[Log version] 1
[Session] b07dff6c-11e9-41f6-944f-88f56ffbea32
UTC time stamps
17:04:26.054 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
17:04:26.054 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
17:04:26.054 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
17:04:26.054 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
17:04:26.054 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
17:04:26.055 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
17:04:26.066 [RazerChroma] Setup Razer Chroma resources
17:04:26.066 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
17:04:26.087 [Window] Window => active
17:04:26.146 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
17:04:26.175 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
17:04:27.165 [EAC] Init client 1100001001b386a
17:04:27.165 [EAC] EAC client initialized
17:04:27.165 warning: [EAC] Failed to initialize localization
17:04:27.166 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
17:04:27.172 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080)
17:04:28.958 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
17:04:29.060 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
17:04:29.576 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
17:04:29.578 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
17:04:29.687 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
17:04:29.687 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
17:04:29.687 [Save] Save dir: `C:\Users\mhohn\AppData\Roaming\fatshark\Vermintide 2`
17:04:29.687 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
17:04:29.688 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
17:04:29.815 [RazerChroma] Setup Razer Chroma
17:04:29.856 [LightFX ] Loaded DLL.
17:04:29.856 [LightFX ] Init()
17:04:29.861 [LightFX ] LightFX failed to initialize
17:04:29.870 [Lua] boot.lua start, os clock: 6.375
17:04:29.870 [Lua] LUA IS STRIPPED!
17:04:29.870 [Lua] Boot:setup() entered. time: 0 os-clock: 6.3760000000000003
17:04:29.870 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000101 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16342MB
Available: 10758MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID d8856b6f-5bca-4b6c-b578-c8837883acb0
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 46627
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): Hid Interface
Input device: Generic (17.0): Natural® Ergonomic Keyboard 4000
Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
17:04:29.871 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
17:04:29.883 [SteamStats] RequestCurrentStats success: true
17:04:31.119 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1040396950556897 os-clock: 7.6240000000000006
17:04:31.120 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
17:04:31.120 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
17:04:31.120 [Lua] Flushing: resource_packages/strings [ResourcePackage]
17:04:31.120 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
17:04:31.120 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
17:04:31.120 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
17:04:31.121 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
17:04:31.121 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
17:04:31.121 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
17:04:31.121 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
17:04:31.121 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
17:04:31.121 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
17:04:31.121 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
17:04:31.121 [Lua] Development.init_application_parameters
17:04:31.121 [Lua] -----------------------------------------------------------------
17:04:31.121 [Lua] -- Application parameters --
17:04:31.121 [Lua] -----------------------------------------------------------------
17:04:31.121 [Lua] *****************************************************************
17:04:31.121 [Lua] ** Initial contents of script_data **
17:04:31.121 [Lua] script_data.beta_level_progression = false
17:04:31.121 [Lua] script_data.build_identifier = 142279ec06cd
17:04:31.121 [Lua] script_data.debug_interactions = false
17:04:31.121 [Lua] script_data.disable_debug_draw = true
17:04:31.121 [Lua] script_data.disable_intro_trailer = false
17:04:31.121 [Lua] script_data.disable_store = false
17:04:31.121 [Lua] script_data.disable_tutorial_at_start = true
17:04:31.121 [Lua] script_data.eac-untrusted = false
17:04:31.121 [Lua] script_data.enable_detailed_tooltips = false
17:04:31.121 [Lua] script_data.force_debug_disabled = true
17:04:31.121 [Lua] script_data.force_steam = true
17:04:31.121 [Lua] script_data.hide_fps = true
17:04:31.121 [Lua] script_data.hide_version_info = true
17:04:31.121 [Lua] script_data.matchmaking_debug = true
17:04:31.121 [Lua] script_data.network_debug = true
17:04:31.121 [Lua] script_data.package_debug = true
17:04:31.121 [Lua] script_data.packaged_build = true
17:04:31.121 [Lua] script_data.settings = { }
17:04:31.121 [Lua] script_data.show_fps = false
17:04:31.121 [Lua] script_data.spawn_empty_chest = true
17:04:31.121 [Lua] script_data.telemetry_log_interval = 600
17:04:31.121 [Lua] script_data.tobii_button = false
17:04:31.121 [Lua] script_data.use_beta_overlay = false
17:04:31.121 [Lua] script_data.use_local_backend = false
17:04:31.121 [Lua] script_data.use_tech_telemetry = true
17:04:31.121 [Lua] script_data.use_telemetry = true
17:04:31.121 [Lua] *****************************************************************
17:04:31.121 [Lua] [Boot] use baked enemy meshes: false
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
17:04:31.121 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
17:04:31.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
17:04:31.128 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
17:04:31.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
17:04:31.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
17:04:31.156 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
17:04:31.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
17:04:31.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
17:04:31.177 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
17:04:31.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
17:04:31.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
17:04:31.267 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
17:04:31.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
17:04:31.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
17:04:31.299 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
17:04:31.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
17:04:31.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
17:04:31.446 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
17:04:31.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
17:04:31.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
17:04:31.473 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
17:04:31.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
17:04:31.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
17:04:31.540 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
17:04:31.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
17:04:31.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
17:04:31.756 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
17:04:31.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
17:04:31.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
17:04:31.760 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
17:04:31.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
17:04:31.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
17:04:31.771 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
17:04:31.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
17:04:31.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
17:04:31.823 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
17:04:31.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
17:04:31.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
17:04:31.968 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
17:04:31.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
17:04:31.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
17:04:31.974 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
17:04:31.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
17:04:31.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
17:04:31.980 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
17:04:31.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
17:04:31.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
17:04:31.989 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
17:04:31.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
17:04:32.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
17:04:32.005 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
17:04:32.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
17:04:32.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
17:04:32.014 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
17:04:32.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
17:04:32.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
17:04:32.092 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
17:04:32.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
17:04:32.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
17:04:32.117 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
17:04:32.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
17:04:32.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
17:04:32.131 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
17:04:32.150 [Lua] settings.steam: nil
17:04:32.150 [Lua] Steam: table: 00000000000625C0
17:04:32.150 [Lua] force_steam: true
17:04:32.150 [Lua] BUILD: release
17:04:32.150 [Lua] test_backend: nil
17:04:32.151 [Lua] DEDICATED_SERVER: false
17:04:32.151 [Lua] Using app_id '552500' to define backend
17:04:32.151 [Lua] PlayFab Title ID: 5107
17:04:32.204 [Lua] [1] = chaos_dummy_troll (string)
17:04:32.204 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
17:04:32.204 [Lua] [3] = skaven_rat_ogre (string)
17:04:32.204 [Lua] [4] = critter_rat (string)
17:04:32.204 [Lua] [5] = chaos_troll (string)
17:04:32.204 [Lua] [6] = beastmen_minotaur (string)
17:04:32.204 [Lua] [7] = skaven_storm_vermin_warlord (string)
17:04:32.204 [Lua] [8] = skaven_stormfiend (string)
17:04:32.204 [Lua] [9] = chaos_greed_pinata (string)
17:04:32.204 [Lua] [10] = skaven_stormfiend_demo (string)
17:04:32.204 [Lua] [11] = chaos_plague_wave_spawner (string)
17:04:32.204 [Lua] [12] = chaos_vortex (string)
17:04:32.204 [Lua] [13] = skaven_stormfiend_boss (string)
17:04:32.204 [Lua] [14] = chaos_spawn (string)
17:04:32.204 [Lua] [15] = skaven_storm_vermin_champion (string)
17:04:32.204 [Lua] [16] = chaos_tentacle (string)
17:04:32.204 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
17:04:32.204 [Lua] [18] = skaven_grey_seer (string)
17:04:32.204 [Lua] [19] = skaven_explosive_loot_rat (string)
17:04:32.204 [Lua] [20] = skaven_loot_rat (string)
17:04:32.204 [Lua] [21] = critter_pig (string)
17:04:32.204 [Lua] [22] = chaos_dummy_sorcerer (string)
17:04:32.204 [Lua] [23] = chaos_mutator_sorcerer (string)
17:04:32.204 [Lua] [24] = skaven_gutter_runner (string)
17:04:32.204 [Lua] [25] = skaven_pack_master (string)
17:04:32.204 [Lua] [26] = chaos_exalted_sorcerer (string)
17:04:32.204 [Lua] [27] = chaos_vortex_sorcerer (string)
17:04:32.204 [Lua] [28] = skaven_poison_wind_globadier (string)
17:04:32.204 [Lua] [29] = chaos_corruptor_sorcerer (string)
17:04:32.204 [Lua] [30] = chaos_warrior (string)
17:04:32.204 [Lua] [31] = skaven_warpfire_thrower (string)
17:04:32.204 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
17:04:32.204 [Lua] [33] = chaos_plague_sorcerer (string)
17:04:32.204 [Lua] [34] = curse_mutator_sorcerer (string)
17:04:32.204 [Lua] [35] = chaos_exalted_champion_warcamp (string)
17:04:32.204 [Lua] [36] = chaos_tentacle_sorcerer (string)
17:04:32.204 [Lua] [37] = skaven_ratling_gunner (string)
17:04:32.204 [Lua] [38] = chaos_exalted_champion_norsca (string)
17:04:32.204 [Lua] [39] = chaos_raider (string)
17:04:32.204 [Lua] [40] = chaos_berzerker (string)
17:04:32.204 [Lua] [41] = beastmen_ungor_dummy (string)
17:04:32.204 [Lua] [42] = skaven_storm_vermin (string)
17:04:32.204 [Lua] [43] = beastmen_standard_bearer_crater (string)
17:04:32.204 [Lua] [44] = chaos_raider_tutorial (string)
17:04:32.204 [Lua] [45] = beastmen_gor_dummy (string)
17:04:32.204 [Lua] [46] = beastmen_bestigor_dummy (string)
17:04:32.204 [Lua] [47] = skaven_storm_vermin_with_shield (string)
17:04:32.204 [Lua] [48] = beastmen_ungor (string)
17:04:32.204 [Lua] [49] = skaven_storm_vermin_commander (string)
17:04:32.204 [Lua] [50] = beastmen_ungor_archer (string)
17:04:32.204 [Lua] [51] = beastmen_standard_bearer (string)
17:04:32.204 [Lua] [52] = beastmen_gor (string)
17:04:32.204 [Lua] [53] = beastmen_bestigor (string)
17:04:32.204 [Lua] [54] = skaven_plague_monk (string)
17:04:32.204 [Lua] [55] = chaos_marauder (string)
17:04:32.204 [Lua] [56] = skaven_dummy_clan_rat (string)
17:04:32.204 [Lua] [57] = chaos_marauder_tutorial (string)
17:04:32.204 [Lua] [58] = skaven_clan_rat (string)
17:04:32.204 [Lua] [59] = chaos_zombie (string)
17:04:32.204 [Lua] [60] = chaos_fanatic (string)
17:04:32.204 [Lua] [61] = skaven_clan_rat_tutorial (string)
17:04:32.204 [Lua] [62] = chaos_marauder_with_shield (string)
17:04:32.204 [Lua] [63] = skaven_clan_rat_with_shield (string)
17:04:32.204 [Lua] [64] = skaven_slave (string)
17:04:32.204 [Lua] [65] = skaven_dummy_slave (string)
17:04:32.245 [Lua] [UIRenderer] Loading
17:04:32.248 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
17:04:32.248 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
17:04:32.248 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
17:04:32.248 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
17:04:32.248 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
17:04:32.248 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
17:04:32.261 [Lua] level display name warcamp
17:04:32.261 [Lua] level display name prologue
17:04:32.261 [Lua] level display name military
17:04:32.261 [Lua] level display name skaven_stronghold
17:04:32.261 [Lua] level display name ussingen
17:04:32.261 [Lua] level display name fort
17:04:32.261 [Lua] level display name ground_zero
17:04:32.261 [Lua] level display name elven_ruins
17:04:32.261 [Lua] level display name farmlands
17:04:32.261 [Lua] level display name plaza
17:04:32.261 [Lua] level display name mines
17:04:32.261 [Lua] level display name magnus
17:04:32.261 [Lua] level display name crater
17:04:32.261 [Lua] level display name bell
17:04:32.261 [Lua] level display name dlc_bastion
17:04:32.261 [Lua] level display name skittergate
17:04:32.261 [Lua] level display name dlc_bogenhafen_city
17:04:32.261 [Lua] level display name dlc_bogenhafen_slum
17:04:32.261 [Lua] level display name cemetery
17:04:32.261 [Lua] level display name dlc_castle
17:04:32.261 [Lua] level display name forest_ambush
17:04:32.261 [Lua] level display name nurgle
17:04:32.261 [Lua] level display name catacombs
17:04:32.261 [Lua] level display name dlc_portals
17:04:32.328 [Lua] TIME: 0.031000000000001
17:04:33.402 [Lua] [ConflictSettings] Contained breeds generated in: 1.0329999999999995
17:04:33.489 [Lua] <>realm = official<>
17:04:33.833 [Lua]
17:04:33.833 [Lua] [1] = table
17:04:33.833 [Lua] [download_pending] = false (boolean)
17:04:33.833 [Lua] [id] = 1369573612 (string)
17:04:33.833 [Lua] [banned] = false (boolean)
17:04:33.833 [Lua] [author_id] = 58813412 (number)
17:04:33.833 [Lua] [tags] = table
17:04:33.833 [Lua] [1] = Tools (string)
17:04:33.833 [Lua] [2] = approved (string)
17:04:33.833 [Lua] [author] = bIbIbI(rus) (string)
17:04:33.833 [Lua] [sanctioned] = true (boolean)
17:04:33.833 [Lua] [out_of_date] = false (boolean)
17:04:33.833 [Lua] [downloading] = false (boolean)
17:04:33.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
17:04:33.833 [Lua] [num_children] = 0 (number)
17:04:33.833 [Lua] [ugc_status] = 3 (number)
17:04:33.833 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
17:04:33.833 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
17:04:33.833 [Lua] [installed] = true (boolean)
17:04:33.833 [Lua] [enabled] = true (boolean)
17:04:33.833 [Lua] [name] = Vermintide Mod Framework (string)
17:04:33.833 [Lua] [dependency_error] = (string)
17:04:33.833 [Lua] [2] = table
17:04:33.833 [Lua] [download_pending] = false (boolean)
17:04:33.833 [Lua] [id] = 1374248490 (string)
17:04:33.833 [Lua] [children] = table
17:04:33.833 [Lua] [1] = 1369573612 (string)
17:04:33.833 [Lua] [banned] = false (boolean)
17:04:33.833 [Lua] [author_id] = 45268594 (number)
17:04:33.833 [Lua] [tags] = table
17:04:33.833 [Lua] [1] = approved (string)
17:04:33.833 [Lua] [author] = prop joe (string)
17:04:33.833 [Lua] [sanctioned] = true (boolean)
17:04:33.833 [Lua] [out_of_date] = false (boolean)
17:04:33.833 [Lua] [downloading] = false (boolean)
17:04:33.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
17:04:33.833 [Lua] [num_children] = 1 (number)
17:04:33.833 [Lua] [ugc_status] = 3 (number)
17:04:33.833 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
17:04:33.833 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
17:04:33.833 [Lua] [installed] = true (boolean)
17:04:33.833 [Lua] [enabled] = true (boolean)
17:04:33.833 [Lua] [name] = Penlight Lua Libraries (string)
17:04:33.833 [Lua] [dependency_error] = (string)
17:04:33.833 [Lua] [3] = table
17:04:33.833 [Lua] [download_pending] = false (boolean)
17:04:33.833 [Lua] [id] = 1391228174 (string)
17:04:33.833 [Lua] [children] = table
17:04:33.833 [Lua] [1] = 1369573612 (string)
17:04:33.833 [Lua] [banned] = false (boolean)
17:04:33.833 [Lua] [author_id] = 4821406 (number)
17:04:33.833 [Lua] [tags] = table
17:04:33.833 [Lua] [1] = UI (string)
17:04:33.833 [Lua] [2] = QoL (string)
17:04:33.833 [Lua] [3] = Approved (string)
17:04:33.833 [Lua] [author] = grasmann (string)
17:04:33.833 [Lua] [sanctioned] = true (boolean)
17:04:33.833 [Lua] [out_of_date] = false (boolean)
17:04:33.833 [Lua] [downloading] = false (boolean)
17:04:33.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
17:04:33.833 [Lua] [num_children] = 1 (number)
17:04:33.833 [Lua] [ugc_status] = 3 (number)
17:04:33.833 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
17:04:33.833 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
17:04:33.833 [Lua] [installed] = true (boolean)
17:04:33.833 [Lua] [enabled] = true (boolean)
17:04:33.833 [Lua] [name] = UI Improvements (string)
17:04:33.833 [Lua] [dependency_error] = (string)
17:04:33.833 [Lua] [4] = table
17:04:33.833 [Lua] [download_pending] = false (boolean)
17:04:33.833 [Lua] [id] = 1389872347 (string)
17:04:33.833 [Lua] [children] = table
17:04:33.833 [Lua] [1] = 1369573612 (string)
17:04:33.833 [Lua] [banned] = false (boolean)
17:04:33.833 [Lua] [author_id] = 4821406 (number)
17:04:33.833 [Lua] [tags] = table
17:04:33.833 [Lua] [1] = approved (string)
17:04:33.833 [Lua] [2] = UI (string)
17:04:33.833 [Lua] [author] = grasmann (string)
17:04:33.833 [Lua] [sanctioned] = true (boolean)
17:04:33.833 [Lua] [out_of_date] = false (boolean)
17:04:33.833 [Lua] [downloading] = false (boolean)
17:04:33.833 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
17:04:33.833 [Lua] [num_children] = 1 (number)
17:04:33.833 [Lua] [ugc_status] = 3 (number)
17:04:33.833 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
17:04:33.833 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
17:04:33.833 [Lua] [installed] = true (boolean)
17:04:33.833 [Lua] [enabled] = true (boolean)
17:04:33.833 [Lua] [name] = Simple UI (string)
17:04:33.833 [Lua] [dependency_error] = (string)
17:04:33.833 [Lua] [5] = table
17:04:33.833 [Lua] [download_pending] = false (boolean)
17:04:33.833 [Lua] [id] = 1395453301 (string)
17:04:33.833 [Lua] [children] = table
17:04:33.833 [Lua] [1] = 1369573612 (string)
17:04:33.833 [Lua] [banned] = false (boolean)
17:04:33.833 [Lua] [author_id] = 58813412 (number)
17:04:33.833 [Lua] [tags] = table
17:04:33.833 [Lua] [1] = Approved (string)
17:04:33.833 [Lua] [2] = QoL (string)
17:04:33.833 [Lua] [author] = bIbIbI(rus) (string)
17:04:33.833 [Lua] [sanctioned] = true (boolean)
17:04:33.833 [Lua] [out_of_date] = false (boolean)
17:04:33.834 [Lua] [downloading] = false (boolean)
17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
17:04:33.834 [Lua] [num_children] = 1 (number)
17:04:33.834 [Lua] [ugc_status] = 3 (number)
17:04:33.834 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
17:04:33.834 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
17:04:33.834 [Lua] [installed] = true (boolean)
17:04:33.834 [Lua] [enabled] = true (boolean)
17:04:33.834 [Lua] [name] = Skip Intro (string)
17:04:33.834 [Lua] [dependency_error] = (string)
17:04:33.834 [Lua] [6] = table
17:04:33.834 [Lua] [download_pending] = false (boolean)
17:04:33.834 [Lua] [id] = 1467751760 (string)
17:04:33.834 [Lua] [children] = table
17:04:33.834 [Lua] [1] = 1369573612 (string)
17:04:33.834 [Lua] [2] = 1374248490 (string)
17:04:33.834 [Lua] [3] = 1389872347 (string)
17:04:33.834 [Lua] [banned] = false (boolean)
17:04:33.834 [Lua] [author_id] = 45268594 (number)
17:04:33.834 [Lua] [tags] = table
17:04:33.834 [Lua] [1] = UI (string)
17:04:33.834 [Lua] [2] = QoL (string)
17:04:33.834 [Lua] [3] = approved (string)
17:04:33.834 [Lua] [author] = prop joe (string)
17:04:33.834 [Lua] [sanctioned] = true (boolean)
17:04:33.834 [Lua] [out_of_date] = false (boolean)
17:04:33.834 [Lua] [downloading] = false (boolean)
17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
17:04:33.834 [Lua] [num_children] = 3 (number)
17:04:33.834 [Lua] [ugc_status] = 3 (number)
17:04:33.834 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
17:04:33.834 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
17:04:33.834 [Lua] [installed] = true (boolean)
17:04:33.834 [Lua] [enabled] = true (boolean)
17:04:33.834 [Lua] [name] = UI Tweaks (string)
17:04:33.834 [Lua] [dependency_error] = (string)
17:04:33.834 [Lua] [7] = table
17:04:33.834 [Lua] [download_pending] = false (boolean)
17:04:33.834 [Lua] [id] = 1383433646 (string)
17:04:33.834 [Lua] [children] = table
17:04:33.834 [Lua] [1] = 1369573612 (string)
17:04:33.834 [Lua] [banned] = false (boolean)
17:04:33.834 [Lua] [author_id] = 45268594 (number)
17:04:33.834 [Lua] [tags] = table
17:04:33.834 [Lua] [1] = approved (string)
17:04:33.834 [Lua] [2] = UI (string)
17:04:33.834 [Lua] [3] = QoL (string)
17:04:33.834 [Lua] [author] = prop joe (string)
17:04:33.834 [Lua] [sanctioned] = true (boolean)
17:04:33.834 [Lua] [out_of_date] = false (boolean)
17:04:33.834 [Lua] [downloading] = false (boolean)
17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
17:04:33.834 [Lua] [num_children] = 1 (number)
17:04:33.834 [Lua] [ugc_status] = 3 (number)
17:04:33.834 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
17:04:33.834 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
17:04:33.834 [Lua] [installed] = true (boolean)
17:04:33.834 [Lua] [enabled] = true (boolean)
17:04:33.834 [Lua] [name] = Persistent Ammo Counter (string)
17:04:33.834 [Lua] [dependency_error] = (string)
17:04:33.834 [Lua] [8] = table
17:04:33.834 [Lua] [download_pending] = false (boolean)
17:04:33.834 [Lua] [id] = 1569650837 (string)
17:04:33.834 [Lua] [children] = table
17:04:33.834 [Lua] [1] = 1369573612 (string)
17:04:33.834 [Lua] [banned] = false (boolean)
17:04:33.834 [Lua] [author_id] = 81851809 (number)
17:04:33.834 [Lua] [tags] = table
17:04:33.834 [Lua] [1] = approved (string)
17:04:33.834 [Lua] [2] = UI (string)
17:04:33.834 [Lua] [3] = QoL (string)
17:04:33.834 [Lua] [author] = Skwuruhl (string)
17:04:33.834 [Lua] [sanctioned] = true (boolean)
17:04:33.834 [Lua] [out_of_date] = false (boolean)
17:04:33.834 [Lua] [downloading] = false (boolean)
17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
17:04:33.834 [Lua] [num_children] = 1 (number)
17:04:33.834 [Lua] [ugc_status] = 3 (number)
17:04:33.834 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
17:04:33.834 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
17:04:33.834 [Lua] [installed] = true (boolean)
17:04:33.834 [Lua] [enabled] = true (boolean)
17:04:33.834 [Lua] [name] = Crosshairs Fix (string)
17:04:33.834 [Lua] [dependency_error] = (string)
17:04:33.834 [Lua] [9] = table
17:04:33.834 [Lua] [download_pending] = false (boolean)
17:04:33.834 [Lua] [id] = 1393343095 (string)
17:04:33.834 [Lua] [children] = table
17:04:33.834 [Lua] [1] = 1369573612 (string)
17:04:33.834 [Lua] [2] = 1374248490 (string)
17:04:33.834 [Lua] [banned] = false (boolean)
17:04:33.834 [Lua] [author_id] = 45268594 (number)
17:04:33.834 [Lua] [tags] = table
17:04:33.834 [Lua] [1] = UI (string)
17:04:33.834 [Lua] [author] = prop joe (string)
17:04:33.834 [Lua] [sanctioned] = false (boolean)
17:04:33.834 [Lua] [out_of_date] = false (boolean)
17:04:33.834 [Lua] [downloading] = false (boolean)
17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
17:04:33.834 [Lua] [num_children] = 2 (number)
17:04:33.834 [Lua] [ugc_status] = 3 (number)
17:04:33.834 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:04:33.834 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
17:04:33.834 [Lua] [installed] = true (boolean)
17:04:33.834 [Lua] [enabled] = false (boolean)
17:04:33.834 [Lua] [name] = Scoreboard Tweaks (string)
17:04:33.834 [Lua] [dependency_error] = (string)
17:04:33.834 [Lua] [10] = table
17:04:33.834 [Lua] [download_pending] = false (boolean)
17:04:33.834 [Lua] [id] = 1487862316 (string)
17:04:33.834 [Lua] [children] = table
17:04:33.834 [Lua] [1] = 1369573612 (string)
17:04:33.834 [Lua] [banned] = false (boolean)
17:04:33.834 [Lua] [author_id] = 45268594 (number)
17:04:33.834 [Lua] [tags] = table
17:04:33.834 [Lua] [1] = approved (string)
17:04:33.834 [Lua] [2] = UI (string)
17:04:33.834 [Lua] [3] = QoL (string)
17:04:33.834 [Lua] [author] = prop joe (string)
17:04:33.834 [Lua] [sanctioned] = true (boolean)
17:04:33.834 [Lua] [out_of_date] = false (boolean)
17:04:33.834 [Lua] [downloading] = false (boolean)
17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
17:04:33.834 [Lua] [num_children] = 1 (number)
17:04:33.834 [Lua] [ugc_status] = 3 (number)
17:04:33.834 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:04:33.834 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
17:04:33.834 [Lua] [installed] = true (boolean)
17:04:33.834 [Lua] [enabled] = true (boolean)
17:04:33.834 [Lua] [name] = Reroll Improvements (string)
17:04:33.834 [Lua] [dependency_error] = (string)
17:04:33.834 [Lua] [11] = table
17:04:33.834 [Lua] [download_pending] = false (boolean)
17:04:33.834 [Lua] [id] = 1593460250 (string)
17:04:33.834 [Lua] [children] = table
17:04:33.834 [Lua] [1] = 1369573612 (string)
17:04:33.834 [Lua] [banned] = false (boolean)
17:04:33.834 [Lua] [author_id] = 84308322 (number)
17:04:33.834 [Lua] [tags] = table
17:04:33.834 [Lua] [1] = approved (string)
17:04:33.834 [Lua] [2] = UI (string)
17:04:33.834 [Lua] [3] = QoL (string)
17:04:33.834 [Lua] [author] = pixaal (string)
17:04:33.834 [Lua] [sanctioned] = true (boolean)
17:04:33.834 [Lua] [out_of_date] = false (boolean)
17:04:33.834 [Lua] [downloading] = false (boolean)
17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
17:04:33.834 [Lua] [num_children] = 1 (number)
17:04:33.834 [Lua] [ugc_status] = 3 (number)
17:04:33.834 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
17:04:33.834 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
17:04:33.834 [Lua] [installed] = true (boolean)
17:04:33.834 [Lua] [enabled] = true (boolean)
17:04:33.834 [Lua] [name] = Crosshair Kill Confirmation (string)
17:04:33.834 [Lua] [dependency_error] = (string)
17:04:33.834 [Lua] [12] = table
17:04:33.834 [Lua] [download_pending] = false (boolean)
17:04:33.834 [Lua] [id] = 1431393962 (string)
17:04:33.834 [Lua] [children] = table
17:04:33.834 [Lua] [1] = 1369573612 (string)
17:04:33.834 [Lua] [banned] = false (boolean)
17:04:33.834 [Lua] [author_id] = 14284923 (number)
17:04:33.834 [Lua] [tags] = table
17:04:33.834 [Lua] [1] = UI (string)
17:04:33.834 [Lua] [2] = Misc (string)
17:04:33.834 [Lua] [3] = Approved (string)
17:04:33.834 [Lua] [author] = Fracticality (string)
17:04:33.834 [Lua] [sanctioned] = true (boolean)
17:04:33.834 [Lua] [out_of_date] = false (boolean)
17:04:33.834 [Lua] [downloading] = false (boolean)
17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
17:04:33.834 [Lua] [num_children] = 1 (number)
17:04:33.834 [Lua] [ugc_status] = 3 (number)
17:04:33.834 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
17:04:33.834 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
17:04:33.834 [Lua] [installed] = true (boolean)
17:04:33.834 [Lua] [enabled] = false (boolean)
17:04:33.834 [Lua] [name] = Vermitannica (string)
17:04:33.834 [Lua] [dependency_error] = (string)
17:04:33.834 [Lua] [13] = table
17:04:33.834 [Lua] [download_pending] = false (boolean)
17:04:33.834 [Lua] [id] = 1397265260 (string)
17:04:33.834 [Lua] [children] = table
17:04:33.834 [Lua] [1] = 1369573612 (string)
17:04:33.834 [Lua] [banned] = false (boolean)
17:04:33.834 [Lua] [author_id] = 26572404 (number)
17:04:33.834 [Lua] [tags] = table
17:04:33.834 [Lua] [1] = UI (string)
17:04:33.834 [Lua] [2] = QoL (string)
17:04:33.834 [Lua] [3] = approved (string)
17:04:33.834 [Lua] [author] = Necrossin (string)
17:04:33.834 [Lua] [sanctioned] = true (boolean)
17:04:33.834 [Lua] [out_of_date] = false (boolean)
17:04:33.834 [Lua] [downloading] = false (boolean)
17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
17:04:33.834 [Lua] [num_children] = 1 (number)
17:04:33.834 [Lua] [ugc_status] = 3 (number)
17:04:33.834 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
17:04:33.834 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
17:04:33.834 [Lua] [installed] = true (boolean)
17:04:33.834 [Lua] [enabled] = false (boolean)
17:04:33.834 [Lua] [name] = Numeric UI (string)
17:04:33.834 [Lua] [dependency_error] = (string)
17:04:33.834 [Lua] [14] = table
17:04:33.834 [Lua] [download_pending] = false (boolean)
17:04:33.834 [Lua] [id] = 1464907434 (string)
17:04:33.834 [Lua] [children] = table
17:04:33.834 [Lua] [1] = 1369573612 (string)
17:04:33.834 [Lua] [banned] = false (boolean)
17:04:33.834 [Lua] [author_id] = 14284923 (number)
17:04:33.834 [Lua] [tags] = table
17:04:33.834 [Lua] [1] = UI (string)
17:04:33.834 [Lua] [2] = Misc (string)
17:04:33.834 [Lua] [3] = approved (string)
17:04:33.834 [Lua] [author] = Fracticality (string)
17:04:33.834 [Lua] [sanctioned] = true (boolean)
17:04:33.834 [Lua] [out_of_date] = false (boolean)
17:04:33.834 [Lua] [downloading] = false (boolean)
17:04:33.834 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
17:04:33.834 [Lua] [num_children] = 1 (number)
17:04:33.834 [Lua] [ugc_status] = 3 (number)
17:04:33.834 [Lua] [description] = Added support for the Forgotten Relics DLC weapons.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
17:04:33.834 [Lua] [last_updated] = 5/6/2021 8:58:40 PM (string)
17:04:33.834 [Lua] [installed] = true (boolean)
17:04:33.834 [Lua] [enabled] = true (boolean)
17:04:33.834 [Lua] [name] = Armory (string)
17:04:33.834 [Lua] [dependency_error] = (string)
17:04:33.834 [Lua]
17:04:33.834 [Lua]
17:04:33.834 [Lua] [1467751760] = 1 (number)
17:04:33.834 [Lua] [1464907434] = 13 (number)
17:04:33.834 [Lua] [1487862316] = 6 (number)
17:04:33.834 [Lua] [1369573612] = 12 (number)
17:04:33.834 [Lua] [1391228174] = 3 (number)
17:04:33.834 [Lua] [1374248490] = 8 (number)
17:04:33.834 [Lua] [1395453301] = 0 (number)
17:04:33.834 [Lua] [1393343095] = 5 (number)
17:04:33.834 [Lua] [1593460250] = 7 (number)
17:04:33.834 [Lua] [1389872347] = 11 (number)
17:04:33.834 [Lua] [1569650837] = 4 (number)
17:04:33.834 [Lua] [1397265260] = 10 (number)
17:04:33.834 [Lua] [1431393962] = 9 (number)
17:04:33.834 [Lua] [1383433646] = 2 (number)
17:04:33.834 [Lua]
17:04:33.839 [Lua]
17:04:33.839 [Lua] [1467751760] = 1 (number)
17:04:33.839 [Lua] [1464907434] = 13 (number)
17:04:33.839 [Lua] [1487862316] = 6 (number)
17:04:33.839 [Lua] [1369573612] = 12 (number)
17:04:33.839 [Lua] [1391228174] = 3 (number)
17:04:33.839 [Lua] [1374248490] = 8 (number)
17:04:33.839 [Lua] [1395453301] = 0 (number)
17:04:33.839 [Lua] [1393343095] = 5 (number)
17:04:33.839 [Lua] [1593460250] = 7 (number)
17:04:33.839 [Lua] [1389872347] = 11 (number)
17:04:33.839 [Lua] [1569650837] = 4 (number)
17:04:33.839 [Lua] [1397265260] = 10 (number)
17:04:33.839 [Lua] [1431393962] = 9 (number)
17:04:33.839 [Lua] [1383433646] = 2 (number)
17:04:33.839 [Lua]
17:04:33.845 [Lua] <>modded = true<>
17:04:33.845 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
17:04:33.907 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
17:04:33.933 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
17:04:33.933 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d15b20)
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d15c40)
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318e690)
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318e820)
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00639160)
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x006471a0)
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad25550)
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad25880)
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad25730)
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d5940)
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18fcde30)
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18fc01e0)
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c3fad0)
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18fc0220)
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18fc01c0)
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
17:04:33.934 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0fc020)
17:04:33.941 [Lua] <>modded = true<>
17:04:33.941 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
17:04:33.968 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
17:04:33.991 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
17:04:33.991 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
17:04:33.996 [Lua] <>modded = true<>
17:04:33.996 [Lua] <>Mod:1391228174:UI Improvements = true<>
17:04:34.013 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
17:04:34.026 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
17:04:34.026 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
17:04:34.026 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x196004d0)
17:04:34.026 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x195ffda0)
17:04:34.026 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x196004f0)
17:04:34.026 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x195fff20)
17:04:34.026 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x195ffe30)
17:04:34.026 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x19cb1060)
17:04:34.026 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x19cb1000)
17:04:34.026 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x03216e00] (Origin: function: 0x03216f70)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x194fc9e0)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x198b9200)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x198b9610)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x19706540)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x197068d0)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x19706720)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x197065d0)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x197066c0)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x19706520)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x19706c00)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x19706850)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x197a59e0)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x19833720)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x198339f0)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x19d52ac0)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448080)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a4481e0)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448400)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448250)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19eeb2f0)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19eeb310)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x19eeb350)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19eeaa80)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19eeb3b0)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19ee3d40)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1a17d150)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x19cb0b10)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1a17cc90)
17:04:34.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1a17ce20)
17:04:34.028 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
17:04:34.032 [Lua] <>modded = true<>
17:04:34.032 [Lua] <>Mod:1389872347:Simple UI = true<>
17:04:34.050 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
17:04:34.072 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
17:04:34.072 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
17:04:34.072 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
17:04:34.073 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1896a660)
17:04:34.077 [Lua] <>modded = true<>
17:04:34.077 [Lua] <>Mod:1395453301:Skip Intro = true<>
17:04:34.096 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
17:04:34.107 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
17:04:34.107 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
17:04:34.107 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x031552f0)
17:04:34.107 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x031553a0)
17:04:34.108 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
17:04:34.113 [Lua] <>modded = true<>
17:04:34.113 [Lua] <>Mod:1467751760:UI Tweaks = true<>
17:04:34.140 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
17:04:34.162 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
17:04:34.163 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
17:04:34.164 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
17:04:34.165 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x190a8290)
17:04:34.165 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x190a89b0)
17:04:34.165 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x190a86f0)
17:04:34.165 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x190a8aa0)
17:04:34.165 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x190a8430)
17:04:34.165 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x190a87f0)
17:04:34.165 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x190a8ac0)
17:04:34.165 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x190a8b80)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022d30)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x190a8d60)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x190aa3c0)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x190a9040)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x191d81e0)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x191d82b0)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x191d8580)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x191eea60)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x1900cae0)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x04ae3360)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x19350ec0)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x01e28f70)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x01da4870)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x02560600)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x192a1f00)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x19166860)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x18fefd90)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x18d3afe0)
17:04:34.166 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x190a92d0)
17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x190b27f0)
17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x190b27b0)
17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x190b2a00)
17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x190b28c0)
17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x190b75f0)
17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x19114030)
17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x190d9700)
17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x190d97d0)
17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x190b25e0)
17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x190b2c30)
17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x190b2840)
17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x190b2b70)
17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x04b47210)
17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x03474700)
17:04:34.167 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x033154b0)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x03315310)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x190d9540)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x19109f80)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x190d9270)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x19109fe0)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x19d53bf0)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x19d53050)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x19d53670)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x19d536b0)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x190b2790)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x04988f20)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x01d70be0)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x02851100)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x02850f20)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01d70ba0)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x03042620)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x18cf9c40)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x0009b5c0)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x190b2930)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x19207510)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x192071e0)
17:04:34.168 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x19207200)
17:04:34.170 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x18ffd320)
17:04:34.171 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x18ffcff0)
17:04:34.171 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
17:04:34.171 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
17:04:34.176 [Lua] <>modded = true<>
17:04:34.176 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
17:04:34.185 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
17:04:34.186 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
17:04:34.186 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
17:04:34.186 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x190d9540)
17:04:34.186 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x19109f80)
17:04:34.186 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x190d9270)
17:04:34.186 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x19109fe0)
17:04:34.186 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
17:04:34.191 [Lua] <>modded = true<>
17:04:34.191 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
17:04:34.200 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
17:04:34.201 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
17:04:34.201 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
17:04:34.201 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
17:04:34.201 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x191fb630)
17:04:34.201 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x191fb910)
17:04:34.201 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x191fb740)
17:04:34.201 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x191fb760)
17:04:34.201 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x191fb780)
17:04:34.201 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x191fb7e0)
17:04:34.201 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x191fb800)
17:04:34.201 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
17:04:34.206 [Lua] <>modded = true<>
17:04:34.206 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
17:04:34.215 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
17:04:34.216 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
17:04:34.216 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
17:04:34.216 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
17:04:34.216 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1966d730)
17:04:34.216 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1966d710)
17:04:34.216 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1966d6b0)
17:04:34.216 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1966d4f0)
17:04:34.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19650f20)
17:04:34.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19650f00)
17:04:34.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19650ea0)
17:04:34.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x19650ce0)
17:04:34.222 [Lua] <>modded = true<>
17:04:34.222 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
17:04:34.231 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
17:04:34.238 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
17:04:34.238 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
17:04:34.238 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x03042620)
17:04:34.238 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x18bda230)
17:04:34.238 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x191fb5b0)
17:04:34.238 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
17:04:34.243 [Lua] <>modded = true<>
17:04:34.243 [Lua] <>Mod:1464907434:Armory = true<>
17:04:34.253 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
17:04:34.255 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
17:04:34.255 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
17:04:34.258 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x194f45e0)
17:04:34.258 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a17cab0)
17:04:34.258 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18bd9d70)
17:04:34.258 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x189733e0)
17:04:34.258 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19cb0cb0)
17:04:34.258 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19cb0800)
17:04:34.258 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x031881a0)
17:04:34.259 [Lua] <>project = vermintide 2<>
17:04:34.259 [Lua] <>build = release<>
17:04:34.259 [Lua] <>platform = win32<>
17:04:34.259 [Lua] <>dedicated_server = false<>
17:04:34.259 [Lua] <>title_id = 5107<>
17:04:34.259 [Lua] <>content_revision = 22491<>
17:04:34.259 [Lua] <>engine_revision = 142279ec06cd<>
17:04:34.259 [Lua] <>release_version = 4.3.0<>
17:04:34.259 [Lua] <>rendering_backend = dx12<>
17:04:34.259 [Lua] <>teamcity_build_id = 93509<>
17:04:34.259 [Lua] <>steam_id = 1100001001b386a<>
17:04:34.260 [Lua] <>steam_profile_name = ann1<>
17:04:34.260 [Lua] <>machine_id = d8856b6f-5bca-4b6c-b578-c8837883acb0<>
17:04:34.260 [Lua] [Boot] Application build: release
17:04:34.260 [Lua] [Boot] Content revision: 22491
17:04:34.260 [Lua] [Boot] Engine revision: 142279ec06cd
17:04:34.260 [Lua] [Boot] Release version: 4.3.0
17:04:34.265 [Lua] Game:_handle_win32_graphics_quality() total time: 0.004999999999999
17:04:34.265 [Lua] save: 0.0049999999999990052
17:04:34.265 [Lua]
17:04:34.265 [Lua] unaccounted: 0
17:04:34.265 [Lua] [Boot] User ID: 1100001001b386a ann1
17:04:34.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
17:04:34.272 [Lua] initializing mechanism to: adventure
17:04:34.273 [Lua] Game:setup() total time: 0.013
17:04:34.273 [Lua] handle rev info: 0
17:04:34.273 [Lua] handle gfx quality: 0.0049999999999990052
17:04:34.273 [Lua] default settings: 0
17:04:34.273 [Lua] user settings: 0
17:04:34.273 [Lua] set frame times: 0
17:04:34.273 [Lua] init random: 0
17:04:34.273 [Lua] managers: 0.0069999999999996732
17:04:34.273 [Lua]
17:04:34.273 [Lua] unaccounted: 0.0010000000000012221
17:04:34.273 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
17:04:34.273 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
17:04:34.273 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
17:04:34.273 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
17:04:34.273 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
17:04:34.273 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
17:04:34.273 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
17:04:34.279 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks
17:04:34.279 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
17:04:34.279 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
17:04:34.279 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
17:04:34.279 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
17:04:34.279 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
17:04:34.279 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
17:04:34.279 [Lua] [Testify] Ready!
17:04:34.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
17:04:34.332 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
17:04:34.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
17:04:34.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
17:04:34.551 [Lua] [PackageManager] Force_load: resource_packages/title_screen
17:04:34.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
17:04:34.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
17:04:34.601 [Lua] [PackageManager] Force_load: resource_packages/menu
17:04:34.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
17:04:34.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
17:04:34.669 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
17:04:34.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
17:04:34.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
17:04:34.975 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
17:04:34.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
17:04:35.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
17:04:35.058 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
17:04:35.059 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
17:04:35.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
17:04:35.110 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
17:04:35.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
17:04:35.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
17:04:35.346 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
17:04:35.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
17:04:35.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
17:04:35.549 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
17:04:35.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
17:04:35.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
17:04:35.820 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
17:04:35.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
17:04:36.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
17:04:36.108 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
17:04:36.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
17:04:36.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
17:04:36.260 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
17:04:36.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
17:04:36.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
17:04:36.396 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
17:04:36.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
17:04:36.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
17:04:36.481 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
17:04:36.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
17:04:36.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
17:04:36.549 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
17:04:36.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
17:04:37.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
17:04:37.000 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
17:04:37.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
17:04:37.002 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
17:04:37.002 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
17:04:37.002 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks
17:04:37.002 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00def680)
17:04:37.002 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0386b760)
17:04:37.002 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x01d42840)
17:04:37.002 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x18910790)
17:04:37.002 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x0253e580)
17:04:37.013 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
17:04:37.014 [Lua] [Gamestate] Enter StateTitleScreen
17:04:37.015 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
17:04:37.015 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
17:04:37.015 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
17:04:37.015 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
17:04:37.015 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
17:04:37.016 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
17:04:37.031 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
17:04:37.031 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
17:04:37.031 [Save] Loading `save_data`
17:04:37.037 [Save] Load done
17:04:37.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
17:04:37.049 [Lua] [PackageManager] Force_load: resource_packages/inventory
17:04:37.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
17:04:37.050 [Lua] [BackendManagerPlayFab] Backend Enabled
17:04:37.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
17:04:37.092 [Lua] [PackageManager] Force_load: resource_packages/careers
17:04:37.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
17:04:37.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
17:04:37.143 [Lua] [PackageManager] Force_load: resource_packages/decals
17:04:37.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
17:04:37.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
17:04:37.211 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
17:04:37.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
17:04:37.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
17:04:37.763 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
17:04:37.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
17:04:38.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
17:04:38.636 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
17:04:38.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
17:04:38.775 [Lua] <>playfab_id = FB86CB4FEB3DE3F0<>
17:04:39.008 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
17:04:39.008 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
17:04:39.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
17:04:39.313 [Lua] [PackageManager] Force_load: resource_packages/ingame
17:04:39.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
17:04:39.414 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
17:04:39.415 [Save] Saving `save_data`
17:04:39.415 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
17:04:39.418 [Save] Save done
17:04:39.431 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
17:04:39.669 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
17:04:39.669 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
17:04:40.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
17:04:40.075 [Lua] [PackageManager] Force_load: resource_packages/pickups
17:04:40.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
17:04:40.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
17:04:40.159 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
17:04:40.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
17:04:40.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
17:04:40.210 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
17:04:40.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
17:04:40.210 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
17:04:40.210 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
17:04:40.226 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
17:04:40.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
17:04:40.260 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
17:04:40.431 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
17:04:40.431 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
17:04:40.447 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
17:04:40.719 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
17:04:40.719 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
17:04:40.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
17:04:40.957 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
17:04:40.957 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
17:04:40.973 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
17:04:41.366 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
17:04:41.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
17:04:41.381 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
17:04:41.653 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
17:04:41.653 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
17:04:41.670 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
17:04:41.857 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
17:04:41.857 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
17:04:41.874 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
17:04:42.061 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
17:04:42.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
17:04:42.077 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
17:04:42.269 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
17:04:42.270 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
17:04:42.281 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
17:04:42.468 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
17:04:42.468 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
17:04:42.485 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
17:04:42.883 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
17:04:42.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
17:04:42.898 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
17:04:43.102 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
17:04:43.102 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
17:04:43.118 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
17:04:43.305 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
17:04:43.305 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
17:04:43.321 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
17:04:43.718 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
17:04:43.720 [Lua] steam item server: requesting user inventory
17:04:44.306 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
17:04:44.306 [Lua] ISI-> GET_ALL_ITEMS!
17:04:44.306 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
17:04:44.306 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
17:04:44.306 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
17:04:44.306 [Lua]
17:04:44.306 [Lua]
17:04:44.322 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
17:04:44.509 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
17:04:44.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
17:04:44.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
17:04:44.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19
17:04:44.525 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
17:04:44.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
17:04:44.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
17:04:44.525 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
17:04:44.525 [Lua] [SteamManager] request_item_prices
17:04:44.526 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
17:04:45.207 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
17:04:45.207 [Lua] Player statistics loaded!
17:04:45.222 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
17:04:45.307 [Lua] [SteamManager] on_price_result 1 EUR
17:04:45.307 [Lua] _refresh_steam_item_prices_cb
17:04:45.307 [Lua] Missing item masterlist item for steam_itemdefid: 30
17:04:45.392 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
17:04:45.409 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19
17:04:45.579 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19
17:04:45.595 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
17:04:45.803 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
17:04:45.810 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
17:04:45.816 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
17:04:46.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
17:04:46.103 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
17:04:46.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
17:04:46.357 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
17:04:47.375 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
17:04:47.376 [Lua] [Managers] Destroying manager group:
17:04:47.376 [Lua] [Gamestate] Enter state StateLoading
17:04:47.377 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
17:04:47.377 [Lua] [LobbyManager] Setting up network options
17:04:47.377 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
17:04:47.377 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
17:04:47.377 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
17:04:47.377 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
17:04:47.377 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
17:04:47.377 [Lua] LobbyManager:setup_network_options server_port: 27015
17:04:47.377 [Lua] state_loading_restart_network JOIN VIA STEAM 0
17:04:47.385 [Lua] registering RPCs
17:04:47.385 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
17:04:47.385 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
17:04:47.385 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
17:04:47.385 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2
17:04:47.385 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:27565484 lt:load_next_level)
17:04:47.385 [Lua] [LevelTransitionHandler] promote_next_level_data
17:04:47.385 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
17:04:47.385 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
17:04:47.386 [SteamVoip] Creating room 606406d7a73bf64a
17:04:47.386 [SteamVoip] Joining room 606406d7a73bf64a
17:04:47.387 [EAC] EAC server 1100001001b386a is initializing
17:04:47.391 [EAC] Server is also client 1100001001b386a
17:04:47.391 [EACServer] [19:04:47:391][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7C06E7410 LogLevel: Info.
17:04:47.391 [Lua] ### Created peer state machine for 1100001001b386a
17:04:47.391 [Lua] [PeerSM] 1100001001b386a :: on_enter Connecting
17:04:47.391 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
17:04:47.391 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:04:47.392 warning: [Application] Application.update_render_world is deprecated.
17:04:47.393 [Lua] [LevelTransitionHandler] Level load completed!
17:04:47.394 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:04:47.394 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
17:04:47.394 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
17:04:47.394 [Lua] Set lobby begin:
17:04:47.394 [Lua] Set lobby end.
17:04:47.394 [Lua] [PSM] Peer 1100001001b386a joined. Want to use profile index "3" and join party "nil"
17:04:47.394 [Lua] [LobbyHost] Changed state from 0 to creating
17:04:47.411 [Lua] [StateLoading] load_current_level
17:04:47.411 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
17:04:47.411 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
17:04:47.411 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
17:04:47.411 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
17:04:47.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
17:04:47.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
17:04:47.427 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
17:04:47.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
17:04:47.660 [Lua] [LobbyHost] Changed state from creating to joined
17:04:47.661 [Lua] [PartyManager] Leader is set to 1100001001b386a
17:04:47.661 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001001b386a my_peer_id:1100001001b386a
17:04:47.661 [Lua] [ChatManager] Registering channel 1
17:04:47.661 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001001b386a, own_peer_id=1100001001b386a)
17:04:47.661 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001001b386a, own_peer_id=1100001001b386a)
17:04:47.661 [Lua] [PartyManager] network_context_created (server_peer_id=1100001001b386a, own_peer_id=1100001001b386a)
17:04:47.675 [Lua] [NetworkServer] Changing num_players from nil to 1
17:04:47.675 [Lua] Players: 1
17:04:47.675 [Lua] Set lobby begin:
17:04:47.675 [Lua] Lobby data mission_id = inn_level
17:04:47.675 [Lua] Lobby data mechanism = adventure
17:04:47.676 [Lua] Lobby data matchmaking_type = 3
17:04:47.676 [Lua] Lobby data eac_authorized = true
17:04:47.676 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:04:47.676 [Lua] Lobby data selected_mission_id = inn_level
17:04:47.676 [Lua] Lobby data num_players = 1
17:04:47.676 [Lua] Lobby data matchmaking = false
17:04:47.676 [Lua] Set lobby end.
17:04:48.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
17:04:48.888 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
17:04:48.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
17:04:49.396 [Lua] player (1100001001b386a,1) was put into party 0
17:04:49.396 [Lua] [ProfileSynchronizer] Peer 1100001001b386a entered session
17:04:49.396 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001001b386a
17:04:49.396 [Lua] [PeerSM] 1100001001b386a :: on_exit Connecting
17:04:49.396 [Lua] [PeerSM] 1100001001b386a :: on_enter Loading
17:04:53.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
17:04:53.465 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
17:04:53.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
17:04:53.498 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
17:04:53.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
17:04:53.548 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
17:04:53.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:04:53.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:04:53.649 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:04:53.667 [Lua] [LevelTransitionHandler] Level load completed!
17:04:53.667 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
17:04:53.670 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:04:53.670 [Lua] checking dlc's against conflict directors
17:04:53.671 [Lua] number of factions to include 2
17:04:53.671 [Lua] Updated list weights for random:
17:04:53.671 [Lua] skaven, 0.42 (0.00-0.42)
17:04:53.671 [Lua] chaos, 0.42 (0.42-0.83)
17:04:53.671 [Lua] beastmen, 0.17 (0.83-1.00)
17:04:53.671 [Lua] Rolled random faction: 0.27856689691543579 skaven
17:04:53.671 [Lua] Updated list weights for random:
17:04:53.671 [Lua] beastmen, 0.29 (0.00-0.29)
17:04:53.671 [Lua] chaos, 0.71 (0.29-1.00)
17:04:53.671 [Lua] Rolled random faction: 0.81953376531600952 chaos
17:04:53.671 [Lua] number of factions added 2
17:04:53.671 [Lua] --- --- ---
17:04:53.671 [Lua] Starting... difficulty 'normal'
17:04:53.671 [Lua] These are the starting conflict directors:
17:04:53.671 [Lua] inn_level
17:04:53.671 [Lua] --- --- ---
17:04:53.671 [Lua]
17:04:53.671 [Lua] DONE! Found the following directors:
17:04:53.671 [Lua] (free: 35), Master hash is:
17:04:53.671 [Lua] [EnemyPackageLoader] breed_lookup: {
}
17:04:53.671 [Lua] load_startup_enemy_packages: --------------
17:04:53.671 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
17:04:53.671 [Lua] critter_rat
17:04:53.684 [Lua] ### Received rpc_level_loaded
17:04:53.684 [Lua] #### Has state machine: true, peer_id: 1100001001b386a, level_id: 78
17:04:53.684 [Lua] Peer 1100001001b386a has loaded the level and all enemies are loaded
17:04:53.701 [Lua] [PeerSM] 1100001001b386a :: on_exit Loading
17:04:53.701 [Lua] [PeerSM] 1100001001b386a :: on_enter LoadingProfilePackages
17:04:53.718 [Lua] [PeerSM] 1100001001b386a :: on_exit LoadingProfilePackages
17:04:53.718 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForEnterGame
17:04:53.718 [Lua] ### Received rpc_level_loaded
17:04:53.718 [Lua] #### Has state machine: false, peer_id: 1100001001b386a, level_id: 78
17:04:53.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
17:04:53.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
17:04:53.735 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
17:04:53.735 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
17:04:53.735 [Lua] Starting async level spawning of levels/inn/world
17:04:53.736 [Umbra] Init version: 3.4.15 :: 16 threads
17:04:53.994 [Lua] Async level spawning done
17:04:53.994 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:04:54.994 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:04:54.994 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:04:54.994 [Lua] Set lobby begin:
17:04:54.994 [Lua] Lobby data selected_mission_id = inn_level
17:04:54.994 [Lua] Lobby data num_players = 1
17:04:54.994 [Lua] Lobby data matchmaking = false
17:04:54.994 [Lua] Lobby data host = 1100001001b386a
17:04:54.994 [Lua] Lobby data mission_id = inn_level
17:04:54.994 [Lua] Lobby data matchmaking_type = 3
17:04:54.995 [Lua] Lobby data country_code = DE
17:04:54.995 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:04:54.995 [Lua] Lobby data unique_server_name = ann1
17:04:54.995 [Lua] Lobby data mechanism = adventure
17:04:54.995 [Lua] Lobby data eac_authorized = true
17:04:54.995 [Lua] Set lobby end.
17:04:54.995 [Lua] [Managers] Destroying manager group:
17:04:54.996 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
17:04:54.996 [Lua] [Gamestate] Enter StateIngame HOST
17:04:54.996 [Lua] [Managers] Calling function on all managers:
17:04:54.997 [Lua] <>level = inn_level<>
17:04:54.997 [Lua] Set lobby begin:
17:04:54.997 [Lua] Lobby data selected_mission_id = inn_level
17:04:54.997 [Lua] Lobby data num_players = 1
17:04:54.997 [Lua] Lobby data matchmaking = false
17:04:54.997 [Lua] Lobby data host = 1100001001b386a
17:04:54.997 [Lua] Lobby data mission_id = inn_level
17:04:54.997 [Lua] Lobby data matchmaking_type = 3
17:04:54.997 [Lua] Lobby data country_code = DE
17:04:54.997 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:04:54.997 [Lua] Lobby data unique_server_name = ann1
17:04:54.997 [Lua] Lobby data mechanism = adventure
17:04:54.997 [Lua] Lobby data eac_authorized = true
17:04:54.997 [Lua] Set lobby end.
17:04:54.997 [Lua] [StateIngame] Server ingame
17:04:55.002 [Lua] Set lobby begin:
17:04:55.002 [Lua] Lobby data difficulty = normal
17:04:55.002 [Lua] Lobby data selected_mission_id = inn_level
17:04:55.002 [Lua] Lobby data difficulty_tweak = 0
17:04:55.003 [Lua] Lobby data num_players = 1
17:04:55.003 [Lua] Lobby data matchmaking = false
17:04:55.003 [Lua] Lobby data host = 1100001001b386a
17:04:55.003 [Lua] Lobby data mission_id = inn_level
17:04:55.003 [Lua] Lobby data matchmaking_type = 3
17:04:55.003 [Lua] Lobby data country_code = DE
17:04:55.003 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:04:55.003 [Lua] Lobby data unique_server_name = ann1
17:04:55.003 [Lua] Lobby data mechanism = adventure
17:04:55.004 [Lua] Lobby data eac_authorized = true
17:04:55.004 [Lua] Set lobby end.
17:04:55.004 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
17:04:55.004 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2
17:04:55.004 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
17:04:55.004 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
17:04:55.004 [Lua] [Matchmaking] initializing
17:04:55.004 [Lua] [Matchmaking] my_peer_id: 1100001001b386a, I am server
17:04:55.004 [Lua] [Matchmaking] register rpcs
17:04:55.004 [Lua] GameNetworkManager:init... creating game session
17:04:55.004 [Lua] Host GameSession.make_game_session_host with session:
17:04:55.004 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:04:55.004 [Lua] [GameNetworkManager] My own peer_id = 1100001001b386a
17:04:55.004 [Lua] [GameNetworkManager] self.is_server = true
17:04:55.004 [Network] Setting artificial MTU limit to 65536
17:04:55.013 [Lua] Switching ConflictSettings: to: inn_level
17:04:55.013 [Lua] pacing=disabled
17:04:55.013 [Lua] roaming=nil
17:04:55.013 [Lua] disabled=false
17:04:55.013 [Lua] pack_spawning=disabled
17:04:55.013 [Lua] contained_breeds=nil
17:04:55.013 [Lua] boss=disabled
17:04:55.013 [Lua] horde=disabled
17:04:55.013 [Lua] specials=disabled
17:04:55.013 [Lua] name=inn_level
17:04:55.013 [Lua] intensity=disabled
17:04:55.013 [Lua] ---
17:04:55.013 [Lua] [LevelAnalysis] set_random_seed( 0)
17:04:55.018 [Lua] [AIInterestPointSystem] Level Seed: 0
17:04:55.018 [Lua]
17:04:55.018 [Lua] [entity_system_bag] = table
17:04:55.018 [Lua] [entity_system_bag] = metatable
17:04:55.018 [Lua] [startup_data] = table
17:04:55.018 [Lua] [entity_manager] = table
17:04:55.018 [Lua] [entity_manager] = metatable
17:04:55.018 [Lua] [unit_spawner] = table
17:04:55.018 [Lua] [unit_spawner] = metatable
17:04:55.018 [Lua] [unit_storage] = table
17:04:55.018 [Lua] [unit_storage] = metatable
17:04:55.018 [Lua] [dice_keeper] = table
17:04:55.018 [Lua] [dice_keeper] = metatable
17:04:55.018 [Lua] [is_server] = true (boolean)
17:04:55.018 [Lua] [world] = [World]
17:04:55.018 [Lua] [system_api] = table
17:04:55.018 [Lua] [entity_system] = table
17:04:55.018 [Lua] [entity_system] = metatable
17:04:55.018 [Lua] [network_lobby] = table
17:04:55.018 [Lua] [network_lobby] = metatable
17:04:55.018 [Lua] [profile_synchronizer] = table
17:04:55.018 [Lua] [profile_synchronizer] = metatable
17:04:55.018 [Lua] [level_transition_handler] = table
17:04:55.018 [Lua] [level_transition_handler] = metatable
17:04:55.018 [Lua] [num_local_human_players] = 1 (number)
17:04:55.018 [Lua] [statistics_db] = table
17:04:55.018 [Lua] [statistics_db] = metatable
17:04:55.018 [Lua] [network_server] = table
17:04:55.018 [Lua] [network_server] = metatable
17:04:55.018 [Lua] [input_manager] = table
17:04:55.018 [Lua] [input_manager] = metatable
17:04:55.018 [Lua] [network_clock] = table
17:04:55.018 [Lua] [network_clock] = metatable
17:04:55.018 [Lua] [network_transmit] = table
17:04:55.018 [Lua] [network_transmit] = metatable
17:04:55.018 [Lua] [free_flight_manager] = table
17:04:55.018 [Lua] [free_flight_manager] = metatable
17:04:55.018 [Lua] [network_manager] = table
17:04:55.018 [Lua] [network_manager] = metatable
17:04:55.018 [Lua] [network_event_delegate] = table
17:04:55.018 [Lua] [network_event_delegate] = metatable
17:04:55.018 [Lua]
17:04:55.018 [Lua] ignoring extension VersusVolumeObjectiveExtension
17:04:55.018 [Lua] ignoring extension VersusInteractObjectiveExtension
17:04:55.018 [Lua] ignoring extension VersusPayloadObjectiveExtension
17:04:55.018 [Lua] ignoring extension VersusSocketObjectiveExtension
17:04:55.018 [Lua] ignoring extension VersusTargetObjectiveExtension
17:04:55.018 [Lua] ignoring extension VersusMissionObjectiveExtension
17:04:55.019 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:04:55.027 [Lua] [AchievementManager] Achievements using the steam platform
17:04:55.027 [Lua] PlayerManager:add_player player_1
17:04:55.073 [Lua] [StateIngame] Level seed: 0
17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read,
17:04:55.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
17:04:55.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
17:04:55.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2, async-read,
17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_1, async-read,
17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_kerillian_painting_wood_base_1, async-read,
17:04:55.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
17:04:55.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
17:04:55.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_5, async-read,
17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_4, async-read,
17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_2, async-read,
17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read,
17:04:55.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
17:04:55.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_1, async-read,
17:04:55.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
17:04:55.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_3, async-read,
17:04:55.087 [Lua] [LevelAnalysis] set_random_seed( 0)
17:04:55.092 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8
17:04:55.092 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=9
17:04:55.092 [Lua] [IngameUI] init
17:04:55.113 [SteamVoipClient] select_out(1100001001b386a, off)
17:04:55.117 [Lua] cb_razer_chroma_setup
17:04:55.158 [Lua] [Matchmaking] Cancelling matchmaking
17:04:55.158 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
17:04:55.158 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:04:55.158 [Lua] Set lobby begin:
17:04:55.158 [Lua] Lobby data difficulty = normal
17:04:55.158 [Lua] Lobby data selected_mission_id = inn_level
17:04:55.158 [Lua] Lobby data power_level = 0
17:04:55.158 [Lua] Lobby data difficulty_tweak = 0
17:04:55.158 [Lua] Lobby data num_players = 1
17:04:55.158 [Lua] Lobby data matchmaking = false
17:04:55.158 [Lua] Lobby data host = 1100001001b386a
17:04:55.158 [Lua] Lobby data mission_id = inn_level
17:04:55.159 [Lua] Lobby data matchmaking_type = 3
17:04:55.159 [Lua] Lobby data country_code = DE
17:04:55.159 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:04:55.159 [Lua] Lobby data unique_server_name = ann1
17:04:55.159 [Lua] Lobby data mechanism = adventure
17:04:55.159 [Lua] Lobby data eac_authorized = true
17:04:55.159 [Lua] Set lobby end.
17:04:55.159 [Flow] complete_skittergate_legend true
17:04:55.160 [Flow] complete_all_helmgart_levels_recruit true
17:04:55.161 [Flow] WitchHunterLevel:18
17:04:55.161 [Flow] LeaderYes
17:04:55.161 [Flow] ALL PC XP:221740
17:04:55.161 [Flow] Has "bogenhafen" DLC:true
17:04:55.161 [Flow] WH XP:17852.6
17:04:55.161 [Flow] Number of crafted items:651
17:04:55.161 [Flow] Sum of Powe Levels:1500
17:04:55.162 [Flow] lodestone diff 1:false
17:04:55.162 [Flow] magnus and forest activated
17:04:55.162 [Flow] magnus and forest activated
17:04:55.162 [Flow] cemetery and forest activated
17:04:55.162 [Flow] magnus and cemetery
17:04:55.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:04:55.162 [Flow] ALL RUNES ACTIVATED
17:04:55.162 [Flow] magnus and forest activated
17:04:55.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:04:55.162 [Flow] ALL RUNES ACTIVATED
17:04:55.162 [Flow] cemetery and forest activated
17:04:55.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:04:55.162 [Flow] ALL RUNES ACTIVATED
17:04:55.162 [Flow] magnus and forest activated
17:04:55.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:04:55.162 [Flow] ALL RUNES ACTIVATED
17:04:55.162 [Flow] magnus and cemetery
17:04:55.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:04:55.162 [Flow] ALL RUNES ACTIVATED
17:04:55.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:04:55.164 [Lua] CurrentConflictSettings inn_level
17:04:55.164 [Lua] [ConflictDirector] conflict_director is ai_ready
17:04:55.164 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:04:55.164 [Lua] [MainPathSpawningGenerator] Injecting travel distances
17:04:55.166 [Lua] SpecialsPacing:remove_unwanted_breeds:
17:04:55.166 [Lua] Forming navigation groups in one frame
17:04:55.166 [Lua] Forming navigation groups
17:04:55.186 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999999574
17:04:55.187 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221
17:04:55.187 [Lua] number of nav groups: 42
17:04:55.187 [Lua] number of refined nav groups : 23
17:04:55.189 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916
17:04:55.189 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
17:04:55.189 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
17:04:55.189 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
17:04:55.192 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
17:04:55.192 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:04:55.192 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
17:04:55.192 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=30
17:04:55.192 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
17:04:55.192 [Lua] [Managers] Calling function on all managers:
17:04:55.192 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:04:55.192 [Save] Loading `ut_tweaks_presets`
17:04:55.192 warning: [Save] Missing filename `ut_tweaks_presets`
17:04:55.223 [Save] Saving `save_data`
17:04:55.226 [Save] Save done
17:04:55.230 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForEnterGame
17:04:55.230 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForGameObjectSync
17:04:55.238 [Lua] [UnlockManager] All unlocks ready
17:04:57.443 [Lua] player (1100001001b386a,1) was put into party 1
17:04:57.443 [Lua] [IngamePlayerListUI] - Destroy
17:04:57.443 [Lua] [GamePadEquipmentUI] - Destroy
17:04:57.443 [Lua] [EquipmentUI] - Destroy
17:04:57.443 [Lua] [GamePadAbilityUI] - Destroy
17:04:57.443 [Lua] [AbilityUI] - Destroy
17:04:57.455 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001001b386a
17:04:57.455 [Lua] Set lobby begin:
17:04:57.455 [Lua] Lobby data selected_mission_id = inn_level
17:04:57.455 [Lua] Lobby data num_players = 1
17:04:57.455 [Lua] Lobby data difficulty_tweak = 0
17:04:57.455 [Lua] Lobby data host = 1100001001b386a
17:04:57.455 [Lua] Lobby data matchmaking_type = 3
17:04:57.455 [Lua] Lobby data difficulty = normal
17:04:57.455 [Lua] Lobby data player_slot_1 = 0:0
17:04:57.455 [Lua] Lobby data unique_server_name = ann1
17:04:57.456 [Lua] Lobby data player_slot_4 = 0:0
17:04:57.456 [Lua] Lobby data country_code = DE
17:04:57.456 [Lua] Lobby data matchmaking = false
17:04:57.456 [Lua] Lobby data power_level = 0
17:04:57.456 [Lua] Lobby data mission_id = inn_level
17:04:57.456 [Lua] Lobby data mechanism = adventure
17:04:57.456 [Lua] Lobby data player_slot_5 = 0:0
17:04:57.456 [Lua] Lobby data player_slot_2 = 0:0
17:04:57.456 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:04:57.456 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:04:57.456 [Lua] Lobby data eac_authorized = true
17:04:57.456 [Lua] Set lobby end.
17:04:57.456 [Lua] [ProfileSynchronizer] Assigning peer(1100001001b386a:1) to profile(3) career(3)
17:04:57.457 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForGameObjectSync
17:04:57.457 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForPlayers
17:04:57.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
17:04:57.457 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
17:04:57.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
17:04:57.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
17:04:57.465 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
17:04:57.465 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
17:04:57.465 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read,
17:04:57.465 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
17:04:57.465 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
17:04:57.465 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, ProfileSynchronizer, async-read,
17:04:57.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, ProfileSynchronizer, async-read,
17:04:57.465 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, ProfileSynchronizer, async-read,
17:04:57.465 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, ProfileSynchronizer, async-read,
17:04:57.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read,
17:04:57.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, ProfileSynchronizer, async-read,
17:04:57.465 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
17:04:57.465 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
17:04:57.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
17:04:57.465 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForPlayers
17:04:57.465 [Lua] [PeerSM] 1100001001b386a :: on_enter InGame
17:04:58.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
17:04:58.182 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
17:04:58.182 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
17:04:58.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:04:58.265 [Flow] DISABLE
17:04:58.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:04:58.411 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:04:58.411 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
17:04:58.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
17:04:58.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
17:04:58.797 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
17:04:58.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
17:04:58.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
17:04:58.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
17:04:58.908 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
17:04:58.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
17:04:58.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
17:04:58.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
17:04:58.982 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
17:04:58.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
17:04:58.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:04:59.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:04:59.034 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:04:59.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
17:04:59.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
17:04:59.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
17:04:59.072 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
17:04:59.072 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
17:04:59.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
17:04:59.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
17:04:59.120 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
17:04:59.120 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
17:04:59.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
17:04:59.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
17:04:59.164 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
17:04:59.164 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
17:04:59.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
17:04:59.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
17:04:59.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
17:04:59.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
17:04:59.191 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
17:04:59.476 [Lua] PlayFabMirrorBase:_commit_internal 1
17:04:59.476 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:04:59.480 [Lua] generate_backend_stats 1100001001b386a:1
17:04:59.505 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:04:59.505 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:04:59.505 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23
17:04:59.505 [Lua] Set lobby begin:
17:04:59.505 [Lua] Lobby data selected_mission_id = inn_level
17:04:59.505 [Lua] Lobby data num_players = 1
17:04:59.505 [Lua] Lobby data difficulty_tweak = 0
17:04:59.505 [Lua] Lobby data host = 1100001001b386a
17:04:59.505 [Lua] Lobby data matchmaking_type = 3
17:04:59.505 [Lua] Lobby data difficulty = normal
17:04:59.506 [Lua] Lobby data player_slot_1 = 0:0
17:04:59.506 [Lua] Lobby data unique_server_name = ann1
17:04:59.506 [Lua] Lobby data player_slot_4 = 0:0
17:04:59.506 [Lua] Lobby data country_code = DE
17:04:59.506 [Lua] Lobby data matchmaking = false
17:04:59.506 [Lua] Lobby data power_level = 835
17:04:59.506 [Lua] Lobby data mission_id = inn_level
17:04:59.506 [Lua] Lobby data mechanism = adventure
17:04:59.506 [Lua] Lobby data player_slot_5 = 0:0
17:04:59.506 [Lua] Lobby data player_slot_2 = 0:0
17:04:59.506 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:04:59.506 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:04:59.506 [Lua] Lobby data eac_authorized = true
17:04:59.506 [Lua] Set lobby end.
17:04:59.511 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23
17:04:59.676 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
17:04:59.676 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
17:04:59.676 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
17:04:59.722 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
17:04:59.722 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
17:04:59.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
17:04:59.736 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23
17:04:59.743 [Lua] commit result success 1
17:04:59.743 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 24
17:04:59.752 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 24
17:04:59.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
17:04:59.786 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
17:04:59.786 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
17:04:59.839 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
17:04:59.839 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
17:04:59.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
17:04:59.944 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 24
17:05:00.183 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
17:05:00.183 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
17:05:00.183 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
17:05:00.218 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
17:05:00.218 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
17:05:00.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
17:05:00.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
17:05:00.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
17:05:00.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
17:05:00.331 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
17:05:00.331 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
17:05:00.331 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe
17:05:00.438 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe
17:05:00.438 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe
17:05:00.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
17:05:00.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
17:05:00.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
17:05:00.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
17:05:00.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
17:05:00.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
17:05:00.577 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
17:05:01.005 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
17:05:01.005 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
17:05:01.006 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
17:05:01.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
17:05:01.121 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
17:05:01.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
17:05:01.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
17:05:01.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
17:05:01.171 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
17:05:01.175 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:05:01.176 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:05:01.176 [Lua] PlayerManager:assign_unit_ownership ann1 1100001001b386a 1
17:05:01.176 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
17:05:01.378 [Lua] Players are leaving the safe zone
17:05:02.074 [Lua] StateInGameRunning:_game_actually_starts()
17:05:02.074 [Lua] [IngameUI] menu view on_enter start_menu_view
17:05:02.074 [Lua] hero_fullscreen_menu_on_enter
17:05:02.074 [Lua] #################################################################################################################
17:05:02.074 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
17:05:02.074 [Lua] #################################################################################################################
17:05:02.075 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25
17:05:02.079 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0242d3a0
17:05:02.081 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
17:05:02.088 [SteamVoipClient] select_out(1100001001b386a, off)
17:05:02.093 [Lua] cb_razer_chroma_setup
17:05:02.102 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25
17:05:02.107 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:05:02.107 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:05:02.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:05:02.108 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:05:02.108 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:05:02.121 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
17:05:02.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView
17:05:02.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:05:02.121 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView
17:05:02.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
17:05:02.124 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView
17:05:02.124 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:05:02.124 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:05:02.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
17:05:02.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
17:05:02.312 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25
17:05:02.312 [Lua] Commit load time data
17:05:03.090 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x382, position: 0
17:05:03.576 [Lua] [IngameUI] menu view on_exit start_menu_view
17:05:03.576 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
17:05:03.576 [Lua] hero_fullscreen_menu_on_exit
17:05:03.581 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0242d3a0
17:05:03.581 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
17:05:03.581 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
17:05:03.581 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
17:05:03.581 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
17:05:03.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView
17:05:03.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x382, position: 27249
17:05:05.913 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read,
17:05:05.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:05:05.963 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2, async-read,
17:05:05.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:05:05.976 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_1, async-read,
17:05:05.976 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:05:05.988 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
17:05:05.988 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:05:06.000 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_kerillian_painting_wood_base_1, async-read,
17:05:06.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:05:06.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_1, async-read,
17:05:06.121 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:05:22.149 [Window] Window => inactive
17:05:33.667 [Window] Window => active
17:05:33.668 [Window] Window => active
17:05:44.217 [Lua] [IngameUI] menu view on_enter hero_view
17:05:44.224 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0242a8d0
17:05:44.224 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
17:05:46.583 [Lua] [NetworkServer] Changing num_players from 1 to 2
17:05:46.583 [Lua] Players: 2
17:05:46.583 [Lua] Set lobby begin:
17:05:46.583 [Lua] Lobby data selected_mission_id = inn_level
17:05:46.583 [Lua] Lobby data num_players = 2
17:05:46.583 [Lua] Lobby data difficulty_tweak = 0
17:05:46.583 [Lua] Lobby data host = 1100001001b386a
17:05:46.583 [Lua] Lobby data matchmaking_type = 3
17:05:46.583 [Lua] Lobby data difficulty = normal
17:05:46.583 [Lua] Lobby data player_slot_1 = 0:0
17:05:46.583 [Lua] Lobby data unique_server_name = ann1
17:05:46.583 [Lua] Lobby data player_slot_4 = 0:0
17:05:46.583 [Lua] Lobby data country_code = DE
17:05:46.583 [Lua] Lobby data matchmaking = false
17:05:46.583 [Lua] Lobby data power_level = 835
17:05:46.583 [Lua] Lobby data mission_id = inn_level
17:05:46.583 [Lua] Lobby data mechanism = adventure
17:05:46.583 [Lua] Lobby data player_slot_5 = 0:0
17:05:46.583 [Lua] Lobby data player_slot_2 = 0:0
17:05:46.584 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:05:46.584 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:05:46.584 [Lua] Lobby data eac_authorized = true
17:05:46.584 [Lua] Set lobby end.
17:05:46.584 [Lua] [LobbyMembers] Member joined 110000105860ee2
17:05:48.725 [Lua] GOT approve_channel 1 110000105860ee2 186000001745ce7
17:05:48.725 [EAC] EAC server has client 110000105860ee2 and channel 1 (and owner 110000105860ee2)
17:05:48.725 [EACServer] [19:05:48:725][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105860EE2 PlayerGUID: 76561198052937442 PlayerIP: 0.0.0.0 OwnerGUID: 76561198052937442 PlayerName: Leif
17:05:48.725 [Lua] Client with peer_id 110000105860ee2 got APPROVED by server
17:05:48.726 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105860ee2'
17:05:48.726 [Lua] [ChatManager][1]System: Leif is joining the game
17:05:48.726 [Lua] [NetworkServer] Peer 110000105860ee2 joined server lobby.
17:05:48.726 [Lua] [NetworkServer] Creating peer info.
17:05:48.726 [Lua] [PeerSM] 110000105860ee2 :: on_enter Connecting
17:05:48.821 [EACServer] [19:05:48:821][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
17:05:48.825 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001745ce7 from 110000105860ee2, replying lobby_ok
17:05:48.893 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105860ee2 REPLY wh:0 | we:0 | dr:1100001001b386a | bw:0 | es:0
17:05:48.962 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000105860ee2
17:05:48.962 [Lua] Set lobby begin:
17:05:48.962 [Lua] Lobby data selected_mission_id = inn_level
17:05:48.962 [Lua] Lobby data num_players = 2
17:05:48.962 [Lua] Lobby data difficulty_tweak = 0
17:05:48.962 [Lua] Lobby data host = 1100001001b386a
17:05:48.963 [Lua] Lobby data matchmaking_type = 3
17:05:48.963 [Lua] Lobby data difficulty = normal
17:05:48.963 [Lua] Lobby data player_slot_1 = 0:0
17:05:48.963 [Lua] Lobby data unique_server_name = ann1
17:05:48.963 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:05:48.963 [Lua] Lobby data country_code = DE
17:05:48.963 [Lua] Lobby data matchmaking = false
17:05:48.963 [Lua] Lobby data power_level = 835
17:05:48.963 [Lua] Lobby data mission_id = inn_level
17:05:48.963 [Lua] Lobby data mechanism = adventure
17:05:48.963 [Lua] Lobby data player_slot_5 = 0:0
17:05:48.963 [Lua] Lobby data player_slot_2 = 0:0
17:05:48.963 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:05:48.963 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:05:48.963 [Lua] Lobby data eac_authorized = true
17:05:48.963 [Lua] Set lobby end.
17:05:49.502 [Lua] [IngameUI] menu view on_exit hero_view
17:05:49.506 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0242a8d0
17:05:49.506 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
17:05:51.172 [Lua] ### CLEARING PEER STATE FOR 110000105860ee2
17:05:51.172 [Lua] [PeerSM] 110000105860ee2 :: on_exit Connecting
17:05:51.172 [Lua] [PeerSM] 110000105860ee2 :: on_enter Connecting
17:05:51.218 [Lua] [NetworkServer] Peer 110000105860ee2 has sent rpc_notify_lobby_joined
17:05:51.218 [Lua] [PSM] Peer 110000105860ee2 joined. Want to use profile index "4" and join party "0"
17:05:51.218 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105860ee2, connection_key=0)
17:05:51.218 [Lua] Sync dynamic to client:
17:05:51.268 [Lua] ### Received rpc_level_load_started
17:05:51.268 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_session_id: 27565484
17:05:51.268 [Lua] player (110000105860ee2,1) was put into party 0
17:05:51.268 [Lua] [ProfileSynchronizer] Peer 110000105860ee2 entered session
17:05:51.268 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105860ee2
17:05:51.268 [Lua] Mechanism says: a client has initialized the mechanism! 110000105860ee2
17:05:51.325 [Lua] ### Received rpc_level_loaded
17:05:51.325 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_id: 78
17:05:51.381 [SteamVoipClient] select_out(110000105860ee2, on)
17:05:51.472 [SteamVoipClient] select_out(110000105860ee2, on)
17:05:51.472 [SteamVoipClient] select_in(110000105860ee2, on)
17:05:51.472 [SteamVoipClient] select_out(110000105860ee2, off)
17:05:51.711 [EACServer] [19:05:51:710][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105860EE2 Session: 1 Status: Client Authenticated Message: Client authenticated.
17:05:51.712 [EAC] Peer 110000105860ee2 switched EAC state to ClientAuthenticatedLocal
17:05:52.249 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105860ee2, connection_key=0)
17:05:52.470 [EACServer] [19:05:52:470][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105860EE2.
17:05:52.772 [EACServer] [19:05:52:772][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105860EE2
17:05:52.772 [EACServer] [19:05:52:772][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105860EE2 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
17:05:52.783 [EAC] Peer 110000105860ee2 switched EAC state to ClientAuthenticatedRemote
17:05:53.361 [Lua] [NetworkServer] Peer 110000105860ee2 has sent rpc_post_game_notified
17:05:53.361 [Lua] [PeerSM] 110000105860ee2 :: on_exit Connecting
17:05:53.361 [Lua] [PeerSM] 110000105860ee2 :: on_enter Loading
17:05:53.373 [Lua] [PeerSM] 110000105860ee2 :: on_exit Loading
17:05:53.373 [Lua] [PeerSM] 110000105860ee2 :: on_enter LoadingProfilePackages
17:05:53.385 [Lua] [PeerSM] 110000105860ee2 :: on_exit LoadingProfilePackages
17:05:53.385 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForEnterGame
17:05:54.625 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForEnterGame
17:05:54.625 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForGameObjectSync
17:05:54.636 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105860ee2
17:05:54.638 [Lua] Breedfreezer (server) starting a hot join sync
17:05:54.638 [Lua] PlayerManager:add_remote_player 110000105860ee2
17:05:54.638 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
17:05:54.638 [Lua] RemotePlayer:create_game_object( ) 44
17:05:54.652 [Lua] player (110000105860ee2,1) was put into party 1
17:05:54.652 [Lua] [ProfileSynchronizer] Assigning peer(110000105860ee2:1) to profile(4) career(2)
17:05:54.652 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForGameObjectSync
17:05:54.652 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForPlayers
17:05:54.658 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForPlayers
17:05:54.658 [Lua] [PeerSM] 110000105860ee2 :: on_enter InGame
17:05:54.794 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3, async-read,
17:05:54.794 [Lua] [MOD][VMF][INFO] Added 110000105860ee2 to the VMF users list.
17:05:54.794 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105860ee2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:05:54.794 [Lua] Adding player sync data to peer=110000105860ee2 local_player_id=1
17:05:54.806 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, ProfileSynchronizer, async-read,
17:05:54.806 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read,
17:05:54.806 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
17:05:54.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, ProfileSynchronizer, async-read,
17:05:54.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read,
17:05:54.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
17:05:54.806 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
17:05:54.806 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
17:05:54.806 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
17:05:54.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
17:05:54.818 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
17:05:54.818 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
17:05:54.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
17:05:54.898 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
17:05:54.898 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
17:05:54.920 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
17:05:54.920 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
17:05:54.920 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
17:05:55.257 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
17:05:55.257 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
17:05:55.257 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p
17:05:55.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p
17:05:55.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p
17:05:55.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
17:05:55.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
17:05:55.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
17:05:55.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
17:05:55.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
17:05:55.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
17:05:55.404 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
17:05:55.437 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
17:05:55.437 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
17:05:55.437 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
17:05:55.473 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
17:05:55.473 [Lua] [PackageManager] Force_load: wwise/we_deus_01
17:05:55.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
17:05:55.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
17:05:55.539 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
17:05:57.148 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105860ee2 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:05:57.148 [Lua] [NetworkServer] Peer 110000105860ee2 spawned player.
17:05:57.149 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
17:05:57.149 [Lua] PlayerManager:assign_unit_ownership Leif 110000105860ee2 1
17:05:57.149 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:05:58.341 [Lua] Set lobby begin:
17:05:58.341 [Lua] Lobby data selected_mission_id = inn_level
17:05:58.341 [Lua] Lobby data num_players = 2
17:05:58.341 [Lua] Lobby data difficulty_tweak = 0
17:05:58.341 [Lua] Lobby data host = 1100001001b386a
17:05:58.342 [Lua] Lobby data matchmaking_type = 3
17:05:58.342 [Lua] Lobby data difficulty = normal
17:05:58.342 [Lua] Lobby data player_slot_1 = 0:0
17:05:58.342 [Lua] Lobby data unique_server_name = ann1
17:05:58.342 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:05:58.342 [Lua] Lobby data country_code = DE
17:05:58.342 [Lua] Lobby data matchmaking = false
17:05:58.342 [Lua] Lobby data power_level = 417
17:05:58.342 [Lua] Lobby data mission_id = inn_level
17:05:58.342 [Lua] Lobby data mechanism = adventure
17:05:58.342 [Lua] Lobby data player_slot_5 = 0:0
17:05:58.342 [Lua] Lobby data player_slot_2 = 0:0
17:05:58.343 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:05:58.343 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:05:58.343 [Lua] Lobby data eac_authorized = true
17:05:58.344 [Lua] Set lobby end.
17:06:00.183 [Lua] PlayFabMirrorBase:_commit_internal 2
17:06:00.183 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:06:00.187 [Lua] generate_backend_stats 1100001001b386a:1
17:06:00.215 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:06:00.215 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:06:00.215 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26
17:06:00.224 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26
17:06:00.416 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26
17:06:00.424 [Lua] commit result success 2
17:06:00.424 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27
17:06:00.434 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27
17:06:00.618 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27
17:06:03.623 [Lua] Set lobby begin:
17:06:03.623 [Lua] Lobby data selected_mission_id = inn_level
17:06:03.623 [Lua] Lobby data num_players = 2
17:06:03.623 [Lua] Lobby data difficulty_tweak = 0
17:06:03.623 [Lua] Lobby data host = 1100001001b386a
17:06:03.623 [Lua] Lobby data matchmaking_type = 3
17:06:03.623 [Lua] Lobby data difficulty = normal
17:06:03.623 [Lua] Lobby data player_slot_1 = 0:0
17:06:03.623 [Lua] Lobby data unique_server_name = ann1
17:06:03.623 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:06:03.623 [Lua] Lobby data country_code = DE
17:06:03.623 [Lua] Lobby data matchmaking = false
17:06:03.623 [Lua] Lobby data power_level = 835
17:06:03.623 [Lua] Lobby data mission_id = inn_level
17:06:03.623 [Lua] Lobby data mechanism = adventure
17:06:03.623 [Lua] Lobby data player_slot_5 = 0:0
17:06:03.623 [Lua] Lobby data player_slot_2 = 0:0
17:06:03.623 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:06:03.623 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:06:03.624 [Lua] Lobby data eac_authorized = true
17:06:03.624 [Lua] Set lobby end.
17:06:06.844 [Lua] [NetworkServer] Changing num_players from 2 to 3
17:06:06.844 [Lua] Players: 3
17:06:06.844 [Lua] Set lobby begin:
17:06:06.844 [Lua] Lobby data selected_mission_id = inn_level
17:06:06.844 [Lua] Lobby data num_players = 3
17:06:06.844 [Lua] Lobby data difficulty_tweak = 0
17:06:06.844 [Lua] Lobby data host = 1100001001b386a
17:06:06.844 [Lua] Lobby data matchmaking_type = 3
17:06:06.844 [Lua] Lobby data difficulty = normal
17:06:06.844 [Lua] Lobby data player_slot_1 = 0:0
17:06:06.844 [Lua] Lobby data unique_server_name = ann1
17:06:06.845 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:06:06.845 [Lua] Lobby data country_code = DE
17:06:06.845 [Lua] Lobby data matchmaking = false
17:06:06.845 [Lua] Lobby data power_level = 835
17:06:06.845 [Lua] Lobby data mission_id = inn_level
17:06:06.845 [Lua] Lobby data mechanism = adventure
17:06:06.845 [Lua] Lobby data player_slot_5 = 0:0
17:06:06.845 [Lua] Lobby data player_slot_2 = 0:0
17:06:06.845 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:06:06.845 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:06:06.845 [Lua] Lobby data eac_authorized = true
17:06:06.845 [Lua] Set lobby end.
17:06:06.845 [Lua] [LobbyMembers] Member joined 110000104260940
17:06:08.234 [Lua] GOT approve_channel 4 110000104260940 186000001745ce7
17:06:08.234 [EAC] EAC server has client 110000104260940 and channel 4 (and owner 110000104260940)
17:06:08.234 [Lua] Client with peer_id 110000104260940 got APPROVED by server
17:06:08.235 [EACServer] [19:06:08:234][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104260940 PlayerGUID: 76561198029867328 PlayerIP: 0.0.0.0 OwnerGUID: 76561198029867328 PlayerName: Whiteharlekin
17:06:08.236 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104260940'
17:06:08.237 [Lua] [ChatManager][1]System: Whiteharlekin is joining the game
17:06:08.237 [Lua] [NetworkServer] Peer 110000104260940 joined server lobby.
17:06:08.237 [Lua] [NetworkServer] Creating peer info.
17:06:08.237 [Lua] [PeerSM] 110000104260940 :: on_enter Connecting
17:06:08.312 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001745ce7 from 110000104260940, replying lobby_ok
17:06:08.361 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104260940 REPLY wh:0 | we:110000105860ee2 | dr:1100001001b386a | bw:0 | es:0
17:06:08.407 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000104260940
17:06:08.407 [Lua] Set lobby begin:
17:06:08.407 [Lua] Lobby data selected_mission_id = inn_level
17:06:08.408 [Lua] Lobby data num_players = 3
17:06:08.408 [Lua] Lobby data difficulty_tweak = 0
17:06:08.408 [Lua] Lobby data host = 1100001001b386a
17:06:08.408 [Lua] Lobby data matchmaking_type = 3
17:06:08.408 [Lua] Lobby data difficulty = normal
17:06:08.408 [Lua] Lobby data player_slot_1 = 0:0
17:06:08.408 [Lua] Lobby data unique_server_name = ann1
17:06:08.408 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:06:08.408 [Lua] Lobby data country_code = DE
17:06:08.408 [Lua] Lobby data matchmaking = false
17:06:08.408 [Lua] Lobby data power_level = 835
17:06:08.408 [Lua] Lobby data mission_id = inn_level
17:06:08.408 [Lua] Lobby data mechanism = adventure
17:06:08.408 [Lua] Lobby data player_slot_5 = 0:0
17:06:08.409 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:06:08.409 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:06:08.409 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:06:08.409 [Lua] Lobby data eac_authorized = true
17:06:08.409 [Lua] Set lobby end.
17:06:10.725 [Lua] ### CLEARING PEER STATE FOR 110000104260940
17:06:10.725 [Lua] [PeerSM] 110000104260940 :: on_exit Connecting
17:06:10.725 [Lua] [PeerSM] 110000104260940 :: on_enter Connecting
17:06:10.781 [Lua] [NetworkServer] Peer 110000104260940 has sent rpc_notify_lobby_joined
17:06:10.781 [Lua] [PSM] Peer 110000104260940 joined. Want to use profile index "2" and join party "0"
17:06:10.781 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104260940, connection_key=1)
17:06:10.781 [Lua] Sync dynamic to client:
17:06:10.837 [Lua] ### Received rpc_level_load_started
17:06:10.837 [Lua] #### Has state machine: true, peer_id: 110000104260940, level_session_id: 27565484
17:06:10.837 [Lua] player (110000104260940,1) was put into party 0
17:06:10.837 [Lua] [ProfileSynchronizer] Peer 110000104260940 entered session
17:06:10.837 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104260940
17:06:10.837 [Lua] Mechanism says: a client has initialized the mechanism! 110000104260940
17:06:10.893 [Lua] ### Received rpc_level_loaded
17:06:10.893 [Lua] #### Has state machine: true, peer_id: 110000104260940, level_id: 78
17:06:11.051 [SteamVoipClient] select_out(110000104260940, on)
17:06:11.132 [SteamVoipClient] select_out(110000104260940, on)
17:06:11.132 [SteamVoipClient] select_in(110000104260940, on)
17:06:11.132 [SteamVoipClient] select_out(110000104260940, off)
17:06:11.604 [EACServer] [19:06:11:603][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104260940 Session: 2 Status: Client Authenticated Message: Client authenticated.
17:06:11.605 [EAC] Peer 110000104260940 switched EAC state to ClientAuthenticatedLocal
17:06:11.715 [EACServer] [19:06:11:715][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104260940.
17:06:11.916 [EACServer] [19:06:11:915][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104260940
17:06:11.916 [EACServer] [19:06:11:915][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104260940 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
17:06:11.922 [EAC] Peer 110000104260940 switched EAC state to ClientAuthenticatedRemote
17:06:12.855 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104260940, connection_key=1)
17:06:12.903 [Lua] [NetworkServer] Peer 110000104260940 has sent rpc_post_game_notified
17:06:12.903 [Lua] [PeerSM] 110000104260940 :: on_exit Connecting
17:06:12.903 [Lua] [PeerSM] 110000104260940 :: on_enter Loading
17:06:12.914 [Lua] [PeerSM] 110000104260940 :: on_exit Loading
17:06:12.914 [Lua] [PeerSM] 110000104260940 :: on_enter LoadingProfilePackages
17:06:12.925 [Lua] [PeerSM] 110000104260940 :: on_exit LoadingProfilePackages
17:06:12.925 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForEnterGame
17:06:14.178 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForEnterGame
17:06:14.178 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForGameObjectSync
17:06:14.186 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104260940
17:06:14.190 [Lua] Breedfreezer (server) starting a hot join sync
17:06:14.190 [Lua] PlayerManager:add_remote_player 110000104260940
17:06:14.190 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
17:06:14.190 [Lua] RemotePlayer:create_game_object( ) 46
17:06:14.208 [Lua] player (110000104260940,1) was put into party 1
17:06:14.208 [Lua] [ProfileSynchronizer] Assigning peer(110000104260940:1) to profile(2) career(3)
17:06:14.208 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForGameObjectSync
17:06:14.208 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForPlayers
17:06:14.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3, async-read,
17:06:14.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
17:06:14.214 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForPlayers
17:06:14.214 [Lua] [PeerSM] 110000104260940 :: on_enter InGame
17:06:14.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3, async-read,
17:06:14.360 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
17:06:14.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2, async-read,
17:06:14.360 [Lua] [MOD][VMF][INFO] Added 110000104260940 to the VMF users list.
17:06:14.360 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104260940 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:06:14.360 [Lua] Adding player sync data to peer=110000104260940 local_player_id=1
17:06:14.374 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
17:06:14.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
17:06:14.374 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, ProfileSynchronizer, async-read,
17:06:14.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, ProfileSynchronizer, async-read,
17:06:14.374 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, ProfileSynchronizer, async-read,
17:06:14.374 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
17:06:14.374 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
17:06:14.374 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
17:06:14.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
17:06:14.431 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
17:06:14.431 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
17:06:14.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
17:06:14.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
17:06:14.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
17:06:14.483 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark
17:06:14.598 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark
17:06:14.598 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark
17:06:14.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
17:06:14.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
17:06:14.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
17:06:14.679 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
17:06:14.700 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
17:06:14.700 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
17:06:14.700 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
17:06:15.051 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
17:06:15.051 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
17:06:15.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
17:06:15.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
17:06:15.314 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
17:06:15.314 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
17:06:15.379 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
17:06:15.379 [Lua] [PackageManager] Force_load: wwise/staff
17:06:15.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
17:06:15.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
17:06:15.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
17:06:17.086 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104260940 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:06:17.086 [Lua] [NetworkServer] Peer 110000104260940 spawned player.
17:06:17.088 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
17:06:17.088 [Lua] PlayerManager:assign_unit_ownership Whiteharlekin 110000104260940 1
17:06:17.089 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:06:18.975 [Lua] Set lobby begin:
17:06:18.975 [Lua] Lobby data selected_mission_id = inn_level
17:06:18.975 [Lua] Lobby data num_players = 3
17:06:18.975 [Lua] Lobby data difficulty_tweak = 0
17:06:18.975 [Lua] Lobby data host = 1100001001b386a
17:06:18.976 [Lua] Lobby data matchmaking_type = 3
17:06:18.976 [Lua] Lobby data difficulty = normal
17:06:18.976 [Lua] Lobby data player_slot_1 = 0:0
17:06:18.976 [Lua] Lobby data unique_server_name = ann1
17:06:18.976 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:06:18.976 [Lua] Lobby data country_code = DE
17:06:18.976 [Lua] Lobby data matchmaking = false
17:06:18.976 [Lua] Lobby data power_level = 556
17:06:18.976 [Lua] Lobby data mission_id = inn_level
17:06:18.976 [Lua] Lobby data mechanism = adventure
17:06:18.976 [Lua] Lobby data player_slot_5 = 0:0
17:06:18.976 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:06:18.976 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:06:18.976 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:06:18.976 [Lua] Lobby data eac_authorized = true
17:06:18.976 [Lua] Set lobby end.
17:06:24.043 [Lua] Set lobby begin:
17:06:24.043 [Lua] Lobby data selected_mission_id = inn_level
17:06:24.043 [Lua] Lobby data num_players = 3
17:06:24.043 [Lua] Lobby data difficulty_tweak = 0
17:06:24.043 [Lua] Lobby data host = 1100001001b386a
17:06:24.043 [Lua] Lobby data matchmaking_type = 3
17:06:24.043 [Lua] Lobby data difficulty = normal
17:06:24.044 [Lua] Lobby data player_slot_1 = 0:0
17:06:24.044 [Lua] Lobby data unique_server_name = ann1
17:06:24.044 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:06:24.044 [Lua] Lobby data country_code = DE
17:06:24.044 [Lua] Lobby data matchmaking = false
17:06:24.044 [Lua] Lobby data power_level = 835
17:06:24.044 [Lua] Lobby data mission_id = inn_level
17:06:24.044 [Lua] Lobby data mechanism = adventure
17:06:24.044 [Lua] Lobby data player_slot_5 = 0:0
17:06:24.044 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:06:24.044 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:06:24.044 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:06:24.044 [Lua] Lobby data eac_authorized = true
17:06:24.044 [Lua] Set lobby end.
17:06:24.449 [Lua] PlayFabMirrorBase:_commit_internal 3
17:06:24.449 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:06:24.452 [Lua] generate_backend_stats 1100001001b386a:1
17:06:24.475 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 28
17:06:24.478 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:06:24.478 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29
17:06:24.487 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 28 2
17:06:24.697 [Lua] [PlayFabRequestQueue] EAC Enabled! 28
17:06:24.697 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 28
17:06:25.096 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 28
17:06:25.103 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29
17:06:25.302 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29
17:06:25.309 [Lua] commit result success 3
17:06:25.309 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30
17:06:25.322 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30
17:06:25.516 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30
17:06:44.624 [Window] Window => inactive
17:06:50.243 [Window] Window => active
17:06:50.244 [Window] Window => active
17:07:33.746 [Lua] [NetworkServer] Changing num_players from 3 to 4
17:07:33.746 [Lua] Players: 4
17:07:33.746 [Lua] Set lobby begin:
17:07:33.746 [Lua] Lobby data selected_mission_id = inn_level
17:07:33.746 [Lua] Lobby data num_players = 4
17:07:33.746 [Lua] Lobby data difficulty_tweak = 0
17:07:33.746 [Lua] Lobby data host = 1100001001b386a
17:07:33.746 [Lua] Lobby data matchmaking_type = 3
17:07:33.746 [Lua] Lobby data difficulty = normal
17:07:33.746 [Lua] Lobby data player_slot_1 = 0:0
17:07:33.746 [Lua] Lobby data unique_server_name = ann1
17:07:33.746 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:07:33.746 [Lua] Lobby data country_code = DE
17:07:33.746 [Lua] Lobby data matchmaking = false
17:07:33.746 [Lua] Lobby data power_level = 835
17:07:33.746 [Lua] Lobby data mission_id = inn_level
17:07:33.746 [Lua] Lobby data mechanism = adventure
17:07:33.746 [Lua] Lobby data player_slot_5 = 0:0
17:07:33.746 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:07:33.747 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:07:33.747 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:07:33.747 [Lua] Lobby data eac_authorized = true
17:07:33.747 [Lua] Set lobby end.
17:07:33.747 [Lua] [LobbyMembers] Member joined 110000102ac60a5
17:07:35.729 [Lua] GOT approve_channel 7 110000102ac60a5 186000001745ce7
17:07:35.729 [EAC] EAC server has client 110000102ac60a5 and channel 7 (and owner 110000102ac60a5)
17:07:35.729 [Lua] Client with peer_id 110000102ac60a5 got APPROVED by server
17:07:35.729 [EACServer] [19:07:35:728][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102AC60A5 PlayerGUID: 76561198005117093 PlayerIP: 0.0.0.0 OwnerGUID: 76561198005117093 PlayerName: Rook
17:07:35.730 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102ac60a5'
17:07:35.730 [Lua] [ChatManager][1]System: Rook is joining the game
17:07:35.730 [Lua] [NetworkServer] Peer 110000102ac60a5 joined server lobby.
17:07:35.730 [Lua] [NetworkServer] Creating peer info.
17:07:35.730 [Lua] [PeerSM] 110000102ac60a5 :: on_enter Connecting
17:07:35.829 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001745ce7 from 110000102ac60a5, replying lobby_ok
17:07:35.900 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102ac60a5 REPLY wh:0 | we:110000105860ee2 | dr:1100001001b386a | bw:110000104260940 | es:0
17:07:35.977 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000102ac60a5
17:07:35.977 [Lua] Set lobby begin:
17:07:35.977 [Lua] Lobby data selected_mission_id = inn_level
17:07:35.977 [Lua] Lobby data num_players = 4
17:07:35.978 [Lua] Lobby data difficulty_tweak = 0
17:07:35.978 [Lua] Lobby data host = 1100001001b386a
17:07:35.978 [Lua] Lobby data matchmaking_type = 3
17:07:35.978 [Lua] Lobby data difficulty = normal
17:07:35.978 [Lua] Lobby data player_slot_1 = 0:0
17:07:35.978 [Lua] Lobby data unique_server_name = ann1
17:07:35.978 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:07:35.978 [Lua] Lobby data country_code = DE
17:07:35.978 [Lua] Lobby data matchmaking = false
17:07:35.978 [Lua] Lobby data power_level = 835
17:07:35.978 [Lua] Lobby data mission_id = inn_level
17:07:35.978 [Lua] Lobby data mechanism = adventure
17:07:35.978 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:07:35.979 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:07:35.979 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:07:35.979 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:07:35.979 [Lua] Lobby data eac_authorized = true
17:07:35.979 [Lua] Set lobby end.
17:07:38.312 [Lua] ### CLEARING PEER STATE FOR 110000102ac60a5
17:07:38.312 [Lua] [PeerSM] 110000102ac60a5 :: on_exit Connecting
17:07:38.312 [Lua] [PeerSM] 110000102ac60a5 :: on_enter Connecting
17:07:38.380 [Lua] [NetworkServer] Peer 110000102ac60a5 has sent rpc_notify_lobby_joined
17:07:38.380 [Lua] [PSM] Peer 110000102ac60a5 joined. Want to use profile index "5" and join party "0"
17:07:38.380 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102ac60a5, connection_key=2)
17:07:38.380 [Lua] Sync dynamic to client:
17:07:38.437 [Lua] ### Received rpc_level_load_started
17:07:38.437 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_session_id: 27565484
17:07:38.437 [Lua] player (110000102ac60a5,1) was put into party 0
17:07:38.437 [Lua] [ProfileSynchronizer] Peer 110000102ac60a5 entered session
17:07:38.437 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102ac60a5
17:07:38.437 [Lua] Mechanism says: a client has initialized the mechanism! 110000102ac60a5
17:07:38.529 [Lua] ### Received rpc_level_loaded
17:07:38.529 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_id: 78
17:07:38.812 [SteamVoipClient] select_out(110000102ac60a5, on)
17:07:38.892 [SteamVoipClient] select_out(110000102ac60a5, on)
17:07:38.892 [SteamVoipClient] select_in(110000102ac60a5, on)
17:07:38.892 [SteamVoipClient] select_out(110000102ac60a5, off)
17:07:39.725 [EACServer] [19:07:39:725][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102AC60A5 Session: 3 Status: Client Authenticated Message: Client authenticated.
17:07:39.727 [EAC] Peer 110000102ac60a5 switched EAC state to ClientAuthenticatedLocal
17:07:39.922 [EACServer] [19:07:39:922][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102AC60A5.
17:07:40.423 [EACServer] [19:07:40:423][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102AC60A5
17:07:40.423 [EACServer] [19:07:40:423][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102AC60A5 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
17:07:40.433 [EAC] Peer 110000102ac60a5 switched EAC state to ClientAuthenticatedRemote
17:07:40.512 [Lua] [NetworkServer] Peer 110000102ac60a5 has sent rpc_post_game_notified
17:07:40.513 [Lua] [PeerSM] 110000102ac60a5 :: on_exit Connecting
17:07:40.513 [Lua] [PeerSM] 110000102ac60a5 :: on_enter Loading
17:07:43.148 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102ac60a5, connection_key=2)
17:07:43.149 [Lua] [PeerSM] 110000102ac60a5 :: on_exit Loading
17:07:43.149 [Lua] [PeerSM] 110000102ac60a5 :: on_enter LoadingProfilePackages
17:07:43.160 [Lua] [PeerSM] 110000102ac60a5 :: on_exit LoadingProfilePackages
17:07:43.160 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForEnterGame
17:07:44.414 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForEnterGame
17:07:44.414 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForGameObjectSync
17:07:44.425 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102ac60a5
17:07:44.432 [Lua] Breedfreezer (server) starting a hot join sync
17:07:44.432 [Lua] PlayerManager:add_remote_player 110000102ac60a5
17:07:44.432 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
17:07:44.432 [Lua] RemotePlayer:create_game_object( ) 48
17:07:44.448 [Lua] player (110000102ac60a5,1) was put into party 1
17:07:44.449 [Lua] [ProfileSynchronizer] Assigning peer(110000102ac60a5:1) to profile(5) career(1)
17:07:44.449 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForGameObjectSync
17:07:44.449 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForPlayers
17:07:44.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3, async-read,
17:07:44.450 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
17:07:44.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2, async-read,
17:07:44.450 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
17:07:44.456 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForPlayers
17:07:44.456 [Lua] [PeerSM] 110000102ac60a5 :: on_enter InGame
17:07:44.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3, async-read,
17:07:44.594 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
17:07:44.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2, async-read,
17:07:44.594 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
17:07:44.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_1, async-read,
17:07:44.594 [Lua] [MOD][VMF][INFO] Added 110000102ac60a5 to the VMF users list.
17:07:44.594 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102ac60a5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:07:44.594 [Lua] Adding player sync data to peer=110000102ac60a5 local_player_id=1
17:07:44.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark, ProfileSynchronizer, async-read,
17:07:44.595 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
17:07:44.595 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
17:07:44.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read,
17:07:44.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
17:07:44.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer, async-read,
17:07:44.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read,
17:07:44.690 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark
17:07:44.690 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark
17:07:44.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
17:07:44.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
17:07:44.731 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
17:07:44.732 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
17:07:44.773 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
17:07:44.773 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
17:07:44.773 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
17:07:44.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
17:07:44.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
17:07:44.812 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
17:07:45.318 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
17:07:45.318 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
17:07:45.319 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p
17:07:45.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p
17:07:45.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p
17:07:45.341 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
17:07:45.363 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
17:07:45.363 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
17:07:46.146 [Lua] Set lobby begin:
17:07:46.146 [Lua] Lobby data selected_mission_id = inn_level
17:07:46.146 [Lua] Lobby data num_players = 4
17:07:46.147 [Lua] Lobby data difficulty_tweak = 0
17:07:46.147 [Lua] Lobby data host = 1100001001b386a
17:07:46.147 [Lua] Lobby data matchmaking_type = 3
17:07:46.147 [Lua] Lobby data difficulty = normal
17:07:46.147 [Lua] Lobby data player_slot_1 = 0:0
17:07:46.147 [Lua] Lobby data unique_server_name = ann1
17:07:46.147 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:07:46.147 [Lua] Lobby data country_code = DE
17:07:46.147 [Lua] Lobby data matchmaking = false
17:07:46.147 [Lua] Lobby data power_level = 626
17:07:46.147 [Lua] Lobby data mission_id = inn_level
17:07:46.147 [Lua] Lobby data mechanism = adventure
17:07:46.147 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:07:46.147 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:07:46.147 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:07:46.147 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:07:46.147 [Lua] Lobby data eac_authorized = true
17:07:46.147 [Lua] Set lobby end.
17:07:51.208 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102ac60a5 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:07:51.208 [Lua] [NetworkServer] Peer 110000102ac60a5 spawned player.
17:07:51.209 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
17:07:51.209 [Lua] PlayerManager:assign_unit_ownership Rook 110000102ac60a5 1
17:07:51.210 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:07:51.316 [Lua] Set lobby begin:
17:07:51.316 [Lua] Lobby data selected_mission_id = inn_level
17:07:51.316 [Lua] Lobby data num_players = 4
17:07:51.316 [Lua] Lobby data difficulty_tweak = 0
17:07:51.316 [Lua] Lobby data host = 1100001001b386a
17:07:51.316 [Lua] Lobby data matchmaking_type = 3
17:07:51.316 [Lua] Lobby data difficulty = normal
17:07:51.316 [Lua] Lobby data player_slot_1 = 0:0
17:07:51.316 [Lua] Lobby data unique_server_name = ann1
17:07:51.316 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:07:51.316 [Lua] Lobby data country_code = DE
17:07:51.316 [Lua] Lobby data matchmaking = false
17:07:51.317 [Lua] Lobby data power_level = 835
17:07:51.317 [Lua] Lobby data mission_id = inn_level
17:07:51.317 [Lua] Lobby data mechanism = adventure
17:07:51.317 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:07:51.317 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:07:51.317 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:07:51.317 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:07:51.317 [Lua] Lobby data eac_authorized = true
17:07:51.317 [Lua] Set lobby end.
17:07:53.247 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:07:53.671 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:07:54.959 [Lua] PlayFabMirrorBase:_commit_internal 4
17:07:54.959 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:07:54.963 [Lua] generate_backend_stats 1100001001b386a:1
17:07:54.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31
17:07:54.991 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:07:54.991 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 32
17:07:54.997 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 3
17:07:55.752 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
17:07:55.752 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31
17:07:56.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31
17:07:56.162 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 32
17:07:56.361 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 32
17:07:56.366 [Lua] commit result success 4
17:07:56.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33
17:07:56.378 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33
17:07:56.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33
17:08:04.149 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
17:08:04.633 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
17:08:04.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
17:08:04.711 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
17:08:04.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, ProfileSynchronizer, async-read,
17:08:04.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer
17:08:04.716 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
17:08:04.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
17:08:04.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
17:08:04.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
17:08:04.735 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
17:08:04.779 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
17:08:04.779 [Lua] [PackageManager] Force_load: wwise/bow
17:08:04.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
17:08:04.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
17:08:04.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
17:08:05.654 [Lua] [Matchmaking] Cancelling matchmaking
17:08:05.654 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
17:08:07.272 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:2034207872 lt:load_next_level)
17:08:07.272 [Lua] [LevelTransitionHandler] promote_next_level_data
17:08:07.273 [Lua] TRANSITION nil nil load_next_level
17:08:07.273 [Lua] Transition type "load_next_level", is server: true
17:08:07.273 [Lua] [GameNetworkManager] Leaving game...
17:08:07.273 [Lua] [GameNetworkManager] Shutting down game session host.
17:08:07.273 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:08:07.273 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:08:07.273 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=187.76
17:08:07.282 [Connection] Packet 852 chunk for system game_session from 110000102ac60a5 had no listener
17:08:07.283 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:08:07.316 [Connection] Packet 3280 chunk for system game_session from 110000104260940 had no listener
17:08:07.316 [Connection] Packet 853 chunk for system game_session from 110000102ac60a5 had no listener
17:08:07.350 [Connection] Packet 4023 chunk for system game_session from 110000105860ee2 had no listener
17:08:09.287 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:08:09.287 [Lua] [Managers] Calling function on all managers:
17:08:09.287 [Lua] PlayerManager:remove_player peer_id=1100001001b386a 1
17:08:09.287 [Lua] Clearing all global lookup lists
17:08:09.287 [Lua] [IngamePlayerListUI] - Destroy
17:08:09.288 [Lua] [GamePadEquipmentUI] - Destroy
17:08:09.288 [Lua] [EquipmentUI] - Destroy
17:08:09.288 [Lua] [GamePadAbilityUI] - Destroy
17:08:09.288 [Lua] [AbilityUI] - Destroy
17:08:09.288 [Lua] [IngameUI] destroy
17:08:09.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2
17:08:09.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2
17:08:09.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_1
17:08:09.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
17:08:09.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:08:09.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3
17:08:09.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2
17:08:09.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
17:08:09.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_5
17:08:09.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_4
17:08:09.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_2
17:08:09.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1
17:08:09.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_1
17:08:09.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_3
17:08:09.297 [Lua] [MOD][VMF][INFO] Removed 110000105860ee2 from the VMF users list.
17:08:09.297 [Lua] PlayerManager:remove_player peer_id=110000105860ee2 1
17:08:09.297 [Lua] [MOD][VMF][INFO] Removed 110000102ac60a5 from the VMF users list.
17:08:09.297 [Lua] PlayerManager:remove_player peer_id=110000102ac60a5 1
17:08:09.297 [Lua] [MOD][VMF][INFO] Removed 110000104260940 from the VMF users list.
17:08:09.297 [Lua] PlayerManager:remove_player peer_id=110000104260940 1
17:08:09.352 [Lua] [Managers] Destroying manager group:
17:08:09.356 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:08:09.426 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
17:08:09.426 [Lua] [PeerSM] 1100001001b386a :: on_exit InGame
17:08:09.426 [Lua] [PeerSM] 1100001001b386a :: on_enter Loading
17:08:09.426 [Lua] [PeerSM] 110000102ac60a5 :: on_exit InGame
17:08:09.426 [Lua] [PeerSM] 110000102ac60a5 :: on_enter Loading
17:08:09.426 [Lua] [PeerSM] 110000104260940 :: on_exit InGame
17:08:09.426 [Lua] [PeerSM] 110000104260940 :: on_enter Loading
17:08:09.426 [Lua] [PeerSM] 110000105860ee2 :: on_exit InGame
17:08:09.426 [Lua] [PeerSM] 110000105860ee2 :: on_enter Loading
17:08:09.426 [Lua] [Matchmaking] unregister rpcs
17:08:09.426 [Lua] ############### UNLOADING PACKAGES ###############
17:08:09.426 [Lua] [Managers] Calling function on all managers:
17:08:09.426 [Lua] [Managers] Destroying manager group:
17:08:09.426 [Lua] [Gamestate] Enter state StateLoading
17:08:09.428 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:08:09.428 [Lua] [Matchmaking] register rpcs
17:08:09.428 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:08:09.428 [Lua] Set lobby begin:
17:08:09.428 [Lua] Lobby data selected_mission_id = inn_level
17:08:09.428 [Lua] Lobby data num_players = 4
17:08:09.428 [Lua] Lobby data difficulty_tweak = 0
17:08:09.428 [Lua] Lobby data host = 1100001001b386a
17:08:09.428 [Lua] Lobby data matchmaking_type = 3
17:08:09.428 [Lua] Lobby data difficulty = normal
17:08:09.428 [Lua] Lobby data player_slot_1 = 0:0
17:08:09.428 [Lua] Lobby data unique_server_name = ann1
17:08:09.428 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:08:09.428 [Lua] Lobby data country_code = DE
17:08:09.428 [Lua] Lobby data matchmaking = false
17:08:09.429 [Lua] Lobby data power_level = 0
17:08:09.429 [Lua] Lobby data mission_id = inn_level
17:08:09.429 [Lua] Lobby data mechanism = adventure
17:08:09.429 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:08:09.429 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:08:09.429 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:08:09.429 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:08:09.429 [Lua] Lobby data eac_authorized = true
17:08:09.429 [Lua] Set lobby end.
17:08:09.429 [Lua] registering RPCs
17:08:09.429 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
17:08:09.429 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
17:08:09.429 [Lua] Set lobby begin:
17:08:09.429 [Lua] Lobby data selected_mission_id = morris_hub
17:08:09.429 [Lua] Lobby data num_players = 4
17:08:09.429 [Lua] Lobby data difficulty_tweak = 0
17:08:09.429 [Lua] Lobby data host = 1100001001b386a
17:08:09.430 [Lua] Lobby data matchmaking_type = 3
17:08:09.430 [Lua] Lobby data difficulty = normal
17:08:09.430 [Lua] Lobby data player_slot_1 = 0:0
17:08:09.430 [Lua] Lobby data unique_server_name = ann1
17:08:09.430 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:08:09.430 [Lua] Lobby data country_code = DE
17:08:09.430 [Lua] Lobby data matchmaking = false
17:08:09.430 [Lua] Lobby data power_level = 0
17:08:09.430 [Lua] Lobby data mission_id = morris_hub
17:08:09.430 [Lua] Lobby data mechanism = deus
17:08:09.430 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:08:09.430 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:08:09.430 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:08:09.430 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:08:09.431 [Lua] Lobby data eac_authorized = true
17:08:09.431 [Lua] Set lobby end.
17:08:09.431 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:08:09.434 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
17:08:09.434 [Lua] [StateLoading] load_current_level
17:08:09.434 [Lua] initializing mechanism to: deus
17:08:09.434 [Lua] FORCE COMMIT 5
17:08:09.434 [Lua] PlayFabMirrorBase:_commit_internal 5
17:08:09.434 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:08:09.434 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:08:09.434 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 34
17:08:09.434 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
17:08:09.437 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
17:08:09.437 [Umbra] Unload tome
17:08:09.437 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
17:08:09.504 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
17:08:09.511 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
17:08:09.511 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
17:08:09.511 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
17:08:09.524 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 34
17:08:09.524 [Lua] commit result success 5
17:08:09.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35
17:08:09.565 [Lua] Mechanism says: a client has initialized the mechanism! 110000104260940
17:08:09.565 [Lua] ### Received rpc_level_load_started
17:08:09.565 [Lua] #### Has state machine: true, peer_id: 110000104260940, level_session_id: 2034207872
17:08:09.565 [Lua] Mechanism says: a client has initialized the mechanism! 110000105860ee2
17:08:09.565 [Lua] ### Received rpc_level_load_started
17:08:09.565 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_session_id: 2034207872
17:08:09.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
17:08:09.569 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
17:08:09.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
17:08:09.603 [Lua] Mechanism says: a client has initialized the mechanism! 110000102ac60a5
17:08:09.603 [Lua] ### Received rpc_level_load_started
17:08:09.603 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_session_id: 2034207872
17:08:09.836 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 34
17:08:09.845 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35
17:08:10.016 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35
17:08:10.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
17:08:10.907 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
17:08:10.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
17:08:13.079 [Lua] ### Received rpc_level_loaded
17:08:13.079 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_id: 228
17:08:13.079 [Lua] Peer 110000105860ee2 has loaded the level and all enemies are loaded
17:08:13.080 [Lua] [PeerSM] 110000105860ee2 :: on_exit Loading
17:08:13.080 [Lua] [PeerSM] 110000105860ee2 :: on_enter LoadingProfilePackages
17:08:13.097 [Lua] [PeerSM] 110000105860ee2 :: on_exit LoadingProfilePackages
17:08:13.097 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForEnterGame
17:08:13.231 [Lua] ### Received rpc_level_loaded
17:08:13.231 [Lua] #### Has state machine: true, peer_id: 110000104260940, level_id: 228
17:08:13.231 [Lua] Peer 110000104260940 has loaded the level and all enemies are loaded
17:08:13.233 [Lua] [PeerSM] 110000104260940 :: on_exit Loading
17:08:13.233 [Lua] [PeerSM] 110000104260940 :: on_enter LoadingProfilePackages
17:08:13.249 [Lua] [PeerSM] 110000104260940 :: on_exit LoadingProfilePackages
17:08:13.249 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForEnterGame
17:08:13.299 [Lua] ### Received rpc_level_loaded
17:08:13.299 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_id: 228
17:08:13.299 [Lua] Peer 110000102ac60a5 has loaded the level and all enemies are loaded
17:08:13.301 [Lua] [PeerSM] 110000102ac60a5 :: on_exit Loading
17:08:13.301 [Lua] [PeerSM] 110000102ac60a5 :: on_enter LoadingProfilePackages
17:08:13.317 [Lua] [PeerSM] 110000102ac60a5 :: on_exit LoadingProfilePackages
17:08:13.317 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForEnterGame
17:08:13.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
17:08:13.739 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
17:08:13.756 [Lua] [LevelTransitionHandler] Level load completed!
17:08:13.756 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
17:08:13.756 [Lua] [EnemyPackageLoader] Load no enemies on this level
17:08:13.756 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
17:08:13.756 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
17:08:13.756 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
17:08:13.771 [Lua] Async level spawning done
17:08:13.773 [Lua] ### Received rpc_level_loaded
17:08:13.773 [Lua] #### Has state machine: true, peer_id: 1100001001b386a, level_id: 228
17:08:13.773 [Lua] Peer 1100001001b386a has loaded the level and all enemies are loaded
17:08:13.789 [Lua] [PeerSM] 1100001001b386a :: on_exit Loading
17:08:13.789 [Lua] [PeerSM] 1100001001b386a :: on_enter LoadingProfilePackages
17:08:13.806 [Lua] [PeerSM] 1100001001b386a :: on_exit LoadingProfilePackages
17:08:13.806 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForEnterGame
17:08:13.807 [Lua] ### Received rpc_level_loaded
17:08:13.807 [Lua] #### Has state machine: false, peer_id: 1100001001b386a, level_id: 228
17:08:13.807 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:08:14.820 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:08:14.820 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:08:14.820 [Lua] [Matchmaking] unregister rpcs
17:08:14.820 [Lua] Set lobby begin:
17:08:14.820 [Lua] Lobby data selected_mission_id = morris_hub
17:08:14.820 [Lua] Lobby data num_players = 4
17:08:14.820 [Lua] Lobby data difficulty_tweak = 0
17:08:14.821 [Lua] Lobby data host = 1100001001b386a
17:08:14.821 [Lua] Lobby data matchmaking_type = 3
17:08:14.821 [Lua] Lobby data difficulty = normal
17:08:14.821 [Lua] Lobby data player_slot_1 = 0:0
17:08:14.821 [Lua] Lobby data unique_server_name = ann1
17:08:14.821 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:08:14.821 [Lua] Lobby data country_code = DE
17:08:14.821 [Lua] Lobby data matchmaking = false
17:08:14.821 [Lua] Lobby data power_level = 0
17:08:14.822 [Lua] Lobby data mission_id = morris_hub
17:08:14.822 [Lua] Lobby data mechanism = deus
17:08:14.822 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:08:14.822 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:08:14.822 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:08:14.822 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:08:14.822 [Lua] Lobby data eac_authorized = true
17:08:14.822 [Lua] Set lobby end.
17:08:14.822 [Lua] [Managers] Destroying manager group:
17:08:14.823 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
17:08:14.823 [Lua] [Gamestate] Enter StateIngame HOST
17:08:14.823 [Lua] [Managers] Calling function on all managers:
17:08:14.823 [Lua] <>level = morris_hub<>
17:08:14.823 [Lua] [StateIngame] Server ingame
17:08:14.826 [Lua] Set lobby begin:
17:08:14.826 [Lua] Lobby data selected_mission_id = morris_hub
17:08:14.826 [Lua] Lobby data num_players = 4
17:08:14.826 [Lua] Lobby data difficulty_tweak = 0
17:08:14.826 [Lua] Lobby data host = 1100001001b386a
17:08:14.826 [Lua] Lobby data matchmaking_type = 3
17:08:14.827 [Lua] Lobby data difficulty = normal
17:08:14.827 [Lua] Lobby data player_slot_1 = 0:0
17:08:14.827 [Lua] Lobby data unique_server_name = ann1
17:08:14.827 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:08:14.827 [Lua] Lobby data country_code = DE
17:08:14.827 [Lua] Lobby data matchmaking = false
17:08:14.827 [Lua] Lobby data power_level = 0
17:08:14.827 [Lua] Lobby data mission_id = morris_hub
17:08:14.827 [Lua] Lobby data mechanism = deus
17:08:14.827 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:08:14.828 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:08:14.828 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:08:14.828 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:08:14.828 [Lua] Lobby data eac_authorized = true
17:08:14.828 [Lua] Set lobby end.
17:08:14.828 [Lua] [Matchmaking] register rpcs
17:08:14.828 [Lua] GameNetworkManager:init... creating game session
17:08:14.828 [Lua] Host GameSession.make_game_session_host with session:
17:08:14.828 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:08:14.828 [Lua] [GameNetworkManager] My own peer_id = 1100001001b386a
17:08:14.828 [Lua] [GameNetworkManager] self.is_server = true
17:08:14.828 [Network] Setting artificial MTU limit to 65536
17:08:14.838 [Lua] Switching ConflictSettings: to: disabled
17:08:14.838 [Lua] pacing=disabled
17:08:14.838 [Lua] roaming=nil
17:08:14.838 [Lua] specials=disabled
17:08:14.838 [Lua] debug_color=black
17:08:14.838 [Lua] pack_spawning=disabled
17:08:14.838 [Lua] contained_breeds=nil
17:08:14.838 [Lua] disabled=true
17:08:14.838 [Lua] boss=disabled
17:08:14.838 [Lua] horde=disabled
17:08:14.838 [Lua] name=disabled
17:08:14.838 [Lua] intensity=disabled
17:08:14.838 [Lua] ---
17:08:14.838 [Lua] [LevelAnalysis] set_random_seed( 0)
17:08:14.842 [Lua] [AIInterestPointSystem] Level Seed: 0
17:08:14.842 [Lua]
17:08:14.842 [Lua] [entity_system_bag] = table
17:08:14.842 [Lua] [entity_system_bag] = metatable
17:08:14.842 [Lua] [startup_data] = table
17:08:14.842 [Lua] [entity_manager] = table
17:08:14.842 [Lua] [entity_manager] = metatable
17:08:14.842 [Lua] [unit_spawner] = table
17:08:14.842 [Lua] [unit_spawner] = metatable
17:08:14.842 [Lua] [unit_storage] = table
17:08:14.842 [Lua] [unit_storage] = metatable
17:08:14.842 [Lua] [dice_keeper] = table
17:08:14.842 [Lua] [dice_keeper] = metatable
17:08:14.842 [Lua] [is_server] = true (boolean)
17:08:14.842 [Lua] [world] = [World]
17:08:14.842 [Lua] [system_api] = table
17:08:14.842 [Lua] [entity_system] = table
17:08:14.842 [Lua] [entity_system] = metatable
17:08:14.842 [Lua] [network_lobby] = table
17:08:14.842 [Lua] [network_lobby] = metatable
17:08:14.842 [Lua] [profile_synchronizer] = table
17:08:14.842 [Lua] [profile_synchronizer] = metatable
17:08:14.842 [Lua] [level_transition_handler] = table
17:08:14.842 [Lua] [level_transition_handler] = metatable
17:08:14.842 [Lua] [num_local_human_players] = 1 (number)
17:08:14.842 [Lua] [statistics_db] = table
17:08:14.842 [Lua] [statistics_db] = metatable
17:08:14.842 [Lua] [network_server] = table
17:08:14.842 [Lua] [network_server] = metatable
17:08:14.842 [Lua] [input_manager] = table
17:08:14.842 [Lua] [input_manager] = metatable
17:08:14.842 [Lua] [network_clock] = table
17:08:14.842 [Lua] [network_clock] = metatable
17:08:14.842 [Lua] [network_transmit] = table
17:08:14.842 [Lua] [network_transmit] = metatable
17:08:14.842 [Lua] [free_flight_manager] = table
17:08:14.842 [Lua] [free_flight_manager] = metatable
17:08:14.842 [Lua] [network_manager] = table
17:08:14.842 [Lua] [network_manager] = metatable
17:08:14.842 [Lua] [network_event_delegate] = table
17:08:14.842 [Lua] [network_event_delegate] = metatable
17:08:14.842 [Lua]
17:08:14.842 [Lua] ignoring extension VersusVolumeObjectiveExtension
17:08:14.842 [Lua] ignoring extension VersusInteractObjectiveExtension
17:08:14.842 [Lua] ignoring extension VersusPayloadObjectiveExtension
17:08:14.842 [Lua] ignoring extension VersusSocketObjectiveExtension
17:08:14.842 [Lua] ignoring extension VersusTargetObjectiveExtension
17:08:14.842 [Lua] ignoring extension VersusMissionObjectiveExtension
17:08:14.843 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:08:14.847 [Lua] [AchievementManager] Achievements using the steam platform
17:08:14.848 [Lua] PlayerManager:add_player player_1
17:08:14.872 [Lua] [StateIngame] Level seed: 0
17:08:14.874 [Lua] [LevelAnalysis] set_random_seed( 0)
17:08:14.874 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
17:08:14.874 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
17:08:14.875 [Lua] [IngameUI] init
17:08:14.891 [SteamVoipClient] select_out(1100001001b386a, off)
17:08:14.891 [SteamVoipClient] select_out(110000102ac60a5, off)
17:08:14.891 [SteamVoipClient] select_out(110000104260940, off)
17:08:14.891 [SteamVoipClient] select_out(110000105860ee2, off)
17:08:14.895 [Lua] cb_razer_chroma_setup
17:08:14.934 [Lua] [Matchmaking] Cancelling matchmaking
17:08:14.934 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
17:08:14.934 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:08:14.935 [Lua] Set lobby begin:
17:08:14.935 [Lua] Lobby data selected_mission_id = morris_hub
17:08:14.935 [Lua] Lobby data num_players = 4
17:08:14.935 [Lua] Lobby data difficulty_tweak = 0
17:08:14.935 [Lua] Lobby data host = 1100001001b386a
17:08:14.935 [Lua] Lobby data matchmaking_type = 3
17:08:14.935 [Lua] Lobby data difficulty = normal
17:08:14.935 [Lua] Lobby data player_slot_1 = 0:0
17:08:14.935 [Lua] Lobby data unique_server_name = ann1
17:08:14.935 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:08:14.936 [Lua] Lobby data country_code = DE
17:08:14.936 [Lua] Lobby data matchmaking = false
17:08:14.936 [Lua] Lobby data power_level = 835
17:08:14.936 [Lua] Lobby data mission_id = morris_hub
17:08:14.936 [Lua] Lobby data mechanism = deus
17:08:14.936 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:08:14.936 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:08:14.936 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:08:14.936 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:08:14.936 [Lua] Lobby data eac_authorized = true
17:08:14.936 [Lua] Set lobby end.
17:08:14.937 [Lua] CurrentConflictSettings disabled
17:08:14.937 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
17:08:14.937 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:08:14.937 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
17:08:14.937 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
17:08:14.937 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
17:08:14.937 [Lua] [Managers] Calling function on all managers:
17:08:14.937 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:08:14.937 [Save] Loading `ut_tweaks_presets`
17:08:14.937 warning: [Save] Missing filename `ut_tweaks_presets`
17:08:14.945 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForEnterGame
17:08:14.945 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForGameObjectSync
17:08:14.945 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForEnterGame
17:08:14.945 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForGameObjectSync
17:08:14.945 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForEnterGame
17:08:14.945 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForGameObjectSync
17:08:14.945 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForEnterGame
17:08:14.945 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForGameObjectSync
17:08:15.057 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102ac60a5
17:08:15.059 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104260940
17:08:15.061 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105860ee2
17:08:15.063 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForGameObjectSync
17:08:15.063 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForPlayers
17:08:15.063 [Lua] PlayerManager:add_remote_player 110000102ac60a5
17:08:15.064 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
17:08:15.064 [Lua] RemotePlayer:create_game_object( ) 4
17:08:15.077 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForGameObjectSync
17:08:15.077 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForPlayers
17:08:15.077 [Lua] PlayerManager:add_remote_player 110000104260940
17:08:15.077 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
17:08:15.077 [Lua] RemotePlayer:create_game_object( ) 5
17:08:15.092 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForGameObjectSync
17:08:15.092 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForPlayers
17:08:15.092 [Lua] PlayerManager:add_remote_player 110000105860ee2
17:08:15.092 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
17:08:15.092 [Lua] RemotePlayer:create_game_object( ) 6
17:08:15.107 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForGameObjectSync
17:08:15.107 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForPlayers
17:08:15.113 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForPlayers
17:08:15.113 [Lua] [PeerSM] 1100001001b386a :: on_enter InGame
17:08:15.113 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForPlayers
17:08:15.113 [Lua] [PeerSM] 110000102ac60a5 :: on_enter InGame
17:08:15.113 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForPlayers
17:08:15.113 [Lua] [PeerSM] 110000104260940 :: on_enter InGame
17:08:15.113 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForPlayers
17:08:15.113 [Lua] [PeerSM] 110000105860ee2 :: on_enter InGame
17:08:15.116 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
17:08:15.119 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:08:15.119 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:08:15.119 [Lua] PlayerManager:assign_unit_ownership ann1 1100001001b386a 1
17:08:15.119 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
17:08:15.213 [Lua] [MOD][VMF][INFO] Added 110000105860ee2 to the VMF users list.
17:08:15.213 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105860ee2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:08:15.213 [Lua] Adding player sync data to peer=110000105860ee2 local_player_id=1
17:08:15.213 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105860ee2 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:08:15.213 [Lua] [NetworkServer] Peer 110000105860ee2 spawned player.
17:08:15.214 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
17:08:15.214 [Lua] PlayerManager:assign_unit_ownership Leif 110000105860ee2 1
17:08:15.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:08:15.216 [Lua] [MOD][VMF][INFO] Added 110000102ac60a5 to the VMF users list.
17:08:15.216 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102ac60a5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:08:15.216 [Lua] Adding player sync data to peer=110000102ac60a5 local_player_id=1
17:08:15.216 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102ac60a5 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:08:15.216 [Lua] [NetworkServer] Peer 110000102ac60a5 spawned player.
17:08:15.217 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
17:08:15.217 [Lua] PlayerManager:assign_unit_ownership Rook 110000102ac60a5 1
17:08:15.218 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:08:15.218 [Lua] [MOD][VMF][INFO] Added 110000104260940 to the VMF users list.
17:08:15.218 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104260940 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:08:15.218 [Lua] Adding player sync data to peer=110000104260940 local_player_id=1
17:08:15.218 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104260940 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:08:15.218 [Lua] [NetworkServer] Peer 110000104260940 spawned player.
17:08:15.219 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
17:08:15.219 [Lua] PlayerManager:assign_unit_ownership Whiteharlekin 110000104260940 1
17:08:15.220 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:08:15.345 [Lua] StateInGameRunning:_game_actually_starts()
17:08:15.345 [Lua] #################################################################################################################
17:08:15.345 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
17:08:15.345 [Lua] #################################################################################################################
17:08:15.345 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36
17:08:15.356 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36
17:08:15.552 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36
17:08:15.552 [Lua] Commit load time data
17:08:21.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, ProfileSynchronizer, async-read,
17:08:21.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, ProfileSynchronizer
17:08:21.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
17:08:21.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
17:08:25.360 [Lua] [IngameUI] menu view on_enter hero_view
17:08:25.367 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b21cb10
17:08:25.367 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
17:08:25.379 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
17:08:25.379 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
17:08:25.380 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
17:08:25.380 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
17:08:25.386 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
17:08:25.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
17:08:25.741 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
17:08:25.762 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
17:08:25.762 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
17:08:25.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
17:08:25.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
17:08:25.784 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
17:08:25.784 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
17:08:25.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
17:08:25.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
17:08:25.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
17:08:25.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
17:08:26.104 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
17:08:26.105 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
17:08:26.105 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
17:08:26.105 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
17:08:26.105 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
17:08:26.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
17:08:26.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
17:08:26.108 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
17:08:26.108 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
17:08:26.109 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
17:08:26.109 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
17:08:38.114 [Lua] [IngameUI] menu view on_exit hero_view
17:08:38.119 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b21cb10
17:08:38.119 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
17:08:38.119 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
17:08:38.119 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
17:08:39.423 [Lua] [IngameUI] menu view on_enter start_game_view
17:08:39.426 [Lua] [IngameUI] menu view post_update_on_enter table: 0x18e8b0a0
17:08:39.426 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
17:08:39.446 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay
17:08:39.446 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
17:08:39.446 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
17:08:39.446 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay
17:08:41.032 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay)
17:08:41.032 [Lua] ............................................................................................................
17:08:41.032 [Lua] ............................................................................................................
17:08:41.032 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
17:08:41.032 [Lua] ............................................................................................................
17:08:41.032 [Lua] ............................................................................................................
17:08:41.032 [Lua] [Matchmaking] Cancelling matchmaking
17:08:41.032 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
17:08:41.132 [Lua] [IngameUI] menu view on_exit start_game_view
17:08:41.132 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
17:08:41.132 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
17:08:41.132 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
17:08:41.132 [Save] Saving `save_data`
17:08:41.132 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay
17:08:41.135 [Save] Save done
17:08:41.140 [Lua] [IngameUI] menu view post_update_on_exit table: 0x18e8b0a0
17:08:43.506 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
17:08:43.506 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
17:08:43.509 [Lua] Set lobby begin:
17:08:43.509 [Lua] Lobby data selected_mission_id = morris_hub
17:08:43.509 [Lua] Lobby data num_players = 4
17:08:43.509 [Lua] Lobby data difficulty_tweak = 0
17:08:43.509 [Lua] Lobby data host = 1100001001b386a
17:08:43.509 [Lua] Lobby data matchmaking_type = 3
17:08:43.509 [Lua] Lobby data difficulty = hardest
17:08:43.509 [Lua] Lobby data player_slot_1 = 0:0
17:08:43.509 [Lua] Lobby data unique_server_name = ann1
17:08:43.509 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:08:43.509 [Lua] Lobby data country_code = DE
17:08:43.510 [Lua] Lobby data matchmaking = false
17:08:43.510 [Lua] Lobby data power_level = 835
17:08:43.510 [Lua] Lobby data mission_id = morris_hub
17:08:43.510 [Lua] Lobby data mechanism = deus
17:08:43.510 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:08:43.510 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:08:43.510 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:08:43.510 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:08:43.510 [Lua] Lobby data eac_authorized = true
17:08:43.510 [Lua] Set lobby end.
17:08:43.510 [Lua] [PartyManager] Leader is set to 1100001001b386a
17:08:43.511 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub nil 0
17:08:43.511 [Lua] Set lobby begin:
17:08:43.511 [Lua] Lobby data twitch_enabled = false
17:08:43.511 [Lua] Lobby data selected_mission_id = morris_hub
17:08:43.511 [Lua] Lobby data num_players = 4
17:08:43.511 [Lua] Lobby data difficulty_tweak = 0
17:08:43.511 [Lua] Lobby data host = 1100001001b386a
17:08:43.511 [Lua] Lobby data matchmaking_type = 1
17:08:43.511 [Lua] Lobby data match_started = true
17:08:43.511 [Lua] Lobby data difficulty = hardest
17:08:43.511 [Lua] Lobby data player_slot_1 = 0:0
17:08:43.511 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:08:43.511 [Lua] Lobby data unique_server_name = ann1
17:08:43.511 [Lua] Lobby data quick_game = true
17:08:43.511 [Lua] Lobby data country_code = DE
17:08:43.512 [Lua] Lobby data matchmaking = true
17:08:43.512 [Lua] Lobby data power_level = 835
17:08:43.512 [Lua] Lobby data mission_id = morris_hub
17:08:43.512 [Lua] Lobby data mechanism = deus
17:08:43.512 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:08:43.512 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:08:43.512 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:08:43.512 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:08:43.512 [Lua] Lobby data eac_authorized = true
17:08:43.513 [Lua] Set lobby end.
17:08:43.513 [Lua] Set lobby begin:
17:08:43.513 [Lua] Lobby data twitch_enabled = false
17:08:43.513 [Lua] Lobby data selected_mission_id = morris_hub
17:08:43.513 [Lua] Lobby data num_players = 4
17:08:43.513 [Lua] Lobby data difficulty_tweak = 0
17:08:43.513 [Lua] Lobby data host = 1100001001b386a
17:08:43.513 [Lua] Lobby data matchmaking_type = 1
17:08:43.513 [Lua] Lobby data is_private = false
17:08:43.513 [Lua] Lobby data match_started = true
17:08:43.513 [Lua] Lobby data difficulty = hardest
17:08:43.513 [Lua] Lobby data player_slot_1 = 0:0
17:08:43.513 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:08:43.513 [Lua] Lobby data unique_server_name = ann1
17:08:43.513 [Lua] Lobby data quick_game = true
17:08:43.513 [Lua] Lobby data country_code = DE
17:08:43.513 [Lua] Lobby data matchmaking = true
17:08:43.513 [Lua] Lobby data power_level = 835
17:08:43.513 [Lua] Lobby data mission_id = morris_hub
17:08:43.513 [Lua] Lobby data mechanism = deus
17:08:43.514 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:08:43.514 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:08:43.514 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:08:43.514 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:08:43.514 [Lua] Lobby data eac_authorized = true
17:08:43.514 [Lua] Set lobby end.
17:08:43.514 [Lua] [ChatManager][1]System: Starting hosted game...
17:08:43.514 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
17:08:43.514 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
17:08:50.304 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
17:08:50.304 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
17:08:50.305 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_cave 0
17:08:50.305 [Lua] Set lobby begin:
17:08:50.305 [Lua] Lobby data twitch_enabled = false
17:08:50.305 [Lua] Lobby data selected_mission_id = journey_cave
17:08:50.305 [Lua] Lobby data num_players = 4
17:08:50.305 [Lua] Lobby data difficulty_tweak = 0
17:08:50.305 [Lua] Lobby data host = 1100001001b386a
17:08:50.305 [Lua] Lobby data matchmaking_type = 2
17:08:50.305 [Lua] Lobby data is_private = false
17:08:50.305 [Lua] Lobby data match_started = true
17:08:50.305 [Lua] Lobby data difficulty = hardest
17:08:50.305 [Lua] Lobby data player_slot_1 = 0:0
17:08:50.305 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:08:50.305 [Lua] Lobby data unique_server_name = ann1
17:08:50.305 [Lua] Lobby data quick_game = true
17:08:50.305 [Lua] Lobby data country_code = DE
17:08:50.306 [Lua] Lobby data matchmaking = true
17:08:50.306 [Lua] Lobby data power_level = 835
17:08:50.306 [Lua] Lobby data mission_id = morris_hub
17:08:50.306 [Lua] Lobby data mechanism = deus
17:08:50.306 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:08:50.306 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:08:50.306 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:08:50.306 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:08:50.306 [Lua] Lobby data eac_authorized = true
17:08:50.306 [Lua] Set lobby end.
17:08:50.306 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_cave, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:1023002432 lt:load_next_level)
17:08:50.306 [Lua] [NetworkServer] Entering post game
17:08:50.306 [Lua] [PeerSM] 1100001001b386a :: on_exit InGame
17:08:50.306 [Lua] [PeerSM] 1100001001b386a :: on_enter InPostGame
17:08:50.306 [Lua] [PeerSM] 110000102ac60a5 :: on_exit InGame
17:08:50.306 [Lua] [PeerSM] 110000102ac60a5 :: on_enter InPostGame
17:08:50.306 [Lua] [PeerSM] 110000104260940 :: on_exit InGame
17:08:50.306 [Lua] [PeerSM] 110000104260940 :: on_enter InPostGame
17:08:50.306 [Lua] [PeerSM] 110000105860ee2 :: on_exit InGame
17:08:50.306 [Lua] [PeerSM] 110000105860ee2 :: on_enter InPostGame
17:08:50.307 [Lua] Complete level triggered.
17:08:50.310 [Lua] Generated node with: Level , level_seed <1877003087>, Run progress <0.6666>
17:08:50.310 [Lua] Generated node with: Level , level_seed <1452392546>, Run progress <0.49995>
17:08:50.310 [Lua] Generated node with: Level , level_seed <2114896985>, Run progress <0.9999>
17:08:50.310 [Lua] Generated node with: Level , level_seed <-1306828316>, Run progress <0.16665>
17:08:50.310 [Lua] Generated node with: Level , level_seed <-1072184333>, Run progress <0.49995>
17:08:50.310 [Lua] Generated node with: Level , level_seed <-1737377610>, Run progress <0.3333>
17:08:50.310 [Lua] Generated node with: Level , level_seed <1402198173>, Run progress <0>
17:08:50.310 [Lua] Generated node with: Level , level_seed <-1969979048>, Run progress <0.16665>
17:08:50.310 [Lua] Generated node with: Level , level_seed <320509143>, Run progress <0.3333>
17:08:50.310 [Lua] Generated node with: Level , level_seed <1427450954>, Run progress <0.3333>
17:08:50.310 [Lua] Generated node with: Level , level_seed <1365356321>, Run progress <0>
17:08:50.310 [Lua] Generated node with: Level , level_seed <1684340236>, Run progress <0.83325>
17:08:50.310 [Lua] Generated node with: Level , level_seed <1643422203>, Run progress <0.16665>
17:08:50.310 [Lua] Generated node with: Level , level_seed <2145922846>, Run progress <0>
17:08:50.310 [Lua] Generated node with: Level , level_seed <-672314395>, Run progress <0.83325>
17:08:50.310 [Lua] Generated node with: Level , level_seed <689310720>, Run progress <0.6666>
17:08:50.310 [Lua] Generated node with: Level , level_seed <1196789599>, Run progress <0.6666>
17:08:50.310 [Lua] Generated node with: Level , level_seed <-215083726>, Run progress <0.83325>
17:08:50.310 [Lua] Generated node with: Level , level_seed <68809449>, Run progress <0.3333>
17:08:50.310 [Lua] [DeusRunController] starting with seed <1166852608> on difficulty and dominant god
17:08:50.310 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 37
17:08:50.310 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:1402198173, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:737582976 lt:load_next_level)
17:08:50.310 [Lua] [LevelTransitionHandler] promote_next_level_data
17:08:50.310 [Lua] [NetworkServer] Entering post game
17:08:50.311 [Save] Saving `save_data`
17:08:50.311 [Lua] gm_event_end_conditions_met false false
17:08:50.311 [Lua] FORCE COMMIT 6
17:08:50.311 [Lua] PlayFabMirrorBase:_commit_internal 6
17:08:50.311 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:08:50.311 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:08:50.311 [Lua] TRANSITION nil nil load_next_level
17:08:50.311 [Lua] Transition type "load_next_level", is server: true
17:08:50.311 [Lua] [GameNetworkManager] Leaving game...
17:08:50.311 [Lua] [GameNetworkManager] Shutting down game session host.
17:08:50.311 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:08:50.311 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:08:50.311 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=36.70
17:08:50.314 [Save] Save done
17:08:50.314 [Save] Saving `save_data`
17:08:50.316 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:08:50.316 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 37
17:08:50.316 [Lua] commit result success 6
17:08:50.316 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38
17:08:50.318 [Save] Save done
17:08:50.318 [Save] Saving `save_data`
17:08:50.324 [Save] Save done
17:08:50.326 [Connection] Packet 4520 chunk for system game_session from 110000104260940 had no listener
17:08:50.507 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 37
17:08:50.518 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38
17:08:50.679 [Lua] [PlayerSyncData] Game session is not initialized
17:08:50.679 [Lua] [PlayerSyncData] Game session is not initialized
17:08:50.679 [Lua] [PlayerSyncData] Game session is not initialized
17:08:50.679 [Lua] Set lobby begin:
17:08:50.679 [Lua] Lobby data twitch_enabled = false
17:08:50.679 [Lua] Lobby data selected_mission_id = journey_cave
17:08:50.679 [Lua] Lobby data num_players = 4
17:08:50.679 [Lua] Lobby data difficulty_tweak = 0
17:08:50.679 [Lua] Lobby data host = 1100001001b386a
17:08:50.679 [Lua] Lobby data matchmaking_type = 2
17:08:50.679 [Lua] Lobby data is_private = false
17:08:50.679 [Lua] Lobby data match_started = true
17:08:50.679 [Lua] Lobby data difficulty = hardest
17:08:50.680 [Lua] Lobby data player_slot_1 = 0:0
17:08:50.680 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:08:50.680 [Lua] Lobby data unique_server_name = ann1
17:08:50.680 [Lua] Lobby data quick_game = true
17:08:50.680 [Lua] Lobby data country_code = DE
17:08:50.680 [Lua] Lobby data matchmaking = true
17:08:50.680 [Lua] Lobby data power_level = 0
17:08:50.680 [Lua] Lobby data mission_id = morris_hub
17:08:50.680 [Lua] Lobby data mechanism = deus
17:08:50.680 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:08:50.680 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:08:50.680 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:08:50.680 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:08:50.680 [Lua] Lobby data eac_authorized = true
17:08:50.680 [Lua] Set lobby end.
17:08:50.682 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38
17:08:52.320 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:08:52.320 [Lua] [Managers] Calling function on all managers:
17:08:52.321 [Lua] PlayerManager:remove_player peer_id=1100001001b386a 1
17:08:52.321 [Lua] Clearing all global lookup lists
17:08:52.321 [Lua] [IngamePlayerListUI] - Destroy
17:08:52.321 [Lua] [GamePadEquipmentUI] - Destroy
17:08:52.321 [Lua] [EquipmentUI] - Destroy
17:08:52.321 [Lua] [AbilityUI] - Destroy
17:08:52.321 [Lua] [GamePadAbilityUI] - Destroy
17:08:52.322 [Lua] [IngameUI] destroy
17:08:52.324 [Lua] [MOD][VMF][INFO] Removed 110000105860ee2 from the VMF users list.
17:08:52.324 [Lua] PlayerManager:remove_player peer_id=110000105860ee2 1
17:08:52.324 [Lua] [MOD][VMF][INFO] Removed 110000102ac60a5 from the VMF users list.
17:08:52.324 [Lua] PlayerManager:remove_player peer_id=110000102ac60a5 1
17:08:52.324 [Lua] [MOD][VMF][INFO] Removed 110000104260940 from the VMF users list.
17:08:52.324 [Lua] PlayerManager:remove_player peer_id=110000104260940 1
17:08:52.329 [Lua] [Managers] Destroying manager group:
17:08:52.330 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:08:52.330 [Lua] [PeerSM] 1100001001b386a :: on_exit InPostGame
17:08:52.330 [Lua] [PeerSM] 1100001001b386a :: on_enter Loading
17:08:52.330 [Lua] [PeerSM] 110000102ac60a5 :: on_exit InPostGame
17:08:52.330 [Lua] [PeerSM] 110000102ac60a5 :: on_enter Loading
17:08:52.330 [Lua] [PeerSM] 110000104260940 :: on_exit InPostGame
17:08:52.330 [Lua] [PeerSM] 110000104260940 :: on_enter Loading
17:08:52.330 [Lua] [PeerSM] 110000105860ee2 :: on_exit InPostGame
17:08:52.330 [Lua] [PeerSM] 110000105860ee2 :: on_enter Loading
17:08:52.330 [Lua] [Matchmaking] unregister rpcs
17:08:52.331 [Lua] ############### UNLOADING PACKAGES ###############
17:08:52.331 [Lua] [Managers] Calling function on all managers:
17:08:52.331 [Lua] [Managers] Destroying manager group:
17:08:52.331 [Lua] [Gamestate] Enter state StateLoading
17:08:52.332 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:08:52.332 [Lua] [Matchmaking] register rpcs
17:08:52.332 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
17:08:52.332 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
17:08:52.333 [Lua] registering RPCs
17:08:52.333 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
17:08:52.333 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
17:08:52.333 [Lua] Set lobby begin:
17:08:52.333 [Lua] Lobby data twitch_enabled = false
17:08:52.333 [Lua] Lobby data selected_mission_id = journey_cave
17:08:52.333 [Lua] Lobby data num_players = 4
17:08:52.333 [Lua] Lobby data difficulty_tweak = 0
17:08:52.333 [Lua] Lobby data host = 1100001001b386a
17:08:52.333 [Lua] Lobby data matchmaking_type = 2
17:08:52.333 [Lua] Lobby data is_private = false
17:08:52.333 [Lua] Lobby data match_started = true
17:08:52.334 [Lua] Lobby data difficulty = hardest
17:08:52.334 [Lua] Lobby data player_slot_1 = 0:0
17:08:52.334 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:08:52.334 [Lua] Lobby data unique_server_name = ann1
17:08:52.334 [Lua] Lobby data quick_game = true
17:08:52.334 [Lua] Lobby data country_code = DE
17:08:52.334 [Lua] Lobby data matchmaking = true
17:08:52.334 [Lua] Lobby data power_level = 0
17:08:52.334 [Lua] Lobby data mission_id = dlc_morris_map
17:08:52.334 [Lua] Lobby data mechanism = deus
17:08:52.335 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:08:52.335 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:08:52.335 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:08:52.335 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:08:52.335 [Lua] Lobby data eac_authorized = true
17:08:52.335 [Lua] Set lobby end.
17:08:52.335 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:08:52.338 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
17:08:52.338 [Lua] [StateLoading] load_current_level
17:08:52.338 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
17:08:52.378 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
17:08:52.393 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
17:08:52.393 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
17:08:52.433 [Lua] Mechanism says: a client has initialized the mechanism! 110000105860ee2
17:08:52.433 [Lua] ### Received rpc_level_load_started
17:08:52.433 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_session_id: 737582976
17:08:52.433 [Lua] Mechanism says: a client has initialized the mechanism! 110000102ac60a5
17:08:52.433 [Lua] ### Received rpc_level_load_started
17:08:52.433 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_session_id: 737582976
17:08:52.433 [Lua] Mechanism says: a client has initialized the mechanism! 110000104260940
17:08:52.434 [Lua] ### Received rpc_level_load_started
17:08:52.434 [Lua] #### Has state machine: true, peer_id: 110000104260940, level_session_id: 737582976
17:08:52.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
17:08:52.436 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
17:08:52.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
17:08:52.471 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
17:08:53.429 [Lua] ### Received rpc_level_loaded
17:08:53.429 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_id: 327
17:08:53.429 [Lua] Peer 110000105860ee2 has loaded the level and all enemies are loaded
17:08:53.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, ProfileSynchronizer, async-read,
17:08:53.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer, async-read,
17:08:53.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, ProfileSynchronizer
17:08:53.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, ProfileSynchronizer
17:08:53.430 [Lua] [PeerSM] 110000105860ee2 :: on_exit Loading
17:08:53.430 [Lua] [PeerSM] 110000105860ee2 :: on_enter LoadingProfilePackages
17:08:53.480 [Lua] ### Received rpc_level_loaded
17:08:53.480 [Lua] #### Has state machine: true, peer_id: 110000104260940, level_id: 327
17:08:53.480 [Lua] Peer 110000104260940 has loaded the level and all enemies are loaded
17:08:53.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read,
17:08:53.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, ProfileSynchronizer, async-read,
17:08:53.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer
17:08:53.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, ProfileSynchronizer
17:08:53.481 [Lua] [PeerSM] 110000104260940 :: on_exit Loading
17:08:53.481 [Lua] [PeerSM] 110000104260940 :: on_enter LoadingProfilePackages
17:08:53.530 [Lua] ### Received rpc_level_loaded
17:08:53.530 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_id: 327
17:08:53.530 [Lua] Peer 110000102ac60a5 has loaded the level and all enemies are loaded
17:08:53.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read,
17:08:53.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer, async-read,
17:08:53.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer
17:08:53.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer
17:08:53.532 [Lua] [PeerSM] 110000102ac60a5 :: on_exit Loading
17:08:53.532 [Lua] [PeerSM] 110000102ac60a5 :: on_enter LoadingProfilePackages
17:08:53.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
17:08:53.548 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
17:08:53.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
17:08:53.565 [Lua] [LevelTransitionHandler] Level load completed!
17:08:53.565 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 1402198173 - use_random_directors: false - conflict_director_name: disabled
17:08:53.565 [Lua] [EnemyPackageLoader] Load no enemies on this level
17:08:53.566 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
17:08:53.566 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
17:08:53.566 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001001b386a:1)
17:08:53.568 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
17:08:53.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read,
17:08:53.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1, ProfileSynchronizer, async-read,
17:08:53.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer, async-read,
17:08:53.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer, async-read,
17:08:53.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, ProfileSynchronizer
17:08:53.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer
17:08:53.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer
17:08:53.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, ProfileSynchronizer
17:08:53.584 [Lua] ### Received rpc_level_loaded
17:08:53.584 [Lua] #### Has state machine: true, peer_id: 1100001001b386a, level_id: 327
17:08:53.584 [Lua] Peer 1100001001b386a has loaded the level and all enemies are loaded
17:08:53.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
17:08:53.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
17:08:53.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
17:08:53.600 [Lua] [PeerSM] 1100001001b386a :: on_exit Loading
17:08:53.600 [Lua] [PeerSM] 1100001001b386a :: on_enter LoadingProfilePackages
17:08:53.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
17:08:53.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
17:08:53.649 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
17:08:53.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
17:08:53.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
17:08:53.716 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
17:08:53.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
17:08:53.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
17:08:53.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
17:08:53.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
17:08:53.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
17:08:53.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
17:08:53.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
17:08:53.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
17:08:53.934 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
17:08:53.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
17:08:53.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
17:08:53.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1
17:08:54.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1
17:08:54.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1
17:08:54.068 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
17:08:54.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
17:08:54.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
17:08:54.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
17:08:54.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
17:08:54.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
17:08:54.671 [Lua] [PeerSM] 1100001001b386a :: on_exit LoadingProfilePackages
17:08:54.671 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForEnterGame
17:08:54.671 [Lua] [PeerSM] 110000102ac60a5 :: on_exit LoadingProfilePackages
17:08:54.671 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForEnterGame
17:08:54.671 [Lua] [PeerSM] 110000104260940 :: on_exit LoadingProfilePackages
17:08:54.671 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForEnterGame
17:08:54.671 [Lua] [PeerSM] 110000105860ee2 :: on_exit LoadingProfilePackages
17:08:54.671 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForEnterGame
17:08:54.672 [Lua] ### Received rpc_level_loaded
17:08:54.672 [Lua] #### Has state machine: false, peer_id: 1100001001b386a, level_id: 327
17:08:54.672 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
17:08:54.672 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
17:08:54.672 [Umbra] Init version: 3.4.15 :: 16 threads
17:08:54.673 [Lua] Async level spawning done
17:08:54.673 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:08:55.682 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:08:55.682 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:08:55.682 [Lua] [Matchmaking] unregister rpcs
17:08:55.682 [Lua] Set lobby begin:
17:08:55.682 [Lua] Lobby data twitch_enabled = false
17:08:55.682 [Lua] Lobby data selected_mission_id = journey_cave
17:08:55.682 [Lua] Lobby data num_players = 4
17:08:55.682 [Lua] Lobby data difficulty_tweak = 0
17:08:55.682 [Lua] Lobby data host = 1100001001b386a
17:08:55.682 [Lua] Lobby data matchmaking_type = 2
17:08:55.682 [Lua] Lobby data is_private = false
17:08:55.683 [Lua] Lobby data match_started = true
17:08:55.683 [Lua] Lobby data difficulty = hardest
17:08:55.683 [Lua] Lobby data player_slot_1 = 0:0
17:08:55.683 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:08:55.683 [Lua] Lobby data unique_server_name = ann1
17:08:55.683 [Lua] Lobby data quick_game = true
17:08:55.683 [Lua] Lobby data country_code = DE
17:08:55.683 [Lua] Lobby data matchmaking = true
17:08:55.683 [Lua] Lobby data power_level = 0
17:08:55.683 [Lua] Lobby data mission_id = dlc_morris_map
17:08:55.683 [Lua] Lobby data mechanism = deus
17:08:55.683 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:08:55.683 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:08:55.684 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:08:55.684 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:08:55.684 [Lua] Lobby data eac_authorized = true
17:08:55.684 [Lua] Set lobby end.
17:08:55.684 [Lua] [Managers] Destroying manager group:
17:08:55.685 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
17:08:55.685 [Lua] [Gamestate] Enter StateIngame HOST
17:08:55.685 [Lua] [Managers] Calling function on all managers:
17:08:55.685 [Lua] <>level = dlc_morris_map<>
17:08:55.685 [Lua] [StateIngame] Server ingame
17:08:55.691 [Lua] Set lobby begin:
17:08:55.691 [Lua] Lobby data twitch_enabled = false
17:08:55.691 [Lua] Lobby data selected_mission_id = journey_cave
17:08:55.691 [Lua] Lobby data num_players = 4
17:08:55.691 [Lua] Lobby data difficulty_tweak = -10
17:08:55.692 [Lua] Lobby data host = 1100001001b386a
17:08:55.692 [Lua] Lobby data matchmaking_type = 2
17:08:55.692 [Lua] Lobby data is_private = false
17:08:55.692 [Lua] Lobby data match_started = true
17:08:55.692 [Lua] Lobby data difficulty = hardest
17:08:55.692 [Lua] Lobby data player_slot_1 = 0:0
17:08:55.692 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:08:55.692 [Lua] Lobby data unique_server_name = ann1
17:08:55.692 [Lua] Lobby data quick_game = true
17:08:55.693 [Lua] Lobby data country_code = DE
17:08:55.693 [Lua] Lobby data matchmaking = true
17:08:55.693 [Lua] Lobby data power_level = 0
17:08:55.693 [Lua] Lobby data mission_id = dlc_morris_map
17:08:55.693 [Lua] Lobby data mechanism = deus
17:08:55.693 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:08:55.693 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:08:55.693 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:08:55.693 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:08:55.693 [Lua] Lobby data eac_authorized = true
17:08:55.694 [Lua] Set lobby end.
17:08:55.694 [Lua] [Matchmaking] register rpcs
17:08:55.694 [Lua] GameNetworkManager:init... creating game session
17:08:55.694 [Lua] Host GameSession.make_game_session_host with session:
17:08:55.694 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:08:55.694 [Lua] [GameNetworkManager] My own peer_id = 1100001001b386a
17:08:55.694 [Lua] [GameNetworkManager] self.is_server = true
17:08:55.694 [Network] Setting artificial MTU limit to 65536
17:08:55.712 [Lua] Switching ConflictSettings: to: disabled
17:08:55.712 [Lua] pacing=disabled
17:08:55.712 [Lua] roaming=nil
17:08:55.712 [Lua] specials=disabled
17:08:55.712 [Lua] debug_color=black
17:08:55.712 [Lua] pack_spawning=disabled
17:08:55.712 [Lua] contained_breeds=nil
17:08:55.712 [Lua] disabled=true
17:08:55.712 [Lua] boss=disabled
17:08:55.712 [Lua] horde=disabled
17:08:55.712 [Lua] name=disabled
17:08:55.712 [Lua] intensity=disabled
17:08:55.712 [Lua] ---
17:08:55.712 [Lua] [LevelAnalysis] set_random_seed( 1402198173)
17:08:55.716 [Lua] [AIInterestPointSystem] Level Seed: 1402198173
17:08:55.716 [Lua]
17:08:55.716 [Lua] [entity_system_bag] = table
17:08:55.716 [Lua] [entity_system_bag] = metatable
17:08:55.716 [Lua] [startup_data] = table
17:08:55.716 [Lua] [entity_manager] = table
17:08:55.716 [Lua] [entity_manager] = metatable
17:08:55.716 [Lua] [unit_spawner] = table
17:08:55.716 [Lua] [unit_spawner] = metatable
17:08:55.716 [Lua] [unit_storage] = table
17:08:55.716 [Lua] [unit_storage] = metatable
17:08:55.716 [Lua] [dice_keeper] = table
17:08:55.716 [Lua] [dice_keeper] = metatable
17:08:55.716 [Lua] [is_server] = true (boolean)
17:08:55.716 [Lua] [world] = [World]
17:08:55.716 [Lua] [system_api] = table
17:08:55.716 [Lua] [entity_system] = table
17:08:55.716 [Lua] [entity_system] = metatable
17:08:55.716 [Lua] [network_lobby] = table
17:08:55.716 [Lua] [network_lobby] = metatable
17:08:55.716 [Lua] [profile_synchronizer] = table
17:08:55.716 [Lua] [profile_synchronizer] = metatable
17:08:55.716 [Lua] [level_transition_handler] = table
17:08:55.716 [Lua] [level_transition_handler] = metatable
17:08:55.716 [Lua] [num_local_human_players] = 1 (number)
17:08:55.716 [Lua] [statistics_db] = table
17:08:55.716 [Lua] [statistics_db] = metatable
17:08:55.716 [Lua] [network_server] = table
17:08:55.716 [Lua] [network_server] = metatable
17:08:55.716 [Lua] [input_manager] = table
17:08:55.716 [Lua] [input_manager] = metatable
17:08:55.716 [Lua] [network_clock] = table
17:08:55.716 [Lua] [network_clock] = metatable
17:08:55.716 [Lua] [network_transmit] = table
17:08:55.716 [Lua] [network_transmit] = metatable
17:08:55.716 [Lua] [free_flight_manager] = table
17:08:55.716 [Lua] [free_flight_manager] = metatable
17:08:55.716 [Lua] [network_manager] = table
17:08:55.716 [Lua] [network_manager] = metatable
17:08:55.716 [Lua] [network_event_delegate] = table
17:08:55.716 [Lua] [network_event_delegate] = metatable
17:08:55.716 [Lua]
17:08:55.716 [Lua] ignoring extension VersusVolumeObjectiveExtension
17:08:55.716 [Lua] ignoring extension VersusInteractObjectiveExtension
17:08:55.716 [Lua] ignoring extension VersusPayloadObjectiveExtension
17:08:55.716 [Lua] ignoring extension VersusSocketObjectiveExtension
17:08:55.716 [Lua] ignoring extension VersusTargetObjectiveExtension
17:08:55.716 [Lua] ignoring extension VersusMissionObjectiveExtension
17:08:55.750 [Lua] [AchievementManager] Achievements using the steam platform
17:08:55.751 [Lua] PlayerManager:add_player player_1
17:08:55.775 [Lua] [StateIngame] Level seed: 1402198173
17:08:55.775 [Lua] [LevelAnalysis] set_random_seed( 1402198173)
17:08:55.776 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
17:08:55.776 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
17:08:55.776 [Lua] [IngameUI] init
17:08:55.786 [SteamVoipClient] select_out(1100001001b386a, off)
17:08:55.786 [SteamVoipClient] select_out(110000102ac60a5, off)
17:08:55.786 [SteamVoipClient] select_out(110000104260940, off)
17:08:55.786 [SteamVoipClient] select_out(110000105860ee2, off)
17:08:55.791 [Lua] cb_razer_chroma_setup
17:08:55.830 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
17:08:55.830 [Lua] Set lobby begin:
17:08:55.830 [Lua] Lobby data twitch_enabled = false
17:08:55.830 [Lua] Lobby data selected_mission_id = journey_cave
17:08:55.830 [Lua] Lobby data num_players = 4
17:08:55.830 [Lua] Lobby data difficulty_tweak = -10
17:08:55.830 [Lua] Lobby data host = 1100001001b386a
17:08:55.830 [Lua] Lobby data matchmaking_type = 2
17:08:55.830 [Lua] Lobby data is_private = false
17:08:55.830 [Lua] Lobby data match_started = true
17:08:55.830 [Lua] Lobby data difficulty = hardest
17:08:55.830 [Lua] Lobby data player_slot_1 = 0:0
17:08:55.831 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:08:55.831 [Lua] Lobby data unique_server_name = ann1
17:08:55.831 [Lua] Lobby data quick_game = true
17:08:55.831 [Lua] Lobby data country_code = DE
17:08:55.831 [Lua] Lobby data matchmaking = true
17:08:55.831 [Lua] Lobby data power_level = 715
17:08:55.831 [Lua] Lobby data mission_id = dlc_morris_map
17:08:55.831 [Lua] Lobby data mechanism = deus
17:08:55.831 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:08:55.831 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:08:55.831 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:08:55.831 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:08:55.831 [Lua] Lobby data eac_authorized = true
17:08:55.831 [Lua] Set lobby end.
17:08:55.831 [Lua] CurrentConflictSettings disabled
17:08:55.831 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
17:08:55.831 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
17:08:55.831 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
17:08:55.831 [Lua] [Managers] Calling function on all managers:
17:08:55.831 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:08:55.831 [Save] Loading `ut_tweaks_presets`
17:08:55.832 warning: [Save] Missing filename `ut_tweaks_presets`
17:08:55.835 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForEnterGame
17:08:55.835 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForGameObjectSync
17:08:56.225 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForGameObjectSync
17:08:56.225 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForPlayers
17:08:56.225 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForEnterGame
17:08:56.225 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForGameObjectSync
17:08:56.225 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForEnterGame
17:08:56.225 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForGameObjectSync
17:08:56.225 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForEnterGame
17:08:56.225 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForGameObjectSync
17:08:56.236 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102ac60a5
17:08:56.238 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104260940
17:08:56.240 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105860ee2
17:08:56.242 [Lua] PlayerManager:add_remote_player 110000102ac60a5
17:08:56.242 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
17:08:56.242 [Lua] RemotePlayer:create_game_object( ) 3
17:08:56.259 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForGameObjectSync
17:08:56.259 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForPlayers
17:08:56.259 [Lua] PlayerManager:add_remote_player 110000104260940
17:08:56.260 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
17:08:56.260 [Lua] RemotePlayer:create_game_object( ) 4
17:08:56.283 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForGameObjectSync
17:08:56.283 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForPlayers
17:08:56.283 [Lua] PlayerManager:add_remote_player 110000105860ee2
17:08:56.283 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
17:08:56.283 [Lua] RemotePlayer:create_game_object( ) 5
17:08:56.301 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForGameObjectSync
17:08:56.301 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForPlayers
17:08:56.305 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForPlayers
17:08:56.305 [Lua] [PeerSM] 1100001001b386a :: on_enter InGame
17:08:56.305 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForPlayers
17:08:56.305 [Lua] [PeerSM] 110000102ac60a5 :: on_enter InGame
17:08:56.305 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForPlayers
17:08:56.305 [Lua] [PeerSM] 110000104260940 :: on_enter InGame
17:08:56.305 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForPlayers
17:08:56.305 [Lua] [PeerSM] 110000105860ee2 :: on_enter InGame
17:08:56.409 [Lua] [MOD][VMF][INFO] Added 110000102ac60a5 to the VMF users list.
17:08:56.409 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102ac60a5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:08:56.409 [Lua] Adding player sync data to peer=110000102ac60a5 local_player_id=1
17:08:56.420 [Lua] [MOD][VMF][INFO] Added 110000105860ee2 to the VMF users list.
17:08:56.420 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105860ee2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:08:56.420 [Lua] Adding player sync data to peer=110000105860ee2 local_player_id=1
17:08:56.444 [Lua] [MOD][VMF][INFO] Added 110000104260940 to the VMF users list.
17:08:56.444 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104260940 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:08:56.444 [Lua] Adding player sync data to peer=110000104260940 local_player_id=1
17:08:56.490 [Lua] StateInGameRunning:_game_actually_starts()
17:08:56.490 [Lua] #################################################################################################################
17:08:56.490 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
17:08:56.490 [Lua] #################################################################################################################
17:08:56.490 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39
17:08:56.543 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39
17:08:56.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39
17:08:56.742 [Lua] Commit load time data
17:09:22.565 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_snare_e_wastes_path1, mc:deus, gm:deus, env:0, seed:1365356321, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:1986422272 lt:load_next_level)
17:09:22.565 [Lua] [LevelTransitionHandler] promote_next_level_data
17:09:22.565 [Lua] [NetworkServer] Entering post game
17:09:22.565 [Lua] [PeerSM] 1100001001b386a :: on_exit InGame
17:09:22.565 [Lua] [PeerSM] 1100001001b386a :: on_enter InPostGame
17:09:22.565 [Lua] [PeerSM] 110000102ac60a5 :: on_exit InGame
17:09:22.565 [Lua] [PeerSM] 110000102ac60a5 :: on_enter InPostGame
17:09:22.565 [Lua] [PeerSM] 110000104260940 :: on_exit InGame
17:09:22.565 [Lua] [PeerSM] 110000104260940 :: on_enter InPostGame
17:09:22.565 [Lua] [PeerSM] 110000105860ee2 :: on_exit InGame
17:09:22.565 [Lua] [PeerSM] 110000105860ee2 :: on_enter InPostGame
17:09:22.566 [Save] Saving `save_data`
17:09:22.566 [Lua] gm_event_end_conditions_met true false
17:09:22.566 [Lua] Game won
17:09:22.566 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:09:22.568 [Save] Save done
17:09:22.568 [Save] Saving `save_data`
17:09:22.568 [Lua] generate_backend_stats 1100001001b386a:1
17:09:22.570 [Save] Save done
17:09:22.591 [Lua] PlayFabMirrorBase:_commit_internal nil
17:09:22.591 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:09:22.591 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:09:22.591 [Save] Saving `save_data`
17:09:22.591 [Lua] TRANSITION nil nil load_next_level
17:09:22.591 [Lua] Transition type "load_next_level", is server: true
17:09:22.591 [Lua] [GameNetworkManager] Leaving game...
17:09:22.591 [Lua] [GameNetworkManager] Shutting down game session host.
17:09:22.591 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:09:22.591 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:09:22.591 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=28.59
17:09:22.594 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:09:22.594 [Lua] commit result success 7
17:09:22.594 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40
17:09:22.594 [Lua] none table: 000000000CBD0EC0 nil
17:09:22.594 [Save] Save done
17:09:22.605 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40
17:09:22.776 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40
17:09:24.597 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:09:24.597 [Lua] [Managers] Calling function on all managers:
17:09:24.598 [Lua] PlayerManager:remove_player peer_id=1100001001b386a 1
17:09:24.598 [Lua] Clearing all global lookup lists
17:09:24.598 [Lua] [IngamePlayerListUI] - Destroy
17:09:24.598 [Lua] [IngameUI] destroy
17:09:24.599 [Lua] [MOD][VMF][INFO] Removed 110000105860ee2 from the VMF users list.
17:09:24.599 [Lua] PlayerManager:remove_player peer_id=110000105860ee2 1
17:09:24.599 [Lua] [MOD][VMF][INFO] Removed 110000102ac60a5 from the VMF users list.
17:09:24.599 [Lua] PlayerManager:remove_player peer_id=110000102ac60a5 1
17:09:24.599 [Lua] [MOD][VMF][INFO] Removed 110000104260940 from the VMF users list.
17:09:24.599 [Lua] PlayerManager:remove_player peer_id=110000104260940 1
17:09:24.600 [Lua] [Managers] Destroying manager group:
17:09:24.601 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:09:24.601 [Lua] [PeerSM] 1100001001b386a :: on_exit InPostGame
17:09:24.601 [Lua] [PeerSM] 1100001001b386a :: on_enter Loading
17:09:24.601 [Lua] [PeerSM] 110000102ac60a5 :: on_exit InPostGame
17:09:24.601 [Lua] [PeerSM] 110000102ac60a5 :: on_enter Loading
17:09:24.601 [Lua] [PeerSM] 110000104260940 :: on_exit InPostGame
17:09:24.601 [Lua] [PeerSM] 110000104260940 :: on_enter Loading
17:09:24.601 [Lua] [PeerSM] 110000105860ee2 :: on_exit InPostGame
17:09:24.601 [Lua] [PeerSM] 110000105860ee2 :: on_enter Loading
17:09:24.601 [Lua] [Matchmaking] unregister rpcs
17:09:24.601 [Lua] ############### UNLOADING PACKAGES ###############
17:09:24.601 [Lua] [Gamestate] Enter state StateLoading
17:09:24.603 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:09:24.603 [Lua] [Matchmaking] register rpcs
17:09:24.603 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
17:09:24.603 [Lua] Set lobby begin:
17:09:24.603 [Lua] Lobby data twitch_enabled = false
17:09:24.604 [Lua] Lobby data selected_mission_id = journey_cave
17:09:24.604 [Lua] Lobby data num_players = 4
17:09:24.604 [Lua] Lobby data difficulty_tweak = -10
17:09:24.604 [Lua] Lobby data host = 1100001001b386a
17:09:24.604 [Lua] Lobby data matchmaking_type = 2
17:09:24.604 [Lua] Lobby data is_private = false
17:09:24.604 [Lua] Lobby data match_started = true
17:09:24.604 [Lua] Lobby data difficulty = hardest
17:09:24.604 [Lua] Lobby data player_slot_1 = 0:0
17:09:24.604 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:09:24.604 [Lua] Lobby data unique_server_name = ann1
17:09:24.604 [Lua] Lobby data quick_game = true
17:09:24.604 [Lua] Lobby data country_code = DE
17:09:24.604 [Lua] Lobby data matchmaking = true
17:09:24.604 [Lua] Lobby data power_level = 0
17:09:24.604 [Lua] Lobby data mission_id = dlc_morris_map
17:09:24.604 [Lua] Lobby data mechanism = deus
17:09:24.604 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:09:24.605 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:09:24.605 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:09:24.605 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:09:24.605 [Lua] Lobby data eac_authorized = true
17:09:24.605 [Lua] Set lobby end.
17:09:24.605 [Lua] registering RPCs
17:09:24.605 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
17:09:24.605 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
17:09:24.605 [Lua] Set lobby begin:
17:09:24.605 [Lua] Lobby data twitch_enabled = false
17:09:24.605 [Lua] Lobby data selected_mission_id = journey_cave
17:09:24.605 [Lua] Lobby data num_players = 4
17:09:24.605 [Lua] Lobby data difficulty_tweak = -10
17:09:24.605 [Lua] Lobby data host = 1100001001b386a
17:09:24.605 [Lua] Lobby data matchmaking_type = 2
17:09:24.605 [Lua] Lobby data is_private = false
17:09:24.605 [Lua] Lobby data match_started = true
17:09:24.605 [Lua] Lobby data difficulty = hardest
17:09:24.605 [Lua] Lobby data player_slot_1 = 0:0
17:09:24.605 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:09:24.605 [Lua] Lobby data unique_server_name = ann1
17:09:24.605 [Lua] Lobby data quick_game = true
17:09:24.605 [Lua] Lobby data country_code = DE
17:09:24.605 [Lua] Lobby data matchmaking = true
17:09:24.605 [Lua] Lobby data power_level = 0
17:09:24.606 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1
17:09:24.606 [Lua] Lobby data mechanism = deus
17:09:24.606 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:09:24.606 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:09:24.606 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:09:24.606 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:09:24.606 [Lua] Lobby data eac_authorized = true
17:09:24.606 [Lua] Set lobby end.
17:09:24.606 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:09:24.615 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized
17:09:24.615 [Lua] [StateLoading] load_current_level
17:09:24.615 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_e_wastes_path1 0
17:09:24.616 [Umbra] Unload tome
17:09:24.628 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_common, sig_snare_e_wastes_path1, async-read,
17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins_common, sig_snare_e_wastes_path1, async-read,
17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines_common, sig_snare_e_wastes_path1, async-read,
17:09:24.628 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_e_wastes_path1, async-read,
17:09:24.628 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_e_wastes_path1, async-read,
17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e, sig_snare_e_wastes_path1, async-read,
17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_e_wastes_path1, async-read,
17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common, sig_snare_e_wastes_path1, async-read,
17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_snare_e_wastes_path1, async-read,
17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/wastes_common, sig_snare_e_wastes_path1, async-read,
17:09:24.628 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1, sig_snare_e_wastes_path1, async-read,
17:09:24.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare
17:09:24.669 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare
17:09:24.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_common
17:09:24.701 [Lua] Mechanism says: a client has initialized the mechanism! 110000105860ee2
17:09:24.701 [Lua] ### Received rpc_level_load_started
17:09:24.701 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_session_id: 1986422272
17:09:24.701 [Lua] Mechanism says: a client has initialized the mechanism! 110000104260940
17:09:24.701 [Lua] ### Received rpc_level_load_started
17:09:24.701 [Lua] #### Has state machine: true, peer_id: 110000104260940, level_session_id: 1986422272
17:09:24.733 [Lua] Mechanism says: a client has initialized the mechanism! 110000102ac60a5
17:09:24.733 [Lua] ### Received rpc_level_load_started
17:09:24.733 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_session_id: 1986422272
17:09:26.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_common
17:09:26.823 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_common
17:09:26.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins_common
17:09:28.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins_common
17:09:28.275 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins_common
17:09:28.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines_common
17:09:29.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines_common
17:09:29.308 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines_common
17:09:29.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
17:09:30.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
17:09:30.570 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
17:09:30.571 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
17:09:30.872 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
17:09:30.872 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
17:09:30.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e
17:09:31.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e
17:09:31.143 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e
17:09:31.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common
17:09:31.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common
17:09:31.685 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common
17:09:31.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common
17:09:31.753 [Lua] ### Received rpc_level_loaded
17:09:31.753 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_id: 368
17:09:31.753 [Lua] Peer 110000105860ee2 has loaded the level and all enemies are loaded
17:09:31.754 [Lua] [PeerSM] 110000105860ee2 :: on_exit Loading
17:09:31.754 [Lua] [PeerSM] 110000105860ee2 :: on_enter LoadingProfilePackages
17:09:31.771 [Lua] [PeerSM] 110000105860ee2 :: on_exit LoadingProfilePackages
17:09:31.771 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForEnterGame
17:09:31.922 [Lua] ### Received rpc_level_loaded
17:09:31.922 [Lua] #### Has state machine: true, peer_id: 110000104260940, level_id: 368
17:09:31.922 [Lua] Peer 110000104260940 has loaded the level and all enemies are loaded
17:09:31.923 [Lua] [PeerSM] 110000104260940 :: on_exit Loading
17:09:31.923 [Lua] [PeerSM] 110000104260940 :: on_enter LoadingProfilePackages
17:09:31.939 [Lua] [PeerSM] 110000104260940 :: on_exit LoadingProfilePackages
17:09:31.939 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForEnterGame
17:09:32.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common
17:09:32.395 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common
17:09:32.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common
17:09:32.597 [Lua] ### Received rpc_level_loaded
17:09:32.597 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_id: 368
17:09:32.597 [Lua] Peer 110000102ac60a5 has loaded the level and all enemies are loaded
17:09:32.598 [Lua] [PeerSM] 110000102ac60a5 :: on_exit Loading
17:09:32.598 [Lua] [PeerSM] 110000102ac60a5 :: on_enter LoadingProfilePackages
17:09:32.615 [Lua] [PeerSM] 110000102ac60a5 :: on_exit LoadingProfilePackages
17:09:32.615 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForEnterGame
17:09:32.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common
17:09:32.750 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common
17:09:32.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/wastes_common
17:09:32.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/wastes_common
17:09:32.783 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/wastes_common
17:09:32.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1
17:09:32.823 [Umbra] Loading umbra tome '#ID[d4e133419e7e483f]'
17:09:32.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1
17:09:32.970 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1
17:09:32.987 [Lua] [LevelTransitionHandler] Level load completed!
17:09:32.987 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_e_wastes_path1 - level_seed: 1365356321 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
17:09:33.001 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:09:33.001 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_plague_monk=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_poison_wind_globadier=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_with_shield=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_storm_vermin_commander=true,
chaos_marauder=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
}
17:09:33.001 [Lua] load_startup_enemy_packages: --------------
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] chaos_spawn
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] chaos_troll
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] skaven_rat_ogre
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] skaven_stormfiend
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] beastmen_minotaur
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] chaos_plague_sorcerer
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] chaos_corruptor_sorcerer
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] skaven_gutter_runner
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] skaven_pack_master
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] skaven_poison_wind_globadier
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] skaven_ratling_gunner
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] skaven_warpfire_thrower
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] chaos_vortex_sorcerer
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] beastmen_standard_bearer
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] chaos_vortex
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] critter_rat
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] critter_pig
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] skaven_storm_vermin
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] chaos_warrior
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] skaven_plague_monk
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] skaven_clan_rat
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] skaven_slave
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] chaos_fanatic
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] skaven_loot_rat
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] chaos_marauder_with_shield
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] skaven_storm_vermin_with_shield
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] skaven_clan_rat_with_shield
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] chaos_berzerker
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] chaos_marauder
17:09:33.001 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
17:09:33.001 [Lua] chaos_raider
17:09:33.004 [Lua] ### Received rpc_level_loaded
17:09:33.004 [Lua] #### Has state machine: true, peer_id: 1100001001b386a, level_id: 368
17:09:33.004 [Lua] Peer 1100001001b386a has loaded the level and all enemies are loaded
17:09:33.020 [Lua] [PeerSM] 1100001001b386a :: on_exit Loading
17:09:33.020 [Lua] [PeerSM] 1100001001b386a :: on_enter LoadingProfilePackages
17:09:33.038 [Lua] [PeerSM] 1100001001b386a :: on_exit LoadingProfilePackages
17:09:33.038 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForEnterGame
17:09:33.038 [Lua] ### Received rpc_level_loaded
17:09:33.038 [Lua] #### Has state machine: false, peer_id: 1100001001b386a, level_id: 368
17:09:33.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
17:09:33.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
17:09:33.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
17:09:33.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
17:09:33.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
17:09:33.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
17:09:33.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
17:09:33.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
17:09:33.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
17:09:33.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
17:09:33.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
17:09:33.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
17:09:34.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
17:09:34.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
17:09:34.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
17:09:34.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
17:09:34.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
17:09:34.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
17:09:34.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
17:09:34.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
17:09:34.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
17:09:34.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
17:09:34.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
17:09:34.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
17:09:34.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
17:09:34.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
17:09:34.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
17:09:34.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
17:09:34.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
17:09:34.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
17:09:35.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
17:09:35.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
17:09:35.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
17:09:35.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
17:09:35.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
17:09:35.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
17:09:35.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
17:09:35.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
17:09:35.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
17:09:35.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
17:09:35.687 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
17:09:35.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
17:09:35.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
17:09:35.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
17:09:35.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
17:09:35.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
17:09:35.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
17:09:35.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
17:09:35.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
17:09:35.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
17:09:35.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
17:09:36.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
17:09:36.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
17:09:36.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
17:09:36.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
17:09:36.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
17:09:36.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
17:09:36.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
17:09:36.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
17:09:36.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
17:09:36.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
17:09:36.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
17:09:36.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
17:09:37.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
17:09:37.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
17:09:37.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
17:09:37.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
17:09:37.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
17:09:37.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
17:09:37.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
17:09:37.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
17:09:37.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
17:09:37.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
17:09:37.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
17:09:37.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
17:09:38.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
17:09:38.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
17:09:38.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
17:09:38.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
17:09:38.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
17:09:38.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
17:09:38.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
17:09:38.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
17:09:38.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
17:09:38.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
17:09:38.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
17:09:38.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
17:09:39.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
17:09:39.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
17:09:39.063 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_e_wastes_path1 game_mode: deus
17:09:39.063 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
17:09:39.063 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001001b386a:1)
17:09:39.066 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
17:09:39.147 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
17:09:39.147 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_e/generated/wastes_path1/world
17:09:39.147 [Umbra] Init version: 3.4.15 :: 16 threads
17:09:39.439 [Lua] Async level spawning done
17:09:39.439 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:09:40.421 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:09:40.421 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:09:40.421 [Lua] [Matchmaking] unregister rpcs
17:09:40.421 [Lua] Set lobby begin:
17:09:40.421 [Lua] Lobby data twitch_enabled = false
17:09:40.422 [Lua] Lobby data selected_mission_id = journey_cave
17:09:40.422 [Lua] Lobby data num_players = 4
17:09:40.422 [Lua] Lobby data difficulty_tweak = -10
17:09:40.422 [Lua] Lobby data host = 1100001001b386a
17:09:40.422 [Lua] Lobby data matchmaking_type = 2
17:09:40.422 [Lua] Lobby data is_private = false
17:09:40.422 [Lua] Lobby data match_started = true
17:09:40.422 [Lua] Lobby data difficulty = hardest
17:09:40.423 [Lua] Lobby data player_slot_1 = 0:0
17:09:40.423 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:09:40.423 [Lua] Lobby data unique_server_name = ann1
17:09:40.423 [Lua] Lobby data quick_game = true
17:09:40.423 [Lua] Lobby data country_code = DE
17:09:40.423 [Lua] Lobby data matchmaking = true
17:09:40.423 [Lua] Lobby data power_level = 0
17:09:40.423 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1
17:09:40.423 [Lua] Lobby data mechanism = deus
17:09:40.423 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:09:40.424 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:09:40.424 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:09:40.424 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:09:40.424 [Lua] Lobby data eac_authorized = true
17:09:40.424 [Lua] Set lobby end.
17:09:40.424 [Lua] [Managers] Destroying manager group:
17:09:40.424 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens
17:09:40.424 [Lua] [Gamestate] Enter StateIngame HOST
17:09:40.425 [Lua] <>level = sig_snare_e_wastes_path1<>
17:09:40.425 [Lua] [StateIngame] Server ingame
17:09:40.428 [Lua] Set lobby begin:
17:09:40.428 [Lua] Lobby data twitch_enabled = false
17:09:40.428 [Lua] Lobby data selected_mission_id = journey_cave
17:09:40.428 [Lua] Lobby data num_players = 4
17:09:40.428 [Lua] Lobby data difficulty_tweak = -10
17:09:40.429 [Lua] Lobby data host = 1100001001b386a
17:09:40.429 [Lua] Lobby data matchmaking_type = 2
17:09:40.429 [Lua] Lobby data is_private = false
17:09:40.429 [Lua] Lobby data match_started = true
17:09:40.429 [Lua] Lobby data difficulty = hardest
17:09:40.429 [Lua] Lobby data player_slot_1 = 0:0
17:09:40.429 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:09:40.429 [Lua] Lobby data unique_server_name = ann1
17:09:40.429 [Lua] Lobby data quick_game = true
17:09:40.429 [Lua] Lobby data country_code = DE
17:09:40.429 [Lua] Lobby data matchmaking = true
17:09:40.429 [Lua] Lobby data power_level = 0
17:09:40.429 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1
17:09:40.429 [Lua] Lobby data mechanism = deus
17:09:40.429 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:09:40.430 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:09:40.430 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:09:40.430 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:09:40.430 [Lua] Lobby data eac_authorized = true
17:09:40.430 [Lua] Set lobby end.
17:09:40.430 [Lua] [Matchmaking] register rpcs
17:09:40.430 [Lua] GameNetworkManager:init... creating game session
17:09:40.430 [Lua] Host GameSession.make_game_session_host with session:
17:09:40.430 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:09:40.430 [Lua] [GameNetworkManager] My own peer_id = 1100001001b386a
17:09:40.430 [Lua] [GameNetworkManager] self.is_server = true
17:09:40.430 [Network] Setting artificial MTU limit to 65536
17:09:40.436 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
17:09:40.436 [Lua] pacing=deus_default
17:09:40.436 [Lua] roaming=nil
17:09:40.436 [Lua] specials=deus_default
17:09:40.436 [Lua] contained_breeds=nil
17:09:40.436 [Lua] debug_color=maroon
17:09:40.436 [Lua] disabled=false
17:09:40.436 [Lua] pack_spawning=deus_default
17:09:40.436 [Lua] factions=nil
17:09:40.436 [Lua] description=deus_conflict_director_skaven_chaos_name
17:09:40.436 [Lua] boss=deus_default
17:09:40.436 [Lua] horde=deus_default
17:09:40.436 [Lua] name=deus_skaven_chaos
17:09:40.436 [Lua] intensity=deus_default
17:09:40.436 [Lua] ---
17:09:40.436 [Lua] [LevelAnalysis] set_random_seed( 1365356321)
17:09:40.443 [Lua] [AIInterestPointSystem] Level Seed: 1365356321
17:09:40.443 [Lua]
17:09:40.443 [Lua] [entity_system_bag] = table
17:09:40.443 [Lua] [entity_system_bag] = metatable
17:09:40.443 [Lua] [startup_data] = table
17:09:40.443 [Lua] [entity_manager] = table
17:09:40.443 [Lua] [entity_manager] = metatable
17:09:40.443 [Lua] [unit_spawner] = table
17:09:40.443 [Lua] [unit_spawner] = metatable
17:09:40.443 [Lua] [unit_storage] = table
17:09:40.443 [Lua] [unit_storage] = metatable
17:09:40.443 [Lua] [dice_keeper] = table
17:09:40.443 [Lua] [dice_keeper] = metatable
17:09:40.443 [Lua] [is_server] = true (boolean)
17:09:40.443 [Lua] [world] = [World]
17:09:40.443 [Lua] [system_api] = table
17:09:40.443 [Lua] [entity_system] = table
17:09:40.443 [Lua] [entity_system] = metatable
17:09:40.443 [Lua] [network_lobby] = table
17:09:40.443 [Lua] [network_lobby] = metatable
17:09:40.443 [Lua] [profile_synchronizer] = table
17:09:40.443 [Lua] [profile_synchronizer] = metatable
17:09:40.443 [Lua] [level_transition_handler] = table
17:09:40.443 [Lua] [level_transition_handler] = metatable
17:09:40.443 [Lua] [num_local_human_players] = 1 (number)
17:09:40.443 [Lua] [statistics_db] = table
17:09:40.443 [Lua] [statistics_db] = metatable
17:09:40.443 [Lua] [network_server] = table
17:09:40.443 [Lua] [network_server] = metatable
17:09:40.443 [Lua] [input_manager] = table
17:09:40.443 [Lua] [input_manager] = metatable
17:09:40.443 [Lua] [network_clock] = table
17:09:40.443 [Lua] [network_clock] = metatable
17:09:40.443 [Lua] [network_transmit] = table
17:09:40.443 [Lua] [network_transmit] = metatable
17:09:40.443 [Lua] [free_flight_manager] = table
17:09:40.443 [Lua] [free_flight_manager] = metatable
17:09:40.443 [Lua] [network_manager] = table
17:09:40.443 [Lua] [network_manager] = metatable
17:09:40.443 [Lua] [network_event_delegate] = table
17:09:40.443 [Lua] [network_event_delegate] = metatable
17:09:40.443 [Lua]
17:09:40.443 [Lua] ignoring extension VersusVolumeObjectiveExtension
17:09:40.443 [Lua] ignoring extension VersusInteractObjectiveExtension
17:09:40.443 [Lua] ignoring extension VersusPayloadObjectiveExtension
17:09:40.443 [Lua] ignoring extension VersusSocketObjectiveExtension
17:09:40.443 [Lua] ignoring extension VersusTargetObjectiveExtension
17:09:40.443 [Lua] ignoring extension VersusMissionObjectiveExtension
17:09:40.444 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:09:40.463 [Lua] [AchievementManager] Achievements using the steam platform
17:09:40.464 [Lua] PlayerManager:add_player player_1
17:09:40.510 [Lua] respawn_unit_spawned with group id: terror_respawn
17:09:40.510 [Lua] respawn_unit_spawned with group id: terror_respawn
17:09:40.514 [Lua] respawn_unit_spawned with group id: terror_respawn
17:09:40.524 [Lua] [StateIngame] Level seed: 1365356321
17:09:40.535 [Lua] [LevelAnalysis] set_random_seed( 1365356321)
17:09:40.539 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
17:09:40.539 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
17:09:40.539 [Lua] [IngameUI] init
17:09:40.554 [SteamVoipClient] select_out(1100001001b386a, off)
17:09:40.554 [SteamVoipClient] select_out(110000102ac60a5, off)
17:09:40.554 [SteamVoipClient] select_out(110000104260940, off)
17:09:40.554 [SteamVoipClient] select_out(110000105860ee2, off)
17:09:40.558 [Lua] cb_razer_chroma_setup
17:09:40.589 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
17:09:40.589 [Lua] Set lobby begin:
17:09:40.589 [Lua] Lobby data twitch_enabled = false
17:09:40.589 [Lua] Lobby data selected_mission_id = journey_cave
17:09:40.590 [Lua] Lobby data num_players = 4
17:09:40.590 [Lua] Lobby data difficulty_tweak = -10
17:09:40.590 [Lua] Lobby data host = 1100001001b386a
17:09:40.590 [Lua] Lobby data matchmaking_type = 2
17:09:40.590 [Lua] Lobby data is_private = false
17:09:40.590 [Lua] Lobby data match_started = true
17:09:40.590 [Lua] Lobby data difficulty = hardest
17:09:40.590 [Lua] Lobby data player_slot_1 = 0:0
17:09:40.590 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:09:40.590 [Lua] Lobby data unique_server_name = ann1
17:09:40.591 [Lua] Lobby data quick_game = true
17:09:40.591 [Lua] Lobby data country_code = DE
17:09:40.591 [Lua] Lobby data matchmaking = true
17:09:40.591 [Lua] Lobby data power_level = 715
17:09:40.591 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1
17:09:40.591 [Lua] Lobby data mechanism = deus
17:09:40.591 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:09:40.591 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:09:40.591 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:09:40.591 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:09:40.591 [Lua] Lobby data eac_authorized = true
17:09:40.591 [Lua] Set lobby end.
17:09:40.592 [Lua] CurrentConflictSettings deus_skaven_chaos
17:09:40.592 [Lua] [ConflictDirector] conflict_director is ai_ready
17:09:40.593 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:09:40.593 [Lua] [MainPathSpawningGenerator] Injecting travel distances
17:09:40.595 [Lua] NORMAL PATROL MAIN PATH 429.51223754882812
17:09:40.595 [Lua] [waypoints] = table
17:09:40.595 [Lua] [astar_points] = table
17:09:40.595 [Lua] [travel_dist] = 429.51223689317703 (number)
17:09:40.595 [Lua] [one_directional] = false (boolean)
17:09:40.595 [Lua] [id] = boss_2 (string)
17:09:40.595 [Lua] NORMAL PATROL MAIN PATH 631.57373046875
17:09:40.595 [Lua] [waypoints] = table
17:09:40.595 [Lua] [astar_points] = table
17:09:40.595 [Lua] [travel_dist] = 631.57371708750725 (number)
17:09:40.595 [Lua] [one_directional] = false (boolean)
17:09:40.595 [Lua] [id] = boss_3 (string)
17:09:40.595 [Lua] NORMAL PATROL MAIN PATH 736.776123046875
17:09:40.595 [Lua] [waypoints] = table
17:09:40.595 [Lua] [astar_points] = table
17:09:40.595 [Lua] [travel_dist] = 736.77609786391258 (number)
17:09:40.595 [Lua] [one_directional] = false (boolean)
17:09:40.595 [Lua] [id] = boss_4 (string)
17:09:40.595 [Lua] NORMAL PATROL MAIN PATH 829.29833984375
17:09:40.595 [Lua] [waypoints] = table
17:09:40.595 [Lua] [astar_points] = table
17:09:40.595 [Lua] [travel_dist] = 829.29837742447853 (number)
17:09:40.595 [Lua] [one_directional] = false (boolean)
17:09:40.595 [Lua] [id] = boss_5 (string)
17:09:40.596 [Lua] SpecialsPacing:remove_unwanted_breeds:
17:09:40.596 [Lua] Forming navigation groups in one frame
17:09:40.596 [Lua] Forming navigation groups
17:09:40.597 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000000331966
17:09:40.741 [Lua] NavigationGroupManager -> calulation time B: 0.14399999999994861
17:09:40.741 [Lua] number of nav groups: 124
17:09:40.742 [Lua] number of refined nav groups : 83
17:09:40.744 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463
17:09:40.744 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.7911897554993601 Normalized coefficient: 1.7915663793000851
17:09:40.747 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 10.772566688060763 Normalized coefficient: 1.2531832376551491
17:09:40.750 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
17:09:40.751 [Lua] [LevelAnalysis] Generating boss paths for level: sig_snare_e_wastes_path1
17:09:40.751 [Lua] [LevelAnalysis] This level has a total main-path length of 709.402 meters.
17:09:40.751 [Lua] [LevelAnalysis] num_event_places_f: 0.43960151318709056 , num_event_places: 0 , trailing_event_fraction: 0.43960151318709056 , num_events: 1
17:09:40.751 [Lua] [LevelAnalysis] Level path distance: 709.40226978063583
17:09:40.751 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 709.40226978063583 forbidden_dist: -609.40226978063583
17:09:40.751 [Lua] [LevelAnalysis] wanted_distance: 302.31305839566147
17:09:40.751 [Lua] [LevelAnalysis] Terror events added:
17:09:40.751 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
17:09:40.751 [Lua] Adding main path event: Vector3Box(54.6332, 143.687, 2.92337) rare_event_loot_rat 45 table: 00000000160619F0
17:09:40.751 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
17:09:40.756 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
17:09:40.759 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:09:40.761 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups
17:09:40.763 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
17:09:40.763 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
17:09:40.763 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:09:40.763 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
17:09:40.764 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
17:09:40.764 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=47
17:09:40.764 [Lua] Adding main path event: Vector3Box(-10.83, -99.74, 42.658) boss_event_rat_ogre 45 table: 00000000160BE930
17:09:40.764 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
17:09:40.764 [Lua] [Managers] Calling function on all managers:
17:09:40.764 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:09:40.764 [Save] Loading `ut_tweaks_presets`
17:09:40.764 warning: [Save] Missing filename `ut_tweaks_presets`
17:09:40.771 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForEnterGame
17:09:40.771 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForGameObjectSync
17:09:40.771 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForEnterGame
17:09:40.771 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForGameObjectSync
17:09:40.771 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForEnterGame
17:09:40.771 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForGameObjectSync
17:09:40.775 [Lua] FIRST UPDATE @0.050022698938847
17:09:41.249 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104260940
17:09:41.251 [Lua] Breedfreezer (server) starting a hot join sync
17:09:41.251 [Lua] packing 0 units of breed chaos_marauder
17:09:41.251 [Lua] packing 0 units of breed skaven_clan_rat
17:09:41.251 [Lua] packing 0 units of breed skaven_storm_vermin
17:09:41.251 [Lua] packing 0 units of breed skaven_slave
17:09:41.251 [Lua] packing 0 units of breed chaos_fanatic
17:09:41.251 [Lua] packing 0 units of breed chaos_raider
17:09:41.251 [Lua] packing 0 units of breed chaos_warrior
17:09:41.251 [Lua] packing 0 units of breed chaos_berzerker
17:09:41.251 [Lua] packing 0 units of breed skaven_plague_monk
17:09:41.251 [Lua] --> rpc-package size reached, sending rpc now (last package)
17:09:41.251 [Lua]
17:09:41.251 [Lua] [1] = 1 (number)
17:09:41.251 [Lua] [2] = 0 (number)
17:09:41.251 [Lua] [3] = 1 (number)
17:09:41.251 [Lua] [4] = 0 (number)
17:09:41.251 [Lua] [5] = 1 (number)
17:09:41.251 [Lua] [6] = 0 (number)
17:09:41.251 [Lua] [7] = 1 (number)
17:09:41.251 [Lua] [8] = 0 (number)
17:09:41.251 [Lua] [9] = 1 (number)
17:09:41.251 [Lua] [10] = 0 (number)
17:09:41.251 [Lua] [11] = 1 (number)
17:09:41.251 [Lua] [12] = 0 (number)
17:09:41.251 [Lua] [13] = 1 (number)
17:09:41.251 [Lua] [14] = 0 (number)
17:09:41.251 [Lua] [15] = 1 (number)
17:09:41.251 [Lua] [16] = 0 (number)
17:09:41.251 [Lua] [17] = 1 (number)
17:09:41.251 [Lua] [18] = 0 (number)
17:09:41.251 [Lua]
17:09:41.251 [Lua]
17:09:41.251 [Lua]
17:09:41.251 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105860ee2
17:09:41.253 [Lua] Breedfreezer (server) starting a hot join sync
17:09:41.253 [Lua] packing 0 units of breed chaos_marauder
17:09:41.253 [Lua] packing 0 units of breed skaven_clan_rat
17:09:41.253 [Lua] packing 0 units of breed skaven_storm_vermin
17:09:41.253 [Lua] packing 0 units of breed skaven_slave
17:09:41.253 [Lua] packing 0 units of breed chaos_fanatic
17:09:41.253 [Lua] packing 0 units of breed chaos_raider
17:09:41.253 [Lua] packing 0 units of breed chaos_warrior
17:09:41.253 [Lua] packing 0 units of breed chaos_berzerker
17:09:41.253 [Lua] packing 0 units of breed skaven_plague_monk
17:09:41.253 [Lua] --> rpc-package size reached, sending rpc now (last package)
17:09:41.253 [Lua]
17:09:41.253 [Lua] [1] = 1 (number)
17:09:41.253 [Lua] [2] = 0 (number)
17:09:41.253 [Lua] [3] = 1 (number)
17:09:41.253 [Lua] [4] = 0 (number)
17:09:41.253 [Lua] [5] = 1 (number)
17:09:41.253 [Lua] [6] = 0 (number)
17:09:41.253 [Lua] [7] = 1 (number)
17:09:41.253 [Lua] [8] = 0 (number)
17:09:41.253 [Lua] [9] = 1 (number)
17:09:41.253 [Lua] [10] = 0 (number)
17:09:41.253 [Lua] [11] = 1 (number)
17:09:41.253 [Lua] [12] = 0 (number)
17:09:41.253 [Lua] [13] = 1 (number)
17:09:41.253 [Lua] [14] = 0 (number)
17:09:41.253 [Lua] [15] = 1 (number)
17:09:41.253 [Lua] [16] = 0 (number)
17:09:41.253 [Lua] [17] = 1 (number)
17:09:41.253 [Lua] [18] = 0 (number)
17:09:41.253 [Lua]
17:09:41.253 [Lua]
17:09:41.253 [Lua]
17:09:41.254 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForGameObjectSync
17:09:41.254 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForPlayers
17:09:41.254 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForEnterGame
17:09:41.254 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForGameObjectSync
17:09:41.254 [Lua] PlayerManager:add_remote_player 110000104260940
17:09:41.254 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
17:09:41.254 [Lua] RemotePlayer:create_game_object( ) 48
17:09:41.272 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForGameObjectSync
17:09:41.272 [Lua] [PeerSM] 110000104260940 :: on_enter WaitingForPlayers
17:09:41.272 [Lua] PlayerManager:add_remote_player 110000105860ee2
17:09:41.272 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49
17:09:41.272 [Lua] RemotePlayer:create_game_object( ) 49
17:09:41.287 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForGameObjectSync
17:09:41.287 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForPlayers
17:09:41.294 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102ac60a5
17:09:41.300 [Lua] Breedfreezer (server) starting a hot join sync
17:09:41.300 [Lua] packing 0 units of breed chaos_marauder
17:09:41.300 [Lua] packing 0 units of breed skaven_clan_rat
17:09:41.300 [Lua] packing 0 units of breed skaven_storm_vermin
17:09:41.300 [Lua] packing 0 units of breed skaven_slave
17:09:41.300 [Lua] packing 0 units of breed chaos_fanatic
17:09:41.300 [Lua] packing 0 units of breed chaos_raider
17:09:41.300 [Lua] packing 0 units of breed chaos_warrior
17:09:41.300 [Lua] packing 0 units of breed chaos_berzerker
17:09:41.300 [Lua] packing 0 units of breed skaven_plague_monk
17:09:41.300 [Lua] --> rpc-package size reached, sending rpc now (last package)
17:09:41.300 [Lua]
17:09:41.300 [Lua] [1] = 1 (number)
17:09:41.300 [Lua] [2] = 0 (number)
17:09:41.300 [Lua] [3] = 1 (number)
17:09:41.300 [Lua] [4] = 0 (number)
17:09:41.300 [Lua] [5] = 1 (number)
17:09:41.300 [Lua] [6] = 0 (number)
17:09:41.300 [Lua] [7] = 1 (number)
17:09:41.300 [Lua] [8] = 0 (number)
17:09:41.300 [Lua] [9] = 1 (number)
17:09:41.300 [Lua] [10] = 0 (number)
17:09:41.300 [Lua] [11] = 1 (number)
17:09:41.300 [Lua] [12] = 0 (number)
17:09:41.300 [Lua] [13] = 1 (number)
17:09:41.300 [Lua] [14] = 0 (number)
17:09:41.300 [Lua] [15] = 1 (number)
17:09:41.300 [Lua] [16] = 0 (number)
17:09:41.300 [Lua] [17] = 1 (number)
17:09:41.300 [Lua] [18] = 0 (number)
17:09:41.300 [Lua]
17:09:41.300 [Lua]
17:09:41.300 [Lua]
17:09:41.302 [Lua] PlayerManager:add_remote_player 110000102ac60a5
17:09:41.302 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50
17:09:41.302 [Lua] RemotePlayer:create_game_object( ) 50
17:09:41.319 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForGameObjectSync
17:09:41.319 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForPlayers
17:09:41.320 [Lua] [PeerSM] 110000104260940 :: on_exit WaitingForPlayers
17:09:41.320 [Lua] [PeerSM] 110000104260940 :: on_enter InGame
17:09:41.320 [Lua] [PeerSM] 110000105860ee2 :: on_exit WaitingForPlayers
17:09:41.320 [Lua] [PeerSM] 110000105860ee2 :: on_enter InGame
17:09:41.326 [Lua] [PeerSM] 1100001001b386a :: on_exit WaitingForPlayers
17:09:41.326 [Lua] [PeerSM] 1100001001b386a :: on_enter InGame
17:09:41.326 [Lua] [PeerSM] 110000102ac60a5 :: on_exit WaitingForPlayers
17:09:41.326 [Lua] [PeerSM] 110000102ac60a5 :: on_enter InGame
17:09:41.337 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-215.425, 292.86, 139.008), Vector4(0.051342, -0.021931, 0.607868, -0.792073))
17:09:41.343 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:09:41.343 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:09:41.343 [Lua] PlayerManager:assign_unit_ownership ann1 1100001001b386a 1
17:09:41.343 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
17:09:41.370 [Lua] Switching ConflictSettings: to: deus_skaven
17:09:41.370 [Lua] pacing=deus_default
17:09:41.370 [Lua] roaming=nil
17:09:41.370 [Lua] specials=deus_skaven
17:09:41.370 [Lua] contained_breeds=nil
17:09:41.370 [Lua] debug_color=orange
17:09:41.370 [Lua] disabled=false
17:09:41.370 [Lua] pack_spawning=skaven
17:09:41.370 [Lua] description=deus_conflict_director_skaven_chaos_name
17:09:41.370 [Lua] factions=nil
17:09:41.370 [Lua] boss=deus_skaven
17:09:41.370 [Lua] horde=deus_default
17:09:41.370 [Lua] name=deus_skaven
17:09:41.370 [Lua] intensity=deus_default
17:09:41.370 [Lua] ---
17:09:41.440 [Lua] [MOD][VMF][INFO] Added 110000104260940 to the VMF users list.
17:09:41.440 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104260940 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:09:41.440 [Lua] Adding player sync data to peer=110000104260940 local_player_id=1
17:09:41.440 [Lua] [MOD][VMF][INFO] Added 110000105860ee2 to the VMF users list.
17:09:41.440 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105860ee2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:09:41.440 [Lua] Adding player sync data to peer=110000105860ee2 local_player_id=1
17:09:41.441 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105860ee2 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:09:41.441 [Lua] [NetworkServer] Peer 110000105860ee2 spawned player.
17:09:41.442 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
17:09:41.442 [Lua] PlayerManager:assign_unit_ownership Leif 110000105860ee2 1
17:09:41.442 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:09:41.443 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104260940 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:09:41.443 [Lua] [NetworkServer] Peer 110000104260940 spawned player.
17:09:41.444 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
17:09:41.444 [Lua] PlayerManager:assign_unit_ownership Whiteharlekin 110000104260940 1
17:09:41.445 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:09:41.445 [Lua] [MOD][VMF][INFO] Added 110000102ac60a5 to the VMF users list.
17:09:41.445 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102ac60a5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:09:41.445 [Lua] Adding player sync data to peer=110000102ac60a5 local_player_id=1
17:09:41.445 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102ac60a5 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:09:41.445 [Lua] [NetworkServer] Peer 110000102ac60a5 spawned player.
17:09:41.446 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
17:09:41.446 [Lua] PlayerManager:assign_unit_ownership Rook 110000102ac60a5 1
17:09:41.447 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:09:41.670 [Lua] StateInGameRunning:_game_actually_starts()
17:09:41.671 [Lua] #################################################################################################################
17:09:41.671 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_morris_map-sig_snare_e_wastes_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
17:09:41.671 [Lua] #################################################################################################################
17:09:41.671 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41
17:09:41.685 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41
17:09:41.884 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41
17:09:41.884 [Lua] Commit load time data
17:09:48.831 [Lua] Players are leaving the safe zone
17:09:49.567 [Lua] main_path_player_far_away_check started
17:09:49.613 [Lua] main path terror event triggered: rare_event_loot_rat
17:09:49.613 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
17:09:49.857 [Lua] main_path_player_far_away_check started
17:09:50.114 [Lua] main_path_player_far_away_check started
17:09:50.283 [Lua] main_path_player_far_away_check started
17:09:51.094 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:09:51.444 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940
17:09:51.994 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:09:52.339 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940
17:09:53.414 [Lua] main_path_player_far_away_check started
17:10:40.801 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:41.198 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:10:41.789 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:42.194 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:10:46.437 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:46.893 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:10:53.424 [Lua] min_height 160
17:11:02.196 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:02.627 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:11:18.921 [Lua] [NetworkServer] Changing num_players from 4 to 3
17:11:18.921 [Lua] Players: 3
17:11:18.921 [Lua] Set lobby begin:
17:11:18.921 [Lua] Lobby data twitch_enabled = false
17:11:18.921 [Lua] Lobby data selected_mission_id = journey_cave
17:11:18.921 [Lua] Lobby data num_players = 3
17:11:18.921 [Lua] Lobby data difficulty_tweak = -10
17:11:18.921 [Lua] Lobby data host = 1100001001b386a
17:11:18.921 [Lua] Lobby data matchmaking_type = 2
17:11:18.921 [Lua] Lobby data is_private = false
17:11:18.921 [Lua] Lobby data match_started = true
17:11:18.921 [Lua] Lobby data difficulty = hardest
17:11:18.921 [Lua] Lobby data player_slot_1 = 0:0
17:11:18.921 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:11:18.922 [Lua] Lobby data unique_server_name = ann1
17:11:18.922 [Lua] Lobby data quick_game = true
17:11:18.922 [Lua] Lobby data country_code = DE
17:11:18.922 [Lua] Lobby data matchmaking = true
17:11:18.922 [Lua] Lobby data power_level = 715
17:11:18.922 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1
17:11:18.922 [Lua] Lobby data mechanism = deus
17:11:18.922 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:11:18.922 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:11:18.922 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:11:18.922 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:11:18.922 [Lua] Lobby data eac_authorized = true
17:11:18.922 [Lua] Set lobby end.
17:11:18.922 [Lua] [LobbyMembers] Member left 110000102ac60a5
17:11:19.863 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:20.253 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:11:29.233 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:30.067 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940
17:11:30.091 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:30.712 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940
17:11:30.938 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:31.532 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940
17:11:31.772 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:32.290 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940
17:11:32.539 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:32.635 [Lua] Time for new HOOORDE! multi_first_wave
17:11:32.635 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
17:11:32.635 [Lua] horde requested: vector_blob
17:11:32.635 [Lua] wants to spawn ahead within distance: 60
17:11:32.635 [Lua] horde crated with id 1 of type vector_blob
17:11:32.635 [Lua] managed to spawn 39/39 horde enemies
17:11:32.635 [Lua] vector blob horde has started
17:11:32.720 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x107ac, position: 0
17:11:33.002 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940
17:11:33.085 [Lua] Init group template: horde
17:11:43.300 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
17:11:43.300 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:11:43.300 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
17:11:43.300 [Lua] horde requested: vector_blob
17:11:43.300 [Lua] wants to spawn ahead within distance: 60
17:11:43.300 [Lua] horde crated with id 2 of type vector_blob
17:11:43.300 [Lua] managed to spawn 36/36 horde enemies
17:11:43.300 [Lua] vector blob horde has started
17:11:43.582 [Lua] Set lobby begin:
17:11:43.582 [Lua] Lobby data twitch_enabled = false
17:11:43.582 [Lua] Lobby data selected_mission_id = journey_cave
17:11:43.582 [Lua] Lobby data num_players = 3
17:11:43.582 [Lua] Lobby data difficulty_tweak = -10
17:11:43.582 [Lua] Lobby data host = 1100001001b386a
17:11:43.582 [Lua] Lobby data matchmaking_type = 2
17:11:43.583 [Lua] Lobby data is_private = false
17:11:43.583 [Lua] Lobby data match_started = true
17:11:43.583 [Lua] Lobby data difficulty = hardest
17:11:43.583 [Lua] Lobby data player_slot_1 = 0:0
17:11:43.583 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:11:43.583 [Lua] Lobby data unique_server_name = ann1
17:11:43.583 [Lua] Lobby data quick_game = true
17:11:43.583 [Lua] Lobby data country_code = DE
17:11:43.583 [Lua] Lobby data matchmaking = true
17:11:43.583 [Lua] Lobby data power_level = 695
17:11:43.583 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1
17:11:43.583 [Lua] Lobby data mechanism = deus
17:11:43.583 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:11:43.583 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:11:43.583 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:11:43.584 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:11:43.584 [Lua] Lobby data eac_authorized = true
17:11:43.584 [Lua] Set lobby end.
17:11:43.905 [Lua] Init group template: horde
17:11:49.497 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:50.035 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940
17:11:55.603 [Lua] HORDE: last wave, reset to standard horde delay
17:11:55.603 [Lua] Time for new HOOORDE! multi_last_wave
17:11:55.603 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
17:11:55.603 [Lua] horde requested: vector_blob
17:11:55.603 [Lua] wants to spawn ahead within distance: 60
17:11:55.603 [Lua] horde crated with id 3 of type vector_blob
17:11:55.603 [Lua] managed to spawn 41/41 horde enemies
17:11:55.603 [Lua] vector blob horde has started
17:11:56.236 [Lua] Init group template: horde
17:11:56.615 [Lua] Horde killed: ?
17:11:59.157 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:59.656 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940
17:12:00.456 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:01.061 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940
17:12:08.552 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:08.953 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:12:09.714 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source.
17:12:12.798 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:13.630 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940
17:12:14.598 [Lua] Horde killed: ?
17:12:16.362 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source.
17:12:18.709 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:19.230 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x12f3d, position: 0
17:12:19.247 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:12:19.531 [Lua] Set lobby begin:
17:12:19.531 [Lua] Lobby data twitch_enabled = false
17:12:19.533 [Lua] Lobby data selected_mission_id = journey_cave
17:12:19.533 [Lua] Lobby data num_players = 3
17:12:19.533 [Lua] Lobby data difficulty_tweak = -10
17:12:19.533 [Lua] Lobby data host = 1100001001b386a
17:12:19.533 [Lua] Lobby data matchmaking_type = 2
17:12:19.533 [Lua] Lobby data is_private = false
17:12:19.533 [Lua] Lobby data match_started = true
17:12:19.533 [Lua] Lobby data difficulty = hardest
17:12:19.533 [Lua] Lobby data player_slot_1 = 0:0
17:12:19.533 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:12:19.533 [Lua] Lobby data unique_server_name = ann1
17:12:19.533 [Lua] Lobby data quick_game = true
17:12:19.534 [Lua] Lobby data country_code = DE
17:12:19.534 [Lua] Lobby data matchmaking = true
17:12:19.534 [Lua] Lobby data power_level = 675
17:12:19.534 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1
17:12:19.534 [Lua] Lobby data mechanism = deus
17:12:19.534 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:12:19.534 [Lua] Lobby data player_slot_2 = 110000104260940:1
17:12:19.534 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:12:19.534 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:12:19.534 [Lua] Lobby data eac_authorized = true
17:12:19.534 [Lua] Set lobby end.
17:12:20.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x12fdf, position: 0
17:12:23.951 [Lua] Horde killed: ?
17:12:25.572 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:26.410 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940
17:12:26.916 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:27.171 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:27.616 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:12:27.865 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940
17:12:42.380 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:42.846 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:12:48.458 [Lua] Switching ConflictSettings: to: deus_chaos
17:12:48.458 [Lua] pacing=deus_chaos
17:12:48.458 [Lua] roaming=nil
17:12:48.458 [Lua] specials=deus_chaos
17:12:48.458 [Lua] debug_color=purple
17:12:48.458 [Lua] contained_breeds=nil
17:12:48.458 [Lua] pack_spawning=deus_chaos
17:12:48.458 [Lua] disabled=false
17:12:48.458 [Lua] factions=nil
17:12:48.458 [Lua] boss=deus_chaos
17:12:48.458 [Lua] horde=deus_chaos
17:12:48.458 [Lua] name=deus_chaos
17:12:48.458 [Lua] intensity=deus_default
17:12:48.458 [Lua] ---
17:12:50.671 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 2
17:13:12.812 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:13.668 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940
17:13:13.784 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000104260940 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:14.752 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:15.146 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:13:18.342 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:18.772 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:13:19.630 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:20.004 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:13:25.642 [Steam] Connection e829eb6a to remote 110000104260940 rejected, reason 5003, local problems most likely a timeout
17:13:25.643 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000104260940'
17:13:26.619 [Handshaker] Lost connection 24 to 110000104260940
17:13:26.619 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000104260940'
17:13:26.619 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104260940)
17:13:26.619 [Lua] [PeerSM] 110000104260940 :: on_exit InGame
17:13:26.619 [Lua] [PeerSM] 110000104260940 :: on_enter Disconnecting
17:13:26.619 [Lua] [PSM] Disconnecting peer 110000104260940
17:13:26.619 [Lua] [PSM] Disconnected peer 110000104260940 is being removed from session.
17:13:26.619 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104260940
17:13:26.619 [Lua] [NetworkServer] Peer 110000104260940 despawned player.
17:13:26.619 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104260940
17:13:26.619 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104260940
17:13:26.619 [Lua] [MOD][VMF][INFO] Removed 110000104260940 from the VMF users list.
17:13:26.619 [Lua] PlayerManager:remove_player peer_id=110000104260940 1
17:13:26.619 [Lua] [GameNetworkManager] destroying game object with go_id=48
17:13:26.619 [Lua] [ChatManager][1]System: Whiteharlekin has left the game
17:13:26.619 [Lua] [PeerSM] 110000104260940 :: on_exit Disconnecting
17:13:26.619 [Lua] [PeerSM] 110000104260940 :: on_enter Disconnected
17:13:26.619 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104260940)
17:13:26.619 [Lua] [ProfileSynchronizer] Peer 110000104260940 left session
17:13:26.619 [Lua] Set lobby begin:
17:13:26.619 [Lua] Lobby data twitch_enabled = false
17:13:26.620 [Lua] Lobby data selected_mission_id = journey_cave
17:13:26.620 [Lua] Lobby data num_players = 3
17:13:26.620 [Lua] Lobby data difficulty_tweak = -10
17:13:26.620 [Lua] Lobby data host = 1100001001b386a
17:13:26.620 [Lua] Lobby data matchmaking_type = 2
17:13:26.620 [Lua] Lobby data is_private = false
17:13:26.620 [Lua] Lobby data match_started = true
17:13:26.620 [Lua] Lobby data difficulty = hardest
17:13:26.620 [Lua] Lobby data player_slot_1 = 0:0
17:13:26.620 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:13:26.620 [Lua] Lobby data unique_server_name = ann1
17:13:26.620 [Lua] Lobby data quick_game = true
17:13:26.620 [Lua] Lobby data country_code = DE
17:13:26.620 [Lua] Lobby data matchmaking = true
17:13:26.620 [Lua] Lobby data power_level = 675
17:13:26.620 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1
17:13:26.620 [Lua] Lobby data mechanism = deus
17:13:26.620 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:13:26.621 [Lua] Lobby data player_slot_2 = 0:0
17:13:26.621 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:13:26.621 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:13:26.621 [Lua] Lobby data eac_authorized = true
17:13:26.621 [Lua] Set lobby end.
17:13:26.621 [EAC] EAC server lost client 110000104260940
17:13:26.621 [EACServer] [19:13:26:620][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104260940 PlayerGUID: 76561198029867328
17:13:26.621 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0075daf8, channel: 4
17:13:26.621 [SteamVoipClient] select_out(110000104260940, off)
17:13:26.621 [SteamVoipClient] select_in(110000104260940, off)
17:13:26.621 [Lua] [GameNetworkManager] destroying game object with go_id=54
17:13:26.623 [Lua] player (1100001001b386a,2) was put into party 1
17:13:26.638 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=227
17:13:26.638 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=228
17:13:26.638 [Lua] [ProfileSynchronizer] Assigning peer(1100001001b386a:2) to profile(1) career(2)
17:13:26.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read,
17:13:26.647 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
17:13:26.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read,
17:13:26.647 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, ProfileSynchronizer, async-read,
17:13:26.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read,
17:13:26.647 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
17:13:26.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
17:13:26.647 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
17:13:26.647 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read,
17:13:26.654 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
17:13:26.655 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer
17:13:26.656 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, ProfileSynchronizer
17:13:26.664 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
17:13:26.664 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, ProfileSynchronizer
17:13:26.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, ProfileSynchronizer
17:13:26.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer
17:13:26.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
17:13:26.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
17:13:26.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
17:13:26.767 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
17:13:26.791 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
17:13:26.791 [Lua] [PackageManager] Force_load: wwise/pistol
17:13:26.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
17:13:26.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
17:13:26.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
17:13:26.815 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
17:13:26.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
17:13:26.836 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
17:13:26.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
17:13:26.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
17:13:26.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
17:13:26.898 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
17:13:27.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
17:13:27.253 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
17:13:27.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
17:13:27.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
17:13:27.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
17:13:27.299 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
17:13:27.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
17:13:27.390 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
17:13:27.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
17:13:27.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
17:13:27.485 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
17:13:27.508 [Lua] Set lobby begin:
17:13:27.508 [Lua] Lobby data twitch_enabled = false
17:13:27.508 [Lua] Lobby data selected_mission_id = journey_cave
17:13:27.508 [Lua] Lobby data num_players = 3
17:13:27.508 [Lua] Lobby data difficulty_tweak = -10
17:13:27.508 [Lua] Lobby data host = 1100001001b386a
17:13:27.508 [Lua] Lobby data matchmaking_type = 2
17:13:27.508 [Lua] Lobby data is_private = false
17:13:27.508 [Lua] Lobby data match_started = true
17:13:27.508 [Lua] Lobby data difficulty = hardest
17:13:27.508 [Lua] Lobby data player_slot_1 = 0:0
17:13:27.509 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:13:27.509 [Lua] Lobby data unique_server_name = ann1
17:13:27.509 [Lua] Lobby data quick_game = true
17:13:27.509 [Lua] Lobby data country_code = DE
17:13:27.509 [Lua] Lobby data matchmaking = true
17:13:27.509 [Lua] Lobby data power_level = 661
17:13:27.509 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1
17:13:27.509 [Lua] Lobby data mechanism = deus
17:13:27.509 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:13:27.509 [Lua] Lobby data player_slot_2 = 0:0
17:13:27.509 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:13:27.509 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:13:27.509 [Lua] Lobby data eac_authorized = true
17:13:27.509 [Lua] Set lobby end.
17:13:27.989 [Lua] test
17:13:27.989 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001001b386a 2
17:13:27.991 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:13:27.991 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=230
17:13:28.000 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1
17:13:28.000 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1
17:13:31.372 [Lua] fence jumping
17:13:39.456 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source.
17:13:46.192 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:46.579 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:14:03.239 [Window] Window => inactive
17:14:04.788 [Window] Window => active
17:14:04.791 [Window] Window => active
17:14:06.224 [Window] Window => inactive
17:14:14.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read,
17:14:14.187 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
17:14:14.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read,
17:14:14.187 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
17:14:14.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
17:14:14.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
17:14:14.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
17:14:14.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
17:14:14.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
17:14:14.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
17:14:15.499 [Window] Window => active
17:14:15.502 [Window] Window => active
17:14:19.778 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
17:14:19.778 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
17:14:19.810 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
17:14:19.810 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
17:14:19.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
17:14:19.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
17:14:19.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
17:14:58.867 [Window] Window => inactive
17:15:00.355 [Window] Window => active
17:15:00.357 [Window] Window => active
17:15:05.961 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
17:15:05.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
17:15:05.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read,
17:15:05.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
17:15:05.961 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
17:15:05.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p
17:15:05.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p
17:15:05.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
17:15:06.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
17:15:06.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
17:15:06.014 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
17:15:06.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
17:15:06.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
17:15:13.194 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:15:13.209 [Lua] Spline already found!
17:15:13.234 [Lua] Init group template: spline_patrol
17:15:14.018 [Lua] Override Player Respawning terror_respawn true
17:15:21.609 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_interception (seed: 0)
17:15:32.183 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:15:32.630 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:15:33.159 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:15:33.633 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:15:34.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x14b7b, position: 0
17:15:46.192 [Lua] event horde ends!
17:15:54.364 [Lua] event horde ends!
17:15:56.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x15608, position: 0
17:16:02.619 [Lua] event horde ends!
17:16:03.866 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:16:04.371 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:16:06.469 [Lua] ready to jump failed
17:16:06.481 [Lua] ready to jump failed
17:16:09.377 [Lua] fence jumping
17:16:09.941 [Lua] ready to jump failed
17:16:09.975 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:16:10.524 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:16:15.211 [Lua] fence jumping
17:16:16.241 [Lua] simple los failed
17:16:17.574 [Lua] fence jumping
17:16:17.979 [Lua] fence jumping
17:16:18.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf8a3, position: 0
17:16:18.102 [Lua] event horde ends!
17:16:18.114 [Lua] event horde ends!
17:16:18.189 [Lua] ready to jump failed
17:16:18.789 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105860ee2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:16:19.181 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105860ee2
17:16:26.515 [Lua] event horde ends!
17:16:28.242 [Lua] state dead despawn
17:16:28.252 [Lua] [GameNetworkManager] destroying game object with go_id=230
17:16:32.437 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1438706048 lt:load_next_level)
17:16:32.437 [Lua] [NetworkServer] Entering post game
17:16:32.438 [Lua] [PeerSM] 1100001001b386a :: on_exit InGame
17:16:32.438 [Lua] [PeerSM] 1100001001b386a :: on_enter InPostGame
17:16:32.438 [Lua] [PeerSM] 110000102ac60a5 :: on_exit InGame
17:16:32.438 [Lua] [PeerSM] 110000102ac60a5 :: on_enter InPostGame
17:16:32.438 [Lua] [PeerSM] 110000105860ee2 :: on_exit InGame
17:16:32.438 [Lua] [PeerSM] 110000105860ee2 :: on_enter InPostGame
17:16:32.438 [Save] Saving `save_data`
17:16:32.438 [Lua] gm_event_end_conditions_met false true
17:16:32.439 [Lua] Game lost
17:16:32.441 [Save] Save done
17:16:32.441 [Save] Saving `save_data`
17:16:32.444 [Save] Save done
17:16:32.445 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:16:32.447 [Lua] generate_backend_stats 1100001001b386a:1
17:16:32.469 [Lua] PlayFabMirrorBase:_commit_internal nil
17:16:32.469 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:16:32.469 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:16:32.469 [Save] Saving `save_data`
17:16:32.472 [Save] Save done
17:16:32.476 [Lua] commit result success 8
17:16:32.476 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42
17:16:32.476 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:16:32.476 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 43
17:16:32.476 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
17:16:32.562 [Lua] defeat table: 000000000FAE5F10 nil
17:16:32.570 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42
17:16:32.639 [Lua] state dead despawn
17:16:32.649 [Lua] [GameNetworkManager] destroying game object with go_id=52
17:16:33.282 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42
17:16:33.290 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 43 4
17:16:33.475 [Lua] [PlayFabRequestQueue] EAC Enabled! 43
17:16:33.475 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 43
17:16:33.965 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 43
17:16:33.965 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44
17:16:33.974 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44
17:16:34.169 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44
17:16:40.306 [Lua] ConflictDirector - destroy all units
17:16:40.506 [Lua] [LevelTransitionHandler] promote_next_level_data
17:16:40.507 [Lua] TRANSITION nil nil load_next_level
17:16:40.507 [Lua] Transition type "load_next_level", is server: true
17:16:40.507 [Lua] [GameNetworkManager] Leaving game...
17:16:40.507 [Lua] [GameNetworkManager] Shutting down game session host.
17:16:40.507 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:16:40.507 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:16:40.507 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=409.91
17:16:40.517 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:16:42.525 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:16:42.525 [Lua] [Managers] Calling function on all managers:
17:16:42.526 [Lua] PlayerManager:remove_player peer_id=1100001001b386a 1
17:16:42.526 [Lua] Clearing all global lookup lists
17:16:42.526 [Lua] [IngamePlayerListUI] - Destroy
17:16:42.526 [Lua] [EquipmentUI] - Destroy
17:16:42.526 [Lua] [AbilityUI] - Destroy
17:16:42.526 [Lua] [GamePadEquipmentUI] - Destroy
17:16:42.526 [Lua] [GamePadAbilityUI] - Destroy
17:16:42.526 [Lua] [IngameUI] destroy
17:16:42.527 [Lua] PlayerManager:remove_player peer_id=1100001001b386a 2
17:16:42.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem
17:16:42.557 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
17:16:42.557 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
17:16:42.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem
17:16:42.558 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
17:16:42.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem
17:16:42.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
17:16:42.558 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
17:16:42.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
17:16:42.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem
17:16:42.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem
17:16:42.558 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
17:16:42.558 [Lua] [MOD][VMF][INFO] Removed 110000105860ee2 from the VMF users list.
17:16:42.558 [Lua] PlayerManager:remove_player peer_id=110000105860ee2 1
17:16:42.559 [Lua] [MOD][VMF][INFO] Removed 110000102ac60a5 from the VMF users list.
17:16:42.559 [Lua] PlayerManager:remove_player peer_id=110000102ac60a5 1
17:16:42.609 [Lua] [Managers] Destroying manager group:
17:16:42.617 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:16:42.699 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
17:16:42.699 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
17:16:42.701 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
17:16:42.701 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
17:16:42.703 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
17:16:42.706 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
17:16:42.707 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
17:16:42.708 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
17:16:42.708 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
17:16:42.709 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
17:16:42.711 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
17:16:42.712 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
17:16:42.714 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
17:16:42.715 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
17:16:42.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
17:16:42.720 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
17:16:42.721 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
17:16:42.722 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
17:16:42.726 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
17:16:42.728 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
17:16:42.730 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
17:16:42.734 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
17:16:42.735 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
17:16:42.736 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
17:16:42.738 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
17:16:42.739 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
17:16:42.741 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
17:16:42.742 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
17:16:42.746 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
17:16:42.756 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
17:16:42.756 [Lua] [PeerSM] 1100001001b386a :: on_exit InPostGame
17:16:42.756 [Lua] [PeerSM] 1100001001b386a :: on_enter Loading
17:16:42.756 [Lua] [PeerSM] 110000102ac60a5 :: on_exit InPostGame
17:16:42.756 [Lua] [PeerSM] 110000102ac60a5 :: on_enter Loading
17:16:42.756 [Lua] [PeerSM] 110000105860ee2 :: on_exit InPostGame
17:16:42.756 [Lua] [PeerSM] 110000105860ee2 :: on_enter Loading
17:16:42.756 [Lua] [Matchmaking] unregister rpcs
17:16:42.756 [Lua] ############### UNLOADING PACKAGES ###############
17:16:42.756 [Lua] [Managers] Calling function on all managers:
17:16:42.756 [Lua] [Managers] Destroying manager group:
17:16:42.756 [Lua] [Gamestate] Enter state StateLoading
17:16:42.762 [Lua] Found camera: end_screen_camera
17:16:42.762 [Lua] Found camera: end_screen_camera
17:16:42.762 [Lua] Found camera: end_screen_camera
17:16:42.762 [Lua] Found camera: end_screen_camera
17:16:42.762 [Lua] Found camera: end_screen_camera
17:16:42.762 [Lua] Found camera: end_screen_camera
17:16:42.762 [Lua] Found camera: end_screen_camera
17:16:42.762 [Lua] Found camera: end_screen_camera
17:16:42.762 [Lua] Found camera: end_screen_camera
17:16:42.762 [Lua] Found camera: end_screen_camera
17:16:42.762 [Lua] Found camera: end_screen_camera
17:16:42.762 [Lua] [EndViewState] Enter Substate EndViewStateSummary
17:16:42.764 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:16:42.764 [Lua] [Matchmaking] register rpcs
17:16:42.764 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
17:16:42.764 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
17:16:42.764 [Lua] Set lobby begin:
17:16:42.764 [Lua] Lobby data twitch_enabled = false
17:16:42.764 [Lua] Lobby data selected_mission_id = journey_cave
17:16:42.764 [Lua] Lobby data num_players = 3
17:16:42.764 [Lua] Lobby data difficulty_tweak = -10
17:16:42.765 [Lua] Lobby data host = 1100001001b386a
17:16:42.765 [Lua] Lobby data matchmaking_type = 2
17:16:42.765 [Lua] Lobby data is_private = false
17:16:42.765 [Lua] Lobby data match_started = true
17:16:42.765 [Lua] Lobby data difficulty = hardest
17:16:42.765 [Lua] Lobby data player_slot_1 = 0:0
17:16:42.765 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:16:42.765 [Lua] Lobby data unique_server_name = ann1
17:16:42.765 [Lua] Lobby data quick_game = true
17:16:42.765 [Lua] Lobby data country_code = DE
17:16:42.766 [Lua] Lobby data matchmaking = true
17:16:42.766 [Lua] Lobby data power_level = 0
17:16:42.766 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1
17:16:42.766 [Lua] Lobby data mechanism = deus
17:16:42.766 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:16:42.766 [Lua] Lobby data player_slot_2 = 0:0
17:16:42.766 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:16:42.766 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:16:42.766 [Lua] Lobby data eac_authorized = true
17:16:42.766 [Lua] Set lobby end.
17:16:42.766 [Lua] registering RPCs
17:16:42.766 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
17:16:42.766 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
17:16:42.766 [Lua] Set lobby begin:
17:16:42.766 [Lua] Lobby data twitch_enabled = false
17:16:42.766 [Lua] Lobby data selected_mission_id = morris_hub
17:16:42.766 [Lua] Lobby data num_players = 3
17:16:42.766 [Lua] Lobby data difficulty_tweak = -10
17:16:42.766 [Lua] Lobby data host = 1100001001b386a
17:16:42.766 [Lua] Lobby data matchmaking_type = 3
17:16:42.767 [Lua] Lobby data is_private = false
17:16:42.767 [Lua] Lobby data match_started = true
17:16:42.767 [Lua] Lobby data difficulty = hardest
17:16:42.767 [Lua] Lobby data player_slot_1 = 0:0
17:16:42.767 [Lua] Lobby data player_slot_4 = 110000105860ee2:1
17:16:42.767 [Lua] Lobby data unique_server_name = ann1
17:16:42.767 [Lua] Lobby data quick_game = true
17:16:42.767 [Lua] Lobby data country_code = DE
17:16:42.767 [Lua] Lobby data matchmaking = false
17:16:42.767 [Lua] Lobby data power_level = 0
17:16:42.767 [Lua] Lobby data mission_id = morris_hub
17:16:42.767 [Lua] Lobby data mechanism = deus
17:16:42.767 [Lua] Lobby data player_slot_5 = 110000102ac60a5:1
17:16:42.767 [Lua] Lobby data player_slot_2 = 0:0
17:16:42.767 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
17:16:42.767 [Lua] Lobby data player_slot_3 = 1100001001b386a:1
17:16:42.767 [Lua] Lobby data eac_authorized = true
17:16:42.767 [Lua] Set lobby end.
17:16:42.767 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:16:42.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
17:16:42.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer
17:16:42.788 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer
17:16:42.788 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer
17:16:42.788 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
17:16:42.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer
17:16:42.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer
17:16:42.791 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, ProfileSynchronizer
17:16:42.791 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
17:16:42.797 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, ProfileSynchronizer
17:16:42.798 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
17:16:42.798 [Lua] [StateLoading] load_current_level
17:16:42.798 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
17:16:42.798 [Umbra] Unload tome
17:16:42.800 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1, sig_snare_e_wastes_path1
17:16:42.800 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/wastes_common, sig_snare_e_wastes_path1
17:16:42.802 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_snare_e_wastes_path1
17:16:42.813 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e/path_common, sig_snare_e_wastes_path1
17:16:42.815 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_e_wastes_path1
17:16:42.820 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e, sig_snare_e_wastes_path1
17:16:42.822 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_snare_e_wastes_path1
17:16:42.845 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_snare_e_wastes_path1
17:16:42.850 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines_common, sig_snare_e_wastes_path1
17:16:42.860 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins_common, sig_snare_e_wastes_path1
17:16:42.874 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_common, sig_snare_e_wastes_path1
17:16:42.874 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
17:16:42.874 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
17:16:42.888 [Lua] Mechanism says: a client has initialized the mechanism! 110000102ac60a5
17:16:42.888 [Lua] ### Received rpc_level_load_started
17:16:42.888 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_session_id: 1438706048
17:16:42.903 [Lua] Mechanism says: a client has initialized the mechanism! 110000105860ee2
17:16:42.903 [Lua] ### Received rpc_level_load_started
17:16:42.903 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_session_id: 1438706048
17:16:42.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
17:16:42.962 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
17:16:42.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
17:16:44.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
17:16:44.276 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
17:16:44.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
17:16:46.298 [Lua] ### Received rpc_level_loaded
17:16:46.298 [Lua] #### Has state machine: true, peer_id: 110000105860ee2, level_id: 228
17:16:46.298 [Lua] Peer 110000105860ee2 has loaded the level and all enemies are loaded
17:16:46.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, ProfileSynchronizer, async-read,
17:16:46.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, ProfileSynchronizer, async-read,
17:16:46.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, ProfileSynchronizer
17:16:46.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer
17:16:46.298 [Lua] [PeerSM] 110000105860ee2 :: on_exit Loading
17:16:46.298 [Lua] [PeerSM] 110000105860ee2 :: on_enter LoadingProfilePackages
17:16:46.601 [Lua] ### Received rpc_level_loaded
17:16:46.601 [Lua] #### Has state machine: true, peer_id: 110000102ac60a5, level_id: 228
17:16:46.601 [Lua] Peer 110000102ac60a5 has loaded the level and all enemies are loaded
17:16:46.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read,
17:16:46.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer, async-read,
17:16:46.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer
17:16:46.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer
17:16:46.602 [Lua] [PeerSM] 110000102ac60a5 :: on_exit Loading
17:16:46.602 [Lua] [PeerSM] 110000102ac60a5 :: on_enter LoadingProfilePackages
17:16:46.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
17:16:46.995 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
17:16:46.996 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p
17:16:47.011 [Lua] [LevelTransitionHandler] Level load completed!
17:16:47.011 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
17:16:47.011 [Lua] [EnemyPackageLoader] Load no enemies on this level
17:16:47.012 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus
17:16:47.012 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
17:16:47.012 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001001b386a:1)
17:16:47.013 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
17:16:47.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p
17:16:47.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p
17:16:47.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
17:16:47.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read,
17:16:47.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, ProfileSynchronizer, async-read,
17:16:47.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, ProfileSynchronizer, async-read,
17:16:47.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
17:16:47.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer
17:16:47.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1, ProfileSynchronizer
17:16:47.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer
17:16:47.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer
17:16:47.026 [Lua] ### Received rpc_level_loaded
17:16:47.026 [Lua] #### Has state machine: true, peer_id: 1100001001b386a, level_id: 228
17:16:47.026 [Lua] Peer 1100001001b386a has loaded the level and all enemies are loaded
17:16:47.041 [Lua] [PeerSM] 1100001001b386a :: on_exit Loading
17:16:47.041 [Lua] [PeerSM] 1100001001b386a :: on_enter LoadingProfilePackages
17:16:47.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
17:16:47.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
17:16:47.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
17:16:47.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
17:16:47.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
17:16:47.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p
17:16:47.142 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p
17:16:47.142 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p
17:16:47.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
17:16:47.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
17:16:47.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
17:16:47.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
17:16:47.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
17:16:47.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
17:16:47.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
17:16:47.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
17:16:47.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
17:16:47.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
17:16:47.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
17:16:47.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
17:16:47.382 [Lua] [PeerSM] 1100001001b386a :: on_exit LoadingProfilePackages
17:16:47.382 [Lua] [PeerSM] 1100001001b386a :: on_enter WaitingForEnterGame
17:16:47.382 [Lua] [PeerSM] 110000102ac60a5 :: on_exit LoadingProfilePackages
17:16:47.382 [Lua] [PeerSM] 110000102ac60a5 :: on_enter WaitingForEnterGame
17:16:47.382 [Lua] [PeerSM] 110000105860ee2 :: on_exit LoadingProfilePackages
17:16:47.382 [Lua] [PeerSM] 110000105860ee2 :: on_enter WaitingForEnterGame
17:16:47.383 [Lua] ### Received rpc_level_loaded
17:16:47.383 [Lua] #### Has state machine: false, peer_id: 1100001001b386a, level_id: 228
17:16:47.383 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
17:16:47.383 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
17:16:47.396 [Lua] Async level spawning done
17:16:52.017 [Lua] [EndViewState] Exit Substate EndViewStateSummary
17:16:52.017 [Lua] [PlayState] Enter Substate EndViewStateScore
17:17:04.175 [Window] Window => inactive
17:17:08.029 [Window] Window => active
17:17:08.031 [Window] Window => active
17:17:50.994 [Window] Window => inactive
17:17:54.714 [Window] Window => active
17:17:54.715 [Window] Window => active
17:18:05.089 [Connection] Dropped voip chunk from 110000102ac60a5 because channel 9 can't communicate
17:18:05.089 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000102ac60a5'
17:18:05.274 [ReturnCode] force silent exit code
17:18:05.274 [Application] Window signals application exit.
17:18:05.312 [ReturnCode] force silent exit code
17:18:05.312 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:18:05.312 [Lua] [Matchmaking] unregister rpcs
17:18:05.312 [Lua] [Matchmaking] destroying
17:18:05.312 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
17:18:05.312 [SteamVoip] Leaving room 606406d7a73bf64a
17:18:05.312 [SteamVoipClient] select_out(1100001001b386a, off)
17:18:05.312 [SteamVoipClient] select_out(110000102ac60a5, off)
17:18:05.312 [SteamVoipClient] select_out(110000105860ee2, off)
17:18:05.312 [SteamVoip] Destroying room 606406d7a73bf64a
17:18:05.312 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
17:18:05.313 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, ProfileSynchronizer
17:18:05.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer
17:18:05.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, ProfileSynchronizer
17:18:05.313 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, ProfileSynchronizer
17:18:05.317 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, ProfileSynchronizer
17:18:05.317 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
17:18:05.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer
17:18:05.318 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, ProfileSynchronizer
17:18:05.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, ProfileSynchronizer
17:18:05.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, ProfileSynchronizer
17:18:05.319 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, ProfileSynchronizer
17:18:05.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer
17:18:05.319 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
17:18:05.319 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
17:18:05.320 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer
17:18:05.320 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer
17:18:05.320 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
17:18:05.324 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
17:18:05.326 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
17:18:05.326 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
17:18:05.335 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
17:18:05.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, ProfileSynchronizer
17:18:05.336 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer
17:18:05.336 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark, ProfileSynchronizer
17:18:05.336 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, ProfileSynchronizer
17:18:05.337 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
17:18:05.337 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
17:18:05.337 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, ProfileSynchronizer
17:18:05.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer
17:18:05.337 [EAC] EAC server lost client 110000105860ee2
17:18:05.337 [EACServer] [19:18:05:337][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105860EE2 PlayerGUID: 76561198052937442
17:18:05.337 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0075daf8, channel: 1
17:18:05.337 [EAC] EAC server lost client 110000102ac60a5
17:18:05.337 [EACServer] [19:18:05:337][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102AC60A5 PlayerGUID: 76561198005117093
17:18:05.337 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0075daf8, channel: 7
17:18:05.337 [EACServer] [19:18:05:337][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
17:18:05.337 [EACServer] [19:18:05:337][Windows][EAC Server] [Info][Destroy] Called
17:18:05.338 [EACServer] [19:18:05:338][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
17:18:05.340 [Lua] [LobbyHost] Destroying
17:18:05.344 [Lua] [ChatManager] Unregistering channel 1
17:18:05.344 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:18:05.344 [Lua] [EnemyPackageLoader] network_context_destroyed
17:18:05.344 [Lua] [PartyManager] network_context_destroyed
17:18:05.344 [Lua] [GameMechanismManager] network_context_destroyed
17:18:05.352 [Lua] [Managers] Destroying manager group:
17:18:05.352 [Lua] [PlayState] Exit Substate EndViewStateScore
17:18:05.365 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
17:18:05.365 [Lua] [Managers] Destroying manager group:
17:18:05.365 [Lua] [Managers] Destroying manager group:
17:18:05.365 [Lua] [Managers] Destroying manager group:
17:18:05.365 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243>
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain
[8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy
[9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group
[10] @foundation/scripts/managers/managers.lua:59: in function destroy
[11] @scripts/boot.lua:1007: in function shutdown
[12] @scripts/boot.lua:656:in function
[1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)"
[2] exit_game = true
[4] mod = table: 00000000190B2FD0; error_prefix_data = "(event) on_unload"; func = [function]
[5] mod = table: 00000000190B2FD0; event_name = "on_unload"; event = [function]
[6] exit_game = true; event_name = "on_unload"; _ = 2; mod_name = "Crosshair Kill Confirmation"; mod = table: 00000000190B2FD0
[7] func = [function]
[8] hook_chain = [function]
[9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 0000000000090020; index = 49; alias = "mod"; manager = table: 000000001B0FC570
[10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1
[11] self = table: 0000000000094F00; dt = nil
[10] venture =
; state =
; package = table: 000000000008B400; mod = table: 000000001B0FC570; localizer = table: 0000000003739AF0;
[11] startup_package_handles = table: 0000000000099400; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BB0; flow_return_table = table: 0000000000094F30; _machine = table: 000000000330E9C0; startup_timer = 4.3589774916181341; has_booted = true; loading_context = table: 00000000034186A0;
17:18:05.365 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value)
17:18:05.367 [Lua] VMF:ON_UNLOAD()
17:18:05.373 [Lua] [PackageManager] Destroy()
17:18:05.373 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
17:18:05.377 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
17:18:05.402 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
17:18:05.406 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
17:18:05.417 [Lua] [PackageManager] Unload: resource_packages/inventory, global
17:18:05.417 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
17:18:05.417 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
17:18:05.418 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
17:18:05.418 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
17:18:05.422 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
17:18:05.422 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
17:18:05.426 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
17:18:05.428 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
17:18:05.428 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
17:18:05.429 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
17:18:05.431 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
17:18:05.431 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
17:18:05.431 [Lua] [PackageManager] Unload: resource_packages/decals, global
17:18:05.431 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
17:18:05.436 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
17:18:05.442 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
17:18:05.442 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
17:18:05.442 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
17:18:05.443 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
17:18:05.443 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
17:18:05.446 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
17:18:05.446 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
17:18:05.446 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot
17:18:05.446 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
17:18:05.446 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
17:18:05.451 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
17:18:05.453 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
17:18:05.455 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
17:18:05.456 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
17:18:05.456 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
17:18:05.471 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
17:18:05.472 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
17:18:05.473 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
17:18:05.475 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
17:18:05.475 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
17:18:05.475 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
17:18:05.484 [Lua] [PackageManager] Unload: resource_packages/pickups, global
17:18:05.488 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
17:18:05.519 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
17:18:05.521 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
17:18:05.543 [Lua] [PackageManager] Unload: resource_packages/ingame, global
17:18:05.543 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
17:18:05.546 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
17:18:05.559 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot
17:18:05.559 [Lua] [PackageManager] Unload: resource_packages/careers, global
17:18:05.560 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
17:18:05.704 [RazerChroma] Shutdown Razer Chroma
17:18:05.919 [EAC] Shutdown
[Log end]