[Log version] 1 [Session] b07dff6c-11e9-41f6-944f-88f56ffbea32 UTC time stamps 17:04:26.054 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 17:04:26.054 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 17:04:26.054 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 17:04:26.054 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 17:04:26.054 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 17:04:26.055 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 17:04:26.066 [RazerChroma] Setup Razer Chroma resources 17:04:26.066 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 17:04:26.087 [Window] Window => active 17:04:26.146 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 17:04:26.175 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 17:04:27.165 [EAC] Init client 1100001001b386a 17:04:27.165 [EAC] EAC client initialized 17:04:27.165 warning: [EAC] Failed to initialize localization 17:04:27.166 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 17:04:27.172 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 17:04:28.958 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 17:04:29.060 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 17:04:29.576 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 17:04:29.578 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 17:04:29.687 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 17:04:29.687 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 17:04:29.687 [Save] Save dir: `C:\Users\mhohn\AppData\Roaming\fatshark\Vermintide 2` 17:04:29.687 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 17:04:29.688 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 17:04:29.815 [RazerChroma] Setup Razer Chroma 17:04:29.856 [LightFX ] Loaded DLL. 17:04:29.856 [LightFX ] Init() 17:04:29.861 [LightFX ] LightFX failed to initialize 17:04:29.870 [Lua] boot.lua start, os clock: 6.375 17:04:29.870 [Lua] LUA IS STRIPPED! 17:04:29.870 [Lua] Boot:setup() entered. time: 0 os-clock: 6.3760000000000003 17:04:29.870 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000101 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16342MB Available: 10758MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID d8856b6f-5bca-4b6c-b578-c8837883acb0 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 46627 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): Hid Interface Input device: Generic (17.0): Natural® Ergonomic Keyboard 4000 Input device: Gamepad (21.2): Controller (XBOX 360 For Windows) 17:04:29.871 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 17:04:29.883 [SteamStats] RequestCurrentStats success: true 17:04:31.119 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1040396950556897 os-clock: 7.6240000000000006 17:04:31.120 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 17:04:31.120 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 17:04:31.120 [Lua] Flushing: resource_packages/strings [ResourcePackage] 17:04:31.120 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 17:04:31.120 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 17:04:31.120 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 17:04:31.121 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 17:04:31.121 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 17:04:31.121 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 17:04:31.121 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 17:04:31.121 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 17:04:31.121 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 17:04:31.121 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 17:04:31.121 [Lua] Development.init_application_parameters 17:04:31.121 [Lua] ----------------------------------------------------------------- 17:04:31.121 [Lua] -- Application parameters -- 17:04:31.121 [Lua] ----------------------------------------------------------------- 17:04:31.121 [Lua] ***************************************************************** 17:04:31.121 [Lua] ** Initial contents of script_data ** 17:04:31.121 [Lua] script_data.beta_level_progression = false 17:04:31.121 [Lua] script_data.build_identifier = 142279ec06cd 17:04:31.121 [Lua] script_data.debug_interactions = false 17:04:31.121 [Lua] script_data.disable_debug_draw = true 17:04:31.121 [Lua] script_data.disable_intro_trailer = false 17:04:31.121 [Lua] script_data.disable_store = false 17:04:31.121 [Lua] script_data.disable_tutorial_at_start = true 17:04:31.121 [Lua] script_data.eac-untrusted = false 17:04:31.121 [Lua] script_data.enable_detailed_tooltips = false 17:04:31.121 [Lua] script_data.force_debug_disabled = true 17:04:31.121 [Lua] script_data.force_steam = true 17:04:31.121 [Lua] script_data.hide_fps = true 17:04:31.121 [Lua] script_data.hide_version_info = true 17:04:31.121 [Lua] script_data.matchmaking_debug = true 17:04:31.121 [Lua] script_data.network_debug = true 17:04:31.121 [Lua] script_data.package_debug = true 17:04:31.121 [Lua] script_data.packaged_build = true 17:04:31.121 [Lua] script_data.settings = { } 17:04:31.121 [Lua] script_data.show_fps = false 17:04:31.121 [Lua] script_data.spawn_empty_chest = true 17:04:31.121 [Lua] script_data.telemetry_log_interval = 600 17:04:31.121 [Lua] script_data.tobii_button = false 17:04:31.121 [Lua] script_data.use_beta_overlay = false 17:04:31.121 [Lua] script_data.use_local_backend = false 17:04:31.121 [Lua] script_data.use_tech_telemetry = true 17:04:31.121 [Lua] script_data.use_telemetry = true 17:04:31.121 [Lua] ***************************************************************** 17:04:31.121 [Lua] [Boot] use baked enemy meshes: false 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 17:04:31.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 17:04:31.128 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 17:04:31.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 17:04:31.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 17:04:31.156 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 17:04:31.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 17:04:31.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 17:04:31.177 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 17:04:31.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 17:04:31.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 17:04:31.267 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 17:04:31.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 17:04:31.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 17:04:31.299 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 17:04:31.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 17:04:31.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 17:04:31.446 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 17:04:31.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 17:04:31.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 17:04:31.473 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 17:04:31.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 17:04:31.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 17:04:31.540 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 17:04:31.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 17:04:31.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 17:04:31.756 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 17:04:31.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 17:04:31.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 17:04:31.760 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 17:04:31.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 17:04:31.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 17:04:31.771 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 17:04:31.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 17:04:31.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 17:04:31.823 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 17:04:31.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 17:04:31.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 17:04:31.968 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 17:04:31.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 17:04:31.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 17:04:31.974 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 17:04:31.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 17:04:31.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 17:04:31.980 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 17:04:31.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 17:04:31.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 17:04:31.989 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 17:04:31.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 17:04:32.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 17:04:32.005 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 17:04:32.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 17:04:32.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 17:04:32.014 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 17:04:32.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 17:04:32.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 17:04:32.092 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 17:04:32.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 17:04:32.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 17:04:32.117 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 17:04:32.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 17:04:32.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 17:04:32.131 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 17:04:32.150 [Lua] settings.steam: nil 17:04:32.150 [Lua] Steam: table: 00000000000625C0 17:04:32.150 [Lua] force_steam: true 17:04:32.150 [Lua] BUILD: release 17:04:32.150 [Lua] test_backend: nil 17:04:32.151 [Lua] DEDICATED_SERVER: false 17:04:32.151 [Lua] Using app_id '552500' to define backend 17:04:32.151 [Lua] PlayFab Title ID: 5107 17:04:32.204 [Lua] [1] = chaos_dummy_troll (string) 17:04:32.204 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 17:04:32.204 [Lua] [3] = skaven_rat_ogre (string) 17:04:32.204 [Lua] [4] = critter_rat (string) 17:04:32.204 [Lua] [5] = chaos_troll (string) 17:04:32.204 [Lua] [6] = beastmen_minotaur (string) 17:04:32.204 [Lua] [7] = skaven_storm_vermin_warlord (string) 17:04:32.204 [Lua] [8] = skaven_stormfiend (string) 17:04:32.204 [Lua] [9] = chaos_greed_pinata (string) 17:04:32.204 [Lua] [10] = skaven_stormfiend_demo (string) 17:04:32.204 [Lua] [11] = chaos_plague_wave_spawner (string) 17:04:32.204 [Lua] [12] = chaos_vortex (string) 17:04:32.204 [Lua] [13] = skaven_stormfiend_boss (string) 17:04:32.204 [Lua] [14] = chaos_spawn (string) 17:04:32.204 [Lua] [15] = skaven_storm_vermin_champion (string) 17:04:32.204 [Lua] [16] = chaos_tentacle (string) 17:04:32.204 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 17:04:32.204 [Lua] [18] = skaven_grey_seer (string) 17:04:32.204 [Lua] [19] = skaven_explosive_loot_rat (string) 17:04:32.204 [Lua] [20] = skaven_loot_rat (string) 17:04:32.204 [Lua] [21] = critter_pig (string) 17:04:32.204 [Lua] [22] = chaos_dummy_sorcerer (string) 17:04:32.204 [Lua] [23] = chaos_mutator_sorcerer (string) 17:04:32.204 [Lua] [24] = skaven_gutter_runner (string) 17:04:32.204 [Lua] [25] = skaven_pack_master (string) 17:04:32.204 [Lua] [26] = chaos_exalted_sorcerer (string) 17:04:32.204 [Lua] [27] = chaos_vortex_sorcerer (string) 17:04:32.204 [Lua] [28] = skaven_poison_wind_globadier (string) 17:04:32.204 [Lua] [29] = chaos_corruptor_sorcerer (string) 17:04:32.204 [Lua] [30] = chaos_warrior (string) 17:04:32.204 [Lua] [31] = skaven_warpfire_thrower (string) 17:04:32.204 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 17:04:32.204 [Lua] [33] = chaos_plague_sorcerer (string) 17:04:32.204 [Lua] [34] = curse_mutator_sorcerer (string) 17:04:32.204 [Lua] [35] = chaos_exalted_champion_warcamp (string) 17:04:32.204 [Lua] [36] = chaos_tentacle_sorcerer (string) 17:04:32.204 [Lua] [37] = skaven_ratling_gunner (string) 17:04:32.204 [Lua] [38] = chaos_exalted_champion_norsca (string) 17:04:32.204 [Lua] [39] = chaos_raider (string) 17:04:32.204 [Lua] [40] = chaos_berzerker (string) 17:04:32.204 [Lua] [41] = beastmen_ungor_dummy (string) 17:04:32.204 [Lua] [42] = skaven_storm_vermin (string) 17:04:32.204 [Lua] [43] = beastmen_standard_bearer_crater (string) 17:04:32.204 [Lua] [44] = chaos_raider_tutorial (string) 17:04:32.204 [Lua] [45] = beastmen_gor_dummy (string) 17:04:32.204 [Lua] [46] = beastmen_bestigor_dummy (string) 17:04:32.204 [Lua] [47] = skaven_storm_vermin_with_shield (string) 17:04:32.204 [Lua] [48] = beastmen_ungor (string) 17:04:32.204 [Lua] [49] = skaven_storm_vermin_commander (string) 17:04:32.204 [Lua] [50] = beastmen_ungor_archer (string) 17:04:32.204 [Lua] [51] = beastmen_standard_bearer (string) 17:04:32.204 [Lua] [52] = beastmen_gor (string) 17:04:32.204 [Lua] [53] = beastmen_bestigor (string) 17:04:32.204 [Lua] [54] = skaven_plague_monk (string) 17:04:32.204 [Lua] [55] = chaos_marauder (string) 17:04:32.204 [Lua] [56] = skaven_dummy_clan_rat (string) 17:04:32.204 [Lua] [57] = chaos_marauder_tutorial (string) 17:04:32.204 [Lua] [58] = skaven_clan_rat (string) 17:04:32.204 [Lua] [59] = chaos_zombie (string) 17:04:32.204 [Lua] [60] = chaos_fanatic (string) 17:04:32.204 [Lua] [61] = skaven_clan_rat_tutorial (string) 17:04:32.204 [Lua] [62] = chaos_marauder_with_shield (string) 17:04:32.204 [Lua] [63] = skaven_clan_rat_with_shield (string) 17:04:32.204 [Lua] [64] = skaven_slave (string) 17:04:32.204 [Lua] [65] = skaven_dummy_slave (string) 17:04:32.245 [Lua] [UIRenderer] Loading 17:04:32.248 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 17:04:32.248 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 17:04:32.248 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 17:04:32.248 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 17:04:32.248 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 17:04:32.248 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 17:04:32.261 [Lua] level display name warcamp 17:04:32.261 [Lua] level display name prologue 17:04:32.261 [Lua] level display name military 17:04:32.261 [Lua] level display name skaven_stronghold 17:04:32.261 [Lua] level display name ussingen 17:04:32.261 [Lua] level display name fort 17:04:32.261 [Lua] level display name ground_zero 17:04:32.261 [Lua] level display name elven_ruins 17:04:32.261 [Lua] level display name farmlands 17:04:32.261 [Lua] level display name plaza 17:04:32.261 [Lua] level display name mines 17:04:32.261 [Lua] level display name magnus 17:04:32.261 [Lua] level display name crater 17:04:32.261 [Lua] level display name bell 17:04:32.261 [Lua] level display name dlc_bastion 17:04:32.261 [Lua] level display name skittergate 17:04:32.261 [Lua] level display name dlc_bogenhafen_city 17:04:32.261 [Lua] level display name dlc_bogenhafen_slum 17:04:32.261 [Lua] level display name cemetery 17:04:32.261 [Lua] level display name dlc_castle 17:04:32.261 [Lua] level display name forest_ambush 17:04:32.261 [Lua] level display name nurgle 17:04:32.261 [Lua] level display name catacombs 17:04:32.261 [Lua] level display name dlc_portals 17:04:32.328 [Lua] TIME: 0.031000000000001 17:04:33.402 [Lua] [ConflictSettings] Contained breeds generated in: 1.0329999999999995 17:04:33.489 [Lua] <>realm = official<> 17:04:33.833 [Lua] 17:04:33.833 [Lua] [1] = table 17:04:33.833 [Lua] [download_pending] = false (boolean) 17:04:33.833 [Lua] [id] = 1369573612 (string) 17:04:33.833 [Lua] [banned] = false (boolean) 17:04:33.833 [Lua] [author_id] = 58813412 (number) 17:04:33.833 [Lua] [tags] = table 17:04:33.833 [Lua] [1] = Tools (string) 17:04:33.833 [Lua] [2] = approved (string) 17:04:33.833 [Lua] [author] = bIbIbI(rus) (string) 17:04:33.833 [Lua] [sanctioned] = true (boolean) 17:04:33.833 [Lua] [out_of_date] = false (boolean) 17:04:33.833 [Lua] [downloading] = false (boolean) 17:04:33.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 17:04:33.833 [Lua] [num_children] = 0 (number) 17:04:33.833 [Lua] [ugc_status] = 3 (number) 17:04:33.833 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 17:04:33.833 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string) 17:04:33.833 [Lua] [installed] = true (boolean) 17:04:33.833 [Lua] [enabled] = true (boolean) 17:04:33.833 [Lua] [name] = Vermintide Mod Framework (string) 17:04:33.833 [Lua] [dependency_error] = (string) 17:04:33.833 [Lua] [2] = table 17:04:33.833 [Lua] [download_pending] = false (boolean) 17:04:33.833 [Lua] [id] = 1374248490 (string) 17:04:33.833 [Lua] [children] = table 17:04:33.833 [Lua] [1] = 1369573612 (string) 17:04:33.833 [Lua] [banned] = false (boolean) 17:04:33.833 [Lua] [author_id] = 45268594 (number) 17:04:33.833 [Lua] [tags] = table 17:04:33.833 [Lua] [1] = approved (string) 17:04:33.833 [Lua] [author] = prop joe (string) 17:04:33.833 [Lua] [sanctioned] = true (boolean) 17:04:33.833 [Lua] [out_of_date] = false (boolean) 17:04:33.833 [Lua] [downloading] = false (boolean) 17:04:33.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 17:04:33.833 [Lua] [num_children] = 1 (number) 17:04:33.833 [Lua] [ugc_status] = 3 (number) 17:04:33.833 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 17:04:33.833 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 17:04:33.833 [Lua] [installed] = true (boolean) 17:04:33.833 [Lua] [enabled] = true (boolean) 17:04:33.833 [Lua] [name] = Penlight Lua Libraries (string) 17:04:33.833 [Lua] [dependency_error] = (string) 17:04:33.833 [Lua] [3] = table 17:04:33.833 [Lua] [download_pending] = false (boolean) 17:04:33.833 [Lua] [id] = 1391228174 (string) 17:04:33.833 [Lua] [children] = table 17:04:33.833 [Lua] [1] = 1369573612 (string) 17:04:33.833 [Lua] [banned] = false (boolean) 17:04:33.833 [Lua] [author_id] = 4821406 (number) 17:04:33.833 [Lua] [tags] = table 17:04:33.833 [Lua] [1] = UI (string) 17:04:33.833 [Lua] [2] = QoL (string) 17:04:33.833 [Lua] [3] = Approved (string) 17:04:33.833 [Lua] [author] = grasmann (string) 17:04:33.833 [Lua] [sanctioned] = true (boolean) 17:04:33.833 [Lua] [out_of_date] = false (boolean) 17:04:33.833 [Lua] [downloading] = false (boolean) 17:04:33.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 17:04:33.833 [Lua] [num_children] = 1 (number) 17:04:33.833 [Lua] [ugc_status] = 3 (number) 17:04:33.833 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 17:04:33.833 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 17:04:33.833 [Lua] [installed] = true (boolean) 17:04:33.833 [Lua] [enabled] = true (boolean) 17:04:33.833 [Lua] [name] = UI Improvements (string) 17:04:33.833 [Lua] [dependency_error] = (string) 17:04:33.833 [Lua] [4] = table 17:04:33.833 [Lua] [download_pending] = false (boolean) 17:04:33.833 [Lua] [id] = 1389872347 (string) 17:04:33.833 [Lua] [children] = table 17:04:33.833 [Lua] [1] = 1369573612 (string) 17:04:33.833 [Lua] [banned] = false (boolean) 17:04:33.833 [Lua] [author_id] = 4821406 (number) 17:04:33.833 [Lua] [tags] = table 17:04:33.833 [Lua] [1] = approved (string) 17:04:33.833 [Lua] [2] = UI (string) 17:04:33.833 [Lua] [author] = grasmann (string) 17:04:33.833 [Lua] [sanctioned] = true (boolean) 17:04:33.833 [Lua] [out_of_date] = false (boolean) 17:04:33.833 [Lua] [downloading] = false (boolean) 17:04:33.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 17:04:33.833 [Lua] [num_children] = 1 (number) 17:04:33.833 [Lua] [ugc_status] = 3 (number) 17:04:33.833 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 17:04:33.833 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 17:04:33.833 [Lua] [installed] = true (boolean) 17:04:33.833 [Lua] [enabled] = true (boolean) 17:04:33.833 [Lua] [name] = Simple UI (string) 17:04:33.833 [Lua] [dependency_error] = (string) 17:04:33.833 [Lua] [5] = table 17:04:33.833 [Lua] [download_pending] = false (boolean) 17:04:33.833 [Lua] [id] = 1395453301 (string) 17:04:33.833 [Lua] [children] = table 17:04:33.833 [Lua] [1] = 1369573612 (string) 17:04:33.833 [Lua] [banned] = false (boolean) 17:04:33.833 [Lua] [author_id] = 58813412 (number) 17:04:33.833 [Lua] [tags] = table 17:04:33.833 [Lua] [1] = Approved (string) 17:04:33.833 [Lua] [2] = QoL (string) 17:04:33.833 [Lua] [author] = bIbIbI(rus) (string) 17:04:33.833 [Lua] [sanctioned] = true (boolean) 17:04:33.833 [Lua] [out_of_date] = false (boolean) 17:04:33.834 [Lua] [downloading] = false (boolean) 17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 17:04:33.834 [Lua] [num_children] = 1 (number) 17:04:33.834 [Lua] [ugc_status] = 3 (number) 17:04:33.834 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 17:04:33.834 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 17:04:33.834 [Lua] [installed] = true (boolean) 17:04:33.834 [Lua] [enabled] = true (boolean) 17:04:33.834 [Lua] [name] = Skip Intro (string) 17:04:33.834 [Lua] [dependency_error] = (string) 17:04:33.834 [Lua] [6] = table 17:04:33.834 [Lua] [download_pending] = false (boolean) 17:04:33.834 [Lua] [id] = 1467751760 (string) 17:04:33.834 [Lua] [children] = table 17:04:33.834 [Lua] [1] = 1369573612 (string) 17:04:33.834 [Lua] [2] = 1374248490 (string) 17:04:33.834 [Lua] [3] = 1389872347 (string) 17:04:33.834 [Lua] [banned] = false (boolean) 17:04:33.834 [Lua] [author_id] = 45268594 (number) 17:04:33.834 [Lua] [tags] = table 17:04:33.834 [Lua] [1] = UI (string) 17:04:33.834 [Lua] [2] = QoL (string) 17:04:33.834 [Lua] [3] = approved (string) 17:04:33.834 [Lua] [author] = prop joe (string) 17:04:33.834 [Lua] [sanctioned] = true (boolean) 17:04:33.834 [Lua] [out_of_date] = false (boolean) 17:04:33.834 [Lua] [downloading] = false (boolean) 17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 17:04:33.834 [Lua] [num_children] = 3 (number) 17:04:33.834 [Lua] [ugc_status] = 3 (number) 17:04:33.834 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 17:04:33.834 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 17:04:33.834 [Lua] [installed] = true (boolean) 17:04:33.834 [Lua] [enabled] = true (boolean) 17:04:33.834 [Lua] [name] = UI Tweaks (string) 17:04:33.834 [Lua] [dependency_error] = (string) 17:04:33.834 [Lua] [7] = table 17:04:33.834 [Lua] [download_pending] = false (boolean) 17:04:33.834 [Lua] [id] = 1383433646 (string) 17:04:33.834 [Lua] [children] = table 17:04:33.834 [Lua] [1] = 1369573612 (string) 17:04:33.834 [Lua] [banned] = false (boolean) 17:04:33.834 [Lua] [author_id] = 45268594 (number) 17:04:33.834 [Lua] [tags] = table 17:04:33.834 [Lua] [1] = approved (string) 17:04:33.834 [Lua] [2] = UI (string) 17:04:33.834 [Lua] [3] = QoL (string) 17:04:33.834 [Lua] [author] = prop joe (string) 17:04:33.834 [Lua] [sanctioned] = true (boolean) 17:04:33.834 [Lua] [out_of_date] = false (boolean) 17:04:33.834 [Lua] [downloading] = false (boolean) 17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 17:04:33.834 [Lua] [num_children] = 1 (number) 17:04:33.834 [Lua] [ugc_status] = 3 (number) 17:04:33.834 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 17:04:33.834 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 17:04:33.834 [Lua] [installed] = true (boolean) 17:04:33.834 [Lua] [enabled] = true (boolean) 17:04:33.834 [Lua] [name] = Persistent Ammo Counter (string) 17:04:33.834 [Lua] [dependency_error] = (string) 17:04:33.834 [Lua] [8] = table 17:04:33.834 [Lua] [download_pending] = false (boolean) 17:04:33.834 [Lua] [id] = 1569650837 (string) 17:04:33.834 [Lua] [children] = table 17:04:33.834 [Lua] [1] = 1369573612 (string) 17:04:33.834 [Lua] [banned] = false (boolean) 17:04:33.834 [Lua] [author_id] = 81851809 (number) 17:04:33.834 [Lua] [tags] = table 17:04:33.834 [Lua] [1] = approved (string) 17:04:33.834 [Lua] [2] = UI (string) 17:04:33.834 [Lua] [3] = QoL (string) 17:04:33.834 [Lua] [author] = Skwuruhl (string) 17:04:33.834 [Lua] [sanctioned] = true (boolean) 17:04:33.834 [Lua] [out_of_date] = false (boolean) 17:04:33.834 [Lua] [downloading] = false (boolean) 17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 17:04:33.834 [Lua] [num_children] = 1 (number) 17:04:33.834 [Lua] [ugc_status] = 3 (number) 17:04:33.834 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 17:04:33.834 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 17:04:33.834 [Lua] [installed] = true (boolean) 17:04:33.834 [Lua] [enabled] = true (boolean) 17:04:33.834 [Lua] [name] = Crosshairs Fix (string) 17:04:33.834 [Lua] [dependency_error] = (string) 17:04:33.834 [Lua] [9] = table 17:04:33.834 [Lua] [download_pending] = false (boolean) 17:04:33.834 [Lua] [id] = 1393343095 (string) 17:04:33.834 [Lua] [children] = table 17:04:33.834 [Lua] [1] = 1369573612 (string) 17:04:33.834 [Lua] [2] = 1374248490 (string) 17:04:33.834 [Lua] [banned] = false (boolean) 17:04:33.834 [Lua] [author_id] = 45268594 (number) 17:04:33.834 [Lua] [tags] = table 17:04:33.834 [Lua] [1] = UI (string) 17:04:33.834 [Lua] [author] = prop joe (string) 17:04:33.834 [Lua] [sanctioned] = false (boolean) 17:04:33.834 [Lua] [out_of_date] = false (boolean) 17:04:33.834 [Lua] [downloading] = false (boolean) 17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 17:04:33.834 [Lua] [num_children] = 2 (number) 17:04:33.834 [Lua] [ugc_status] = 3 (number) 17:04:33.834 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:04:33.834 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 17:04:33.834 [Lua] [installed] = true (boolean) 17:04:33.834 [Lua] [enabled] = false (boolean) 17:04:33.834 [Lua] [name] = Scoreboard Tweaks (string) 17:04:33.834 [Lua] [dependency_error] = (string) 17:04:33.834 [Lua] [10] = table 17:04:33.834 [Lua] [download_pending] = false (boolean) 17:04:33.834 [Lua] [id] = 1487862316 (string) 17:04:33.834 [Lua] [children] = table 17:04:33.834 [Lua] [1] = 1369573612 (string) 17:04:33.834 [Lua] [banned] = false (boolean) 17:04:33.834 [Lua] [author_id] = 45268594 (number) 17:04:33.834 [Lua] [tags] = table 17:04:33.834 [Lua] [1] = approved (string) 17:04:33.834 [Lua] [2] = UI (string) 17:04:33.834 [Lua] [3] = QoL (string) 17:04:33.834 [Lua] [author] = prop joe (string) 17:04:33.834 [Lua] [sanctioned] = true (boolean) 17:04:33.834 [Lua] [out_of_date] = false (boolean) 17:04:33.834 [Lua] [downloading] = false (boolean) 17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 17:04:33.834 [Lua] [num_children] = 1 (number) 17:04:33.834 [Lua] [ugc_status] = 3 (number) 17:04:33.834 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:04:33.834 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 17:04:33.834 [Lua] [installed] = true (boolean) 17:04:33.834 [Lua] [enabled] = true (boolean) 17:04:33.834 [Lua] [name] = Reroll Improvements (string) 17:04:33.834 [Lua] [dependency_error] = (string) 17:04:33.834 [Lua] [11] = table 17:04:33.834 [Lua] [download_pending] = false (boolean) 17:04:33.834 [Lua] [id] = 1593460250 (string) 17:04:33.834 [Lua] [children] = table 17:04:33.834 [Lua] [1] = 1369573612 (string) 17:04:33.834 [Lua] [banned] = false (boolean) 17:04:33.834 [Lua] [author_id] = 84308322 (number) 17:04:33.834 [Lua] [tags] = table 17:04:33.834 [Lua] [1] = approved (string) 17:04:33.834 [Lua] [2] = UI (string) 17:04:33.834 [Lua] [3] = QoL (string) 17:04:33.834 [Lua] [author] = pixaal (string) 17:04:33.834 [Lua] [sanctioned] = true (boolean) 17:04:33.834 [Lua] [out_of_date] = false (boolean) 17:04:33.834 [Lua] [downloading] = false (boolean) 17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 17:04:33.834 [Lua] [num_children] = 1 (number) 17:04:33.834 [Lua] [ugc_status] = 3 (number) 17:04:33.834 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 17:04:33.834 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 17:04:33.834 [Lua] [installed] = true (boolean) 17:04:33.834 [Lua] [enabled] = true (boolean) 17:04:33.834 [Lua] [name] = Crosshair Kill Confirmation (string) 17:04:33.834 [Lua] [dependency_error] = (string) 17:04:33.834 [Lua] [12] = table 17:04:33.834 [Lua] [download_pending] = false (boolean) 17:04:33.834 [Lua] [id] = 1431393962 (string) 17:04:33.834 [Lua] [children] = table 17:04:33.834 [Lua] [1] = 1369573612 (string) 17:04:33.834 [Lua] [banned] = false (boolean) 17:04:33.834 [Lua] [author_id] = 14284923 (number) 17:04:33.834 [Lua] [tags] = table 17:04:33.834 [Lua] [1] = UI (string) 17:04:33.834 [Lua] [2] = Misc (string) 17:04:33.834 [Lua] [3] = Approved (string) 17:04:33.834 [Lua] [author] = Fracticality (string) 17:04:33.834 [Lua] [sanctioned] = true (boolean) 17:04:33.834 [Lua] [out_of_date] = false (boolean) 17:04:33.834 [Lua] [downloading] = false (boolean) 17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 17:04:33.834 [Lua] [num_children] = 1 (number) 17:04:33.834 [Lua] [ugc_status] = 3 (number) 17:04:33.834 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 17:04:33.834 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 17:04:33.834 [Lua] [installed] = true (boolean) 17:04:33.834 [Lua] [enabled] = false (boolean) 17:04:33.834 [Lua] [name] = Vermitannica (string) 17:04:33.834 [Lua] [dependency_error] = (string) 17:04:33.834 [Lua] [13] = table 17:04:33.834 [Lua] [download_pending] = false (boolean) 17:04:33.834 [Lua] [id] = 1397265260 (string) 17:04:33.834 [Lua] [children] = table 17:04:33.834 [Lua] [1] = 1369573612 (string) 17:04:33.834 [Lua] [banned] = false (boolean) 17:04:33.834 [Lua] [author_id] = 26572404 (number) 17:04:33.834 [Lua] [tags] = table 17:04:33.834 [Lua] [1] = UI (string) 17:04:33.834 [Lua] [2] = QoL (string) 17:04:33.834 [Lua] [3] = approved (string) 17:04:33.834 [Lua] [author] = Necrossin (string) 17:04:33.834 [Lua] [sanctioned] = true (boolean) 17:04:33.834 [Lua] [out_of_date] = false (boolean) 17:04:33.834 [Lua] [downloading] = false (boolean) 17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 17:04:33.834 [Lua] [num_children] = 1 (number) 17:04:33.834 [Lua] [ugc_status] = 3 (number) 17:04:33.834 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 17:04:33.834 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 17:04:33.834 [Lua] [installed] = true (boolean) 17:04:33.834 [Lua] [enabled] = false (boolean) 17:04:33.834 [Lua] [name] = Numeric UI (string) 17:04:33.834 [Lua] [dependency_error] = (string) 17:04:33.834 [Lua] [14] = table 17:04:33.834 [Lua] [download_pending] = false (boolean) 17:04:33.834 [Lua] [id] = 1464907434 (string) 17:04:33.834 [Lua] [children] = table 17:04:33.834 [Lua] [1] = 1369573612 (string) 17:04:33.834 [Lua] [banned] = false (boolean) 17:04:33.834 [Lua] [author_id] = 14284923 (number) 17:04:33.834 [Lua] [tags] = table 17:04:33.834 [Lua] [1] = UI (string) 17:04:33.834 [Lua] [2] = Misc (string) 17:04:33.834 [Lua] [3] = approved (string) 17:04:33.834 [Lua] [author] = Fracticality (string) 17:04:33.834 [Lua] [sanctioned] = true (boolean) 17:04:33.834 [Lua] [out_of_date] = false (boolean) 17:04:33.834 [Lua] [downloading] = false (boolean) 17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 17:04:33.834 [Lua] [num_children] = 1 (number) 17:04:33.834 [Lua] [ugc_status] = 3 (number) 17:04:33.834 [Lua] [description] = Added support for the Forgotten Relics DLC weapons. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 17:04:33.834 [Lua] [last_updated] = 5/6/2021 8:58:40 PM (string) 17:04:33.834 [Lua] [installed] = true (boolean) 17:04:33.834 [Lua] [enabled] = true (boolean) 17:04:33.834 [Lua] [name] = Armory (string) 17:04:33.834 [Lua] [dependency_error] = (string) 17:04:33.834 [Lua] 17:04:33.834 [Lua] 17:04:33.834 [Lua] [1467751760] = 1 (number) 17:04:33.834 [Lua] [1464907434] = 13 (number) 17:04:33.834 [Lua] [1487862316] = 6 (number) 17:04:33.834 [Lua] [1369573612] = 12 (number) 17:04:33.834 [Lua] [1391228174] = 3 (number) 17:04:33.834 [Lua] [1374248490] = 8 (number) 17:04:33.834 [Lua] [1395453301] = 0 (number) 17:04:33.834 [Lua] [1393343095] = 5 (number) 17:04:33.834 [Lua] [1593460250] = 7 (number) 17:04:33.834 [Lua] [1389872347] = 11 (number) 17:04:33.834 [Lua] [1569650837] = 4 (number) 17:04:33.834 [Lua] [1397265260] = 10 (number) 17:04:33.834 [Lua] [1431393962] = 9 (number) 17:04:33.834 [Lua] [1383433646] = 2 (number) 17:04:33.834 [Lua] 17:04:33.839 [Lua] 17:04:33.839 [Lua] [1467751760] = 1 (number) 17:04:33.839 [Lua] [1464907434] = 13 (number) 17:04:33.839 [Lua] [1487862316] = 6 (number) 17:04:33.839 [Lua] [1369573612] = 12 (number) 17:04:33.839 [Lua] [1391228174] = 3 (number) 17:04:33.839 [Lua] [1374248490] = 8 (number) 17:04:33.839 [Lua] [1395453301] = 0 (number) 17:04:33.839 [Lua] [1393343095] = 5 (number) 17:04:33.839 [Lua] [1593460250] = 7 (number) 17:04:33.839 [Lua] [1389872347] = 11 (number) 17:04:33.839 [Lua] [1569650837] = 4 (number) 17:04:33.839 [Lua] [1397265260] = 10 (number) 17:04:33.839 [Lua] [1431393962] = 9 (number) 17:04:33.839 [Lua] [1383433646] = 2 (number) 17:04:33.839 [Lua] 17:04:33.845 [Lua] <>modded = true<> 17:04:33.845 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 17:04:33.907 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 17:04:33.933 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 17:04:33.933 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d15b20) 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d15c40) 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318e690) 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318e820) 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00639160) 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x006471a0) 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad25550) 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad25880) 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad25730) 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d5940) 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18fcde30) 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18fc01e0) 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c3fad0) 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18fc0220) 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18fc01c0) 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 17:04:33.934 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0fc020) 17:04:33.941 [Lua] <>modded = true<> 17:04:33.941 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 17:04:33.968 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 17:04:33.991 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 17:04:33.991 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 17:04:33.996 [Lua] <>modded = true<> 17:04:33.996 [Lua] <>Mod:1391228174:UI Improvements = true<> 17:04:34.013 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 17:04:34.026 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 17:04:34.026 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 17:04:34.026 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x196004d0) 17:04:34.026 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x195ffda0) 17:04:34.026 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x196004f0) 17:04:34.026 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x195fff20) 17:04:34.026 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x195ffe30) 17:04:34.026 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x19cb1060) 17:04:34.026 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x19cb1000) 17:04:34.026 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x03216e00] (Origin: function: 0x03216f70) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x194fc9e0) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x198b9200) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x198b9610) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x19706540) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x197068d0) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x19706720) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x197065d0) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x197066c0) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x19706520) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x19706c00) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x19706850) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x197a59e0) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x19833720) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x198339f0) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x19d52ac0) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448080) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a4481e0) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448400) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448250) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19eeb2f0) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19eeb310) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x19eeb350) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19eeaa80) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19eeb3b0) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19ee3d40) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1a17d150) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x19cb0b10) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1a17cc90) 17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1a17ce20) 17:04:34.028 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 17:04:34.032 [Lua] <>modded = true<> 17:04:34.032 [Lua] <>Mod:1389872347:Simple UI = true<> 17:04:34.050 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 17:04:34.072 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 17:04:34.072 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 17:04:34.072 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 17:04:34.073 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1896a660) 17:04:34.077 [Lua] <>modded = true<> 17:04:34.077 [Lua] <>Mod:1395453301:Skip Intro = true<> 17:04:34.096 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 17:04:34.107 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 17:04:34.107 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 17:04:34.107 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x031552f0) 17:04:34.107 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x031553a0) 17:04:34.108 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 17:04:34.113 [Lua] <>modded = true<> 17:04:34.113 [Lua] <>Mod:1467751760:UI Tweaks = true<> 17:04:34.140 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 17:04:34.162 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 17:04:34.163 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 17:04:34.164 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 17:04:34.165 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x190a8290) 17:04:34.165 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x190a89b0) 17:04:34.165 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x190a86f0) 17:04:34.165 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x190a8aa0) 17:04:34.165 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x190a8430) 17:04:34.165 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x190a87f0) 17:04:34.165 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x190a8ac0) 17:04:34.165 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x190a8b80) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022d30) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x190a8d60) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x190aa3c0) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x190a9040) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x191d81e0) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x191d82b0) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x191d8580) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x191eea60) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x1900cae0) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x04ae3360) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x19350ec0) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x01e28f70) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x01da4870) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x02560600) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x192a1f00) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x19166860) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x18fefd90) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x18d3afe0) 17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x190a92d0) 17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x190b27f0) 17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x190b27b0) 17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x190b2a00) 17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x190b28c0) 17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x190b75f0) 17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x19114030) 17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x190d9700) 17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x190d97d0) 17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x190b25e0) 17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x190b2c30) 17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x190b2840) 17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x190b2b70) 17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x04b47210) 17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x03474700) 17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x033154b0) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x03315310) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x190d9540) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x19109f80) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x190d9270) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x19109fe0) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x19d53bf0) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x19d53050) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x19d53670) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x19d536b0) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x190b2790) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x04988f20) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x01d70be0) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x02851100) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x02850f20) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01d70ba0) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x03042620) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x18cf9c40) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x0009b5c0) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x190b2930) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x19207510) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x192071e0) 17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x19207200) 17:04:34.170 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x18ffd320) 17:04:34.171 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x18ffcff0) 17:04:34.171 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 17:04:34.171 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 17:04:34.176 [Lua] <>modded = true<> 17:04:34.176 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 17:04:34.185 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 17:04:34.186 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 17:04:34.186 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 17:04:34.186 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x190d9540) 17:04:34.186 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x19109f80) 17:04:34.186 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x190d9270) 17:04:34.186 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x19109fe0) 17:04:34.186 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 17:04:34.191 [Lua] <>modded = true<> 17:04:34.191 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 17:04:34.200 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 17:04:34.201 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 17:04:34.201 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 17:04:34.201 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 17:04:34.201 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x191fb630) 17:04:34.201 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x191fb910) 17:04:34.201 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x191fb740) 17:04:34.201 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x191fb760) 17:04:34.201 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x191fb780) 17:04:34.201 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x191fb7e0) 17:04:34.201 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x191fb800) 17:04:34.201 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 17:04:34.206 [Lua] <>modded = true<> 17:04:34.206 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 17:04:34.215 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 17:04:34.216 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 17:04:34.216 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 17:04:34.216 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 17:04:34.216 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1966d730) 17:04:34.216 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1966d710) 17:04:34.216 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1966d6b0) 17:04:34.216 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1966d4f0) 17:04:34.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19650f20) 17:04:34.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19650f00) 17:04:34.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19650ea0) 17:04:34.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x19650ce0) 17:04:34.222 [Lua] <>modded = true<> 17:04:34.222 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 17:04:34.231 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 17:04:34.238 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 17:04:34.238 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 17:04:34.238 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x03042620) 17:04:34.238 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x18bda230) 17:04:34.238 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x191fb5b0) 17:04:34.238 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 17:04:34.243 [Lua] <>modded = true<> 17:04:34.243 [Lua] <>Mod:1464907434:Armory = true<> 17:04:34.253 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 17:04:34.255 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 17:04:34.255 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 17:04:34.258 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x194f45e0) 17:04:34.258 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a17cab0) 17:04:34.258 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18bd9d70) 17:04:34.258 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x189733e0) 17:04:34.258 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19cb0cb0) 17:04:34.258 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19cb0800) 17:04:34.258 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x031881a0) 17:04:34.259 [Lua] <>project = vermintide 2<> 17:04:34.259 [Lua] <>build = release<> 17:04:34.259 [Lua] <>platform = win32<> 17:04:34.259 [Lua] <>dedicated_server = false<> 17:04:34.259 [Lua] <>title_id = 5107<> 17:04:34.259 [Lua] <>content_revision = 22491<> 17:04:34.259 [Lua] <>engine_revision = 142279ec06cd<> 17:04:34.259 [Lua] <>release_version = 4.3.0<> 17:04:34.259 [Lua] <>rendering_backend = dx12<> 17:04:34.259 [Lua] <>teamcity_build_id = 93509<> 17:04:34.259 [Lua] <>steam_id = 1100001001b386a<> 17:04:34.260 [Lua] <>steam_profile_name = ann1<> 17:04:34.260 [Lua] <>machine_id = d8856b6f-5bca-4b6c-b578-c8837883acb0<> 17:04:34.260 [Lua] [Boot] Application build: release 17:04:34.260 [Lua] [Boot] Content revision: 22491 17:04:34.260 [Lua] [Boot] Engine revision: 142279ec06cd 17:04:34.260 [Lua] [Boot] Release version: 4.3.0 17:04:34.265 [Lua] Game:_handle_win32_graphics_quality() total time: 0.004999999999999 17:04:34.265 [Lua] save: 0.0049999999999990052 17:04:34.265 [Lua] 17:04:34.265 [Lua] unaccounted: 0 17:04:34.265 [Lua] [Boot] User ID: 1100001001b386a ann1 17:04:34.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 17:04:34.272 [Lua] initializing mechanism to: adventure 17:04:34.273 [Lua] Game:setup() total time: 0.013 17:04:34.273 [Lua] handle rev info: 0 17:04:34.273 [Lua] handle gfx quality: 0.0049999999999990052 17:04:34.273 [Lua] default settings: 0 17:04:34.273 [Lua] user settings: 0 17:04:34.273 [Lua] set frame times: 0 17:04:34.273 [Lua] init random: 0 17:04:34.273 [Lua] managers: 0.0069999999999996732 17:04:34.273 [Lua] 17:04:34.273 [Lua] unaccounted: 0.0010000000000012221 17:04:34.273 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 17:04:34.273 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 17:04:34.273 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 17:04:34.273 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 17:04:34.273 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 17:04:34.273 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 17:04:34.273 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 17:04:34.279 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks 17:04:34.279 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 17:04:34.279 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 17:04:34.279 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 17:04:34.279 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 17:04:34.279 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 17:04:34.279 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 17:04:34.279 [Lua] [Testify] Ready! 17:04:34.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 17:04:34.332 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 17:04:34.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 17:04:34.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 17:04:34.551 [Lua] [PackageManager] Force_load: resource_packages/title_screen 17:04:34.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 17:04:34.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 17:04:34.601 [Lua] [PackageManager] Force_load: resource_packages/menu 17:04:34.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 17:04:34.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 17:04:34.669 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 17:04:34.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 17:04:34.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 17:04:34.975 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 17:04:34.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 17:04:35.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 17:04:35.058 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 17:04:35.059 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 17:04:35.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 17:04:35.110 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 17:04:35.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 17:04:35.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 17:04:35.346 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 17:04:35.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 17:04:35.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 17:04:35.549 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 17:04:35.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 17:04:35.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 17:04:35.820 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 17:04:35.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 17:04:36.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 17:04:36.108 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 17:04:36.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 17:04:36.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 17:04:36.260 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 17:04:36.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 17:04:36.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 17:04:36.396 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 17:04:36.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 17:04:36.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 17:04:36.481 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 17:04:36.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 17:04:36.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 17:04:36.549 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 17:04:36.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 17:04:37.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 17:04:37.000 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 17:04:37.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 17:04:37.002 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 17:04:37.002 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 17:04:37.002 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks 17:04:37.002 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00def680) 17:04:37.002 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0386b760) 17:04:37.002 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x01d42840) 17:04:37.002 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x18910790) 17:04:37.002 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x0253e580) 17:04:37.013 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 17:04:37.014 [Lua] [Gamestate] Enter StateTitleScreen 17:04:37.015 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 17:04:37.015 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 17:04:37.015 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 17:04:37.015 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 17:04:37.015 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 17:04:37.016 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 17:04:37.031 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 17:04:37.031 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 17:04:37.031 [Save] Loading `save_data` 17:04:37.037 [Save] Load done 17:04:37.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 17:04:37.049 [Lua] [PackageManager] Force_load: resource_packages/inventory 17:04:37.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 17:04:37.050 [Lua] [BackendManagerPlayFab] Backend Enabled 17:04:37.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 17:04:37.092 [Lua] [PackageManager] Force_load: resource_packages/careers 17:04:37.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 17:04:37.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 17:04:37.143 [Lua] [PackageManager] Force_load: resource_packages/decals 17:04:37.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 17:04:37.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 17:04:37.211 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 17:04:37.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 17:04:37.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 17:04:37.763 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 17:04:37.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 17:04:38.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 17:04:38.636 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 17:04:38.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 17:04:38.775 [Lua] <>playfab_id = FB86CB4FEB3DE3F0<> 17:04:39.008 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 17:04:39.008 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 17:04:39.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 17:04:39.313 [Lua] [PackageManager] Force_load: resource_packages/ingame 17:04:39.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 17:04:39.414 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 17:04:39.415 [Save] Saving `save_data` 17:04:39.415 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 17:04:39.418 [Save] Save done 17:04:39.431 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 17:04:39.669 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 17:04:39.669 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 17:04:40.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 17:04:40.075 [Lua] [PackageManager] Force_load: resource_packages/pickups 17:04:40.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 17:04:40.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 17:04:40.159 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 17:04:40.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 17:04:40.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 17:04:40.210 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 17:04:40.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 17:04:40.210 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 17:04:40.210 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 17:04:40.226 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 17:04:40.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 17:04:40.260 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 17:04:40.431 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 17:04:40.431 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 17:04:40.447 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 17:04:40.719 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 17:04:40.719 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 17:04:40.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 17:04:40.957 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 17:04:40.957 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 17:04:40.973 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 17:04:41.366 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 17:04:41.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 17:04:41.381 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 17:04:41.653 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 17:04:41.653 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 17:04:41.670 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 17:04:41.857 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 17:04:41.857 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 17:04:41.874 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 17:04:42.061 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 17:04:42.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 17:04:42.077 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 17:04:42.269 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 17:04:42.270 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 17:04:42.281 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 17:04:42.468 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 17:04:42.468 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 17:04:42.485 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 17:04:42.883 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 17:04:42.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 17:04:42.898 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 17:04:43.102 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 17:04:43.102 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 17:04:43.118 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 17:04:43.305 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 17:04:43.305 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 17:04:43.321 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 17:04:43.718 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 17:04:43.720 [Lua] steam item server: requesting user inventory 17:04:44.306 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 17:04:44.306 [Lua] ISI-> GET_ALL_ITEMS! 17:04:44.306 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 17:04:44.306 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 17:04:44.306 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 17:04:44.306 [Lua] 17:04:44.306 [Lua] 17:04:44.322 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 17:04:44.509 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 17:04:44.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 17:04:44.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 17:04:44.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 17:04:44.525 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 17:04:44.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 17:04:44.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 17:04:44.525 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 17:04:44.525 [Lua] [SteamManager] request_item_prices 17:04:44.526 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 17:04:45.207 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 17:04:45.207 [Lua] Player statistics loaded! 17:04:45.222 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 17:04:45.307 [Lua] [SteamManager] on_price_result 1 EUR 17:04:45.307 [Lua] _refresh_steam_item_prices_cb 17:04:45.307 [Lua] Missing item masterlist item for steam_itemdefid: 30 17:04:45.392 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 17:04:45.409 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 17:04:45.579 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 17:04:45.595 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 17:04:45.803 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 17:04:45.810 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 17:04:45.816 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 17:04:46.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 17:04:46.103 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 17:04:46.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 17:04:46.357 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 17:04:47.375 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 17:04:47.376 [Lua] [Managers] Destroying manager group: 17:04:47.376 [Lua] [Gamestate] Enter state StateLoading 17:04:47.377 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 17:04:47.377 [Lua] [LobbyManager] Setting up network options 17:04:47.377 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 17:04:47.377 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 17:04:47.377 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 17:04:47.377 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 17:04:47.377 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 17:04:47.377 [Lua] LobbyManager:setup_network_options server_port: 27015 17:04:47.377 [Lua] state_loading_restart_network JOIN VIA STEAM 0 17:04:47.385 [Lua] registering RPCs 17:04:47.385 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 17:04:47.385 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 17:04:47.385 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 17:04:47.385 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 17:04:47.385 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:27565484 lt:load_next_level) 17:04:47.385 [Lua] [LevelTransitionHandler] promote_next_level_data 17:04:47.385 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 17:04:47.385 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 17:04:47.386 [SteamVoip] Creating room 606406d7a73bf64a 17:04:47.386 [SteamVoip] Joining room 606406d7a73bf64a 17:04:47.387 [EAC] EAC server 1100001001b386a is initializing 17:04:47.391 [EAC] Server is also client 1100001001b386a 17:04:47.391 [EACServer] [19:04:47:391][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7C06E7410 LogLevel: Info. 17:04:47.391 [Lua] ### Created peer state machine for 1100001001b386a 17:04:47.391 [Lua] [PeerSM] 1100001001b386a :: on_enter Connecting 17:04:47.391 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 17:04:47.391 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:04:47.392 warning: [Application] Application.update_render_world is deprecated. 17:04:47.393 [Lua] [LevelTransitionHandler] Level load completed! 17:04:47.394 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:04:47.394 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:04:47.394 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 17:04:47.394 [Lua] Set lobby begin: 17:04:47.394 [Lua] Set lobby end. 17:04:47.394 [Lua] [PSM] Peer 1100001001b386a joined. Want to use profile index "3" and join party "nil" 17:04:47.394 [Lua] [LobbyHost] Changed state from 0 to creating 17:04:47.411 [Lua] [StateLoading] load_current_level 17:04:47.411 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 17:04:47.411 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 17:04:47.411 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 17:04:47.411 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 17:04:47.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 17:04:47.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 17:04:47.427 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 17:04:47.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 17:04:47.660 [Lua] [LobbyHost] Changed state from creating to joined 17:04:47.661 [Lua] [PartyManager] Leader is set to 1100001001b386a 17:04:47.661 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001001b386a my_peer_id:1100001001b386a 17:04:47.661 [Lua] [ChatManager] Registering channel 1 17:04:47.661 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001001b386a, own_peer_id=1100001001b386a) 17:04:47.661 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001001b386a, own_peer_id=1100001001b386a) 17:04:47.661 [Lua] [PartyManager] network_context_created (server_peer_id=1100001001b386a, own_peer_id=1100001001b386a) 17:04:47.675 [Lua] [NetworkServer] Changing num_players from nil to 1 17:04:47.675 [Lua] Players: 1 17:04:47.675 [Lua] Set lobby begin: 17:04:47.675 [Lua] Lobby data mission_id = inn_level 17:04:47.675 [Lua] Lobby data mechanism = adventure 17:04:47.676 [Lua] Lobby data matchmaking_type = 3 17:04:47.676 [Lua] Lobby data eac_authorized = true 17:04:47.676 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:04:47.676 [Lua] Lobby data selected_mission_id = inn_level 17:04:47.676 [Lua] Lobby data num_players = 1 17:04:47.676 [Lua] Lobby data matchmaking = false 17:04:47.676 [Lua] Set lobby end. 17:04:48.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 17:04:48.888 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 17:04:48.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 17:04:49.396 [Lua] player (1100001001b386a,1) was put into party 0 17:04:49.396 [Lua] [ProfileSynchronizer] Peer 1100001001b386a entered session 17:04:49.396 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001001b386a 17:04:49.396 [Lua] [PeerSM] 1100001001b386a :: on_exit Connecting 17:04:49.396 [Lua] [PeerSM] 1100001001b386a :: on_enter Loading 17:04:53.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 17:04:53.465 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 17:04:53.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 17:04:53.498 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 17:04:53.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 17:04:53.548 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 17:04:53.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:04:53.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:04:53.649 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:04:53.667 [Lua] [LevelTransitionHandler] Level load completed! 17:04:53.667 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 17:04:53.670 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:04:53.670 [Lua] checking dlc's against conflict directors 17:04:53.671 [Lua] number of factions to include 2 17:04:53.671 [Lua] Updated list weights for random: 17:04:53.671 [Lua] skaven, 0.42 (0.00-0.42) 17:04:53.671 [Lua] chaos, 0.42 (0.42-0.83) 17:04:53.671 [Lua] beastmen, 0.17 (0.83-1.00) 17:04:53.671 [Lua] Rolled random faction: 0.27856689691543579 skaven 17:04:53.671 [Lua] Updated list weights for random: 17:04:53.671 [Lua] beastmen, 0.29 (0.00-0.29) 17:04:53.671 [Lua] chaos, 0.71 (0.29-1.00) 17:04:53.671 [Lua] Rolled random faction: 0.81953376531600952 chaos 17:04:53.671 [Lua] number of factions added 2 17:04:53.671 [Lua] --- --- --- 17:04:53.671 [Lua] Starting... difficulty 'normal' 17:04:53.671 [Lua] These are the starting conflict directors: 17:04:53.671 [Lua] inn_level 17:04:53.671 [Lua] --- --- --- 17:04:53.671 [Lua] 17:04:53.671 [Lua] DONE! Found the following directors: 17:04:53.671 [Lua] (free: 35), Master hash is: 17:04:53.671 [Lua] [EnemyPackageLoader] breed_lookup: { } 17:04:53.671 [Lua] load_startup_enemy_packages: -------------- 17:04:53.671 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 17:04:53.671 [Lua] critter_rat 17:04:53.684 [Lua] ### Received rpc_level_loaded 17:04:53.684 [Lua] #### Has state machine: true, peer_id: 1100001001b386a, level_id: 78 17:04:53.684 [Lua] Peer 1100001001b386a has loaded the level and all enemies are loaded 17:04:53.701 [Lua] [PeerSM] 1100001001b386a :: on_exit Loading 17:04:53.701 [Lua] [PeerSM] 1100001001b386a :: on_enter LoadingProfilePackages 17:04:53.718 [Lua] [PeerSM] 1100001001b386a :: on_exit LoadingProfilePackages 17:04:53.718 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForEnterGame 17:04:53.718 [Lua] ### Received rpc_level_loaded 17:04:53.718 [Lua] #### Has state machine: false, peer_id: 1100001001b386a, level_id: 78 17:04:53.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 17:04:53.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 17:04:53.735 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 17:04:53.735 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 17:04:53.735 [Lua] Starting async level spawning of levels/inn/world 17:04:53.736 [Umbra] Init version: 3.4.15 :: 16 threads 17:04:53.994 [Lua] Async level spawning done 17:04:53.994 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:04:54.994 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:04:54.994 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:04:54.994 [Lua] Set lobby begin: 17:04:54.994 [Lua] Lobby data selected_mission_id = inn_level 17:04:54.994 [Lua] Lobby data num_players = 1 17:04:54.994 [Lua] Lobby data matchmaking = false 17:04:54.994 [Lua] Lobby data host = 1100001001b386a 17:04:54.994 [Lua] Lobby data mission_id = inn_level 17:04:54.994 [Lua] Lobby data matchmaking_type = 3 17:04:54.995 [Lua] Lobby data country_code = DE 17:04:54.995 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:04:54.995 [Lua] Lobby data unique_server_name = ann1 17:04:54.995 [Lua] Lobby data mechanism = adventure 17:04:54.995 [Lua] Lobby data eac_authorized = true 17:04:54.995 [Lua] Set lobby end. 17:04:54.995 [Lua] [Managers] Destroying manager group: 17:04:54.996 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 17:04:54.996 [Lua] [Gamestate] Enter StateIngame HOST 17:04:54.996 [Lua] [Managers] Calling function on all managers: 17:04:54.997 [Lua] <>level = inn_level<> 17:04:54.997 [Lua] Set lobby begin: 17:04:54.997 [Lua] Lobby data selected_mission_id = inn_level 17:04:54.997 [Lua] Lobby data num_players = 1 17:04:54.997 [Lua] Lobby data matchmaking = false 17:04:54.997 [Lua] Lobby data host = 1100001001b386a 17:04:54.997 [Lua] Lobby data mission_id = inn_level 17:04:54.997 [Lua] Lobby data matchmaking_type = 3 17:04:54.997 [Lua] Lobby data country_code = DE 17:04:54.997 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:04:54.997 [Lua] Lobby data unique_server_name = ann1 17:04:54.997 [Lua] Lobby data mechanism = adventure 17:04:54.997 [Lua] Lobby data eac_authorized = true 17:04:54.997 [Lua] Set lobby end. 17:04:54.997 [Lua] [StateIngame] Server ingame 17:04:55.002 [Lua] Set lobby begin: 17:04:55.002 [Lua] Lobby data difficulty = normal 17:04:55.002 [Lua] Lobby data selected_mission_id = inn_level 17:04:55.002 [Lua] Lobby data difficulty_tweak = 0 17:04:55.003 [Lua] Lobby data num_players = 1 17:04:55.003 [Lua] Lobby data matchmaking = false 17:04:55.003 [Lua] Lobby data host = 1100001001b386a 17:04:55.003 [Lua] Lobby data mission_id = inn_level 17:04:55.003 [Lua] Lobby data matchmaking_type = 3 17:04:55.003 [Lua] Lobby data country_code = DE 17:04:55.003 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:04:55.003 [Lua] Lobby data unique_server_name = ann1 17:04:55.003 [Lua] Lobby data mechanism = adventure 17:04:55.004 [Lua] Lobby data eac_authorized = true 17:04:55.004 [Lua] Set lobby end. 17:04:55.004 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 17:04:55.004 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 17:04:55.004 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 17:04:55.004 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 17:04:55.004 [Lua] [Matchmaking] initializing 17:04:55.004 [Lua] [Matchmaking] my_peer_id: 1100001001b386a, I am server 17:04:55.004 [Lua] [Matchmaking] register rpcs 17:04:55.004 [Lua] GameNetworkManager:init... creating game session 17:04:55.004 [Lua] Host GameSession.make_game_session_host with session: 17:04:55.004 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:04:55.004 [Lua] [GameNetworkManager] My own peer_id = 1100001001b386a 17:04:55.004 [Lua] [GameNetworkManager] self.is_server = true 17:04:55.004 [Network] Setting artificial MTU limit to 65536 17:04:55.013 [Lua] Switching ConflictSettings: to: inn_level 17:04:55.013 [Lua] pacing=disabled 17:04:55.013 [Lua] roaming=nil 17:04:55.013 [Lua] disabled=false 17:04:55.013 [Lua] pack_spawning=disabled 17:04:55.013 [Lua] contained_breeds=nil 17:04:55.013 [Lua] boss=disabled 17:04:55.013 [Lua] horde=disabled 17:04:55.013 [Lua] specials=disabled 17:04:55.013 [Lua] name=inn_level 17:04:55.013 [Lua] intensity=disabled 17:04:55.013 [Lua] --- 17:04:55.013 [Lua] [LevelAnalysis] set_random_seed( 0) 17:04:55.018 [Lua] [AIInterestPointSystem] Level Seed: 0 17:04:55.018 [Lua] 17:04:55.018 [Lua] [entity_system_bag] = table 17:04:55.018 [Lua] [entity_system_bag] = metatable 17:04:55.018 [Lua] [startup_data] = table 17:04:55.018 [Lua] [entity_manager] = table 17:04:55.018 [Lua] [entity_manager] = metatable 17:04:55.018 [Lua] [unit_spawner] = table 17:04:55.018 [Lua] [unit_spawner] = metatable 17:04:55.018 [Lua] [unit_storage] = table 17:04:55.018 [Lua] [unit_storage] = metatable 17:04:55.018 [Lua] [dice_keeper] = table 17:04:55.018 [Lua] [dice_keeper] = metatable 17:04:55.018 [Lua] [is_server] = true (boolean) 17:04:55.018 [Lua] [world] = [World] 17:04:55.018 [Lua] [system_api] = table 17:04:55.018 [Lua] [entity_system] = table 17:04:55.018 [Lua] [entity_system] = metatable 17:04:55.018 [Lua] [network_lobby] = table 17:04:55.018 [Lua] [network_lobby] = metatable 17:04:55.018 [Lua] [profile_synchronizer] = table 17:04:55.018 [Lua] [profile_synchronizer] = metatable 17:04:55.018 [Lua] [level_transition_handler] = table 17:04:55.018 [Lua] [level_transition_handler] = metatable 17:04:55.018 [Lua] [num_local_human_players] = 1 (number) 17:04:55.018 [Lua] [statistics_db] = table 17:04:55.018 [Lua] [statistics_db] = metatable 17:04:55.018 [Lua] [network_server] = table 17:04:55.018 [Lua] [network_server] = metatable 17:04:55.018 [Lua] [input_manager] = table 17:04:55.018 [Lua] [input_manager] = metatable 17:04:55.018 [Lua] [network_clock] = table 17:04:55.018 [Lua] [network_clock] = metatable 17:04:55.018 [Lua] [network_transmit] = table 17:04:55.018 [Lua] [network_transmit] = metatable 17:04:55.018 [Lua] [free_flight_manager] = table 17:04:55.018 [Lua] [free_flight_manager] = metatable 17:04:55.018 [Lua] [network_manager] = table 17:04:55.018 [Lua] [network_manager] = metatable 17:04:55.018 [Lua] [network_event_delegate] = table 17:04:55.018 [Lua] [network_event_delegate] = metatable 17:04:55.018 [Lua] 17:04:55.018 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:04:55.018 [Lua] ignoring extension VersusInteractObjectiveExtension 17:04:55.018 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:04:55.018 [Lua] ignoring extension VersusSocketObjectiveExtension 17:04:55.018 [Lua] ignoring extension VersusTargetObjectiveExtension 17:04:55.018 [Lua] ignoring extension VersusMissionObjectiveExtension 17:04:55.019 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:04:55.027 [Lua] [AchievementManager] Achievements using the steam platform 17:04:55.027 [Lua] PlayerManager:add_player player_1 17:04:55.073 [Lua] [StateIngame] Level seed: 0 17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read, 17:04:55.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 17:04:55.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 17:04:55.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2, async-read, 17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_1, async-read, 17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_kerillian_painting_wood_base_1, async-read, 17:04:55.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 17:04:55.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 17:04:55.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_5, async-read, 17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_4, async-read, 17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_2, async-read, 17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read, 17:04:55.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_1, async-read, 17:04:55.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 17:04:55.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_3, async-read, 17:04:55.087 [Lua] [LevelAnalysis] set_random_seed( 0) 17:04:55.092 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8 17:04:55.092 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=9 17:04:55.092 [Lua] [IngameUI] init 17:04:55.113 [SteamVoipClient] select_out(1100001001b386a, off) 17:04:55.117 [Lua] cb_razer_chroma_setup 17:04:55.158 [Lua] [Matchmaking] Cancelling matchmaking 17:04:55.158 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:04:55.158 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:04:55.158 [Lua] Set lobby begin: 17:04:55.158 [Lua] Lobby data difficulty = normal 17:04:55.158 [Lua] Lobby data selected_mission_id = inn_level 17:04:55.158 [Lua] Lobby data power_level = 0 17:04:55.158 [Lua] Lobby data difficulty_tweak = 0 17:04:55.158 [Lua] Lobby data num_players = 1 17:04:55.158 [Lua] Lobby data matchmaking = false 17:04:55.158 [Lua] Lobby data host = 1100001001b386a 17:04:55.158 [Lua] Lobby data mission_id = inn_level 17:04:55.159 [Lua] Lobby data matchmaking_type = 3 17:04:55.159 [Lua] Lobby data country_code = DE 17:04:55.159 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:04:55.159 [Lua] Lobby data unique_server_name = ann1 17:04:55.159 [Lua] Lobby data mechanism = adventure 17:04:55.159 [Lua] Lobby data eac_authorized = true 17:04:55.159 [Lua] Set lobby end. 17:04:55.159 [Flow] complete_skittergate_legend true 17:04:55.160 [Flow] complete_all_helmgart_levels_recruit true 17:04:55.161 [Flow] WitchHunterLevel:18 17:04:55.161 [Flow] LeaderYes 17:04:55.161 [Flow] ALL PC XP:221740 17:04:55.161 [Flow] Has "bogenhafen" DLC:true 17:04:55.161 [Flow] WH XP:17852.6 17:04:55.161 [Flow] Number of crafted items:651 17:04:55.161 [Flow] Sum of Powe Levels:1500 17:04:55.162 [Flow] lodestone diff 1:false 17:04:55.162 [Flow] magnus and forest activated 17:04:55.162 [Flow] magnus and forest activated 17:04:55.162 [Flow] cemetery and forest activated 17:04:55.162 [Flow] magnus and cemetery 17:04:55.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:04:55.162 [Flow] ALL RUNES ACTIVATED 17:04:55.162 [Flow] magnus and forest activated 17:04:55.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:04:55.162 [Flow] ALL RUNES ACTIVATED 17:04:55.162 [Flow] cemetery and forest activated 17:04:55.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:04:55.162 [Flow] ALL RUNES ACTIVATED 17:04:55.162 [Flow] magnus and forest activated 17:04:55.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:04:55.162 [Flow] ALL RUNES ACTIVATED 17:04:55.162 [Flow] magnus and cemetery 17:04:55.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:04:55.162 [Flow] ALL RUNES ACTIVATED 17:04:55.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:04:55.164 [Lua] CurrentConflictSettings inn_level 17:04:55.164 [Lua] [ConflictDirector] conflict_director is ai_ready 17:04:55.164 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:04:55.164 [Lua] [MainPathSpawningGenerator] Injecting travel distances 17:04:55.166 [Lua] SpecialsPacing:remove_unwanted_breeds: 17:04:55.166 [Lua] Forming navigation groups in one frame 17:04:55.166 [Lua] Forming navigation groups 17:04:55.186 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999999574 17:04:55.187 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221 17:04:55.187 [Lua] number of nav groups: 42 17:04:55.187 [Lua] number of refined nav groups : 23 17:04:55.189 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916 17:04:55.189 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 17:04:55.189 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 17:04:55.189 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 17:04:55.192 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 17:04:55.192 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:04:55.192 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 17:04:55.192 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=30 17:04:55.192 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 17:04:55.192 [Lua] [Managers] Calling function on all managers: 17:04:55.192 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:04:55.192 [Save] Loading `ut_tweaks_presets` 17:04:55.192 warning: [Save] Missing filename `ut_tweaks_presets` 17:04:55.223 [Save] Saving `save_data` 17:04:55.226 [Save] Save done 17:04:55.230 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForEnterGame 17:04:55.230 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForGameObjectSync 17:04:55.238 [Lua] [UnlockManager] All unlocks ready 17:04:57.443 [Lua] player (1100001001b386a,1) was put into party 1 17:04:57.443 [Lua] [IngamePlayerListUI] - Destroy 17:04:57.443 [Lua] [GamePadEquipmentUI] - Destroy 17:04:57.443 [Lua] [EquipmentUI] - Destroy 17:04:57.443 [Lua] [GamePadAbilityUI] - Destroy 17:04:57.443 [Lua] [AbilityUI] - Destroy 17:04:57.455 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001001b386a 17:04:57.455 [Lua] Set lobby begin: 17:04:57.455 [Lua] Lobby data selected_mission_id = inn_level 17:04:57.455 [Lua] Lobby data num_players = 1 17:04:57.455 [Lua] Lobby data difficulty_tweak = 0 17:04:57.455 [Lua] Lobby data host = 1100001001b386a 17:04:57.455 [Lua] Lobby data matchmaking_type = 3 17:04:57.455 [Lua] Lobby data difficulty = normal 17:04:57.455 [Lua] Lobby data player_slot_1 = 0:0 17:04:57.455 [Lua] Lobby data unique_server_name = ann1 17:04:57.456 [Lua] Lobby data player_slot_4 = 0:0 17:04:57.456 [Lua] Lobby data country_code = DE 17:04:57.456 [Lua] Lobby data matchmaking = false 17:04:57.456 [Lua] Lobby data power_level = 0 17:04:57.456 [Lua] Lobby data mission_id = inn_level 17:04:57.456 [Lua] Lobby data mechanism = adventure 17:04:57.456 [Lua] Lobby data player_slot_5 = 0:0 17:04:57.456 [Lua] Lobby data player_slot_2 = 0:0 17:04:57.456 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:04:57.456 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:04:57.456 [Lua] Lobby data eac_authorized = true 17:04:57.456 [Lua] Set lobby end. 17:04:57.456 [Lua] [ProfileSynchronizer] Assigning peer(1100001001b386a:1) to profile(3) career(3) 17:04:57.457 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForGameObjectSync 17:04:57.457 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForPlayers 17:04:57.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 17:04:57.457 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 17:04:57.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 17:04:57.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 17:04:57.465 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 17:04:57.465 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 17:04:57.465 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read, 17:04:57.465 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 17:04:57.465 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 17:04:57.465 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, ProfileSynchronizer, async-read, 17:04:57.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, ProfileSynchronizer, async-read, 17:04:57.465 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, ProfileSynchronizer, async-read, 17:04:57.465 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, ProfileSynchronizer, async-read, 17:04:57.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 17:04:57.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, ProfileSynchronizer, async-read, 17:04:57.465 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 17:04:57.465 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 17:04:57.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 17:04:57.465 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForPlayers 17:04:57.465 [Lua] [PeerSM] 1100001001b386a :: on_enter InGame 17:04:58.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 17:04:58.182 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 17:04:58.182 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 17:04:58.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:04:58.265 [Flow] DISABLE 17:04:58.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:04:58.411 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:04:58.411 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 17:04:58.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:04:58.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:04:58.797 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:04:58.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 17:04:58.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 17:04:58.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 17:04:58.908 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 17:04:58.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 17:04:58.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 17:04:58.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 17:04:58.982 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 17:04:58.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 17:04:58.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:04:59.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:04:59.034 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:04:59.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 17:04:59.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 17:04:59.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 17:04:59.072 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 17:04:59.072 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 17:04:59.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 17:04:59.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 17:04:59.120 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 17:04:59.120 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 17:04:59.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 17:04:59.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 17:04:59.164 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 17:04:59.164 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 17:04:59.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 17:04:59.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 17:04:59.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 17:04:59.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 17:04:59.191 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 17:04:59.476 [Lua] PlayFabMirrorBase:_commit_internal 1 17:04:59.476 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:04:59.480 [Lua] generate_backend_stats 1100001001b386a:1 17:04:59.505 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:04:59.505 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:04:59.505 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23 17:04:59.505 [Lua] Set lobby begin: 17:04:59.505 [Lua] Lobby data selected_mission_id = inn_level 17:04:59.505 [Lua] Lobby data num_players = 1 17:04:59.505 [Lua] Lobby data difficulty_tweak = 0 17:04:59.505 [Lua] Lobby data host = 1100001001b386a 17:04:59.505 [Lua] Lobby data matchmaking_type = 3 17:04:59.505 [Lua] Lobby data difficulty = normal 17:04:59.506 [Lua] Lobby data player_slot_1 = 0:0 17:04:59.506 [Lua] Lobby data unique_server_name = ann1 17:04:59.506 [Lua] Lobby data player_slot_4 = 0:0 17:04:59.506 [Lua] Lobby data country_code = DE 17:04:59.506 [Lua] Lobby data matchmaking = false 17:04:59.506 [Lua] Lobby data power_level = 835 17:04:59.506 [Lua] Lobby data mission_id = inn_level 17:04:59.506 [Lua] Lobby data mechanism = adventure 17:04:59.506 [Lua] Lobby data player_slot_5 = 0:0 17:04:59.506 [Lua] Lobby data player_slot_2 = 0:0 17:04:59.506 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:04:59.506 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:04:59.506 [Lua] Lobby data eac_authorized = true 17:04:59.506 [Lua] Set lobby end. 17:04:59.511 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23 17:04:59.676 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 17:04:59.676 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 17:04:59.676 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 17:04:59.722 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 17:04:59.722 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 17:04:59.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 17:04:59.736 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23 17:04:59.743 [Lua] commit result success 1 17:04:59.743 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 24 17:04:59.752 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 24 17:04:59.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 17:04:59.786 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 17:04:59.786 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 17:04:59.839 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 17:04:59.839 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 17:04:59.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 17:04:59.944 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 24 17:05:00.183 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 17:05:00.183 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 17:05:00.183 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04 17:05:00.218 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04 17:05:00.218 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04 17:05:00.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2 17:05:00.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2 17:05:00.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2 17:05:00.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 17:05:00.331 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 17:05:00.331 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 17:05:00.331 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe 17:05:00.438 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe 17:05:00.438 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe 17:05:00.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 17:05:00.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 17:05:00.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 17:05:00.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 17:05:00.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 17:05:00.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 17:05:00.577 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 17:05:01.005 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 17:05:01.005 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 17:05:01.006 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 17:05:01.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 17:05:01.121 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 17:05:01.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 17:05:01.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 17:05:01.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 17:05:01.171 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 17:05:01.175 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:05:01.176 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:05:01.176 [Lua] PlayerManager:assign_unit_ownership ann1 1100001001b386a 1 17:05:01.176 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 17:05:01.378 [Lua] Players are leaving the safe zone 17:05:02.074 [Lua] StateInGameRunning:_game_actually_starts() 17:05:02.074 [Lua] [IngameUI] menu view on_enter start_menu_view 17:05:02.074 [Lua] hero_fullscreen_menu_on_enter 17:05:02.074 [Lua] ################################################################################################################# 17:05:02.074 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 17:05:02.074 [Lua] ################################################################################################################# 17:05:02.075 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 17:05:02.079 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0242d3a0 17:05:02.081 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 17:05:02.088 [SteamVoipClient] select_out(1100001001b386a, off) 17:05:02.093 [Lua] cb_razer_chroma_setup 17:05:02.102 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 17:05:02.107 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 17:05:02.107 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewerStartMenuView, async-read, prioritized 17:05:02.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 17:05:02.108 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 17:05:02.108 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized 17:05:02.121 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 17:05:02.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView 17:05:02.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 17:05:02.121 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView 17:05:02.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 17:05:02.124 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView 17:05:02.124 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized 17:05:02.124 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 17:05:02.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 17:05:02.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 17:05:02.312 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 17:05:02.312 [Lua] Commit load time data 17:05:03.090 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x382, position: 0 17:05:03.576 [Lua] [IngameUI] menu view on_exit start_menu_view 17:05:03.576 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 17:05:03.576 [Lua] hero_fullscreen_menu_on_exit 17:05:03.581 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0242d3a0 17:05:03.581 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 17:05:03.581 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 17:05:03.581 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 17:05:03.581 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 17:05:03.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView 17:05:03.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x382, position: 27249 17:05:05.913 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read, 17:05:05.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:05:05.963 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2, async-read, 17:05:05.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:05:05.976 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_1, async-read, 17:05:05.976 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:05:05.988 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 17:05:05.988 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:05:06.000 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_kerillian_painting_wood_base_1, async-read, 17:05:06.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:05:06.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_1, async-read, 17:05:06.121 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:05:22.149 [Window] Window => inactive 17:05:33.667 [Window] Window => active 17:05:33.668 [Window] Window => active 17:05:44.217 [Lua] [IngameUI] menu view on_enter hero_view 17:05:44.224 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0242a8d0 17:05:44.224 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 17:05:46.583 [Lua] [NetworkServer] Changing num_players from 1 to 2 17:05:46.583 [Lua] Players: 2 17:05:46.583 [Lua] Set lobby begin: 17:05:46.583 [Lua] Lobby data selected_mission_id = inn_level 17:05:46.583 [Lua] Lobby data num_players = 2 17:05:46.583 [Lua] Lobby data difficulty_tweak = 0 17:05:46.583 [Lua] Lobby data host = 1100001001b386a 17:05:46.583 [Lua] Lobby data matchmaking_type = 3 17:05:46.583 [Lua] Lobby data difficulty = normal 17:05:46.583 [Lua] Lobby data player_slot_1 = 0:0 17:05:46.583 [Lua] Lobby data unique_server_name = ann1 17:05:46.583 [Lua] Lobby data player_slot_4 = 0:0 17:05:46.583 [Lua] Lobby data country_code = DE 17:05:46.583 [Lua] Lobby data matchmaking = false 17:05:46.583 [Lua] Lobby data power_level = 835 17:05:46.583 [Lua] Lobby data mission_id = inn_level 17:05:46.583 [Lua] Lobby data mechanism = adventure 17:05:46.583 [Lua] Lobby data player_slot_5 = 0:0 17:05:46.583 [Lua] Lobby data player_slot_2 = 0:0 17:05:46.584 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:05:46.584 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:05:46.584 [Lua] Lobby data eac_authorized = true 17:05:46.584 [Lua] Set lobby end. 17:05:46.584 [Lua] [LobbyMembers] Member joined 110000105860ee2 17:05:48.725 [Lua] GOT approve_channel 1 110000105860ee2 186000001745ce7 17:05:48.725 [EAC] EAC server has client 110000105860ee2 and channel 1 (and owner 110000105860ee2) 17:05:48.725 [EACServer] [19:05:48:725][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105860EE2 PlayerGUID: 76561198052937442 PlayerIP: 0.0.0.0 OwnerGUID: 76561198052937442 PlayerName: Leif 17:05:48.725 [Lua] Client with peer_id 110000105860ee2 got APPROVED by server 17:05:48.726 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105860ee2' 17:05:48.726 [Lua] [ChatManager][1]System: Leif is joining the game 17:05:48.726 [Lua] [NetworkServer] Peer 110000105860ee2 joined server lobby. 17:05:48.726 [Lua] [NetworkServer] Creating peer info. 17:05:48.726 [Lua] [PeerSM] 110000105860ee2 :: on_enter Connecting 17:05:48.821 [EACServer] [19:05:48:821][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 17:05:48.825 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001745ce7 from 110000105860ee2, replying lobby_ok 17:05:48.893 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105860ee2 REPLY wh:0 | we:0 | dr:1100001001b386a | bw:0 | es:0 17:05:48.962 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000105860ee2 17:05:48.962 [Lua] Set lobby begin: 17:05:48.962 [Lua] Lobby data selected_mission_id = inn_level 17:05:48.962 [Lua] Lobby data num_players = 2 17:05:48.962 [Lua] Lobby data difficulty_tweak = 0 17:05:48.962 [Lua] Lobby data host = 1100001001b386a 17:05:48.963 [Lua] Lobby data matchmaking_type = 3 17:05:48.963 [Lua] Lobby data difficulty = normal 17:05:48.963 [Lua] Lobby data player_slot_1 = 0:0 17:05:48.963 [Lua] Lobby data unique_server_name = ann1 17:05:48.963 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:05:48.963 [Lua] Lobby data country_code = DE 17:05:48.963 [Lua] Lobby data matchmaking = false 17:05:48.963 [Lua] Lobby data power_level = 835 17:05:48.963 [Lua] Lobby data mission_id = inn_level 17:05:48.963 [Lua] Lobby data mechanism = adventure 17:05:48.963 [Lua] Lobby data player_slot_5 = 0:0 17:05:48.963 [Lua] Lobby data player_slot_2 = 0:0 17:05:48.963 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:05:48.963 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:05:48.963 [Lua] Lobby data eac_authorized = true 17:05:48.963 [Lua] Set lobby end. 17:05:49.502 [Lua] [IngameUI] menu view on_exit hero_view 17:05:49.506 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0242a8d0 17:05:49.506 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 17:05:51.172 [Lua] ### CLEARING PEER STATE FOR 110000105860ee2 17:05:51.172 [Lua] [PeerSM] 110000105860ee2 :: on_exit Connecting 17:05:51.172 [Lua] [PeerSM] 110000105860ee2 :: on_enter Connecting 17:05:51.218 [Lua] [NetworkServer] Peer 110000105860ee2 has sent rpc_notify_lobby_joined 17:05:51.218 [Lua] [PSM] Peer 110000105860ee2 joined. Want to use profile index "4" and join party "0" 17:05:51.218 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105860ee2, connection_key=0) 17:05:51.218 [Lua] Sync dynamic to client: 17:05:51.268 [Lua] ### Received rpc_level_load_started 17:05:51.268 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_session_id: 27565484 17:05:51.268 [Lua] player (110000105860ee2,1) was put into party 0 17:05:51.268 [Lua] [ProfileSynchronizer] Peer 110000105860ee2 entered session 17:05:51.268 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105860ee2 17:05:51.268 [Lua] Mechanism says: a client has initialized the mechanism! 110000105860ee2 17:05:51.325 [Lua] ### Received rpc_level_loaded 17:05:51.325 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_id: 78 17:05:51.381 [SteamVoipClient] select_out(110000105860ee2, on) 17:05:51.472 [SteamVoipClient] select_out(110000105860ee2, on) 17:05:51.472 [SteamVoipClient] select_in(110000105860ee2, on) 17:05:51.472 [SteamVoipClient] select_out(110000105860ee2, off) 17:05:51.711 [EACServer] [19:05:51:710][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105860EE2 Session: 1 Status: Client Authenticated Message: Client authenticated. 17:05:51.712 [EAC] Peer 110000105860ee2 switched EAC state to ClientAuthenticatedLocal 17:05:52.249 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105860ee2, connection_key=0) 17:05:52.470 [EACServer] [19:05:52:470][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105860EE2. 17:05:52.772 [EACServer] [19:05:52:772][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105860EE2 17:05:52.772 [EACServer] [19:05:52:772][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105860EE2 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 17:05:52.783 [EAC] Peer 110000105860ee2 switched EAC state to ClientAuthenticatedRemote 17:05:53.361 [Lua] [NetworkServer] Peer 110000105860ee2 has sent rpc_post_game_notified 17:05:53.361 [Lua] [PeerSM] 110000105860ee2 :: on_exit Connecting 17:05:53.361 [Lua] [PeerSM] 110000105860ee2 :: on_enter Loading 17:05:53.373 [Lua] [PeerSM] 110000105860ee2 :: on_exit Loading 17:05:53.373 [Lua] [PeerSM] 110000105860ee2 :: on_enter LoadingProfilePackages 17:05:53.385 [Lua] [PeerSM] 110000105860ee2 :: on_exit LoadingProfilePackages 17:05:53.385 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForEnterGame 17:05:54.625 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForEnterGame 17:05:54.625 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForGameObjectSync 17:05:54.636 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105860ee2 17:05:54.638 [Lua] Breedfreezer (server) starting a hot join sync 17:05:54.638 [Lua] PlayerManager:add_remote_player 110000105860ee2 17:05:54.638 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 17:05:54.638 [Lua] RemotePlayer:create_game_object( ) 44 17:05:54.652 [Lua] player (110000105860ee2,1) was put into party 1 17:05:54.652 [Lua] [ProfileSynchronizer] Assigning peer(110000105860ee2:1) to profile(4) career(2) 17:05:54.652 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForGameObjectSync 17:05:54.652 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForPlayers 17:05:54.658 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForPlayers 17:05:54.658 [Lua] [PeerSM] 110000105860ee2 :: on_enter InGame 17:05:54.794 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3, async-read, 17:05:54.794 [Lua] [MOD][VMF][INFO] Added 110000105860ee2 to the VMF users list. 17:05:54.794 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105860ee2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:05:54.794 [Lua] Adding player sync data to peer=110000105860ee2 local_player_id=1 17:05:54.806 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, ProfileSynchronizer, async-read, 17:05:54.806 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 17:05:54.806 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 17:05:54.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, ProfileSynchronizer, async-read, 17:05:54.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 17:05:54.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 17:05:54.806 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 17:05:54.806 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 17:05:54.806 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 17:05:54.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 17:05:54.818 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 17:05:54.818 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 17:05:54.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 17:05:54.898 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 17:05:54.898 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 17:05:54.920 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 17:05:54.920 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 17:05:54.920 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 17:05:55.257 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 17:05:55.257 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 17:05:55.257 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p 17:05:55.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p 17:05:55.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p 17:05:55.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 17:05:55.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 17:05:55.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 17:05:55.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 17:05:55.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 17:05:55.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 17:05:55.404 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 17:05:55.437 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 17:05:55.437 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 17:05:55.437 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 17:05:55.473 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 17:05:55.473 [Lua] [PackageManager] Force_load: wwise/we_deus_01 17:05:55.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 17:05:55.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 17:05:55.539 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 17:05:57.148 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105860ee2 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:05:57.148 [Lua] [NetworkServer] Peer 110000105860ee2 spawned player. 17:05:57.149 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 17:05:57.149 [Lua] PlayerManager:assign_unit_ownership Leif 110000105860ee2 1 17:05:57.149 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:05:58.341 [Lua] Set lobby begin: 17:05:58.341 [Lua] Lobby data selected_mission_id = inn_level 17:05:58.341 [Lua] Lobby data num_players = 2 17:05:58.341 [Lua] Lobby data difficulty_tweak = 0 17:05:58.341 [Lua] Lobby data host = 1100001001b386a 17:05:58.342 [Lua] Lobby data matchmaking_type = 3 17:05:58.342 [Lua] Lobby data difficulty = normal 17:05:58.342 [Lua] Lobby data player_slot_1 = 0:0 17:05:58.342 [Lua] Lobby data unique_server_name = ann1 17:05:58.342 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:05:58.342 [Lua] Lobby data country_code = DE 17:05:58.342 [Lua] Lobby data matchmaking = false 17:05:58.342 [Lua] Lobby data power_level = 417 17:05:58.342 [Lua] Lobby data mission_id = inn_level 17:05:58.342 [Lua] Lobby data mechanism = adventure 17:05:58.342 [Lua] Lobby data player_slot_5 = 0:0 17:05:58.342 [Lua] Lobby data player_slot_2 = 0:0 17:05:58.343 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:05:58.343 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:05:58.343 [Lua] Lobby data eac_authorized = true 17:05:58.344 [Lua] Set lobby end. 17:06:00.183 [Lua] PlayFabMirrorBase:_commit_internal 2 17:06:00.183 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:06:00.187 [Lua] generate_backend_stats 1100001001b386a:1 17:06:00.215 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:06:00.215 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:06:00.215 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26 17:06:00.224 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26 17:06:00.416 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26 17:06:00.424 [Lua] commit result success 2 17:06:00.424 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27 17:06:00.434 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27 17:06:00.618 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27 17:06:03.623 [Lua] Set lobby begin: 17:06:03.623 [Lua] Lobby data selected_mission_id = inn_level 17:06:03.623 [Lua] Lobby data num_players = 2 17:06:03.623 [Lua] Lobby data difficulty_tweak = 0 17:06:03.623 [Lua] Lobby data host = 1100001001b386a 17:06:03.623 [Lua] Lobby data matchmaking_type = 3 17:06:03.623 [Lua] Lobby data difficulty = normal 17:06:03.623 [Lua] Lobby data player_slot_1 = 0:0 17:06:03.623 [Lua] Lobby data unique_server_name = ann1 17:06:03.623 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:06:03.623 [Lua] Lobby data country_code = DE 17:06:03.623 [Lua] Lobby data matchmaking = false 17:06:03.623 [Lua] Lobby data power_level = 835 17:06:03.623 [Lua] Lobby data mission_id = inn_level 17:06:03.623 [Lua] Lobby data mechanism = adventure 17:06:03.623 [Lua] Lobby data player_slot_5 = 0:0 17:06:03.623 [Lua] Lobby data player_slot_2 = 0:0 17:06:03.623 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:06:03.623 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:06:03.624 [Lua] Lobby data eac_authorized = true 17:06:03.624 [Lua] Set lobby end. 17:06:06.844 [Lua] [NetworkServer] Changing num_players from 2 to 3 17:06:06.844 [Lua] Players: 3 17:06:06.844 [Lua] Set lobby begin: 17:06:06.844 [Lua] Lobby data selected_mission_id = inn_level 17:06:06.844 [Lua] Lobby data num_players = 3 17:06:06.844 [Lua] Lobby data difficulty_tweak = 0 17:06:06.844 [Lua] Lobby data host = 1100001001b386a 17:06:06.844 [Lua] Lobby data matchmaking_type = 3 17:06:06.844 [Lua] Lobby data difficulty = normal 17:06:06.844 [Lua] Lobby data player_slot_1 = 0:0 17:06:06.844 [Lua] Lobby data unique_server_name = ann1 17:06:06.845 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:06:06.845 [Lua] Lobby data country_code = DE 17:06:06.845 [Lua] Lobby data matchmaking = false 17:06:06.845 [Lua] Lobby data power_level = 835 17:06:06.845 [Lua] Lobby data mission_id = inn_level 17:06:06.845 [Lua] Lobby data mechanism = adventure 17:06:06.845 [Lua] Lobby data player_slot_5 = 0:0 17:06:06.845 [Lua] Lobby data player_slot_2 = 0:0 17:06:06.845 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:06:06.845 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:06:06.845 [Lua] Lobby data eac_authorized = true 17:06:06.845 [Lua] Set lobby end. 17:06:06.845 [Lua] [LobbyMembers] Member joined 110000104260940 17:06:08.234 [Lua] GOT approve_channel 4 110000104260940 186000001745ce7 17:06:08.234 [EAC] EAC server has client 110000104260940 and channel 4 (and owner 110000104260940) 17:06:08.234 [Lua] Client with peer_id 110000104260940 got APPROVED by server 17:06:08.235 [EACServer] [19:06:08:234][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104260940 PlayerGUID: 76561198029867328 PlayerIP: 0.0.0.0 OwnerGUID: 76561198029867328 PlayerName: Whiteharlekin 17:06:08.236 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104260940' 17:06:08.237 [Lua] [ChatManager][1]System: Whiteharlekin is joining the game 17:06:08.237 [Lua] [NetworkServer] Peer 110000104260940 joined server lobby. 17:06:08.237 [Lua] [NetworkServer] Creating peer info. 17:06:08.237 [Lua] [PeerSM] 110000104260940 :: on_enter Connecting 17:06:08.312 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001745ce7 from 110000104260940, replying lobby_ok 17:06:08.361 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104260940 REPLY wh:0 | we:110000105860ee2 | dr:1100001001b386a | bw:0 | es:0 17:06:08.407 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000104260940 17:06:08.407 [Lua] Set lobby begin: 17:06:08.407 [Lua] Lobby data selected_mission_id = inn_level 17:06:08.408 [Lua] Lobby data num_players = 3 17:06:08.408 [Lua] Lobby data difficulty_tweak = 0 17:06:08.408 [Lua] Lobby data host = 1100001001b386a 17:06:08.408 [Lua] Lobby data matchmaking_type = 3 17:06:08.408 [Lua] Lobby data difficulty = normal 17:06:08.408 [Lua] Lobby data player_slot_1 = 0:0 17:06:08.408 [Lua] Lobby data unique_server_name = ann1 17:06:08.408 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:06:08.408 [Lua] Lobby data country_code = DE 17:06:08.408 [Lua] Lobby data matchmaking = false 17:06:08.408 [Lua] Lobby data power_level = 835 17:06:08.408 [Lua] Lobby data mission_id = inn_level 17:06:08.408 [Lua] Lobby data mechanism = adventure 17:06:08.408 [Lua] Lobby data player_slot_5 = 0:0 17:06:08.409 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:06:08.409 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:06:08.409 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:06:08.409 [Lua] Lobby data eac_authorized = true 17:06:08.409 [Lua] Set lobby end. 17:06:10.725 [Lua] ### CLEARING PEER STATE FOR 110000104260940 17:06:10.725 [Lua] [PeerSM] 110000104260940 :: on_exit Connecting 17:06:10.725 [Lua] [PeerSM] 110000104260940 :: on_enter Connecting 17:06:10.781 [Lua] [NetworkServer] Peer 110000104260940 has sent rpc_notify_lobby_joined 17:06:10.781 [Lua] [PSM] Peer 110000104260940 joined. Want to use profile index "2" and join party "0" 17:06:10.781 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104260940, connection_key=1) 17:06:10.781 [Lua] Sync dynamic to client: 17:06:10.837 [Lua] ### Received rpc_level_load_started 17:06:10.837 [Lua] #### Has state machine: true, peer_id: 110000104260940, level_session_id: 27565484 17:06:10.837 [Lua] player (110000104260940,1) was put into party 0 17:06:10.837 [Lua] [ProfileSynchronizer] Peer 110000104260940 entered session 17:06:10.837 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104260940 17:06:10.837 [Lua] Mechanism says: a client has initialized the mechanism! 110000104260940 17:06:10.893 [Lua] ### Received rpc_level_loaded 17:06:10.893 [Lua] #### Has state machine: true, peer_id: 110000104260940, level_id: 78 17:06:11.051 [SteamVoipClient] select_out(110000104260940, on) 17:06:11.132 [SteamVoipClient] select_out(110000104260940, on) 17:06:11.132 [SteamVoipClient] select_in(110000104260940, on) 17:06:11.132 [SteamVoipClient] select_out(110000104260940, off) 17:06:11.604 [EACServer] [19:06:11:603][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104260940 Session: 2 Status: Client Authenticated Message: Client authenticated. 17:06:11.605 [EAC] Peer 110000104260940 switched EAC state to ClientAuthenticatedLocal 17:06:11.715 [EACServer] [19:06:11:715][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104260940. 17:06:11.916 [EACServer] [19:06:11:915][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104260940 17:06:11.916 [EACServer] [19:06:11:915][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104260940 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 17:06:11.922 [EAC] Peer 110000104260940 switched EAC state to ClientAuthenticatedRemote 17:06:12.855 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104260940, connection_key=1) 17:06:12.903 [Lua] [NetworkServer] Peer 110000104260940 has sent rpc_post_game_notified 17:06:12.903 [Lua] [PeerSM] 110000104260940 :: on_exit Connecting 17:06:12.903 [Lua] [PeerSM] 110000104260940 :: on_enter Loading 17:06:12.914 [Lua] [PeerSM] 110000104260940 :: on_exit Loading 17:06:12.914 [Lua] [PeerSM] 110000104260940 :: on_enter LoadingProfilePackages 17:06:12.925 [Lua] [PeerSM] 110000104260940 :: on_exit LoadingProfilePackages 17:06:12.925 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForEnterGame 17:06:14.178 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForEnterGame 17:06:14.178 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForGameObjectSync 17:06:14.186 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104260940 17:06:14.190 [Lua] Breedfreezer (server) starting a hot join sync 17:06:14.190 [Lua] PlayerManager:add_remote_player 110000104260940 17:06:14.190 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 17:06:14.190 [Lua] RemotePlayer:create_game_object( ) 46 17:06:14.208 [Lua] player (110000104260940,1) was put into party 1 17:06:14.208 [Lua] [ProfileSynchronizer] Assigning peer(110000104260940:1) to profile(2) career(3) 17:06:14.208 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForGameObjectSync 17:06:14.208 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForPlayers 17:06:14.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3, async-read, 17:06:14.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 17:06:14.214 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForPlayers 17:06:14.214 [Lua] [PeerSM] 110000104260940 :: on_enter InGame 17:06:14.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3, async-read, 17:06:14.360 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 17:06:14.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2, async-read, 17:06:14.360 [Lua] [MOD][VMF][INFO] Added 110000104260940 to the VMF users list. 17:06:14.360 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104260940 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:06:14.360 [Lua] Adding player sync data to peer=110000104260940 local_player_id=1 17:06:14.374 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 17:06:14.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 17:06:14.374 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, ProfileSynchronizer, async-read, 17:06:14.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, ProfileSynchronizer, async-read, 17:06:14.374 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, ProfileSynchronizer, async-read, 17:06:14.374 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 17:06:14.374 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 17:06:14.374 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 17:06:14.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 17:06:14.431 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 17:06:14.431 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 17:06:14.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 17:06:14.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 17:06:14.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 17:06:14.483 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark 17:06:14.598 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark 17:06:14.598 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark 17:06:14.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 17:06:14.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 17:06:14.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 17:06:14.679 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 17:06:14.700 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 17:06:14.700 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 17:06:14.700 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 17:06:15.051 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 17:06:15.051 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 17:06:15.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 17:06:15.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 17:06:15.314 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 17:06:15.314 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 17:06:15.379 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 17:06:15.379 [Lua] [PackageManager] Force_load: wwise/staff 17:06:15.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 17:06:15.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 17:06:15.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 17:06:17.086 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104260940 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:06:17.086 [Lua] [NetworkServer] Peer 110000104260940 spawned player. 17:06:17.088 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 17:06:17.088 [Lua] PlayerManager:assign_unit_ownership Whiteharlekin 110000104260940 1 17:06:17.089 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:06:18.975 [Lua] Set lobby begin: 17:06:18.975 [Lua] Lobby data selected_mission_id = inn_level 17:06:18.975 [Lua] Lobby data num_players = 3 17:06:18.975 [Lua] Lobby data difficulty_tweak = 0 17:06:18.975 [Lua] Lobby data host = 1100001001b386a 17:06:18.976 [Lua] Lobby data matchmaking_type = 3 17:06:18.976 [Lua] Lobby data difficulty = normal 17:06:18.976 [Lua] Lobby data player_slot_1 = 0:0 17:06:18.976 [Lua] Lobby data unique_server_name = ann1 17:06:18.976 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:06:18.976 [Lua] Lobby data country_code = DE 17:06:18.976 [Lua] Lobby data matchmaking = false 17:06:18.976 [Lua] Lobby data power_level = 556 17:06:18.976 [Lua] Lobby data mission_id = inn_level 17:06:18.976 [Lua] Lobby data mechanism = adventure 17:06:18.976 [Lua] Lobby data player_slot_5 = 0:0 17:06:18.976 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:06:18.976 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:06:18.976 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:06:18.976 [Lua] Lobby data eac_authorized = true 17:06:18.976 [Lua] Set lobby end. 17:06:24.043 [Lua] Set lobby begin: 17:06:24.043 [Lua] Lobby data selected_mission_id = inn_level 17:06:24.043 [Lua] Lobby data num_players = 3 17:06:24.043 [Lua] Lobby data difficulty_tweak = 0 17:06:24.043 [Lua] Lobby data host = 1100001001b386a 17:06:24.043 [Lua] Lobby data matchmaking_type = 3 17:06:24.043 [Lua] Lobby data difficulty = normal 17:06:24.044 [Lua] Lobby data player_slot_1 = 0:0 17:06:24.044 [Lua] Lobby data unique_server_name = ann1 17:06:24.044 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:06:24.044 [Lua] Lobby data country_code = DE 17:06:24.044 [Lua] Lobby data matchmaking = false 17:06:24.044 [Lua] Lobby data power_level = 835 17:06:24.044 [Lua] Lobby data mission_id = inn_level 17:06:24.044 [Lua] Lobby data mechanism = adventure 17:06:24.044 [Lua] Lobby data player_slot_5 = 0:0 17:06:24.044 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:06:24.044 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:06:24.044 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:06:24.044 [Lua] Lobby data eac_authorized = true 17:06:24.044 [Lua] Set lobby end. 17:06:24.449 [Lua] PlayFabMirrorBase:_commit_internal 3 17:06:24.449 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:06:24.452 [Lua] generate_backend_stats 1100001001b386a:1 17:06:24.475 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 28 17:06:24.478 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:06:24.478 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29 17:06:24.487 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 28 2 17:06:24.697 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 17:06:24.697 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 28 17:06:25.096 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 28 17:06:25.103 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29 17:06:25.302 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29 17:06:25.309 [Lua] commit result success 3 17:06:25.309 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30 17:06:25.322 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30 17:06:25.516 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30 17:06:44.624 [Window] Window => inactive 17:06:50.243 [Window] Window => active 17:06:50.244 [Window] Window => active 17:07:33.746 [Lua] [NetworkServer] Changing num_players from 3 to 4 17:07:33.746 [Lua] Players: 4 17:07:33.746 [Lua] Set lobby begin: 17:07:33.746 [Lua] Lobby data selected_mission_id = inn_level 17:07:33.746 [Lua] Lobby data num_players = 4 17:07:33.746 [Lua] Lobby data difficulty_tweak = 0 17:07:33.746 [Lua] Lobby data host = 1100001001b386a 17:07:33.746 [Lua] Lobby data matchmaking_type = 3 17:07:33.746 [Lua] Lobby data difficulty = normal 17:07:33.746 [Lua] Lobby data player_slot_1 = 0:0 17:07:33.746 [Lua] Lobby data unique_server_name = ann1 17:07:33.746 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:07:33.746 [Lua] Lobby data country_code = DE 17:07:33.746 [Lua] Lobby data matchmaking = false 17:07:33.746 [Lua] Lobby data power_level = 835 17:07:33.746 [Lua] Lobby data mission_id = inn_level 17:07:33.746 [Lua] Lobby data mechanism = adventure 17:07:33.746 [Lua] Lobby data player_slot_5 = 0:0 17:07:33.746 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:07:33.747 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:07:33.747 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:07:33.747 [Lua] Lobby data eac_authorized = true 17:07:33.747 [Lua] Set lobby end. 17:07:33.747 [Lua] [LobbyMembers] Member joined 110000102ac60a5 17:07:35.729 [Lua] GOT approve_channel 7 110000102ac60a5 186000001745ce7 17:07:35.729 [EAC] EAC server has client 110000102ac60a5 and channel 7 (and owner 110000102ac60a5) 17:07:35.729 [Lua] Client with peer_id 110000102ac60a5 got APPROVED by server 17:07:35.729 [EACServer] [19:07:35:728][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102AC60A5 PlayerGUID: 76561198005117093 PlayerIP: 0.0.0.0 OwnerGUID: 76561198005117093 PlayerName: Rook 17:07:35.730 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102ac60a5' 17:07:35.730 [Lua] [ChatManager][1]System: Rook is joining the game 17:07:35.730 [Lua] [NetworkServer] Peer 110000102ac60a5 joined server lobby. 17:07:35.730 [Lua] [NetworkServer] Creating peer info. 17:07:35.730 [Lua] [PeerSM] 110000102ac60a5 :: on_enter Connecting 17:07:35.829 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001745ce7 from 110000102ac60a5, replying lobby_ok 17:07:35.900 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102ac60a5 REPLY wh:0 | we:110000105860ee2 | dr:1100001001b386a | bw:110000104260940 | es:0 17:07:35.977 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000102ac60a5 17:07:35.977 [Lua] Set lobby begin: 17:07:35.977 [Lua] Lobby data selected_mission_id = inn_level 17:07:35.977 [Lua] Lobby data num_players = 4 17:07:35.978 [Lua] Lobby data difficulty_tweak = 0 17:07:35.978 [Lua] Lobby data host = 1100001001b386a 17:07:35.978 [Lua] Lobby data matchmaking_type = 3 17:07:35.978 [Lua] Lobby data difficulty = normal 17:07:35.978 [Lua] Lobby data player_slot_1 = 0:0 17:07:35.978 [Lua] Lobby data unique_server_name = ann1 17:07:35.978 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:07:35.978 [Lua] Lobby data country_code = DE 17:07:35.978 [Lua] Lobby data matchmaking = false 17:07:35.978 [Lua] Lobby data power_level = 835 17:07:35.978 [Lua] Lobby data mission_id = inn_level 17:07:35.978 [Lua] Lobby data mechanism = adventure 17:07:35.978 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:07:35.979 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:07:35.979 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:07:35.979 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:07:35.979 [Lua] Lobby data eac_authorized = true 17:07:35.979 [Lua] Set lobby end. 17:07:38.312 [Lua] ### CLEARING PEER STATE FOR 110000102ac60a5 17:07:38.312 [Lua] [PeerSM] 110000102ac60a5 :: on_exit Connecting 17:07:38.312 [Lua] [PeerSM] 110000102ac60a5 :: on_enter Connecting 17:07:38.380 [Lua] [NetworkServer] Peer 110000102ac60a5 has sent rpc_notify_lobby_joined 17:07:38.380 [Lua] [PSM] Peer 110000102ac60a5 joined. Want to use profile index "5" and join party "0" 17:07:38.380 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102ac60a5, connection_key=2) 17:07:38.380 [Lua] Sync dynamic to client: 17:07:38.437 [Lua] ### Received rpc_level_load_started 17:07:38.437 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_session_id: 27565484 17:07:38.437 [Lua] player (110000102ac60a5,1) was put into party 0 17:07:38.437 [Lua] [ProfileSynchronizer] Peer 110000102ac60a5 entered session 17:07:38.437 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102ac60a5 17:07:38.437 [Lua] Mechanism says: a client has initialized the mechanism! 110000102ac60a5 17:07:38.529 [Lua] ### Received rpc_level_loaded 17:07:38.529 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_id: 78 17:07:38.812 [SteamVoipClient] select_out(110000102ac60a5, on) 17:07:38.892 [SteamVoipClient] select_out(110000102ac60a5, on) 17:07:38.892 [SteamVoipClient] select_in(110000102ac60a5, on) 17:07:38.892 [SteamVoipClient] select_out(110000102ac60a5, off) 17:07:39.725 [EACServer] [19:07:39:725][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102AC60A5 Session: 3 Status: Client Authenticated Message: Client authenticated. 17:07:39.727 [EAC] Peer 110000102ac60a5 switched EAC state to ClientAuthenticatedLocal 17:07:39.922 [EACServer] [19:07:39:922][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102AC60A5. 17:07:40.423 [EACServer] [19:07:40:423][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102AC60A5 17:07:40.423 [EACServer] [19:07:40:423][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102AC60A5 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 17:07:40.433 [EAC] Peer 110000102ac60a5 switched EAC state to ClientAuthenticatedRemote 17:07:40.512 [Lua] [NetworkServer] Peer 110000102ac60a5 has sent rpc_post_game_notified 17:07:40.513 [Lua] [PeerSM] 110000102ac60a5 :: on_exit Connecting 17:07:40.513 [Lua] [PeerSM] 110000102ac60a5 :: on_enter Loading 17:07:43.148 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102ac60a5, connection_key=2) 17:07:43.149 [Lua] [PeerSM] 110000102ac60a5 :: on_exit Loading 17:07:43.149 [Lua] [PeerSM] 110000102ac60a5 :: on_enter LoadingProfilePackages 17:07:43.160 [Lua] [PeerSM] 110000102ac60a5 :: on_exit LoadingProfilePackages 17:07:43.160 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForEnterGame 17:07:44.414 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForEnterGame 17:07:44.414 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForGameObjectSync 17:07:44.425 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102ac60a5 17:07:44.432 [Lua] Breedfreezer (server) starting a hot join sync 17:07:44.432 [Lua] PlayerManager:add_remote_player 110000102ac60a5 17:07:44.432 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 17:07:44.432 [Lua] RemotePlayer:create_game_object( ) 48 17:07:44.448 [Lua] player (110000102ac60a5,1) was put into party 1 17:07:44.449 [Lua] [ProfileSynchronizer] Assigning peer(110000102ac60a5:1) to profile(5) career(1) 17:07:44.449 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForGameObjectSync 17:07:44.449 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForPlayers 17:07:44.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3, async-read, 17:07:44.450 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 17:07:44.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2, async-read, 17:07:44.450 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 17:07:44.456 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForPlayers 17:07:44.456 [Lua] [PeerSM] 110000102ac60a5 :: on_enter InGame 17:07:44.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3, async-read, 17:07:44.594 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 17:07:44.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2, async-read, 17:07:44.594 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 17:07:44.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_1, async-read, 17:07:44.594 [Lua] [MOD][VMF][INFO] Added 110000102ac60a5 to the VMF users list. 17:07:44.594 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102ac60a5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:07:44.594 [Lua] Adding player sync data to peer=110000102ac60a5 local_player_id=1 17:07:44.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark, ProfileSynchronizer, async-read, 17:07:44.595 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 17:07:44.595 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 17:07:44.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read, 17:07:44.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 17:07:44.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer, async-read, 17:07:44.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read, 17:07:44.690 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark 17:07:44.690 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark 17:07:44.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 17:07:44.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 17:07:44.731 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 17:07:44.732 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 17:07:44.773 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 17:07:44.773 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 17:07:44.773 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 17:07:44.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 17:07:44.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 17:07:44.812 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 17:07:45.318 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 17:07:45.318 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 17:07:45.319 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 17:07:45.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 17:07:45.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 17:07:45.341 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 17:07:45.363 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 17:07:45.363 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 17:07:46.146 [Lua] Set lobby begin: 17:07:46.146 [Lua] Lobby data selected_mission_id = inn_level 17:07:46.146 [Lua] Lobby data num_players = 4 17:07:46.147 [Lua] Lobby data difficulty_tweak = 0 17:07:46.147 [Lua] Lobby data host = 1100001001b386a 17:07:46.147 [Lua] Lobby data matchmaking_type = 3 17:07:46.147 [Lua] Lobby data difficulty = normal 17:07:46.147 [Lua] Lobby data player_slot_1 = 0:0 17:07:46.147 [Lua] Lobby data unique_server_name = ann1 17:07:46.147 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:07:46.147 [Lua] Lobby data country_code = DE 17:07:46.147 [Lua] Lobby data matchmaking = false 17:07:46.147 [Lua] Lobby data power_level = 626 17:07:46.147 [Lua] Lobby data mission_id = inn_level 17:07:46.147 [Lua] Lobby data mechanism = adventure 17:07:46.147 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:07:46.147 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:07:46.147 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:07:46.147 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:07:46.147 [Lua] Lobby data eac_authorized = true 17:07:46.147 [Lua] Set lobby end. 17:07:51.208 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102ac60a5 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:07:51.208 [Lua] [NetworkServer] Peer 110000102ac60a5 spawned player. 17:07:51.209 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 17:07:51.209 [Lua] PlayerManager:assign_unit_ownership Rook 110000102ac60a5 1 17:07:51.210 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:07:51.316 [Lua] Set lobby begin: 17:07:51.316 [Lua] Lobby data selected_mission_id = inn_level 17:07:51.316 [Lua] Lobby data num_players = 4 17:07:51.316 [Lua] Lobby data difficulty_tweak = 0 17:07:51.316 [Lua] Lobby data host = 1100001001b386a 17:07:51.316 [Lua] Lobby data matchmaking_type = 3 17:07:51.316 [Lua] Lobby data difficulty = normal 17:07:51.316 [Lua] Lobby data player_slot_1 = 0:0 17:07:51.316 [Lua] Lobby data unique_server_name = ann1 17:07:51.316 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:07:51.316 [Lua] Lobby data country_code = DE 17:07:51.316 [Lua] Lobby data matchmaking = false 17:07:51.317 [Lua] Lobby data power_level = 835 17:07:51.317 [Lua] Lobby data mission_id = inn_level 17:07:51.317 [Lua] Lobby data mechanism = adventure 17:07:51.317 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:07:51.317 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:07:51.317 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:07:51.317 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:07:51.317 [Lua] Lobby data eac_authorized = true 17:07:51.317 [Lua] Set lobby end. 17:07:53.247 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:53.671 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:07:54.959 [Lua] PlayFabMirrorBase:_commit_internal 4 17:07:54.959 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:07:54.963 [Lua] generate_backend_stats 1100001001b386a:1 17:07:54.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31 17:07:54.991 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:07:54.991 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 32 17:07:54.997 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 3 17:07:55.752 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 17:07:55.752 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31 17:07:56.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31 17:07:56.162 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 32 17:07:56.361 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 32 17:07:56.366 [Lua] commit result success 4 17:07:56.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33 17:07:56.378 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33 17:07:56.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33 17:08:04.149 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 17:08:04.633 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 17:08:04.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 17:08:04.711 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 17:08:04.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, ProfileSynchronizer, async-read, 17:08:04.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 17:08:04.716 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 17:08:04.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 17:08:04.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 17:08:04.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 17:08:04.735 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 17:08:04.779 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 17:08:04.779 [Lua] [PackageManager] Force_load: wwise/bow 17:08:04.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 17:08:04.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 17:08:04.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 17:08:05.654 [Lua] [Matchmaking] Cancelling matchmaking 17:08:05.654 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:08:07.272 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:2034207872 lt:load_next_level) 17:08:07.272 [Lua] [LevelTransitionHandler] promote_next_level_data 17:08:07.273 [Lua] TRANSITION nil nil load_next_level 17:08:07.273 [Lua] Transition type "load_next_level", is server: true 17:08:07.273 [Lua] [GameNetworkManager] Leaving game... 17:08:07.273 [Lua] [GameNetworkManager] Shutting down game session host. 17:08:07.273 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:08:07.273 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:08:07.273 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=187.76 17:08:07.282 [Connection] Packet 852 chunk for system game_session from 110000102ac60a5 had no listener 17:08:07.283 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:08:07.316 [Connection] Packet 3280 chunk for system game_session from 110000104260940 had no listener 17:08:07.316 [Connection] Packet 853 chunk for system game_session from 110000102ac60a5 had no listener 17:08:07.350 [Connection] Packet 4023 chunk for system game_session from 110000105860ee2 had no listener 17:08:09.287 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:08:09.287 [Lua] [Managers] Calling function on all managers: 17:08:09.287 [Lua] PlayerManager:remove_player peer_id=1100001001b386a 1 17:08:09.287 [Lua] Clearing all global lookup lists 17:08:09.287 [Lua] [IngamePlayerListUI] - Destroy 17:08:09.288 [Lua] [GamePadEquipmentUI] - Destroy 17:08:09.288 [Lua] [EquipmentUI] - Destroy 17:08:09.288 [Lua] [GamePadAbilityUI] - Destroy 17:08:09.288 [Lua] [AbilityUI] - Destroy 17:08:09.288 [Lua] [IngameUI] destroy 17:08:09.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 17:08:09.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2 17:08:09.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_1 17:08:09.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 17:08:09.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:08:09.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3 17:08:09.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2 17:08:09.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 17:08:09.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_5 17:08:09.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_4 17:08:09.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_2 17:08:09.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1 17:08:09.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_1 17:08:09.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_3 17:08:09.297 [Lua] [MOD][VMF][INFO] Removed 110000105860ee2 from the VMF users list. 17:08:09.297 [Lua] PlayerManager:remove_player peer_id=110000105860ee2 1 17:08:09.297 [Lua] [MOD][VMF][INFO] Removed 110000102ac60a5 from the VMF users list. 17:08:09.297 [Lua] PlayerManager:remove_player peer_id=110000102ac60a5 1 17:08:09.297 [Lua] [MOD][VMF][INFO] Removed 110000104260940 from the VMF users list. 17:08:09.297 [Lua] PlayerManager:remove_player peer_id=110000104260940 1 17:08:09.352 [Lua] [Managers] Destroying manager group: 17:08:09.356 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:08:09.426 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 17:08:09.426 [Lua] [PeerSM] 1100001001b386a :: on_exit InGame 17:08:09.426 [Lua] [PeerSM] 1100001001b386a :: on_enter Loading 17:08:09.426 [Lua] [PeerSM] 110000102ac60a5 :: on_exit InGame 17:08:09.426 [Lua] [PeerSM] 110000102ac60a5 :: on_enter Loading 17:08:09.426 [Lua] [PeerSM] 110000104260940 :: on_exit InGame 17:08:09.426 [Lua] [PeerSM] 110000104260940 :: on_enter Loading 17:08:09.426 [Lua] [PeerSM] 110000105860ee2 :: on_exit InGame 17:08:09.426 [Lua] [PeerSM] 110000105860ee2 :: on_enter Loading 17:08:09.426 [Lua] [Matchmaking] unregister rpcs 17:08:09.426 [Lua] ############### UNLOADING PACKAGES ############### 17:08:09.426 [Lua] [Managers] Calling function on all managers: 17:08:09.426 [Lua] [Managers] Destroying manager group: 17:08:09.426 [Lua] [Gamestate] Enter state StateLoading 17:08:09.428 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:08:09.428 [Lua] [Matchmaking] register rpcs 17:08:09.428 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:08:09.428 [Lua] Set lobby begin: 17:08:09.428 [Lua] Lobby data selected_mission_id = inn_level 17:08:09.428 [Lua] Lobby data num_players = 4 17:08:09.428 [Lua] Lobby data difficulty_tweak = 0 17:08:09.428 [Lua] Lobby data host = 1100001001b386a 17:08:09.428 [Lua] Lobby data matchmaking_type = 3 17:08:09.428 [Lua] Lobby data difficulty = normal 17:08:09.428 [Lua] Lobby data player_slot_1 = 0:0 17:08:09.428 [Lua] Lobby data unique_server_name = ann1 17:08:09.428 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:08:09.428 [Lua] Lobby data country_code = DE 17:08:09.428 [Lua] Lobby data matchmaking = false 17:08:09.429 [Lua] Lobby data power_level = 0 17:08:09.429 [Lua] Lobby data mission_id = inn_level 17:08:09.429 [Lua] Lobby data mechanism = adventure 17:08:09.429 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:08:09.429 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:08:09.429 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:08:09.429 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:08:09.429 [Lua] Lobby data eac_authorized = true 17:08:09.429 [Lua] Set lobby end. 17:08:09.429 [Lua] registering RPCs 17:08:09.429 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:08:09.429 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 17:08:09.429 [Lua] Set lobby begin: 17:08:09.429 [Lua] Lobby data selected_mission_id = morris_hub 17:08:09.429 [Lua] Lobby data num_players = 4 17:08:09.429 [Lua] Lobby data difficulty_tweak = 0 17:08:09.429 [Lua] Lobby data host = 1100001001b386a 17:08:09.430 [Lua] Lobby data matchmaking_type = 3 17:08:09.430 [Lua] Lobby data difficulty = normal 17:08:09.430 [Lua] Lobby data player_slot_1 = 0:0 17:08:09.430 [Lua] Lobby data unique_server_name = ann1 17:08:09.430 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:08:09.430 [Lua] Lobby data country_code = DE 17:08:09.430 [Lua] Lobby data matchmaking = false 17:08:09.430 [Lua] Lobby data power_level = 0 17:08:09.430 [Lua] Lobby data mission_id = morris_hub 17:08:09.430 [Lua] Lobby data mechanism = deus 17:08:09.430 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:08:09.430 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:08:09.430 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:08:09.430 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:08:09.431 [Lua] Lobby data eac_authorized = true 17:08:09.431 [Lua] Set lobby end. 17:08:09.431 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:08:09.434 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 17:08:09.434 [Lua] [StateLoading] load_current_level 17:08:09.434 [Lua] initializing mechanism to: deus 17:08:09.434 [Lua] FORCE COMMIT 5 17:08:09.434 [Lua] PlayFabMirrorBase:_commit_internal 5 17:08:09.434 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:08:09.434 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:08:09.434 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 34 17:08:09.434 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 17:08:09.437 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 17:08:09.437 [Umbra] Unload tome 17:08:09.437 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 17:08:09.504 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 17:08:09.511 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 17:08:09.511 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 17:08:09.511 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 17:08:09.524 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 34 17:08:09.524 [Lua] commit result success 5 17:08:09.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35 17:08:09.565 [Lua] Mechanism says: a client has initialized the mechanism! 110000104260940 17:08:09.565 [Lua] ### Received rpc_level_load_started 17:08:09.565 [Lua] #### Has state machine: true, peer_id: 110000104260940, level_session_id: 2034207872 17:08:09.565 [Lua] Mechanism says: a client has initialized the mechanism! 110000105860ee2 17:08:09.565 [Lua] ### Received rpc_level_load_started 17:08:09.565 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_session_id: 2034207872 17:08:09.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 17:08:09.569 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 17:08:09.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 17:08:09.603 [Lua] Mechanism says: a client has initialized the mechanism! 110000102ac60a5 17:08:09.603 [Lua] ### Received rpc_level_load_started 17:08:09.603 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_session_id: 2034207872 17:08:09.836 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 34 17:08:09.845 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35 17:08:10.016 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35 17:08:10.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 17:08:10.907 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 17:08:10.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 17:08:13.079 [Lua] ### Received rpc_level_loaded 17:08:13.079 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_id: 228 17:08:13.079 [Lua] Peer 110000105860ee2 has loaded the level and all enemies are loaded 17:08:13.080 [Lua] [PeerSM] 110000105860ee2 :: on_exit Loading 17:08:13.080 [Lua] [PeerSM] 110000105860ee2 :: on_enter LoadingProfilePackages 17:08:13.097 [Lua] [PeerSM] 110000105860ee2 :: on_exit LoadingProfilePackages 17:08:13.097 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForEnterGame 17:08:13.231 [Lua] ### Received rpc_level_loaded 17:08:13.231 [Lua] #### Has state machine: true, peer_id: 110000104260940, level_id: 228 17:08:13.231 [Lua] Peer 110000104260940 has loaded the level and all enemies are loaded 17:08:13.233 [Lua] [PeerSM] 110000104260940 :: on_exit Loading 17:08:13.233 [Lua] [PeerSM] 110000104260940 :: on_enter LoadingProfilePackages 17:08:13.249 [Lua] [PeerSM] 110000104260940 :: on_exit LoadingProfilePackages 17:08:13.249 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForEnterGame 17:08:13.299 [Lua] ### Received rpc_level_loaded 17:08:13.299 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_id: 228 17:08:13.299 [Lua] Peer 110000102ac60a5 has loaded the level and all enemies are loaded 17:08:13.301 [Lua] [PeerSM] 110000102ac60a5 :: on_exit Loading 17:08:13.301 [Lua] [PeerSM] 110000102ac60a5 :: on_enter LoadingProfilePackages 17:08:13.317 [Lua] [PeerSM] 110000102ac60a5 :: on_exit LoadingProfilePackages 17:08:13.317 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForEnterGame 17:08:13.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 17:08:13.739 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 17:08:13.756 [Lua] [LevelTransitionHandler] Level load completed! 17:08:13.756 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 17:08:13.756 [Lua] [EnemyPackageLoader] Load no enemies on this level 17:08:13.756 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 17:08:13.756 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 17:08:13.756 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 17:08:13.771 [Lua] Async level spawning done 17:08:13.773 [Lua] ### Received rpc_level_loaded 17:08:13.773 [Lua] #### Has state machine: true, peer_id: 1100001001b386a, level_id: 228 17:08:13.773 [Lua] Peer 1100001001b386a has loaded the level and all enemies are loaded 17:08:13.789 [Lua] [PeerSM] 1100001001b386a :: on_exit Loading 17:08:13.789 [Lua] [PeerSM] 1100001001b386a :: on_enter LoadingProfilePackages 17:08:13.806 [Lua] [PeerSM] 1100001001b386a :: on_exit LoadingProfilePackages 17:08:13.806 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForEnterGame 17:08:13.807 [Lua] ### Received rpc_level_loaded 17:08:13.807 [Lua] #### Has state machine: false, peer_id: 1100001001b386a, level_id: 228 17:08:13.807 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:08:14.820 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:08:14.820 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:08:14.820 [Lua] [Matchmaking] unregister rpcs 17:08:14.820 [Lua] Set lobby begin: 17:08:14.820 [Lua] Lobby data selected_mission_id = morris_hub 17:08:14.820 [Lua] Lobby data num_players = 4 17:08:14.820 [Lua] Lobby data difficulty_tweak = 0 17:08:14.821 [Lua] Lobby data host = 1100001001b386a 17:08:14.821 [Lua] Lobby data matchmaking_type = 3 17:08:14.821 [Lua] Lobby data difficulty = normal 17:08:14.821 [Lua] Lobby data player_slot_1 = 0:0 17:08:14.821 [Lua] Lobby data unique_server_name = ann1 17:08:14.821 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:08:14.821 [Lua] Lobby data country_code = DE 17:08:14.821 [Lua] Lobby data matchmaking = false 17:08:14.821 [Lua] Lobby data power_level = 0 17:08:14.822 [Lua] Lobby data mission_id = morris_hub 17:08:14.822 [Lua] Lobby data mechanism = deus 17:08:14.822 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:08:14.822 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:08:14.822 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:08:14.822 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:08:14.822 [Lua] Lobby data eac_authorized = true 17:08:14.822 [Lua] Set lobby end. 17:08:14.822 [Lua] [Managers] Destroying manager group: 17:08:14.823 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 17:08:14.823 [Lua] [Gamestate] Enter StateIngame HOST 17:08:14.823 [Lua] [Managers] Calling function on all managers: 17:08:14.823 [Lua] <>level = morris_hub<> 17:08:14.823 [Lua] [StateIngame] Server ingame 17:08:14.826 [Lua] Set lobby begin: 17:08:14.826 [Lua] Lobby data selected_mission_id = morris_hub 17:08:14.826 [Lua] Lobby data num_players = 4 17:08:14.826 [Lua] Lobby data difficulty_tweak = 0 17:08:14.826 [Lua] Lobby data host = 1100001001b386a 17:08:14.826 [Lua] Lobby data matchmaking_type = 3 17:08:14.827 [Lua] Lobby data difficulty = normal 17:08:14.827 [Lua] Lobby data player_slot_1 = 0:0 17:08:14.827 [Lua] Lobby data unique_server_name = ann1 17:08:14.827 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:08:14.827 [Lua] Lobby data country_code = DE 17:08:14.827 [Lua] Lobby data matchmaking = false 17:08:14.827 [Lua] Lobby data power_level = 0 17:08:14.827 [Lua] Lobby data mission_id = morris_hub 17:08:14.827 [Lua] Lobby data mechanism = deus 17:08:14.827 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:08:14.828 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:08:14.828 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:08:14.828 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:08:14.828 [Lua] Lobby data eac_authorized = true 17:08:14.828 [Lua] Set lobby end. 17:08:14.828 [Lua] [Matchmaking] register rpcs 17:08:14.828 [Lua] GameNetworkManager:init... creating game session 17:08:14.828 [Lua] Host GameSession.make_game_session_host with session: 17:08:14.828 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:08:14.828 [Lua] [GameNetworkManager] My own peer_id = 1100001001b386a 17:08:14.828 [Lua] [GameNetworkManager] self.is_server = true 17:08:14.828 [Network] Setting artificial MTU limit to 65536 17:08:14.838 [Lua] Switching ConflictSettings: to: disabled 17:08:14.838 [Lua] pacing=disabled 17:08:14.838 [Lua] roaming=nil 17:08:14.838 [Lua] specials=disabled 17:08:14.838 [Lua] debug_color=black 17:08:14.838 [Lua] pack_spawning=disabled 17:08:14.838 [Lua] contained_breeds=nil 17:08:14.838 [Lua] disabled=true 17:08:14.838 [Lua] boss=disabled 17:08:14.838 [Lua] horde=disabled 17:08:14.838 [Lua] name=disabled 17:08:14.838 [Lua] intensity=disabled 17:08:14.838 [Lua] --- 17:08:14.838 [Lua] [LevelAnalysis] set_random_seed( 0) 17:08:14.842 [Lua] [AIInterestPointSystem] Level Seed: 0 17:08:14.842 [Lua] 17:08:14.842 [Lua] [entity_system_bag] = table 17:08:14.842 [Lua] [entity_system_bag] = metatable 17:08:14.842 [Lua] [startup_data] = table 17:08:14.842 [Lua] [entity_manager] = table 17:08:14.842 [Lua] [entity_manager] = metatable 17:08:14.842 [Lua] [unit_spawner] = table 17:08:14.842 [Lua] [unit_spawner] = metatable 17:08:14.842 [Lua] [unit_storage] = table 17:08:14.842 [Lua] [unit_storage] = metatable 17:08:14.842 [Lua] [dice_keeper] = table 17:08:14.842 [Lua] [dice_keeper] = metatable 17:08:14.842 [Lua] [is_server] = true (boolean) 17:08:14.842 [Lua] [world] = [World] 17:08:14.842 [Lua] [system_api] = table 17:08:14.842 [Lua] [entity_system] = table 17:08:14.842 [Lua] [entity_system] = metatable 17:08:14.842 [Lua] [network_lobby] = table 17:08:14.842 [Lua] [network_lobby] = metatable 17:08:14.842 [Lua] [profile_synchronizer] = table 17:08:14.842 [Lua] [profile_synchronizer] = metatable 17:08:14.842 [Lua] [level_transition_handler] = table 17:08:14.842 [Lua] [level_transition_handler] = metatable 17:08:14.842 [Lua] [num_local_human_players] = 1 (number) 17:08:14.842 [Lua] [statistics_db] = table 17:08:14.842 [Lua] [statistics_db] = metatable 17:08:14.842 [Lua] [network_server] = table 17:08:14.842 [Lua] [network_server] = metatable 17:08:14.842 [Lua] [input_manager] = table 17:08:14.842 [Lua] [input_manager] = metatable 17:08:14.842 [Lua] [network_clock] = table 17:08:14.842 [Lua] [network_clock] = metatable 17:08:14.842 [Lua] [network_transmit] = table 17:08:14.842 [Lua] [network_transmit] = metatable 17:08:14.842 [Lua] [free_flight_manager] = table 17:08:14.842 [Lua] [free_flight_manager] = metatable 17:08:14.842 [Lua] [network_manager] = table 17:08:14.842 [Lua] [network_manager] = metatable 17:08:14.842 [Lua] [network_event_delegate] = table 17:08:14.842 [Lua] [network_event_delegate] = metatable 17:08:14.842 [Lua] 17:08:14.842 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:08:14.842 [Lua] ignoring extension VersusInteractObjectiveExtension 17:08:14.842 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:08:14.842 [Lua] ignoring extension VersusSocketObjectiveExtension 17:08:14.842 [Lua] ignoring extension VersusTargetObjectiveExtension 17:08:14.842 [Lua] ignoring extension VersusMissionObjectiveExtension 17:08:14.843 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:08:14.847 [Lua] [AchievementManager] Achievements using the steam platform 17:08:14.848 [Lua] PlayerManager:add_player player_1 17:08:14.872 [Lua] [StateIngame] Level seed: 0 17:08:14.874 [Lua] [LevelAnalysis] set_random_seed( 0) 17:08:14.874 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 17:08:14.874 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 17:08:14.875 [Lua] [IngameUI] init 17:08:14.891 [SteamVoipClient] select_out(1100001001b386a, off) 17:08:14.891 [SteamVoipClient] select_out(110000102ac60a5, off) 17:08:14.891 [SteamVoipClient] select_out(110000104260940, off) 17:08:14.891 [SteamVoipClient] select_out(110000105860ee2, off) 17:08:14.895 [Lua] cb_razer_chroma_setup 17:08:14.934 [Lua] [Matchmaking] Cancelling matchmaking 17:08:14.934 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:08:14.934 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:08:14.935 [Lua] Set lobby begin: 17:08:14.935 [Lua] Lobby data selected_mission_id = morris_hub 17:08:14.935 [Lua] Lobby data num_players = 4 17:08:14.935 [Lua] Lobby data difficulty_tweak = 0 17:08:14.935 [Lua] Lobby data host = 1100001001b386a 17:08:14.935 [Lua] Lobby data matchmaking_type = 3 17:08:14.935 [Lua] Lobby data difficulty = normal 17:08:14.935 [Lua] Lobby data player_slot_1 = 0:0 17:08:14.935 [Lua] Lobby data unique_server_name = ann1 17:08:14.935 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:08:14.936 [Lua] Lobby data country_code = DE 17:08:14.936 [Lua] Lobby data matchmaking = false 17:08:14.936 [Lua] Lobby data power_level = 835 17:08:14.936 [Lua] Lobby data mission_id = morris_hub 17:08:14.936 [Lua] Lobby data mechanism = deus 17:08:14.936 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:08:14.936 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:08:14.936 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:08:14.936 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:08:14.936 [Lua] Lobby data eac_authorized = true 17:08:14.936 [Lua] Set lobby end. 17:08:14.937 [Lua] CurrentConflictSettings disabled 17:08:14.937 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 17:08:14.937 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:08:14.937 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 17:08:14.937 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 17:08:14.937 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 17:08:14.937 [Lua] [Managers] Calling function on all managers: 17:08:14.937 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:08:14.937 [Save] Loading `ut_tweaks_presets` 17:08:14.937 warning: [Save] Missing filename `ut_tweaks_presets` 17:08:14.945 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForEnterGame 17:08:14.945 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForGameObjectSync 17:08:14.945 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForEnterGame 17:08:14.945 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForGameObjectSync 17:08:14.945 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForEnterGame 17:08:14.945 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForGameObjectSync 17:08:14.945 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForEnterGame 17:08:14.945 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForGameObjectSync 17:08:15.057 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102ac60a5 17:08:15.059 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104260940 17:08:15.061 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105860ee2 17:08:15.063 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForGameObjectSync 17:08:15.063 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForPlayers 17:08:15.063 [Lua] PlayerManager:add_remote_player 110000102ac60a5 17:08:15.064 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 17:08:15.064 [Lua] RemotePlayer:create_game_object( ) 4 17:08:15.077 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForGameObjectSync 17:08:15.077 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForPlayers 17:08:15.077 [Lua] PlayerManager:add_remote_player 110000104260940 17:08:15.077 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 17:08:15.077 [Lua] RemotePlayer:create_game_object( ) 5 17:08:15.092 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForGameObjectSync 17:08:15.092 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForPlayers 17:08:15.092 [Lua] PlayerManager:add_remote_player 110000105860ee2 17:08:15.092 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 17:08:15.092 [Lua] RemotePlayer:create_game_object( ) 6 17:08:15.107 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForGameObjectSync 17:08:15.107 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForPlayers 17:08:15.113 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForPlayers 17:08:15.113 [Lua] [PeerSM] 1100001001b386a :: on_enter InGame 17:08:15.113 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForPlayers 17:08:15.113 [Lua] [PeerSM] 110000102ac60a5 :: on_enter InGame 17:08:15.113 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForPlayers 17:08:15.113 [Lua] [PeerSM] 110000104260940 :: on_enter InGame 17:08:15.113 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForPlayers 17:08:15.113 [Lua] [PeerSM] 110000105860ee2 :: on_enter InGame 17:08:15.116 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 17:08:15.119 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:08:15.119 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:08:15.119 [Lua] PlayerManager:assign_unit_ownership ann1 1100001001b386a 1 17:08:15.119 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 17:08:15.213 [Lua] [MOD][VMF][INFO] Added 110000105860ee2 to the VMF users list. 17:08:15.213 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105860ee2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:08:15.213 [Lua] Adding player sync data to peer=110000105860ee2 local_player_id=1 17:08:15.213 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105860ee2 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:08:15.213 [Lua] [NetworkServer] Peer 110000105860ee2 spawned player. 17:08:15.214 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 17:08:15.214 [Lua] PlayerManager:assign_unit_ownership Leif 110000105860ee2 1 17:08:15.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:08:15.216 [Lua] [MOD][VMF][INFO] Added 110000102ac60a5 to the VMF users list. 17:08:15.216 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102ac60a5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:08:15.216 [Lua] Adding player sync data to peer=110000102ac60a5 local_player_id=1 17:08:15.216 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102ac60a5 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:08:15.216 [Lua] [NetworkServer] Peer 110000102ac60a5 spawned player. 17:08:15.217 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 17:08:15.217 [Lua] PlayerManager:assign_unit_ownership Rook 110000102ac60a5 1 17:08:15.218 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:08:15.218 [Lua] [MOD][VMF][INFO] Added 110000104260940 to the VMF users list. 17:08:15.218 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104260940 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:08:15.218 [Lua] Adding player sync data to peer=110000104260940 local_player_id=1 17:08:15.218 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104260940 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:08:15.218 [Lua] [NetworkServer] Peer 110000104260940 spawned player. 17:08:15.219 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 17:08:15.219 [Lua] PlayerManager:assign_unit_ownership Whiteharlekin 110000104260940 1 17:08:15.220 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:08:15.345 [Lua] StateInGameRunning:_game_actually_starts() 17:08:15.345 [Lua] ################################################################################################################# 17:08:15.345 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 17:08:15.345 [Lua] ################################################################################################################# 17:08:15.345 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 17:08:15.356 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 17:08:15.552 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 17:08:15.552 [Lua] Commit load time data 17:08:21.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, ProfileSynchronizer, async-read, 17:08:21.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, ProfileSynchronizer 17:08:21.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 17:08:21.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 17:08:25.360 [Lua] [IngameUI] menu view on_enter hero_view 17:08:25.367 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b21cb10 17:08:25.367 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 17:08:25.379 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 17:08:25.379 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 17:08:25.380 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 17:08:25.380 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 17:08:25.386 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 17:08:25.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 17:08:25.741 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 17:08:25.762 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:08:25.762 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:08:25.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:08:25.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:08:25.784 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:08:25.784 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:08:25.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:08:25.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:08:25.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:08:25.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:08:26.104 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 17:08:26.105 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:08:26.105 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:08:26.105 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:08:26.105 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:08:26.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:08:26.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:08:26.108 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 17:08:26.108 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 17:08:26.109 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 17:08:26.109 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 17:08:38.114 [Lua] [IngameUI] menu view on_exit hero_view 17:08:38.119 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b21cb10 17:08:38.119 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 17:08:38.119 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 17:08:38.119 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 17:08:39.423 [Lua] [IngameUI] menu view on_enter start_game_view 17:08:39.426 [Lua] [IngameUI] menu view post_update_on_enter table: 0x18e8b0a0 17:08:39.426 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 17:08:39.446 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 17:08:39.446 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 17:08:39.446 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 17:08:39.446 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 17:08:41.032 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay) 17:08:41.032 [Lua] ............................................................................................................ 17:08:41.032 [Lua] ............................................................................................................ 17:08:41.032 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 17:08:41.032 [Lua] ............................................................................................................ 17:08:41.032 [Lua] ............................................................................................................ 17:08:41.032 [Lua] [Matchmaking] Cancelling matchmaking 17:08:41.032 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:08:41.132 [Lua] [IngameUI] menu view on_exit start_game_view 17:08:41.132 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 17:08:41.132 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 17:08:41.132 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 17:08:41.132 [Save] Saving `save_data` 17:08:41.132 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 17:08:41.135 [Save] Save done 17:08:41.140 [Lua] [IngameUI] menu view post_update_on_exit table: 0x18e8b0a0 17:08:43.506 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 17:08:43.506 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 17:08:43.509 [Lua] Set lobby begin: 17:08:43.509 [Lua] Lobby data selected_mission_id = morris_hub 17:08:43.509 [Lua] Lobby data num_players = 4 17:08:43.509 [Lua] Lobby data difficulty_tweak = 0 17:08:43.509 [Lua] Lobby data host = 1100001001b386a 17:08:43.509 [Lua] Lobby data matchmaking_type = 3 17:08:43.509 [Lua] Lobby data difficulty = hardest 17:08:43.509 [Lua] Lobby data player_slot_1 = 0:0 17:08:43.509 [Lua] Lobby data unique_server_name = ann1 17:08:43.509 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:08:43.509 [Lua] Lobby data country_code = DE 17:08:43.510 [Lua] Lobby data matchmaking = false 17:08:43.510 [Lua] Lobby data power_level = 835 17:08:43.510 [Lua] Lobby data mission_id = morris_hub 17:08:43.510 [Lua] Lobby data mechanism = deus 17:08:43.510 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:08:43.510 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:08:43.510 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:08:43.510 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:08:43.510 [Lua] Lobby data eac_authorized = true 17:08:43.510 [Lua] Set lobby end. 17:08:43.510 [Lua] [PartyManager] Leader is set to 1100001001b386a 17:08:43.511 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub nil 0 17:08:43.511 [Lua] Set lobby begin: 17:08:43.511 [Lua] Lobby data twitch_enabled = false 17:08:43.511 [Lua] Lobby data selected_mission_id = morris_hub 17:08:43.511 [Lua] Lobby data num_players = 4 17:08:43.511 [Lua] Lobby data difficulty_tweak = 0 17:08:43.511 [Lua] Lobby data host = 1100001001b386a 17:08:43.511 [Lua] Lobby data matchmaking_type = 1 17:08:43.511 [Lua] Lobby data match_started = true 17:08:43.511 [Lua] Lobby data difficulty = hardest 17:08:43.511 [Lua] Lobby data player_slot_1 = 0:0 17:08:43.511 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:08:43.511 [Lua] Lobby data unique_server_name = ann1 17:08:43.511 [Lua] Lobby data quick_game = true 17:08:43.511 [Lua] Lobby data country_code = DE 17:08:43.512 [Lua] Lobby data matchmaking = true 17:08:43.512 [Lua] Lobby data power_level = 835 17:08:43.512 [Lua] Lobby data mission_id = morris_hub 17:08:43.512 [Lua] Lobby data mechanism = deus 17:08:43.512 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:08:43.512 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:08:43.512 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:08:43.512 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:08:43.512 [Lua] Lobby data eac_authorized = true 17:08:43.513 [Lua] Set lobby end. 17:08:43.513 [Lua] Set lobby begin: 17:08:43.513 [Lua] Lobby data twitch_enabled = false 17:08:43.513 [Lua] Lobby data selected_mission_id = morris_hub 17:08:43.513 [Lua] Lobby data num_players = 4 17:08:43.513 [Lua] Lobby data difficulty_tweak = 0 17:08:43.513 [Lua] Lobby data host = 1100001001b386a 17:08:43.513 [Lua] Lobby data matchmaking_type = 1 17:08:43.513 [Lua] Lobby data is_private = false 17:08:43.513 [Lua] Lobby data match_started = true 17:08:43.513 [Lua] Lobby data difficulty = hardest 17:08:43.513 [Lua] Lobby data player_slot_1 = 0:0 17:08:43.513 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:08:43.513 [Lua] Lobby data unique_server_name = ann1 17:08:43.513 [Lua] Lobby data quick_game = true 17:08:43.513 [Lua] Lobby data country_code = DE 17:08:43.513 [Lua] Lobby data matchmaking = true 17:08:43.513 [Lua] Lobby data power_level = 835 17:08:43.513 [Lua] Lobby data mission_id = morris_hub 17:08:43.513 [Lua] Lobby data mechanism = deus 17:08:43.514 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:08:43.514 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:08:43.514 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:08:43.514 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:08:43.514 [Lua] Lobby data eac_authorized = true 17:08:43.514 [Lua] Set lobby end. 17:08:43.514 [Lua] [ChatManager][1]System: Starting hosted game... 17:08:43.514 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 17:08:43.514 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 17:08:50.304 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 17:08:50.304 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 17:08:50.305 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_cave 0 17:08:50.305 [Lua] Set lobby begin: 17:08:50.305 [Lua] Lobby data twitch_enabled = false 17:08:50.305 [Lua] Lobby data selected_mission_id = journey_cave 17:08:50.305 [Lua] Lobby data num_players = 4 17:08:50.305 [Lua] Lobby data difficulty_tweak = 0 17:08:50.305 [Lua] Lobby data host = 1100001001b386a 17:08:50.305 [Lua] Lobby data matchmaking_type = 2 17:08:50.305 [Lua] Lobby data is_private = false 17:08:50.305 [Lua] Lobby data match_started = true 17:08:50.305 [Lua] Lobby data difficulty = hardest 17:08:50.305 [Lua] Lobby data player_slot_1 = 0:0 17:08:50.305 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:08:50.305 [Lua] Lobby data unique_server_name = ann1 17:08:50.305 [Lua] Lobby data quick_game = true 17:08:50.305 [Lua] Lobby data country_code = DE 17:08:50.306 [Lua] Lobby data matchmaking = true 17:08:50.306 [Lua] Lobby data power_level = 835 17:08:50.306 [Lua] Lobby data mission_id = morris_hub 17:08:50.306 [Lua] Lobby data mechanism = deus 17:08:50.306 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:08:50.306 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:08:50.306 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:08:50.306 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:08:50.306 [Lua] Lobby data eac_authorized = true 17:08:50.306 [Lua] Set lobby end. 17:08:50.306 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_cave, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:1023002432 lt:load_next_level) 17:08:50.306 [Lua] [NetworkServer] Entering post game 17:08:50.306 [Lua] [PeerSM] 1100001001b386a :: on_exit InGame 17:08:50.306 [Lua] [PeerSM] 1100001001b386a :: on_enter InPostGame 17:08:50.306 [Lua] [PeerSM] 110000102ac60a5 :: on_exit InGame 17:08:50.306 [Lua] [PeerSM] 110000102ac60a5 :: on_enter InPostGame 17:08:50.306 [Lua] [PeerSM] 110000104260940 :: on_exit InGame 17:08:50.306 [Lua] [PeerSM] 110000104260940 :: on_enter InPostGame 17:08:50.306 [Lua] [PeerSM] 110000105860ee2 :: on_exit InGame 17:08:50.306 [Lua] [PeerSM] 110000105860ee2 :: on_enter InPostGame 17:08:50.307 [Lua] Complete level triggered. 17:08:50.310 [Lua] Generated node with: Level , level_seed <1877003087>, Run progress <0.6666> 17:08:50.310 [Lua] Generated node with: Level , level_seed <1452392546>, Run progress <0.49995> 17:08:50.310 [Lua] Generated node with: Level , level_seed <2114896985>, Run progress <0.9999> 17:08:50.310 [Lua] Generated node with: Level , level_seed <-1306828316>, Run progress <0.16665> 17:08:50.310 [Lua] Generated node with: Level , level_seed <-1072184333>, Run progress <0.49995> 17:08:50.310 [Lua] Generated node with: Level , level_seed <-1737377610>, Run progress <0.3333> 17:08:50.310 [Lua] Generated node with: Level , level_seed <1402198173>, Run progress <0> 17:08:50.310 [Lua] Generated node with: Level , level_seed <-1969979048>, Run progress <0.16665> 17:08:50.310 [Lua] Generated node with: Level , level_seed <320509143>, Run progress <0.3333> 17:08:50.310 [Lua] Generated node with: Level , level_seed <1427450954>, Run progress <0.3333> 17:08:50.310 [Lua] Generated node with: Level , level_seed <1365356321>, Run progress <0> 17:08:50.310 [Lua] Generated node with: Level , level_seed <1684340236>, Run progress <0.83325> 17:08:50.310 [Lua] Generated node with: Level , level_seed <1643422203>, Run progress <0.16665> 17:08:50.310 [Lua] Generated node with: Level , level_seed <2145922846>, Run progress <0> 17:08:50.310 [Lua] Generated node with: Level , level_seed <-672314395>, Run progress <0.83325> 17:08:50.310 [Lua] Generated node with: Level , level_seed <689310720>, Run progress <0.6666> 17:08:50.310 [Lua] Generated node with: Level , level_seed <1196789599>, Run progress <0.6666> 17:08:50.310 [Lua] Generated node with: Level , level_seed <-215083726>, Run progress <0.83325> 17:08:50.310 [Lua] Generated node with: Level , level_seed <68809449>, Run progress <0.3333> 17:08:50.310 [Lua] [DeusRunController] starting with seed <1166852608> on difficulty and dominant god 17:08:50.310 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 37 17:08:50.310 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:1402198173, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:737582976 lt:load_next_level) 17:08:50.310 [Lua] [LevelTransitionHandler] promote_next_level_data 17:08:50.310 [Lua] [NetworkServer] Entering post game 17:08:50.311 [Save] Saving `save_data` 17:08:50.311 [Lua] gm_event_end_conditions_met false false 17:08:50.311 [Lua] FORCE COMMIT 6 17:08:50.311 [Lua] PlayFabMirrorBase:_commit_internal 6 17:08:50.311 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:08:50.311 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:08:50.311 [Lua] TRANSITION nil nil load_next_level 17:08:50.311 [Lua] Transition type "load_next_level", is server: true 17:08:50.311 [Lua] [GameNetworkManager] Leaving game... 17:08:50.311 [Lua] [GameNetworkManager] Shutting down game session host. 17:08:50.311 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:08:50.311 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:08:50.311 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=36.70 17:08:50.314 [Save] Save done 17:08:50.314 [Save] Saving `save_data` 17:08:50.316 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:08:50.316 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 37 17:08:50.316 [Lua] commit result success 6 17:08:50.316 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38 17:08:50.318 [Save] Save done 17:08:50.318 [Save] Saving `save_data` 17:08:50.324 [Save] Save done 17:08:50.326 [Connection] Packet 4520 chunk for system game_session from 110000104260940 had no listener 17:08:50.507 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 37 17:08:50.518 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38 17:08:50.679 [Lua] [PlayerSyncData] Game session is not initialized 17:08:50.679 [Lua] [PlayerSyncData] Game session is not initialized 17:08:50.679 [Lua] [PlayerSyncData] Game session is not initialized 17:08:50.679 [Lua] Set lobby begin: 17:08:50.679 [Lua] Lobby data twitch_enabled = false 17:08:50.679 [Lua] Lobby data selected_mission_id = journey_cave 17:08:50.679 [Lua] Lobby data num_players = 4 17:08:50.679 [Lua] Lobby data difficulty_tweak = 0 17:08:50.679 [Lua] Lobby data host = 1100001001b386a 17:08:50.679 [Lua] Lobby data matchmaking_type = 2 17:08:50.679 [Lua] Lobby data is_private = false 17:08:50.679 [Lua] Lobby data match_started = true 17:08:50.679 [Lua] Lobby data difficulty = hardest 17:08:50.680 [Lua] Lobby data player_slot_1 = 0:0 17:08:50.680 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:08:50.680 [Lua] Lobby data unique_server_name = ann1 17:08:50.680 [Lua] Lobby data quick_game = true 17:08:50.680 [Lua] Lobby data country_code = DE 17:08:50.680 [Lua] Lobby data matchmaking = true 17:08:50.680 [Lua] Lobby data power_level = 0 17:08:50.680 [Lua] Lobby data mission_id = morris_hub 17:08:50.680 [Lua] Lobby data mechanism = deus 17:08:50.680 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:08:50.680 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:08:50.680 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:08:50.680 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:08:50.680 [Lua] Lobby data eac_authorized = true 17:08:50.680 [Lua] Set lobby end. 17:08:50.682 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38 17:08:52.320 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:08:52.320 [Lua] [Managers] Calling function on all managers: 17:08:52.321 [Lua] PlayerManager:remove_player peer_id=1100001001b386a 1 17:08:52.321 [Lua] Clearing all global lookup lists 17:08:52.321 [Lua] [IngamePlayerListUI] - Destroy 17:08:52.321 [Lua] [GamePadEquipmentUI] - Destroy 17:08:52.321 [Lua] [EquipmentUI] - Destroy 17:08:52.321 [Lua] [AbilityUI] - Destroy 17:08:52.321 [Lua] [GamePadAbilityUI] - Destroy 17:08:52.322 [Lua] [IngameUI] destroy 17:08:52.324 [Lua] [MOD][VMF][INFO] Removed 110000105860ee2 from the VMF users list. 17:08:52.324 [Lua] PlayerManager:remove_player peer_id=110000105860ee2 1 17:08:52.324 [Lua] [MOD][VMF][INFO] Removed 110000102ac60a5 from the VMF users list. 17:08:52.324 [Lua] PlayerManager:remove_player peer_id=110000102ac60a5 1 17:08:52.324 [Lua] [MOD][VMF][INFO] Removed 110000104260940 from the VMF users list. 17:08:52.324 [Lua] PlayerManager:remove_player peer_id=110000104260940 1 17:08:52.329 [Lua] [Managers] Destroying manager group: 17:08:52.330 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:08:52.330 [Lua] [PeerSM] 1100001001b386a :: on_exit InPostGame 17:08:52.330 [Lua] [PeerSM] 1100001001b386a :: on_enter Loading 17:08:52.330 [Lua] [PeerSM] 110000102ac60a5 :: on_exit InPostGame 17:08:52.330 [Lua] [PeerSM] 110000102ac60a5 :: on_enter Loading 17:08:52.330 [Lua] [PeerSM] 110000104260940 :: on_exit InPostGame 17:08:52.330 [Lua] [PeerSM] 110000104260940 :: on_enter Loading 17:08:52.330 [Lua] [PeerSM] 110000105860ee2 :: on_exit InPostGame 17:08:52.330 [Lua] [PeerSM] 110000105860ee2 :: on_enter Loading 17:08:52.330 [Lua] [Matchmaking] unregister rpcs 17:08:52.331 [Lua] ############### UNLOADING PACKAGES ############### 17:08:52.331 [Lua] [Managers] Calling function on all managers: 17:08:52.331 [Lua] [Managers] Destroying manager group: 17:08:52.331 [Lua] [Gamestate] Enter state StateLoading 17:08:52.332 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:08:52.332 [Lua] [Matchmaking] register rpcs 17:08:52.332 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 17:08:52.332 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 17:08:52.333 [Lua] registering RPCs 17:08:52.333 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:08:52.333 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 17:08:52.333 [Lua] Set lobby begin: 17:08:52.333 [Lua] Lobby data twitch_enabled = false 17:08:52.333 [Lua] Lobby data selected_mission_id = journey_cave 17:08:52.333 [Lua] Lobby data num_players = 4 17:08:52.333 [Lua] Lobby data difficulty_tweak = 0 17:08:52.333 [Lua] Lobby data host = 1100001001b386a 17:08:52.333 [Lua] Lobby data matchmaking_type = 2 17:08:52.333 [Lua] Lobby data is_private = false 17:08:52.333 [Lua] Lobby data match_started = true 17:08:52.334 [Lua] Lobby data difficulty = hardest 17:08:52.334 [Lua] Lobby data player_slot_1 = 0:0 17:08:52.334 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:08:52.334 [Lua] Lobby data unique_server_name = ann1 17:08:52.334 [Lua] Lobby data quick_game = true 17:08:52.334 [Lua] Lobby data country_code = DE 17:08:52.334 [Lua] Lobby data matchmaking = true 17:08:52.334 [Lua] Lobby data power_level = 0 17:08:52.334 [Lua] Lobby data mission_id = dlc_morris_map 17:08:52.334 [Lua] Lobby data mechanism = deus 17:08:52.335 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:08:52.335 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:08:52.335 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:08:52.335 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:08:52.335 [Lua] Lobby data eac_authorized = true 17:08:52.335 [Lua] Set lobby end. 17:08:52.335 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:08:52.338 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 17:08:52.338 [Lua] [StateLoading] load_current_level 17:08:52.338 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 17:08:52.378 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 17:08:52.393 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 17:08:52.393 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 17:08:52.433 [Lua] Mechanism says: a client has initialized the mechanism! 110000105860ee2 17:08:52.433 [Lua] ### Received rpc_level_load_started 17:08:52.433 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_session_id: 737582976 17:08:52.433 [Lua] Mechanism says: a client has initialized the mechanism! 110000102ac60a5 17:08:52.433 [Lua] ### Received rpc_level_load_started 17:08:52.433 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_session_id: 737582976 17:08:52.433 [Lua] Mechanism says: a client has initialized the mechanism! 110000104260940 17:08:52.434 [Lua] ### Received rpc_level_load_started 17:08:52.434 [Lua] #### Has state machine: true, peer_id: 110000104260940, level_session_id: 737582976 17:08:52.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 17:08:52.436 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 17:08:52.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 17:08:52.471 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 17:08:53.429 [Lua] ### Received rpc_level_loaded 17:08:53.429 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_id: 327 17:08:53.429 [Lua] Peer 110000105860ee2 has loaded the level and all enemies are loaded 17:08:53.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, ProfileSynchronizer, async-read, 17:08:53.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer, async-read, 17:08:53.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, ProfileSynchronizer 17:08:53.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, ProfileSynchronizer 17:08:53.430 [Lua] [PeerSM] 110000105860ee2 :: on_exit Loading 17:08:53.430 [Lua] [PeerSM] 110000105860ee2 :: on_enter LoadingProfilePackages 17:08:53.480 [Lua] ### Received rpc_level_loaded 17:08:53.480 [Lua] #### Has state machine: true, peer_id: 110000104260940, level_id: 327 17:08:53.480 [Lua] Peer 110000104260940 has loaded the level and all enemies are loaded 17:08:53.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 17:08:53.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, ProfileSynchronizer, async-read, 17:08:53.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer 17:08:53.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, ProfileSynchronizer 17:08:53.481 [Lua] [PeerSM] 110000104260940 :: on_exit Loading 17:08:53.481 [Lua] [PeerSM] 110000104260940 :: on_enter LoadingProfilePackages 17:08:53.530 [Lua] ### Received rpc_level_loaded 17:08:53.530 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_id: 327 17:08:53.530 [Lua] Peer 110000102ac60a5 has loaded the level and all enemies are loaded 17:08:53.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 17:08:53.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer, async-read, 17:08:53.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer 17:08:53.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer 17:08:53.532 [Lua] [PeerSM] 110000102ac60a5 :: on_exit Loading 17:08:53.532 [Lua] [PeerSM] 110000102ac60a5 :: on_enter LoadingProfilePackages 17:08:53.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 17:08:53.548 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 17:08:53.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 17:08:53.565 [Lua] [LevelTransitionHandler] Level load completed! 17:08:53.565 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 1402198173 - use_random_directors: false - conflict_director_name: disabled 17:08:53.565 [Lua] [EnemyPackageLoader] Load no enemies on this level 17:08:53.566 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 17:08:53.566 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 17:08:53.566 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001001b386a:1) 17:08:53.568 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 17:08:53.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read, 17:08:53.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1, ProfileSynchronizer, async-read, 17:08:53.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer, async-read, 17:08:53.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 17:08:53.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, ProfileSynchronizer 17:08:53.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 17:08:53.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer 17:08:53.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, ProfileSynchronizer 17:08:53.584 [Lua] ### Received rpc_level_loaded 17:08:53.584 [Lua] #### Has state machine: true, peer_id: 1100001001b386a, level_id: 327 17:08:53.584 [Lua] Peer 1100001001b386a has loaded the level and all enemies are loaded 17:08:53.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 17:08:53.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 17:08:53.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 17:08:53.600 [Lua] [PeerSM] 1100001001b386a :: on_exit Loading 17:08:53.600 [Lua] [PeerSM] 1100001001b386a :: on_enter LoadingProfilePackages 17:08:53.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 17:08:53.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 17:08:53.649 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 17:08:53.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 17:08:53.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 17:08:53.716 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 17:08:53.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 17:08:53.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 17:08:53.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 17:08:53.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 17:08:53.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 17:08:53.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 17:08:53.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 17:08:53.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 17:08:53.934 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 17:08:53.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 17:08:53.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 17:08:53.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1 17:08:54.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1 17:08:54.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1 17:08:54.068 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 17:08:54.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 17:08:54.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 17:08:54.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 17:08:54.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 17:08:54.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 17:08:54.671 [Lua] [PeerSM] 1100001001b386a :: on_exit LoadingProfilePackages 17:08:54.671 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForEnterGame 17:08:54.671 [Lua] [PeerSM] 110000102ac60a5 :: on_exit LoadingProfilePackages 17:08:54.671 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForEnterGame 17:08:54.671 [Lua] [PeerSM] 110000104260940 :: on_exit LoadingProfilePackages 17:08:54.671 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForEnterGame 17:08:54.671 [Lua] [PeerSM] 110000105860ee2 :: on_exit LoadingProfilePackages 17:08:54.671 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForEnterGame 17:08:54.672 [Lua] ### Received rpc_level_loaded 17:08:54.672 [Lua] #### Has state machine: false, peer_id: 1100001001b386a, level_id: 327 17:08:54.672 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 17:08:54.672 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 17:08:54.672 [Umbra] Init version: 3.4.15 :: 16 threads 17:08:54.673 [Lua] Async level spawning done 17:08:54.673 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:08:55.682 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:08:55.682 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:08:55.682 [Lua] [Matchmaking] unregister rpcs 17:08:55.682 [Lua] Set lobby begin: 17:08:55.682 [Lua] Lobby data twitch_enabled = false 17:08:55.682 [Lua] Lobby data selected_mission_id = journey_cave 17:08:55.682 [Lua] Lobby data num_players = 4 17:08:55.682 [Lua] Lobby data difficulty_tweak = 0 17:08:55.682 [Lua] Lobby data host = 1100001001b386a 17:08:55.682 [Lua] Lobby data matchmaking_type = 2 17:08:55.682 [Lua] Lobby data is_private = false 17:08:55.683 [Lua] Lobby data match_started = true 17:08:55.683 [Lua] Lobby data difficulty = hardest 17:08:55.683 [Lua] Lobby data player_slot_1 = 0:0 17:08:55.683 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:08:55.683 [Lua] Lobby data unique_server_name = ann1 17:08:55.683 [Lua] Lobby data quick_game = true 17:08:55.683 [Lua] Lobby data country_code = DE 17:08:55.683 [Lua] Lobby data matchmaking = true 17:08:55.683 [Lua] Lobby data power_level = 0 17:08:55.683 [Lua] Lobby data mission_id = dlc_morris_map 17:08:55.683 [Lua] Lobby data mechanism = deus 17:08:55.683 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:08:55.683 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:08:55.684 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:08:55.684 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:08:55.684 [Lua] Lobby data eac_authorized = true 17:08:55.684 [Lua] Set lobby end. 17:08:55.684 [Lua] [Managers] Destroying manager group: 17:08:55.685 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 17:08:55.685 [Lua] [Gamestate] Enter StateIngame HOST 17:08:55.685 [Lua] [Managers] Calling function on all managers: 17:08:55.685 [Lua] <>level = dlc_morris_map<> 17:08:55.685 [Lua] [StateIngame] Server ingame 17:08:55.691 [Lua] Set lobby begin: 17:08:55.691 [Lua] Lobby data twitch_enabled = false 17:08:55.691 [Lua] Lobby data selected_mission_id = journey_cave 17:08:55.691 [Lua] Lobby data num_players = 4 17:08:55.691 [Lua] Lobby data difficulty_tweak = -10 17:08:55.692 [Lua] Lobby data host = 1100001001b386a 17:08:55.692 [Lua] Lobby data matchmaking_type = 2 17:08:55.692 [Lua] Lobby data is_private = false 17:08:55.692 [Lua] Lobby data match_started = true 17:08:55.692 [Lua] Lobby data difficulty = hardest 17:08:55.692 [Lua] Lobby data player_slot_1 = 0:0 17:08:55.692 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:08:55.692 [Lua] Lobby data unique_server_name = ann1 17:08:55.692 [Lua] Lobby data quick_game = true 17:08:55.693 [Lua] Lobby data country_code = DE 17:08:55.693 [Lua] Lobby data matchmaking = true 17:08:55.693 [Lua] Lobby data power_level = 0 17:08:55.693 [Lua] Lobby data mission_id = dlc_morris_map 17:08:55.693 [Lua] Lobby data mechanism = deus 17:08:55.693 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:08:55.693 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:08:55.693 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:08:55.693 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:08:55.693 [Lua] Lobby data eac_authorized = true 17:08:55.694 [Lua] Set lobby end. 17:08:55.694 [Lua] [Matchmaking] register rpcs 17:08:55.694 [Lua] GameNetworkManager:init... creating game session 17:08:55.694 [Lua] Host GameSession.make_game_session_host with session: 17:08:55.694 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:08:55.694 [Lua] [GameNetworkManager] My own peer_id = 1100001001b386a 17:08:55.694 [Lua] [GameNetworkManager] self.is_server = true 17:08:55.694 [Network] Setting artificial MTU limit to 65536 17:08:55.712 [Lua] Switching ConflictSettings: to: disabled 17:08:55.712 [Lua] pacing=disabled 17:08:55.712 [Lua] roaming=nil 17:08:55.712 [Lua] specials=disabled 17:08:55.712 [Lua] debug_color=black 17:08:55.712 [Lua] pack_spawning=disabled 17:08:55.712 [Lua] contained_breeds=nil 17:08:55.712 [Lua] disabled=true 17:08:55.712 [Lua] boss=disabled 17:08:55.712 [Lua] horde=disabled 17:08:55.712 [Lua] name=disabled 17:08:55.712 [Lua] intensity=disabled 17:08:55.712 [Lua] --- 17:08:55.712 [Lua] [LevelAnalysis] set_random_seed( 1402198173) 17:08:55.716 [Lua] [AIInterestPointSystem] Level Seed: 1402198173 17:08:55.716 [Lua] 17:08:55.716 [Lua] [entity_system_bag] = table 17:08:55.716 [Lua] [entity_system_bag] = metatable 17:08:55.716 [Lua] [startup_data] = table 17:08:55.716 [Lua] [entity_manager] = table 17:08:55.716 [Lua] [entity_manager] = metatable 17:08:55.716 [Lua] [unit_spawner] = table 17:08:55.716 [Lua] [unit_spawner] = metatable 17:08:55.716 [Lua] [unit_storage] = table 17:08:55.716 [Lua] [unit_storage] = metatable 17:08:55.716 [Lua] [dice_keeper] = table 17:08:55.716 [Lua] [dice_keeper] = metatable 17:08:55.716 [Lua] [is_server] = true (boolean) 17:08:55.716 [Lua] [world] = [World] 17:08:55.716 [Lua] [system_api] = table 17:08:55.716 [Lua] [entity_system] = table 17:08:55.716 [Lua] [entity_system] = metatable 17:08:55.716 [Lua] [network_lobby] = table 17:08:55.716 [Lua] [network_lobby] = metatable 17:08:55.716 [Lua] [profile_synchronizer] = table 17:08:55.716 [Lua] [profile_synchronizer] = metatable 17:08:55.716 [Lua] [level_transition_handler] = table 17:08:55.716 [Lua] [level_transition_handler] = metatable 17:08:55.716 [Lua] [num_local_human_players] = 1 (number) 17:08:55.716 [Lua] [statistics_db] = table 17:08:55.716 [Lua] [statistics_db] = metatable 17:08:55.716 [Lua] [network_server] = table 17:08:55.716 [Lua] [network_server] = metatable 17:08:55.716 [Lua] [input_manager] = table 17:08:55.716 [Lua] [input_manager] = metatable 17:08:55.716 [Lua] [network_clock] = table 17:08:55.716 [Lua] [network_clock] = metatable 17:08:55.716 [Lua] [network_transmit] = table 17:08:55.716 [Lua] [network_transmit] = metatable 17:08:55.716 [Lua] [free_flight_manager] = table 17:08:55.716 [Lua] [free_flight_manager] = metatable 17:08:55.716 [Lua] [network_manager] = table 17:08:55.716 [Lua] [network_manager] = metatable 17:08:55.716 [Lua] [network_event_delegate] = table 17:08:55.716 [Lua] [network_event_delegate] = metatable 17:08:55.716 [Lua] 17:08:55.716 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:08:55.716 [Lua] ignoring extension VersusInteractObjectiveExtension 17:08:55.716 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:08:55.716 [Lua] ignoring extension VersusSocketObjectiveExtension 17:08:55.716 [Lua] ignoring extension VersusTargetObjectiveExtension 17:08:55.716 [Lua] ignoring extension VersusMissionObjectiveExtension 17:08:55.750 [Lua] [AchievementManager] Achievements using the steam platform 17:08:55.751 [Lua] PlayerManager:add_player player_1 17:08:55.775 [Lua] [StateIngame] Level seed: 1402198173 17:08:55.775 [Lua] [LevelAnalysis] set_random_seed( 1402198173) 17:08:55.776 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 17:08:55.776 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 17:08:55.776 [Lua] [IngameUI] init 17:08:55.786 [SteamVoipClient] select_out(1100001001b386a, off) 17:08:55.786 [SteamVoipClient] select_out(110000102ac60a5, off) 17:08:55.786 [SteamVoipClient] select_out(110000104260940, off) 17:08:55.786 [SteamVoipClient] select_out(110000105860ee2, off) 17:08:55.791 [Lua] cb_razer_chroma_setup 17:08:55.830 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 17:08:55.830 [Lua] Set lobby begin: 17:08:55.830 [Lua] Lobby data twitch_enabled = false 17:08:55.830 [Lua] Lobby data selected_mission_id = journey_cave 17:08:55.830 [Lua] Lobby data num_players = 4 17:08:55.830 [Lua] Lobby data difficulty_tweak = -10 17:08:55.830 [Lua] Lobby data host = 1100001001b386a 17:08:55.830 [Lua] Lobby data matchmaking_type = 2 17:08:55.830 [Lua] Lobby data is_private = false 17:08:55.830 [Lua] Lobby data match_started = true 17:08:55.830 [Lua] Lobby data difficulty = hardest 17:08:55.830 [Lua] Lobby data player_slot_1 = 0:0 17:08:55.831 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:08:55.831 [Lua] Lobby data unique_server_name = ann1 17:08:55.831 [Lua] Lobby data quick_game = true 17:08:55.831 [Lua] Lobby data country_code = DE 17:08:55.831 [Lua] Lobby data matchmaking = true 17:08:55.831 [Lua] Lobby data power_level = 715 17:08:55.831 [Lua] Lobby data mission_id = dlc_morris_map 17:08:55.831 [Lua] Lobby data mechanism = deus 17:08:55.831 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:08:55.831 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:08:55.831 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:08:55.831 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:08:55.831 [Lua] Lobby data eac_authorized = true 17:08:55.831 [Lua] Set lobby end. 17:08:55.831 [Lua] CurrentConflictSettings disabled 17:08:55.831 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 17:08:55.831 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 17:08:55.831 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 17:08:55.831 [Lua] [Managers] Calling function on all managers: 17:08:55.831 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:08:55.831 [Save] Loading `ut_tweaks_presets` 17:08:55.832 warning: [Save] Missing filename `ut_tweaks_presets` 17:08:55.835 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForEnterGame 17:08:55.835 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForGameObjectSync 17:08:56.225 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForGameObjectSync 17:08:56.225 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForPlayers 17:08:56.225 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForEnterGame 17:08:56.225 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForGameObjectSync 17:08:56.225 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForEnterGame 17:08:56.225 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForGameObjectSync 17:08:56.225 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForEnterGame 17:08:56.225 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForGameObjectSync 17:08:56.236 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102ac60a5 17:08:56.238 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104260940 17:08:56.240 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105860ee2 17:08:56.242 [Lua] PlayerManager:add_remote_player 110000102ac60a5 17:08:56.242 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 17:08:56.242 [Lua] RemotePlayer:create_game_object( ) 3 17:08:56.259 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForGameObjectSync 17:08:56.259 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForPlayers 17:08:56.259 [Lua] PlayerManager:add_remote_player 110000104260940 17:08:56.260 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 17:08:56.260 [Lua] RemotePlayer:create_game_object( ) 4 17:08:56.283 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForGameObjectSync 17:08:56.283 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForPlayers 17:08:56.283 [Lua] PlayerManager:add_remote_player 110000105860ee2 17:08:56.283 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 17:08:56.283 [Lua] RemotePlayer:create_game_object( ) 5 17:08:56.301 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForGameObjectSync 17:08:56.301 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForPlayers 17:08:56.305 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForPlayers 17:08:56.305 [Lua] [PeerSM] 1100001001b386a :: on_enter InGame 17:08:56.305 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForPlayers 17:08:56.305 [Lua] [PeerSM] 110000102ac60a5 :: on_enter InGame 17:08:56.305 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForPlayers 17:08:56.305 [Lua] [PeerSM] 110000104260940 :: on_enter InGame 17:08:56.305 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForPlayers 17:08:56.305 [Lua] [PeerSM] 110000105860ee2 :: on_enter InGame 17:08:56.409 [Lua] [MOD][VMF][INFO] Added 110000102ac60a5 to the VMF users list. 17:08:56.409 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102ac60a5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:08:56.409 [Lua] Adding player sync data to peer=110000102ac60a5 local_player_id=1 17:08:56.420 [Lua] [MOD][VMF][INFO] Added 110000105860ee2 to the VMF users list. 17:08:56.420 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105860ee2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:08:56.420 [Lua] Adding player sync data to peer=110000105860ee2 local_player_id=1 17:08:56.444 [Lua] [MOD][VMF][INFO] Added 110000104260940 to the VMF users list. 17:08:56.444 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104260940 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:08:56.444 [Lua] Adding player sync data to peer=110000104260940 local_player_id=1 17:08:56.490 [Lua] StateInGameRunning:_game_actually_starts() 17:08:56.490 [Lua] ################################################################################################################# 17:08:56.490 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 17:08:56.490 [Lua] ################################################################################################################# 17:08:56.490 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 17:08:56.543 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 17:08:56.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 17:08:56.742 [Lua] Commit load time data 17:09:22.565 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_snare_e_wastes_path1, mc:deus, gm:deus, env:0, seed:1365356321, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:1986422272 lt:load_next_level) 17:09:22.565 [Lua] [LevelTransitionHandler] promote_next_level_data 17:09:22.565 [Lua] [NetworkServer] Entering post game 17:09:22.565 [Lua] [PeerSM] 1100001001b386a :: on_exit InGame 17:09:22.565 [Lua] [PeerSM] 1100001001b386a :: on_enter InPostGame 17:09:22.565 [Lua] [PeerSM] 110000102ac60a5 :: on_exit InGame 17:09:22.565 [Lua] [PeerSM] 110000102ac60a5 :: on_enter InPostGame 17:09:22.565 [Lua] [PeerSM] 110000104260940 :: on_exit InGame 17:09:22.565 [Lua] [PeerSM] 110000104260940 :: on_enter InPostGame 17:09:22.565 [Lua] [PeerSM] 110000105860ee2 :: on_exit InGame 17:09:22.565 [Lua] [PeerSM] 110000105860ee2 :: on_enter InPostGame 17:09:22.566 [Save] Saving `save_data` 17:09:22.566 [Lua] gm_event_end_conditions_met true false 17:09:22.566 [Lua] Game won 17:09:22.566 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:09:22.568 [Save] Save done 17:09:22.568 [Save] Saving `save_data` 17:09:22.568 [Lua] generate_backend_stats 1100001001b386a:1 17:09:22.570 [Save] Save done 17:09:22.591 [Lua] PlayFabMirrorBase:_commit_internal nil 17:09:22.591 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:09:22.591 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:09:22.591 [Save] Saving `save_data` 17:09:22.591 [Lua] TRANSITION nil nil load_next_level 17:09:22.591 [Lua] Transition type "load_next_level", is server: true 17:09:22.591 [Lua] [GameNetworkManager] Leaving game... 17:09:22.591 [Lua] [GameNetworkManager] Shutting down game session host. 17:09:22.591 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:09:22.591 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:09:22.591 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=28.59 17:09:22.594 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:09:22.594 [Lua] commit result success 7 17:09:22.594 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40 17:09:22.594 [Lua] none table: 000000000CBD0EC0 nil 17:09:22.594 [Save] Save done 17:09:22.605 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40 17:09:22.776 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40 17:09:24.597 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:09:24.597 [Lua] [Managers] Calling function on all managers: 17:09:24.598 [Lua] PlayerManager:remove_player peer_id=1100001001b386a 1 17:09:24.598 [Lua] Clearing all global lookup lists 17:09:24.598 [Lua] [IngamePlayerListUI] - Destroy 17:09:24.598 [Lua] [IngameUI] destroy 17:09:24.599 [Lua] [MOD][VMF][INFO] Removed 110000105860ee2 from the VMF users list. 17:09:24.599 [Lua] PlayerManager:remove_player peer_id=110000105860ee2 1 17:09:24.599 [Lua] [MOD][VMF][INFO] Removed 110000102ac60a5 from the VMF users list. 17:09:24.599 [Lua] PlayerManager:remove_player peer_id=110000102ac60a5 1 17:09:24.599 [Lua] [MOD][VMF][INFO] Removed 110000104260940 from the VMF users list. 17:09:24.599 [Lua] PlayerManager:remove_player peer_id=110000104260940 1 17:09:24.600 [Lua] [Managers] Destroying manager group: 17:09:24.601 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:09:24.601 [Lua] [PeerSM] 1100001001b386a :: on_exit InPostGame 17:09:24.601 [Lua] [PeerSM] 1100001001b386a :: on_enter Loading 17:09:24.601 [Lua] [PeerSM] 110000102ac60a5 :: on_exit InPostGame 17:09:24.601 [Lua] [PeerSM] 110000102ac60a5 :: on_enter Loading 17:09:24.601 [Lua] [PeerSM] 110000104260940 :: on_exit InPostGame 17:09:24.601 [Lua] [PeerSM] 110000104260940 :: on_enter Loading 17:09:24.601 [Lua] [PeerSM] 110000105860ee2 :: on_exit InPostGame 17:09:24.601 [Lua] [PeerSM] 110000105860ee2 :: on_enter Loading 17:09:24.601 [Lua] [Matchmaking] unregister rpcs 17:09:24.601 [Lua] ############### UNLOADING PACKAGES ############### 17:09:24.601 [Lua] [Gamestate] Enter state StateLoading 17:09:24.603 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:09:24.603 [Lua] [Matchmaking] register rpcs 17:09:24.603 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 17:09:24.603 [Lua] Set lobby begin: 17:09:24.603 [Lua] Lobby data twitch_enabled = false 17:09:24.604 [Lua] Lobby data selected_mission_id = journey_cave 17:09:24.604 [Lua] Lobby data num_players = 4 17:09:24.604 [Lua] Lobby data difficulty_tweak = -10 17:09:24.604 [Lua] Lobby data host = 1100001001b386a 17:09:24.604 [Lua] Lobby data matchmaking_type = 2 17:09:24.604 [Lua] Lobby data is_private = false 17:09:24.604 [Lua] Lobby data match_started = true 17:09:24.604 [Lua] Lobby data difficulty = hardest 17:09:24.604 [Lua] Lobby data player_slot_1 = 0:0 17:09:24.604 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:09:24.604 [Lua] Lobby data unique_server_name = ann1 17:09:24.604 [Lua] Lobby data quick_game = true 17:09:24.604 [Lua] Lobby data country_code = DE 17:09:24.604 [Lua] Lobby data matchmaking = true 17:09:24.604 [Lua] Lobby data power_level = 0 17:09:24.604 [Lua] Lobby data mission_id = dlc_morris_map 17:09:24.604 [Lua] Lobby data mechanism = deus 17:09:24.604 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:09:24.605 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:09:24.605 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:09:24.605 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:09:24.605 [Lua] Lobby data eac_authorized = true 17:09:24.605 [Lua] Set lobby end. 17:09:24.605 [Lua] registering RPCs 17:09:24.605 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:09:24.605 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 17:09:24.605 [Lua] Set lobby begin: 17:09:24.605 [Lua] Lobby data twitch_enabled = false 17:09:24.605 [Lua] Lobby data selected_mission_id = journey_cave 17:09:24.605 [Lua] Lobby data num_players = 4 17:09:24.605 [Lua] Lobby data difficulty_tweak = -10 17:09:24.605 [Lua] Lobby data host = 1100001001b386a 17:09:24.605 [Lua] Lobby data matchmaking_type = 2 17:09:24.605 [Lua] Lobby data is_private = false 17:09:24.605 [Lua] Lobby data match_started = true 17:09:24.605 [Lua] Lobby data difficulty = hardest 17:09:24.605 [Lua] Lobby data player_slot_1 = 0:0 17:09:24.605 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:09:24.605 [Lua] Lobby data unique_server_name = ann1 17:09:24.605 [Lua] Lobby data quick_game = true 17:09:24.605 [Lua] Lobby data country_code = DE 17:09:24.605 [Lua] Lobby data matchmaking = true 17:09:24.605 [Lua] Lobby data power_level = 0 17:09:24.606 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1 17:09:24.606 [Lua] Lobby data mechanism = deus 17:09:24.606 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:09:24.606 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:09:24.606 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:09:24.606 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:09:24.606 [Lua] Lobby data eac_authorized = true 17:09:24.606 [Lua] Set lobby end. 17:09:24.606 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:09:24.615 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized 17:09:24.615 [Lua] [StateLoading] load_current_level 17:09:24.615 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_e_wastes_path1 0 17:09:24.616 [Umbra] Unload tome 17:09:24.628 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_common, sig_snare_e_wastes_path1, async-read, 17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins_common, sig_snare_e_wastes_path1, async-read, 17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines_common, sig_snare_e_wastes_path1, async-read, 17:09:24.628 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_e_wastes_path1, async-read, 17:09:24.628 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_e_wastes_path1, async-read, 17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e, sig_snare_e_wastes_path1, async-read, 17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_e_wastes_path1, async-read, 17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common, sig_snare_e_wastes_path1, async-read, 17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_snare_e_wastes_path1, async-read, 17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/wastes_common, sig_snare_e_wastes_path1, async-read, 17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1, sig_snare_e_wastes_path1, async-read, 17:09:24.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare 17:09:24.669 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare 17:09:24.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_common 17:09:24.701 [Lua] Mechanism says: a client has initialized the mechanism! 110000105860ee2 17:09:24.701 [Lua] ### Received rpc_level_load_started 17:09:24.701 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_session_id: 1986422272 17:09:24.701 [Lua] Mechanism says: a client has initialized the mechanism! 110000104260940 17:09:24.701 [Lua] ### Received rpc_level_load_started 17:09:24.701 [Lua] #### Has state machine: true, peer_id: 110000104260940, level_session_id: 1986422272 17:09:24.733 [Lua] Mechanism says: a client has initialized the mechanism! 110000102ac60a5 17:09:24.733 [Lua] ### Received rpc_level_load_started 17:09:24.733 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_session_id: 1986422272 17:09:26.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_common 17:09:26.823 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_common 17:09:26.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins_common 17:09:28.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins_common 17:09:28.275 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins_common 17:09:28.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines_common 17:09:29.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines_common 17:09:29.308 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines_common 17:09:29.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 17:09:30.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 17:09:30.570 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 17:09:30.571 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 17:09:30.872 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 17:09:30.872 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 17:09:30.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e 17:09:31.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e 17:09:31.143 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e 17:09:31.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common 17:09:31.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common 17:09:31.685 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common 17:09:31.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 17:09:31.753 [Lua] ### Received rpc_level_loaded 17:09:31.753 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_id: 368 17:09:31.753 [Lua] Peer 110000105860ee2 has loaded the level and all enemies are loaded 17:09:31.754 [Lua] [PeerSM] 110000105860ee2 :: on_exit Loading 17:09:31.754 [Lua] [PeerSM] 110000105860ee2 :: on_enter LoadingProfilePackages 17:09:31.771 [Lua] [PeerSM] 110000105860ee2 :: on_exit LoadingProfilePackages 17:09:31.771 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForEnterGame 17:09:31.922 [Lua] ### Received rpc_level_loaded 17:09:31.922 [Lua] #### Has state machine: true, peer_id: 110000104260940, level_id: 368 17:09:31.922 [Lua] Peer 110000104260940 has loaded the level and all enemies are loaded 17:09:31.923 [Lua] [PeerSM] 110000104260940 :: on_exit Loading 17:09:31.923 [Lua] [PeerSM] 110000104260940 :: on_enter LoadingProfilePackages 17:09:31.939 [Lua] [PeerSM] 110000104260940 :: on_exit LoadingProfilePackages 17:09:31.939 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForEnterGame 17:09:32.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 17:09:32.395 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 17:09:32.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 17:09:32.597 [Lua] ### Received rpc_level_loaded 17:09:32.597 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_id: 368 17:09:32.597 [Lua] Peer 110000102ac60a5 has loaded the level and all enemies are loaded 17:09:32.598 [Lua] [PeerSM] 110000102ac60a5 :: on_exit Loading 17:09:32.598 [Lua] [PeerSM] 110000102ac60a5 :: on_enter LoadingProfilePackages 17:09:32.615 [Lua] [PeerSM] 110000102ac60a5 :: on_exit LoadingProfilePackages 17:09:32.615 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForEnterGame 17:09:32.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 17:09:32.750 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 17:09:32.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/wastes_common 17:09:32.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/wastes_common 17:09:32.783 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/wastes_common 17:09:32.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1 17:09:32.823 [Umbra] Loading umbra tome '#ID[d4e133419e7e483f]' 17:09:32.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1 17:09:32.970 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1 17:09:32.987 [Lua] [LevelTransitionHandler] Level load completed! 17:09:32.987 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_e_wastes_path1 - level_seed: 1365356321 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 17:09:33.001 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:09:33.001 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_plague_monk=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_poison_wind_globadier=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_with_shield=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_storm_vermin_commander=true, chaos_marauder=true, chaos_raider=true, skaven_warpfire_thrower=true, } 17:09:33.001 [Lua] load_startup_enemy_packages: -------------- 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] chaos_spawn 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] chaos_troll 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] skaven_rat_ogre 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] skaven_stormfiend 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] beastmen_minotaur 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] chaos_plague_sorcerer 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] chaos_corruptor_sorcerer 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] skaven_gutter_runner 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] skaven_pack_master 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] skaven_poison_wind_globadier 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] skaven_ratling_gunner 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] skaven_warpfire_thrower 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] chaos_vortex_sorcerer 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] beastmen_standard_bearer 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] chaos_vortex 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] critter_rat 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] critter_pig 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] skaven_storm_vermin 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] chaos_warrior 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] skaven_plague_monk 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] skaven_clan_rat 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] skaven_slave 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] chaos_fanatic 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] skaven_loot_rat 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] chaos_marauder_with_shield 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] skaven_storm_vermin_with_shield 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] skaven_clan_rat_with_shield 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] chaos_berzerker 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] chaos_marauder 17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 17:09:33.001 [Lua] chaos_raider 17:09:33.004 [Lua] ### Received rpc_level_loaded 17:09:33.004 [Lua] #### Has state machine: true, peer_id: 1100001001b386a, level_id: 368 17:09:33.004 [Lua] Peer 1100001001b386a has loaded the level and all enemies are loaded 17:09:33.020 [Lua] [PeerSM] 1100001001b386a :: on_exit Loading 17:09:33.020 [Lua] [PeerSM] 1100001001b386a :: on_enter LoadingProfilePackages 17:09:33.038 [Lua] [PeerSM] 1100001001b386a :: on_exit LoadingProfilePackages 17:09:33.038 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForEnterGame 17:09:33.038 [Lua] ### Received rpc_level_loaded 17:09:33.038 [Lua] #### Has state machine: false, peer_id: 1100001001b386a, level_id: 368 17:09:33.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 17:09:33.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 17:09:33.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 17:09:33.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 17:09:33.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 17:09:33.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 17:09:33.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 17:09:33.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 17:09:33.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 17:09:33.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 17:09:33.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 17:09:33.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 17:09:34.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 17:09:34.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 17:09:34.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 17:09:34.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 17:09:34.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 17:09:34.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 17:09:34.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 17:09:34.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 17:09:34.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 17:09:34.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 17:09:34.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 17:09:34.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 17:09:34.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 17:09:34.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 17:09:34.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 17:09:34.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 17:09:34.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 17:09:34.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 17:09:35.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 17:09:35.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 17:09:35.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 17:09:35.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 17:09:35.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 17:09:35.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 17:09:35.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 17:09:35.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 17:09:35.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 17:09:35.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 17:09:35.687 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 17:09:35.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 17:09:35.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 17:09:35.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 17:09:35.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 17:09:35.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 17:09:35.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 17:09:35.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 17:09:35.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 17:09:35.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 17:09:35.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 17:09:36.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 17:09:36.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 17:09:36.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 17:09:36.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 17:09:36.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 17:09:36.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 17:09:36.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 17:09:36.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 17:09:36.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 17:09:36.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 17:09:36.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 17:09:36.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 17:09:37.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 17:09:37.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 17:09:37.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 17:09:37.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 17:09:37.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 17:09:37.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 17:09:37.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 17:09:37.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 17:09:37.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 17:09:37.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 17:09:37.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 17:09:37.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 17:09:38.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 17:09:38.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 17:09:38.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 17:09:38.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 17:09:38.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 17:09:38.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 17:09:38.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 17:09:38.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 17:09:38.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 17:09:38.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 17:09:38.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 17:09:38.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 17:09:39.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 17:09:39.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 17:09:39.063 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_e_wastes_path1 game_mode: deus 17:09:39.063 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 17:09:39.063 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001001b386a:1) 17:09:39.066 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 17:09:39.147 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 17:09:39.147 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_e/generated/wastes_path1/world 17:09:39.147 [Umbra] Init version: 3.4.15 :: 16 threads 17:09:39.439 [Lua] Async level spawning done 17:09:39.439 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:09:40.421 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:09:40.421 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:09:40.421 [Lua] [Matchmaking] unregister rpcs 17:09:40.421 [Lua] Set lobby begin: 17:09:40.421 [Lua] Lobby data twitch_enabled = false 17:09:40.422 [Lua] Lobby data selected_mission_id = journey_cave 17:09:40.422 [Lua] Lobby data num_players = 4 17:09:40.422 [Lua] Lobby data difficulty_tweak = -10 17:09:40.422 [Lua] Lobby data host = 1100001001b386a 17:09:40.422 [Lua] Lobby data matchmaking_type = 2 17:09:40.422 [Lua] Lobby data is_private = false 17:09:40.422 [Lua] Lobby data match_started = true 17:09:40.422 [Lua] Lobby data difficulty = hardest 17:09:40.423 [Lua] Lobby data player_slot_1 = 0:0 17:09:40.423 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:09:40.423 [Lua] Lobby data unique_server_name = ann1 17:09:40.423 [Lua] Lobby data quick_game = true 17:09:40.423 [Lua] Lobby data country_code = DE 17:09:40.423 [Lua] Lobby data matchmaking = true 17:09:40.423 [Lua] Lobby data power_level = 0 17:09:40.423 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1 17:09:40.423 [Lua] Lobby data mechanism = deus 17:09:40.423 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:09:40.424 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:09:40.424 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:09:40.424 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:09:40.424 [Lua] Lobby data eac_authorized = true 17:09:40.424 [Lua] Set lobby end. 17:09:40.424 [Lua] [Managers] Destroying manager group: 17:09:40.424 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens 17:09:40.424 [Lua] [Gamestate] Enter StateIngame HOST 17:09:40.425 [Lua] <>level = sig_snare_e_wastes_path1<> 17:09:40.425 [Lua] [StateIngame] Server ingame 17:09:40.428 [Lua] Set lobby begin: 17:09:40.428 [Lua] Lobby data twitch_enabled = false 17:09:40.428 [Lua] Lobby data selected_mission_id = journey_cave 17:09:40.428 [Lua] Lobby data num_players = 4 17:09:40.428 [Lua] Lobby data difficulty_tweak = -10 17:09:40.429 [Lua] Lobby data host = 1100001001b386a 17:09:40.429 [Lua] Lobby data matchmaking_type = 2 17:09:40.429 [Lua] Lobby data is_private = false 17:09:40.429 [Lua] Lobby data match_started = true 17:09:40.429 [Lua] Lobby data difficulty = hardest 17:09:40.429 [Lua] Lobby data player_slot_1 = 0:0 17:09:40.429 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:09:40.429 [Lua] Lobby data unique_server_name = ann1 17:09:40.429 [Lua] Lobby data quick_game = true 17:09:40.429 [Lua] Lobby data country_code = DE 17:09:40.429 [Lua] Lobby data matchmaking = true 17:09:40.429 [Lua] Lobby data power_level = 0 17:09:40.429 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1 17:09:40.429 [Lua] Lobby data mechanism = deus 17:09:40.429 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:09:40.430 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:09:40.430 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:09:40.430 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:09:40.430 [Lua] Lobby data eac_authorized = true 17:09:40.430 [Lua] Set lobby end. 17:09:40.430 [Lua] [Matchmaking] register rpcs 17:09:40.430 [Lua] GameNetworkManager:init... creating game session 17:09:40.430 [Lua] Host GameSession.make_game_session_host with session: 17:09:40.430 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:09:40.430 [Lua] [GameNetworkManager] My own peer_id = 1100001001b386a 17:09:40.430 [Lua] [GameNetworkManager] self.is_server = true 17:09:40.430 [Network] Setting artificial MTU limit to 65536 17:09:40.436 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 17:09:40.436 [Lua] pacing=deus_default 17:09:40.436 [Lua] roaming=nil 17:09:40.436 [Lua] specials=deus_default 17:09:40.436 [Lua] contained_breeds=nil 17:09:40.436 [Lua] debug_color=maroon 17:09:40.436 [Lua] disabled=false 17:09:40.436 [Lua] pack_spawning=deus_default 17:09:40.436 [Lua] factions=nil 17:09:40.436 [Lua] description=deus_conflict_director_skaven_chaos_name 17:09:40.436 [Lua] boss=deus_default 17:09:40.436 [Lua] horde=deus_default 17:09:40.436 [Lua] name=deus_skaven_chaos 17:09:40.436 [Lua] intensity=deus_default 17:09:40.436 [Lua] --- 17:09:40.436 [Lua] [LevelAnalysis] set_random_seed( 1365356321) 17:09:40.443 [Lua] [AIInterestPointSystem] Level Seed: 1365356321 17:09:40.443 [Lua] 17:09:40.443 [Lua] [entity_system_bag] = table 17:09:40.443 [Lua] [entity_system_bag] = metatable 17:09:40.443 [Lua] [startup_data] = table 17:09:40.443 [Lua] [entity_manager] = table 17:09:40.443 [Lua] [entity_manager] = metatable 17:09:40.443 [Lua] [unit_spawner] = table 17:09:40.443 [Lua] [unit_spawner] = metatable 17:09:40.443 [Lua] [unit_storage] = table 17:09:40.443 [Lua] [unit_storage] = metatable 17:09:40.443 [Lua] [dice_keeper] = table 17:09:40.443 [Lua] [dice_keeper] = metatable 17:09:40.443 [Lua] [is_server] = true (boolean) 17:09:40.443 [Lua] [world] = [World] 17:09:40.443 [Lua] [system_api] = table 17:09:40.443 [Lua] [entity_system] = table 17:09:40.443 [Lua] [entity_system] = metatable 17:09:40.443 [Lua] [network_lobby] = table 17:09:40.443 [Lua] [network_lobby] = metatable 17:09:40.443 [Lua] [profile_synchronizer] = table 17:09:40.443 [Lua] [profile_synchronizer] = metatable 17:09:40.443 [Lua] [level_transition_handler] = table 17:09:40.443 [Lua] [level_transition_handler] = metatable 17:09:40.443 [Lua] [num_local_human_players] = 1 (number) 17:09:40.443 [Lua] [statistics_db] = table 17:09:40.443 [Lua] [statistics_db] = metatable 17:09:40.443 [Lua] [network_server] = table 17:09:40.443 [Lua] [network_server] = metatable 17:09:40.443 [Lua] [input_manager] = table 17:09:40.443 [Lua] [input_manager] = metatable 17:09:40.443 [Lua] [network_clock] = table 17:09:40.443 [Lua] [network_clock] = metatable 17:09:40.443 [Lua] [network_transmit] = table 17:09:40.443 [Lua] [network_transmit] = metatable 17:09:40.443 [Lua] [free_flight_manager] = table 17:09:40.443 [Lua] [free_flight_manager] = metatable 17:09:40.443 [Lua] [network_manager] = table 17:09:40.443 [Lua] [network_manager] = metatable 17:09:40.443 [Lua] [network_event_delegate] = table 17:09:40.443 [Lua] [network_event_delegate] = metatable 17:09:40.443 [Lua] 17:09:40.443 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:09:40.443 [Lua] ignoring extension VersusInteractObjectiveExtension 17:09:40.443 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:09:40.443 [Lua] ignoring extension VersusSocketObjectiveExtension 17:09:40.443 [Lua] ignoring extension VersusTargetObjectiveExtension 17:09:40.443 [Lua] ignoring extension VersusMissionObjectiveExtension 17:09:40.444 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:09:40.463 [Lua] [AchievementManager] Achievements using the steam platform 17:09:40.464 [Lua] PlayerManager:add_player player_1 17:09:40.510 [Lua] respawn_unit_spawned with group id: terror_respawn 17:09:40.510 [Lua] respawn_unit_spawned with group id: terror_respawn 17:09:40.514 [Lua] respawn_unit_spawned with group id: terror_respawn 17:09:40.524 [Lua] [StateIngame] Level seed: 1365356321 17:09:40.535 [Lua] [LevelAnalysis] set_random_seed( 1365356321) 17:09:40.539 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 17:09:40.539 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 17:09:40.539 [Lua] [IngameUI] init 17:09:40.554 [SteamVoipClient] select_out(1100001001b386a, off) 17:09:40.554 [SteamVoipClient] select_out(110000102ac60a5, off) 17:09:40.554 [SteamVoipClient] select_out(110000104260940, off) 17:09:40.554 [SteamVoipClient] select_out(110000105860ee2, off) 17:09:40.558 [Lua] cb_razer_chroma_setup 17:09:40.589 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 17:09:40.589 [Lua] Set lobby begin: 17:09:40.589 [Lua] Lobby data twitch_enabled = false 17:09:40.589 [Lua] Lobby data selected_mission_id = journey_cave 17:09:40.590 [Lua] Lobby data num_players = 4 17:09:40.590 [Lua] Lobby data difficulty_tweak = -10 17:09:40.590 [Lua] Lobby data host = 1100001001b386a 17:09:40.590 [Lua] Lobby data matchmaking_type = 2 17:09:40.590 [Lua] Lobby data is_private = false 17:09:40.590 [Lua] Lobby data match_started = true 17:09:40.590 [Lua] Lobby data difficulty = hardest 17:09:40.590 [Lua] Lobby data player_slot_1 = 0:0 17:09:40.590 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:09:40.590 [Lua] Lobby data unique_server_name = ann1 17:09:40.591 [Lua] Lobby data quick_game = true 17:09:40.591 [Lua] Lobby data country_code = DE 17:09:40.591 [Lua] Lobby data matchmaking = true 17:09:40.591 [Lua] Lobby data power_level = 715 17:09:40.591 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1 17:09:40.591 [Lua] Lobby data mechanism = deus 17:09:40.591 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:09:40.591 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:09:40.591 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:09:40.591 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:09:40.591 [Lua] Lobby data eac_authorized = true 17:09:40.591 [Lua] Set lobby end. 17:09:40.592 [Lua] CurrentConflictSettings deus_skaven_chaos 17:09:40.592 [Lua] [ConflictDirector] conflict_director is ai_ready 17:09:40.593 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:09:40.593 [Lua] [MainPathSpawningGenerator] Injecting travel distances 17:09:40.595 [Lua] NORMAL PATROL MAIN PATH 429.51223754882812 17:09:40.595 [Lua] [waypoints] = table 17:09:40.595 [Lua] [astar_points] = table 17:09:40.595 [Lua] [travel_dist] = 429.51223689317703 (number) 17:09:40.595 [Lua] [one_directional] = false (boolean) 17:09:40.595 [Lua] [id] = boss_2 (string) 17:09:40.595 [Lua] NORMAL PATROL MAIN PATH 631.57373046875 17:09:40.595 [Lua] [waypoints] = table 17:09:40.595 [Lua] [astar_points] = table 17:09:40.595 [Lua] [travel_dist] = 631.57371708750725 (number) 17:09:40.595 [Lua] [one_directional] = false (boolean) 17:09:40.595 [Lua] [id] = boss_3 (string) 17:09:40.595 [Lua] NORMAL PATROL MAIN PATH 736.776123046875 17:09:40.595 [Lua] [waypoints] = table 17:09:40.595 [Lua] [astar_points] = table 17:09:40.595 [Lua] [travel_dist] = 736.77609786391258 (number) 17:09:40.595 [Lua] [one_directional] = false (boolean) 17:09:40.595 [Lua] [id] = boss_4 (string) 17:09:40.595 [Lua] NORMAL PATROL MAIN PATH 829.29833984375 17:09:40.595 [Lua] [waypoints] = table 17:09:40.595 [Lua] [astar_points] = table 17:09:40.595 [Lua] [travel_dist] = 829.29837742447853 (number) 17:09:40.595 [Lua] [one_directional] = false (boolean) 17:09:40.595 [Lua] [id] = boss_5 (string) 17:09:40.596 [Lua] SpecialsPacing:remove_unwanted_breeds: 17:09:40.596 [Lua] Forming navigation groups in one frame 17:09:40.596 [Lua] Forming navigation groups 17:09:40.597 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000000331966 17:09:40.741 [Lua] NavigationGroupManager -> calulation time B: 0.14399999999994861 17:09:40.741 [Lua] number of nav groups: 124 17:09:40.742 [Lua] number of refined nav groups : 83 17:09:40.744 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463 17:09:40.744 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.7911897554993601 Normalized coefficient: 1.7915663793000851 17:09:40.747 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 10.772566688060763 Normalized coefficient: 1.2531832376551491 17:09:40.750 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 17:09:40.751 [Lua] [LevelAnalysis] Generating boss paths for level: sig_snare_e_wastes_path1 17:09:40.751 [Lua] [LevelAnalysis] This level has a total main-path length of 709.402 meters. 17:09:40.751 [Lua] [LevelAnalysis] num_event_places_f: 0.43960151318709056 , num_event_places: 0 , trailing_event_fraction: 0.43960151318709056 , num_events: 1 17:09:40.751 [Lua] [LevelAnalysis] Level path distance: 709.40226978063583 17:09:40.751 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 709.40226978063583 forbidden_dist: -609.40226978063583 17:09:40.751 [Lua] [LevelAnalysis] wanted_distance: 302.31305839566147 17:09:40.751 [Lua] [LevelAnalysis] Terror events added: 17:09:40.751 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 17:09:40.751 [Lua] Adding main path event: Vector3Box(54.6332, 143.687, 2.92337) rare_event_loot_rat 45 table: 00000000160619F0 17:09:40.751 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 17:09:40.756 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 17:09:40.759 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:09:40.761 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 17:09:40.763 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 17:09:40.763 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 17:09:40.763 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:09:40.763 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 17:09:40.764 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 17:09:40.764 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=47 17:09:40.764 [Lua] Adding main path event: Vector3Box(-10.83, -99.74, 42.658) boss_event_rat_ogre 45 table: 00000000160BE930 17:09:40.764 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 17:09:40.764 [Lua] [Managers] Calling function on all managers: 17:09:40.764 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:09:40.764 [Save] Loading `ut_tweaks_presets` 17:09:40.764 warning: [Save] Missing filename `ut_tweaks_presets` 17:09:40.771 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForEnterGame 17:09:40.771 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForGameObjectSync 17:09:40.771 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForEnterGame 17:09:40.771 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForGameObjectSync 17:09:40.771 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForEnterGame 17:09:40.771 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForGameObjectSync 17:09:40.775 [Lua] FIRST UPDATE @0.050022698938847 17:09:41.249 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104260940 17:09:41.251 [Lua] Breedfreezer (server) starting a hot join sync 17:09:41.251 [Lua] packing 0 units of breed chaos_marauder 17:09:41.251 [Lua] packing 0 units of breed skaven_clan_rat 17:09:41.251 [Lua] packing 0 units of breed skaven_storm_vermin 17:09:41.251 [Lua] packing 0 units of breed skaven_slave 17:09:41.251 [Lua] packing 0 units of breed chaos_fanatic 17:09:41.251 [Lua] packing 0 units of breed chaos_raider 17:09:41.251 [Lua] packing 0 units of breed chaos_warrior 17:09:41.251 [Lua] packing 0 units of breed chaos_berzerker 17:09:41.251 [Lua] packing 0 units of breed skaven_plague_monk 17:09:41.251 [Lua] --> rpc-package size reached, sending rpc now (last package) 17:09:41.251 [Lua] 17:09:41.251 [Lua] [1] = 1 (number) 17:09:41.251 [Lua] [2] = 0 (number) 17:09:41.251 [Lua] [3] = 1 (number) 17:09:41.251 [Lua] [4] = 0 (number) 17:09:41.251 [Lua] [5] = 1 (number) 17:09:41.251 [Lua] [6] = 0 (number) 17:09:41.251 [Lua] [7] = 1 (number) 17:09:41.251 [Lua] [8] = 0 (number) 17:09:41.251 [Lua] [9] = 1 (number) 17:09:41.251 [Lua] [10] = 0 (number) 17:09:41.251 [Lua] [11] = 1 (number) 17:09:41.251 [Lua] [12] = 0 (number) 17:09:41.251 [Lua] [13] = 1 (number) 17:09:41.251 [Lua] [14] = 0 (number) 17:09:41.251 [Lua] [15] = 1 (number) 17:09:41.251 [Lua] [16] = 0 (number) 17:09:41.251 [Lua] [17] = 1 (number) 17:09:41.251 [Lua] [18] = 0 (number) 17:09:41.251 [Lua] 17:09:41.251 [Lua] 17:09:41.251 [Lua] 17:09:41.251 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105860ee2 17:09:41.253 [Lua] Breedfreezer (server) starting a hot join sync 17:09:41.253 [Lua] packing 0 units of breed chaos_marauder 17:09:41.253 [Lua] packing 0 units of breed skaven_clan_rat 17:09:41.253 [Lua] packing 0 units of breed skaven_storm_vermin 17:09:41.253 [Lua] packing 0 units of breed skaven_slave 17:09:41.253 [Lua] packing 0 units of breed chaos_fanatic 17:09:41.253 [Lua] packing 0 units of breed chaos_raider 17:09:41.253 [Lua] packing 0 units of breed chaos_warrior 17:09:41.253 [Lua] packing 0 units of breed chaos_berzerker 17:09:41.253 [Lua] packing 0 units of breed skaven_plague_monk 17:09:41.253 [Lua] --> rpc-package size reached, sending rpc now (last package) 17:09:41.253 [Lua] 17:09:41.253 [Lua] [1] = 1 (number) 17:09:41.253 [Lua] [2] = 0 (number) 17:09:41.253 [Lua] [3] = 1 (number) 17:09:41.253 [Lua] [4] = 0 (number) 17:09:41.253 [Lua] [5] = 1 (number) 17:09:41.253 [Lua] [6] = 0 (number) 17:09:41.253 [Lua] [7] = 1 (number) 17:09:41.253 [Lua] [8] = 0 (number) 17:09:41.253 [Lua] [9] = 1 (number) 17:09:41.253 [Lua] [10] = 0 (number) 17:09:41.253 [Lua] [11] = 1 (number) 17:09:41.253 [Lua] [12] = 0 (number) 17:09:41.253 [Lua] [13] = 1 (number) 17:09:41.253 [Lua] [14] = 0 (number) 17:09:41.253 [Lua] [15] = 1 (number) 17:09:41.253 [Lua] [16] = 0 (number) 17:09:41.253 [Lua] [17] = 1 (number) 17:09:41.253 [Lua] [18] = 0 (number) 17:09:41.253 [Lua] 17:09:41.253 [Lua] 17:09:41.253 [Lua] 17:09:41.254 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForGameObjectSync 17:09:41.254 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForPlayers 17:09:41.254 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForEnterGame 17:09:41.254 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForGameObjectSync 17:09:41.254 [Lua] PlayerManager:add_remote_player 110000104260940 17:09:41.254 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 17:09:41.254 [Lua] RemotePlayer:create_game_object( ) 48 17:09:41.272 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForGameObjectSync 17:09:41.272 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForPlayers 17:09:41.272 [Lua] PlayerManager:add_remote_player 110000105860ee2 17:09:41.272 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49 17:09:41.272 [Lua] RemotePlayer:create_game_object( ) 49 17:09:41.287 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForGameObjectSync 17:09:41.287 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForPlayers 17:09:41.294 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102ac60a5 17:09:41.300 [Lua] Breedfreezer (server) starting a hot join sync 17:09:41.300 [Lua] packing 0 units of breed chaos_marauder 17:09:41.300 [Lua] packing 0 units of breed skaven_clan_rat 17:09:41.300 [Lua] packing 0 units of breed skaven_storm_vermin 17:09:41.300 [Lua] packing 0 units of breed skaven_slave 17:09:41.300 [Lua] packing 0 units of breed chaos_fanatic 17:09:41.300 [Lua] packing 0 units of breed chaos_raider 17:09:41.300 [Lua] packing 0 units of breed chaos_warrior 17:09:41.300 [Lua] packing 0 units of breed chaos_berzerker 17:09:41.300 [Lua] packing 0 units of breed skaven_plague_monk 17:09:41.300 [Lua] --> rpc-package size reached, sending rpc now (last package) 17:09:41.300 [Lua] 17:09:41.300 [Lua] [1] = 1 (number) 17:09:41.300 [Lua] [2] = 0 (number) 17:09:41.300 [Lua] [3] = 1 (number) 17:09:41.300 [Lua] [4] = 0 (number) 17:09:41.300 [Lua] [5] = 1 (number) 17:09:41.300 [Lua] [6] = 0 (number) 17:09:41.300 [Lua] [7] = 1 (number) 17:09:41.300 [Lua] [8] = 0 (number) 17:09:41.300 [Lua] [9] = 1 (number) 17:09:41.300 [Lua] [10] = 0 (number) 17:09:41.300 [Lua] [11] = 1 (number) 17:09:41.300 [Lua] [12] = 0 (number) 17:09:41.300 [Lua] [13] = 1 (number) 17:09:41.300 [Lua] [14] = 0 (number) 17:09:41.300 [Lua] [15] = 1 (number) 17:09:41.300 [Lua] [16] = 0 (number) 17:09:41.300 [Lua] [17] = 1 (number) 17:09:41.300 [Lua] [18] = 0 (number) 17:09:41.300 [Lua] 17:09:41.300 [Lua] 17:09:41.300 [Lua] 17:09:41.302 [Lua] PlayerManager:add_remote_player 110000102ac60a5 17:09:41.302 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 17:09:41.302 [Lua] RemotePlayer:create_game_object( ) 50 17:09:41.319 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForGameObjectSync 17:09:41.319 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForPlayers 17:09:41.320 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForPlayers 17:09:41.320 [Lua] [PeerSM] 110000104260940 :: on_enter InGame 17:09:41.320 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForPlayers 17:09:41.320 [Lua] [PeerSM] 110000105860ee2 :: on_enter InGame 17:09:41.326 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForPlayers 17:09:41.326 [Lua] [PeerSM] 1100001001b386a :: on_enter InGame 17:09:41.326 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForPlayers 17:09:41.326 [Lua] [PeerSM] 110000102ac60a5 :: on_enter InGame 17:09:41.337 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-215.425, 292.86, 139.008), Vector4(0.051342, -0.021931, 0.607868, -0.792073)) 17:09:41.343 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:09:41.343 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:09:41.343 [Lua] PlayerManager:assign_unit_ownership ann1 1100001001b386a 1 17:09:41.343 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 17:09:41.370 [Lua] Switching ConflictSettings: to: deus_skaven 17:09:41.370 [Lua] pacing=deus_default 17:09:41.370 [Lua] roaming=nil 17:09:41.370 [Lua] specials=deus_skaven 17:09:41.370 [Lua] contained_breeds=nil 17:09:41.370 [Lua] debug_color=orange 17:09:41.370 [Lua] disabled=false 17:09:41.370 [Lua] pack_spawning=skaven 17:09:41.370 [Lua] description=deus_conflict_director_skaven_chaos_name 17:09:41.370 [Lua] factions=nil 17:09:41.370 [Lua] boss=deus_skaven 17:09:41.370 [Lua] horde=deus_default 17:09:41.370 [Lua] name=deus_skaven 17:09:41.370 [Lua] intensity=deus_default 17:09:41.370 [Lua] --- 17:09:41.440 [Lua] [MOD][VMF][INFO] Added 110000104260940 to the VMF users list. 17:09:41.440 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104260940 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:09:41.440 [Lua] Adding player sync data to peer=110000104260940 local_player_id=1 17:09:41.440 [Lua] [MOD][VMF][INFO] Added 110000105860ee2 to the VMF users list. 17:09:41.440 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105860ee2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:09:41.440 [Lua] Adding player sync data to peer=110000105860ee2 local_player_id=1 17:09:41.441 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105860ee2 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:09:41.441 [Lua] [NetworkServer] Peer 110000105860ee2 spawned player. 17:09:41.442 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 17:09:41.442 [Lua] PlayerManager:assign_unit_ownership Leif 110000105860ee2 1 17:09:41.442 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:09:41.443 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104260940 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:09:41.443 [Lua] [NetworkServer] Peer 110000104260940 spawned player. 17:09:41.444 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 17:09:41.444 [Lua] PlayerManager:assign_unit_ownership Whiteharlekin 110000104260940 1 17:09:41.445 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:09:41.445 [Lua] [MOD][VMF][INFO] Added 110000102ac60a5 to the VMF users list. 17:09:41.445 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102ac60a5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:09:41.445 [Lua] Adding player sync data to peer=110000102ac60a5 local_player_id=1 17:09:41.445 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102ac60a5 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:09:41.445 [Lua] [NetworkServer] Peer 110000102ac60a5 spawned player. 17:09:41.446 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 17:09:41.446 [Lua] PlayerManager:assign_unit_ownership Rook 110000102ac60a5 1 17:09:41.447 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:09:41.670 [Lua] StateInGameRunning:_game_actually_starts() 17:09:41.671 [Lua] ################################################################################################################# 17:09:41.671 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_morris_map-sig_snare_e_wastes_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 17:09:41.671 [Lua] ################################################################################################################# 17:09:41.671 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41 17:09:41.685 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41 17:09:41.884 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41 17:09:41.884 [Lua] Commit load time data 17:09:48.831 [Lua] Players are leaving the safe zone 17:09:49.567 [Lua] main_path_player_far_away_check started 17:09:49.613 [Lua] main path terror event triggered: rare_event_loot_rat 17:09:49.613 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 17:09:49.857 [Lua] main_path_player_far_away_check started 17:09:50.114 [Lua] main_path_player_far_away_check started 17:09:50.283 [Lua] main_path_player_far_away_check started 17:09:51.094 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:51.444 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940 17:09:51.994 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:52.339 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940 17:09:53.414 [Lua] main_path_player_far_away_check started 17:10:40.801 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:41.198 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:10:41.789 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:42.194 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:10:46.437 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:46.893 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:10:53.424 [Lua] min_height 160 17:11:02.196 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:02.627 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:11:18.921 [Lua] [NetworkServer] Changing num_players from 4 to 3 17:11:18.921 [Lua] Players: 3 17:11:18.921 [Lua] Set lobby begin: 17:11:18.921 [Lua] Lobby data twitch_enabled = false 17:11:18.921 [Lua] Lobby data selected_mission_id = journey_cave 17:11:18.921 [Lua] Lobby data num_players = 3 17:11:18.921 [Lua] Lobby data difficulty_tweak = -10 17:11:18.921 [Lua] Lobby data host = 1100001001b386a 17:11:18.921 [Lua] Lobby data matchmaking_type = 2 17:11:18.921 [Lua] Lobby data is_private = false 17:11:18.921 [Lua] Lobby data match_started = true 17:11:18.921 [Lua] Lobby data difficulty = hardest 17:11:18.921 [Lua] Lobby data player_slot_1 = 0:0 17:11:18.921 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:11:18.922 [Lua] Lobby data unique_server_name = ann1 17:11:18.922 [Lua] Lobby data quick_game = true 17:11:18.922 [Lua] Lobby data country_code = DE 17:11:18.922 [Lua] Lobby data matchmaking = true 17:11:18.922 [Lua] Lobby data power_level = 715 17:11:18.922 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1 17:11:18.922 [Lua] Lobby data mechanism = deus 17:11:18.922 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:11:18.922 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:11:18.922 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:11:18.922 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:11:18.922 [Lua] Lobby data eac_authorized = true 17:11:18.922 [Lua] Set lobby end. 17:11:18.922 [Lua] [LobbyMembers] Member left 110000102ac60a5 17:11:19.863 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:20.253 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:11:29.233 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:30.067 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940 17:11:30.091 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:30.712 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940 17:11:30.938 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:31.532 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940 17:11:31.772 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:32.290 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940 17:11:32.539 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:32.635 [Lua] Time for new HOOORDE! multi_first_wave 17:11:32.635 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 17:11:32.635 [Lua] horde requested: vector_blob 17:11:32.635 [Lua] wants to spawn ahead within distance: 60 17:11:32.635 [Lua] horde crated with id 1 of type vector_blob 17:11:32.635 [Lua] managed to spawn 39/39 horde enemies 17:11:32.635 [Lua] vector blob horde has started 17:11:32.720 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x107ac, position: 0 17:11:33.002 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940 17:11:33.085 [Lua] Init group template: horde 17:11:43.300 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 17:11:43.300 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:11:43.300 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 17:11:43.300 [Lua] horde requested: vector_blob 17:11:43.300 [Lua] wants to spawn ahead within distance: 60 17:11:43.300 [Lua] horde crated with id 2 of type vector_blob 17:11:43.300 [Lua] managed to spawn 36/36 horde enemies 17:11:43.300 [Lua] vector blob horde has started 17:11:43.582 [Lua] Set lobby begin: 17:11:43.582 [Lua] Lobby data twitch_enabled = false 17:11:43.582 [Lua] Lobby data selected_mission_id = journey_cave 17:11:43.582 [Lua] Lobby data num_players = 3 17:11:43.582 [Lua] Lobby data difficulty_tweak = -10 17:11:43.582 [Lua] Lobby data host = 1100001001b386a 17:11:43.582 [Lua] Lobby data matchmaking_type = 2 17:11:43.583 [Lua] Lobby data is_private = false 17:11:43.583 [Lua] Lobby data match_started = true 17:11:43.583 [Lua] Lobby data difficulty = hardest 17:11:43.583 [Lua] Lobby data player_slot_1 = 0:0 17:11:43.583 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:11:43.583 [Lua] Lobby data unique_server_name = ann1 17:11:43.583 [Lua] Lobby data quick_game = true 17:11:43.583 [Lua] Lobby data country_code = DE 17:11:43.583 [Lua] Lobby data matchmaking = true 17:11:43.583 [Lua] Lobby data power_level = 695 17:11:43.583 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1 17:11:43.583 [Lua] Lobby data mechanism = deus 17:11:43.583 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:11:43.583 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:11:43.583 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:11:43.584 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:11:43.584 [Lua] Lobby data eac_authorized = true 17:11:43.584 [Lua] Set lobby end. 17:11:43.905 [Lua] Init group template: horde 17:11:49.497 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:50.035 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940 17:11:55.603 [Lua] HORDE: last wave, reset to standard horde delay 17:11:55.603 [Lua] Time for new HOOORDE! multi_last_wave 17:11:55.603 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 17:11:55.603 [Lua] horde requested: vector_blob 17:11:55.603 [Lua] wants to spawn ahead within distance: 60 17:11:55.603 [Lua] horde crated with id 3 of type vector_blob 17:11:55.603 [Lua] managed to spawn 41/41 horde enemies 17:11:55.603 [Lua] vector blob horde has started 17:11:56.236 [Lua] Init group template: horde 17:11:56.615 [Lua] Horde killed: ? 17:11:59.157 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:59.656 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940 17:12:00.456 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:01.061 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940 17:12:08.552 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:08.953 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:12:09.714 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source. 17:12:12.798 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:13.630 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940 17:12:14.598 [Lua] Horde killed: ? 17:12:16.362 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source. 17:12:18.709 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:19.230 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x12f3d, position: 0 17:12:19.247 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:12:19.531 [Lua] Set lobby begin: 17:12:19.531 [Lua] Lobby data twitch_enabled = false 17:12:19.533 [Lua] Lobby data selected_mission_id = journey_cave 17:12:19.533 [Lua] Lobby data num_players = 3 17:12:19.533 [Lua] Lobby data difficulty_tweak = -10 17:12:19.533 [Lua] Lobby data host = 1100001001b386a 17:12:19.533 [Lua] Lobby data matchmaking_type = 2 17:12:19.533 [Lua] Lobby data is_private = false 17:12:19.533 [Lua] Lobby data match_started = true 17:12:19.533 [Lua] Lobby data difficulty = hardest 17:12:19.533 [Lua] Lobby data player_slot_1 = 0:0 17:12:19.533 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:12:19.533 [Lua] Lobby data unique_server_name = ann1 17:12:19.533 [Lua] Lobby data quick_game = true 17:12:19.534 [Lua] Lobby data country_code = DE 17:12:19.534 [Lua] Lobby data matchmaking = true 17:12:19.534 [Lua] Lobby data power_level = 675 17:12:19.534 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1 17:12:19.534 [Lua] Lobby data mechanism = deus 17:12:19.534 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:12:19.534 [Lua] Lobby data player_slot_2 = 110000104260940:1 17:12:19.534 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:12:19.534 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:12:19.534 [Lua] Lobby data eac_authorized = true 17:12:19.534 [Lua] Set lobby end. 17:12:20.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x12fdf, position: 0 17:12:23.951 [Lua] Horde killed: ? 17:12:25.572 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:26.410 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940 17:12:26.916 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:27.171 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:27.616 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:12:27.865 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940 17:12:42.380 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:42.846 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:12:48.458 [Lua] Switching ConflictSettings: to: deus_chaos 17:12:48.458 [Lua] pacing=deus_chaos 17:12:48.458 [Lua] roaming=nil 17:12:48.458 [Lua] specials=deus_chaos 17:12:48.458 [Lua] debug_color=purple 17:12:48.458 [Lua] contained_breeds=nil 17:12:48.458 [Lua] pack_spawning=deus_chaos 17:12:48.458 [Lua] disabled=false 17:12:48.458 [Lua] factions=nil 17:12:48.458 [Lua] boss=deus_chaos 17:12:48.458 [Lua] horde=deus_chaos 17:12:48.458 [Lua] name=deus_chaos 17:12:48.458 [Lua] intensity=deus_default 17:12:48.458 [Lua] --- 17:12:50.671 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 2 17:13:12.812 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:13:13.668 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940 17:13:13.784 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:13:14.752 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:13:15.146 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:13:18.342 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:13:18.772 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:13:19.630 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:13:20.004 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:13:25.642 [Steam] Connection e829eb6a to remote 110000104260940 rejected, reason 5003, local problems most likely a timeout 17:13:25.643 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000104260940' 17:13:26.619 [Handshaker] Lost connection 24 to 110000104260940 17:13:26.619 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000104260940' 17:13:26.619 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104260940) 17:13:26.619 [Lua] [PeerSM] 110000104260940 :: on_exit InGame 17:13:26.619 [Lua] [PeerSM] 110000104260940 :: on_enter Disconnecting 17:13:26.619 [Lua] [PSM] Disconnecting peer 110000104260940 17:13:26.619 [Lua] [PSM] Disconnected peer 110000104260940 is being removed from session. 17:13:26.619 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940 17:13:26.619 [Lua] [NetworkServer] Peer 110000104260940 despawned player. 17:13:26.619 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104260940 17:13:26.619 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104260940 17:13:26.619 [Lua] [MOD][VMF][INFO] Removed 110000104260940 from the VMF users list. 17:13:26.619 [Lua] PlayerManager:remove_player peer_id=110000104260940 1 17:13:26.619 [Lua] [GameNetworkManager] destroying game object with go_id=48 17:13:26.619 [Lua] [ChatManager][1]System: Whiteharlekin has left the game 17:13:26.619 [Lua] [PeerSM] 110000104260940 :: on_exit Disconnecting 17:13:26.619 [Lua] [PeerSM] 110000104260940 :: on_enter Disconnected 17:13:26.619 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104260940) 17:13:26.619 [Lua] [ProfileSynchronizer] Peer 110000104260940 left session 17:13:26.619 [Lua] Set lobby begin: 17:13:26.619 [Lua] Lobby data twitch_enabled = false 17:13:26.620 [Lua] Lobby data selected_mission_id = journey_cave 17:13:26.620 [Lua] Lobby data num_players = 3 17:13:26.620 [Lua] Lobby data difficulty_tweak = -10 17:13:26.620 [Lua] Lobby data host = 1100001001b386a 17:13:26.620 [Lua] Lobby data matchmaking_type = 2 17:13:26.620 [Lua] Lobby data is_private = false 17:13:26.620 [Lua] Lobby data match_started = true 17:13:26.620 [Lua] Lobby data difficulty = hardest 17:13:26.620 [Lua] Lobby data player_slot_1 = 0:0 17:13:26.620 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:13:26.620 [Lua] Lobby data unique_server_name = ann1 17:13:26.620 [Lua] Lobby data quick_game = true 17:13:26.620 [Lua] Lobby data country_code = DE 17:13:26.620 [Lua] Lobby data matchmaking = true 17:13:26.620 [Lua] Lobby data power_level = 675 17:13:26.620 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1 17:13:26.620 [Lua] Lobby data mechanism = deus 17:13:26.620 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:13:26.621 [Lua] Lobby data player_slot_2 = 0:0 17:13:26.621 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:13:26.621 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:13:26.621 [Lua] Lobby data eac_authorized = true 17:13:26.621 [Lua] Set lobby end. 17:13:26.621 [EAC] EAC server lost client 110000104260940 17:13:26.621 [EACServer] [19:13:26:620][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104260940 PlayerGUID: 76561198029867328 17:13:26.621 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0075daf8, channel: 4 17:13:26.621 [SteamVoipClient] select_out(110000104260940, off) 17:13:26.621 [SteamVoipClient] select_in(110000104260940, off) 17:13:26.621 [Lua] [GameNetworkManager] destroying game object with go_id=54 17:13:26.623 [Lua] player (1100001001b386a,2) was put into party 1 17:13:26.638 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=227 17:13:26.638 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=228 17:13:26.638 [Lua] [ProfileSynchronizer] Assigning peer(1100001001b386a:2) to profile(1) career(2) 17:13:26.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 17:13:26.647 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 17:13:26.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 17:13:26.647 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, ProfileSynchronizer, async-read, 17:13:26.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 17:13:26.647 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 17:13:26.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 17:13:26.647 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 17:13:26.647 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 17:13:26.654 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 17:13:26.655 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 17:13:26.656 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, ProfileSynchronizer 17:13:26.664 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 17:13:26.664 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, ProfileSynchronizer 17:13:26.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, ProfileSynchronizer 17:13:26.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer 17:13:26.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 17:13:26.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 17:13:26.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 17:13:26.767 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 17:13:26.791 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 17:13:26.791 [Lua] [PackageManager] Force_load: wwise/pistol 17:13:26.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 17:13:26.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 17:13:26.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 17:13:26.815 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 17:13:26.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 17:13:26.836 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 17:13:26.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 17:13:26.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 17:13:26.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 17:13:26.898 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 17:13:27.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 17:13:27.253 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 17:13:27.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 17:13:27.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 17:13:27.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 17:13:27.299 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 17:13:27.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 17:13:27.390 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 17:13:27.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 17:13:27.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 17:13:27.485 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 17:13:27.508 [Lua] Set lobby begin: 17:13:27.508 [Lua] Lobby data twitch_enabled = false 17:13:27.508 [Lua] Lobby data selected_mission_id = journey_cave 17:13:27.508 [Lua] Lobby data num_players = 3 17:13:27.508 [Lua] Lobby data difficulty_tweak = -10 17:13:27.508 [Lua] Lobby data host = 1100001001b386a 17:13:27.508 [Lua] Lobby data matchmaking_type = 2 17:13:27.508 [Lua] Lobby data is_private = false 17:13:27.508 [Lua] Lobby data match_started = true 17:13:27.508 [Lua] Lobby data difficulty = hardest 17:13:27.508 [Lua] Lobby data player_slot_1 = 0:0 17:13:27.509 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:13:27.509 [Lua] Lobby data unique_server_name = ann1 17:13:27.509 [Lua] Lobby data quick_game = true 17:13:27.509 [Lua] Lobby data country_code = DE 17:13:27.509 [Lua] Lobby data matchmaking = true 17:13:27.509 [Lua] Lobby data power_level = 661 17:13:27.509 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1 17:13:27.509 [Lua] Lobby data mechanism = deus 17:13:27.509 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:13:27.509 [Lua] Lobby data player_slot_2 = 0:0 17:13:27.509 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:13:27.509 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:13:27.509 [Lua] Lobby data eac_authorized = true 17:13:27.509 [Lua] Set lobby end. 17:13:27.989 [Lua] test 17:13:27.989 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001001b386a 2 17:13:27.991 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:13:27.991 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=230 17:13:28.000 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 17:13:28.000 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 17:13:31.372 [Lua] fence jumping 17:13:39.456 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source. 17:13:46.192 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:13:46.579 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:14:03.239 [Window] Window => inactive 17:14:04.788 [Window] Window => active 17:14:04.791 [Window] Window => active 17:14:06.224 [Window] Window => inactive 17:14:14.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 17:14:14.187 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 17:14:14.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 17:14:14.187 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 17:14:14.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 17:14:14.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 17:14:14.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 17:14:14.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 17:14:14.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 17:14:14.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 17:14:15.499 [Window] Window => active 17:14:15.502 [Window] Window => active 17:14:19.778 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 17:14:19.778 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 17:14:19.810 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 17:14:19.810 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 17:14:19.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 17:14:19.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 17:14:19.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 17:14:58.867 [Window] Window => inactive 17:15:00.355 [Window] Window => active 17:15:00.357 [Window] Window => active 17:15:05.961 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 17:15:05.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 17:15:05.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read, 17:15:05.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 17:15:05.961 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 17:15:05.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 17:15:05.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 17:15:05.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 17:15:06.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 17:15:06.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 17:15:06.014 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 17:15:06.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 17:15:06.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 17:15:13.194 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:15:13.209 [Lua] Spline already found! 17:15:13.234 [Lua] Init group template: spline_patrol 17:15:14.018 [Lua] Override Player Respawning terror_respawn true 17:15:21.609 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_interception (seed: 0) 17:15:32.183 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:32.630 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:15:33.159 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:33.633 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:15:34.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x14b7b, position: 0 17:15:46.192 [Lua] event horde ends! 17:15:54.364 [Lua] event horde ends! 17:15:56.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x15608, position: 0 17:16:02.619 [Lua] event horde ends! 17:16:03.866 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:16:04.371 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:16:06.469 [Lua] ready to jump failed 17:16:06.481 [Lua] ready to jump failed 17:16:09.377 [Lua] fence jumping 17:16:09.941 [Lua] ready to jump failed 17:16:09.975 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:16:10.524 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:16:15.211 [Lua] fence jumping 17:16:16.241 [Lua] simple los failed 17:16:17.574 [Lua] fence jumping 17:16:17.979 [Lua] fence jumping 17:16:18.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf8a3, position: 0 17:16:18.102 [Lua] event horde ends! 17:16:18.114 [Lua] event horde ends! 17:16:18.189 [Lua] ready to jump failed 17:16:18.789 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:16:19.181 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2 17:16:26.515 [Lua] event horde ends! 17:16:28.242 [Lua] state dead despawn 17:16:28.252 [Lua] [GameNetworkManager] destroying game object with go_id=230 17:16:32.437 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1438706048 lt:load_next_level) 17:16:32.437 [Lua] [NetworkServer] Entering post game 17:16:32.438 [Lua] [PeerSM] 1100001001b386a :: on_exit InGame 17:16:32.438 [Lua] [PeerSM] 1100001001b386a :: on_enter InPostGame 17:16:32.438 [Lua] [PeerSM] 110000102ac60a5 :: on_exit InGame 17:16:32.438 [Lua] [PeerSM] 110000102ac60a5 :: on_enter InPostGame 17:16:32.438 [Lua] [PeerSM] 110000105860ee2 :: on_exit InGame 17:16:32.438 [Lua] [PeerSM] 110000105860ee2 :: on_enter InPostGame 17:16:32.438 [Save] Saving `save_data` 17:16:32.438 [Lua] gm_event_end_conditions_met false true 17:16:32.439 [Lua] Game lost 17:16:32.441 [Save] Save done 17:16:32.441 [Save] Saving `save_data` 17:16:32.444 [Save] Save done 17:16:32.445 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:16:32.447 [Lua] generate_backend_stats 1100001001b386a:1 17:16:32.469 [Lua] PlayFabMirrorBase:_commit_internal nil 17:16:32.469 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:16:32.469 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:16:32.469 [Save] Saving `save_data` 17:16:32.472 [Save] Save done 17:16:32.476 [Lua] commit result success 8 17:16:32.476 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42 17:16:32.476 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:16:32.476 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 43 17:16:32.476 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 17:16:32.562 [Lua] defeat table: 000000000FAE5F10 nil 17:16:32.570 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42 17:16:32.639 [Lua] state dead despawn 17:16:32.649 [Lua] [GameNetworkManager] destroying game object with go_id=52 17:16:33.282 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42 17:16:33.290 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 43 4 17:16:33.475 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 17:16:33.475 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 43 17:16:33.965 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 43 17:16:33.965 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44 17:16:33.974 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44 17:16:34.169 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44 17:16:40.306 [Lua] ConflictDirector - destroy all units 17:16:40.506 [Lua] [LevelTransitionHandler] promote_next_level_data 17:16:40.507 [Lua] TRANSITION nil nil load_next_level 17:16:40.507 [Lua] Transition type "load_next_level", is server: true 17:16:40.507 [Lua] [GameNetworkManager] Leaving game... 17:16:40.507 [Lua] [GameNetworkManager] Shutting down game session host. 17:16:40.507 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:16:40.507 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:16:40.507 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=409.91 17:16:40.517 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:16:42.525 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:16:42.525 [Lua] [Managers] Calling function on all managers: 17:16:42.526 [Lua] PlayerManager:remove_player peer_id=1100001001b386a 1 17:16:42.526 [Lua] Clearing all global lookup lists 17:16:42.526 [Lua] [IngamePlayerListUI] - Destroy 17:16:42.526 [Lua] [EquipmentUI] - Destroy 17:16:42.526 [Lua] [AbilityUI] - Destroy 17:16:42.526 [Lua] [GamePadEquipmentUI] - Destroy 17:16:42.526 [Lua] [GamePadAbilityUI] - Destroy 17:16:42.526 [Lua] [IngameUI] destroy 17:16:42.527 [Lua] PlayerManager:remove_player peer_id=1100001001b386a 2 17:16:42.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 17:16:42.557 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:16:42.557 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:16:42.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 17:16:42.558 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:16:42.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem 17:16:42.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:16:42.558 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 17:16:42.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 17:16:42.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem 17:16:42.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem 17:16:42.558 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:16:42.558 [Lua] [MOD][VMF][INFO] Removed 110000105860ee2 from the VMF users list. 17:16:42.558 [Lua] PlayerManager:remove_player peer_id=110000105860ee2 1 17:16:42.559 [Lua] [MOD][VMF][INFO] Removed 110000102ac60a5 from the VMF users list. 17:16:42.559 [Lua] PlayerManager:remove_player peer_id=110000102ac60a5 1 17:16:42.609 [Lua] [Managers] Destroying manager group: 17:16:42.617 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:16:42.699 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 17:16:42.699 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 17:16:42.701 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 17:16:42.701 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 17:16:42.703 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 17:16:42.706 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 17:16:42.707 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 17:16:42.708 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 17:16:42.708 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 17:16:42.709 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 17:16:42.711 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 17:16:42.712 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 17:16:42.714 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 17:16:42.715 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 17:16:42.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 17:16:42.720 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 17:16:42.721 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 17:16:42.722 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 17:16:42.726 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 17:16:42.728 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 17:16:42.730 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 17:16:42.734 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 17:16:42.735 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 17:16:42.736 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 17:16:42.738 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 17:16:42.739 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 17:16:42.741 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 17:16:42.742 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 17:16:42.746 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 17:16:42.756 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 17:16:42.756 [Lua] [PeerSM] 1100001001b386a :: on_exit InPostGame 17:16:42.756 [Lua] [PeerSM] 1100001001b386a :: on_enter Loading 17:16:42.756 [Lua] [PeerSM] 110000102ac60a5 :: on_exit InPostGame 17:16:42.756 [Lua] [PeerSM] 110000102ac60a5 :: on_enter Loading 17:16:42.756 [Lua] [PeerSM] 110000105860ee2 :: on_exit InPostGame 17:16:42.756 [Lua] [PeerSM] 110000105860ee2 :: on_enter Loading 17:16:42.756 [Lua] [Matchmaking] unregister rpcs 17:16:42.756 [Lua] ############### UNLOADING PACKAGES ############### 17:16:42.756 [Lua] [Managers] Calling function on all managers: 17:16:42.756 [Lua] [Managers] Destroying manager group: 17:16:42.756 [Lua] [Gamestate] Enter state StateLoading 17:16:42.762 [Lua] Found camera: end_screen_camera 17:16:42.762 [Lua] Found camera: end_screen_camera 17:16:42.762 [Lua] Found camera: end_screen_camera 17:16:42.762 [Lua] Found camera: end_screen_camera 17:16:42.762 [Lua] Found camera: end_screen_camera 17:16:42.762 [Lua] Found camera: end_screen_camera 17:16:42.762 [Lua] Found camera: end_screen_camera 17:16:42.762 [Lua] Found camera: end_screen_camera 17:16:42.762 [Lua] Found camera: end_screen_camera 17:16:42.762 [Lua] Found camera: end_screen_camera 17:16:42.762 [Lua] Found camera: end_screen_camera 17:16:42.762 [Lua] [EndViewState] Enter Substate EndViewStateSummary 17:16:42.764 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:16:42.764 [Lua] [Matchmaking] register rpcs 17:16:42.764 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 17:16:42.764 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 17:16:42.764 [Lua] Set lobby begin: 17:16:42.764 [Lua] Lobby data twitch_enabled = false 17:16:42.764 [Lua] Lobby data selected_mission_id = journey_cave 17:16:42.764 [Lua] Lobby data num_players = 3 17:16:42.764 [Lua] Lobby data difficulty_tweak = -10 17:16:42.765 [Lua] Lobby data host = 1100001001b386a 17:16:42.765 [Lua] Lobby data matchmaking_type = 2 17:16:42.765 [Lua] Lobby data is_private = false 17:16:42.765 [Lua] Lobby data match_started = true 17:16:42.765 [Lua] Lobby data difficulty = hardest 17:16:42.765 [Lua] Lobby data player_slot_1 = 0:0 17:16:42.765 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:16:42.765 [Lua] Lobby data unique_server_name = ann1 17:16:42.765 [Lua] Lobby data quick_game = true 17:16:42.765 [Lua] Lobby data country_code = DE 17:16:42.766 [Lua] Lobby data matchmaking = true 17:16:42.766 [Lua] Lobby data power_level = 0 17:16:42.766 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1 17:16:42.766 [Lua] Lobby data mechanism = deus 17:16:42.766 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:16:42.766 [Lua] Lobby data player_slot_2 = 0:0 17:16:42.766 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:16:42.766 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:16:42.766 [Lua] Lobby data eac_authorized = true 17:16:42.766 [Lua] Set lobby end. 17:16:42.766 [Lua] registering RPCs 17:16:42.766 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:16:42.766 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 17:16:42.766 [Lua] Set lobby begin: 17:16:42.766 [Lua] Lobby data twitch_enabled = false 17:16:42.766 [Lua] Lobby data selected_mission_id = morris_hub 17:16:42.766 [Lua] Lobby data num_players = 3 17:16:42.766 [Lua] Lobby data difficulty_tweak = -10 17:16:42.766 [Lua] Lobby data host = 1100001001b386a 17:16:42.766 [Lua] Lobby data matchmaking_type = 3 17:16:42.767 [Lua] Lobby data is_private = false 17:16:42.767 [Lua] Lobby data match_started = true 17:16:42.767 [Lua] Lobby data difficulty = hardest 17:16:42.767 [Lua] Lobby data player_slot_1 = 0:0 17:16:42.767 [Lua] Lobby data player_slot_4 = 110000105860ee2:1 17:16:42.767 [Lua] Lobby data unique_server_name = ann1 17:16:42.767 [Lua] Lobby data quick_game = true 17:16:42.767 [Lua] Lobby data country_code = DE 17:16:42.767 [Lua] Lobby data matchmaking = false 17:16:42.767 [Lua] Lobby data power_level = 0 17:16:42.767 [Lua] Lobby data mission_id = morris_hub 17:16:42.767 [Lua] Lobby data mechanism = deus 17:16:42.767 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1 17:16:42.767 [Lua] Lobby data player_slot_2 = 0:0 17:16:42.767 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 17:16:42.767 [Lua] Lobby data player_slot_3 = 1100001001b386a:1 17:16:42.767 [Lua] Lobby data eac_authorized = true 17:16:42.767 [Lua] Set lobby end. 17:16:42.767 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:16:42.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 17:16:42.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer 17:16:42.788 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer 17:16:42.788 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 17:16:42.788 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 17:16:42.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 17:16:42.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 17:16:42.791 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, ProfileSynchronizer 17:16:42.791 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 17:16:42.797 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, ProfileSynchronizer 17:16:42.798 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 17:16:42.798 [Lua] [StateLoading] load_current_level 17:16:42.798 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 17:16:42.798 [Umbra] Unload tome 17:16:42.800 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1, sig_snare_e_wastes_path1 17:16:42.800 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/wastes_common, sig_snare_e_wastes_path1 17:16:42.802 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_snare_e_wastes_path1 17:16:42.813 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e/path_common, sig_snare_e_wastes_path1 17:16:42.815 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_e_wastes_path1 17:16:42.820 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e, sig_snare_e_wastes_path1 17:16:42.822 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_snare_e_wastes_path1 17:16:42.845 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_snare_e_wastes_path1 17:16:42.850 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines_common, sig_snare_e_wastes_path1 17:16:42.860 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins_common, sig_snare_e_wastes_path1 17:16:42.874 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_common, sig_snare_e_wastes_path1 17:16:42.874 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 17:16:42.874 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 17:16:42.888 [Lua] Mechanism says: a client has initialized the mechanism! 110000102ac60a5 17:16:42.888 [Lua] ### Received rpc_level_load_started 17:16:42.888 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_session_id: 1438706048 17:16:42.903 [Lua] Mechanism says: a client has initialized the mechanism! 110000105860ee2 17:16:42.903 [Lua] ### Received rpc_level_load_started 17:16:42.903 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_session_id: 1438706048 17:16:42.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 17:16:42.962 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 17:16:42.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 17:16:44.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 17:16:44.276 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 17:16:44.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 17:16:46.298 [Lua] ### Received rpc_level_loaded 17:16:46.298 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_id: 228 17:16:46.298 [Lua] Peer 110000105860ee2 has loaded the level and all enemies are loaded 17:16:46.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, ProfileSynchronizer, async-read, 17:16:46.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, ProfileSynchronizer, async-read, 17:16:46.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, ProfileSynchronizer 17:16:46.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer 17:16:46.298 [Lua] [PeerSM] 110000105860ee2 :: on_exit Loading 17:16:46.298 [Lua] [PeerSM] 110000105860ee2 :: on_enter LoadingProfilePackages 17:16:46.601 [Lua] ### Received rpc_level_loaded 17:16:46.601 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_id: 228 17:16:46.601 [Lua] Peer 110000102ac60a5 has loaded the level and all enemies are loaded 17:16:46.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read, 17:16:46.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer, async-read, 17:16:46.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer 17:16:46.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 17:16:46.602 [Lua] [PeerSM] 110000102ac60a5 :: on_exit Loading 17:16:46.602 [Lua] [PeerSM] 110000102ac60a5 :: on_enter LoadingProfilePackages 17:16:46.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 17:16:46.995 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 17:16:46.996 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p 17:16:47.011 [Lua] [LevelTransitionHandler] Level load completed! 17:16:47.011 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 17:16:47.011 [Lua] [EnemyPackageLoader] Load no enemies on this level 17:16:47.012 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 17:16:47.012 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 17:16:47.012 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001001b386a:1) 17:16:47.013 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 17:16:47.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p 17:16:47.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p 17:16:47.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 17:16:47.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 17:16:47.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, ProfileSynchronizer, async-read, 17:16:47.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, ProfileSynchronizer, async-read, 17:16:47.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 17:16:47.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer 17:16:47.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1, ProfileSynchronizer 17:16:47.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer 17:16:47.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer 17:16:47.026 [Lua] ### Received rpc_level_loaded 17:16:47.026 [Lua] #### Has state machine: true, peer_id: 1100001001b386a, level_id: 228 17:16:47.026 [Lua] Peer 1100001001b386a has loaded the level and all enemies are loaded 17:16:47.041 [Lua] [PeerSM] 1100001001b386a :: on_exit Loading 17:16:47.041 [Lua] [PeerSM] 1100001001b386a :: on_enter LoadingProfilePackages 17:16:47.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 17:16:47.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 17:16:47.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 17:16:47.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 17:16:47.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 17:16:47.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 17:16:47.142 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 17:16:47.142 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 17:16:47.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 17:16:47.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 17:16:47.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 17:16:47.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2 17:16:47.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2 17:16:47.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2 17:16:47.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 17:16:47.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 17:16:47.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 17:16:47.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 17:16:47.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 17:16:47.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 17:16:47.382 [Lua] [PeerSM] 1100001001b386a :: on_exit LoadingProfilePackages 17:16:47.382 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForEnterGame 17:16:47.382 [Lua] [PeerSM] 110000102ac60a5 :: on_exit LoadingProfilePackages 17:16:47.382 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForEnterGame 17:16:47.382 [Lua] [PeerSM] 110000105860ee2 :: on_exit LoadingProfilePackages 17:16:47.382 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForEnterGame 17:16:47.383 [Lua] ### Received rpc_level_loaded 17:16:47.383 [Lua] #### Has state machine: false, peer_id: 1100001001b386a, level_id: 228 17:16:47.383 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 17:16:47.383 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 17:16:47.396 [Lua] Async level spawning done 17:16:52.017 [Lua] [EndViewState] Exit Substate EndViewStateSummary 17:16:52.017 [Lua] [PlayState] Enter Substate EndViewStateScore 17:17:04.175 [Window] Window => inactive 17:17:08.029 [Window] Window => active 17:17:08.031 [Window] Window => active 17:17:50.994 [Window] Window => inactive 17:17:54.714 [Window] Window => active 17:17:54.715 [Window] Window => active 17:18:05.089 [Connection] Dropped voip chunk from 110000102ac60a5 because channel 9 can't communicate 17:18:05.089 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000102ac60a5' 17:18:05.274 [ReturnCode] force silent exit code 17:18:05.274 [Application] Window signals application exit. 17:18:05.312 [ReturnCode] force silent exit code 17:18:05.312 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:18:05.312 [Lua] [Matchmaking] unregister rpcs 17:18:05.312 [Lua] [Matchmaking] destroying 17:18:05.312 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 17:18:05.312 [SteamVoip] Leaving room 606406d7a73bf64a 17:18:05.312 [SteamVoipClient] select_out(1100001001b386a, off) 17:18:05.312 [SteamVoipClient] select_out(110000102ac60a5, off) 17:18:05.312 [SteamVoipClient] select_out(110000105860ee2, off) 17:18:05.312 [SteamVoip] Destroying room 606406d7a73bf64a 17:18:05.312 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 17:18:05.313 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, ProfileSynchronizer 17:18:05.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer 17:18:05.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, ProfileSynchronizer 17:18:05.313 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, ProfileSynchronizer 17:18:05.317 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, ProfileSynchronizer 17:18:05.317 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 17:18:05.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer 17:18:05.318 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, ProfileSynchronizer 17:18:05.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, ProfileSynchronizer 17:18:05.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, ProfileSynchronizer 17:18:05.319 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, ProfileSynchronizer 17:18:05.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer 17:18:05.319 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 17:18:05.319 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 17:18:05.320 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer 17:18:05.320 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer 17:18:05.320 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 17:18:05.324 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 17:18:05.326 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 17:18:05.326 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 17:18:05.335 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 17:18:05.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, ProfileSynchronizer 17:18:05.336 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 17:18:05.336 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark, ProfileSynchronizer 17:18:05.336 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, ProfileSynchronizer 17:18:05.337 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 17:18:05.337 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 17:18:05.337 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, ProfileSynchronizer 17:18:05.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 17:18:05.337 [EAC] EAC server lost client 110000105860ee2 17:18:05.337 [EACServer] [19:18:05:337][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105860EE2 PlayerGUID: 76561198052937442 17:18:05.337 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0075daf8, channel: 1 17:18:05.337 [EAC] EAC server lost client 110000102ac60a5 17:18:05.337 [EACServer] [19:18:05:337][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102AC60A5 PlayerGUID: 76561198005117093 17:18:05.337 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0075daf8, channel: 7 17:18:05.337 [EACServer] [19:18:05:337][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 17:18:05.337 [EACServer] [19:18:05:337][Windows][EAC Server] [Info][Destroy] Called 17:18:05.338 [EACServer] [19:18:05:338][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 17:18:05.340 [Lua] [LobbyHost] Destroying 17:18:05.344 [Lua] [ChatManager] Unregistering channel 1 17:18:05.344 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:18:05.344 [Lua] [EnemyPackageLoader] network_context_destroyed 17:18:05.344 [Lua] [PartyManager] network_context_destroyed 17:18:05.344 [Lua] [GameMechanismManager] network_context_destroyed 17:18:05.352 [Lua] [Managers] Destroying manager group: 17:18:05.352 [Lua] [PlayState] Exit Substate EndViewStateScore 17:18:05.365 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 17:18:05.365 [Lua] [Managers] Destroying manager group: 17:18:05.365 [Lua] [Managers] Destroying manager group: 17:18:05.365 [Lua] [Managers] Destroying manager group: 17:18:05.365 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:1007: in function shutdown [12] @scripts/boot.lua:656:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 00000000190B2FD0; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 00000000190B2FD0; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 2; mod_name = "Crosshair Kill Confirmation"; mod = table: 00000000190B2FD0 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 0000000000090020; index = 49; alias = "mod"; manager = table: 000000001B0FC570 [10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1 [11] self = table: 0000000000094F00; dt = nil [10] venture = ; state = ; package = table: 000000000008B400; mod = table: 000000001B0FC570; localizer = table: 0000000003739AF0; [11] startup_package_handles = table: 0000000000099400; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BB0; flow_return_table = table: 0000000000094F30; _machine = table: 000000000330E9C0; startup_timer = 4.3589774916181341; has_booted = true; loading_context = table: 00000000034186A0; 17:18:05.365 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) 17:18:05.367 [Lua] VMF:ON_UNLOAD() 17:18:05.373 [Lua] [PackageManager] Destroy() 17:18:05.373 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 17:18:05.377 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 17:18:05.402 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 17:18:05.406 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 17:18:05.417 [Lua] [PackageManager] Unload: resource_packages/inventory, global 17:18:05.417 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 17:18:05.417 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 17:18:05.418 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 17:18:05.418 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 17:18:05.422 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 17:18:05.422 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 17:18:05.426 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 17:18:05.428 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 17:18:05.428 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 17:18:05.429 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 17:18:05.431 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 17:18:05.431 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 17:18:05.431 [Lua] [PackageManager] Unload: resource_packages/decals, global 17:18:05.431 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 17:18:05.436 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 17:18:05.442 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 17:18:05.442 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 17:18:05.442 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 17:18:05.443 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 17:18:05.443 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 17:18:05.446 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 17:18:05.446 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 17:18:05.446 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 17:18:05.446 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 17:18:05.446 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 17:18:05.451 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 17:18:05.453 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 17:18:05.455 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 17:18:05.456 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 17:18:05.456 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 17:18:05.471 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 17:18:05.472 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 17:18:05.473 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 17:18:05.475 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 17:18:05.475 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 17:18:05.475 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 17:18:05.484 [Lua] [PackageManager] Unload: resource_packages/pickups, global 17:18:05.488 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 17:18:05.519 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 17:18:05.521 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 17:18:05.543 [Lua] [PackageManager] Unload: resource_packages/ingame, global 17:18:05.543 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 17:18:05.546 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 17:18:05.559 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 17:18:05.559 [Lua] [PackageManager] Unload: resource_packages/careers, global 17:18:05.560 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 17:18:05.704 [RazerChroma] Shutdown Razer Chroma 17:18:05.919 [EAC] Shutdown [Log end]