753740892 [13] self = table: 00000000000964D0; real_world_dt = 0.012629048898816109; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012629048898816109; t = 4662.0870753740892 [14] dt = 0.012629048898816109 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001374AA20; _initial_peers_ready = true; _object_set_names = table: 0000000009203E10; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000007299850; _disable_spawning_reasons = table: 00000000125CFDE0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000098FAD10; _mutator_handler = table: 0000000005F54760; network_server = table: 0000000011577250; _game_mode = table: 0000000013E101E0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_mountain_tzeentch_path3"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000000718BC20; is_server = true; network_event_delegate = table: 0000000009480CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [7] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [8] num_systems = 0; systems_pre_update = table: 00000000080ABB40; systems = table: 0000000000B59E30; systems_update = table: 00000000080ABB10; systems_post_update = table: 00000000117A1FE0; systems_physics_async_update = table: 00000000117A2010; [9] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [10] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000B59E00; network_server = table: 0000000011577250; entity_system = table: 0000000010B1D850; parent = table: 00000000000964D0; _level_flow_events = table: 0000000005FBA500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 714.45404595769946; input_manager = table: 000000000B980950; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 000000000E8F2BD0; num_local_human_players = 1; _ping_reporter = table: 0000000001086140; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012629048898816109; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FCE2760; _gm_event_end_reason = "won"; machines = table: 00000000152F1030; _camera_carrier = table: 000000000F6F51B0; _quit_game = false; network_clock = table: 000000001016D220; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000001333B370; network_event_delegate = table: 0000000009480CF0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000B97F620; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B97DB40; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:25:08.618 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010201AD0 [2] self = table: 0000000011DC7610; dt = 0.012709453701972961; all_inside = true [3] self = table: 0000000011DC7610; dt = 0.012709453701972961; t = 714.3044979898259; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F536500; buff_system = table: 00000000077925F0 [4] self = table: 0000000011DC7610; dt = 0.012709453701972961; t = 714.3044979898259 [5] self = table: 0000000011DC7610; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012709453701972961; context = table: 0000000005EE4DA0; t = 714.3044979898259 [6] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.3044979898259; dt = 0.012709453701972961; update_list = table: 000000000727E340; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011DC7610 [7] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.3044979898259 [8] self = table: 0000000000B59E00; entity_system_update_context = table: 0000000005EE4DA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080ABB10; t = 714.3044979898259; i = 82; system = table: 0000000012A5AE10 [9] self = table: 0000000010B1D850; update_func = "update"; dt = 0.012709453701972961; entity_system_update_context = table: 0000000005EE4DA0 [10] self = table: 0000000010B1D850; dt = 0.012709453701972961 [11] self = table: 000000000B97F620; dt = 0.012709453701972961; main_t = 4662.0997848277912; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 714.3044979898259; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012709453701972961; t = 4662.0997848277912 [13] self = table: 00000000000964D0; real_world_dt = 0.012709453701972961; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012709453701972961; t = 4662.0997848277912 [14] dt = 0.012709453701972961 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001374AA20; _initial_peers_ready = true; _object_set_names = table: 0000000009203E10; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000007299850; _disable_spawning_reasons = table: 00000000125CFDE0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000098FAD10; _mutator_handler = table: 0000000005F54760; network_server = table: 0000000011577250; _game_mode = table: 0000000013E101E0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_mountain_tzeentch_path3"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000000718BC20; is_server = true; network_event_delegate = table: 0000000009480CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [7] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [8] num_systems = 0; systems_pre_update = table: 00000000080ABB40; systems = table: 0000000000B59E30; systems_update = table: 00000000080ABB10; systems_post_update = table: 00000000117A1FE0; systems_physics_async_update = table: 00000000117A2010; [9] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [10] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000B59E00; network_server = table: 0000000011577250; entity_system = table: 0000000010B1D850; parent = table: 00000000000964D0; _level_flow_events = table: 0000000005FBA500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 714.45404595769946; input_manager = table: 000000000B980950; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 000000000E8F2BD0; num_local_human_players = 1; _ping_reporter = table: 0000000001086140; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012709453701972961; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FCE2760; _gm_event_end_reason = "won"; machines = table: 00000000152F1030; _camera_carrier = table: 000000000F6F51B0; _quit_game = false; network_clock = table: 000000001016D220; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000001333B370; network_event_delegate = table: 0000000009480CF0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000B97F620; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B97DB40; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:25:08.629 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010201AD0 [2] self = table: 0000000011DC7610; dt = 0.012781817466020584; all_inside = true [3] self = table: 0000000011DC7610; dt = 0.012781817466020584; t = 714.31727980729192; all_inside = true; any_inside = true; players_outside_portal = table: 00000000136654D0; buff_system = table: 00000000077925F0 [4] self = table: 0000000011DC7610; dt = 0.012781817466020584; t = 714.31727980729192 [5] self = table: 0000000011DC7610; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012781817466020584; context = table: 0000000005EE4DA0; t = 714.31727980729192 [6] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.31727980729192; dt = 0.012781817466020584; update_list = table: 000000000727E340; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011DC7610 [7] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.31727980729192 [8] self = table: 0000000000B59E00; entity_system_update_context = table: 0000000005EE4DA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080ABB10; t = 714.31727980729192; i = 82; system = table: 0000000012A5AE10 [9] self = table: 0000000010B1D850; update_func = "update"; dt = 0.012781817466020584; entity_system_update_context = table: 0000000005EE4DA0 [10] self = table: 0000000010B1D850; dt = 0.012781817466020584 [11] self = table: 000000000B97F620; dt = 0.012781817466020584; main_t = 4662.1125666452572; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 714.31727980729192; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012781817466020584; t = 4662.1125666452572 [13] self = table: 00000000000964D0; real_world_dt = 0.012781817466020584; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012781817466020584; t = 4662.1125666452572 [14] dt = 0.012781817466020584 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001374AA20; _initial_peers_ready = true; _object_set_names = table: 0000000009203E10; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000007299850; _disable_spawning_reasons = table: 00000000125CFDE0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000098FAD10; _mutator_handler = table: 0000000005F54760; network_server = table: 0000000011577250; _game_mode = table: 0000000013E101E0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_mountain_tzeentch_path3"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000000718BC20; is_server = true; network_event_delegate = table: 0000000009480CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [7] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [8] num_systems = 0; systems_pre_update = table: 00000000080ABB40; systems = table: 0000000000B59E30; systems_update = table: 00000000080ABB10; systems_post_update = table: 00000000117A1FE0; systems_physics_async_update = table: 00000000117A2010; [9] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [10] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000B59E00; network_server = table: 0000000011577250; entity_system = table: 0000000010B1D850; parent = table: 00000000000964D0; _level_flow_events = table: 0000000005FBA500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 714.45404595769946; input_manager = table: 000000000B980950; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 000000000E8F2BD0; num_local_human_players = 1; _ping_reporter = table: 0000000001086140; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012781817466020584; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FCE2760; _gm_event_end_reason = "won"; machines = table: 00000000152F1030; _camera_carrier = table: 000000000F6F51B0; _quit_game = false; network_clock = table: 000000001016D220; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000001333B370; network_event_delegate = table: 0000000009480CF0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000B97F620; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B97DB40; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:25:08.642 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010201AD0 [2] self = table: 0000000011DC7610; dt = 0.012838210910558701; all_inside = true [3] self = table: 0000000011DC7610; dt = 0.012838210910558701; t = 714.33011801820248; all_inside = true; any_inside = true; players_outside_portal = table: 00000000127B7200; buff_system = table: 00000000077925F0 [4] self = table: 0000000011DC7610; dt = 0.012838210910558701; t = 714.33011801820248 [5] self = table: 0000000011DC7610; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012838210910558701; context = table: 0000000005EE4DA0; t = 714.33011801820248 [6] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.33011801820248; dt = 0.012838210910558701; update_list = table: 000000000727E340; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011DC7610 [7] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.33011801820248 [8] self = table: 0000000000B59E00; entity_system_update_context = table: 0000000005EE4DA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080ABB10; t = 714.33011801820248; i = 82; system = table: 0000000012A5AE10 [9] self = table: 0000000010B1D850; update_func = "update"; dt = 0.012838210910558701; entity_system_update_context = table: 0000000005EE4DA0 [10] self = table: 0000000010B1D850; dt = 0.012838210910558701 [11] self = table: 000000000B97F620; dt = 0.012838210910558701; main_t = 4662.1254048561677; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 714.33011801820248; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012838210910558701; t = 4662.1254048561677 [13] self = table: 00000000000964D0; real_world_dt = 0.012838210910558701; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012838210910558701; t = 4662.1254048561677 [14] dt = 0.012838210910558701 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001374AA20; _initial_peers_ready = true; _object_set_names = table: 0000000009203E10; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000007299850; _disable_spawning_reasons = table: 00000000125CFDE0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000098FAD10; _mutator_handler = table: 0000000005F54760; network_server = table: 0000000011577250; _game_mode = table: 0000000013E101E0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_mountain_tzeentch_path3"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000000718BC20; is_server = true; network_event_delegate = table: 0000000009480CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [7] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [8] num_systems = 0; systems_pre_update = table: 00000000080ABB40; systems = table: 0000000000B59E30; systems_update = table: 00000000080ABB10; systems_post_update = table: 00000000117A1FE0; systems_physics_async_update = table: 00000000117A2010; [9] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [10] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000B59E00; network_server = table: 0000000011577250; entity_system = table: 0000000010B1D850; parent = table: 00000000000964D0; _level_flow_events = table: 0000000005FBA500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 714.45404595769946; input_manager = table: 000000000B980950; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 000000000E8F2BD0; num_local_human_players = 1; _ping_reporter = table: 0000000001086140; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012838210910558701; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FCE2760; _gm_event_end_reason = "won"; machines = table: 00000000152F1030; _camera_carrier = table: 000000000F6F51B0; _quit_game = false; network_clock = table: 000000001016D220; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000001333B370; network_event_delegate = table: 0000000009480CF0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000B97F620; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B97DB40; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:25:08.655 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010201AD0 [2] self = table: 0000000011DC7610; dt = 0.012865863740444183; all_inside = true [3] self = table: 0000000011DC7610; dt = 0.012865863740444183; t = 714.34298388194293; all_inside = true; any_inside = true; players_outside_portal = table: 00000000099129E0; buff_system = table: 00000000077925F0 [4] self = table: 0000000011DC7610; dt = 0.012865863740444183; t = 714.34298388194293 [5] self = table: 0000000011DC7610; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012865863740444183; context = table: 0000000005EE4DA0; t = 714.34298388194293 [6] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.34298388194293; dt = 0.012865863740444183; update_list = table: 000000000727E340; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011DC7610 [7] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.34298388194293 [8] self = table: 0000000000B59E00; entity_system_update_context = table: 0000000005EE4DA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080ABB10; t = 714.34298388194293; i = 82; system = table: 0000000012A5AE10 [9] self = table: 0000000010B1D850; update_func = "update"; dt = 0.012865863740444183; entity_system_update_context = table: 0000000005EE4DA0 [10] self = table: 0000000010B1D850; dt = 0.012865863740444183 [11] self = table: 000000000B97F620; dt = 0.012865863740444183; main_t = 4662.1382707199082; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 714.34298388194293; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012865863740444183; t = 4662.1382707199082 [13] self = table: 00000000000964D0; real_world_dt = 0.012865863740444183; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012865863740444183; t = 4662.1382707199082 [14] dt = 0.012865863740444183 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001374AA20; _initial_peers_ready = true; _object_set_names = table: 0000000009203E10; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000007299850; _disable_spawning_reasons = table: 00000000125CFDE0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000098FAD10; _mutator_handler = table: 0000000005F54760; network_server = table: 0000000011577250; _game_mode = table: 0000000013E101E0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_mountain_tzeentch_path3"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000000718BC20; is_server = true; network_event_delegate = table: 0000000009480CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [7] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [8] num_systems = 0; systems_pre_update = table: 00000000080ABB40; systems = table: 0000000000B59E30; systems_update = table: 00000000080ABB10; systems_post_update = table: 00000000117A1FE0; systems_physics_async_update = table: 00000000117A2010; [9] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [10] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000B59E00; network_server = table: 0000000011577250; entity_system = table: 0000000010B1D850; parent = table: 00000000000964D0; _level_flow_events = table: 0000000005FBA500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 714.45404595769946; input_manager = table: 000000000B980950; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 000000000E8F2BD0; num_local_human_players = 1; _ping_reporter = table: 0000000001086140; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012865863740444183; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FCE2760; _gm_event_end_reason = "won"; machines = table: 00000000152F1030; _camera_carrier = table: 000000000F6F51B0; _quit_game = false; network_clock = table: 000000001016D220; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000001333B370; network_event_delegate = table: 0000000009480CF0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000B97F620; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B97DB40; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:25:08.668 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010201AD0 [2] self = table: 0000000011DC7610; dt = 0.012880092486739159; all_inside = true [3] self = table: 0000000011DC7610; dt = 0.012880092486739159; t = 714.35586397442967; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012691540; buff_system = table: 00000000077925F0 [4] self = table: 0000000011DC7610; dt = 0.012880092486739159; t = 714.35586397442967 [5] self = table: 0000000011DC7610; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012880092486739159; context = table: 0000000005EE4DA0; t = 714.35586397442967 [6] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.35586397442967; dt = 0.012880092486739159; update_list = table: 000000000727E340; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011DC7610 [7] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.35586397442967 [8] self = table: 0000000000B59E00; entity_system_update_context = table: 0000000005EE4DA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080ABB10; t = 714.35586397442967; i = 82; system = table: 0000000012A5AE10 [9] self = table: 0000000010B1D850; update_func = "update"; dt = 0.012880092486739159; entity_system_update_context = table: 0000000005EE4DA0 [10] self = table: 0000000010B1D850; dt = 0.012880092486739159 [11] self = table: 000000000B97F620; dt = 0.012880092486739159; main_t = 4662.1511508123949; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 714.35586397442967; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012880092486739159; t = 4662.1511508123949 [13] self = table: 00000000000964D0; real_world_dt = 0.012880092486739159; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012880092486739159; t = 4662.1511508123949 [14] dt = 0.012880092486739159 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001374AA20; _initial_peers_ready = true; _object_set_names = table: 0000000009203E10; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000007299850; _disable_spawning_reasons = table: 00000000125CFDE0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000098FAD10; _mutator_handler = table: 0000000005F54760; network_server = table: 0000000011577250; _game_mode = table: 0000000013E101E0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_mountain_tzeentch_path3"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000000718BC20; is_server = true; network_event_delegate = table: 0000000009480CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [7] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [8] num_systems = 0; systems_pre_update = table: 00000000080ABB40; systems = table: 0000000000B59E30; systems_update = table: 00000000080ABB10; systems_post_update = table: 00000000117A1FE0; systems_physics_async_update = table: 00000000117A2010; [9] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [10] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000B59E00; network_server = table: 0000000011577250; entity_system = table: 0000000010B1D850; parent = table: 00000000000964D0; _level_flow_events = table: 0000000005FBA500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 714.45404595769946; input_manager = table: 000000000B980950; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 000000000E8F2BD0; num_local_human_players = 1; _ping_reporter = table: 0000000001086140; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012880092486739159; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FCE2760; _gm_event_end_reason = "won"; machines = table: 00000000152F1030; _camera_carrier = table: 000000000F6F51B0; _quit_game = false; network_clock = table: 000000001016D220; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000001333B370; network_event_delegate = table: 0000000009480CF0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000B97F620; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B97DB40; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:25:08.682 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010201AD0 [2] self = table: 0000000011DC7610; dt = 0.012901259586215019; all_inside = true [3] self = table: 0000000011DC7610; dt = 0.012901259586215019; t = 714.36876523401588; all_inside = true; any_inside = true; players_outside_portal = table: 0000000013307780; buff_system = table: 00000000077925F0 [4] self = table: 0000000011DC7610; dt = 0.012901259586215019; t = 714.36876523401588 [5] self = table: 0000000011DC7610; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012901259586215019; context = table: 0000000005EE4DA0; t = 714.36876523401588 [6] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.36876523401588; dt = 0.012901259586215019; update_list = table: 000000000727E340; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011DC7610 [7] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.36876523401588 [8] self = table: 0000000000B59E00; entity_system_update_context = table: 0000000005EE4DA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080ABB10; t = 714.36876523401588; i = 82; system = table: 0000000012A5AE10 [9] self = table: 0000000010B1D850; update_func = "update"; dt = 0.012901259586215019; entity_system_update_context = table: 0000000005EE4DA0 [10] self = table: 0000000010B1D850; dt = 0.012901259586215019 [11] self = table: 000000000B97F620; dt = 0.012901259586215019; main_t = 4662.1640520719811; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 714.36876523401588; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012901259586215019; t = 4662.1640520719811 [13] self = table: 00000000000964D0; real_world_dt = 0.012901259586215019; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012901259586215019; t = 4662.1640520719811 [14] dt = 0.012901259586215019 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001374AA20; _initial_peers_ready = true; _object_set_names = table: 0000000009203E10; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000007299850; _disable_spawning_reasons = table: 00000000125CFDE0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000098FAD10; _mutator_handler = table: 0000000005F54760; network_server = table: 0000000011577250; _game_mode = table: 0000000013E101E0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_mountain_tzeentch_path3"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000000718BC20; is_server = true; network_event_delegate = table: 0000000009480CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [7] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [8] num_systems = 0; systems_pre_update = table: 00000000080ABB40; systems = table: 0000000000B59E30; systems_update = table: 00000000080ABB10; systems_post_update = table: 00000000117A1FE0; systems_physics_async_update = table: 00000000117A2010; [9] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [10] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000B59E00; network_server = table: 0000000011577250; entity_system = table: 0000000010B1D850; parent = table: 00000000000964D0; _level_flow_events = table: 0000000005FBA500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 714.45404595769946; input_manager = table: 000000000B980950; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 000000000E8F2BD0; num_local_human_players = 1; _ping_reporter = table: 0000000001086140; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012901259586215019; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FCE2760; _gm_event_end_reason = "won"; machines = table: 00000000152F1030; _camera_carrier = table: 000000000F6F51B0; _quit_game = false; network_clock = table: 000000001016D220; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000001333B370; network_event_delegate = table: 0000000009480CF0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000B97F620; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B97DB40; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:25:08.695 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010201AD0 [2] self = table: 0000000011DC7610; dt = 0.012955239973962307; all_inside = true [3] self = table: 0000000011DC7610; dt = 0.012955239973962307; t = 714.38172047398984; all_inside = true; any_inside = true; players_outside_portal = table: 00000000013E2530; buff_system = table: 00000000077925F0 [4] self = table: 0000000011DC7610; dt = 0.012955239973962307; t = 714.38172047398984 [5] self = table: 0000000011DC7610; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012955239973962307; context = table: 0000000005EE4DA0; t = 714.38172047398984 [6] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.38172047398984; dt = 0.012955239973962307; update_list = table: 000000000727E340; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011DC7610 [7] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.38172047398984 [8] self = table: 0000000000B59E00; entity_system_update_context = table: 0000000005EE4DA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080ABB10; t = 714.38172047398984; i = 82; system = table: 0000000012A5AE10 [9] self = table: 0000000010B1D850; update_func = "update"; dt = 0.012955239973962307; entity_system_update_context = table: 0000000005EE4DA0 [10] self = table: 0000000010B1D850; dt = 0.012955239973962307 [11] self = table: 000000000B97F620; dt = 0.012955239973962307; main_t = 4662.1770073119551; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 714.38172047398984; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012955239973962307; t = 4662.1770073119551 [13] self = table: 00000000000964D0; real_world_dt = 0.012955239973962307; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012955239973962307; t = 4662.1770073119551 [14] dt = 0.012955239973962307 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001374AA20; _initial_peers_ready = true; _object_set_names = table: 0000000009203E10; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000007299850; _disable_spawning_reasons = table: 00000000125CFDE0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000098FAD10; _mutator_handler = table: 0000000005F54760; network_server = table: 0000000011577250; _game_mode = table: 0000000013E101E0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_mountain_tzeentch_path3"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000000718BC20; is_server = true; network_event_delegate = table: 0000000009480CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [7] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [8] num_systems = 0; systems_pre_update = table: 00000000080ABB40; systems = table: 0000000000B59E30; systems_update = table: 00000000080ABB10; systems_post_update = table: 00000000117A1FE0; systems_physics_async_update = table: 00000000117A2010; [9] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [10] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000B59E00; network_server = table: 0000000011577250; entity_system = table: 0000000010B1D850; parent = table: 00000000000964D0; _level_flow_events = table: 0000000005FBA500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 714.45404595769946; input_manager = table: 000000000B980950; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 000000000E8F2BD0; num_local_human_players = 1; _ping_reporter = table: 0000000001086140; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012955239973962307; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FCE2760; _gm_event_end_reason = "won"; machines = table: 00000000152F1030; _camera_carrier = table: 000000000F6F51B0; _quit_game = false; network_clock = table: 000000001016D220; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000001333B370; network_event_delegate = table: 0000000009480CF0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000B97F620; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B97DB40; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:25:08.711 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010201AD0 [2] self = table: 0000000011DC7610; dt = 0.012988404370844364; all_inside = true [3] self = table: 0000000011DC7610; dt = 0.012988404370844364; t = 714.39470887836069; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D90B400; buff_system = table: 00000000077925F0 [4] self = table: 0000000011DC7610; dt = 0.012988404370844364; t = 714.39470887836069 [5] self = table: 0000000011DC7610; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012988404370844364; context = table: 0000000005EE4DA0; t = 714.39470887836069 [6] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.39470887836069; dt = 0.012988404370844364; update_list = table: 000000000727E340; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011DC7610 [7] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.39470887836069 [8] self = table: 0000000000B59E00; entity_system_update_context = table: 0000000005EE4DA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080ABB10; t = 714.39470887836069; i = 82; system = table: 0000000012A5AE10 [9] self = table: 0000000010B1D850; update_func = "update"; dt = 0.012988404370844364; entity_system_update_context = table: 0000000005EE4DA0 [10] self = table: 0000000010B1D850; dt = 0.012988404370844364 [11] self = table: 000000000B97F620; dt = 0.012988404370844364; main_t = 4662.1899957163259; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 714.39470887836069; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012988404370844364; t = 4662.1899957163259 [13] self = table: 00000000000964D0; real_world_dt = 0.012988404370844364; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012988404370844364; t = 4662.1899957163259 [14] dt = 0.012988404370844364 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001374AA20; _initial_peers_ready = true; _object_set_names = table: 0000000009203E10; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000007299850; _disable_spawning_reasons = table: 00000000125CFDE0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000098FAD10; _mutator_handler = table: 0000000005F54760; network_server = table: 0000000011577250; _game_mode = table: 0000000013E101E0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_mountain_tzeentch_path3"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000000718BC20; is_server = true; network_event_delegate = table: 0000000009480CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [7] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [8] num_systems = 0; systems_pre_update = table: 00000000080ABB40; systems = table: 0000000000B59E30; systems_update = table: 00000000080ABB10; systems_post_update = table: 00000000117A1FE0; systems_physics_async_update = table: 00000000117A2010; [9] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [10] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000B59E00; network_server = table: 0000000011577250; entity_system = table: 0000000010B1D850; parent = table: 00000000000964D0; _level_flow_events = table: 0000000005FBA500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 714.45404595769946; input_manager = table: 000000000B980950; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 000000000E8F2BD0; num_local_human_players = 1; _ping_reporter = table: 0000000001086140; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012988404370844364; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FCE2760; _gm_event_end_reason = "won"; machines = table: 00000000152F1030; _camera_carrier = table: 000000000F6F51B0; _quit_game = false; network_clock = table: 000000001016D220; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000001333B370; network_event_delegate = table: 0000000009480CF0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000B97F620; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B97DB40; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:25:08.727 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010201AD0 [2] self = table: 0000000011DC7610; dt = 0.013039452955126762; all_inside = true [3] self = table: 0000000011DC7610; dt = 0.013039452955126762; t = 714.40774833131582; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010D8D220; buff_system = table: 00000000077925F0 [4] self = table: 0000000011DC7610; dt = 0.013039452955126762; t = 714.40774833131582 [5] self = table: 0000000011DC7610; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013039452955126762; context = table: 0000000005EE4DA0; t = 714.40774833131582 [6] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.40774833131582; dt = 0.013039452955126762; update_list = table: 000000000727E340; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011DC7610 [7] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.40774833131582 [8] self = table: 0000000000B59E00; entity_system_update_context = table: 0000000005EE4DA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080ABB10; t = 714.40774833131582; i = 82; system = table: 0000000012A5AE10 [9] self = table: 0000000010B1D850; update_func = "update"; dt = 0.013039452955126762; entity_system_update_context = table: 0000000005EE4DA0 [10] self = table: 0000000010B1D850; dt = 0.013039452955126762 [11] self = table: 000000000B97F620; dt = 0.013039452955126762; main_t = 4662.2030351692811; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 714.40774833131582; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013039452955126762; t = 4662.2030351692811 [13] self = table: 00000000000964D0; real_world_dt = 0.013039452955126762; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013039452955126762; t = 4662.2030351692811 [14] dt = 0.013039452955126762 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001374AA20; _initial_peers_ready = true; _object_set_names = table: 0000000009203E10; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000007299850; _disable_spawning_reasons = table: 00000000125CFDE0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000098FAD10; _mutator_handler = table: 0000000005F54760; network_server = table: 0000000011577250; _game_mode = table: 0000000013E101E0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_mountain_tzeentch_path3"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000000718BC20; is_server = true; network_event_delegate = table: 0000000009480CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [7] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [8] num_systems = 0; systems_pre_update = table: 00000000080ABB40; systems = table: 0000000000B59E30; systems_update = table: 00000000080ABB10; systems_post_update = table: 00000000117A1FE0; systems_physics_async_update = table: 00000000117A2010; [9] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [10] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000B59E00; network_server = table: 0000000011577250; entity_system = table: 0000000010B1D850; parent = table: 00000000000964D0; _level_flow_events = table: 0000000005FBA500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 714.45404595769946; input_manager = table: 000000000B980950; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 000000000E8F2BD0; num_local_human_players = 1; _ping_reporter = table: 0000000001086140; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013039452955126762; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FCE2760; _gm_event_end_reason = "won"; machines = table: 00000000152F1030; _camera_carrier = table: 000000000F6F51B0; _quit_game = false; network_clock = table: 000000001016D220; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000001333B370; network_event_delegate = table: 0000000009480CF0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000B97F620; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B97DB40; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:25:08.750 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010201AD0 [2] self = table: 0000000011DC7610; dt = 0.013126474805176258; all_inside = true [3] self = table: 0000000011DC7610; dt = 0.013126474805176258; t = 714.42087480612099; all_inside = true; any_inside = true; players_outside_portal = table: 0000000008D0EEB0; buff_system = table: 00000000077925F0 [4] self = table: 0000000011DC7610; dt = 0.013126474805176258; t = 714.42087480612099 [5] self = table: 0000000011DC7610; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013126474805176258; context = table: 0000000005EE4DA0; t = 714.42087480612099 [6] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.42087480612099; dt = 0.013126474805176258; update_list = table: 000000000727E340; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011DC7610 [7] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.42087480612099 [8] self = table: 0000000000B59E00; entity_system_update_context = table: 0000000005EE4DA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080ABB10; t = 714.42087480612099; i = 82; system = table: 0000000012A5AE10 [9] self = table: 0000000010B1D850; update_func = "update"; dt = 0.013126474805176258; entity_system_update_context = table: 0000000005EE4DA0 [10] self = table: 0000000010B1D850; dt = 0.013126474805176258 [11] self = table: 000000000B97F620; dt = 0.013126474805176258; main_t = 4662.2161616440862; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 714.42087480612099; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013126474805176258; t = 4662.2161616440862 [13] self = table: 00000000000964D0; real_world_dt = 0.013126474805176258; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013126474805176258; t = 4662.2161616440862 [14] dt = 0.013126474805176258 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001374AA20; _initial_peers_ready = true; _object_set_names = table: 0000000009203E10; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000007299850; _disable_spawning_reasons = table: 00000000125CFDE0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000098FAD10; _mutator_handler = table: 0000000005F54760; network_server = table: 0000000011577250; _game_mode = table: 0000000013E101E0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_mountain_tzeentch_path3"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000000718BC20; is_server = true; network_event_delegate = table: 0000000009480CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [7] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [8] num_systems = 0; systems_pre_update = table: 00000000080ABB40; systems = table: 0000000000B59E30; systems_update = table: 00000000080ABB10; systems_post_update = table: 00000000117A1FE0; systems_physics_async_update = table: 00000000117A2010; [9] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [10] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000B59E00; network_server = table: 0000000011577250; entity_system = table: 0000000010B1D850; parent = table: 00000000000964D0; _level_flow_events = table: 0000000005FBA500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 714.45404595769946; input_manager = table: 000000000B980950; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 000000000E8F2BD0; num_local_human_players = 1; _ping_reporter = table: 0000000001086140; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013126474805176258; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FCE2760; _gm_event_end_reason = "won"; machines = table: 00000000152F1030; _camera_carrier = table: 000000000F6F51B0; _quit_game = false; network_clock = table: 000000001016D220; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000001333B370; network_event_delegate = table: 0000000009480CF0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000B97F620; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B97DB40; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:25:08.768 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010201AD0 [2] self = table: 0000000011DC7610; dt = 0.013234794139862061; all_inside = true [3] self = table: 0000000011DC7610; dt = 0.013234794139862061; t = 714.43410960026085; all_inside = true; any_inside = true; players_outside_portal = table: 00000000149B44C0; buff_system = table: 00000000077925F0 [4] self = table: 0000000011DC7610; dt = 0.013234794139862061; t = 714.43410960026085 [5] self = table: 0000000011DC7610; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013234794139862061; context = table: 0000000005EE4DA0; t = 714.43410960026085 [6] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.43410960026085; dt = 0.013234794139862061; update_list = table: 000000000727E340; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011DC7610 [7] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.43410960026085 [8] self = table: 0000000000B59E00; entity_system_update_context = table: 0000000005EE4DA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080ABB10; t = 714.43410960026085; i = 82; system = table: 0000000012A5AE10 [9] self = table: 0000000010B1D850; update_func = "update"; dt = 0.013234794139862061; entity_system_update_context = table: 0000000005EE4DA0 [10] self = table: 0000000010B1D850; dt = 0.013234794139862061 [11] self = table: 000000000B97F620; dt = 0.013234794139862061; main_t = 4662.2293964382261; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 714.43410960026085; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013234794139862061; t = 4662.2293964382261 [13] self = table: 00000000000964D0; real_world_dt = 0.013234794139862061; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013234794139862061; t = 4662.2293964382261 [14] dt = 0.013234794139862061 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001374AA20; _initial_peers_ready = true; _object_set_names = table: 0000000009203E10; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000007299850; _disable_spawning_reasons = table: 00000000125CFDE0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000098FAD10; _mutator_handler = table: 0000000005F54760; network_server = table: 0000000011577250; _game_mode = table: 0000000013E101E0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_mountain_tzeentch_path3"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000000718BC20; is_server = true; network_event_delegate = table: 0000000009480CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [7] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [8] num_systems = 0; systems_pre_update = table: 00000000080ABB40; systems = table: 0000000000B59E30; systems_update = table: 00000000080ABB10; systems_post_update = table: 00000000117A1FE0; systems_physics_async_update = table: 00000000117A2010; [9] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [10] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000B59E00; network_server = table: 0000000011577250; entity_system = table: 0000000010B1D850; parent = table: 00000000000964D0; _level_flow_events = table: 0000000005FBA500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 714.45404595769946; input_manager = table: 000000000B980950; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 000000000E8F2BD0; num_local_human_players = 1; _ping_reporter = table: 0000000001086140; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013234794139862061; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FCE2760; _gm_event_end_reason = "won"; machines = table: 00000000152F1030; _camera_carrier = table: 000000000F6F51B0; _quit_game = false; network_clock = table: 000000001016D220; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000001333B370; network_event_delegate = table: 0000000009480CF0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000B97F620; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B97DB40; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:25:08.781 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 0000000010201AD0 [2] self = table: 0000000011DC7610; dt = 0.013345532119274139; all_inside = true [3] self = table: 0000000011DC7610; dt = 0.013345532119274139; t = 714.44745513238013; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012316950; buff_system = table: 00000000077925F0 [4] self = table: 0000000011DC7610; dt = 0.013345532119274139; t = 714.44745513238013 [5] self = table: 0000000011DC7610; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013345532119274139; context = table: 0000000005EE4DA0; t = 714.44745513238013 [6] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.44745513238013; dt = 0.013345532119274139; update_list = table: 000000000727E340; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011DC7610 [7] self = table: 0000000012A5AE10; context = table: 0000000005EE4DA0; t = 714.44745513238013 [8] self = table: 0000000000B59E00; entity_system_update_context = table: 0000000005EE4DA0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080ABB10; t = 714.44745513238013; i = 82; system = table: 0000000012A5AE10 [9] self = table: 0000000010B1D850; update_func = "update"; dt = 0.013345532119274139; entity_system_update_context = table: 0000000005EE4DA0 [10] self = table: 0000000010B1D850; dt = 0.013345532119274139 [11] self = table: 000000000B97F620; dt = 0.013345532119274139; main_t = 4662.2427419703454; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 714.44745513238013; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013345532119274139; t = 4662.2427419703454 [13] self = table: 00000000000964D0; real_world_dt = 0.013345532119274139; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013345532119274139; t = 4662.2427419703454 [14] dt = 0.013345532119274139 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001374AA20; _initial_peers_ready = true; _object_set_names = table: 0000000009203E10; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000007299850; _disable_spawning_reasons = table: 00000000125CFDE0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000098FAD10; _mutator_handler = table: 0000000005F54760; network_server = table: 0000000011577250; _game_mode = table: 0000000013E101E0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "pat_mountain_tzeentch_path3"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000000718BC20; is_server = true; network_event_delegate = table: 0000000009480CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 7.709226131439209; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000727E310; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000D80E9D0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010562760; _player_distances = table: 0000000010697CC0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [7] profiler_names = table: 0000000012A5AE70; entity_manager = table: 000000000E6AF1B0; extension_init_context = table: 000000000727E310; NAME = "end_zone_system"; unit_storage = table: 000000000B598970; update_list = table: 000000000727E340; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000012A5AE40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000010B1D820; [8] num_systems = 0; systems_pre_update = table: 00000000080ABB40; systems = table: 0000000000B59E30; systems_update = table: 00000000080ABB10; systems_post_update = table: 00000000117A1FE0; systems_physics_async_update = table: 00000000117A2010; [9] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [10] entity_system_bag = table: 0000000000B59E00; startup_data = table: 000000000F8E6E00; entity_manager = table: 000000000E6AF1B0; unit_spawner = table: 000000000959AD20; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000005EE4DA0; network_transmit = table: 00000000112443E0; network_clock = table: 000000001016D220; dice_keeper = table: 000000001333B370; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000000B59E00; network_server = table: 0000000011577250; entity_system = table: 0000000010B1D850; parent = table: 00000000000964D0; _level_flow_events = table: 0000000005FBA500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 714.45404595769946; input_manager = table: 000000000B980950; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 000000000E8F2BD0; num_local_human_players = 1; _ping_reporter = table: 0000000001086140; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013345532119274139; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000FCE2760; _gm_event_end_reason = "won"; machines = table: 00000000152F1030; _camera_carrier = table: 000000000F6F51B0; _quit_game = false; network_clock = table: 000000001016D220; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 000000001333B370; network_event_delegate = table: 0000000009480CF0; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000B97F620; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B97DB40; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:25:09.405 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 16:25:09.405 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 49 16:25:09.951 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 49 16:25:09.959 [Lua] [PlayFabMirrorBase] commit result "success", "17" 16:25:09.959 [Lua] none table: 0000000014F4BBD0 table: 00000000125CCA00 16:25:18.455 [Lua] ConflictDirector - destroy all units 16:25:18.468 [Lua] [LevelTransitionHandler] promote_next_level_data 16:25:18.468 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 16:25:18.468 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = dlc_morris_map 16:25:18.468 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 0 16:25:18.468 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = disabled 16:25:18.468 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 16:25:18.468 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = map_deus 16:25:18.468 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 16:25:18.468 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 16:25:18.468 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = normal 16:25:18.468 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = 0 16:25:18.468 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 979377792 16:25:18.468 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 16:25:18.468 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {} 16:25:18.468 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 16:25:18.468 [Lua] TRANSITION nil nil load_next_level 16:25:18.468 [Lua] Transition type "load_next_level", is server: true 16:25:18.468 [Lua] [GameNetworkManager] Leaving game... 16:25:18.468 [Lua] [GameNetworkManager] Shutting down game session host. 16:25:18.468 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:25:18.468 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:25:18.468 [GameSession] shutdown_game_session_host() 16:25:18.468 [GameSession] shutdown() 16:25:18.468 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=726.10 16:25:18.480 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:25:20.360 [Lua] Set lobby begin: 16:25:20.360 [Lua] Lobby data twitch_enabled = false 16:25:20.360 [Lua] Lobby data selected_mission_id = journey_citadel 16:25:20.360 [Lua] Lobby data num_players = 1 16:25:20.360 [Lua] Lobby data difficulty_tweak = 0 16:25:20.360 [Lua] Lobby data host = 110000102b19409 16:25:20.360 [Lua] Lobby data matchmaking_type = 2 16:25:20.360 [Lua] Lobby data is_private = true 16:25:20.360 [Lua] Lobby data match_started = true 16:25:20.360 [Lua] Lobby data difficulty = hard 16:25:20.360 [Lua] Lobby data player_slot_1 = 0:0 16:25:20.361 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:25:20.361 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:25:20.361 [Lua] Lobby data quick_game = false 16:25:20.361 [Lua] Lobby data country_code = RU 16:25:20.361 [Lua] Lobby data matchmaking = false 16:25:20.361 [Lua] Lobby data power_level = 0 16:25:20.361 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3 16:25:20.361 [Lua] Lobby data mechanism = deus 16:25:20.361 [Lua] Lobby data player_slot_5 = 0:0 16:25:20.361 [Lua] Lobby data player_slot_2 = 0:0 16:25:20.361 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:25:20.361 [Lua] Lobby data player_slot_3 = 0:0 16:25:20.361 [Lua] Lobby data eac_authorized = true 16:25:20.361 [Lua] Set lobby end. 16:25:20.479 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:25:20.537 [Lua] [Managers] Calling function on all managers: 16:25:20.537 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 16:25:20.538 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 16:25:20.538 [Lua] Clearing all global lookup lists 16:25:20.538 [Lua] [IngamePlayerListUI] - Destroy 16:25:20.538 [Lua] [EquipmentUI] - Destroy 16:25:20.538 [Lua] [AbilityUI] - Destroy 16:25:20.538 [Lua] [GamePadEquipmentUI] - Destroy 16:25:20.538 [Lua] [GamePadAbilityUI] - Destroy 16:25:20.538 [Lua] [IngameUI] destroy 16:25:20.539 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:3:0:0 = [0,2,0,1,1,1,2,0,0,1,1,0,0,0,0,0,236,188,39,252,4422.25,1123,237,0,303.25,0,361,0,0] 16:25:20.539 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 16:25:20.539 [Lua] PlayerManager:remove_player peer_id=110000102b19409 3 16:25:20.539 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:4:0:0 = [2,0,4,0,0,1,0,0,0,1,2,1,3,2,0,0,110,95,12,23.75,1916.75,375.75,205.5,0,132.25,0,45,0,1] 16:25:20.539 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"}] 16:25:20.539 [Lua] PlayerManager:remove_player peer_id=110000102b19409 4 16:25:20.540 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:6:0:0 = [1,3,1,2,0,0,2,0,0,1,2,2,1,0,1,0,265,250,12,446.5,4147,935.25,221,0,204.25,0,57,0,0] 16:25:20.540 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"}] 16:25:20.540 [Lua] PlayerManager:remove_player peer_id=110000102b19409 6 16:25:20.540 [Lua] [Mutator] Deactivating mutator 'deus_more_specials' 16:25:20.540 [Lua] [Mutator] Deactivating mutator 'deus_less_elites' 16:25:20.540 [Lua] [Mutator] Deactivating mutator 'curse_egg_of_tzeentch' 16:25:20.540 [Lua] [Mutator] Deactivating mutator 'blessing_of_grimnir' 16:25:20.540 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 16:25:20.540 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 16:25:20.541 error: [Unit] Unit: '#ID[a646a1040104692b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0cfcaf644fa807b8]' child 1: '#ID[9a9f841c7117ff2e]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[865e9af3efd62475]' child 4: '#ID[c70dacbb70341ed4]' child 5: '#ID[1ed35552da9d7ffd]' child 6: '#ID[543d2a7933b237df]' child 7: '#ID[d86a904c3d630199]' child 8: '#ID[3bd5e2f204383a40]' 16:25:20.541 error: [Unit] Unit: '#ID[4142153d13584ec8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afa9ddc189ad5e9c]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[c0fdfd628f672028]' child 3: '#ID[f8cae640905170d7]' child 4: '#ID[0cfcaf644fa807b8]' child 5: '#ID[885c94974a7b7d6f]' child 6: '#ID[430244af3a13b193]' child 7: '#ID[512a00f77e034038]' 16:25:20.542 error: [Unit] Unit: '#ID[4df6e25f25b0df05]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[0d2ba1e66529f45b]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[865e9af3efd62475]' child 4: '#ID[5283051d73b6509f]' child 5: '#ID[0cfcaf644fa807b8]' child 6: '#ID[6166c8203c0ecaf2]' child 7: '#ID[2da59da72e07bd63]' child 8: '#ID[91ebe0ed0bcbdd32]' 16:25:20.542 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[61531f9ddccd81bc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[6252042bed49e016]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[fff9fd0861497ae0]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[ebbf722237b1bf85]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[f882a97fcceab257]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[118faafa3e2b88db]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[b33012fb929592c9]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[67360bb0fa5404c8]' 16:25:20.542 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[181a7a0ad51f873d]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[04395d4ca0d9775e]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[61531f9ddccd81bc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[e54344c3dcefdf87]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[57afdab779a0486e]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[168ad9c31ce624fb]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[15de6855c5d5489b]' 16:25:20.542 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[6252042bed49e016]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[ba7e9427f6cd5acf]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[61531f9ddccd81bc]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[2d1bf340f40b524c]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[f488548d3291b944]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[c916840700248a02]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[d705e91f7bddd5c5]' 16:25:20.545 error: [Unit] Unit: '#ID[25438e9671278a08]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[0cfcaf644fa807b8]' child 2: '#ID[2073a50efc6a0ef4]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[d59989d9a2d9cc69]' child 5: '#ID[7136214f93b7ed7d]' child 6: '#ID[180b628657a5c3d3]' child 7: '#ID[124437020ad2f599]' child 8: '#ID[03da16c14146901c]' child 9: '#ID[7ac53b99f29eaeda]' 16:25:20.545 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[d824e344f36ffdfb]' 16:25:20.546 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 16:25:20.546 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[fa92662140c4085e]' 16:25:20.546 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[1cb0130da5e378f4]' 16:25:20.548 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:25:20.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:25:20.664 [Lua] [Managers] Destroying manager group: 16:25:20.666 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[61531f9ddccd81bc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[619b3d3019f207dc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[176f2e50809d6401]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[f38bde1d253ff642]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[3a3e55a7e74d5d2e]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[8eab0083528d6ad0]' child 17: '#ID[608649a072ec5d32]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[c8df5dff99f184c2]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[e525c28df0b4bc83]' 16:25:20.672 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:25:20.754 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:25:20.756 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:25:20.757 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:25:20.758 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:25:20.759 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:25:20.760 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:25:20.760 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:25:20.760 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:25:20.762 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:25:20.763 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:25:20.764 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:25:20.765 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:25:20.768 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:25:20.770 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:25:20.772 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:25:20.774 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:25:20.777 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:25:20.778 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:25:20.780 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:25:20.783 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:25:20.784 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:25:20.792 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:25:20.794 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:25:20.795 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:25:20.797 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:25:20.799 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:25:20.801 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:25:20.802 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:25:20.805 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:25:20.806 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:25:20.806 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 16:25:20.806 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 16:25:20.806 [Lua] [Matchmaking] unregister rpcs 16:25:20.806 [Lua] ############### UNLOADING PACKAGES ############### 16:25:20.806 [Lua] [Gamestate] Enter state StateLoading 16:25:20.808 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:25:20.808 [Lua] [Matchmaking] register rpcs 16:25:20.808 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:25:20.808 [Lua] registering RPCs 16:25:20.808 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:25:20.808 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:25:20.808 [Lua] Set lobby begin: 16:25:20.808 [Lua] Lobby data twitch_enabled = false 16:25:20.808 [Lua] Lobby data selected_mission_id = journey_citadel 16:25:20.809 [Lua] Lobby data num_players = 1 16:25:20.809 [Lua] Lobby data difficulty_tweak = 0 16:25:20.809 [Lua] Lobby data host = 110000102b19409 16:25:20.809 [Lua] Lobby data matchmaking_type = 2 16:25:20.809 [Lua] Lobby data is_private = true 16:25:20.809 [Lua] Lobby data match_started = true 16:25:20.809 [Lua] Lobby data difficulty = hard 16:25:20.809 [Lua] Lobby data player_slot_1 = 0:0 16:25:20.809 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:25:20.809 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:25:20.809 [Lua] Lobby data quick_game = false 16:25:20.809 [Lua] Lobby data country_code = RU 16:25:20.809 [Lua] Lobby data matchmaking = false 16:25:20.810 [Lua] Lobby data power_level = 0 16:25:20.810 [Lua] Lobby data mission_id = dlc_morris_map 16:25:20.810 [Lua] Lobby data mechanism = deus 16:25:20.810 [Lua] Lobby data player_slot_5 = 0:0 16:25:20.810 [Lua] Lobby data player_slot_2 = 0:0 16:25:20.810 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:25:20.810 [Lua] Lobby data player_slot_3 = 0:0 16:25:20.810 [Lua] Lobby data eac_authorized = true 16:25:20.810 [Lua] Set lobby end. 16:25:20.810 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:25:20.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer 16:25:20.840 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer 16:25:20.841 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 16:25:20.843 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 16:25:20.843 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 16:25:20.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 16:25:20.844 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer 16:25:20.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer 16:25:20.845 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 16:25:20.845 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 16:25:20.845 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:25:20.845 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 16:25:20.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 16:25:20.847 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer 16:25:20.847 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:25:20.853 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 16:25:20.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02, ProfileSynchronizer 16:25:20.853 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer 16:25:20.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, ProfileSynchronizer 16:25:20.854 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 16:25:20.860 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer 16:25:20.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, ProfileSynchronizer 16:25:20.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer 16:25:20.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2, ProfileSynchronizer 16:25:20.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer 16:25:20.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer 16:25:20.862 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 16:25:20.862 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:25:20.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, ProfileSynchronizer 16:25:20.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02, ProfileSynchronizer 16:25:20.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, ProfileSynchronizer 16:25:20.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer 16:25:20.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, ProfileSynchronizer 16:25:20.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, ProfileSynchronizer 16:25:20.866 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 16:25:20.866 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 16:25:20.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 16:25:20.867 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 16:25:20.867 [Lua] [StateLoading] load_current_level 16:25:20.867 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 16:25:20.869 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_egg_of_tzeentch, pat_mountain_tzeentch_path3 16:25:20.869 [Umbra] Unload tome 16:25:20.870 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path3, pat_mountain_tzeentch_path3 16:25:20.870 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common, pat_mountain_tzeentch_path3 16:25:20.874 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, pat_mountain_tzeentch_path3 16:25:20.879 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_tzeentch_path3 16:25:20.905 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_tzeentch_path3 16:25:20.906 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mountain_tzeentch_path3 16:25:20.921 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mountain_tzeentch_path3 16:25:20.921 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 16:25:20.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 16:25:20.980 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 16:25:20.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 16:25:21.122 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 16:25:22.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 16:25:22.292 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 16:25:22.309 [Lua] [LevelTransitionHandler] Level load completed! 16:25:22.309 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 16:25:22.309 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:25:22.309 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 16:25:22.309 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:25:22.309 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 16:25:22.316 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":783193792,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 16:25:22.316 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:25:22.326 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 783193792 16:25:22.326 [Lua] ### Received rpc_level_loaded 16:25:22.326 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 327 16:25:22.326 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 16:25:22.326 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:25:22.326 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 16:25:22.326 [Umbra] Init version: 3.4.15 :: 16 threads 16:25:22.328 [Lua] Async level spawning done 16:25:22.343 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 16:25:22.343 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 16:25:22.359 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 16:25:22.359 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 16:25:22.360 [Lua] ### Received rpc_level_loaded 16:25:22.360 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 327 16:25:22.360 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:25:23.368 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:25:23.368 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:25:23.368 [Lua] [Matchmaking] unregister rpcs 16:25:23.368 [Lua] Set lobby begin: 16:25:23.368 [Lua] Lobby data twitch_enabled = false 16:25:23.368 [Lua] Lobby data selected_mission_id = journey_citadel 16:25:23.368 [Lua] Lobby data num_players = 1 16:25:23.368 [Lua] Lobby data difficulty_tweak = 0 16:25:23.368 [Lua] Lobby data host = 110000102b19409 16:25:23.368 [Lua] Lobby data matchmaking_type = 2 16:25:23.368 [Lua] Lobby data is_private = true 16:25:23.368 [Lua] Lobby data match_started = true 16:25:23.368 [Lua] Lobby data difficulty = hard 16:25:23.368 [Lua] Lobby data player_slot_1 = 0:0 16:25:23.368 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:25:23.368 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:25:23.368 [Lua] Lobby data quick_game = false 16:25:23.368 [Lua] Lobby data country_code = RU 16:25:23.368 [Lua] Lobby data matchmaking = false 16:25:23.368 [Lua] Lobby data power_level = 0 16:25:23.368 [Lua] Lobby data mission_id = dlc_morris_map 16:25:23.368 [Lua] Lobby data mechanism = deus 16:25:23.368 [Lua] Lobby data player_slot_5 = 0:0 16:25:23.369 [Lua] Lobby data player_slot_2 = 0:0 16:25:23.369 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:25:23.369 [Lua] Lobby data player_slot_3 = 0:0 16:25:23.369 [Lua] Lobby data eac_authorized = true 16:25:23.369 [Lua] Set lobby end. 16:25:23.369 [Lua] [Managers] Destroying manager group: 16:25:23.370 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 16:25:23.370 [Lua] [Gamestate] Enter StateIngame HOST 16:25:23.370 [Lua] <>level = dlc_morris_map<> 16:25:23.370 [Lua] [StateIngame] Server ingame 16:25:23.374 [Lua] Set lobby begin: 16:25:23.374 [Lua] Lobby data twitch_enabled = false 16:25:23.374 [Lua] Lobby data selected_mission_id = journey_citadel 16:25:23.374 [Lua] Lobby data num_players = 1 16:25:23.374 [Lua] Lobby data difficulty_tweak = 0 16:25:23.374 [Lua] Lobby data host = 110000102b19409 16:25:23.374 [Lua] Lobby data matchmaking_type = 2 16:25:23.374 [Lua] Lobby data is_private = true 16:25:23.374 [Lua] Lobby data match_started = true 16:25:23.374 [Lua] Lobby data difficulty = normal 16:25:23.374 [Lua] Lobby data player_slot_1 = 0:0 16:25:23.374 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:25:23.375 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:25:23.375 [Lua] Lobby data quick_game = false 16:25:23.375 [Lua] Lobby data country_code = RU 16:25:23.375 [Lua] Lobby data matchmaking = false 16:25:23.375 [Lua] Lobby data power_level = 0 16:25:23.375 [Lua] Lobby data mission_id = dlc_morris_map 16:25:23.375 [Lua] Lobby data mechanism = deus 16:25:23.375 [Lua] Lobby data player_slot_5 = 0:0 16:25:23.375 [Lua] Lobby data player_slot_2 = 0:0 16:25:23.375 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:25:23.375 [Lua] Lobby data player_slot_3 = 0:0 16:25:23.375 [Lua] Lobby data eac_authorized = true 16:25:23.375 [Lua] Set lobby end. 16:25:23.375 [Lua] [Matchmaking] register rpcs 16:25:23.375 [Lua] GameNetworkManager:init... creating game session 16:25:23.375 [Lua] Host GameSession.make_game_session_host with session: 16:25:23.375 [GameSession] make_game_session_host() 16:25:23.375 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:25:23.375 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 16:25:23.375 [Lua] [GameNetworkManager] self.is_server = true 16:25:23.375 [Network] Setting artificial MTU limit to 576 16:25:23.379 [Lua] [SharedState] deus_shop_92290246: shop_state:0:0:0:0 = 1 16:25:23.390 [Lua] Switching ConflictSettings: to: disabled 16:25:23.390 [Lua] pacing=disabled 16:25:23.390 [Lua] roaming=nil 16:25:23.390 [Lua] specials=disabled 16:25:23.390 [Lua] debug_color=black 16:25:23.390 [Lua] pack_spawning=disabled 16:25:23.390 [Lua] contained_breeds=nil 16:25:23.390 [Lua] disabled=true 16:25:23.390 [Lua] boss=disabled 16:25:23.390 [Lua] horde=disabled 16:25:23.390 [Lua] name=disabled 16:25:23.390 [Lua] intensity=disabled 16:25:23.390 [Lua] --- 16:25:23.390 [Lua] [LevelAnalysis] set_random_seed( 0) 16:25:23.395 [Lua] [AIInterestPointSystem] Level Seed: 260920054 16:25:23.396 [Lua] 16:25:23.396 [Lua] [entity_system_bag] = table 16:25:23.396 [Lua] [entity_system_bag] = metatable 16:25:23.396 [Lua] [startup_data] = table 16:25:23.396 [Lua] [entity_manager] = table 16:25:23.396 [Lua] [entity_manager] = metatable 16:25:23.396 [Lua] [unit_spawner] = table 16:25:23.396 [Lua] [unit_spawner] = metatable 16:25:23.396 [Lua] [unit_storage] = table 16:25:23.396 [Lua] [unit_storage] = metatable 16:25:23.396 [Lua] [dice_keeper] = table 16:25:23.396 [Lua] [dice_keeper] = metatable 16:25:23.396 [Lua] [is_server] = true (boolean) 16:25:23.396 [Lua] [world] = [World] 16:25:23.396 [Lua] [system_api] = table 16:25:23.396 [Lua] [entity_system] = table 16:25:23.396 [Lua] [entity_system] = metatable 16:25:23.396 [Lua] [network_lobby] = table 16:25:23.396 [Lua] [network_lobby] = metatable 16:25:23.396 [Lua] [profile_synchronizer] = table 16:25:23.396 [Lua] [profile_synchronizer] = metatable 16:25:23.396 [Lua] [level_transition_handler] = table 16:25:23.396 [Lua] [level_transition_handler] = metatable 16:25:23.396 [Lua] [num_local_human_players] = 1 (number) 16:25:23.396 [Lua] [statistics_db] = table 16:25:23.396 [Lua] [statistics_db] = metatable 16:25:23.396 [Lua] [network_server] = table 16:25:23.396 [Lua] [network_server] = metatable 16:25:23.396 [Lua] [input_manager] = table 16:25:23.396 [Lua] [input_manager] = metatable 16:25:23.396 [Lua] [network_clock] = table 16:25:23.396 [Lua] [network_clock] = metatable 16:25:23.396 [Lua] [network_transmit] = table 16:25:23.396 [Lua] [network_transmit] = metatable 16:25:23.396 [Lua] [free_flight_manager] = table 16:25:23.396 [Lua] [free_flight_manager] = metatable 16:25:23.396 [Lua] [network_manager] = table 16:25:23.396 [Lua] [network_manager] = metatable 16:25:23.396 [Lua] [network_event_delegate] = table 16:25:23.396 [Lua] [network_event_delegate] = metatable 16:25:23.396 [Lua] 16:25:23.396 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:25:23.396 [Lua] ignoring extension VersusInteractObjectiveExtension 16:25:23.396 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:25:23.396 [Lua] ignoring extension VersusSocketObjectiveExtension 16:25:23.396 [Lua] ignoring extension VersusTargetObjectiveExtension 16:25:23.396 [Lua] ignoring extension VersusMissionObjectiveExtension 16:25:23.413 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:25:23.414 [Lua] [AchievementManager] Achievements using the steam platform 16:25:23.414 [Lua] PlayerManager:add_player player_1 16:25:23.484 [Lua] [StateIngame] Level seed: 0 16:25:23.484 [Lua] [LevelAnalysis] set_random_seed( 260920054) 16:25:23.484 [GameSession] create_game_object(67, 0) 16:25:23.484 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:25:23.484 [GameSession] create_game_object(95, 1) 16:25:23.484 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:25:23.485 [Lua] [IngameUI] init 16:25:23.492 [SteamVoipClient] select_out(110000102b19409, off) 16:25:23.495 [Lua] cb_razer_chroma_setup 16:25:23.532 [Lua] completed 16:25:23.532 [Lua] completed 16:25:23.537 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:25:23.537 [Lua] Set lobby begin: 16:25:23.537 [Lua] Lobby data twitch_enabled = false 16:25:23.537 [Lua] Lobby data selected_mission_id = journey_citadel 16:25:23.537 [Lua] Lobby data num_players = 1 16:25:23.538 [Lua] Lobby data difficulty_tweak = 0 16:25:23.538 [Lua] Lobby data host = 110000102b19409 16:25:23.538 [Lua] Lobby data matchmaking_type = 2 16:25:23.538 [Lua] Lobby data is_private = true 16:25:23.538 [Lua] Lobby data match_started = true 16:25:23.538 [Lua] Lobby data difficulty = normal 16:25:23.538 [Lua] Lobby data player_slot_1 = 0:0 16:25:23.538 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:25:23.538 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:25:23.538 [Lua] Lobby data quick_game = false 16:25:23.538 [Lua] Lobby data country_code = RU 16:25:23.538 [Lua] Lobby data matchmaking = false 16:25:23.538 [Lua] Lobby data power_level = 655 16:25:23.538 [Lua] Lobby data mission_id = dlc_morris_map 16:25:23.538 [Lua] Lobby data mechanism = deus 16:25:23.538 [Lua] Lobby data player_slot_5 = 0:0 16:25:23.538 [Lua] Lobby data player_slot_2 = 0:0 16:25:23.538 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:25:23.538 [Lua] Lobby data player_slot_3 = 0:0 16:25:23.538 [Lua] Lobby data eac_authorized = true 16:25:23.538 [Lua] Set lobby end. 16:25:23.539 [Lua] CurrentConflictSettings disabled 16:25:23.539 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 16:25:23.539 [GameSession] create_game_object(48, 2) 16:25:23.539 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 16:25:23.539 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:25:23.539 [Lua] [Managers] Calling function on all managers: 16:25:23.539 [Lua] [SharedState] deus_run_state_92290246: player_level:0:0:0:0 = 35 16:25:23.539 [Lua] [SharedState] deus_run_state_92290246: player_frame:0:0:0:0 = frame_0061 16:25:23.539 [Lua] [SharedState] deus_run_state_92290246: player_name:0:0:0:0 = Lewd Komi-san 16:25:23.539 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:25:23.544 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 16:25:23.544 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 16:25:23.576 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 16:25:23.576 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 16:25:23.595 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 16:25:23.595 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 16:25:23.595 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 16:25:23.916 [Lua] StateInGameRunning:_game_actually_starts() 16:25:23.916 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 1 16:25:23.916 [Lua] ################################################################################################################# 16:25:23.916 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_mountain_tzeentch_path3-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:25:23.916 [Lua] ################################################################################################################# 16:25:23.916 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 50 16:25:23.916 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 16:25:23.921 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_11=[Unit '#ID[eab9d113c7029403]'], node_15=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], }, start={ node_16=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_10=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_8=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_12=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], }, } { "node_16", "node_12", "node_13", "node_11", } { node_9={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.70367371512913846, next={ "node_6", }, weapon_pickup_seed=-313631851, conflict_settings="disabled", path=0, system_seeds={ pickups=1936979952, power_ups=1332454809, mutator=-2071188849, blessings=-126282078, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1426210418, layout_x=0.70069375895582742, base_level="shop_harmony", }, node_14={ level="shop_fortune", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.95268556156365203, next={ "node_11", "node_15", }, weapon_pickup_seed=1936979952, conflict_settings="disabled", path=0, system_seeds={ pickups=-2071188849, power_ups=1423069732, mutator=-126282078, blessings=1332454809, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-313631851, layout_x=0.43436956241923591, base_level="shop_fortune", }, final={ level="arena_citadel_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-2071188849, level_type="ARENA", layout_y=0.4598667822257213, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-126282078, power_ups=1566275379, mutator=1332454809, blessings=1423069732, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=1936979952, layout_x=1, base_level="arena_citadel", }, node_12={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=1332454809, power_ups=260920054, mutator=1423069732, blessings=1566275379, }, node_type="ingame", theme="slaanesh", layout_x=0.25641453351614568, level="pat_forest_slaanesh_path2", layout_y=0.73037596764459745, next={ "node_13", "node_14", }, path=2, level_seed=-2071188849, weapon_pickup_seed=-126282078, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=1423069732, power_ups=1873817053, mutator=1566275379, blessings=260920054, }, node_type="ingame", theme="slaanesh", layout_x=0.61787156994080594, level="pat_tower_slaanesh_path1", layout_y=0, next={ "node_5", }, path=1, level_seed=-126282078, weapon_pickup_seed=1332454809, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_13={ level="shop_strife", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.68731351791790218, next={ "node_11", }, weapon_pickup_seed=1423069732, conflict_settings="disabled", path=0, system_seeds={ pickups=1566275379, power_ups=-1791208040, mutator=260920054, blessings=1873817053, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1332454809, layout_x=0.3959347374306898, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.47880582057748011, next={ "node_1", "node_16", }, weapon_pickup_seed=1566275379, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=260920054, power_ups=913431575, mutator=1873817053, blessings=-1791208040, }, node_type="start", mutators={ }, theme="wastes", level_seed=1423069732, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.19782379876855513, next={ "node_3", "node_10", }, weapon_pickup_seed=260920054, conflict_settings="disabled", path=0, system_seeds={ pickups=1873817053, power_ups=-601404790, mutator=-1791208040, blessings=913431575, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1566275379, layout_x=0.30013759584366756, base_level="shop_strife", }, node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-1791208040, power_ups=1503311969, mutator=913431575, blessings=-601404790, }, node_type="ingame", theme="tzeentch", layout_x=0.53437165010124399, level="pat_mountain_tzeentch_path3", layout_y=0.69180971341542796, next={ "node_9", }, path=3, level_seed=260920054, weapon_pickup_seed=1873817053, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=913431575, power_ups=1882846796, mutator=-601404790, blessings=1503311969, }, node_type="ingame", theme="slaanesh", layout_x=0.46207448509220833, level="pat_bay_slaanesh_path2", layout_y=0.072701966477702523, next={ "node_4", "node_8", }, path=2, level_seed=1873817053, weapon_pickup_seed=-1791208040, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_16={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-601404790, power_ups=351190331, mutator=1503311969, blessings=1882846796, }, node_type="ingame", theme="slaanesh", layout_x=0.096603353951918727, level="sig_snare_b_slaanesh_path1", layout_y=0.73377822804810122, next={ "node_12", }, path=2, level_seed=-1791208040, weapon_pickup_seed=913431575, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=1503311969, power_ups=-424210082, mutator=1882846796, blessings=351190331, }, node_type="ingame", theme="wastes", layout_x=0.62029485531339834, level="pat_mines_wastes_path5", layout_y=0.34700851051210552, next={ "node_5", "node_9", }, path=5, level_seed=913431575, weapon_pickup_seed=-601404790, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=1882846796, power_ups=-1764472539, mutator=351190331, blessings=-424210082, }, node_type="ingame", theme="wastes", layout_x=0.16400395702147755, level="sig_gorge_wastes_path4", layout_y=0.38912193998811673, next={ "node_2", "node_12", }, path=4, level_seed=-601404790, weapon_pickup_seed=1503311969, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=351190331, power_ups=-1627887552, mutator=-424210082, blessings=-1764472539, }, node_type="ingame", theme="nurgle", layout_x=0.82879948984406748, level="sig_citadel_nurgle_path1", layout_y=0.49609791559013722, next={ "final", }, path=1, level_seed=1503311969, weapon_pickup_seed=1882846796, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.49995000000000006, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-424210082, power_ups=1993719455, mutator=-1764472539, blessings=-1627887552, }, node_type="ingame", theme="tzeentch", layout_x=0.61539346796887784, level="pat_mines_tzeentch_path3", layout_y=1, next={ "node_9", }, path=3, level_seed=1882846796, weapon_pickup_seed=351190331, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.21372237039666384, next={ "node_6", }, weapon_pickup_seed=-424210082, conflict_settings="disabled", path=0, system_seeds={ pickups=-1764472539, power_ups=214170482, mutator=-1627887552, blessings=1993719455, }, node_type="shop", mutators={ }, theme="wastes", level_seed=351190331, layout_x=0.74623830441668215, base_level="shop_fortune", }, node_10={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1627887552, power_ups=-2035014615, mutator=1993719455, blessings=214170482, }, node_type="ingame", theme="khorne", layout_x=0.42040277658072872, level="pat_town_khorne_path1", layout_y=0.3982161239003032, next={ "node_11", }, path=1, level_seed=-424210082, weapon_pickup_seed=-1764472539, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, } 16:25:23.922 [Lua] [SharedState] deus_map_92290246_node_11: ready:0:0:0:0 = true 16:25:23.922 [Lua] [SharedState] deus_map_92290246_node_11: map_state:0:0:0:0 = STARTING 16:25:23.922 [Lua] [SharedState] deus_map_92290246_node_11: final_node_selected:0:0:0:0 = 16:25:23.922 [Lua] [SharedState] deus_map_92290246_node_11: vote:0:0:0:0 = 16:25:23.923 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 1 16:25:23.927 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 50 16:25:23.928 [Lua] [SharedState] deus_map_92290246_node_11: map_state:0:0:0:0 = WAITING 16:25:24.136 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 50 16:25:24.136 [Lua] Commit load time data 16:28:51.012 [Window] Window => active 16:28:51.021 [Window] Window => active 16:28:53.112 [Lua] [SharedState] deus_map_92290246_node_11: vote:0:0:0:0 = node_9 16:28:53.123 [Lua] [SharedState] deus_map_92290246_node_11: map_state:0:0:0:0 = VOTING 16:28:53.136 [Lua] [SharedState] deus_map_92290246_node_11: map_state:0:0:0:0 = VOTING_FINISHING 16:28:54.487 [Window] Window => inactive 16:28:58.400 [Lua] [SharedState] deus_map_92290246_node_11: final_node_selected:0:0:0:0 = node_9 16:28:58.400 [Lua] [SharedState] deus_map_92290246_node_11: map_state:0:0:0:0 = FINISHING 16:28:58.401 [Lua] [SharedState] deus_run_state_92290246: twitch_vote:0:0:0:0 = 16:29:01.400 [Lua] [SharedState] deus_map_92290246_node_11: map_state:0:0:0:0 = FINISHED 16:29:01.401 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 2 16:29:02.414 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 2 16:29:02.414 [Lua] [SharedState] deus_run_state_92290246: run_node_key:0:0:0:0 = node_9 16:29:02.414 [Lua] [SharedState] deus_run_state_92290246: traversed_nodes:0:0:0:0 = ["node_16","node_12","node_13","node_11","node_9"] 16:29:02.414 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 3 16:29:02.427 [Lua] [SharedState] deus_shop_92290246: peer_state:0:0:0:0 = 1 16:29:02.427 [Lua] [SharedState] deus_shop_92290246: shop_state:0:0:0:0 = 2 16:29:02.430 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read, 16:29:02.430 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 3 16:29:02.440 [Lua] [SharedState] deus_shop_92290246: shop_state:0:0:0:0 = 3 16:29:02.466 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01 16:29:02.466 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01 16:30:51.352 [Window] Window => active 16:30:51.357 [Window] Window => active 16:30:53.555 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:1:4:2 = deus_rally_flag 16:30:53.555 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:1:4:2 = deus_rally_flag 16:30:53.555 [Lua] [SharedState] deus_run_state_92290246: blessings_with_buyer:0:0:0:0 = {"blessing_rally_flag":"110000102b19409"} 16:30:53.555 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 845 16:30:53.555 [Lua] [SharedState] deus_run_state_92290246: bought_blessings:0:0:0:0 = ["blessing_of_grimnir","blessing_holy_hand_grenade","blessing_rally_flag"] 16:30:53.555 [Lua] [SharedState] deus_run_state_92290246: coins_spent:0:0:0:0 = -1460 16:31:02.744 [Lua] [SharedState] deus_shop_92290246: peer_state:0:0:0:0 = 2 16:31:02.756 [Lua] [SharedState] deus_shop_92290246: shop_state:0:0:0:0 = 4 16:31:03.124 [Window] Window => inactive 16:31:07.954 [Lua] [SharedState] deus_shop_92290246: shop_state:0:0:0:0 = 5 16:31:07.961 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 4 16:31:08.954 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer 16:31:08.962 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 4 16:31:08.962 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 1 16:31:08.972 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_11=[Unit '#ID[eab9d113c7029403]'], node_15=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], }, start={ node_16=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_10=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_8=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_12=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], }, } { "node_16", "node_12", "node_13", "node_11", "node_9", } { node_9={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.70367371512913846, next={ "node_6", }, weapon_pickup_seed=-313631851, conflict_settings="disabled", path=0, system_seeds={ pickups=1936979952, power_ups=1332454809, mutator=-2071188849, blessings=-126282078, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1426210418, layout_x=0.70069375895582742, base_level="shop_harmony", }, node_14={ level="shop_fortune", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.95268556156365203, next={ "node_11", "node_15", }, weapon_pickup_seed=1936979952, conflict_settings="disabled", path=0, system_seeds={ pickups=-2071188849, power_ups=1423069732, mutator=-126282078, blessings=1332454809, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-313631851, layout_x=0.43436956241923591, base_level="shop_fortune", }, final={ level="arena_citadel_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-2071188849, level_type="ARENA", layout_y=0.4598667822257213, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-126282078, power_ups=1566275379, mutator=1332454809, blessings=1423069732, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=1936979952, layout_x=1, base_level="arena_citadel", }, node_12={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=1332454809, power_ups=260920054, mutator=1423069732, blessings=1566275379, }, node_type="ingame", theme="slaanesh", layout_x=0.25641453351614568, level="pat_forest_slaanesh_path2", layout_y=0.73037596764459745, next={ "node_13", "node_14", }, path=2, level_seed=-2071188849, weapon_pickup_seed=-126282078, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=1423069732, power_ups=1873817053, mutator=1566275379, blessings=260920054, }, node_type="ingame", theme="slaanesh", layout_x=0.61787156994080594, level="pat_tower_slaanesh_path1", layout_y=0, next={ "node_5", }, path=1, level_seed=-126282078, weapon_pickup_seed=1332454809, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_13={ level="shop_strife", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.68731351791790218, next={ "node_11", }, weapon_pickup_seed=1423069732, conflict_settings="disabled", path=0, system_seeds={ pickups=1566275379, power_ups=-1791208040, mutator=260920054, blessings=1873817053, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1332454809, layout_x=0.3959347374306898, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.47880582057748011, next={ "node_1", "node_16", }, weapon_pickup_seed=1566275379, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=260920054, power_ups=913431575, mutator=1873817053, blessings=-1791208040, }, node_type="start", mutators={ }, theme="wastes", level_seed=1423069732, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.19782379876855513, next={ "node_3", "node_10", }, weapon_pickup_seed=260920054, conflict_settings="disabled", path=0, system_seeds={ pickups=1873817053, power_ups=-601404790, mutator=-1791208040, blessings=913431575, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1566275379, layout_x=0.30013759584366756, base_level="shop_strife", }, node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-1791208040, power_ups=1503311969, mutator=913431575, blessings=-601404790, }, node_type="ingame", theme="tzeentch", layout_x=0.53437165010124399, level="pat_mountain_tzeentch_path3", layout_y=0.69180971341542796, next={ "node_9", }, path=3, level_seed=260920054, weapon_pickup_seed=1873817053, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=913431575, power_ups=1882846796, mutator=-601404790, blessings=1503311969, }, node_type="ingame", theme="slaanesh", layout_x=0.46207448509220833, level="pat_bay_slaanesh_path2", layout_y=0.072701966477702523, next={ "node_4", "node_8", }, path=2, level_seed=1873817053, weapon_pickup_seed=-1791208040, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_16={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-601404790, power_ups=351190331, mutator=1503311969, blessings=1882846796, }, node_type="ingame", theme="slaanesh", layout_x=0.096603353951918727, level="sig_snare_b_slaanesh_path1", layout_y=0.73377822804810122, next={ "node_12", }, path=2, level_seed=-1791208040, weapon_pickup_seed=913431575, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=1503311969, power_ups=-424210082, mutator=1882846796, blessings=351190331, }, node_type="ingame", theme="wastes", layout_x=0.62029485531339834, level="pat_mines_wastes_path5", layout_y=0.34700851051210552, next={ "node_5", "node_9", }, path=5, level_seed=913431575, weapon_pickup_seed=-601404790, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=1882846796, power_ups=-1764472539, mutator=351190331, blessings=-424210082, }, node_type="ingame", theme="wastes", layout_x=0.16400395702147755, level="sig_gorge_wastes_path4", layout_y=0.38912193998811673, next={ "node_2", "node_12", }, path=4, level_seed=-601404790, weapon_pickup_seed=1503311969, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=351190331, power_ups=-1627887552, mutator=-424210082, blessings=-1764472539, }, node_type="ingame", theme="nurgle", layout_x=0.82879948984406748, level="sig_citadel_nurgle_path1", layout_y=0.49609791559013722, next={ "final", }, path=1, level_seed=1503311969, weapon_pickup_seed=1882846796, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.49995000000000006, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-424210082, power_ups=1993719455, mutator=-1764472539, blessings=-1627887552, }, node_type="ingame", theme="tzeentch", layout_x=0.61539346796887784, level="pat_mines_tzeentch_path3", layout_y=1, next={ "node_9", }, path=3, level_seed=1882846796, weapon_pickup_seed=351190331, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.21372237039666384, next={ "node_6", }, weapon_pickup_seed=-424210082, conflict_settings="disabled", path=0, system_seeds={ pickups=-1764472539, power_ups=214170482, mutator=-1627887552, blessings=1993719455, }, node_type="shop", mutators={ }, theme="wastes", level_seed=351190331, layout_x=0.74623830441668215, base_level="shop_fortune", }, node_10={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1627887552, power_ups=-2035014615, mutator=1993719455, blessings=214170482, }, node_type="ingame", theme="khorne", layout_x=0.42040277658072872, level="pat_town_khorne_path1", layout_y=0.3982161239003032, next={ "node_11", }, path=1, level_seed=-424210082, weapon_pickup_seed=-1764472539, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, } 16:31:08.972 [Lua] [SharedState] deus_map_92290246_node_9: ready:0:0:0:0 = true 16:31:08.972 [Lua] [SharedState] deus_map_92290246_node_9: map_state:0:0:0:0 = STARTING 16:31:08.972 [Lua] [SharedState] deus_map_92290246_node_9: final_node_selected:0:0:0:0 = 16:31:08.972 [Lua] [SharedState] deus_map_92290246_node_9: vote:0:0:0:0 = 16:31:08.972 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 1 16:31:08.982 [Lua] [SharedState] deus_map_92290246_node_9: map_state:0:0:0:0 = WAITING 16:32:18.804 [Window] Window => active 16:32:18.814 [Window] Window => active 16:32:19.960 [Lua] [SharedState] deus_map_92290246_node_9: vote:0:0:0:0 = node_6 16:32:19.972 [Lua] [SharedState] deus_map_92290246_node_9: map_state:0:0:0:0 = VOTING 16:32:19.985 [Lua] [SharedState] deus_map_92290246_node_9: map_state:0:0:0:0 = VOTING_FINISHING 16:32:20.732 [Window] Window => inactive 16:32:25.141 [Lua] [SharedState] deus_map_92290246_node_9: final_node_selected:0:0:0:0 = node_6 16:32:25.141 [Lua] [SharedState] deus_map_92290246_node_9: map_state:0:0:0:0 = FINISHING 16:32:25.141 [Lua] [SharedState] deus_run_state_92290246: twitch_vote:0:0:0:0 = 16:32:28.143 [Lua] [SharedState] deus_map_92290246_node_9: map_state:0:0:0:0 = FINISHED 16:32:28.144 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 2 16:32:29.157 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 2 16:32:29.157 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 5 16:32:29.169 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 5 16:32:29.169 [Lua] [SharedState] deus_run_state_92290246: run_node_key:0:0:0:0 = node_6 16:32:29.169 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_citadel_nurgle_path1, mc:deus, gm:deus, env:0, seed:1503311969, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hard, diff_tweak:7, id:376268224, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_rotten_miasma", }) 16:32:29.169 [Lua] [LevelTransitionHandler] promote_next_level_data 16:32:29.169 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 16:32:29.169 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = sig_citadel_nurgle_path1 16:32:29.169 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 1503311969 16:32:29.169 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = deus_skaven_beastmen 16:32:29.169 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 16:32:29.169 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = deus 16:32:29.169 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 16:32:29.169 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 16:32:29.169 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = hard 16:32:29.169 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = 7 16:32:29.169 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 376268224 16:32:29.169 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 16:32:29.169 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_rotten_miasma"] 16:32:29.169 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 16:32:29.169 [Lua] [NetworkServer] Entering post game 16:32:29.169 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 16:32:29.169 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 16:32:29.170 [Lua] gm_event_end_conditions_met true false 16:32:29.170 [Save] Saving `save_data` 16:32:29.170 [Lua] Game won 16:32:29.170 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:32:29.173 [Save] Save done 16:32:29.173 [Save] Saving `save_data` 16:32:29.175 [Save] Save done 16:32:29.183 [Lua] generate_backend_stats 110000102b19409:1 16:32:29.249 [Lua] [PlayFabMirrorBase] Force commit 16:32:29.249 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:32:29.249 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:32:29.249 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:32:29.250 [Save] Saving `save_data` 16:32:29.250 [Lua] TRANSITION nil nil load_next_level 16:32:29.250 [Lua] Transition type "load_next_level", is server: true 16:32:29.250 [Lua] [GameNetworkManager] Leaving game... 16:32:29.250 [Lua] [GameNetworkManager] Shutting down game session host. 16:32:29.250 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:32:29.250 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:32:29.250 [GameSession] shutdown_game_session_host() 16:32:29.250 [GameSession] shutdown() 16:32:29.250 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=425.74 16:32:29.252 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 16:32:29.252 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:32:29.252 [Lua] [PlayFabMirrorBase] commit result "success", "18" 16:32:29.252 [Lua] none table: 000000000913C8D0 nil 16:32:29.254 [Save] Save done 16:32:31.022 [Lua] Set lobby begin: 16:32:31.022 [Lua] Lobby data twitch_enabled = false 16:32:31.022 [Lua] Lobby data selected_mission_id = journey_citadel 16:32:31.022 [Lua] Lobby data num_players = 1 16:32:31.022 [Lua] Lobby data difficulty_tweak = 0 16:32:31.022 [Lua] Lobby data host = 110000102b19409 16:32:31.022 [Lua] Lobby data matchmaking_type = 2 16:32:31.022 [Lua] Lobby data is_private = true 16:32:31.022 [Lua] Lobby data match_started = true 16:32:31.022 [Lua] Lobby data difficulty = normal 16:32:31.022 [Lua] Lobby data player_slot_1 = 0:0 16:32:31.023 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:32:31.023 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:32:31.023 [Lua] Lobby data quick_game = false 16:32:31.023 [Lua] Lobby data country_code = RU 16:32:31.023 [Lua] Lobby data matchmaking = false 16:32:31.023 [Lua] Lobby data power_level = 0 16:32:31.023 [Lua] Lobby data mission_id = dlc_morris_map 16:32:31.023 [Lua] Lobby data mechanism = deus 16:32:31.023 [Lua] Lobby data player_slot_5 = 0:0 16:32:31.023 [Lua] Lobby data player_slot_2 = 0:0 16:32:31.024 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:32:31.024 [Lua] Lobby data player_slot_3 = 0:0 16:32:31.024 [Lua] Lobby data eac_authorized = true 16:32:31.024 [Lua] Set lobby end. 16:32:31.236 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:32:31.236 [Lua] [Managers] Calling function on all managers: 16:32:31.236 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 16:32:31.237 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 16:32:31.237 [Lua] Clearing all global lookup lists 16:32:31.237 [Lua] [IngamePlayerListUI] - Destroy 16:32:31.237 [Lua] [IngameUI] destroy 16:32:31.239 [Lua] [Managers] Destroying manager group: 16:32:31.240 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:32:31.240 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 16:32:31.240 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 16:32:31.240 [Lua] [Matchmaking] unregister rpcs 16:32:31.240 [Lua] ############### UNLOADING PACKAGES ############### 16:32:31.240 [Lua] [Gamestate] Enter state StateLoading 16:32:31.242 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:32:31.242 [Lua] [Matchmaking] register rpcs 16:32:31.242 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:32:31.242 [Lua] registering RPCs 16:32:31.242 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:32:31.242 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:32:31.242 [Lua] Set lobby begin: 16:32:31.242 [Lua] Lobby data twitch_enabled = false 16:32:31.242 [Lua] Lobby data selected_mission_id = journey_citadel 16:32:31.242 [Lua] Lobby data num_players = 1 16:32:31.242 [Lua] Lobby data difficulty_tweak = 0 16:32:31.242 [Lua] Lobby data host = 110000102b19409 16:32:31.242 [Lua] Lobby data matchmaking_type = 2 16:32:31.243 [Lua] Lobby data is_private = true 16:32:31.243 [Lua] Lobby data match_started = true 16:32:31.243 [Lua] Lobby data difficulty = normal 16:32:31.243 [Lua] Lobby data player_slot_1 = 0:0 16:32:31.243 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:32:31.243 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:32:31.243 [Lua] Lobby data quick_game = false 16:32:31.243 [Lua] Lobby data country_code = RU 16:32:31.243 [Lua] Lobby data matchmaking = false 16:32:31.243 [Lua] Lobby data power_level = 0 16:32:31.243 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1 16:32:31.244 [Lua] Lobby data mechanism = deus 16:32:31.244 [Lua] Lobby data player_slot_5 = 0:0 16:32:31.244 [Lua] Lobby data player_slot_2 = 0:0 16:32:31.244 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:32:31.244 [Lua] Lobby data player_slot_3 = 0:0 16:32:31.244 [Lua] Lobby data eac_authorized = true 16:32:31.244 [Lua] Set lobby end. 16:32:31.244 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:32:31.249 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens, async-read, prioritized 16:32:31.249 [Lua] [StateLoading] load_current_level 16:32:31.249 [Lua] [LevelTransitionHandler] load_current_level, loading sig_citadel_nurgle_path1 0 16:32:31.261 [Umbra] Unload tome 16:32:31.274 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 16:32:31.274 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_rotten_miasma, sig_citadel_nurgle_path1, async-read, 16:32:31.274 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_citadel_nurgle_path1, async-read, 16:32:31.274 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_citadel_nurgle_path1, async-read, 16:32:31.274 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_nurgle_path1, async-read, 16:32:31.274 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_nurgle_path1, async-read, 16:32:31.274 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, sig_citadel_nurgle_path1, async-read, 16:32:31.274 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common, sig_citadel_nurgle_path1, async-read, 16:32:31.274 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path1, sig_citadel_nurgle_path1, async-read, 16:32:31.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_citadel 16:32:31.326 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_citadel 16:32:31.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_rotten_miasma 16:32:31.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_rotten_miasma 16:32:31.511 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_rotten_miasma 16:32:31.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 16:32:33.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 16:32:33.499 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 16:32:33.500 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 16:32:33.819 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 16:32:33.819 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 16:32:33.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel 16:32:38.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel 16:32:38.947 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel 16:32:38.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/path_common 16:32:39.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/path_common 16:32:39.218 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/path_common 16:32:39.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common 16:32:39.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common 16:32:39.622 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common 16:32:39.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common 16:32:39.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common 16:32:39.859 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common 16:32:39.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path1 16:32:39.978 [Umbra] Loading umbra tome '#ID[314cb9d597264966]' 16:32:40.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path1 16:32:40.113 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path1 16:32:40.131 [Lua] [LevelTransitionHandler] Level load completed! 16:32:40.131 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_citadel_nurgle_path1 - level_seed: 1503311969 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 16:32:40.141 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:32:40.141 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 16:32:40.141 [Lua] load_startup_enemy_packages: -------------- 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] chaos_spawn 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] chaos_troll 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] skaven_rat_ogre 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] skaven_stormfiend 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] beastmen_minotaur 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] chaos_plague_sorcerer 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] chaos_corruptor_sorcerer 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] skaven_gutter_runner 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] skaven_pack_master 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] skaven_poison_wind_globadier 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] skaven_ratling_gunner 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] skaven_warpfire_thrower 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] chaos_vortex_sorcerer 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] beastmen_standard_bearer 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] chaos_vortex 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] critter_rat 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] critter_pig 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] beastmen_gor 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] skaven_storm_vermin 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] beastmen_ungor_archer 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] skaven_clan_rat 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] skaven_loot_rat 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] beastmen_ungor 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] beastmen_bestigor 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] skaven_storm_vermin_with_shield 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] skaven_plague_monk 16:32:40.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:32:40.141 [Lua] skaven_clan_rat_with_shield 16:32:40.149 [Lua] ### Received rpc_level_loaded 16:32:40.149 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 71 16:32:40.149 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 16:32:40.164 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 16:32:40.164 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 16:32:40.182 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 16:32:40.182 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 16:32:40.182 [Lua] ### Received rpc_level_loaded 16:32:40.182 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 71 16:32:40.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:32:40.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:32:40.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:32:40.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:32:40.838 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:32:40.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:32:41.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:32:41.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:32:41.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:32:41.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:32:41.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:32:41.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:32:41.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:32:41.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:32:41.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:32:42.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:32:42.102 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:32:42.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:32:42.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:32:42.270 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:32:42.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:32:42.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:32:42.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:32:42.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:32:42.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:32:42.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:32:42.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:32:43.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:32:43.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:32:43.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:32:43.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:32:43.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:32:43.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:32:43.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:32:43.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:32:43.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:32:43.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:32:43.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:32:43.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:32:44.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:32:44.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:32:44.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:32:44.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:32:44.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:32:44.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:32:44.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:32:44.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:32:44.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:32:44.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:32:44.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:32:44.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 16:32:44.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 16:32:44.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 16:32:44.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:32:45.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:32:45.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:32:45.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 16:32:45.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 16:32:45.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 16:32:45.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:32:46.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:32:46.017 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:32:46.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:32:46.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:32:46.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:32:46.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 16:32:46.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 16:32:46.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 16:32:46.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 16:32:47.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 16:32:47.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 16:32:47.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:32:47.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:32:47.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:32:47.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:32:47.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:32:47.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:32:47.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:32:48.178 [Window] Window => active 16:32:48.181 [Window] Window => active 16:32:48.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:32:48.566 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:32:48.567 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_citadel_nurgle_path1 game_mode: deus 16:32:48.567 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:32:48.567 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 16:32:48.574 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1396818432,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 16:32:48.574 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:32:48.576 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1396818432 16:32:48.577 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:32:48.577 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_citadel/generated/nurgle_path1/world 16:32:48.577 [Umbra] Init version: 3.4.15 :: 16 threads 16:32:49.038 [Window] Window => inactive 16:32:49.556 [Lua] Async level spawning done 16:32:49.556 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:32:50.532 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:32:50.533 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:32:50.533 [Lua] [Matchmaking] unregister rpcs 16:32:50.533 [Lua] Set lobby begin: 16:32:50.533 [Lua] Lobby data twitch_enabled = false 16:32:50.533 [Lua] Lobby data selected_mission_id = journey_citadel 16:32:50.533 [Lua] Lobby data num_players = 1 16:32:50.533 [Lua] Lobby data difficulty_tweak = 0 16:32:50.533 [Lua] Lobby data host = 110000102b19409 16:32:50.533 [Lua] Lobby data matchmaking_type = 2 16:32:50.533 [Lua] Lobby data is_private = true 16:32:50.533 [Lua] Lobby data match_started = true 16:32:50.533 [Lua] Lobby data difficulty = normal 16:32:50.533 [Lua] Lobby data player_slot_1 = 0:0 16:32:50.533 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:32:50.534 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:32:50.534 [Lua] Lobby data quick_game = false 16:32:50.534 [Lua] Lobby data country_code = RU 16:32:50.534 [Lua] Lobby data matchmaking = false 16:32:50.534 [Lua] Lobby data power_level = 0 16:32:50.534 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1 16:32:50.534 [Lua] Lobby data mechanism = deus 16:32:50.534 [Lua] Lobby data player_slot_5 = 0:0 16:32:50.534 [Lua] Lobby data player_slot_2 = 0:0 16:32:50.534 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:32:50.534 [Lua] Lobby data player_slot_3 = 0:0 16:32:50.534 [Lua] Lobby data eac_authorized = true 16:32:50.534 [Lua] Set lobby end. 16:32:50.535 [Lua] [Managers] Destroying manager group: 16:32:50.535 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens 16:32:50.535 [Lua] [Gamestate] Enter StateIngame HOST 16:32:50.535 [Lua] <>level = sig_citadel_nurgle_path1<> 16:32:50.535 [Lua] [StateIngame] Server ingame 16:32:50.538 [Lua] Set lobby begin: 16:32:50.538 [Lua] Lobby data twitch_enabled = false 16:32:50.538 [Lua] Lobby data selected_mission_id = journey_citadel 16:32:50.538 [Lua] Lobby data num_players = 1 16:32:50.538 [Lua] Lobby data difficulty_tweak = 7 16:32:50.538 [Lua] Lobby data host = 110000102b19409 16:32:50.539 [Lua] Lobby data matchmaking_type = 2 16:32:50.539 [Lua] Lobby data is_private = true 16:32:50.539 [Lua] Lobby data match_started = true 16:32:50.539 [Lua] Lobby data difficulty = hard 16:32:50.539 [Lua] Lobby data player_slot_1 = 0:0 16:32:50.539 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:32:50.539 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:32:50.539 [Lua] Lobby data quick_game = false 16:32:50.539 [Lua] Lobby data country_code = RU 16:32:50.539 [Lua] Lobby data matchmaking = false 16:32:50.539 [Lua] Lobby data power_level = 0 16:32:50.539 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1 16:32:50.540 [Lua] Lobby data mechanism = deus 16:32:50.540 [Lua] Lobby data player_slot_5 = 0:0 16:32:50.540 [Lua] Lobby data player_slot_2 = 0:0 16:32:50.540 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:32:50.540 [Lua] Lobby data player_slot_3 = 0:0 16:32:50.540 [Lua] Lobby data eac_authorized = true 16:32:50.540 [Lua] Set lobby end. 16:32:50.540 [Lua] [Matchmaking] register rpcs 16:32:50.540 [Lua] GameNetworkManager:init... creating game session 16:32:50.540 [Lua] Host GameSession.make_game_session_host with session: 16:32:50.540 [GameSession] make_game_session_host() 16:32:50.540 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:32:50.541 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 16:32:50.541 [Lua] [GameNetworkManager] self.is_server = true 16:32:50.541 [Network] Setting artificial MTU limit to 576 16:32:50.541 [Lua] [Mutator] Initializing mutator 'curse_rotten_miasma' 16:32:50.541 [Lua] [Mutator] Initializing mutator 'increased_deus_soft_currency' 16:32:50.541 [Lua] [Mutator] Initializing mutator 'deus_more_hordes' 16:32:50.541 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 16:32:50.541 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 16:32:50.546 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 16:32:50.546 [Lua] pacing=deus_default 16:32:50.546 [Lua] locked_func_name=beastmen 16:32:50.546 [Lua] roaming=nil 16:32:50.546 [Lua] specials=deus_skaven_beastmen 16:32:50.546 [Lua] contained_breeds=nil 16:32:50.546 [Lua] debug_color=orange 16:32:50.546 [Lua] disabled=false 16:32:50.546 [Lua] pack_spawning=deus_skaven_beastmen 16:32:50.546 [Lua] factions=nil 16:32:50.546 [Lua] description=deus_conflict_director_skaven_beastmen_name 16:32:50.546 [Lua] boss=deus_skaven_beastmen 16:32:50.546 [Lua] horde=deus_beastmen 16:32:50.546 [Lua] name=deus_skaven_beastmen 16:32:50.546 [Lua] intensity=deus_default 16:32:50.546 [Lua] --- 16:32:50.546 [Lua] [LevelAnalysis] set_random_seed( 1503311969) 16:32:50.553 [Lua] [AIInterestPointSystem] Level Seed: 1503311969 16:32:50.553 [Lua] 16:32:50.553 [Lua] [entity_system_bag] = table 16:32:50.553 [Lua] [entity_system_bag] = metatable 16:32:50.553 [Lua] [startup_data] = table 16:32:50.553 [Lua] [entity_manager] = table 16:32:50.553 [Lua] [entity_manager] = metatable 16:32:50.553 [Lua] [unit_spawner] = table 16:32:50.553 [Lua] [unit_spawner] = metatable 16:32:50.553 [Lua] [unit_storage] = table 16:32:50.553 [Lua] [unit_storage] = metatable 16:32:50.553 [Lua] [dice_keeper] = table 16:32:50.553 [Lua] [dice_keeper] = metatable 16:32:50.553 [Lua] [is_server] = true (boolean) 16:32:50.553 [Lua] [world] = [World] 16:32:50.553 [Lua] [system_api] = table 16:32:50.553 [Lua] [entity_system] = table 16:32:50.553 [Lua] [entity_system] = metatable 16:32:50.553 [Lua] [network_lobby] = table 16:32:50.553 [Lua] [network_lobby] = metatable 16:32:50.553 [Lua] [profile_synchronizer] = table 16:32:50.553 [Lua] [profile_synchronizer] = metatable 16:32:50.553 [Lua] [level_transition_handler] = table 16:32:50.553 [Lua] [level_transition_handler] = metatable 16:32:50.553 [Lua] [num_local_human_players] = 1 (number) 16:32:50.553 [Lua] [statistics_db] = table 16:32:50.553 [Lua] [statistics_db] = metatable 16:32:50.553 [Lua] [network_server] = table 16:32:50.553 [Lua] [network_server] = metatable 16:32:50.553 [Lua] [input_manager] = table 16:32:50.553 [Lua] [input_manager] = metatable 16:32:50.553 [Lua] [network_clock] = table 16:32:50.553 [Lua] [network_clock] = metatable 16:32:50.553 [Lua] [network_transmit] = table 16:32:50.553 [Lua] [network_transmit] = metatable 16:32:50.553 [Lua] [free_flight_manager] = table 16:32:50.553 [Lua] [free_flight_manager] = metatable 16:32:50.553 [Lua] [network_manager] = table 16:32:50.553 [Lua] [network_manager] = metatable 16:32:50.553 [Lua] [network_event_delegate] = table 16:32:50.553 [Lua] [network_event_delegate] = metatable 16:32:50.553 [Lua] 16:32:50.553 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:32:50.553 [Lua] ignoring extension VersusInteractObjectiveExtension 16:32:50.553 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:32:50.553 [Lua] ignoring extension VersusSocketObjectiveExtension 16:32:50.553 [Lua] ignoring extension VersusTargetObjectiveExtension 16:32:50.553 [Lua] ignoring extension VersusMissionObjectiveExtension 16:32:50.554 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:32:50.575 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:32:50.575 [Lua] [AchievementManager] Achievements using the steam platform 16:32:50.576 [Lua] PlayerManager:add_player player_1 16:32:50.688 [Lua] [StateIngame] Level seed: 1503311969 16:32:50.700 [Lua] [LevelAnalysis] set_random_seed( 1503311969) 16:32:50.706 [GameSession] create_game_object(67, 0) 16:32:50.706 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:32:50.706 [GameSession] create_game_object(95, 1) 16:32:50.706 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:32:50.706 [Lua] [IngameUI] init 16:32:50.722 [SteamVoipClient] select_out(110000102b19409, off) 16:32:50.726 [Lua] cb_razer_chroma_setup 16:32:50.752 [Lua] completed 16:32:50.753 [Lua] completed 16:32:50.758 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:32:50.758 [Lua] Set lobby begin: 16:32:50.758 [Lua] Lobby data twitch_enabled = false 16:32:50.758 [Lua] Lobby data selected_mission_id = journey_citadel 16:32:50.758 [Lua] Lobby data num_players = 1 16:32:50.758 [Lua] Lobby data difficulty_tweak = 7 16:32:50.758 [Lua] Lobby data host = 110000102b19409 16:32:50.758 [Lua] Lobby data matchmaking_type = 2 16:32:50.758 [Lua] Lobby data is_private = true 16:32:50.758 [Lua] Lobby data match_started = true 16:32:50.758 [Lua] Lobby data difficulty = hard 16:32:50.758 [Lua] Lobby data player_slot_1 = 0:0 16:32:50.758 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:32:50.758 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:32:50.758 [Lua] Lobby data quick_game = false 16:32:50.758 [Lua] Lobby data country_code = RU 16:32:50.758 [Lua] Lobby data matchmaking = false 16:32:50.758 [Lua] Lobby data power_level = 655 16:32:50.758 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1 16:32:50.758 [Lua] Lobby data mechanism = deus 16:32:50.758 [Lua] Lobby data player_slot_5 = 0:0 16:32:50.758 [Lua] Lobby data player_slot_2 = 0:0 16:32:50.758 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:32:50.759 [Lua] Lobby data player_slot_3 = 0:0 16:32:50.759 [Lua] Lobby data eac_authorized = true 16:32:50.759 [Lua] Set lobby end. 16:32:50.759 [Flow] **********************DEBUG************************startarea ON 16:32:50.759 [Flow] **********************DEBUG************************endarea ON 16:32:50.759 [Lua] CurrentConflictSettings deus_skaven_beastmen 16:32:50.759 [Lua] [ConflictDirector] conflict_director is ai_ready 16:32:50.760 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:32:50.760 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:32:50.761 [Lua] NORMAL PATROL MAIN PATH 1109.753662109375 16:32:50.761 [Lua] [waypoints] = table 16:32:50.761 [Lua] [astar_points] = table 16:32:50.761 [Lua] [travel_dist] = 1109.7536744475365 (number) 16:32:50.761 [Lua] [one_directional] = false (boolean) 16:32:50.761 [Lua] [id] = boss_1 (string) 16:32:50.761 [Lua] NORMAL PATROL MAIN PATH 1336.6866455078125 16:32:50.761 [Lua] [waypoints] = table 16:32:50.761 [Lua] [astar_points] = table 16:32:50.761 [Lua] [travel_dist] = 1336.6866348385811 (number) 16:32:50.761 [Lua] [one_directional] = false (boolean) 16:32:50.761 [Lua] [id] = boss_2 (string) 16:32:50.761 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:32:50.761 [Lua] Forming navigation groups in one frame 16:32:50.761 [Lua] Forming navigation groups 16:32:50.766 [Lua] NavigationGroupManager -> calulation time A: 0.0050000000001091394 16:32:50.815 [Lua] NavigationGroupManager -> calulation time B: 0.048999999999978172 16:32:50.815 [Lua] number of nav groups: 50 16:32:50.815 [Lua] number of refined nav groups : 46 16:32:50.816 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999929423211 16:32:50.816 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.304058539867402 Normalized coefficient: 1.2800654311719264 16:32:50.819 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.2677561193704605 Normalized coefficient: 1.9049908793390069 16:32:50.822 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 6.1405530750751494 Normalized coefficient: 0.80611631224104707 16:32:50.824 [Lua] [LevelAnalysis] Generating boss paths for level: sig_citadel_nurgle_path1 16:32:50.824 [Lua] [LevelAnalysis] This level has a total main-path length of 836.114 meters. 16:32:50.824 [Lua] [LevelAnalysis] num_event_places_f: 0.52407596333821616 , num_event_places: 0 , trailing_event_fraction: 0.52407596333821616 , num_events: 1 16:32:50.824 [Lua] [LevelAnalysis] Level path distance: 836.11394500732422 16:32:50.824 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 836.11394500732422 forbidden_dist: -736.11394500732422 16:32:50.824 [Lua] [LevelAnalysis] wanted_distance: 114.27886441382759 16:32:50.824 [Lua] [LevelAnalysis] Terror events added: 16:32:50.824 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:32:50.824 [Lua] Adding main path event: Vector3Box(421.633, -82.0742, 41.6998) rare_event_loot_rat 45 table: 0000000009255E60 16:32:50.824 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:32:50.826 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 16:32:50.826 [GameSession] create_game_object(85, 2) 16:32:50.826 [GameSession] create_game_object(85, 3) 16:32:50.827 [GameSession] create_game_object(30, 4) 16:32:50.827 [GameSession] create_game_object(30, 5) 16:32:50.827 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:32:50.827 [GameSession] create_game_object(68, 6) 16:32:50.827 [GameSession] create_game_object(68, 7) 16:32:50.827 [GameSession] create_game_object(68, 8) 16:32:50.828 [GameSession] create_game_object(68, 9) 16:32:50.828 [GameSession] create_game_object(68, 10) 16:32:50.828 [GameSession] create_game_object(68, 11) 16:32:50.828 [GameSession] create_game_object(68, 12) 16:32:50.828 [GameSession] create_game_object(68, 13) 16:32:50.828 [GameSession] create_game_object(68, 14) 16:32:50.828 [GameSession] create_game_object(68, 15) 16:32:50.828 [GameSession] create_game_object(68, 16) 16:32:50.828 [GameSession] create_game_object(68, 17) 16:32:50.828 [GameSession] create_game_object(68, 18) 16:32:50.828 [GameSession] create_game_object(68, 19) 16:32:50.829 [GameSession] create_game_object(68, 20) 16:32:50.829 [GameSession] create_game_object(68, 21) 16:32:50.829 [GameSession] create_game_object(68, 22) 16:32:50.829 [GameSession] create_game_object(68, 23) 16:32:50.829 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:32:50.829 [GameSession] create_game_object(5, 24) 16:32:50.830 [GameSession] create_game_object(5, 25) 16:32:50.830 [GameSession] create_game_object(5, 26) 16:32:50.830 [GameSession] create_game_object(5, 27) 16:32:50.830 [GameSession] create_game_object(5, 28) 16:32:50.831 [GameSession] create_game_object(5, 29) 16:32:50.831 [GameSession] create_game_object(68, 30) 16:32:50.831 [GameSession] create_game_object(68, 31) 16:32:50.831 [GameSession] create_game_object(68, 32) 16:32:50.831 [GameSession] create_game_object(68, 33) 16:32:50.831 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:32:50.831 [GameSession] create_game_object(68, 34) 16:32:50.831 [GameSession] create_game_object(68, 35) 16:32:50.832 [GameSession] create_game_object(68, 36) 16:32:50.832 [GameSession] create_game_object(68, 37) 16:32:50.832 [GameSession] create_game_object(68, 38) 16:32:50.832 [GameSession] create_game_object(68, 39) 16:32:50.832 [GameSession] create_game_object(68, 40) 16:32:50.832 [GameSession] create_game_object(68, 41) 16:32:50.832 [GameSession] create_game_object(68, 42) 16:32:50.832 [GameSession] create_game_object(68, 43) 16:32:50.832 [GameSession] create_game_object(68, 44) 16:32:50.832 [GameSession] create_game_object(68, 45) 16:32:50.832 [GameSession] create_game_object(68, 46) 16:32:50.832 [GameSession] create_game_object(68, 47) 16:32:50.833 [GameSession] create_game_object(68, 48) 16:32:50.833 [GameSession] create_game_object(68, 49) 16:32:50.833 [GameSession] create_game_object(68, 50) 16:32:50.833 [GameSession] create_game_object(68, 51) 16:32:50.833 [GameSession] create_game_object(68, 52) 16:32:50.833 [GameSession] create_game_object(68, 53) 16:32:50.833 [GameSession] create_game_object(68, 54) 16:32:50.833 [GameSession] create_game_object(68, 55) 16:32:50.833 [GameSession] create_game_object(68, 56) 16:32:50.833 [GameSession] create_game_object(68, 57) 16:32:50.833 [GameSession] create_game_object(68, 58) 16:32:50.833 [GameSession] create_game_object(68, 59) 16:32:50.833 [GameSession] create_game_object(68, 60) 16:32:50.833 [GameSession] create_game_object(68, 61) 16:32:50.834 [GameSession] create_game_object(68, 62) 16:32:50.834 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 16:32:50.834 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:32:50.834 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 16:32:50.834 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:32:50.834 [GameSession] create_game_object(48, 63) 16:32:50.834 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=63 16:32:50.834 [Lua] [Mutator] Activating mutator 'deus_more_hordes' 16:32:50.834 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 16:32:50.834 [Lua] NORMAL PATROL MAIN PATH 1109.753662109375 16:32:50.834 [Lua] [waypoints] = table 16:32:50.834 [Lua] [astar_points] = table 16:32:50.834 [Lua] [travel_dist] = 1109.7536744475365 (number) 16:32:50.834 [Lua] [one_directional] = false (boolean) 16:32:50.834 [Lua] [id] = boss_1 (string) 16:32:50.834 [Lua] Adding main path event: Vector3Box(-234.04, 476.47, -12.05) boss_event_skaven_beastmen_spline_patrol 45 table: 000000000F5C90A0 16:32:50.834 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 16:32:50.834 [Lua] [Mutator] Activating mutator 'curse_rotten_miasma' 16:32:50.834 [Lua] [Mutator] Activating mutator 'increased_deus_soft_currency' 16:32:50.834 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:32:50.835 [Lua] [Managers] Calling function on all managers: 16:32:50.835 [Lua] [SharedState] deus_run_state_92290246: player_level:0:0:0:0 = 35 16:32:50.835 [Lua] [SharedState] deus_run_state_92290246: player_frame:0:0:0:0 = frame_0061 16:32:50.835 [Lua] [SharedState] deus_run_state_92290246: player_name:0:0:0:0 = Lewd Komi-san 16:32:50.835 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:32:50.850 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 16:32:50.850 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 16:32:50.857 [GameSession] create_game_object(38, 64) 16:32:50.857 [GameSession] create_game_object(81, 65) 16:32:50.857 [Lua] player (110000102b19409,6) was put into party 1 16:32:50.898 [GameSession] create_game_object(12, 66) 16:32:50.898 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 16:32:50.898 [GameSession] create_game_object(95, 67) 16:32:50.898 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=67 16:32:50.898 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:6) to profile(5) career(1) 16:32:50.898 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"}] 16:32:50.904 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/handgun":false},"inventory_id":671685760,"first_person":{"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/es_deus_01":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false}} 16:32:50.904 [Lua] player (110000102b19409,4) was put into party 1 16:32:50.954 [GameSession] create_game_object(12, 68) 16:32:50.954 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68 16:32:50.954 [GameSession] create_game_object(95, 69) 16:32:50.954 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=69 16:32:50.954 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:4) to profile(3) career(2) 16:32:50.954 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 16:32:50.960 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:4:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_3p":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":843658944,"first_person":{"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2":false}} 16:32:50.960 [Lua] player (110000102b19409,3) was put into party 1 16:32:51.011 [GameSession] create_game_object(12, 70) 16:32:51.011 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70 16:32:51.011 [GameSession] create_game_object(95, 71) 16:32:51.011 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=71 16:32:51.011 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:3) to profile(2) career(3) 16:32:51.011 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000102b19409"}] 16:32:51.016 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":857788864,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 16:32:51.027 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 16:32:51.027 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 16:32:51.040 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 16:32:51.040 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 16:32:51.041 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 16:32:51.072 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 16:32:51.072 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 16:32:51.073 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 16:32:51.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 16:32:51.104 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 16:32:51.104 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 16:32:51.148 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 16:32:51.148 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 16:32:51.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 16:32:51.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 16:32:51.301 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 16:32:51.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 16:32:51.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 16:32:51.323 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 16:32:51.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 16:32:51.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 16:32:51.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 16:32:51.398 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 16:32:51.446 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 16:32:51.446 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 16:32:51.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:32:51.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:32:51.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:32:51.468 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 16:32:51.678 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 16:32:51.678 [Lua] [PackageManager] Force_load: wwise/staff 16:32:51.678 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 16:32:51.798 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 16:32:51.798 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 16:32:51.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:32:51.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:32:51.838 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:32:51.839 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 16:32:51.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 16:32:51.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 16:32:51.879 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:32:52.546 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:32:52.546 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:32:52.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 16:32:52.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 16:32:52.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 16:32:52.702 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 16:32:52.723 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 16:32:52.723 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 16:32:52.723 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 16:32:52.861 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 16:32:52.861 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 16:32:52.862 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 16:32:52.905 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 16:32:52.905 [Lua] [PackageManager] Force_load: wwise/es_deus_01 16:32:52.905 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 16:32:53.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 16:32:53.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 16:32:53.019 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 16:32:53.077 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 16:32:53.077 [Lua] [PackageManager] Force_load: wwise/handgun 16:32:53.077 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 16:32:53.734 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 16:32:53.734 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 16:32:53.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 16:32:53.906 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 16:32:53.906 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 16:32:53.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 16:32:53.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 16:32:53.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 16:32:53.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 16:32:54.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 16:32:54.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 16:32:54.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 16:32:54.146 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 16:32:54.146 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 16:32:54.146 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 16:32:54.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 16:32:54.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 16:32:54.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:32:54.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:32:54.614 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:32:54.615 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 16:32:55.095 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 16:32:55.095 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 16:32:55.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 16:32:55.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 16:32:55.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 16:32:55.186 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 16:32:55.226 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 16:32:55.226 [Lua] [PackageManager] Force_load: wwise/flail 16:32:55.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 16:32:55.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 16:32:55.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 16:32:55.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 16:32:55.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 16:32:55.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 16:32:55.387 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:32:55.399 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:6:0:0 = 671685760 16:32:55.479 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:32:55.479 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:32:55.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 16:32:55.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 16:32:55.666 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 16:32:55.666 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 16:32:55.719 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 16:32:55.719 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 16:32:55.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 16:32:55.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 16:32:55.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 16:32:55.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 16:32:55.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 16:32:55.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 16:32:55.867 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:32:55.879 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:4:0:0 = 843658944 16:32:55.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:32:55.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:32:55.946 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:3:0:0 = 857788864 16:32:55.947 [Lua] rpc_to_client_spawn_player 110000102b19409 1 16:32:55.947 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102b19409 6 16:32:55.949 [Lua] self.initial_inventory: { slot_grenade="grenade_frag_02", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_liquid_bravado_01", } 16:32:55.949 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:32:55.950 [GameSession] create_game_object(41, 72) 16:32:55.950 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.80000000000000004) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.75) 16:32:55.950 [GameSession] create_game_object(46, 73) 16:32:55.950 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 16:32:55.951 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102b19409 4 16:32:55.952 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_friendly_murderer_01", slot_grenade="grenade_frag_01", } 16:32:55.952 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:32:55.952 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_friendly_murderer_01", slot_grenade="grenade_frag_01", } 16:32:55.952 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:32:55.953 [GameSession] create_game_object(41, 74) 16:32:55.953 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.89444444444444449) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.875) 16:32:55.953 [GameSession] create_game_object(46, 75) 16:32:55.953 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 16:32:55.954 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000102b19409 3 16:32:55.956 [Lua] self.initial_inventory: { slot_grenade="grenade_fire_02", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="potion_liquid_bravado_01", } 16:32:55.956 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:32:55.957 [GameSession] create_game_object(41, 76) 16:32:55.957 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.65277777777777779) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:32:55.957 [GameSession] create_game_object(46, 77) 16:32:55.957 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 16:32:55.957 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:3:0:0 = [0,2,0,1,1,1,2,0,0,1,1,0,0,0,0,0,236,188,39,252,4422.25,1123,237,0,303.25,0,361,0,0] 16:32:55.960 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(401.212, -186.871, 57.534), Vector4(0, 0, 0, -1)) 16:32:55.963 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="holy_hand_grenade", slot_packmaster_claw="packmaster_claw", slot_healthkit="deus_rally_flag", slot_potion="potion_hold_my_beer_01", } 16:32:55.963 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:32:55.964 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:32:55.964 [GameSession] create_game_object(9, 78) 16:32:55.964 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:32:55.964 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 16:32:55.964 [GameSession] create_game_object(46, 79) 16:32:55.964 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 16:32:55.965 [Lua] [GameNetworkManager] destroying game object with go_id=77 16:32:55.965 [GameSession] destroy_game_object(77) 16:32:55.966 [GameSession] destroy_game_object(76) 16:32:55.966 error: [Unit] Unit: '#ID[a646a1040104692b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9a9f841c7117ff2e]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[865e9af3efd62475]' child 3: '#ID[c70dacbb70341ed4]' child 4: '#ID[0cfcaf644fa807b8]' child 5: '#ID[1ed35552da9d7ffd]' child 6: '#ID[543d2a7933b237df]' child 7: '#ID[d86a904c3d630199]' child 8: '#ID[3bd5e2f204383a40]' 16:32:55.966 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[6252042bed49e016]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[fff9fd0861497ae0]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[61531f9ddccd81bc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[ebbf722237b1bf85]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[f882a97fcceab257]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[118faafa3e2b88db]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[b33012fb929592c9]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[67360bb0fa5404c8]' 16:32:55.966 [Lua] [Mutator] Initializing mutator 'easier_packs' 16:32:55.966 [Lua] [Mutator] Activating mutator 'easier_packs' 16:32:55.966 [Lua] [Mutator] Initializing mutator 'no_roamers' 16:32:55.966 [Lua] [Mutator] Activating mutator 'no_roamers' 16:32:55.973 [Lua] Switching ConflictSettings: to: deus_beastmen 16:32:55.973 [Lua] pacing=deus_beastmen 16:32:55.973 [Lua] locked_func_name=beastmen 16:32:55.973 [Lua] roaming=nil 16:32:55.973 [Lua] specials=deus_beastmen 16:32:55.973 [Lua] debug_color=purple 16:32:55.973 [Lua] contained_breeds=nil 16:32:55.973 [Lua] pack_spawning=deus_beastmen 16:32:55.973 [Lua] disabled=false 16:32:55.973 [Lua] factions=nil 16:32:55.973 [Lua] boss=deus_beastmen 16:32:55.973 [Lua] horde=deus_beastmen 16:32:55.973 [Lua] name=deus_beastmen 16:32:55.973 [Lua] intensity=deus_default 16:32:55.973 [Lua] --- 16:32:55.984 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true} 16:32:55.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:32:55.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 16:32:55.984 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:32:55.984 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 16:32:55.984 [Lua] PlayerManager:remove_player peer_id=110000102b19409 3 16:32:55.984 [Lua] [GameNetworkManager] destroying game object with go_id=70 16:32:55.984 [GameSession] destroy_game_object(70) 16:32:55.984 [Lua] player (110000102b19409,3) was put into party 1 16:32:56.039 [GameSession] create_game_object(12, 80) 16:32:56.039 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 16:32:56.039 [GameSession] create_game_object(95, 81) 16:32:56.039 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=81 16:32:56.039 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:3) to profile(2) career(3) 16:32:56.039 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000102b19409"}] 16:32:56.044 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1548644480,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:32:56.050 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:3:0:0 = 1548644480 16:32:56.053 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000102b19409 3 16:32:56.055 [Lua] self.initial_inventory: { slot_grenade="grenade_fire_02", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="potion_liquid_bravado_01", } 16:32:56.055 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:32:56.055 [GameSession] create_game_object(41, 82) 16:32:56.055 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.65277777777777779) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:32:56.056 [GameSession] create_game_object(46, 83) 16:32:56.056 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 16:32:56.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:32:56.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:32:56.062 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:32:56.074 [Flow] **********************DEBUG************************startarea ON 16:32:56.074 [Flow] **********************DEBUG************************startarea trigger TOUCH 16:32:56.074 [Flow] **********************DEBUG************************endarea OFF 16:32:56.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:32:56.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:32:56.202 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:32:56.295 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:32:56.295 [Lua] [PackageManager] Force_load: wwise/bow 16:32:56.321 [Lua] StateInGameRunning:_game_actually_starts() 16:32:56.323 [Lua] ################################################################################################################# 16:32:56.323 [Lua] [Loading Time]: 00:00:25 [Transition]: dlc_morris_map-sig_citadel_nurgle_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:32:56.323 [Lua] ################################################################################################################# 16:32:56.323 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 51 16:32:56.323 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 16:32:56.334 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 51 16:32:57.153 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 51 16:32:57.153 [Lua] Commit load time data 16:33:00.750 [GameSession] create_game_object(83, 84) 16:33:03.249 [Window] Window => active 16:33:03.256 [Window] Window => active 16:33:05.451 [GameSession] destroy_game_object(64) 16:33:05.451 error: [Unit] Unit: '#ID[cedea8e40ec6df5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e84b9947268bd6aa]' 16:33:05.451 [GameSession] destroy_game_object(84) 16:33:09.527 [Lua] [Mutator] Deactivating mutator 'no_roamers' 16:33:22.636 [Lua] main path terror event triggered: rare_event_loot_rat 16:33:22.636 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 16:33:22.651 [GameSession] create_game_object(36, 85) 16:33:23.974 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 1 16:33:23.977 [GameSession] destroy_game_object(30) 16:33:31.493 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:33:31.502 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 16:33:31.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 16:33:31.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem 16:33:35.791 [GameSession] create_game_object(38, 86) 16:33:36.826 [GameSession] create_game_object(7, 87) 16:33:37.218 [GameSession] destroy_game_object(87) 16:33:38.467 [GameSession] create_game_object(7, 88) 16:33:38.860 [GameSession] destroy_game_object(88) 16:33:39.307 [GameSession] create_game_object(7, 89) 16:33:39.725 [GameSession] destroy_game_object(89) 16:33:40.053 [GameSession] create_game_object(7, 90) 16:33:40.055 [GameSession] create_game_object(68, 91) 16:33:40.055 [GameSession] create_game_object(68, 92) 16:33:40.055 [GameSession] create_game_object(68, 93) 16:33:40.055 [GameSession] create_game_object(68, 94) 16:33:40.460 [GameSession] destroy_game_object(90) 16:33:41.036 [GameSession] destroy_game_object(86) 16:33:44.685 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 1 16:33:44.685 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:3:2:3 = 16:33:45.803 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:4:3:2 = potion_healing_draught_01 16:33:45.808 [GameSession] destroy_game_object(91) 16:33:46.804 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.95999999999999996 16:33:46.817 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:6:5:1 = 16:33:47.057 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:3:2:3 = potion_healing_draught_01 16:33:47.061 [GameSession] destroy_game_object(92) 16:33:48.697 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:6:5:1 = healthkit_first_aid_kit_01 16:33:48.701 [GameSession] destroy_game_object(94) 16:33:53.774 [GameSession] create_game_object(84, 95) 16:33:53.791 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 16:33:53.792 [Flow] **********************DEBUG************************startarea OFF 16:33:53.792 [Flow] **********************DEBUG************************endarea OFF 16:33:53.795 [Lua] Players are leaving the safe zone 16:33:53.798 [GameSession] create_game_object(64, 96) 16:33:53.809 [Lua] main_path_player_far_away_check started 16:33:53.823 [Lua] main_path_player_far_away_check started 16:33:53.832 [Lua] main_path_player_far_away_check started 16:33:53.843 [Lua] main_path_player_far_away_check started 16:33:56.053 [Lua] [Mutator] Initializing mutator 'no_roamers' 16:33:56.053 [Lua] [Mutator] Activating mutator 'no_roamers' 16:33:56.881 [GameSession] create_game_object(84, 97) 16:33:56.895 [GameSession] create_game_object(64, 98) 16:33:57.174 [GameSession] create_game_object(84, 99) 16:33:57.189 [GameSession] create_game_object(64, 100) 16:33:58.934 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:33:58.934 [Lua] [Mutator] Deactivating mutator 'no_roamers' 16:33:59.949 [GameSession] create_game_object(84, 101) 16:33:59.962 [GameSession] create_game_object(36, 102) 16:34:00.402 [GameSession] create_game_object(84, 103) 16:34:00.416 [GameSession] create_game_object(64, 104) 16:34:00.935 [GameSession] create_game_object(84, 105) 16:34:00.949 [GameSession] create_game_object(35, 106) 16:34:00.963 [GameSession] create_game_object(64, 107) 16:34:00.976 [GameSession] create_game_object(64, 108) 16:34:00.989 [GameSession] create_game_object(36, 109) 16:34:01.538 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":true,"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":true,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":true} 16:34:01.538 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 16:34:01.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 16:34:01.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 16:34:01.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 16:34:01.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, DeusChestPreloadSystem, async-read, 16:34:01.538 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 16:34:01.538 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:34:01.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 16:34:01.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 16:34:01.602 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 16:34:01.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 16:34:01.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 16:34:01.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 16:34:01.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 16:34:01.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 16:34:01.709 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 16:34:01.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 16:34:01.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 16:34:02.922 [GameSession] create_game_object(84, 110) 16:34:02.936 [GameSession] create_game_object(64, 111) 16:34:02.949 [GameSession] create_game_object(64, 112) 16:34:02.963 [GameSession] create_game_object(64, 113) 16:34:06.443 [GameSession] create_game_object(84, 114) 16:34:06.457 [GameSession] create_game_object(36, 115) 16:34:06.470 [GameSession] create_game_object(36, 116) 16:34:06.483 [GameSession] create_game_object(36, 117) 16:34:20.646 [GameSession] create_game_object(84, 118) 16:34:20.660 [GameSession] create_game_object(36, 119) 16:34:20.673 [GameSession] create_game_object(36, 120) 16:34:21.773 [GameSession] destroy_game_object(118) 16:34:21.992 [GameSession] create_game_object(84, 121) 16:34:23.556 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 49 16:34:23.556 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 889 16:34:23.557 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2349 16:34:23.557 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 43 16:34:23.562 [GameSession] destroy_game_object(34) 16:34:24.016 [GameSession] destroy_game_object(121) 16:34:26.069 [GameSession] create_game_object(38, 122) 16:34:28.626 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:1:4:2 = healthkit_first_aid_kit_01 16:34:28.630 [GameSession] create_game_object(68, 123) 16:34:28.630 [GameSession] destroy_game_object(17) 16:34:31.594 [GameSession] create_game_object(84, 124) 16:34:32.775 [GameSession] destroy_game_object(124) 16:34:33.411 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 0.97916666666666663 16:34:33.425 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:1:4:2 = 16:34:33.718 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:1:4:2 = deus_rally_flag 16:34:33.723 [GameSession] destroy_game_object(123) 16:34:34.737 [GameSession] destroy_game_object(122) 16:34:38.529 [GameSession] create_game_object(84, 125) 16:34:42.386 [Lua] [DeusChestExtension] equipped: 16:34:42.386 [Lua] 16:34:42.386 [Lua] [backend_id] = we_deus_011fe2991a-a939-40f1-8bc0-14f137bc54ac (string) 16:34:42.386 [Lua] [power_level] = 500 (number) 16:34:42.386 [Lua] [deus_item_key] = deus_we_deus_01 (string) 16:34:42.386 [Lua] [traits] = table 16:34:42.386 [Lua] [preferred_slot_name] = slot_ranged (string) 16:34:42.386 [Lua] [skin] = we_deus_01_skin_02 (string) 16:34:42.386 [Lua] [bypass_skin_ownership_check] = true (boolean) 16:34:42.386 [Lua] [properties] = table 16:34:42.386 [Lua] [key] = we_deus_01 (string) 16:34:42.386 [Lua] [rarity] = unique (string) 16:34:42.386 [Lua] [data] = table 16:34:42.386 [Lua] 16:34:42.391 [Lua] [SharedState] deus_run_state_92290246: slot_ranged:110000102b19409:1:4:2 = item_key=deus_we_deus_01,powerlevel=500,rarity=unique,skin=we_deus_01_skin_02,property=power_vs_chaos:100000,property=power_vs_large:100000,trait=ranged_reduce_cooldown_on_crit 16:34:42.392 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 569 16:34:42.392 [Lua] [SharedState] deus_run_state_92290246: coins_spent:0:0:0:0 = -1780 16:34:42.392 [Lua] [SharedState] deus_run_state_92290246: upgrade_chests_used:0:0:0:0 = {"unique":1,"common":2} 16:34:42.397 [GameSession] create_game_object(38, 126) 16:34:42.406 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 16:34:42.406 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false},"inventory_id":1535522944,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 16:34:42.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02, ProfileSynchronizer, async-read, 16:34:42.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 16:34:42.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 16:34:42.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, ProfileSynchronizer, async-read, 16:34:42.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 16:34:42.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 16:34:42.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer 16:34:42.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 16:34:42.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02 16:34:42.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02 16:34:42.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 16:34:42.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 16:34:42.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 16:34:42.915 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1535522944 16:34:45.008 [GameSession] destroy_game_object(126) 16:34:46.344 [Lua] Set lobby begin: 16:34:46.344 [Lua] Lobby data twitch_enabled = false 16:34:46.344 [Lua] Lobby data selected_mission_id = journey_citadel 16:34:46.344 [Lua] Lobby data num_players = 1 16:34:46.344 [Lua] Lobby data difficulty_tweak = 7 16:34:46.344 [Lua] Lobby data host = 110000102b19409 16:34:46.344 [Lua] Lobby data matchmaking_type = 2 16:34:46.344 [Lua] Lobby data is_private = true 16:34:46.344 [Lua] Lobby data match_started = true 16:34:46.344 [Lua] Lobby data difficulty = hard 16:34:46.344 [Lua] Lobby data player_slot_1 = 0:0 16:34:46.345 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:34:46.345 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:34:46.345 [Lua] Lobby data quick_game = false 16:34:46.345 [Lua] Lobby data country_code = RU 16:34:46.345 [Lua] Lobby data matchmaking = false 16:34:46.345 [Lua] Lobby data power_level = 695 16:34:46.345 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1 16:34:46.345 [Lua] Lobby data mechanism = deus 16:34:46.345 [Lua] Lobby data player_slot_5 = 0:0 16:34:46.345 [Lua] Lobby data player_slot_2 = 0:0 16:34:46.345 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:34:46.345 [Lua] Lobby data player_slot_3 = 0:0 16:34:46.345 [Lua] Lobby data eac_authorized = true 16:34:46.345 [Lua] Set lobby end. 16:34:46.852 [GameSession] create_game_object(84, 127) 16:34:46.866 [GameSession] create_game_object(36, 128) 16:34:47.384 [GameSession] create_game_object(84, 129) 16:34:47.384 [GameSession] create_game_object(84, 130) 16:34:47.399 [GameSession] create_game_object(36, 131) 16:34:47.411 [GameSession] create_game_object(36, 132) 16:34:47.425 [GameSession] create_game_object(36, 133) 16:34:47.917 [GameSession] create_game_object(84, 134) 16:34:47.934 [GameSession] create_game_object(36, 135) 16:34:47.971 [GameSession] create_game_object(84, 136) 16:34:47.986 [GameSession] create_game_object(36, 137) 16:34:48.211 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol 16:34:48.211 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0) 16:34:48.228 [Lua] > starting new spline, using new navbot: standard , id: boss_1 16:34:48.240 [Lua] > continuing spline boss_1 index: 2 retries: 0 16:34:48.269 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 16:34:48.269 [Lua] > continuing spline boss_1 index: 3 retries: 0 16:34:48.282 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 16:34:48.282 [Lua] > spline completed boss_1 retries: 0 16:34:48.306 [GameSession] create_game_object(102, 138) 16:34:48.318 [GameSession] create_game_object(102, 139) 16:34:48.332 [GameSession] create_game_object(102, 140) 16:34:48.345 [GameSession] create_game_object(36, 141) 16:34:48.358 [GameSession] create_game_object(36, 142) 16:34:48.372 [GameSession] create_game_object(36, 143) 16:34:48.385 [GameSession] create_game_object(36, 144) 16:34:48.399 [GameSession] create_game_object(36, 145) 16:34:48.412 [GameSession] create_game_object(36, 146) 16:34:48.425 [GameSession] create_game_object(36, 147) 16:34:48.428 [Lua] Init group template: spline_patrol 16:34:48.731 [GameSession] create_game_object(84, 148) 16:34:48.745 [GameSession] create_game_object(36, 149) 16:34:48.891 [Lua] Time for new HOOORDE! multi_first_wave 16:34:48.891 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 16:34:48.891 [Lua] horde requested: ambush 16:34:48.891 [Lua] setting up ambush-horde 16:34:48.891 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:34:48.891 [Lua] -> spawning: 18 16:34:48.891 [Lua] horde crated with id 2 of type ambush 16:34:48.891 [Lua] ambush horde has started 16:34:49.460 [GameSession] destroy_game_object(85) 16:34:49.460 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[52cdb0cd0dd540cc]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[1fa33bbc447b784e]' 16:34:49.934 [Lua] Switching ConflictSettings: to: deus_skaven 16:34:49.934 [Lua] pacing=deus_default 16:34:49.934 [Lua] roaming=nil 16:34:49.934 [Lua] specials=deus_skaven 16:34:49.934 [Lua] contained_breeds=nil 16:34:49.934 [Lua] debug_color=orange 16:34:49.934 [Lua] disabled=false 16:34:49.934 [Lua] pack_spawning=skaven 16:34:49.934 [Lua] description=deus_conflict_director_skaven_chaos_name 16:34:49.934 [Lua] factions=nil 16:34:49.934 [Lua] boss=deus_skaven 16:34:49.934 [Lua] horde=deus_default 16:34:49.934 [Lua] name=deus_skaven 16:34:49.934 [Lua] intensity=deus_default 16:34:49.934 [Lua] --- 16:34:51.277 [GameSession] create_game_object(84, 150) 16:34:51.292 [GameSession] create_game_object(36, 151) 16:34:51.304 [GameSession] create_game_object(36, 152) 16:34:51.668 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 50 16:34:51.668 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 602 16:34:51.668 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2382 16:34:51.668 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 44 16:34:51.673 [GameSession] destroy_game_object(35) 16:34:51.721 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:34:51.721 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:34:51.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem 16:34:51.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, DeusChestPreloadSystem 16:34:51.730 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:34:51.730 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:34:52.373 [GameSession] create_game_object(36, 153) 16:34:52.401 [GameSession] create_game_object(36, 154) 16:34:52.428 [GameSession] create_game_object(36, 155) 16:34:52.441 [GameSession] create_game_object(36, 156) 16:34:52.456 [GameSession] create_game_object(36, 157) 16:34:52.484 [GameSession] create_game_object(36, 158) 16:34:52.498 [GameSession] create_game_object(64, 159) 16:34:52.511 [GameSession] create_game_object(64, 160) 16:34:52.524 [GameSession] create_game_object(64, 161) 16:34:52.538 [GameSession] create_game_object(36, 162) 16:34:52.550 [GameSession] create_game_object(64, 163) 16:34:52.567 [GameSession] create_game_object(36, 164) 16:34:52.582 [GameSession] create_game_object(64, 165) 16:34:52.895 [GameSession] create_game_object(64, 166) 16:34:52.908 [GameSession] create_game_object(36, 167) 16:34:52.913 [Lua] Init group template: horde 16:34:55.562 [Lua] [SharedState] deus_run_state_92290246: power_ups:110000102b19409:1:4:2 = [{"rarity":"exotic","client_id":1364429312,"name":"talent_1_1"},{"rarity":"rare","client_id":6868901,"name":"talent_2_3"},{"rarity":"exotic","client_id":761447168,"name":"talent_3_1"},{"rarity":"rare","client_id":1385198720,"name":"talent_4_3"},{"rarity":"rare","client_id":1058064512,"name":"talent_5_2"},{"rarity":"unique","client_id":372582656,"name":"talent_6_1"},{"client_id":1109803136,"name":"shrapnel","rarity":"rare"},{"name":"natural_bond","rarity":"rare","client_id":1246500864},{"rarity":"unique","client_id":267783344,"name":"deus_crit_chain_lightning"},{"client_id":267861168,"name":"deus_big_swing_stagger","rarity":"exotic"},{"name":"deus_push_cost_reduction","rarity":"exotic","client_id":349964512},{"rarity":"rare","client_id":1351844480,"name":"deus_cooldown_regen"},{"client_id":1458571520,"name":"hand_of_shallya","rarity":"rare"}] 16:34:55.562 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 402 16:34:55.562 [Lua] [SharedState] deus_run_state_92290246: coins_spent:0:0:0:0 = -1980 16:34:55.562 [Lua] [SharedState] deus_run_state_92290246: power_up_chests_used:0:0:0:0 = 2 16:34:55.569 [GameSession] create_game_object(38, 168) 16:34:59.943 [GameSession] destroy_game_object(168) 16:34:59.946 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 16:34:59.946 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:34:59.946 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 16:34:59.946 [Lua] horde requested: ambush 16:34:59.946 [Lua] setting up ambush-horde 16:34:59.946 [Lua] Composing horde 'large' .. using variant 'plain' 16:34:59.946 [Lua] -> spawning: 55 16:34:59.946 [Lua] horde crated with id 3 of type ambush 16:34:59.946 [Lua] ambush horde has started 16:35:00.593 error: [Unit] Unit: '#ID[1bedb27ee5563c3e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[176b0ed707df9d59]' 16:35:00.610 error: [Unit] Unit: '#ID[1bedb27ee5563c3e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 16:35:00.834 [GameSession] destroy_game_object(150) 16:35:01.017 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 16:35:01.388 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:35:01.758 [GameSession] destroy_game_object(115) 16:35:01.758 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 16:35:02.232 [Lua] Horde killed: ? 16:35:02.240 [Lua] HORDE: last wave, reset to standard horde delay 16:35:02.240 [Lua] Time for new HOOORDE! multi_last_wave 16:35:02.240 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 16:35:02.240 [Lua] horde requested: ambush 16:35:02.240 [Lua] setting up ambush-horde 16:35:02.240 [Lua] Composing horde 'large' .. using variant 'plain' 16:35:02.240 [Lua] -> spawning: 54 16:35:02.240 [Lua] horde crated with id 4 of type ambush 16:35:02.240 [Lua] ambush horde has started 16:35:03.440 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 16:35:03.960 [GameSession] create_game_object(36, 169) 16:35:04.987 [GameSession] create_game_object(36, 170) 16:35:05.169 [GameSession] destroy_game_object(95) 16:35:05.346 [GameSession] create_game_object(84, 171) 16:35:05.361 [GameSession] create_game_object(36, 172) 16:35:05.374 [GameSession] create_game_object(36, 173) 16:35:05.734 [GameSession] create_game_object(36, 174) 16:35:05.747 [GameSession] create_game_object(36, 175) 16:35:06.002 [GameSession] create_game_object(36, 176) 16:35:06.893 [GameSession] create_game_object(84, 177) 16:35:06.907 [GameSession] create_game_object(36, 178) 16:35:07.521 [GameSession] create_game_object(36, 179) 16:35:08.212 [GameSession] destroy_game_object(97) 16:35:08.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:35:08.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:35:08.268 [GameSession] create_game_object(36, 180) 16:35:08.281 [GameSession] create_game_object(36, 181) 16:35:08.294 [GameSession] create_game_object(36, 182) 16:35:08.308 [GameSession] create_game_object(36, 183) 16:35:08.320 [GameSession] create_game_object(36, 184) 16:35:08.330 [GameSession] destroy_game_object(99) 16:35:08.334 [GameSession] create_game_object(36, 185) 16:35:08.347 [GameSession] create_game_object(36, 186) 16:35:08.361 [GameSession] create_game_object(36, 187) 16:35:08.374 [GameSession] create_game_object(36, 188) 16:35:08.387 [GameSession] create_game_object(36, 189) 16:35:08.401 [GameSession] create_game_object(36, 190) 16:35:08.414 [GameSession] create_game_object(36, 191) 16:35:08.428 [GameSession] create_game_object(36, 192) 16:35:08.440 [GameSession] create_game_object(36, 193) 16:35:08.454 [GameSession] create_game_object(36, 194) 16:35:08.467 [GameSession] create_game_object(36, 195) 16:35:08.481 [GameSession] create_game_object(36, 196) 16:35:08.495 [GameSession] create_game_object(36, 197) 16:35:08.508 [GameSession] create_game_object(36, 198) 16:35:08.521 [GameSession] create_game_object(36, 199) 16:35:08.535 [GameSession] create_game_object(36, 200) 16:35:08.547 [GameSession] create_game_object(36, 201) 16:35:08.561 [GameSession] create_game_object(36, 202) 16:35:08.575 [GameSession] create_game_object(36, 203) 16:35:08.587 [GameSession] create_game_object(36, 204) 16:35:08.601 [GameSession] create_game_object(36, 205) 16:35:08.615 [GameSession] create_game_object(36, 206) 16:35:08.628 [GameSession] create_game_object(36, 207) 16:35:08.643 [GameSession] create_game_object(36, 208) 16:35:08.658 [GameSession] create_game_object(36, 209) 16:35:08.672 [GameSession] create_game_object(36, 210) 16:35:08.686 [GameSession] create_game_object(36, 211) 16:35:08.698 [GameSession] create_game_object(36, 212) 16:35:08.713 [GameSession] create_game_object(36, 213) 16:35:08.727 [GameSession] create_game_object(36, 214) 16:35:08.744 [GameSession] create_game_object(36, 215) 16:35:08.756 [GameSession] create_game_object(36, 216) 16:35:08.771 [GameSession] create_game_object(36, 217) 16:35:08.785 [GameSession] create_game_object(36, 218) 16:35:08.799 [GameSession] create_game_object(36, 219) 16:35:08.813 [GameSession] create_game_object(36, 220) 16:35:08.827 [GameSession] create_game_object(36, 221) 16:35:08.841 [GameSession] create_game_object(36, 222) 16:35:08.855 [GameSession] create_game_object(36, 223) 16:35:08.869 [GameSession] create_game_object(36, 224) 16:35:08.883 [GameSession] create_game_object(36, 225) 16:35:08.896 [GameSession] create_game_object(36, 226) 16:35:08.911 [GameSession] create_game_object(36, 227) 16:35:08.926 [GameSession] create_game_object(36, 228) 16:35:08.940 [GameSession] create_game_object(36, 229) 16:35:08.955 [GameSession] create_game_object(36, 230) 16:35:08.970 [GameSession] create_game_object(36, 231) 16:35:08.984 [GameSession] create_game_object(36, 232) 16:35:08.998 [GameSession] create_game_object(36, 233) 16:35:09.013 [GameSession] create_game_object(36, 234) 16:35:09.027 [GameSession] create_game_object(36, 235) 16:35:09.040 [GameSession] create_game_object(36, 236) 16:35:09.054 [GameSession] create_game_object(36, 237) 16:35:09.069 [GameSession] create_game_object(36, 238) 16:35:09.083 [GameSession] create_game_object(36, 239) 16:35:09.097 [GameSession] create_game_object(36, 240) 16:35:09.108 [GameSession] destroy_game_object(101) 16:35:09.111 [GameSession] create_game_object(36, 241) 16:35:09.125 [GameSession] create_game_object(36, 242) 16:35:09.140 [GameSession] create_game_object(36, 243) 16:35:09.153 [GameSession] create_game_object(36, 244) 16:35:09.168 [GameSession] create_game_object(36, 245) 16:35:09.185 [GameSession] create_game_object(36, 246) 16:35:09.199 [GameSession] create_game_object(36, 247) 16:35:09.213 [GameSession] create_game_object(36, 248) 16:35:09.227 [GameSession] create_game_object(36, 249) 16:35:09.243 [GameSession] create_game_object(36, 250) 16:35:09.258 [GameSession] create_game_object(36, 251) 16:35:09.271 [GameSession] create_game_object(36, 252) 16:35:09.288 [GameSession] create_game_object(36, 253) 16:35:09.303 [GameSession] create_game_object(36, 254) 16:35:09.318 [GameSession] create_game_object(36, 255) 16:35:09.332 [GameSession] create_game_object(36, 256) 16:35:09.346 [GameSession] create_game_object(36, 257) 16:35:09.361 [GameSession] create_game_object(36, 258) 16:35:09.377 [GameSession] create_game_object(36, 259) 16:35:09.393 [GameSession] create_game_object(36, 260) 16:35:09.409 [GameSession] create_game_object(36, 261) 16:35:09.425 [GameSession] create_game_object(36, 262) 16:35:09.440 [GameSession] create_game_object(36, 263) 16:35:09.455 [GameSession] create_game_object(36, 264) 16:35:09.470 [GameSession] create_game_object(36, 265) 16:35:09.474 [Lua] Init group template: horde 16:35:09.584 [GameSession] create_game_object(36, 266) 16:35:10.107 [GameSession] create_game_object(36, 267) 16:35:10.615 [GameSession] create_game_object(36, 268) 16:35:11.120 [GameSession] create_game_object(36, 269) 16:35:11.634 [GameSession] create_game_object(36, 270) 16:35:12.137 [GameSession] create_game_object(36, 271) 16:35:12.225 [GameSession] destroy_game_object(103) 16:35:12.678 [GameSession] create_game_object(36, 272) 16:35:13.134 [GameSession] destroy_game_object(105) 16:35:13.210 [GameSession] create_game_object(36, 273) 16:35:13.726 [GameSession] create_game_object(36, 274) 16:35:14.241 [GameSession] create_game_object(36, 275) 16:35:14.746 [GameSession] create_game_object(36, 276) 16:35:15.244 [GameSession] create_game_object(36, 277) 16:35:15.763 [GameSession] create_game_object(36, 278) 16:35:16.276 [GameSession] create_game_object(36, 279) 16:35:16.281 [Lua] Init group template: horde 16:35:18.457 [GameSession] destroy_game_object(180) 16:35:18.458 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 16:35:19.046 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 51 16:35:19.046 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 455 16:35:19.046 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2435 16:35:19.046 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 45 16:35:19.053 [GameSession] destroy_game_object(36) 16:35:19.292 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 52 16:35:19.292 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 497 16:35:19.292 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2477 16:35:19.292 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 46 16:35:19.300 [GameSession] destroy_game_object(37) 16:35:21.602 [GameSession] create_game_object(38, 280) 16:35:22.021 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":true,"wwise\/two_handed_axes":true} 16:35:22.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, DeusChestPreloadSystem, async-read, 16:35:22.021 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:35:22.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 16:35:22.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 16:35:23.416 [GameSession] destroy_game_object(280) 16:35:24.004 [GameSession] destroy_game_object(128) 16:35:24.177 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6143501876f892b9]' 16:35:24.177 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 16:35:25.529 [GameSession] destroy_game_object(199) 16:35:25.529 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:35:25.529 [GameSession] destroy_game_object(218) 16:35:25.529 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:35:25.824 [GameSession] destroy_game_object(205) 16:35:26.904 [GameSession] destroy_game_object(210) 16:35:27.264 [GameSession] destroy_game_object(110) 16:35:27.749 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.96666666666666667 16:35:27.857 [GameSession] destroy_game_object(202) 16:35:27.857 [GameSession] destroy_game_object(204) 16:35:27.857 [GameSession] destroy_game_object(193) 16:35:27.872 [GameSession] destroy_game_object(213) 16:35:27.872 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:35:28.408 [GameSession] destroy_game_object(198) 16:35:28.812 [GameSession] destroy_game_object(203) 16:35:29.641 [GameSession] destroy_game_object(242) 16:35:29.641 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:35:30.034 [GameSession] destroy_game_object(197) 16:35:30.591 [GameSession] destroy_game_object(230) 16:35:30.592 [GameSession] destroy_game_object(196) 16:35:30.592 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 16:35:30.662 [GameSession] create_game_object(84, 281) 16:35:30.865 [GameSession] destroy_game_object(195) 16:35:31.099 [GameSession] destroy_game_object(224) 16:35:31.099 [GameSession] destroy_game_object(238) 16:35:31.099 [GameSession] destroy_game_object(187) 16:35:31.099 [GameSession] destroy_game_object(191) 16:35:31.666 [GameSession] destroy_game_object(245) 16:35:32.170 [GameSession] destroy_game_object(250) 16:35:32.199 [GameSession] destroy_game_object(237) 16:35:32.605 [GameSession] create_game_object(84, 282) 16:35:32.703 [GameSession] destroy_game_object(114) 16:35:33.117 [GameSession] destroy_game_object(241) 16:35:34.308 [GameSession] create_game_object(38, 283) 16:35:34.574 [GameSession] destroy_game_object(200) 16:35:34.574 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:35:34.574 [GameSession] destroy_game_object(201) 16:35:35.102 [GameSession] destroy_game_object(233) 16:35:35.103 [GameSession] destroy_game_object(252) 16:35:35.117 [GameSession] destroy_game_object(264) 16:35:35.401 [Lua] [DeusChestExtension] equipped: 16:35:35.401 [Lua] 16:35:35.401 [Lua] [backend_id] = we_2h_spear86bc346d-dc47-470c-97e5-1c89d40cf001 (string) 16:35:35.401 [Lua] [power_level] = 500 (number) 16:35:35.401 [Lua] [deus_item_key] = deus_we_spear (string) 16:35:35.401 [Lua] [traits] = table 16:35:35.401 [Lua] [skin] = we_spear_skin_04_runed_01 (string) 16:35:35.401 [Lua] [bypass_skin_ownership_check] = true (boolean) 16:35:35.401 [Lua] [properties] = table 16:35:35.401 [Lua] [key] = we_spear (string) 16:35:35.401 [Lua] [rarity] = unique (string) 16:35:35.401 [Lua] [data] = table 16:35:35.401 [Lua] 16:35:35.402 [Lua] [SharedState] deus_run_state_92290246: slot_melee:110000102b19409:1:4:2 = item_key=deus_we_spear,powerlevel=500,rarity=unique,skin=we_spear_skin_04_runed_01,property=power_vs_chaos:100000,property=crit_chance:100000,trait=bloodthirst 16:35:35.402 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 337 16:35:35.402 [Lua] [SharedState] deus_run_state_92290246: coins_spent:0:0:0:0 = -2140 16:35:35.402 [Lua] [SharedState] deus_run_state_92290246: melee_swap_chests_used:0:0:0:0 = {"unique":1} 16:35:35.415 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 16:35:35.415 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"wwise\/two_handed_axes":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false},"inventory_id":2097660288,"first_person":{"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01":false,"wwise\/two_handed_axes":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false}} 16:35:35.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, ProfileSynchronizer, async-read, 16:35:35.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, ProfileSynchronizer, async-read, 16:35:35.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01, ProfileSynchronizer 16:35:35.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer 16:35:35.433 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 16:35:35.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, ProfileSynchronizer 16:35:35.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 16:35:35.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 16:35:35.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 16:35:35.728 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 2097660288 16:35:36.529 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 1 16:35:36.725 [Lua] Set lobby begin: 16:35:36.725 [Lua] Lobby data twitch_enabled = false 16:35:36.725 [Lua] Lobby data selected_mission_id = journey_citadel 16:35:36.725 [Lua] Lobby data num_players = 1 16:35:36.725 [Lua] Lobby data difficulty_tweak = 7 16:35:36.725 [Lua] Lobby data host = 110000102b19409 16:35:36.725 [Lua] Lobby data matchmaking_type = 2 16:35:36.725 [Lua] Lobby data is_private = true 16:35:36.725 [Lua] Lobby data match_started = true 16:35:36.725 [Lua] Lobby data difficulty = hard 16:35:36.725 [Lua] Lobby data player_slot_1 = 0:0 16:35:36.725 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:35:36.725 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:35:36.725 [Lua] Lobby data quick_game = false 16:35:36.725 [Lua] Lobby data country_code = RU 16:35:36.725 [Lua] Lobby data matchmaking = false 16:35:36.725 [Lua] Lobby data power_level = 735 16:35:36.725 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1 16:35:36.725 [Lua] Lobby data mechanism = deus 16:35:36.725 [Lua] Lobby data player_slot_5 = 0:0 16:35:36.725 [Lua] Lobby data player_slot_2 = 0:0 16:35:36.725 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:35:36.726 [Lua] Lobby data player_slot_3 = 0:0 16:35:36.726 [Lua] Lobby data eac_authorized = true 16:35:36.726 [Lua] Set lobby end. 16:35:37.164 [GameSession] destroy_game_object(217) 16:35:37.694 [GameSession] destroy_game_object(266) 16:35:37.694 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' 16:35:37.695 [GameSession] destroy_game_object(260) 16:35:38.111 [GameSession] destroy_game_object(228) 16:35:38.111 [GameSession] destroy_game_object(194) 16:35:38.860 [GameSession] destroy_game_object(125) 16:35:39.260 [GameSession] destroy_game_object(257) 16:35:40.433 [GameSession] destroy_game_object(254) 16:35:40.433 [GameSession] destroy_game_object(270) 16:35:40.434 [GameSession] destroy_game_object(244) 16:35:40.448 [GameSession] destroy_game_object(236) 16:35:40.618 [GameSession] create_game_object(37, 284) 16:35:41.047 [GameSession] destroy_game_object(234) 16:35:41.048 [GameSession] destroy_game_object(246) 16:35:41.061 [GameSession] destroy_game_object(211) 16:35:41.061 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:35:41.134 [GameSession] create_game_object(35, 285) 16:35:41.532 [GameSession] destroy_game_object(235) 16:35:41.532 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:35:41.532 [GameSession] destroy_game_object(253) 16:35:42.343 [GameSession] destroy_game_object(283) 16:35:42.482 [GameSession] destroy_game_object(134) 16:35:42.482 [GameSession] destroy_game_object(136) 16:35:42.674 [GameSession] destroy_game_object(130) 16:35:43.204 [GameSession] destroy_game_object(127) 16:35:43.470 [GameSession] destroy_game_object(129) 16:35:43.867 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 53 16:35:43.867 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 388 16:35:43.867 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2528 16:35:43.867 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 47 16:35:43.873 [GameSession] destroy_game_object(39) 16:35:44.184 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 54 16:35:44.184 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 419 16:35:44.184 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2559 16:35:44.184 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 48 16:35:44.191 [GameSession] destroy_game_object(38) 16:35:44.343 [GameSession] destroy_game_object(209) 16:35:44.880 [GameSession] destroy_game_object(148) 16:35:45.189 [GameSession] destroy_game_object(261) 16:35:45.189 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:35:45.233 [GameSession] destroy_game_object(282) 16:35:45.617 [GameSession] destroy_game_object(223) 16:35:45.618 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:35:45.618 [GameSession] destroy_game_object(225) 16:35:45.618 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:35:45.618 [GameSession] destroy_game_object(231) 16:35:45.618 [GameSession] destroy_game_object(183) 16:35:45.619 [GameSession] destroy_game_object(216) 16:35:45.619 [GameSession] destroy_game_object(220) 16:35:45.619 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 16:35:45.619 [GameSession] destroy_game_object(249) 16:35:45.619 [GameSession] destroy_game_object(251) 16:35:45.620 [GameSession] destroy_game_object(262) 16:35:45.620 [GameSession] destroy_game_object(275) 16:35:45.620 [GameSession] destroy_game_object(267) 16:35:45.620 [GameSession] destroy_game_object(256) 16:35:45.620 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:35:45.620 [GameSession] destroy_game_object(207) 16:35:45.620 [GameSession] destroy_game_object(190) 16:35:45.638 [GameSession] destroy_game_object(192) 16:35:45.639 [GameSession] destroy_game_object(259) 16:35:45.669 [GameSession] destroy_game_object(271) 16:35:45.700 [GameSession] destroy_game_object(263) 16:35:46.857 [GameSession] destroy_game_object(269) 16:35:46.857 [GameSession] destroy_game_object(215) 16:35:46.857 [GameSession] destroy_game_object(188) 16:35:46.858 [GameSession] destroy_game_object(268) 16:35:46.858 [GameSession] destroy_game_object(229) 16:35:46.886 [GameSession] destroy_game_object(232) 16:35:47.411 [GameSession] destroy_game_object(243) 16:35:47.706 [GameSession] create_game_object(36, 286) 16:35:47.999 [GameSession] destroy_game_object(265) 16:35:47.999 [GameSession] destroy_game_object(189) 16:35:48.532 [GameSession] destroy_game_object(221) 16:35:48.533 [GameSession] destroy_game_object(279) 16:35:48.533 [GameSession] destroy_game_object(212) 16:35:48.533 [GameSession] destroy_game_object(278) 16:35:48.534 [GameSession] destroy_game_object(182) 16:35:48.837 [GameSession] destroy_game_object(272) 16:35:49.179 [GameSession] create_game_object(43, 287) 16:35:51.111 [GameSession] destroy_game_object(274) 16:35:51.111 [GameSession] destroy_game_object(214) 16:35:51.111 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:35:51.112 [GameSession] destroy_game_object(258) 16:35:51.112 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 16:35:51.414 [GameSession] create_game_object(84, 288) 16:35:51.837 [GameSession] destroy_game_object(288) 16:35:55.294 [GameSession] create_game_object(84, 289) 16:35:55.320 [GameSession] destroy_game_object(186) 16:35:55.320 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 16:35:57.076 [GameSession] destroy_game_object(289) 16:35:57.429 [GameSession] create_game_object(84, 290) 16:35:57.907 [GameSession] destroy_game_object(290) 16:35:58.247 [GameSession] destroy_game_object(286) 16:35:59.160 [GameSession] destroy_game_object(287) 16:35:59.508 [GameSession] destroy_game_object(227) 16:35:59.508 [GameSession] destroy_game_object(276) 16:35:59.508 [GameSession] destroy_game_object(226) 16:35:59.508 [GameSession] destroy_game_object(140) 16:35:59.509 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 16:35:59.509 [GameSession] destroy_game_object(248) 16:35:59.509 [GameSession] destroy_game_object(255) 16:35:59.696 [Lua] [SharedState] deus_run_state_92290246: health_state:110000102b19409:4:3:2 = disabled 16:35:59.737 [Lua] [SharedState] deus_run_state_92290246: health_state:110000102b19409:4:3:2 = alive 16:35:59.933 [Lua] Time for new HOOORDE! multi_first_wave 16:35:59.933 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 16:35:59.933 [Lua] horde requested: vector_blob 16:35:59.933 [Lua] wants to spawn ahead within distance: 60 16:35:59.933 [Lua] horde crated with id 5 of type vector_blob 16:35:59.933 [Lua] managed to spawn 58/58 horde enemies 16:35:59.933 [Lua] vector blob horde has started 16:35:59.934 [GameSession] create_game_object(36, 291) 16:35:59.945 [GameSession] create_game_object(36, 292) 16:35:59.956 [GameSession] destroy_game_object(239) 16:35:59.958 [GameSession] create_game_object(36, 293) 16:35:59.971 [GameSession] create_game_object(36, 294) 16:35:59.985 [GameSession] create_game_object(36, 295) 16:35:59.998 [GameSession] create_game_object(36, 296) 16:36:00.011 [GameSession] create_game_object(36, 297) 16:36:00.030 [GameSession] create_game_object(36, 298) 16:36:00.044 [GameSession] create_game_object(36, 299) 16:36:00.058 [GameSession] create_game_object(36, 300) 16:36:00.086 [GameSession] create_game_object(36, 301) 16:36:00.101 [GameSession] create_game_object(36, 302) 16:36:00.117 [GameSession] create_game_object(36, 303) 16:36:00.133 [GameSession] create_game_object(36, 304) 16:36:00.147 [GameSession] create_game_object(36, 305) 16:36:00.161 [GameSession] create_game_object(36, 306) 16:36:00.174 [GameSession] create_game_object(36, 307) 16:36:00.187 [GameSession] create_game_object(36, 308) 16:36:00.199 [GameSession] create_game_object(36, 309) 16:36:00.216 [GameSession] create_game_object(36, 310) 16:36:00.229 [GameSession] create_game_object(36, 311) 16:36:00.261 [GameSession] create_game_object(36, 312) 16:36:00.273 [GameSession] create_game_object(36, 313) 16:36:00.286 [GameSession] create_game_object(36, 314) 16:36:00.299 [GameSession] create_game_object(36, 315) 16:36:00.314 [GameSession] create_game_object(36, 316) 16:36:00.340 [GameSession] create_game_object(36, 317) 16:36:00.352 [GameSession] create_game_object(36, 318) 16:36:00.369 [GameSession] create_game_object(36, 319) 16:36:00.395 [GameSession] create_game_object(36, 320) 16:36:00.408 [GameSession] create_game_object(36, 321) 16:36:00.424 [GameSession] create_game_object(36, 322) 16:36:00.441 [GameSession] create_game_object(36, 323) 16:36:00.457 [GameSession] create_game_object(36, 324) 16:36:00.472 [GameSession] create_game_object(36, 325) 16:36:00.491 [GameSession] create_game_object(36, 326) 16:36:00.508 [GameSession] create_game_object(36, 327) 16:36:00.540 [GameSession] create_game_object(36, 328) 16:36:00.555 [GameSession] create_game_object(36, 329) 16:36:00.572 [GameSession] create_game_object(36, 330) 16:36:00.586 [GameSession] create_game_object(36, 331) 16:36:00.600 [GameSession] create_game_object(36, 332) 16:36:00.615 [GameSession] create_game_object(36, 333) 16:36:00.631 [GameSession] create_game_object(36, 334) 16:36:00.645 [GameSession] create_game_object(36, 335) 16:36:00.662 [GameSession] create_game_object(36, 336) 16:36:00.676 [GameSession] create_game_object(36, 337) 16:36:00.692 [GameSession] create_game_object(36, 338) 16:36:00.705 [GameSession] destroy_game_object(185) 16:36:00.705 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:36:00.708 [GameSession] create_game_object(36, 339) 16:36:00.724 [GameSession] create_game_object(36, 340) 16:36:00.738 [GameSession] create_game_object(36, 341) 16:36:00.751 [GameSession] create_game_object(36, 342) 16:36:00.766 [GameSession] create_game_object(36, 343) 16:36:00.769 [Lua] Init group template: horde 16:36:02.336 [GameSession] destroy_game_object(206) 16:36:03.512 [GameSession] destroy_game_object(208) 16:36:03.512 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:36:03.513 [GameSession] destroy_game_object(277) 16:36:03.513 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:36:03.513 [GameSession] destroy_game_object(247) 16:36:03.513 [GameSession] destroy_game_object(219) 16:36:03.513 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:36:04.161 [Lua] Horde killed: ? 16:36:04.183 [GameSession] destroy_game_object(284) 16:36:05.193 [Lua] Horde killed: ? 16:36:06.917 [GameSession] destroy_game_object(240) 16:36:06.917 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:36:06.918 [GameSession] destroy_game_object(285) 16:36:06.918 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 16:36:11.837 [GameSession] create_game_object(84, 344) 16:36:13.427 [GameSession] destroy_game_object(344) 16:36:13.495 [GameSession] create_game_object(84, 345) 16:36:15.727 [GameSession] destroy_game_object(345) 16:36:16.082 [Lua] [SharedState] deus_run_state_92290246: power_ups:110000102b19409:1:4:2 = [{"name":"talent_1_1","rarity":"exotic","client_id":1364429312},{"name":"talent_2_3","rarity":"rare","client_id":6868901},{"name":"talent_3_1","rarity":"exotic","client_id":761447168},{"name":"talent_4_3","rarity":"rare","client_id":1385198720},{"name":"talent_5_2","rarity":"rare","client_id":1058064512},{"name":"talent_6_1","rarity":"unique","client_id":372582656},{"rarity":"rare","client_id":1109803136,"name":"shrapnel"},{"client_id":1246500864,"name":"natural_bond","rarity":"rare"},{"name":"deus_crit_chain_lightning","rarity":"unique","client_id":267783344},{"rarity":"exotic","client_id":267861168,"name":"deus_big_swing_stagger"},{"client_id":349964512,"name":"deus_push_cost_reduction","rarity":"exotic"},{"name":"deus_cooldown_regen","rarity":"rare","client_id":1351844480},{"rarity":"rare","client_id":1458571520,"name":"hand_of_shallya"},{"client_id":164703504,"name":"grenadier","rarity":"rare"}] 16:36:16.082 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 219 16:36:16.082 [Lua] [SharedState] deus_run_state_92290246: coins_spent:0:0:0:0 = -2340 16:36:16.082 [Lua] [SharedState] deus_run_state_92290246: power_up_chests_used:0:0:0:0 = 3 16:36:16.089 [GameSession] create_game_object(38, 346) 16:36:16.118 [GameSession] destroy_game_object(181) 16:36:16.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3ec41, position: 0 16:36:16.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3eca2, position: 0 16:36:16.745 [GameSession] destroy_game_object(138) 16:36:16.786 [GameSession] destroy_game_object(222) 16:36:16.786 [GameSession] destroy_game_object(184) 16:36:16.813 [GameSession] destroy_game_object(139) 16:36:17.159 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:36:17.159 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:36:17.159 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 16:36:17.159 [Lua] horde requested: vector_blob 16:36:17.159 [Lua] wants to spawn behind within distance: 60 16:36:17.159 [Lua] horde crated with id 6 of type vector_blob 16:36:17.159 [Lua] managed to spawn 55/55 horde enemies 16:36:17.159 [Lua] vector blob horde has started 16:36:17.160 [GameSession] create_game_object(36, 347) 16:36:17.175 [GameSession] create_game_object(36, 348) 16:36:17.202 [GameSession] create_game_object(36, 349) 16:36:17.217 [GameSession] create_game_object(36, 350) 16:36:17.230 [GameSession] create_game_object(36, 351) 16:36:17.244 [GameSession] create_game_object(36, 352) 16:36:17.259 [GameSession] create_game_object(36, 353) 16:36:17.271 [GameSession] destroy_game_object(346) 16:36:17.274 [GameSession] create_game_object(36, 354) 16:36:17.287 [GameSession] create_game_object(36, 355) 16:36:17.301 [GameSession] create_game_object(36, 356) 16:36:17.316 [GameSession] create_game_object(36, 357) 16:36:17.333 [GameSession] create_game_object(36, 358) 16:36:17.347 [GameSession] create_game_object(36, 359) 16:36:17.361 [GameSession] create_game_object(36, 360) 16:36:17.376 [GameSession] create_game_object(36, 361) 16:36:17.390 [GameSession] create_game_object(36, 362) 16:36:17.419 [GameSession] create_game_object(36, 363) 16:36:17.435 [GameSession] create_game_object(36, 364) 16:36:17.451 [GameSession] create_game_object(36, 365) 16:36:17.485 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:36:17.485 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:36:17.495 [GameSession] create_game_object(36, 366) 16:36:17.510 [GameSession] create_game_object(36, 367) 16:36:17.538 [GameSession] create_game_object(36, 368) 16:36:17.553 [GameSession] create_game_object(36, 369) 16:36:17.568 [GameSession] create_game_object(36, 370) 16:36:17.598 [GameSession] create_game_object(36, 371) 16:36:17.615 [GameSession] create_game_object(36, 372) 16:36:17.630 [GameSession] create_game_object(36, 373) 16:36:17.646 [GameSession] create_game_object(36, 374) 16:36:17.663 [GameSession] create_game_object(36, 375) 16:36:17.679 [GameSession] create_game_object(36, 376) 16:36:17.694 [GameSession] create_game_object(36, 377) 16:36:17.709 [GameSession] create_game_object(36, 378) 16:36:17.726 [GameSession] create_game_object(36, 379) 16:36:17.742 [GameSession] create_game_object(36, 380) 16:36:17.761 [GameSession] create_game_object(36, 381) 16:36:17.776 [GameSession] create_game_object(36, 382) 16:36:17.791 [GameSession] create_game_object(36, 383) 16:36:17.807 [GameSession] create_game_object(36, 384) 16:36:17.825 [GameSession] create_game_object(36, 385) 16:36:17.839 [GameSession] destroy_game_object(329) 16:36:17.843 [GameSession] create_game_object(36, 386) 16:36:17.859 [GameSession] create_game_object(36, 387) 16:36:17.874 [GameSession] destroy_game_object(317) 16:36:17.878 [GameSession] create_game_object(36, 388) 16:36:17.892 [GameSession] destroy_game_object(335) 16:36:17.892 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:36:17.895 [GameSession] create_game_object(36, 389) 16:36:17.910 [GameSession] destroy_game_object(296) 16:36:17.914 [GameSession] create_game_object(36, 390) 16:36:17.931 [GameSession] create_game_object(36, 391) 16:36:17.944 [GameSession] destroy_game_object(336) 16:36:17.948 [GameSession] create_game_object(36, 392) 16:36:17.965 [GameSession] create_game_object(36, 393) 16:36:17.981 [GameSession] create_game_object(36, 394) 16:36:17.996 [GameSession] create_game_object(36, 395) 16:36:18.000 [Lua] Init group template: horde 16:36:18.254 [GameSession] destroy_game_object(312) 16:36:18.284 [GameSession] destroy_game_object(326) 16:36:18.406 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 55 16:36:18.406 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 263 16:36:18.406 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2603 16:36:18.406 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 49 16:36:18.414 [GameSession] destroy_game_object(41) 16:36:19.198 [GameSession] destroy_game_object(318) 16:36:19.198 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:36:19.198 [GameSession] destroy_game_object(313) 16:36:19.377 [GameSession] destroy_game_object(338) 16:36:19.458 [GameSession] destroy_game_object(341) 16:36:19.475 [GameSession] destroy_game_object(337) 16:36:19.491 [GameSession] destroy_game_object(309) 16:36:19.491 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:36:19.539 [GameSession] destroy_game_object(330) 16:36:19.539 [GameSession] destroy_game_object(305) 16:36:19.662 [GameSession] destroy_game_object(323) 16:36:19.663 [GameSession] destroy_game_object(295) 16:36:19.937 [GameSession] destroy_game_object(322) 16:36:19.953 [GameSession] destroy_game_object(308) 16:36:19.969 [GameSession] destroy_game_object(331) 16:36:19.985 [GameSession] destroy_game_object(315) 16:36:19.985 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:36:20.000 [GameSession] destroy_game_object(327) 16:36:20.240 [GameSession] destroy_game_object(293) 16:36:20.240 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:36:20.240 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 16:36:20.255 [GameSession] destroy_game_object(306) 16:36:20.255 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:36:20.703 [GameSession] destroy_game_object(324) 16:36:20.718 [GameSession] destroy_game_object(332) 16:36:20.830 [GameSession] destroy_game_object(294) 16:36:20.926 [GameSession] destroy_game_object(307) 16:36:20.955 [GameSession] destroy_game_object(302) 16:36:20.981 [GameSession] destroy_game_object(342) 16:36:21.498 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 56 16:36:21.498 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 318 16:36:21.498 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2658 16:36:21.498 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 50 16:36:21.506 [GameSession] destroy_game_object(40) 16:36:21.863 [GameSession] destroy_game_object(321) 16:36:21.863 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:36:21.922 [GameSession] destroy_game_object(316) 16:36:21.922 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:36:22.045 [GameSession] destroy_game_object(311) 16:36:22.045 [GameSession] destroy_game_object(310) 16:36:22.628 [GameSession] destroy_game_object(339) 16:36:22.673 [GameSession] destroy_game_object(300) 16:36:23.244 [GameSession] destroy_game_object(298) 16:36:23.244 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[f6ec57aece0e4c0b]' 16:36:23.359 [GameSession] destroy_game_object(328) 16:36:23.359 [GameSession] destroy_game_object(292) 16:36:23.360 [GameSession] destroy_game_object(301) 16:36:23.360 [GameSession] destroy_game_object(299) 16:36:23.360 [GameSession] destroy_game_object(334) 16:36:24.907 [GameSession] destroy_game_object(333) 16:36:25.251 [GameSession] destroy_game_object(319) 16:36:25.293 [GameSession] destroy_game_object(343) 16:36:26.934 [GameSession] create_game_object(84, 396) 16:36:27.512 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":true,"wwise\/two_handed_axes":true} 16:36:27.512 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:36:29.597 [GameSession] destroy_game_object(396) 16:36:32.144 [GameSession] destroy_game_object(320) 16:36:32.211 [GameSession] destroy_game_object(291) 16:36:32.225 [GameSession] destroy_game_object(340) 16:36:32.237 [GameSession] destroy_game_object(304) 16:36:32.250 [GameSession] destroy_game_object(314) 16:36:32.320 [Lua] HORDE: last wave, reset to standard horde delay 16:36:32.320 [Lua] Time for new HOOORDE! multi_last_wave 16:36:32.320 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 16:36:32.320 [Lua] horde requested: vector_blob 16:36:32.320 [Lua] wants to spawn ahead within distance: 60 16:36:32.320 [Lua] horde crated with id 7 of type vector_blob 16:36:32.320 [Lua] managed to spawn 55/55 horde enemies 16:36:32.320 [Lua] vector blob horde has started 16:36:32.321 [GameSession] create_game_object(36, 397) 16:36:32.348 [GameSession] create_game_object(36, 398) 16:36:32.361 [GameSession] create_game_object(36, 399) 16:36:32.375 [GameSession] create_game_object(36, 400) 16:36:32.388 [GameSession] create_game_object(36, 401) 16:36:32.401 [GameSession] create_game_object(36, 402) 16:36:32.415 [GameSession] create_game_object(36, 403) 16:36:32.428 [GameSession] create_game_object(36, 404) 16:36:32.441 [GameSession] create_game_object(36, 405) 16:36:32.455 [GameSession] create_game_object(36, 406) 16:36:32.481 [GameSession] create_game_object(36, 407) 16:36:32.495 [GameSession] create_game_object(36, 408) 16:36:32.508 [GameSession] create_game_object(36, 409) 16:36:32.526 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:36:32.526 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:36:32.548 [GameSession] create_game_object(36, 410) 16:36:32.561 [GameSession] create_game_object(36, 411) 16:36:32.574 [GameSession] create_game_object(36, 412) 16:36:32.601 [GameSession] create_game_object(36, 413) 16:36:32.615 [GameSession] create_game_object(36, 414) 16:36:32.628 [GameSession] create_game_object(36, 415) 16:36:32.641 [GameSession] create_game_object(36, 416) 16:36:32.654 [GameSession] create_game_object(36, 417) 16:36:32.668 [GameSession] create_game_object(36, 418) 16:36:32.681 [GameSession] create_game_object(36, 419) 16:36:32.695 [GameSession] create_game_object(36, 420) 16:36:32.708 [GameSession] create_game_object(36, 421) 16:36:32.721 [GameSession] create_game_object(36, 422) 16:36:32.735 [GameSession] create_game_object(36, 423) 16:36:32.748 [GameSession] create_game_object(36, 424) 16:36:32.761 [GameSession] create_game_object(36, 425) 16:36:32.775 [GameSession] create_game_object(36, 426) 16:36:32.788 [GameSession] create_game_object(36, 427) 16:36:32.801 [GameSession] create_game_object(36, 428) 16:36:32.815 [GameSession] create_game_object(36, 429) 16:36:32.828 [GameSession] create_game_object(36, 430) 16:36:32.842 [GameSession] create_game_object(36, 431) 16:36:32.857 [GameSession] create_game_object(36, 432) 16:36:32.870 [GameSession] create_game_object(36, 433) 16:36:32.884 [GameSession] create_game_object(36, 434) 16:36:32.910 [GameSession] create_game_object(36, 435) 16:36:32.924 [GameSession] create_game_object(36, 436) 16:36:32.936 [GameSession] create_game_object(36, 437) 16:36:32.950 [GameSession] create_game_object(36, 438) 16:36:32.964 [GameSession] create_game_object(36, 439) 16:36:32.977 [GameSession] create_game_object(36, 440) 16:36:32.992 [GameSession] create_game_object(36, 441) 16:36:33.006 [GameSession] create_game_object(36, 442) 16:36:33.020 [GameSession] create_game_object(36, 443) 16:36:33.034 [GameSession] create_game_object(36, 444) 16:36:33.047 [GameSession] create_game_object(36, 445) 16:36:33.051 [Lua] Init group template: horde 16:36:33.361 [GameSession] destroy_game_object(303) 16:36:33.361 [GameSession] destroy_game_object(297) 16:36:33.376 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6143501876f892b9]' 16:36:39.215 [GameSession] destroy_game_object(351) 16:36:39.216 [GameSession] destroy_game_object(400) 16:36:39.216 [GameSession] destroy_game_object(347) 16:36:39.216 [GameSession] destroy_game_object(357) 16:36:39.216 [GameSession] destroy_game_object(352) 16:36:39.217 [GameSession] destroy_game_object(364) 16:36:39.217 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:36:39.250 [GameSession] destroy_game_object(405) 16:36:39.250 [GameSession] destroy_game_object(409) 16:36:40.075 [GameSession] destroy_game_object(397) 16:36:40.076 [GameSession] destroy_game_object(406) 16:36:40.429 [GameSession] destroy_game_object(171) 16:36:40.475 [GameSession] destroy_game_object(403) 16:36:41.020 [GameSession] destroy_game_object(426) 16:36:41.020 [GameSession] destroy_game_object(445) 16:36:41.021 [GameSession] destroy_game_object(413) 16:36:41.021 [GameSession] destroy_game_object(419) 16:36:41.609 [GameSession] destroy_game_object(424) 16:36:41.609 [GameSession] destroy_game_object(443) 16:36:41.609 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:36:41.610 [GameSession] destroy_game_object(398) 16:36:41.610 [GameSession] destroy_game_object(425) 16:36:41.610 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:36:41.610 [GameSession] destroy_game_object(412) 16:36:41.625 [GameSession] destroy_game_object(414) 16:36:42.157 [GameSession] destroy_game_object(434) 16:36:42.173 [GameSession] destroy_game_object(411) 16:36:42.189 [GameSession] destroy_game_object(432) 16:36:42.218 [GameSession] destroy_game_object(421) 16:36:42.411 [GameSession] destroy_game_object(404) 16:36:42.509 [GameSession] destroy_game_object(435) 16:36:42.509 [GameSession] destroy_game_object(431) 16:36:42.523 [GameSession] destroy_game_object(177) 16:36:42.580 [GameSession] destroy_game_object(430) 16:36:42.580 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:36:42.611 [GameSession] destroy_game_object(437) 16:36:42.611 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:36:42.727 [GameSession] destroy_game_object(429) 16:36:42.736 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.93888888888888888 16:36:42.742 [GameSession] destroy_game_object(417) 16:36:42.757 [GameSession] destroy_game_object(422) 16:36:42.772 [GameSession] destroy_game_object(402) 16:36:42.772 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:36:42.913 [GameSession] destroy_game_object(444) 16:36:42.913 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 16:36:43.308 [GameSession] destroy_game_object(408) 16:36:43.308 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:36:43.335 [GameSession] destroy_game_object(416) 16:36:43.405 [GameSession] destroy_game_object(418) 16:36:43.445 [GameSession] create_game_object(84, 446) 16:36:43.526 [GameSession] create_game_object(84, 447) 16:36:43.977 [GameSession] destroy_game_object(420) 16:36:43.991 [GameSession] destroy_game_object(442) 16:36:44.021 [GameSession] destroy_game_object(436) 16:36:44.021 [GameSession] destroy_game_object(423) 16:36:44.034 [GameSession] destroy_game_object(441) 16:36:44.576 [GameSession] destroy_game_object(379) 16:36:44.591 [GameSession] destroy_game_object(427) 16:36:44.591 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:36:44.591 [GameSession] destroy_game_object(440) 16:36:44.604 [GameSession] destroy_game_object(428) 16:36:44.604 [GameSession] destroy_game_object(358) 16:36:44.604 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 16:36:44.616 [GameSession] destroy_game_object(359) 16:36:44.617 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:36:44.642 [GameSession] destroy_game_object(382) 16:36:44.643 [GameSession] destroy_game_object(355) 16:36:44.643 [GameSession] destroy_game_object(360) 16:36:44.896 [GameSession] destroy_game_object(433) 16:36:45.724 [GameSession] create_game_object(84, 448) 16:36:45.795 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 16:36:45.795 [Lua] pacing=deus_default 16:36:45.795 [Lua] locked_func_name=beastmen 16:36:45.795 [Lua] roaming=nil 16:36:45.795 [Lua] specials=deus_skaven_beastmen 16:36:45.795 [Lua] contained_breeds=nil 16:36:45.795 [Lua] debug_color=orange 16:36:45.795 [Lua] disabled=false 16:36:45.795 [Lua] pack_spawning=deus_skaven_beastmen 16:36:45.795 [Lua] factions=nil 16:36:45.795 [Lua] description=deus_conflict_director_skaven_beastmen_name 16:36:45.795 [Lua] boss=deus_skaven_beastmen 16:36:45.795 [Lua] horde=deus_beastmen 16:36:45.795 [Lua] name=deus_skaven_beastmen 16:36:45.795 [Lua] intensity=deus_default 16:36:45.795 [Lua] --- 16:36:45.950 [GameSession] create_game_object(84, 449) 16:36:46.111 [GameSession] destroy_game_object(367) 16:36:46.191 [GameSession] create_game_object(84, 450) 16:36:46.207 [GameSession] create_game_object(35, 451) 16:36:46.688 [Lua] Horde killed: ? 16:36:46.709 [GameSession] destroy_game_object(361) 16:36:46.724 [GameSession] create_game_object(84, 452) 16:36:46.738 [GameSession] create_game_object(35, 453) 16:36:47.218 [GameSession] create_game_object(84, 454) 16:36:47.232 [GameSession] create_game_object(35, 455) 16:36:47.752 [GameSession] create_game_object(84, 456) 16:36:47.752 [GameSession] create_game_object(84, 457) 16:36:47.779 [GameSession] create_game_object(36, 458) 16:36:48.245 [GameSession] create_game_object(84, 459) 16:36:48.407 [GameSession] create_game_object(84, 460) 16:36:49.062 [GameSession] destroy_game_object(356) 16:36:49.062 [GameSession] destroy_game_object(363) 16:36:49.301 [GameSession] create_game_object(84, 461) 16:36:49.315 [GameSession] create_game_object(36, 462) 16:36:49.499 [GameSession] create_game_object(84, 463) 16:36:49.705 [GameSession] destroy_game_object(388) 16:36:50.391 [GameSession] destroy_game_object(384) 16:36:50.669 [GameSession] destroy_game_object(370) 16:36:51.611 [GameSession] destroy_game_object(372) 16:36:52.235 [GameSession] destroy_game_object(350) 16:36:52.235 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:36:52.236 [GameSession] destroy_game_object(391) 16:36:52.236 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:36:52.250 [GameSession] destroy_game_object(385) 16:36:52.264 [GameSession] destroy_game_object(325) 16:36:52.490 [GameSession] create_game_object(84, 464) 16:36:52.490 [GameSession] create_game_object(84, 465) 16:36:52.490 [GameSession] create_game_object(84, 466) 16:36:52.503 [GameSession] create_game_object(35, 467) 16:36:52.518 [GameSession] create_game_object(35, 468) 16:36:52.530 [GameSession] destroy_game_object(389) 16:36:52.533 [GameSession] create_game_object(36, 469) 16:36:52.545 [GameSession] destroy_game_object(348) 16:36:52.713 [GameSession] destroy_game_object(462) 16:36:52.713 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:36:52.713 [GameSession] destroy_game_object(461) 16:36:52.819 [GameSession] destroy_game_object(377) 16:36:52.899 [GameSession] destroy_game_object(460) 16:36:53.163 [GameSession] destroy_game_object(438) 16:36:53.235 [GameSession] create_game_object(84, 470) 16:36:53.335 [Lua] Horde killed: ? 16:36:53.356 [GameSession] destroy_game_object(383) 16:36:53.645 [GameSession] destroy_game_object(401) 16:36:53.645 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 16:36:55.098 [GameSession] create_game_object(84, 471) 16:36:55.099 [GameSession] create_game_object(36, 472) 16:36:56.168 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 57 16:36:56.168 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 351 16:36:56.168 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2691 16:36:56.168 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 51 16:36:56.175 [GameSession] destroy_game_object(42) 16:36:57.488 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 58 16:36:57.488 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 404 16:36:57.488 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2744 16:36:57.488 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 52 16:36:57.494 [GameSession] destroy_game_object(43) 16:36:57.910 [GameSession] destroy_game_object(399) 16:36:58.282 [GameSession] destroy_game_object(439) 16:36:58.282 [GameSession] destroy_game_object(415) 16:36:58.282 [GameSession] destroy_game_object(365) 16:36:58.450 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 59 16:36:58.450 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 446 16:36:58.450 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2786 16:36:58.450 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 53 16:36:58.455 [GameSession] destroy_game_object(44) 16:36:58.694 [GameSession] destroy_game_object(470) 16:36:58.748 [GameSession] destroy_game_object(362) 16:36:58.909 [GameSession] destroy_game_object(387) 16:36:58.963 [GameSession] destroy_game_object(472) 16:36:58.963 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:36:58.964 [GameSession] destroy_game_object(471) 16:36:59.612 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.9375 16:36:59.630 [GameSession] destroy_game_object(410) 16:37:00.514 [GameSession] destroy_game_object(281) 16:37:00.784 [GameSession] destroy_game_object(407) 16:37:01.320 [GameSession] destroy_game_object(457) 16:37:01.457 [GameSession] destroy_game_object(349) 16:37:03.888 [GameSession] destroy_game_object(375) 16:37:04.071 [GameSession] destroy_game_object(458) 16:37:04.071 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:37:04.072 [GameSession] destroy_game_object(456) 16:37:04.912 [GameSession] destroy_game_object(395) 16:37:04.912 [GameSession] destroy_game_object(354) 16:37:07.341 [GameSession] create_game_object(84, 473) 16:37:07.341 [GameSession] create_game_object(36, 474) 16:37:09.055 [GameSession] destroy_game_object(474) 16:37:09.055 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:37:09.056 [GameSession] destroy_game_object(473) 16:37:09.736 [GameSession] create_game_object(38, 475) 16:37:09.902 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 16 16:37:09.911 [GameSession] destroy_game_object(369) 16:37:09.911 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 16:37:12.490 [Lua] Horde killed: ? 16:37:12.510 [GameSession] destroy_game_object(374) 16:37:12.510 [GameSession] destroy_game_object(386) 16:37:12.510 [GameSession] destroy_game_object(393) 16:37:12.511 [GameSession] destroy_game_object(392) 16:37:12.511 [GameSession] destroy_game_object(353) 16:37:12.511 [GameSession] destroy_game_object(376) 16:37:13.048 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 1503311969) 16:37:13.076 [Lua] Boss gave [Unit '#ID[4df6e25f25b0df05]'] initial aggro 16:37:13.076 [GameSession] create_game_object(4, 476) 16:37:13.076 [Lua] New enhanced breed spawned 16:37:18.123 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 16:37:18.124 [GameSession] create_game_object(42, 477) 16:37:19.772 [GameSession] create_game_object(83, 478) 16:37:21.334 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:1:4:2 = 16:37:22.865 [GameSession] create_game_object(7, 479) 16:37:23.641 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:1:4:2 = potion_liquid_bravado_01 16:37:23.641 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:6:5:1 = 16:37:26.720 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.84999999999999998 16:37:28.586 [GameSession] destroy_game_object(479) 16:37:32.177 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.66333333333333333 16:37:32.256 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.86527777777777781 16:37:33.337 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.875 16:37:33.430 [GameSession] create_game_object(68, 480) 16:37:33.448 [GameSession] destroy_game_object(380) 16:37:33.448 [GameSession] destroy_game_object(368) 16:37:33.456 [Lua] [SharedState] deus_run_state_92290246: cursed_chests_purified:110000102b19409:0:0:0 = 4 16:37:33.718 [Lua] [ChatManager][1]System: "Grudgebringer (Handmaiden)" objectives achieved. Finish the level to complete the challenge. 16:37:34.932 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 60 16:37:34.932 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 535 16:37:34.932 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2875 16:37:34.932 [Lua] [SharedState] deus_run_state_92290246: monster_coins_picked_up:0:0:0:0 = 7 16:37:34.941 [GameSession] destroy_game_object(480) 16:37:36.155 [GameSession] destroy_game_object(475) 16:37:36.155 error: [Unit] Unit: '#ID[cedea8e40ec6df5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e84b9947268bd6aa]' 16:37:36.155 [GameSession] destroy_game_object(478) 16:37:36.814 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 16:37:36.822 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01fbabf0 16:37:36.822 [GameSession] create_game_object(38, 481) 16:37:38.469 [Lua] [SharedState] deus_run_state_92290246: power_ups:110000102b19409:1:4:2 = [{"client_id":1364429312,"name":"talent_1_1","rarity":"exotic"},{"client_id":6868901,"name":"talent_2_3","rarity":"rare"},{"client_id":761447168,"name":"talent_3_1","rarity":"exotic"},{"client_id":1385198720,"name":"talent_4_3","rarity":"rare"},{"client_id":1058064512,"name":"talent_5_2","rarity":"rare"},{"client_id":372582656,"name":"talent_6_1","rarity":"unique"},{"name":"shrapnel","rarity":"rare","client_id":1109803136},{"rarity":"rare","client_id":1246500864,"name":"natural_bond"},{"client_id":267783344,"name":"deus_crit_chain_lightning","rarity":"unique"},{"name":"deus_big_swing_stagger","rarity":"exotic","client_id":267861168},{"rarity":"exotic","client_id":349964512,"name":"deus_push_cost_reduction"},{"client_id":1351844480,"name":"deus_cooldown_regen","rarity":"rare"},{"name":"hand_of_shallya","rarity":"rare","client_id":1458571520},{"rarity":"rare","client_id":164703504,"name":"grenadier"},{"client_id":13897589,"name":"deus_max_health","rarity":"exotic"}] 16:37:38.470 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 16:37:38.478 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01fbabf0 16:37:39.315 [GameSession] destroy_game_object(481) 16:37:39.813 [Lua] specialspawn: behind == lonliest --> 16:37:39.813 [Lua] FAIL: Special spawn no hidden pos found :/ 16:37:40.826 [Lua] specialspawn: behind == lonliest --> 16:37:40.826 [Lua] FAIL: Special spawn no hidden pos found :/ 16:37:41.586 [Lua] Time for new HOOORDE! multi_first_wave 16:37:41.586 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 16:37:41.586 [Lua] horde requested: ambush 16:37:41.586 [Lua] setting up ambush-horde 16:37:41.586 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:37:41.586 [Lua] -> spawning: 19 16:37:41.586 [Lua] horde crated with id 8 of type ambush 16:37:41.586 [Lua] Ambush horde spawn failed B - no matching spawners found! 16:37:41.586 [Lua] setting up vector-horde 16:37:41.586 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:37:41.586 [Lua] --> horde wants to spawn behind players (0.67873527185737/0.67 16:37:41.586 [Lua] -> spawning: 19 16:37:41.586 [Lua] horde crated with id 9 of type vector 16:37:41.586 [Lua] vector horde has started 16:37:41.842 [Lua] specialspawn: behind == lonliest --> 16:37:41.842 [Lua] FAIL: Special spawn no hidden pos found :/ 16:37:41.874 [Lua] [SharedState] deus_run_state_92290246: health_state:110000102b19409:6:5:1 = dead 16:37:41.874 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0 16:37:41.886 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:6:5:1 = 16:37:41.886 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:6:5:1 = 16:37:41.891 [GameSession] create_game_object(68, 482) 16:37:41.892 [GameSession] create_game_object(68, 483) 16:37:42.853 [Lua] specialspawn: behind == lonliest --> 16:37:42.853 [Lua] FAIL: Special spawn no hidden pos found :/ 16:37:43.853 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source. 16:37:43.854 [GameSession] create_game_object(42, 484) 16:37:43.876 [GameSession] destroy_game_object(381) 16:37:44.361 [Lua] specialspawn: behind == lonliest --> 16:37:44.361 [Lua] FAIL: Special spawn no hidden pos found :/ 16:37:45.374 [Lua] specialspawn: behind == lonliest --> 16:37:45.374 [Lua] FAIL: Special spawn no hidden pos found :/ 16:37:46.387 [Lua] specialspawn: behind == lonliest --> 16:37:46.387 [Lua] FAIL: Special spawn no hidden pos found :/ 16:37:46.897 [Lua] state dead despawn 16:37:46.907 [Lua] [GameNetworkManager] destroying game object with go_id=73 16:37:46.907 [GameSession] destroy_game_object(73) 16:37:46.907 [GameSession] destroy_game_object(72) 16:37:46.908 error: [Unit] Unit: '#ID[4df6e25f25b0df05]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0d2ba1e66529f45b]' child 1: '#ID[6166c8203c0ecaf2]' child 2: '#ID[2da59da72e07bd63]' child 3: '#ID[91ebe0ed0bcbdd32]' 16:37:46.908 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2d1bf340f40b524c]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[f488548d3291b944]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[c916840700248a02]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[d705e91f7bddd5c5]' 16:37:47.402 [GameSession] create_game_object(36, 485) 16:37:47.424 [GameSession] destroy_game_object(394) 16:37:47.424 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:37:49.640 [GameSession] destroy_game_object(373) 16:37:49.640 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:37:49.653 [GameSession] destroy_game_object(390) 16:37:49.666 [GameSession] destroy_game_object(366) 16:37:49.666 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:37:49.679 [GameSession] destroy_game_object(378) 16:37:49.750 [GameSession] create_game_object(64, 486) 16:37:51.632 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 16:37:51.632 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:37:51.632 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 16:37:51.632 [Lua] horde requested: vector 16:37:51.632 [Lua] setting up vector-horde 16:37:51.632 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:37:51.632 [Lua] --> horde wants to spawn ahead of players (0.0037733313459862/0.67 16:37:51.632 [Lua] -> spawning: 17 16:37:51.632 [Lua] horde crated with id 10 of type vector 16:37:51.632 [Lua] vector horde has started 16:37:53.980 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.9375 16:37:55.997 [GameSession] destroy_game_object(485) 16:38:00.204 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 61 16:38:00.204 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 575 16:38:00.204 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2915 16:38:00.204 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 54 16:38:00.210 [GameSession] destroy_game_object(47) 16:38:01.392 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 62 16:38:01.392 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 605 16:38:01.392 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2945 16:38:01.392 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 55 16:38:01.398 [GameSession] destroy_game_object(45) 16:38:02.367 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:1:4:2 = grenade_fire_01 16:38:02.373 [GameSession] create_game_object(68, 487) 16:38:02.373 [GameSession] destroy_game_object(23) 16:38:03.670 [Lua] HORDE: last wave, reset to standard horde delay 16:38:03.670 [Lua] Time for new HOOORDE! multi_last_wave 16:38:03.670 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 16:38:03.670 [Lua] horde requested: vector 16:38:03.670 [Lua] setting up vector-horde 16:38:03.670 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:38:03.670 [Lua] --> horde wants to spawn behind players (0.91473974810431/0.67 16:38:03.670 [Lua] --> can't find spawners in this direction, switching to ahead 16:38:03.670 [Lua] -> spawning: 18 16:38:03.670 [Lua] horde crated with id 11 of type vector 16:38:03.670 [Lua] vector horde has started 16:38:03.780 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:1:4:2 = holy_hand_grenade 16:38:03.786 [GameSession] create_game_object(68, 488) 16:38:03.786 [GameSession] destroy_game_object(487) 16:38:10.220 [GameSession] create_game_object(84, 489) 16:38:10.222 [GameSession] create_game_object(36, 490) 16:38:11.712 [GameSession] create_game_object(64, 491) 16:38:11.724 [GameSession] create_game_object(84, 492) 16:38:11.725 [GameSession] create_game_object(64, 493) 16:38:11.752 [GameSession] create_game_object(64, 494) 16:38:11.773 [GameSession] destroy_game_object(371) 16:38:11.773 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' child 2: '#ID[f6ec57aece0e4c0b]' 16:38:11.774 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 16:38:11.968 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102b19409 6 16:38:11.970 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 16:38:11.970 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:38:11.970 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 16:38:11.970 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:38:11.970 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 16:38:11.970 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:38:11.970 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 16:38:11.970 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:38:11.971 [GameSession] create_game_object(41, 495) 16:38:11.971 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.875) 16:38:11.971 [GameSession] create_game_object(46, 496) 16:38:11.971 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=496 16:38:11.980 [Lua] [SharedState] deus_run_state_92290246: health_state:110000102b19409:6:5:1 = respawn 16:38:11.980 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.5 16:38:11.980 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.5 16:38:12.219 [GameSession] create_game_object(64, 497) 16:38:12.232 [GameSession] create_game_object(64, 498) 16:38:12.658 [GameSession] create_game_object(84, 499) 16:38:12.684 [GameSession] create_game_object(84, 500) 16:38:12.685 [GameSession] create_game_object(36, 501) 16:38:12.726 [GameSession] create_game_object(64, 502) 16:38:12.738 [GameSession] create_game_object(64, 503) 16:38:12.752 [GameSession] create_game_object(64, 504) 16:38:13.246 [GameSession] create_game_object(64, 505) 16:38:13.259 [GameSession] create_game_object(64, 506) 16:38:13.753 [GameSession] create_game_object(64, 507) 16:38:13.766 [GameSession] create_game_object(64, 508) 16:38:16.922 [GameSession] destroy_game_object(476) 16:38:17.575 [GameSession] destroy_game_object(463) 16:38:20.710 [GameSession] destroy_game_object(459) 16:38:21.986 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.875 16:38:22.438 [GameSession] create_game_object(84, 509) 16:38:22.685 [GameSession] destroy_game_object(454) 16:38:23.477 [GameSession] destroy_game_object(452) 16:38:23.602 [GameSession] destroy_game_object(450) 16:38:23.671 [GameSession] destroy_game_object(446) 16:38:23.671 [GameSession] destroy_game_object(447) 16:38:23.699 [GameSession] destroy_game_object(449) 16:38:23.699 [GameSession] destroy_game_object(448) 16:38:24.007 [GameSession] create_game_object(84, 510) 16:38:24.034 [GameSession] create_game_object(64, 511) 16:38:24.897 [GameSession] destroy_game_object(477) 16:38:24.980 [GameSession] create_game_object(84, 512) 16:38:25.008 [GameSession] create_game_object(64, 513) 16:38:25.167 [GameSession] create_game_object(84, 514) 16:38:25.196 [GameSession] create_game_object(64, 515) 16:38:25.278 [GameSession] create_game_object(84, 516) 16:38:25.295 [GameSession] create_game_object(64, 517) 16:38:25.335 [GameSession] create_game_object(84, 518) 16:38:25.350 [GameSession] create_game_object(64, 519) 16:38:27.960 [GameSession] create_game_object(84, 520) 16:38:27.987 [GameSession] create_game_object(64, 521) 16:38:29.213 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.82777777777777772 16:38:29.748 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 63 16:38:29.748 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 633 16:38:29.748 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 2973 16:38:29.748 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 56 16:38:29.755 [GameSession] destroy_game_object(48) 16:38:30.148 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 64 16:38:30.148 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 681 16:38:30.149 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 3021 16:38:30.149 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 57 16:38:30.156 [GameSession] destroy_game_object(49) 16:38:30.198 [GameSession] create_game_object(84, 522) 16:38:30.227 [GameSession] create_game_object(35, 523) 16:38:30.240 [GameSession] create_game_object(64, 524) 16:38:30.254 [GameSession] create_game_object(64, 525) 16:38:32.605 [GameSession] destroy_game_object(484) 16:38:34.569 [GameSession] create_game_object(84, 526) 16:38:35.920 [GameSession] destroy_game_object(490) 16:38:36.151 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 2 48 16:38:36.498 [Lua] -----Enter charged 16:38:36.585 [GameSession] destroy_game_object(526) 16:38:37.469 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 32 41 16:38:37.497 [Lua] -----Exit charged 16:38:38.370 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 16:38:38.709 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.8125 16:38:38.837 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 33 33 16:38:39.385 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 5 21 32 16:38:39.825 [GameSession] destroy_game_object(501) 16:38:42.189 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.75 16:38:42.754 [GameSession] destroy_game_object(522) 16:38:42.944 [GameSession] create_game_object(84, 527) 16:38:46.248 [GameSession] destroy_game_object(527) 16:38:46.545 [GameSession] create_game_object(37, 528) 16:38:47.895 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.6875 16:38:48.848 [GameSession] destroy_game_object(520) 16:38:49.819 [GameSession] create_game_object(84, 529) 16:38:53.105 [GameSession] create_game_object(84, 530) 16:38:53.809 [GameSession] destroy_game_object(530) 16:38:54.999 [GameSession] create_game_object(84, 531) 16:38:58.148 [GameSession] create_game_object(4, 532) 16:39:02.667 [GameSession] create_game_object(74, 533) 16:39:02.906 [Lua] Time for new HOOORDE! multi_first_wave 16:39:02.906 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 16:39:02.906 [Lua] horde requested: ambush 16:39:02.906 [Lua] setting up ambush-horde 16:39:02.906 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:39:02.906 [Lua] -> spawning: 19 16:39:02.906 [Lua] horde crated with id 12 of type ambush 16:39:02.906 [Lua] ambush horde has started 16:39:03.201 [GameSession] create_game_object(98, 534) 16:39:03.208 [GameSession] destroy_game_object(533) 16:39:03.493 [GameSession] create_game_object(84, 535) 16:39:03.951 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.625 16:39:04.786 [GameSession] create_game_object(84, 536) 16:39:04.801 [GameSession] create_game_object(36, 537) 16:39:04.814 [GameSession] create_game_object(36, 538) 16:39:06.136 [Lua] Destroying unit since outside mesh or world 16:39:06.142 [GameSession] destroy_game_object(532) 16:39:06.395 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[176b0ed707df9d59]' 16:39:06.875 [GameSession] destroy_game_object(465) 16:39:07.302 [GameSession] destroy_game_object(466) 16:39:07.898 [Lua] Init group template: horde 16:39:08.106 [GameSession] destroy_game_object(464) 16:39:10.722 [GameSession] create_game_object(35, 539) 16:39:10.762 [GameSession] create_game_object(36, 540) 16:39:10.907 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 16:39:10.907 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:39:10.907 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 16:39:10.907 [Lua] horde requested: ambush 16:39:10.907 [Lua] setting up ambush-horde 16:39:10.907 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:39:10.907 [Lua] -> spawning: 17 16:39:10.907 [Lua] horde crated with id 13 of type ambush 16:39:10.907 [Lua] ambush horde has started 16:39:11.130 [GameSession] destroy_game_object(489) 16:39:11.555 [Lua] -----Enter charged 16:39:12.558 [GameSession] destroy_game_object(534) 16:39:12.563 [Lua] -----Exit charged 16:39:13.109 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 8 42 16:39:14.418 [GameSession] create_game_object(36, 541) 16:39:14.504 [GameSession] create_game_object(36, 542) 16:39:14.519 [GameSession] create_game_object(36, 543) 16:39:14.535 [GameSession] create_game_object(36, 544) 16:39:14.550 [GameSession] create_game_object(36, 545) 16:39:14.564 [GameSession] create_game_object(36, 546) 16:39:14.628 [GameSession] create_game_object(36, 547) 16:39:14.658 [GameSession] create_game_object(36, 548) 16:39:14.662 [Lua] Init group template: horde 16:39:15.049 [GameSession] create_game_object(84, 549) 16:39:15.112 [GameSession] create_game_object(84, 550) 16:39:17.453 [GameSession] create_game_object(84, 551) 16:39:17.482 [GameSession] create_game_object(36, 552) 16:39:18.554 [GameSession] create_game_object(84, 553) 16:39:18.937 [GameSession] create_game_object(43, 554) 16:39:20.363 [GameSession] destroy_game_object(528) 16:39:20.402 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 65 16:39:20.402 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 733 16:39:20.402 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 3073 16:39:20.402 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 58 16:39:20.411 [GameSession] destroy_game_object(50) 16:39:22.269 [GameSession] destroy_game_object(492) 16:39:22.541 [GameSession] create_game_object(84, 555) 16:39:22.571 [GameSession] create_game_object(36, 556) 16:39:22.587 [GameSession] create_game_object(36, 557) 16:39:22.604 [GameSession] create_game_object(36, 558) 16:39:22.780 [GameSession] destroy_game_object(469) 16:39:23.573 [GameSession] destroy_game_object(555) 16:39:24.163 [Flow] **********************DEBUG************************endarea ON 16:39:24.163 [Flow] **********************DEBUG************************endarea trigger TOUCH 16:39:24.163 [Flow] **********************DEBUG************************startarea OFF 16:39:25.172 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.5625 16:39:26.206 [Lua] HORDE: last wave, reset to standard horde delay 16:39:26.206 [Lua] Time for new HOOORDE! multi_last_wave 16:39:26.206 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 16:39:26.206 [Lua] horde requested: ambush 16:39:26.206 [Lua] setting up ambush-horde 16:39:26.206 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:39:26.206 [Lua] -> spawning: 19 16:39:26.206 [Lua] horde crated with id 14 of type ambush 16:39:26.206 [Lua] ambush horde has started 16:39:30.001 [Lua] Init group template: horde 16:39:32.532 [GameSession] create_game_object(84, 559) 16:39:32.791 [GameSession] destroy_game_object(499) 16:39:33.409 [GameSession] destroy_game_object(554) 16:39:33.999 [GameSession] destroy_game_object(539) 16:39:33.999 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 16:39:34.109 [GameSession] create_game_object(84, 560) 16:39:34.276 [GameSession] destroy_game_object(500) 16:39:36.180 [GameSession] destroy_game_object(538) 16:39:36.503 [GameSession] create_game_object(84, 561) 16:39:36.941 [GameSession] create_game_object(84, 562) 16:39:37.928 [Lua] Horde killed: ? 16:39:38.772 [GameSession] destroy_game_object(537) 16:39:40.007 [GameSession] create_game_object(84, 563) 16:39:40.021 [GameSession] create_game_object(36, 564) 16:39:40.101 [GameSession] create_game_object(84, 565) 16:39:40.116 [GameSession] create_game_object(36, 566) 16:39:40.377 [GameSession] destroy_game_object(566) 16:39:40.377 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:39:40.378 [GameSession] destroy_game_object(565) 16:39:40.404 [GameSession] destroy_game_object(564) 16:39:40.404 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:39:40.404 [GameSession] destroy_game_object(563) 16:39:40.501 [GameSession] create_game_object(84, 567) 16:39:40.813 [GameSession] create_game_object(84, 568) 16:39:40.825 [GameSession] create_game_object(84, 569) 16:39:41.075 [GameSession] create_game_object(84, 570) 16:39:41.434 [GameSession] create_game_object(84, 571) 16:39:41.435 [GameSession] create_game_object(84, 572) 16:39:41.435 [GameSession] create_game_object(36, 573) 16:39:41.448 [GameSession] create_game_object(36, 574) 16:39:42.230 [GameSession] destroy_game_object(573) 16:39:42.230 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:39:42.230 [GameSession] destroy_game_object(571) 16:39:42.484 [GameSession] destroy_game_object(574) 16:39:42.484 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:39:42.484 [GameSession] destroy_game_object(572) 16:39:42.728 [GameSession] create_game_object(84, 575) 16:39:42.729 [GameSession] create_game_object(36, 576) 16:39:42.830 [GameSession] destroy_game_object(570) 16:39:42.928 [GameSession] create_game_object(84, 577) 16:39:42.928 [GameSession] create_game_object(84, 578) 16:39:42.954 [GameSession] create_game_object(36, 579) 16:39:44.409 [GameSession] create_game_object(84, 580) 16:39:44.751 [GameSession] destroy_game_object(579) 16:39:44.751 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:39:44.751 [GameSession] destroy_game_object(578) 16:39:45.382 [GameSession] create_game_object(84, 581) 16:39:45.665 [Lua] Horde killed: ? 16:39:45.738 [GameSession] destroy_game_object(576) 16:39:45.738 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:39:45.739 [GameSession] destroy_game_object(575) 16:39:46.568 [GameSession] create_game_object(36, 582) 16:39:48.851 [GameSession] create_game_object(84, 583) 16:39:49.409 [GameSession] create_game_object(84, 584) 16:39:49.649 [GameSession] create_game_object(84, 585) 16:39:49.663 [GameSession] create_game_object(36, 586) 16:39:49.759 [Lua] [SharedState] deus_run_state_92290246: health_state:110000102b19409:6:5:1 = alive 16:39:50.142 [GameSession] create_game_object(84, 587) 16:39:50.156 [GameSession] create_game_object(36, 588) 16:39:50.542 [GameSession] create_game_object(84, 589) 16:39:50.556 [GameSession] create_game_object(36, 590) 16:39:50.569 [GameSession] create_game_object(36, 591) 16:39:50.663 [GameSession] create_game_object(84, 592) 16:39:50.884 [GameSession] destroy_game_object(510) 16:39:51.261 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:39:51.275 [Lua] Spline already found! 16:39:51.305 [Lua] Init group template: spline_patrol 16:39:51.368 [GameSession] create_game_object(84, 593) 16:39:51.399 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:6:5:1 = potion_healing_draught_01 16:39:51.399 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:3:2:3 = 16:39:51.554 [GameSession] create_game_object(84, 594) 16:39:51.568 [GameSession] create_game_object(36, 595) 16:39:52.035 [GameSession] create_game_object(84, 596) 16:39:52.085 [GameSession] destroy_game_object(516) 16:39:52.178 [GameSession] destroy_game_object(509) 16:39:52.342 [GameSession] create_game_object(84, 597) 16:39:52.355 [GameSession] create_game_object(36, 598) 16:39:52.605 [GameSession] destroy_game_object(560) 16:39:53.642 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 16:39:53.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:39:53.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 16:39:53.642 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:39:53.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:39:53.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:39:53.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:39:53.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:39:53.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:39:53.690 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:39:53.798 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:39:53.798 [Lua] [PackageManager] Force_load: wwise/bow 16:39:54.101 [GameSession] destroy_game_object(514) 16:39:55.001 [GameSession] destroy_game_object(512) 16:39:55.630 [GameSession] destroy_game_object(562) 16:39:55.855 [Lua] [SharedState] deus_run_state_92290246: health_state:110000102b19409:4:3:2 = disabled 16:39:55.855 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 0.88749999999999996 16:39:56.427 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 0.8833333333333333 16:39:56.519 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 66 16:39:56.519 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 763 16:39:56.519 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 3103 16:39:56.519 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 59 16:39:56.527 [GameSession] destroy_game_object(52) 16:39:57.311 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 0.87083333333333335 16:39:57.866 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.94823529411764707 16:39:57.879 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 0.85833333333333328 16:39:57.987 [Lua] [SharedState] deus_run_state_92290246: health_state:110000102b19409:4:3:2 = alive 16:39:58.241 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.4375 16:40:00.002 [GameSession] create_game_object(84, 599) 16:40:00.282 [GameSession] destroy_game_object(582) 16:40:00.387 [Lua] Horde killed: ? 16:40:01.248 [GameSession] destroy_game_object(599) 16:40:01.733 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 67 16:40:01.733 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 813 16:40:01.733 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 3153 16:40:01.733 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 60 16:40:01.739 [GameSession] destroy_game_object(53) 16:40:03.433 [GameSession] destroy_game_object(595) 16:40:03.433 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:40:03.433 [GameSession] destroy_game_object(594) 16:40:03.770 [GameSession] create_game_object(84, 600) 16:40:03.903 [GameSession] create_game_object(84, 601) 16:40:03.904 [GameSession] create_game_object(36, 602) 16:40:04.300 [GameSession] destroy_game_object(602) 16:40:04.300 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:40:04.301 [GameSession] destroy_game_object(601) 16:40:04.633 [GameSession] destroy_game_object(559) 16:40:04.699 [GameSession] destroy_game_object(561) 16:40:05.141 [GameSession] destroy_game_object(596) 16:40:05.144 [GameSession] create_game_object(84, 603) 16:40:06.912 [GameSession] destroy_game_object(518) 16:40:07.315 [GameSession] destroy_game_object(529) 16:40:07.447 [GameSession] destroy_game_object(568) 16:40:07.715 [GameSession] destroy_game_object(535) 16:40:07.743 [GameSession] destroy_game_object(536) 16:40:07.963 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.95764705882352941 16:40:07.995 [GameSession] destroy_game_object(531) 16:40:10.327 [GameSession] destroy_game_object(583) 16:40:10.446 [Flow] **********************DEBUG************************endarea trigger UNTOUCH 16:40:10.446 [Flow] **********************DEBUG************************endarea OFF 16:40:10.446 [Flow] **********************DEBUG************************startarea OFF 16:40:10.807 [GameSession] destroy_game_object(603) 16:40:10.967 [GameSession] destroy_game_object(592) 16:40:11.460 [GameSession] destroy_game_object(588) 16:40:11.460 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:40:11.460 [GameSession] destroy_game_object(587) 16:40:11.904 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 16:40:11.904 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:40:11.917 [GameSession] destroy_game_object(597) 16:40:13.260 [GameSession] destroy_game_object(593) 16:40:15.920 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 4 12 16:40:16.102 [GameSession] destroy_game_object(586) 16:40:16.102 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:40:16.102 [GameSession] destroy_game_object(585) 16:40:16.276 [GameSession] destroy_game_object(589) 16:40:16.329 [GameSession] destroy_game_object(584) 16:40:17.504 [GameSession] create_game_object(38, 604) 16:40:17.650 [GameSession] destroy_game_object(581) 16:40:17.975 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.96705882352941175 16:40:18.328 [GameSession] destroy_game_object(551) 16:40:18.448 [GameSession] destroy_game_object(553) 16:40:18.453 [Lua] Time for new HOOORDE! multi_first_wave 16:40:18.453 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 16:40:18.453 [Lua] horde requested: vector 16:40:18.453 [Lua] setting up vector-horde 16:40:18.453 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:40:18.453 [Lua] --> horde wants to spawn ahead of players (0.42713832760465/0.67 16:40:18.453 [Lua] -> spawning: 20 16:40:18.453 [Lua] horde crated with id 16 of type vector 16:40:18.453 [Lua] vector horde has started 16:40:18.762 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:40:18.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 16:40:18.772 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 16:40:18.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem 16:40:19.034 [GameSession] destroy_game_object(569) 16:40:19.047 [GameSession] destroy_game_object(577) 16:40:19.767 [GameSession] destroy_game_object(549) 16:40:20.061 [GameSession] destroy_game_object(550) 16:40:20.107 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 1503311969) 16:40:23.454 [GameSession] create_game_object(37, 605) 16:40:25.080 [GameSession] create_game_object(84, 606) 16:40:25.823 [GameSession] destroy_game_object(606) 16:40:25.894 [GameSession] create_game_object(84, 607) 16:40:26.467 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 16:40:26.467 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:40:26.467 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 16:40:26.467 [Lua] horde requested: vector 16:40:26.467 [Lua] setting up vector-horde 16:40:26.467 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:40:26.467 [Lua] --> horde wants to spawn ahead of players (0.28112942511639/0.67 16:40:26.467 [Lua] -> spawning: 21 16:40:26.467 [Lua] horde crated with id 17 of type vector 16:40:26.467 [Lua] vector horde has started 16:40:27.524 [GameSession] create_game_object(83, 608) 16:40:28.003 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.97647058823529409 16:40:28.792 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 16:40:28.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:40:28.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 16:40:28.792 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:40:29.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:40:29.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:40:29.042 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:40:29.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:40:29.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:40:29.402 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:40:29.930 [GameSession] destroy_game_object(607) 16:40:30.055 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:40:30.055 [Lua] [PackageManager] Force_load: wwise/bow 16:40:31.357 [GameSession] destroy_game_object(604) 16:40:31.357 error: [Unit] Unit: '#ID[cedea8e40ec6df5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e84b9947268bd6aa]' 16:40:31.357 [GameSession] destroy_game_object(608) 16:40:33.811 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:40:33.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 16:40:33.816 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 16:40:33.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem 16:40:35.083 [GameSession] create_game_object(4, 609) 16:40:35.496 [Lua] HORDE: last wave, reset to standard horde delay 16:40:35.496 [Lua] Time for new HOOORDE! multi_last_wave 16:40:35.496 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 16:40:35.496 [Lua] horde requested: vector 16:40:35.496 [Lua] setting up vector-horde 16:40:35.496 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:40:35.496 [Lua] --> horde wants to spawn ahead of players (0.14403663771409/0.67 16:40:35.496 [Lua] -> spawning: 19 16:40:35.496 [Lua] horde crated with id 18 of type vector 16:40:35.496 [Lua] vector horde has started 16:40:35.878 [GameSession] create_game_object(38, 610) 16:40:37.602 [GameSession] create_game_object(84, 611) 16:40:37.831 [GameSession] create_game_object(7, 612) 16:40:38.033 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.98588235294117643 16:40:38.264 [GameSession] destroy_game_object(612) 16:40:38.819 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 16:40:38.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:40:38.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 16:40:38.819 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:40:38.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:40:38.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:40:38.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:40:38.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:40:38.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:40:38.869 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:40:38.922 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:40:38.922 [Lua] [PackageManager] Force_load: wwise/bow 16:40:41.207 [Lua] [SharedState] deus_run_state_92290246: cursed_chests_purified:110000102b19409:0:0:0 = 5 16:40:43.172 [GameSession] destroy_game_object(610) 16:40:45.585 [GameSession] destroy_game_object(611) 16:40:47.206 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 16:40:47.213 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01fbabf0 16:40:47.213 [GameSession] create_game_object(38, 613) 16:40:48.074 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.99529411764705877 16:40:48.874 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:40:48.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 16:40:48.884 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 16:40:48.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem 16:40:52.275 [Lua] [SharedState] deus_run_state_92290246: power_ups:110000102b19409:1:4:2 = [{"rarity":"unique","client_id":267783344,"name":"deus_crit_chain_lightning"},{"rarity":"unique","client_id":372582656,"name":"talent_6_1"},{"client_id":267861168,"name":"deus_big_swing_stagger","rarity":"exotic"},{"rarity":"exotic","client_id":13897589,"name":"deus_max_health"},{"name":"deus_push_cost_reduction","rarity":"exotic","client_id":349964512},{"rarity":"exotic","client_id":1364429312,"name":"talent_1_1"},{"rarity":"exotic","client_id":761447168,"name":"talent_3_1"},{"rarity":"rare","client_id":1351844480,"name":"deus_cooldown_regen"},{"name":"grenadier","rarity":"rare","client_id":164703504},{"client_id":1458571520,"name":"hand_of_shallya","rarity":"rare"},{"name":"natural_bond","rarity":"rare","client_id":1246500864},{"client_id":1109803136,"name":"shrapnel","rarity":"rare"},{"rarity":"rare","client_id":6868901,"name":"talent_2_3"},{"rarity":"rare","client_id":1385198720,"name":"talent_4_3"},{"rarity":"rare","client_id":1058064512,"name":"talent_5_2"},{"client_id":1392537600,"name":"deus_extra_stamina","rarity":"rare"}] 16:40:52.276 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 16:40:52.283 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01fbabf0 16:40:54.081 [GameSession] destroy_game_object(613) 16:40:55.608 [GameSession] create_game_object(74, 614) 16:40:56.140 [GameSession] create_game_object(98, 615) 16:40:56.147 [GameSession] destroy_game_object(614) 16:40:56.553 [GameSession] create_game_object(84, 616) 16:40:56.748 [GameSession] create_game_object(38, 617) 16:40:57.288 [GameSession] create_game_object(7, 618) 16:40:57.683 [GameSession] destroy_game_object(618) 16:40:57.806 [GameSession] create_game_object(84, 619) 16:40:58.496 [GameSession] destroy_game_object(617) 16:40:58.794 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 16:40:58.794 [GameSession] create_game_object(42, 620) 16:40:58.900 [GameSession] create_game_object(84, 621) 16:40:58.918 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 16:40:58.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:40:58.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 16:40:58.918 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:40:58.940 [GameSession] create_game_object(84, 622) 16:40:58.966 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:40:58.966 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:40:58.966 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:40:59.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:40:59.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:40:59.047 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:40:59.127 [GameSession] create_game_object(84, 623) 16:40:59.128 [GameSession] create_game_object(36, 624) 16:40:59.168 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:40:59.168 [Lua] [PackageManager] Force_load: wwise/bow 16:41:01.727 [GameSession] create_game_object(84, 625) 16:41:03.088 [GameSession] create_game_object(84, 626) 16:41:03.124 [Flow] **********************DEBUG************************endarea ON 16:41:03.124 [Flow] **********************DEBUG************************endarea trigger TOUCH 16:41:03.124 [Flow] **********************DEBUG************************startarea OFF 16:41:03.674 [GameSession] create_game_object(84, 627) 16:41:03.675 [GameSession] create_game_object(36, 628) 16:41:04.141 [GameSession] create_game_object(84, 629) 16:41:04.221 [GameSession] create_game_object(84, 630) 16:41:04.901 [GameSession] create_game_object(84, 631) 16:41:06.355 [GameSession] create_game_object(84, 632) 16:41:06.635 [GameSession] create_game_object(84, 633) 16:41:06.635 [GameSession] create_game_object(36, 634) 16:41:06.697 [GameSession] destroy_game_object(615) 16:41:07.257 [GameSession] destroy_game_object(600) 16:41:08.998 [GameSession] create_game_object(23, 635) 16:41:09.559 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:3:2:3 = healthkit_first_aid_kit_01 16:41:09.563 [GameSession] destroy_game_object(19) 16:41:10.929 [GameSession] create_game_object(84, 636) 16:41:11.686 [GameSession] destroy_game_object(636) 16:41:11.742 [GameSession] create_game_object(84, 637) 16:41:12.100 [GameSession] destroy_game_object(637) 16:41:12.143 [GameSession] create_game_object(84, 638) 16:41:12.180 [GameSession] destroy_game_object(638) 16:41:12.212 [GameSession] create_game_object(84, 639) 16:41:14.020 [GameSession] destroy_game_object(635) 16:41:14.170 [GameSession] create_game_object(84, 640) 16:41:14.767 [GameSession] destroy_game_object(640) 16:41:16.874 [GameSession] destroy_game_object(639) 16:41:16.887 [GameSession] destroy_game_object(609) 16:41:16.887 [GameSession] destroy_game_object(605) 16:41:17.745 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 68 16:41:17.746 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 852 16:41:17.746 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 3192 16:41:17.746 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 61 16:41:17.752 [GameSession] destroy_game_object(54) 16:41:18.332 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 69 16:41:18.332 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 880 16:41:18.332 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 3220 16:41:18.332 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 62 16:41:18.339 [GameSession] destroy_game_object(55) 16:41:19.560 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:6:5:1 = potion_friendly_murderer_01 16:41:19.565 [GameSession] destroy_game_object(12) 16:41:25.358 [GameSession] create_game_object(84, 641) 16:41:26.078 [GameSession] create_game_object(84, 642) 16:41:26.092 [GameSession] create_game_object(36, 643) 16:41:26.104 [GameSession] create_game_object(36, 644) 16:41:27.433 [GameSession] destroy_game_object(641) 16:41:29.114 [GameSession] destroy_game_object(643) 16:41:29.114 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:41:29.115 [GameSession] destroy_game_object(644) 16:41:29.115 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:41:29.115 [GameSession] destroy_game_object(642) 16:41:32.359 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 13 16:41:32.368 [GameSession] destroy_game_object(598) 16:41:32.368 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:41:32.652 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 12 16:41:32.692 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 11 16:41:32.999 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 10 16:41:33.638 [Lua] Time for new HOOORDE! multi_first_wave 16:41:33.638 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 16:41:33.638 [Lua] horde requested: vector_blob 16:41:33.638 [Lua] wants to spawn ahead within distance: 60 16:41:33.638 [Lua] horde crated with id 19 of type vector_blob 16:41:33.638 [Lua] managed to spawn 21/21 horde enemies 16:41:33.638 [Lua] vector blob horde has started 16:41:33.910 [Lua] Init group template: horde 16:41:35.655 [Lua] -----Enter charged 16:41:36.066 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 2 9 29 16:41:36.668 [Lua] -----Exit charged 16:41:38.080 [GameSession] create_game_object(84, 645) 16:41:38.081 [GameSession] create_game_object(36, 646) 16:41:38.094 [GameSession] create_game_object(36, 647) 16:41:38.956 [GameSession] destroy_game_object(646) 16:41:38.956 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:41:38.956 [GameSession] destroy_game_object(647) 16:41:38.956 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:41:38.956 [GameSession] destroy_game_object(645) 16:41:39.013 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 7 27 16:41:39.023 [GameSession] destroy_game_object(628) 16:41:39.024 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:41:40.894 [GameSession] create_game_object(84, 648) 16:41:40.895 [GameSession] create_game_object(36, 649) 16:41:40.908 [GameSession] create_game_object(36, 650) 16:41:43.371 [GameSession] destroy_game_object(624) 16:41:44.701 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 16:41:44.701 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:41:44.701 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 16:41:44.701 [Lua] horde requested: vector_blob 16:41:44.701 [Lua] wants to spawn behind within distance: 60 16:41:44.701 [Lua] horde crated with id 20 of type vector_blob 16:41:44.701 [Lua] managed to spawn 22/22 horde enemies 16:41:44.701 [Lua] vector blob horde has started 16:41:45.057 [Lua] Init group template: horde 16:41:46.509 [GameSession] create_game_object(84, 651) 16:41:47.244 [Lua] Horde killed: ? 16:41:47.256 [Lua] HORDE: last wave, reset to standard horde delay 16:41:47.256 [Lua] Time for new HOOORDE! multi_last_wave 16:41:47.256 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 16:41:47.256 [Lua] horde requested: vector_blob 16:41:47.256 [Lua] wants to spawn ahead within distance: 60 16:41:47.256 [Lua] horde crated with id 21 of type vector_blob 16:41:47.256 [Lua] managed to spawn 20/20 horde enemies 16:41:47.256 [Lua] vector blob horde has started 16:41:47.566 [Lua] Init group template: horde 16:41:48.784 [GameSession] create_game_object(84, 652) 16:41:49.112 [GameSession] create_game_object(84, 653) 16:41:52.068 [GameSession] create_game_object(84, 654) 16:41:52.069 [GameSession] create_game_object(36, 655) 16:41:52.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 7, name: `unknown` 16:41:55.456 [GameSession] destroy_game_object(567) 16:41:55.946 [GameSession] destroy_game_object(580) 16:41:56.277 [GameSession] create_game_object(84, 656) 16:41:56.277 [GameSession] create_game_object(36, 657) 16:41:57.607 [GameSession] create_game_object(84, 658) 16:41:59.212 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:41:59.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 16:41:59.218 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 16:41:59.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem 16:41:59.853 [Lua] Horde killed: ? 16:41:59.980 [GameSession] create_game_object(89, 659) 16:42:01.269 [GameSession] destroy_game_object(621) 16:42:01.421 [GameSession] destroy_game_object(616) 16:42:01.997 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.5 16:42:02.517 [GameSession] destroy_game_object(619) 16:42:02.818 [GameSession] destroy_game_object(623) 16:42:03.343 [GameSession] destroy_game_object(622) 16:42:03.876 [GameSession] destroy_game_object(625) 16:42:04.157 [GameSession] destroy_game_object(626) 16:42:04.974 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.99294117647058822 16:42:05.146 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.375 16:42:05.954 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 70 16:42:05.954 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 937 16:42:05.954 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 3277 16:42:05.954 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 63 16:42:05.961 [GameSession] destroy_game_object(58) 16:42:06.690 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 1 16:42:06.877 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 1 16:42:07.402 [GameSession] destroy_game_object(630) 16:42:07.552 [GameSession] create_game_object(37, 660) 16:42:07.607 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 71 16:42:07.607 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 974 16:42:07.607 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 3314 16:42:07.608 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 64 16:42:07.614 [GameSession] destroy_game_object(57) 16:42:07.657 [GameSession] destroy_game_object(634) 16:42:08.570 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.9375 16:42:08.623 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 1 16:42:08.635 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 72 16:42:08.635 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 1022 16:42:08.635 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 3362 16:42:08.635 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 65 16:42:08.641 [GameSession] destroy_game_object(56) 16:42:09.534 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.9375 16:42:10.131 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 1 16:42:14.331 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.99529411764705877 16:42:14.363 [GameSession] destroy_game_object(629) 16:42:14.539 [GameSession] destroy_game_object(627) 16:42:15.276 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 73 16:42:15.276 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 1068 16:42:15.276 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 3408 16:42:15.276 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 66 16:42:15.283 [GameSession] destroy_game_object(59) 16:42:15.585 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 74 16:42:15.585 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 1127 16:42:15.585 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 3467 16:42:15.585 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 67 16:42:15.592 [GameSession] destroy_game_object(62) 16:42:16.636 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 75 16:42:16.636 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 1166 16:42:16.636 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 3506 16:42:16.636 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 68 16:42:16.643 [GameSession] destroy_game_object(61) 16:42:18.411 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 76 16:42:18.411 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 1216 16:42:18.411 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 3556 16:42:18.411 [Lua] [SharedState] deus_run_state_92290246: ground_coins_picked_up:0:0:0:0 = 69 16:42:18.418 [GameSession] destroy_game_object(60) 16:42:18.991 [Lua] Time for new HOOORDE! multi_first_wave 16:42:18.991 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 16:42:18.991 [Lua] horde requested: ambush 16:42:18.991 [Lua] setting up ambush-horde 16:42:18.991 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:42:18.991 [Lua] -> spawning: 19 16:42:18.991 [Lua] horde crated with id 22 of type ambush 16:42:18.991 [Lua] ambush horde has started 16:42:19.029 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.38666666666666666 16:42:21.626 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.88666666666666671 16:42:21.626 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:6:5:1 = 16:42:22.513 [GameSession] destroy_game_object(659) 16:42:22.541 [GameSession] destroy_game_object(660) 16:42:22.581 [GameSession] destroy_game_object(655) 16:42:22.656 [GameSession] destroy_game_object(633) 16:42:22.874 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 3 25 16:42:23.790 [GameSession] destroy_game_object(631) 16:42:24.377 [GameSession] destroy_game_object(649) 16:42:24.377 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:42:24.377 [GameSession] destroy_game_object(650) 16:42:24.377 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:42:24.377 [GameSession] destroy_game_object(648) 16:42:24.537 [GameSession] destroy_game_object(632) 16:42:28.009 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 16:42:28.009 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:42:28.009 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 16:42:28.009 [Lua] horde requested: ambush 16:42:28.009 [Lua] setting up ambush-horde 16:42:28.009 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:42:28.009 [Lua] -> spawning: 19 16:42:28.009 [Lua] horde crated with id 23 of type ambush 16:42:28.009 [Lua] ambush horde has started 16:42:29.528 [GameSession] destroy_game_object(657) 16:42:29.528 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 16:42:30.092 [Window] Window => inactive 16:42:30.499 [GameSession] create_game_object(36, 661) 16:42:31.098 [Lua] ready to jump failed 16:42:31.742 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000917C750 [2] self = table: 0000000015B592E0; dt = 0.013391810469329357; all_inside = true [3] self = table: 0000000015B592E0; dt = 0.013391810469329357; t = 578.36238337401301; all_inside = true; any_inside = true; players_outside_portal = table: 000000000E853590; buff_system = table: 0000000002587A10 [4] self = table: 0000000015B592E0; dt = 0.013391810469329357; t = 578.36238337401301 [5] self = table: 0000000015B592E0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013391810469329357; context = table: 0000000011C4D6A0; t = 578.36238337401301 [6] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.36238337401301; dt = 0.013391810469329357; update_list = table: 000000000A8F3E10; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000015B592E0 [7] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.36238337401301 [8] self = table: 0000000012335870; entity_system_update_context = table: 0000000011C4D6A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013D30540; t = 578.36238337401301; i = 82; system = table: 000000000E566C30 [9] self = table: 0000000005F9D1F0; update_func = "update"; dt = 0.013391810469329357; entity_system_update_context = table: 0000000011C4D6A0 [10] self = table: 0000000005F9D1F0; dt = 0.013391810469329357 [11] self = table: 000000000617A1D0; dt = 0.013391810469329357; main_t = 5700.2210212303326; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.36238337401301; game_mode_ended = false [12] self = table: 0000000013C54CA0; dt = 0.013391810469329357; t = 5700.2210212303326 [13] self = table: 00000000000964D0; real_world_dt = 0.013391810469329357; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013391810469329357; t = 5700.2210212303326 [14] dt = 0.013391810469329357 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000008B15070; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000008B15040; _disable_spawning_reasons = table: 000000001039CFB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000665CDD0; _mutator_handler = table: 000000000314FDB0; network_server = table: 0000000011577250; _game_mode = table: 00000000117E19C0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000001489DE50; is_server = true; network_event_delegate = table: 0000000002001790; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [7] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [8] num_systems = 0; systems_pre_update = table: 0000000013D30570; systems = table: 00000000123358A0; systems_update = table: 0000000013D30540; systems_post_update = table: 000000000E619D40; systems_physics_async_update = table: 00000000123358D0; [9] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [10] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000012335870; network_server = table: 0000000011577250; entity_system = table: 0000000005F9D1F0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000E4CCC90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000617B440; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000066351A0; num_local_human_players = 1; _ping_reporter = table: 000000000604AC80; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013391810469329357; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000119B86A0; machines = table: 000000000C86B420; _camera_carrier = table: 0000000000DDF590; _quit_game = false; network_clock = table: 00000000121D8460; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 00000000127D2530; network_event_delegate = table: 0000000002001790; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000617A1D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B4E5D50; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:42:31.742 [Lua] [SharedState] deus_run_state_92290246: blessing_lifetimes:0:0:0:0 = {"blessing_of_grimnir":-1,"blessing_holy_hand_grenade":-1,"blessing_rally_flag":-1} 16:42:31.742 [Lua] [SharedState] deus_run_state_92290246: blessings_with_buyer:0:0:0:0 = {} 16:42:31.742 [Lua] [SharedState] deus_run_state_92290246: completed_level_count:0:0:0:0 = 4 16:42:31.742 [Lua] [SharedState] deus_run_state_92290246: traversed_nodes:0:0:0:0 = ["node_16","node_12","node_13","node_11","node_9","node_6"] 16:42:31.742 [Lua] [SharedState] deus_run_state_92290246: cursed_levels_completed:110000102b19409:0:0:0 = 4 16:42:31.742 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1439701504, lt:load_next_level, extra_packages:{ }) 16:42:31.742 [Lua] [NetworkServer] Entering post game 16:42:31.742 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 16:42:31.742 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 16:42:31.743 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:4:0:0 = [3,2,4,0,0,1,0,2,1,1,3,1,4,2,0,0,175,138,27,45.5,2689.5,375.75,205.5,61.75,132.25,0,71,0,1] 16:42:31.743 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:6:0:0 = [5,5,3,3,0,0,2,3,1,1,3,3,2,0,1,0,379,348,23,530.75,5194.5,935.25,221,124.25,204.25,0,80,0,0] 16:42:31.743 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:3:0:0 = [0,6,1,1,1,1,2,1,1,2,1,0,1,0,0,2,407,298,70,340.5,6181.25,1123,237,78.75,303.25,0,545,1,0] 16:42:31.743 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:1:0:0 = [6,9,6,5,2,0,3,7,3,5,9,3,4,0,1,0,616,348,99,82.5,14809.5,2081,1136.5,1535.25,484.75,0,223,0,0] 16:42:31.744 [Lua] gm_event_end_conditions_met true false 16:42:31.744 [Save] Saving `save_data` 16:42:31.744 [Lua] Game won 16:42:31.744 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:42:31.747 [Save] Save done 16:42:31.747 [Save] Saving `save_data` 16:42:31.749 [Save] Save done 16:42:31.761 [Lua] generate_backend_stats 110000102b19409:1 16:42:31.829 [Lua] [SharedState] deus_run_state_92290246: party_power_ups:0:0:0:0 = [{"client_id":1279504128,"name":"crit_boost","rarity":"rare"},{"name":"movespeed","rarity":"rare","client_id":1453891200},{"rarity":"rare","client_id":1525162752,"name":"crit_chance"},{"client_id":1936957312,"name":"push_block_arc","rarity":"rare"}] 16:42:31.830 [Lua] [PlayFabMirrorBase] Force commit 16:42:31.830 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:42:31.830 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 52 16:42:31.852 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:42:31.853 [Save] Saving `save_data` 16:42:31.856 [Save] Save done 16:42:31.859 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 16:42:31.859 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 52 8 16:42:31.865 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000917C750 [2] self = table: 0000000015B592E0; dt = 0.013416571542620659; all_inside = true [3] self = table: 0000000015B592E0; dt = 0.013416571542620659; t = 578.37579994555563; all_inside = true; any_inside = true; players_outside_portal = table: 000000000AAD5140; buff_system = table: 0000000002587A10 [4] self = table: 0000000015B592E0; dt = 0.013416571542620659; t = 578.37579994555563 [5] self = table: 0000000015B592E0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013416571542620659; context = table: 0000000011C4D6A0; t = 578.37579994555563 [6] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.37579994555563; dt = 0.013416571542620659; update_list = table: 000000000A8F3E10; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000015B592E0 [7] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.37579994555563 [8] self = table: 0000000012335870; entity_system_update_context = table: 0000000011C4D6A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013D30540; t = 578.37579994555563; i = 82; system = table: 000000000E566C30 [9] self = table: 0000000005F9D1F0; update_func = "update"; dt = 0.013416571542620659; entity_system_update_context = table: 0000000011C4D6A0 [10] self = table: 0000000005F9D1F0; dt = 0.013416571542620659 [11] self = table: 000000000617A1D0; dt = 0.013416571542620659; main_t = 5700.2344378018752; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.37579994555563; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013416571542620659; t = 5700.2344378018752 [13] self = table: 00000000000964D0; real_world_dt = 0.013416571542620659; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013416571542620659; t = 5700.2344378018752 [14] dt = 0.013416571542620659 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000007DEA820; _initial_peers_ready = true; _object_set_names = table: 0000000008B15070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B15040; _disable_spawning_reasons = table: 000000001039CFB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000665CDD0; _mutator_handler = table: 000000000314FDB0; network_server = table: 0000000011577250; _game_mode = table: 00000000117E19C0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000001489DE50; is_server = true; network_event_delegate = table: 0000000002001790; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [7] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [8] num_systems = 0; systems_pre_update = table: 0000000013D30570; systems = table: 00000000123358A0; systems_update = table: 0000000013D30540; systems_post_update = table: 000000000E619D40; systems_physics_async_update = table: 00000000123358D0; [9] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [10] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000012335870; network_server = table: 0000000011577250; entity_system = table: 0000000005F9D1F0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000E4CCC90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57579994555567; input_manager = table: 000000000617B440; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000066351A0; num_local_human_players = 1; _ping_reporter = table: 000000000604AC80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013416571542620659; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000119B86A0; _gm_event_end_reason = "won"; machines = table: 000000000C86B420; _camera_carrier = table: 0000000000DDF590; _quit_game = false; network_clock = table: 00000000121D8460; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 00000000127D2530; network_event_delegate = table: 0000000002001790; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000617A1D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B4E5D50; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:42:31.877 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000917C750 [2] self = table: 0000000015B592E0; dt = 0.013425501063466072; all_inside = true [3] self = table: 0000000015B592E0; dt = 0.013425501063466072; t = 578.38922544661909; all_inside = true; any_inside = true; players_outside_portal = table: 00000000119EFC10; buff_system = table: 0000000002587A10 [4] self = table: 0000000015B592E0; dt = 0.013425501063466072; t = 578.38922544661909 [5] self = table: 0000000015B592E0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013425501063466072; context = table: 0000000011C4D6A0; t = 578.38922544661909 [6] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.38922544661909; dt = 0.013425501063466072; update_list = table: 000000000A8F3E10; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000015B592E0 [7] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.38922544661909 [8] self = table: 0000000012335870; entity_system_update_context = table: 0000000011C4D6A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013D30540; t = 578.38922544661909; i = 82; system = table: 000000000E566C30 [9] self = table: 0000000005F9D1F0; update_func = "update"; dt = 0.013425501063466072; entity_system_update_context = table: 0000000011C4D6A0 [10] self = table: 0000000005F9D1F0; dt = 0.013425501063466072 [11] self = table: 000000000617A1D0; dt = 0.013425501063466072; main_t = 5700.2478633029386; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.38922544661909; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013425501063466072; t = 5700.2478633029386 [13] self = table: 00000000000964D0; real_world_dt = 0.013425501063466072; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013425501063466072; t = 5700.2478633029386 [14] dt = 0.013425501063466072 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000007DEA820; _initial_peers_ready = true; _object_set_names = table: 0000000008B15070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B15040; _disable_spawning_reasons = table: 000000001039CFB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000665CDD0; _mutator_handler = table: 000000000314FDB0; network_server = table: 0000000011577250; _game_mode = table: 00000000117E19C0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000001489DE50; is_server = true; network_event_delegate = table: 0000000002001790; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [7] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [8] num_systems = 0; systems_pre_update = table: 0000000013D30570; systems = table: 00000000123358A0; systems_update = table: 0000000013D30540; systems_post_update = table: 000000000E619D40; systems_physics_async_update = table: 00000000123358D0; [9] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [10] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000012335870; network_server = table: 0000000011577250; entity_system = table: 0000000005F9D1F0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000E4CCC90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57579994555567; input_manager = table: 000000000617B440; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000066351A0; num_local_human_players = 1; _ping_reporter = table: 000000000604AC80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013425501063466072; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000119B86A0; _gm_event_end_reason = "won"; machines = table: 000000000C86B420; _camera_carrier = table: 0000000000DDF590; _quit_game = false; network_clock = table: 00000000121D8460; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 00000000127D2530; network_event_delegate = table: 0000000002001790; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000617A1D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B4E5D50; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:42:31.890 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000917C750 [2] self = table: 0000000015B592E0; dt = 0.013424934819340706; all_inside = true [3] self = table: 0000000015B592E0; dt = 0.013424934819340706; t = 578.40265038143843; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F2BBD80; buff_system = table: 0000000002587A10 [4] self = table: 0000000015B592E0; dt = 0.013424934819340706; t = 578.40265038143843 [5] self = table: 0000000015B592E0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013424934819340706; context = table: 0000000011C4D6A0; t = 578.40265038143843 [6] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.40265038143843; dt = 0.013424934819340706; update_list = table: 000000000A8F3E10; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000015B592E0 [7] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.40265038143843 [8] self = table: 0000000012335870; entity_system_update_context = table: 0000000011C4D6A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013D30540; t = 578.40265038143843; i = 82; system = table: 000000000E566C30 [9] self = table: 0000000005F9D1F0; update_func = "update"; dt = 0.013424934819340706; entity_system_update_context = table: 0000000011C4D6A0 [10] self = table: 0000000005F9D1F0; dt = 0.013424934819340706 [11] self = table: 000000000617A1D0; dt = 0.013424934819340706; main_t = 5700.261288237758; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.40265038143843; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013424934819340706; t = 5700.261288237758 [13] self = table: 00000000000964D0; real_world_dt = 0.013424934819340706; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013424934819340706; t = 5700.261288237758 [14] dt = 0.013424934819340706 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000007DEA820; _initial_peers_ready = true; _object_set_names = table: 0000000008B15070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B15040; _disable_spawning_reasons = table: 000000001039CFB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000665CDD0; _mutator_handler = table: 000000000314FDB0; network_server = table: 0000000011577250; _game_mode = table: 00000000117E19C0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000001489DE50; is_server = true; network_event_delegate = table: 0000000002001790; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [7] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [8] num_systems = 0; systems_pre_update = table: 0000000013D30570; systems = table: 00000000123358A0; systems_update = table: 0000000013D30540; systems_post_update = table: 000000000E619D40; systems_physics_async_update = table: 00000000123358D0; [9] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [10] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000012335870; network_server = table: 0000000011577250; entity_system = table: 0000000005F9D1F0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000E4CCC90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57579994555567; input_manager = table: 000000000617B440; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000066351A0; num_local_human_players = 1; _ping_reporter = table: 000000000604AC80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013424934819340706; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000119B86A0; _gm_event_end_reason = "won"; machines = table: 000000000C86B420; _camera_carrier = table: 0000000000DDF590; _quit_game = false; network_clock = table: 00000000121D8460; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 00000000127D2530; network_event_delegate = table: 0000000002001790; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000617A1D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B4E5D50; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:42:31.904 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000917C750 [2] self = table: 0000000015B592E0; dt = 0.013424425385892391; all_inside = true [3] self = table: 0000000015B592E0; dt = 0.013424425385892391; t = 578.41607480682433; all_inside = true; any_inside = true; players_outside_portal = table: 00000000129424B0; buff_system = table: 0000000002587A10 [4] self = table: 0000000015B592E0; dt = 0.013424425385892391; t = 578.41607480682433 [5] self = table: 0000000015B592E0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013424425385892391; context = table: 0000000011C4D6A0; t = 578.41607480682433 [6] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.41607480682433; dt = 0.013424425385892391; update_list = table: 000000000A8F3E10; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000015B592E0 [7] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.41607480682433 [8] self = table: 0000000012335870; entity_system_update_context = table: 0000000011C4D6A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013D30540; t = 578.41607480682433; i = 82; system = table: 000000000E566C30 [9] self = table: 0000000005F9D1F0; update_func = "update"; dt = 0.013424425385892391; entity_system_update_context = table: 0000000011C4D6A0 [10] self = table: 0000000005F9D1F0; dt = 0.013424425385892391 [11] self = table: 000000000617A1D0; dt = 0.013424425385892391; main_t = 5700.2747126631439; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.41607480682433; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013424425385892391; t = 5700.2747126631439 [13] self = table: 00000000000964D0; real_world_dt = 0.013424425385892391; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013424425385892391; t = 5700.2747126631439 [14] dt = 0.013424425385892391 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000007DEA820; _initial_peers_ready = true; _object_set_names = table: 0000000008B15070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B15040; _disable_spawning_reasons = table: 000000001039CFB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000665CDD0; _mutator_handler = table: 000000000314FDB0; network_server = table: 0000000011577250; _game_mode = table: 00000000117E19C0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000001489DE50; is_server = true; network_event_delegate = table: 0000000002001790; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [7] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [8] num_systems = 0; systems_pre_update = table: 0000000013D30570; systems = table: 00000000123358A0; systems_update = table: 0000000013D30540; systems_post_update = table: 000000000E619D40; systems_physics_async_update = table: 00000000123358D0; [9] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [10] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000012335870; network_server = table: 0000000011577250; entity_system = table: 0000000005F9D1F0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000E4CCC90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57579994555567; input_manager = table: 000000000617B440; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000066351A0; num_local_human_players = 1; _ping_reporter = table: 000000000604AC80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013424425385892391; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000119B86A0; _gm_event_end_reason = "won"; machines = table: 000000000C86B420; _camera_carrier = table: 0000000000DDF590; _quit_game = false; network_clock = table: 00000000121D8460; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 00000000127D2530; network_event_delegate = table: 0000000002001790; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000617A1D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B4E5D50; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:42:31.916 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000917C750 [2] self = table: 0000000015B592E0; dt = 0.013412331230938435; all_inside = true [3] self = table: 0000000015B592E0; dt = 0.013412331230938435; t = 578.42948713805526; all_inside = true; any_inside = true; players_outside_portal = table: 0000000000D225B0; buff_system = table: 0000000002587A10 [4] self = table: 0000000015B592E0; dt = 0.013412331230938435; t = 578.42948713805526 [5] self = table: 0000000015B592E0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013412331230938435; context = table: 0000000011C4D6A0; t = 578.42948713805526 [6] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.42948713805526; dt = 0.013412331230938435; update_list = table: 000000000A8F3E10; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000015B592E0 [7] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.42948713805526 [8] self = table: 0000000012335870; entity_system_update_context = table: 0000000011C4D6A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013D30540; t = 578.42948713805526; i = 82; system = table: 000000000E566C30 [9] self = table: 0000000005F9D1F0; update_func = "update"; dt = 0.013412331230938435; entity_system_update_context = table: 0000000011C4D6A0 [10] self = table: 0000000005F9D1F0; dt = 0.013412331230938435 [11] self = table: 000000000617A1D0; dt = 0.013412331230938435; main_t = 5700.2881249943748; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.42948713805526; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013412331230938435; t = 5700.2881249943748 [13] self = table: 00000000000964D0; real_world_dt = 0.013412331230938435; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013412331230938435; t = 5700.2881249943748 [14] dt = 0.013412331230938435 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000007DEA820; _initial_peers_ready = true; _object_set_names = table: 0000000008B15070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B15040; _disable_spawning_reasons = table: 000000001039CFB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000665CDD0; _mutator_handler = table: 000000000314FDB0; network_server = table: 0000000011577250; _game_mode = table: 00000000117E19C0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000001489DE50; is_server = true; network_event_delegate = table: 0000000002001790; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [7] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [8] num_systems = 0; systems_pre_update = table: 0000000013D30570; systems = table: 00000000123358A0; systems_update = table: 0000000013D30540; systems_post_update = table: 000000000E619D40; systems_physics_async_update = table: 00000000123358D0; [9] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [10] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000012335870; network_server = table: 0000000011577250; entity_system = table: 0000000005F9D1F0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000E4CCC90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57579994555567; input_manager = table: 000000000617B440; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000066351A0; num_local_human_players = 1; _ping_reporter = table: 000000000604AC80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013412331230938435; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000119B86A0; _gm_event_end_reason = "won"; machines = table: 000000000C86B420; _camera_carrier = table: 0000000000DDF590; _quit_game = false; network_clock = table: 00000000121D8460; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 00000000127D2530; network_event_delegate = table: 0000000002001790; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000617A1D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B4E5D50; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:42:31.928 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000917C750 [2] self = table: 0000000015B592E0; dt = 0.013374569825828075; all_inside = true [3] self = table: 0000000015B592E0; dt = 0.013374569825828075; t = 578.44286170788109; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D35BC00; buff_system = table: 0000000002587A10 [4] self = table: 0000000015B592E0; dt = 0.013374569825828075; t = 578.44286170788109 [5] self = table: 0000000015B592E0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013374569825828075; context = table: 0000000011C4D6A0; t = 578.44286170788109 [6] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.44286170788109; dt = 0.013374569825828075; update_list = table: 000000000A8F3E10; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000015B592E0 [7] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.44286170788109 [8] self = table: 0000000012335870; entity_system_update_context = table: 0000000011C4D6A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013D30540; t = 578.44286170788109; i = 82; system = table: 000000000E566C30 [9] self = table: 0000000005F9D1F0; update_func = "update"; dt = 0.013374569825828075; entity_system_update_context = table: 0000000011C4D6A0 [10] self = table: 0000000005F9D1F0; dt = 0.013374569825828075 [11] self = table: 000000000617A1D0; dt = 0.013374569825828075; main_t = 5700.3014995642006; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.44286170788109; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013374569825828075; t = 5700.3014995642006 [13] self = table: 00000000000964D0; real_world_dt = 0.013374569825828075; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013374569825828075; t = 5700.3014995642006 [14] dt = 0.013374569825828075 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000007DEA820; _initial_peers_ready = true; _object_set_names = table: 0000000008B15070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B15040; _disable_spawning_reasons = table: 000000001039CFB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000665CDD0; _mutator_handler = table: 000000000314FDB0; network_server = table: 0000000011577250; _game_mode = table: 00000000117E19C0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000001489DE50; is_server = true; network_event_delegate = table: 0000000002001790; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [7] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [8] num_systems = 0; systems_pre_update = table: 0000000013D30570; systems = table: 00000000123358A0; systems_update = table: 0000000013D30540; systems_post_update = table: 000000000E619D40; systems_physics_async_update = table: 00000000123358D0; [9] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [10] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000012335870; network_server = table: 0000000011577250; entity_system = table: 0000000005F9D1F0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000E4CCC90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57579994555567; input_manager = table: 000000000617B440; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000066351A0; num_local_human_players = 1; _ping_reporter = table: 000000000604AC80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013374569825828075; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000119B86A0; _gm_event_end_reason = "won"; machines = table: 000000000C86B420; _camera_carrier = table: 0000000000DDF590; _quit_game = false; network_clock = table: 00000000121D8460; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 00000000127D2530; network_event_delegate = table: 0000000002001790; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000617A1D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B4E5D50; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:42:31.941 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000917C750 [2] self = table: 0000000015B592E0; dt = 0.013350382447242737; all_inside = true [3] self = table: 0000000015B592E0; dt = 0.013350382447242737; t = 578.45621209032834; all_inside = true; any_inside = true; players_outside_portal = table: 0000000005D51200; buff_system = table: 0000000002587A10 [4] self = table: 0000000015B592E0; dt = 0.013350382447242737; t = 578.45621209032834 [5] self = table: 0000000015B592E0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013350382447242737; context = table: 0000000011C4D6A0; t = 578.45621209032834 [6] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.45621209032834; dt = 0.013350382447242737; update_list = table: 000000000A8F3E10; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000015B592E0 [7] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.45621209032834 [8] self = table: 0000000012335870; entity_system_update_context = table: 0000000011C4D6A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013D30540; t = 578.45621209032834; i = 82; system = table: 000000000E566C30 [9] self = table: 0000000005F9D1F0; update_func = "update"; dt = 0.013350382447242737; entity_system_update_context = table: 0000000011C4D6A0 [10] self = table: 0000000005F9D1F0; dt = 0.013350382447242737 [11] self = table: 000000000617A1D0; dt = 0.013350382447242737; main_t = 5700.3148499466479; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.45621209032834; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013350382447242737; t = 5700.3148499466479 [13] self = table: 00000000000964D0; real_world_dt = 0.013350382447242737; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013350382447242737; t = 5700.3148499466479 [14] dt = 0.013350382447242737 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000007DEA820; _initial_peers_ready = true; _object_set_names = table: 0000000008B15070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B15040; _disable_spawning_reasons = table: 000000001039CFB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000665CDD0; _mutator_handler = table: 000000000314FDB0; network_server = table: 0000000011577250; _game_mode = table: 00000000117E19C0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000001489DE50; is_server = true; network_event_delegate = table: 0000000002001790; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [7] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [8] num_systems = 0; systems_pre_update = table: 0000000013D30570; systems = table: 00000000123358A0; systems_update = table: 0000000013D30540; systems_post_update = table: 000000000E619D40; systems_physics_async_update = table: 00000000123358D0; [9] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [10] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000012335870; network_server = table: 0000000011577250; entity_system = table: 0000000005F9D1F0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000E4CCC90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57579994555567; input_manager = table: 000000000617B440; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000066351A0; num_local_human_players = 1; _ping_reporter = table: 000000000604AC80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013350382447242737; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000119B86A0; _gm_event_end_reason = "won"; machines = table: 000000000C86B420; _camera_carrier = table: 0000000000DDF590; _quit_game = false; network_clock = table: 00000000121D8460; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 00000000127D2530; network_event_delegate = table: 0000000002001790; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000617A1D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B4E5D50; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:42:31.953 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000917C750 [2] self = table: 0000000015B592E0; dt = 0.013316696509718895; all_inside = true [3] self = table: 0000000015B592E0; dt = 0.013316696509718895; t = 578.46952878683805; all_inside = true; any_inside = true; players_outside_portal = table: 000000000ABB7B10; buff_system = table: 0000000002587A10 [4] self = table: 0000000015B592E0; dt = 0.013316696509718895; t = 578.46952878683805 [5] self = table: 0000000015B592E0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013316696509718895; context = table: 0000000011C4D6A0; t = 578.46952878683805 [6] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.46952878683805; dt = 0.013316696509718895; update_list = table: 000000000A8F3E10; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000015B592E0 [7] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.46952878683805 [8] self = table: 0000000012335870; entity_system_update_context = table: 0000000011C4D6A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013D30540; t = 578.46952878683805; i = 82; system = table: 000000000E566C30 [9] self = table: 0000000005F9D1F0; update_func = "update"; dt = 0.013316696509718895; entity_system_update_context = table: 0000000011C4D6A0 [10] self = table: 0000000005F9D1F0; dt = 0.013316696509718895 [11] self = table: 000000000617A1D0; dt = 0.013316696509718895; main_t = 5700.3281666431576; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.46952878683805; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013316696509718895; t = 5700.3281666431576 [13] self = table: 00000000000964D0; real_world_dt = 0.013316696509718895; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013316696509718895; t = 5700.3281666431576 [14] dt = 0.013316696509718895 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000007DEA820; _initial_peers_ready = true; _object_set_names = table: 0000000008B15070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B15040; _disable_spawning_reasons = table: 000000001039CFB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000665CDD0; _mutator_handler = table: 000000000314FDB0; network_server = table: 0000000011577250; _game_mode = table: 00000000117E19C0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000001489DE50; is_server = true; network_event_delegate = table: 0000000002001790; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [7] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [8] num_systems = 0; systems_pre_update = table: 0000000013D30570; systems = table: 00000000123358A0; systems_update = table: 0000000013D30540; systems_post_update = table: 000000000E619D40; systems_physics_async_update = table: 00000000123358D0; [9] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [10] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000012335870; network_server = table: 0000000011577250; entity_system = table: 0000000005F9D1F0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000E4CCC90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57579994555567; input_manager = table: 000000000617B440; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000066351A0; num_local_human_players = 1; _ping_reporter = table: 000000000604AC80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013316696509718895; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000119B86A0; _gm_event_end_reason = "won"; machines = table: 000000000C86B420; _camera_carrier = table: 0000000000DDF590; _quit_game = false; network_clock = table: 00000000121D8460; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 00000000127D2530; network_event_delegate = table: 0000000002001790; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000617A1D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B4E5D50; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:42:31.966 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000917C750 [2] self = table: 0000000015B592E0; dt = 0.013278531841933727; all_inside = true [3] self = table: 0000000015B592E0; dt = 0.013278531841933727; t = 578.48280731867999; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010C03D90; buff_system = table: 0000000002587A10 [4] self = table: 0000000015B592E0; dt = 0.013278531841933727; t = 578.48280731867999 [5] self = table: 0000000015B592E0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013278531841933727; context = table: 0000000011C4D6A0; t = 578.48280731867999 [6] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.48280731867999; dt = 0.013278531841933727; update_list = table: 000000000A8F3E10; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000015B592E0 [7] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.48280731867999 [8] self = table: 0000000012335870; entity_system_update_context = table: 0000000011C4D6A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013D30540; t = 578.48280731867999; i = 82; system = table: 000000000E566C30 [9] self = table: 0000000005F9D1F0; update_func = "update"; dt = 0.013278531841933727; entity_system_update_context = table: 0000000011C4D6A0 [10] self = table: 0000000005F9D1F0; dt = 0.013278531841933727 [11] self = table: 000000000617A1D0; dt = 0.013278531841933727; main_t = 5700.3414451749995; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.48280731867999; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013278531841933727; t = 5700.3414451749995 [13] self = table: 00000000000964D0; real_world_dt = 0.013278531841933727; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013278531841933727; t = 5700.3414451749995 [14] dt = 0.013278531841933727 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000007DEA820; _initial_peers_ready = true; _object_set_names = table: 0000000008B15070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B15040; _disable_spawning_reasons = table: 000000001039CFB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000665CDD0; _mutator_handler = table: 000000000314FDB0; network_server = table: 0000000011577250; _game_mode = table: 00000000117E19C0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000001489DE50; is_server = true; network_event_delegate = table: 0000000002001790; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [7] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [8] num_systems = 0; systems_pre_update = table: 0000000013D30570; systems = table: 00000000123358A0; systems_update = table: 0000000013D30540; systems_post_update = table: 000000000E619D40; systems_physics_async_update = table: 00000000123358D0; [9] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [10] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000012335870; network_server = table: 0000000011577250; entity_system = table: 0000000005F9D1F0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000E4CCC90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57579994555567; input_manager = table: 000000000617B440; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000066351A0; num_local_human_players = 1; _ping_reporter = table: 000000000604AC80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013278531841933727; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000119B86A0; _gm_event_end_reason = "won"; machines = table: 000000000C86B420; _camera_carrier = table: 0000000000DDF590; _quit_game = false; network_clock = table: 00000000121D8460; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 00000000127D2530; network_event_delegate = table: 0000000002001790; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000617A1D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B4E5D50; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:42:31.977 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000917C750 [2] self = table: 0000000015B592E0; dt = 0.013229977339506149; all_inside = true [3] self = table: 0000000015B592E0; dt = 0.013229977339506149; t = 578.49603729601949; all_inside = true; any_inside = true; players_outside_portal = table: 000000000839EA90; buff_system = table: 0000000002587A10 [4] self = table: 0000000015B592E0; dt = 0.013229977339506149; t = 578.49603729601949 [5] self = table: 0000000015B592E0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013229977339506149; context = table: 0000000011C4D6A0; t = 578.49603729601949 [6] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.49603729601949; dt = 0.013229977339506149; update_list = table: 000000000A8F3E10; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000015B592E0 [7] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.49603729601949 [8] self = table: 0000000012335870; entity_system_update_context = table: 0000000011C4D6A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013D30540; t = 578.49603729601949; i = 82; system = table: 000000000E566C30 [9] self = table: 0000000005F9D1F0; update_func = "update"; dt = 0.013229977339506149; entity_system_update_context = table: 0000000011C4D6A0 [10] self = table: 0000000005F9D1F0; dt = 0.013229977339506149 [11] self = table: 000000000617A1D0; dt = 0.013229977339506149; main_t = 5700.354675152339; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.49603729601949; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013229977339506149; t = 5700.354675152339 [13] self = table: 00000000000964D0; real_world_dt = 0.013229977339506149; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013229977339506149; t = 5700.354675152339 [14] dt = 0.013229977339506149 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000007DEA820; _initial_peers_ready = true; _object_set_names = table: 0000000008B15070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B15040; _disable_spawning_reasons = table: 000000001039CFB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000665CDD0; _mutator_handler = table: 000000000314FDB0; network_server = table: 0000000011577250; _game_mode = table: 00000000117E19C0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000001489DE50; is_server = true; network_event_delegate = table: 0000000002001790; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [7] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [8] num_systems = 0; systems_pre_update = table: 0000000013D30570; systems = table: 00000000123358A0; systems_update = table: 0000000013D30540; systems_post_update = table: 000000000E619D40; systems_physics_async_update = table: 00000000123358D0; [9] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [10] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000012335870; network_server = table: 0000000011577250; entity_system = table: 0000000005F9D1F0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000E4CCC90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57579994555567; input_manager = table: 000000000617B440; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000066351A0; num_local_human_players = 1; _ping_reporter = table: 000000000604AC80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013229977339506149; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000119B86A0; _gm_event_end_reason = "won"; machines = table: 000000000C86B420; _camera_carrier = table: 0000000000DDF590; _quit_game = false; network_clock = table: 00000000121D8460; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 00000000127D2530; network_event_delegate = table: 0000000002001790; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000617A1D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B4E5D50; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:42:31.988 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000917C750 [2] self = table: 0000000015B592E0; dt = 0.013151878491044044; all_inside = true [3] self = table: 0000000015B592E0; dt = 0.013151878491044044; t = 578.50918917451054; all_inside = true; any_inside = true; players_outside_portal = table: 0000000007F88530; buff_system = table: 0000000002587A10 [4] self = table: 0000000015B592E0; dt = 0.013151878491044044; t = 578.50918917451054 [5] self = table: 0000000015B592E0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013151878491044044; context = table: 0000000011C4D6A0; t = 578.50918917451054 [6] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.50918917451054; dt = 0.013151878491044044; update_list = table: 000000000A8F3E10; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000015B592E0 [7] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.50918917451054 [8] self = table: 0000000012335870; entity_system_update_context = table: 0000000011C4D6A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013D30540; t = 578.50918917451054; i = 82; system = table: 000000000E566C30 [9] self = table: 0000000005F9D1F0; update_func = "update"; dt = 0.013151878491044044; entity_system_update_context = table: 0000000011C4D6A0 [10] self = table: 0000000005F9D1F0; dt = 0.013151878491044044 [11] self = table: 000000000617A1D0; dt = 0.013151878491044044; main_t = 5700.3678270308301; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.50918917451054; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013151878491044044; t = 5700.3678270308301 [13] self = table: 00000000000964D0; real_world_dt = 0.013151878491044044; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013151878491044044; t = 5700.3678270308301 [14] dt = 0.013151878491044044 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000007DEA820; _initial_peers_ready = true; _object_set_names = table: 0000000008B15070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B15040; _disable_spawning_reasons = table: 000000001039CFB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000665CDD0; _mutator_handler = table: 000000000314FDB0; network_server = table: 0000000011577250; _game_mode = table: 00000000117E19C0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000001489DE50; is_server = true; network_event_delegate = table: 0000000002001790; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [7] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [8] num_systems = 0; systems_pre_update = table: 0000000013D30570; systems = table: 00000000123358A0; systems_update = table: 0000000013D30540; systems_post_update = table: 000000000E619D40; systems_physics_async_update = table: 00000000123358D0; [9] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [10] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000012335870; network_server = table: 0000000011577250; entity_system = table: 0000000005F9D1F0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000E4CCC90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57579994555567; input_manager = table: 000000000617B440; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000066351A0; num_local_human_players = 1; _ping_reporter = table: 000000000604AC80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013151878491044044; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000119B86A0; _gm_event_end_reason = "won"; machines = table: 000000000C86B420; _camera_carrier = table: 0000000000DDF590; _quit_game = false; network_clock = table: 00000000121D8460; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 00000000127D2530; network_event_delegate = table: 0000000002001790; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000617A1D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B4E5D50; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:42:31.999 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000917C750 [2] self = table: 0000000015B592E0; dt = 0.013056891039013863; all_inside = true [3] self = table: 0000000015B592E0; dt = 0.013056891039013863; t = 578.52224606554955; all_inside = true; any_inside = true; players_outside_portal = table: 00000000128626F0; buff_system = table: 0000000002587A10 [4] self = table: 0000000015B592E0; dt = 0.013056891039013863; t = 578.52224606554955 [5] self = table: 0000000015B592E0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.013056891039013863; context = table: 0000000011C4D6A0; t = 578.52224606554955 [6] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.52224606554955; dt = 0.013056891039013863; update_list = table: 000000000A8F3E10; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000015B592E0 [7] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.52224606554955 [8] self = table: 0000000012335870; entity_system_update_context = table: 0000000011C4D6A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013D30540; t = 578.52224606554955; i = 82; system = table: 000000000E566C30 [9] self = table: 0000000005F9D1F0; update_func = "update"; dt = 0.013056891039013863; entity_system_update_context = table: 0000000011C4D6A0 [10] self = table: 0000000005F9D1F0; dt = 0.013056891039013863 [11] self = table: 000000000617A1D0; dt = 0.013056891039013863; main_t = 5700.3808839218691; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.52224606554955; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.013056891039013863; t = 5700.3808839218691 [13] self = table: 00000000000964D0; real_world_dt = 0.013056891039013863; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013056891039013863; t = 5700.3808839218691 [14] dt = 0.013056891039013863 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000007DEA820; _initial_peers_ready = true; _object_set_names = table: 0000000008B15070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B15040; _disable_spawning_reasons = table: 000000001039CFB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000665CDD0; _mutator_handler = table: 000000000314FDB0; network_server = table: 0000000011577250; _game_mode = table: 00000000117E19C0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000001489DE50; is_server = true; network_event_delegate = table: 0000000002001790; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [7] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [8] num_systems = 0; systems_pre_update = table: 0000000013D30570; systems = table: 00000000123358A0; systems_update = table: 0000000013D30540; systems_post_update = table: 000000000E619D40; systems_physics_async_update = table: 00000000123358D0; [9] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [10] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000012335870; network_server = table: 0000000011577250; entity_system = table: 0000000005F9D1F0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000E4CCC90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57579994555567; input_manager = table: 000000000617B440; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000066351A0; num_local_human_players = 1; _ping_reporter = table: 000000000604AC80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.013056891039013863; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000119B86A0; _gm_event_end_reason = "won"; machines = table: 000000000C86B420; _camera_carrier = table: 0000000000DDF590; _quit_game = false; network_clock = table: 00000000121D8460; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 00000000127D2530; network_event_delegate = table: 0000000002001790; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000617A1D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B4E5D50; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:42:32.010 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000917C750 [2] self = table: 0000000015B592E0; dt = 0.01294732466340065; all_inside = true [3] self = table: 0000000015B592E0; dt = 0.01294732466340065; t = 578.53519339021295; all_inside = true; any_inside = true; players_outside_portal = table: 00000000101DC0A0; buff_system = table: 0000000002587A10 [4] self = table: 0000000015B592E0; dt = 0.01294732466340065; t = 578.53519339021295 [5] self = table: 0000000015B592E0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.01294732466340065; context = table: 0000000011C4D6A0; t = 578.53519339021295 [6] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.53519339021295; dt = 0.01294732466340065; update_list = table: 000000000A8F3E10; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000015B592E0 [7] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.53519339021295 [8] self = table: 0000000012335870; entity_system_update_context = table: 0000000011C4D6A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013D30540; t = 578.53519339021295; i = 82; system = table: 000000000E566C30 [9] self = table: 0000000005F9D1F0; update_func = "update"; dt = 0.01294732466340065; entity_system_update_context = table: 0000000011C4D6A0 [10] self = table: 0000000005F9D1F0; dt = 0.01294732466340065 [11] self = table: 000000000617A1D0; dt = 0.01294732466340065; main_t = 5700.3938312465325; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.53519339021295; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.01294732466340065; t = 5700.3938312465325 [13] self = table: 00000000000964D0; real_world_dt = 0.01294732466340065; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01294732466340065; t = 5700.3938312465325 [14] dt = 0.01294732466340065 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000007DEA820; _initial_peers_ready = true; _object_set_names = table: 0000000008B15070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B15040; _disable_spawning_reasons = table: 000000001039CFB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000665CDD0; _mutator_handler = table: 000000000314FDB0; network_server = table: 0000000011577250; _game_mode = table: 00000000117E19C0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000001489DE50; is_server = true; network_event_delegate = table: 0000000002001790; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [7] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [8] num_systems = 0; systems_pre_update = table: 0000000013D30570; systems = table: 00000000123358A0; systems_update = table: 0000000013D30540; systems_post_update = table: 000000000E619D40; systems_physics_async_update = table: 00000000123358D0; [9] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [10] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000012335870; network_server = table: 0000000011577250; entity_system = table: 0000000005F9D1F0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000E4CCC90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57579994555567; input_manager = table: 000000000617B440; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000066351A0; num_local_human_players = 1; _ping_reporter = table: 000000000604AC80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01294732466340065; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000119B86A0; _gm_event_end_reason = "won"; machines = table: 000000000C86B420; _camera_carrier = table: 0000000000DDF590; _quit_game = false; network_clock = table: 00000000121D8460; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 00000000127D2530; network_event_delegate = table: 0000000002001790; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000617A1D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B4E5D50; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:42:32.022 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000917C750 [2] self = table: 0000000015B592E0; dt = 0.012832307256758213; all_inside = true [3] self = table: 0000000015B592E0; dt = 0.012832307256758213; t = 578.54802569746971; all_inside = true; any_inside = true; players_outside_portal = table: 0000000015D9C190; buff_system = table: 0000000002587A10 [4] self = table: 0000000015B592E0; dt = 0.012832307256758213; t = 578.54802569746971 [5] self = table: 0000000015B592E0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012832307256758213; context = table: 0000000011C4D6A0; t = 578.54802569746971 [6] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.54802569746971; dt = 0.012832307256758213; update_list = table: 000000000A8F3E10; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000015B592E0 [7] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.54802569746971 [8] self = table: 0000000012335870; entity_system_update_context = table: 0000000011C4D6A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013D30540; t = 578.54802569746971; i = 82; system = table: 000000000E566C30 [9] self = table: 0000000005F9D1F0; update_func = "update"; dt = 0.012832307256758213; entity_system_update_context = table: 0000000011C4D6A0 [10] self = table: 0000000005F9D1F0; dt = 0.012832307256758213 [11] self = table: 000000000617A1D0; dt = 0.012832307256758213; main_t = 5700.4066635537893; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.54802569746971; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012832307256758213; t = 5700.4066635537893 [13] self = table: 00000000000964D0; real_world_dt = 0.012832307256758213; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012832307256758213; t = 5700.4066635537893 [14] dt = 0.012832307256758213 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000007DEA820; _initial_peers_ready = true; _object_set_names = table: 0000000008B15070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B15040; _disable_spawning_reasons = table: 000000001039CFB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000665CDD0; _mutator_handler = table: 000000000314FDB0; network_server = table: 0000000011577250; _game_mode = table: 00000000117E19C0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000001489DE50; is_server = true; network_event_delegate = table: 0000000002001790; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [7] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [8] num_systems = 0; systems_pre_update = table: 0000000013D30570; systems = table: 00000000123358A0; systems_update = table: 0000000013D30540; systems_post_update = table: 000000000E619D40; systems_physics_async_update = table: 00000000123358D0; [9] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [10] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000012335870; network_server = table: 0000000011577250; entity_system = table: 0000000005F9D1F0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000E4CCC90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57579994555567; input_manager = table: 000000000617B440; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000066351A0; num_local_human_players = 1; _ping_reporter = table: 000000000604AC80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012832307256758213; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000119B86A0; _gm_event_end_reason = "won"; machines = table: 000000000C86B420; _camera_carrier = table: 0000000000DDF590; _quit_game = false; network_clock = table: 00000000121D8460; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 00000000127D2530; network_event_delegate = table: 0000000002001790; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000617A1D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B4E5D50; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:42:32.036 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000917C750 [2] self = table: 0000000015B592E0; dt = 0.012713031843304634; all_inside = true [3] self = table: 0000000015B592E0; dt = 0.012713031843304634; t = 578.56073872931302; all_inside = true; any_inside = true; players_outside_portal = table: 000000000AC19750; buff_system = table: 0000000002587A10 [4] self = table: 0000000015B592E0; dt = 0.012713031843304634; t = 578.56073872931302 [5] self = table: 0000000015B592E0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012713031843304634; context = table: 0000000011C4D6A0; t = 578.56073872931302 [6] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.56073872931302; dt = 0.012713031843304634; update_list = table: 000000000A8F3E10; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000015B592E0 [7] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.56073872931302 [8] self = table: 0000000012335870; entity_system_update_context = table: 0000000011C4D6A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013D30540; t = 578.56073872931302; i = 82; system = table: 000000000E566C30 [9] self = table: 0000000005F9D1F0; update_func = "update"; dt = 0.012713031843304634; entity_system_update_context = table: 0000000011C4D6A0 [10] self = table: 0000000005F9D1F0; dt = 0.012713031843304634 [11] self = table: 000000000617A1D0; dt = 0.012713031843304634; main_t = 5700.4193765856326; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.56073872931302; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012713031843304634; t = 5700.4193765856326 [13] self = table: 00000000000964D0; real_world_dt = 0.012713031843304634; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012713031843304634; t = 5700.4193765856326 [14] dt = 0.012713031843304634 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000007DEA820; _initial_peers_ready = true; _object_set_names = table: 0000000008B15070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B15040; _disable_spawning_reasons = table: 000000001039CFB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000665CDD0; _mutator_handler = table: 000000000314FDB0; network_server = table: 0000000011577250; _game_mode = table: 00000000117E19C0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000001489DE50; is_server = true; network_event_delegate = table: 0000000002001790; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [7] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [8] num_systems = 0; systems_pre_update = table: 0000000013D30570; systems = table: 00000000123358A0; systems_update = table: 0000000013D30540; systems_post_update = table: 000000000E619D40; systems_physics_async_update = table: 00000000123358D0; [9] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [10] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000012335870; network_server = table: 0000000011577250; entity_system = table: 0000000005F9D1F0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000E4CCC90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57579994555567; input_manager = table: 000000000617B440; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000066351A0; num_local_human_players = 1; _ping_reporter = table: 000000000604AC80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012713031843304634; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000119B86A0; _gm_event_end_reason = "won"; machines = table: 000000000C86B420; _camera_carrier = table: 0000000000DDF590; _quit_game = false; network_clock = table: 00000000121D8460; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 00000000127D2530; network_event_delegate = table: 0000000002001790; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000617A1D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B4E5D50; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:42:32.049 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000917C750 [2] self = table: 0000000015B592E0; dt = 0.012605683878064156; all_inside = true [3] self = table: 0000000015B592E0; dt = 0.012605683878064156; t = 578.57334441319108; all_inside = true; any_inside = true; players_outside_portal = table: 000000000890A820; buff_system = table: 0000000002587A10 [4] self = table: 0000000015B592E0; dt = 0.012605683878064156; t = 578.57334441319108 [5] self = table: 0000000015B592E0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603570; dt = 0.012605683878064156; context = table: 0000000011C4D6A0; t = 578.57334441319108 [6] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.57334441319108; dt = 0.012605683878064156; update_list = table: 000000000A8F3E10; dummy_input = table: 0000000000603570; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000015B592E0 [7] self = table: 000000000E566C30; context = table: 0000000011C4D6A0; t = 578.57334441319108 [8] self = table: 0000000012335870; entity_system_update_context = table: 0000000011C4D6A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013D30540; t = 578.57334441319108; i = 82; system = table: 000000000E566C30 [9] self = table: 0000000005F9D1F0; update_func = "update"; dt = 0.012605683878064156; entity_system_update_context = table: 0000000011C4D6A0 [10] self = table: 0000000005F9D1F0; dt = 0.012605683878064156 [11] self = table: 000000000617A1D0; dt = 0.012605683878064156; main_t = 5700.4319822695106; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 578.57334441319108; game_mode_ended = true [12] self = table: 0000000013C54CA0; dt = 0.012605683878064156; t = 5700.4319822695106 [13] self = table: 00000000000964D0; real_world_dt = 0.012605683878064156; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012605683878064156; t = 5700.4319822695106 [14] dt = 0.012605683878064156 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000007DEA820; _initial_peers_ready = true; _object_set_names = table: 0000000008B15070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B15040; _disable_spawning_reasons = table: 000000001039CFB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000665CDD0; _mutator_handler = table: 000000000314FDB0; network_server = table: 0000000011577250; _game_mode = table: 00000000117E19C0; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "sig_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 000000001489DE50; is_server = true; network_event_delegate = table: 0000000002001790; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1024510860443115; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000010215D40; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000720C980; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000251EAF0; _player_distances = table: 0000000008B52440; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [7] profiler_names = table: 000000000A8F3E70; entity_manager = table: 0000000010AC1B30; extension_init_context = table: 0000000010215D40; NAME = "end_zone_system"; unit_storage = table: 000000000EF0E370; update_list = table: 000000000A8F3E10; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 000000000A8F3E40; network_transmit = table: 00000000112443E0; world = [World]; name = "end_zone_system"; system_api = table: 0000000005F9D1C0; [8] num_systems = 0; systems_pre_update = table: 0000000013D30570; systems = table: 00000000123358A0; systems_update = table: 0000000013D30540; systems_post_update = table: 000000000E619D40; systems_physics_async_update = table: 00000000123358D0; [9] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [10] entity_system_bag = table: 0000000012335870; startup_data = table: 0000000012A36040; entity_manager = table: 0000000010AC1B30; unit_spawner = table: 000000000CEC7C50; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011C4D6A0; network_transmit = table: 00000000112443E0; network_clock = table: 00000000121D8460; dice_keeper = table: 00000000127D2530; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000012335870; network_server = table: 0000000011577250; entity_system = table: 0000000005F9D1F0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000E4CCC90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57579994555567; input_manager = table: 000000000617B440; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 00000000066351A0; num_local_human_players = 1; _ping_reporter = table: 000000000604AC80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012605683878064156; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000119B86A0; _gm_event_end_reason = "won"; machines = table: 000000000C86B420; _camera_carrier = table: 0000000000DDF590; _quit_game = false; network_clock = table: 00000000121D8460; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 00000000127D2530; network_event_delegate = table: 0000000002001790; [12] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 000000000617A1D0; [13] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 000000000B4E5D50; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:42:32.705 [Lua] [PlayFabRequestQueue] EAC Enabled! 52 16:42:32.705 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 52 16:42:33.291 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 52 16:42:33.298 [Lua] [PlayFabMirrorBase] commit result "success", "19" 16:42:33.298 [Lua] none table: 000000000822DE70 table: 000000000F613850 16:42:41.767 [Lua] ConflictDirector - destroy all units 16:42:41.774 [Lua] Horde killed: ? 16:42:41.775 [GameSession] destroy_game_object(661) 16:42:41.779 [Lua] [LevelTransitionHandler] promote_next_level_data 16:42:41.779 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 16:42:41.779 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = dlc_morris_map 16:42:41.779 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 0 16:42:41.779 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = disabled 16:42:41.779 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 16:42:41.779 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = map_deus 16:42:41.779 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 16:42:41.779 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 16:42:41.780 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = normal 16:42:41.780 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = 0 16:42:41.780 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 1439701504 16:42:41.780 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 16:42:41.780 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {} 16:42:41.780 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 16:42:41.780 [Lua] TRANSITION nil nil load_next_level 16:42:41.780 [Lua] Transition type "load_next_level", is server: true 16:42:41.780 [Lua] [GameNetworkManager] Leaving game... 16:42:41.780 [Lua] [GameNetworkManager] Shutting down game session host. 16:42:41.780 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:42:41.780 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:42:41.780 [GameSession] shutdown_game_session_host() 16:42:41.780 [GameSession] shutdown() 16:42:41.780 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=590.28 16:42:41.793 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:42:42.894 [Window] Window => active 16:42:42.899 [Window] Window => active 16:42:44.138 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:42:44.196 [Lua] [Managers] Calling function on all managers: 16:42:44.196 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 16:42:44.197 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 16:42:44.197 [Lua] Clearing all global lookup lists 16:42:44.197 [Lua] [IngamePlayerListUI] - Destroy 16:42:44.197 [Lua] [EquipmentUI] - Destroy 16:42:44.197 [Lua] [AbilityUI] - Destroy 16:42:44.197 [Lua] [GamePadEquipmentUI] - Destroy 16:42:44.197 [Lua] [GamePadAbilityUI] - Destroy 16:42:44.197 [Lua] [IngameUI] destroy 16:42:44.197 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:3:0:0 = [0,6,1,1,1,1,2,1,1,2,1,0,1,0,0,2,407,298,70,340.5,6181.25,1123,237,78.75,303.25,0,545,1,0] 16:42:44.197 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 16:42:44.197 [Lua] PlayerManager:remove_player peer_id=110000102b19409 3 16:42:44.198 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:4:0:0 = [3,2,4,0,0,1,0,2,1,1,3,1,4,2,0,0,175,138,27,45.5,2689.5,375.75,205.5,61.75,132.25,0,71,0,1] 16:42:44.198 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"}] 16:42:44.198 [Lua] PlayerManager:remove_player peer_id=110000102b19409 4 16:42:44.198 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:6:0:0 = [5,5,3,3,0,0,2,3,1,1,3,3,2,0,1,0,379,348,23,530.75,5194.5,935.25,221,124.25,204.25,0,80,0,0] 16:42:44.198 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"}] 16:42:44.198 [Lua] PlayerManager:remove_player peer_id=110000102b19409 6 16:42:44.198 [Lua] [Mutator] Deactivating mutator 'deus_more_hordes' 16:42:44.198 [Lua] [Mutator] Deactivating mutator 'curse_rotten_miasma' 16:42:44.198 [Lua] [Mutator] Deactivating mutator 'increased_deus_soft_currency' 16:42:44.198 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 16:42:44.198 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 16:42:44.199 error: [Unit] Unit: '#ID[a646a1040104692b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[9a9f841c7117ff2e]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[865e9af3efd62475]' child 4: '#ID[c70dacbb70341ed4]' child 5: '#ID[0cfcaf644fa807b8]' child 6: '#ID[543d2a7933b237df]' child 7: '#ID[d86a904c3d630199]' child 8: '#ID[3bd5e2f204383a40]' 16:42:44.199 error: [Unit] Unit: '#ID[4142153d13584ec8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ed35552da9d7ffd]' child 1: '#ID[afa9ddc189ad5e9c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[c0fdfd628f672028]' child 4: '#ID[f8cae640905170d7]' child 5: '#ID[0cfcaf644fa807b8]' child 6: '#ID[885c94974a7b7d6f]' child 7: '#ID[430244af3a13b193]' child 8: '#ID[512a00f77e034038]' 16:42:44.199 error: [Unit] Unit: '#ID[4df6e25f25b0df05]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0cfcaf644fa807b8]' child 1: '#ID[0d2ba1e66529f45b]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[6166c8203c0ecaf2]' child 4: '#ID[2da59da72e07bd63]' child 5: '#ID[91ebe0ed0bcbdd32]' 16:42:44.200 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[6252042bed49e016]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[fff9fd0861497ae0]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[61531f9ddccd81bc]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[f882a97fcceab257]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[118faafa3e2b88db]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[b33012fb929592c9]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[67360bb0fa5404c8]' 16:42:44.200 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ebbf722237b1bf85]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[181a7a0ad51f873d]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[04395d4ca0d9775e]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[61531f9ddccd81bc]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[e54344c3dcefdf87]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[57afdab779a0486e]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[168ad9c31ce624fb]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[15de6855c5d5489b]' 16:42:44.200 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[61531f9ddccd81bc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[2d1bf340f40b524c]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[f488548d3291b944]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[c916840700248a02]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[d705e91f7bddd5c5]' 16:42:44.202 error: [Unit] Unit: '#ID[25438e9671278a08]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ec0e032b1bcdf3c8]' child 1: '#ID[d59989d9a2d9cc69]' child 2: '#ID[7136214f93b7ed7d]' child 3: '#ID[0cfcaf644fa807b8]' child 4: '#ID[0c338b70ee61e3df]' child 5: '#ID[3bc3f9116a8fb12c]' child 6: '#ID[5685b2752d023b13]' child 7: '#ID[5531c4cacf844dc7]' child 8: '#ID[2073a50efc6a0ef4]' child 9: '#ID[3d1c223596227d45]' 16:42:44.202 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[cde5736a52d0e877]' 16:42:44.203 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[36921ae46c6e2f21]' 16:42:44.203 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[90aa9f54a1cb76cd]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[2e844fac5405c9c8]' 16:42:44.204 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[55f53543922e5248]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[d7d2cb36d7da85e7]' 16:42:44.204 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[cde5736a52d0e877]' 16:42:44.205 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[36921ae46c6e2f21]' 16:42:44.205 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[74743409dea823d7]' child 3: '#ID[36921ae46c6e2f21]' 16:42:44.206 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[cde5736a52d0e877]' 16:42:44.208 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[2e844fac5405c9c8]' 16:42:44.208 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[55f53543922e5248]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[d7d2cb36d7da85e7]' 16:42:44.229 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:42:44.229 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:42:44.229 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:42:44.306 [Lua] [Managers] Destroying manager group: 16:42:44.307 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[90ca1987097540cc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[176f2e50809d6401]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[f38bde1d253ff642]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[61531f9ddccd81bc]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[2e09ff25e0abc9b6]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[aea5aa7195e53281]' child 23: '#ID[8b14d6d9ef7ee6c5]' child 24: '#ID[c46a40a5c564a459]' child 25: '#ID[8b14d6d9ef7ee6c5]' child 26: '#ID[adf0db562ddaeba2]' child 27: '#ID[8b14d6d9ef7ee6c5]' child 28: '#ID[8b14d6d9ef7ee6c5]' child 29: '#ID[8b14d6d9ef7ee6c5]' child 30: '#ID[8b14d6d9ef7ee6c5]' child 31: '#ID[619b3d3019f207dc]' child 32: '#ID[8b14d6d9ef7ee6c5]' child 33: '#ID[8b14d6d9ef7ee6c5]' child 34: '#ID[8b14d6d9ef7ee6c5]' child 35: '#ID[8b14d6d9ef7ee6c5]' child 36: '#ID[8b14d6d9ef7ee6c5]' child 37: '#ID[8b14d6d9ef7ee6c5]' child 38: '#ID[8b14d6d9ef7ee6c5]' child 39: '#ID[8b14d6d9ef7ee6c5]' child 40: '#ID[e525c28df0b4bc83]' 16:42:44.316 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:42:44.459 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:42:44.461 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 16:42:44.465 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 16:42:44.466 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:42:44.467 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:42:44.467 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:42:44.467 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:42:44.467 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:42:44.471 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 16:42:44.474 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:42:44.475 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:42:44.475 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:42:44.478 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:42:44.481 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:42:44.482 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:42:44.484 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:42:44.486 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:42:44.488 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:42:44.491 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:42:44.493 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:42:44.495 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:42:44.496 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:42:44.496 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:42:44.498 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:42:44.500 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:42:44.518 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 16:42:44.520 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:42:44.521 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:42:44.521 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 16:42:44.521 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 16:42:44.521 [Lua] [Matchmaking] unregister rpcs 16:42:44.521 [Lua] ############### UNLOADING PACKAGES ############### 16:42:44.521 [Lua] [Gamestate] Enter state StateLoading 16:42:44.523 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:42:44.523 [Lua] [Matchmaking] register rpcs 16:42:44.523 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:42:44.523 [Lua] Set lobby begin: 16:42:44.523 [Lua] Lobby data twitch_enabled = false 16:42:44.523 [Lua] Lobby data selected_mission_id = journey_citadel 16:42:44.523 [Lua] Lobby data num_players = 1 16:42:44.523 [Lua] Lobby data difficulty_tweak = 7 16:42:44.523 [Lua] Lobby data host = 110000102b19409 16:42:44.523 [Lua] Lobby data matchmaking_type = 2 16:42:44.523 [Lua] Lobby data is_private = true 16:42:44.523 [Lua] Lobby data match_started = true 16:42:44.524 [Lua] Lobby data difficulty = hard 16:42:44.524 [Lua] Lobby data player_slot_1 = 0:0 16:42:44.524 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:42:44.524 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:42:44.524 [Lua] Lobby data quick_game = false 16:42:44.524 [Lua] Lobby data country_code = RU 16:42:44.524 [Lua] Lobby data matchmaking = false 16:42:44.524 [Lua] Lobby data power_level = 0 16:42:44.524 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1 16:42:44.524 [Lua] Lobby data mechanism = deus 16:42:44.524 [Lua] Lobby data player_slot_5 = 0:0 16:42:44.524 [Lua] Lobby data player_slot_2 = 0:0 16:42:44.524 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:42:44.524 [Lua] Lobby data player_slot_3 = 0:0 16:42:44.524 [Lua] Lobby data eac_authorized = true 16:42:44.524 [Lua] Set lobby end. 16:42:44.524 [Lua] registering RPCs 16:42:44.524 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:42:44.524 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:42:44.524 [Lua] Set lobby begin: 16:42:44.524 [Lua] Lobby data twitch_enabled = false 16:42:44.524 [Lua] Lobby data selected_mission_id = journey_citadel 16:42:44.524 [Lua] Lobby data num_players = 1 16:42:44.524 [Lua] Lobby data difficulty_tweak = 7 16:42:44.524 [Lua] Lobby data host = 110000102b19409 16:42:44.524 [Lua] Lobby data matchmaking_type = 2 16:42:44.524 [Lua] Lobby data is_private = true 16:42:44.524 [Lua] Lobby data match_started = true 16:42:44.524 [Lua] Lobby data difficulty = hard 16:42:44.525 [Lua] Lobby data player_slot_1 = 0:0 16:42:44.525 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:42:44.525 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:42:44.525 [Lua] Lobby data quick_game = false 16:42:44.525 [Lua] Lobby data country_code = RU 16:42:44.525 [Lua] Lobby data matchmaking = false 16:42:44.525 [Lua] Lobby data power_level = 0 16:42:44.525 [Lua] Lobby data mission_id = dlc_morris_map 16:42:44.525 [Lua] Lobby data mechanism = deus 16:42:44.525 [Lua] Lobby data player_slot_5 = 0:0 16:42:44.525 [Lua] Lobby data player_slot_2 = 0:0 16:42:44.525 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:42:44.525 [Lua] Lobby data player_slot_3 = 0:0 16:42:44.525 [Lua] Lobby data eac_authorized = true 16:42:44.525 [Lua] Set lobby end. 16:42:44.525 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:42:44.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer 16:42:44.555 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer 16:42:44.555 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 16:42:44.558 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 16:42:44.558 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 16:42:44.558 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer 16:42:44.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer 16:42:44.558 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 16:42:44.558 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:42:44.559 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 16:42:44.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 16:42:44.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 16:42:44.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02, ProfileSynchronizer 16:42:44.559 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer 16:42:44.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, ProfileSynchronizer 16:42:44.571 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 16:42:44.576 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 16:42:44.576 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 16:42:44.582 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer 16:42:44.583 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer 16:42:44.584 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:42:44.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer 16:42:44.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2, ProfileSynchronizer 16:42:44.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer 16:42:44.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer 16:42:44.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, ProfileSynchronizer 16:42:44.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, ProfileSynchronizer 16:42:44.585 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:42:44.586 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 16:42:44.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02, ProfileSynchronizer 16:42:44.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, ProfileSynchronizer 16:42:44.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer 16:42:44.587 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 16:42:44.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, ProfileSynchronizer 16:42:44.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, ProfileSynchronizer 16:42:44.589 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 16:42:44.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 16:42:44.590 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 16:42:44.590 [Lua] [StateLoading] load_current_level 16:42:44.590 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 16:42:44.592 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_rotten_miasma, sig_citadel_nurgle_path1 16:42:44.592 [Umbra] Unload tome 16:42:44.593 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path1, sig_citadel_nurgle_path1 16:42:44.595 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common, sig_citadel_nurgle_path1 16:42:44.597 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, sig_citadel_nurgle_path1 16:42:44.600 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_nurgle_path1 16:42:44.620 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_nurgle_path1 16:42:44.622 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_citadel_nurgle_path1 16:42:44.635 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_citadel_nurgle_path1 16:42:44.635 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 16:42:44.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 16:42:44.940 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 16:42:44.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 16:42:45.176 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 16:42:46.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 16:42:46.272 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 16:42:46.290 [Lua] [LevelTransitionHandler] Level load completed! 16:42:46.290 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 16:42:46.290 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:42:46.290 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 16:42:46.290 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:42:46.290 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 16:42:46.296 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"wwise\/two_handed_axes":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false},"inventory_id":1796498432,"first_person":{"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01":false,"wwise\/two_handed_axes":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false}} 16:42:46.297 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:42:46.306 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1796498432 16:42:46.306 [Lua] ### Received rpc_level_loaded 16:42:46.306 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 327 16:42:46.306 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 16:42:46.306 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:42:46.306 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 16:42:46.306 [Umbra] Init version: 3.4.15 :: 16 threads 16:42:46.308 [Lua] Async level spawning done 16:42:46.323 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 16:42:46.323 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 16:42:46.340 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 16:42:46.340 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 16:42:46.340 [Lua] ### Received rpc_level_loaded 16:42:46.340 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 327 16:42:46.340 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:42:47.350 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:42:47.350 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:42:47.350 [Lua] [Matchmaking] unregister rpcs 16:42:47.350 [Lua] Set lobby begin: 16:42:47.350 [Lua] Lobby data twitch_enabled = false 16:42:47.351 [Lua] Lobby data selected_mission_id = journey_citadel 16:42:47.351 [Lua] Lobby data num_players = 1 16:42:47.351 [Lua] Lobby data difficulty_tweak = 7 16:42:47.351 [Lua] Lobby data host = 110000102b19409 16:42:47.351 [Lua] Lobby data matchmaking_type = 2 16:42:47.351 [Lua] Lobby data is_private = true 16:42:47.351 [Lua] Lobby data match_started = true 16:42:47.351 [Lua] Lobby data difficulty = hard 16:42:47.351 [Lua] Lobby data player_slot_1 = 0:0 16:42:47.352 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:42:47.352 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:42:47.352 [Lua] Lobby data quick_game = false 16:42:47.352 [Lua] Lobby data country_code = RU 16:42:47.352 [Lua] Lobby data matchmaking = false 16:42:47.352 [Lua] Lobby data power_level = 0 16:42:47.352 [Lua] Lobby data mission_id = dlc_morris_map 16:42:47.352 [Lua] Lobby data mechanism = deus 16:42:47.352 [Lua] Lobby data player_slot_5 = 0:0 16:42:47.352 [Lua] Lobby data player_slot_2 = 0:0 16:42:47.352 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:42:47.353 [Lua] Lobby data player_slot_3 = 0:0 16:42:47.353 [Lua] Lobby data eac_authorized = true 16:42:47.353 [Lua] Set lobby end. 16:42:47.353 [Lua] [Managers] Destroying manager group: 16:42:47.353 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 16:42:47.353 [Lua] [Gamestate] Enter StateIngame HOST 16:42:47.354 [Lua] <>level = dlc_morris_map<> 16:42:47.354 [Lua] [StateIngame] Server ingame 16:42:47.357 [Lua] Set lobby begin: 16:42:47.357 [Lua] Lobby data twitch_enabled = false 16:42:47.357 [Lua] Lobby data selected_mission_id = journey_citadel 16:42:47.357 [Lua] Lobby data num_players = 1 16:42:47.357 [Lua] Lobby data difficulty_tweak = 0 16:42:47.357 [Lua] Lobby data host = 110000102b19409 16:42:47.357 [Lua] Lobby data matchmaking_type = 2 16:42:47.357 [Lua] Lobby data is_private = true 16:42:47.357 [Lua] Lobby data match_started = true 16:42:47.357 [Lua] Lobby data difficulty = normal 16:42:47.357 [Lua] Lobby data player_slot_1 = 0:0 16:42:47.357 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:42:47.358 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:42:47.358 [Lua] Lobby data quick_game = false 16:42:47.358 [Lua] Lobby data country_code = RU 16:42:47.358 [Lua] Lobby data matchmaking = false 16:42:47.358 [Lua] Lobby data power_level = 0 16:42:47.358 [Lua] Lobby data mission_id = dlc_morris_map 16:42:47.358 [Lua] Lobby data mechanism = deus 16:42:47.358 [Lua] Lobby data player_slot_5 = 0:0 16:42:47.358 [Lua] Lobby data player_slot_2 = 0:0 16:42:47.358 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:42:47.358 [Lua] Lobby data player_slot_3 = 0:0 16:42:47.358 [Lua] Lobby data eac_authorized = true 16:42:47.358 [Lua] Set lobby end. 16:42:47.358 [Lua] [Matchmaking] register rpcs 16:42:47.359 [Lua] GameNetworkManager:init... creating game session 16:42:47.359 [Lua] Host GameSession.make_game_session_host with session: 16:42:47.359 [GameSession] make_game_session_host() 16:42:47.359 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:42:47.359 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 16:42:47.359 [Lua] [GameNetworkManager] self.is_server = true 16:42:47.359 [Network] Setting artificial MTU limit to 576 16:42:47.361 [Lua] [SharedState] deus_shop_92290246: shop_state:0:0:0:0 = 1 16:42:47.372 [Lua] Switching ConflictSettings: to: disabled 16:42:47.372 [Lua] pacing=disabled 16:42:47.372 [Lua] roaming=nil 16:42:47.372 [Lua] specials=disabled 16:42:47.372 [Lua] debug_color=black 16:42:47.372 [Lua] pack_spawning=disabled 16:42:47.372 [Lua] contained_breeds=nil 16:42:47.372 [Lua] disabled=true 16:42:47.372 [Lua] boss=disabled 16:42:47.372 [Lua] horde=disabled 16:42:47.372 [Lua] name=disabled 16:42:47.372 [Lua] intensity=disabled 16:42:47.372 [Lua] --- 16:42:47.372 [Lua] [LevelAnalysis] set_random_seed( 0) 16:42:47.377 [Lua] [AIInterestPointSystem] Level Seed: 1503311969 16:42:47.377 [Lua] 16:42:47.377 [Lua] [entity_system_bag] = table 16:42:47.377 [Lua] [entity_system_bag] = metatable 16:42:47.378 [Lua] [startup_data] = table 16:42:47.378 [Lua] [entity_manager] = table 16:42:47.378 [Lua] [entity_manager] = metatable 16:42:47.378 [Lua] [unit_spawner] = table 16:42:47.378 [Lua] [unit_spawner] = metatable 16:42:47.378 [Lua] [unit_storage] = table 16:42:47.378 [Lua] [unit_storage] = metatable 16:42:47.378 [Lua] [dice_keeper] = table 16:42:47.378 [Lua] [dice_keeper] = metatable 16:42:47.378 [Lua] [is_server] = true (boolean) 16:42:47.378 [Lua] [world] = [World] 16:42:47.378 [Lua] [system_api] = table 16:42:47.378 [Lua] [entity_system] = table 16:42:47.378 [Lua] [entity_system] = metatable 16:42:47.378 [Lua] [network_lobby] = table 16:42:47.378 [Lua] [network_lobby] = metatable 16:42:47.378 [Lua] [profile_synchronizer] = table 16:42:47.378 [Lua] [profile_synchronizer] = metatable 16:42:47.378 [Lua] [level_transition_handler] = table 16:42:47.378 [Lua] [level_transition_handler] = metatable 16:42:47.378 [Lua] [num_local_human_players] = 1 (number) 16:42:47.378 [Lua] [statistics_db] = table 16:42:47.378 [Lua] [statistics_db] = metatable 16:42:47.378 [Lua] [network_server] = table 16:42:47.378 [Lua] [network_server] = metatable 16:42:47.378 [Lua] [input_manager] = table 16:42:47.378 [Lua] [input_manager] = metatable 16:42:47.378 [Lua] [network_clock] = table 16:42:47.378 [Lua] [network_clock] = metatable 16:42:47.378 [Lua] [network_transmit] = table 16:42:47.378 [Lua] [network_transmit] = metatable 16:42:47.378 [Lua] [free_flight_manager] = table 16:42:47.378 [Lua] [free_flight_manager] = metatable 16:42:47.378 [Lua] [network_manager] = table 16:42:47.378 [Lua] [network_manager] = metatable 16:42:47.378 [Lua] [network_event_delegate] = table 16:42:47.378 [Lua] [network_event_delegate] = metatable 16:42:47.378 [Lua] 16:42:47.378 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:42:47.378 [Lua] ignoring extension VersusInteractObjectiveExtension 16:42:47.378 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:42:47.378 [Lua] ignoring extension VersusSocketObjectiveExtension 16:42:47.378 [Lua] ignoring extension VersusTargetObjectiveExtension 16:42:47.378 [Lua] ignoring extension VersusMissionObjectiveExtension 16:42:47.393 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:42:47.393 [Lua] [AchievementManager] Achievements using the steam platform 16:42:47.393 [Lua] PlayerManager:add_player player_1 16:42:47.455 [Lua] [StateIngame] Level seed: 0 16:42:47.455 [Lua] [LevelAnalysis] set_random_seed( 1503311969) 16:42:47.455 [GameSession] create_game_object(67, 0) 16:42:47.455 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:42:47.456 [GameSession] create_game_object(95, 1) 16:42:47.456 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:42:47.456 [Lua] [IngameUI] init 16:42:47.463 [SteamVoipClient] select_out(110000102b19409, off) 16:42:47.466 [Lua] cb_razer_chroma_setup 16:42:47.503 [Lua] completed 16:42:47.503 [Lua] completed 16:42:47.508 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:42:47.508 [Lua] Set lobby begin: 16:42:47.508 [Lua] Lobby data twitch_enabled = false 16:42:47.508 [Lua] Lobby data selected_mission_id = journey_citadel 16:42:47.508 [Lua] Lobby data num_players = 1 16:42:47.508 [Lua] Lobby data difficulty_tweak = 0 16:42:47.508 [Lua] Lobby data host = 110000102b19409 16:42:47.508 [Lua] Lobby data matchmaking_type = 2 16:42:47.508 [Lua] Lobby data is_private = true 16:42:47.508 [Lua] Lobby data match_started = true 16:42:47.508 [Lua] Lobby data difficulty = normal 16:42:47.508 [Lua] Lobby data player_slot_1 = 0:0 16:42:47.508 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:42:47.508 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:42:47.508 [Lua] Lobby data quick_game = false 16:42:47.508 [Lua] Lobby data country_code = RU 16:42:47.508 [Lua] Lobby data matchmaking = false 16:42:47.508 [Lua] Lobby data power_level = 735 16:42:47.508 [Lua] Lobby data mission_id = dlc_morris_map 16:42:47.508 [Lua] Lobby data mechanism = deus 16:42:47.508 [Lua] Lobby data player_slot_5 = 0:0 16:42:47.508 [Lua] Lobby data player_slot_2 = 0:0 16:42:47.509 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:42:47.509 [Lua] Lobby data player_slot_3 = 0:0 16:42:47.509 [Lua] Lobby data eac_authorized = true 16:42:47.509 [Lua] Set lobby end. 16:42:47.509 [Lua] CurrentConflictSettings disabled 16:42:47.509 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 16:42:47.509 [GameSession] create_game_object(48, 2) 16:42:47.509 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 16:42:47.509 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:42:47.510 [Lua] [Managers] Calling function on all managers: 16:42:47.510 [Lua] [SharedState] deus_run_state_92290246: player_level:0:0:0:0 = 35 16:42:47.510 [Lua] [SharedState] deus_run_state_92290246: player_frame:0:0:0:0 = frame_0061 16:42:47.510 [Lua] [SharedState] deus_run_state_92290246: player_name:0:0:0:0 = Lewd Komi-san 16:42:47.510 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:42:47.514 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 16:42:47.514 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 16:42:47.546 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 16:42:47.546 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 16:42:47.563 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 16:42:47.563 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 16:42:47.564 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 16:42:47.880 [Lua] StateInGameRunning:_game_actually_starts() 16:42:47.880 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 1 16:42:47.880 [Lua] ################################################################################################################# 16:42:47.880 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_citadel_nurgle_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:42:47.880 [Lua] ################################################################################################################# 16:42:47.880 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 53 16:42:47.880 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 16:42:47.884 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_11=[Unit '#ID[eab9d113c7029403]'], node_15=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], }, start={ node_16=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_10=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_8=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_12=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], }, } { "node_16", "node_12", "node_13", "node_11", "node_9", "node_6", } { node_9={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.70367371512913846, next={ "node_6", }, weapon_pickup_seed=-313631851, conflict_settings="disabled", path=0, system_seeds={ pickups=1936979952, power_ups=1332454809, mutator=-2071188849, blessings=-126282078, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1426210418, layout_x=0.70069375895582742, base_level="shop_harmony", }, node_14={ level="shop_fortune", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.95268556156365203, next={ "node_11", "node_15", }, weapon_pickup_seed=1936979952, conflict_settings="disabled", path=0, system_seeds={ pickups=-2071188849, power_ups=1423069732, mutator=-126282078, blessings=1332454809, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-313631851, layout_x=0.43436956241923591, base_level="shop_fortune", }, final={ level="arena_citadel_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-2071188849, level_type="ARENA", layout_y=0.4598667822257213, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-126282078, power_ups=1566275379, mutator=1332454809, blessings=1423069732, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=1936979952, layout_x=1, base_level="arena_citadel", }, node_12={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=1332454809, power_ups=260920054, mutator=1423069732, blessings=1566275379, }, node_type="ingame", theme="slaanesh", layout_x=0.25641453351614568, level="pat_forest_slaanesh_path2", layout_y=0.73037596764459745, next={ "node_13", "node_14", }, path=2, level_seed=-2071188849, weapon_pickup_seed=-126282078, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=1423069732, power_ups=1873817053, mutator=1566275379, blessings=260920054, }, node_type="ingame", theme="slaanesh", layout_x=0.61787156994080594, level="pat_tower_slaanesh_path1", layout_y=0, next={ "node_5", }, path=1, level_seed=-126282078, weapon_pickup_seed=1332454809, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_13={ level="shop_strife", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.68731351791790218, next={ "node_11", }, weapon_pickup_seed=1423069732, conflict_settings="disabled", path=0, system_seeds={ pickups=1566275379, power_ups=-1791208040, mutator=260920054, blessings=1873817053, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1332454809, layout_x=0.3959347374306898, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.47880582057748011, next={ "node_1", "node_16", }, weapon_pickup_seed=1566275379, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=260920054, power_ups=913431575, mutator=1873817053, blessings=-1791208040, }, node_type="start", mutators={ }, theme="wastes", level_seed=1423069732, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.19782379876855513, next={ "node_3", "node_10", }, weapon_pickup_seed=260920054, conflict_settings="disabled", path=0, system_seeds={ pickups=1873817053, power_ups=-601404790, mutator=-1791208040, blessings=913431575, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1566275379, layout_x=0.30013759584366756, base_level="shop_strife", }, node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-1791208040, power_ups=1503311969, mutator=913431575, blessings=-601404790, }, node_type="ingame", theme="tzeentch", layout_x=0.53437165010124399, level="pat_mountain_tzeentch_path3", layout_y=0.69180971341542796, next={ "node_9", }, path=3, level_seed=260920054, weapon_pickup_seed=1873817053, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=913431575, power_ups=1882846796, mutator=-601404790, blessings=1503311969, }, node_type="ingame", theme="slaanesh", layout_x=0.46207448509220833, level="pat_bay_slaanesh_path2", layout_y=0.072701966477702523, next={ "node_4", "node_8", }, path=2, level_seed=1873817053, weapon_pickup_seed=-1791208040, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_16={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-601404790, power_ups=351190331, mutator=1503311969, blessings=1882846796, }, node_type="ingame", theme="slaanesh", layout_x=0.096603353951918727, level="sig_snare_b_slaanesh_path1", layout_y=0.73377822804810122, next={ "node_12", }, path=2, level_seed=-1791208040, weapon_pickup_seed=913431575, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=1503311969, power_ups=-424210082, mutator=1882846796, blessings=351190331, }, node_type="ingame", theme="wastes", layout_x=0.62029485531339834, level="pat_mines_wastes_path5", layout_y=0.34700851051210552, next={ "node_5", "node_9", }, path=5, level_seed=913431575, weapon_pickup_seed=-601404790, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=1882846796, power_ups=-1764472539, mutator=351190331, blessings=-424210082, }, node_type="ingame", theme="wastes", layout_x=0.16400395702147755, level="sig_gorge_wastes_path4", layout_y=0.38912193998811673, next={ "node_2", "node_12", }, path=4, level_seed=-601404790, weapon_pickup_seed=1503311969, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=351190331, power_ups=-1627887552, mutator=-424210082, blessings=-1764472539, }, node_type="ingame", theme="nurgle", layout_x=0.82879948984406748, level="sig_citadel_nurgle_path1", layout_y=0.49609791559013722, next={ "final", }, path=1, level_seed=1503311969, weapon_pickup_seed=1882846796, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.49995000000000006, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-424210082, power_ups=1993719455, mutator=-1764472539, blessings=-1627887552, }, node_type="ingame", theme="tzeentch", layout_x=0.61539346796887784, level="pat_mines_tzeentch_path3", layout_y=1, next={ "node_9", }, path=3, level_seed=1882846796, weapon_pickup_seed=351190331, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.21372237039666384, next={ "node_6", }, weapon_pickup_seed=-424210082, conflict_settings="disabled", path=0, system_seeds={ pickups=-1764472539, power_ups=214170482, mutator=-1627887552, blessings=1993719455, }, node_type="shop", mutators={ }, theme="wastes", level_seed=351190331, layout_x=0.74623830441668215, base_level="shop_fortune", }, node_10={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1627887552, power_ups=-2035014615, mutator=1993719455, blessings=214170482, }, node_type="ingame", theme="khorne", layout_x=0.42040277658072872, level="pat_town_khorne_path1", layout_y=0.3982161239003032, next={ "node_11", }, path=1, level_seed=-424210082, weapon_pickup_seed=-1764472539, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, } 16:42:47.884 [Lua] [SharedState] deus_map_92290246_node_6: ready:0:0:0:0 = true 16:42:47.884 [Lua] [SharedState] deus_map_92290246_node_6: map_state:0:0:0:0 = STARTING 16:42:47.884 [Lua] [SharedState] deus_map_92290246_node_6: final_node_selected:0:0:0:0 = 16:42:47.884 [Lua] [SharedState] deus_map_92290246_node_6: vote:0:0:0:0 = 16:42:47.885 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 1 16:42:47.893 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 53 16:42:47.894 [Lua] [SharedState] deus_map_92290246_node_6: map_state:0:0:0:0 = WAITING 16:42:48.122 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 53 16:42:48.122 [Lua] Commit load time data 16:43:04.151 [Lua] [SharedState] deus_map_92290246_node_6: vote:0:0:0:0 = final 16:43:04.163 [Lua] [SharedState] deus_map_92290246_node_6: map_state:0:0:0:0 = VOTING 16:43:04.176 [Lua] [SharedState] deus_map_92290246_node_6: map_state:0:0:0:0 = VOTING_FINISHING 16:43:08.428 [Window] Window => inactive 16:43:09.424 [Lua] [SharedState] deus_map_92290246_node_6: final_node_selected:0:0:0:0 = final 16:43:09.424 [Lua] [SharedState] deus_map_92290246_node_6: map_state:0:0:0:0 = FINISHING 16:43:09.424 [Lua] [SharedState] deus_run_state_92290246: twitch_vote:0:0:0:0 = 16:43:12.438 [Lua] [SharedState] deus_map_92290246_node_6: map_state:0:0:0:0 = FINISHED 16:43:12.439 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 2 16:43:13.440 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 2 16:43:13.440 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 5 16:43:13.453 [Lua] [SharedState] deus_game_mode_map_92290246: state:0:0:0:0 = 5 16:43:13.453 [Lua] [SharedState] deus_run_state_92290246: run_node_key:0:0:0:0 = final 16:43:13.453 [Lua] [LevelTransitionHandler] set_next_level( lvl:arena_citadel_nurgle_path1, mc:deus, gm:deus, env:0, seed:1936979952, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hard, diff_tweak:10, id:532370624, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_rotten_miasma", }) 16:43:13.453 [Lua] [LevelTransitionHandler] promote_next_level_data 16:43:13.453 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 16:43:13.453 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = arena_citadel_nurgle_path1 16:43:13.453 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 1936979952 16:43:13.453 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = deus_skaven_beastmen 16:43:13.453 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 16:43:13.453 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = deus 16:43:13.453 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 16:43:13.453 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 16:43:13.453 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = hard 16:43:13.453 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = 10 16:43:13.453 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 532370624 16:43:13.453 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 16:43:13.453 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_rotten_miasma"] 16:43:13.453 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 16:43:13.453 [Lua] [NetworkServer] Entering post game 16:43:13.453 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 16:43:13.453 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 16:43:13.454 [Save] Saving `save_data` 16:43:13.454 [Lua] gm_event_end_conditions_met true false 16:43:13.454 [Lua] Game won 16:43:13.454 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:43:13.466 [Save] Save done 16:43:13.466 [Save] Saving `save_data` 16:43:13.469 [Save] Save done 16:43:13.470 [Lua] generate_backend_stats 110000102b19409:1 16:43:13.541 [Lua] [PlayFabMirrorBase] Force commit 16:43:13.541 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:43:13.541 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:43:13.541 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:43:13.542 [Save] Saving `save_data` 16:43:13.542 [Lua] TRANSITION nil nil load_next_level 16:43:13.542 [Lua] Transition type "load_next_level", is server: true 16:43:13.542 [Lua] [GameNetworkManager] Leaving game... 16:43:13.542 [Lua] [GameNetworkManager] Shutting down game session host. 16:43:13.542 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:43:13.542 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:43:13.542 [GameSession] shutdown_game_session_host() 16:43:13.542 [GameSession] shutdown() 16:43:13.542 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=27.79 16:43:13.544 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 16:43:13.544 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:43:13.544 [Lua] [PlayFabMirrorBase] commit result "success", "20" 16:43:13.544 [Lua] none table: 00000000132EFD40 nil 16:43:13.545 [Save] Save done 16:43:15.533 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:43:15.533 [Lua] [Managers] Calling function on all managers: 16:43:15.533 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 16:43:15.534 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 16:43:15.534 [Lua] Clearing all global lookup lists 16:43:15.534 [Lua] [IngamePlayerListUI] - Destroy 16:43:15.534 [Lua] [IngameUI] destroy 16:43:15.536 [Lua] [Managers] Destroying manager group: 16:43:15.537 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:43:15.537 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 16:43:15.537 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 16:43:15.537 [Lua] [Matchmaking] unregister rpcs 16:43:15.537 [Lua] ############### UNLOADING PACKAGES ############### 16:43:15.537 [Lua] [Gamestate] Enter state StateLoading 16:43:15.538 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:43:15.539 [Lua] [Matchmaking] register rpcs 16:43:15.539 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:43:15.539 [Lua] Set lobby begin: 16:43:15.539 [Lua] Lobby data twitch_enabled = false 16:43:15.539 [Lua] Lobby data selected_mission_id = journey_citadel 16:43:15.539 [Lua] Lobby data num_players = 1 16:43:15.539 [Lua] Lobby data difficulty_tweak = 0 16:43:15.539 [Lua] Lobby data host = 110000102b19409 16:43:15.539 [Lua] Lobby data matchmaking_type = 2 16:43:15.539 [Lua] Lobby data is_private = true 16:43:15.539 [Lua] Lobby data match_started = true 16:43:15.539 [Lua] Lobby data difficulty = normal 16:43:15.539 [Lua] Lobby data player_slot_1 = 0:0 16:43:15.540 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:43:15.540 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:43:15.540 [Lua] Lobby data quick_game = false 16:43:15.540 [Lua] Lobby data country_code = RU 16:43:15.540 [Lua] Lobby data matchmaking = false 16:43:15.540 [Lua] Lobby data power_level = 0 16:43:15.540 [Lua] Lobby data mission_id = dlc_morris_map 16:43:15.540 [Lua] Lobby data mechanism = deus 16:43:15.540 [Lua] Lobby data player_slot_5 = 0:0 16:43:15.540 [Lua] Lobby data player_slot_2 = 0:0 16:43:15.540 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:43:15.540 [Lua] Lobby data player_slot_3 = 0:0 16:43:15.541 [Lua] Lobby data eac_authorized = true 16:43:15.541 [Lua] Set lobby end. 16:43:15.541 [Lua] registering RPCs 16:43:15.541 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:43:15.541 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:43:15.541 [Lua] Set lobby begin: 16:43:15.541 [Lua] Lobby data twitch_enabled = false 16:43:15.541 [Lua] Lobby data selected_mission_id = journey_citadel 16:43:15.541 [Lua] Lobby data num_players = 1 16:43:15.541 [Lua] Lobby data difficulty_tweak = 0 16:43:15.541 [Lua] Lobby data host = 110000102b19409 16:43:15.541 [Lua] Lobby data matchmaking_type = 2 16:43:15.541 [Lua] Lobby data is_private = true 16:43:15.541 [Lua] Lobby data match_started = true 16:43:15.542 [Lua] Lobby data difficulty = normal 16:43:15.542 [Lua] Lobby data player_slot_1 = 0:0 16:43:15.542 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:43:15.542 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:43:15.542 [Lua] Lobby data quick_game = false 16:43:15.542 [Lua] Lobby data country_code = RU 16:43:15.542 [Lua] Lobby data matchmaking = false 16:43:15.542 [Lua] Lobby data power_level = 0 16:43:15.542 [Lua] Lobby data mission_id = arena_citadel_nurgle_path1 16:43:15.542 [Lua] Lobby data mechanism = deus 16:43:15.543 [Lua] Lobby data player_slot_5 = 0:0 16:43:15.543 [Lua] Lobby data player_slot_2 = 0:0 16:43:15.543 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:43:15.543 [Lua] Lobby data player_slot_3 = 0:0 16:43:15.543 [Lua] Lobby data eac_authorized = true 16:43:15.543 [Lua] Set lobby end. 16:43:15.543 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:43:15.547 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel, global_loading_screens, async-read, prioritized 16:43:15.547 [Lua] [StateLoading] load_current_level 16:43:15.547 [Lua] [LevelTransitionHandler] load_current_level, loading arena_citadel_nurgle_path1 0 16:43:15.561 [Umbra] Unload tome 16:43:15.568 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 16:43:15.568 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_rotten_miasma, arena_citadel_nurgle_path1, async-read, 16:43:15.568 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, arena_citadel_nurgle_path1, async-read, 16:43:15.568 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, arena_citadel_nurgle_path1, async-read, 16:43:15.568 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel, arena_citadel_nurgle_path1, async-read, 16:43:15.568 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/path_common, arena_citadel_nurgle_path1, async-read, 16:43:15.568 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, arena_citadel_nurgle_path1, async-read, 16:43:15.568 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/nurgle_common, arena_citadel_nurgle_path1, async-read, 16:43:15.568 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/nurgle_path1, arena_citadel_nurgle_path1, async-read, 16:43:15.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel 16:43:15.636 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel 16:43:15.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_rotten_miasma 16:43:15.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_rotten_miasma 16:43:15.788 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_rotten_miasma 16:43:15.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 16:43:17.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 16:43:17.758 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 16:43:17.758 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 16:43:18.061 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 16:43:18.061 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 16:43:18.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel 16:43:21.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel 16:43:21.257 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel 16:43:21.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/path_common 16:43:21.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/path_common 16:43:21.710 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/path_common 16:43:21.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common 16:43:22.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common 16:43:22.015 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common 16:43:22.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/nurgle_common 16:43:22.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/nurgle_common 16:43:22.184 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/nurgle_common 16:43:22.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/nurgle_path1 16:43:22.304 [Umbra] Loading umbra tome '#ID[609dc06a291a60ab]' 16:43:22.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/nurgle_path1 16:43:22.337 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/nurgle_path1 16:43:22.354 [Lua] [LevelTransitionHandler] Level load completed! 16:43:22.354 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: arena_citadel_nurgle_path1 - level_seed: 1936979952 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 16:43:22.358 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:43:22.358 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_loot_rat=true, skaven_rat_ogre=true, chaos_vortex_sorcerer=true, chaos_warrior=true, skaven_stormfiend=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_berzerker=true, beastmen_bestigor=true, skaven_ratling_gunner=true, chaos_raider=true, beastmen_standard_bearer=true, } 16:43:22.358 [Lua] load_startup_enemy_packages: -------------- 16:43:22.358 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:43:22.358 [Lua] chaos_spawn 16:43:22.358 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:43:22.358 [Lua] chaos_troll 16:43:22.358 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:43:22.358 [Lua] skaven_rat_ogre 16:43:22.358 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:43:22.358 [Lua] skaven_stormfiend 16:43:22.358 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:43:22.358 [Lua] beastmen_minotaur 16:43:22.358 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] chaos_plague_sorcerer 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] chaos_corruptor_sorcerer 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] skaven_gutter_runner 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] skaven_pack_master 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] skaven_poison_wind_globadier 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] skaven_ratling_gunner 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] skaven_warpfire_thrower 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] chaos_vortex_sorcerer 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] beastmen_standard_bearer 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] chaos_vortex 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] critter_rat 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] critter_pig 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] chaos_marauder 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] beastmen_gor 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] skaven_storm_vermin 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] beastmen_ungor_archer 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] skaven_loot_rat 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] chaos_warrior 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] skaven_storm_vermin_with_shield 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] skaven_plague_monk 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] beastmen_ungor 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] skaven_clan_rat 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] skaven_clan_rat_with_shield 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] skaven_slave 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] chaos_fanatic 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] chaos_marauder_with_shield 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] chaos_berzerker 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] beastmen_bestigor 16:43:22.359 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:43:22.359 [Lua] chaos_raider 16:43:22.373 [Lua] ### Received rpc_level_loaded 16:43:22.373 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 244 16:43:22.373 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 16:43:22.388 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 16:43:22.388 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 16:43:22.405 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 16:43:22.405 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 16:43:22.406 [Lua] ### Received rpc_level_loaded 16:43:22.406 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 244 16:43:22.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:43:22.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:43:22.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:43:22.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:43:22.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:43:22.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:43:23.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:43:23.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:43:23.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:43:23.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:43:23.601 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:43:23.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:43:24.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:43:24.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:43:24.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:43:24.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:43:24.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:43:24.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:43:24.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:43:24.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:43:24.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:43:24.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:43:24.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:43:24.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:43:24.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:43:24.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:43:24.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:43:25.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:43:25.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:43:25.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:43:25.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:43:25.419 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:43:25.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:43:25.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:43:25.687 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:43:25.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:43:26.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:43:26.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:43:26.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:43:26.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:43:26.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:43:26.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:43:26.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:43:26.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:43:26.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:43:26.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:43:26.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:43:26.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:43:26.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:43:26.667 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:43:26.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:43:27.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:43:27.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:43:27.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 16:43:27.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 16:43:27.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 16:43:27.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:43:28.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:43:28.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:43:28.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 16:43:28.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 16:43:28.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 16:43:28.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:43:29.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:43:29.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:43:29.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:43:29.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:43:29.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:43:29.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:43:30.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:43:30.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:43:30.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:43:30.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:43:30.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:43:30.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 16:43:30.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 16:43:30.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 16:43:30.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:43:31.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:43:31.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:43:31.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:43:31.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:43:31.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:43:31.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:43:32.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:43:32.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:43:32.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:43:32.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:43:32.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:43:32.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:43:32.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:43:32.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:43:32.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:43:33.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:43:33.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:43:33.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 16:43:34.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 16:43:34.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 16:43:34.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:43:34.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:43:34.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:43:34.335 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: arena_citadel_nurgle_path1 game_mode: deus 16:43:34.335 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:43:34.335 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 16:43:34.341 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"wwise\/two_handed_axes":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false},"inventory_id":1852028928,"first_person":{"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01":false,"wwise\/two_handed_axes":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false}} 16:43:34.341 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:43:34.350 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1852028928 16:43:34.350 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:43:34.350 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/arena_citadel/generated/nurgle_path1/world 16:43:34.350 [Umbra] Init version: 3.4.15 :: 16 threads 16:43:34.355 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:43:34.355 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:43:34.355 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:43:34.355 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:43:34.355 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:43:34.355 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:43:34.355 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:43:34.355 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:43:34.355 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:43:34.355 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:43:34.371 warning: [ResourceManager] Can't find `#ID[cd6584af5af49efd].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:43:34.371 warning: [ResourceManager] Can't find `#ID[cd6584af5af49efd].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:43:34.371 warning: [ResourceManager] Can't find `#ID[cd6584af5af49efd].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:43:34.371 warning: [ResourceManager] Can't find `#ID[cd6584af5af49efd].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:43:34.374 [Lua] Async level spawning done 16:43:34.374 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:43:35.377 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:43:35.377 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:43:35.377 [Lua] [Matchmaking] unregister rpcs 16:43:35.377 [Lua] Set lobby begin: 16:43:35.377 [Lua] Lobby data twitch_enabled = false 16:43:35.377 [Lua] Lobby data selected_mission_id = journey_citadel 16:43:35.377 [Lua] Lobby data num_players = 1 16:43:35.377 [Lua] Lobby data difficulty_tweak = 0 16:43:35.377 [Lua] Lobby data host = 110000102b19409 16:43:35.377 [Lua] Lobby data matchmaking_type = 2 16:43:35.377 [Lua] Lobby data is_private = true 16:43:35.377 [Lua] Lobby data match_started = true 16:43:35.377 [Lua] Lobby data difficulty = normal 16:43:35.377 [Lua] Lobby data player_slot_1 = 0:0 16:43:35.378 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:43:35.378 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:43:35.378 [Lua] Lobby data quick_game = false 16:43:35.378 [Lua] Lobby data country_code = RU 16:43:35.378 [Lua] Lobby data matchmaking = false 16:43:35.378 [Lua] Lobby data power_level = 0 16:43:35.378 [Lua] Lobby data mission_id = arena_citadel_nurgle_path1 16:43:35.378 [Lua] Lobby data mechanism = deus 16:43:35.378 [Lua] Lobby data player_slot_5 = 0:0 16:43:35.378 [Lua] Lobby data player_slot_2 = 0:0 16:43:35.378 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:43:35.378 [Lua] Lobby data player_slot_3 = 0:0 16:43:35.378 [Lua] Lobby data eac_authorized = true 16:43:35.379 [Lua] Set lobby end. 16:43:35.379 [Lua] [Managers] Destroying manager group: 16:43:35.379 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel, global_loading_screens 16:43:35.379 [Lua] [Gamestate] Enter StateIngame HOST 16:43:35.380 [Lua] <>level = arena_citadel_nurgle_path1<> 16:43:35.380 [Lua] [StateIngame] Server ingame 16:43:35.382 [Lua] Set lobby begin: 16:43:35.382 [Lua] Lobby data twitch_enabled = false 16:43:35.383 [Lua] Lobby data selected_mission_id = journey_citadel 16:43:35.383 [Lua] Lobby data num_players = 1 16:43:35.383 [Lua] Lobby data difficulty_tweak = 10 16:43:35.383 [Lua] Lobby data host = 110000102b19409 16:43:35.383 [Lua] Lobby data matchmaking_type = 2 16:43:35.383 [Lua] Lobby data is_private = true 16:43:35.383 [Lua] Lobby data match_started = true 16:43:35.383 [Lua] Lobby data difficulty = hard 16:43:35.383 [Lua] Lobby data player_slot_1 = 0:0 16:43:35.383 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:43:35.383 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:43:35.384 [Lua] Lobby data quick_game = false 16:43:35.384 [Lua] Lobby data country_code = RU 16:43:35.384 [Lua] Lobby data matchmaking = false 16:43:35.384 [Lua] Lobby data power_level = 0 16:43:35.384 [Lua] Lobby data mission_id = arena_citadel_nurgle_path1 16:43:35.384 [Lua] Lobby data mechanism = deus 16:43:35.384 [Lua] Lobby data player_slot_5 = 0:0 16:43:35.384 [Lua] Lobby data player_slot_2 = 0:0 16:43:35.384 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:43:35.384 [Lua] Lobby data player_slot_3 = 0:0 16:43:35.384 [Lua] Lobby data eac_authorized = true 16:43:35.384 [Lua] Set lobby end. 16:43:35.384 [Lua] [Matchmaking] register rpcs 16:43:35.385 [Lua] GameNetworkManager:init... creating game session 16:43:35.385 [Lua] Host GameSession.make_game_session_host with session: 16:43:35.385 [GameSession] make_game_session_host() 16:43:35.385 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:43:35.385 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 16:43:35.385 [Lua] [GameNetworkManager] self.is_server = true 16:43:35.385 [Network] Setting artificial MTU limit to 576 16:43:35.385 [Lua] [Mutator] Initializing mutator 'curse_rotten_miasma' 16:43:35.390 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 16:43:35.390 [Lua] pacing=deus_default 16:43:35.390 [Lua] locked_func_name=beastmen 16:43:35.390 [Lua] roaming=nil 16:43:35.390 [Lua] specials=deus_skaven_beastmen 16:43:35.390 [Lua] contained_breeds=nil 16:43:35.390 [Lua] debug_color=orange 16:43:35.390 [Lua] disabled=false 16:43:35.390 [Lua] pack_spawning=deus_skaven_beastmen 16:43:35.390 [Lua] factions=nil 16:43:35.390 [Lua] description=deus_conflict_director_skaven_beastmen_name 16:43:35.390 [Lua] boss=deus_skaven_beastmen 16:43:35.390 [Lua] horde=deus_beastmen 16:43:35.390 [Lua] name=deus_skaven_beastmen 16:43:35.390 [Lua] intensity=deus_default 16:43:35.390 [Lua] --- 16:43:35.390 [Lua] [LevelAnalysis] set_random_seed( 1936979952) 16:43:35.394 [Lua] [AIInterestPointSystem] Level Seed: 1936979952 16:43:35.394 [Lua] 16:43:35.394 [Lua] [entity_system_bag] = table 16:43:35.394 [Lua] [entity_system_bag] = metatable 16:43:35.394 [Lua] [startup_data] = table 16:43:35.394 [Lua] [entity_manager] = table 16:43:35.394 [Lua] [entity_manager] = metatable 16:43:35.394 [Lua] [unit_spawner] = table 16:43:35.394 [Lua] [unit_spawner] = metatable 16:43:35.394 [Lua] [unit_storage] = table 16:43:35.394 [Lua] [unit_storage] = metatable 16:43:35.394 [Lua] [dice_keeper] = table 16:43:35.394 [Lua] [dice_keeper] = metatable 16:43:35.394 [Lua] [is_server] = true (boolean) 16:43:35.394 [Lua] [world] = [World] 16:43:35.394 [Lua] [system_api] = table 16:43:35.394 [Lua] [entity_system] = table 16:43:35.394 [Lua] [entity_system] = metatable 16:43:35.394 [Lua] [network_lobby] = table 16:43:35.394 [Lua] [network_lobby] = metatable 16:43:35.394 [Lua] [profile_synchronizer] = table 16:43:35.394 [Lua] [profile_synchronizer] = metatable 16:43:35.394 [Lua] [level_transition_handler] = table 16:43:35.394 [Lua] [level_transition_handler] = metatable 16:43:35.394 [Lua] [num_local_human_players] = 1 (number) 16:43:35.394 [Lua] [statistics_db] = table 16:43:35.394 [Lua] [statistics_db] = metatable 16:43:35.394 [Lua] [network_server] = table 16:43:35.394 [Lua] [network_server] = metatable 16:43:35.394 [Lua] [input_manager] = table 16:43:35.394 [Lua] [input_manager] = metatable 16:43:35.394 [Lua] [network_clock] = table 16:43:35.394 [Lua] [network_clock] = metatable 16:43:35.394 [Lua] [network_transmit] = table 16:43:35.394 [Lua] [network_transmit] = metatable 16:43:35.394 [Lua] [free_flight_manager] = table 16:43:35.394 [Lua] [free_flight_manager] = metatable 16:43:35.394 [Lua] [network_manager] = table 16:43:35.394 [Lua] [network_manager] = metatable 16:43:35.394 [Lua] [network_event_delegate] = table 16:43:35.394 [Lua] [network_event_delegate] = metatable 16:43:35.394 [Lua] 16:43:35.394 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:43:35.394 [Lua] ignoring extension VersusInteractObjectiveExtension 16:43:35.394 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:43:35.394 [Lua] ignoring extension VersusSocketObjectiveExtension 16:43:35.394 [Lua] ignoring extension VersusTargetObjectiveExtension 16:43:35.394 [Lua] ignoring extension VersusMissionObjectiveExtension 16:43:35.395 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:43:35.413 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:43:35.413 [Lua] [AchievementManager] Achievements using the steam platform 16:43:35.413 [Lua] PlayerManager:add_player player_1 16:43:35.490 [Lua] respawn_unit_spawned with group id: respawn_group_01 16:43:35.490 [Lua] respawn_unit_spawned with group id: respawn_group_04 16:43:35.490 [Lua] respawn_unit_spawned with group id: respawn_group_04 16:43:35.490 [Lua] respawn_unit_spawned with group id: respawn_group_05 16:43:35.490 [Lua] respawn_unit_spawned with group id: respawn_group_05 16:43:35.490 [Lua] respawn_unit_spawned with group id: respawn_group_05 16:43:35.490 [Lua] respawn_unit_spawned with group id: respawn_group_01 16:43:35.490 [Lua] respawn_unit_spawned with group id: respawn_group_01 16:43:35.490 [Lua] respawn_unit_spawned with group id: respawn_group_02 16:43:35.490 [Lua] respawn_unit_spawned with group id: respawn_group_02 16:43:35.490 [Lua] respawn_unit_spawned with group id: respawn_group_02 16:43:35.490 [Lua] respawn_unit_spawned with group id: respawn_group_03 16:43:35.490 [Lua] respawn_unit_spawned with group id: respawn_group_03 16:43:35.490 [Lua] respawn_unit_spawned with group id: respawn_group_03 16:43:35.490 [Lua] respawn_unit_spawned with group id: respawn_group_04 16:43:35.491 [Lua] [StateIngame] Level seed: 1936979952 16:43:35.494 [Lua] [LevelAnalysis] set_random_seed( 1936979952) 16:43:35.495 [GameSession] create_game_object(67, 0) 16:43:35.495 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:43:35.495 [GameSession] create_game_object(95, 1) 16:43:35.495 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:43:35.496 [Lua] [IngameUI] init 16:43:35.511 [SteamVoipClient] select_out(110000102b19409, off) 16:43:35.515 [Lua] cb_razer_chroma_setup 16:43:35.542 [Lua] completed 16:43:35.543 [Lua] completed 16:43:35.547 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:43:35.547 [Lua] Set lobby begin: 16:43:35.547 [Lua] Lobby data twitch_enabled = false 16:43:35.547 [Lua] Lobby data selected_mission_id = journey_citadel 16:43:35.547 [Lua] Lobby data num_players = 1 16:43:35.547 [Lua] Lobby data difficulty_tweak = 10 16:43:35.547 [Lua] Lobby data host = 110000102b19409 16:43:35.548 [Lua] Lobby data matchmaking_type = 2 16:43:35.548 [Lua] Lobby data is_private = true 16:43:35.548 [Lua] Lobby data match_started = true 16:43:35.548 [Lua] Lobby data difficulty = hard 16:43:35.548 [Lua] Lobby data player_slot_1 = 0:0 16:43:35.548 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:43:35.548 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:43:35.548 [Lua] Lobby data quick_game = false 16:43:35.548 [Lua] Lobby data country_code = RU 16:43:35.548 [Lua] Lobby data matchmaking = false 16:43:35.548 [Lua] Lobby data power_level = 735 16:43:35.548 [Lua] Lobby data mission_id = arena_citadel_nurgle_path1 16:43:35.548 [Lua] Lobby data mechanism = deus 16:43:35.548 [Lua] Lobby data player_slot_5 = 0:0 16:43:35.548 [Lua] Lobby data player_slot_2 = 0:0 16:43:35.548 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:43:35.548 [Lua] Lobby data player_slot_3 = 0:0 16:43:35.548 [Lua] Lobby data eac_authorized = true 16:43:35.548 [Lua] Set lobby end. 16:43:35.548 [Flow] Nav: 21 Off 16:43:35.549 [Lua] Override Player Respawning respawn_group_01 true 16:43:35.549 [Lua] Override Player Respawning respawn_group_02 false 16:43:35.549 [Lua] Override Player Respawning respawn_group_03 false 16:43:35.549 [Lua] Override Player Respawning respawn_group_04 false 16:43:35.549 [Lua] Override Player Respawning respawn_group_05 false 16:43:35.549 [Lua] CurrentConflictSettings deus_skaven_beastmen 16:43:35.549 [Lua] [ConflictDirector] conflict_director is ai_ready 16:43:35.549 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:43:35.549 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:43:35.549 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:43:35.549 [Lua] Forming navigation groups in one frame 16:43:35.549 [Lua] Forming navigation groups 16:43:35.565 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000531145 16:43:35.573 [Lua] NavigationGroupManager -> calulation time B: 0.0079999999998108251 16:43:35.573 [Lua] number of nav groups: 31 16:43:35.573 [Lua] number of refined nav groups : 24 16:43:35.575 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999994979589 16:43:35.575 [Lua] -------------> JOW Perfect-density 5.8500000000000014 Sum density 2.858846965804696 Normalized coefficient: 2.0462795210702609 16:43:35.577 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 16:43:35.577 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 16:43:35.577 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 16:43:35.577 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 16:43:35.577 [Lua] [LevelAnalysis] Generating boss paths for level: arena_citadel_nurgle_path1 16:43:35.577 [Lua] [LevelAnalysis] This level has a total main-path length of 131.254 meters. 16:43:35.577 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:43:35.577 [Lua] [LevelAnalysis] 16:43:35.577 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:43:35.577 [Lua] [LevelAnalysis] 16:43:35.577 [Lua] [LevelAnalysis] Terror events added: 16:43:35.577 [Lua] [LevelAnalysis] num_event_places_f: 0.054169595082600913 , num_event_places: 0 , trailing_event_fraction: 0.054169595082600913 , num_events: 0 16:43:35.577 [Lua] [LevelAnalysis] Level path distance: 131.25439262390137 16:43:35.577 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:43:35.580 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 16:43:35.581 [GameSession] create_game_object(5, 2) 16:43:35.581 [GameSession] create_game_object(5, 3) 16:43:35.581 [GameSession] create_game_object(68, 4) 16:43:35.581 [GameSession] create_game_object(68, 5) 16:43:35.581 [GameSession] create_game_object(68, 6) 16:43:35.581 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:43:35.581 [GameSession] create_game_object(68, 7) 16:43:35.581 [GameSession] create_game_object(68, 8) 16:43:35.581 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:43:35.581 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:43:35.581 [GameSession] create_game_object(48, 9) 16:43:35.581 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=9 16:43:35.582 [Lua] [Mutator] Activating mutator 'curse_rotten_miasma' 16:43:35.582 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:43:35.582 [Lua] [Managers] Calling function on all managers: 16:43:35.582 [Lua] [SharedState] deus_run_state_92290246: player_level:0:0:0:0 = 35 16:43:35.582 [Lua] [SharedState] deus_run_state_92290246: player_frame:0:0:0:0 = frame_0061 16:43:35.582 [Lua] [SharedState] deus_run_state_92290246: player_name:0:0:0:0 = Lewd Komi-san 16:43:35.582 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:43:35.596 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 16:43:35.596 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 16:43:35.599 [GameSession] create_game_object(38, 10) 16:43:35.599 [GameSession] create_game_object(81, 11) 16:43:35.599 [Lua] player (110000102b19409,6) was put into party 1 16:43:35.649 [GameSession] create_game_object(12, 12) 16:43:35.649 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=12 16:43:35.649 [GameSession] create_game_object(95, 13) 16:43:35.649 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 16:43:35.649 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:6) to profile(5) career(1) 16:43:35.649 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"}] 16:43:35.655 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/handgun":false},"inventory_id":1971381632,"first_person":{"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/es_deus_01":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false}} 16:43:35.655 [Lua] player (110000102b19409,4) was put into party 1 16:43:35.701 [GameSession] create_game_object(12, 14) 16:43:35.701 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=14 16:43:35.701 [GameSession] create_game_object(95, 15) 16:43:35.701 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 16:43:35.701 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:4) to profile(3) career(2) 16:43:35.701 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 16:43:35.707 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:4:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_3p":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1586670848,"first_person":{"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2":false}} 16:43:35.707 [Lua] player (110000102b19409,3) was put into party 1 16:43:35.752 [GameSession] create_game_object(12, 16) 16:43:35.752 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=16 16:43:35.752 [GameSession] create_game_object(95, 17) 16:43:35.752 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17 16:43:35.752 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:3) to profile(2) career(3) 16:43:35.752 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000102b19409"}] 16:43:35.757 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1171239936,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, ProfileSynchronizer, async-read, 16:43:35.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 16:43:35.762 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 16:43:35.762 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 16:43:35.769 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 16:43:35.769 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 16:43:35.770 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 16:43:35.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 16:43:35.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 16:43:35.870 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 16:43:35.963 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 16:43:35.963 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 16:43:35.964 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 16:43:36.058 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 16:43:36.058 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 16:43:36.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 16:43:36.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 16:43:36.244 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 16:43:36.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 16:43:36.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 16:43:36.269 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 16:43:36.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 16:43:36.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 16:43:36.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 16:43:36.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 16:43:36.429 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 16:43:36.429 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 16:43:36.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:43:36.457 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:43:36.457 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:43:36.457 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 16:43:36.683 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 16:43:36.683 [Lua] [PackageManager] Force_load: wwise/staff 16:43:36.683 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 16:43:36.803 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 16:43:36.803 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 16:43:36.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:43:36.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:43:36.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:43:36.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 16:43:36.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 16:43:36.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 16:43:36.884 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:43:37.428 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:43:37.428 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:43:37.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 16:43:37.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 16:43:37.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02 16:43:37.552 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 16:43:37.588 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 16:43:37.588 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 16:43:37.589 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 16:43:37.706 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 16:43:37.706 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 16:43:37.706 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 16:43:37.758 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 16:43:37.758 [Lua] [PackageManager] Force_load: wwise/es_deus_01 16:43:37.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 16:43:37.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 16:43:37.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2 16:43:37.857 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 16:43:37.909 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 16:43:37.909 [Lua] [PackageManager] Force_load: wwise/handgun 16:43:37.909 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 16:43:38.498 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 16:43:38.498 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 16:43:38.498 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 16:43:38.643 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 16:43:38.643 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 16:43:38.643 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 16:43:38.723 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 16:43:38.723 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2 16:43:38.723 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 16:43:38.790 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 16:43:38.790 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 16:43:38.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 16:43:38.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 16:43:38.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 16:43:38.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 16:43:39.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 16:43:39.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 16:43:39.120 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:43:39.324 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:43:39.324 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:43:39.325 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 16:43:39.830 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 16:43:39.830 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 16:43:39.830 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 16:43:39.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 16:43:39.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02 16:43:39.924 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 16:43:39.978 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 16:43:39.978 [Lua] [PackageManager] Force_load: wwise/flail 16:43:39.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 16:43:40.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 16:43:40.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 16:43:40.017 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 16:43:40.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 16:43:40.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 16:43:40.124 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:43:40.136 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:6:0:0 = 1971381632 16:43:40.216 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:43:40.216 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:43:40.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 16:43:40.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 16:43:40.419 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 16:43:40.419 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 16:43:40.468 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 16:43:40.468 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 16:43:40.469 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 16:43:40.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 16:43:40.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 16:43:40.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 16:43:40.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 16:43:40.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 16:43:40.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:43:40.602 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:4:0:0 = 1586670848 16:43:40.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:43:40.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:43:40.682 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:3:0:0 = 1171239936 16:43:40.683 [Lua] rpc_to_client_spawn_player 110000102b19409 1 16:43:40.684 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102b19409 6 16:43:40.686 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_friendly_murderer_01", } 16:43:40.686 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:43:40.686 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_friendly_murderer_01", } 16:43:40.686 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:43:40.686 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_friendly_murderer_01", } 16:43:40.686 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:43:40.686 [GameSession] create_game_object(41, 18) 16:43:40.686 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.88666666666666671) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:43:40.686 [GameSession] create_game_object(46, 19) 16:43:40.686 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=19 16:43:40.687 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102b19409 4 16:43:40.689 [Lua] self.initial_inventory: { slot_grenade="grenade_frag_01", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="potion_friendly_murderer_01", } 16:43:40.689 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:43:40.690 [GameSession] create_game_object(41, 20) 16:43:40.690 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.85833333333333328) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:43:40.690 [GameSession] create_game_object(46, 21) 16:43:40.690 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=21 16:43:40.690 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000102b19409 3 16:43:40.693 [Lua] self.initial_inventory: { slot_grenade="grenade_fire_02", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_liquid_bravado_01", } 16:43:40.693 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:43:40.693 [GameSession] create_game_object(41, 22) 16:43:40.694 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.82777777777777772) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:43:40.694 [GameSession] create_game_object(46, 23) 16:43:40.694 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23 16:43:40.694 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:3:0:0 = [0,6,1,1,1,1,2,1,1,2,1,0,1,0,0,2,407,298,70,340.5,6181.25,1123,237,78.75,303.25,0,545,1,0] 16:43:40.696 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(0.683373, -70.614, -13), Vector4(0, 0, 0, -1)) 16:43:40.699 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="holy_hand_grenade", slot_packmaster_claw="packmaster_claw", slot_healthkit="deus_rally_flag", slot_potion="potion_liquid_bravado_01", } 16:43:40.699 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:43:40.699 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.99529411764705877) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:43:40.700 [GameSession] create_game_object(9, 24) 16:43:40.700 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.99529411764705877) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:43:40.700 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 16:43:40.700 [GameSession] create_game_object(46, 25) 16:43:40.700 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25 16:43:40.702 [Lua] [GameNetworkManager] destroying game object with go_id=23 16:43:40.702 [GameSession] destroy_game_object(23) 16:43:40.702 [GameSession] destroy_game_object(22) 16:43:40.702 error: [Unit] Unit: '#ID[a646a1040104692b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9a9f841c7117ff2e]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[865e9af3efd62475]' child 3: '#ID[c70dacbb70341ed4]' child 4: '#ID[0cfcaf644fa807b8]' child 5: '#ID[ba65590e94c27420]' child 6: '#ID[543d2a7933b237df]' child 7: '#ID[d86a904c3d630199]' child 8: '#ID[3bd5e2f204383a40]' 16:43:40.702 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[6252042bed49e016]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[fff9fd0861497ae0]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[61531f9ddccd81bc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[92d6d4ccc73c382e]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[f882a97fcceab257]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[118faafa3e2b88db]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[b33012fb929592c9]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[67360bb0fa5404c8]' 16:43:40.714 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true} 16:43:40.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 16:43:40.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, DeusChestPreloadSystem, async-read, 16:43:40.714 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 16:43:40.714 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 16:43:40.714 [Lua] PlayerManager:remove_player peer_id=110000102b19409 3 16:43:40.714 [Lua] [GameNetworkManager] destroying game object with go_id=16 16:43:40.714 [GameSession] destroy_game_object(16) 16:43:40.715 [Lua] player (110000102b19409,3) was put into party 1 16:43:40.772 [GameSession] create_game_object(12, 26) 16:43:40.772 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=26 16:43:40.772 [GameSession] create_game_object(95, 27) 16:43:40.772 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=27 16:43:40.772 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:3) to profile(2) career(3) 16:43:40.772 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000102b19409"}] 16:43:40.778 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":74175656,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:43:40.784 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:3:0:0 = 74175656 16:43:40.788 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000102b19409 3 16:43:40.790 [Lua] self.initial_inventory: { slot_grenade="grenade_fire_02", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_liquid_bravado_01", } 16:43:40.790 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:43:40.790 [GameSession] create_game_object(41, 28) 16:43:40.790 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.82777777777777772) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:43:40.790 [GameSession] create_game_object(46, 29) 16:43:40.790 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 16:43:40.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 16:43:40.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 16:43:40.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 16:43:41.018 [Lua] StateInGameRunning:_game_actually_starts() 16:43:41.018 [Lua] ################################################################################################################# 16:43:41.018 [Lua] [Loading Time]: 00:00:26 [Transition]: dlc_morris_map-arena_citadel_nurgle_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:43:41.018 [Lua] ################################################################################################################# 16:43:41.018 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54 16:43:41.018 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 16:43:41.031 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54 16:43:41.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 16:43:41.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 16:43:41.101 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 16:43:41.139 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 16:43:41.139 [Lua] [PackageManager] Force_load: wwise/javelin 16:43:41.252 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54 16:43:41.252 [Lua] Commit load time data 16:43:41.734 [Window] Window => active 16:43:41.741 [Window] Window => active 16:43:43.897 [GameSession] destroy_game_object(10) 16:43:47.495 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:6:5:1 = grenade_fire_01 16:43:47.498 [GameSession] destroy_game_object(8) 16:43:54.596 [Lua] Players are leaving the safe zone 16:43:57.029 [Lua] Override Player Respawning respawn_group_01 false 16:43:57.029 [Lua] Override Player Respawning respawn_group_02 true 16:44:00.038 [Lua] TerrorEventMixer.start_event: citadel_arena_a1 (seed: 1936979968) 16:44:01.147 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":true,"wwise\/two_handed_axes":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":true} 16:44:01.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem, async-read, 16:44:01.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 16:44:01.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 16:44:01.147 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 16:44:01.147 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:44:01.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, DeusChestPreloadSystem 16:44:01.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 16:44:01.157 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem 16:44:01.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 16:44:01.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 16:44:02.885 [GameSession] create_game_object(38, 30) 16:44:03.795 [Window] Window => inactive 16:44:04.131 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4afbf, position: 0 16:44:06.579 [Window] Window => active 16:44:06.588 [Window] Window => active 16:44:09.667 [GameSession] create_game_object(36, 31) 16:44:09.680 [GameSession] create_game_object(36, 32) 16:44:09.693 [GameSession] create_game_object(36, 33) 16:44:09.706 [GameSession] create_game_object(36, 34) 16:44:09.719 [GameSession] create_game_object(36, 35) 16:44:09.733 [GameSession] create_game_object(36, 36) 16:44:09.748 [GameSession] create_game_object(36, 37) 16:44:09.760 [GameSession] create_game_object(36, 38) 16:44:09.773 [GameSession] create_game_object(36, 39) 16:44:09.786 [GameSession] create_game_object(36, 40) 16:44:10.174 [GameSession] create_game_object(36, 41) 16:44:10.187 [GameSession] create_game_object(36, 42) 16:44:10.200 [GameSession] create_game_object(36, 43) 16:44:10.213 [GameSession] create_game_object(36, 44) 16:44:10.226 [GameSession] create_game_object(36, 45) 16:44:10.240 [GameSession] create_game_object(36, 46) 16:44:10.253 [GameSession] create_game_object(36, 47) 16:44:10.267 [GameSession] create_game_object(36, 48) 16:44:10.280 [GameSession] create_game_object(36, 49) 16:44:10.293 [GameSession] create_game_object(36, 50) 16:44:10.681 [GameSession] create_game_object(36, 51) 16:44:13.404 [GameSession] create_game_object(83, 52) 16:44:19.711 [GameSession] create_game_object(36, 53) 16:44:19.723 [GameSession] create_game_object(36, 54) 16:44:19.736 [GameSession] create_game_object(36, 55) 16:44:19.749 [GameSession] create_game_object(36, 56) 16:44:19.763 [GameSession] create_game_object(36, 57) 16:44:20.295 [GameSession] create_game_object(36, 58) 16:44:20.309 [GameSession] create_game_object(36, 59) 16:44:20.322 [GameSession] create_game_object(36, 60) 16:44:20.335 [GameSession] create_game_object(36, 61) 16:44:20.722 [GameSession] create_game_object(36, 62) 16:44:20.735 [GameSession] create_game_object(36, 63) 16:44:20.748 [GameSession] create_game_object(36, 64) 16:44:20.762 [GameSession] create_game_object(36, 65) 16:44:20.775 [GameSession] create_game_object(36, 66) 16:44:20.788 [GameSession] create_game_object(36, 67) 16:44:20.802 [GameSession] create_game_object(36, 68) 16:44:20.815 [GameSession] create_game_object(36, 69) 16:44:20.828 [GameSession] create_game_object(36, 70) 16:44:20.842 [GameSession] create_game_object(36, 71) 16:44:20.855 [GameSession] create_game_object(4, 72) 16:44:20.868 [GameSession] create_game_object(4, 73) 16:44:21.229 [GameSession] create_game_object(36, 74) 16:44:21.242 [GameSession] create_game_object(36, 75) 16:44:21.255 [GameSession] create_game_object(36, 76) 16:44:21.269 [GameSession] create_game_object(36, 77) 16:44:21.282 [GameSession] create_game_object(36, 78) 16:44:21.296 [GameSession] create_game_object(36, 79) 16:44:21.309 [GameSession] create_game_object(36, 80) 16:44:21.322 [GameSession] create_game_object(36, 81) 16:44:21.341 [GameSession] create_game_object(36, 82) 16:44:21.351 [GameSession] create_game_object(36, 83) 16:44:25.615 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 16:44:26.085 [GameSession] create_game_object(74, 84) 16:44:26.400 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:44:26.631 [GameSession] create_game_object(98, 85) 16:44:26.640 [GameSession] destroy_game_object(84) 16:44:27.820 [GameSession] create_game_object(7, 86) 16:44:28.217 [GameSession] create_game_object(74, 87) 16:44:28.512 [GameSession] create_game_object(7, 88) 16:44:28.628 [GameSession] destroy_game_object(87) 16:44:29.697 [Lua] event horde ends! 16:44:31.458 [GameSession] create_game_object(74, 89) 16:44:31.820 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.97176470588235297 16:44:31.835 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.97647058823529409 16:44:31.959 [GameSession] destroy_game_object(89) 16:44:32.759 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 16:44:32.824 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.94823529411764707 16:44:33.194 [GameSession] create_game_object(7, 90) 16:44:33.439 [GameSession] destroy_game_object(86) 16:44:34.309 [GameSession] destroy_game_object(88) 16:44:36.801 [GameSession] destroy_game_object(85) 16:44:37.645 [GameSession] destroy_game_object(72) 16:44:37.645 [GameSession] destroy_game_object(73) 16:44:38.429 [GameSession] destroy_game_object(90) 16:44:39.765 [Lua] event horde ends! 16:44:41.903 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.95764705882352941 16:44:42.753 [GameSession] create_game_object(102, 91) 16:44:42.766 [GameSession] create_game_object(102, 92) 16:44:42.779 [GameSession] create_game_object(102, 93) 16:44:42.792 [GameSession] create_game_object(102, 94) 16:44:43.261 [GameSession] create_game_object(102, 95) 16:44:43.273 [GameSession] create_game_object(102, 96) 16:44:43.286 [GameSession] create_game_object(102, 97) 16:44:43.299 [GameSession] create_game_object(102, 98) 16:44:43.768 [GameSession] create_game_object(102, 99) 16:44:43.781 [GameSession] create_game_object(102, 100) 16:44:43.795 [GameSession] create_game_object(102, 101) 16:44:43.810 [GameSession] create_game_object(102, 102) 16:44:49.065 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.9375 16:44:51.931 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.96705882352941175 16:44:52.717 [Lua] event horde ends! 16:44:57.017 [GameSession] destroy_game_object(99) 16:44:57.017 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[5d05cb283e475e7a]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[f53dc340bc390dd6]' child 4: '#ID[8e8999dc8b31fc7f]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[1cb0130da5e378f4]' 16:44:57.018 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 16:44:57.483 [GameSession] destroy_game_object(93) 16:44:57.483 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 16:44:57.498 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 16:44:57.510 [GameSession] destroy_game_object(102) 16:44:57.524 [GameSession] destroy_game_object(91) 16:44:57.524 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 16:44:57.754 [Lua] event horde ends! 16:45:00.072 [GameSession] destroy_game_object(94) 16:45:00.072 [GameSession] destroy_game_object(96) 16:45:00.072 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92ab1ce4280c25d7]' 16:45:00.073 [GameSession] destroy_game_object(101) 16:45:00.073 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' 16:45:00.073 [GameSession] destroy_game_object(92) 16:45:00.073 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 16:45:00.073 [GameSession] destroy_game_object(97) 16:45:00.073 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 16:45:01.972 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.97647058823529409 16:45:02.004 [GameSession] destroy_game_object(95) 16:45:02.004 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[fa92662140c4085e]' 16:45:02.033 [GameSession] destroy_game_object(98) 16:45:02.033 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 16:45:02.564 [GameSession] destroy_game_object(100) 16:45:02.564 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 16:45:02.564 error: [Unit] Unit: '#ID[e0ec957bcac78997]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:45:02.782 [Lua] event horde ends! 16:45:11.987 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.98588235294117643 16:45:13.553 [GameSession] destroy_game_object(30) 16:45:13.553 error: [Unit] Unit: '#ID[cedea8e40ec6df5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e84b9947268bd6aa]' 16:45:13.553 [GameSession] destroy_game_object(52) 16:45:16.971 [Lua] event horde ends! 16:45:18.819 [Lua] Override Player Respawning respawn_group_02 false 16:45:18.819 [Lua] Override Player Respawning respawn_group_03 true 16:45:21.999 [Lua] event horde ends! 16:45:22.029 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.99529411764705877 16:45:22.088 [GameSession] create_game_object(38, 103) 16:45:24.320 [Window] Window => inactive 16:45:32.374 [GameSession] create_game_object(83, 104) 16:45:52.827 [Window] Window => active 16:45:52.830 [Window] Window => active 16:45:57.071 [Lua] TerrorEventMixer.start_event: citadel_arena_b1 (seed: 1936979968) 16:46:06.219 [GameSession] create_game_object(36, 105) 16:46:06.233 [GameSession] create_game_object(36, 106) 16:46:06.247 [GameSession] create_game_object(36, 107) 16:46:06.260 [GameSession] create_game_object(36, 108) 16:46:06.726 [GameSession] create_game_object(36, 109) 16:46:06.739 [GameSession] create_game_object(36, 110) 16:46:06.753 [GameSession] create_game_object(36, 111) 16:46:06.766 [GameSession] create_game_object(36, 112) 16:46:07.220 [GameSession] create_game_object(36, 113) 16:46:07.233 [GameSession] create_game_object(36, 114) 16:46:07.246 [GameSession] create_game_object(36, 115) 16:46:07.260 [GameSession] create_game_object(36, 116) 16:46:07.273 [GameSession] create_game_object(36, 117) 16:46:07.286 [GameSession] create_game_object(36, 118) 16:46:07.740 [GameSession] create_game_object(36, 119) 16:46:07.753 [GameSession] create_game_object(36, 120) 16:46:07.766 [GameSession] create_game_object(36, 121) 16:46:07.780 [GameSession] create_game_object(36, 122) 16:46:08.021 [Lua] ready to jump failed 16:46:08.248 [GameSession] create_game_object(36, 123) 16:46:08.262 [GameSession] create_game_object(36, 124) 16:46:08.275 [GameSession] create_game_object(36, 125) 16:46:08.289 [GameSession] create_game_object(36, 126) 16:46:08.754 [GameSession] create_game_object(36, 127) 16:46:09.252 [Lua] [SharedState] deus_run_state_92290246: health_state:110000102b19409:4:3:2 = disabled 16:46:09.265 [Lua] [SharedState] deus_run_state_92290246: health_state:110000102b19409:4:3:2 = alive 16:46:09.971 [GameSession] create_game_object(7, 128) 16:46:10.327 [GameSession] destroy_game_object(128) 16:46:11.249 [GameSession] create_game_object(36, 129) 16:46:11.262 [GameSession] create_game_object(36, 130) 16:46:11.277 [GameSession] create_game_object(36, 131) 16:46:11.291 [GameSession] create_game_object(36, 132) 16:46:11.756 [GameSession] create_game_object(36, 133) 16:46:11.769 [GameSession] create_game_object(36, 134) 16:46:11.785 [GameSession] create_game_object(36, 135) 16:46:11.799 [GameSession] create_game_object(36, 136) 16:46:12.031 [GameSession] destroy_game_object(113) 16:46:12.262 [GameSession] create_game_object(36, 137) 16:46:12.276 [GameSession] create_game_object(36, 138) 16:46:12.290 [GameSession] create_game_object(36, 139) 16:46:12.305 [GameSession] create_game_object(36, 140) 16:46:12.316 [GameSession] destroy_game_object(114) 16:46:12.319 [GameSession] create_game_object(4, 141) 16:46:12.333 [GameSession] create_game_object(4, 142) 16:46:12.595 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.95764705882352941 16:46:12.710 [GameSession] create_game_object(7, 143) 16:46:12.769 [GameSession] create_game_object(36, 144) 16:46:12.783 [GameSession] create_game_object(36, 145) 16:46:12.796 [GameSession] create_game_object(36, 146) 16:46:12.809 [GameSession] create_game_object(36, 147) 16:46:13.292 [GameSession] create_game_object(36, 148) 16:46:13.306 [GameSession] create_game_object(36, 149) 16:46:13.319 [GameSession] create_game_object(36, 150) 16:46:13.334 [GameSession] create_game_object(36, 151) 16:46:13.814 [GameSession] create_game_object(36, 152) 16:46:17.139 [GameSession] destroy_game_object(143) 16:46:21.025 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:46:22.700 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.96705882352941175 16:46:26.154 [GameSession] destroy_game_object(141) 16:46:26.214 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:6:5:1 = potion_healing_draught_01 16:46:26.219 [GameSession] destroy_game_object(4) 16:46:26.345 [Lua] event horde ends! 16:46:26.621 [GameSession] destroy_game_object(142) 16:46:27.160 [GameSession] create_game_object(89, 153) 16:46:27.169 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:46:27.171 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 16:46:27.172 [GameSession] create_game_object(42, 154) 16:46:27.184 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source. 16:46:27.184 [GameSession] create_game_object(42, 155) 16:46:30.095 [GameSession] create_game_object(7, 156) 16:46:30.422 [GameSession] destroy_game_object(156) 16:46:30.803 [GameSession] create_game_object(7, 157) 16:46:31.145 [GameSession] destroy_game_object(157) 16:46:31.202 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:46:31.399 [Lua] event horde ends! 16:46:32.423 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:46:32.793 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.97647058823529409 16:46:33.248 [GameSession] create_game_object(36, 158) 16:46:35.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 102, name: `unknown` 16:46:35.794 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 16:46:35.795 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:46:36.033 [GameSession] destroy_game_object(154) 16:46:37.400 [GameSession] destroy_game_object(155) 16:46:42.889 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.98588235294117643 16:46:43.611 [GameSession] destroy_game_object(103) 16:46:43.611 error: [Unit] Unit: '#ID[cedea8e40ec6df5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e84b9947268bd6aa]' 16:46:43.611 [GameSession] destroy_game_object(104) 16:46:44.570 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 16:46:45.108 [GameSession] create_game_object(89, 159) 16:46:45.122 [GameSession] create_game_object(37, 160) 16:46:45.134 [GameSession] create_game_object(37, 161) 16:46:45.304 [GameSession] create_game_object(38, 162) 16:46:46.244 [Lua] event horde ends! 16:46:48.207 [GameSession] create_game_object(7, 163) 16:46:48.902 [GameSession] create_game_object(7, 164) 16:46:49.352 [GameSession] destroy_game_object(164) 16:46:49.583 [GameSession] create_game_object(7, 165) 16:46:50.064 [GameSession] destroy_game_object(165) 16:46:51.347 [Lua] event horde ends! 16:46:51.592 [GameSession] destroy_game_object(153) 16:46:51.592 [GameSession] destroy_game_object(161) 16:46:51.931 [GameSession] destroy_game_object(159) 16:46:51.931 [GameSession] destroy_game_object(160) 16:46:52.734 [GameSession] destroy_game_object(163) 16:46:55.408 [GameSession] create_game_object(83, 166) 16:46:58.047 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.99647058823529411 16:47:02.651 [GameSession] destroy_game_object(162) 16:47:02.651 error: [Unit] Unit: '#ID[cedea8e40ec6df5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e84b9947268bd6aa]' 16:47:02.651 [GameSession] destroy_game_object(166) 16:47:04.176 [Lua] event horde ends! 16:47:07.983 [Lua] Override Player Respawning respawn_group_03 false 16:47:07.983 [Lua] Override Player Respawning respawn_group_04 true 16:47:09.230 [Lua] event horde ends! 16:47:10.563 [Lua] TerrorEventMixer.start_event: citadel_arena_b2 (seed: 1936979968) 16:47:19.700 [GameSession] create_game_object(64, 167) 16:47:19.712 [GameSession] create_game_object(64, 168) 16:47:19.739 [GameSession] create_game_object(64, 169) 16:47:20.193 [GameSession] create_game_object(64, 170) 16:47:20.206 [GameSession] create_game_object(64, 171) 16:47:20.232 [GameSession] create_game_object(64, 172) 16:47:28.774 [GameSession] create_game_object(38, 173) 16:47:29.754 [GameSession] create_game_object(64, 174) 16:47:29.781 [GameSession] create_game_object(64, 175) 16:47:29.794 [GameSession] create_game_object(64, 176) 16:47:29.807 [GameSession] create_game_object(64, 177) 16:47:30.261 [GameSession] create_game_object(64, 178) 16:47:30.288 [GameSession] create_game_object(64, 179) 16:47:30.302 [GameSession] create_game_object(64, 180) 16:47:30.315 [GameSession] create_game_object(64, 181) 16:47:30.767 [GameSession] create_game_object(64, 182) 16:47:30.794 [GameSession] create_game_object(64, 183) 16:47:30.806 [GameSession] create_game_object(64, 184) 16:47:30.820 [GameSession] create_game_object(64, 185) 16:47:31.274 [GameSession] create_game_object(64, 186) 16:47:31.287 [GameSession] create_game_object(64, 187) 16:47:31.300 [GameSession] create_game_object(64, 188) 16:47:35.048 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[176b0ed707df9d59]' 16:47:38.814 [GameSession] create_game_object(83, 189) 16:47:39.253 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.81999999999999995 16:47:39.742 [Lua] event horde ends! 16:47:43.566 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 16:47:44.060 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:47:48.613 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:47:49.823 [Lua] event horde ends! 16:47:58.601 [GameSession] create_game_object(35, 190) 16:47:58.665 error: [Unit] Unit: '#ID[cebb2cb74f6a50f9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 16:48:00.146 [GameSession] create_game_object(35, 191) 16:48:03.470 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:48:03.560 [Lua] event horde ends! 16:48:06.541 [GameSession] create_game_object(43, 192) 16:48:07.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4afbf, position: 0 16:48:08.629 [Lua] event horde ends! 16:48:08.717 [GameSession] destroy_game_object(190) 16:48:08.717 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 16:48:08.718 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:48:13.265 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:48:13.787 [GameSession] destroy_game_object(191) 16:48:13.787 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 16:48:17.182 [GameSession] destroy_game_object(192) 16:48:18.681 [Lua] event horde ends! 16:48:31.948 [GameSession] destroy_game_object(173) 16:48:31.948 error: [Unit] Unit: '#ID[cedea8e40ec6df5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e84b9947268bd6aa]' 16:48:31.948 [GameSession] destroy_game_object(189) 16:48:33.244 [Lua] event horde ends! 16:48:38.258 [Lua] event horde ends! 16:48:39.107 [Lua] Override Player Respawning respawn_group_04 false 16:48:39.107 [Lua] Override Player Respawning respawn_group_05 true 16:48:43.992 [Lua] TerrorEventMixer.start_event: arena_citadel_terror (seed: 1936979968) 16:48:48.122 [GameSession] create_game_object(38, 193) 16:48:48.742 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:48:48.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem 16:48:48.751 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:48:48.751 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:48:54.063 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 148 will change to a manual source. 16:48:54.063 [GameSession] create_game_object(81, 194) 16:48:54.078 [Lua] [SharedState] deus_run_state_92290246: healthkit:110000102b19409:1:4:2 = 16:48:54.156 [GameSession] create_game_object(36, 195) 16:48:54.168 [GameSession] create_game_object(36, 196) 16:48:54.191 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:48:55.079 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.84857142857142853 16:48:55.079 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 0.88214285714285712 16:48:55.079 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.85119047619047616 16:48:55.169 [GameSession] create_game_object(36, 197) 16:48:56.092 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.87714285714285711 16:48:56.092 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 0.90595238095238095 16:48:56.092 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.875 16:48:57.094 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.90571428571428569 16:48:57.094 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 0.92976190476190479 16:48:57.094 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.89880952380952384 16:48:57.703 [GameSession] create_game_object(36, 198) 16:48:57.716 [GameSession] create_game_object(36, 199) 16:48:58.094 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.93428571428571427 16:48:58.094 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 0.95357142857142863 16:48:58.094 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.92261904761904767 16:48:58.147 [GameSession] create_game_object(83, 200) 16:48:59.009 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_skaven_special (seed: 0) 16:48:59.036 [GameSession] create_game_object(4, 201) 16:48:59.107 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.96285714285714286 16:48:59.107 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 0.97738095238095235 16:48:59.107 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.9464285714285714 16:48:59.546 [GameSession] create_game_object(7, 202) 16:48:59.730 [GameSession] create_game_object(36, 203) 16:49:00.120 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.99142857142857144 16:49:00.120 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:4:3:2 = 1 16:49:00.120 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.97023809523809523 16:49:00.693 [GameSession] create_game_object(7, 204) 16:49:01.121 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 1 16:49:01.122 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.99404761904761907 16:49:01.273 [GameSession] destroy_game_object(204) 16:49:01.785 [GameSession] create_game_object(36, 205) 16:49:02.012 [GameSession] create_game_object(7, 206) 16:49:02.123 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 1 16:49:02.290 [GameSession] create_game_object(36, 207) 16:49:02.514 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:49:02.785 [GameSession] create_game_object(36, 208) 16:49:03.096 [GameSession] create_game_object(7, 209) 16:49:03.240 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 16:49:03.240 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:49:03.240 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:49:03.240 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:49:05.314 [GameSession] destroy_game_object(202) 16:49:07.687 [GameSession] destroy_game_object(206) 16:49:08.639 [GameSession] destroy_game_object(209) 16:49:10.349 [GameSession] destroy_game_object(201) 16:49:11.590 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:49:11.928 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 16:49:13.254 [Lua] event horde ends! 16:49:16.424 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 16:49:25.530 [GameSession] create_game_object(36, 210) 16:49:25.544 [GameSession] create_game_object(36, 211) 16:49:26.030 [GameSession] create_game_object(36, 212) 16:49:26.044 [GameSession] create_game_object(36, 213) 16:49:26.538 [GameSession] create_game_object(36, 214) 16:49:26.552 [GameSession] create_game_object(36, 215) 16:49:27.045 [GameSession] create_game_object(36, 216) 16:49:27.059 [GameSession] create_game_object(36, 217) 16:49:27.565 [GameSession] create_game_object(36, 218) 16:49:29.330 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_skaven_special (seed: 0) 16:49:29.360 [GameSession] create_game_object(4, 219) 16:49:31.736 [GameSession] create_game_object(36, 220) 16:49:32.224 [GameSession] create_game_object(36, 221) 16:49:32.241 [GameSession] create_game_object(36, 222) 16:49:32.713 [GameSession] create_game_object(36, 223) 16:49:33.126 [GameSession] create_game_object(74, 224) 16:49:33.667 [GameSession] create_game_object(98, 225) 16:49:33.678 [GameSession] destroy_game_object(224) 16:49:35.215 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:49:35.216 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:49:35.675 [GameSession] destroy_game_object(213) 16:49:35.675 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 16:49:35.675 [GameSession] destroy_game_object(217) 16:49:35.675 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 16:49:36.111 [GameSession] create_game_object(74, 226) 16:49:36.208 [GameSession] destroy_game_object(211) 16:49:36.208 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 16:49:36.618 [GameSession] create_game_object(98, 227) 16:49:36.628 [GameSession] destroy_game_object(226) 16:49:37.659 [GameSession] create_game_object(7, 228) 16:49:38.162 [GameSession] destroy_game_object(228) 16:49:38.216 [GameSession] destroy_game_object(215) 16:49:38.500 [GameSession] create_game_object(7, 229) 16:49:38.552 [GameSession] destroy_game_object(218) 16:49:38.946 [GameSession] destroy_game_object(229) 16:49:40.621 [Lua] event horde ends! 16:49:40.757 [GameSession] destroy_game_object(210) 16:49:42.112 [Lua] Boss gave [Unit '#ID[4df6e25f25b0df05]'] initial aggro 16:49:42.112 [GameSession] create_game_object(36, 230) 16:49:42.112 [Lua] New enhanced breed spawned 16:49:42.728 [GameSession] create_game_object(7, 231) 16:49:43.134 [GameSession] destroy_game_object(231) 16:49:43.215 [GameSession] destroy_game_object(225) 16:49:44.369 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.9375 16:49:44.826 [GameSession] destroy_game_object(227) 16:49:45.658 [Lua] event horde ends! 16:49:49.032 [GameSession] create_game_object(74, 232) 16:49:49.565 [GameSession] create_game_object(98, 233) 16:49:49.573 [GameSession] destroy_game_object(232) 16:49:49.995 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.875 16:49:51.086 [GameSession] create_game_object(74, 234) 16:49:51.191 [GameSession] create_game_object(102, 235) 16:49:51.206 [GameSession] create_game_object(102, 236) 16:49:51.585 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.92285714285714282 16:49:51.619 [GameSession] create_game_object(98, 237) 16:49:51.629 [GameSession] destroy_game_object(234) 16:49:51.700 [GameSession] create_game_object(102, 238) 16:49:51.714 [GameSession] create_game_object(102, 239) 16:49:52.125 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.875 16:49:52.209 [GameSession] create_game_object(102, 240) 16:49:52.224 [GameSession] create_game_object(102, 241) 16:49:52.235 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 16:49:52.727 [GameSession] create_game_object(102, 242) 16:49:52.739 [GameSession] create_game_object(102, 243) 16:49:52.750 [GameSession] destroy_game_object(216) 16:49:53.198 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.87 16:49:53.233 [GameSession] create_game_object(102, 244) 16:49:53.246 [GameSession] create_game_object(102, 245) 16:49:53.717 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.99047619047619051 16:49:54.558 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 1 16:49:58.372 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.89857142857142858 16:49:59.384 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.92714285714285716 16:49:59.498 [GameSession] destroy_game_object(233) 16:50:00.385 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.95571428571428574 16:50:01.401 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.98428571428571432 16:50:01.766 [GameSession] destroy_game_object(237) 16:50:01.845 [GameSession] destroy_game_object(212) 16:50:02.338 [GameSession] destroy_game_object(31) 16:50:02.412 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 1 16:50:05.542 [GameSession] destroy_game_object(214) 16:50:05.543 [GameSession] destroy_game_object(54) 16:50:05.543 [GameSession] destroy_game_object(223) 16:50:05.543 [GameSession] destroy_game_object(219) 16:50:07.863 [GameSession] destroy_game_object(243) 16:50:07.863 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 16:50:07.863 [GameSession] destroy_game_object(241) 16:50:07.863 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' 16:50:07.864 [GameSession] destroy_game_object(236) 16:50:07.864 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 16:50:07.864 [GameSession] destroy_game_object(48) 16:50:11.319 [Lua] event horde ends! 16:50:11.397 [GameSession] destroy_game_object(239) 16:50:11.397 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 16:50:12.292 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_beastmen_special (seed: 0) 16:50:12.324 [GameSession] create_game_object(35, 246) 16:50:12.368 [GameSession] destroy_game_object(245) 16:50:12.368 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 16:50:13.600 [GameSession] destroy_game_object(238) 16:50:14.643 [GameSession] destroy_game_object(235) 16:50:14.644 [GameSession] destroy_game_object(240) 16:50:15.702 [GameSession] create_game_object(23, 247) 16:50:18.772 [GameSession] destroy_game_object(247) 16:50:19.351 [GameSession] destroy_game_object(244) 16:50:19.351 [GameSession] destroy_game_object(242) 16:50:19.352 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:50:20.669 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.87789473684210528 16:50:20.712 [GameSession] create_game_object(43, 248) 16:50:21.530 [Lua] event horde ends! 16:50:22.214 [Lua] rat ogre died! 16:50:22.214 [GameSession] create_game_object(68, 249) 16:50:22.215 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.8125 16:50:22.624 [GameSession] create_game_object(58, 250) 16:50:22.624 [Lua] New enhanced breed spawned 16:50:22.629 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.89894736842105261 16:50:23.334 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 77 16:50:23.334 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 1299 16:50:23.334 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 3639 16:50:23.334 [Lua] [SharedState] deus_run_state_92290246: monster_coins_picked_up:0:0:0:0 = 8 16:50:23.340 [GameSession] destroy_game_object(249) 16:50:23.641 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.92000000000000004 16:50:24.648 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.94105263157894736 16:50:25.658 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.96210526315789469 16:50:25.729 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.96588235294117653 16:50:26.396 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.75 16:50:27.797 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.83499999999999996 16:50:28.988 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.86428571428571432 16:50:29.442 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.98736842105263156 16:50:29.629 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:1:4:2 = 16:50:30.001 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.8928571428571429 16:50:30.454 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 1 16:50:30.695 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.67333333333333334 16:50:30.781 [GameSession] destroy_game_object(246) 16:50:30.781 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 16:50:31.974 [GameSession] create_game_object(7, 251) 16:50:31.977 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:1:4:2 = 16:50:33.310 [Lua] rat ogre was despawned! 16:50:33.319 [GameSession] destroy_game_object(230) 16:50:33.891 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:1:4:2 = grenade_fire_02 16:50:33.891 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:3:2:3 = 16:50:33.970 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:1:4:2 = potion_liquid_bravado_01 16:50:33.970 [Lua] [SharedState] deus_run_state_92290246: potion:110000102b19409:3:2:3 = 16:50:34.843 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.7014285714285714 16:50:34.956 [GameSession] destroy_game_object(248) 16:50:35.862 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.72999999999999998 16:50:36.858 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.75857142857142856 16:50:36.928 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.90119047619047621 16:50:37.060 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.92500000000000004 16:50:37.171 [GameSession] create_game_object(68, 252) 16:50:37.245 [Lua] [ChatManager][1]System: "Menagerie of Murder (Handmaiden)" objectives achieved. Finish the level to complete the challenge. 16:50:37.488 [GameSession] destroy_game_object(251) 16:50:37.725 [Lua] [ChatManager][1]System: "Grimnir's Attendant" objectives achieved. Finish the level to complete the challenge. 16:50:37.888 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.78714285714285714 16:50:38.426 [Lua] [SharedState] deus_run_state_92290246: coin_chests_collected:110000102b19409:0:0:0 = 78 16:50:38.426 [Lua] [SharedState] deus_run_state_92290246: soft_currency:110000102b19409:1:0:0 = 1397 16:50:38.426 [Lua] [SharedState] deus_run_state_92290246: coins_earned:0:0:0:0 = 3737 16:50:38.426 [Lua] [SharedState] deus_run_state_92290246: monster_coins_picked_up:0:0:0:0 = 9 16:50:38.434 [GameSession] destroy_game_object(252) 16:50:38.912 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.81571428571428573 16:50:39.906 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.84428571428571431 16:50:40.919 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.87285714285714289 16:50:41.106 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.94880952380952377 16:50:41.737 [Lua] event horde ends! 16:50:41.913 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.90142857142857147 16:50:42.113 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.97261904761904761 16:50:44.484 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.93000000000000005 16:50:45.004 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.99642857142857144 16:50:46.561 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_beastmen_special (seed: 0) 16:50:46.588 [GameSession] create_game_object(35, 253) 16:50:47.370 error: [Unit] Unit: '#ID[bcbc068bdd7a0f8c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 16:50:47.876 [GameSession] destroy_game_object(250) 16:50:50.923 [GameSession] create_game_object(7, 254) 16:50:51.396 [GameSession] destroy_game_object(254) 16:50:51.577 [GameSession] create_game_object(7, 255) 16:50:51.842 [GameSession] create_game_object(64, 256) 16:50:52.050 [GameSession] destroy_game_object(255) 16:50:52.349 [GameSession] create_game_object(64, 257) 16:50:52.684 [GameSession] create_game_object(7, 258) 16:50:52.856 [GameSession] create_game_object(64, 259) 16:50:53.364 [GameSession] create_game_object(64, 260) 16:50:53.871 [GameSession] create_game_object(64, 261) 16:50:54.366 [GameSession] create_game_object(7, 262) 16:50:54.377 [GameSession] create_game_object(64, 263) 16:50:54.888 [GameSession] create_game_object(64, 264) 16:50:54.989 [GameSession] destroy_game_object(194) 16:50:55.327 [GameSession] create_game_object(7, 265) 16:50:55.392 [GameSession] create_game_object(64, 266) 16:50:55.734 [GameSession] destroy_game_object(265) 16:50:55.898 [GameSession] create_game_object(64, 267) 16:50:56.403 [GameSession] create_game_object(64, 268) 16:50:57.985 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:50:57.985 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:50:58.306 [GameSession] destroy_game_object(258) 16:50:59.288 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:6:5:1 = 0.81000000000000005 16:50:59.497 [GameSession] destroy_game_object(262) 16:51:00.417 [GameSession] destroy_game_object(253) 16:51:00.417 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 16:51:01.776 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:51:01.776 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:51:05.859 [GameSession] create_game_object(7, 269) 16:51:06.830 [Lua] event horde ends! 16:51:07.486 [GameSession] create_game_object(7, 270) 16:51:09.819 [GameSession] create_game_object(7, 271) 16:51:09.822 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:1:4:2 = 16:51:10.342 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:1:4:2 = grenade_fire_01 16:51:10.342 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:6:5:1 = 16:51:11.034 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 16:51:11.034 [GameSession] create_game_object(45, 272) 16:51:11.347 [GameSession] destroy_game_object(271) 16:51:11.547 [GameSession] destroy_game_object(269) 16:51:11.873 [Lua] event horde ends! 16:51:12.484 [GameSession] destroy_game_object(270) 16:51:13.026 [GameSession] create_game_object(7, 273) 16:51:16.071 [GameSession] destroy_game_object(272) 16:51:16.659 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_beastmen_special (seed: 0) 16:51:16.687 [GameSession] create_game_object(35, 274) 16:51:16.999 [GameSession] create_game_object(7, 275) 16:51:18.335 [GameSession] destroy_game_object(273) 16:51:19.933 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":true,"wwise\/two_handed_axes":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":true} 16:51:19.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem, async-read, 16:51:19.933 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 16:51:19.933 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:51:19.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 16:51:19.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 16:51:20.288 [GameSession] create_game_object(7, 276) 16:51:20.954 [GameSession] destroy_game_object(276) 16:51:22.029 [GameSession] destroy_game_object(275) 16:51:23.032 [GameSession] destroy_game_object(274) 16:51:23.032 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 16:51:24.959 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:51:24.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem 16:51:24.966 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:51:24.966 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:51:32.832 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:51:35.141 [Lua] event horde ends! 16:51:37.405 [GameSession] destroy_game_object(193) 16:51:37.405 error: [Unit] Unit: '#ID[cedea8e40ec6df5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e84b9947268bd6aa]' 16:51:37.405 [GameSession] destroy_game_object(200) 16:51:38.712 [GameSession] create_game_object(38, 277) 16:51:39.400 [GameSession] create_game_object(7, 278) 16:51:39.807 [GameSession] destroy_game_object(278) 16:51:40.173 [GameSession] create_game_object(7, 279) 16:51:40.605 [GameSession] destroy_game_object(279) 16:51:40.906 [GameSession] create_game_object(7, 280) 16:51:41.352 [GameSession] destroy_game_object(280) 16:51:41.719 [GameSession] create_game_object(7, 281) 16:51:42.232 [GameSession] destroy_game_object(281) 16:51:44.438 [GameSession] create_game_object(7, 282) 16:51:44.442 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:1:4:2 = 16:51:45.108 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 16:51:45.108 [GameSession] create_game_object(45, 283) 16:51:45.436 [GameSession] destroy_game_object(282) 16:51:46.839 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_beastmen_special (seed: 0) 16:51:46.867 [GameSession] create_game_object(35, 284) 16:51:47.061 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:1:4:2 = grenade_frag_01 16:51:47.061 [Lua] [SharedState] deus_run_state_92290246: grenade:110000102b19409:4:3:2 = 16:51:48.763 [GameSession] create_game_object(83, 285) 16:51:49.666 [GameSession] create_game_object(35, 286) 16:51:49.679 [GameSession] create_game_object(35, 287) 16:51:49.692 [GameSession] create_game_object(35, 288) 16:51:49.911 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:3:2:3 = 0.98611111111111116 16:51:50.167 [GameSession] destroy_game_object(283) 16:51:50.172 [GameSession] create_game_object(35, 289) 16:51:50.185 [GameSession] create_game_object(35, 290) 16:51:50.825 [Lua] event horde ends! 16:51:51.095 [GameSession] create_game_object(7, 291) 16:51:54.219 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.8125 16:51:54.362 [GameSession] create_game_object(7, 292) 16:51:54.827 [GameSession] destroy_game_object(292) 16:51:55.138 [GameSession] create_game_object(7, 293) 16:51:56.196 [GameSession] destroy_game_object(291) 16:51:58.364 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:6:5:1 = 0.75 16:52:00.054 [Lua] [SharedState] deus_run_state_92290246: ranged_ammo:110000102b19409:4:3:2 = 0.6875 16:52:00.478 [GameSession] destroy_game_object(293) 16:52:01.095 [Lua] -----Enter charged 16:52:01.098 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.97176470588235297 16:52:02.107 [Lua] -----Exit charged 16:52:03.133 [Flow] EndTurn Off collision 16:52:05.728 [GameSession] destroy_game_object(277) 16:52:05.728 error: [Unit] Unit: '#ID[cedea8e40ec6df5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e84b9947268bd6aa]' 16:52:05.728 [GameSession] destroy_game_object(285) 16:52:06.119 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.97647058823529409 16:52:09.544 [GameSession] create_game_object(38, 294) 16:52:09.735 [Lua] event horde ends! 16:52:11.025 [GameSession] destroy_game_object(294) 16:52:14.157 [GameSession] create_game_object(38, 295) 16:52:15.191 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":true,"wwise\/two_handed_axes":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":true} 16:52:15.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem, async-read, 16:52:15.191 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 16:52:15.191 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:52:15.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 16:52:15.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 16:52:16.165 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.98588235294117643 16:52:17.184 [GameSession] destroy_game_object(295) 16:52:19.006 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.98498122653316644 16:52:20.234 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:52:20.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem 16:52:20.241 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:52:20.241 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:52:21.194 [Lua] [SharedState] deus_run_state_92290246: health_percentage:110000102b19409:1:4:2 = 0.98976982097186705 16:52:22.220 [GameSession] create_game_object(38, 296) 16:52:25.194 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/deus/deus_arena_interactable_extension.lua:59: in function update [3] @scripts/entity_system/systems/extension_system_base.lua:112:in function [4] @scripts/entity_system/entity_system_bag.lua:56: in function update [5] @scripts/entity_system/entity_system.lua:459: in function system_update [6] @scripts/entity_system/entity_system.lua:428: in function update [7] @scripts/game_state/state_ingame.lua:1012: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/boot.lua:891: in function game_update [10] @scripts/boot.lua:625:in function [1] self = table: 00000000073C4C90 [2] self = table: 000000000F1CC140; unit = [Unit \'#ID[441e246dc7541179]\']; input = table: 0000000000603570; dt = 0.013371040113270283; context = table: 0000000011CE2320; t = 526.13738695066422; prev_state = 2; current_state = 2; timer = nil; end_game = true [3] self = table: 0000000007E02830; context = table: 0000000011CE2320; t = 526.13738695066422; dt = 0.013371040113270283; update_list = table: 0000000009C7B280; dummy_input = table: 0000000000603570; extension_name = "DeusArenaInteractableExtension"; _ = 1; profiler_name = "DeusArenaInteractableExtension [ALL]"; unit = [Unit \'#ID[441e246dc7541179]\']; extension = table: 000000000F1CC140 [4] self = table: 000000000085BEE0; entity_system_update_context = table: 0000000011CE2320; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000118129F0; t = 526.13738695066422; i = 99; system = table: 0000000007E02830 [5] self = table: 00000000044074D0; update_func = "update"; dt = 0.013371040113270283; entity_system_update_context = table: 0000000011CE2320 [6] self = table: 00000000044074D0; dt = 0.013371040113270283 [7] self = table: 0000000014D8F0D0; dt = 0.013371040113270283; main_t = 6289.1666866298765; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 526.13738695066422; game_mode_ended = false [8] self = table: 0000000013C54CA0; dt = 0.013371040113270283; t = 6289.1666866298765 [9] self = table: 00000000000964D0; real_world_dt = 0.013371040113270283; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013371040113270283; t = 6289.1666866298765 [10] dt = 0.013371040113270283 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 00000000152EE630; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000008222310; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000F64BA90; _disable_spawning_reasons = table: 000000000C8099A0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000013B87030; _mutator_handler = table: 0000000008F385C0; network_server = table: 0000000011577250; _game_mode = table: 0000000008FE8420; _profile_synchronizer = table: 0000000010380030; _lobby_host = table: 000000000E68BCC0; _level_key = "arena_citadel_nurgle_path1"; _network_transmit = table: 00000000112443E0; _flow_set_data = table: 0000000008F38400; is_server = true; network_event_delegate = table: 00000000075AC0E0; [2] _level_unit_id = 1612; _prev_state = 2; _world = [World]; _timer = 526.12468524836004; _unit = [Unit '#ID[441e246dc7541179]']; _network_event_delegate = table: 00000000075AC0E0; _is_server = true; _state = 2; [3] profiler_names = table: 0000000009C7B2E0; entity_manager = table: 00000000142FC030; extension_init_context = table: 000000000D626450; NAME = "deus_arena_interactable_system"; unit_storage = table: 000000000152ACF0; update_list = table: 0000000009C7B280; statistics_db = table: 00000000152EE630; is_server = true; extensions = table: 0000000009C7B2B0; network_transmit = table: 00000000112443E0; world = [World]; name = "deus_arena_interactable_system"; system_api = table: 00000000044074A0; [4] num_systems = 0; systems_pre_update = table: 0000000011812A20; systems = table: 000000000D3D2340; systems_update = table: 00000000118129F0; systems_post_update = table: 000000000D3D2370; systems_physics_async_update = table: 0000000005D7C170; [5] entity_system_bag = table: 000000000085BEE0; startup_data = table: 00000000041EE4A0; entity_manager = table: 00000000142FC030; unit_spawner = table: 0000000013DB0EE0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011CE2320; network_transmit = table: 00000000112443E0; network_clock = table: 0000000002703E70; dice_keeper = table: 0000000012406100; world = [World]; [6] entity_system_bag = table: 000000000085BEE0; startup_data = table: 00000000041EE4A0; entity_manager = table: 00000000142FC030; unit_spawner = table: 0000000013DB0EE0; statistics_db = table: 00000000152EE630; is_server = true; system_update_context = table: 0000000011CE2320; network_transmit = table: 00000000112443E0; network_clock = table: 0000000002703E70; dice_keeper = table: 0000000012406100; world = [World]; [7] world_name = "level_world"; entity_system_bag = table: 000000000085BEE0; network_server = table: 0000000011577250; entity_system = table: 00000000044074D0; parent = table: 00000000000964D0; _level_flow_events = table: 000000000B6B3FB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000053FC120; profile_synchronizer = table: 0000000010380030; _debug_gui = [Gui]; network_transmit = table: 00000000112443E0; _max_local_players = 4; _fps_reporter = table: 0000000007EBB260; num_local_human_players = 1; _ping_reporter = table: 00000000013DE760; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013371040113270283; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000010F3DEF0; machines = table: 000000000ED5A650; _camera_carrier = table: 0000000010F92DC0; _quit_game = false; network_clock = table: 0000000002703E70; _onclose_called = false; _lobby_host = table: 000000000E68BCC0; statistics_db = table: 00000000152EE630; game_mode_key = "deus"; level_key = "arena_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000161ED40; dice_keeper = table: 0000000012406100; network_event_delegate = table: 00000000075AC0E0; [8] _params = table: 0000000013C54900; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964D0; _state = table: 0000000014D8F0D0; [9] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; has_booted = true; loading_context = table: 00000000006CA6A0; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:52:25.195 [Lua] [SharedState] deus_run_state_92290246: blessings_with_buyer:0:0:0:0 = {} 16:52:25.195 [Lua] [SharedState] deus_run_state_92290246: completed_level_count:0:0:0:0 = 5 16:52:25.195 [Lua] [SharedState] deus_run_state_92290246: traversed_nodes:0:0:0:0 = ["node_16","node_12","node_13","node_11","node_9","node_6","final"] 16:52:25.195 [Lua] [SharedState] deus_run_state_92290246: cursed_levels_completed:110000102b19409:0:0:0 = 5 16:52:25.195 [Lua] [SharedState] deus_run_state_92290246: run_ended:0:0:0:0 = true 16:52:25.195 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:392688000, lt:load_next_level, extra_packages:{ }) 16:52:25.195 [Lua] [NetworkServer] Entering post game 16:52:25.195 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 16:52:25.195 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 16:52:25.195 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:4:0:0 = [3,3,4,0,0,1,0,3,1,1,3,2,4,2,0,1,263,204,31,45.5,3405.75,497.5,205.5,61.75,132.25,0,100,0,1] 16:52:25.195 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:6:0:0 = [5,5,6,3,0,0,2,5,2,3,4,3,2,0,1,1,577,521,27,680,7439.75,1216.25,221,124.25,204.25,86.5,102,0,0] 16:52:25.195 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:3:0:0 = [0,7,1,1,1,1,2,3,1,4,1,0,2,0,0,2,540,389,80,369.5,7842.5,1543.5,237,78.75,303.25,0,713,1,0] 16:52:25.195 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:1:0:0 = [6,16,14,5,2,0,3,7,4,7,10,4,5,0,1,3,855,446,125,143,21013.75,3057.75,1136.5,1535.25,484.75,1712.25,263,0,0] 16:52:25.196 [Lua] gm_event_end_conditions_met true false 16:52:25.196 [Save] Saving `save_data` 16:52:25.196 [Lua] Game won 16:52:25.196 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:52:25.199 [Save] Save done 16:52:25.199 [Save] Saving `save_data` 16:52:25.201 [Save] Save done 16:52:25.213 [Lua] generate_backend_stats 110000102b19409:1 16:52:25.278 [Lua] [PlayFabMirrorBase] Force commit 16:52:25.278 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:52:25.278 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 55 16:52:25.301 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:52:25.301 [Save] Saving `save_data` 16:52:25.305 [Save] Save done 16:52:25.308 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false 16:52:25.308 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 55 9 16:52:26.222 [Lua] [PlayFabRequestQueue] EAC Enabled! 55 16:52:26.222 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 55 16:52:26.795 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 55 16:52:26.803 [Lua] [PlayFabMirrorBase] commit result "success", "21" 16:52:26.803 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:52:26.803 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 56 16:52:26.803 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read, 16:52:26.948 [Lua] deus_victory table: 000000000DC83770 nil 16:52:26.954 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 56 10 16:52:27.182 [Lua] [PlayFabRequestQueue] EAC Enabled! 56 16:52:27.182 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 56 16:52:28.008 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 56 16:52:28.009 [Save] Saving `save_data` 16:52:28.012 [Save] Save done 16:52:28.012 [Save] Saving `save_data` 16:52:28.015 [Save] Save done 16:52:28.015 [Save] Saving `save_data` 16:52:28.018 [Save] Save done 16:52:28.018 [Save] Saving `save_data` 16:52:28.022 [Save] Save done 16:52:28.022 [Save] Saving `save_data` 16:52:28.025 [Save] Save done 16:52:29.119 [Window] Window => inactive 16:52:34.867 [Lua] ConflictDirector - destroy all units 16:52:34.880 [Lua] [LevelTransitionHandler] promote_next_level_data 16:52:34.880 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 16:52:34.880 [Lua] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = morris_hub 16:52:34.880 [Lua] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 0 16:52:34.880 [Lua] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = disabled 16:52:34.881 [Lua] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {} 16:52:34.881 [Lua] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = inn_deus 16:52:34.881 [Lua] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus 16:52:34.881 [Lua] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0 16:52:34.881 [Lua] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = normal 16:52:34.881 [Lua] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = 0 16:52:34.881 [Lua] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 392688000 16:52:34.881 [Lua] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level 16:52:34.881 [Lua] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {} 16:52:34.881 [Lua] [SharedState] network_state_110000102b19409: name:set_level_data 16:52:34.881 [Lua] TRANSITION nil nil load_next_level 16:52:34.881 [Lua] Transition type "load_next_level", is server: true 16:52:34.881 [Lua] [GameNetworkManager] Leaving game... 16:52:34.881 [Lua] [GameNetworkManager] Shutting down game session host. 16:52:34.881 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:52:34.881 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:52:34.881 [GameSession] shutdown_game_session_host() 16:52:34.881 [GameSession] shutdown() 16:52:34.881 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=537.37 16:52:34.894 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:52:35.254 [Lua] Set lobby begin: 16:52:35.254 [Lua] Lobby data twitch_enabled = false 16:52:35.254 [Lua] Lobby data selected_mission_id = journey_citadel 16:52:35.254 [Lua] Lobby data num_players = 1 16:52:35.254 [Lua] Lobby data difficulty_tweak = 10 16:52:35.254 [Lua] Lobby data host = 110000102b19409 16:52:35.254 [Lua] Lobby data matchmaking_type = 2 16:52:35.254 [Lua] Lobby data is_private = true 16:52:35.254 [Lua] Lobby data match_started = true 16:52:35.254 [Lua] Lobby data difficulty = hard 16:52:35.254 [Lua] Lobby data player_slot_1 = 0:0 16:52:35.255 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:52:35.255 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:52:35.255 [Lua] Lobby data quick_game = false 16:52:35.255 [Lua] Lobby data country_code = RU 16:52:35.255 [Lua] Lobby data matchmaking = false 16:52:35.255 [Lua] Lobby data power_level = 0 16:52:35.255 [Lua] Lobby data mission_id = arena_citadel_nurgle_path1 16:52:35.255 [Lua] Lobby data mechanism = deus 16:52:35.255 [Lua] Lobby data player_slot_5 = 0:0 16:52:35.255 [Lua] Lobby data player_slot_2 = 0:0 16:52:35.255 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:52:35.255 [Lua] Lobby data player_slot_3 = 0:0 16:52:35.255 [Lua] Lobby data eac_authorized = true 16:52:35.255 [Lua] Set lobby end. 16:52:36.896 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:52:36.955 [Lua] [Managers] Calling function on all managers: 16:52:36.956 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 16:52:36.956 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 16:52:36.956 [Lua] Clearing all global lookup lists 16:52:36.956 [Lua] [IngamePlayerListUI] - Destroy 16:52:36.956 [Lua] [EquipmentUI] - Destroy 16:52:36.956 [Lua] [AbilityUI] - Destroy 16:52:36.956 [Lua] [GamePadEquipmentUI] - Destroy 16:52:36.956 [Lua] [GamePadAbilityUI] - Destroy 16:52:36.957 [Lua] [IngameUI] destroy 16:52:36.957 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:3:0:0 = [0,7,1,1,1,1,2,3,1,4,1,0,2,0,0,2,540,389,80,369.5,7842.5,1543.5,237,78.75,303.25,0,713,1,0] 16:52:36.957 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000102b19409"}] 16:52:36.957 [Lua] PlayerManager:remove_player peer_id=110000102b19409 3 16:52:36.958 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:4:0:0 = [3,3,4,0,0,1,0,3,1,1,3,2,4,2,0,1,263,204,31,45.5,3405.75,497.5,205.5,61.75,132.25,0,100,0,1] 16:52:36.958 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102b19409"}] 16:52:36.958 [Lua] PlayerManager:remove_player peer_id=110000102b19409 4 16:52:36.958 [Lua] [SharedState] deus_run_state_92290246: persisted_score:110000102b19409:6:0:0 = [5,5,6,3,0,0,2,5,2,3,4,3,2,0,1,1,577,521,27,680,7439.75,1216.25,221,124.25,204.25,86.5,102,0,0] 16:52:36.958 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"}] 16:52:36.958 [Lua] PlayerManager:remove_player peer_id=110000102b19409 6 16:52:36.959 [Lua] [Mutator] Deactivating mutator 'curse_rotten_miasma' 16:52:36.959 error: [Unit] Unit: '#ID[a646a1040104692b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9a9f841c7117ff2e]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[ba65590e94c27420]' child 3: '#ID[543d2a7933b237df]' child 4: '#ID[d86a904c3d630199]' child 5: '#ID[3bd5e2f204383a40]' 16:52:36.960 error: [Unit] Unit: '#ID[4142153d13584ec8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afa9ddc189ad5e9c]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[0cfcaf644fa807b8]' child 3: '#ID[1ed35552da9d7ffd]' child 4: '#ID[885c94974a7b7d6f]' child 5: '#ID[430244af3a13b193]' child 6: '#ID[512a00f77e034038]' 16:52:36.961 error: [Unit] Unit: '#ID[4df6e25f25b0df05]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ed35552da9d7ffd]' child 1: '#ID[0d2ba1e66529f45b]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[0cfcaf644fa807b8]' child 4: '#ID[6166c8203c0ecaf2]' child 5: '#ID[2da59da72e07bd63]' child 6: '#ID[91ebe0ed0bcbdd32]' 16:52:36.961 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[92d6d4ccc73c382e]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[f882a97fcceab257]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[118faafa3e2b88db]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[b33012fb929592c9]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[67360bb0fa5404c8]' 16:52:36.961 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[61531f9ddccd81bc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[ebbf722237b1bf85]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[e54344c3dcefdf87]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[57afdab779a0486e]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[168ad9c31ce624fb]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[15de6855c5d5489b]' 16:52:36.961 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ebbf722237b1bf85]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[619b3d3019f207dc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[61531f9ddccd81bc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[2d1bf340f40b524c]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[f488548d3291b944]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[c916840700248a02]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[d705e91f7bddd5c5]' 16:52:36.962 error: [Unit] Unit: '#ID[25438e9671278a08]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c0fdfd628f672028]' child 1: '#ID[f8cae640905170d7]' child 2: '#ID[0cfcaf644fa807b8]' child 3: '#ID[2073a50efc6a0ef4]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[3bc3f9116a8fb12c]' child 6: '#ID[5685b2752d023b13]' child 7: '#ID[0c338b70ee61e3df]' 16:52:36.964 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[55f53543922e5248]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[b354278a131c9be4]' 16:52:36.964 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e67de8a749983b6d]' child 1: '#ID[55f53543922e5248]' child 2: '#ID[25c242263ea934bf]' child 3: '#ID[38aeca8b639ed8c4]' child 4: '#ID[b354278a131c9be4]' 16:52:36.964 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e67de8a749983b6d]' child 1: '#ID[55f53543922e5248]' child 2: '#ID[73f97079307d0b67]' child 3: '#ID[38aeca8b639ed8c4]' child 4: '#ID[b354278a131c9be4]' 16:52:36.965 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[90aa9f54a1cb76cd]' child 2: '#ID[25c242263ea934bf]' child 3: '#ID[5c1fdcfa699d80d0]' child 4: '#ID[b354278a131c9be4]' 16:52:36.965 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6867e460cafc6011]' child 1: '#ID[90aa9f54a1cb76cd]' child 2: '#ID[73f97079307d0b67]' child 3: '#ID[38aeca8b639ed8c4]' child 4: '#ID[b354278a131c9be4]' 16:52:36.965 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[55f53543922e5248]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[d7d2cb36d7da85e7]' 16:52:36.965 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[73f97079307d0b67]' child 1: '#ID[5c1fdcfa699d80d0]' child 2: '#ID[3482cadc2132a218]' 16:52:36.965 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[73f97079307d0b67]' child 1: '#ID[38aeca8b639ed8c4]' child 2: '#ID[3482cadc2132a218]' 16:52:36.966 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[6d734fb185c398b4]' child 2: '#ID[90aa9f54a1cb76cd]' child 3: '#ID[73f97079307d0b67]' child 4: '#ID[38aeca8b639ed8c4]' child 5: '#ID[d7d2cb36d7da85e7]' 16:52:36.966 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[73f97079307d0b67]' child 1: '#ID[38aeca8b639ed8c4]' child 2: '#ID[2e844fac5405c9c8]' 16:52:36.966 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[2e844fac5405c9c8]' 16:52:36.966 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[73f97079307d0b67]' child 1: '#ID[5c1fdcfa699d80d0]' child 2: '#ID[3482cadc2132a218]' 16:52:36.966 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25c242263ea934bf]' child 1: '#ID[5c1fdcfa699d80d0]' child 2: '#ID[d7d2cb36d7da85e7]' 16:52:36.967 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6867e460cafc6011]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[2e844fac5405c9c8]' 16:52:36.968 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[cde5736a52d0e877]' 16:52:36.969 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c1c69bdcff3a4586]' child 1: '#ID[2476ac6a80675da6]' child 2: '#ID[55f53543922e5248]' child 3: '#ID[25c242263ea934bf]' child 4: '#ID[38aeca8b639ed8c4]' child 5: '#ID[2e844fac5405c9c8]' 16:52:36.969 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[d7d2cb36d7da85e7]' 16:52:36.969 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c1c69bdcff3a4586]' child 1: '#ID[2476ac6a80675da6]' child 2: '#ID[55f53543922e5248]' child 3: '#ID[25c242263ea934bf]' child 4: '#ID[5c1fdcfa699d80d0]' child 5: '#ID[3482cadc2132a218]' 16:52:36.969 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 16:52:36.970 error: [Unit] Unit: '#ID[ae47e86ca91b2a41]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[16a2aa255a9c6634]' child 2: '#ID[4542584fed912779]' child 3: '#ID[dd5315170c6465ac]' 16:52:36.970 error: [Unit] Unit: '#ID[ae47e86ca91b2a41]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3b2f4e1adb16e19a]' child 1: '#ID[4542584fed912779]' child 2: '#ID[dd5315170c6465ac]' 16:52:36.970 error: [Unit] Unit: '#ID[ae47e86ca91b2a41]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3b2f4e1adb16e19a]' child 1: '#ID[75ddb21d3e569cb7]' child 2: '#ID[dd5315170c6465ac]' 16:52:36.970 error: [Unit] Unit: '#ID[ae47e86ca91b2a41]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3b2f4e1adb16e19a]' child 1: '#ID[4542584fed912779]' child 2: '#ID[dd5315170c6465ac]' 16:52:36.971 error: [Unit] Unit: '#ID[ae47e86ca91b2a41]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16a2aa255a9c6634]' child 1: '#ID[75ddb21d3e569cb7]' child 2: '#ID[dd5315170c6465ac]' 16:52:36.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:52:36.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:52:36.991 [Lua] [Managers] Destroying manager group: 16:52:36.992 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[181a7a0ad51f873d]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[04395d4ca0d9775e]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[61531f9ddccd81bc]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[619b3d3019f207dc]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[8b14d6d9ef7ee6c5]' child 24: '#ID[aea5aa7195e53281]' child 25: '#ID[8b14d6d9ef7ee6c5]' child 26: '#ID[c46a40a5c564a459]' child 27: '#ID[2e09ff25e0abc9b6]' child 28: '#ID[8b14d6d9ef7ee6c5]' child 29: '#ID[e525c28df0b4bc83]' 16:52:36.997 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:52:37.047 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:52:37.049 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 16:52:37.051 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:52:37.055 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 16:52:37.056 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:52:37.057 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:52:37.058 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:52:37.059 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:52:37.059 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:52:37.059 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:52:37.063 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 16:52:37.066 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:52:37.067 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:52:37.067 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:52:37.070 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:52:37.072 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:52:37.074 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:52:37.076 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:52:37.077 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:52:37.080 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:52:37.081 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:52:37.082 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:52:37.086 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:52:37.088 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:52:37.091 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:52:37.093 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:52:37.094 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:52:37.095 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:52:37.097 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:52:37.098 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:52:37.106 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 16:52:37.107 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:52:37.111 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:52:37.112 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:52:37.112 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 16:52:37.112 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 16:52:37.112 [Lua] [Matchmaking] unregister rpcs 16:52:37.112 [Lua] ############### UNLOADING PACKAGES ############### 16:52:37.112 [Lua] [Managers] Calling function on all managers: 16:52:37.112 [Lua] [Managers] Destroying manager group: 16:52:37.112 [Lua] [Gamestate] Enter state StateLoading 16:52:37.118 [Lua] Found camera: end_screen_camera 16:52:37.118 [Lua] Found camera: end_screen_camera 16:52:37.118 [Lua] Found camera: end_screen_camera 16:52:37.118 [Lua] Found camera: end_screen_camera 16:52:37.118 [Lua] Found camera: end_screen_camera 16:52:37.118 [Lua] Found camera: end_screen_camera 16:52:37.118 [Lua] Found camera: end_screen_camera 16:52:37.118 [Lua] Found camera: end_screen_camera 16:52:37.118 [Lua] Found camera: end_screen_camera 16:52:37.118 [Lua] Found camera: end_screen_camera 16:52:37.118 [Lua] Found camera: end_screen_camera 16:52:37.118 [Lua] [EndViewState] Enter Substate EndViewStateSummary 16:52:37.120 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:52:37.120 [Lua] [Matchmaking] register rpcs 16:52:37.120 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:52:37.120 [Lua] registering RPCs 16:52:37.120 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:52:37.120 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:52:37.120 [Lua] Set lobby begin: 16:52:37.120 [Lua] Lobby data twitch_enabled = false 16:52:37.120 [Lua] Lobby data selected_mission_id = morris_hub 16:52:37.120 [Lua] Lobby data num_players = 1 16:52:37.120 [Lua] Lobby data difficulty_tweak = 10 16:52:37.120 [Lua] Lobby data host = 110000102b19409 16:52:37.120 [Lua] Lobby data matchmaking_type = 3 16:52:37.120 [Lua] Lobby data is_private = true 16:52:37.120 [Lua] Lobby data match_started = true 16:52:37.120 [Lua] Lobby data difficulty = hard 16:52:37.120 [Lua] Lobby data player_slot_1 = 0:0 16:52:37.120 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:52:37.120 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:52:37.121 [Lua] Lobby data quick_game = false 16:52:37.121 [Lua] Lobby data country_code = RU 16:52:37.121 [Lua] Lobby data matchmaking = false 16:52:37.121 [Lua] Lobby data power_level = 0 16:52:37.121 [Lua] Lobby data mission_id = morris_hub 16:52:37.121 [Lua] Lobby data mechanism = deus 16:52:37.121 [Lua] Lobby data player_slot_5 = 0:0 16:52:37.121 [Lua] Lobby data player_slot_2 = 0:0 16:52:37.121 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:52:37.121 [Lua] Lobby data player_slot_3 = 0:0 16:52:37.121 [Lua] Lobby data eac_authorized = true 16:52:37.121 [Lua] Set lobby end. 16:52:37.121 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:52:37.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer 16:52:37.144 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer 16:52:37.144 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 16:52:37.146 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 16:52:37.146 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 16:52:37.146 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer 16:52:37.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer 16:52:37.147 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 16:52:37.147 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:52:37.147 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 16:52:37.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 16:52:37.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 16:52:37.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02, ProfileSynchronizer 16:52:37.147 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer 16:52:37.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, ProfileSynchronizer 16:52:37.148 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 16:52:37.153 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 16:52:37.153 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 16:52:37.158 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer 16:52:37.160 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer 16:52:37.160 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:52:37.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer 16:52:37.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2, ProfileSynchronizer 16:52:37.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer 16:52:37.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer 16:52:37.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, ProfileSynchronizer 16:52:37.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, ProfileSynchronizer 16:52:37.161 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:52:37.162 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 16:52:37.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02, ProfileSynchronizer 16:52:37.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, ProfileSynchronizer 16:52:37.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer 16:52:37.163 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 16:52:37.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, ProfileSynchronizer 16:52:37.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, ProfileSynchronizer 16:52:37.164 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 16:52:37.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 16:52:37.166 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 16:52:37.166 [Lua] [StateLoading] load_current_level 16:52:37.166 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 16:52:37.168 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_rotten_miasma, arena_citadel_nurgle_path1 16:52:37.168 [Umbra] Unload tome 16:52:37.168 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/nurgle_path1, arena_citadel_nurgle_path1 16:52:37.170 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/nurgle_common, arena_citadel_nurgle_path1 16:52:37.173 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, arena_citadel_nurgle_path1 16:52:37.173 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/path_common, arena_citadel_nurgle_path1 16:52:37.183 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel, arena_citadel_nurgle_path1 16:52:37.184 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, arena_citadel_nurgle_path1 16:52:37.198 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, arena_citadel_nurgle_path1 16:52:37.198 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 16:52:37.198 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 16:52:37.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 16:52:37.299 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 16:52:37.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 16:52:40.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 16:52:40.239 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 16:52:40.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 16:52:43.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 16:52:43.801 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 16:52:43.818 [Lua] [LevelTransitionHandler] Level load completed! 16:52:43.818 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 16:52:43.818 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:52:43.820 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 16:52:43.820 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:52:43.820 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 16:52:43.821 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false},"inventory_id":1283738880,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 16:52:43.821 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:52:43.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, ProfileSynchronizer, async-read, 16:52:43.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, ProfileSynchronizer, async-read, 16:52:43.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, ProfileSynchronizer, async-read, 16:52:43.835 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 16:52:43.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, ProfileSynchronizer, async-read, 16:52:43.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, ProfileSynchronizer 16:52:43.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, ProfileSynchronizer 16:52:43.838 [Lua] ### Received rpc_level_loaded 16:52:43.838 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 228 16:52:43.838 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 16:52:43.852 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 16:52:43.852 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 16:52:43.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 16:52:43.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 16:52:43.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 16:52:44.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 16:52:44.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 16:52:44.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 16:52:44.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 16:52:44.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 16:52:44.359 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 16:52:44.679 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 16:52:44.679 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 16:52:44.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 16:52:44.848 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 16:52:44.848 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 16:52:44.848 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1283738880 16:52:44.848 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 16:52:44.848 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 16:52:44.850 [Lua] ### Received rpc_level_loaded 16:52:44.850 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 228 16:52:44.851 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:52:44.851 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 16:52:44.862 [Lua] Async level spawning done 16:53:06.551 [Lua] [EndViewState] Exit Substate EndViewStateSummary 16:53:06.551 [Lua] [PlayState] Enter Substate EndViewStateChest 16:53:15.285 [Window] Window => active 16:53:15.293 [Window] Window => active 16:53:41.481 [Lua] [PlayState] Exit Substate EndViewStateChest 16:53:41.481 [Lua] [PlayState] Enter Substate EndViewStateScore 16:53:45.694 [Window] Window => inactive 16:53:45.976 [Lua] [PlayState] Exit Substate EndViewStateScore 16:53:45.978 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:53:46.939 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:53:46.939 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:53:46.939 [Lua] [Matchmaking] unregister rpcs 16:53:46.939 [Lua] Set lobby begin: 16:53:46.939 [Lua] Lobby data twitch_enabled = false 16:53:46.939 [Lua] Lobby data selected_mission_id = morris_hub 16:53:46.939 [Lua] Lobby data num_players = 1 16:53:46.939 [Lua] Lobby data difficulty_tweak = 10 16:53:46.939 [Lua] Lobby data host = 110000102b19409 16:53:46.939 [Lua] Lobby data matchmaking_type = 3 16:53:46.940 [Lua] Lobby data is_private = true 16:53:46.940 [Lua] Lobby data match_started = true 16:53:46.940 [Lua] Lobby data difficulty = hard 16:53:46.940 [Lua] Lobby data player_slot_1 = 0:0 16:53:46.940 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:53:46.940 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:53:46.940 [Lua] Lobby data quick_game = false 16:53:46.940 [Lua] Lobby data country_code = RU 16:53:46.940 [Lua] Lobby data matchmaking = false 16:53:46.940 [Lua] Lobby data power_level = 0 16:53:46.941 [Lua] Lobby data mission_id = morris_hub 16:53:46.941 [Lua] Lobby data mechanism = deus 16:53:46.941 [Lua] Lobby data player_slot_5 = 0:0 16:53:46.941 [Lua] Lobby data player_slot_2 = 0:0 16:53:46.941 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:53:46.941 [Lua] Lobby data player_slot_3 = 0:0 16:53:46.941 [Lua] Lobby data eac_authorized = true 16:53:46.941 [Lua] Set lobby end. 16:53:46.941 [Lua] [Managers] Destroying manager group: 16:53:46.942 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 16:53:46.942 [Lua] [Gamestate] Enter StateIngame HOST 16:53:46.942 [Lua] [Managers] Calling function on all managers: 16:53:46.942 [Lua] <>level = morris_hub<> 16:53:46.942 [Lua] [StateIngame] Server ingame 16:53:46.945 [Lua] Set lobby begin: 16:53:46.945 [Lua] Lobby data twitch_enabled = false 16:53:46.945 [Lua] Lobby data selected_mission_id = morris_hub 16:53:46.945 [Lua] Lobby data num_players = 1 16:53:46.945 [Lua] Lobby data difficulty_tweak = 0 16:53:46.945 [Lua] Lobby data host = 110000102b19409 16:53:46.945 [Lua] Lobby data matchmaking_type = 3 16:53:46.945 [Lua] Lobby data is_private = true 16:53:46.945 [Lua] Lobby data match_started = true 16:53:46.945 [Lua] Lobby data difficulty = normal 16:53:46.945 [Lua] Lobby data player_slot_1 = 0:0 16:53:46.945 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:53:46.946 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:53:46.946 [Lua] Lobby data quick_game = false 16:53:46.946 [Lua] Lobby data country_code = RU 16:53:46.946 [Lua] Lobby data matchmaking = false 16:53:46.946 [Lua] Lobby data power_level = 0 16:53:46.946 [Lua] Lobby data mission_id = morris_hub 16:53:46.946 [Lua] Lobby data mechanism = deus 16:53:46.946 [Lua] Lobby data player_slot_5 = 0:0 16:53:46.946 [Lua] Lobby data player_slot_2 = 0:0 16:53:46.946 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:53:46.946 [Lua] Lobby data player_slot_3 = 0:0 16:53:46.946 [Lua] Lobby data eac_authorized = true 16:53:46.946 [Lua] Set lobby end. 16:53:46.946 [Lua] [Matchmaking] register rpcs 16:53:46.947 [Lua] GameNetworkManager:init... creating game session 16:53:46.947 [Lua] Host GameSession.make_game_session_host with session: 16:53:46.947 [GameSession] make_game_session_host() 16:53:46.947 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:53:46.947 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 16:53:46.947 [Lua] [GameNetworkManager] self.is_server = true 16:53:46.947 [Network] Setting artificial MTU limit to 576 16:53:46.957 [Lua] Switching ConflictSettings: to: disabled 16:53:46.957 [Lua] pacing=disabled 16:53:46.957 [Lua] roaming=nil 16:53:46.957 [Lua] specials=disabled 16:53:46.957 [Lua] debug_color=black 16:53:46.957 [Lua] pack_spawning=disabled 16:53:46.957 [Lua] contained_breeds=nil 16:53:46.957 [Lua] disabled=true 16:53:46.957 [Lua] boss=disabled 16:53:46.957 [Lua] horde=disabled 16:53:46.957 [Lua] name=disabled 16:53:46.957 [Lua] intensity=disabled 16:53:46.957 [Lua] --- 16:53:46.957 [Lua] [LevelAnalysis] set_random_seed( 0) 16:53:46.960 [Lua] [AIInterestPointSystem] Level Seed: 0 16:53:46.960 [Lua] 16:53:46.960 [Lua] [entity_system_bag] = table 16:53:46.960 [Lua] [entity_system_bag] = metatable 16:53:46.960 [Lua] [startup_data] = table 16:53:46.960 [Lua] [entity_manager] = table 16:53:46.960 [Lua] [entity_manager] = metatable 16:53:46.960 [Lua] [unit_spawner] = table 16:53:46.960 [Lua] [unit_spawner] = metatable 16:53:46.960 [Lua] [unit_storage] = table 16:53:46.960 [Lua] [unit_storage] = metatable 16:53:46.960 [Lua] [dice_keeper] = table 16:53:46.960 [Lua] [dice_keeper] = metatable 16:53:46.960 [Lua] [is_server] = true (boolean) 16:53:46.960 [Lua] [world] = [World] 16:53:46.960 [Lua] [system_api] = table 16:53:46.960 [Lua] [entity_system] = table 16:53:46.960 [Lua] [entity_system] = metatable 16:53:46.960 [Lua] [network_lobby] = table 16:53:46.960 [Lua] [network_lobby] = metatable 16:53:46.960 [Lua] [profile_synchronizer] = table 16:53:46.960 [Lua] [profile_synchronizer] = metatable 16:53:46.960 [Lua] [level_transition_handler] = table 16:53:46.960 [Lua] [level_transition_handler] = metatable 16:53:46.960 [Lua] [num_local_human_players] = 1 (number) 16:53:46.960 [Lua] [statistics_db] = table 16:53:46.960 [Lua] [statistics_db] = metatable 16:53:46.960 [Lua] [network_server] = table 16:53:46.960 [Lua] [network_server] = metatable 16:53:46.960 [Lua] [input_manager] = table 16:53:46.960 [Lua] [input_manager] = metatable 16:53:46.960 [Lua] [network_clock] = table 16:53:46.960 [Lua] [network_clock] = metatable 16:53:46.960 [Lua] [network_transmit] = table 16:53:46.960 [Lua] [network_transmit] = metatable 16:53:46.960 [Lua] [free_flight_manager] = table 16:53:46.960 [Lua] [free_flight_manager] = metatable 16:53:46.960 [Lua] [network_manager] = table 16:53:46.960 [Lua] [network_manager] = metatable 16:53:46.960 [Lua] [network_event_delegate] = table 16:53:46.960 [Lua] [network_event_delegate] = metatable 16:53:46.960 [Lua] 16:53:46.960 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:53:46.960 [Lua] ignoring extension VersusInteractObjectiveExtension 16:53:46.960 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:53:46.960 [Lua] ignoring extension VersusSocketObjectiveExtension 16:53:46.960 [Lua] ignoring extension VersusTargetObjectiveExtension 16:53:46.960 [Lua] ignoring extension VersusMissionObjectiveExtension 16:53:46.961 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:53:46.965 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:53:46.966 [Lua] [AchievementManager] Achievements using the steam platform 16:53:46.966 [Lua] PlayerManager:add_player player_1 16:53:47.039 [Lua] [StateIngame] Level seed: 0 16:53:47.041 [Lua] [LevelAnalysis] set_random_seed( 0) 16:53:47.042 [GameSession] create_game_object(67, 0) 16:53:47.042 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:53:47.042 [GameSession] create_game_object(95, 1) 16:53:47.042 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:53:47.042 [Lua] [IngameUI] init 16:53:47.057 [SteamVoipClient] select_out(110000102b19409, off) 16:53:47.061 [Lua] cb_razer_chroma_setup 16:53:47.094 [Lua] completed 16:53:47.094 [Lua] completed 16:53:47.095 [Lua] completed 16:53:47.095 [Lua] completed 16:53:47.115 [Lua] completed 16:53:47.115 [Lua] completed 16:53:47.120 [Lua] [Matchmaking] Cancelling matchmaking 16:53:47.120 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:53:47.120 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:53:47.120 [Lua] Set lobby begin: 16:53:47.120 [Lua] Lobby data twitch_enabled = false 16:53:47.120 [Lua] Lobby data selected_mission_id = morris_hub 16:53:47.120 [Lua] Lobby data num_players = 1 16:53:47.120 [Lua] Lobby data difficulty_tweak = 0 16:53:47.120 [Lua] Lobby data host = 110000102b19409 16:53:47.120 [Lua] Lobby data matchmaking_type = 3 16:53:47.120 [Lua] Lobby data is_private = true 16:53:47.120 [Lua] Lobby data match_started = true 16:53:47.120 [Lua] Lobby data difficulty = normal 16:53:47.120 [Lua] Lobby data player_slot_1 = 0:0 16:53:47.120 [Lua] Lobby data player_slot_4 = 110000102b19409:1 16:53:47.120 [Lua] Lobby data unique_server_name = Lewd Komi-san 16:53:47.120 [Lua] Lobby data quick_game = false 16:53:47.120 [Lua] Lobby data country_code = RU 16:53:47.120 [Lua] Lobby data matchmaking = false 16:53:47.120 [Lua] Lobby data power_level = 835 16:53:47.121 [Lua] Lobby data mission_id = morris_hub 16:53:47.121 [Lua] Lobby data mechanism = deus 16:53:47.121 [Lua] Lobby data player_slot_5 = 0:0 16:53:47.121 [Lua] Lobby data player_slot_2 = 0:0 16:53:47.121 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:53:47.121 [Lua] Lobby data player_slot_3 = 0:0 16:53:47.121 [Lua] Lobby data eac_authorized = true 16:53:47.121 [Lua] Set lobby end. 16:53:47.122 [Lua] CurrentConflictSettings disabled 16:53:47.122 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:53:47.122 [GameSession] create_game_object(68, 2) 16:53:47.122 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:53:47.122 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 16:53:47.122 [GameSession] create_game_object(48, 3) 16:53:47.122 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 16:53:47.122 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:53:47.123 [Lua] [Managers] Calling function on all managers: 16:53:47.123 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:53:47.131 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 16:53:47.131 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 16:53:47.165 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 16:53:47.165 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 16:53:47.173 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 16:53:47.173 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 16:53:47.173 [Lua] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true 16:53:47.175 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0)) 16:53:47.177 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:53:47.177 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:53:47.177 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:53:47.177 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:53:47.177 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:53:47.177 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:53:47.177 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:53:47.177 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:53:47.177 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:53:47.177 [GameSession] create_game_object(9, 4) 16:53:47.177 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:53:47.177 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 16:53:47.177 [GameSession] create_game_object(46, 5) 16:53:47.177 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 16:53:47.427 [Lua] StateInGameRunning:_game_actually_starts() 16:53:47.427 [Lua] ################################################################################################################# 16:53:47.427 [Lua] [Loading Time]: 00:01:10 [Transition]: arena_citadel_nurgle_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:53:47.427 [Lua] ################################################################################################################# 16:53:47.427 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 57 16:53:47.427 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true 16:53:47.440 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 57 16:53:48.243 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 57 16:53:48.243 [Lua] Commit load time data 16:53:56.709 [Window] Window => active 16:53:56.719 [Window] Window => active 16:53:58.885 [Lua] [IngameUI] menu view on_enter hero_view 16:53:58.890 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12068250 16:53:58.890 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 16:53:58.906 [Lua] completed 16:53:58.906 [Lua] completed 16:53:58.906 [Lua] completed 16:53:58.906 [Lua] completed 16:54:00.320 [Lua] [HeroViewStateAchievements] Using search query: 16:54:01.224 [Lua] [HeroViewStateAchievements] Using search query: 16:54:02.292 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 58 16:54:02.299 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 58 11 16:54:02.533 [Lua] [PlayFabRequestQueue] EAC Enabled! 58 16:54:02.533 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 58 16:54:03.201 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 58 16:54:05.094 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 59 16:54:05.099 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 59 12 16:54:05.334 [Lua] [PlayFabRequestQueue] EAC Enabled! 59 16:54:05.334 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 59 16:54:05.988 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 59 16:54:08.760 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 60 16:54:08.767 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 60 13 16:54:09.001 [Lua] [PlayFabRequestQueue] EAC Enabled! 60 16:54:09.001 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 60 16:54:09.654 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 60 16:54:15.321 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 61 16:54:15.329 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 61 14 16:54:15.562 [Lua] [PlayFabRequestQueue] EAC Enabled! 61 16:54:15.562 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 61 16:54:16.202 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 61 16:54:16.203 [Save] Saving `save_data` 16:54:16.206 [Save] Save done 16:54:19.036 [Lua] [IngameUI] menu view on_exit hero_view 16:54:19.038 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12068250 16:54:19.038 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 16:54:20.156 [Lua] [IngameUI] menu view on_enter hero_view 16:54:20.160 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12068250 16:54:20.160 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:54:20.172 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:54:20.172 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:54:20.173 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:54:20.173 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:54:20.177 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:54:20.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:54:20.502 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:54:20.524 [Lua] [PackageManager] Load: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:20.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:20.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:20.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:20.551 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:20.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:20.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:20.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:20.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:20.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:20.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:20.953 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:54:20.953 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 16:54:20.957 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:54:20.957 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 16:54:23.921 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:1) to profile(4) career(2) 16:54:23.921 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = {} 16:54:23.921 [Lua] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102b19409"}] 16:54:23.922 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false},"inventory_id":91355936,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 16:54:23.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:23.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:23.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:23.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:23.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:23.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:23.931 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white/chr_way_watcher_maiden_guard_white, ProfileSynchronizer, async-read, 16:54:23.931 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:54:23.933 [Lua] [GameNetworkManager] destroying game object with go_id=5 16:54:23.933 [GameSession] destroy_game_object(5) 16:54:23.933 [GameSession] destroy_game_object(4) 16:54:23.933 error: [Unit] Unit: '#ID[25438e9671278a08]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2073a50efc6a0ef4]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[3bc3f9116a8fb12c]' child 3: '#ID[5685b2752d023b13]' child 4: '#ID[b0d70def1a879222]' child 5: '#ID[43b901733b0e887a]' 16:54:23.933 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[aea5aa7195e53281]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c46a40a5c564a459]' child 5: '#ID[f4f03ac619e30496]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[7ba6df1d6a38118b]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[e525c28df0b4bc83]' 16:54:23.941 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:23.941 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:23.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:23.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:23.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:23.941 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:23.941 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white/chr_way_watcher_maiden_guard_white, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:23.964 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_base, ProfileSynchronizer 16:54:23.965 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:54:24.118 [Lua] [PlayFabMirrorBase] _commit_internal "22" 16:54:24.118 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:54:24.136 [Lua] generate_backend_stats 110000102b19409:1 16:54:24.204 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:54:24.204 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:54:24.204 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 62 16:54:24.215 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 62 16:54:24.246 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white/chr_way_watcher_maiden_guard_white 16:54:24.246 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white/chr_way_watcher_maiden_guard_white 16:54:24.246 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 16:54:24.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:24.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:24.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:24.255 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:24.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:24.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:24.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:24.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:24.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:24.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:24.658 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 62 16:54:24.665 [Lua] [PlayFabMirrorBase] commit result "success", "22" 16:54:25.506 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 16:54:25.506 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 16:54:25.519 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 91355936 16:54:25.526 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-1.2973, 14.7416, -4.72365), Vector4(0, 0, 1, -0)) 16:54:25.528 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:54:25.528 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:54:25.528 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:54:25.528 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:54:25.528 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:54:25.528 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:54:25.528 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:54:25.528 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:54:25.528 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:54:25.529 [GameSession] create_game_object(9, 6) 16:54:25.529 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:54:25.529 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 16:54:25.529 [GameSession] create_game_object(46, 7) 16:54:25.529 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 16:54:28.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:28.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:28.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:28.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:28.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:28.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:28.276 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:28.276 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_15, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:28.281 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 16:54:28.281 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_15":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false},"inventory_id":1132898944,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_15":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 16:54:28.304 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, ProfileSynchronizer 16:54:28.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_15 16:54:28.325 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_15 16:54:28.344 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_15, ProfileSynchronizer, async-read, 16:54:28.359 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1132898944 16:54:30.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:30.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:30.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:30.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:30.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:30.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:30.543 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_15, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:30.543 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:30.548 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 16:54:30.548 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_11":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false},"inventory_id":1669809536,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_11":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 16:54:30.571 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_15, ProfileSynchronizer 16:54:30.653 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11 16:54:30.653 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11 16:54:30.667 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, ProfileSynchronizer, async-read, 16:54:30.680 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1669809536 16:54:33.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:33.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:33.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:33.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:33.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:33.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:33.823 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:33.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:33.828 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 16:54:33.828 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_03":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false},"inventory_id":1050007680,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_03":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 16:54:33.852 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, ProfileSynchronizer 16:54:33.894 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03 16:54:33.894 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03 16:54:33.906 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03, ProfileSynchronizer, async-read, 16:54:33.920 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1050007680 16:54:34.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:34.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:34.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:34.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:34.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:34.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:34.490 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:34.490 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:34.495 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 16:54:34.495 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_10":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false},"inventory_id":918885376,"first_person":{"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_10":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 16:54:34.518 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03, ProfileSynchronizer 16:54:34.574 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10 16:54:34.574 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10 16:54:34.587 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10, ProfileSynchronizer, async-read, 16:54:34.600 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 918885376 16:54:38.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:38.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:38.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:38.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:38.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:38.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:38.251 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:38.251 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:38.255 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 16:54:38.255 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_06":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false},"inventory_id":1541993472,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_06":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 16:54:38.279 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10, ProfileSynchronizer 16:54:38.348 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 16:54:38.348 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 16:54:38.361 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, ProfileSynchronizer, async-read, 16:54:38.375 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1541993472 16:54:42.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:42.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:42.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:42.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:42.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:42.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:42.131 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:42.131 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:42.136 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 16:54:42.136 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_11":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false},"inventory_id":109741800,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_11":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 16:54:42.160 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, ProfileSynchronizer 16:54:42.171 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11 16:54:42.171 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11 16:54:42.182 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, ProfileSynchronizer, async-read, 16:54:42.193 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 109741800 16:54:47.218 [Lua] [IngameUI] menu view on_exit hero_view 16:54:47.221 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12068250 16:54:47.221 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:54:47.221 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:54:47.221 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:54:47.221 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:47.221 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white/chr_way_watcher_maiden_guard_white, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:47.221 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:47.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:47.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:47.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:47.229 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:54:47.229 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 16:54:47.229 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 16:54:51.134 [Lua] [IngameUI] menu view on_enter hero_view 16:54:51.138 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12068250 16:54:51.138 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:54:51.152 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:54:51.152 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:54:51.153 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:54:51.154 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:54:51.159 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:54:51.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:54:51.495 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:54:51.515 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:51.515 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white/chr_way_watcher_maiden_guard_white, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:51.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:51.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:51.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:51.540 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:51.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:51.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:51.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:51.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:51.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:51.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:51.850 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:54:51.850 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 16:54:51.854 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:54:51.854 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 16:54:52.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:52.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:52.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:52.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:52.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:52.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:52.919 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:52.919 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:54:52.924 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 16:54:52.924 [Lua] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false,"wwise\/one_handed_swords":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false},"inventory_id":1367550720,"first_person":{"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 16:54:52.937 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 16:54:52.948 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, ProfileSynchronizer 16:54:52.958 [Lua] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1367550720 16:54:56.819 [Lua] [IngameUI] menu view on_exit hero_view 16:54:56.823 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12068250 16:54:56.823 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:54:56.823 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:54:56.823 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:54:56.823 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:56.823 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white/chr_way_watcher_maiden_guard_white, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:56.823 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:56.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:56.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:56.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:54:56.831 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:54:56.831 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 16:54:56.831 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 16:54:57.295 [Lua] [PlayFabMirrorBase] _commit_internal "23" 16:54:57.295 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:54:57.311 [Lua] generate_backend_stats 110000102b19409:1 16:54:57.375 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:54:57.375 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:54:57.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 63 16:54:57.380 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 63 16:54:57.818 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 63 16:54:57.828 [Lua] [PlayFabMirrorBase] commit result "success", "23" 16:55:02.844 [Lua] [IngameUI] menu view on_enter ingame_menu 16:55:03.645 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Exit Game end_game Yes cancel_popup No 16:55:04.497 [Lua] PopupManager:query_result returned result: end_game 16:55:04.497 [ReturnCode] force silent exit code 16:55:04.497 [Lua] [PlayFabMirrorBase] Force commit 16:55:04.497 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:55:04.497 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:55:04.513 [Lua] generate_backend_stats 110000102b19409:1 16:55:04.581 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:55:04.581 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:55:04.585 [Lua] [PlayFabMirrorBase] commit result "success", "24" 16:55:04.585 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 64 16:55:04.591 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 64 16:55:04.806 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 64 16:55:04.817 [Lua] [Matchmaking] Doing transition quit_game from UI 16:55:04.817 [Lua] TRANSITION quit_game nil false 16:55:04.817 [Lua] [GameNetworkManager] Leaving game... 16:55:04.817 [Lua] [GameNetworkManager] Shutting down game session host. 16:55:04.817 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:55:04.817 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:55:04.817 [GameSession] shutdown_game_session_host() 16:55:04.817 [GameSession] shutdown() 16:55:04.817 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=78.86 16:55:04.829 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:55:05.546 [Window] Window => inactive 16:55:07.092 [Application] Lua signals application exit. 16:55:07.182 [ReturnCode] force silent exit code 16:55:07.182 [Lua] <>shutdown = true<> 16:55:07.182 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:55:07.182 [Lua] [Managers] Calling function on all managers: 16:55:07.182 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 16:55:07.182 [Lua] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false 16:55:07.182 [Lua] Clearing all global lookup lists 16:55:07.183 [Lua] [IngamePlayerListUI] - Destroy 16:55:07.183 [Lua] [GamePadEquipmentUI] - Destroy 16:55:07.183 [Lua] [EquipmentUI] - Destroy 16:55:07.183 [Lua] [AbilityUI] - Destroy 16:55:07.183 [Lua] [GamePadAbilityUI] - Destroy 16:55:07.183 [Lua] [IngameUI] destroy 16:55:07.184 error: [Unit] Unit: '#ID[e639728c3d9b2784]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[740244d2cf0d39b9]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[3bc3f9116a8fb12c]' child 3: '#ID[5685b2752d023b13]' child 4: '#ID[b0d70def1a879222]' child 5: '#ID[43b901733b0e887a]' 16:55:07.189 [Lua] [Managers] Destroying manager group: 16:55:07.189 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[aea5aa7195e53281]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c46a40a5c564a459]' child 5: '#ID[f4f03ac619e30496]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[7ba6df1d6a38118b]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[a9de89b3197ad9c1]' 16:55:07.190 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:55:07.190 [Lua] [Matchmaking] unregister rpcs 16:55:07.190 [Lua] [Matchmaking] destroying 16:55:07.190 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:55:07.190 [Lua] [ChatManager] Unregistering channel 1 16:55:07.190 [Lua] [EnemyPackageLoader] network_context_destroyed 16:55:07.190 [Lua] [PartyManager] network_context_destroyed 16:55:07.190 [Lua] [GameMechanismManager] network_context_destroyed 16:55:07.190 [SteamVoip] Leaving room 1b4ca59a5558b831 16:55:07.190 [SteamVoipClient] select_out(110000102b19409, off) 16:55:07.190 [SteamVoip] Destroying room 1b4ca59a5558b831 16:55:07.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, ProfileSynchronizer 16:55:07.200 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 16:55:07.200 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 16:55:07.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, ProfileSynchronizer 16:55:07.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, ProfileSynchronizer 16:55:07.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02, ProfileSynchronizer 16:55:07.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 16:55:07.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, ProfileSynchronizer 16:55:07.203 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 16:55:07.203 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer -> Package still referenced, NOT unloaded: 16:55:07.207 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer 16:55:07.207 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white/chr_way_watcher_maiden_guard_white, ProfileSynchronizer 16:55:07.207 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 16:55:07.208 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:55:07.208 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 16:55:07.208 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 16:55:07.282 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 16:55:07.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, ProfileSynchronizer 16:55:07.282 [EACServer] [19:55:07:281][Windows][EAC Server] [Info][Destroy] Called 16:55:07.284 [Lua] [LobbyHost] Destroying 16:55:07.313 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 16:55:07.342 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 16:55:07.342 [Lua] ############### UNLOADING PACKAGES ############### 16:55:07.342 [Lua] [Managers] Calling function on all managers: 16:55:07.342 [Lua] [Managers] Destroying manager group: 16:55:07.342 [Lua] [Managers] Destroying manager group: 16:55:07.342 [Lua] [Managers] Destroying manager group: 16:55:07.342 [Lua] [Managers] Destroying manager group: 16:55:07.348 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:1038: in function shutdown [12] @scripts/boot.lua:655:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 0000000013527B40; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 0000000013527B40; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 2; mod_name = "Crosshair Kill Confirmation"; mod = table: 0000000013527B40 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tcurl\n\tlocalizer\n; manager_group_order = table: 0000000000096280; index = 67; alias = "mod"; manager = table: 0000000002B76CC0 [10] self = \n\tpackage\n\tmod\n\tcurl\n\tlocalizer\n; i = 1 [11] self = table: 00000000000964D0; dt = nil [10] venture = ; state = ; package = table: 0000000000079760; mod = table: 0000000002B76CC0; curl = table: 00000000006307D0; localizer = table: 0000000015576750; [11] startup_package_handles = table: 000000000009A3A0; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 0000000000096500; _machine = table: 0000000013C54CA0; quit_game = true; has_booted = true; loading_context = table: 000000000B53AA60; startup_timer = 12.805085245519876; bar_timer = 0; disable_loading_bar = true; 16:55:07.361 [Lua] VMF:ON_UNLOAD() 16:55:07.551 [Lua] [PackageManager] Destroy() 16:55:07.553 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 16:55:07.558 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 16:55:07.599 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 16:55:07.612 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 16:55:07.622 [Lua] [PackageManager] Unload: resource_packages/inventory, global 16:55:07.623 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 16:55:07.626 [Lua] [PackageManager] Unload: resource_packages/dlcs/grudge_marks, boot 16:55:07.626 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 16:55:07.628 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 16:55:07.628 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 16:55:07.632 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 16:55:07.632 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 16:55:07.634 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 16:55:07.639 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 16:55:07.639 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 16:55:07.641 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 16:55:07.643 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 16:55:07.644 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 16:55:07.644 [Lua] [PackageManager] Unload: resource_packages/decals, global 16:55:07.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView 16:55:07.645 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 16:55:07.650 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 16:55:07.650 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global 16:55:07.656 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 16:55:07.656 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 16:55:07.657 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 16:55:07.659 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 16:55:07.660 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 16:55:07.663 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 16:55:07.664 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 16:55:07.664 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 16:55:07.665 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 16:55:07.665 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 16:55:07.669 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 16:55:07.671 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 16:55:07.710 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 16:55:07.711 [Lua] [PackageManager] Unload: resource_packages/breeds, global 16:55:07.735 [Lua] [PackageManager] Unload: resource_packages/breeds_common_resources, global 16:55:07.744 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 16:55:07.745 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 16:55:07.745 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021, boot 16:55:07.749 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 16:55:07.749 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 16:55:07.749 [Lua] [PackageManager] Unload: resource_packages/dlcs/fall_collection_2021, boot 16:55:07.749 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 16:55:07.750 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 16:55:07.753 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 16:55:07.753 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView 16:55:07.758 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 16:55:07.761 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 16:55:07.807 [Lua] [PackageManager] Unload: resource_packages/ingame, global 16:55:07.807 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 16:55:07.807 [Lua] [PackageManager] Unload: resource_packages/careers, global 16:55:07.831 [Lua] [PackageManager] Unload: resource_packages/dlcs/woods, boot 16:55:07.853 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 16:55:07.856 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 16:55:07.887 [Lua] [PackageManager] Unload: resource_packages/pickups, global 16:55:08.169 [RazerChroma] Shutdown Razer Chroma 16:55:08.805 [EAC] Shutdown 16:55:09.446 <>Access violation (0xc0000005) in build 3caf390912f2 accessing address 0000000000002734 from 00007FFC6270AC10<> <> {00007ff6faf20000, 011fd000, 615178ab, 780407bc-404d-4556-9f4d-a5a8312d24e2, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\grudge_marks_2021_08_10\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffc8a5f0000, 001f5000, a280d1d6, 96ef4ed5-3740-2daa-a51d-4a4212ea4b2c, 00000001, ntdll.pdb} {00007ffc8a3c0000, 000be000, 0871fae9, 1deb36eb-c19f-9389-3e14-684776d19db3, 00000001, kernel32.pdb} {00007ffc626d0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ffc8a5f0000:0x00000000000a0bfe KiUserExceptionDispatcher 0x00007ffc626d0000:0x000000000003ac10 lua_atpanic 0x00007ffc626d0000:0x000000000005c38e lua_close 0x00007ffc626d0000:0x0000000000002ba4 0x00007ffc626d0000:0x000000000005c29f lua_close 0x00007ff6faf20000:0x00000000003299cd 0x00007ff6faf20000:0x000000000032ad74 0x00007ff6faf20000:0x000000000003060c 0x00007ff6faf20000:0x0000000000021d5d 0x00007ff6faf20000:0x00000000000223e9 0x00007ff6faf20000:0x00000000000225a2 0x00007ff6faf20000:0x0000000000495ddb 0x00007ffc8a3c0000:0x0000000000017034 BaseThreadInitThunk 0x00007ffc8a5f0000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>3caf390912f2<> <>release<> <>Developer Build (1.3.6875.0)<> <>e7d6f0a6-76b7-4f85-94d9-bdaa3ff35064<> <>--- CPU CPU: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 13 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16302MB Available: 9045MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID f04121b9-6db6-432c-9277-605670af1c9e --- Graphics Graphics card: NVIDIA GeForce RTX 2070 (DirectX 12.1, 8031MB) Driver version: 47212 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Windscribe Windtun420 (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) Network interface: Windscribe VPN (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Мышь Input device: Keyboard (19.4): Клавиатура Input device: Generic (17.0): Gaming Keyboard Input device: Generic (17.0): USB Device <> <>C:\Users\Roman\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-11-05-15.06.25-e7d6f0a6-76b7-4f85-94d9-bdaa3ff35064.log<> <>C:\Users\Roman\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-11-05-15.06.25-e7d6f0a6-76b7-4f85-94d9-bdaa3ff35064.dmp<> <> Memory Total: 16302 MB Available: 14581 MB Used: 1721 MB Peak Used: 4278 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 24146 MB Used: 5879 MB Peak: 8337 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]